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Paragon Exterminator FLeopoldOrchibald[] FLeopoldOrchibald
VS BR 196

KDR: 1.68

Score: 103.1m

Last Seen: Aug 4th, 2020 10:52 AM
- OFFLINE - 14.4 hour(s)

Prestige 1, Battle Rank 100 (196 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Ghost Deimos VA29 NS-44 Commissioner MKV Suppressed NS-11C Betelgeuse 54-A SVA-88 Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $714,321 MLG Score: 571
Fun Score: N/A
Cheeseburgers Flipped: 703TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.263%24.234%58851129873,4191.393440.286

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.98%0.582B+0.47B+-1.484FHEAD ++ (~12.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.20.403B10.70.248C++33.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.244%1.589%108513443,021306213860.986288218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.767%-0.633D0.022C+-1.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
216.1-0.331C-67.5-0.269C148.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.233%1.817%129813414,512420620951.0725215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.273%-0.66D-0.441C---0.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.10.112C+11.70.062C+22.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.249%3.247%38621132814,107399851863.52851272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.664%-0.459D-0.308C0.307

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
630.476B+19.70.511B+43.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.624%66.432%3867134214,2284390663.241

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.607%0.25C++-0.04C+-0.189

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.339C**2.40.246C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.72%16.358%3865134410,0563941952.55099

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.474%-0.005C+0.3C*1.13

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.504B+2.70.441B3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
103.1m335.6%318 (19.1k)264 (15.8k)1.67918162,27196,6371.89263196 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13491055419.356%19.559%37904:0269

9% Combat Medic27% Engineer15% Heavy Assault28% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 23rd, 2013 10:52 PMApr 25th, 2020 12:02 PMAug 4th, 2020 7:55 AM (8d) (PST)Aug 4th, 2020 7:15 AM (8d) (PST)Aug 4th, 2020 6:52 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5021453570.4160.2480.0811.5720.052571

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,1468,70421,4422515594315,863

