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Field Marshal Extregar[SOLx] Extregar
TR BR 204

KDR: 2.56

Score: 114.4m

Last Seen: Feb 16th, 2019 9:01 PM
- OFFLINE - 66.8 hour(s)

Prestige 1, Battle Rank 100 (204 total) - Terran Republic on Connery - Outfit Officer of Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 40
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R P2-120 AP HC1 Cougar MG-S1 Jackal T1 Cycler L100 Python HESH NS-7 PDW Shuriken
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $720,576 MLG Score: 576
Fun Score: N/A
Cheeseburgers Flipped: 4267TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.548%26.104%6414697677,9071.967450.59

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.228%0.679B+0.833B++-1D--HEAD ++ (~13.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.401B110.229C++33.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.26%0.543%368410186,074197723263.07233261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.274%-0.334C--0.974D---0.254

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
198.7-0.236C68.1-0.287C130.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.253%2.645%7478101419,8883472103485.72811192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.609%-0.354C-0.017C+0.943

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.20.244C++10.90.131C++18.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.128%4.321%3881710059,557268527033.55808353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.825%-0.466D-0.012C+0.423

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
690.417B21.50.455B+47.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.929%74.168%388210207513097130.242415

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.499%0.736B++0.461B+-0.278

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.428B2.30.29C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.83%9.978%388610167,3163518532.07959

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.114%0.283C*-0.905D--0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.428B3.40.302C*4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 40
114.4m245%304 (18.2k)240 (14.4k)2.55758190,17474,3572.91599204 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221139419.247%14.911%28706:2586

6% Combat Medic34% Engineer22% Heavy Assault19% Infiltrator11% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 9th, 2013 11:16 AMJan 10th, 2014 11:40 PMFeb 18th, 2019 4:36 AM (1d) (PST)Feb 16th, 2019 6:22 PM (3d) (PST)Feb 16th, 2019 5:01 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5351224130.3990.1560.0601.1390.065576

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,0927,33824,754249468414,415

