Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 5 (19,311)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Harbinger A.S.P. Operative Eyeklops[DA] Eyeklops
VS BR 88

KDR: 2.25

Score: 66.5m

Last Seen: Jan 20th, 2020 12:25 AM
- OFFLINE - 120 hour(s)

Prestige 1, Battle Rank 88 - Vanu Sovereignty on Emerald - Outfit Member of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 26
Level Progress (to 89): 38%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A Pandora VX25 VE-C Horizon Orion VS54 VX6-7 C-4 ARX Proximity Mine
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Eyeklops



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,632,555 MLG Score: 1305
Fun Score: N/A
Cheeseburgers Flipped: 846TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.348%21.504%63156117664,5891.942230.309

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.277%1.589A+0.082C+-1.711F-HEAD ++ (~6.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.513B+10.70.255C*25.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.757%1.455%164412281,64913307571.23892218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.725%0.05C+-0.114C+-0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.20.333C**40.80.232C++67.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.829%1.16%10625122712,152175619556.92027621%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.81%0.27C*-0.883D--1.021

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.723B++4.70.627B+6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.428%7.584%111612261,78017154151.0379428%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.462%-0.534D0.756B++1.027

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.20.552B+16.50.592B+37.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.305%85.434%111712256,3783080432.07011

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.726%2.623M1.193B**1.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.678B+1.70.475B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.007%11.269%1116122611,1192916823.8131

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.487%2.033A*-0.676D1.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.555B+3.90.203C++2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 26
66.5m249.4%329 (19.7k)317 (19k)2.2517139,09461,7732.4862388 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1232629326.671%17.821%47503:2472

10% Combat Medic26% Engineer22% Heavy Assault16% Infiltrator22% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:08 AMAug 24th, 2014 6:58 AMJan 24th, 2020 1:15 AM (17h) (PST)Jan 19th, 2020 8:45 PM (5d) (PST)Jan 19th, 2020 8:25 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6142233910.6630.2940.1181.7550.0411305

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,81213,39023,42240187105219,009

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3497.8h/145.7d 14,488 24,788 29,428 368.4k 4,082 12,061 8,623 128.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:5,670
Deaths:3,108
KDR:1.824
Accuracy:26.180% C+
HSR:19.841% D**
Orion VS54
B++
Kills:2,067
Deaths:958
KDR:2.158
Accuracy:24.552% B++
HSR:22.013% C
VE-H Maw
B++
Kills:1,347
Deaths:642
KDR:2.098
Accuracy:29.458% B++
HSR:22.643% C-
Pulsar LSW
B+
Kills:1,195
Deaths:324
KDR:3.688
Accuracy:25.402% B+
HSR:17.908% D-
SVA-88
B*
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.049% B*
HSR:15.979% D*
NS-15M2
B+
Kills:1,164
Deaths:566
KDR:2.057
Accuracy:27.050% B+
HSR:22.680% C-
Flare VE6
B+
Kills:1,162
Deaths:541
KDR:2.148
Accuracy:25.639% B+
HSR:23.150% C+
NS-15M1
B**
Kills:1,162
Deaths:560
KDR:2.075
Accuracy:29.188% B**
HSR:16.781% D
NSX Naginata
B*
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:26.945% B*
HSR:21.398% D-
VX29 Polaris
B
Kills:1,159
Deaths:531
KDR:2.183
Accuracy:25.556% B
HSR:23.210% C+
Ursa
B
Kills:1,150
Deaths:481
KDR:2.391
Accuracy:24.828% B
HSR:16.261% D*
Kills:18,399
Deaths (as Heavy Assault):8,636
Deaths (to Heavy Assaults):17,726
KDR:2.1305
Kill Difference:9,763
Playtime:774.747 hours
