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Field Marshal Extregar[SOLx] Extregar
TR BR 202

KDR: 2.54

Score: 111.3m

Last Seen: Dec 12th, 2018 1:01 PM
- OFFLINE - 26.5 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Terran Republic on Connery - Outfit Officer of Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 31
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R P2-120 AP HC1 Cougar MG-S1 Jackal T1 Cycler L100 Python HESH NS-7 PDW Shuriken
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $718,074 MLG Score: 574
Fun Score: N/A
Cheeseburgers Flipped: 4260TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.501%25.958%6364697676,4981.984640.555

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.228%0.676B+0.828B++-1.011D*HEAD ++ (~13.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
450.399B110.228C++34

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.258%0.543%366410185,896193322843.05018258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.218%-0.335C--0.979D---0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
201.9-0.26C69.2-0.313C132.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.278%2.656%7548101419,8013425103135.78131192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.609%-0.348C-0.012C+0.946

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.10.246C++10.90.133C++18.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.108%4.317%3931710059,521263826923.60917354%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.828%-0.467D-0.012C+0.437

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.10.414B21.50.451B+47.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.958%74.168%393210207513029130.247855

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.514%0.737B++0.461B+-0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.426B2.30.289C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.819%9.984%393610167,3123415532.14052

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.077%0.287C*-0.901D--0.362

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.428B3.40.302C*4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 31
111.3m241.9%303 (18.2k)239 (14.3k)2.53968184,44772,6262.89968202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221091619.337%14.911%28806:2583

6% Combat Medic34% Engineer22% Heavy Assault19% Infiltrator11% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 9th, 2013 11:16 AMJan 10th, 2014 11:40 PMDec 12th, 2018 11:29 AM (1d) (PST)Dec 12th, 2018 10:51 AM (1d) (PST)Dec 12th, 2018 9:01 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5381234150.3970.1560.0591.1170.065574

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,3027,38424,918249467414,367

