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General Snow Balla FacerollaODK[4NOD] FacerollaODK
TR BR 94

KDR: 2.63

Score: 71.4m

Last Seen: Oct 13th, 2019 5:37 PM
- OFFLINE - 61.1 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Miller - Outfit Leader of Kane lives in death[4NOD] Kane lives in death
TR outfit on Miller

Members: 1
Level Progress (to 95): 41%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS T9 CARV T7 Mini-Chaingun C-4 P2-120 AP LC2 Lynx Sticky Grenade P2-120 HESH TSAR-42
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,737,639 MLG Score: 1389
Fun Score: N/A
Cheeseburgers Flipped: 1495TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.916%23.347%67559115774,3222.287460.345

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.699%1.429A0.211C++-0.596DHEAD ++ (~8.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.54B+9.70.316C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.916%1.801%254312132,77611818642.35055321%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.011%-0.675D0.168C++0.656

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.60.342C**330.38C**73.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.601%2.175%5188120811,219254639194.40652286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.614%-0.674D-0.222C0.926

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.189C++110.149C++21.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.412%1.817%184912073,13719293981.62623786%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.234%-0.408C---0.641D-0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.741B++9.80.753B++20.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.41%65.842%184812089,9892664233.74962

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.628%0.796B++-0.148C0.596

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.304C*2.70.128C++4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.421%13.136%184612107,2322763182.6165

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.587%0.82B++-0.295C0.529

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.558B+30.384C**2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kane lives in death[4NOD] Kane lives in death
TR outfit on Miller

Members: 1
71.4m191.3%421 (25.3k)328 (19.7k)2.63277161,85561,4772.8245494 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1216588122.634%18.724%42403:33106

10% Combat Medic30% Engineer20% Heavy Assault21% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 17th, 2013 5:16 PMSep 1st, 2014 10:06 PMOct 15th, 2019 11:30 PM (2h) (PST)Oct 13th, 2019 1:41 PM (2d) (PST)Oct 13th, 2019 1:37 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7092025070.7430.2820.1391.5160.0491389

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,56612,11730,4494517891319,665