Usage:22%
Score:14.455m
Score/min:311
Accuracy (listed only):26.622%
HSR (listed only):20.169%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
A++
Kills:5,039
Deaths:2,335
KDR:2.158
Accuracy:59.567% A++
HSR:12.145% D
VE-C Horizon
A*
Kills:4,655
Deaths:2,524
KDR:1.844
Accuracy:48.262% A*
HSR:18.926% D
VX6-7
B++
Kills:1,913
Deaths:418
KDR:4.577
Accuracy:28.204% B++
HSR:17.878% D
VE-S Canis
B**
Kills:1,422
Deaths:804
KDR:1.769
Accuracy:33.674% B**
HSR:14.838% D
Deimos VA29
A
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% A
HSR:9.537% D*
Eridani SX5G
B
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% B
HSR:18.898% C
Serpent VE92
B*
Kills:1,300
Deaths:575
KDR:2.261
Accuracy:27.769% B*
HSR:14.231% D--
Skorpios
B
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% B
HSR:14.499% D--
NSX-P Tanto
A
Kills:1,206
Deaths:425
KDR:2.838
Accuracy:33.010% A
HSR:26.534% C++
PS1-AV Suppressor
B+
Kills:1,203
Deaths:742
KDR:1.621
Accuracy:31.717% B+
HSR:21.031% C
Sirius SX12
B*
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B*
HSR:14.610% D
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
Pulsar C
B*
Kills:1,190
Deaths:470
KDR:2.532
Accuracy:29.062% B*
HSR:18.656% D
MKV-P Suppressed
B++
Kills:1,189
Deaths:702
KDR:1.694
Accuracy:31.337% B++
HSR:19.344% D
NSX Tanto
B**
Kills:1,181
Deaths:608
KDR:1.942
Accuracy:31.621% B**
HSR:20.491% D
Eridani SX5
B+
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% B+
HSR:15.758% D
Eridani SX5-AE
C**
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C**
HSR:22.336% C-
Eclipse VE3A
B+
Kills:1,170
Deaths:692
KDR:1.691
Accuracy:29.867% B+
HSR:16.154% D
Phobos VX86
B+
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% B+
HSR:9.520% D--
NS-11C
A
Kills:1,165
Deaths:701
KDR:1.662
Accuracy:30.274% A
HSR:20.858% C**
NSX Tengu
B*
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B*
HSR:18.041% C-
MKV Suppressed
B*
Kills:1,164
Deaths:728
KDR:1.599
Accuracy:30.578% B*
HSR:13.918% D-
Solstice Burst
B*
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:30.901% B*
HSR:22.872% C+
NS Baron G5
A
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% A
HSR:11.876% D
Solstice SF
A++
Kills:1,161
Deaths:423
KDR:2.745
Accuracy:33.158% A++
HSR:5.340% F-
Thanatos VE70
A+
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% A+
HSR:9.828% D*
Chaos
C++
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C++
HSR:11.907% D
Zenith VX-5
B**
Kills:1,159
Deaths:664
KDR:1.745
Accuracy:30.858% B**
HSR:20.880% C+
NS-7 PDW
A
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% A
HSR:13.126% D-
Solstice VE3
A
Kills:1,156
Deaths:892
KDR:1.296
Accuracy:29.241% A
HSR:19.291% C+
NSX-P Tengu
B++
Kills:441
Deaths:315
KDR:1.400
Accuracy:40.727% B++
HSR:19.048% C
Kills:44,493
Deaths (as Light Assault):23,010
Deaths (to Light Assaults):12,818
KDR:1.93364
Kill Difference:21,483
Playtime:761.406 hours
Usage:22%
Score:16.697m
Score/min:365
Accuracy (listed only):40.204%
HSR (listed only):16.273%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
A++
Kills:5,039
Deaths:2,335
KDR:2.158
Accuracy:59.567% A++
HSR:12.145% D
VE-C Horizon
A*
Kills:4,655
Deaths:2,524
KDR:1.844
Accuracy:48.262% A*
HSR:18.926% D
VX6-7
B++
Kills:1,913
Deaths:418
KDR:4.577
Accuracy:28.204% B++
HSR:17.878% D
Deimos VA29
A
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% A
HSR:9.537% D*
Serpent VE92
B*
Kills:1,300
Deaths:575
KDR:2.261
Accuracy:27.769% B*
HSR:14.231% D--
NSX-P Tanto
A
Kills:1,206
Deaths:425
KDR:2.838
Accuracy:33.010% A
HSR:26.534% C++
VE-LR Obelisk
A
Kills:1,194
Deaths:428
KDR:2.790
Accuracy:40.664% A
HSR:31.826% C+
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
Pulsar C
B*
Kills:1,190
Deaths:470
KDR:2.532
Accuracy:29.062% B*
HSR:18.656% D
NSX Tanto
B**
Kills:1,181
Deaths:608
KDR:1.942
Accuracy:31.621% B**
HSR:20.491% D
Eclipse VE3A
B+
Kills:1,170
Deaths:692
KDR:1.691
Accuracy:29.867% B+
HSR:16.154% D
Phobos VX86
B+
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% B+
HSR:9.520% D--
NS-11C
A
Kills:1,165
Deaths:701