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7744.8h/322.7d 26,145 27,502 60,083 519.1k 9,098 26,201 30,168 250.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:9,196
Deaths:3,946
KDR:2.330
Accuracy:22.256% C+
HSR:24.565% C++
NSX Naginata
B*
Kills:2,124
Deaths:700
KDR:3.034
Accuracy:22.549% C++
HSR:34.793% B*
T9A "Butcher"
C
Kills:1,805
Deaths:676
KDR:2.670
Accuracy:22.243% C
HSR:25.374% C
T9 CARV
C*
Kills:1,319
Deaths:1,047
KDR:1.260
Accuracy:18.414% C+
HSR:24.261% C*
NS-15M1
C*
Kills:1,306
Deaths:665
KDR:1.964
Accuracy:18.618% D
HSR:24.043% C*
MG-H1 Watchman
B+
Kills:1,188
Deaths:511
KDR:2.325
Accuracy:24.651% B+
HSR:27.441% C*
T32 Bull
C--
Kills:1,169
Deaths:635
KDR:1.841
Accuracy:20.714% C--
HSR:19.846% D
T7 Mini-Chaingun
C+
Kills:1,166
Deaths:762
KDR:1.530
Accuracy:15.931% C+
HSR:13.208% C+
TMG-50
D-
Kills:1,157
Deaths:1,525
KDR:0.759
Accuracy:16.629% D-
HSR:18.237% D-
NSX-P Naginata
A
Kills:601
Deaths:231
KDR:2.602
Accuracy:24.301% C*
HSR:40.599% A
T16 Rhino
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:16.509% N/A
HSR:16% N/A
Kills:21,081
Deaths (as Heavy Assault):10,735
Deaths (to Heavy Assaults):21,549
KDR:1.96376
Kill Difference:10,346
Playtime:1,687.350 hours
Usage:22%
Score:22.163m
Score/min:219
Accuracy (listed only):20.256%
HSR (listed only):24.397%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:5,705
Deaths:3,341
KDR:1.708
Accuracy:26.063% B+
HSR:27.011% B*
TRAC-5 Burst
B+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B+
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C
HSR:14.473% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D-
HSR:11.571% D
FA1 Barrage
C++
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C++
HSR:9.702% D*
DMR-99
C*
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:28.553% D--
HSR:31.234% C*
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
AMR-66
D
Kills:1,159
Deaths:688
KDR:1.685
Accuracy:22.358% D
HSR:20.362% D
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D--
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
NSX-P Tanto
A
Kills:823
Deaths:384
KDR:2.143
Accuracy:31.032% B**
HSR:33.900% A
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B+
HSR:26.243% A
The Little Helper
C++
Kills:296
Deaths:167
KDR:1.772
Accuracy:54.430% C++
HSR:13.176% C+
LC2 Lynx
C++
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C++
TRS-12 Uppercut
B**
Kills:202
Deaths:115
KDR:1.757
Accuracy:69.418% B**
HSR:15.347% C+
Kills:26,690
Deaths (as Engineer):17,749
Deaths (to Engineers):14,779
KDR:1.50375
Kill Difference:8,941
Playtime:2,641.220 hours
Usage:34%
Score:45.574m
Score/min:288
Accuracy (listed only):34.697%
HSR (listed only):18.817%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:5,705
Deaths:3,341
KDR:1.708
Accuracy:26.063% B+
HSR:27.011% B*
MG-S1 Jackal
B**
Kills:4,825
Deaths:2,226
KDR:2.168
Accuracy:30.974% B*
HSR:27.503% B**
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
TRAC-5 Burst
B+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C
HSR:14.473% C+
NSX Tengu
B*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B*
HSR:20.308% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D-
HSR:11.571% D
MKV Suppressed
C*
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C*
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C
HSR:16.379% C+
FA1 Barrage
C++
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C++
HSR:9.702% D*
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D--
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
NSX-P Tanto
A
Kills:823
Deaths:384
KDR:2.143
Accuracy:31.032% B**
HSR:33.900% A
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B+
HSR:26.243% A
The Little Helper
C++
Kills:296
Deaths:167
KDR:1.772
Accuracy:54.430% C++
HSR:13.176% C+
LC2 Lynx
C++
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C++
TRS-12 Uppercut
B**
Kills:202
Deaths:115
KDR:1.757
Accuracy:69.418% B**
HSR:15.347% C+
Kills:42,156
Deaths (as Light Assault):26,640
Deaths (to Light Assaults):13,591
KDR:1.58243
Kill Difference:15,516
Playtime:874.377 hours
Usage:11%
Score:9.815m
Score/min:187
Accuracy (listed only):33.301%