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7939.4h/330.8d 26,650 28,356 61,835 542.4k 9,260 26,620 31,196 254.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:9,635
Deaths:4,116
KDR:2.341
Accuracy:22.341% C+
HSR:24.972% C++
NSX Naginata
B*
Kills:2,124
Deaths:700
KDR:3.034
Accuracy:22.549% C++
HSR:34.793% B*
T9A "Butcher"
C
Kills:1,805
Deaths:676
KDR:2.670
Accuracy:22.243% C--
HSR:25.374% C
NS-15M1
C**
Kills:1,364
Deaths:698
KDR:1.954
Accuracy:18.905% D
HSR:24.560% C**
T9 CARV
C*
Kills:1,319
Deaths:1,047
KDR:1.260
Accuracy:18.414% C+
HSR:24.261% C*
MG-H1 Watchman
C**
Kills:1,188
Deaths:511
KDR:2.325
Accuracy:24.651% C**
HSR:27.441% C++
NSX-P Naginata
B**
Kills:1,186
Deaths:472
KDR:2.513
Accuracy:24.727% B
HSR:39.123% B**
T32 Bull
D
Kills:1,169
Deaths:635
KDR:1.841
Accuracy:20.714% D
HSR:19.846% D
T7 Mini-Chaingun
C+
Kills:1,166
Deaths:762
KDR:1.530
Accuracy:15.931% C
HSR:13.208% C+
TMG-50
D
Kills:1,157
Deaths:1,525
KDR:0.759
Accuracy:16.629% D-
HSR:18.237% D
T16 Rhino
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:16.509% N/A
HSR:16% N/A
Kills:22,163
Deaths (as Heavy Assault):11,179
Deaths (to Heavy Assaults):22,148
KDR:1.98256
Kill Difference:10,984
Playtime:1,743.203 hours
Usage:22%
Score:23.102m
Score/min:221
Accuracy (listed only):20.329%
HSR (listed only):24.347%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B**
Kills:6,071
Deaths:3,508
KDR:1.731
Accuracy:26.127% B+
HSR:27.261% B**
TRAC-5 Burst
B+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B+
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
B
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% B
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D--
HSR:11.571% D
NSX-P Tanto
A
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% B**
HSR:34.632% A
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
DMR-99
C*
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:28.553% D*
HSR:31.234% C*
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
AMR-66
D
Kills:1,159
Deaths:688
KDR:1.685
Accuracy:22.358% D
HSR:20.362% D
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D--
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B
HSR:26.243% A
LC2 Lynx
C+
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C+
TRS-12 Uppercut
B**
Kills:206
Deaths:119
KDR:1.731
Accuracy:69.654% B**
HSR:15.049% C+
Kills:28,297
Deaths (as Engineer):18,598
Deaths (to Engineers):15,018
KDR:1.52151
Kill Difference:9,699
Playtime:2,712.598 hours
Usage:34%
Score:46.730m
Score/min:287
Accuracy (listed only):34.682%
HSR (listed only):18.903%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B**
Kills:6,071
Deaths:3,508
KDR:1.731
Accuracy:26.127% B+
HSR:27.261% B**
MG-S1 Jackal
B**
Kills:4,913
Deaths:2,280
KDR:2.155
Accuracy:31.025% B*
HSR:27.437% B**
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
TRAC-5 Burst
B+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
B
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% B
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
NSX Tengu
B++
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B++
HSR:20.308% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D--
HSR:11.571% D
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C-
HSR:16.379% C+
NSX-P Tanto
A
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% B**
HSR:34.632% A
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D--
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B
HSR:26.243% A
LC2 Lynx
C+
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C+
TRS-12 Uppercut
B**
Kills:206
Deaths:119
KDR:1.731
Accuracy:69.654% B**
HSR:15.049% C+
Kills:43,851
Deaths (as Light Assault):27,543
Deaths (to Light Assaults):13,913
KDR:1.59209
Kill Difference:16,308
Playtime:897.901 hours
Usage:11%
Score:10.155m
Score/min:188
Accuracy (listed only):33.291%
HSR (listed only):18.230%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B**
Kills:4,913
Deaths:2,280
KDR:2.155
Accuracy:31.025% B*
HSR:27.437% B**
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
NS-44 Commissioner
A+
Kills:2,145
Deaths:1,258
KDR:1.705
Accuracy:40.197% B+
HSR:33.054% A+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
