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Field Marshal Extregar[SOLx] Extregar
TR BR 205

KDR: 2.56

Score: 115m

Last Seen: Mar 24th, 2019 10:05 AM
- OFFLINE - 274.7 hour(s)

Prestige 1, Battle Rank 100 (205 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R P2-120 AP HC1 Cougar MG-S1 Jackal T1 Cycler L100 Python HESH NS-7 PDW Shuriken
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $724,329 MLG Score: 579
Fun Score: N/A
Cheeseburgers Flipped: 4268TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.567%26.124%6424698978,5671.969840.587

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.226%0.676B+0.828B++-0.99D--HEAD ++ (~13.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.401B110.23C++33.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.287%0.54%369410316,110198923473.07189260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.257%-0.328C--0.975D---0.248

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
199-0.234C68.2-0.287C130.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.306%2.638%7488102719,9423481103765.72881192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.595%-0.352C-0.023C+0.933

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.243C++10.90.129C++18.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.059%4.329%3871710189,587269327083.55997354%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.83%-0.474D-0.017C+0.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.10.418B21.50.458B+47.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.929%74.168%387210337513116130.240937

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.499%0.737B++0.461B+-0.278

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.429B2.30.291C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.878%9.984%387610297,3523542532.07566

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.062%0.286C*-0.907D--0.357

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.429B3.40.304C*4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
115m245.1%304 (18.2k)240 (14.4k)2.5567191,31074,8272.91422205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10351149519.281%14.947%28806:2586

6% Combat Medic34% Engineer22% Heavy Assault19% Infiltrator11% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 9th, 2013 11:16 AMJan 10th, 2014 11:40 PMMar 24th, 2019 4:05 PM (29d) (PST)Mar 24th, 2019 1:19 PM (29d) (PST)Mar 24th, 2019 6:05 AM (29d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5351224130.4000.1560.0601.1410.065579

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,0987,34324,755249468414,416

