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Field Marshal Extregar[UN17] Extregar
TR BR 211

KDR: 2.55

Score: 124.2m

Last Seen: Jul 5th, 2020 7:15 AM
- OFFLINE - 777.8 hour(s)

Prestige 1, Battle Rank 100 (211 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R HC1 Cougar P2-120 AP MG-S1 Jackal T1 Cycler LB00 Python AP Cycler TRV L100 Python HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $753,102 MLG Score: 602
Fun Score: N/A
Cheeseburgers Flipped: 4314TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.795%26.09%64747130287,5111.984960.569

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.179%0.685B+0.749B++-0.916D--HEAD ++ (~13.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.30.401B110.229C++33.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.113%0.527%410413457,212209925673.43592281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.338%-0.33C--0.964D---0.216

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
184.3-0.135C62.9-0.182C121.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.324%2.496%7468134121,3933748109785.70784195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.514%-0.36C--0.002C+0.876

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.204C++11.40.084C+19.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.689%5.211%38718133110,285285428463.60371361%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.652%-0.511D0.166C++0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.10.409B21.80.458B+49.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.697%74.211%387213477603372130.225319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.335%0.713B++0.461B+-0.398

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.423B2.30.287C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.16%10.4%387613438,1733944672.07174

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.467%0.278C*-0.86D---0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.417B3.40.289C*4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
124.2m250.8%308 (18.5k)242 (14.5k)2.55389209,69082,1062.90932211 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491294019.564%14.994%29306:1589

6% Combat Medic34% Engineer22% Heavy Assault19% Infiltrator12% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 9th, 2013 11:16 AMMay 8th, 2020 9:21 PMJul 9th, 2020 10:26 PM (34d) (PST)Jul 5th, 2020 4:07 AM (39d) (PST)Jul 5th, 2020 3:15 AM (39d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5501254250.4090.1600.0611.1930.067602

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,9987,49625,5022510472414,545

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8542h/355.9d 29,183 31,441 68,958 611.7k 10,185 28,348 34,216 281.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C-
Kills:12,052
Deaths:5,303
KDR:2.273
Accuracy:23.033% D
HSR:25.597% C-
NSX Naginata
B
Kills:2,124
Deaths:700
KDR:3.034
Accuracy:22.549% D
HSR:34.793% B
T9A "Butcher"
D
Kills:1,805
Deaths:676
KDR:2.670
Accuracy:22.243% D--
HSR:25.374% D
NS-15M1
C
Kills:1,487
Deaths:778
KDR:1.911
Accuracy:19.290% D*
HSR:24.882% C
T9 CARV
C
Kills:1,319
Deaths:1,047
KDR:1.260
Accuracy:18.414% D-
HSR:24.261% C
MG-H1 Watchman
C-
Kills:1,188
Deaths:511
KDR:2.325
Accuracy:24.651% C-
HSR:27.441% C-
NSX-P Naginata
B++
Kills:1,187
Deaths:473
KDR:2.510
Accuracy:24.714% C
HSR:39.090% B++
T32 Bull
D--
Kills:1,169
Deaths:635
KDR:1.841
Accuracy:20.714% D*
HSR:19.846% D--
TMG-50
D*
Kills:1,157
Deaths:1,525
KDR:0.759
Accuracy:16.629% D*
HSR:18.237% D*
NS-15 Gallows
D--
Kills:613
Deaths:328
KDR:1.869
Accuracy:22.859% F
HSR:25.775% D--
T16 Rhino
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:16.509% N/A
HSR:16% N/A
Kills:24,151
Deaths (as Heavy Assault):12,013
Deaths (to Heavy Assaults):24,642
KDR:2.01041
Kill Difference:12,138
Playtime:1,879.371 hours
Usage:22%
Score:25.090m
Score/min:223
Accuracy (listed only):21.055%
HSR (listed only):25.572%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
C++
Kills:8,810
Deaths:5,159
KDR:1.708
Accuracy:26.470% C+
HSR:26.595% C++
TRAC-5 Burst
C+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% D--
HSR:25.993% C+
Havoc
D
Kills:2,321
Deaths:1,201
KDR:1.933
Accuracy:47.209% D*
HSR:11.848% D
NS Baron G5
C+
Kills:1,933
Deaths:1,075
KDR:1.798
Accuracy:38.766% D-
HSR:14.899% C+
LC3 Jaguar
D*
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D**
HSR:15.268% D*
TS4 Haymaker
C+