NSX Tengu
B++
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B++
HSR:20.308% C+
NS-30 Vandal
C
Kills:1,815
Deaths:595
KDR:3.050
Accuracy:29.046% D
HSR:23.636% C
NSX Tomoe
B+
Kills:1,719
Deaths:549
KDR:3.131
Accuracy:30.044% C++
HSR:42.176% B+
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C-
HSR:16.379% C+
NS-44L Blackhand
M
Kills:1,164
Deaths:195
KDR:5.969
Accuracy:54.265% A+
HSR:80.069% M
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
HSR-1
D
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.137% D-
HSR:22.778% D
SOAS-20
C
Kills:1,156
Deaths:434
KDR:2.664
Accuracy:24.234% D
HSR:18.858% C
TX1-FB Repeater
B**
Kills:1,153
Deaths:466
KDR:2.474
Accuracy:35.654% B**
HSR:24.371% C**
TX1 Repeater
A
Kills:1,153
Deaths:574
KDR:2.009
Accuracy:31.816% A
HSR:22.463% C*
T4 AMP
A+
Kills:1,150
Deaths:811
KDR:1.418
Accuracy:36.489% A+
HSR:21.130% C**
NS-357 Underboss
C+
Kills:1,150
Deaths:1,059
KDR:1.086
Accuracy:29.613% D-
HSR:20.087% C+
TSAR-42
B+
Kills:561
Deaths:177
KDR:3.169
Accuracy:41.260% B+
HSR:71.301% C**
M77-B
B*
Kills:190
Deaths:89
KDR:2.135
Accuracy:37.020% C+
HSR:82.632% B*
NS-61 Emissary
A*
Kills:175
Deaths:164
KDR:1.067
Accuracy:25.890% C
HSR:29.143% A*
The President
C+
Kills:144
Deaths:95
KDR:1.516
Accuracy:25.909% D*
HSR:23.611% C+
TX2 Emperor
B**
Kills:110
Deaths:53
KDR:2.075
Accuracy:34.274% B*
HSR:28.182% B**
Soldier Soaker
C+
Kills:106
Deaths:66
KDR:1.606
Accuracy:34.033% C+
HSR:14.151% C+
Kills:32,922
Deaths (as Infiltrator):17,069
Deaths (to Infiltrators):9,971
KDR:1.92876
Kill Difference:15,853
Playtime:1,533.797 hours
Usage:19%
Score:18.159m
Score/min:197
Accuracy (listed only):31.796%
HSR (listed only):29.410%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B**
Kills:4,913
Deaths:2,280
KDR:2.155
Accuracy:31.025% B*
HSR:27.437% B**
T1 Cycler
B+
Kills:3,778
Deaths:2,379
KDR:1.588
Accuracy:22.877% C++
HSR:24.881% B+
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
Cycler TRV
A+
Kills:2,390
Deaths:1,119
KDR:2.136
Accuracy:28.033% B**
HSR:30.209% A+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
TS4 Haymaker
B
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% B
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
NSX Tengu
B++
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B++
HSR:20.308% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D--
HSR:11.571% D
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
NS-11P
B++
Kills:1,222
Deaths:541
KDR:2.259
Accuracy:21.781% C
HSR:23.568% B++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C-
HSR:16.379% C+
TORQ-9
M
Kills:1,181
Deaths:624
KDR:1.893
Accuracy:25.148% C++
HSR:42.845% M
SABR-13
A++
Kills:1,175
Deaths:519
KDR:2.264
Accuracy:27.368% C*
HSR:39.489% A++
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
TAR
A*
Kills:1,174
Deaths:507
KDR:2.316
Accuracy:25.492% B+
HSR:35.605% A*
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
TRS-12 Uppercut
B**
Kills:206
Deaths:119
KDR:1.731
Accuracy:69.654% B**
HSR:15.049% C+
T1A Unity
B**
Kills:84
Deaths:57
KDR:1.474
Accuracy:27.362% B+
HSR:32.143% B**
T1B Cycler
B+
Kills:75
Deaths:43
KDR:1.744
Accuracy:26.893% C*
HSR:30.667% B+
Kills:39,273
Deaths (as Combat Medic):22,089
Deaths (to Combat Medics):7,060
KDR:1.77794
Kill Difference:17,184
Playtime:485.509 hours
Usage:6%
Score:7.429m
Score/min:255
Accuracy (listed only):34.340%
HSR (listed only):20.879%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,177
Deaths:658
KDR:3.309
Accuracy:41.498% C++
HSR:2.986% C+
M3 Pounder HEG
B+
Kills:2,032
Deaths:748
KDR:2.717
Accuracy:42.119% B+
HSR:3.642% C**
MRC3 Mercy
C++
Kills:1,693
Deaths:734
KDR:2.307
Accuracy:17.101% C++
HSR:21.323% C++
MRC3 Mercy
C*
Kills:1,686
Deaths:710
KDR:2.375
Accuracy:17.785% C*
HSR:20.403% C+
M6 Onslaught
B++
Kills:1,203
Deaths:343
KDR:3.507
Accuracy:20.826% B++
HSR:15.461% D-
M2 Mutilator
B+
Kills:1,173
Deaths:385
KDR:3.047
Accuracy:15.271% C++
HSR:21.057% B+
NS-20 Gorgon
B+
Kills:1,165
Deaths:320
KDR:3.641
Accuracy:23.391% C+
HSR:21.373% B+
M2 Mutilator
C++
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:14.983% C++
HSR:18.190% C+
M6 Onslaught
B++
Kills:1,153
Deaths:343
KDR:3.362