HSR (listed only):18.168%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B**
Kills:4,825
Deaths:2,226
KDR:2.168
Accuracy:30.974% B*
HSR:27.503% B**
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
NS-44 Commissioner
A+
Kills:2,046
Deaths:1,197
KDR:1.709
Accuracy:39.896% B+
HSR:32.405% A+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
NSX Tengu
B*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B*
HSR:20.308% C+
NS-30 Vandal
C
Kills:1,815
Deaths:595
KDR:3.050
Accuracy:29.046% D
HSR:23.636% C
NSX Tomoe
B+
Kills:1,719
Deaths:549
KDR:3.131
Accuracy:30.044% C*
HSR:42.176% B+
MKV Suppressed
C*
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C*
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C
HSR:16.379% C+
NS-44L Blackhand
M
Kills:1,164
Deaths:195
KDR:5.969
Accuracy:54.265% A+
HSR:80.069% M
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
HSR-1
D
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.137% D-
HSR:22.778% D
SOAS-20
C
Kills:1,156
Deaths:434
KDR:2.664
Accuracy:24.234% D
HSR:18.858% C
TX1 Repeater
A
Kills:1,153
Deaths:574
KDR:2.009
Accuracy:31.816% A
HSR:22.463% C*
TX1-FB Repeater
B**
Kills:1,153
Deaths:466
KDR:2.474
Accuracy:35.654% B**
HSR:24.371% C**
NS-357 Underboss
C+
Kills:1,150
Deaths:1,059
KDR:1.086
Accuracy:29.613% D
HSR:20.087% C+
T4 AMP
A+
Kills:1,150
Deaths:811
KDR:1.418
Accuracy:36.489% A+
HSR:21.130% C**
TSAR-42
B+
Kills:561
Deaths:177
KDR:3.169
Accuracy:41.302% B+
HSR:71.301% B
M77-B
B*
Kills:190
Deaths:89
KDR:2.135
Accuracy:37.020% C+
HSR:82.632% B*
NS-61 Emissary
A*
Kills:175
Deaths:164
KDR:1.067
Accuracy:25.890% C
HSR:29.143% A*
The President
C+
Kills:144
Deaths:95
KDR:1.516
Accuracy:25.909% D*
HSR:23.611% C+
TX2 Emperor
B**
Kills:110
Deaths:53
KDR:2.075
Accuracy:34.274% B*
HSR:28.182% B**
Soldier Soaker
C+
Kills:106
Deaths:66
KDR:1.606
Accuracy:34.033% C+
HSR:14.151% C
Kills:32,735
Deaths (as Infiltrator):16,954
Deaths (to Infiltrators):9,777
KDR:1.93081
Kill Difference:15,781
Playtime:1,490.821 hours
Usage:19%
Score:17.447m
Score/min:195
Accuracy (listed only):31.784%
HSR (listed only):29.386%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B**
Kills:4,825
Deaths:2,226
KDR:2.168
Accuracy:30.974% B*
HSR:27.503% B**
T1 Cycler
B+
Kills:3,778
Deaths:2,379
KDR:1.588
Accuracy:22.877% C*
HSR:24.881% B+
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
Cycler TRV
A++
Kills:2,389
Deaths:1,118
KDR:2.137
Accuracy:28.038% B**
HSR:30.180% A++
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C
HSR:14.473% C+
NSX Tengu
B*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B*
HSR:20.308% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D-
HSR:11.571% D
MKV Suppressed
C*
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C*
NS-11P
B++
Kills:1,222
Deaths:541
KDR:2.259
Accuracy:21.781% C
HSR:23.568% B++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C
HSR:16.379% C+
TORQ-9
M+
Kills:1,181
Deaths:624
KDR:1.893
Accuracy:25.148% C*
HSR:42.845% M+
SABR-13
A++
Kills:1,175
Deaths:519
KDR:2.264
Accuracy:27.368% B
HSR:39.489% A++
FA1 Barrage
C++
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C++
HSR:9.702% D*
TAR
A*
Kills:1,174
Deaths:507
KDR:2.316
Accuracy:25.492% B+
HSR:35.605% A*
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
The Little Helper
C++
Kills:296
Deaths:167
KDR:1.772
Accuracy:54.430% C++
HSR:13.176% C+
TRS-12 Uppercut
B**
Kills:202
Deaths:115
KDR:1.757
Accuracy:69.418% B**
HSR:15.347% C+
T1A Unity
B**
Kills:84
Deaths:57
KDR:1.474
Accuracy:27.362% B+
HSR:32.143% B**
T1B Cycler
B+
Kills:75
Deaths:43
KDR:1.744
Accuracy:26.893% C**
HSR:30.667% B+
Kills:38,301
Deaths (as Combat Medic):21,509
Deaths (to Combat Medics):6,872
KDR:1.7807
Kill Difference:16,792
Playtime:485.124 hours
Usage:6%
Score:7.421m
Score/min:255
Accuracy (listed only):34.338%
HSR (listed only):20.853%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C*
Kills:2,177
Deaths:658
KDR:3.309
Accuracy:41.498% C*
HSR:2.986% C+
M3 Pounder HEG
B+
Kills:2,032
Deaths:748
KDR:2.717
Accuracy:42.119% B+
HSR:3.642% B
MRC3 Mercy
C*
Kills:1,666
Deaths:723
KDR:2.304
Accuracy:17.113% C*
HSR:21.189% C++
MRC3 Mercy
C**
Kills:1,658
Deaths:699
KDR:2.372