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7975.3h/332.3d 26,752 28,595 62,166 545.8k 9,319 26,716 31,337 256m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:9,713
Deaths:4,167
KDR:2.331
Accuracy:22.369% C+
HSR:25.080% C++
NSX Naginata
B**
Kills:2,124
Deaths:700
KDR:3.034
Accuracy:22.549% C++
HSR:34.793% B**
T9A "Butcher"
C
Kills:1,805
Deaths:676
KDR:2.670
Accuracy:22.243% C--
HSR:25.374% C
NS-15M1
C**
Kills:1,364
Deaths:698
KDR:1.954
Accuracy:18.905% D
HSR:24.560% C**
T9 CARV
C*
Kills:1,319
Deaths:1,047
KDR:1.260
Accuracy:18.414% C+
HSR:24.261% C*
MG-H1 Watchman
C**
Kills:1,188
Deaths:511
KDR:2.325
Accuracy:24.651% C**
HSR:27.441% C++
NSX-P Naginata
A
Kills:1,186
Deaths:472
KDR:2.513
Accuracy:24.727% B
HSR:39.123% A
T32 Bull
D
Kills:1,169
Deaths:635
KDR:1.841
Accuracy:20.714% D
HSR:19.846% D
T7 Mini-Chaingun
C+
Kills:1,166
Deaths:762
KDR:1.530
Accuracy:15.931% C
HSR:13.208% C+
TMG-50
D-
Kills:1,157
Deaths:1,525
KDR:0.759
Accuracy:16.629% D-
HSR:18.237% D-
T16 Rhino
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:16.509% N/A
HSR:16% N/A
Kills:22,241
Deaths (as Heavy Assault):11,230
Deaths (to Heavy Assaults):22,285
KDR:1.9805
Kill Difference:11,011
Playtime:1,745.365 hours
Usage:22%
Score:23.131m
Score/min:221
Accuracy (listed only):20.331%
HSR (listed only):24.357%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:6,493
Deaths:3,679
KDR:1.765
Accuracy:26.211% B
HSR:27.122% B*
TRAC-5 Burst
B+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B+
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% D**
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D--
HSR:11.571% D
NSX-P Tanto
A
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% B*
HSR:34.632% A
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
DMR-99
C**
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:28.553% D*
HSR:31.234% C**
AMR-66
D
Kills:1,159
Deaths:688
KDR:1.685
Accuracy:22.358% D
HSR:20.362% D
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D--
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B
HSR:26.243% A
LC2 Lynx
C+
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C+
TRS-12 Uppercut
B**
Kills:242
Deaths:133
KDR:1.820
Accuracy:69.323% B**
HSR:14.463% C+
MG-C1 Kindred
A+
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.315% A
HSR:35.714% A+
Kills:28,811
Deaths (as Engineer):18,801
Deaths (to Engineers):15,075
KDR:1.53242
Kill Difference:10,010
Playtime:2,725.193 hours
Usage:34%
Score:46.866m
Score/min:287
Accuracy (listed only):34.651%
HSR (listed only):19.707%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:6,493
Deaths:3,679
KDR:1.765
Accuracy:26.211% B
HSR:27.122% B*
MG-S1 Jackal
B**
Kills:5,022
Deaths:2,335
KDR:2.151
Accuracy:30.921% B*
HSR:27.479% B**
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
TRAC-5 Burst
B+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% C
HSR:25.993% B+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
LC3 Jaguar
D-
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D-
HSR:15.268% D-
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% D**
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
NSX Tengu
B++
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B++
HSR:20.308% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D--
HSR:11.571% D
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C-
HSR:16.379% C+
NSX-P Tanto
A
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% B*
HSR:34.632% A
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
NSX Tanto
A+
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C**
HSR:35.548% A+
TRAC-5 S
C+
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% C+
HSR:14.619% C
TRAC-5
D
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D
HSR:12.945% D--
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
NS-11C
A
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% B
HSR:26.243% A
LC2 Lynx
C+
Kills:255
Deaths:242
KDR:1.054
Accuracy:18.876% D-
HSR:21.569% C+
TRS-12 Uppercut
B**
Kills:242
Deaths:133
KDR:1.820
Accuracy:69.323% B**
HSR:14.463% C+
MG-C1 Kindred
A+
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.315% A
HSR:35.714% A+
Kills:44,474
Deaths (as Light Assault):27,801
Deaths (to Light Assaults):14,032
KDR:1.59973
Kill Difference:16,673
Playtime:910.363 hours
Usage:11%
Score:10.416m
Score/min:191
Accuracy (listed only):33.317%