Accuracy:20.396% B++
HSR:18.474% C
NS-20 Gorgon
B*
Kills:1,133
Deaths:320
KDR:3.541
Accuracy:23.838% C+
HSR:24.095% B*
NS-10 Burster
B*
Kills:541
Deaths:227
KDR:2.383
Accuracy:25.740% C--
HSR:7.579% B*
NS-10 Burster
B+
Kills:536
Deaths:227
KDR:2.361
Accuracy:25.451% C-
HSR:7.836% B+
MR1 Fracture
C+
Kills:490
Deaths:331
KDR:1.480
Accuracy:36.288% C+
HSR:2.653% D
MR1 Fracture
C++
Kills:461
Deaths:331
KDR:1.393
Accuracy:36.601% C+
HSR:4.121% C++
M1 Heavy Cycler
D
Kills:89
Deaths:115
KDR:0.774
Accuracy:10.768% D
HSR:14.607% D
Kills:16,692
Deaths (as MAX Suit):3,089
Deaths (to MAX Suits):4,463
KDR:5.40369
Kill Difference:13,603
Playtime:534.409 hours
Usage:7%
Score:8.869m
Score/min:277
Accuracy (listed only):24.804%
HSR (listed only):13.587%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B+
Kills:1,902
V. Kills:1,097 173%
Deaths:527
KDR:3.609
Accuracy:34.864% B+
KPH:20.900 B+
VKPH:12.100 C**
M14 Banshee
C+
Kills:1,749
V. Kills:157 N/A
Deaths:393
KDR:4.450
Accuracy:29.773% C+
KPH:37.600 C
VKPH:3.400 C+
Hellfire Rocket Pods
B+
Kills:1,557
V. Kills:255 N/A
Deaths:138
KDR:11.283
Accuracy:53.173% B+
KPH:91.600 C*
VKPH:15 C++
M18 Needler
C++
Kills:866
V. Kills:734 118%
Deaths:595
KDR:1.455
Accuracy:32.854% C++
KPH:6.700 D
VKPH:5.700 D
Hornet Missiles
B+
Kills:296
V. Kills:191 154%
Deaths:25
KDR:11.840
Accuracy:58.260% C
KPH:75.600 C*
VKPH:48.800 B+
M18 Locust
B+
Kills:174
V. Kills:100 172%
Deaths:37
KDR:4.703
Accuracy:31.411% C+
KPH:27.900 B+
VKPH:16 C*
Tomcat A2AM Pods
D
Kills:76
V. Kills:75 100%
Deaths:18
KDR:4.222
Accuracy:83.623% B+
KPH:20.100 D-
VKPH:19.900 D
Kills:6,620 (4,691 + 0)
Deaths:1,733
KDR:3.820
VKDR:1.505
Vehicle Kills:2,609
Kill Difference:4,887
Playtime:298.194 hours
Usage:4%
Score:3.223m
Score/min:180
Piloting Accuracy:31.411%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:259
V. Kills:32 N/A
Deaths:16
KDR:16.188
Accuracy:40.808% C
KPH:61.100 B+
VKPH:7.600 C+
L105 Zephyr PX
D
Kills:213
V. Kills:26 N/A
Deaths:12
KDR:17.750
Accuracy:37.559% D*
KPH:38.400 D*
VKPH:4.700 D
C150 Dalton
D
Kills:86
V. Kills:70 121%
Deaths:27
KDR:3.185
Accuracy:39.565% C+
KPH:18.800 D
VKPH:15.300 D
Kills:558 (0 + 558)
Deaths:55
KDR:10.145
VKDR:2.327
Vehicle Kills:128
Kill Difference:503
Playtime:14.350 hours
Usage:0%
Score:0.265m
Score/min:307
Piloting Accuracy:N/A%
Gunner Accuracy:39.565%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:2,927
V. Kills:392 N/A
Deaths:130
KDR:22.515
Accuracy:56.225% B*
KPH:62.400 B+
VKPH:8.400 C++
L100 Python AP
C+
Kills:2,531
V. Kills:1,568 161%
Deaths:285
KDR:8.881
Accuracy:61.721% B++
KPH:26.700 C
VKPH:16.500 C+
C75 Viper
B**
Kills:1,739
V. Kills:228 N/A
Deaths:101
KDR:17.218
Accuracy:34.424% C-
KPH:48.900 B**
VKPH:6.400 C
LB00 Python AP
C+
Kills:1,345
V. Kills:648 207%
Deaths:141
KDR:9.539
Accuracy:64.841% B+
KPH:42.700 C-
VKPH:20.600 C+
L100 Python HEAT
B
Kills:1,236
V. Kills:290 425%
Deaths:87
KDR:14.207
Accuracy:53.453% C*
KPH:35.800 B
VKPH:8.400 D
Skyguard
B++
Kills:1,134
V. Kills:671 169%
Deaths:145
KDR:7.821
Accuracy:29.808% C++
KPH:18.600 B++
VKPH:11 B+
Kills:10,912 (10,912 + 0)
Deaths:889
KDR:12.274
VKDR:4.271
Vehicle Kills:3,797
Kill Difference:10,023
Playtime:304.489 hours
Usage:4%
Score:4.061m
Score/min:222
Driving Accuracy:29.808%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:7,864
V. Kills:6,631 119%
Deaths:742
KDR:10.598
Accuracy:50.980% B+
KPH:28.800 C+
VKPH:24.300 B**
P2-120 HEAT
B+
Kills:1,266
V. Kills:457 276%
Deaths:135
KDR:9.378
Accuracy:41.229% C+
KPH:30.500 B+
VKPH:11 C**
P2-120 HESH
A
Kills:1,191
V. Kills:111 N/A
Deaths:34
KDR:35.029
Accuracy:53.148% A
KPH:69.400 B*
VKPH:6.500 C-
P525 Marauder
B**
Kills:1,180
V. Kills:35 N/A
Deaths:28
KDR:42.143
Accuracy:24.506% B+
KPH:102 B**
VKPH:3 C
E540 Halberd
C*
Kills:438
V. Kills:258 169%
Deaths:58
KDR:7.552
Accuracy:46.912% B*
KPH:23.100 C
VKPH:13.600 C*
G30 Vulcan
C-
Kills:203
V. Kills:102 197%
Deaths:47
KDR:4.319
Accuracy:22.669% D
KPH:16.800 C-
VKPH:8.400 D
MR11 Gatekeeper
B*
Kills:81
V. Kills:73 109%
Deaths:11
KDR:7.364
Accuracy:44.248% B++
KPH:24.400 B+
VKPH:22 B*
G30 Walker
B+
Kills:71
V. Kills:79 89%
Deaths:22
KDR:3.227
Accuracy:21.786% C
KPH:17.100 C+
VKPH:19 B+
G40-F Ranger