Accuracy:17.815% C**
HSR:20.084% C+
M6 Onslaught
B++
Kills:1,203
Deaths:343
KDR:3.507
Accuracy:20.826% B++
HSR:15.461% D-
M2 Mutilator
B+
Kills:1,173
Deaths:385
KDR:3.047
Accuracy:15.271% C++
HSR:21.057% B+
NS-20 Gorgon
B+
Kills:1,165
Deaths:320
KDR:3.641
Accuracy:23.391% C+
HSR:21.373% B+
M2 Mutilator
C++
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:14.983% C++
HSR:18.190% C+
M6 Onslaught
B*
Kills:1,153
Deaths:343
KDR:3.362
Accuracy:20.396% B*
HSR:18.474% C
NS-20 Gorgon
B*
Kills:1,133
Deaths:320
KDR:3.541
Accuracy:23.838% C+
HSR:24.095% B*
NS-10 Burster
B*
Kills:541
Deaths:226
KDR:2.394
Accuracy:25.738% C-
HSR:7.579% B*
NS-10 Burster
B+
Kills:535
Deaths:226
KDR:2.367
Accuracy:25.445% C
HSR:7.850% B+
MR1 Fracture
C+
Kills:483
Deaths:330
KDR:1.464
Accuracy:36.281% C+
HSR:2.692% D
MR1 Fracture
C++
Kills:459
Deaths:330
KDR:1.391
Accuracy:36.583% C+
HSR:4.139% C++
M1 Heavy Cycler
D
Kills:89
Deaths:115
KDR:0.774
Accuracy:10.768% D
HSR:14.607% D
Kills:16,627
Deaths (as MAX Suit):3,076
Deaths (to MAX Suits):4,393
KDR:5.4054
Kill Difference:13,551
Playtime:533.537 hours
Usage:7%
Score:8.850m
Score/min:276
Accuracy (listed only):24.804%
HSR (listed only):13.561%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B++
Kills:1,858
V. Kills:1,078 172%
Deaths:519
KDR:3.580
Accuracy:34.928% B++
KPH:20.800 B++
VKPH:12.100 B
M14 Banshee
C+
Kills:1,672
V. Kills:151 N/A
Deaths:381
KDR:4.388
Accuracy:29.720% C++
KPH:36.900 C+
VKPH:3.300 C+
Hellfire Rocket Pods
B+
Kills:1,502
V. Kills:244 N/A
Deaths:130
KDR:11.554
Accuracy:52.932% B+
KPH:90.800 C*
VKPH:14.800 C++
M18 Needler
C++
Kills:864
V. Kills:733 118%
Deaths:595
KDR:1.452
Accuracy:32.867% C++
KPH:6.700 D
VKPH:5.600 D
Hornet Missiles
B+
Kills:261
V. Kills:168 154%
Deaths:21
KDR:12.429
Accuracy:58.202% C
KPH:73.500 C*
VKPH:47.300 B+
Tomcat A2AM Pods
D
Kills:65
V. Kills:70 92%
Deaths:17
KDR:3.824
Accuracy:82.201% C**
KPH:19.300 D-
VKPH:20.700 D
Kills:6,222 (4,394 + 0)
Deaths:1,663
KDR:3.741
VKDR:1.470
Vehicle Kills:2,444
Kill Difference:4,559
Playtime:287.880 hours
Usage:4%
Score:3.031m
Score/min:175
Piloting Accuracy:32.867%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:259
V. Kills:32 N/A
Deaths:16
KDR:16.188
Accuracy:40.808% C
KPH:61.100 B+
VKPH:7.600 C+
L105 Zephyr PX
D-
Kills:213
V. Kills:26 N/A
Deaths:12
KDR:17.750
Accuracy:37.559% D*
KPH:38.400 D*
VKPH:4.700 D-
C150 Dalton
D
Kills:86
V. Kills:70 121%
Deaths:27
KDR:3.185
Accuracy:39.565% C+
KPH:18.800 D-
VKPH:15.300 D
Kills:558 (0 + 558)
Deaths:55
KDR:10.145
VKDR:2.327
Vehicle Kills:128
Kill Difference:503
Playtime:14.350 hours
Usage:0%
Score:0.264m
Score/min:307
Piloting Accuracy:N/A%
Gunner Accuracy:39.565%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,905
V. Kills:389 N/A
Deaths:128
KDR:22.695
Accuracy:56.164% B**
KPH:62.100 B+
VKPH:8.300 C++
L100 Python AP
B++
Kills:2,531
V. Kills:1,568 161%
Deaths:285
KDR:8.881
Accuracy:61.721% B++
KPH:26.700 C+
VKPH:16.500 C+
C75 Viper
B**
Kills:1,739
V. Kills:228 N/A
Deaths:101
KDR:17.218
Accuracy:34.424% C-
KPH:48.900 B**
VKPH:6.400 C
LB00 Python AP
C+
Kills:1,307
V. Kills:625 209%
Deaths:137
KDR:9.540
Accuracy:64.579% B+
KPH:42.100 C
VKPH:20.100 C+
L100 Python HEAT
B
Kills:1,236
V. Kills:290 425%
Deaths:87
KDR:14.207
Accuracy:53.453% C**
KPH:35.800 B
VKPH:8.400 D
Skyguard
B++
Kills:1,116
V. Kills:662 168%
Deaths:141
KDR:7.915
Accuracy:29.775% C++
KPH:18.500 B++
VKPH:11 B+
Kills:10,834 (10,834 + 0)
Deaths:879
KDR:12.325
VKDR:4.280
Vehicle Kills:3,762
Kill Difference:9,955
Playtime:303.103 hours
Usage:4%
Score:4.027m
Score/min:221
Driving Accuracy:29.775%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:7,817
V. Kills:6,608 118%
Deaths:737
KDR:10.607
Accuracy:50.964% B+
KPH:28.700 C+
VKPH:24.300 B**
P2-120 HEAT
B+
Kills:1,266
V. Kills:457 276%
Deaths:135
KDR:9.378
Accuracy:41.229% C+
KPH:30.500 B+
VKPH:11 C**
P2-120 HESH
A
Kills:1,191
V. Kills:111 N/A
Deaths:34
KDR:35.029
Accuracy:53.148% A
KPH:69.400 B*
VKPH:6.500 C-
P525 Marauder
A
Kills:1,180
V. Kills:35 N/A
Deaths:28
KDR:42.143
Accuracy:24.506% B++
KPH:102 A
VKPH:3 C
E540 Halberd
C*
Kills:437
V. Kills:257 169%
Deaths:58
KDR:7.534
Accuracy:46.850% B*