HSR (listed only):18.877%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B**
Kills:5,022
Deaths:2,335
KDR:2.151
Accuracy:30.921% B*
HSR:27.479% B**
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
NS-44 Commissioner
A+
Kills:2,159
Deaths:1,267
KDR:1.704
Accuracy:40.168% B+
HSR:33.164% A+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
NSX Tengu
B++
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B++
HSR:20.308% C+
NS-30 Vandal
C
Kills:1,815
Deaths:595
KDR:3.050
Accuracy:29.046% D
HSR:23.636% C
NSX Tomoe
B+
Kills:1,719
Deaths:549
KDR:3.131
Accuracy:30.044% C*
HSR:42.176% B+
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C-
HSR:16.379% C+
NS-44L Blackhand
M+
Kills:1,164
Deaths:195
KDR:5.969
Accuracy:54.265% A+
HSR:80.069% M+
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
HSR-1
D
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.137% D-
HSR:22.778% D
SOAS-20
C
Kills:1,156
Deaths:434
KDR:2.664
Accuracy:24.234% D
HSR:18.858% C
TX1-FB Repeater
B**
Kills:1,153
Deaths:466
KDR:2.474
Accuracy:35.654% B**
HSR:24.371% C++
TX1 Repeater
A
Kills:1,153
Deaths:574
KDR:2.009
Accuracy:31.816% A
HSR:22.463% C*
NS-357 Underboss
C+
Kills:1,150
Deaths:1,059
KDR:1.086
Accuracy:29.613% D-
HSR:20.087% C+
T4 AMP
A+
Kills:1,150
Deaths:811
KDR:1.418
Accuracy:36.489% A+
HSR:21.130% C**
TSAR-42
B+
Kills:561
Deaths:177
KDR:3.169
Accuracy:41.260% B+
HSR:71.301% C**
M77-B
B*
Kills:190
Deaths:89
KDR:2.135
Accuracy:37.020% C+
HSR:82.632% B*
NS-61 Emissary
A*
Kills:175
Deaths:164
KDR:1.067
Accuracy:25.890% C
HSR:29.143% A*
The President
C+
Kills:144
Deaths:95
KDR:1.516
Accuracy:25.909% D*
HSR:23.611% C+
TX2 Emperor
B**
Kills:110
Deaths:53
KDR:2.075
Accuracy:34.274% B*
HSR:28.182% B**
Soldier Soaker
C+
Kills:106
Deaths:66
KDR:1.606
Accuracy:34.033% C+
HSR:14.151% C+
Kills:33,045
Deaths (as Infiltrator):17,133
Deaths (to Infiltrators):10,032
KDR:1.92873
Kill Difference:15,912
Playtime:1,540.765 hours
Usage:19%
Score:18.240m
Score/min:197
Accuracy (listed only):31.791%
HSR (listed only):29.417%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B**
Kills:5,022
Deaths:2,335
KDR:2.151
Accuracy:30.921% B*
HSR:27.479% B**
T1 Cycler
B+
Kills:3,778
Deaths:2,379
KDR:1.588
Accuracy:22.877% C++
HSR:24.881% B+
NS-7 PDW
B+
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% B+
HSR:15.857% C
Shuriken
C+
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D
HSR:17.502% C+
Cycler TRV
A+
Kills:2,427
Deaths:1,145
KDR:2.120
Accuracy:27.985% B**
HSR:30.284% A+
SMG-46 Armistice
C++
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C++
HSR:16.155% C+
TS4 Haymaker
C**
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C**
HSR:7.081% D**
NS Baron G5
C+
Kills:1,831
Deaths:1,018
KDR:1.799
Accuracy:39.168% C-
HSR:14.473% C+
NSX Tengu
B++
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% B++
HSR:20.308% C+
Havoc
D
Kills:1,789
Deaths:890
KDR:2.010
Accuracy:46.796% D--
HSR:11.571% D
MKV Suppressed
C++
Kills:1,622
Deaths:867
KDR:1.871
Accuracy:24.331% C
HSR:20.345% C++
NS-11P
B++
Kills:1,222
Deaths:541
KDR:2.259
Accuracy:21.781% C
HSR:23.568% B++
SMG-46G Armistice
C+
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% C-
HSR:16.379% C+
TORQ-9
M
Kills:1,181
Deaths:624
KDR:1.893
Accuracy:25.148% C++
HSR:42.845% M
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C
SABR-13
A++
Kills:1,175
Deaths:519
KDR:2.264
Accuracy:27.368% C*
HSR:39.489% A++
FA1 Barrage
C+
Kills:1,175
Deaths:716
KDR:1.641
Accuracy:40.432% C+
HSR:9.702% D*
TAR
A++
Kills:1,174
Deaths:507
KDR:2.316
Accuracy:25.492% B+
HSR:35.605% A++
PDW-16 Hailstorm
C+
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% C+
HSR:14.224% C
AS16 NightHawk
C+
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:38.824% C+
HSR:10.785% D-
TAS-16 Blackjack
C++
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C++
HSR:10.686% D-
TRS-12 Uppercut
B**
Kills:242
Deaths:133
KDR:1.820
Accuracy:69.323% B**
HSR:14.463% C+
T1A Unity
B**
Kills:84
Deaths:57
KDR:1.474
Accuracy:27.362% B+
HSR:32.143% B**
T1B Cycler
B+
Kills:75
Deaths:43
KDR:1.744
Accuracy:26.893% C*
HSR:30.667% B+
Kills:39,455
Deaths (as Combat Medic):22,184
Deaths (to Combat Medics):7,102
KDR:1.77853
Kill Difference:17,271
Playtime:486.589 hours
Usage:6%
Score:7.449m
Score/min:255
Accuracy (listed only):34.320%
HSR (listed only):20.859%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,177
