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Field Marshal Snow Balla FacerollaODK[4NOD] FacerollaODK
TR BR 173

KDR: 2.63

Score: 75.2m

Last Seen: Apr 2nd, 2020 11:08 AM
- OFFLINE - 739.7 hour(s)

Prestige 1, Battle Rank 100 (173 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS T9 CARV T7 Mini-Chaingun C-4 MSW-R LC2 Lynx P2-120 AP Cycler TRV Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,820,205 MLG Score: 1455
Fun Score: N/A
Cheeseburgers Flipped: 1504TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.084%23.936%69660122379,8382.291030.34

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.866%1.517A+0.426B-0.695DHEAD ++ (~9.39)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.55B+9.70.321C*23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.57%1.799%247312802,83512298842.30675320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.012%-0.705D-0.215C++0.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.70.325C*33.50.37C**76.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.481%2.177%5078127511,300261139594.32619285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.619%-0.733D--0.21C0.926

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.134C++11.20.106C+22.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.616%1.924%180912743,17020074071.57869777%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.227%-0.333C--0.628D-0.634

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.74B++10.20.746B++21.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.413%65.856%180812759,9932925233.41641

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.628%0.822B++-0.076C+0.596

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.324C*2.70.15C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.469%13.108%180612777,2632964182.4504

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.598%0.8B++-0.332C-0.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.557B+30.385C**2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
75.2m197%423 (25.4k)326 (19.6k)2.63064172,06265,4072.8208173 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1283661622.835%19.415%44303:32113

10% Combat Medic30% Engineer21% Heavy Assault20% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 17th, 2013 5:16 PMSep 1st, 2014 10:06 PMApr 5th, 2020 9:26 PM (62d) (PST)Apr 2nd, 2020 3:09 PM (65d) (PST)Apr 2nd, 2020 7:08 AM (66d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7022054970.7450.2830.1451.5630.0481455

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,14212,31029,8324517994319,541

