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Paragon A.S.P. Operative Eyeklops[DA] Eyeklops
VS BR 169

KDR: 2.22

Score: 70.6m

Last Seen: Jun 22nd, 2020 11:45 PM
- OFFLINE - 28.2 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A VE-C Horizon Pandora VX25 Orion VS54 VX6-7 C-4 ARX Lasher X2
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,650,069 MLG Score: 1319
Fun Score: N/A
Cheeseburgers Flipped: 864TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.248%21.639%63356129367,0721.850820.372

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.253%1.548A+0.08C+-1.679F-HEAD ++ (~7.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.508B+10.70.252C*25.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.725%1.455%150413451,64914547571.13411218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.733%0.053C+-0.102C+-0.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.30.333C**40.80.232C++67.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.825%1.158%10135134412,171184219606.60391621%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.796%0.27C*-0.867D--1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.723B++4.70.626B+6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.654%7.54%110713421,87018154241.02974440%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.036%-0.514D0.729B++0.838

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.70.562B+16.20.599B+36.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.318%85.428%110713426,3893528431.81094

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.698%2.615M1.182B**1.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.677B+1.70.473B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.988%11.268%1106134311,1293161833.52072

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.488%1.995A++-0.691D1.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.552B+3.90.201C++2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.6m258.6%333 (20k)318 (19.1k)2.22311148,88266,9702.44898169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349686926.824%17.872%47903:1981

10% Combat Medic26% Engineer24% Heavy Assault16% Infiltrator21% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:08 AMAug 24th, 2014 6:58 AMJun 23rd, 2020 1:01 PM (49d) (PST)Jun 22nd, 2020 10:02 PM (49d) (PST)Jun 22nd, 2020 7:45 PM (49d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6182253930.6710.3020.1201.8420.0421319

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,06613,50023,56640187111219,080

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3699.6h/154.2d 15,126 26,608 31,829 408.9k 4,366 12,789 9,214 137.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:7,116
Deaths:3,762
KDR:1.892
Accuracy:26.203% D
HSR:20.995% F
Orion VS54
C+
Kills:2,067
Deaths:958
KDR:2.158
Accuracy:24.552% C+
HSR:22.013% D
VE-H Maw
C++
Kills:1,510
Deaths:746
KDR:2.024
Accuracy:29.253% C++
HSR:22.185% D--
Ursa
C
Kills:1,277
Deaths:577
KDR:2.213
Accuracy:24.905% C
HSR:17.933% D--
NSX "Networked" Naginata
D-
Kills:1,231
Deaths:632
KDR:1.948
Accuracy:24.402% D-
HSR:25.020% D*
Pulsar LSW
C+
Kills:1,195
Deaths:324
KDR:3.688
Accuracy:25.402% C+
HSR:17.908% D*
NSX-P Naginata
C--
Kills:1,185
Deaths:499
KDR:2.375
Accuracy:23.973% C--
HSR:23.544% D--
NS-15M1
B+
Kills:1,166
Deaths:563
KDR:2.071
Accuracy:29.199% B+
HSR:16.810% D--
SVA-88
B
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.049% B
HSR:15.979% D**
NS-15M2
C+
Kills:1,164
Deaths:566
KDR:2.057
Accuracy:27.050% C+
HSR:22.680% D-
Flare VE6
C+
Kills:1,162
Deaths:541
KDR:2.148
Accuracy:25.639% C+
HSR:23.150% D
NSX Naginata
C*
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:26.914% C*
HSR:21.398% D*
VX29 Polaris
C+
Kills:1,159
Deaths:531
KDR:2.183
Accuracy:25.556% C+
HSR:23.210% C
Kills:22,555
Deaths (as Heavy Assault):10,624
Deaths (to Heavy Assaults):19,248
KDR:2.12302
Kill Difference:11,931
Playtime:900.396 hours
Usage:24%
Score:17.022m
Score/min:315
Accuracy (listed only):26.238%
HSR (listed only):20.987%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-C Horizon
A++
Kills:5,402
Deaths:2,869
KDR:1.883
Accuracy:48.336% A++
HSR:19.049% D--
