Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (18,949)players online:
Aeflic (50)  Faber0ne (31)  AudioVision (15)  LoneSunflower (14)  d1ng0ateurbaby_ (7)  wh1t3tig3r (5) 122
stats.dasanfall.com
Field Marshal Extregar[SOLx] Extregar
TR BR 206

KDR: 2.56

Score: 117m

Last Seen: Jul 16th, 2019 9:19 PM
- OFFLINE - 45.1 hour(s)

Prestige 1, Battle Rank 100 (206 total) - Terran Republic on Connery - Outfit Officer of Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R P2-120 AP HC1 Cougar MG-S1 Jackal T1 Cycler L100 Python HESH NS-7 PDW Shuriken
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Extregar



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $734,337 MLG Score: 587
Fun Score: N/A
Cheeseburgers Flipped: 4273TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.61%26.152%64446116880,2081.965880.593

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.224%0.671B+0.808B++-0.976D--HEAD ++ (~13.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.70.4B110.23C++33.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.149%0.532%378412106,393202024193.16329264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.268%-0.336C--0.971D---0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
195.6-0.221C66.8-0.27C128.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.387%2.598%7498120620,2853542105015.72699193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.607%-0.35C-0.024C+0.935

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.251C*10.80.136C++18.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.105%4.524%3861711979,659272327293.54589354%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.807%-0.47D0.009C+0.39

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.20.421B21.50.46B+47.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.92%74.069%386212127523168130.237299

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.493%0.742B++0.454B+-0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.43B2.30.293C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.925%9.996%386612087,3833634542.03109

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.171%0.281C*-0.915D--0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.43B3.40.305C*4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sol Ex[SOLx] Sol Ex
TR outfit on Connery

Members: 35
117m245.3%305 (18.3k)241 (14.5k)2.55887195,35476,3442.91631206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12141182119.4%14.961%29006:2286

6% Combat Medic34% Engineer22% Heavy Assault19% Infiltrator12% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 9th, 2013 11:16 AMJan 10th, 2014 11:40 PMJul 18th, 2019 2:47 AM (11h) (PST)Jul 16th, 2019 6:42 PM (2d) (PST)Jul 16th, 2019 5:19 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5391234160.4020.1570.0601.1490.066587

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,3427,35924,983249469414,460

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8089.6h/337.1d 27,289 29,227 63,900 557.6k 9,486 27,044 32,015 261.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:10,466
Deaths:4,494
KDR:2.329
Accuracy:22.609% C+
HSR:25.444% C++
NSX Naginata
B*
Kills:2,124
Deaths:700
KDR:3.034
Accuracy:22.549% C++
HSR:34.793% B*
T9A "Butcher"
C
Kills:1,805
Deaths:676
KDR:2.670
Accuracy:22.243% C--
HSR:25.374% C
NS-15M1
C**
Kills:1,364
Deaths:698
KDR:1.954
Accuracy:18.905% D
HSR:24.560% C**
T9 CARV
C*
Kills:1,319
Deaths:1,047
KDR:1.260
Accuracy:18.414% C+
HSR:24.261% C*
MG-H1 Watchman
B
Kills:1,188
Deaths:511
KDR:2.325
Accuracy:24.651% B
HSR:27.441% C++
NSX-P Naginata
A
Kills:1,187
Deaths:473
KDR:2.510
Accuracy:24.714% B
HSR:39.090% A
T32 Bull
D
Kills:1,169
Deaths:635
KDR:1.841
Accuracy:20.714% D
HSR:19.846% D
TMG-50
D-
Kills:1,157
Deaths:1,525
KDR:0.759
Accuracy:16.629% D-
HSR:18.237% D-
T16 Rhino
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:16.509% N/A
HSR:16% N/A
Kills:21,829
Deaths (as Heavy Assault):10,796
Deaths (to Heavy Assaults):22,806
KDR:2.02195
Kill Difference:11,033
Playtime:1,774.893 hours
Usage:22%
Score:23.604m
Score/min:222