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3848.9h/160.4d 12,438 33,406 42,560 361k 5,245 13,088 11,161 162.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B++
Kills:5,338
Deaths:2,227
KDR:2.397
Accuracy:24.181% B++
HSR:24.279% C+
MSW-R
B*
Kills:2,986
Deaths:1,416
KDR:2.109
Accuracy:28.145% B*
HSR:23.945% C+
T9A "Butcher"
C
Kills:1,513
Deaths:561
KDR:2.697
Accuracy:23.906% C
HSR:21.084% D--
MG-H1 Watchman
C*
Kills:1,260
Deaths:585
KDR:2.154
Accuracy:25.194% C*
HSR:30% C*
NS-15 Gallows
C+
Kills:1,222
Deaths:379
KDR:3.224
Accuracy:29.309% C+
HSR:33.470% C+
T16 Rhino
B**
Kills:1,209
Deaths:549
KDR:2.202
Accuracy:27.702% B**
HSR:25.476% B
NSX-P Naginata
B++
Kills:1,184
Deaths:569
KDR:2.081
Accuracy:27.026% B++
HSR:34.375% B+
NSX Naginata
B+
Kills:1,177
Deaths:598
KDR:1.968
Accuracy:26.582% B+
HSR:30.161% C++
TMG-50
A
Kills:1,169
Deaths:514
KDR:2.274
Accuracy:29.363% A
HSR:21.300% C--
NS-15M2
B+
Kills:1,163
Deaths:304
KDR:3.826
Accuracy:27.502% B+
HSR:25.280% C
NS-15M1
B++
Kills:1,162
Deaths:524
KDR:2.218
Accuracy:28.070% B++
HSR:22.203% C+
NS-15M AE
C++
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:27.469% C++
HSR:22.845% D
T9 CARV-S
B*
Kills:1,160
Deaths:492
KDR:2.358
Accuracy:27.848% B*
HSR:27.155% C++
T32 Bull
A
Kills:1,152
Deaths:485
KDR:2.375
Accuracy:31.108% A
HSR:19.444% D
Kills:22,855
Deaths (as Heavy Assault):9,602
Deaths (to Heavy Assaults):19,227
KDR:2.38023
Kill Difference:13,253
Playtime:802.558 hours
Usage:21%
Score:15.437m
Score/min:321
Accuracy (listed only):27.386%
HSR (listed only):25.787%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B**
Kills:2,834
Deaths:1,563
KDR:1.813
Accuracy:29.288% B**
HSR:23.889% C**
TAS-16 Blackjack
B**
Kills:1,469
Deaths:765
KDR:1.920
Accuracy:73.767% B**
HSR:13.138% C-
SMG-46 Armistice
B**
Kills:1,458
Deaths:861
KDR:1.693
Accuracy:31.415% B**
HSR:14.746% C
NSX-P Tengu
A+
Kills:1,445
Deaths:570
KDR:2.535
Accuracy:45.955% A+
HSR:22.699% C++
TRAC-5 S
C*
Kills:1,369
Deaths:1,061
KDR:1.290
Accuracy:25.090% C*
HSR:11.322% D-
NS-11C
B+
Kills:1,280
Deaths:631
KDR:2.029
Accuracy:28.203% B+
HSR:20.547% C++
MG-C1 Kindred
B*
Kills:1,246
Deaths:647
KDR:1.926
Accuracy:31.469% B*
HSR:28.491% B++
LC3 Jaguar
B**
Kills:1,222
Deaths:761
KDR:1.606
Accuracy:29.681% B**
HSR:17.676% D
NSX Tengu
B*
Kills:1,200
Deaths:565
KDR:2.124
Accuracy:43.829% B*
HSR:22.500% C++
NSX Tanto
B**
Kills:1,197
Deaths:392
KDR:3.054
Accuracy:31.077% B++
HSR:35.088% B**
NSX-P Tanto
B*
Kills:1,186
Deaths:566
KDR:2.095
Accuracy:31.050% B*
HSR:28.752% C**
HC1 Cougar
B+
Kills:1,180
Deaths:635
KDR:1.858
Accuracy:27.883% B+
HSR:16.271% D*
TRAC-5
B+
Kills:1,178
Deaths:724
KDR:1.627
Accuracy:24.303% B+
HSR:14.346% D-
MG-S1 Jackal
B**
Kills:1,176
Deaths:450
KDR:2.613
Accuracy:33.638% B**
HSR:22.024% C++
TRAC-Shot
C*
Kills:1,164
Deaths:635
KDR:1.833
Accuracy:26.819% C*
HSR:17.010% C
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:467
KDR:2.490
Accuracy:28.913% B++
HSR:14.359% C
NS-7 PDW
A+
Kills:1,162
Deaths:492
KDR:2.362
Accuracy:33.643% A+
HSR:16.179% C
NS Baron G5AE
B**
Kills:1,161
Deaths:604
KDR:1.922
Accuracy:60.153% B**
HSR:12.403% D
Shuriken
C-
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:26.188% D
HSR:16.538% C-
FA1 Barrage
C+
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:41.421% C+
HSR:12.748% D
AS16 NightHawk
B++
Kills:1,161
Deaths:744
KDR:1.560
Accuracy:50.201% B++
HSR:15.332% C++
T5 AMC
B**
Kills:1,160
Deaths:725
KDR:1.600
Accuracy:29.149% B**
HSR:21.207% C++
NS Baron G5
B**
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:56.174% B**
HSR:10.776% D-
TS4 Haymaker
C++
Kills:1,160
Deaths:559
KDR:2.075
Accuracy:44.300% C++
HSR:13.190% C+
MKV Suppressed
C++
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:27.550% C++
HSR:17.444% C-
Havoc
C+
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:54.362% C+
HSR:12.953% C
TRS-12 Uppercut
B*
Kills:1,154
Deaths:574
KDR:2.010
Accuracy:69.064% B*
HSR:11.265% D
TRAC-5 Burst
B+
Kills:1,152
Deaths:529
KDR:2.178
Accuracy:29.552% B+
HSR:20.399% D
Kills:35,675
Deaths (as Light Assault):18,249
Deaths (to Light Assaults):12,359
KDR:1.9549
Kill Difference:17,426
Playtime:530.196 hours
Usage:14%
Score:9.337m
Score/min:294
Accuracy (listed only):38.005%
HSR (listed only):17.975%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B**
Kills:2,834
Deaths:1,563
KDR:1.813
Accuracy:29.288% B**
HSR:23.889% C**
TAS-16 Blackjack
B**
Kills:1,469
Deaths:765
KDR:1.920
Accuracy:73.767% B**
HSR:13.138% C-
TRAC-5 S
C*
Kills:1,369
Deaths:1,061