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C+
HSR:7.081% D**
AS16 NightHawk
C-
Kills:1,347
Deaths:570
KDR:2.363
Accuracy:39.747% C-
HSR:11.359% D-
NSX-P Tanto
B++
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% C**
HSR:34.632% B++
FA1 Barrage
C-
Kills:1,176
Deaths:716
KDR:1.642
Accuracy:40.435% C-
HSR:9.694% D*
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C--
NSX Tanto
B*
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C
HSR:35.548% B*
DMR-99
C+
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:28.553% D**
HSR:31.234% C+
AMR-66
D-
Kills:1,159
Deaths:688
KDR:1.685
Accuracy:22.358% D*
HSR:20.362% D-
TRAC-5 S
C-
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% D
HSR:14.619% C-
TRAC-5
D*
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D*
HSR:12.945% D*
TAS-16 Blackjack
C
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C
HSR:10.686% D-
MG-C1 Kindred
C++
Kills:569
Deaths:343
KDR:1.659
Accuracy:28.558% C+
HSR:26.714% C++
NS-11C
B++
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% C
HSR:26.243% B++
TRS-12 Uppercut
C+
Kills:342
Deaths:212
KDR:1.613
Accuracy:58.425% C
HSR:16.082% C+
LC2 Lynx
C
Kills:271
Deaths:253
KDR:1.071
Accuracy:19.152% D**
HSR:21.771% C
Kills:32,580
Deaths (as Engineer):21,145
Deaths (to Engineers):16,097
KDR:1.54079
Kill Difference:11,435
Playtime:2,938.561 hours
Usage:34%
Score:50.724m
Score/min:288
Accuracy (listed only):33.892%
HSR (listed only):19.385%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
C++
Kills:8,810
Deaths:5,159
KDR:1.708
Accuracy:26.470% C+
HSR:26.595% C++
MG-S1 Jackal
C**
Kills:7,344
Deaths:3,527
KDR:2.082
Accuracy:30.449% C++
HSR:26.185% C**
NS-7 PDW
C
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% C
HSR:15.857% D
Shuriken
C--
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D*
HSR:17.502% C--
TRAC-5 Burst
C+
Kills:2,416
Deaths:1,301
KDR:1.857
Accuracy:24.183% D--
HSR:25.993% C+
Havoc
D
Kills:2,321
Deaths:1,201
KDR:1.933
Accuracy:47.209% D*
HSR:11.848% D
SMG-46 Armistice
C-
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C-
HSR:16.155% C-
NS Baron G5
C+
Kills:1,933
Deaths:1,075
KDR:1.798
Accuracy:38.766% D-
HSR:14.899% C+
LC3 Jaguar
D*
Kills:1,906
Deaths:2,320
KDR:0.822
Accuracy:19.581% D**
HSR:15.268% D*
TS4 Haymaker
C+
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C+
HSR:7.081% D**
NSX Tengu
C*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% C*
HSR:20.308% C--
MKV Suppressed
C+
Kills:1,637
Deaths:880
KDR:1.860
Accuracy:24.386% D-
HSR:20.586% C+
AS16 NightHawk
C-
Kills:1,347
Deaths:570
KDR:2.363
Accuracy:39.747% C-
HSR:11.359% D-
SMG-46G Armistice
C--
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% D--
HSR:16.379% C--
NSX-P Tanto
B++
Kills:1,181
Deaths:541
KDR:2.183
Accuracy:30.653% C**
HSR:34.632% B++
FA1 Barrage
C-
Kills:1,176
Deaths:716
KDR:1.642
Accuracy:40.435% C-
HSR:9.694% D*
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C--
PDW-16 Hailstorm
D
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% D
HSR:14.224% D
NSX Tanto
B*
Kills:1,159
Deaths:375
KDR:3.091
Accuracy:27.648% C
HSR:35.548% B*
TRAC-5 S
C-
Kills:1,156
Deaths:1,081
KDR:1.069
Accuracy:21.827% D
HSR:14.619% C-
TRAC-5
D*
Kills:1,151
Deaths:1,747
KDR:0.659
Accuracy:18.478% D*
HSR:12.945% D*
TAS-16 Blackjack
C
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C
HSR:10.686% D-
MG-C1 Kindred
C++
Kills:569
Deaths:343
KDR:1.659
Accuracy:28.558% C+
HSR:26.714% C++
NS-11C
B++
Kills:362
Deaths:128
KDR:2.828
Accuracy:25.687% C
HSR:26.243% B++
TRS-12 Uppercut
C+
Kills:342
Deaths:212
KDR:1.613
Accuracy:58.425% C
HSR:16.082% C+
LC2 Lynx
C
Kills:271
Deaths:253
KDR:1.071
Accuracy:19.152% D**
HSR:21.771% C
Kills:50,580
Deaths (as Light Assault):31,350
Deaths (to Light Assaults):15,649
KDR:1.6134
Kill Difference:19,230
Playtime:1,008.464 hours
Usage:12%
Score:12.010m
Score/min:198
Accuracy (listed only):32.717%
HSR (listed only):18.588%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
C**
Kills:7,344
Deaths:3,527
KDR:2.082
Accuracy:30.449% C++
HSR:26.185% C**
NS-7 PDW
C
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% C
HSR:15.857% D
Shuriken
C--
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D*
HSR:17.502% C--
NS-44 Commissioner
B*
Kills:2,344
Deaths:1,439
KDR:1.629
Accuracy:39.910% C+
HSR:33.149% B*
SMG-46 Armistice
C-
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C-
HSR:16.155% C-
NS-30 Vandal
D
Kills:1,868
Deaths:622
KDR:3.003