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6501.7h/270.9d 20,627 31,738 57,259 613.1k 9,804 16,856 20,386 196m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:4,499
Deaths:2,308
KDR:1.949
Accuracy:21.889% D**
HSR:28.895% D
SVA-88
C
Kills:3,754
Deaths:1,818
KDR:2.065
Accuracy:22.609% D
HSR:26.718% C
NS-15M1
B+
Kills:2,804
Deaths:1,826
KDR:1.536
Accuracy:18.644% D**
HSR:31.027% B+
Orion VS54
C
Kills:1,252
Deaths:896
KDR:1.397
Accuracy:18.425% D*
HSR:25.719% C
Pulsar LSW
C
Kills:1,244
Deaths:507
KDR:2.454
Accuracy:22.328% D
HSR:26.447% C
Flare VE6
C-
Kills:1,205
Deaths:639
KDR:1.886
Accuracy:22.339% D
HSR:24.398% C-
NS-15 Gallows
C+
Kills:1,192
Deaths:578
KDR:2.062
Accuracy:21.624% F-
HSR:34.983% C+
NS-15MP
C++
Kills:1,188
Deaths:597
KDR:1.990
Accuracy:19.652% F--
HSR:34.091% C++
NSX Naginata
C++
Kills:842
Deaths:530
KDR:1.589
Accuracy:20.276% D--
HSR:33.373% C++
VX29 Polaris
C+
Kills:275
Deaths:167
KDR:1.647
Accuracy:26.145% C+
HSR:26.182% C+
NS-15M2
B**
Kills:197
Deaths:122
KDR:1.615
Accuracy:22.037% D--
HSR:40.102% B**
VE-H Maw
C*
Kills:59
Deaths:48
KDR:1.229
Accuracy:22.247% D*
HSR:33.898% C*
Kills:18,511
Deaths (as Heavy Assault):10,036
Deaths (to Heavy Assaults):27,364
KDR:1.84446
Kill Difference:8,475
Playtime:984.739 hours
Usage:15%
Score:18.186m
Score/min:308
Accuracy (listed only):21.518%
HSR (listed only):30.486%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C+
Kills:5,866
Deaths:4,658
KDR:1.259
Accuracy:61.543% C
HSR:18.053% C+
NS-11C
C*
Kills:4,852
Deaths:3,805
KDR:1.275
Accuracy:25.127% C
HSR:22.939% C*
Solstice SF
C+
Kills:1,669
Deaths:2,345
KDR:0.712
Accuracy:20.103% D*
HSR:15.339% C+
NS Baron G5
C+
Kills:1,386
Deaths:947
KDR:1.464
Accuracy:47.289% C+
HSR:11.183% D-
Pandora VX25
C--
Kills:1,343
Deaths:1,155
KDR:1.163
Accuracy:27.793% F
HSR:14.073% C--
Eclipse VE3A
C+
Kills:1,230
Deaths:1,142
KDR:1.077
Accuracy:24.082% D--
HSR:21.138% C+
Solstice VE3
C--
Kills:1,202
Deaths:1,653
KDR:0.727
Accuracy:19.331% D*
HSR:17.970% C--
Pulsar C
C
Kills:1,199
Deaths:1,158
KDR:1.035
Accuracy:19.355% F
HSR:23.853% C
Phobos VX86
C+
Kills:1,186
Deaths:777
KDR:1.526
Accuracy:57.359% C--
HSR:16.863% C+
Thanatos VE70
D--
Kills:1,165
Deaths:1,285
KDR:0.907
Accuracy:26.326% F-
HSR:11.331% D--
Solstice Burst
D--
Kills:1,164
Deaths:1,055
KDR:1.103
Accuracy:22.597% D**
HSR:19.330% D--
Eidolon VE33
C
Kills:1,159
Deaths:716
KDR:1.619
Accuracy:29.619% C
HSR:20.362% D-
VX6-7
C
Kills:1,079
Deaths:771
KDR:1.399
Accuracy:25.882% C
HSR:19.741% D
Serpent VE92
C
Kills:769
Deaths:539
KDR:1.427
Accuracy:24.746% C
HSR:19.376% C--
Chaos
C
Kills:496
Deaths:331
KDR:1.498
Accuracy:53.848% C
HSR:13.105% D
NSX Tanto
C
Kills:236
Deaths:192
KDR:1.229
Accuracy:24.734% D-
HSR:26.271% C
NSX-P Tanto
A*
Kills:141
Deaths:130
KDR:1.085
Accuracy:19.828% F
HSR:46.099% A*
VE-C Horizon
C+
Kills:107
Deaths:82
KDR:1.305
Accuracy:25.795% F-
HSR:27.103% C+
Kills:26,249
Deaths (as Engineer):22,741
Deaths (to Engineers):20,072
KDR:1.15426
Kill Difference:3,508
Playtime:1,770.204 hours
Usage:27%
Score:29.766m
Score/min:280
Accuracy (listed only):30.853%
HSR (listed only):20.229%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
C+
Kills:5,866
Deaths:4,658
KDR:1.259
Accuracy:61.543% C
HSR:18.053% C+
MKV Suppressed
C+
Kills:5,033
Deaths:3,235
KDR:1.556
Accuracy:26.340% C-
HSR:21.896% C+
NS-11C
C*
Kills:4,852
Deaths:3,805
KDR:1.275
Accuracy:25.127% C
HSR:22.939% C*
Skorpios
C
Kills:1,729
Deaths:988
KDR:1.750
Accuracy:26.263% D
HSR:22.036% C
Solstice SF
C+
Kills:1,669
Deaths:2,345
KDR:0.712
Accuracy:20.103% D*
HSR:15.339% C+
Sirius SX12
C-
Kills:1,564
Deaths:1,573
KDR:0.994
Accuracy:24.755% C-
HSR:17.263% C-
NS Baron G5
C+
Kills:1,386
Deaths:947
KDR:1.464
Accuracy:47.289% C+
HSR:11.183% D-
Pandora VX25
C--
Kills:1,343
Deaths:1,155
KDR:1.163
Accuracy:27.793% F
HSR:14.073% C--
Eclipse VE3A
C+
Kills:1,230
Deaths:1,142
KDR:1.077
Accuracy:24.082% D--
HSR:21.138% C+
Solstice VE3
C--
Kills:1,202
Deaths:1,653
KDR:0.727
Accuracy:19.331% D*
HSR:17.970% C--
Pulsar C
C
Kills:1,199
Deaths:1,158
KDR:1.035
Accuracy:19.355% F
HSR:23.853% C
NS-7 PDW
C
Kills:1,192
Deaths:1,260
KDR:0.946
Accuracy:25.818% C
HSR:14.597% D
Phobos VX86
C+
Kills:1,186
Deaths:777
KDR:1.526
Accuracy:57.359% C--
HSR:16.863% C+
Thanatos VE70
D--
Kills:1,165
Deaths:1,285
KDR:0.907
Accuracy:26.326% F-
HSR:11.331% D--
Solstice Burst
D--
Kills:1,164
Deaths:1,055
KDR:1.103
Accuracy:22.597% D**
HSR:19.330% D--
Eridani SX5
C--
Kills:1,159
Deaths:1,157
KDR:1.002
Accuracy:23.103% D*
HSR:18.982% C--
VX6-7
C
Kills:1,079
Deaths:771
KDR:1.399
Accuracy:25.882% C
HSR:19.741% D
NS-66 Punisher
C+
Kills:1,038
Deaths:802
KDR:1.294
Accuracy:26.260% C-
HSR:29.672% C+
Serpent VE92
C
Kills:769
Deaths:539
KDR:1.427
Accuracy:24.746% C
HSR:19.376% C--
Chaos
C
Kills:496
Deaths:331
KDR:1.498
Accuracy:53.848% C
HSR:13.105% D
VE-S Canis
B++
Kills:303
Deaths:174
KDR:1.741
Accuracy:24.095% D*
HSR:32.343% B++
NSX Tanto
C
Kills:236
Deaths:192
KDR:1.229
Accuracy:24.734% D-
HSR:26.271% C
NSX-P Tanto
A*
Kills:141
Deaths:130
KDR:1.085
Accuracy:19.828% F
HSR:46.099% A*
VE-C Horizon
C+
Kills:107