KDR:1.290
Accuracy:25.090% C*
HSR:11.322% D-
NS-11C
B+
Kills:1,280
Deaths:631
KDR:2.029
Accuracy:28.203% B+
HSR:20.547% C++
MG-C1 Kindred
B*
Kills:1,246
Deaths:647
KDR:1.926
Accuracy:31.469% B*
HSR:28.491% B++
LC3 Jaguar
B**
Kills:1,222
Deaths:761
KDR:1.606
Accuracy:29.681% B**
HSR:17.676% D
NSX Tanto
B**
Kills:1,197
Deaths:392
KDR:3.054
Accuracy:31.077% B++
HSR:35.088% B**
NSX-P Tanto
B*
Kills:1,186
Deaths:566
KDR:2.095
Accuracy:31.050% B*
HSR:28.752% C**
HC1 Cougar
B+
Kills:1,180
Deaths:635
KDR:1.858
Accuracy:27.883% B+
HSR:16.271% D*
TRAC-5
B+
Kills:1,178
Deaths:724
KDR:1.627
Accuracy:24.303% B+
HSR:14.346% D-
MG-HBR1 Dragoon
B**
Kills:1,169
Deaths:405
KDR:2.886
Accuracy:35.028% C*
HSR:39.264% B**
TRAC-Shot
C*
Kills:1,164
Deaths:635
KDR:1.833
Accuracy:26.819% C*
HSR:17.010% C
NS Baron G5AE
B**
Kills:1,161
Deaths:604
KDR:1.922
Accuracy:60.153% B**
HSR:12.403% D
FA1 Barrage
C+
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:41.421% C+
HSR:12.748% D
AS16 NightHawk
B++
Kills:1,161
Deaths:744
KDR:1.560
Accuracy:50.201% B++
HSR:15.332% C++
T5 AMC
B**
Kills:1,160
Deaths:725
KDR:1.600
Accuracy:29.149% B**
HSR:21.207% C++
DMR-99
C+
Kills:1,160
Deaths:402
KDR:2.886
Accuracy:34.405% C+
HSR:30.345% C+
AMR-66
B**
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:34.783% B**
HSR:26.207% C++
NS Baron G5
B**
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:56.174% B**
HSR:10.776% D-
TS4 Haymaker
C++
Kills:1,160
Deaths:559
KDR:2.075
Accuracy:44.300% C++
HSR:13.190% C+
Havoc
C+
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:54.362% C+
HSR:12.953% C
TRS-12 Uppercut
B*
Kills:1,154
Deaths:574
KDR:2.010
Accuracy:69.064% B*
HSR:11.265% D
TRAC-5 Burst
B+
Kills:1,152
Deaths:529
KDR:2.178
Accuracy:29.552% B+
HSR:20.399% D
Kills:29,241
Deaths (as Engineer):15,175
Deaths (to Engineers):11,370
KDR:1.92692
Kill Difference:14,066
Playtime:1,163.010 hours
Usage:30%
Score:21.289m
Score/min:305
Accuracy (listed only):39.010%
HSR (listed only):19.679%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A
Kills:2,043
Deaths:924
KDR:2.211
Accuracy:29.941% A
HSR:22.761% C*
MG-A1 Arbalest
B*
Kills:1,862
Deaths:756
KDR:2.463
Accuracy:29.728% B++
HSR:36.090% B*
TAS-16 Blackjack
B**
Kills:1,469
Deaths:765
KDR:1.920
Accuracy:73.767% B**
HSR:13.138% C-
SMG-46 Armistice
B**
Kills:1,458
Deaths:861
KDR:1.693
Accuracy:31.415% B**
HSR:14.746% C
TAR
B**
Kills:1,455
Deaths:735
KDR:1.980
Accuracy:29.154% B**
HSR:22.543% C+
NSX-P Tengu
A+
Kills:1,445
Deaths:570
KDR:2.535
Accuracy:45.955% A+
HSR:22.699% C++
TORQ-9
C+
Kills:1,225
Deaths:591
KDR:2.073
Accuracy:25.262% C+
HSR:17.796% D--
NSX Yumi
B++
Kills:1,200
Deaths:492
KDR:2.439
Accuracy:30.696% B++
HSR:17.583% D--
NSX Tengu
B*
Kills:1,200
Deaths:565
KDR:2.124
Accuracy:43.829% B*
HSR:22.500% C++
MG-S1 Jackal
B**
Kills:1,176
Deaths:450
KDR:2.613
Accuracy:33.638% B**
HSR:22.024% C++
T1S Cycler
B*
Kills:1,165
Deaths:626
KDR:1.861
Accuracy:28.709% B*
HSR:20.944% C+
NS-11P
B+
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.754% B+
HSR:26.094% B+
T1A Unity
C
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:25.149% C
HSR:19.347% D-
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:467
KDR:2.490
Accuracy:28.913% B++
HSR:14.359% C
NS-7 PDW
A+
Kills:1,162
Deaths:492
KDR:2.362
Accuracy:33.643% A+
HSR:16.179% C
NS Baron G5AE
B**
Kills:1,161
Deaths:604
KDR:1.922
Accuracy:60.153% B**
HSR:12.403% D
Shuriken
C-
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:26.188% D
HSR:16.538% C-
FA1 Barrage
C+
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:41.421% C+
HSR:12.748% D
NS-11A
B+
Kills:1,161
Deaths:484
KDR:2.399
Accuracy:28.465% B+
HSR:19.380% C--
AS16 NightHawk
B++
Kills:1,161
Deaths:744
KDR:1.560
Accuracy:50.201% B++
HSR:15.332% C++
NS Baron G5
B**
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:56.174% B**
HSR:10.776% D-
TS4 Haymaker
C++
Kills:1,160
Deaths:559
KDR:2.075
Accuracy:44.300% C++
HSR:13.190% C+
T1B Cycler
B++
Kills:1,159
Deaths:491
KDR:2.360
Accuracy:30.154% B++
HSR:19.154% D*
MKV Suppressed
C++
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:27.550% C++
HSR:17.444% C-
Havoc
C+
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:54.362% C+
HSR:12.953% C
TRS-12 Uppercut
B*
Kills:1,154
Deaths:574
KDR:2.010
Accuracy:69.064% B*
HSR:11.265% D
SABR-13
B+
Kills:1,153
Deaths:528
KDR:2.184
Accuracy:29.449% B+
HSR:27.233% C++
T1 Cycler
B*
Kills:1,153
Deaths:761
KDR:1.515
Accuracy:26.819% B*
HSR:18.560% D
Kills:35,411
Deaths (as Combat Medic):16,646
