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Praetor A.S.P. Operative Eyeklops[DA] Eyeklops
VS BR 86

KDR: 2.27

Score: 65.7m

Last Seen: Aug 17th, 2019 12:40 AM
- OFFLINE - 219 hour(s)

Prestige 1, Battle Rank 86 - Vanu Sovereignty on Emerald - Outfit Member of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 24
Level Progress (to 87): 10%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A Pandora VX25 VE-C Horizon Orion VS54 VX6-7 C-4 ARX Proximity Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,638,810 MLG Score: 1310
Fun Score: N/A
Cheeseburgers Flipped: 842TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.399%21.506%63256115864,2561.981440.286

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.28%1.605A+0.098C+-1.738F-HEAD ++ (~6.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.514B+10.60.255C*25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.769%1.455%169412101,64912897571.2783218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.723%0.045C+-0.123C+-0.095

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.10.33C**40.80.23C++67.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.09%1.163%10795120912,127173319506.99366622%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.784%0.302C*-0.9D--1.017

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.727B++4.60.629B+5.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.447%7.597%114612081,77716644141.06727428%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.492%-0.531D0.777B++1.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.90.549B+16.40.589B+37.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.58%85.595%114712076,3312962422.13669

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.159%2.647M1.202B**0.988

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.678B+1.70.474B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.138%11.282%1146120811,0532842823.88916

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.479%2.042A*-0.662D1.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.555B+3.90.202C++2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 24
65.7m249.3%330 (19.8k)318 (19.1k)2.26733136,71360,2972.5055386 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214617526.606%17.854%47503:2571

10% Combat Medic27% Engineer22% Heavy Assault16% Infiltrator22% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:08 AMAug 24th, 2014 6:58 AMAug 25th, 2019 4:36 AM (18h) (PST)Aug 17th, 2019 12:09 AM (9d) (PST)Aug 16th, 2019 8:40 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6142223920.6620.2920.1181.7540.0411310

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,86613,32823,53840187105219,104

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3441.3h/143.4d 14,363 24,408 28,794 362.1k 4,009 11,867 8,531 126.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:5,374
Deaths:2,918
KDR:1.842
Accuracy:26.396% C+
HSR:19.743% D**
Orion VS54
B++
Kills:2,047
Deaths:931
KDR:2.199
Accuracy:24.698% B++
HSR:22.032% C
VE-H Maw
B++
Kills:1,344
Deaths:640
KDR:2.100
Accuracy:29.460% B++
HSR:22.693% C
Pulsar LSW
B+
Kills:1,195
Deaths:324
KDR:3.688
Accuracy:25.402% B+
HSR:17.908% D-
NS-15M2
B+
Kills:1,164
Deaths:566
KDR:2.057
Accuracy:27.050% B+
HSR:22.680% C
SVA-88
B*
Kills:1,164
Deaths:415
KDR:2.805
Accuracy:28.049% B*
HSR:15.979% D*
NS-15M1
A
Kills:1,162
Deaths:560
KDR:2.075
Accuracy:29.188% A
HSR:16.781% D
Flare VE6
B+
Kills:1,162
Deaths:541
KDR:2.148
Accuracy:25.639% B+
HSR:23.150% C+
NSX Naginata
B*
Kills:1,159
Deaths:510
KDR:2.273
Accuracy:26.945% B*
HSR:21.398% D-
VX29 Polaris
B
Kills:1,159
Deaths:531
KDR:2.183
Accuracy:25.556% B
HSR:23.210% C+
Ursa
B
Kills:1,150
Deaths:481
KDR:2.391
Accuracy:24.828% B
HSR:16.261% D*
Kills:18,080
Deaths (as Heavy Assault):8,417
Deaths (to Heavy Assaults):17,254
KDR:2.14803
Kill Difference:9,663
Playtime:764.617 hours
Usage:22%
Score:14.325m
Score/min:312
Accuracy (listed only):26.656%