KPH:23.100 C
VKPH:13.600 C*
G30 Vulcan
C-
Kills:203
V. Kills:102 197%
Deaths:46
KDR:4.413
Accuracy:22.562% D
KPH:16.800 C-
VKPH:8.500 D
MR11 Gatekeeper
B*
Kills:81
V. Kills:73 109%
Deaths:11
KDR:7.364
Accuracy:44.271% B++
KPH:24.500 B+
VKPH:22 B*
G30 Walker
B+
Kills:71
V. Kills:79 89%
Deaths:22
KDR:3.227
Accuracy:21.786% C
KPH:17.100 C+
VKPH:19 B+
G40-F Ranger
C+
Kills:54
V. Kills:29 180%
Deaths:4
KDR:13.500
Accuracy:22.151% D-
KPH:41.300 C+
VKPH:22.200 C
Kills:12,300 (10,274 + 2,026)
Deaths:1,075
KDR:11.442
VKDR:7.210
Vehicle Kills:7,751
Kill Difference:11,225
Playtime:381.952 hours
Usage:5%
Score:8.848m
Score/min:386
Driving Accuracy:53.148%
Gunner Accuracy:22.151%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,369
V. Kills:109 N/A
Deaths:52
KDR:26.327
Accuracy:33.986% C+
KPH:151.200 B**
VKPH:12 A+
E540 Halberd-H
B++
Kills:886
V. Kills:492 180%
Deaths:58
KDR:15.276
Accuracy:63.565% B++
KPH:52.400 B+
VKPH:29.100 B++
G40-F Ranger
C**
Kills:293
V. Kills:164 178%
Deaths:21
KDR:13.952
Accuracy:29.568% C
KPH:37.200 C**
VKPH:20.800 C*
G20 Vulcan-H
C+
Kills:291
V. Kills:173 167%
Deaths:68
KDR:4.279
Accuracy:46.574% C+
KPH:38.300 C+
VKPH:22.800 C
Kills:2,839 (0 + 2,839)
Deaths:199
KDR:14.266
VKDR:4.714
Vehicle Kills:938
Kill Difference:2,640
Playtime:41.436 hours
Usage:1%
Score:1.050m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:46.574%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,294
V. Kills:236 N/A
Deaths:95
KDR:13.621
Accuracy:36.694% C*
KPH:63.800 B*
VKPH:11.600 B+
M40 Fury
B+
Kills:1,055
V. Kills:213 493%
Deaths:91
KDR:11.593
Accuracy:36.274% C++
KPH:64.900 B+
VKPH:13.100 B+
M12 Kobalt
B+
Kills:963
V. Kills:72 N/A
Deaths:32
KDR:30.094
Accuracy:18.770% B+
KPH:61.800 C+
VKPH:4.600 B+
M20 Basilisk
C++
Kills:425
V. Kills:168 251%
Deaths:85
KDR:5
Accuracy:40.020% C*
KPH:21.100 C++
VKPH:8.300 C++
M12 Kobalt
C-
Kills:231
V. Kills:11 N/A
Deaths:12
KDR:19.250
Accuracy:15.157% C
KPH:46.500 D
VKPH:2.200 C-
M20 Basilisk
C+
Kills:195
V. Kills:77 250%
Deaths:35
KDR:5.571
Accuracy:37.034% C+
KPH:16.300 C-
VKPH:6.400 D
G40-F Ranger
B+
Kills:168
V. Kills:97 171%
Deaths:6
KDR:28
Accuracy:32.586% C*
KPH:22.200 B+
VKPH:12.800 C++
G30 Walker
C*
Kills:135
V. Kills:103 130%
Deaths:18
KDR:7.500
Accuracy:27.995% C+
KPH:14.800 C+
VKPH:11.300 C*
M60-G Bulldog
D
Kills:82
V. Kills:17 456%
Deaths:12
KDR:6.833
Accuracy:30.111% C-
KPH:19 D
VKPH:3.900 D
Kills:4,548 (0 + 4,548)
Deaths:386
KDR:11.782
VKDR:2.575
Vehicle Kills:994
Kill Difference:4,162
Playtime:110.276 hours
Usage:1%
Score:1.784m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:30.111%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B*
Kills:1,110
V. Kills:59 N/A
Deaths:272
KDR:4.081
Accuracy:22.857% C+
KPH:47.600 B++
VKPH:2.500 B*
M40 Fury-F
A
Kills:1,077
V. Kills:230 466%
Deaths:291
KDR:3.701
Accuracy:48.027% C+
KPH:43.800 A
VKPH:9.400 B++
S12 Renegade
C**
Kills:1,076
V. Kills:80 N/A
Deaths:433
KDR:2.485
Accuracy:46.269% B+
KPH:31 D
VKPH:2.300 C**
Kills:3,263 (3,263 + 0)
Deaths:996
KDR:3.276
VKDR:0.370
Vehicle Kills:369
Kill Difference:2,267
Playtime:82.607 hours
Usage:1%
Score:0.600m
Score/min:121
Driving Accuracy:46.269%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 9,2659,1963,9462.33C*0.2122.256%C+24.565%C++26.1C-N/A80351.7h11B+49.2B+
P2-120 AP 14,4257,81773710.607B++8.0750.964%B+2.904%C28.7C+24.3B**393272h7.9C+15.4B
HC1 Cougar 5,8205,7053,3411.708B++0.8326.063%B+27.011%B*12.7DN/A37449.8h11.3B+43.4B+
MG-S1 Jackal 4,9094,8252,2262.168B*0.3730.974%B*27.503%B**35.2C++N/A93136.9h9.3B+30B++
T1 Cycler 3,8153,7782,3791.588B+0.9522.877%C*24.881%B+23.4C+N/A75161.4h12B*52.5B++
L100 Python HESH 3,2942,90512822.695B**20.1656.164%B**2.169%B+62.2B+8.3C++21446.7h2.7B++4.8B*
NS-7 PDW 2,5982,5732,0441.259B+1.2826.686%B+15.857%C21.5CN/A74119.5h13.3B+49.8B+
Shuriken 2,5832,5541,3901.837B+0.7025.336%D17.502%C+21.6D--N/A65118h13.6C+53.8C
L100 Python AP 4,0992,5312858.881B**6.3461.721%B++3.24%C*26.7C+16.5C+23294.9h5.6B+9B*
TRAC-5 Burst 2,4602,4161,3011.857C++0.6824.183%C25.993%B+16.4DN/A51147.2h12.6C*52.2C++
Cycler TRV 2,4382,3891,1182.137B*0.4028.038%B**30.18%A++33.4C*N/A9971.5h11.7B++41.9B++