Deaths:658
KDR:3.309
Accuracy:41.498% C++
HSR:2.986% C+
M3 Pounder HEG
B+
Kills:2,032
Deaths:748
KDR:2.717
Accuracy:42.119% B+
HSR:3.642% B
MRC3 Mercy
C++
Kills:1,695
Deaths:737
KDR:2.300
Accuracy:17.095% C++
HSR:21.416% C++
MRC3 Mercy
C*
Kills:1,689
Deaths:713
KDR:2.369
Accuracy:17.784% C*
HSR:20.486% C+
M6 Onslaught
B++
Kills:1,203
Deaths:343
KDR:3.507
Accuracy:20.826% B++
HSR:15.461% D-
M2 Mutilator
B+
Kills:1,173
Deaths:385
KDR:3.047
Accuracy:15.271% C++
HSR:21.057% B+
NS-20 Gorgon
B
Kills:1,165
Deaths:320
KDR:3.641
Accuracy:23.391% C
HSR:21.373% B
M2 Mutilator
C++
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:14.983% C++
HSR:18.190% C+
M6 Onslaught
B++
Kills:1,153
Deaths:343
KDR:3.362
Accuracy:20.396% B++
HSR:18.474% C
NS-20 Gorgon
B**
Kills:1,133
Deaths:320
KDR:3.541
Accuracy:23.838% C+
HSR:24.095% B**
NS-10 Burster
B*
Kills:541
Deaths:227
KDR:2.383
Accuracy:25.740% C--
HSR:7.579% B*
NS-10 Burster
B+
Kills:536
Deaths:227
KDR:2.361
Accuracy:25.451% C
HSR:7.836% B+
MR1 Fracture
C+
Kills:490
Deaths:331
KDR:1.480
Accuracy:36.288% C+
HSR:2.653% C--
MR1 Fracture
C++
Kills:461
Deaths:331
KDR:1.393
Accuracy:36.601% C+
HSR:4.121% C++
M1 Heavy Cycler
D
Kills:89
Deaths:115
KDR:0.774
Accuracy:10.768% D
HSR:14.607% D
Kills:16,697
Deaths (as MAX Suit):3,092
Deaths (to MAX Suits):4,482
KDR:5.40006
Kill Difference:13,605
Playtime:534.476 hours
Usage:7%
Score:8.871m
Score/min:277
Accuracy (listed only):24.803%
HSR (listed only):13.598%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B+
Kills:1,931
V. Kills:1,113 173%
Deaths:539
KDR:3.583
Accuracy:34.910% B+
KPH:20.600 B+
VKPH:11.900 C*
M14 Banshee
C+
Kills:1,755
V. Kills:157 N/A
Deaths:395
KDR:4.443
Accuracy:29.787% C+
KPH:37.500 C
VKPH:3.400 C+
Hellfire Rocket Pods
B+
Kills:1,558
V. Kills:255 N/A
Deaths:138
KDR:11.290
Accuracy:53.121% B+
KPH:91.300 C*
VKPH:15 C++
M18 Needler
D
Kills:866
V. Kills:734 118%
Deaths:595
KDR:1.455
Accuracy:32.854% C++
KPH:6.700 D
VKPH:5.700 D
Hornet Missiles
C**
Kills:301
V. Kills:194 154%
Deaths:26
KDR:11.577
Accuracy:58.421% C
KPH:71.600 C++
VKPH:46.200 C**
M18 Locust
B+
Kills:221
V. Kills:128 171%
Deaths:54
KDR:4.093
Accuracy:31.426% C+
KPH:27.800 B+
VKPH:16.100 C*
Tomcat A2AM Pods
D
Kills:86
V. Kills:80 106%
Deaths:19
KDR:4.526
Accuracy:83.672% B+
KPH:22.400 D
VKPH:20.900 D
Kills:6,718 (4,773 + 0)
Deaths:1,766
KDR:3.804
VKDR:1.507
Vehicle Kills:2,661
Kill Difference:4,952
Playtime:303.120 hours
Usage:4%
Score:3.260m
Score/min:179
Piloting Accuracy:31.426%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:259
V. Kills:32 N/A
Deaths:16
KDR:16.188
Accuracy:40.808% C
KPH:61.100 B+
VKPH:7.600 C
L105 Zephyr PX
D
Kills:213
V. Kills:26 N/A
Deaths:12
KDR:17.750
Accuracy:37.559% D*
KPH:38.400 D*
VKPH:4.700 D
C150 Dalton
D
Kills:86
V. Kills:70 121%
Deaths:27
KDR:3.185
Accuracy:39.565% C+
KPH:18.800 D-
VKPH:15.300 D
Kills:558 (0 + 558)
Deaths:55
KDR:10.145
VKDR:2.327
Vehicle Kills:128
Kill Difference:503
Playtime:14.350 hours
Usage:0%
Score:0.266m
Score/min:309
Piloting Accuracy:N/A%
Gunner Accuracy:39.565%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:2,944
V. Kills:399 N/A
Deaths:131
KDR:22.473
Accuracy:56.188% B*
KPH:62.300 B+
VKPH:8.400 C++
L100 Python AP
C
Kills:2,531
V. Kills:1,568 161%
Deaths:285
KDR:8.881
Accuracy:61.721% B++
KPH:26.700 C
VKPH:16.500 C
C75 Viper
B**
Kills:1,739
V. Kills:228 N/A
Deaths:101
KDR:17.218
Accuracy:34.424% C-
KPH:48.900 B**
VKPH:6.400 C
LB00 Python AP
C+
Kills:1,364
V. Kills:660 206%
Deaths:141
KDR:9.674
Accuracy:64.922% B+
KPH:42.500 C--
VKPH:20.600 C+
L100 Python HEAT
C**
Kills:1,236
V. Kills:290 425%
Deaths:87
KDR:14.207
Accuracy:53.453% C*
KPH:35.800 C**
VKPH:8.400 D
Skyguard
B++
Kills:1,140
V. Kills:673 169%
Deaths:146
KDR:7.808
Accuracy:29.912% C++
KPH:18.600 B++
VKPH:11 B+
Kills:10,954 (10,954 + 0)
Deaths:891
KDR:12.294
VKDR:4.285
Vehicle Kills:3,818
Kill Difference:10,063
Playtime:305.664 hours
Usage:4%
Score:4.072m
Score/min:222
Driving Accuracy:29.912%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:7,895
V. Kills:6,650 119%
Deaths:746
KDR:10.583
Accuracy:50.970% B+
KPH:28.900 C+
VKPH:24.300 B**
P2-120 HEAT
B+
Kills:1,266
V. Kills:457 276%
Deaths:135
KDR:9.378
Accuracy:41.229% C+
KPH:30.500 B+
VKPH:11 C*
P2-120 HESH
A
Kills:1,191
V. Kills:111 N/A
Deaths:34
KDR:35.029
Accuracy:53.148% A
KPH:69.400 B*
VKPH:6.500 C--
P525 Marauder
B**
Kills:1,180