HSR (listed only):20.167%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
A++
Kills:4,973
Deaths:2,279
KDR:2.182
Accuracy:59.713% A++
HSR:12.186% D
VE-C Horizon
A*
Kills:3,895
Deaths:2,116
KDR:1.841
Accuracy:48.603% A*
HSR:19.230% D
VX6-7
B++
Kills:1,913
Deaths:418
KDR:4.577
Accuracy:28.204% B++
HSR:17.878% D
VE-S Canis
B**
Kills:1,422
Deaths:804
KDR:1.769
Accuracy:33.674% B**
HSR:14.838% D
Deimos VA29
A
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% A
HSR:9.537% D*
Eridani SX5G
C**
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% C**
HSR:18.898% C
Serpent VE92
B*
Kills:1,300
Deaths:575
KDR:2.261
Accuracy:27.769% B*
HSR:14.231% D--
Skorpios
B+
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% B+
HSR:14.499% D--
NSX-P Tanto
A+
Kills:1,206
Deaths:425
KDR:2.838
Accuracy:33.010% A+
HSR:26.534% C++
PS1-AV Suppressor
B+
Kills:1,195
Deaths:733
KDR:1.630
Accuracy:31.686% B+
HSR:21.172% C
Sirius SX12
B**
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B**
HSR:14.610% D
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
Pulsar C
B*
Kills:1,187
Deaths:468
KDR:2.536
Accuracy:29.104% B*
HSR:18.618% D-
MKV-P Suppressed
B++
Kills:1,187
Deaths:701
KDR:1.693
Accuracy:31.348% B++
HSR:19.292% D
NSX Tanto
B**
Kills:1,181
Deaths:608
KDR:1.942
Accuracy:31.621% B**
HSR:20.491% D
Eridani SX5
B+
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% B+
HSR:15.758% D
Eridani SX5-AE
C**
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C**
HSR:22.336% C
Eclipse VE3A
B++
Kills:1,170
Deaths:692
KDR:1.691
Accuracy:29.867% B++
HSR:16.154% D
Phobos VX86
B+
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% B+
HSR:9.520% D--
NS-11C
A
Kills:1,165
Deaths:701
KDR:1.662
Accuracy:30.274% A
HSR:20.858% C**
NSX Tengu
B*
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B*
HSR:18.041% C-
MKV Suppressed
B*
Kills:1,164
Deaths:728
KDR:1.599
Accuracy:30.578% B*
HSR:13.918% D-
Solstice Burst
B*
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:30.901% B*
HSR:22.872% C
NS Baron G5
A+
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% A+
HSR:11.876% D
Solstice SF
A++
Kills:1,161
Deaths:423
KDR:2.745
Accuracy:33.158% A++
HSR:5.340% F-
Thanatos VE70
A+
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% A+
HSR:9.828% D*
Chaos
C**
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C**
HSR:11.907% D
Zenith VX-5
B**
Kills:1,159
Deaths:664
KDR:1.745
Accuracy:30.858% B**
HSR:20.880% C+
NS-7 PDW
A
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% A
HSR:13.126% D
Solstice VE3
A
Kills:1,156
Deaths:892
KDR:1.296
Accuracy:29.241% A
HSR:19.291% C+
NSX-P Tengu
B*
Kills:327
Deaths:235
KDR:1.391
Accuracy:41.177% B*
HSR:18.043% C--
Kills:43,540
Deaths (as Light Assault):22,454
Deaths (to Light Assaults):12,510
KDR:1.93908
Kill Difference:21,086
Playtime:742.451 hours
Usage:22%
Score:16.426m
Score/min:369
Accuracy (listed only):40.235%
HSR (listed only):16.254%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
A++
Kills:4,973
Deaths:2,279
KDR:2.182
Accuracy:59.713% A++
HSR:12.186% D
VE-C Horizon
A*
Kills:3,895
Deaths:2,116
KDR:1.841
Accuracy:48.603% A*
HSR:19.230% D
VX6-7
B++
Kills:1,913
Deaths:418
KDR:4.577
Accuracy:28.204% B++
HSR:17.878% D
Deimos VA29
A
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% A
HSR:9.537% D*
Serpent VE92
B*
Kills:1,300
Deaths:575
KDR:2.261
Accuracy:27.769% B*
HSR:14.231% D--
NSX-P Tanto
A+
Kills:1,206
Deaths:425
KDR:2.838
Accuracy:33.010% A+
HSR:26.534% C++
VE-LR Obelisk
A
Kills:1,194
Deaths:428
KDR:2.790
Accuracy:40.667% A
HSR:31.826% C+
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
Pulsar C
B*
Kills:1,187
Deaths:468
KDR:2.536
Accuracy:29.104% B*
HSR:18.618% D-
NSX Tanto
B**
Kills:1,181
Deaths:608
KDR:1.942
Accuracy:31.621% B**
HSR:20.491% D
Eclipse VE3A
B++
Kills:1,170
Deaths:692
KDR:1.691
Accuracy:29.867% B++
HSR:16.154% D
Phobos VX86
B+
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% B+
HSR:9.520% D--
NS-11C
A
Kills:1,165
Deaths:701
KDR:1.662
Accuracy:30.274% A