Deaths (to Combat Medics):7,219
KDR:2.1273
Kill Difference:18,765
Playtime:381.487 hours
Usage:10%
Score:8.435m
Score/min:368
Accuracy (listed only):37.923%
HSR (listed only):18.421%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:1,871
Deaths:524
KDR:3.571
Accuracy:46.024% B**
HSR:69.856% C+
SMG-46 Armistice
B**
Kills:1,458
Deaths:861
KDR:1.693
Accuracy:31.415% B**
HSR:14.746% C
NSX-P Tengu
A+
Kills:1,445
Deaths:570
KDR:2.535
Accuracy:45.955% A+
HSR:22.699% C++
NS-44 Commissioner
B+
Kills:1,289
Deaths:945
KDR:1.364
Accuracy:41.284% B+
HSR:24.050% C++
SOAS-20
B**
Kills:1,284
Deaths:579
KDR:2.218
Accuracy:34.080% B**
HSR:22.041% C+
NS-44L Blackhand
C++
Kills:1,214
Deaths:410
KDR:2.961
Accuracy:43.216% C++
HSR:43.081% C+
NS-45 Pilot
B*
Kills:1,210
Deaths:396
KDR:3.056
Accuracy:37.520% B*
HSR:30.413% C++
NS-61 Emissary
A
Kills:1,208
Deaths:521
KDR:2.319
Accuracy:32.294% B+
HSR:26.490% A
NSX Tengu
B*
Kills:1,200
Deaths:565
KDR:2.124
Accuracy:43.829% B*
HSR:22.500% C++
NS-AM7 Archer
A
Kills:1,180
Deaths:1,194
KDR:0.988
Accuracy:53.739% D
HSR:31.271% A
MG-S1 Jackal
B**
Kills:1,176
Deaths:450
KDR:2.613
Accuracy:33.638% B**
HSR:22.024% C++
NSX Tomoe
B++
Kills:1,172
Deaths:441
KDR:2.658
Accuracy:30.251% C++
HSR:46.246% B++
NS-30 Vandal
C++
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:35.324% C++
HSR:23.756% C-
TX2 Emperor
A+
Kills:1,164
Deaths:531
KDR:2.192
Accuracy:36.139% B**
HSR:31.787% A+
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:467
KDR:2.490
Accuracy:28.913% B++
HSR:14.359% C
The President
B
Kills:1,163
Deaths:687
KDR:1.693
Accuracy:32.408% C+
HSR:29.321% B
NS-7 PDW
A+
Kills:1,162
Deaths:492
KDR:2.362
Accuracy:33.643% A+
HSR:16.179% C
M77-B
B+
Kills:1,162
Deaths:301
KDR:3.860
Accuracy:40.766% B+
HSR:73.494% C
Shuriken
C-
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:26.188% D
HSR:16.538% C-
Bighorn .50M
B++
Kills:1,160
Deaths:167
KDR:6.946
Accuracy:48.602% B++
HSR:74.052% D
TS2 Inquisitor
C*
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.673% C*
HSR:19.483% C+
NSX Daimyo
B+
Kills:1,160
Deaths:287
KDR:4.042
Accuracy:46.465% B+
HSR:96.207% B+
HSR-1
B+
Kills:1,160
Deaths:363
KDR:3.196
Accuracy:38.405% B+
HSR:28.966% C+
RAMS .50M
B**
Kills:1,160
Deaths:133
KDR:8.722
Accuracy:47.371% B**
HSR:78.190% C+
SR-7
B**
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:49.458% B**
HSR:74.397% D
TRAP-M1
B++
Kills:1,160
Deaths:243
KDR:4.774
Accuracy:34.132% B++
HSR:20.776% D
99SV
A
Kills:1,160
Deaths:226
KDR:5.133
Accuracy:40.363% A
HSR:37.414% C++
NS-357 Underboss
C**
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:40.504% C**
HSR:20.517% C
KSR-35
B++
Kills:1,159
Deaths:243
KDR:4.770
Accuracy:41.029% B++
HSR:33.477% B+
TX1 Repeater
B*
Kills:1,159
Deaths:778
KDR:1.490
Accuracy:29.598% B*
HSR:16.307% D-
MKV Suppressed
C++
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:27.550% C++
HSR:17.444% C-
TX1-FB Repeater
C*
Kills:1,158
Deaths:831
KDR:1.394
Accuracy:31.239% C*
HSR:12.176% D**
T4 AMP
B++
Kills:1,158
Deaths:410
KDR:2.824
Accuracy:32.600% B++
HSR:15.112% D-
NS-44L Showdown
B*
Kills:806
Deaths:328
KDR:2.457
Accuracy:48.568% B*
HSR:38.213% C**
Soldier Soaker
B**
Kills:126
Deaths:71
KDR:1.775
Accuracy:36.758% C*
HSR:19.841% B**
NS Deep Freeze
C
Kills:61
Deaths:80
KDR:0.763
Accuracy:33.036% C
HSR:16.393% C-
NS-AM8 Shortbow
A
Kills:53
Deaths:61
KDR:0.869
Accuracy:48.333% D*
HSR:33.962% A
Kills:41,126
Deaths (as Infiltrator):17,090
Deaths (to Infiltrators):8,558
KDR:2.40644
Kill Difference:24,036
Playtime:779.711 hours
Usage:20%
Score:15.781m
Score/min:337
Accuracy (listed only):38.143%
HSR (listed only):33.345%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C*
Kills:1,193
Deaths:230
KDR:5.187
Accuracy:41.176% C++
HSR:3.437% C*
M1 Heavy Cycler
B**
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:19.396% B**
HSR:18.120% C+
M6 Onslaught
B+
Kills:1,166
Deaths:213
KDR:5.474
Accuracy:21.147% B+
HSR:18.268% C-
M1 Heavy Cycler
B+
Kills:1,165
Deaths:192
KDR:6.068
Accuracy:19.347% B+
HSR:17.082% D
M2 Mutilator
B*
Kills:1,164
Deaths:317
KDR:3.672
Accuracy:19.144% B*
HSR:17.354% C
M6 Onslaught
B+
Kills:1,163
Deaths:201
KDR:5.786
Accuracy:21.371% B+
HSR:16.853% D
M2 Mutilator
B*
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:19.470% B*
HSR:18.879% C+
M3 Pounder HEG
B++
Kills:1,129
Deaths:227
KDR:4.974
Accuracy:43.554% C++
HSR:4.074% B++
MRC3 Mercy
C++
Kills:871
Deaths:147
KDR:5.925
Accuracy:18.146% C++
HSR:20.551% C+
MRC3 Mercy
C*
Kills:863
Deaths:147
KDR:5.871
Accuracy:18.746% C*
HSR:20.626% C+