KDR:1.662
Accuracy:30.274% A
HSR:20.858% C**
Solstice Burst
B*
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:30.901% B*
HSR:22.872% C+
NS Baron G5
A
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% A
HSR:11.876% D
Solstice SF
A++
Kills:1,161
Deaths:423
KDR:2.745
Accuracy:33.158% A++
HSR:5.340% F-
Thanatos VE70
A+
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% A+
HSR:9.828% D*
Chaos
C++
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C++
HSR:11.907% D
Zenith VX-5
B**
Kills:1,159
Deaths:664
KDR:1.745
Accuracy:30.858% B**
HSR:20.880% C+
Eidolon VE33
B**
Kills:1,158
Deaths:754
KDR:1.536
Accuracy:34.847% B**
HSR:27.202% C*
Solstice VE3
A
Kills:1,156
Deaths:892
KDR:1.296
Accuracy:29.241% A
HSR:19.291% C+
Kills:33,052
Deaths (as Engineer):15,786
Deaths (to Engineers):10,722
KDR:2.09375
Kill Difference:17,266
Playtime:922.974 hours
Usage:26%
Score:17.378m
Score/min:314
Accuracy (listed only):44.340%
HSR (listed only):17.050%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
A++
Kills:5,039
Deaths:2,335
KDR:2.158
Accuracy:59.567% A++
HSR:12.145% D
VE-S Canis
B**
Kills:1,422
Deaths:804
KDR:1.769
Accuracy:33.674% B**
HSR:14.838% D
Deimos VA29
A
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% A
HSR:9.537% D*
Eridani SX5G
B
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% B
HSR:18.898% C
H-V45 AE
B
Kills:1,226
Deaths:845
KDR:1.451
Accuracy:29.678% B
HSR:21.289% D-
Terminus VX-9
B++
Kills:1,218
Deaths:606
KDR:2.010
Accuracy:29.351% B++
HSR:19.787% D-
Skorpios
B
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% B
HSR:14.499% D--
PS1-AV Suppressor
B+
Kills:1,203
Deaths:742
KDR:1.621
Accuracy:31.717% B+
HSR:21.031% C
Sirius SX12
B*
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B*
HSR:14.610% D
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
MKV-P Suppressed
B++
Kills:1,189
Deaths:702
KDR:1.694
Accuracy:31.337% B++
HSR:19.344% D
Eridani SX5
B+
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% B+
HSR:15.758% D
Eridani SX5-AE
C**
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C**
HSR:22.336% C-
Phobos VX86
B+
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% B+
HSR:9.520% D--
Pulsar VS1
B*
Kills:1,165
Deaths:593
KDR:1.965
Accuracy:27.802% B*
HSR:20.601% C+
NSX Tengu
B*
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B*
HSR:18.041% C-
MKV Suppressed
B*
Kills:1,164
Deaths:728
KDR:1.599
Accuracy:30.578% B*
HSR:13.918% D-
NS Baron G5
A
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% A
HSR:11.876% D
Equinox VE2 Burst
B+
Kills:1,161
Deaths:589
KDR:1.971
Accuracy:30.043% B+
HSR:24.031% C-
NS-11P
A
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:29.350% A
HSR:18.276% C
Thanatos VE70
A+
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% A+
HSR:9.828% D*
Chaos
C++
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C++
HSR:11.907% D
Darkstar
C+
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:27.169% C+
HSR:20.276% D
H-V45
B++
Kills:1,158
Deaths:461
KDR:2.512
Accuracy:27.460% B++
HSR:14.249% D--
Corvus VA55
B**
Kills:1,158
Deaths:474
KDR:2.443
Accuracy:30.486% B**
HSR:20.035% C--
NS-7 PDW
A
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% A
HSR:13.126% D-
NS-11A
B++
Kills:1,158
Deaths:527
KDR:2.197
Accuracy:28.459% B++
HSR:17.530% D
CME
B**
Kills:1,150
Deaths:515
KDR:2.233
Accuracy:31.559% B**
HSR:19.130% C--
Equinox VE2
B**
Kills:1,150
Deaths:607
KDR:1.895
Accuracy:31.836% B**
HSR:17.478% C
NSX Yumi
B*
Kills:922
Deaths:487
KDR:1.893
Accuracy:30.914% B*
HSR:27.007% C++
VE-A Lacerta
C+
Kills:878
Deaths:460
KDR:1.909
Accuracy:29.394% C+
HSR:12.073% D*
NSX-P Tengu
B++
Kills:441
Deaths:315
KDR:1.400
Accuracy:40.727% B++
HSR:19.048% C
Kills:40,737
Deaths (as Combat Medic):21,625
Deaths (to Combat Medics):7,078
KDR:1.88379
Kill Difference:19,112
Playtime:361.947 hours
Usage:10%
Score:7.133m
Score/min:328
Accuracy (listed only):38.988%
HSR (listed only):16.691%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B**
Kills:1,422
Deaths:804
KDR:1.769