Accuracy:29.173% D*
HSR:23.394% D
NSX Tengu
C*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% C*
HSR:20.308% C--
NSX Tomoe
C+
Kills:1,719
Deaths:549
KDR:3.131
Accuracy:30.044% C
HSR:42.176% C+
MKV Suppressed
C+
Kills:1,637
Deaths:880
KDR:1.860
Accuracy:24.386% D-
HSR:20.586% C+
SMG-46G Armistice
C--
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% D--
HSR:16.379% C--
NS-44L Blackhand
M+
Kills:1,164
Deaths:195
KDR:5.969
Accuracy:54.265% A
HSR:80.069% M+
TX1 Repeater
B**
Kills:1,164
Deaths:576
KDR:2.021
Accuracy:31.790% B**
HSR:22.509% C+
PDW-16 Hailstorm
D
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% D
HSR:14.224% D
HSR-1
D-
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:29.137% D**
HSR:22.778% D-
SOAS-20
D
Kills:1,156
Deaths:434
KDR:2.664
Accuracy:24.234% D*
HSR:18.858% D
TX1-FB Repeater
B**
Kills:1,153
Deaths:466
KDR:2.474
Accuracy:35.654% B**
HSR:24.371% C-
NS-357 Underboss
D
Kills:1,150
Deaths:1,059
KDR:1.086
Accuracy:29.613% D**
HSR:20.087% D
T4 AMP
A
Kills:1,150
Deaths:811
KDR:1.418
Accuracy:36.489% A
HSR:21.130% C+
TSAR-42
C+
Kills:570
Deaths:181
KDR:3.149
Accuracy:40.854% C
HSR:71.404% C+
Soldier Soaker
C+
Kills:235
Deaths:142
KDR:1.655
Accuracy:37.537% C+
HSR:13.617% C+
M77-B
B++
Kills:190
Deaths:89
KDR:2.135
Accuracy:37.079% C-
HSR:82.632% B++
NS-61 Emissary
A+
Kills:184
Deaths:171
KDR:1.076
Accuracy:26.765% C-
HSR:28.804% A+
The President
C--
Kills:144
Deaths:95
KDR:1.516
Accuracy:25.909% D--
HSR:23.611% C--
TX2 Emperor
B+
Kills:110
Deaths:53
KDR:2.075
Accuracy:34.274% B+
HSR:28.182% B+
Kills:35,778
Deaths (as Infiltrator):18,626
Deaths (to Infiltrators):10,927
KDR:1.92086
Kill Difference:17,152
Playtime:1,612.743 hours
Usage:19%
Score:19.400m
Score/min:200
Accuracy (listed only):31.935%
HSR (listed only):29.332%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
C**
Kills:7,344
Deaths:3,527
KDR:2.082
Accuracy:30.449% C++
HSR:26.185% C**
T1 Cycler
C+
Kills:3,778
Deaths:2,379
KDR:1.588
Accuracy:22.877% C--
HSR:24.881% C+
Cycler TRV
B++
Kills:3,367
Deaths:1,802
KDR:1.868
Accuracy:27.619% C*
HSR:29.403% B++
NS-7 PDW
C
Kills:2,573
Deaths:2,044
KDR:1.259
Accuracy:26.686% C
HSR:15.857% D
Shuriken
C--
Kills:2,554
Deaths:1,390
KDR:1.837
Accuracy:25.336% D*
HSR:17.502% C--
Havoc
D
Kills:2,321
Deaths:1,201
KDR:1.933
Accuracy:47.209% D*
HSR:11.848% D
SMG-46 Armistice
C-
Kills:2,018
Deaths:1,422
KDR:1.419
Accuracy:26.267% C-
HSR:16.155% C-
NS Baron G5
C+
Kills:1,933
Deaths:1,075
KDR:1.798
Accuracy:38.766% D-
HSR:14.899% C+
TS4 Haymaker
C+
Kills:1,836
Deaths:1,701
KDR:1.079
Accuracy:45.275% C+
HSR:7.081% D**
NSX Tengu
C*
Kills:1,817
Deaths:712
KDR:2.552
Accuracy:41.752% C*
HSR:20.308% C--
MKV Suppressed
C+
Kills:1,637
Deaths:880
KDR:1.860
Accuracy:24.386% D-
HSR:20.586% C+
AS16 NightHawk
C-
Kills:1,347
Deaths:570
KDR:2.363
Accuracy:39.747% C-
HSR:11.359% D-
NS-11P
C
Kills:1,222
Deaths:541
KDR:2.259
Accuracy:21.781% D--
HSR:23.568% C
SMG-46G Armistice
C--
Kills:1,215
Deaths:612
KDR:1.985
Accuracy:25.199% D--
HSR:16.379% C--
TORQ-9
A++
Kills:1,181
Deaths:624
KDR:1.893
Accuracy:25.148% C-
HSR:42.845% A++
FA1 Barrage
C-
Kills:1,176
Deaths:716
KDR:1.642
Accuracy:40.435% C-
HSR:9.694% D*
SABR-13
B**
Kills:1,176
Deaths:522
KDR:2.253
Accuracy:27.366% C
HSR:39.456% B**
The Little Helper
B+
Kills:1,175
Deaths:688
KDR:1.708
Accuracy:54.212% B+
HSR:14.128% C--
TAR
A
Kills:1,174
Deaths:507
KDR:2.316
Accuracy:25.492% C
HSR:35.605% A
PDW-16 Hailstorm
D
Kills:1,160
Deaths:675
KDR:1.719
Accuracy:23.635% D
HSR:14.224% D
TAS-16 Blackjack
C
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:60.621% C
HSR:10.686% D-
TRS-12 Uppercut
C+
Kills:342
Deaths:212
KDR:1.613
Accuracy:58.425% C
HSR:16.082% C+
T1A Unity
B+
Kills:84
Deaths:57
KDR:1.474
Accuracy:27.362% C+
HSR:32.143% B+
T1B Cycler
C+
Kills:75
Deaths:43
KDR:1.744
Accuracy:26.893% C-
HSR:30.667% C+
MG-A1 Arbalest
B**
Kills:71
Deaths:67
KDR:1.060
Accuracy:26.046% C
HSR:39.437% B**
Kills:43,727
Deaths (as Combat Medic):24,644
Deaths (to Combat Medics):7,866
KDR:1.77435
Kill Difference:19,083
Playtime:527.459 hours
Usage:6%
Score:8.030m
Score/min:254
Accuracy (listed only):33.559%
HSR (listed only):21.639%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C+
Kills:2,187
Deaths:666
KDR:3.284
Accuracy:41.553% C-
HSR:2.972% C+
M3 Pounder HEG
B+
Kills:2,045
Deaths:756
KDR:2.705
Accuracy:42.169% C+
HSR:3.716% B+
MRC3 Mercy
C
Kills:1,738
Deaths:758
KDR:2.293
Accuracy:17.053% C--