Pandora VX25
A+
Kills:5,049
Deaths:2,350
KDR:2.149
Accuracy:59.549% A+
HSR:12.141% D-
VX6-7
C*
Kills:1,974
Deaths:447
KDR:4.416
Accuracy:28.243% C*
HSR:18.035% D-
VE-S Canis
B+
Kills:1,423
Deaths:806
KDR:1.766
Accuracy:33.685% B+
HSR:14.898% D--
Deimos VA29
B**
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% B**
HSR:9.537% D*
Eridani SX5G
C
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% C
HSR:18.898% D-
Serpent VE92
C*
Kills:1,300
Deaths:575
KDR:2.261
Accuracy:27.769% C*
HSR:14.231% D*
Skorpios
C++
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% C++
HSR:14.499% D--
NSX-P Tanto
B++
Kills:1,206
Deaths:425
KDR:2.838
Accuracy:33.010% B++
HSR:26.534% C
Pulsar C
C*
Kills:1,204
Deaths:473
KDR:2.545
Accuracy:29.045% C*
HSR:18.771% D--
PS1-AV Suppressor
C+
Kills:1,203
Deaths:742
KDR:1.621
Accuracy:31.717% C+
HSR:21.031% D
Sirius SX12
B+
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B+
HSR:14.610% D
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
NSX-P Tengu
C+
Kills:1,189
Deaths:809
KDR:1.470
Accuracy:39.990% C+
HSR:19.512% D
MKV-P Suppressed
C++
Kills:1,189
Deaths:702
KDR:1.694
Accuracy:31.337% C++
HSR:19.344% D-
NSX Tanto
B+
Kills:1,181
Deaths:608
KDR:1.942
Accuracy:31.621% B+
HSR:20.491% D--
Eridani SX5
C++
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% C++
HSR:15.758% D-
Eridani SX5-AE
C+
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C+
HSR:22.336% D-
Eclipse VE3A
C**
Kills:1,170
Deaths:692
KDR:1.691
Accuracy:29.867% C**
HSR:16.154% D-
Phobos VX86
C*
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% C*
HSR:9.520% D*
NS-11C
B+
Kills:1,165
Deaths:701
KDR:1.662
Accuracy:30.274% B+
HSR:20.858% C+
NSX Tengu
B
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B
HSR:18.041% D
MKV Suppressed
B+
Kills:1,164
Deaths:729
KDR:1.597
Accuracy:30.578% B+
HSR:13.918% D--
Solstice Burst
B
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:30.901% B
HSR:22.872% D
NS Baron G5
B**
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% B**
HSR:11.876% D
Solstice SF
B**
Kills:1,161
Deaths:423
KDR:2.745
Accuracy:33.158% B**
HSR:5.340% D**
Thanatos VE70
B**
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% B**
HSR:9.828% D*
Chaos
C+
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C+
HSR:11.907% D--
Zenith VX-5
B+
Kills:1,159
Deaths:664
KDR:1.745
Accuracy:30.858% B+
HSR:20.880% C-
NS-7 PDW
B++
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% B++
HSR:13.126% D-
Solstice VE3
B+
Kills:1,156
Deaths:892
KDR:1.296
Accuracy:29.241% B+
HSR:19.291% C
NSX "Networked" Tengu
C+
Kills:562
Deaths:373
KDR:1.507
Accuracy:41.871% C+
HSR:25.089% C+
Kills:46,636
Deaths (as Light Assault):24,272
Deaths (to Light Assaults):13,799
KDR:1.92139
Kill Difference:22,364
Playtime:787.689 hours
Usage:21%
Score:17.374m
Score/min:368
Accuracy (listed only):40.236%
HSR (listed only):16.577%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-C Horizon
A++
Kills:5,402
Deaths:2,869
KDR:1.883
Accuracy:48.336% A++
HSR:19.049% D--
Pandora VX25
A+
Kills:5,049
Deaths:2,350
KDR:2.149
Accuracy:59.549% A+
HSR:12.141% D-
VX6-7
C*
Kills:1,974
Deaths:447
KDR:4.416
Accuracy:28.243% C*
HSR:18.035% D-
Deimos VA29
B**
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% B**
HSR:9.537% D*
Serpent VE92
C*
Kills:1,300
Deaths:575
KDR:2.261
Accuracy:27.769% C*
HSR:14.231% D*
NSX-P Tanto
B++
Kills:1,206
Deaths:425
KDR:2.838
Accuracy:33.010% B++
HSR:26.534% C
Pulsar C
C*
Kills:1,204
Deaths:473
KDR:2.545
Accuracy:29.045% C*
HSR:18.771% D--
VE-LR Obelisk
B++
Kills:1,194
Deaths:429
KDR:2.783
Accuracy:40.645% B++
HSR:31.826% C
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
NSX Tanto
B+
Kills:1,181
Deaths:608
KDR:1.942
Accuracy:31.621% B+
HSR:20.491% D--
Eclipse VE3A
C**
Kills:1,170
Deaths:692
KDR:1.691
Accuracy:29.867% C**
HSR:16.154% D-
Phobos VX86
C*
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% C*
HSR:9.520% D*
NS-11C
B+
Kills:1,165
Deaths:701
KDR:1.662
Accuracy:30.274% B+
HSR:20.858% C+
Solstice Burst
B
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:30.901% B
HSR:22.872% D
NS Baron G5
B**
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% B**