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3629.4h/151.2d 11,789 30,305 39,360 330.2k 4,994 12,420 10,746 154.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:5,331
Deaths:2,224
KDR:2.397
Accuracy:24.183% B**
HSR:24.254% C*
T9A "Butcher"
C+
Kills:1,452
Deaths:533
KDR:2.724
Accuracy:23.982% C+
HSR:20.799% D-
MSW-R
B
Kills:1,319
Deaths:744
KDR:1.773
Accuracy:24.373% B
HSR:15.618% D*
T16 Rhino
A
Kills:1,209
Deaths:549
KDR:2.202
Accuracy:27.702% A
HSR:25.476% B+
NSX-P Naginata
B*
Kills:1,184
Deaths:569
KDR:2.081
Accuracy:27.026% B*
HSR:34.375% B++
NSX Naginata
B*
Kills:1,177
Deaths:598
KDR:1.968
Accuracy:26.582% B*
HSR:30.161% C**
MG-H1 Watchman
B+
Kills:1,177
Deaths:560
KDR:2.102
Accuracy:25.049% B+
HSR:29.907% B+
TMG-50
A+
Kills:1,169
Deaths:514
KDR:2.274
Accuracy:29.363% A+
HSR:21.300% C
NS-15M2
B++
Kills:1,163
Deaths:304
KDR:3.826
Accuracy:27.502% B++
HSR:25.280% C+
NS-15M1
B**
Kills:1,162
Deaths:524
KDR:2.218
Accuracy:28.070% B**
HSR:22.203% C+
NS-15M AE
B
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:27.469% B
HSR:22.845% C--
T9 CARV-S
B**
Kills:1,160
Deaths:492
KDR:2.358
Accuracy:27.848% B**
HSR:27.155% B
T32 Bull
A
Kills:1,152
Deaths:485
KDR:2.375
Accuracy:31.108% A
HSR:19.444% D
NS-15 Gallows
A
Kills:202
Deaths:60
KDR:3.367
Accuracy:30.556% B+
HSR:43.564% A
Kills:20,017
Deaths (as Heavy Assault):8,555
Deaths (to Heavy Assaults):17,995
KDR:2.3398
Kill Difference:11,462
Playtime:731.268 hours
Usage:20%
Score:14.121m
Score/min:322
Accuracy (listed only):27.201%
HSR (listed only):25.884%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B*
Kills:1,941
Deaths:1,169
KDR:1.660
Accuracy:27.959% B*
HSR:22.308% C++
TAS-16 Blackjack
B**
Kills:1,438
Deaths:755
KDR:1.905
Accuracy:73.686% B**
HSR:13.282% C
SMG-46 Armistice
B**
Kills:1,431
Deaths:852
KDR:1.680
Accuracy:31.398% B**
HSR:14.396% C
TRAC-5 S
B+
Kills:1,369
Deaths:1,061
KDR:1.290
Accuracy:25.090% B+
HSR:11.322% D--
NS-11C
B*
Kills:1,280
Deaths:631
KDR:2.029
Accuracy:28.203% B*
HSR:20.547% C*
LC3 Jaguar
A
Kills:1,222
Deaths:761
KDR:1.606
Accuracy:29.681% A
HSR:17.676% C-
MG-C1 Kindred
B**
Kills:1,220
Deaths:637
KDR:1.915
Accuracy:31.503% B**
HSR:28.525% B*
NSX Tengu
B**
Kills:1,200
Deaths:565
KDR:2.124
Accuracy:43.829% B**
HSR:22.500% C*
NSX Tanto
A+
Kills:1,197
Deaths:392
KDR:3.054
Accuracy:31.077% B*
HSR:35.088% A+
NSX-P Tanto
B**
Kills:1,186
Deaths:566
KDR:2.095
Accuracy:31.050% B**
HSR:28.752% B+
HC1 Cougar
B++
Kills:1,180
Deaths:635
KDR:1.858
Accuracy:27.883% B++
HSR:16.271% D--
TRAC-5
B+
Kills:1,178
Deaths:724
KDR:1.627
Accuracy:24.303% B+
HSR:14.346% D-
MG-S1 Jackal
A
Kills:1,176
Deaths:450
KDR:2.613
Accuracy:33.638% A
HSR:22.024% C**
TRAC-Shot
B
Kills:1,164
Deaths:635
KDR:1.833
Accuracy:26.819% B
HSR:17.010% C
NS-7 PDW
A++
Kills:1,162
Deaths:492