Accuracy:33.674% B**
HSR:14.838% D
Eridani SX5G
B
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% B
HSR:18.898% C
Skorpios
B
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% B
HSR:14.499% D--
PS1-AV Suppressor
B+
Kills:1,203
Deaths:742
KDR:1.621
Accuracy:31.717% B+
HSR:21.031% C
Sirius SX12
B*
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B*
HSR:14.610% D
MKV-P Suppressed
B++
Kills:1,189
Deaths:702
KDR:1.694
Accuracy:31.337% B++
HSR:19.344% D
Eridani SX5
B+
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% B+
HSR:15.758% D
Eridani SX5-AE
C**
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C**
HSR:22.336% C-
NS-61 Emissary
A
Kills:1,172
Deaths:731
KDR:1.603
Accuracy:36.425% A
HSR:20.478% B++
Artemis VX26
B+
Kills:1,170
Deaths:507
KDR:2.308
Accuracy:30.047% B+
HSR:20.769% C
Phaseshift VX-S
A**
Kills:1,167
Deaths:86
KDR:13.570
Accuracy:54.026% A**
HSR:92.802% A
NSX Tengu
B*
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B*
HSR:18.041% C-
MKV Suppressed
B*
Kills:1,164
Deaths:728
KDR:1.599
Accuracy:30.578% B*
HSR:13.918% D-
Parallax VX3
A*
Kills:1,162
Deaths:159
KDR:7.308
Accuracy:54.977% A*
HSR:86.575% B**
Ghost
A
Kills:1,162
Deaths:191
KDR:6.084
Accuracy:47.141% A
HSR:75.904% B++
NS-44L Blackhand
A**
Kills:1,159
Deaths:308
KDR:3.763
Accuracy:62.890% A**
HSR:73.512% A**
V10
A*
Kills:1,159
Deaths:122
KDR:9.500
Accuracy:57.493% A*
HSR:85.764% B*
NS-7 PDW
A
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% A
HSR:13.126% D-
XM98
M*
Kills:1,155
Deaths:66
KDR:17.500
Accuracy:59.579% M*
HSR:90.043% A++
Nyx VX31
B+
Kills:808
Deaths:326
KDR:2.479
Accuracy:37.051% B+
HSR:35.149% B+
NSX Tomoe
B++
Kills:770
Deaths:404
KDR:1.906
Accuracy:32.290% B++
HSR:31.818% C--
Parsec VX3-A
C
Kills:484
Deaths:66
KDR:7.333
Accuracy:41.090% C
HSR:76.653% C
NS-44LB Blackhand
A++
Kills:452
Deaths:86
KDR:5.256
Accuracy:62.647% A++
HSR:77.655% A++
NSX-P Tengu
B++
Kills:441
Deaths:315
KDR:1.400
Accuracy:40.727% B++
HSR:19.048% C
Beamer VS3-FB
A+
Kills:307
Deaths:331
KDR:0.927
Accuracy:41.610% A+
HSR:20.195% D
NS-44P Commissioner
B*
Kills:203
Deaths:211
KDR:0.962
Accuracy:49.541% B*
HSR:26.601% C+
NS-61B Emissary
B++
Kills:135
Deaths:122
KDR:1.107
Accuracy:35.745% B++
HSR:13.333% C-
Cerberus
B++
Kills:122
Deaths:123
KDR:0.992
Accuracy:37.082% B++
HSR:21.312% C
Soldier Soaker
B**
Kills:116
Deaths:75
KDR:1.547
Accuracy:44.247% B**
HSR:19.828% B**
Parallax VX3-AE
C++
Kills:89
Deaths:15
KDR:5.933
Accuracy:42.091% C++
HSR:82.023% C++
NS-AM7 Archer
B++
Kills:57
Deaths:78
KDR:0.731
Accuracy:64.098% B++
HSR:22.807% B+
NS-30 Vandal
M
Kills:57
Deaths:27
KDR:2.111
Accuracy:34.089% C++
HSR:47.368% M
Manticore SX40
N/A
Kills:50
Deaths:45
KDR:1.111
Accuracy:34.495% N/A
HSR:20% N/A
Kills:26,749
Deaths (as Infiltrator):12,485
Deaths (to Infiltrators):8,163
KDR:2.14249
Kill Difference:14,264
Playtime:567.673 hours
Usage:16%
Score:8.453m
Score/min:248
Accuracy (listed only):40.890%
HSR (listed only):37.759%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B**
Kills:1,153
Deaths:317
KDR:3.637
Accuracy:23.636% B**
HSR:18.127% C+
Cosmos VM3
B**
Kills:1,131
Deaths:316
KDR:3.579
Accuracy:22.865% B**
HSR:20.336% C**
Blueshift VM5
B*
Kills:577
Deaths:185
KDR:3.119
Accuracy:24.501% B*
HSR:16.638% D-
Blueshift VM5
B**
Kills:568
Deaths:183
KDR:3.104
Accuracy:24.570% B**
HSR:22.183% C++
Comet VM2
B**
Kills:299
Deaths:155
KDR:1.929
Accuracy:53.368% B**
HSR:5.017% B
Comet VM2
A+
Kills:248
Deaths:155
KDR:1.600
Accuracy:53.890% B*
HSR:7.258% A+
NS-10 Burster
B+
Kills:124
Deaths:63
KDR:1.968
Accuracy:33.926% B+
HSR:6.452% C+
NS-10 Burster
B+
Kills:109
Deaths:63
KDR:1.730
Accuracy:34.075% B+
HSR:3.670% D
Nebula VM20
B*
Kills:91
Deaths:27
KDR:3.370
Accuracy:21.954% B++
HSR:25.275% B*
Kills:4,300
Deaths (as MAX Suit):732
Deaths (to MAX Suits):3,331
KDR:5.87432
Kill Difference:3,568
Playtime:105.916 hours
Usage:3%
Score:2.373m
Score/min:373
Accuracy (listed only):32.532%
HSR (listed only):13.884%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:656
V. Kills:159 410%