HSR:11.876% D
Solstice SF
B**
Kills:1,161
Deaths:423
KDR:2.745
Accuracy:33.158% B**
HSR:5.340% D**
Thanatos VE70
B**
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% B**
HSR:9.828% D*
Chaos
C+
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C+
HSR:11.907% D--
Zenith VX-5
B+
Kills:1,159
Deaths:664
KDR:1.745
Accuracy:30.858% B+
HSR:20.880% C-
Eidolon VE33
B+
Kills:1,158
Deaths:754
KDR:1.536
Accuracy:34.847% B+
HSR:27.202% C+
Solstice VE3
B+
Kills:1,156
Deaths:892
KDR:1.296
Accuracy:29.241% B+
HSR:19.291% C
Kills:33,884
Deaths (as Engineer):16,179
Deaths (to Engineers):11,388
KDR:2.09432
Kill Difference:17,705
Playtime:944.887 hours
Usage:26%
Score:17.727m
Score/min:313
Accuracy (listed only):44.343%
HSR (listed only):17.069%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
A+
Kills:5,049
Deaths:2,350
KDR:2.149
Accuracy:59.549% A+
HSR:12.141% D-
VE-S Canis
B+
Kills:1,423
Deaths:806
KDR:1.766
Accuracy:33.685% B+
HSR:14.898% D--
Deimos VA29
B**
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% B**
HSR:9.537% D*
Eridani SX5G
C
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% C
HSR:18.898% D-
VE-A Lacerta
C+
Kills:1,243
Deaths:643
KDR:1.933
Accuracy:29.608% C+
HSR:12.550% D*
H-V45 AE
C+
Kills:1,226
Deaths:845
KDR:1.451
Accuracy:29.678% C+
HSR:21.289% D*
Terminus VX-9
B
Kills:1,218
Deaths:606
KDR:2.010
Accuracy:29.351% B
HSR:19.787% D*
Skorpios
C++
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% C++
HSR:14.499% D--
PS1-AV Suppressor
C+
Kills:1,203
Deaths:742
KDR:1.621
Accuracy:31.717% C+
HSR:21.031% D
Sirius SX12
B+
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B+
HSR:14.610% D
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
NSX-P Tengu
C+
Kills:1,189
Deaths:809
KDR:1.470
Accuracy:39.990% C+
HSR:19.512% D
MKV-P Suppressed
C++
Kills:1,189
Deaths:702
KDR:1.694
Accuracy:31.337% C++
HSR:19.344% D-
NSX Yumi
C++
Kills:1,183
Deaths:624
KDR:1.896
Accuracy:29.741% C++
HSR:27.050% C
Eridani SX5
C++
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% C++
HSR:15.758% D-
Eridani SX5-AE
C+
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C+
HSR:22.336% D-
Phobos VX86
C*
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% C*
HSR:9.520% D*
Pulsar VS1
C**
Kills:1,165
Deaths:593
KDR:1.965
Accuracy:27.802% C**
HSR:20.601% C
NSX Tengu
B
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B
HSR:18.041% D
MKV Suppressed
B+
Kills:1,164
Deaths:729
KDR:1.597
Accuracy:30.578% B+
HSR:13.918% D--
NS Baron G5
B**
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% B**
HSR:11.876% D
Equinox VE2 Burst
C+
Kills:1,161
Deaths:589
KDR:1.971
Accuracy:30.043% C+
HSR:24.031% D
NS-11P
B
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:29.350% B
HSR:18.276% D-
Thanatos VE70
B**
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% B**
HSR:9.828% D*
Darkstar
C
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:27.169% C
HSR:20.276% D-
Chaos
C+
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C+
HSR:11.907% D--
NS-7 PDW
B++
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% B++
HSR:13.126% D-
NS-11A
C*
Kills:1,158
Deaths:527
KDR:2.197
Accuracy:28.459% C*
HSR:17.530% D--
H-V45
C++
Kills:1,158
Deaths:461
KDR:2.512
Accuracy:27.460% C++
HSR:14.249% D*
Corvus VA55
B+
Kills:1,158
Deaths:474
KDR:2.443
Accuracy:30.486% B+
HSR:20.035% D-
Equinox VE2
B++
Kills:1,150
Deaths:607
KDR:1.895
Accuracy:31.836% B++
HSR:17.478% D
CME
B++
Kills:1,150
Deaths:515
KDR:2.233
Accuracy:31.559% B++
HSR:19.130% D
NSX "Networked" Tengu
C+
Kills:562
Deaths:373
KDR:1.507
Accuracy:41.871% C+
HSR:25.089% C+
Kills:42,684
Deaths (as Combat Medic):22,830
Deaths (to Combat Medics):7,738
KDR:1.86965
Kill Difference:19,854
Playtime:376.571 hours
Usage:10%
Score:7.363m
Score/min:326
Accuracy (listed only):39.024%
HSR (listed only):16.977%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B+
Kills:1,423
Deaths:806
KDR:1.766
Accuracy:33.685% B+
HSR:14.898% D--
Eridani SX5G
C
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% C
HSR:18.898% D-
Skorpios
C++
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% C++
HSR:14.499% D--
PS1-AV Suppressor
C+
Kills:1,203
Deaths:742