KDR:2.362
Accuracy:33.643% A++
HSR:16.179% C
PDW-16 Hailstorm
B*
Kills:1,162
Deaths:467
KDR:2.488
Accuracy:28.909% B*
HSR:14.286% C
AS16 NightHawk
B**
Kills:1,161
Deaths:744
KDR:1.560
Accuracy:50.201% B**
HSR:15.332% C*
Shuriken
C
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:26.188% C
HSR:16.538% C
FA1 Barrage
C++
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:41.421% C++
HSR:12.748% D
NS Baron G5AE
A
Kills:1,161
Deaths:604
KDR:1.922
Accuracy:60.153% A
HSR:12.403% D
T5 AMC
B**
Kills:1,160
Deaths:725
KDR:1.600
Accuracy:29.149% B**
HSR:21.207% C*
NS Baron G5
A
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:56.174% A
HSR:10.776% D-
TS4 Haymaker
C++
Kills:1,160
Deaths:559
KDR:2.075
Accuracy:44.300% C++
HSR:13.190% C+
MKV Suppressed
B
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:27.550% B
HSR:17.444% C
Havoc
C++
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:54.362% C++
HSR:12.953% C
TRS-12 Uppercut
B*
Kills:1,154
Deaths:574
KDR:2.010
Accuracy:69.064% B*
HSR:11.265% D
TRAC-5 Burst
B*
Kills:1,152
Deaths:529
KDR:2.178
Accuracy:29.552% B*
HSR:20.399% C--
NSX-P Tengu
A++
Kills:1,113
Deaths:436
KDR:2.553
Accuracy:46.209% A++
HSR:22.282% C++
Kills:34,365
Deaths (as Light Assault):17,692
Deaths (to Light Assaults):11,619
KDR:1.9424
Kill Difference:16,673
Playtime:508.050 hours
Usage:14%
Score:8.942m
Score/min:293
Accuracy (listed only):37.964%
HSR (listed only):17.895%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B*
Kills:1,941
Deaths:1,169
KDR:1.660
Accuracy:27.959% B*
HSR:22.308% C++
TAS-16 Blackjack
B**
Kills:1,438
Deaths:755
KDR:1.905
Accuracy:73.686% B**
HSR:13.282% C
TRAC-5 S
B+
Kills:1,369
Deaths:1,061
KDR:1.290
Accuracy:25.090% B+
HSR:11.322% D--
NS-11C
B*
Kills:1,280
Deaths:631
KDR:2.029
Accuracy:28.203% B*
HSR:20.547% C*
LC3 Jaguar
A
Kills:1,222
Deaths:761
KDR:1.606
Accuracy:29.681% A
HSR:17.676% C-
MG-C1 Kindred
B**
Kills:1,220
Deaths:637
KDR:1.915
Accuracy:31.503% B**
HSR:28.525% B*
NSX Tanto
A+
Kills:1,197
Deaths:392
KDR:3.054
Accuracy:31.077% B*
HSR:35.088% A+
NSX-P Tanto
B**
Kills:1,186
Deaths:566
KDR:2.095
Accuracy:31.050% B**
HSR:28.752% B+
HC1 Cougar
B++
Kills:1,180
Deaths:635
KDR:1.858
Accuracy:27.883% B++
HSR:16.271% D--
TRAC-5
B+
Kills:1,178
Deaths:724
KDR:1.627
Accuracy:24.303% B+
HSR:14.346% D-
MG-HBR1 Dragoon
B**
Kills:1,169
Deaths:405
KDR:2.886
Accuracy:35.028% C**
HSR:39.264% B**
TRAC-Shot
B
Kills:1,164
Deaths:635
KDR:1.833
Accuracy:26.819% B
HSR:17.010% C
AS16 NightHawk
B**
Kills:1,161
Deaths:744
KDR:1.560
Accuracy:50.201% B**
HSR:15.332% C*
FA1 Barrage
C++
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:41.421% C++
HSR:12.748% D
NS Baron G5AE
A
Kills:1,161
Deaths:604
KDR:1.922
Accuracy:60.153% A
HSR:12.403% D
T5 AMC
B**
Kills:1,160
Deaths:725
KDR:1.600