V. Kills:35 N/A
Deaths:28
KDR:42.143
Accuracy:24.506% B+
KPH:102 B**
VKPH:3 C
E540 Halberd
C*
Kills:438
V. Kills:258 169%
Deaths:58
KDR:7.552
Accuracy:46.912% B++
KPH:23.100 C
VKPH:13.600 C*
G30 Vulcan
C-
Kills:207
V. Kills:103 199%
Deaths:47
KDR:4.404
Accuracy:22.626% D
KPH:16.900 C-
VKPH:8.400 D
MR11 Gatekeeper
B**
Kills:81
V. Kills:73 109%
Deaths:11
KDR:7.364
Accuracy:44.248% B++
KPH:24.400 B+
VKPH:22 B**
G30 Walker
B++
Kills:71
V. Kills:79 89%
Deaths:22
KDR:3.227
Accuracy:21.786% C--
KPH:17.100 C+
VKPH:19 B++
G40-F Ranger
C+
Kills:54
V. Kills:29 180%
Deaths:4
KDR:13.500
Accuracy:22.151% D--
KPH:41.300 C+
VKPH:22.200 C+
Kills:12,383 (10,352 + 2,031)
Deaths:1,085
KDR:11.413
VKDR:7.184
Vehicle Kills:7,795
Kill Difference:11,298
Playtime:383.605 hours
Usage:5%
Score:8.879m
Score/min:386
Driving Accuracy:53.148%
Gunner Accuracy:22.151%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,369
V. Kills:109 N/A
Deaths:52
KDR:26.327
Accuracy:33.986% C+
KPH:151.200 B**
VKPH:12 A+
E540 Halberd-H
B*
Kills:889
V. Kills:493 180%
Deaths:58
KDR:15.328
Accuracy:63.596% B++
KPH:52.500 B+
VKPH:29.100 B*
G20 Vulcan-H
C+
Kills:299
V. Kills:176 169%
Deaths:70
KDR:4.271
Accuracy:46.604% C+
KPH:39 C+
VKPH:23 C
G40-F Ranger
B
Kills:293
V. Kills:164 178%
Deaths:21
KDR:13.952
Accuracy:29.605% C--
KPH:37.200 B
VKPH:20.800 C**
Kills:2,850 (0 + 2,850)
Deaths:201
KDR:14.179
VKDR:4.687
Vehicle Kills:942
Kill Difference:2,649
Playtime:41.527 hours
Usage:1%
Score:1.058m
Score/min:425
Driving Accuracy:N/A%
Gunner Accuracy:29.605%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,296
V. Kills:237 N/A
Deaths:95
KDR:13.642
Accuracy:36.695% C++
KPH:63.800 B*
VKPH:11.700 B+
M40 Fury
B+
Kills:1,055
V. Kills:213 493%
Deaths:91
KDR:11.593
Accuracy:36.274% C+
KPH:64.900 B+
VKPH:13.100 B+
M12 Kobalt
B++
Kills:1,011
V. Kills:76 N/A
Deaths:34
KDR:29.735
Accuracy:18.798% C**
KPH:62.800 C+
VKPH:4.700 B++
M20 Basilisk
C++
Kills:425
V. Kills:168 251%
Deaths:85
KDR:5
Accuracy:40.037% C++
KPH:21 C+
VKPH:8.300 C++
M12 Kobalt
C--
Kills:231
V. Kills:11 N/A
Deaths:12
KDR:19.250
Accuracy:15.156% C-
KPH:46.400 D
VKPH:2.200 C--
M20 Basilisk
C+
Kills:195
V. Kills:77 250%
Deaths:35
KDR:5.571
Accuracy:37.055% C+
KPH:16.200 C-
VKPH:6.400 D
G40-F Ranger
B+
Kills:174
V. Kills:100 172%
Deaths:6
KDR:29
Accuracy:33.079% C++
KPH:22.400 B+
VKPH:12.900 C++
G30 Walker
C**
Kills:135
V. Kills:103 130%
Deaths:18
KDR:7.500
Accuracy:27.991% C+
KPH:14.800 C+
VKPH:11.300 C**
M60-G Bulldog
C
Kills:82
V. Kills:17 456%
Deaths:12
KDR:6.833
Accuracy:30.789% C
KPH:19 D
VKPH:3.900 D
Kills:4,604 (0 + 4,604)
Deaths:388
KDR:11.866
VKDR:2.582
Vehicle Kills:1,002
Kill Difference:4,216
Playtime:111.124 hours
Usage:1%
Score:1.797m
Score/min:269
Driving Accuracy:N/A%
Gunner Accuracy:30.789%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B**
Kills:1,110
V. Kills:59 N/A
Deaths:272
KDR:4.081
Accuracy:22.857% C++
KPH:47.600 B++
VKPH:2.500 B**
M40 Fury-F
A
Kills:1,080
V. Kills:232 464%
Deaths:295
KDR:3.661
Accuracy:48.143% C+
KPH:43.100 A
VKPH:9.300 B*
S12 Renegade
C**
Kills:1,076
V. Kills:80 N/A
Deaths:433
KDR:2.485
Accuracy:46.269% B+
KPH:31 D
VKPH:2.300 C**
Kills:3,266 (3,266 + 0)
Deaths:1,000
KDR:3.266
VKDR:0.371
Vehicle Kills:371
Kill Difference:2,266
Playtime:83.078 hours
Usage:1%
Score:0.601m
Score/min:121
Driving Accuracy:46.269%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:67
V. Kills:14 447%
Deaths:16
KDR:4.188
Accuracy:35.010% C++
KPH:44.900 D
VKPH:9.400 B*
Kills:67 (0 + 67)
Deaths:16
KDR:4.188
VKDR:0.875
Vehicle Kills:14
Kill Difference:51
Playtime:1.493 hours
Usage:0%
Score:0.021m
Score/min:230
Piloting Accuracy:N/A%
Gunner Accuracy:35.010%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 9,7979,7134,1672.331C*0.2322.369%C+25.08%C++26.7C-N/A82363.8h10.9B+48.8B
P2-120 AP 14,5457,89574610.583B+8.0350.97%B+2.875%C+28.9C+24.3B**393273.4h7.8C+15.4C**
HC1 Cougar 6,6316,4933,6791.765B++0.7926.211%B27.122%B*13.5DN/A39482.4h11.3B+43B+
MG-S1 Jackal 5,1135,0222,3352.151B**0.4130.921%B*27.479%B**35.4C++N/A94141.7h9.3B+30.1B++
T1 Cycler 3,8153,7782,3791.588B+0.9722.877%C++24.881%B+23.4C+N/A76161.4h12B*52.5B+
L100 Python HESH 3,3432,94413122.473B**19.9256.188%B*2.14%B+62.2B+8.4C++21547.3h2.7B++4.8B*
NS-7 PDW 2,5982,5732,0441.259B+1.3026.686%B+15.857%C21.5CN/A74119.5h13.3B+49.8B+
Shuriken 2,5832,5541,3901.837B+0.7225.336%D17.502%C+21.6D--N/A65118h13.6C+53.8C