Claymore 2,2532,25317712.729B**10.1950.949%A*N/A169.4B+N/A52613.3h1.2C++2.4B**
M3 Pounder HEG 2,4622,1776583.309B**0.7741.498%C*2.986%C+20.2C++2.6D91107.8h10.7B**25.8B++
NSX Naginata 2,1512,1247003.034A+0.4922.549%C++34.793%B*33.6CN/A10363.3h10.4B+46.3B+
The Kraken 3,1292,1041,0462.011C*0.5361.911%C++1.806%C+32.7C15.9C+21764.4h4.6C7.4C+
NS-44 Commissioner 2,0642,0461,1971.709B*0.8339.896%B+32.405%A+29.8C+N/A8768.7h3.1B*7.7B++
M3 Pounder HEG 2,3042,0327482.717B*0.1842.119%B+3.642%B17.9C++2.4D82113.4h12.5B++29.7B++
SMG-46 Armistice 2,0242,0181,4221.419B+1.1226.267%C++16.155%C+21.9CN/A7192.3h12.8B+48.8B+
MANA Anti-Vehicle Turret 3,6801,9547972.452B+0.0952.145%C+3.019%C-43.6B+38.5B++55144.8h7.1B+13.7B++
LC3 Jaguar 1,9411,9062,3200.822C1.7219.581%D-15.268%D-8.5D--N/A31224.3h15.5C-79C--
M18 Rotary 2,9361,8585193.58B*1.0434.928%B++N/A20.8B++12.1B17689.3h98.9B+283.1B++
TS4 Haymaker 1,8441,8361,7011.079C+1.4645.275%C**7.081%F20.6DN/A5989h3.9B+8.7B+
NS Baron G5 1,8601,8311,0181.799B*0.7439.168%C14.473%C+20.5DN/A6489.5h4.3B+11C+
NSX Tengu 1,8441,8177122.552A0.0141.752%B*20.308%C+40.3C*N/A9445.1h10.4B++24.9B++
NS-30 Vandal 1,8251,8155953.05B*0.5129.046%D23.636%C28.2C-N/A7964.3h5.6C*19.1C+
T9A "Butcher" 1,8211,8056762.67B+0.1322.243%C25.374%C33.4DN/A9354.1h11.2C++50.4C+
Tank Mine 3,0441,79215011.947S9.4136.663%C*N/A126.2B+88.2B*154214.2h1.7B+4.7B**
Havoc 1,8031,7898902.01B+0.5346.796%D-11.571%D35.1DN/A10550.9h3.4B**7.3C**
C75 Viper 1,9671,73910117.218A**14.6834.424%C-1.15%C-49B**6.4C21235.5h6.2B**18.1B**
NSX Tomoe 1,7291,7195493.131B*0.5930.044%C*42.176%B+30.8CN/A9755.8h12.5B+41.6B+
M14 Banshee 1,8231,6723814.388C+1.8529.72%C++N/A36.8C+3.3C+12045.4h29.2C+98.2C++
MRC3 Mercy 1,6871,6667232.304C++0.2417.113%C*21.189%C++24.4CN/A8268.4h17.8B+104.1B+
MRC3 Mercy 1,6851,6586992.372C*0.1717.815%C**20.084%C+24.9C+N/A8066.6h17.9B+100.4B+
MKV Suppressed 1,6301,6228671.871B**0.6724.331%C20.345%C*20.8C--N/A8577.8h12.3B+50.5C**
Hellfire Rocket Pods 1,7461,50213011.554B+9.0152.932%B+N/A91C*14.8C++46016.5h19.1B+36.1B+
M40 Fury 1,7521,4455028.9A+26.3645.649%C1.453%C+138.9B**29.5B*45810.4h9.9B+21.7B
Frag Grenade 1,3761,37111371N/A1,368.4649.29%B+N/A914A++3.3D-33291.5h2.4A4.9B**
P525 Marauder-H 1,4781,3695226.327B*23.7933.986%C+1.023%C++150.4B**12A+4449.1h5.9B+17.2B+
T9 CARV 1,3351,3191,0471.26C++1.2818.414%C+24.261%C*20.1CN/A14165.5h12B++65.2B+
LB00 Python AP 1,9321,3071379.54C+7.0064.579%B+N/A42C20.1C+31431.1h5.3C8.3C++
NS-15M1 1,3091,3066651.964B+0.5818.618%D24.043%C*25C--N/A8252.2h11.4B+61C++
M40 Fury 1,5301,2949513.621B*11.0836.694%C*1.391%C63.7B*11.6B+41120.3h10.9B+29.8B++
P2-120 HEAT 1,7231,2661359.378B++6.8441.229%C+4.107%B+30.4B+11C**30741.6h4.8B**11.7B**
C-4 1,6931,2476551.904B+0.6426.446%C*N/A56.2C--20.1D64822.2h1.5C++5.6C**
L100 Python HEAT 1,5261,2368714.207A++11.6753.453%C**4.045%B**35.8B8.4D17934.5h3.2A+6A
NS-11P 1,2401,2225412.259B**0.2821.781%C23.568%B++25.9C+N/A8047.2h12.9B+59.3C**
SMG-46G Armistice 1,2261,2156121.985B+0.5525.199%C16.379%C+20DN/A8060.9h14.2C+56.3C+
M6 Onslaught 1,2291,2033433.507B*0.9720.826%B++15.461%D-15.2D*N/A5278.9h21D100.7B
NS Decimator 1,4231,1926711.776B**0.7655.19%D5.117%A*33.1C+6.4D--24036h2.9A5.2B**
C-4 ARX 1,7471,1923693.23B++0.6920.546%D**N/A91C-42.4B+73613.1h1.3C+6.4D-
P2-120 HESH 1,3021,1913435.029A++32.4953.148%A1.092%C++69.2B*6.5C-37217.2h3.5B**6.5A
MG-H1 Watchman 1,2031,1885112.325B++0.2124.651%B+27.441%C*34.8C+N/A8834.1h13.4B+54.2B+
MANA Anti-Personnel Turret 1,1901,1825372.201N/A0.3417.153%UN/A11820U80U23796800.1h19.7T*115T*
TORQ-9 1,2041,1816241.893B+0.6525.148%C*42.845%M+27.1CN/A10643.5h12.5B*49.5B++
P525 Marauder 1,2151,1802842.143B**39.6024.506%B++2.288%B101.7B**3C44111.6h5.2B++21.4B*
SABR-13 1,1981,1755192.264B+0.2827.368%B39.489%A++32.3C+N/A9336.4h10.9B+39.9B+
FA1 Barrage 1,1821,1757161.641B+0.9040.432%C++9.702%D*13.6DN/A5986.2h3.9B*9.6B+
TAR 1,1921,1745072.316B+0.2225.492%B+35.605%A*37.3BN/A10831.5h10.9B*42.6B++
M2 Mutilator 1,1781,1733853.047B**0.5115.271%C++21.057%B+24.4C+N/A8848h14.7B*96.3B+
ML-7 1,5771,1731,0321.137B++1.4058.158%C*5.03%A31.9B*11C+37236.8h3.5A+5.9A+
T32 Bull 1,1731,1696351.841B+0.7020.714%C--19.846%D21.3DN/A7854.9h10.2B*49.2B