Deaths:82
KDR:1.305
Accuracy:25.795% F-
HSR:27.103% C+
NSX-P Tengu
B**
Kills:97
Deaths:99
KDR:0.980
Accuracy:30.988% D*
HSR:31.959% B**
Kills:37,205
Deaths (as Light Assault):31,313
Deaths (to Light Assaults):16,542
KDR:1.18816
Kill Difference:5,892
Playtime:1,256.487 hours
Usage:19%
Score:17.230m
Score/min:229
Accuracy (listed only):29.334%
HSR (listed only):21.301%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C
Kills:6,386
Deaths:3,239
KDR:1.972
Accuracy:40.035% C
HSR:64.438% D--
NS-44 Commissioner
C+
Kills:5,201
Deaths:5,169
KDR:1.006
Accuracy:40.240% C+
HSR:21.304% C--
MKV Suppressed
C+
Kills:5,033
Deaths:3,235
KDR:1.556
Accuracy:26.340% C-
HSR:21.896% C+
NS-44L Blackhand
C+
Kills:1,846
Deaths:1,087
KDR:1.698
Accuracy:44.298% C+
HSR:35.103% D
Parsec VX3-A
D*
Kills:1,776
Deaths:667
KDR:2.663
Accuracy:35.646% D**
HSR:73.198% D*
Skorpios
C
Kills:1,729
Deaths:988
KDR:1.750
Accuracy:26.263% D
HSR:22.036% C
NS-45 Pilot
C*
Kills:1,665
Deaths:1,208
KDR:1.378
Accuracy:32.347% C
HSR:32.853% C*
Sirius SX12
C-
Kills:1,564
Deaths:1,573
KDR:0.994
Accuracy:24.755% C-
HSR:17.263% C-
Parallax VX3
D
Kills:1,412
Deaths:477
KDR:2.960
Accuracy:36.829% D
HSR:70.609% D*
Spiker
C++
Kills:1,287
Deaths:903
KDR:1.425
Accuracy:32.177% C++
HSR:19.969% C-
NS-357 Underboss
C
Kills:1,264
Deaths:1,188
KDR:1.064
Accuracy:37.770% C
HSR:16.614% D--
NS-30 Vandal
D
Kills:1,203
Deaths:592
KDR:2.032
Accuracy:32.334% D
HSR:20.283% D--
NS-7 PDW
C
Kills:1,192
Deaths:1,260
KDR:0.946
Accuracy:25.818% C
HSR:14.597% D
NS-61 Emissary
B*
Kills:1,177
Deaths:957
KDR:1.230
Accuracy:31.814% C**
HSR:24.979% B*
VA39 Spectre
C--
Kills:1,170
Deaths:721
KDR:1.623
Accuracy:31.902% C--
HSR:27.094% D--
NSX Daimyo
C+
Kills:1,163
Deaths:614
KDR:1.894
Accuracy:34.630% D**
HSR:94.325% C+
Beamer VS3
B*
Kills:1,163
Deaths:1,209
KDR:0.962
Accuracy:35.379% B*
HSR:18.917% D
Cerberus
C+
Kills:1,162
Deaths:1,102
KDR:1.054
Accuracy:34.201% C+
HSR:13.942% D*
XM98
D--
Kills:1,162
Deaths:562
KDR:2.068
Accuracy:33.207% D--
HSR:68.761% D--
V10
C--
Kills:1,159
Deaths:387
KDR:2.995
Accuracy:40.293% C--
HSR:71.355% D*
Eridani SX5
C--
Kills:1,159
Deaths:1,157
KDR:1.002
Accuracy:23.103% D*
HSR:18.982% C--
Artemis VX26
C--
Kills:1,158
Deaths:633
KDR:1.829
Accuracy:27.073% C--
HSR:21.416% C--
Nyx VX31
D
Kills:1,145
Deaths:746
KDR:1.535
Accuracy:32.826% D
HSR:21.921% D--
NS-66 Punisher
C+
Kills:1,038
Deaths:802
KDR:1.294
Accuracy:26.260% C-
HSR:29.672% C+
NSX Tomoe
C++
Kills:806
Deaths:413
KDR:1.952
Accuracy:25.947% D*
HSR:43.797% C++
NS-AM7 Archer
C
Kills:455
Deaths:1,047
KDR:0.435
Accuracy:55.310% C-
HSR:17.363% C
VE-S Canis
B++
Kills:303
Deaths:174
KDR:1.741
Accuracy:24.095% D*
HSR:32.343% B++
The Immortal
D
Kills:192
Deaths:209
KDR:0.919
Accuracy:33.410% D
HSR:26.563% D
Soldier Soaker
C**
Kills:142
Deaths:94
KDR:1.511
Accuracy:39.918% C**
HSR:15.493% C*
NS CandyCannon 3000
C*
Kills:128
Deaths:190
KDR:0.674
Accuracy:37.230% C*
HSR:27.344% D
NSX-P Tengu
B**
Kills:97
Deaths:99
KDR:0.980
Accuracy:30.988% D*
HSR:31.959% B**
NS-357 IA
B+
Kills:62
Deaths:80
KDR:0.775
Accuracy:53.380% B+
HSR:40.323% B
Kills:46,399
Deaths (as Infiltrator):32,782
Deaths (to Infiltrators):14,192
KDR:1.41538
Kill Difference:13,617
Playtime:1,822.388 hours
Usage:28%
Score:25.233m
Score/min:231
Accuracy (listed only):33.932%
HSR (listed only):33.647%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C+
Kills:5,866
Deaths:4,658
KDR:1.259
Accuracy:61.543% C
HSR:18.053% C+
MKV Suppressed
C+
Kills:5,033
Deaths:3,235
KDR:1.556
Accuracy:26.340% C-
HSR:21.896% C+
Terminus VX-9
C+
Kills:2,203
Deaths:1,488
KDR:1.481
Accuracy:23.159% D--
HSR:29.414% C+
NS-11P
C+
Kills:1,973
Deaths:1,432
KDR:1.378
Accuracy:20.459% D*
HSR:26.660% C+
Skorpios
C
Kills:1,729
Deaths:988
KDR:1.750
Accuracy:26.263% D
HSR:22.036% C
H-V45
D
Kills:1,658
Deaths:1,141
KDR:1.453
Accuracy:24.099% D
HSR:18.275% D
Sirius SX12
C-
Kills:1,564
Deaths:1,573
KDR:0.994
Accuracy:24.755% C-
HSR:17.263% C-
NS Baron G5
C+
Kills:1,386
Deaths:947
KDR:1.464
Accuracy:47.289% C+
HSR:11.183% D-
Pandora VX25
C--
Kills:1,343
Deaths:1,155
KDR:1.163
Accuracy:27.793% F
HSR:14.073% C--
CME
C+
Kills:1,297
Deaths:901
KDR:1.440
Accuracy:24.862% D
HSR:24.210% C+
NS-11A
C+
Kills:1,291
Deaths:770
KDR:1.677
Accuracy:22.960% D-
HSR:24.710% C+
NS-7 PDW
C
Kills:1,192
Deaths:1,260
KDR:0.946
Accuracy:25.818% C
HSR:14.597% D
Phobos VX86
C+
Kills:1,186
Deaths:777
KDR:1.526
Accuracy:57.359% C--
HSR:16.863% C+
Corvus VA55
C--
Kills:1,167
Deaths:858
KDR:1.360
Accuracy:23.403% D
HSR:22.622% C--
Thanatos VE70
D--
Kills:1,165
Deaths:1,285
KDR:0.907
Accuracy:26.326% F-
HSR:11.331% D--
Eridani SX5
C--
Kills:1,159
Deaths:1,157
KDR:1.002
Accuracy:23.103% D*
HSR:18.982% C--
Pulsar VS1
C--
Kills:1,156
Deaths:898
KDR:1.287
Accuracy:23.964% C--
HSR:17.042% D-
NS-66 Punisher
C+
Kills:1,038
Deaths:802
KDR:1.294
Accuracy:26.260% C-
HSR:29.672% C+
Chaos
C
Kills:496
Deaths:331
KDR:1.498
Accuracy:53.848% C
HSR:13.105% D
Darkstar
D--
Kills:366
Deaths:274
KDR:1.336
Accuracy:24.136% D--
HSR:16.940% D*
VE-S Canis
B++
Kills:303
Deaths:174
KDR:1.741
Accuracy:24.095% D*
HSR:32.343% B++