MR1 Fracture
C**
Kills:490
Deaths:202
KDR:2.426
Accuracy:40.129% C**
HSR:4.082% C+
MR1 Fracture
B**
Kills:394
Deaths:184
KDR:2.141
Accuracy:40.896% B
HSR:6.091% B**
NS-10 Burster
A
Kills:86
Deaths:70
KDR:1.229
Accuracy:30.082% C++
HSR:10.465% A
NS-10 Burster
C+
Kills:71
Deaths:48
KDR:1.479
Accuracy:30.278% C+
HSR:4.225% C
Kills:12,085
Deaths (as MAX Suit):1,371
Deaths (to MAX Suits):5,387
KDR:8.81473
Kill Difference:10,714
Playtime:188.407 hours
Usage:5%
Score:4.931m
Score/min:436
Accuracy (listed only):27.349%
HSR (listed only):12.865%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,161
V. Kills:65 N/A
Deaths:176
KDR:6.597
Accuracy:25.818% D
KPH:45.800 C+
VKPH:2.600 C-
Hellfire Rocket Pods
C+
Kills:1,095
V. Kills:241 452%
Deaths:168
KDR:6.518
Accuracy:54.446% B+
KPH:68.700 C
VKPH:15.100 C+
M18 Rotary
D
Kills:579
V. Kills:439 132%
Deaths:560
KDR:1.034
Accuracy:27.654% D
KPH:8.500 D
VKPH:6.400 D
Hornet Missiles
C*
Kills:144
V. Kills:50 282%
Deaths:18
KDR:8
Accuracy:61.659% C+
KPH:84.800 C*
VKPH:29.500 C
Tomcat A2AM Pods
C-
Kills:72
V. Kills:81 88%
Deaths:22
KDR:3.273
Accuracy:71.867% D-
KPH:26.600 D
VKPH:30 C-
Kills:3,051 (1,740 + 0)
Deaths:944
KDR:3.232
VKDR:0.928
Vehicle Kills:876
Kill Difference:2,107
Playtime:113.944 hours
Usage:3%
Score:1.385m
Score/min:203
Piloting Accuracy:27.654%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,798
V. Kills:1,176 153%
Deaths:186
KDR:9.667
Accuracy:61.383% B+
KPH:36.400 C++
VKPH:23.800 B+
L100 Python HESH
B+
Kills:1,176
V. Kills:70 N/A
Deaths:40
KDR:29.400
Accuracy:53.321% B+
KPH:66.400 C**
VKPH:4 D--
L100 Python HEAT
B++
Kills:1,157
V. Kills:223 N/A
Deaths:61
KDR:18.967
Accuracy:49.398% C
KPH:46.500 B++
VKPH:9 D
C75 Viper
B*
Kills:1,153
V. Kills:144 N/A
Deaths:57
KDR:20.228
Accuracy:33.901% D
KPH:51.200 B*
VKPH:6.400 C-
Skyguard
C+
Kills:707
V. Kills:542 130%
Deaths:121
KDR:5.843
Accuracy:28.104% C
KPH:12.400 C
VKPH:9.500 C+
Kills:5,991 (5,991 + 0)
Deaths:465
KDR:12.884
VKDR:4.634
Vehicle Kills:2,155
Kill Difference:5,526
Playtime:171.486 hours
Usage:4%
Score:2.361m
Score/min:229
Driving Accuracy:28.104%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:2,241
V. Kills:1,427 157%
Deaths:162
KDR:13.833
Accuracy:47.237% C++
KPH:43.200 B++
VKPH:27.500 A+
P2-120 HESH
M++
Kills:1,904
V. Kills:62 N/A
Deaths:36
KDR:52.889
Accuracy:54.899% A
KPH:128.700 M++
VKPH:4.200 D--
P2-120 HEAT
A
Kills:1,164
V. Kills:315 368%
Deaths:79
KDR:14.734
Accuracy:40.081% C
KPH:44.800 A
VKPH:12.100 B
E540 Halberd
B*
Kills:87
V. Kills:34 249%
Deaths:7
KDR:12.429
Accuracy:40.807% C+
KPH:35.500 B*
VKPH:13.900 C*
Kills:5,396 (5,309 + 87)
Deaths:284
KDR:19
VKDR:6.472
Vehicle Kills:1,838
Kill Difference:5,112
Playtime:95.061 hours
Usage:2%
Score:2.402m
Score/min:421
Driving Accuracy:40.081%
Gunner Accuracy:40.807%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,182
V. Kills:62 N/A
Deaths:27
KDR:43.778
Accuracy:28.393% D--
KPH:133.700 B+
VKPH:7 C+
M60-G Bulldog-H
B+
Kills:1,174
V. Kills:96 N/A
Deaths:33
KDR:35.576
Accuracy:38.353% D--
KPH:105.900 B+
VKPH:8.700 D
MR11 Gatekeeper-H
B**
Kills:247
V. Kills:209 118%
Deaths:9
KDR:27.444
Accuracy:53.136% C+
KPH:48.900 B**
VKPH:41.300 B**
M12 Kobalt-H
C+
Kills:178
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:20.038% C
KPH:118.400 C+
VKPH:4 C-
G30 Walker
M**
Kills:56
V. Kills:39 140%
Deaths:1
KDR:56
Accuracy:37.460% B+
KPH:48.400 A++
VKPH:33.700 M**
Kills:2,837 (0 + 2,837)
Deaths:70
KDR:40.529
VKDR:5.886
Vehicle Kills:412
Kill Difference:2,767
Playtime:27.642 hours
Usage:1%
Score:0.772m
Score/min:465
Driving Accuracy:N/A%
Gunner Accuracy:37.460%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:199
V. Kills:18 N/A
Deaths:14
KDR:14.214
Accuracy:22.547% B*
KPH:60.700 C
VKPH:5.500 B
M60-G Bulldog
B*
Kills:185
V. Kills:22 N/A
Deaths:17
KDR:10.882
Accuracy:36.132% C
KPH:66 B*
VKPH:7.900 C
M60-G Bulldog
B**
Kills:142
V. Kills:21 N/A
Deaths:15
KDR:9.467
Accuracy:40.083% C**
KPH:56.500 B**
VKPH:8.400 C**
M40 Fury
A
Kills:73
V. Kills:9 N/A
Deaths:7
KDR:10.429
Accuracy:40.152% B+
KPH:79 A
VKPH:9.700 C++
M20 Basilisk
B**
Kills:72
V. Kills:19 360%
Deaths:10
KDR:7.200
Accuracy:41.475% C*
KPH:33.300 B**
VKPH:8.800 C**
Kills:671 (0 + 671)
Deaths:63
KDR:10.651
VKDR:1.413
Vehicle Kills:89
Kill Difference:608
Playtime:11.677 hours
Usage:0%
Score:0.218m
Score/min:312
Driving Accuracy:N/A%
Gunner Accuracy:41.475%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:656
V. Kills:84 N/A
Deaths:372
KDR:1.763
Accuracy:44.958% C
KPH:32.900 B+
VKPH:4.200 C--