KDR:1.621
Accuracy:31.717% C+
HSR:21.031% D
Sirius SX12
B+
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B+
HSR:14.610% D
NSX-P Tengu
C+
Kills:1,189
Deaths:809
KDR:1.470
Accuracy:39.990% C+
HSR:19.512% D
MKV-P Suppressed
C++
Kills:1,189
Deaths:702
KDR:1.694
Accuracy:31.337% C++
HSR:19.344% D-
Eridani SX5
C++
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% C++
HSR:15.758% D-
Eridani SX5-AE
C+
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C+
HSR:22.336% D-
NS-61 Emissary
B*
Kills:1,172
Deaths:731
KDR:1.603
Accuracy:36.425% B*
HSR:20.478% C*
Artemis VX26
C++
Kills:1,170
Deaths:507
KDR:2.308
Accuracy:30.047% C++
HSR:20.769% D
Phaseshift VX-S
A++
Kills:1,167
Deaths:86
KDR:13.570
Accuracy:54.026% A++
HSR:92.802% B**
Nyx VX31
C+
Kills:1,166
Deaths:498
KDR:2.341
Accuracy:35.560% C
HSR:30.875% C+
NSX Tengu
B
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B
HSR:18.041% D
MKV Suppressed
B+
Kills:1,164
Deaths:729
KDR:1.597
Accuracy:30.578% B+
HSR:13.918% D--
Ghost
B++
Kills:1,162
Deaths:191
KDR:6.084
Accuracy:47.141% B++
HSR:75.904% C**
Parallax VX3
A*
Kills:1,162
Deaths:159
KDR:7.308
Accuracy:54.977% A*
HSR:86.575% B**
V10
A*
Kills:1,159
Deaths:122
KDR:9.500
Accuracy:57.493% A*
HSR:85.764% B*
NS-44L Blackhand
A**
Kills:1,159
Deaths:308
KDR:3.763
Accuracy:62.890% A*
HSR:73.512% A**
NS-7 PDW
B++
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% B++
HSR:13.126% D-
XM98
M
Kills:1,155
Deaths:66
KDR:17.500
Accuracy:59.579% M
HSR:90.043% A++
NSX Tomoe
C**
Kills:770
Deaths:404
KDR:1.906
Accuracy:32.290% C**
HSR:31.818% D--
NSX "Networked" Tengu
C+
Kills:562
Deaths:373
KDR:1.507
Accuracy:41.871% C+
HSR:25.089% C+
Parsec VX3-A
C--
Kills:495
Deaths:67
KDR:7.388
Accuracy:41.342% C--
HSR:76.768% D
NS-44LB Blackhand
A++
Kills:479
Deaths:92
KDR:5.207
Accuracy:62.562% A
HSR:76.409% A++
Beamer VS3-FB
B**
Kills:307
Deaths:331
KDR:0.927
Accuracy:41.610% B**
HSR:20.195% D-
NS-44P Commissioner
B+
Kills:207
Deaths:216
KDR:0.958
Accuracy:49.234% B+
HSR:26.570% C-
NS-61B Emissary
B
Kills:152
Deaths:142
KDR:1.070
Accuracy:34.420% B
HSR:12.500% D-
Cerberus
B+
Kills:122
Deaths:123
KDR:0.992
Accuracy:37.082% B+
HSR:21.312% D
Soldier Soaker
B**
Kills:116
Deaths:75
KDR:1.547
Accuracy:44.247% B++
HSR:19.828% B**
Parallax VX3-AE
C+
Kills:89
Deaths:15
KDR:5.933
Accuracy:42.091% C
HSR:82.023% C+
NSX "Networked" Tomoe
B
Kills:81
Deaths:53
KDR:1.528
Accuracy:32.951% C++
HSR:50.617% B
NS-AM7 Archer
B++
Kills:57
Deaths:86
KDR:0.663
Accuracy:63.858% B++
HSR:22.807% C**
NS-30 Vandal
A*
Kills:57
Deaths:27
KDR:2.111
Accuracy:34.089% C
HSR:47.368% A*
NS-45 Pilot
N/A
Kills:50
Deaths:52
KDR:0.962
Accuracy:29.614% N/A
HSR:22% N/A
Manticore SX40
N/A
Kills:50
Deaths:45
KDR:1.111
Accuracy:34.495% N/A
HSR:20% N/A
Kills:28,608
Deaths (as Infiltrator):13,672
Deaths (to Infiltrators):9,074
KDR:2.09245
Kill Difference:14,936
Playtime:582.406 hours
Usage:16%
Score:8.684m
Score/min:249
Accuracy (listed only):40.274%
HSR (listed only):37.167%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B+
Kills:1,166
Deaths:322
KDR:3.621
Accuracy:23.705% B+
HSR:18.096% C
Cosmos VM3
B+
Kills:1,155
Deaths:321
KDR:3.598
Accuracy:22.958% B+
HSR:20.346% C++
Blueshift VM5
B+
Kills:577
Deaths:185
KDR:3.119
Accuracy:24.501% B+
HSR:16.638% D*
Blueshift VM5
B+
Kills:568
Deaths:183
KDR:3.104
Accuracy:24.570% B+
HSR:22.183% C
Comet VM2
B++
Kills:309
Deaths:159
KDR:1.943
Accuracy:53.485% B++
HSR:4.854% C**
Comet VM2
B**
Kills:255
Deaths:159
KDR:1.604
Accuracy:53.952% B+
HSR:7.059% B**
NS-10 Burster
C*
Kills:136
Deaths:65
KDR:2.092
Accuracy:34.014% C*
HSR:5.882% C+
NS-10 Burster
C++
Kills:110
Deaths:65
KDR:1.692
Accuracy:34.168% C++
HSR:3.636% D
Nebula VM20
B+
Kills:91
Deaths:27
KDR:3.370
Accuracy:21.954% C++
HSR:25.275% B+
Kills:4,367
Deaths (as MAX Suit):743
Deaths (to MAX Suits):3,433
KDR:5.87752
Kill Difference:3,624
Playtime:108.157 hours
Usage:3%
Score:2.418m
Score/min:373
Accuracy (listed only):32.590%
HSR (listed only):13.774%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:656
V. Kills:159 410%
Deaths:85
KDR:7.718
Accuracy:59.596% B+
KPH:77.100 C
VKPH:18.700 C+
Light PPA
B+
Kills:394
V. Kills:18 N/A