NSX-P Tengu
B**
Kills:97
Deaths:99
KDR:0.980
Accuracy:30.988% D*
HSR:31.959% B**
Kills:34,668
Deaths (as Combat Medic):26,203
Deaths (to Combat Medics):11,364
KDR:1.32305
Kill Difference:8,465
Playtime:598.750 hours
Usage:9%
Score:10.783m
Score/min:300
Accuracy (listed only):30.401%
HSR (listed only):20.601%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B**
Kills:1,200
Deaths:620
KDR:1.935
Accuracy:19.847% C+
HSR:25% B**
Quasar VM1
C*
Kills:1,156
Deaths:645
KDR:1.792
Accuracy:18.452% C+
HSR:21.799% C*
Comet VM2
C-
Kills:195
Deaths:179
KDR:1.089
Accuracy:38.425% D*
HSR:3.590% C-
Comet VM2
B*
Kills:188
Deaths:231
KDR:0.814
Accuracy:38.020% D--
HSR:5.851% B*
Nebula VM20
A
Kills:176
Deaths:103
KDR:1.709
Accuracy:18.478% D
HSR:30.682% A
NS-10 Burster
B+
Kills:73
Deaths:112
KDR:0.652
Accuracy:36.503% B+
HSR:8.219% B+
Kills:2,988
Deaths (as MAX Suit):945
Deaths (to MAX Suits):4,413
KDR:3.1619
Kill Difference:2,043
Playtime:88.053 hours
Usage:1%
Score:1.941m
Score/min:367
Accuracy (listed only):28.288%
HSR (listed only):15.857%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C
Kills:1,615
V. Kills:168 N/A
Deaths:483
KDR:3.344
Accuracy:38.306% D
KPH:32.600 D
VKPH:3.400 C
V26 Maelstrom Turbo Laser
D
Kills:418
V. Kills:375 111%
Deaths:941
KDR:0.444
Accuracy:28.304% D
KPH:4.800 D--
VKPH:4.300 D--
Saron Laser Cannon
D--
Kills:408
V. Kills:408 100%
Deaths:859
KDR:0.475
Accuracy:29.653% C
KPH:4.500 D--
VKPH:4.500 D--
Dual Photon Pods
D
Kills:370
V. Kills:173 213%
Deaths:184
KDR:2.011
Accuracy:39.151% F-
KPH:25.100 D*
VKPH:11.700 D
Hornet Missiles
D-
Kills:150
V. Kills:147 101%
Deaths:71
KDR:2.113
Accuracy:52.860% D**
KPH:24.100 D*
VKPH:23.700 D-
Coyote Missiles
D*
Kills:82
V. Kills:69 117%
Deaths:61
KDR:1.344
Accuracy:47.795% D*
KPH:11.800 D*
VKPH:9.900 D*
Kills:3,043 (2,441 + 0)
Deaths:2,599
KDR:1.171
VKDR:0.516
Vehicle Kills:1,340
Kill Difference:444
Playtime:255.387 hours
Usage:4%
Score:1.906m
Score/min:124
Piloting Accuracy:29.653%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:972
V. Kills:796 122%
Deaths:149
KDR:6.523
Accuracy:36.340% C+
KPH:24 D--
VKPH:19.700 D
L105 Zephyr
C**
Kills:862
V. Kills:138 N/A
Deaths:83
KDR:10.386
Accuracy:46.861% C**
KPH:55.200 C+
VKPH:8.800 C+
CAS30 Tank Buster
D*
Kills:210
V. Kills:237 88%
Deaths:541
KDR:0.388
Accuracy:39.574% D-
KPH:2.400 D*
VKPH:2.700 D*
Dual-75 Duster
C**
Kills:166
V. Kills:16 N/A
Deaths:7
KDR:23.714
Accuracy:34.496% D-
KPH:69.300 C
VKPH:6.700 C**
AP30 Shredder
U
Kills:83
V. Kills:50 163%
Deaths:28
KDR:2.964
Accuracy:22.498% F--
KPH:298,800 U
VKPH:180,000 U
Kills:2,293 (210 + 2,083)
Deaths:808
KDR:2.838
VKDR:1.531
Vehicle Kills:1,237
Kill Difference:1,485
Playtime:145.440 hours
Usage:2%
Score:1.700m
Score/min:195
Piloting Accuracy:39.574%
Gunner Accuracy:22.498%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C-
Kills:957
V. Kills:122 N/A
Deaths:52
KDR:18.404
Accuracy:41.590% D*
KPH:53.200 C-
VKPH:6.800 D
L100 Python AP
D-
Kills:707
V. Kills:470 150%
Deaths:81
KDR:8.728
Accuracy:45.724% D*
KPH:24 D--
VKPH:15.900 D-
C75 Viper
D
Kills:399
V. Kills:112 353%
Deaths:135
KDR:2.956
Accuracy:29.974% D*
KPH:17.100 D--
VKPH:4.800 D
L100 Python HEAT
D
Kills:281
V. Kills:124 225%
Deaths:53
KDR:5.302
Accuracy:40.486% D**
KPH:24.600 D-
VKPH:10.800 D
Skyguard
C-
Kills:237
V. Kills:186 127%
Deaths:47
KDR:5.043
Accuracy:31.800% C++
KPH:11.900 D
VKPH:9.300 C-
Kills:2,581 (2,581 + 0)
Deaths:368
KDR:7.014
VKDR:2.755
Vehicle Kills:1,014
Kill Difference:2,213
Playtime:102.239 hours
Usage:2%
Score:1.330m
Score/min:217
Driving Accuracy:31.800%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C++
Kills:1,803
V. Kills:655 275%
Deaths:22
KDR:81.955
Accuracy:44.242% D--
KPH:39.300 C++
VKPH:14.300 D
Supernova FPC
C+
Kills:1,330
V. Kills:883 150%
Deaths:135
KDR:9.852
Accuracy:45.203% D*
KPH:26.500 C--
VKPH:17.600 C+
Saron HRB
C
Kills:1,184
V. Kills:794 149%
Deaths:123
KDR:9.626
Accuracy:37.518% D*
KPH:22.700 C--
VKPH:15.300 C
Supernova VPC
D-
Kills:321
V. Kills:58 N/A
Deaths:49
KDR:6.551
Accuracy:29.851% F*
KPH:27.100 D*
VKPH:4.900 D-
Supernova PC
D
Kills:280
V. Kills:140 199%
Deaths:88
KDR:3.182
Accuracy:37.181% D**
KPH:12.500 D*
VKPH:6.200 D
Proton II PPA
C-
Kills:259
V. Kills:22 N/A
Deaths:19
KDR:13.632
Accuracy:18.878% D*
KPH:37.400 D-
VKPH:3.200 C-
Aphelion VEX-4
C
Kills:223
V. Kills:116 191%
Deaths:15
KDR:14.867
Accuracy:31.939% D
KPH:26 C
VKPH:13.500 D
M20 Basilisk
B+
Kills:74
V. Kills:42 172%
Deaths:20
KDR:3.700
Accuracy:28.706% C
KPH:14 C--
VKPH:7.900 B+
Kills:5,474 (1,931 + 3,543)
Deaths:471
KDR:11.622
VKDR:5.754
Vehicle Kills:2,710
Kill Difference:5,003
Playtime:203.291 hours
Usage:3%
Score:3.725m
Score/min:305
Driving Accuracy:37.181%
Gunner Accuracy:28.706%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:2,592
V. Kills:980 264%
Deaths:60
KDR:43.200
Accuracy:56.546% C-
KPH:56.900 C++
VKPH:21.500 C
Proton II PPA-H
C-
Kills:1,259
V. Kills:91 N/A
Deaths:68
KDR:18.515
Accuracy:36.027% D
KPH:75.500 D
VKPH:5.500 C-
Saron HRB-H
D
Kills:451
V. Kills:233 193%
Deaths:50
KDR:9.020
Accuracy:50.068% D--
KPH:33.400 D
VKPH:17.300 D-
M12 Kobalt-H
C+