Deaths:85
KDR:7.718
Accuracy:59.596% B*
KPH:77.100 C+
VKPH:18.700 C+
Light PPA
B*
Kills:394
V. Kills:18 N/A
Deaths:63
KDR:6.254
Accuracy:47.508% B*
KPH:56.300 C*
VKPH:2.600 C
Maelstrom Turbo Laser
C+
Kills:368
V. Kills:278 132%
Deaths:302
KDR:1.219
Accuracy:31.725% C+
KPH:9.200 C--
VKPH:6.900 C--
Photon A2A Missile Pods
D
Kills:60
V. Kills:48 122%
Deaths:8
KDR:7.500
Accuracy:65.226% F--
KPH:27.200 D
VKPH:21.800 D
Kills:1,478 (762 + 0)
Deaths:458
KDR:3.227
VKDR:1.098
Vehicle Kills:503
Kill Difference:1,020
Playtime:57.909 hours
Usage:2%
Score:0.828m
Score/min:238
Piloting Accuracy:31.725%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:644
V. Kills:94 N/A
Deaths:12
KDR:53.667
Accuracy:55.328% A+
KPH:2,318,400 U
VKPH:338,400 U
CAS30 Tank Buster
D
Kills:231
V. Kills:249 92%
Deaths:296
KDR:0.780
Accuracy:44.406% C+
KPH:3.700 D
VKPH:4 D
L-24R Spur
D
Kills:63
V. Kills:7 N/A
Deaths:29
KDR:2.172
Accuracy:29.246% D*
KPH:7.700 D*
VKPH:0.900 D
Kills:938 (294 + 644)
Deaths:337
KDR:2.783
VKDR:1.039
Vehicle Kills:350
Kill Difference:601
Playtime:71.026 hours
Usage:2%
Score:0.658m
Score/min:154
Piloting Accuracy:29.246%
Gunner Accuracy:55.328%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:9,486
V. Kills:1,007 N/A
Deaths:169
KDR:56.130
Accuracy:57.553% B**
KPH:47.900 C+
VKPH:5.100 D-
C75 Viper
B*
Kills:1,163
V. Kills:141 N/A
Deaths:65
KDR:17.892
Accuracy:35.898% C
KPH:44.300 B*
VKPH:5.400 D
L100 Python AP
C
Kills:940
V. Kills:554 169%
Deaths:111
KDR:8.468
Accuracy:52.301% C--
KPH:27.400 C
VKPH:16.200 C
L100 Python HEAT
B*
Kills:427
V. Kills:142 299%
Deaths:41
KDR:10.415
Accuracy:52.408% C++
KPH:41.400 B*
VKPH:13.800 B
Skyguard
C-
Kills:136
V. Kills:101 133%
Deaths:31
KDR:4.387
Accuracy:31.035% C*
KPH:10.700 C--
VKPH:8 C-
Kills:12,152 (12,152 + 0)
Deaths:417
KDR:29.141
VKDR:4.664
Vehicle Kills:1,945
Kill Difference:11,735
Playtime:281.536 hours
Usage:8%
Score:5.292m
Score/min:313
Driving Accuracy:31.035%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A+
Kills:85
V. Kills:34 243%
Deaths:9
KDR:9.444
Accuracy:56.625% A
KPH:47 A+
VKPH:18.800 B+
Proton II PPA
B**
Kills:69
V. Kills:2 N/A
Deaths:2
KDR:34.500
Accuracy:29.278% B*
KPH:88.700 B**
VKPH:2.600 D
Saron HRB
C+
Kills:59
V. Kills:41 140%
Deaths:14
KDR:4.214
Accuracy:46.570% B
KPH:20.800 C
VKPH:14.500 C+
Kills:213 (0 + 213)
Deaths:25
KDR:8.520
VKDR:3.080
Vehicle Kills:77
Kill Difference:188
Playtime:5.423 hours
Usage:0%
Score:0.199m
Score/min:612
Driving Accuracy:N/A%
Gunner Accuracy:46.570%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:883
V. Kills:44 N/A
Deaths:22
KDR:40.136
Accuracy:37.669% C+
KPH:111.500 B+
VKPH:5.600 C+
Aphelion VEX-4H
A
Kills:87
V. Kills:47 181%
Deaths:16
KDR:5.438
Accuracy:57.644% A
KPH:57.600 B**
VKPH:31.100 B+
Kills:970 (0 + 970)
Deaths:38
KDR:25.526
VKDR:2.395
Vehicle Kills:91
Kill Difference:932
Playtime:9.429 hours
Usage:0%
Score:0.169m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:57.644%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:412
V. Kills:6 N/A
Deaths:9
KDR:45.778
Accuracy:18.755% C++
KPH:66.400 C+
VKPH:1 D--
M12 Kobalt
B+
Kills:257
V. Kills:13 N/A
Deaths:5
KDR:51.400
Accuracy:21.416% B+
KPH:62 C+
VKPH:3.100 C+
M20 Basilisk
B+
Kills:74
V. Kills:36 200%
Deaths:6
KDR:12.333
Accuracy:47.574% B*
KPH:19.900 C+
VKPH:9.700 B+
Kills:743 (0 + 743)
Deaths:20
KDR:37.150
VKDR:2.750
Vehicle Kills:55
Kill Difference:723
Playtime:14.071 hours
Usage:0%
Score:0.198m
Score/min:235
Driving Accuracy:N/A%
Gunner Accuracy:47.574%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:219
V. Kills:38 N/A
Deaths:128
KDR:1.711
Accuracy:35.019% D*
KPH:11.500 D
VKPH:2 D--
M12 Kobalt-F
C
Kills:66
V. Kills:2 N/A
Deaths:36
KDR:1.833
Accuracy:21.114% C
KPH:5 D--
VKPH:0.200 D--
Kills:285 (285 + 0)
Deaths:164
KDR:1.738
VKDR:0.244
Vehicle Kills:40
Kill Difference:121
Playtime:32.169 hours
Usage:1%
Score:0.103m
Score/min:53
Driving Accuracy:21.114%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:62
V. Kills:3 N/A
Deaths:4
KDR:15.500
Accuracy:27.300% D--
KPH:43.300 D