Accuracy (listed only):20.794%
HSR (listed only):25.505%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:7,087
Deaths:3,982
KDR:1.780
Accuracy:26.327% B+
HSR:26.880% B*
TRAC-5 Burst
B
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
Havoc
D
Kills:1,792
Deaths:892
KDR:2.009
Accuracy:46.812% D--
HSR:11.551% D
NSX-P Tanto
A
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% B**
HSR:34.632% A
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
DMR-99
C*
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:28.553% D*
HSR:31.234% C*
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D--
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
AMR-66
D
Kills:1,159
Deaths:688
KDR:1.685
Accuracy:22.358% D
HSR:20.362% D
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D*
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
MG-C1 Kindred
B+
Kills:569
Deaths:343
KDR:1.659
Accuracy:28.558% B+
HSR:26.714% B+
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B
HSR:26.243% A
TRS-12 Uppercut
B**
Kills:270
Deaths:146
KDR:1.849
Accuracy:70.012% B**
HSR:14.444% C+
LC2 Lynx
C+
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C+
Kills:29,949
Deaths (as Engineer):19,444
Deaths (to Engineers):15,289
KDR:1.54027
Kill Difference:10,505
Playtime:2,769.811 hours
Usage:34%
Score:47.751m
Score/min:287
Accuracy (listed only):34.404%
HSR (listed only):19.243%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:7,087
Deaths:3,982
KDR:1.780
Accuracy:26.327% B+
HSR:26.880% B*
MG-S1 Jackal
B**
Kills:5,178
Deaths:2,428
KDR:2.133
Accuracy:30.855% B*
HSR:27.482% B**
NS-7 PDW
B
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
TRAC-5 Burst
B
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
NSX Tengu
B*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B*
HSR:20.308% C+
Havoc
D
Kills:1,792
Deaths:892
KDR:2.009
Accuracy:46.812% D--
HSR:11.551% D
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C
HSR:16.379% C+
NSX-P Tanto
A
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% B**
HSR:34.632% A
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D--
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D*
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
MG-C1 Kindred
B+
Kills:569
Deaths:343
KDR:1.659
Accuracy:28.558% B+
HSR:26.714% B+
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B
HSR:26.243% A
TRS-12 Uppercut
B**
Kills:270
Deaths:146
KDR:1.849
Accuracy:70.012% B**
HSR:14.444% C+
LC2 Lynx
C+
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C+
Kills:45,768
Deaths (as Light Assault):28,537
Deaths (to Light Assaults):14,362
KDR:1.60381
Kill Difference:17,231
Playtime:941.288 hours
Usage:12%
Score:10.913m
Score/min:193
Accuracy (listed only):33.125%
HSR (listed only):18.520%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B**
Kills:5,178
Deaths:2,428
KDR:2.133
Accuracy:30.855% B*
HSR:27.482% B**
NS-7 PDW
B
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
NS-44 Commissioner
A+
Kills:2,207
Deaths:1,312
KDR:1.682
Accuracy:40.169% B+
HSR:33.077% A+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
NSX Tengu
B*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B*
HSR:20.308% C+
NS-30 Vandal
C
Kills:1,815
Deaths:595
KDR:3.050
Accuracy:29.046% D
HSR:23.636% C
NSX Tomoe
B+
Kills:1,719
Deaths:549
KDR:3.131
Accuracy:30.044% C*
HSR:42.176% B+
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C
HSR:16.379% C+
NS-44L Blackhand
M+
Kills:1,164
Deaths:195
KDR:5.969
Accuracy:54.265% A+
HSR:80.069% M+
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
HSR-1
D
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.137% D-
HSR:22.778% D
SOAS-20
C
Kills:1,156
Deaths:434
KDR:2.664
Accuracy:24.234% D
HSR:18.858% C
TX1 Repeater
A
Kills:1,153
Deaths:574
KDR:2.009
Accuracy:31.816% A
HSR:22.463% C*
TX1-FB Repeater
B**
Kills:1,153
Deaths:466
KDR:2.474
Accuracy:35.654% B**
HSR:24.371% C++
NS-357 Underboss
C+
Kills:1,150
Deaths:1,059
KDR:1.086
Accuracy:29.613% D-
HSR:20.087% C+
T4 AMP
A+
Kills:1,150
Deaths:811
KDR:1.418
Accuracy:36.489% A+
HSR:21.130% C**
TSAR-42
B+