HSR:20.858% C**
Solstice Burst
B*
Kills:1,163
Deaths:406
KDR:2.865
Accuracy:30.901% B*
HSR:22.872% C
NS Baron G5
A+
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% A+
HSR:11.876% D
Solstice SF
A++
Kills:1,161
Deaths:423
KDR:2.745
Accuracy:33.158% A++
HSR:5.340% F-
Thanatos VE70
A+
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% A+
HSR:9.828% D*
Chaos
C**
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C**
HSR:11.907% D
Zenith VX-5
B**
Kills:1,159
Deaths:664
KDR:1.745
Accuracy:30.858% B**
HSR:20.880% C+
Eidolon VE33
B**
Kills:1,158
Deaths:754
KDR:1.536
Accuracy:34.847% B**
HSR:27.202% C*
Solstice VE3
A
Kills:1,156
Deaths:892
KDR:1.296
Accuracy:29.241% A
HSR:19.291% C+
Kills:32,223
Deaths (as Engineer):15,320
Deaths (to Engineers):10,528
KDR:2.10333
Kill Difference:16,903
Playtime:917.491 hours
Usage:27%
Score:17.354m
Score/min:315
Accuracy (listed only):44.366%
HSR (listed only):17.065%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
A++
Kills:4,973
Deaths:2,279
KDR:2.182
Accuracy:59.713% A++
HSR:12.186% D
VE-S Canis
B**
Kills:1,422
Deaths:804
KDR:1.769
Accuracy:33.674% B**
HSR:14.838% D
Deimos VA29
A
Kills:1,405
Deaths:805
KDR:1.745
Accuracy:76.638% A
HSR:9.537% D*
Eridani SX5G
C**
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% C**
HSR:18.898% C
H-V45 AE
B
Kills:1,226
Deaths:845
KDR:1.451
Accuracy:29.678% B
HSR:21.289% D-
Terminus VX-9
B++
Kills:1,218
Deaths:606
KDR:2.010
Accuracy:29.351% B++
HSR:19.787% D-
Skorpios
B+
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% B+
HSR:14.499% D--
PS1-AV Suppressor
B+
Kills:1,195
Deaths:733
KDR:1.630
Accuracy:31.686% B+
HSR:21.172% C
Sirius SX12
B**
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B**
HSR:14.610% D
Nova
S
Kills:1,190
Deaths:63
KDR:18.889
Accuracy:104.162% S
HSR:12.101% D
MKV-P Suppressed
B++
Kills:1,187
Deaths:701
KDR:1.693
Accuracy:31.348% B++
HSR:19.292% D
Eridani SX5
B+
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% B+
HSR:15.758% D
Eridani SX5-AE
C**
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C**
HSR:22.336% C
Phobos VX86
B+
Kills:1,166
Deaths:589
KDR:1.980
Accuracy:65.294% B+
HSR:9.520% D--
Pulsar VS1
B*
Kills:1,165
Deaths:593
KDR:1.965
Accuracy:27.802% B*
HSR:20.601% C+
NSX Tengu
B*
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B*
HSR:18.041% C-
MKV Suppressed
B*
Kills:1,164
Deaths:728
KDR:1.599
Accuracy:30.578% B*
HSR:13.918% D-
NS Baron G5
A+
Kills:1,162
Deaths:651
KDR:1.785
Accuracy:58.113% A+
HSR:11.876% D
Equinox VE2 Burst
B+
Kills:1,161
Deaths:589
KDR:1.971
Accuracy:30.043% B+
HSR:24.031% C-
Thanatos VE70
A+
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:54.327% A+
HSR:9.828% D*
NS-11P
A
Kills:1,160
Deaths:628
KDR:1.847
Accuracy:29.350% A
HSR:18.276% C+
Darkstar
C+
Kills:1,159
Deaths:621
KDR:1.866
Accuracy:27.169% C+
HSR:20.276% D
Chaos
C**
Kills:1,159
Deaths:684
KDR:1.694
Accuracy:55.307% C**
HSR:11.907% D
NS-11A
B*
Kills:1,158
Deaths:527
KDR:2.197
Accuracy:28.459% B*
HSR:17.530% D
H-V45
B++
Kills:1,158
Deaths:461
KDR:2.512
Accuracy:27.460% B++
HSR:14.249% D--
Corvus VA55
A
Kills:1,158
Deaths:474
KDR:2.443
Accuracy:30.486% A
HSR:20.035% C-
NS-7 PDW
A
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% A
HSR:13.126% D
Equinox VE2
B**
Kills:1,150
Deaths:607
KDR:1.895
Accuracy:31.836% B**
HSR:17.478% C-
CME
B**
Kills:1,150
Deaths:515
KDR:2.233
Accuracy:31.559% B**
HSR:19.130% C--
NSX Yumi
B*
Kills:922
Deaths:487
KDR:1.893
Accuracy:30.914% B*
HSR:27.007% C++
NSX-P Tengu
B*
Kills:327
Deaths:235
KDR:1.391
Accuracy:41.177% B*
HSR:18.043% C--
Kills:39,669
Deaths (as Combat Medic):21,019
Deaths (to Combat Medics):6,943
KDR:1.88729
Kill Difference:18,650
Playtime:342.930 hours
Usage:10%
Score:6.833m
Score/min:332
Accuracy (listed only):39.316%
HSR (listed only):16.812%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
B**
Kills:1,422
Deaths:804
KDR:1.769
Accuracy:33.674% B**
HSR:14.838% D
Eridani SX5G
C**
Kills:1,307
Deaths:849
KDR:1.539