L100 Python AP 4,0992,5312858.881B**6.3261.721%B++3.24%C**26.7C16.5C23394.9h5.6C**9B+
Cycler TRV 2,4762,4271,1452.12B*0.4427.985%B**30.284%A+33.6C++N/A10072.3h11.7B++41.9B++
TRAC-5 Burst 2,4602,4161,3011.857C++0.7024.183%C25.993%B+16.4DN/A51147.2h12.6C*52.2C++
The Kraken 3,4122,2861,1122.056C**0.5061.904%C+1.706%C+33.4C--16.4C+22268.5h4.5C7.3C+
Claymore 2,2652,26517712.797B*10.2450.83%A*N/A170.3B+N/A52513.3h1.2C++2.4B**
M3 Pounder HEG 2,4622,1776583.309B**0.7541.498%C++2.986%C+20.2C++2.6D91107.8h10.7B**25.8B++
NS-44 Commissioner 2,1782,1591,2671.704B++0.8540.168%B+33.164%A+27.5CN/A8178.6h3.1B*7.7B++
NSX Naginata 2,1512,1247003.034A++0.4822.549%C++34.793%B**33.6CN/A10363.3h10.4B+46.3B+
M3 Pounder HEG 2,3042,0327482.717B*0.1642.119%B+3.642%B17.9C++2.4C--83113.4h12.5B++29.7B+
SMG-46 Armistice 2,0242,0181,4221.419B1.1426.267%C++16.155%C+21.9CN/A7192.3h12.8B+48.8B+
MANA Anti-Vehicle Turret 3,6801,9547972.452B++0.1052.145%C+3.019%C-43.6B+38.5B+55144.8h7.1B+13.7B++
M18 Rotary 3,0441,9315393.583B*1.0334.91%B+N/A20.7B+11.9C*17393.5h98.1B+281.1B+
LC3 Jaguar 1,9411,9062,3200.822C1.7319.581%D-15.268%D-8.5D-N/A31224.3h15.5C-79C--
TS4 Haymaker 1,8441,8361,7011.079C+1.4845.275%C**7.081%D**20.6DN/A5989h3.9B+8.7B+
NS Baron G5 1,8601,8311,0181.799B*0.7639.168%C-14.473%C+20.5DN/A6489.5h4.3B+11C+
NSX Tengu 1,8441,8177122.552A0.0041.752%B++20.308%C+40.3C*N/A9445.1h10.4B++24.9B++
Tank Mine 3,0791,81715112.033S9.4837.488%C**N/A127.1B+88.3B*154914.3h1.7B+4.6B**
NS-30 Vandal 1,8251,8155953.05B*0.4929.046%D23.636%C28.2C-N/A7964.3h5.6C*19.1C+
T9A "Butcher" 1,8211,8056762.67B+0.1122.243%C--25.374%C33.4DN/A9354.1h11.2C++50.4C+
Havoc 1,8031,7898902.01B++0.5546.796%D--11.571%D35.1DN/A10550.9h3.4B**7.3C**
M14 Banshee 1,9121,7553954.443C+1.8929.787%C+N/A37.5C3.4C+12346.8h28.9C+96.9C+
C75 Viper 1,9671,73910117.218A**14.6634.424%C-1.15%C49A6.4C21335.5h6.2B**18.1B**
NSX Tomoe 1,7291,7195493.131B**0.5730.044%C*42.176%B+30.8CN/A9755.8h12.5B+41.6B+
MRC3 Mercy 1,7161,6957372.3C++0.2617.095%C++21.416%C++24.5CN/A8269.1h17.7B+103.8B+
MRC3 Mercy 1,7161,6897132.369C++0.1917.784%C*20.486%C+25.1C+N/A8167.3h17.8B+100.1B+
MKV Suppressed 1,6301,6228671.871B**0.6924.331%C20.345%C++20.8C--N/A8677.8h12.3B+50.5C**
Hellfire Rocket Pods 1,8131,55813811.29B+8.7353.121%B+N/A91.1C*14.9C++46117.1h19.3C*36.4B+
M40 Fury 1,7521,4455028.9B*26.3445.649%C-1.453%C++138.9B**29.5B**45810.4h9.9B+21.7B+
Frag Grenade 1,3901,38511385N/A1,382.4449.328%B+N/A923.3A++3.3D-33161.5h2.4A4.9B**
P525 Marauder-H 1,4781,3695226.327B**23.7733.986%C+1.023%C++150.4B**12A+4449.1h5.9B+17.2B+
NS-15M1 1,3681,3646981.954B+0.6018.905%D24.56%C**25.4C--N/A8653.8h11.4B+60.2C++
LB00 Python AP 2,0241,3641419.674C+7.1264.922%B+N/A42.5C--20.6C+31332.1h5.3C--8.1C++
T9 CARV 1,3351,3191,0471.26C++1.3018.414%C+24.261%C*20.1CN/A14365.7h12B++65.2B+
M40 Fury 1,5331,2969513.642B*11.0936.695%C++1.389%C63.8B*11.7B+41120.3h10.9B+29.8B+
P2-120 HEAT 1,7231,2661359.378B++6.8241.229%C+4.107%B++30.4B+11C*30841.6h4.8B**11.7B**
C-4 1,6981,2516551.91B0.6526.518%C++N/A56.4C--20.1D65322.2h1.5C++5.6C**
L100 Python HEAT 1,5261,2368714.207A++11.6553.453%C*4.045%B**35.8C**8.4D18034.5h3.2B*6B**
NS-11P 1,2401,2225412.259B**0.3021.781%C23.568%B++25.9C+N/A8047.2h12.9B+59.3C**
SMG-46G Armistice 1,2261,2156121.985B*0.5725.199%C-16.379%C+20DN/A8060.9h14.2C+56.3C+
M6 Onslaught 1,2291,2033433.507B++0.9520.826%B++15.461%D-15.2D*N/A5378.9h21C-100.7B
C-4 ARX 1,7521,1953693.238B++0.6820.579%D**N/A91.2C42.5B+73813.1h1.3C+6.4D
NS Decimator 1,4251,1946711.779B*0.7855.19%D5.109%A**33.2C+6.4D*24236h2.9A5.2B**
P2-120 HESH 1,3021,1913435.029B**32.4753.148%A1.092%C*69.2B*6.5C--37317.2h3.5B**6.5A
MG-H1 Watchman 1,2031,1885112.325B+0.2324.651%C**27.441%C++34.8C+N/A9034.1h13.4B+54.2B+
NSX-P Naginata 1,2121,1864722.513B*0.0424.727%B39.123%A35.7CN/A9933.2h10.3B++41.8B+
MANA Anti-Personnel Turret 1,1901,1825372.201N/A0.3617.151%UN/A11820U80U23824700.1h19.7T*115.1T*
NSX-P Tanto 1,2101,1815412.183A+0.3730.653%B*34.632%A23.6C+N/A6450.1h12.5B+40.8B++
TORQ-9 1,2041,1816241.893B+0.6625.148%C++42.845%M27.1CN/A10643.5h12.5B*49.5B+
P525 Marauder 1,2151,1802842.143B**39.5924.506%B+2.288%B101.7B**3C44111.6h5.2B++21.4B++
The Little Helper 1,1881,1756881.708B0.8554.212%B+14.128%C33.2CN/A8735.4h4.5C**8.2B+
SABR-13 1,1981,1755192.264B+0.2927.368%C*39.489%A++32.3C+N/A9436.4h10.9B+39.9B+