HSR:21.577% C
MRC3 Mercy
C-
Kills:1,715
Deaths:734
KDR:2.337
Accuracy:17.714% C--
HSR:20.408% C-
NS-20 Gorgon
C++
Kills:1,247
Deaths:373
KDR:3.343
Accuracy:23.643% C-
HSR:21.492% C++
M6 Onslaught
C++
Kills:1,203
Deaths:343
KDR:3.507
Accuracy:20.826% C++
HSR:15.461% D*
NS-20 Gorgon
B+
Kills:1,199
Deaths:373
KDR:3.214
Accuracy:24.086% C--
HSR:23.436% B+
M2 Mutilator
C*
Kills:1,173
Deaths:385
KDR:3.047
Accuracy:15.271% C
HSR:21.057% C*
M2 Mutilator
C
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:14.983% C-
HSR:18.190% C
M6 Onslaught
C++
Kills:1,153
Deaths:343
KDR:3.362
Accuracy:20.396% C++
HSR:18.474% D
NS-10 Burster
B**
Kills:548
Deaths:231
KDR:2.372
Accuracy:25.722% D-
HSR:7.482% B**
NS-10 Burster
B*
Kills:545
Deaths:231
KDR:2.359
Accuracy:25.420% D-
HSR:7.890% B*
MR1 Fracture
C-
Kills:506
Deaths:336
KDR:1.506
Accuracy:36.520% C-
HSR:2.569% D
MR1 Fracture
C*
Kills:470
Deaths:336
KDR:1.399
Accuracy:36.841% C-
HSR:4.043% C*
M1 Heavy Cycler
D-
Kills:89
Deaths:115
KDR:0.774
Accuracy:10.768% D*
HSR:14.607% D-
Kills:16,978
Deaths (as MAX Suit):3,183
Deaths (to MAX Suits):4,710
KDR:5.33396
Kill Difference:13,795
Playtime:540.324 hours
Usage:6%
Score:8.992m
Score/min:277
Accuracy (listed only):24.864%
HSR (listed only):13.558%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C
Kills:2,338
V. Kills:199 N/A
Deaths:418
KDR:5.593
Accuracy:29.694% C
KPH:41.100 D
VKPH:3.500 C
M18 Rotary
C++
Kills:2,151
V. Kills:1,232 174%
Deaths:564
KDR:3.814
Accuracy:34.483% C++
KPH:21.100 C+
VKPH:12.100 C
Hellfire Rocket Pods
C
Kills:1,857
V. Kills:305 N/A
Deaths:143
KDR:12.986
Accuracy:53.324% C++
KPH:91.300 C
VKPH:15 C
M18 Needler
D-
Kills:866
V. Kills:734 118%
Deaths:595
KDR:1.455
Accuracy:32.854% C+
KPH:6.700 D-
VKPH:5.700 D-
M18 Locust
C
Kills:488
V. Kills:280 174%
Deaths:80
KDR:6.100
Accuracy:31.780% C
KPH:22.200 C
VKPH:12.700 C--
Hornet Missiles
C+
Kills:306
V. Kills:198 154%
Deaths:27
KDR:11.333
Accuracy:58.632% D
KPH:70.800 C
VKPH:45.800 C+
Tomcat A2AM Pods
D-
Kills:109
V. Kills:89 121%
Deaths:19
KDR:5.737
Accuracy:80.074% C*
KPH:25.700 D-
VKPH:20.900 D-
Kills:8,115 (5,843 + 0)
Deaths:1,846
KDR:4.396
VKDR:1.645
Vehicle Kills:3,037
Kill Difference:6,269
Playtime:339.638 hours
Usage:4%
Score:3.706m
Score/min:182
Piloting Accuracy:31.780%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:259
V. Kills:32 N/A
Deaths:16
KDR:16.188
Accuracy:40.808% D
KPH:61.100 C+
VKPH:7.600 C--
L105 Zephyr PX
D*
Kills:213
V. Kills:26 N/A
Deaths:12
KDR:17.750
Accuracy:37.559% F-
KPH:38.400 F
VKPH:4.700 D*
C150 Dalton
D-
Kills:107
V. Kills:85 124%
Deaths:27
KDR:3.963
Accuracy:37.910% C
KPH:20.500 D--
VKPH:16.300 D-
Kills:579 (0 + 579)
Deaths:55
KDR:10.527
VKDR:2.600
Vehicle Kills:143
Kill Difference:524
Playtime:14.997 hours
Usage:0%
Score:0.279m
Score/min:310
Piloting Accuracy:N/A%
Gunner Accuracy:37.910%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C
Kills:3,608
V. Kills:1,714 210%
Deaths:177
KDR:20.384
Accuracy:62.764% B
KPH:49.300 D
VKPH:23.400 C
L100 Python HESH
C
Kills:3,260
V. Kills:468 N/A
Deaths:137
KDR:23.796
Accuracy:56.068% B+
KPH:63.100 C
VKPH:9.100 C
L100 Python AP
D
Kills:2,531
V. Kills:1,568 161%
Deaths:285
KDR:8.881
Accuracy:61.721% B+
KPH:26.700 D-
VKPH:16.500 D
C75 Viper
C**
Kills:1,739
V. Kills:228 N/A
Deaths:101
KDR:17.218
Accuracy:34.424% D
KPH:48.900 C**
VKPH:6.400 D
Skyguard
C**
Kills:1,407
V. Kills:807 174%
Deaths:149
KDR:9.443
Accuracy:30.631% C+
KPH:19.900 C**
VKPH:11.400 C++
L100 Python HEAT
C+
Kills:1,236
V. Kills:290 425%
Deaths:87
KDR:14.207
Accuracy:53.453% C+
KPH:35.800 C
VKPH:8.400 D--
Kills:13,781 (13,781 + 0)
Deaths:936
KDR:14.723
VKDR:5.422
Vehicle Kills:5,075
Kill Difference:12,845
Playtime:360.534 hours
Usage:4%
Score:4.953m
Score/min:229
Driving Accuracy:53.453%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:8,763
V. Kills:7,049 124%
Deaths:768
KDR:11.410
Accuracy:51.213% B
KPH:30.200 D
VKPH:24.300 B+
P2-120 HEAT
C+
Kills:1,266
V. Kills:457 276%
Deaths:135
KDR:9.378
Accuracy:41.229% C
KPH:30.500 C+
VKPH:11 C
P2-120 HESH
B*
Kills:1,191
V. Kills:111 N/A
Deaths:34
KDR:35.029
Accuracy:53.148% B*
KPH:69.400 C*
VKPH:6.500 D-
P525 Marauder
B+
Kills:1,180
V. Kills:35 N/A
Deaths:28
KDR:42.143
Accuracy:24.506% C++
KPH:102 B+
VKPH:3 C--
E540 Halberd
C+
Kills:464
V. Kills:273 169%
Deaths:58
KDR:8
Accuracy:47.186% B
KPH:23.900 D
VKPH:14.100 C+
G30 Vulcan
D
Kills:210
V. Kills:105 198%
Deaths:47
KDR:4.468
Accuracy:22.813% D*