Kills:441
V. Kills:21 N/A
Deaths:5
KDR:88.200
Accuracy:21.107% D
KPH:112 D
VKPH:5.300 C+
Aphelion VEX-4H
C
Kills:393
V. Kills:193 203%
Deaths:29
KDR:13.552
Accuracy:36.561% D*
KPH:41.700 C
VKPH:20.500 D
M40 Fury-H
B+
Kills:158
V. Kills:19 N/A
Deaths:5
KDR:31.600
Accuracy:45.759% C+
KPH:118.800 B+
VKPH:14.300 C
Kills:5,294 (0 + 5,294)
Deaths:217
KDR:24.396
VKDR:7.083
Vehicle Kills:1,537
Kill Difference:5,077
Playtime:90.367 hours
Usage:1%
Score:1.411m
Score/min:260
Driving Accuracy:N/A%
Gunner Accuracy:45.759%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:1,119
V. Kills:288 387%
Deaths:97
KDR:11.536
Accuracy:31.807% D-
KPH:36.200 D
VKPH:9.300 C
M12 Kobalt
C++
Kills:616
V. Kills:51 N/A
Deaths:8
KDR:77
Accuracy:15.844% D-
KPH:50.600 D
VKPH:4.200 C++
M40 Fury
C
Kills:474
V. Kills:132 356%
Deaths:34
KDR:13.941
Accuracy:32.752% D
KPH:39 D-
VKPH:10.900 C
M20 Basilisk
C--
Kills:472
V. Kills:195 241%
Deaths:59
KDR:8
Accuracy:35.330% D-
KPH:15.500 D
VKPH:6.400 C--
M60-G Bulldog
C--
Kills:392
V. Kills:98 396%
Deaths:42
KDR:9.333
Accuracy:28.101% D*
KPH:19.800 D-
VKPH:4.900 C--
M20 Basilisk
C
Kills:293
V. Kills:151 193%
Deaths:37
KDR:7.919
Accuracy:36.913% D
KPH:16.600 D
VKPH:8.500 C
G30 Walker
C
Kills:203
V. Kills:198 102%
Deaths:32
KDR:6.344
Accuracy:28.562% D
KPH:9.500 D*
VKPH:9.300 C
M12 Kobalt
C+
Kills:133
V. Kills:9 N/A
Deaths:5
KDR:26.600
Accuracy:13.943% D*
KPH:49.700 D-
VKPH:3.400 C+
M60-G Bulldog
D--
Kills:82
V. Kills:16 N/A
Deaths:17
KDR:4.824
Accuracy:25.895% D**
KPH:15.100 D*
VKPH:2.900 D--
Kills:3,784 (0 + 3,784)
Deaths:331
KDR:11.432
VKDR:3.438
Vehicle Kills:1,138
Kill Difference:3,453
Playtime:152.590 hours
Usage:2%
Score:1.727m
Score/min:189
Driving Accuracy:N/A%
Gunner Accuracy:25.895%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:373
V. Kills:129 287%
Deaths:263
KDR:1.418
Accuracy:47.094% C
KPH:16.400 D
VKPH:5.700 C
S12 Renegade
D-
Kills:313
V. Kills:22 N/A
Deaths:215
KDR:1.456
Accuracy:40.178% D
KPH:12.600 D*
VKPH:0.900 D-
Kills:686 (686 + 0)
Deaths:478
KDR:1.435
VKDR:0.316
Vehicle Kills:151
Kill Difference:208
Playtime:47.736 hours
Usage:1%
Score:0.192m
Score/min:67
Driving Accuracy:40.178%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:1,106
V. Kills:104 N/A
Deaths:13
KDR:85.077
Accuracy:38.507% B+
KPH:85.100 C+
VKPH:8 B+
M20 Wyvern
C
Kills:141
V. Kills:131 107%
Deaths:55
KDR:2.564
Accuracy:34.709% C--
KPH:12.300 D--
VKPH:11.400 C
VLG Missile Launcher
D
Kills:70
V. Kills:32 212%
Deaths:
KDR:
Accuracy:47.430% D-
KPH:37.700 D--
VKPH:17.200 D
Kills:1,317 (0 + 1,317)
Deaths:68
KDR:19.368
VKDR:3.926
Vehicle Kills:267
Kill Difference:1,249
Playtime:26.338 hours
Usage:0%
Score:0.304m
Score/min:192
Piloting Accuracy:N/A%
Gunner Accuracy:47.430%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 6,4166,3863,2391.972C--0.2940.035%C64.438%D--33.3DN/A92191.7h2.1C+5.4C+
Deimos VA29 5,9345,8664,6581.259C0.4261.543%C18.053%C+34.7DN/A128169.2h2.2C+3.5C+
NS-44 Commissioner 5,2375,2015,1691.006C+0.6740.24%C+21.304%C--30.1DN/A91172.6h3.6C+8.8C++
MKV Suppressed 5,1185,0333,2351.556C+0.1226.34%C-21.896%C+34.2C-N/A120147.2h13.3C+50.5C+
NS-11C 4,9654,8523,8051.275C+0.4025.127%C22.939%C*20.1DN/A61241.7h14C55.6C+
Betelgeuse 54-A 4,5484,4992,3081.949C0.2721.889%D**28.895%D51.5D-N/A17187.4h10.6C48.5D-
SVA-88 3,8103,7541,8182.065C+0.3922.609%D26.718%C43.4C--N/A13686.4h10.8C++47.9C+
Tank Mine 5,8503,4685316.531A+4.8525.218%D-N/A102.9C70.7C++110733.7h1.6B+6.3D
NS-15M1 2,8362,8041,8261.536C0.1418.644%D**31.027%B+32.4DN/A13286.5h11.8C63.4D
E540 Halberd-H 3,5722,5926043.2B**41.5256.546%C-N/A57C++21.5C26145.5h4.5B+7.9B+
C-4 ARX 3,6342,4881,3071.904C+0.2225.983%CN/A73.6D-33.9C+52433.8h1.5D*5.6C--
Proximity Mine 2,3662,3644525.23C*3.5542.212%CN/A79.1D--N/A30929.9h2C-4.8C
Terminus VX-9 2,2322,2031,4881.481C+0.2023.159%D--29.414%C+29.7DN/A9074.3h12.3C52.9C--
NS-11P 1,9901,9731,4321.378C0.3020.459%D*26.66%C+31.3DN/A9563.1h12.8C62.6D
NS-44L Blackhand 1,8511,8461,0871.698C+0.0244.298%C+35.103%D31.3CN/A8059h3.8C++8.6C*
E540 Halberd 2,4581,8032281.955M**80.2844.242%D--1.276%C-39.3C++14.3D21745.9h4.2B**9.5B+
Parsec VX3-A 1,7891,7766672.663D0.9835.646%D**73.198%D*33.6D--N/A8352.9h2D--5.7F
Skorpios 1,7431,7299881.75C+0.0726.263%D22.036%C37.8C--N/A10745.8h11.2C+42.6C
Solstice SF 1,7291,6692,3450.712C--0.9720.103%D*15.339%C+10.4DN/A38160h13.6C67.7D
NS-45 Pilot 1,6691,6651,2081.378C+0.3032.347%C32.853%C*38.5DN/A11043.2h7.1C-21.9C+
H-V45 1,6821,6581,1411.453C+0.2324.099%D18.275%D25.6DN/A9364.8h12C+49.9C+
Light PPA 1,7831,6154833.344C1.6638.306%D1.053%C+32.6D3.4C14149.6h13.9C+36.2C
Sirius SX12 1,5861,5641,5730.994C0.6924.755%C-17.263%C-16D-N/A7697.6h16C64.5C
C-4 2,5481,5301,0041.524C+0.1624.5%C--N/A41.8D--27.8C62636.6h1.8D*7.2D
Parallax VX3 1,4151,4124772.96C1.2836.829%D70.609%D*28.4C--N/A10249.8h2.2C6C-
NS Decimator 2,0741,4001,6700.838C--0.8446.574%F-1.643%C19.3D*9.3D--19772.6h5.1C--11D**
NS Baron G5 1,3961,3869471.464C**0.2247.289%C+11.183%D-28.1DN/A9449.3h4.2C++8.9C+
Pandora VX25 1,3501,3431,1551.163C0.5227.793%F14.073%C--20.2D-N/A10266.4h3.9C*14D-
Supernova FPC 2,2131,3301359.852C+8.1745.203%D*1.278%C-26.5C--17.6C+49950.2h4.2C**9.3C