C++
Kills:54
V. Kills:29 180%
Deaths:4
KDR:13.500
Accuracy:22.151% D--
KPH:41.300 C++
VKPH:22.200 C+
Kills:12,348 (10,321 + 2,027)
Deaths:1,081
KDR:11.423
VKDR:7.192
Vehicle Kills:7,775
Kill Difference:11,267
Playtime:382.774 hours
Usage:5%
Score:8.868m
Score/min:386
Driving Accuracy:53.148%
Gunner Accuracy:22.151%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,369
V. Kills:109 N/A
Deaths:52
KDR:26.327
Accuracy:33.986% C+
KPH:151.200 B**
VKPH:12 A+
E540 Halberd-H
B++
Kills:889
V. Kills:493 180%
Deaths:58
KDR:15.328
Accuracy:63.596% B*
KPH:52.500 B+
VKPH:29.100 B++
G20 Vulcan-H
C+
Kills:299
V. Kills:176 169%
Deaths:70
KDR:4.271
Accuracy:46.607% C+
KPH:39 C+
VKPH:23 C
G40-F Ranger
C**
Kills:293
V. Kills:164 178%
Deaths:21
KDR:13.952
Accuracy:29.605% D
KPH:37.200 C**
VKPH:20.800 C*
Kills:2,850 (0 + 2,850)
Deaths:201
KDR:14.179
VKDR:4.687
Vehicle Kills:942
Kill Difference:2,649
Playtime:41.525 hours
Usage:1%
Score:1.057m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:29.605%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,294
V. Kills:236 N/A
Deaths:95
KDR:13.621
Accuracy:36.694% C++
KPH:63.800 B*
VKPH:11.600 B+
M40 Fury
B+
Kills:1,055
V. Kills:213 493%
Deaths:91
KDR:11.593
Accuracy:36.274% C++
KPH:64.900 B+
VKPH:13.100 B+
M12 Kobalt
B+
Kills:987
V. Kills:74 N/A
Deaths:32
KDR:30.844
Accuracy:18.892% B
KPH:62.800 C+
VKPH:4.700 B+
M20 Basilisk
C++
Kills:425
V. Kills:168 251%
Deaths:85
KDR:5
Accuracy:40.037% C*
KPH:21 C++
VKPH:8.300 C++
M12 Kobalt
C--
Kills:231
V. Kills:11 N/A
Deaths:12
KDR:19.250
Accuracy:15.156% C-
KPH:46.400 D
VKPH:2.200 C--
M20 Basilisk
C+
Kills:195
V. Kills:77 250%
Deaths:35
KDR:5.571
Accuracy:37.055% C+
KPH:16.200 C-
VKPH:6.400 C--
G40-F Ranger
B+
Kills:174
V. Kills:100 172%
Deaths:6
KDR:29
Accuracy:33.174% C*
KPH:22.500 B+
VKPH:12.900 C++
G30 Walker
C++
Kills:135
V. Kills:103 130%
Deaths:18
KDR:7.500
Accuracy:27.995% C+
KPH:14.800 C+
VKPH:11.300 C++
M60-G Bulldog
D
Kills:82
V. Kills:17 456%
Deaths:12
KDR:6.833
Accuracy:30.789% C
KPH:19 D
VKPH:3.900 D
Kills:4,578 (0 + 4,578)
Deaths:386
KDR:11.860
VKDR:2.588
Vehicle Kills:999
Kill Difference:4,192
Playtime:110.633 hours
Usage:1%
Score:1.792m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:30.789%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A
Kills:1,110
V. Kills:59 N/A
Deaths:272
KDR:4.081
Accuracy:22.857% C++
KPH:47.600 B*
VKPH:2.500 A
M40 Fury-F
B**
Kills:1,080
V. Kills:232 464%
Deaths:295
KDR:3.661
Accuracy:48.143% C+
KPH:43.100 B**
VKPH:9.300 B++
S12 Renegade
B
Kills:1,076
V. Kills:80 N/A
Deaths:433
KDR:2.485
Accuracy:46.269% B+
KPH:31 D
VKPH:2.300 B
Kills:3,266 (3,266 + 0)
Deaths:1,000
KDR:3.266
VKDR:0.371
Vehicle Kills:371
Kill Difference:2,266
Playtime:83.078 hours
Usage:1%
Score:0.601m
Score/min:121
Driving Accuracy:46.269%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:65
V. Kills:13 464%
Deaths:16
KDR:4.063
Accuracy:35.507% C*
KPH:44.100 D
VKPH:8.800 B++
Kills:65 (0 + 65)
Deaths:16
KDR:4.063
VKDR:0.813
Vehicle Kills:13
Kill Difference:49
Playtime:1.475 hours
Usage:0%
Score:0.020m
Score/min:230
Piloting Accuracy:N/A%
Gunner Accuracy:35.507%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 9,7199,6354,1162.341C*0.2222.341%C+24.972%C++26.6C-N/A82362.1h10.9B+48.8B+
P2-120 AP 14,4957,86474210.598B++8.0450.98%B+2.887%C28.8C+24.3B**393272.7h7.8C+15.4C**
HC1 Cougar 6,2016,0713,5081.731B++0.8326.127%B+27.261%B**12.9DN/A38469.9h11.3B+43.3B+
MG-S1 Jackal 5,0004,9132,2802.155B**0.4031.025%B*27.437%B**35.3C++N/A94139.3h9.3B+30B++
T1 Cycler 3,8153,7782,3791.588B+0.9722.877%C++24.881%B+23.4C+N/A75161.4h12B*52.5B++
L100 Python HESH 3,3192,92713022.515B**19.9656.225%B*2.152%B+62.4B+8.4C++21546.9h2.7B++4.7B*
NS-7 PDW 2,5982,5732,0441.259B+1.3026.686%B+15.857%C21.5CN/A74119.5h13.3B+49.8B+
Shuriken 2,5832,5541,3901.837B+0.7225.336%D17.502%C+21.6D--N/A65118h13.6C+53.8C
L100 Python AP 4,0992,5312858.881B**6.3261.721%B++3.24%C*26.7C16.5C+23394.9h5.6B+9B++
TRAC-5 Burst 2,4602,4161,3011.857C++0.7024.183%C25.993%B+16.4D-N/A51147.2h12.6C*52.2C++
Cycler TRV 2,4392,3901,1192.136B*0.4228.033%B**30.209%A+33.4C++N/A10071.5h11.7B++41.9B++
The Kraken 3,4052,2821,1062.063C*0.4961.921%C+1.709%C+33.4C-16.4C+22268.3h4.5C7.3C+