T7 Mini-Chaingun 1,1741,1667621.53B+1.0115.931%C+13.208%C+20.9DN/A9255.9h11.8B*74.2B+
NS-20 Gorgon 1,2251,1653203.641A++1.1023.391%C+21.373%B+24.8B++1.3C7546.9h22.1B++94.6B*
NS-44L Blackhand 1,1721,1641955.969S3.4354.265%A+80.069%M25.6C++N/A7145.5h2.8B**5.1B**
Blackheart 1,1681,1612594.483M*1.9459.029%B**41.085%B++19.3CN/A4260.1h2.6C**4.3B+
The Slasher 1,1681,16012,0760.096B**2.4457.409%A++1.897%D--1CN/A31135h1.5B**2.5B+
PDW-16 Hailstorm 1,1681,1606751.719B++0.8223.635%C+14.224%C21.2CN/A7754.6h12.2B++51.8B+
M2 Mutilator 1,1651,1603863.005B*0.4714.983%C++18.19%C+24.2C+N/A9448h15.1B++100.7B+
Chainblade 1,2461,16030,7860.038B+2.5046.291%A8.793%C**0.5C+N/A22530.3h2.3B+5C+
DMR-99 1,1711,1593693.141B+0.6028.553%D--31.234%C*26.8D-N/A6043.3h6.6C*23C+
NSX Tanto 1,1791,1593753.091A++0.5527.648%C**35.548%A+35.1C++N/A8233h12.3B+44.7C**
AMR-66 1,1631,1596881.685B**0.8522.358%D20.362%D14.4CN/A5480.3h7B*31.4B+
HSR-1 1,1641,1594822.405C*0.1329.137%D-22.778%D22.6DN/A6351.3h5.3C**18.2C+
AS16 NightHawk 1,1631,1594892.37B**0.1738.824%C+10.785%D-32.2C+N/A12836h3.5B*9B+
TMG-50 1,1841,1571,5250.759C-1.7816.629%D-18.237%D-12.1D--N/A4495.5h13.3C79.9C
TRAC-5 S 1,1811,1561,0811.069C*1.4721.827%C+14.619%C15CN/A6577.3h9.8B++45B+
SOAS-20 1,1621,1564342.664B**0.1224.234%D18.858%C24C--N/A8348.2h11.8C++48.7C+
M6 Onslaught 1,1851,1533433.362B++0.8220.396%B*18.474%C14.6D--N/A5079.1h22.3D-109.2C**
TX1 Repeater 1,1651,1535742.009A+0.5331.816%A22.463%C*22CN/A6952.3h10.9B++34.4B+
TX1-FB Repeater 1,1601,1534662.474B**0.0735.654%B**24.371%C**16.1D--N/A4171.7h10.8C*30.3B*
TRAC-5 1,1651,1511,7470.659C+1.8818.478%D12.945%D--8.9DN/A56129.2h15.2C*82.5C+
TAS-16 Blackjack 1,1691,1516771.7B+0.8460.621%C++10.686%D-20.9DN/A7455.2h2.1B++3.5B+
NS-357 Underboss 1,1681,1501,0591.086C++1.4529.613%D20.087%C+14.2D-N/A4481h3.8B+12.8C++
T4 AMP 1,1601,1508111.418B+1.1236.489%A+21.13%C**11.3D-N/A31101.8h15.3C+42B+
NS-20 Gorgon 1,1921,1333203.541A++1.0023.838%C+24.095%B*24.2B++1.3C7446.9h23B*96.6B++
MAX Punch 1,2371,1293,0760.367A*2.1758.24%B*N/A2.2C*N/A7523.3h1.9C++3.3C*
Skyguard 1,7781,1161417.915A**5.3829.775%C++1.703%C18.5B++11B+19260.3h95.4B++320.5B*
M12 Kobalt-F 1,1691,1102724.081B**1.5422.857%C+19.73%A++47.6B++2.5B*12523.3h12B+52.4B+
M40 Fury-F 1,3071,0772913.701A1.1648.027%C+N/A43.8A9.3B++17524.6h8.4B+17.6B+
S12 Renegade 1,1561,0764332.485C+0.0546.269%B+8.457%B+31D2.3C**8034.7h4.2D9.1C+
M40 Fury 1,2681,0559111.593B+9.0536.274%C++N/A64.7B+13.1B+42416.3h11.1B+30.6B+
M9 SKEP Launcher 1,2169953143.169S0.6360.038%D--5.93%A**38.1B++8.5C20826.1h2.9A*4.8A++
M12 Kobalt 1,0359633230.094B**27.5518.77%B+20.768%B+61.7C+4.6B+20215.6h18.8C+100.2B
ASP-30 Grounder 1,2109413822.463M++0.0858.682%C--8.289%M++22.2C**6.4C-17742.3h3.7A++6.3A+
NSX Masamune 1,1999244671.979A+0.5653.508%C--3.463%B**31.3C+9.3C13129.5h7.1B++13.2B+
E540 Halberd-H 1,3788865815.276B**12.7463.565%B++1.58%C52.4B+29.1B++37016.9h5.8C**9.1B+
M18 Needler 1,5978645951.452C+1.0932.867%C++1.042%D6.7D5.6D132129.8h169.7C+516.2C++
T2 Striker 1,9828458111.042A1.5054.676%BN/A9.3C12.5C++20391h23.7A43.4B**
NSX-P Tanto 8498233842.143A0.4031.032%B**33.9%A22.2C+N/A6237.1h12.9B+41.5B++
Spear Anti-Vehicle Phalanx Turret 1,1168031286.273C+3.7341.66%C+5.729%B*30.1C--11.7D-26626.7h6.3B+15.1B++
NSX-P Naginata 6156012312.602B++0.0624.301%C*40.599%A31.8C--N/A10018.9h9.9B*40.9B+
TSAR-42 5735611773.169C++0.6341.302%B+71.301%B27.5CN/A10120.4h2.1B+5.2B+
Orbital Strike Uplink 7935441544N/A541.461068.83%UN/A1088U498U54010.5h1.5T*0.1T*
NS-10 Burster 9615412262.394A++0.1525.738%C-7.579%B*4.9C+3.8C++80110.2h146.7B+570C*
NS-10 Burster 9395352262.367A*0.1725.445%C7.85%B+4.9C+3.7C*78110.2h149.4C*587.1C++
MR1 Fracture 7814833301.464B**1.0836.281%C+2.692%D8.3C+5.1C+8758.2h38B++104.7B+
MR1 Fracture 7254593301.391B**1.1536.583%C+4.139%C++7.9C+4.6C+7658.2h39.3B++107.4B+
E540 Halberd 694437587.534C*4.9946.85%B*2.288%D23.1C13.6C*54418.9h5.4B+11.5B++
M20 Basilisk 593425855B*2.4640.02%C*7.529%B+21C++8.3C++20920.2h80.3B+200.7B+
NS-11C 3653621282.828A*0.2925.687%B+26.243%A19.2CN/A8518.9h12.1B+47B+
M60-A Bulldog 3733401228.333C*25.7951.987%B+1.765%C--47.2B+4.6C++2457.2h5B+9.7B++