M12 Kobalt-F
C--
Kills:189
V. Kills:10 N/A
Deaths:104
KDR:1.817
Accuracy:19.721% C-
KPH:15.600 D
VKPH:0.800 C--
Kills:845 (845 + 0)
Deaths:476
KDR:1.775
VKDR:0.197
Vehicle Kills:94
Kill Difference:369
Playtime:32.082 hours
Usage:1%
Score:0.175m
Score/min:91
Driving Accuracy:19.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 5,3775,3382,2272.397B+0.2324.181%B++24.279%C+48.6B+N/A174109.9h10.8B*44.6B++
T7 Mini-Chaingun 3,5383,5151,6162.175B**0.4625.956%A++11.892%C66.4B**N/A22752.9h12.1B++46.6B++
C-4 4,0523,3641,2422.709B++0.0827.841%C*N/A152.2B**31.1C++92622.1h1B*3.6B++
MSW-R 3,0182,9861,4162.109C+0.5228.145%B*23.945%C+53.3C*N/A19656h10.8B+38.5B+
LC2 Lynx 2,8622,8341,5631.813B+0.8229.288%B**23.889%C**33.3C+N/A10485.2h10.8B*37B*
P2-120 AP 3,6682,24116213.833B++11.2047.237%C++3.882%B+43.3B++27.5A+48651.8h6.5C++13.9C**
Cycler TRV 2,0542,0439242.211B*0.4229.941%A22.761%C*33.7C+N/A10860.7h10.8B*36.1B*
Sticky Grenade 2,0112,00612006N/A2,003.3766.506%A++N/A2507.5M++6.3D88630.8h0.9A+1.3A
P2-120 HESH 1,9661,9043652.889A**50.2654.899%AN/A128.6M++4.2D--35114.8h3.6B*6.6B**
TSAR-42 1,8711,8715243.571C++0.9446.024%B**69.856%C+42C+N/A13244.5h1.8B*3.9B*
MG-A1 Arbalest 1,8971,8627562.463A0.1729.728%B++36.09%B*45.6C++N/A11340.8h12B*40.5B*
L100 Python AP 2,9741,7981869.667C**7.0461.383%B+2.225%C+36.4C++23.8B+35349.4h5.5C++9B+
T9A "Butcher" 1,5151,5135612.697B0.0723.906%C21.084%D--65.5C+N/A22023.1h10.4B+43.6C*
TAS-16 Blackjack 1,4741,4697651.92B+0.7173.767%B**13.138%C-51.4C++N/A13928.6h2B++2.7B+
SMG-46 Armistice 1,4621,4588611.693B+0.9431.415%B**14.746%C37.8C++N/A12738.6h12.8B+40.7B+
TAR 1,4601,4557351.98C**0.6529.154%B**22.543%C+43.7C**N/A13033.3h10.8B*36.9B*
Claymore 1,4551,4531837.94C++5.3153.927%A*N/A259.5A*N/A8675.6h1.2C++2.2B**
NSX-P Tengu 1,4601,4455702.535A0.1045.955%A+22.699%C++57.1B+N/A17825.3h9.2B*20B*
TRAC-5 S 1,4031,3691,0611.29B1.3425.09%C*11.322%D-25.2C++N/A8454.4h8.5B**33.9B++
NS-44 Commissioner 1,2951,2899451.364C**1.2741.284%B+24.05%C++30.2CN/A9442.7h3.4B+8.3B+
SOAS-20 1,2871,2845792.218B+0.4134.08%B**22.041%C+43.7C*N/A11629.4h9.4B+27.7B*
NS-11C 1,2941,2806312.029B++0.6028.203%B+20.547%C++33.3C+N/A14538.4h10.8B*38.2B+
MG-H1 Watchman 1,2741,2605852.154B+0.4825.194%C*30%C*46.7C+N/A13127h13.6B54B
MG-C1 Kindred 1,2721,2466471.926B+0.7031.469%B*28.491%B++48.9C++1C16425.5h9.4B++29.8B*
TORQ-9 1,2301,2255912.073B+0.5625.262%C+17.796%D--42.2C++N/A13929h13.3B+52.6B
NS-15 Gallows 1,2371,2223793.224B0.5929.309%C+33.47%C+64C-N/A15619.1h10B34.2C**
LC3 Jaguar 1,2271,2227611.606C++1.0229.681%B**17.676%D29.4C+N/A12541.5h11.7C*39.3B+
Chainblade 1,2271,21529,9560.041B+2.5955.55%A*N/A0.9BN/A21428.3h1.8B++3.2B*
NS-44L Blackhand 1,2151,2144102.961A0.3343.216%C++43.081%C+72.3A++N/A19616.8h3.6B+8.3B+
NS-45 Pilot 1,2161,2103963.056A0.4337.52%B*30.413%C++46.5CN/A12826h6.9C+18.4B+
T16 Rhino 1,2131,2095492.202B*0.4327.702%B**25.476%B60.8B*N/A34619.9h10.7B*38.6B++
NS-61 Emissary 1,2141,2085212.319A*0.3132.294%B+26.49%A48.7B++N/A13324.8h12.5C*38.8B+
Frag Grenade 1,2101,20511205N/A1,202.3763.037%A*N/A1205M5D55511h2A+3.2A
NSX Yumi 1,2401,2004922.439B+0.1930.696%B++17.583%D--48.8B1.6B++10324.6h6.1A++19.8A
NSX Tengu 1,2151,2005652.124B++0.5143.829%B*22.5%C++56.1BN/A14621.4h10.5B+24B+
NSX Tanto 1,2091,1973923.054A++0.4231.077%B++35.088%B**57.8B+N/A13320.7h10.5B*33.8B++
Tank Mine 1,7041,1974982.404C0.2340.747%B+N/A108.8C+46.1D99611h1.5B+3.8A
NS-03 Thumper 1,2321,1975612.134A*0.5045.101%A+1.086%D62.3A1.8B+26019.2h5.5B++12.1B**
M3 Pounder HEG 1,3051,1932305.187A++2.5641.176%C++3.437%C*29.6B**2.8C-16440.3h10.2B**24.9B++
NSX-P Tanto 1,2001,1865662.095B**0.5431.05%B*28.752%C**56.7B*N/A18220.9h11.2B+36.2B++
NSX-P Naginata 1,2071,1845692.081B+0.5527.026%B++34.375%B+43.5CN/A17627.2h10.5B+39B++
P525 Marauder-H 1,2441,1822743.778A+41.1528.393%D--N/A134.3B+7C+4308.8h6B+21.1C+
HC1 Cougar 1,1831,1806351.858B+0.7727.883%B+16.271%D*24.9CN/A8847.4h9.9B++35.5B+
NS-AM7 Archer 1,3871,1801,1940.988B**1.6453.739%D31.271%A13.8B**2.4C+6785.2h6.7B**12.6B**
TRAC-5 1,1831,1787241.627B**1.0024.303%B+14.346%D-23.2C++N/A14450.7h12.1B+49.6B+
NSX Naginata 1,1931,1775981.968B+0.6626.582%B+30.161%C++54.7C++N/A12221.5h11.1C**41.9B+
MG-S1 Jackal 1,1881,1764502.613B**0.0233.638%B**22.024%C++58.8B+N/A21020h9.3B++27.7B++
MANA Anti-Personnel Turret 1,1891,1762634.471N/A1.8424.207%UN/A11760U130U27687400.1h15.9T*65.8T*
L100 Python HESH 1,2461,1764029.4B**26.7753.321%B+1.446%C+66.4C**4D--19017.7h2.1B**4B**
M60-G Bulldog-H 1,2701,1743335.576A*32.9538.353%D--N/A105.8B+8.6D35811.1h5.2C++13.7C+