Claymore 2,2652,26517712.797B*10.2450.83%A*N/A170.3B+N/A52513.3h1.2C++2.4B**
M3 Pounder HEG 2,4622,1776583.309B**0.7541.498%C++2.986%C+20.2C++2.6D91107.8h10.7B**25.8B++
NS-44 Commissioner 2,1642,1451,2581.705B++0.8540.197%B+33.054%A+27.6CN/A8177.6h3.1B*7.7B++
NSX Naginata 2,1512,1247003.034A++0.4822.549%C++34.793%B*33.6CN/A10363.3h10.4B+46.3B+
M3 Pounder HEG 2,3042,0327482.717B*0.1642.119%B+3.642%C**17.9C++2.4C--83113.4h12.5B++29.7B+
SMG-46 Armistice 2,0242,0181,4221.419B+1.1426.267%C++16.155%C+21.9CN/A7192.3h12.8B+48.8B+
MANA Anti-Vehicle Turret 3,6801,9547972.452B++0.1152.145%C+3.019%C-43.6B+38.5B++55144.8h7.1B+13.7B++
LC3 Jaguar 1,9411,9062,3200.822C1.7419.581%D-15.268%D-8.5D-N/A31224.3h15.5C-79C--
M18 Rotary 2,9991,9025273.609B**1.0534.864%B+N/A20.9B+12.1C**17690.9h98B+281.1B+
TS4 Haymaker 1,8441,8361,7011.079C+1.4845.275%B7.081%F20.6DN/A5989h3.9B+8.7B+
NS Baron G5 1,8601,8311,0181.799B**0.7639.168%C-14.473%C+20.5DN/A6489.5h4.3B+11C+
NSX Tengu 1,8441,8177122.552A0.0141.752%B++20.308%C+40.3C++N/A9445.1h10.4B++24.9B++
Tank Mine 3,0791,81715112.033S9.4837.387%C**N/A127.1B+88.3B*155014.3h1.7B+4.6B**
NS-30 Vandal 1,8251,8155953.05B*0.4929.046%D23.636%C28.2C-N/A7964.3h5.6C*19.1C+
T9A "Butcher" 1,8211,8056762.67B+0.1122.243%C--25.374%C33.4DN/A9354.1h11.2C++50.4C+
Havoc 1,8031,7898902.01B+0.5546.796%D--11.571%D35.1C--N/A10550.9h3.4B**7.3C**
M14 Banshee 1,9061,7493934.45C+1.8929.773%C+N/A37.6C3.4C+12246.5h28.9C+97C+
C75 Viper 1,9671,73910117.218M14.6634.424%C-1.15%C49B**6.4C21235.5h6.2B**18.1B**
NSX Tomoe 1,7291,7195493.131B**0.5730.044%C++42.176%B+30.8CN/A9755.8h12.5B+41.6B+
MRC3 Mercy 1,7141,6937342.307C++0.2517.101%C++21.323%C++24.5CN/A8269h17.7B+103.7B+
MRC3 Mercy 1,7131,6867102.375C++0.1817.785%C*20.403%C+25.1C+N/A8167.2h17.8B+100.1B+
MKV Suppressed 1,6301,6228671.871B**0.6924.331%C20.345%C++20.8C--N/A8677.8h12.3B+50.5C**
Hellfire Rocket Pods 1,8121,55713811.283B+8.7353.173%B+N/A91.6C*15C++46217h19.2C*36.2B+
M40 Fury 1,7521,4455028.9A++26.3445.649%C1.453%C++138.9B**29.5B**45810.4h9.9B+21.7B
Frag Grenade 1,3831,37811378N/A1,375.4449.303%B+N/A918.7A++3.3D-33121.5h2.4A4.9B**
P525 Marauder-H 1,4781,3695226.327B**23.7733.986%C+1.023%C++150.4B**12A+4449.1h5.9B+17.2B+
NS-15M1 1,3681,3646981.954B+0.6018.905%D24.56%C**25.4C--N/A8653.8h11.4B+60.2C++
LB00 Python AP 1,9931,3451419.539C+6.9864.841%B+N/A42.7C-20.6C+31531.5h5.3C-8.2C++
T9 CARV 1,3351,3191,0471.26C++1.3018.414%C+24.261%C*20.1CN/A14365.7h12B++65.2B+
M40 Fury 1,5301,2949513.621B*11.0636.694%C++1.391%C63.7B*11.6B+41120.3h10.9B+29.8B+
P2-120 HEAT 1,7231,2661359.378B++6.8241.229%C+4.107%B+30.4B+11C**30741.6h4.8B**11.7B**
C-4 1,6941,2486551.905B+0.6526.489%C++N/A56.2C--20.1D65222.2h1.5C++5.6C**
L100 Python HEAT 1,5261,2368714.207A++11.6553.453%C*4.045%B**35.8B8.4D18034.5h3.2A+6A
NS-11P 1,2401,2225412.259B**0.3021.781%C23.568%B++25.9C+N/A8047.2h12.9B+59.3C**
SMG-46G Armistice 1,2261,2156121.985B+0.5725.199%C-16.379%C+20DN/A8060.9h14.2C+56.3C+
M6 Onslaught 1,2291,2033433.507B++0.9520.826%B++15.461%D-15.2D*N/A5378.9h21C-100.7B
C-4 ARX 1,7521,1953693.238B++0.6820.579%D**N/A91.2C-42.5B+73813.1h1.3C+6.4D-
NS Decimator 1,4251,1946711.779B*0.7855.19%D5.109%A*33.2C+6.4D--24236h2.9A5.2B**
P2-120 HESH 1,3021,1913435.029A++32.4753.148%A1.092%C++69.2B*6.5C-37317.2h3.5B**6.5A
MG-H1 Watchman 1,2031,1885112.325B+0.2324.651%C**27.441%C++34.8CN/A8934.1h13.4B+54.2B+
NSX-P Naginata 1,2121,1864722.513B++0.0424.727%B39.123%B**35.7CN/A9933.2h10.3B++41.8B+
MANA Anti-Personnel Turret 1,1901,1825372.201N/A0.3617.151%UN/A11820U80U23818800.1h19.7T*115.1T*
NSX-P Tanto 1,2101,1815412.183A0.3730.653%B**34.632%A23.6C+N/A6450.1h12.5B++40.8B++
TORQ-9 1,2041,1816241.893B+0.6625.148%C++42.845%M27.1CN/A10643.5h12.5B*49.5B+
P525 Marauder 1,2151,1802842.143B**39.5924.506%B+2.288%B+101.7B**3C44111.6h5.2B++21.4B++
SABR-13 1,1981,1755192.264B+0.2927.368%C*39.489%A++32.3C+N/A9436.4h10.9B+39.9B+
The Little Helper 1,1881,1756881.708C**0.8554.212%B+14.128%C33.2CN/A8735.4h4.5C**8.2B+
FA1 Barrage 1,1821,1757161.641B*0.9240.432%C+9.702%D*13.6DN/A5986.2h3.9B*9.6B+
TAR 1,1921,1745072.316B+0.2425.492%B+35.605%A*37.3C*N/A10831.5h10.9B*42.6B++