KPH:17 D
VKPH:8.500 D--
MR11 Gatekeeper
C**
Kills:86
V. Kills:75 113%
Deaths:11
KDR:7.818
Accuracy:44.373% C++
KPH:25.600 C+
VKPH:22.400 C**
G30 Walker
C+
Kills:71
V. Kills:79 89%
Deaths:22
KDR:3.227
Accuracy:21.786% D-
KPH:17.100 C--
VKPH:19 C+
G40-F Ranger
C--
Kills:54
V. Kills:29 180%
Deaths:4
KDR:13.500
Accuracy:22.074% F
KPH:40.200 C--
VKPH:21.600 D
M20 Basilisk
C--
Kills:52
V. Kills:25 200%
Deaths:21
KDR:2.476
Accuracy:25.522% D
KPH:11.900 D-
VKPH:5.700 C--
Kills:13,337 (11,220 + 2,117)
Deaths:1,128
KDR:11.824
VKDR:7.303
Vehicle Kills:8,238
Kill Difference:12,209
Playtime:405.104 hours
Usage:5%
Score:9.314m
Score/min:383
Driving Accuracy:53.148%
Gunner Accuracy:25.522%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A
Kills:1,412
V. Kills:116 N/A
Deaths:52
KDR:27.154
Accuracy:34.773% D
KPH:152.300 B+
VKPH:12.500 A
E540 Halberd-H
B+
Kills:925
V. Kills:510 181%
Deaths:58
KDR:15.948
Accuracy:63.598% B+
KPH:52.900 C+
VKPH:29.200 B+
G20 Vulcan-H
C--
Kills:318
V. Kills:183 173%
Deaths:71
KDR:4.479
Accuracy:46.471% D
KPH:40.500 C--
VKPH:23.300 C--
G40-F Ranger
C++
Kills:295
V. Kills:165 178%
Deaths:21
KDR:14.048
Accuracy:29.670% D--
KPH:37.400 C++
VKPH:20.900 C++
Kills:2,950 (0 + 2,950)
Deaths:202
KDR:14.604
VKDR:4.822
Vehicle Kills:974
Kill Difference:2,748
Playtime:42.512 hours
Usage:0%
Score:1.110m
Score/min:435
Driving Accuracy:N/A%
Gunner Accuracy:29.670%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:1,405
V. Kills:96 N/A
Deaths:35
KDR:40.143
Accuracy:19.718% C+
KPH:67.300 C
VKPH:4.600 B
M40 Fury
C**
Kills:1,296
V. Kills:237 N/A
Deaths:95
KDR:13.642
Accuracy:36.734% C
KPH:63.600 C**
VKPH:11.600 C**
M40 Fury
C++
Kills:1,058
V. Kills:214 492%
Deaths:91
KDR:11.626
Accuracy:36.280% C
KPH:64.900 C++
VKPH:13.100 C++
M20 Basilisk
C+
Kills:452
V. Kills:174 258%
Deaths:85
KDR:5.318
Accuracy:40.191% C
KPH:21.700 C
VKPH:8.400 C+
M12 Kobalt
C--
Kills:316
V. Kills:15 N/A
Deaths:12
KDR:26.333
Accuracy:16.632% C--
KPH:52.200 D-
VKPH:2.500 C--
G40-F Ranger
C+
Kills:242
V. Kills:134 179%
Deaths:7
KDR:34.571
Accuracy:33.679% C
KPH:24.600 C+
VKPH:13.600 C
M20 Basilisk
D
Kills:201
V. Kills:79 251%
Deaths:35
KDR:5.743
Accuracy:37.373% D
KPH:16.500 D
VKPH:6.500 D-
G30 Walker
C
Kills:137
V. Kills:103 132%
Deaths:18
KDR:7.611
Accuracy:28.318% D
KPH:14.400 D
VKPH:10.800 C
M60-G Bulldog
D
Kills:83
V. Kills:18 437%
Deaths:12
KDR:6.917
Accuracy:30.951% D-
KPH:19.100 D--
VKPH:4.100 D
Kills:5,190 (0 + 5,190)
Deaths:390
KDR:13.308
VKDR:2.744
Vehicle Kills:1,070
Kill Difference:4,800
Playtime:120.260 hours
Usage:1%
Score:1.936m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:30.951%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
B**
Kills:1,110
V. Kills:59 N/A
Deaths:272
KDR:4.081
Accuracy:22.857% C+
KPH:47.600 C*
VKPH:2.500 B**
M40 Fury-F
B+
Kills:1,084
V. Kills:233 463%
Deaths:308
KDR:3.519
Accuracy:48.099% C-
KPH:42 B+
VKPH:9 C+
S12 Renegade
C++
Kills:1,078
V. Kills:80 N/A
Deaths:433
KDR:2.490
Accuracy:46.310% C**
KPH:31 D-
VKPH:2.300 C++
Kills:3,272 (3,272 + 0)
Deaths:1,013
KDR:3.230
VKDR:0.367
Vehicle Kills:372
Kill Difference:2,259
Playtime:83.866 hours
Usage:1%
Score:0.605m
Score/min:120
Driving Accuracy:46.310%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:178
V. Kills:21 N/A
Deaths:16
KDR:11.125
Accuracy:37.662% B+
KPH:70.100 C
VKPH:8.300 B+
Kills:178 (0 + 178)
Deaths:16
KDR:11.125
VKDR:1.313
Vehicle Kills:21
Kill Difference:162
Playtime:2.540 hours
Usage:0%
Score:0.039m
Score/min:257
Piloting Accuracy:N/A%
Gunner Accuracy:37.662%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 12,17812,0525,3032.273C+0.2823.033%D25.597%C-27.9D-N/A85431.6h10.9C++47.5C+
HC1 Cougar 9,0078,8105,1591.708C++0.8526.47%C+26.595%C++15D-N/A44587.4h11.4C+42.9C+
P2-120 AP 15,8128,76376811.41C++8.8651.213%B2.625%C++30.2D24.3B+390289.8h7.5D14.7C+
MG-S1 Jackal 7,4767,3443,5272.082C**0.4730.449%C++26.185%C**35.2DN/A97208.6h9.4B+30.7B
T1 Cycler 3,8153,7782,3791.588C+0.9722.877%C--24.881%C+23.4DN/A77161.4h12C**52.5C++
LB00 Python AP 5,3223,60817720.384C17.8362.764%BN/A49.4D23.4C28473.1h4.3C6.8C++
Cycler TRV 3,4303,3671,8021.868C++0.6927.619%C*29.403%B++32.3C--N/A93104.2h12.2C+44.2C*
L100 Python HESH 3,7283,26013723.796B+21.2456.068%B+2.025%B*63.1C9.1C22051.7h2.7B4.9B+
The Kraken 4,0322,6891,2622.131C+0.4262.376%C+1.562%C+34.3D-17.2C-22678.3h4.5C7.2C
NS-7 PDW 2,5982,5732,0441.259C+1.2926.686%C15.857%D21.5DN/A74119.5h13.3C+49.8C+