Accuracy:29.744% C**
HSR:18.898% C
Skorpios
B+
Kills:1,207
Deaths:766
KDR:1.576
Accuracy:29.248% B+
HSR:14.499% D--
PS1-AV Suppressor
B+
Kills:1,195
Deaths:733
KDR:1.630
Accuracy:31.686% B+
HSR:21.172% C
Sirius SX12
B**
Kills:1,191
Deaths:740
KDR:1.609
Accuracy:29.462% B**
HSR:14.610% D
MKV-P Suppressed
B++
Kills:1,187
Deaths:701
KDR:1.693
Accuracy:31.348% B++
HSR:19.292% D
Eridani SX5
B+
Kills:1,174
Deaths:672
KDR:1.747
Accuracy:29.322% B+
HSR:15.758% D
Eridani SX5-AE
C**
Kills:1,173
Deaths:697
KDR:1.683
Accuracy:30.939% C**
HSR:22.336% C
NS-61 Emissary
A
Kills:1,172
Deaths:731
KDR:1.603
Accuracy:36.425% A
HSR:20.478% B++
Artemis VX26
B+
Kills:1,170
Deaths:507
KDR:2.308
Accuracy:30.047% B+
HSR:20.769% C
Phaseshift VX-S
A**
Kills:1,167
Deaths:86
KDR:13.570
Accuracy:54.026% A**
HSR:92.802% A
NSX Tengu
B*
Kills:1,164
Deaths:667
KDR:1.745
Accuracy:42.657% B*
HSR:18.041% C-
MKV Suppressed
B*
Kills:1,164
Deaths:728
KDR:1.599
Accuracy:30.578% B*
HSR:13.918% D-
Parallax VX3
A**
Kills:1,162
Deaths:159
KDR:7.308
Accuracy:54.977% A**
HSR:86.575% B**
Ghost
A
Kills:1,162
Deaths:191
KDR:6.084
Accuracy:47.141% A
HSR:75.904% B++
V10
M
Kills:1,159
Deaths:122
KDR:9.500
Accuracy:57.493% M
HSR:85.764% B**
NS-44L Blackhand
A**
Kills:1,159
Deaths:308
KDR:3.763
Accuracy:62.890% A**
HSR:73.512% A**
NS-7 PDW
A
Kills:1,158
Deaths:724
KDR:1.599
Accuracy:31.302% A
HSR:13.126% D
XM98
M*
Kills:1,155
Deaths:66
KDR:17.500
Accuracy:59.579% M*
HSR:90.043% A++
Nyx VX31
B+
Kills:808
Deaths:326
KDR:2.479
Accuracy:37.051% B+
HSR:35.149% B+
NSX Tomoe
B++
Kills:770
Deaths:404
KDR:1.906
Accuracy:32.290% B++
HSR:31.818% C--
Parsec VX3-A
C+
Kills:471
Deaths:65
KDR:7.246
Accuracy:41.219% C+
HSR:77.495% C
NS-44LB Blackhand
A++
Kills:452
Deaths:86
KDR:5.256
Accuracy:62.770% A++
HSR:77.655% A++
NSX-P Tengu
B*
Kills:327
Deaths:235
KDR:1.391
Accuracy:41.177% B*
HSR:18.043% C--
Beamer VS3-FB
A+
Kills:307
Deaths:331
KDR:0.927
Accuracy:41.610% A+
HSR:20.195% C--
NS-44P Commissioner
B**
Kills:203
Deaths:211
KDR:0.962
Accuracy:49.541% B**
HSR:26.601% C+
NS-61B Emissary
B**
Kills:134
Deaths:116
KDR:1.155
Accuracy:36.128% B**
HSR:13.433% C--
Cerberus
B*
Kills:122
Deaths:123
KDR:0.992
Accuracy:37.082% B*
HSR:21.312% C
Soldier Soaker
B**
Kills:116
Deaths:75
KDR:1.547
Accuracy:44.247% B**
HSR:19.828% B**
NS-30 Vandal
A**
Kills:57
Deaths:27
KDR:2.111
Accuracy:34.124% C++
HSR:47.368% A**
NS-AM7 Archer
B++
Kills:57
Deaths:78
KDR:0.731
Accuracy:64.127% B++
HSR:22.807% B+
Parallax VX3-AE
A+
Kills:55
Deaths:5
KDR:11
Accuracy:52.229% A+
HSR:89.091% A
Manticore SX40
N/A
Kills:50
Deaths:45
KDR:1.111
Accuracy:34.495% N/A
HSR:20% N/A
Kills:26,577
Deaths (as Infiltrator):12,378
Deaths (to Infiltrators):7,939
KDR:2.14712
Kill Difference:14,199
Playtime:565.425 hours
Usage:16%
Score:8.436m
Score/min:249
Accuracy (listed only):41.231%
HSR (listed only):37.974%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
A
Kills:1,145
Deaths:314
KDR:3.647
Accuracy:23.604% A
HSR:17.904% C
Cosmos VM3
A
Kills:1,127
Deaths:313
KDR:3.601
Accuracy:22.850% A
HSR:20.319% C**
Blueshift VM5
B**
Kills:574
Deaths:184
KDR:3.120
Accuracy:24.509% B**
HSR:16.725% D-
Blueshift VM5
B**
Kills:567
Deaths:182
KDR:3.115
Accuracy:24.575% B**
HSR:22.046% C++
Comet VM2
B**
Kills:299
Deaths:155
KDR:1.929
Accuracy:53.368% B**
HSR:5.017% B+
Comet VM2
A+
Kills:248
Deaths:155
KDR:1.600
Accuracy:53.890% B*
HSR:7.258% A+
NS-10 Burster
B++
Kills:122
Deaths:63
KDR:1.937
Accuracy:33.967% B++
HSR:6.557% C+
NS-10 Burster
B+
Kills:109
Deaths:63
KDR:1.730
Accuracy:34.104% B+
HSR:3.670% D
Nebula VM20
B**
Kills:91
Deaths:27
KDR:3.370
Accuracy:21.954% B++
HSR:25.275% B**
Kills:4,282
Deaths (as MAX Suit):728
Deaths (to MAX Suits):3,287
KDR:5.88187
Kill Difference:3,554
Playtime:105.469 hours
Usage:3%
Score:2.367m
Score/min:374
Accuracy (listed only):32.536%
HSR (listed only):13.863%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C++
Kills:656
V. Kills:159 410%
Deaths:85
KDR:7.718
Accuracy:59.596% B*