ML-7 1,5771,1731,0321.137B++1.4258.158%C*5.03%A+31.9B++11C+37336.8h3.5A+5.9A+
M2 Mutilator 1,1781,1733853.047B**0.4915.271%C++21.057%B+24.4C+N/A8848h14.7B*96.3B+
T32 Bull 1,1731,1696351.841B+0.7220.714%D19.846%D21.3DN/A7854.9h10.2B*49.2B
T7 Mini-Chaingun 1,1741,1667621.53B+1.0315.931%C13.208%C+20.9DN/A9255.9h11.8B*74.2B+
NS-20 Gorgon 1,2251,1653203.641A**1.0823.391%C+21.373%B+24.8B++1.3C7546.9h22.1B+94.6B++
NS-44L Blackhand 1,1721,1641955.969S3.4154.265%A+80.069%M25.6C++N/A7145.5h2.8B**5.1B**
Blackheart 1,1681,1612594.483M**1.9358.952%B**41.085%B+19.3CN/A4260.1h2.6C**4.3B+
The Slasher 1,1681,16012,0760.096B**2.4657.409%A++1.897%D--1C-N/A31135h1.5B*2.5B++
M2 Mutilator 1,1651,1603863.005B*0.4514.983%C++18.19%C+24.2C+N/A9448h15.1B++100.7B+
PDW-16 Hailstorm 1,1681,1606751.719B*0.8423.635%C+14.224%C21.2CN/A7754.6h12.2B++51.8B+
Chainblade 1,2461,16030,7860.038B+2.5246.291%A+8.793%C**0.5C+N/A22531h2.3B+5B+
AS16 NightHawk 1,1631,1594892.37A0.1938.824%C+10.785%D-32.2C+N/A12936h3.5B*9B+
DMR-99 1,1711,1593693.141B+0.5828.553%D*31.234%C*26.5D--N/A6043.7h6.6C*23C
NSX Tanto 1,1791,1593753.091A*0.5327.648%C**35.548%A+35.1C++N/A8333h12.3B+44.7C**
HSR-1 1,1641,1594822.405C*0.1529.137%D-22.778%D22.6D-N/A6351.3h5.3C**18.2C+
AMR-66 1,1631,1596881.685B**0.8722.358%D20.362%D14.4CN/A5480.3h7B*31.4B+
TMG-50 1,1841,1571,5250.759C-1.8016.629%D-18.237%D12.1D--N/A4495.5h13.3C79.9C
TRAC-5 S 1,1811,1561,0811.069C*1.4921.827%C+14.619%C15CN/A6577.3h9.8B++45B+
SOAS-20 1,1621,1564342.664B*0.1124.234%D18.858%C24C--N/A8348.2h11.8C++48.7C+
TX1-FB Repeater 1,1601,1534662.474B**0.0835.654%B**24.371%C**16.1D--N/A4171.7h10.8C*30.3B++
M6 Onslaught 1,1851,1533433.362B++0.8020.396%B++18.474%C14.6D*N/A5079.1h22.3D-109.2C**
TX1 Repeater 1,1651,1535742.009A++0.5531.816%A22.463%C*22CN/A6952.3h10.9B++34.4B+
TRAC-5 1,1651,1511,7470.659C+1.9018.478%D12.945%D--8.9DN/A57129.2h15.2C*82.5C+
TAS-16 Blackjack 1,1691,1516771.7B+0.8660.621%C++10.686%D-20.9DN/A7455.2h2.1B++3.5B+
T4 AMP 1,1601,1508111.418B+1.1436.489%A+21.13%C**11.3D-N/A31101.8h15.3C+42B+
NS-357 Underboss 1,1681,1501,0591.086C++1.4729.613%D-20.087%C+14.2D-N/A4481h3.8B+12.8C+
Skyguard 1,8051,1341457.821A**5.2629.808%C++1.675%C18.6B++11B+19361.1h95.2B+319.5B++
NS-20 Gorgon 1,1921,1333203.541A++0.9823.838%C+24.095%B*24.2B++1.3C7446.9h23B++96.6B++
MAX Punch 1,2371,1293,0890.365A*2.1958.24%B*N/A2.2C*N/A7524.2h1.9C++3.3B+
M12 Kobalt-F 1,1691,1102724.081B**1.5222.857%C++19.73%A++47.6B*2.5A12523.3h12B+52.4B+
M40 Fury-F 1,3121,0802953.661A+1.1048.143%C+N/A43B**9.2B++17325.1h8.5B+17.7B+
S12 Renegade 1,1561,0764332.485C+0.0746.269%B+8.457%B++31D2.3B8034.7h4.2D9.1C+
M40 Fury 1,2681,0559111.593B+9.0436.274%C++N/A64.7B+13.1B+42416.3h11.1B+30.6B+
Orbital Strike Uplink 1,5611,03711037N/A1,034.441233.07%UN/A1481.4U748.6U92470.7h1.5T*0.1T*
M9 SKEP Launcher 1,2169953143.169S0.6160.038%D--5.93%A**38.1A8.5C20926.1h2.9A*4.8A*
M12 Kobalt 1,0619873230.844A28.2918.892%B20.466%B+62.9C+4.7B+20315.7h18.7C+99.2B
ASP-30 Grounder 1,2109413822.463M++0.0958.682%C--8.289%M+22.2B+6.4C--17742.3h3.7A++6.3A++
NSX Masamune 1,1999244671.979A++0.5853.508%C--3.463%B**31.3C++9.3C-13129.5h7.1B++13.2B+
E540 Halberd-H 1,3828895815.328B**12.7763.596%B*1.575%C52.6B+29.2B++37216.9h5.8C**9.1B+
M18 Needler 1,6008665951.455C+1.1032.854%C++1.039%D6.7D5.7D133129.8h169.3C+515.3C++
T2 Striker 1,9858478111.044A1.5154.698%C**N/A9.3C12.5C*20491h23.7A43.4B**
Spear Anti-Vehicle Phalanx Turret 1,1168031286.273C+3.7241.66%C+5.729%B*30.1C-11.7D-26826.7h6.3B+15.1B+
TSAR-42 5735611773.169C++0.6141.26%B+71.301%C**27.5C-N/A10220.4h2.1B+5.2B+
NS-10 Burster 9615412272.383A+0.1725.74%C--7.579%B*4.9C+3.8C++80110.3h146.8B+570.3C*
NS-10 Burster 9415362272.361A++0.2025.451%C-7.836%B+4.9C+3.7C**78110.2h149.2C*586.2C++
MR1 Fracture 7904903311.48B**1.0836.288%C+2.653%D8.4C+5.1C++8758.4h37.6B++103.5B+
MR1 Fracture 7294613311.393A1.1636.601%C+4.121%C++7.9C+4.6C+7658.4h39.3B++107.2B+
E540 Halberd 696438587.552C++4.9946.912%B*2.283%D23.2C13.7C*54618.9h5.4B+11.5B++
M20 Basilisk 593425855B*2.4440.037%C*7.529%B+21C++8.3C++20920.2h80.4B+200.8B+
NS-11C 3653621282.828A*0.2725.687%B26.243%A19.2CN/A8618.9h12.1B++47B+
M60-A Bulldog 3733401228.333C*25.7851.987%B+1.765%C--47.2B+4.6C++2457.2h5B++9.7B++