Shuriken 2,5832,5541,3901.837C+0.7225.336%D*17.502%C--21.6D*N/A65118h13.6C-53.8D-
L100 Python AP 4,0992,5312858.881C+6.3361.721%B+3.24%B++26.7D-16.5D23794.9h5.6C+9C++
TRAC-5 Burst 2,4602,4161,3011.857C+0.7024.183%D--25.993%C+16.4D*N/A51147.2h12.6D52.2D
NS-44 Commissioner 2,3672,3441,4391.629C**0.9239.91%C+33.149%B*27.9DN/A8483.9h3.1B+7.7B
M14 Banshee 2,5372,3384185.593C3.0429.694%CN/A41.2D3.5C12856.8h27C--91.1C-
Havoc 2,3432,3211,2011.933B+0.6247.209%D*11.848%D37.7DN/A11061.5h3.6B*7.7C+
Claymore 2,2702,27017812.753B+10.2050.827%A++N/A169.4C**N/A52913.4h1.2C+2.4B**
M3 Pounder HEG 2,4732,1876663.284B+0.7341.553%C-2.972%C+20.2C2.6D--91108.2h10.7B**25.9B+
M18 Rotary 3,3832,1515643.814C**1.2634.483%C++N/A21C+12.1C173102.2h96.7C*280.5C**
NSX Naginata 2,1512,1247003.034B*0.4822.549%D34.793%B33.6D-N/A10363.3h10.4C*46.3C+
M3 Pounder HEG 2,3192,0457562.705C*0.1542.169%C+3.716%B+18C-2.4D-83113.8h12.5B+29.7B
SMG-46 Armistice 2,0242,0181,4221.419C++1.1326.267%C-16.155%C-21.9DN/A7292.3h12.8C++48.8C+
MANA Anti-Vehicle Turret 3,6801,9547972.452C++0.1052.145%C-3.019%C43.6C++38.5B55244.8h7.1C**13.7B
NS Baron G5 1,9641,9331,0751.798B*0.7638.766%D-14.899%C+20.5D-N/A6494.4h4.3C+11.1C+
LC3 Jaguar 1,9411,9062,3200.822C--1.7319.581%D**15.268%D*8.5D--N/A31224.3h15.5C-79D--
Tank Mine 3,1891,89415412.299S9.7539.102%C+N/A130.6C++89.3B++156014.5h1.8C*4.6B+
NS-30 Vandal 1,8791,8686223.003C+0.4529.173%D*23.394%D28.4D-N/A7965.7h5.6C19.1D
Hellfire Rocket Pods 2,1621,85714312.986C*10.4353.324%C++N/A91.5C15C44220.3h19.1C+35.9C++
TS4 Haymaker 1,8441,8361,7011.079C1.4745.275%C+7.081%D**20.6D-N/A5989h3.9C**8.7C**
NSX Tengu 1,8441,8177122.552B*0.0041.752%C*20.308%C--40.3C--N/A9445.1h10.4B24.9B
T9A "Butcher" 1,8211,8056762.67C++0.1222.243%D--25.374%D33.4D*N/A9554.1h11.2C50.4D
C75 Viper 1,9671,73910117.218B**14.6634.424%D1.15%C+49C**6.4D21835.5h6.2B18.1B+
MRC3 Mercy 1,7591,7387582.293C+0.2617.053%C--21.577%C24.8D-N/A8370.2h17.6C++103.5C+
NSX Tomoe 1,7291,7195493.131C*0.5830.044%C42.176%C+30.8D-N/A9755.8h12.5C++41.6C++
MRC3 Mercy 1,7421,7157342.337C+0.2217.714%C--20.408%C-25.1D-N/A8168.4h17.9C++100.9C+
MKV Suppressed 1,6461,6378801.86C**0.6924.386%D-20.586%C+20.9D-N/A8678.2h12.3C++50.5C+
NS-15M1 1,4911,4877781.911C+0.6419.29%D*24.882%C25.8D-N/A8557.7h11.4C+59.3D
M40 Fury 1,7521,4455028.9B+26.3545.649%D1.453%C++138.9A29.5B*45810.4h9.9B+21.7B
Frag Grenade 1,4441,43911439N/A1,436.4549.153%C++N/A846.5B*2.9D*32401.7h2.5B*5B++
P525 Marauder-H 1,5281,4125227.154B+24.6034.773%DN/A151.8B+12.5A4549.3h6B+17.4C*
Skyguard 2,2141,4071499.443A+6.8930.631%C+1.493%C-19.9C**11.4C++19570.8h92.7B302.7B+
M12 Kobalt 1,5011,4053540.143B+37.5919.718%C+21.352%B+67.2C4.6B20720.9h18.4C93.4C+
AS16 NightHawk 1,3521,3475702.363C++0.1939.747%C-11.359%D-33.2DN/A12940.6h3.6B+9C**
T9 CARV 1,3351,3191,0471.26C1.2918.414%D-24.261%C20D-N/A14765.8h12C++65.2C+
M40 Fury 1,5331,2969513.642C++11.0936.734%C1.389%C63.5C**11.6C**41020.4h10.9B+29.8B
C-4 1,7271,2746551.945C++0.6126.861%C+N/A57.4D-20.4D67622.2h1.5D5.5C+
P2-120 HEAT 1,7231,2661359.378C++6.8241.229%C4.107%B++30.4C+11C31041.6h4.8B++11.7B+
NS-20 Gorgon 1,3121,2473733.343B*0.7923.643%C-21.492%C++25.2C++1.3D7749.5h22.3B94.4B+
L100 Python HEAT 1,5261,2368714.207B*11.6553.453%C+4.045%A35.8C8.4D--18434.5h3.2A6B**
C-4 ARX 1,7961,2363913.161B+0.6120.709%D*N/A92.2D41.8C*73913.4h1.3C--6.3D-
NS-11P 1,2401,2225412.259B+0.2921.781%D--23.568%C25.9DN/A8247.2h12.9C59.3D
SMG-46G Armistice 1,2261,2156121.985C++0.5725.199%D--16.379%C--20D--N/A8060.9h14.2D56.3D
M6 Onslaught 1,2291,2033433.507B+0.9520.826%C++15.461%D*15.2FN/A5378.9h21D--100.7C+
NS-20 Gorgon 1,2621,1993733.214B*0.6624.086%C--23.436%B+24.2C++1.3C7549.5h23.5B97.5B+
NS Decimator 1,4251,1946711.779C++0.7755.19%D-5.109%M++33.2D6.4D*24936h2.9B++5.2B+
P2-120 HESH 1,3021,1913435.029B*32.4853.148%B*1.092%B+69.2C*6.5D-37717.2h3.5B++6.5B*
MG-H1 Watchman 1,2031,1885112.325C++0.2324.651%C-27.441%C-34.8D-N/A9434.1h13.4C+54.2C+
NSX-P Naginata 1,2131,1874732.51C**0.0424.714%C39.09%B++35.6D-N/A10133.3h10.3C++41.9C++
MANA Anti-Personnel Turret 1,1901,1825372.201N/A0.3517.151%UN/A11820U80U23881000.1h19.7T*115.1T*
TORQ-9 1,2041,1816241.893C++0.6625.148%C-42.845%A++27.1DN/A10843.5h12.5B+49.5C++
NSX-P Tanto 1,2101,1815412.183B+0.3730.653%C**34.632%B++23.6DN/A6650.1h12.5C++40.8C**
P525 Marauder 1,2151,1802842.143B++39.5924.506%C++2.288%B+101.7B+3C--44111.6h5.2B++21.4B+
FA1 Barrage 1,1831,1767161.642C++0.9140.435%C-9.694%D*13.6D--N/A6086.2h3.9B+9.6C*