KPH:77.100 C+
VKPH:18.700 C++
Light PPA
B*
Kills:394
V. Kills:18 N/A
Deaths:63
KDR:6.254
Accuracy:47.508% B*
KPH:56.300 C**
VKPH:2.600 C
Maelstrom Turbo Laser
C++
Kills:368
V. Kills:278 132%
Deaths:302
KDR:1.219
Accuracy:31.725% C++
KPH:9.200 C--
VKPH:6.900 C--
Photon A2A Missile Pods
D
Kills:60
V. Kills:48 122%
Deaths:8
KDR:7.500
Accuracy:65.226% F-
KPH:27.200 D
VKPH:21.800 D
Kills:1,478 (762 + 0)
Deaths:458
KDR:3.227
VKDR:1.098
Vehicle Kills:503
Kill Difference:1,020
Playtime:57.884 hours
Usage:2%
Score:0.828m
Score/min:238
Piloting Accuracy:31.725%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:644
V. Kills:94 N/A
Deaths:12
KDR:53.667
Accuracy:55.328% A+
KPH:2,318,400 U
VKPH:338,400 U
CAS30 Tank Buster
D
Kills:231
V. Kills:249 92%
Deaths:296
KDR:0.780
Accuracy:44.486% C+
KPH:3.700 D
VKPH:4 D
L-24R Spur
D
Kills:63
V. Kills:7 N/A
Deaths:29
KDR:2.172
Accuracy:29.246% D**
KPH:7.700 D*
VKPH:0.900 D
Kills:938 (294 + 644)
Deaths:337
KDR:2.783
VKDR:1.039
Vehicle Kills:350
Kill Difference:601
Playtime:70.665 hours
Usage:2%
Score:0.658m
Score/min:155
Piloting Accuracy:29.246%
Gunner Accuracy:55.328%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:9,461
V. Kills:1,002 N/A
Deaths:169
KDR:55.982
Accuracy:57.769% B**
KPH:48 C+
VKPH:5.100 D-
C75 Viper
B*
Kills:1,163
V. Kills:141 N/A
Deaths:65
KDR:17.892
Accuracy:35.898% C
KPH:44.300 B*
VKPH:5.400 D
L100 Python AP
C
Kills:940
V. Kills:554 169%
Deaths:111
KDR:8.468
Accuracy:52.301% C--
KPH:27.400 C
VKPH:16.200 C
L100 Python HEAT
B*
Kills:427
V. Kills:142 299%
Deaths:41
KDR:10.415
Accuracy:52.408% C++
KPH:41.400 B*
VKPH:13.800 B+
Skyguard
C-
Kills:136
V. Kills:101 133%
Deaths:31
KDR:4.387
Accuracy:31.375% B
KPH:10.800 D
VKPH:8.100 C-
Kills:12,127 (12,127 + 0)
Deaths:417
KDR:29.082
VKDR:4.652
Vehicle Kills:1,940
Kill Difference:11,710
Playtime:280.629 hours
Usage:8%
Score:5.286m
Score/min:314
Driving Accuracy:31.375%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A+
Kills:85
V. Kills:34 243%
Deaths:9
KDR:9.444
Accuracy:56.625% B**
KPH:47 A+
VKPH:18.800 B+
Proton II PPA
B**
Kills:69
V. Kills:2 N/A
Deaths:2
KDR:34.500
Accuracy:29.278% B*
KPH:88.700 B**
VKPH:2.600 D
Saron HRB
C+
Kills:59
V. Kills:41 140%
Deaths:14
KDR:4.214
Accuracy:46.621% B
KPH:20.800 C
VKPH:14.500 C+
Kills:213 (0 + 213)
Deaths:25
KDR:8.520
VKDR:3.080
Vehicle Kills:77
Kill Difference:188
Playtime:5.421 hours
Usage:0%
Score:0.199m
Score/min:612
Driving Accuracy:N/A%
Gunner Accuracy:46.621%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:883
V. Kills:44 N/A
Deaths:22
KDR:40.136
Accuracy:37.669% C+
KPH:111.500 B+
VKPH:5.600 C+
Aphelion VEX-4H
A
Kills:87
V. Kills:47 181%
Deaths:16
KDR:5.438
Accuracy:57.644% A
KPH:57.800 B*
VKPH:31.200 B
Kills:970 (0 + 970)
Deaths:38
KDR:25.526
VKDR:2.395
Vehicle Kills:91
Kill Difference:932
Playtime:9.423 hours
Usage:0%
Score:0.169m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:57.644%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:411
V. Kills:6 N/A
Deaths:9
KDR:45.667
Accuracy:18.787% C*
KPH:66.900 C+
VKPH:1 D--
M12 Kobalt
B+
Kills:257
V. Kills:13 N/A
Deaths:5
KDR:51.400
Accuracy:21.416% B+
KPH:62 C+
VKPH:3.100 C+
M20 Basilisk
B+
Kills:72
V. Kills:35 200%
Deaths:6
KDR:12
Accuracy:47.968% B**
KPH:19.700 C+
VKPH:9.600 B+
Kills:740 (0 + 740)
Deaths:20
KDR:37
VKDR:2.700
Vehicle Kills:54
Kill Difference:720
Playtime:13.951 hours
Usage:0%
Score:0.196m
Score/min:235
Driving Accuracy:N/A%
Gunner Accuracy:47.968%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:219
V. Kills:38 N/A
Deaths:128
KDR:1.711
Accuracy:35.019% D*
KPH:11.500 D
VKPH:2 D--
M12 Kobalt-F
C+
Kills:66
V. Kills:2 N/A
Deaths:36
KDR:1.833
Accuracy:21.114% C+
KPH:5 D--
VKPH:0.200 D--
Kills:285 (285 + 0)
Deaths:164
KDR:1.738
VKDR:0.244
Vehicle Kills:40
Kill Difference:121
Playtime:32.169 hours
Usage:1%
Score:0.103m
Score/min:53
Driving Accuracy:21.114%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:62
V. Kills:3 N/A
Deaths:4
KDR:15.500
Accuracy:27.300% D--