Deaths:63
KDR:6.254
Accuracy:47.508% B+
KPH:56.300 C
VKPH:2.600 D
V26 Maelstrom Turbo Laser
C+
Kills:368
V. Kills:278 132%
Deaths:302
KDR:1.219
Accuracy:31.692% C+
KPH:9.100 D
VKPH:6.900 D
Photon A2A Missile Pods
D
Kills:60
V. Kills:48 122%
Deaths:8
KDR:7.500
Accuracy:65.226% F-
KPH:27.200 D
VKPH:21.800 D-
Kills:1,478 (762 + 0)
Deaths:458
KDR:3.227
VKDR:1.098
Vehicle Kills:503
Kill Difference:1,020
Playtime:57.957 hours
Usage:2%
Score:0.831m
Score/min:239
Piloting Accuracy:31.692%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:644
V. Kills:94 N/A
Deaths:12
KDR:53.667
Accuracy:55.328% A
KPH:2,318,400 U
VKPH:338,400 U
CAS30 Tank Buster
D-
Kills:231
V. Kills:249 92%
Deaths:296
KDR:0.780
Accuracy:44.364% C
KPH:3.700 D--
VKPH:4 D-
L-24R Spur
D-
Kills:63
V. Kills:7 N/A
Deaths:29
KDR:2.172
Accuracy:29.246% F-
KPH:7.600 F
VKPH:0.800 D-
Kills:938 (294 + 644)
Deaths:337
KDR:2.783
VKDR:1.039
Vehicle Kills:350
Kill Difference:601
Playtime:71.161 hours
Usage:2%
Score:0.658m
Score/min:154
Piloting Accuracy:29.246%
Gunner Accuracy:55.328%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:9,503
V. Kills:1,012 N/A
Deaths:169
KDR:56.231
Accuracy:57.531% B++
KPH:47.900 D
VKPH:5.100 D*
C75 Viper
C++
Kills:1,163
V. Kills:141 N/A
Deaths:65
KDR:17.892
Accuracy:35.898% D
KPH:44.300 C++
VKPH:5.400 C--
L100 Python AP
D
Kills:940
V. Kills:554 169%
Deaths:111
KDR:8.468
Accuracy:52.301% D
KPH:27.400 D-
VKPH:16.200 D
L100 Python HEAT
C+
Kills:429
V. Kills:142 300%
Deaths:41
KDR:10.463
Accuracy:52.246% C+
KPH:41.300 C+
VKPH:13.700 C+
Skyguard
C+
Kills:136
V. Kills:101 133%
Deaths:31
KDR:4.387
Accuracy:31.035% C+
KPH:10.700 D
VKPH:8 D
Kills:12,171 (12,171 + 0)
Deaths:417
KDR:29.187
VKDR:4.676
Vehicle Kills:1,950
Kill Difference:11,754
Playtime:281.884 hours
Usage:8%
Score:5.302m
Score/min:313
Driving Accuracy:31.035%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B*
Kills:85
V. Kills:34 243%
Deaths:9
KDR:9.444
Accuracy:56.588% B*
KPH:46.900 B++
VKPH:18.700 C+
Proton II PPA
B+
Kills:69
V. Kills:2 N/A
Deaths:2
KDR:34.500
Accuracy:29.278% B+
KPH:88.700 B+
VKPH:2.600 D
Saron HRB
C
Kills:59
V. Kills:41 140%
Deaths:14
KDR:4.214
Accuracy:46.669% C+
KPH:20.800 D
VKPH:14.400 C
Kills:213 (0 + 213)
Deaths:25
KDR:8.520
VKDR:3.080
Vehicle Kills:77
Kill Difference:188
Playtime:5.430 hours
Usage:0%
Score:0.200m
Score/min:615
Driving Accuracy:N/A%
Gunner Accuracy:46.669%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:883
V. Kills:44 N/A
Deaths:22
KDR:40.136
Accuracy:37.672% C
KPH:111.400 C++
VKPH:5.600 C
Aphelion VEX-4H
A
Kills:87
V. Kills:47 181%
Deaths:16
KDR:5.438
Accuracy:57.644% A
KPH:57.600 B
VKPH:31.100 C++
Kills:970 (0 + 970)
Deaths:38
KDR:25.526
VKDR:2.395
Vehicle Kills:91
Kill Difference:932
Playtime:9.437 hours
Usage:0%
Score:0.171m
Score/min:302
Driving Accuracy:N/A%
Gunner Accuracy:57.644%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:420
V. Kills:7 N/A
Deaths:9
KDR:46.667
Accuracy:18.798% C
KPH:66.200 C-
VKPH:1.100 D*
M12 Kobalt
C
Kills:264
V. Kills:13 N/A
Deaths:5
KDR:52.800
Accuracy:21.473% C++
KPH:63 C-
VKPH:3.100 C
M20 Basilisk
B+
Kills:75
V. Kills:37 197%
Deaths:6
KDR:12.500
Accuracy:47.996% B+
KPH:20.100 C
VKPH:9.900 B+
Kills:759 (0 + 759)
Deaths:20
KDR:37.950
VKDR:2.850
Vehicle Kills:57
Kill Difference:739
Playtime:14.273 hours
Usage:0%
Score:0.205m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:47.996%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:219
V. Kills:38 N/A
Deaths:128
KDR:1.711
Accuracy:35.019% D**
KPH:11.500 D-
VKPH:2 D
M12 Kobalt-F
D*
Kills:66
V. Kills:2 N/A
Deaths:36
KDR:1.833
Accuracy:21.114% D
KPH:5 D*
VKPH:0.200 D*
Kills:285 (285 + 0)
Deaths:164
KDR:1.738
VKDR:0.244
Vehicle Kills:40
Kill Difference:121
Playtime:32.248 hours
Usage:1%
Score:0.104m
Score/min:54
Driving Accuracy:21.114%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:157
V. Kills:9 N/A
Deaths:4
KDR:39.250
Accuracy:31.976% C-
KPH:61 C--
VKPH:3.500 D--
VLG Missile Launcher
A*
Kills:53
V. Kills:15 331%
Deaths:1
KDR:53
Accuracy:68.308% A*
KPH:35.700 D--
VKPH:10.100 D**
Kills:210 (0 + 210)
Deaths:5
KDR:42
VKDR:4.800
Vehicle Kills:24
Kill Difference:205
Playtime:4.057 hours