NSX Tomoe 1,1881,1724412.658B+0.0330.251%C++46.246%B++48.4C+N/A11524.2h12.2B+40.5B
Ripper 1,1791,1703,3570.349A*2.2849.766%A*15.897%C+7.1C+N/A21165.8h1.2B+2.4B++
M1 Heavy Cycler 1,1871,1702285.132M+2.5019.396%B**18.12%C+40.9A+N/A17228.6h13.2A68.1B*
MG-HBR1 Dragoon 1,1771,1694052.886B*0.2635.028%C*39.264%B**48.5B++N/A23424.1h4.8B*13.7B++
TMG-50 1,1731,1695142.274B++0.3629.363%A21.3%C--59.6B++N/A21019.6h9.2B++31.4B*
NS-30 Vandal 1,1721,1664802.429C++0.2035.324%C++23.756%C-46.3C+N/A14325.2h5.1B14.6B
M6 Onslaught 1,1721,1662135.474A++2.8421.147%B+18.268%C-43.8B+N/A11126.6h14.2B**67.4B+
T1S Cycler 1,1671,1656261.861B++0.7728.709%B*20.944%C+42.5BN/A11127.4h9.1A31.7B**
M1 Heavy Cycler 1,1811,1651926.068M+3.4419.347%B+17.082%D47.2B**N/A16924.7h12.3A63.5B*
NS-11P 1,1681,1653733.123A0.4927.754%B+26.094%B+53B+N/A20222h10.1B**36.5B*
TX2 Emperor 1,1671,1645312.192A0.4436.139%B**31.787%A+32.4C+N/A10635.9h8.1B+22.4C++
M2 Mutilator 1,1691,1643173.672B**1.0419.144%B*17.354%C36.3B+N/A12132.1h16.5C*86.5B+
TRAC-Shot 1,1681,1646351.833B0.8026.819%C*17.01%C30.1CN/A9938.7h10.3B38.2B+
P2-120 HEAT 1,4791,1647914.734A+12.1040.081%C2.921%C+44.8A12.1B28226h5B*12.6B++
M6 Onslaught 1,1661,1632015.786A++3.1621.371%B+16.853%D48.5B++N/A12624h13.9A64.8B*
T1A Unity 1,1651,1635052.303B+0.3325.149%C19.347%D-46.9C+N/A21924.8h10.9B++43.2B+
NS-15M2 1,1671,1633043.826B*1.2027.502%B+25.28%C83.1B*N/A38714h9.2B**33.6B++
PDW-16 Hailstorm 1,1651,1634672.49A++0.1428.913%B++14.359%C48.7B++N/A24323.9h12.3B+42.6B+
The President 1,1661,1636871.693C*0.9432.408%C+29.321%B37.6DN/A9530.9h11.3C+34.9C++
NS-15M1 1,1661,1625242.218B+0.4128.07%B++22.203%C+55.9C**N/A18820.8h9.5B**33.7B*
NS-7 PDW 1,1661,1624922.362A0.2733.643%A+16.179%C48.8B++N/A16223.8h11.1B*33.1B*
M77-B 1,1621,1623013.86B*1.2340.766%B+73.494%C41.5B++N/A13228h2B++5B++
NS Baron G5AE 1,1621,1616041.922B+0.7160.153%B**12.403%D50.5C+N/A18523h3.4B*5.7C+
M14 Banshee 1,2261,1611766.597C+3.9725.818%DN/A45.9C+2.6C-15825.3h14.1B+54.7B+
Shuriken 1,1641,1614962.341B*0.2926.188%D16.538%C-51.6C++N/A15722.5h12.2C**46.5C++
FA1 Barrage 1,1631,1616321.837B*0.7941.421%C+12.748%D47B++N/A14124.7h3.3B**8B++
NS-11A 1,1621,1614842.399B+0.2328.465%B+19.38%C--44.3C*N/A12026.2h10.7B*37.6B*
AS16 NightHawk 1,1651,1617441.56C++1.0750.201%B++15.332%C++50.9C**N/A16222.8h4B+7.9B++
Hexedge 1,1931,1603,2060.362S2.2750.967%A+11.724%B+8.2A**N/A27140.7h2.1C++4.2B++
Bighorn .50M 1,1611,1601676.946B+4.3248.602%B++74.052%D58C*N/A20220h1.7B+3.5B++
NS-15M AE 1,1681,1603992.907B0.2827.469%C++22.845%D69.5C++N/A25816.7h10.1B+36.9B+
TS2 Inquisitor 1,1611,1605692.039B*0.5930.673%C*19.483%C+47.7C*N/A15724.3h8.7B++28.4B+
T5 AMC 1,1691,1607251.6B*1.0329.149%B**21.207%C++26C++N/A10544.6h10.3B**35.5B*
DMR-99 1,1621,1604022.886C*0.2634.405%C+30.345%C+49.2C+N/A12023.6h6.4C**18.6C**
NSX Daimyo 1,1601,1602874.042C++1.4146.465%B+96.207%B+62.7C+N/A14718.5h2.1B+4.5B+
HSR-1 1,1621,1603633.196B++0.5738.405%B+28.966%C+46.8C+N/A18924.8h4.6B++12B+
AMR-66 1,1631,1604892.372A0.2634.783%B**26.207%C++44.8B**N/A13625.9h5.9B**17B**
RAMS .50M 1,1611,1601338.722A+6.0947.371%B**78.19%C+61.4A++N/A25518.9h1.5A3.2B**
SR-7 1,1651,1601249.355A++6.7249.458%B**74.397%D63.4B**N/A22418.3h1.7B*3.3B*
TRAP-M1 1,1671,1602434.774M++2.1434.132%B++20.776%D65.9B**N/A23717.6h7.9B+23.1B+
T9 CARV-S 1,1621,1604922.358B+0.2727.848%B*27.155%C++54.2C*N/A17321.4h10.1B++36.3B++
99SV 1,1691,1602265.133A**2.5040.363%A37.414%C++61.1A*N/A24119h3.6A8.9B**
NS-357 Underboss 1,1621,1607971.455C**1.1840.504%C**20.517%C64.4B+N/A18518h3.4B++8.4B+
NS Baron G5 1,1711,1605552.09A0.5456.174%B**10.776%D-40.1C+N/A16228.9h3.4B**6.1C*
TS4 Haymaker 1,1621,1605592.075B++0.5644.3%C++13.19%C+52.7B*N/A12522h3.4B*7.7B++
M2 Mutilator 1,1661,1603363.452B**0.8219.47%B*18.879%C+34.7B+N/A11033.4h17.5C+89.7B+
KSR-35 1,1661,1592434.77B*2.1441.029%B++33.477%B+63.3B+N/A23418.3h3.5B**8.6B*
Hunter QCX 1,1791,1595871.974A++0.6641.393%C+21.915%C37.1A++N/A12831.2h3.2B+7.8B
T1B Cycler 1,1601,1594912.36C++0.2730.154%B++19.154%D*47.3C+N/A11124.5h10.3B*34.1B++
TX1 Repeater 1,1741,1597781.49B*1.1429.598%B*16.307%D-35.6C*N/A12532.6h10B*33.9B*
MKV Suppressed 1,1611,1584692.469A0.1627.55%C++17.444%C-44.2C*N/A16326.2h11.7B+42.4B
TX1-FB Repeater 1,1611,1588311.394C++1.2431.239%C*12.176%D**29.2DN/A10039.6h10.8C++34.5C**
T4 AMP 1,1611,1584102.824A*0.1932.6%B++15.112%D-95.7A*N/A35312.1h10.5B**32.2B++
Havoc 1,1621,1585772.007B++0.6254.362%C+12.953%C56.2C+N/A14820.6h3.5B*6.4B++
L100 Python HEAT 1,3801,1576118.967A*16.3449.398%C3.544%B++46.5B++9D18924.9h3.2A6.4B**