FA1 Barrage 1,1821,1757161.641B*0.9240.432%C+9.702%D*13.6DN/A5986.2h3.9B*9.6B+
TAR 1,1921,1745072.316B++0.2425.492%B+35.605%A++37.3C**N/A10931.5h10.9B*42.6B++
M2 Mutilator 1,1781,1733853.047B**0.4915.271%C++21.057%B+24.4C+N/A8848h14.7B*96.3B+
ML-7 1,5771,1731,0321.137B*1.4258.158%C*5.03%A+31.9B*11C+37436.8h3.5A+5.9A+
T32 Bull 1,1731,1696351.841B+0.7220.714%D19.846%D21.3DN/A7854.9h10.2B*49.2B
T7 Mini-Chaingun 1,1741,1667621.53B+1.0315.931%C13.208%C+20.9DN/A9255.9h11.8B++74.2B+
NS-20 Gorgon 1,2251,1653203.641A**1.0823.391%C21.373%B24.8B++1.3C7546.9h22.1B+94.6B++
NS-44L Blackhand 1,1721,1641955.969S3.4154.265%A+80.069%M+25.6C++N/A7145.5h2.8B**5.1B**
Blackheart 1,1681,1612594.483M++1.9358.952%B*41.085%B++19.3CN/A4260.1h2.6B4.3B+
The Slasher 1,1681,16012,0760.096B*2.4657.409%A++1.897%D--1CN/A31135h1.5B**2.5B++
M2 Mutilator 1,1651,1603863.005B*0.4514.983%C++18.19%C+24.2C+N/A9448h15.1B++100.7B+
Chainblade 1,2461,16030,7860.038B+2.5246.291%A+8.793%C**0.5C+N/A22531h2.3B+5B++
PDW-16 Hailstorm 1,1681,1606751.719B*0.8423.635%C+14.224%C21.2CN/A7754.6h12.2B++51.8B+
AS16 NightHawk 1,1631,1594892.37B**0.1938.824%C+10.785%D-32.2C+N/A12936h3.5B*9B+
DMR-99 1,1711,1593693.141B+0.5828.553%D*31.234%C**26.5D--N/A6043.7h6.6C**23C
AMR-66 1,1631,1596881.685B*0.8722.358%D20.362%D14.4CN/A5480.3h7B*31.4B+
HSR-1 1,1641,1594822.405C*0.1529.137%D-22.778%D22.6DN/A6351.3h5.3C**18.2C+
NSX Tanto 1,1791,1593753.091A*0.5327.648%C**35.548%A+35.1C++N/A8333h12.3B44.7B+
TMG-50 1,1841,1571,5250.759C1.8016.629%D-18.237%D-12.1D-N/A4495.5h13.3C79.9C
SOAS-20 1,1621,1564342.664B**0.1124.234%D18.858%C24C--N/A8348.2h11.8C*48.7C+
TRAC-5 S 1,1811,1561,0811.069C**1.4921.827%C+14.619%C15CN/A6577.3h9.8B++45B+
M6 Onslaught 1,1851,1533433.362B++0.8120.396%B++18.474%C14.6D*N/A5079.1h22.3D-109.2C**
TX1-FB Repeater 1,1601,1534662.474A0.0835.654%B**24.371%C++16.1D--N/A4171.7h10.8B30.3B++
TX1 Repeater 1,1651,1535742.009A++0.5531.816%A22.463%C*22CN/A6952.3h10.9B++34.4B*
TRAC-5 1,1651,1511,7470.659C+1.9018.478%D12.945%D--8.9DN/A57129.2h15.2C*82.5C+
TAS-16 Blackjack 1,1691,1516771.7B+0.8660.621%C++10.686%D-20.9DN/A7455.2h2.1B++3.5B+
NS-357 Underboss 1,1681,1501,0591.086C++1.4729.613%D-20.087%C+14.2D-N/A4481h3.8B+12.8C+
T4 AMP 1,1601,1508111.418B++1.1436.489%A+21.13%C**11.3D-N/A31101.8h15.3C++42B+
Skyguard 1,8131,1401467.808M5.2529.912%C++1.667%C18.6B++11B+19261.4h95.5B++319.4B++
NS-20 Gorgon 1,1921,1333203.541A*0.9823.838%C+24.095%B**24.2B*1.3C7446.9h23B++96.6B++
MAX Punch 1,2371,1293,0920.365A**2.1958.24%B*N/A2.2C*N/A7524.3h1.9C++3.3B
M12 Kobalt-F 1,1691,1102724.081B**1.5222.857%C++19.73%A+47.6B++2.5B**12523.3h12B+52.4B+
M40 Fury-F 1,3121,0802953.661A++1.1048.143%C+N/A43A9.2B++17325.1h8.5B+17.7B+
S12 Renegade 1,1561,0764332.485C+0.0746.269%B+8.457%B+31D2.3C**8034.7h4.2D9.1C+
M40 Fury 1,2681,0559111.593B+9.0436.274%C+N/A64.7B+13.1B+42416.3h11.1B+30.6B+
Orbital Strike Uplink 1,5611,03711037N/A1,034.441233.07%UN/A1481.4U748.6U92470.7h1.5T*0.1T*
M12 Kobalt 1,0871,0113429.735B**27.1818.798%C**20.178%B+62.8C+4.7B++20216.1h18.6C++98.9C**
M9 SKEP Launcher 1,2169953143.169S0.6160.038%D--5.93%A**38.1A++8.5C20926.1h2.9A*4.8A++
ASP-30 Grounder 1,2109413822.463M*0.0958.682%D8.289%M++22.2B+6.4D17742.3h3.7A++6.3A++
NSX Masamune 1,1999244671.979A++0.5853.508%C--3.463%A31.3C++9.3C13129.5h7.1B++13.2B+
E540 Halberd-H 1,3828895815.328B**12.7763.596%B++1.575%C+52.6B+29.2B*37216.9h5.8C**9.1B+
M18 Needler 1,6008665951.455C+1.1032.854%C++1.039%D6.7D5.7D133129.8h169.3C+515.3C++
T2 Striker 1,9858478111.044A1.5154.666%C**N/A9.3C-12.5C**20491.1h23.7A43.4B**
Spear Anti-Vehicle Phalanx Turret 1,1168031286.273C+3.7241.66%C5.729%B*30.1C-11.7D-26826.7h6.3B+15.1B+
TSAR-42 5735611773.169C++0.6141.26%B+71.301%C**27.5C-N/A10220.4h2.1B+5.2B+
NS-10 Burster 9615412272.383A+0.1725.74%C--7.579%B*4.9C+3.8C*80110.3h146.8B+570.3C*
NS-10 Burster 9415362272.361A++0.2025.451%C7.836%B+4.9C+3.7C**78110.2h149.2C*586.2C++
MR1 Fracture 7904903311.48B**1.0836.288%C+2.653%C--8.4C+5.1C++8758.4h37.6B++103.5B+
MR1 Fracture 7294613311.393B**1.1636.601%C+4.121%C++7.9C+4.6C+7658.4h39.3B++107.2B+
E540 Halberd 696438587.552C*5.0046.912%B++2.283%D23.2C13.7C*54618.9h5.4B+11.5B++
M20 Basilisk 593425855B*2.4440.037%C++7.529%B+21C+8.3C++20920.2h80.4B+200.8B+
NS-11C 3653621282.828A*0.2725.687%B26.243%A19.2CN/A8618.9h12.1B++47B+
M60-A Bulldog 3733401228.333C++25.7851.987%B+1.765%C-47.2B+4.6C++2457.2h5B++9.7B++