Usage:0%
Score:0.062m
Score/min:256
Piloting Accuracy:N/A%
Gunner Accuracy:68.308%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 10,5159,50316956.231A+54.0157.531%B++N/A47.9D5.1D*335198.3h2.8B+4.9B+
Betelgeuse 54-A 7,2507,1163,7621.892C0.3326.203%D20.995%F53.1D1C171134h11C-42.1C
VE-C Horizon 5,5295,4022,8691.883C+0.3448.336%A++19.049%D--64.6C+1.5C+17283.6h16D33.1C*
Pandora VX25 5,1085,0492,3502.149B+0.0759.549%A+12.141%D-54.1C+N/A20393.3h4.2C+7.1B+
Orion VS54 2,0752,0679582.158C+0.0724.552%C+22.013%D33.5DN/A22061.7h10.3C*41.8C+
VX6-7 2,0151,9744474.416A2.1928.243%C*18.035%D-26.2DN/A15775.3h11.1C*39.2C**
C-4 ARX 2,3361,9059382.031C+0.1922.081%D-N/A108.9C24.6D60317.5h1B+4.5C+
Lasher X2 1,5921,5737162.197B++0.0336.926%B++3.624%C+35.8C-N/A20343.9h15.8B+42.8B++
Proximity Mine 1,5741,5694443.534C1.3147%C*N/A109C--N/A42814.4h1.1A++2.4A
C-4 1,8471,5116182.445B0.2222.331%DN/A91C20.2D105716.6h1B*4.4C*
VE-H Maw 1,5301,5107462.024C+0.2029.253%C++22.185%D--55.1C--N/A15927.4h10.4C35.6C+
VE-S Canis 1,4481,4238061.766C*0.4633.685%B+14.898%D--52.7CN/A17427h10.8C+32.1C*
Deimos VA29 1,4071,4058051.745C++0.4876.638%B**9.537%D*50.7CN/A21927.7h1.7B**2.3B++
Eridani SX5G 1,3181,3078491.539C-0.6829.744%C18.898%D-39D-N/A18333.5h11.1D-37.2C
Serpent VE92 1,3081,3005752.261B+0.0427.769%C*14.231%D*19DN/A10468.3h11.1C**40C**
Plasma Grenade 1,2871,28011280N/A1,277.7853.04%B+N/A1600S8.8C75520.8h1.6A*3.1A+
Ursa 1,2801,2775772.213B+0.0124.905%C17.933%D--31DN/A17241.2h10.7C+43C+
Sticky Grenade 1,2751,27211272N/A1,269.7869.239%A++N/A2544M+6D-100120.5h1A1.4B**
Lasher X2-P 1,2831,2477281.713C+0.5137.533%C3.448%B46.7D*1.3D--15626.7h17.1C45.6C+
VE-A Lacerta 1,2731,2436431.933C+0.2929.608%C+12.55%D*51.2C1.2C11824.3h13.6D-46.1C-
NSX "Networked" Naginata 1,3091,2316321.948C+0.2824.402%D-25.02%D*58.6D3.7A19221h11.6C-47.6D
H-V45 AE 1,2441,2268451.451C0.7729.678%C+21.289%D*48.1DN/A12825.5h12.4D--41.7C--
Terminus VX-9 1,2291,2186062.01C+0.2129.351%B19.787%D*51.4C+N/A17123.7h11.3C++38.6B
Skorpios 1,2161,2077661.576C+0.6529.248%C++14.499%D--38.8C-N/A9031.1h9.6B+32.7B+
NSX-P Tanto 1,2271,2064252.838B**0.6133.01%B++26.534%C63.5C**1.1C+14419h12C++36.2B+
Pulsar C 1,2071,2044732.545C++0.3229.045%C*18.771%D--41.5C+N/A24229h9.2B+31.5B+
PS1-AV Suppressor 1,2241,2037421.621C0.6031.717%C+21.031%D50.8DN/A18123.7h12.3C38.9C+
Pulsar LSW 1,1971,1953243.688B**1.4625.402%C+17.908%D*35.7DN/A21133.5h11.1C+43.9C++
VE-LR Obelisk 1,2161,1944292.783C++0.5640.645%B++31.826%C41.7CN/A10828.6h6.1C+15.1B
Sirius SX12 1,1951,1917401.609C++0.6129.462%B+14.61%D30.9C-N/A19438.5h11.6C++39.3B
Nova 1,1931,1906318.889U16.67104.162%S12.101%D36.5CN/A22432.6h7.9T7.6B+
NSX-P Tengu 1,2191,1898091.47C+0.7539.99%C+19.512%D44.5C-1.1C+14626.7h14.9D37.2C
MKV-P Suppressed 1,2171,1897021.694C+0.5331.337%C++19.344%D-45D1.1B+11926.4h13.1D41.9C+
NS-03 Thumper 1,2221,1886701.773B+0.4536.177%C+1.347%C60.3B+1.7C*14919.7h5.4B++15.1B+
NSX-P Naginata 1,2081,1854992.375C*0.1523.973%C--23.544%D--54.9C-1.1C-19621.6h12C+50.2C+
NSX Yumi 1,2251,1836241.896C+0.3329.741%C++27.05%C41.8C1.5B+10328.3h12.5D42.1C+
NSX Tanto 1,1931,1816081.942B0.2831.621%B+20.491%D--40.9CN/A11328.9h11.8C*37.4B
Anti-Vehicle Grenade 1,2401,17711177N/A1,174.7862.831%AN/A980.8A**52.5D45581.2h2.5A+4A
Eridani SX5 1,1761,1746721.747C++0.4829.322%C++15.758%D-57.5C+N/A43520.4h9.7B+33B+
Eridani SX5-AE 1,1841,1736971.683C-0.5430.939%C+22.336%D-53.3DN/A14922h10.9D35.4C
NS-61 Emissary 1,2001,1727311.603B++0.6236.425%B*20.478%C*39.5C+N/A10929.7h13.2C+36.3B
Eclipse VE3A 1,1861,1706921.691C++0.5329.867%C**16.154%D-43.2CN/A13927.1h11.6C+38.9C*
Artemis VX26 1,1781,1705072.308C*0.0830.047%C++20.769%D42.9C+N/A14627.3h10.6C**35.2B
Phaseshift VX-S 1,1821,1678613.57M**11.3554.026%A++92.802%B**59.5B++N/A16519.6h1.6B*3B**
Nyx VX31 1,1851,1664982.341C+0.1235.56%C30.875%C+41.9CN/A11027.8h5.6C15.7C+
NS-15M1 1,1681,1665632.071C+0.1529.199%B+16.81%D--35.3DN/A14533h10.9C++37.2B+
Cosmos VM3 1,1721,1663223.621B**1.4023.705%B+18.096%C30.1C--N/A16338.7h12.3B51.7C++
Phobos VX86 1,1761,1665891.98C**0.2465.294%C*9.52%D*41.3DN/A25428.2h2.4C+3.7C++
NS-11C 1,1661,1657011.662C++0.5630.274%B+20.858%C+43.6C+N/A21326.7h11B+36.2B+