CME 1,3091,2979011.44C++0.2424.862%D24.21%C+29.6DN/A7443.8h12.7C+51.1C
NS-11A 1,2971,2917701.677C+0.0022.96%D-24.71%C+32DN/A10640.4h12.2C++53C
Spiker 1,2921,2879031.425C+0.2532.177%C++19.969%C-27.2DN/A6847.3h8.2C++25.6C**
NS-357 Underboss 1,2721,2641,1881.064C+0.6237.77%C16.614%D--29.9DN/A10642.3h3.9C+10.3C+
Proton II PPA-H 1,3501,2596818.515C++16.8436.027%D2.224%B++75.4D5.4C-19516.7h10.6C+29.3C
Orion VS54 1,2571,2528961.397C0.2818.425%D*25.719%C27DN/A21146.3h10.8C++58.4C+
Sticky Grenade 1,2491,24711247N/A1,245.3248.762%DN/A1039.2C+1.7D*34831.2h1.7B+3.5C*
Pulsar LSW 1,2521,2445072.454C*0.7722.328%D26.447%C48.2CN/A29025.8h10.5C**47.2C+
Eclipse VE3A 1,2711,2301,1421.077C0.6024.082%D--21.138%C+16.2D-N/A4775.7h14D--58.3D--
Plasma Grenade 1,2311,21311213N/A1,211.3240.832%D*N/A418.3D--6.2C-15262.9h3.7D9D--
Flare VE6 1,2241,2056391.886C+0.2122.339%D24.398%C-42.4C--N/A16228.4h9.9C+44.5C
The Slasher 1,2071,20318,7580.064C**1.6249.235%B**N/A1.5CN/A4810.2h1.8B+3.7B+
NS-30 Vandal 1,2141,2035922.032C+0.3532.334%D20.283%D--34.5DN/A9134.9h5.2C+16.1C+
Solstice VE3 1,2401,2021,6530.727C0.9519.331%D*17.97%C--10DN/A69120.2h16.9C-87.6C+
Cosmos VM3 1,2131,2006201.935C0.2619.847%C+25%B**28.4DN/A11842.2h14.9D75.3C+
Pulsar C 1,2111,1991,1581.035C0.6419.355%F23.853%C14.1D-N/A8085.2h11.7C60.6D-
NS-7 PDW 1,2031,1921,2600.946C0.7325.818%C14.597%D16.2D-N/A7873.4h14.2C55.1C+
NS-15 Gallows 1,2131,1925782.062C0.3821.624%F-34.983%C+51.6D-N/A19423.1h11.4D52.6D*
NS-15MP 1,2141,1885971.99C0.3119.652%F--34.091%C++44.3D--1C10526.8h11.4D57.8F
Phobos VX86 1,1951,1867771.526C+0.1557.359%C--16.863%C+26.2D--N/A11145.2h2.3C+4C+
Saron HRB 1,9781,1841239.626B+7.9537.518%D*1.52%C++22.7C--15.2C25452.1h19.8C*52.7C-
Auraxium Force-Blade 1,2051,18220,4790.058B1.6245.22%B**N/A1C+N/A31134.3h2.1C+4.7B+
NS-61 Emissary 1,1901,1779571.23C*0.4531.814%C**24.979%B*28.8CN/A9840.8h11.9C++37.5B
VA39 Spectre 1,1811,1707211.623C0.0631.902%C--27.094%D--21.8C--N/A7853.6h4.9C*15.4C++
Corvus VA55 1,1781,1678581.36C+0.3223.403%D22.622%C--28.7C--N/A11040.7h10.7C*45.6C+
Thanatos VE70 1,1711,1651,2850.907C0.7726.326%F-11.331%D--15.2D-N/A7276.4h3.9B+14.9D
Solstice Burst 1,1791,1641,0551.103C--0.5822.597%D**19.33%D--17.1D--N/A6268.1h14.1D-62.4D*
NSX Daimyo 1,1651,1636141.894D0.2134.63%D**94.325%C+39.8D-N/A12829.2h2.6C7.5D-
Beamer VS3 1,1831,1631,2090.962C+0.7235.379%B*18.917%D16.8DN/A6869.1h9.7C27.5C**
Force-Blade 1,2401,16331,1910.037C*1.6441.797%B++1.892%D0.6CN/A31840.7h2.8C6.8C**
Cerberus 1,1791,1621,1021.054C0.6334.201%C+13.942%D*20.8DN/A7155.9h6.6D19.3C+
Icikill 1,1641,16211,6910.099B**1.5845%B*4.389%D2.5C+N/A8457.4h2C++4.5C**
XM98 1,1651,1625622.068C-0.3933.207%D--68.761%D--21.8DN/A10153.4h2.3C+7C
Hunter QCX 1,1651,1619831.181B+0.5047.319%C++24.117%C*19.6C++N/A5259.2h3.7B+7.8B+
V10 1,1631,1593872.995C--1.3240.293%C--71.355%D*31.5DN/A8436.8h2C+5.1C+
Eidolon VE33 1,1701,1597161.619C+0.0629.619%C20.362%D-32.8CN/A8735.3h6.4B+21.7B
Eridani SX5 1,1601,1591,1571.002C-0.6823.103%D*18.982%C--19.5D-N/A8959.4h12.9D55.8D-
Artemis VX26 1,1651,1586331.829C+0.1527.073%C--21.416%C--36.5CN/A10731.7h11.6C+42.8C+
Quasar VM1 1,1671,1566451.792C+0.1118.452%C+21.799%C*23.7C--N/A11348.7h14.4C+78.1C+
Pulsar VS1 1,1691,1568981.287C+0.3923.964%C--17.042%D-27.1C-N/A12642.7h13.3C+55.5C+
Nyx VX31 1,1601,1457461.535C-0.1432.826%D21.921%D--27.3D-N/A10541.9h5.6C17C-
M40 Fury 1,4071,1199711.536B9.8631.807%D-1.34%C36.2D9.3C21030.9h14.7C+46.3C--
CAS 14-E 1,2101,1061385.077A++83.4038.507%B+1.718%C+85.1C+8B+24413h28.3C+73.5B
VX6-7 1,1041,0797711.399C+0.2825.882%C19.741%D34.4CN/A9931.4h11.4C++43.9C++
NS-66 Punisher 1,0491,0388021.294C0.3926.26%C-29.672%C+29.9DN/A7934.7h13.2C--50.1C
S1 1,5201,0231,1160.917C+0.7646.302%F1.564%D21.3D10.3D25548.1h5.6C*12.1C+
C150 Dalton 1,7689721496.523C+4.8436.34%C+N/A24.1D--19.7D35540.4h4.6D-12.6D
L100 Python HESH 1,0799575218.404C+16.7241.59%D*2.09%B*53.2C-6.8D18418h3C++7.2C-
L105 Zephyr 1,0008628310.386C++8.7146.861%C**N/A55.3C+8.8C+28115.6h5.8C**12.3B+
NSX Naginata 8598425301.589C0.0920.276%D--33.373%C++46.3C--N/A11818.2h10.8C++53C
NSX Tomoe 8168064131.952C+0.2725.947%D*43.797%C++27.5D-N/A6629.3h13.3C+51.1C-
Serpent VE92 7817695391.427C+0.2524.746%C19.376%C--26.4DN/A11929.1h12C+48.4C+
L100 Python AP 1,177707818.728C+7.0545.724%D*1.839%C+24D--15.9D-25029.5h5.8C12.8C
MANA Anti-Vehicle Turret 1,3227012912.409C0.7349.322%F-4.137%S7010S6210S51773500.1h7.7C+15.6D
Anti-Vehicle Grenade 9266421642N/A640.3245.756%DN/A267.5D118.3C++22832.4h6.5D14.1D
M12 Kobalt 667616877A*75.3215.844%D-23.377%B*50.5D4.2C++20012.2h19C+119.9C+
Lasher X2 5745585051.105C0.5723.783%D-4.66%B+30.5DN/A12418.3h19.9C83.7C
Nemesis VSH9 8855467760.704C0.9860.342%D1.465%D11.1C-6.9C18349h8.9C--14.8D
Chaos 5014963311.498C0.1853.848%C13.105%D29.9D-N/A8716.6h4.3C-8C
M40 Fury 6064743413.941C*12.2632.752%D2.11%C**38.9D-10.8C26812.2h14.5C44.1D
M20 Basilisk 667472598A+6.3235.33%D-6.144%C+15.5D6.4C--15830.4h89C++252C+
NS-AM7 Archer 6254551,0470.435C1.2455.31%C-17.363%C6.4C2.4C+4471.3h15.4C++27.9C++
Saron HRB-H 684451509.02C*7.3450.068%D--1.552%C++33.4D17.3D-29113.5h18.8B+37.6C**