TRS-12 Uppercut 1,1551,1545742.01B+0.6269.064%B*11.265%D46C+N/A15925.1h2B*2.9B++
SABR-13 1,1581,1535282.184B0.4529.449%B+27.233%C++44.7C**N/A12725.8h8.7B**29.7B*
C75 Viper 1,2971,1535720.228M+17.6033.901%DN/A51.2B*6.4C-21622.5h5.3B*15.7B**
T1 Cycler 1,1571,1537611.515C**1.1226.819%B*18.56%D35.2BN/A17632.8h13.8C++51.3B+
TRAC-5 Burst 1,1561,1525292.178C++0.4529.552%B+20.399%D38.5CN/A9429.9h10.2B++34.7B++
T32 Bull 1,1551,1524852.375B++0.2631.108%A19.444%D58.2B+N/A27919.8h10.1B*32.5B*
ML-7 1,4721,1519941.158B+1.4767.185%A2.52%C35.3B*9.8C-30432.6h4.6B*6.9B**
M3 Pounder HEG 1,2511,1292274.974A++2.3443.554%C++4.074%B++27.5B++3D14041h11.6B**26.6B++
M9 SKEP Launcher 1,2921,1013932.802S0.1768.696%C++5.995%A*42.3B**7.3C18726h3.6A++5.3A++
Hellfire Rocket Pods 1,3361,0951686.518C3.8954.446%B+1.735%A68.9C15.2C+44715.9h19C++34.9C**
NS Decimator 1,2481,0275231.964B++0.6762.228%C++2.142%C+45.8C**9.9D-33022.4h3.5B++5.6B++
MANA Anti-Vehicle Turret 1,3431,0103153.206B**0.5858.695%B+4.455%C*67.3A++22.2C56115h4.9B++8.3B**
MRC3 Mercy 8798711475.925A3.2918.146%C++20.551%C+38B+N/A15922.9h15.8B*87.1B+
C-4 ARX 1,0158672403.613B++0.9831.932%AN/A228.2A++38.9C*11793.8h1.1B3.3B*
MRC3 Mercy 8748631475.871A3.2418.746%C*20.626%C+38BN/A15722.7h16.4B++87.7B+
NS-44L Showdown 8118063282.457A0.1748.568%B*38.213%C**45B+N/A11017.9h3.2B+6.7B++
Skyguard 1,2497071215.843B**3.2128.104%C1.839%C+12.4C9.5C+15857h108C**384.4C**
M40 Fury-F 7406563721.763C++0.8744.958%CN/A32.8B+4.2C--11620h6B++13.3B*
M18 Rotary 1,0185795601.034C1.6027.654%D4.145%A8.5D6.4D14068.3h100B+361.4C**
Anti-Vehicle Grenade 5985441544N/A541.3763.472%AN/A777.1A+77.1C43360.7h3A4.7B**
Spear Anti-Vehicle Phalanx Turret 7835274810.979B+8.3550.556%B+3.985%C+62.7B**30.5B*6048.4h7.1B+14B++
ASP-30 Grounder 7355223111.678A0.9562.667%C+4.789%B**25.3B++10.3C+20420.6h5.8B**9.2B*
Auraxium Chainblade 51649219,1790.026C+2.606.098%F-4.675%C0.5CN/A2964.4h2.1C++34.1F
MR1 Fracture 6504902022.426A*0.2040.129%C**4.082%C+20.6A*6.7B++19423.8h22.2B**55.4B**
T2 Striker 7734183671.139B**1.4954.288%C++N/A14.8C*12.6C++24628.2h35.4B+65.3B+
MR1 Fracture 5313941842.141A*0.4940.896%B6.091%B**17.4A*6B+16722.7h27.1B**66.2B*
MAX Punch 3173111,3710.227B**2.4036.488%DN/A1.7C*N/A6184.2h1.6C++4.5C*
MR11 Gatekeeper-H 456247927.444S24.8153.136%C+N/A48.4B**41B**4535.1h53.2C++100.1C++
NS Decimator-B 2882181221.787C+0.8472.851%B**2.294%C+51.9C+16.7C-3314.2h4.4D6.1C+
NSX Amaterasu 2132042,5920.079C++2.5533.561%B+22.549%B++1.6C-N/A5128.6h3.1C++9.3B+
M12 Kobalt 2171991414.214C11.5822.547%B*13.568%D*60.3C5.5B2403.3h23.8D*105.6C++
M12 Kobalt-F 1991891041.817C+0.8119.721%C-10.582%C++15.6DN/A5012.1h11.5B+58.4B+
M60-G Bulldog 2071851710.882B+8.2536.132%C3.243%B+66.1B*7.9C3312.8h4.7B*13.1B+
M12 Kobalt-H 1841781178S175.3720.038%C24.157%A118.7C+4C-3761.5h17.3C86.3C
Hornet Missiles 194144188C*5.3761.659%C+N/A84.7C*29.4C6661.7h7.9B++12.8B++
M60-G Bulldog 163142159.467B+6.8440.083%C**1.408%D-56.8B**8.4C**2862.5h5.4B++13.6B++
Soldier Soaker 126126711.775B+0.8636.758%C*19.841%B**37.1C--N/A1233.4h6C++16.5B
Rocklet Rifle 198116274.296S1.6750.802%CN/A46.4A32.8B++5222.5h20.2A+39.8B**
The Slasher 1141122,0520.055C++2.5848.725%B**N/A1.1CN/A3106.5h1.7B++3.5C+
E540 Halberd 12187712.429B+9.8040.807%C+3.448%C++34.8B*13.6C++9412.5h5B+12.3B+
NS-10 Burster 14286701.229C*1.4030.082%C++10.465%A6C**3.9C*11614.4h138B458.7B+
M40 Fury 8273710.429C**7.8040.152%B+1.37%C81.1A+10C*4330.9h12.3C**30.7B+
Tomcat A2AM Pods 15372223.273C--0.6471.867%D-N/A26.7D30C-4612.7h7.8B10.9C++
M20 Basilisk 9172107.2A4.5741.475%C*5.556%C+32.7B**8.6C*3712.2h46.9A+113.2A
NS-10 Burster 12171481.479C*1.1530.278%C+4.225%C5.6C+4C++13912.6h157.3C++519.5C*
NS Deep Freeze 6161800.763C+1.8733.036%C16.393%C-22.6C-N/A892.7h2.4C++7.3C**
G30 Walker 9556156S53.3737.46%B+5.357%A46.7A+32.5M*19371.2h143.7B+383.6B+
NS-AM8 Shortbow 5953610.869B*1.7648.333%D*33.962%A9.5C+1.1D*545.6h7.1B*14.7B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret411,3743.5h
Spawn Beacon0720.2h
Nano-Armor Kit6801,104,09798.7h
Motion Spotter10329,69721.1h
Nanite Revive Grenade01,9960.6h
Restoration Kit781,7281.5h
Spitfire Auto-Turret382,8313h
Welding Device02080h
Ammunition Package354,9353h
Recon Detection Device211,7443.3h
Shield Recharging Field241,9800.8h
Medical Applicator772466,27433.3h
Medical Kit1,26013,05717.6h
Anti-Infantry MANA Turret351,4582.7h
Nano-Repair Grenade01850.1h

Check the help document for the dictionary if you want to learn more about words used here.


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