Pulsar VS1 1,1801,1655931.965B++0.2627.802%C**20.601%C39.1C+N/A15329.8h11.6B+41.6B+
NSX Tengu 1,1821,1646671.745C++0.4842.657%B18.041%D46.2CN/A10625.2h13.2C-31C+
SVA-88 1,1671,1644152.805C**0.5828.049%B15.979%D**43DN/A25727.1h10B+35.6B+
MKV Suppressed 1,1681,1647291.597C+0.6330.578%B+13.918%D--34C--N/A18734.2h11.6C**37.9B+
NS-15M2 1,1741,1645662.057C+0.1727.05%C+22.68%D-55.4CN/A16921h10.5C**38.8C*
Solstice Burst 1,1781,1634062.865B+0.6430.901%B22.872%D61.9C++N/A14718.8h12C+38.9C*
C75 Viper 1,3041,1636517.892A++15.6735.898%D1.29%C+44.2C++5.4C--29026.3h6.6B**18.5B
Ghost 1,1661,1621916.084B++3.8647.141%B++75.904%C**44C-N/A13726.4h1.8B+3.8B+
Parallax VX3 1,1641,1621597.308B+5.0854.977%A*86.575%B**34.8CN/A17633.4h1.7B++3B**
Lumine Edge 1,1631,1621,6750.694B**1.5336.946%B+16.265%C+13.8C**N/A3284.5h1.1B*3B+
Flare VE6 1,1681,1625412.148C++0.0825.639%C+23.15%D48.8CN/A18223.8h8.9B34.9C**
NS Baron G5 1,1761,1626511.785B*0.4458.113%B**11.876%D49.2C++N/A14223.6h3.4B*5.8C++
Equinox VE2 Burst 1,1791,1615891.971C+0.2530.043%C+24.031%D41DN/A10628.3h11.8C+39.2C++
Solstice SF 1,1771,1614232.745A+0.5233.158%B**5.34%D**33.7C*N/A16334.5h5.7B+17B*
MANA Anti-Personnel Turret 1,1721,1602804.143N/A1.9226.811%UN/A11600U120U21431400.1h17.9T*66.7T*
NS-11P 1,1671,1606281.847C++0.3829.35%B18.276%D-36.9C-N/A12231.4h11.7C*39.8B+
Thanatos VE70 1,1611,1606791.708B+0.5254.327%B**9.828%D*50.9BN/A39922.8h3B**5.5B*
Darkstar 1,1761,1596211.866C+0.3627.169%C20.276%D-49.7CN/A11523.3h12.2C+44.9C+
Chaos 1,1671,1596841.694C+0.5355.307%C+11.907%D--54.9CN/A15321.1h3.1A5.7B*
NSX Naginata 1,1721,1595102.273C**0.0526.914%C*21.398%D*51.7CN/A12822.4h10.8C++40.2C*
V10 1,1641,1591229.5A++7.2857.493%A*85.764%B*49.7C+N/A13323.3h1.7B++2.9B**
VX29 Polaris 1,1661,1595312.183C++0.0425.556%C+23.21%C59.7C+N/A19219.4h9.9B+38.6C**
Zenith VX-5 1,1681,1596641.745C++0.4830.858%B+20.88%C-44.6C+N/A12726h11.1C**35.8B+
NS-44L Blackhand 1,1671,1593083.763A1.5462.89%A*73.512%A**31.9CN/A10136.3h2.9B*4.7B**
NS-7 PDW 1,1601,1587241.599C++0.6231.302%B++13.126%D-42.7C+N/A19327.1h12.2C**38.8B+
NS-11A 1,1701,1585272.197B0.0328.459%C*17.53%D--53.4C++N/A15321.7h11.3B+39.7B+
H-V45 1,1641,1584612.512C*0.2927.46%C++14.249%D*38.5CN/A22530.1h11B+40.1B
Corvus VA55 1,1721,1584742.443B*0.2230.486%B+20.035%D-52.9BN/A20621.9h9.5B++31.3B++
Eidolon VE33 1,1641,1587541.536C+0.6934.847%B+27.202%C+40.3C+N/A14828.7h7.2C*20.5B+
Solstice VE3 1,1671,1568921.296C**0.9329.241%B+19.291%C20.9CN/A11655.4h11.5B+39.3C++
XM98 1,1651,1556617.5S15.2859.579%M90.043%A++65.3B**N/A20217.7h1.5A2.5B**
Cosmos VM3 1,1641,1553213.598B+1.3722.958%B+20.346%C++29.8C--N/A16238.8h12.4B53.9B+
Equinox VE2 1,1651,1506071.895B0.3331.836%B++17.478%D51.1C*N/A11622.5h11.8C+37.1B
CME 1,1611,1505152.233A++0.0131.559%B++19.13%D56.9BN/A16320.2h11.4B+36B+
NS Decimator 1,4571,1447821.463C+0.7665.959%B+3.147%B**36.9C-10.1D-35431h3.7C*5.6B+
Hades VSH4 1,3361,0667501.421B+0.8071.838%C**2.814%C*34.1C+8.6C15731.3h4.6B**6.5B**
S1 1,2171,0497111.475B+0.7566.689%B++2.574%C+38.9B6.2D--25827h3.8B**5.7B+
Force-Blade 1,02398147,8350.021C2.2049.025%A7.238%C++0.5CN/A22089.4h2.8C5.7B+
Hunter QCX 9819602913.299M++1.0848.461%C*45.208%A++21.7C**N/A6644.2h3.2B+6.6B+
L100 Python AP 1,4949401118.468C+6.2452.301%D2.66%B27.5D-16.2D26734.2h5.7C+10.8C+
MANA Anti-Vehicle Turret 1,2509251615.745B+3.5260.878%D-4.973%S9250S3250A*18731800.1h4.9B++8.1B+
Nemesis VSH9 1,3929129160.996C+1.2366.06%C++3.289%B+20.2C+10.6C18745.1h6.6B+10B+
Proton II PPA-H 9278832240.136A+37.9137.672%C1.359%C+111.8C++5.6C2777.9h10.3C+27.3C+
NSX Tomoe 7817704041.906C+0.3232.29%C**31.818%D--38.7DN/A9619.9h14.1C43.8C+
Dual Photon Pods 815656857.718C+5.4959.596%B+1.524%B++77.2C18.7C+6448.5h17B28.5B+
L105 Zephyr 7386441253.667S51.4455.328%AN/A6440U940U25512500.1h4A7.3B**
Blueshift VM5 5825771853.119C++0.9024.501%B+16.638%D*37.5CN/A18915.4h14.1B+57.5B+
Blueshift VM5 5705681833.104C++0.8824.57%B+22.183%C38.4CN/A18714.8h13.8B+56B+
NSX "Networked" Tengu 5825623731.507C0.7241.871%C+25.089%C+40.4D-1.4C+12913.9h12.4D29.7C
Parsec VX3-A 500495677.388C++5.1641.342%C--76.768%D39.9DN/A9712.4h2.1D**5D--
NS-44LB Blackhand 483479925.207B*2.9862.562%A76.409%A++25.2CN/A5319h2.9B*4.6B*