Accuracy:29.149% B**
HSR:21.207% C*
NS Baron G5
A
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:56.174% A
HSR:10.776% D-
AMR-66
A
Kills:1,160
Deaths:489
KDR:2.372
Accuracy:34.783% A
HSR:26.207% C*
DMR-99
C++
Kills:1,160
Deaths:402
KDR:2.886
Accuracy:34.405% C+
HSR:30.345% C++
TS4 Haymaker
C++
Kills:1,160
Deaths:559
KDR:2.075
Accuracy:44.300% C++
HSR:13.190% C+
Havoc
C++
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:54.362% C++
HSR:12.953% C
TRS-12 Uppercut
B*
Kills:1,154
Deaths:574
KDR:2.010
Accuracy:69.064% B*
HSR:11.265% D
TRAC-5 Burst
B*
Kills:1,152
Deaths:529
KDR:2.178
Accuracy:29.552% B*
HSR:20.399% C--
Kills:28,291
Deaths (as Engineer):14,761
Deaths (to Engineers):10,896
KDR:1.9166
Kill Difference:13,530
Playtime:1,071.855 hours
Usage:30%
Score:19.791m
Score/min:308
Accuracy (listed only):38.950%
HSR (listed only):19.618%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A+
Kills:1,554
Deaths:649
KDR:2.394
Accuracy:30.269% A+
HSR:20.335% C+
TAS-16 Blackjack
B**
Kills:1,438
Deaths:755
KDR:1.905
Accuracy:73.686% B**
HSR:13.282% C
SMG-46 Armistice
B**
Kills:1,431
Deaths:852
KDR:1.680
Accuracy:31.398% B**
HSR:14.396% C
TAR
B**
Kills:1,431
Deaths:695
KDR:2.059
Accuracy:29.192% B**
HSR:22.711% C++
TORQ-9
C++
Kills:1,225
Deaths:591
KDR:2.073
Accuracy:25.262% C++
HSR:17.796% D-
NSX Yumi
B*
Kills:1,200
Deaths:492
KDR:2.439
Accuracy:30.696% B*
HSR:17.583% D-
NSX Tengu
B**
Kills:1,200
Deaths:565
KDR:2.124
Accuracy:43.829% B**
HSR:22.500% C*
MG-S1 Jackal
A
Kills:1,176
Deaths:450
KDR:2.613
Accuracy:33.638% A
HSR:22.024% C**
T1S Cycler
B**
Kills:1,165
Deaths:626
KDR:1.861
Accuracy:28.709% B**
HSR:20.944% C+
NS-11P
B**
Kills:1,165
Deaths:373
KDR:3.123
Accuracy:27.754% B**
HSR:26.094% B**
T1A Unity
C+
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:25.149% C+
HSR:19.347% D
NS-7 PDW
A++
Kills:1,162
Deaths:492
KDR:2.362
Accuracy:33.643% A++
HSR:16.179% C
PDW-16 Hailstorm
B*
Kills:1,162
Deaths:467
KDR:2.488
Accuracy:28.909% B*
HSR:14.286% C
NS-11A
B*
Kills:1,161
Deaths:484
KDR:2.399
Accuracy:28.465% B*
HSR:19.380% C
AS16 NightHawk
B**
Kills:1,161
Deaths:744
KDR:1.560
Accuracy:50.201% B**
HSR:15.332% C*
Shuriken
C
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:26.188% C
HSR:16.538% C
FA1 Barrage
C++
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:41.421% C++
HSR:12.748% D
NS Baron G5AE
A
Kills:1,161
Deaths:604
KDR:1.922
Accuracy:60.153% A
HSR:12.403% D
NS Baron G5
A
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:56.174% A
HSR:10.776% D-
TS4 Haymaker
C++
Kills:1,160
Deaths:559
KDR:2.075
Accuracy:44.300% C++
HSR:13.190% C+
T1B Cycler
B*
Kills:1,159
Deaths:491
KDR:2.360
Accuracy:30.154% B*
HSR:19.154% D--
MKV Suppressed
B
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:27.550% B
HSR:17.444% C
Havoc
C++