The Little Helper 3012961671.772C*0.7754.43%C++13.176%C+40DN/A937.4h4.6C++8.5C*
G40-F Ranger 4572932113.952B+11.4129.568%CN/A37.1C**20.8C*3337.9h60.3B+203.9B+
G20 Vulcan-H 464291684.279C*1.7446.574%C+6.186%A*38.3C+22.8C6057.6h87.1B+187B+
Anti-Vehicle Grenade 3142851285N/A282.4657.283%B++N/A712.5A++72.5C50290.4h3.5B**6.1B**
Hornet Missiles 4292612112.429B**9.8958.202%CN/A74.6C**48B+8253.5h8.9B+15.3B+
L105 Zephyr 2912591616.188B+13.6540.808%CN/A61.7B+7.6C+3224.2h4.6B**11.3B+
LC2 Lynx 2632552421.054C+1.4918.876%D-21.569%C++6.7D--N/A6138h16.4C+86.9C
M60-A Bulldog 2802521913.263C+10.7250.202%C**1.19%D--34.1C+3.8C+1707.4h5.4B10.8B+
Rocklet Rifle 4652311092.119A**0.4258.56%B++N/A29.6C++30B+4607.8h36.1C++61.7B+
M12 Kobalt 2422311219.25C**16.7115.157%C19.481%C++46.2D2.2C-1525h17.6C++116.2C++
L105 Zephyr PX 2392131217.75C+15.2137.559%D*N/A38.7D*4.7D-1905.5h6.4D--17D**
G30 Vulcan 305203464.413C*1.8722.562%D2.956%C16.8C-8.4D23412.1h66.6B*295B+
TRS-12 Uppercut 2042021151.757B+0.7869.418%B**15.347%C+30.1CN/A1446.7h2.1B*3.1B++
M20 Basilisk 2862001118.182A+15.6458.93%B*4%C66.7B**28.7B++5313h97.6B+165.7B++
M20 Basilisk 272195355.571B**3.0337.034%C+4.103%D16.3C-6.4D17412h75.5B+203.9B+
M77-B 191190892.135C++0.4037.02%C+82.632%B*9D*N/A4621.2h2.6C+7C++
Aspis Anti-Aircraft Phalanx Turret 383190672.836C0.3020.604%D1.579%C-6.6D-6.7D-16128.9h140.8B683.2C+
NS Annihilator 3511751171.496A*1.0477.26%D-N/A9.1C9.2C*21419.2h9.7B++12.5B+
NS-61 Emissary 1751751641.067B+1.4725.89%C29.143%A*31.8BN/A935.5h10.9B+42.2B+
G40-F Ranger 265168628S25.4632.586%C*N/A22.1B+12.8C++2307.6h99.8B++306.3B++
The President 145144951.516C++1.0225.909%D*23.611%C+43.6C-N/A1203.3h9B+34.6C*
G30 Walker 238135187.5B*4.9627.995%C+2.963%D14.8C+11.3C*2059.1h195.6C**698.6C**
TX2 Emperor 111110532.075A0.4634.274%B*28.182%B**31.4C++N/A1023.5h7.6B++22.2C++
Soldier Soaker 106106661.606B+0.9334.033%C+14.151%C37.9CN/A1372.8h6C++17.5B
M60-A Bulldog 10792165.75C+3.2131.938%C--2.174%B++25.6C--4.2D1903.6h4.7B*14.8B+
Xiphos Anti-Personnel Phalanx Tower 9490190B++87.4663.327%M*N/A300C**13.3B++10000.3h21.7C++34.3B+
M1 Heavy Cycler 90891150.774C1.7710.768%D14.607%D11.6D-N/A1577.7h18.5C++172C+
C150 Dalton 15686273.185C-0.6539.565%C+N/A18.7D-15.2D4354.6h5.3C13.4C+
T1A Unity 8684571.474C++1.0727.362%B+32.143%B**40C+1B*1632.1h14D-51C+
M60-G Bulldog 9982126.833B+4.2930.111%C-N/A19.1D4D1614.3h5.6B*18.7B+
MR11 Gatekeeper 15481117.364B**4.8244.271%B++N/A24.5B+22.1B*3613.3h49.7C**112.2B+
T1B Cycler 7675431.744C+0.8026.893%C**30.667%B+32.6CN/A1362.3h12.5C++46.7B
G30 Walker 15071223.227C*0.6921.786%CN/A16.9C+18.8B+3614.2h196.5C++902.2C++
Tomcat A2AM Pods 13565173.824C1.2882.201%C**N/A19.1D-20.6D4913.4h10.8D--13.1D--
Spear Anti-Vehicle Phalanx Tower 8958229C*26.4677.353%M+N/A116M62A++9100.5h4.5A5.9A+
G40-F Ranger 8354413.5M+10.9622.151%D-N/A41.5C++22.3C+3861.3h48.2B++217.6B+
T16 Rhino 5050371.351C*1.1916.509%D-16%D--11.9D--N/A3114.2h12.9C**78.1C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter11832,54818.5h
Nano-Armor Kit1,9973,558,811287.2h
The Flail0740.6h
Restoration Kit502,0281.9h
Anti-Vehicle MANA Turret921,32010.2h
Nanite Healing Grenade01950.1h
Nanite Revive Grenade01,6520.5h
Medical Applicator556275,50523.4h
Spawn Beacon603,7525.8h
Repair Module22871h
Structure Shield Module1630.2h
Skywall Shield Emitter01180.4h
Cortium Silo01580.6h
Turret AI Module12701.2h
Rampart Wall21881.5h
Spitfire Auto-Turret51,0231.2h
Hoplon Anti-Aircraft Phalanx Tower11740.5h
Xiphos Anti-Personnel Tower11410.6h
Spear Anti-Vehicle Tower01160.5h
Welding Device03,3360.7h
Router31460.4h
Ammunition Package1063,9715.2h
Medical Kit3968,97915.9h
Anti-Infantry MANA Turret1361,3758.7h
Orbital Strike Target Designator3922812.1h
Vehicle Gate01010.9h
Alarm Module0780.2h
Pillbox2760.4h
Elysium Spawn Tube31620.6h
Snowman Soldier31140.1h
Pain Spire01480.6h
Flail Targeting Dart151,02811.2h
Nano-Repair Grenade07470.2h
Recon Detection Device495,99310.2h
Shield Recharging Field141,5850.8h
WLT-Howler Mining Laser11126,34322.6h

Check the help document for the dictionary if you want to learn more about words used here.


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