Orbital Strike Uplink 6194471447U445.32834.615%UN/A2235U860U70340.2h1T*0.1T*
M12 Kobalt-H 462441588.2A*86.5221.107%D20.181%B113.1C--5.4C+3293.9h16.2C-76.9C-
V26 Maelstrom Turbo Laser 7934189410.444D1.2428.304%D2.871%B+4.8D--4.3D--6887.3h154.3D*545.3D**
Saron Laser Cannon 8164088590.475C--1.2029.653%C2.696%B++4.5D--4.5D--11990.6h204D*687.8D*
C75 Viper 5113991352.956D1.2829.974%D*2.005%B**17.1D--4.8D15523.4h12.5C+41.6C
Aphelion VEX-4H 5863932913.552C*11.8736.561%D*5.344%B**41.8C20.5D2779.4h44.1C++120.6C+
M60-G Bulldog 490392429.333B++7.6528.101%D*1.531%D19.8D-4.9C--15019.8h7.9D28D-
Auraxium Slasher 3753747,5190.05C+1.6345.918%B**1.337%D--1.1CN/A3356.1h1.9C**4.2B+
M40 Fury-F 5023732631.418C0.2647.094%CN/A16.4D5.7C8722.8h11.5C+24.4C+
Dual Photon Pods 5433701842.011D--0.3339.151%F-1.622%B*25D*11.7D29614.8h30.2D*77.1F
Darkstar 3723662741.336C0.3424.136%D--16.94%D*28.2D-N/A12013h12.4C+51.5C--
Supernova VPC 379321496.551D4.8729.851%F*1.246%C+27.2D*4.9D-29311.8h3.4D11.5F--
S12 Renegade 3353132151.456C-0.2240.178%D9.585%B**12.6D*N/A4924.9h4.6F11.5D*
VE-S Canis 3073031741.741C++0.0624.095%D*32.343%B++45.2C-N/A1566.7h11.3C+47C
M20 Basilisk 444293377.919A++6.2436.913%D5.802%C+16.6D8.5C20017.7h118.9D322.1D
L100 Python HEAT 405281535.302C3.6240.486%D**2.491%C++24.6D-10.9D31611.4h5.5C+13.5C
Spear Anti-Vehicle Phalanx Turret 4902802610.769C++9.0940.098%D--5%B++32.9D24.7C+4838.5h8.7C+21.8C
Supernova PC 420280883.182D1.5037.181%D**3.214%B**12.4D*6.2D27122.5h4.9C+13.3D--
VX29 Polaris 2782751671.647C+0.0326.145%C+26.182%C+43.7C--N/A2186.3h11.2C+42.9C++
M60-A Bulldog 320267614.377C--2.7030.349%D--N/A2670U530U13087900.1h5.6C18.6D-
Proton II PPA 2812591913.632C11.9518.878%D*1.931%C+37.5D-3.2C-2576.9h9.9C+52.2D
Skyguard 423237475.043C+3.3631.8%C++1.688%C+11.9D9.3C-21319.9h131.4C-413.3C+
NSX Tanto 2432361921.229C0.4524.734%D-26.271%C31.9DN/A1007.4h12.9C+52.1C
M60-A Bulldog 2762341318C+16.3241.634%D4.701%A*31.2C-5.6C++1787.5h6.4C15.3C-
Aphelion VEX-4 3392231514.867A++13.1931.939%D4.036%C++25.9C13.5D1888.6h55.9C+174.9C+
CAS30 Tank Buster 4472105410.388D1.2939.574%D-N/A2.4D*2.7D*7587h108.2F*273.3F--
Hades VSH4 3432102940.714C0.9760.631%D--1.905%C-15.1C9.6C22513.9h7C*11.5C+
NSX Masamune 2632031411.44B+0.2450.047%D*3.941%A++29.9C8.8D1336.8h7.9B+15.7C**
G30 Walker 401203326.344C++4.6628.562%D1.478%D*9.5D*9.3C18221.4h300.8F-1053.2D**
NS-15M2 2001971221.615C0.0622.037%D--40.102%B**44.8DN/A3054.4h12.4C-56.1D
Rocklet Rifle 3911961881.043C++0.6443.15%D*N/A20D-19.9D2829.8h35.2C+81.6C
Comet VM2 2551951791.089C0.5938.425%D*3.59%C-11.7C-3.6D--13716.7h15.5B++40.3B+
The Immortal 1941922090.919C--0.7633.41%D26.563%D23.1D-N/A608.3h9.8D--29.4D*
M60-A Bulldog 2201891215.75C14.0747.535%C1.058%D--34.4C5.6C++2025.5h6.4C--13.4C+
Comet VM2 2471882310.814C-0.8738.02%D--5.851%B*9.3D2.9D--12920.3h18.1B47.6C+
Nebula VM20 1771761031.709C-0.0318.478%D30.682%A33.8DN/A1325.2h17.5C95D
Dual-75 Duster 182166723.714B++22.0334.496%D-N/A69.2C6.7C**4302.4h6.6D--19.2D--
NSX Amaterasu 1631633860.422S1.2635.714%B*13.497%C10.3B++N/A2715.9h3.7C+10.3B+
M40 Fury-H 177158531.6B*29.9245.759%C+1.266%C++121.5B+14.6C4081.3h7.4B+16.3B+
Lumine Edge 1531525170.294C*1.3932.849%C*9.211%D--3.9CN/A1438.9h1.5C4.5B
Hornet Missiles 297150712.113D0.4352.86%D**2%B+24.2D*23.7D-3676.2h14.6D--27.6D*
Soldier Soaker 145142941.511C+0.1739.918%C**15.493%C*33D-N/A934.3h6.9D17.2C++
M20 Wyvern 272141552.564C--0.8834.709%C--3.546%C+12.3D--11.4C12911.5h104D299.5D
NSX-P Tanto 1411411301.085C0.5919.828%F46.099%A*34.4C-N/A1384.1h14.5C+73.4D-
MANA Anti-Personnel Turret 143140472.979N/A1.3019.213%UN/A1400U30U5546600.1h28.9T*150.5T*
M12 Kobalt 142133526.6C++24.9213.943%D*19.549%C+49.3D-3.3C+2702.7h25D**179.2D**
NS CandyCannon 3000 1281281900.674C+1.0137.23%C*27.344%D13.1DN/A389.8h4.9C+13C*
Xiphos Anti-Personnel Phalanx Tower 1191081108B*106.3238.774%B++N/A216C22A++7930.5h14.9C*38.5B
VE-C Horizon 108107821.305C0.3725.795%F-27.103%C+26.1D-N/A1864.1h15C58.2D-
M20 Basilisk 15298424.5B++22.8245.99%D*6.122%B+28D15.4D2483.5h118.4C257.5D
Spear Anti-Vehicle Phalanx Tower 19598249B**47.3242.753%D--4.082%C++27.2D26.9C2613.6h11.4D26.6D*
NSX-P Tengu 9997990.98C--0.7030.988%D*31.959%B**35.9DN/A1952.7h15.8D51.1D--
A30 Walker 16289233.87C++2.1925.152%C--N/A8.5C-7C--12610.5h192.9C767C-
AP30 Shredder 13383282.964D1.2822.498%F--3.614%B**830U500U12254500.1h75.4C++335.2D--
Coyote Missiles 15182611.344D0.3447.795%D*N/A11.7D*9.9D*1997h64.1D**134.1F
M60-G Bulldog 9882174.824C-3.1425.895%D**N/A15.2D*3D-1285.4h7.6D29.3D*
M20 Basilisk 11674203.7C+2.0228.706%C4.054%C--14C--7.9B+1685.3h81.2C282.9C+
NS-10 Burster 120731120.652D1.0336.503%B+8.219%B+4.2D--2.7D--10017.3h181.1D**496.1C
VLG Missile Launcher 10270170B+68.3247.43%D-1.429%B+36.8D--16.8D2171.9h7D--14.7D--
MAX Punch 64649810.065C-1.6137.299%DN/A0.8C--N/A381.4h1.8C*4.9C*
NS-357 IA 6462800.775C0.9053.38%B+40.323%B31D-1C**872h5F**9.3D--
VE-H Maw 6359481.229D0.4522.247%D*33.898%C*36.9D-2.5A2881.6h10.2C45.9D
M60-G Bulldog 7258158C+56.3252.039%D1.724%B++72.5C--17.5C-2510.8h5.5B+10.6C**
Lancer VS22 11354990.545C--1.1348.798%D*3.704%A+7.4D8.1D2267.3h31.9D65.5D*