Kills:1,158
Deaths:577
KDR:2.007
Accuracy:54.362% C++
HSR:12.953% C
TRS-12 Uppercut
B*
Kills:1,154
Deaths:574
KDR:2.010
Accuracy:69.064% B*
HSR:11.265% D
T1 Cycler
B**
Kills:1,153
Deaths:761
KDR:1.515
Accuracy:26.819% B**
HSR:18.560% C-
SABR-13
B++
Kills:1,153
Deaths:528
KDR:2.184
Accuracy:29.449% B++
HSR:27.233% C*
NSX-P Tengu
A++
Kills:1,113
Deaths:436
KDR:2.553
Accuracy:46.209% A++
HSR:22.282% C++
Kills:32,645
Deaths (as Combat Medic):15,422
Deaths (to Combat Medics):6,701
KDR:2.11678
Kill Difference:17,223
Playtime:357.066 hours
Usage:10%
Score:8.026m
Score/min:375
Accuracy (listed only):38.246%
HSR (listed only):17.657%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:1,867
Deaths:522
KDR:3.577
Accuracy:46.014% B**
HSR:69.791% C++
SMG-46 Armistice
B**
Kills:1,431
Deaths:852
KDR:1.680
Accuracy:31.398% B**
HSR:14.396% C
SOAS-20
A
Kills:1,284
Deaths:579
KDR:2.218
Accuracy:34.080% A
HSR:22.041% C++
NS-45 Pilot
B**
Kills:1,209
Deaths:396
KDR:3.053
Accuracy:37.520% B**
HSR:30.356% B+
NSX Tengu
B**
Kills:1,200
Deaths:565
KDR:2.124
Accuracy:43.829% B**
HSR:22.500% C*
NS-AM7 Archer
A+
Kills:1,180
Deaths:1,194
KDR:0.988
Accuracy:53.766% D
HSR:31.271% A+
NS-44 Commissioner
B+
Kills:1,179
Deaths:830
KDR:1.420
Accuracy:41.299% B+
HSR:23.070% C++
MG-S1 Jackal
A
Kills:1,176
Deaths:450
KDR:2.613
Accuracy:33.638% A
HSR:22.024% C**
NSX Tomoe
B*
Kills:1,172
Deaths:441
KDR:2.658
Accuracy:30.251% C**
HSR:46.246% B*
NS-61 Emissary
A++
Kills:1,168
Deaths:483
KDR:2.418
Accuracy:32.327% B++
HSR:26.798% A++
NS-30 Vandal
B+
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:35.324% B+
HSR:23.756% C
TX2 Emperor
A+
Kills:1,164
Deaths:531
KDR:2.192
Accuracy:36.139% B**
HSR:31.787% A+
The President
B+
Kills:1,163
Deaths:687
KDR:1.693
Accuracy:32.408% C+
HSR:29.321% B+
M77-B
B+
Kills:1,162
Deaths:301
KDR:3.860
Accuracy:40.766% B+
HSR:73.494% C
NS-7 PDW
A++
Kills:1,162
Deaths:492
KDR:2.362
Accuracy:33.643% A++
HSR:16.179% C
PDW-16 Hailstorm
B*
Kills:1,162
Deaths:467
KDR:2.488
Accuracy:28.909% B*
HSR:14.286% C
Shuriken
C
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:26.188% C
HSR:16.538% C
NSX Daimyo
B++
Kills:1,160
Deaths:287
KDR:4.042
Accuracy:46.465% B++
HSR:96.207% B+
NS-357 Underboss
B+
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:40.504% B+
HSR:20.517% C+
HSR-1
B+
Kills:1,160
Deaths:363
KDR:3.196
Accuracy:38.405% B+
HSR:28.966% C++
SR-7
A
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:49.458% A
HSR:74.397% C--
Bighorn .50M
B**
Kills:1,160
Deaths:167
KDR:6.946
Accuracy:48.602% B**
HSR:74.052% D-
TRAP-M1
B*
Kills:1,160
Deaths:243
KDR:4.774
Accuracy:34.132% B*
HSR:20.776% D
RAMS .50M
A
Kills:1,160
Deaths:133
KDR:8.722
Accuracy:47.371% A
HSR:78.190% C+
TS2 Inquisitor
B
Kills:1,160
Deaths:569
KDR:2.039
Accuracy:30.673% B