M20 Basilisk 4503211422.929A*20.3758.613%B++3.427%C--69.8A28B++5464.6h95.8B+163.5B+
G20 Vulcan-H 475299704.271C++1.7146.607%C+6.02%A*38.8C+22.9C6087.7h85.5B+183.5B+
Hornet Missiles 4872962511.84B*9.2858.26%CN/A75.9C*49B+8423.9h8.9B+15.3B+
G40-F Ranger 4572932113.952B+11.3929.605%DN/A37.1C**20.8C*3367.9h60.4B+204.1B
Anti-Vehicle Grenade 3142851285N/A282.4457.283%B++N/A712.5A+72.5C50410.4h3.5B**6.1B**
Rocklet Rifle 5322671222.189A**0.3758.604%B++N/A31.4C**31.2B+4678.5h34.9C**59.6B+
L105 Zephyr 2912591616.188B+13.6340.808%CN/A61.7B+7.6C+3224.2h4.6B**11.3B+
LC2 Lynx 2632552421.054C+1.5018.876%D-21.569%C+6.7D--N/A6238h16.4C+86.9C
M60-A Bulldog 2802521913.263C+10.7150.202%C**1.19%D--34.1C+3.8C+1707.4h5.4B+10.8B+
M12 Kobalt 2422311219.25C*16.6915.156%C-19.481%C++46.2D2.2C--1525h17.6C++116.2C++
L105 Zephyr PX 2392131217.75C+15.1937.559%D*N/A38.7D*4.7D1905.5h6.4D-17D*
TRS-12 Uppercut 2082061191.731B+0.8369.654%B**15.049%C+29.9CN/A1466.9h2.2B++3.1B++
G30 Vulcan 305203474.319C++1.7622.669%D2.956%C16.8C-8.4D23312.1h67.1B**295.8B+
M20 Basilisk 272195355.571B**3.0137.055%C+4.103%D16.3C-6.4C--17412h75.6B+204.1B+
Aspis Anti-Aircraft Phalanx Turret 384191672.851C0.2920.601%D1.571%C-6.6D-6.7D-16228.9h140B+679.7C+
M77-B 191190892.135C++0.4237.02%C+82.632%B*9D*N/A4621.2h2.6C+7C++
NS Annihilator 3611811201.508A*1.0577.281%D-N/A9.2C9.2C*21419.6h9.5B*12.4B++
NS-61 Emissary 1751751641.067B+1.4925.89%C29.143%A*31.8C**N/A935.5h10.9B+42.2B+
G40-F Ranger 274174629S26.4433.174%C*N/A22.6B+13C++2337.7h101.4B+305.7B++
M18 Locust 274174374.703A+2.1531.411%C+N/A28.1B+16.1C*2926.2h99.7C++317.4B
Xiphos Anti-Personnel Phalanx Tower 1641601160M157.4463.233%M*N/A533.3A13.3B*16750.3h12.4C**19.6B+
The President 145144951.516C+1.0425.909%D*23.611%C+43.6C--N/A1203.3h9B+34.6C++
G30 Walker 238135187.5B**4.9427.995%C+2.963%D14.8C+11.3C++2059.1h195.6C**698.6C**
TX2 Emperor 111110532.075B**0.4834.274%B*28.182%B**31.4C+N/A1043.5h7.6B++22.2B*
Soldier Soaker 106106661.606B+0.9534.033%C+14.151%C+37.9CN/A1372.8h6C++17.5C**
Spear Anti-Vehicle Phalanx Tower 160102251A+48.4478.049%M+N/A145.7S82.9S10710.7h3.8A+4.8A+
M60-A Bulldog 10792165.75C+3.1931.938%C--2.174%B++25.6C--4.2D1903.6h4.7B*14.8B
M1 Heavy Cycler 90891150.774C1.7810.768%D14.607%D11.6D-N/A1597.7h18.5C++172C+
C150 Dalton 15686273.185C-0.6339.565%C+N/A18.7D-15.2D4364.6h5.3C13.4C+
T1A Unity 8684571.474C++1.0827.362%B+32.143%B**40C+1B*1652.1h14D-51C+
M60-G Bulldog 9982126.833B+4.2830.789%CN/A19.1D4D1614.3h5.8B++18.9B+
MR11 Gatekeeper 15481117.364B*4.8144.248%B++N/A24.5B+22.1B*3643.3h49.7C*112.4B+
Tomcat A2AM Pods 15176184.222C+1.6683.623%B+N/A20D-19.7D4693.8h10.8D--12.9D-
T1B Cycler 7675431.744C+0.8126.893%C*30.667%B+32.6CN/A1422.3h12.5C++46.7C**
G30 Walker 15071223.227C++0.6721.786%CN/A16.9C+18.8B+3614.2h196.5C++902.2C++
CAS 14-E 7865164.063C-1.5135.507%C*1.538%C43.3D8.7B++2301.5h40.4D113.7C
G40-F Ranger 8354413.5A**10.9422.151%D--N/A41.5C++22.3C+3861.3h48.2B++217.6B+
T16 Rhino 5050371.351C*1.2116.509%D-16%D--11.9D--N/A3174.2h12.9C**78.1C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter11932,78018.6h
Medical Applicator557275,84523.4h
Nano-Armor Kit2,0093,636,643294.3h
The Flail11690.9h
Anti-Vehicle MANA Turret921,32010.2h
Nanite Healing Grenade01950.1h
Nanite Revive Grenade01,6530.5h
Spawn Beacon653,8125.9h
Cortium Silo02800.9h
Structure Shield Module2930.3h
Skywall Shield Emitter01760.6h
Repair Module23681.2h
Turret AI Module24351.7h
Rampart Wall32341.8h
Spitfire Auto-Turret51,2151.3h
Restoration Kit512,0371.9h
Hoplon Anti-Aircraft Phalanx Tower12210.7h
Xiphos Anti-Personnel Tower11940.7h
Spear Anti-Vehicle Tower11630.7h
Welding Device04,5900.8h
Router31460.4h
Ammunition Package1094,0295.3h
Medical Kit4249,60117.3h
Anti-Infantry MANA Turret1361,3768.7h
Orbital Strike Target Designator7241519.4h
Vehicle Gate01521.4h
Alarm Module01410.3h
Pillbox31150.6h
Elysium Spawn Tube32610.8h
Snowman Soldier31140.1h
Pain Spire01950.7h
Flail Targeting Dart452,61730.5h
Nano-Repair Grenade08890.2h
Recon Detection Device495,99310.2h
Shield Recharging Field141,5850.8h
WLT-Howler Mining Laser27262,44845.1h

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