KPH:43.300 D
VKPH:2.100 D*
Kills:62 (0 + 62)
Deaths:4
KDR:15.500
VKDR:0.750
Vehicle Kills:3
Kill Difference:58
Playtime:1.431 hours
Usage:0%
Score:0.015m
Score/min:172
Piloting Accuracy:N/A%
Gunner Accuracy:27.300%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 10,4639,46116955.982S53.7157.769%B**N/A48C+5.1D-336197.3h2.8B+4.8B*
Betelgeuse 54-A 5,4205,3742,9181.842C0.4326.396%C+19.743%D**51.3C-N/A175104.8h10.7C++40.5C++
Pandora VX25 5,0314,9732,2792.182B*0.0959.713%A++12.186%D54.2B+N/A20391.7h4.2B7.1B*
VE-C Horizon 3,9873,8952,1161.841C**0.4348.603%A*19.23%D71.6B++1.7B*17054.4h15.8C++32.6B++
Orion VS54 2,0552,0479312.199B+0.0724.698%B++22.032%C33.8C++N/A21560.6h10.2B*41.5C**
VX6-7 1,9511,9134184.577A**2.3128.204%B++17.878%D25.8CN/A15674.2h11.1B+39.4B+
C-4 ARX 2,2641,8449142.018C+0.2522.041%D*N/A109.8C+25D61316.8h1B++4.5C*
Proximity Mine 1,5721,5674433.537C+1.2746.874%B+N/A108.8CN/A42714.4h1.1A*2.4A++
C-4 1,8381,5036182.432B++0.1622.211%DN/A90.5C*20.2D104116.6h1B**4.4B++
VE-S Canis 1,4471,4228041.769B+0.5033.674%B**14.838%D52.7B+N/A17027h10.8B+32.1B+
Deimos VA29 1,4071,4058051.745B+0.5276.638%A9.537%D*50.7C*N/A21627.7h1.7B**2.3B*
Lasher X2 1,3611,3546192.187A++0.0837.068%A+3.619%C+33.2C++N/A19440.8h14.9B**40.3B**
VE-H Maw 1,3571,3446402.1B+0.1729.46%B++22.693%C57.4C**N/A16323.4h10.3C**34.8B+
Eridani SX5G 1,3181,3078491.539C++0.7329.744%C**18.898%C39CN/A18333.5h11.1C++37.2C**
Serpent VE92 1,3081,3005752.261B**0.0127.769%B*14.231%D--19C-N/A10268.3h11.1B+40B+
Frag Grenade 1,2821,27511275N/A1,272.7352.977%B**N/A1593.8S8.8C+73780.8h1.6A*3.1A+
Sticky Grenade 1,2751,27211272N/A1,269.7369.222%A*N/A2544M*6D99770.5h1A1.4B**
Lasher X2-P 1,2831,2477271.715C+0.5537.54%C*3.448%C+46.9C1.4C15626.6h17.1C++45.6C**
H-V45 AE 1,2441,2268451.451C+0.8229.678%B21.289%D-48.1C+N/A12725.5h12.4C+41.7C*
Terminus VX-9 1,2291,2186062.01C**0.2629.351%B++19.787%D-51.4B+N/A16723.7h11.3B+38.6B+
Skorpios 1,2161,2077661.576C+0.6929.248%B+14.499%D--38.8CN/A9031.1h9.6B*32.7B++
NSX-P Tanto 1,2271,2064252.838A*0.5733.01%A+26.534%C++63.8A++1.1B*14018.9h12B++36.2B*
Pulsar LSW 1,1971,1953243.688A++1.4225.402%B+17.908%D-35.7CN/A20733.5h11.1B+43.9B+
PS1-AV Suppressor 1,2161,1957331.63C+0.6431.686%B+21.172%C50.9C++N/A18123.5h12.3C**38.9B+
VE-LR Obelisk 1,2161,1944282.79B++0.5240.667%A31.826%C+42B+N/A10328.4h6.1B+15.1B++
Sirius SX12 1,1951,1917401.609B+0.6629.462%B**14.61%D30.9C++N/A19238.5h11.6B*39.3B++
Nova 1,1931,1906318.889U16.62104.162%S12.101%D36.5C+N/A22432.6h7.9F-7.6B+
Pulsar C 1,1881,1874682.536B++0.2729.104%B*18.618%D-41.2B+N/A23628.8h9.2B*31.5B++
MKV-P Suppressed 1,2151,1877011.693C**0.5731.348%B++19.292%D45.1B1.1A12026.3h13.1B+41.9B+
NSX Tanto 1,1931,1816081.942B*0.3331.621%B**20.491%D40.9BN/A11128.9h11.8B+37.4B
Anti-Vehicle Grenade 1,2381,17511175N/A1,172.7362.872%AN/A979.2M+52.5C--45591.2h2.5A++4A
Eridani SX5 1,1761,1746721.747B+0.5229.322%B+15.758%D57.5B*N/A43220.4h9.7B++33B+
Eridani SX5-AE 1,1841,1736971.683C++0.5830.939%C**22.336%C53.3C+N/A14922h10.9C++35.4C**
NS-61 Emissary 1,2001,1727311.603B**0.6636.425%A20.478%B++39.5B++N/A10829.7h13.2C*36.3B++
Eclipse VE3A 1,1861,1706921.691C++0.5829.867%B++16.154%D43.2C++N/A13827.1h11.6C**38.9B+
Artemis VX26 1,1781,1705072.308B*0.0430.047%B+20.769%C42.9B+N/A14627.3h10.6B++35.2B++
Phaseshift VX-S 1,1821,1678613.57S11.3054.026%A**92.802%A59.5A++N/A16519.6h1.6B**3B**
Phobos VX86 1,1761,1665891.98B+0.2965.294%B+9.52%D--41.3C+N/A25328.2h2.4C*3.7B
Pulsar VS1 1,1801,1655931.965B**0.3027.802%B*20.601%C+39.2B*N/A14729.7h11.6B**41.6B*
NS-11C 1,1661,1657011.662B++0.6130.274%A20.858%C**43.6B*N/A20826.7h11B*36.2B*
NS-15M2 1,1741,1645662.057C**0.2127.05%B+22.68%C55.4B+N/A16121h10.5B++38.8B+
SVA-88 1,1671,1644152.805B+0.5428.049%B*15.979%D*43C+N/A25327.1h10B++35.6B++
NSX Tengu 1,1821,1646671.745B+0.5242.657%B*18.041%C-46.2B+N/A10525.2h13.2C++31B+
MKV Suppressed 1,1681,1647281.599B++0.6730.578%B*13.918%D-34C++N/A18634.2h11.6B++37.9B+
C75 Viper 1,3041,1636517.892M++15.6235.898%C1.29%C+44.2B*5.4D28926.3h6.6A18.5B**