Kills:562
Deaths:177
KDR:3.175
Accuracy:41.243% B+
HSR:71.174% C**
Soldier Soaker
B+
Kills:235
Deaths:142
KDR:1.655
Accuracy:37.537% B+
HSR:13.617% C+
M77-B
B*
Kills:190
Deaths:89
KDR:2.135
Accuracy:37.020% C+
HSR:82.632% B*
NS-61 Emissary
A*
Kills:175
Deaths:164
KDR:1.067
Accuracy:25.890% C
HSR:29.143% A*
The President
C+
Kills:144
Deaths:95
KDR:1.516
Accuracy:25.909% D*
HSR:23.611% C+
TX2 Emperor
B**
Kills:110
Deaths:53
KDR:2.075
Accuracy:34.274% B*
HSR:28.182% B**
Kills:33,379
Deaths (as Infiltrator):17,347
Deaths (to Infiltrators):10,215
KDR:1.92419
Kill Difference:16,032
Playtime:1,546.504 hours
Usage:19%
Score:18.328m
Score/min:198
Accuracy (listed only):31.933%
HSR (listed only):29.386%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B**
Kills:5,178
Deaths:2,428
KDR:2.133
Accuracy:30.855% B*
HSR:27.482% B**
T1 Cycler
B+
Kills:3,778
Deaths:2,379
KDR:1.588
Accuracy:22.877% C++
HSR:24.881% B+
NS-7 PDW
B
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
Cycler TRV
A+
Kills:2,517
Deaths:1,196
KDR:2.105
Accuracy:27.877% B**
HSR:30.115% A+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% F
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
NSX Tengu
B*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B*
HSR:20.308% C+
Havoc
D
Kills:1,792
Deaths:892
KDR:2.009
Accuracy:46.812% D--
HSR:11.551% D
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
NS-11P
B+
Kills:1,222
Deaths:541
KDR:2.259
Accuracy:21.781% C
HSR:23.568% B+
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C
HSR:16.379% C+
TORQ-9
M
Kills:1,181
Deaths:624
KDR:1.893
Accuracy:25.148% C++
HSR:42.845% M
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
SABR-13
A++
Kills:1,175
Deaths:519
KDR:2.264
Accuracy:27.368% C**
HSR:39.489% A++
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
TAR
A*
Kills:1,174
Deaths:507
KDR:2.316
Accuracy:25.492% B+
HSR:35.605% A*
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D--
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
TRS-12 Uppercut
B**
Kills:270
Deaths:146
KDR:1.849
Accuracy:70.012% B**
HSR:14.444% C+
T1A Unity
B*
Kills:84
Deaths:57
KDR:1.474
Accuracy:27.362% B+
HSR:32.143% B*
T1B Cycler
B+
Kills:75
Deaths:43
KDR:1.744
Accuracy:26.893% C++
HSR:30.667% B+
Kills:39,732
Deaths (as Combat Medic):22,343
Deaths (to Combat Medics):7,265
KDR:1.77828
Kill Difference:17,389
Playtime:489.000 hours
Usage:6%
Score:7.496m
Score/min:255
Accuracy (listed only):34.342%
HSR (listed only):20.851%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,177
Deaths:658
KDR:3.309
Accuracy:41.498% C++
HSR:2.986% C+
M3 Pounder HEG
B+
Kills:2,032
Deaths:748
KDR:2.717
Accuracy:42.119% B+
HSR:3.642% B+
MRC3 Mercy
C++
Kills:1,709
Deaths:743
KDR:2.300
Accuracy:17.107% C++
HSR:21.299% C++
MRC3 Mercy
C*
Kills:1,702
Deaths:719
KDR:2.367
Accuracy:17.784% C*
HSR:20.447% C+
M6 Onslaught
B++
Kills:1,203
Deaths:343
KDR:3.507
Accuracy:20.826% B++
HSR:15.461% D-
M2 Mutilator
B+
Kills:1,173
Deaths:385
KDR:3.047
Accuracy:15.271% C++
HSR:21.057% B+
NS-20 Gorgon
B+
Kills:1,165
Deaths:320
KDR:3.641
Accuracy:23.391% C
HSR:21.373% B+
M2 Mutilator
C++
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:14.983% C++
HSR:18.190% C+
M6 Onslaught
B++
Kills:1,153
Deaths:343
KDR:3.362
Accuracy:20.396% B++
HSR:18.474% C
NS-20 Gorgon
B**
Kills:1,133
Deaths:320
KDR:3.541
Accuracy:23.838% C
HSR:24.095% B**
NS-10 Burster
B*
Kills:541
Deaths:227
KDR:2.383
Accuracy:25.745% D
HSR:7.579% B*
NS-10 Burster
B+
Kills:538
Deaths:227
KDR:2.370
Accuracy:25.456% C-
HSR:7.807% B+
MR1 Fracture
C+
Kills:491
Deaths:332
KDR:1.479
Accuracy:36.385% C+
HSR:2.648% D
MR1 Fracture
C++
Kills:462
Deaths:332
KDR:1.392
Accuracy:36.686% C+
HSR:4.113% C++
M1 Heavy Cycler
D
Kills:89
Deaths:115
KDR:0.774
Accuracy:10.768% D-
HSR:14.607% D
Kills:16,728
Deaths (as MAX Suit):3,099
Deaths (to MAX Suits):4,517
KDR:5.39787
Kill Difference:13,629
Playtime:535.186 hours
Usage:7%
Score:8.887m
Score/min:277
Accuracy (listed only):24.817%
HSR (listed only):13.585%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B+
Kills:2,020
V. Kills:1,161 174%