SABR-13 1,1991,1765222.253C++0.3027.366%C39.456%B**32.2DN/A9536.5h10.9C+39.9C+
The Little Helper 1,1881,1756881.708C++0.8554.212%B+14.128%C--33.2DN/A8735.4h4.5C+8.2B
TAR 1,1921,1745072.316B0.2425.492%C35.605%A37.3CN/A11231.5h10.9B+42.6C**
ML-7 1,5771,1731,0321.137C++1.4258.158%C+5.03%A++31.9C++11C-38236.8h3.5B**5.9B**
M2 Mutilator 1,1781,1733853.047C**0.4915.271%C21.057%C*24.4DN/A8848h14.7B+96.3C++
T32 Bull 1,1731,1696351.841C+0.7120.714%D*19.846%D--21.3D--N/A8054.9h10.2B+49.2C+
T7 Mini-Chaingun 1,1741,1667621.53C++1.0215.931%D13.208%C20.8D--N/A9456.1h11.8B+74.2C++
NS-44L Blackhand 1,1721,1641955.969A**3.4254.265%A80.069%M+25.6C--N/A7145.5h2.8B**5.1B**
TX1 Repeater 1,1761,1645762.021A0.5331.79%B**22.509%C+22DN/A7052.9h11B+34.4B+
Blackheart 1,1681,1612594.483M**1.9358.952%B*41.085%B*19.3C--N/A4260.1h2.6B+4.3B+
The Slasher 1,1681,16012,0760.096B**2.4657.409%A++1.897%D--1CN/A31135h1.5B**2.5B++
M2 Mutilator 1,1651,1603863.005C*0.4514.983%C-18.19%C24.2DN/A9548h15.1B100.7C++
PDW-16 Hailstorm 1,1681,1606751.719C*0.8323.635%D14.224%D21.2DN/A7854.6h12.2B+51.8C++
Chainblade 1,2461,16030,7860.038C**2.5246.291%B**8.793%B+0.5CN/A22531.9h2.3C*5B+
NSX Tanto 1,1791,1593753.091A+0.5427.648%C35.548%B*35.1C--N/A8433h12.3C+44.7C+
DMR-99 1,1711,1593693.141C++0.5928.553%D**31.234%C+26.5D*N/A6043.7h6.6C++23C--
HSR-1 1,1641,1594822.405C+0.1529.137%D**22.778%D-22.6D--N/A6351.3h5.3C+18.2D
AMR-66 1,1631,1596881.685C*0.8722.358%D*20.362%D-14.4DN/A5580.3h7B+31.4C+
TMG-50 1,1841,1571,5250.759D1.7916.629%D*18.237%D*12.1D*N/A4595.7h13.3D79.9D*
SOAS-20 1,1621,1564342.664B++0.1124.234%D*18.858%D24D-N/A8448.2h11.8C+48.7D
TRAC-5 S 1,1811,1561,0811.069C+1.4821.827%D14.619%C-15DN/A6677.3h9.8B+45C++
TX1-FB Repeater 1,1601,1534662.474B+0.0835.654%B**24.371%C-16.1D**N/A4171.7h10.8C+30.3B
M6 Onslaught 1,1851,1533433.362C**0.8120.396%C++18.474%D14.6D**N/A5079.1h22.3D*109.2C+
TRAC-5 1,1651,1511,7470.659D1.8918.478%D*12.945%D*8.9DN/A61129.2h15.2C82.5C-
TAS-16 Blackjack 1,1691,1516771.7C++0.8560.621%C10.686%D-20.9D--N/A7655.2h2.1B3.5C++
NS-357 Underboss 1,1681,1501,0591.086C+1.4729.613%D**20.087%D14.2D*N/A4581h3.8C++12.8D
T4 AMP 1,1601,1508111.418C*1.1436.489%A21.13%C+11.3D*N/A32101.8h15.3C--42B
MAX Punch 1,2371,1293,1830.355A++2.2058.24%B*N/A2.1C*N/A7530.1h1.9C++3.3B+
M12 Kobalt-F 1,1691,1102724.081B++1.5322.857%C+19.73%A*47.6C*2.5B**12523.3h12B52.4B
M40 Fury-F 1,3171,0843083.519A0.9748.099%C-N/A42B+9C+16925.8h8.5B+17.7B+
S12 Renegade 1,1581,0784332.49C0.0646.31%C**8.442%B*31.1D-2.3C++8134.7h4.2D9.1C
M40 Fury 1,2721,0589111.626C++9.0736.28%CN/A64.9C++13.1C++42316.3h11.1B30.7C**
Orbital Strike Uplink 1,5611,03711037N/A1,034.451233.07%UN/A1481.4U748.6U92600.7h1.5T*0.1T*
M9 SKEP Launcher 1,2169953143.169M+0.6260.038%D*5.93%M38.1C++8.5C21226.1h2.9A++4.8A++
ASP-30 Grounder 1,2109413822.463A0.0958.682%D-8.289%M*22.2C+6.4C17942.3h3.7A+6.3A
E540 Halberd-H 1,4359255815.948C*13.3963.598%B+1.514%C+52.9C+29.1B37717.5h5.8C+9.1C++
NSX Masamune 1,2009254671.981A0.5753.508%D-3.459%A31.4C9.3C--13229.5h7.1B++13.2B+
M18 Needler 1,6008665951.455C--1.1032.854%C+1.039%C-6.7D-5.7D-135129.8h169.3C-515.3C
T2 Striker 1,9878488221.032C**1.5254.05%C++N/A9.2C-12.3C+20392.3h24.3B**45B**
Spear Anti-Vehicle Phalanx Turret 1,1338141286.359C3.8141.775%D5.774%B**30.3D-11.9D*27326.9h6.3B+15C**
NS-15 Gallows 6326133281.869C0.6822.859%F25.775%D--29.6D*N/A10320.7h12D-52.5D*
TSAR-42 5825701813.149C+0.6040.854%C71.404%C+27.4D-N/A10720.8h2.2C5.3C+
MG-C1 Kindred 5845693431.659C*0.8928.558%C+26.714%C++32.7DN/A9617.4h10.6C+37.1C++
NS-10 Burster 9725482312.372B++0.1825.722%D-7.482%B**4.9C-3.8C80110.8h146.4B569.4C+
NS-10 Burster 9545452312.359B*0.1925.42%D-7.89%B*4.9C-3.7C+79110.8h148.2C++582.9C
MR1 Fracture 8125063361.506B++1.0536.52%C-2.569%D8.5C--5.1C8759.5h37.6B+103C**
M18 Locust 768488806.1B+3.5531.78%CN/A22.2C12.7C--21622h97.6C++307.3C++
MR1 Fracture 7424703361.399B++1.1536.841%C-4.043%C*7.9D4.6C--7659.5h39.8B+108.1C**
E540 Halberd 737464588C5.4547.186%B2.155%C-23.9D14.1C+56019.4h5.3C++11.3C**
M20 Basilisk 626452855.318C+2.7640.191%C7.522%B+21.7C8.4C+21320.8h78.8C**196C*
Rocklet Rifle 7423811802.117A+0.4456.726%BN/A33.1C++31.4B47611.5h35.6C+62.8C++
NS-11C 3653621282.828B*0.2725.687%C26.243%B++19.2DN/A9018.9h12.1C*47C*
M60-A Bulldog 3803461228.833C+26.2851.682%C++1.734%C--47.4C++4.7C+2447.3h5.1B+9.9B+
TRS-12 Uppercut 3493422121.613C++0.9458.425%C16.082%C+31.4DN/A13210.9h2.3C*4C++