Tank Mine 6674461383.232C+1.0131.688%C--N/A63.7D--31.6D*6787h1.6B+5.1C*
NSX Masamune 6124304330.993C+1.2362.445%C**1.86%C+29.5C12.5C21214.6h14.1C22.5C
L100 Python HEAT 5714294110.463C++8.2452.246%C+N/A41.3C+13.7C+25810.4h6.5D12.4C+
M12 Kobalt 427420946.667B*44.4418.798%C20.238%C++66.7C-1.1D*2326.3h13.9B++74.1B+
Light PPA 412394636.254C+4.0347.508%B+N/A56.3C2.6D2527h9B+18.8B+
Spear Anti-Vehicle Phalanx Turret 5253821525.467A++23.2457.852%B*3.665%C+74.9B**28C++6665.1h6B++10.3B
V26 Maelstrom Turbo Laser 6463683021.219C1.0031.692%C+2.174%C+9.2D6.9D14340.2h101.5C+320.3C+
Comet VM2 4863091591.943B*0.2853.485%B++4.854%C**12.8C7.3B**15324.1h29D54.2C+
Beamer VS3-FB 3083073310.927C--1.3041.61%B**20.195%D-12.4D*N/A4624.7h9.3D22.5C**
Rocklet Rifle 5162992351.272B+0.9549.745%C-N/A30.8C+22.4C3359.7h31.6C**63.6C++
M12 Kobalt 277264552.8A50.5821.473%C++12.121%D**62.9C-3.1C2344.2h15.9B+74C*
Comet VM2 3972551591.604C**0.6253.952%B+7.059%B**10.6D5.9C*11424h35.4D65.5C--
CAS30 Tank Buster 4802312960.78C-1.4444.364%C1.299%C*3.7D--4D-10262.9h66.3D149.5C
NSX Amaterasu 2292276,5770.035C2.1936.402%B*19.383%B+0.8C--N/A2284.8h3.4C+9.4B+
M40 Fury-F 2572191281.711C+0.5135.019%D**1.826%A+11.5D-2D6019h6.6B+18.9C*
NS-44P Commissioner 2112072160.958C-1.2749.234%B+26.57%C-24.1D--N/A1028.6h4D*8.2C+
The Slasher 1771714,6830.037C2.1950.467%B**7.602%C0.8C-N/A3203h2.5C--5B+
CAS 14-E 166157439.25B+37.0331.976%C-2.548%B*60.4C--3.5D--2922.6h20B*62.4B+
NS-61B Emissary 1541521421.07C+1.1534.42%B12.5%D-52.4B*N/A1352.9h11.3B32.7B+
NS-10 Burster 226136652.092B*0.1334.014%C*5.882%C+6.9C+4.5C++12419.8h115.3B+339B
Skyguard 237136314.387C+2.1631.035%C+2.206%B+10.7D8D20012.7h105.9C**341.1C**
Cerberus 1231221230.992C1.2337.082%B+21.312%D10.8D--N/A3511.3h6.5C--17.4C++
Soldier Soaker 119116751.547C++0.6844.247%B++19.828%B**96.7B++2.5B+3971.2h5.8C*13.1B+
NS-10 Burster 199110651.692C++0.5334.168%C++3.636%D5.6D4.6C+11219.5h141.7C+414.7C++
Nebula VM20 9191273.37C**1.1521.954%C++25.275%B+41.4CN/A2752.2h10.3A+46.8B*
Parallax VX3-AE 9089155.933C*3.7142.091%C82.023%C+52.4CN/A1431.7h1.8C+4.2C+
NS-R3 Swarm 17589990.899C*1.3264.051%C+N/A7.4C7.1C++8712.1h29.3C-45.8C
Aphelion VEX-4H 13487165.438C3.2157.644%A1.149%D*58B+31.3C*4331.5h39.7C++68.9B+
E540 Halberd 1198599.444C7.2256.588%B*7.059%M**47.2B++18.9C++5591.8h4.8B+8.5B++
NSX "Networked" Tomoe 8481531.528C--0.7032.951%C++50.617%B50.6D1.9A+2681.6h13.5D40.9C+
M20 Basilisk 11275612.5M*10.2847.996%B+4%D-20.3C10B+2563.7h128.2D267.1C
M60-A Bulldog 9074126.167C3.9444.234%C**1.351%C+21.1D--4.6D-1863.5h6.9D**15.7C
Lancer VS22 142731130.646C-1.5866.125%B++N/A10.4D9.9C-3287h36.8D--55.6D
Proton II PPA 7169234.5B+32.2829.278%B+2.899%B**86.3B+2.5D-7090.8h8.2B+28.1B+
M60-A Bulldog 6866233C**30.7860.079%B**4.545%A**73.3B*2.2D4100.9h4.6B++7.7B++
M12 Kobalt-F 6866361.833C+0.3921.114%D7.576%C5D*N/A4413.2h12.3C*58.2C+
L-24R Spur 7063292.172D0.0529.246%F-1.587%C--7.7FN/A368.2h45.4D155.3D*
Photon A2A Missile Pods 1086087.5C*5.2865.226%F-N/A27.3D21.8D-3872.2h5.5A++8.5B**
Saron HRB 10059144.214C--1.9946.669%C+N/A21.1D14.6C6232.8h22C+47.1C+
NS-AM7 Archer 7657860.663C*1.5663.858%B++22.807%C**5.1D1.7C--4211.2h25.3D-39.6D
NS-30 Vandal 5757272.111C+0.1134.089%C47.368%A*30D-N/A2271.9h5.8C--17C
M12 Kobalt 5653153C+50.7831.053%A++15.094%D-132.5C+7.5B++5260.4h29.1F*93.8D
VLG Missile Launcher 6853153C*50.7868.308%A*3.774%M**35.3D--10D**1931.5h6C+8.8B++
NS-45 Pilot 5150520.962C1.2629.614%D22%D--41.7DN/A1911.2h8.4D*28.5D-
Manticore SX40 5050451.111C+1.1134.495%B+20%C-18.5D-N/A1352.7h7.5C+21.8C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit464716,28165.5h
Nanite Healing Grenade01010h
Nanite Revive Grenade01,7030.4h
Spawn Beacon215881.5h
Anti-Vehicle MANA Turret271,2874h
Medical Applicator637240,02619.2h
Deconstruction Tool0720h
Welding Device32,0400.8h
Spitfire Auto-Turret41930.5h
Restoration Kit3895,1496.5h
Motion Spotter656,4146.7h
Recon Detection Device137231.8h
Smoke Grenade01070h
Shield Recharging Field152380.2h
Medical Kit8198,98312.2h
Ammunition Package991,5341.4h
Anti-Infantry MANA Turret631,4033.7h
Nano-Repair Grenade01500h

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