Deaths:563
KDR:3.588
Accuracy:34.629% B+
KPH:20.800 B+
VKPH:11.900 C**
M14 Banshee
C+
Kills:1,887
V. Kills:167 N/A
Deaths:418
KDR:4.514
Accuracy:29.667% C+
KPH:38.800 C+
VKPH:3.400 C+
Hellfire Rocket Pods
B+
Kills:1,620
V. Kills:263 N/A
Deaths:142
KDR:11.409
Accuracy:53.053% B+
KPH:91.300 C*
VKPH:14.800 C++
M18 Needler
D
Kills:866
V. Kills:734 118%
Deaths:595
KDR:1.455
Accuracy:32.854% C++
KPH:6.700 D
VKPH:5.700 D
M18 Locust
B+
Kills:353
V. Kills:203 173%
Deaths:80
KDR:4.413
Accuracy:34.392% B
KPH:27.700 B+
VKPH:15.900 C*
Hornet Missiles
B
Kills:306
V. Kills:198 154%
Deaths:27
KDR:11.333
Accuracy:58.588% C+
KPH:70.800 C*
VKPH:45.800 B
Tomcat A2AM Pods
C+
Kills:100
V. Kills:86 115%
Deaths:19
KDR:5.263
Accuracy:80.047% C+
KPH:24 D
VKPH:20.600 D
Kills:7,152 (5,126 + 0)
Deaths:1,844
KDR:3.879
VKDR:1.525
Vehicle Kills:2,812
Kill Difference:5,308
Playtime:314.639 hours
Usage:4%
Score:3.398m
Score/min:180
Piloting Accuracy:34.392%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:259
V. Kills:32 N/A
Deaths:16
KDR:16.188
Accuracy:40.808% C
KPH:61.100 B+
VKPH:7.600 C
L105 Zephyr PX
D
Kills:213
V. Kills:26 N/A
Deaths:12
KDR:17.750
Accuracy:37.559% D*
KPH:38.400 D*
VKPH:4.700 D
C150 Dalton
D
Kills:88
V. Kills:71 122%
Deaths:27
KDR:3.259
Accuracy:39.449% C+
KPH:19.100 D-
VKPH:15.400 D
Kills:560 (0 + 560)
Deaths:55
KDR:10.182
VKDR:2.345
Vehicle Kills:129
Kill Difference:505
Playtime:14.381 hours
Usage:0%
Score:0.269m
Score/min:312
Piloting Accuracy:N/A%
Gunner Accuracy:39.449%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:3,028
V. Kills:418 N/A
Deaths:137
KDR:22.102
Accuracy:56.424% B*
KPH:62.600 B+
VKPH:8.600 C++
L100 Python AP
C
Kills:2,531
V. Kills:1,568 161%
Deaths:285
KDR:8.881
Accuracy:61.721% B++
KPH:26.700 C
VKPH:16.500 C
LB00 Python AP
C+
Kills:1,812
V. Kills:880 206%
Deaths:176
KDR:10.296
Accuracy:64.475% B+
KPH:44.900 C
VKPH:21.800 C+
C75 Viper
B**
Kills:1,739
V. Kills:228 N/A
Deaths:101
KDR:17.218
Accuracy:34.424% C-
KPH:48.900 B**
VKPH:6.400 C
L100 Python HEAT
C**
Kills:1,236
V. Kills:290 425%
Deaths:87
KDR:14.207
Accuracy:53.453% C*
KPH:35.800 C**
VKPH:8.400 D
Skyguard
B++
Kills:1,142
V. Kills:674 169%
Deaths:149
KDR:7.664
Accuracy:29.931% C++
KPH:18.600 B++
VKPH:11 B+
Kills:11,488 (11,488 + 0)
Deaths:935
KDR:12.287
VKDR:4.340
Vehicle Kills:4,058
Kill Difference:10,553
Playtime:315.054 hours
Usage:4%
Score:4.230m
Score/min:224
Driving Accuracy:29.931%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:8,152
V. Kills:6,755 121%
Deaths:767
KDR:10.628
Accuracy:51.015% B+
KPH:29.300 C+
VKPH:24.200 B**
P2-120 HEAT
B+
Kills:1,266
V. Kills:457 276%
Deaths:135
KDR:9.378
Accuracy:41.229% C+
KPH:30.500 B+
VKPH:11 C*
P2-120 HESH
A
Kills:1,191
V. Kills:111 N/A
Deaths:34
KDR:35.029
Accuracy:53.148% A
KPH:69.400 B*
VKPH:6.500 C-
P525 Marauder
B**
Kills:1,180
V. Kills:35 N/A
Deaths:28
KDR:42.143
Accuracy:24.506% B+
KPH:102 B**
VKPH:3 C
E540 Halberd
C++
Kills:446
V. Kills:263 169%
Deaths:58
KDR:7.690
Accuracy:46.707% B++
KPH:23.400 C
VKPH:13.800 C++
G30 Vulcan
C-
Kills:207
V. Kills:103 199%
Deaths:47
KDR:4.404
Accuracy:22.626% D
KPH:16.900 C-
VKPH:8.400 D
MR11 Gatekeeper
B++
Kills:81
V. Kills:73 109%
Deaths:11
KDR:7.364
Accuracy:44.248% B+
KPH:24.400 C*
VKPH:22 B++
G30 Walker
B+
Kills:71
V. Kills:79 89%
Deaths:22
KDR:3.227
Accuracy:21.786% C-
KPH:17.100 C+
VKPH:19 B+
G40-F Ranger
C+
Kills:54
V. Kills:29 180%
Deaths:4
KDR:13.500
Accuracy:22.151% D--
KPH:41.300 C+
VKPH:22.200 C+
Kills:12,648 (10,609 + 2,039)
Deaths:1,106
KDR:11.436
VKDR:7.147
Vehicle Kills:7,905
Kill Difference:11,542
Playtime:388.900 hours
Usage:5%
Score:8.972m
Score/min:384
Driving Accuracy:53.148%
Gunner Accuracy:22.151%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,369
V. Kills:109 N/A
Deaths:52
KDR:26.327
Accuracy:33.986% C
KPH:151.200 B**
VKPH:12 A+
E540 Halberd-H
B++
Kills:889
V. Kills:493 180%
Deaths:58
KDR:15.328
Accuracy:63.596% B*
KPH:52.500 B+
VKPH:29.100 B++
G20 Vulcan-H
C+
Kills:299
V. Kills:176 169%
Deaths:71
KDR:4.211
Accuracy:46.600% C+
KPH:38.900 C
VKPH:22.900 C
G40-F Ranger
C*
Kills:293