HSR:19.483% C+
99SV
A+
Kills:1,160
Deaths:226
KDR:5.133
Accuracy:40.363% A+
HSR:37.414% C*
TX1 Repeater
B*
Kills:1,159
Deaths:778
KDR:1.490
Accuracy:29.598% B*
HSR:16.307% D
KSR-35
B**
Kills:1,159
Deaths:243
KDR:4.770
Accuracy:41.029% B**
HSR:33.477% B+
MKV Suppressed
B
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:27.550% B
HSR:17.444% C
TX1-FB Repeater
B
Kills:1,158
Deaths:831
KDR:1.394
Accuracy:31.239% B
HSR:12.176% D**
T4 AMP
B*
Kills:1,158
Deaths:410
KDR:2.824
Accuracy:32.600% B*
HSR:15.112% D
NSX-P Tengu
A++
Kills:1,113
Deaths:436
KDR:2.553
Accuracy:46.209% A++
HSR:22.282% C++
NS-44L Blackhand
C**
Kills:927
Deaths:284
KDR:3.264
Accuracy:43.737% C**
HSR:43.258% C++
Soldier Soaker
B**
Kills:126
Deaths:71
KDR:1.775
Accuracy:36.758% B
HSR:19.841% B**
NS Deep Freeze
C
Kills:61
Deaths:80
KDR:0.763
Accuracy:33.036% D
HSR:16.393% C
Kills:39,465
Deaths (as Infiltrator):16,277
Deaths (to Infiltrators):7,948
KDR:2.42459
Kill Difference:23,188
Playtime:770.504 hours
Usage:21%
Score:15.591m
Score/min:337
Accuracy (listed only):37.578%
HSR (listed only):33.147%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C**
Kills:1,193
Deaths:230
KDR:5.187
Accuracy:41.176% C**
HSR:3.437% C*
M1 Heavy Cycler
A
Kills:1,170
Deaths:228
KDR:5.132
Accuracy:19.396% A
HSR:18.120% C++
M6 Onslaught
B*
Kills:1,166
Deaths:213
KDR:5.474
Accuracy:21.147% B*
HSR:18.268% C
M1 Heavy Cycler
B*
Kills:1,165
Deaths:192
KDR:6.068
Accuracy:19.347% B*
HSR:17.082% C-
M2 Mutilator
B**
Kills:1,164
Deaths:317
KDR:3.672
Accuracy:19.144% B**
HSR:17.354% C
M6 Onslaught
B*
Kills:1,163
Deaths:201
KDR:5.786
Accuracy:21.371% B*
HSR:16.853% D
M2 Mutilator
B**
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:19.470% B**
HSR:18.879% C+
M3 Pounder HEG
B++
Kills:1,129
Deaths:227
KDR:4.974
Accuracy:43.554% C**
HSR:4.074% B++
MRC3 Mercy
C**
Kills:809
Deaths:132
KDR:6.129
Accuracy:18.161% C**
HSR:19.901% C+
MRC3 Mercy
C*
Kills:803
Deaths:132
KDR:6.083
Accuracy:17.532% C*
HSR:20.174% C+
MR1 Fracture
B+
Kills:490
Deaths:202
KDR:2.426
Accuracy:40.129% B+
HSR:4.082% C++
MR1 Fracture
B**
Kills:394
Deaths:184
KDR:2.141
Accuracy:40.896% B+
HSR:6.091% B**
NS-10 Burster
B**
Kills:86
Deaths:70
KDR:1.229
Accuracy:30.082% C**
HSR:10.465% B**
NS-10 Burster
C++
Kills:71
Deaths:48
KDR:1.479
Accuracy:30.278% C++
HSR:4.225% C
Kills:11,963
Deaths (as MAX Suit):1,356
Deaths (to MAX Suits):5,280
KDR:8.82227
Kill Difference:10,607
Playtime:187.273 hours
Usage:5%
Score:4.898m
Score/min:436
Accuracy (listed only):27.263%
HSR (listed only):12.786%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:1,146
V. Kills:65 N/A
Deaths:176
KDR:6.511
Accuracy:25.522% D
KPH:45.600 C++
VKPH:2.600 C
Hellfire Rocket Pods
C++
Kills:1,095
V. Kills:241 452%
Deaths:168
KDR:6.518
Accuracy:54.446% B++
KPH:68.700 C+