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade04380.1h
Nano-Armor Kit2,4372,309,436170.3h
Anti-Vehicle MANA Turret473,5197.4h
Spawn Beacon14311,00817.6h
Hardlight Canopy2630.1h
Ordnance Dampener22800.4h
Turret AI Module33321.8h
Repair Module02080.8h
Skywall Shield Emitter01010.6h
Structure Shield Module0850.5h
Rampart Wall02502.7h
Nanite Revive Grenade03,8181.1h
Nanite Healing Grenade01510h
Medical Applicator832349,24328.3h
Blast Wall0810.6h
Cortium Silo01090.5h
Motion Spotter13130,82919.3h
Restoration Kit758092.7h
Welding Device02,1070.2h
Deconstruction Tool04,9530.8h
Xiphos Anti-Personnel Tower11681.1h
Hoplon Anti-Aircraft Phalanx Tower01501h
Spitfire Auto-Turret734,8908.7h
WLT-Mandible Mining Laser2223,36539.9h
Spear Anti-Vehicle Tower11501.1h
Shield Recharging Field1757,1344h
Recon Detection Device29532,12660.1h
Smoke Grenade05430.1h
Medical Kit2,97224,82868.2h
Ammunition Package2768,42713.7h
Anti-Infantry MANA Turret123381.6h
Elysium Spawn Tube11020.4h
Light Air Terminal2530.5h
WLT-Howler Mining Laser67,2774h
Orbital Strike Target Designator211341.9h
Nano-Repair Grenade01,9790.6h
Snowman Soldier41170.1h
Pain Spire0700.2h
Router33040.5h

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