V. Kills:164 178%
Deaths:21
KDR:13.952
Accuracy:29.605% D
KPH:37.200 C*
VKPH:20.800 C*
Kills:2,850 (0 + 2,850)
Deaths:202
KDR:14.109
VKDR:4.663
Vehicle Kills:942
Kill Difference:2,648
Playtime:41.547 hours
Usage:1%
Score:1.063m
Score/min:426
Driving Accuracy:N/A%
Gunner Accuracy:29.605%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,296
V. Kills:237 N/A
Deaths:95
KDR:13.642
Accuracy:36.695% C++
KPH:63.800 B*
VKPH:11.700 B+
M12 Kobalt
B++
Kills:1,064
V. Kills:78 N/A
Deaths:35
KDR:30.400
Accuracy:19.208% B
KPH:63.800 C+
VKPH:4.700 B++
M40 Fury
B+
Kills:1,055
V. Kills:213 493%
Deaths:91
KDR:11.593
Accuracy:36.265% C+
KPH:64.900 B+
VKPH:13.100 B
M20 Basilisk
C++
Kills:434
V. Kills:168 257%
Deaths:85
KDR:5.106
Accuracy:40.099% C++
KPH:21.300 C+
VKPH:8.200 C++
M12 Kobalt
C--
Kills:231
V. Kills:11 N/A
Deaths:12
KDR:19.250
Accuracy:15.156% C-
KPH:46.400 D
VKPH:2.200 C--
M20 Basilisk
C+
Kills:197
V. Kills:78 249%
Deaths:35
KDR:5.629
Accuracy:37.131% C+
KPH:16.400 C--
VKPH:6.500 D
G40-F Ranger
B+
Kills:196
V. Kills:112 173%
Deaths:7
KDR:28
Accuracy:33.371% C*
KPH:23.500 B+
VKPH:13.400 C++
G30 Walker
C++
Kills:135
V. Kills:103 130%
Deaths:18
KDR:7.500
Accuracy:27.991% C
KPH:14.800 C
VKPH:11.300 C++
M60-G Bulldog
D
Kills:82
V. Kills:17 456%
Deaths:12
KDR:6.833
Accuracy:30.789% C
KPH:19 D
VKPH:3.900 D
Kills:4,690 (0 + 4,690)
Deaths:390
KDR:12.026
VKDR:2.608
Vehicle Kills:1,017
Kill Difference:4,300
Playtime:112.476 hours
Usage:1%
Score:1.820m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:30.789%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A
Kills:1,110
V. Kills:59 N/A
Deaths:272
KDR:4.081
Accuracy:22.857% C++
KPH:47.600 B*
VKPH:2.500 A
M40 Fury-F
B**
Kills:1,081
V. Kills:232 464%
Deaths:296
KDR:3.652
Accuracy:48.122% C+
KPH:43.100 B**
VKPH:9.200 B++
S12 Renegade
B
Kills:1,076
V. Kills:80 N/A
Deaths:433
KDR:2.485
Accuracy:46.269% B+
KPH:31 D
VKPH:2.300 B
Kills:3,267 (3,267 + 0)
Deaths:1,001
KDR:3.264
VKDR:0.371
Vehicle Kills:371
Kill Difference:2,266
Playtime:83.121 hours
Usage:1%
Score:0.602m
Score/min:121
Driving Accuracy:46.269%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:92
V. Kills:18 N/A
Deaths:16
KDR:5.750
Accuracy:41.545% B**
KPH:49.600 C--
VKPH:9.700 B*
Kills:92 (0 + 92)
Deaths:16
KDR:5.750
VKDR:1.125
Vehicle Kills:18
Kill Difference:76
Playtime:1.856 hours
Usage:0%
Score:0.025m
Score/min:221
Piloting Accuracy:N/A%
Gunner Accuracy:41.545%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 10,56110,4664,4942.329C*0.2322.609%C+25.444%C++27.3C-N/A84383.9h10.9B+48.3B
P2-120 AP 14,9078,15276710.628B+8.0751.015%B+2.797%C+29.3C+24.2B**390278.6h7.7C+15.2C*
HC1 Cougar 7,2407,0873,9821.78B++0.7826.327%B+26.88%B*14.1DN/A41504.2h11.3B+42.8B+
MG-S1 Jackal 5,2705,1782,4282.133B*0.4330.855%B*27.482%B**35.6C++N/A95145.4h9.3B+30.1B++
T1 Cycler 3,8153,7782,3791.588B+0.9722.877%C++24.881%B+23.4C+N/A76161.4h12B*52.5B+
L100 Python HESH 3,4463,02813722.102B**19.5456.424%B*2.081%B+62.7B+8.7C++21648.3h2.7B++4.8B*
NS-7 PDW 2,5982,5732,0441.259B+1.3026.686%B15.857%C21.5CN/A74119.5h13.3B+49.8B+
Shuriken 2,5832,5541,3901.837B+0.7225.336%D17.502%C+21.6D--N/A65118h13.6C+53.8C+
L100 Python AP 4,0992,5312858.881B++6.3261.721%B++3.24%B26.7C16.5C23494.9h5.6C*9B+
Cycler TRV 2,5682,5171,1962.105B*0.4527.877%B**30.115%A+33.8C++N/A10174.4h11.7B++41.9B++
TRAC-5 Burst 2,4602,4161,3011.857C++0.7024.183%C25.993%B16.4D-N/A51147.2h12.6C++52.2C++
The Kraken 3,5172,3551,1312.082B0.4862.035%C++1.656%C+33.8C-16.7C+22569.7h4.5C7.2C+
Claymore 2,2662,26617712.802B**10.2450.8%A*N/A170.4B+N/A52513.3h1.2C++2.4B**
NS-44 Commissioner 2,2282,2071,3121.682B++0.8840.169%B+33.077%A+27.7CN/A8179.8h3.1B*7.7B++
M3 Pounder HEG 2,4622,1776583.309B**0.7541.498%C++2.986%C+20.2C++2.6D91107.8h10.7B**25.8B*
NSX Naginata 2,1512,1247003.034A++0.4822.549%C++34.793%B*33.6CN/A10363.3h10.4B+46.3B+
M3 Pounder HEG 2,3042,0327482.717B*0.1642.119%B+3.642%B+17.9C++2.4D83113.4h12.5B++29.7B++
M18 Rotary 3,1812,0205633.588B*1.0334.629%B+N/A20.8B+11.9C**17297.2h97.1B+280.3B++
SMG-46 Armistice 2,0242,0181,4221.419B1.1426.267%C++16.155%C+21.9CN/A7192.3h12.8B+48.8B+