VKPH:15.100 C++
M18 Rotary
C-
Kills:535
V. Kills:421 127%
Deaths:560
KDR:0.955
Accuracy:28.041% D
KPH:8.400 C-
VKPH:6.600 C--
Hornet Missiles
B+
Kills:115
V. Kills:38 295%
Deaths:18
KDR:6.389
Accuracy:62.357% C**
KPH:85.600 B+
VKPH:28.300 C
Tomcat A2AM Pods
C
Kills:72
V. Kills:81 88%
Deaths:22
KDR:3.273
Accuracy:72.108% D*
KPH:26.800 D
VKPH:30.200 C
Kills:2,963 (1,681 + 0)
Deaths:944
KDR:3.139
VKDR:0.896
Vehicle Kills:846
Kill Difference:2,019
Playtime:108.634 hours
Usage:3%
Score:1.329m
Score/min:204
Piloting Accuracy:28.041%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,796
V. Kills:1,175 153%
Deaths:186
KDR:9.656
Accuracy:61.388% B+
KPH:36.400 B
VKPH:23.800 B**
L100 Python HESH
B+
Kills:1,176
V. Kills:70 N/A
Deaths:40
KDR:29.400
Accuracy:53.321% B+
KPH:66.400 B+
VKPH:4 D--
L100 Python HEAT
B**
Kills:1,157
V. Kills:223 N/A
Deaths:61
KDR:18.967
Accuracy:49.398% C
KPH:46.500 B**
VKPH:9 D
C75 Viper
A
Kills:1,153
V. Kills:144 N/A
Deaths:57
KDR:20.228
Accuracy:33.901% C--
KPH:51.200 A
VKPH:6.400 C
Skyguard
C+
Kills:674
V. Kills:525 128%
Deaths:121
KDR:5.570
Accuracy:28.149% C+
KPH:12.100 C
VKPH:9.400 C+
Kills:5,956 (5,956 + 0)
Deaths:465
KDR:12.809
VKDR:4.596
Vehicle Kills:2,137
Kill Difference:5,491
Playtime:170.416 hours
Usage:5%
Score:2.338m
Score/min:229
Driving Accuracy:28.149%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,195
V. Kills:1,405 156%
Deaths:162
KDR:13.549
Accuracy:47.153% C++
KPH:43 B**
VKPH:27.500 A++
P2-120 HESH
M**
Kills:1,904
V. Kills:62 N/A
Deaths:36
KDR:52.889
Accuracy:54.899% A+
KPH:128.700 M**
VKPH:4.200 D-
P2-120 HEAT
A++
Kills:1,164
V. Kills:315 368%
Deaths:79
KDR:14.734
Accuracy:40.081% C
KPH:44.800 A++
VKPH:12.100 B+
E540 Halberd
B*
Kills:87
V. Kills:34 249%
Deaths:7
KDR:12.429
Accuracy:40.566% C+
KPH:35.500 B*
VKPH:13.900 C*
Kills:5,350 (5,263 + 87)
Deaths:284
KDR:18.838
VKDR:6.394
Vehicle Kills:1,816
Kill Difference:5,066
Playtime:94.314 hours
Usage:3%
Score:2.382m
Score/min:421
Driving Accuracy:40.081%
Gunner Accuracy:40.566%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,182
V. Kills:62 N/A
Deaths:27
KDR:43.778
Accuracy:28.393% D-
KPH:133.700 B++
VKPH:7 C++
M60-G Bulldog-H
B*
Kills:1,174
V. Kills:96 N/A
Deaths:33
KDR:35.576
Accuracy:38.353% D
KPH:105.900 B*
VKPH:8.700 C+
MR11 Gatekeeper-H
A
Kills:247
V. Kills:209 118%
Deaths:9
KDR:27.444
Accuracy:53.136% C+
KPH:48.900 A
VKPH:41.300 A
M12 Kobalt-H
C-
Kills:67
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:23.182% C**
KPH:83.800 D
VKPH:3.800 C-
G30 Walker
M**
Kills:55
V. Kills:39 138%
Deaths:1
KDR:55
Accuracy:37.013% B
KPH:51.700 A++
VKPH:36.700 M**
Kills:2,725 (0 + 2,725)
Deaths:70
KDR:38.929
VKDR:5.843
Vehicle Kills:409
Kill Difference:2,655
Playtime:26.846 hours
Usage:1%
Score:0.734m
Score/min:456
Driving Accuracy:N/A%