M20 Basilisk 4533241423.143B++20.5958.66%B++3.704%C68.9B++27.4B+5484.7h95.7C++163.1B+
G20 Vulcan-H 501318714.479C1.9346.471%D5.975%A*40.3C--23.2C--6407.9h83.8C**180.3C*
M12 Kobalt 3313161226.333C++23.7816.632%C--19.937%C++51.8D-2.5C--1846.1h18.9D113.6C-
Hornet Missiles 5043062711.333C++8.7858.632%DN/A71.2C46C+8024.3h9C**15.4C++
G40-F Ranger 4602952114.048B+11.4929.67%D--N/A37.3C++20.9C++3387.9h60.3B+203.2C++
Anti-Vehicle Grenade 3142851285N/A282.4557.209%B+N/A712.5A72.5C51010.4h3.5B*6.1B*
LC2 Lynx 2802712531.071C1.4819.152%D**21.771%C7.1D--N/A6638.3h16.1D84.3D-
L105 Zephyr 2912591616.188C++13.6340.808%DN/A61.7C+7.6C--3254.2h4.6B++11.3B+
M60-A Bulldog 2822531913.316C10.7649.964%C+1.186%D33.7C3.9C1697.5h5.4C*10.9C*
G40-F Ranger 376242734.571B+32.0233.679%CN/A24.4C+13.5C2419.9h96.7B+287.2C**
Soldier Soaker 2362351421.655C++0.9037.537%C+13.617%C+37.9DN/A1146.2h6C++15.9C*
L105 Zephyr PX 2392131217.75C15.2037.559%F-N/A38.7F4.7D*1905.5h6.4D--17F--
G30 Vulcan 315210474.468C+1.9122.813%D*2.857%C17.1D8.5D--23212.3h66.8B+292.9C++
M20 Basilisk 280201355.743C++3.1937.373%D3.98%D16.6D6.5D-17812.1h76B+203.4C**
NS Annihilator 3922001311.527A*1.0377.549%D-N/A9.6C--9.2C+21120.9h9.4B+12.1B
Aspis Anti-Aircraft Phalanx Turret 387193672.881D0.3320.839%D*1.554%C6.6D*6.7D*16229.1h141.1C*677.2C--
M77-B 191190892.135C0.4237.079%C-82.632%B++8.9D*N/A4721.3h2.6C--7C
NS-61 Emissary 1841841711.076C+1.4826.765%C-28.804%A+30.2CN/A906.1h11.2C*42C*
CAS 14-E 1991781611.125D8.5737.662%B+N/A71.2C8.4B+2572.5h29.8C+79C*
Xiphos Anti-Personnel Phalanx Tower 1641601160B++157.4563.233%M++N/A533.3B**13.3B+16820.3h12.4B19.6B+
The President 145144951.516C++1.0425.909%D--23.611%C--43.6DN/A1203.3h9B+34.6C++
G30 Walker 240137187.611C++5.0628.318%D3.65%C14.4D10.8C2009.5h204.9C723.4C
TX2 Emperor 111110532.075B*0.4834.274%B+28.182%B+31.4C-N/A1083.5h7.6B+22.2B+
Tomcat A2AM Pods 198109195.737C3.1880.074%C*N/A26D-21.2D-4764.2h9.9D12.4D
C150 Dalton 192107273.963D--1.4137.91%CN/A20.6D--16.3D-4265.2h4.7C--12.5D
Spear Anti-Vehicle Phalanx Tower 164105252.5B+49.9578.049%A*N/A150A*84.3A+11040.7h3.7A4.7A
Fatestealer 9494661.424U1.1339.223%C+22.34%C++26.1C+N/A613.6h2.4C--6C++
M60-A Bulldog 10792165.75C--3.2031.938%D-2.174%A+25.6D-4.2D--1923.6h4.7B+14.8C+
M1 Heavy Cycler 90891150.774D1.7810.768%D*14.607%D-11.6D--N/A1677.7h18.5C172D
MR11 Gatekeeper 16186117.818C+5.2644.373%C++N/A25.3C+22.1C**3773.4h47.5C+106.9C++
M12 Kobalt 9084184B*81.4518.234%D-19.048%C++93.3D6.7B+3000.9h16.6C+91C
T1A Unity 8684571.474C+1.0827.362%C+32.143%B+40C--1C*1732.1h14D*51C--
M60-G Bulldog 10183126.917C+4.3630.951%D-N/A18.9D--4.1D1634.4h5.8B+18.9C+
T1B Cycler 7675431.744C0.8126.893%C-30.667%C+32.6D-N/A1532.3h12.5C46.7C
MG-A1 Arbalest 7371671.06C1.4926.046%C39.437%B**22.9D-N/A813.1h20.8F-79.8D**
G30 Walker 15071223.227C-0.6721.786%D-N/A16.9C--18.8C+3634.2h196.5C902.2C
G40-F Ranger 8354413.5C+10.9522.074%FN/A41.5C-22.3D3881.3h48.8B+220.9C+
Hoplon Anti-Aircraft Phalanx Tower 8753153C++50.4523.709%D-N/A265B++170C**15330.2h11B+46.4B+
M20 Basilisk 7752212.476C0.0825.522%D5.769%B+11.8D-5.7C--1534.4h69.3B+271.6C*
Auraxium Slasher 575227,8870.002C2.5545.324%B**21.154%A*0D-N/A02173.7h3.6D--8C++
T16 Rhino 5050371.351C+1.2016.509%D*16%D*11.9D*N/A3364.2h12.9C78.1D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,3863,884,217314.9h
Spawn Beacon834,0366.7h
Anti-Vehicle MANA Turret921,32010.2h
Turret AI Module24471.8h
Repair Module23731.3h
Skywall Shield Emitter01760.6h
Structure Shield Module2930.3h
Rampart Wall32351.9h
Nanite Revive Grenade01,8620.5h
Nanite Healing Grenade02260.1h
Medical Applicator634316,45926.7h
Cortium Silo02870.9h
Restoration Kit622,4442.2h
Motion Spotter12335,26319.7h
Welding Device04,5900.8h
Xiphos Anti-Personnel Tower11970.8h
Hoplon Anti-Aircraft Phalanx Tower11760.8h
Spear Anti-Vehicle Tower11640.7h
Spitfire Auto-Turret242,4092.6h
Shield Recharging Field141,5850.8h
Recon Detection Device495,99410.2h
Medical Kit51211,96519.5h
Ammunition Package1134,3885.8h
Anti-Infantry MANA Turret1361,3768.7h
Elysium Spawn Tube32620.9h
Orbital Strike Target Designator7241519.4h
Vehicle Gate01521.4h
Pillbox31150.6h
Alarm Module01470.3h
WLT-Howler Mining Laser27265,98645.9h
Nano-Repair Grenade01,1590.3h
Snowman Soldier61690.2h
Pain Spire01960.7h
The Flail11740.9h
Flail Targeting Dart452,69231.5h
Router31580.4h

Check the help document for the dictionary if you want to learn more about words used here.


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