MANA Anti-Vehicle Turret 3,6801,9547972.452B+0.1152.145%C+3.019%C43.6B+38.5B++55144.8h7.1B+13.7B++
LC3 Jaguar 1,9411,9062,3200.822C1.7419.581%D-15.268%D-8.5D-N/A31224.3h15.5C-79D
M14 Banshee 2,0541,8874184.514C+1.9629.667%C+N/A38.7C+3.4C+12548.7h28.2C+95C+
Tank Mine 3,1051,83715112.166S9.6137.78%C**N/A128.5B+88.7B*155514.3h1.7B+4.6B**
TS4 Haymaker 1,8441,8361,7011.079C+1.4845.275%C**7.081%F20.6DN/A5989h3.9B+8.7B+
NS Baron G5 1,8601,8311,0181.799B*0.7639.168%C-14.473%C+20.5DN/A6489.5h4.3B+11C+
NSX Tengu 1,8441,8177122.552A+0.0141.752%B*20.308%C+40.3C++N/A9445.1h10.4B++24.9B++
NS-30 Vandal 1,8251,8155953.05B++0.4929.046%D23.636%C28.2C-N/A7964.3h5.6C*19.1C+
LB00 Python AP 2,6921,81217610.295C+7.7464.475%B+N/A45C21.8C+30340.3h4.8C+7.5C**
T9A "Butcher" 1,8211,8056762.67B+0.1122.243%C--25.374%C33.4DN/A9454.1h11.2C++50.4C+
Havoc 1,8061,7928922.009B+0.5546.812%D--11.551%D35.1DN/A10551h3.4B**7.3C**
C75 Viper 1,9671,73910117.218M14.6634.424%C-1.15%C49B**6.4C21335.5h6.2B**18.1B**
NSX Tomoe 1,7291,7195493.131B**0.5730.044%C*42.176%B+30.8CN/A9755.8h12.5B+41.6B+
MRC3 Mercy 1,7301,7097432.3C++0.2617.107%C++21.299%C++24.6CN/A8269.5h17.8B+103.8B+
MRC3 Mercy 1,7291,7027192.367C++0.1917.784%C*20.447%C+25.1CN/A8167.7h17.8B+100.2B+
MKV Suppressed 1,6301,6228671.871B**0.6924.331%C20.345%C++20.8C--N/A8677.8h12.3B+50.5C**
Hellfire Rocket Pods 1,8831,62014211.408B+8.8553.053%B+N/A91.5C*14.9C++45617.7h19.2C*36.2B+
M40 Fury 1,7521,4455028.9B++26.3445.649%C1.453%C++138.9A29.5A45810.4h9.9B+21.7B+
Frag Grenade 1,4051,40011400N/A1,397.4449.354%B+N/A875A++3.1D-33001.6h2.4A4.9B**
P525 Marauder-H 1,4781,3695226.327B**23.7733.986%C1.023%C++150.4B**12A+4449.1h5.9B+17.2B+
NS-15M1 1,3681,3646981.954B+0.6018.905%D24.56%C**25.4C--N/A8653.8h11.4B+60.2C++
T9 CARV 1,3351,3191,0471.26C++1.3018.414%C+24.261%C*20.1C-N/A14465.7h12B+65.2B
M40 Fury 1,5331,2969513.642B*11.0836.695%C++1.389%C63.8B*11.7B+41220.3h10.9B+29.8B+
P2-120 HEAT 1,7231,2661359.378B+6.8241.229%C+4.107%B++30.4B+11C*30841.6h4.8B**11.7B**
C-4 1,7031,2556551.916B0.6426.632%C++N/A56.5D20.2D65722.2h1.5C++5.6C*
L100 Python HEAT 1,5261,2368714.207A+11.6553.453%C*4.045%B**35.8C**8.4D18134.5h3.2B*6B**
NS-11P 1,2401,2225412.259B**0.3021.781%C23.568%B+25.9C+N/A8047.2h12.9B+59.3C**
SMG-46G Armistice 1,2261,2156121.985B++0.5725.199%C16.379%C+20DN/A8060.9h14.2C+56.3C+
C-4 ARX 1,7661,2083723.247B++0.6920.617%FN/A91.5C-42.3B+74013.2h1.3C+6.3D--
M6 Onslaught 1,2291,2033433.507B++0.9520.826%B++15.461%D-15.2D*N/A5378.9h21C-100.7B
NS Decimator 1,4251,1946711.779B*0.7855.19%D5.109%A*33.2C+6.4D*24536h2.9A5.2B**
P2-120 HESH 1,3021,1913435.029A++32.4753.148%A1.092%C++69.2B*6.5C-37417.2h3.5B**6.5B**
MG-H1 Watchman 1,2031,1885112.325B+0.2324.651%B27.441%C++34.8CN/A9134.1h13.4B+54.2B+
NSX-P Naginata 1,2131,1874732.51B*0.0524.714%B39.09%A35.6CN/A10033.3h10.3B++41.9B+
MANA Anti-Personnel Turret 1,1901,1825372.201N/A0.3617.151%UN/A11820U80U23839800.1h19.7T*115.1T*
NSX-P Tanto 1,2101,1815412.183A0.3830.653%B**34.632%A23.6C+N/A6550.1h12.5B+40.8B++
TORQ-9 1,2041,1816241.893B+0.6725.148%C++42.845%M27.1CN/A10643.5h12.5B*49.5B+
P525 Marauder 1,2151,1802842.143A++39.5824.506%B+2.288%B+101.7B**3C44111.6h5.2B++21.4B++
FA1 Barrage 1,1821,1757161.641B+0.9240.432%C+9.702%D*13.6D-N/A6086.2h3.9B*9.6B+
SABR-13 1,1981,1755192.264B+0.2927.368%C**39.489%A++32.3C+N/A9436.4h10.9B+39.9B+
The Little Helper 1,1881,1756881.708C**0.8554.212%B+14.128%C33.2C-N/A8735.4h4.5C**8.2B+
TAR 1,1921,1745072.316B++0.2425.492%B+35.605%A*37.3C*N/A10931.5h10.9B*42.6B++
M2 Mutilator 1,1781,1733853.047B**0.4915.271%C++21.057%B+24.4C+N/A8848h14.7B*96.3B+
ML-7 1,5771,1731,0321.137B++1.4258.158%C*5.03%A31.9B*11C+37536.8h3.5A+5.9A+
T32 Bull 1,1731,1696351.841B0.7220.714%D19.846%D21.3DN/A7954.9h10.2B*49.2C**
T7 Mini-Chaingun 1,1741,1667621.53B+1.0315.931%C13.208%C+20.9DN/A9355.9h11.8B*74.2B+
NS-20 Gorgon 1,2251,1653203.641A*1.0823.391%C21.373%B+24.8B++1.3C7546.9h22.1B++94.6B+
NS-44L Blackhand 1,1721,1641955.969M**3.4154.265%A+80.069%M+25.6C+N/A7145.5h2.8B**5.1B**