Solstice Burst 1,1781,1634062.865B**0.6030.901%B*22.872%C61.9B*N/A14618.8h12B+38.9B+
NS-15M1 1,1641,1625602.075B+0.1929.188%A16.781%D35.3C+N/A14432.9h10.8B++37.2B++
Lumine Edge 1,1631,1621,6750.694A*1.5736.946%B*16.265%C+13.8B*N/A3184.5h1.1B++3B+
NS Baron G5 1,1761,1626511.785B*0.4858.113%A+11.876%D49.2B++N/A14123.6h3.4B**5.8C++
Parallax VX3 1,1641,1621597.308B**5.0454.977%A**86.575%B**34.8B+N/A17533.4h1.7B**3B**
Ghost 1,1661,1621916.084A3.8247.141%A75.904%B++44C*N/A13026.4h1.8B*3.8B*
Flare VE6 1,1681,1625412.148B++0.1225.639%B+23.15%C+48.8C**N/A17723.8h8.9B++34.9B+
Equinox VE2 Burst 1,1791,1615891.971C++0.3030.043%B+24.031%C-41C+N/A10528.3h11.8B+39.2B+
Solstice SF 1,1771,1614232.745A++0.4833.158%A++5.34%F-33.7B*N/A16234.5h5.7B*17A
Thanatos VE70 1,1611,1606791.708B**0.5654.327%A+9.828%D*52.7AN/A41122h3A5.5B**
NS-11P 1,1671,1606281.847B++0.4229.35%A18.276%C+36.9B+N/A11931.4h11.7B*39.8B*
MANA Anti-Personnel Turret 1,1721,1602804.143N/A1.8826.8%UN/A11600U120U21086700.1h17.8T*66.6T*
NSX Naginata 1,1721,1595102.273B*0.0126.945%B*21.398%D-51.7BN/A12622.4h10.8B+40.1B+
VX29 Polaris 1,1661,1595312.183B+0.0825.556%B23.21%C+59.7B+N/A18819.4h9.9B*38.6B+
V10 1,1641,1591229.5M7.2357.493%M85.764%B**49.7B++N/A13223.3h1.7B**2.9A
Darkstar 1,1761,1596211.866C*0.4027.169%C+20.276%D49.7C*N/A11423.3h12.2B44.9C**
Chaos 1,1671,1596841.694C*0.5755.307%C**11.907%D54.9C**N/A15321.1h3.1A+5.7B**
NS-44L Blackhand 1,1671,1593083.763A*1.5062.89%A**73.512%A**31.9B+N/A10036.3h2.9B**4.7B**
Zenith VX-5 1,1681,1596641.745B+0.5230.858%B**20.88%C+44.6B+N/A12526h11.1B++35.8B++
Eidolon VE33 1,1641,1587541.536B+0.7334.847%B**27.202%C*40.3B*N/A14628.7h7.2B++20.5B*
NS-11A 1,1701,1585272.197B+0.0728.459%B*17.53%D53.4B**N/A15121.7h11.3B*39.7B*
H-V45 1,1641,1584612.512B+0.2427.46%B++14.249%D--38.5BN/A22330.1h11B*40.1B++
Corvus VA55 1,1721,1584742.443A++0.1830.486%A20.035%C-52.9AN/A20321.9h9.5B**31.3B**
NS-7 PDW 1,1601,1587241.599B*0.6731.302%A13.126%D42.7B*N/A19127.1h12.2B++38.8B++
Solstice VE3 1,1671,1568921.296B*0.9729.241%A19.291%C+20.9C++N/A11055.2h11.5B*39.3B+
XM98 1,1651,1556617.5S15.2359.579%M*90.043%A++65.3A*N/A20017.7h1.5A+2.5A+
Equinox VE2 1,1651,1506071.895B++0.3731.836%B**17.478%C-51.1B**N/A11522.5h11.8B37.1B+
CME 1,1611,1505152.233B**0.0331.559%B**19.13%C--56.9B**N/A16220.2h11.4B++36B*
Ursa 1,1511,1504812.391B**0.1224.828%B16.261%D*29.7CN/A17538.7h10.6B42.8B+
Cosmos VM3 1,1501,1453143.646A1.3823.604%A17.904%C30.2C+N/A16437.9h12.2B++51.7B+
NS Decimator 1,4571,1447821.463B+0.8065.959%B++3.147%B*36.9C++10.1D34731h3.7B++5.6B*
Cosmos VM3 1,1351,1273133.601B**1.3322.85%A20.319%C**29.7C+N/A16338h12.4B+54.3B++
Hades VSH4 1,3361,0667501.421A++0.8571.838%B+2.814%C**34.1C**8.6C+15631.3h4.6A+6.5A+
S1 1,2171,0497111.475A0.7966.689%B**2.574%C+38.9B**6.2D--25227h3.8A5.7A
Hunter QCX 9819602913.299M**1.0348.461%B45.208%A21.7B*N/A6544.2h3.2B+6.6B+
L100 Python AP 1,4949401118.468B*6.2052.301%C--2.66%C++27.5C16.2C26734.2h5.7C**10.8C*
Force-Blade 97092841,1420.023C+2.2449.905%A++7.543%C++0.5CN/A21858.2h2.8C+5.7B+
MANA Anti-Vehicle Turret 1,2489241615.739A*3.4760.803%C*4.978%B++9240U3240M++18670800.1h4.9A++8.1B**
NSX Yumi 9499224871.893B0.3730.914%B*27.007%C++39.4C++1.2C++10023.4h12.7C+41.2B+
Proton II PPA-H 9278832240.136A**37.8737.669%C+1.359%C111.8B+5.6C+2767.9h10.3C++27.3C**
Nyx VX31 8178083262.479B0.2137.051%B+35.149%B+40.8C+N/A11319.8h5.3C**14.3B+
NSX Tomoe 7817704041.906C*0.3632.29%B++31.818%C--38.7C+N/A9519.9h14.1C++43.8B+
Nemesis VSH9 1,0687147170.996B+1.2766.063%B+3.922%B++19C++9.4C+17237.6h6.3B*9.6B**
Dual Photon Pods 815656857.718C*5.4559.596%B*1.524%B+77.2C+18.7C++6418.5h17B++28.5B++
L105 Zephyr 7386441253.667S51.4055.328%A+N/A6440U940U25512500.1h4A7.3A
Blueshift VM5 5795741843.12C**0.8524.509%B**16.725%D-37.3C*N/A18715.4h14.1B+57.7B++
Blueshift VM5 5695671823.115B0.8524.575%B**22.046%C++38.3C**N/A18514.8h13.8B++56B++
Parsec VX3-A 475471657.246B+4.9841.219%C+77.495%C40.3CN/A9711.7h2C4.9C