VKPH:2.100 D*
Kills:62 (0 + 62)
Deaths:4
KDR:15.500
VKDR:0.750
Vehicle Kills:3
Kill Difference:58
Playtime:1.431 hours
Usage:0%
Score:0.015m
Score/min:173
Piloting Accuracy:N/A%
Gunner Accuracy:27.300%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 10,4939,48616956.13M**53.8857.553%B**N/A47.9C+5.1D-335198h2.8B++4.9B*
Betelgeuse 54-A 5,7255,6703,1081.824C0.4326.18%C+19.841%D**51.1C--N/A172110.9h10.8C+41.4C+
Pandora VX25 5,0975,0392,3352.158B**0.0959.567%A++12.145%D54.4B+N/A20392.6h4.2B7.1B*
VE-C Horizon 4,7714,6552,5241.844B+0.4148.262%A*18.926%D66.6B+1.7B++15769.9h16C++33.2B+
Orion VS54 2,0752,0679582.158B+0.0924.552%B++22.013%C33.6C++N/A21461.6h10.3B*41.8C*
VX6-7 1,9511,9134184.577M2.3328.204%B++17.878%D25.8CN/A15674.2h11.1B+39.4B+
C-4 ARX 2,2871,8649212.024C+0.2322.037%D*N/A110.3C+25D61416.9h1B*4.5C*
Proximity Mine 1,5721,5674433.537C+1.2946.867%B+N/A108.8CN/A42714.4h1.1A**2.4A++
C-4 1,8401,5056182.435B++0.1822.226%DN/A90.7C++20.2D104316.6h1B**4.4B+
VE-S Canis 1,4471,4228041.769B+0.4833.674%B**14.838%D52.7B+N/A17027h10.8B+32.1B+
Deimos VA29 1,4071,4058051.745B+0.5176.638%A9.537%D*50.7C*N/A21727.7h1.7B**2.3B++
Lasher X2 1,3611,3546192.187A++0.0637.068%A+3.619%C+33.2C++N/A19440.8h14.9B**40.3B*
VE-H Maw 1,3601,3476422.098B+0.1529.458%B++22.643%C-57.3C*N/A16423.5h10.2B34.8B+
Eridani SX5G 1,3181,3078491.539C++0.7129.744%B18.898%C39CN/A18333.5h11.1C++37.2C**
Serpent VE92 1,3081,3005752.261B**0.0127.769%B*14.231%D--19C-N/A10268.3h11.1B+40B+
Plasma Grenade 1,2821,27511275N/A1,272.7552.977%B**N/A1593.8S8.8C+74070.8h1.6A*3.1A+
Sticky Grenade 1,2751,27211272N/A1,269.7569.222%A*N/A2544M**6D99780.5h1A1.4B**
Lasher X2-P 1,2831,2477271.715C++0.5437.54%C**3.448%C++46.9C-1.4C15626.6h17.1C++45.6C**
H-V45 AE 1,2441,2268451.451C+0.8029.678%B21.289%D-48.1C+N/A12825.5h12.4C+41.7C*
Terminus VX-9 1,2291,2186062.01C**0.2429.351%B++19.787%D-51.4B+N/A16723.7h11.3B+38.6B+
Skorpios 1,2161,2077661.576C+0.6829.248%B14.499%D--38.8CN/A9031.1h9.6B++32.7B+
NSX-P Tanto 1,2271,2064252.838A*0.5933.01%A26.534%C++63.5A+1.1B++14019h12B+36.2B*
PS1-AV Suppressor 1,2241,2037421.621C+0.6331.717%B+21.031%C50.8C+N/A18023.7h12.3C**38.9B+
Pulsar LSW 1,1971,1953243.688A*1.4425.402%B+17.908%D-35.7CN/A20833.5h11.1B+43.9B+
VE-LR Obelisk 1,2161,1944282.79B++0.5440.664%A31.826%C+42BN/A10428.4h6.1B+15.1B++
Sirius SX12 1,1951,1917401.609B+0.6429.462%B*14.61%D30.9C+N/A19338.5h11.6B*39.3B++
Nova 1,1931,1906318.889S16.64104.162%S12.101%D36.5C+N/A22432.6h7.9F--7.6B+
Pulsar C 1,1911,1904702.532B++0.2829.062%B*18.656%D41.2B+N/A23728.9h9.2B++31.6B++
MKV-P Suppressed 1,2171,1897021.694B+0.5631.337%B++19.344%D45C*1.1B**11926.4h13.1B41.9B+
NSX Tanto 1,1931,1816081.942B*0.3131.621%B**20.491%D40.9BN/A11228.9h11.8B+37.4B+
Anti-Vehicle Grenade 1,2391,17611176N/A1,173.7562.826%AN/A980M+52.5D45571.2h2.5A+4A
Eridani SX5 1,1761,1746721.747B+0.5029.322%B+15.758%D57.5B++N/A43220.4h9.7B*33B+
Eridani SX5-AE 1,1841,1736971.683C++0.5730.939%C**22.336%C-53.3C+N/A14922h10.9C++35.4C*
NS-61 Emissary 1,2001,1727311.603B**0.6536.425%A20.478%B++39.5B++N/A10829.7h13.2C++36.3B+
Artemis VX26 1,1781,1705072.308B*0.0630.047%B+20.769%C42.9B+N/A14627.3h10.6B++35.2B+
Eclipse VE3A 1,1861,1706921.691C++0.5629.867%B+16.154%D43.2C++N/A13827.1h11.6C**38.9B+
Phaseshift VX-S 1,1821,1678613.57S11.3254.026%A**92.802%A59.5A++N/A16519.6h1.6B**3B**
Phobos VX86 1,1761,1665891.98B+0.2765.294%B+9.52%D--41.3C+N/A25328.2h2.4C*3.7B
Pulsar VS1 1,1801,1655931.965B**0.2927.802%B*20.601%C+39.1B++N/A14829.8h11.6B**41.6B++
NS-11C 1,1661,1657011.662B*0.5930.274%A20.858%C**43.6B++N/A20926.7h11B*36.2B*
NSX Tengu 1,1821,1646671.745B+0.5142.657%B*18.041%C-46.2C**N/A10625.2h13.2C*31B+
SVA-88 1,1671,1644152.805B++0.5528.049%B*15.979%D*43C+N/A25327.1h10B++35.6B+
NS-15M2 1,1741,1645662.057C*0.1927.05%B+22.68%C-55.4C**N/A16221h10.5B++38.8B+
MKV Suppressed 1,1681,1647281.599B++0.6530.578%B*13.918%D-34C++N/A18734.2h11.6B++37.9B+
Solstice Burst 1,1781,1634062.865B**0.6130.901%B*22.872%C+61.9B++N/A14618.8h12B+38.9B+
C75 Viper 1,3041,1636517.892M+15.6435.898%C1.29%C+44.2B++5.4D28926.3h6.6A18.5B*