Blackheart 1,1681,1612594.483M**1.9258.952%B**41.085%B++19.3CN/A4260.1h2.6B4.3B+
The Slasher 1,1681,16012,0760.096B*2.4657.409%A++1.897%D--1CN/A31135h1.5B**2.5C++
PDW-16 Hailstorm 1,1681,1606751.719B*0.8423.635%C+14.224%C21.2CN/A7854.6h12.2B++51.8B+
M2 Mutilator 1,1651,1603863.005B*0.4514.983%C++18.19%C+24.2C+N/A9548h15.1B++100.7B+
Chainblade 1,2461,16030,7860.038B+2.5246.291%A+8.793%C**0.5C+N/A22531.3h2.3B+5B++
DMR-99 1,1711,1593693.141B+0.5828.553%D*31.234%C*26.5D--N/A6043.7h6.6C*23C
HSR-1 1,1641,1594822.405C**0.1529.137%D-22.778%D22.6D-N/A6351.3h5.3C**18.2C+
AS16 NightHawk 1,1631,1594892.37B**0.1938.824%C+10.785%D--32.2C+N/A13036h3.5B*9B+
NSX Tanto 1,1791,1593753.091A*0.5327.648%C**35.548%A+35.1C++N/A8333h12.3B44.7C**
AMR-66 1,1631,1596881.685B*0.8722.358%D20.362%D14.4C-N/A5480.3h7B*31.4B
TMG-50 1,1841,1571,5250.759C-1.8016.629%D-18.237%D-12.1D--N/A4495.5h13.3C79.9C
TRAC-5 S 1,1811,1561,0811.069C*1.4921.827%C+14.619%C15CN/A6577.3h9.8B++45B+
SOAS-20 1,1621,1564342.664B**0.1124.234%D18.858%C24DN/A8448.2h11.8C*48.7C+
M6 Onslaught 1,1851,1533433.362B++0.8020.396%B++18.474%C14.6D*N/A5079.1h22.3D-109.2C*
TX1 Repeater 1,1651,1535742.009A+0.5531.816%A22.463%C*22CN/A6952.3h10.9B++34.4B*
TX1-FB Repeater 1,1601,1534662.474B**0.0835.654%B**24.371%C++16.1D--N/A4171.7h10.8C**30.3B++
TRAC-5 1,1651,1511,7470.659C+1.9018.478%D12.945%D*8.9DN/A58129.2h15.2C++82.5C+
TAS-16 Blackjack 1,1691,1516771.7B+0.8660.621%C++10.686%D-20.9DN/A7555.2h2.1B++3.5B+
NS-357 Underboss 1,1681,1501,0591.086C++1.4729.613%D-20.087%C+14.2D-N/A4481h3.8B+12.8C+
T4 AMP 1,1601,1508111.418B+1.1436.489%A+21.13%C**11.3D-N/A31101.8h15.3C+42B+
Skyguard 1,8161,1421497.664A*5.1129.931%C++1.664%C18.6B++11B+19361.5h95.6B++319.3B++
NS-20 Gorgon 1,1921,1333203.541A++0.9823.838%C24.095%B**24.2B++1.3C7446.9h23B*96.6B+
MAX Punch 1,2371,1293,0990.364A*2.1958.24%B**N/A2.2BN/A7525h1.9C++3.3B
M12 Kobalt-F 1,1691,1102724.081B**1.5222.857%C++19.73%A++47.6B*2.5A12523.3h12B+52.4B+
M40 Fury-F 1,3131,0812963.652A+1.0948.122%C+N/A43.1B**9.2B++17225.1h8.5B+17.7B+
S12 Renegade 1,1561,0764332.485C+0.0746.269%B+8.457%B*31D2.3B8134.7h4.2D9.1C+
M12 Kobalt 1,1421,0643530.4B**27.8419.208%B21.147%B+63.7C+4.7B++20416.7h18.6C++97B
M40 Fury 1,2681,0559111.593B+9.0336.265%C+N/A64.7B+13.1B42416.3h11.1B+30.6B+
Orbital Strike Uplink 1,5611,03711037N/A1,034.441233.07%UN/A1481.4U748.6U92470.7h1.5T*0.1T*
M9 SKEP Launcher 1,2169953143.169S0.6160.038%D--5.93%A**38.1B**8.5C21026.1h2.9A*4.8A++
ASP-30 Grounder 1,2109413822.463M++0.1058.682%D8.289%M+22.2B+6.4C-17742.3h3.7A*6.3A++
NSX Masamune 1,1999244671.979A+0.5853.508%C--3.463%A31.3C++9.3C13129.5h7.1B++13.2B++
E540 Halberd-H 1,3828895815.328B**12.7763.596%B*1.575%C+52.6B+29.2B++37316.9h5.8C*9.1B+
M18 Needler 1,6008665951.455C+1.1032.854%C++1.039%D6.7D5.7D134129.8h169.3C+515.3C++
T2 Striker 1,9858478121.043A1.5254.509%C**N/A9.3C12.5C++20391.2h23.8A43.6B**
Spear Anti-Vehicle Phalanx Turret 1,1188041286.281C+3.7241.68%C5.721%B*30C--11.7D--26926.8h6.3B++15.1B++
MG-C1 Kindred 5845693431.659C**0.9028.558%B+26.714%B+32.7CN/A8817.4h10.6B37.1B+
TSAR-42 5745621773.175C+0.6241.243%B+71.174%C**27.4C-N/A10420.5h2.1B+5.2B+
NS-10 Burster 9615412272.383A+0.1825.745%D7.579%B*4.9C+3.8C++80110.3h146.9B+570.6C++
NS-10 Burster 9445382272.37A++0.1925.456%C-7.807%B+4.9C+3.7C*79110.3h148.7C++584.3C+
MR1 Fracture 7924913321.479B**1.0836.385%C+2.648%D8.4C+5.1C+8758.6h37.9B++104.1B+
MR1 Fracture 7314623321.392B**1.1736.686%C+4.113%C++7.9C+4.6C+7658.6h39.5B++107.8B+
E540 Halberd 709446587.69C*5.1346.707%B++2.242%D23.5C13.8C++54919h5.3B+11.4B++
M20 Basilisk 602434855.106B++2.5540.099%C++7.604%B++21.3C+8.2C++20920.4h80.2B+200B+
NS-11C 3653621282.828A*0.2725.687%B26.243%A19.2CN/A8818.9h12.1B+47B+
M18 Locust 556353804.413B**1.8534.392%BN/A27.6B+15.9C*23312.8h103C*299.5B+
M60-A Bulldog 3733401228.333C++25.7751.987%B+1.765%C--47.2B+4.6C*2457.2h5B++9.7B++
M20 Basilisk 4503211422.929A++20.3758.687%B++3.427%C--68.3B**27.4B+5454.7h96.5B+164.4B+
Rocklet Rifle 6113121432.182A**0.3858.082%B+N/A32.5B31.1B+4679.6h35.3C*60.8B+
Hornet Missiles 5043062711.333B*8.7758.588%C+N/A71.2C*46B7864.3h9B+15.3B+