NS-44LB Blackhand 456452865.256M**2.9962.77%A++77.655%A++25.1C+N/A5318h2.8B**4.5B*
Tank Mine 6434281353.17C**0.9031.661%C+N/A62D-31.2D--6726.9h1.6B+5.1B++
L100 Python HEAT 5694274110.415A+8.1552.408%C++N/A41.5B*13.8B+25710.3h6.5C+12.4C++
M12 Kobalt 417411945.667A43.4018.787%C*19.708%B67.4C+1D--2296.1h13.9B*73.9B+
Light PPA 412394636.254B+3.9947.508%B*N/A56.3C**2.6C2497h9B+18.8B+
Spear Anti-Vehicle Phalanx Turret 5143741524.933M22.6757.679%A3.743%C+73.3A*27.5B+6585.1h6B*10.4B**
Maelstrom Turbo Laser 6463683021.219C+1.0531.725%C++2.174%C+9.2C--6.9C--14340.2h101.5C*319.9C**
NSX Masamune 4753333201.041C**1.2362.31%B+1.802%C+29C+12.3C+21911.5h14.1C+22.7C++
NSX-P Tengu 3373272351.391B+0.8841.177%B*18.043%C--51.9B+1.6B**1876.3h15.3C37.1C**
Beamer VS3-FB 3083073310.927C1.3441.61%A+20.195%C--12.4D*N/A4624.7h9.3C--22.5B+
Comet VM2 4732991551.929A0.3453.368%B**5.017%B+12.8C**7.4A++15223.4h29.1C-54.5C++
Rocklet Rifle 4692722001.36A0.9149.632%CN/A33.6B+24.3C+3518.1h30B++60.4B+
M12 Kobalt 270257551.4M**49.1321.416%B+12.062%D*62.7C+3.2C+2264.1h16.1B++75.4B+
Comet VM2 3882481551.6B++0.6753.89%B*7.258%A+10.6C+6B+11423.3h35.3C-65.5C++
CAS30 Tank Buster 4802312960.78C1.4944.486%C+1.299%C+3.7D4D10362.5h66.2C+148.9C+
NSX Amaterasu 2292276,5770.035C-2.2336.402%B++19.383%B0.8DN/A2284.8h3.4C++9.4B+
M40 Fury-F 2572191281.711C++0.5635.019%D*1.826%A11.5D2D--5919h6.6B++18.9B+
NS-44P Commissioner 2062032110.962C+1.3149.541%B**26.601%C+24.2DN/A1028.4h4C8B
The Slasher 1771714,6670.037C2.2350.467%A7.602%C0.8CN/A3201.6h2.5C5C++
Skyguard 237136314.387B+2.1231.375%B2.206%C*10.9C--8.1C-20112.5h104.5B+333B+
NS-61B Emissary 1351341161.155C*1.1136.128%B**13.433%C--67A*N/A1702h10.8B*29.9B*
Cerberus 1231221230.992C+1.2837.082%B*21.312%C10.8D-N/A3411.3h6.5C+17.4B+
NS-10 Burster 204122631.937A+0.3333.967%B++6.557%C+6.4C**4.3B+12419.1h122.7B361.1B+
Soldier Soaker 119116751.547B+0.7244.247%B**19.828%B**96.7A+2.5A*3971.2h5.8C*13.1B*
NS-10 Burster 197109631.73B*0.5434.104%B+3.67%D5.8C++4.7B+11418.8h136.3B399.8B+
Nebula VM20 9191273.37B+1.1021.954%B++25.275%B**41.4B+N/A2692.2h10.3A++46.8B**
NS-R3 Swarm 17589990.899B*1.3764.051%C+N/A7.4C+7.1C++8712.1h29.3C+45.8C+
Aphelion VEX-4H 13487165.438C+3.1757.644%A1.149%D*58B**31.3B+4191.5h39.7B++68.9B**
E540 Halberd 1198599.444C++7.1856.625%B**7.059%M+47.2A+18.9B+5561.8h4.8B*8.4B**
Lancer VS22 142731110.658C+1.6166.087%B+N/A10.7C10.1C3226.8h36.5C55.2C
M20 Basilisk 10772612S9.7347.968%B**4.167%D19.5C+9.5B+2543.7h128.8C--268.6C++
Proton II PPA 7169234.5A32.2329.278%B*2.899%B*86.3B**2.5D7090.8h8.2B+28.1B*
M12 Kobalt-F 6866361.833C+0.4321.114%C+7.576%C5D--N/A4513.2h12.3B+58.2B+
M60-A Bulldog 6866233B**30.7360.079%A+4.545%A++73.3A++2.2D4050.9h4.6B*7.7B**
L-24R Spur 7063292.172C--0.1029.246%D**1.587%C7.7D*N/A368.2h45.4C155.3D
M60-A Bulldog 7663125.25C+2.9844.028%B++N/A20.3D4.2D1983.1h7.1D16.1C*
CAS 14-E 6562415.5C*13.2327.3%D--4.839%M++44.3D2.1D*1721.4h20.5B*75.2B+
Photon A2A Missile Pods 1086087.5B+5.2365.226%F-N/A27.3D21.8D3862.2h5.5A+8.5B**
Saron HRB 10059144.214C+1.9546.621%BN/A21.1C14.6C+6202.8h21.9C++46.9B+
NS-30 Vandal 5757272.111C**0.1634.124%C++47.368%A**30CN/A2141.9h5.8C++17C*
NS-AM7 Archer 7657780.731B+1.5464.127%B++22.807%B+5.3C1.8D4110.8h25.2C39.4C+
Parallax VX3-AE 5655511A**8.7352.229%A+89.091%A78.6B**1.4S2000.7h1.5B*2.9B**
Manticore SX40 5050451.111C*1.1634.495%B*20%C18.5DN/A1342.7h7.5C*21.8B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon135341.3h
Anti-Vehicle MANA Turret271,2864h
Nano-Armor Kit420692,61263h
Nanite Revive Grenade01,6040.4h
Nanite Healing Grenade01010h
Medical Applicator580218,34517.8h
Spitfire Auto-Turret31850.5h
Restoration Kit3895,1356.5h
Motion Spotter656,3186.6h
Welding Device17910.3h
Deconstruction Tool0720h
Shield Recharging Field121880.2h
Smoke Grenade01070h
Recon Detection Device137101.8h
Ammunition Package971,5101.3h
Medical Kit5456,5138.9h
Anti-Infantry MANA Turret621,3993.7h
Nano-Repair Grenade01260h

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