M20 Basilisk 4503211422.929A*20.3758.687%B++3.427%C--68.3B**27.4B++5454.7h96.5B+164.4B+
Hornet Missiles 4953012611.577B**9.0258.421%CN/A71.7C++46.2C**7934.2h8.9B+15.1B+
G20 Vulcan-H 475299704.271C++1.7146.604%C+6.02%A*38.8C+22.9C6107.7h85.5B+183.5B+
G40-F Ranger 4572932113.952A++11.4029.605%C--N/A37.1B20.8C**3367.9h60.4B+204.1B
Anti-Vehicle Grenade 3142851285N/A282.4457.283%B++N/A712.5A++72.5C50470.4h3.5B**6.1B**
Rocklet Rifle 5452751272.165A**0.3958.478%B++N/A31.3C**30.7B+4638.8h35.3C*60.3B+
L105 Zephyr 2912591616.188B+13.6340.808%CN/A61.7B+7.6C3224.2h4.6B**11.3B++
LC2 Lynx 2632552421.054C+1.5018.876%D-21.569%C+6.7D--N/A6238h16.4C+86.9C
M60-A Bulldog 2802521913.263C+10.7150.202%C**1.19%D--34.1C+3.8C+1707.4h5.4B+10.8B+
TRS-12 Uppercut 2442421331.82B+0.7469.323%B**14.463%C+32.3CN/A1517.5h2.2B++3.1B++
M12 Kobalt 2422311219.25C*16.6915.156%C-19.481%C++46.2D2.2C--1525h17.6C++116.2C++
M18 Locust 349221544.093B**1.5431.426%C+N/A27.6B+16C*2648h95.6C**304.1B+
L105 Zephyr PX 2392131217.75C+15.1937.559%D*N/A38.7D*4.7D1905.5h6.4D17D*
G30 Vulcan 310207474.404C++1.8522.626%D2.899%C17C-8.4D23112.2h66.7B*295B+
M20 Basilisk 272195355.571B**3.0137.055%C+4.103%D16.3C-6.4D17412h75.6B+204.1B+
Aspis Anti-Aircraft Phalanx Turret 384191672.851C0.2920.601%D-1.571%C-6.6D-6.7D-16228.9h140B+679.7C+
M77-B 191190892.135C++0.4237.02%C+82.632%B*9D*N/A4621.2h2.6C+7C++
NS Annihilator 3611811201.508A*1.0577.281%D-N/A9.2C9.2C++21519.6h9.5B*12.4B++
NS-61 Emissary 1751751641.067B+1.4925.89%C29.143%A*31.8BN/A935.5h10.9B+42.2B+
G40-F Ranger 274174629S26.4433.079%C++N/A22.3B+12.8C++2327.8h101.8B++307.8B+
Xiphos Anti-Personnel Phalanx Tower 1641601160A**157.4463.233%M*N/A533.3A+13.3B++16750.3h12.4C**19.6B+
The President 145144951.516C+1.0425.909%D*23.611%C+43.6DN/A1203.3h9B+34.6C++
G30 Walker 238135187.5A4.9427.991%C+2.963%D14.7C+11.2C**2049.2h195.7C**699.2C**
TX2 Emperor 111110532.075A0.4834.274%B*28.182%B**31.4C++N/A1043.5h7.6B++22.2B+
Soldier Soaker 106106661.606B+0.9534.033%C+14.151%C+37.9CN/A1372.8h6C++17.5C**
Spear Anti-Vehicle Phalanx Tower 160102251A+48.4478.049%M+N/A145.7M**82.9A*10710.7h3.8B**4.8A+
Fatestealer 9494661.424U1.1342.447%B+22.34%C+26.9C++N/A603.5h2.4C+5.6B+
M60-A Bulldog 10792165.75C+3.1931.938%C--2.174%B++25.6C--4.2C-1903.6h4.7B*14.8B
M1 Heavy Cycler 90891150.774C1.7810.768%D14.607%D11.6D-N/A1597.7h18.5C++172C+
Tomcat A2AM Pods 16686194.526C+1.9783.672%B+N/A22.6D21.1D4763.8h10.5D12.6D
C150 Dalton 15686273.185C--0.6339.565%C+N/A18.7D-15.2D4404.6h5.3C13.4C
T1A Unity 8684571.474C++1.0827.362%B+32.143%B**40C+1B++1652.1h14D-51C+
M60-G Bulldog 9982126.833B+4.2830.789%CN/A19.1D4D1614.3h5.8B++18.9B+
MR11 Gatekeeper 15481117.364B*4.8144.248%B++N/A24.5B+22.1B**3643.3h49.7C*112.4B+
T1B Cycler 7675431.744C+0.8126.893%C*30.667%B+32.6CN/A1442.3h12.5C++46.7C**
G30 Walker 15071223.227C++0.6721.786%C--N/A16.9C+18.8B++3614.2h196.5C*902.2C++
CAS 14-E 8167164.188C-1.6335.01%C++1.493%C44.7D9.3B*2291.5h39.8D113.7C
MG-C1 Kindred 5956183.111B**0.5534.315%A35.714%A+37.3C2B++981.5h10.6C**30.9B++
G40-F Ranger 8354413.5A+10.9422.151%D--N/A41.5C++22.3C+3861.3h48.2B++217.6B
T16 Rhino 5050371.351C*1.2116.509%D-16%D--11.9D--N/A3174.2h12.9C**78.1C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit512,0581.9h
Motion Spotter12032,90918.7h
Nano-Armor Kit2,0113,644,238295.6h
Anti-Vehicle MANA Turret921,32010.2h
Spawn Beacon653,8345.9h
Turret AI Module24401.7h
Structure Shield Module2930.3h
Repair Module23681.2h
Cortium Silo02840.9h
Skywall Shield Emitter01760.6h
Nanite Revive Grenade01,6530.5h
Medical Applicator560277,64323.5h
Nanite Healing Grenade02040.1h
Welding Device04,5900.8h
Spear Anti-Vehicle Tower11630.7h
Spitfire Auto-Turret61,2471.4h
Rampart Wall32341.8h
Hoplon Anti-Aircraft Phalanx Tower12210.7h
Xiphos Anti-Personnel Tower11940.7h
Ammunition Package1094,0585.3h
Medical Kit4299,75717.5h
Anti-Infantry MANA Turret1361,3768.7h
Orbital Strike Target Designator7241519.4h
Vehicle Gate01521.4h
Pillbox31150.6h
Elysium Spawn Tube32610.8h
Snowman Soldier31140.1h
The Flail11730.9h
Pain Spire01950.7h
Flail Targeting Dart452,68431h
Router31460.4h
Nano-Repair Grenade08960.2h
Alarm Module01450.3h
Recon Detection Device495,99310.2h
Shield Recharging Field141,5850.8h
WLT-Howler Mining Laser27264,11045.3h

Check the help document for the dictionary if you want to learn more about words used here.


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