G20 Vulcan-H 475299714.211C++1.6546.6%C+6.02%A*38.8C22.9C6177.7h86.1B+184.7B+
G40-F Ranger 4572932113.952A11.3929.605%DN/A37.1C*20.8C*3367.9h60.4B+204.1B
Anti-Vehicle Grenade 3142851285N/A282.4457.217%B++N/A712.5A+72.5C50720.4h3.5B**6.1B**
TRS-12 Uppercut 2732701461.849B+0.7170.012%B**14.444%C+32.5CN/A1468.3h2.1B*3.1B++
L105 Zephyr 2912591616.188B+13.6340.808%CN/A61.7B+7.6C3254.2h4.6B**11.3B++
LC2 Lynx 2632552421.054C+1.5018.876%D-21.569%C+6.7D--N/A6338h16.4C+86.9C
M60-A Bulldog 2802521913.263C+10.7050.202%C*1.19%D--34.1C+3.8C+1707.4h5.4B+10.8B+
Soldier Soaker 2362351421.655B+0.9037.537%B+13.617%C+37.9CN/A1146.2h6C++15.9B+
M12 Kobalt 2422311219.25C*16.6915.156%C-19.481%C++46.2D2.2C--1535h17.6C++116.2C+
L105 Zephyr PX 2392131217.75C+15.1937.559%D*N/A38.7D*4.7D1905.5h6.4D-17F
G30 Vulcan 310207474.404C++1.8522.626%D2.899%C17C-8.4D23112.2h66.7B*295B+
M20 Basilisk 275197355.629B**3.0737.131%C+4.061%D16.4C--6.5D17512h75.6B+203.7B+
G40-F Ranger 308196728S25.4433.371%C*N/A23.6B+13.5C*2388.3h99.4B++297.8B++
Aspis Anti-Aircraft Phalanx Turret 384191672.851C0.2920.601%D-1.571%C6.6D-6.7D--16228.9h140B679.7C+
M77-B 191190892.135C++0.4237.02%C+82.632%B*9D*N/A4621.2h2.6C+7C++
NS Annihilator 3611811201.508A*1.0577.232%D-N/A9.2C9.2C*21519.6h9.6B*12.4B+
NS-61 Emissary 1751751641.067B+1.4925.89%C29.143%A*31.8C**N/A935.5h10.9B+42.2B+
Xiphos Anti-Personnel Phalanx Tower 1641601160A*157.4463.233%M*N/A533.3A13.3B*16790.3h12.4C**19.6B+
The President 145144951.516C+1.0425.909%D*23.611%C+43.6C--N/A1203.3h9B*34.6C*
G30 Walker 238135187.5B*4.9427.991%C2.963%D14.7C11.2C++2059.2h195.7C*699.2C*
TX2 Emperor 111110532.075B**0.4834.274%B*28.182%B**31.4C++N/A1063.5h7.6B++22.2B+
Spear Anti-Vehicle Phalanx Tower 160102251A48.4478.049%MN/A145.7M**82.9M++10860.7h3.8B**4.8A+
Tomcat A2AM Pods 186100195.263C*2.7080.047%C+N/A23.8D20.5D4714.2h10.3D12.9D
Fatestealer 9494661.424U1.1339.223%C**22.34%C+26.1C+N/A613.6h2.4C+6B+
M60-A Bulldog 10792165.75C+3.1931.938%D2.174%B++25.6C--4.2C-1923.6h4.7B*14.8B
CAS 14-E 11092165.75C-3.1941.545%B**1.087%D48.4C--9.5B*2211.9h44.3D-106.6C+
M1 Heavy Cycler 90891150.774C1.7810.768%D-14.607%D11.6D-N/A1607.7h18.5C++172C
C150 Dalton 15988273.259C--0.7039.449%C+N/A19.1D-15.4D4474.6h5.2C13.2C+
T1A Unity 8684571.474C*1.0827.362%B+32.143%B*40C+1B+1662.1h14D-51C+
M60-G Bulldog 9982126.833B+4.2730.789%CN/A19.1D4D1614.3h5.8B++18.9B+
MR11 Gatekeeper 15481117.364B++4.8144.248%B+N/A24.5C*22.1B++3643.3h49.7C++112.4B+
T1B Cycler 7675431.744C+0.8126.893%C++30.667%B+32.6C-N/A1502.3h12.5C++46.7C**
G30 Walker 15071223.227C+0.6721.786%C-N/A16.9C+18.8B+3634.2h196.5C++902.2C+
G40-F Ranger 8354413.5A+10.9422.151%D--N/A41.5C++22.3C+3861.3h48.2B++217.6B+
Hoplon Anti-Aircraft Phalanx Tower 8250150M**47.4423.709%C-N/A250A++160B**14500.2h11.7B+49.2B+
T16 Rhino 5050371.351C*1.2116.509%D-16%D--11.9D--N/A3224.2h12.9C*78.1C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon703,8986h
Anti-Vehicle MANA Turret921,32010.2h
Nano-Armor Kit2,0273,694,571299.1h
Skywall Shield Emitter01760.6h
Structure Shield Module2930.3h
Cortium Silo02840.9h
Repair Module23691.2h
Turret AI Module24411.7h
Nanite Revive Grenade01,6530.5h
Nanite Healing Grenade02130.1h
Medical Applicator566279,09723.6h
Spitfire Auto-Turret101,4911.6h
Restoration Kit512,1002h
Motion Spotter12033,10518.8h
Hoplon Anti-Aircraft Phalanx Tower11720.7h
Xiphos Anti-Personnel Tower11940.7h
Rampart Wall32341.8h
Spear Anti-Vehicle Tower11630.7h
Welding Device04,5900.8h
Shield Recharging Field141,5850.8h
Recon Detection Device495,99310.2h
Medical Kit44610,31917.9h
Ammunition Package1094,1265.4h
Anti-Infantry MANA Turret1361,3768.7h
The Flail11730.9h
Pain Spire01950.7h
Flail Targeting Dart452,68431h
Nano-Repair Grenade09440.3h
Router31460.4h
Snowman Soldier31140.1h
WLT-Howler Mining Laser27264,11045.3h
Orbital Strike Target Designator7241519.4h
Alarm Module01450.3h
Vehicle Gate01521.4h
Pillbox31150.6h
Elysium Spawn Tube32610.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.30s
Server spent 2.67s on queries, 2.37s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.