Parallax VX3 1,1641,1621597.308B**5.0654.977%A*86.575%B**34.8C**N/A17533.4h1.7B*3B**
Flare VE6 1,1681,1625412.148B**0.1025.639%B+23.15%C+48.8C*N/A17723.8h8.9B*34.9B+
Ghost 1,1661,1621916.084B**3.8347.141%A75.904%B++44C++N/A13126.4h1.8B*3.8B*
NS-15M1 1,1641,1625602.075B+0.1829.188%B**16.781%D35.3C+N/A14432.9h10.8B++37.2B++
NS Baron G5 1,1761,1626511.785B**0.4758.113%A11.876%D49.2B++N/A14123.6h3.4B**5.8C++
Lumine Edge 1,1631,1621,6750.694A++1.5636.946%B*16.265%C++13.8B++N/A3284.5h1.1B*3B++
Equinox VE2 Burst 1,1791,1615891.971C**0.2830.043%B+24.031%C-41C+N/A10628.3h11.8B39.2B+
Solstice SF 1,1771,1614232.745A*0.4933.158%A++5.34%F-33.7B*N/A16234.5h5.7B++17A
MANA Anti-Personnel Turret 1,1721,1602804.143N/A1.8926.8%UN/A11600U120U21150400.1h17.8T*66.6T*
NS-11P 1,1671,1606281.847B+0.4029.35%A18.276%C36.9BN/A11931.4h11.7B*39.8B*
Thanatos VE70 1,1611,1606791.708B**0.5454.327%A+9.828%D*52.7AN/A41222h3A5.5B**
NS-44L Blackhand 1,1671,1593083.763A*1.5162.89%A**73.512%A**31.9BN/A10036.3h2.9B**4.7B**
Chaos 1,1671,1596841.694C++0.5655.307%C++11.907%D54.9C++N/A15321.1h3.1A+5.7B**
NSX Naginata 1,1721,1595102.273B**0.0226.945%B*21.398%D-51.7BN/A12722.4h10.8B+40.1B+
V10 1,1641,1591229.5M*7.2557.493%A*85.764%B*49.7B+N/A13323.3h1.7B*2.9B**
Darkstar 1,1761,1596211.866B0.3927.169%C+20.276%D49.7C*N/A11423.3h12.2B+44.9B
Zenith VX-5 1,1681,1596641.745B++0.5130.858%B**20.88%C+44.6B+N/A12626h11.1B++35.8B*
VX29 Polaris 1,1661,1595312.183B++0.0725.556%B23.21%C+59.7B+N/A18919.4h9.9B*38.6B+
H-V45 1,1641,1584612.512B++0.2627.46%B++14.249%D--38.5C**N/A22330.1h11B*40.1B++
Corvus VA55 1,1721,1584742.443A++0.1930.486%B**20.035%C--52.9AN/A20421.9h9.5B**31.3B**
Eidolon VE33 1,1641,1587541.536B+0.7234.847%B**27.202%C*40.3B++N/A14728.7h7.2B++20.5B*
NS-7 PDW 1,1601,1587241.599B*0.6531.302%A13.126%D-42.7B++N/A19227.1h12.2B++38.8B++
NS-11A 1,1701,1585272.197B*0.0528.459%B++17.53%D53.4B*N/A15121.7h11.3B*39.7B++
Solstice VE3 1,1671,1568921.296B*0.9629.241%A19.291%C+20.9C++N/A11055.4h11.5B*39.3B+
XM98 1,1651,1556617.5S15.2559.579%M*90.043%A++65.3A*N/A20017.7h1.5A+2.5A+
Cosmos VM3 1,1591,1533173.637A1.3923.636%B**18.127%C+30.3C+N/A16438.1h12.2B++51.5B
CME 1,1611,1505152.233A+0.0231.559%B**19.13%C--56.9B**N/A16220.2h11.4B*36B*
Ursa 1,1511,1504812.391A0.1424.828%B16.261%D*29.7CN/A17538.7h10.6B42.8B+
Equinox VE2 1,1651,1506071.895B++0.3631.836%B**17.478%C51.1B**N/A11522.5h11.8B37.1B++
NS Decimator 1,4571,1447821.463B+0.7965.959%B+3.147%B++36.9C+10.1D34831h3.7B++5.6B*
Cosmos VM3 1,1391,1313163.579B**1.3322.865%B**20.336%C**29.6C+N/A16338.2h12.4B+54.3B++
Hades VSH4 1,3361,0667501.421A++0.8371.838%B+2.814%C++34.1B+8.6C+15631.3h4.6A+6.5A+
S1 1,2171,0497111.475A+0.7866.689%B**2.574%C+38.9B**6.2D-25227h3.8A+5.7A
Hunter QCX 9819602913.299M**1.0548.461%C**45.208%A21.7B*N/A6544.2h3.2B+6.6B+
L100 Python AP 1,4949401118.468B++6.2252.301%C--2.66%C++27.5C16.2C26734.2h5.7C**10.8C++
Force-Blade 97593342,6060.022C+2.2349.746%A+7.503%C++0.5CN/A21907.4h2.8C+5.7B+
MANA Anti-Vehicle Turret 1,2489241615.739A+3.4960.803%C+4.978%A++9240S3240M**18686800.1h4.9A8.1B**
NSX Yumi 9499224871.893B0.3630.914%B*27.007%C++39.4C++1.2C++10023.4h12.7C+41.2B
Proton II PPA-H 9278832240.136A**37.8837.669%C+1.359%C111.8B+5.6C+2767.9h10.3C*27.3C**
VE-A Lacerta 8978784601.909C++0.3429.394%C+12.073%D*49.9C1.1D11117.6h14.1D48.1C
Nyx VX31 8178083262.479B0.2337.051%B+35.149%B+40.8C+N/A11319.8h5.3C**14.3B+
NSX Tomoe 7817704041.906C**0.3532.29%B++31.818%C--38.7C+N/A9519.9h14.1C*43.8B+
Nemesis VSH9 1,1057387470.988B+1.2665.784%B+3.794%B+19.2C++9.5C+17338.5h6.4B*9.7B*
Dual Photon Pods 815656857.718C*5.4759.596%B*1.524%B77.2C+18.7C+6418.5h17B++28.5B++
L105 Zephyr 7386441253.667S51.4255.328%A+N/A6440U940U25512500.1h4A+7.3A
Blueshift VM5 5825771853.119B0.8724.501%B*16.638%D-37.5C*N/A18715.4h14.1B++57.5B*
Blueshift VM5 5705681833.104B0.8524.57%B**22.183%C++38.4C*N/A18414.8h13.8B++56B++
Parsec VX3-A 489484667.333B+5.0841.09%C76.653%C39.7C-N/A9512.2h2.1D5.1C
NS-44LB Blackhand 456452865.256M**3.0062.647%A++77.655%A++24.8C**N/A5318.2h2.8B**4.5B**
NSX-P Tengu 4584413151.4B0.8540.727%B++19.048%C52.5B+2A++1698.4h16C39.3C++
Tank Mine 6464301353.185C**0.9331.725%C+N/A62.3D-31.3D--6716.9h1.6B+5.1B++
L100 Python HEAT 5694274110.415A8.1652.408%C++N/A41.5B*13.8B25810.3h6.5C+12.4C++
M12 Kobalt 418412945.778A+43.5318.755%C++19.66%C**66.5C+1D--2286.2h13.9B*74.1B+
Light PPA 412394636.254C**4.0047.508%B*N/A56.3C*2.6C2497h9B+18.8B+
Spear Anti-Vehicle Phalanx Turret 5163761525.067M22.8257.724%A3.723%C+73.7A*27.5B+6575.1h6B*10.4B**
Maelstrom Turbo Laser 6463683021.219C+1.0331.725%C+2.174%C+9.2C--6.9C--14340.2h101.5C++319.9C*
NSX Masamune 4933503431.02C**1.2362.162%B+2%C+29.2C+11.9C+21312h14C+22.6C++
Beamer VS3-FB 3083073310.927C1.3241.61%A+20.195%D12.4D*N/A4624.7h9.3C22.5B
Comet VM2 4732991551.929B**0.3253.368%B**5.017%B12.8C*7.4A+15223.4h29.1C--54.5C++
Rocklet Rifle 4782772131.3A0.9549.759%CN/A31.5B22.8C+3268.8h30.9B++62.1B+
M12 Kobalt 270257551.4A**49.1521.416%B+12.062%D**62.7C+3.2C+2284.1h16.1B++75.4B+
Comet VM2 3882481551.6B+0.6553.89%B*7.258%A+10.6C6B+11523.3h35.3C--65.5C+
CAS30 Tank Buster 4802312960.78C1.4744.406%C+1.299%C+3.7D4D10262.8h66.3C+149.3C+
NSX Amaterasu 2292276,5770.035C2.2236.402%B*19.383%B0.8CN/A2284.8h3.4C+9.4B+
M40 Fury-F 2572191281.711C+0.5435.019%D*1.826%A11.5D2D--5919h6.6B++18.9B+
NS-44P Commissioner 2062032110.962C+1.2949.541%B*26.601%C+24.2DN/A1028.4h4C8C**
The Slasher 1771714,6830.037C2.2150.467%A7.602%C-0.8C-N/A3203h2.5C5C++
Skyguard 237136314.387B+2.1431.035%C*2.206%C*10.7C--8C-19912.7h105.9B+341.1B+
NS-61B Emissary 1361351221.107C++1.1435.745%B++13.333%C-56.3A++N/A1462.4h11.2B++31.4B*
NS-10 Burster 207124631.968A++0.2833.926%B+6.452%C+6.5C**4.3B+12419.1h120.8B+356.1B+
Cerberus 1231221230.992C+1.2637.082%B++21.312%C10.8D-N/A3411.3h6.5C+17.4B+
Soldier Soaker 119116751.547B+0.7044.247%B**19.828%B**96.7A+2.5B**3971.2h5.8C*13.1B++
NS-10 Burster 197109631.73B*0.5234.075%B+3.67%D5.8C+4.7B+11418.9h136.6C**400.7B+
Nebula VM20 9191273.37B+1.1221.954%B++25.275%B*41.4B+N/A2702.2h10.3A++46.8B**
NS-R3 Swarm 17589990.899B*1.3564.051%C+N/A7.4C+7.1B+8712.1h29.3C+45.8C+
Parallax VX3-AE 9089155.933B+3.6842.091%C++82.023%C++52.4C*N/A1331.7h1.8C**4.2B
Aphelion VEX-4H 13487165.438C+3.1957.644%A1.149%D*58B**31.3B+4181.5h39.7B*68.9B**
E540 Halberd 1198599.444C++7.1956.625%A7.059%M++47.2A+18.9B+5561.8h4.8B*8.4B**
M20 Basilisk 11074612.333S10.0847.574%B*4.054%D20C+9.7B+2533.7h127.5D268C++
Lancer VS22 142731110.658C+1.5966.079%B+N/A10.7C10.1C3226.8h36.5C55.2C+
Proton II PPA 7169234.5B**32.2529.278%B*2.899%B*86.3B**2.5D7090.8h8.2B+28.1B*
M60-A Bulldog 6866233B++30.7560.079%A4.545%A++73.3A+2.2D4050.9h4.6B*7.7B**
M12 Kobalt-F 6866361.833C+0.4221.114%C7.576%C-5D--N/A4513.2h12.3B+58.2B
L-24R Spur 7063292.172D0.0829.246%D*1.587%C7.7D*N/A368.2h45.4C155.3C-
M60-A Bulldog 7663125.25C+3.0044.028%B+N/A20.3D4.2D1983.1h7.1D-16.1C++
CAS 14-E 6562415.5C++13.2527.3%D--4.839%M++44.3D2.1D*1731.4h20.5B++75.2B+
Photon A2A Missile Pods 1086087.5B+5.2565.226%F--N/A27.3D21.8D3862.2h5.5A+8.5B**
Saron HRB 10059144.214C+1.9646.57%BN/A21.1C14.6C+6212.8h21.9C++46.9B+
NS-AM7 Archer 7657780.731B+1.5264.098%B++22.807%B+5.3C-1.8D4110.8h25.2C39.4C+
NS-30 Vandal 5757272.111C*0.1434.089%C++47.368%M30C-N/A2171.9h5.8C+17C*
Manticore SX40 5050451.111C*1.1434.495%B++20%C18.5C--N/A1342.7h7.5C**21.8B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon145501.3h
Anti-Vehicle MANA Turret271,2864h
Nano-Armor Kit430695,99863.7h
Nanite Revive Grenade01,6550.4h
Nanite Healing Grenade01010h
Medical Applicator612230,25918.6h
Spitfire Auto-Turret41850.5h
Restoration Kit3895,1436.5h
Motion Spotter656,3186.6h
Welding Device17910.3h
Deconstruction Tool0720h
Shield Recharging Field121880.2h
Smoke Grenade01070h
Recon Detection Device137221.8h
Ammunition Package971,5141.3h
Medical Kit6127,0119.4h
Anti-Infantry MANA Turret621,3993.7h
Nano-Repair Grenade01280h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.86s
Server spent 3.26s on queries, 2.41s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.