Gunner Accuracy:37.013%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A
Kills:185
V. Kills:22 N/A
Deaths:17
KDR:10.882
Accuracy:36.132% C+
KPH:66 A
VKPH:7.900 C+
M12 Kobalt
A
Kills:175
V. Kills:18 N/A
Deaths:14
KDR:12.500
Accuracy:22.007% B*
KPH:57.200 C+
VKPH:5.900 A
M60-G Bulldog
A+
Kills:142
V. Kills:21 N/A
Deaths:15
KDR:9.467
Accuracy:40.031% B+
KPH:56.600 A+
VKPH:8.400 B+
M40 Fury
A+
Kills:73
V. Kills:9 N/A
Deaths:7
KDR:10.429
Accuracy:40.152% B+
KPH:79 A+
VKPH:9.700 C++
M20 Basilisk
B*
Kills:64
V. Kills:18 337%
Deaths:10
KDR:6.400
Accuracy:40.492% C*
KPH:31 B*
VKPH:8.700 C*
Kills:639 (0 + 639)
Deaths:63
KDR:10.143
VKDR:1.397
Vehicle Kills:88
Kill Difference:576
Playtime:11.358 hours
Usage:0%
Score:0.211m
Score/min:309
Driving Accuracy:N/A%
Gunner Accuracy:40.492%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:533
V. Kills:61 N/A
Deaths:344
KDR:1.549
Accuracy:41.615% D
KPH:29.200 B
VKPH:3.300 D
M12 Kobalt-F
C--
Kills:189
V. Kills:10 N/A
Deaths:104
KDR:1.817
Accuracy:19.721% C
KPH:15.600 D
VKPH:0.800 C--
Kills:722 (722 + 0)
Deaths:448
KDR:1.612
VKDR:0.158
Vehicle Kills:71
Kill Difference:274
Playtime:30.356 hours
Usage:1%
Score:0.152m
Score/min:84
Driving Accuracy:19.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 5,3705,3312,2242.397B*0.2424.183%B**24.254%C*48.6B**N/A171109.7h10.8B*44.6B++
T7 Mini-Chaingun 3,5383,5151,6162.175A0.4625.956%A++11.892%C66.4A++N/A22652.9h12.1B++46.6B*
C-4 4,0383,3521,2422.699B*0.0727.792%C**N/A151.7A+31C++91922.1h1B**3.7B*
P2-120 AP 3,6002,19516213.549B*10.9247.153%C++3.964%B+43B**27.5A++48851.1h6.6C**14B+
LC2 Lynx 1,9541,9411,1691.66B+0.9727.959%B*22.308%C++29.3C++N/A9966.3h10.6B**37.9B*
Sticky Grenade 1,9331,92911929N/A1,926.3767.809%A++N/A2755.7M**5.7D95570.7h0.8A+1.2A
P2-120 HESH 1,9661,9043652.889M++50.2654.899%A+N/A128.6M**4.2D-35014.8h3.6B**6.6B**
TSAR-42 1,8671,8675223.577C++0.9446.014%B**69.791%C++42C*N/A13044.5h1.8B**3.9B*
L100 Python AP 2,9711,7961869.656B*7.0261.388%B+2.227%C36.4B23.8B**35249.4h5.5C*9B+
Cycler TRV 1,5601,5546492.394B**0.2430.269%A+20.335%C+51.6B**N/A16030.1h10.8B**35.6B**
T9A "Butcher" 1,4541,4525332.724B+0.0923.982%C+20.799%D-65.4C**N/A21322.2h10.4B+43.3B
Claymore 1,4521,4501837.923C**5.2953.934%A**N/A258.9A*N/A8655.6h1.2C++2.2B**
TAS-16 Blackjack 1,4431,4387551.905B+0.7373.686%B**13.282%C50.6B+N/A13628.4h2B*2.7B++
SMG-46 Armistice 1,4351,4318521.68B+0.9531.398%B**14.396%C37.4B+N/A12538.3h12.9B+41B+
TAR 1,4351,4316952.059B+0.5729.192%B**22.711%C++47.2B++N/A13830.3h10.8B**37B*
TRAC-5 S 1,4031,3691,0611.29B+1.3425.09%B+11.322%D--25.2BN/A8354.4h8.5B*33.9B*
MSW-R 1,3271,3197441.773C+0.8624.373%B15.618%D*42C++N/A20831.4h11.7C**48.1B
SOAS-20 1,2871,2845792.218B+0.4134.08%A22.041%C++43.7B+N/A11629.4h9.4B*27.7B**
NS-11C 1,2941,2806312.029B**0.6028.203%B*20.547%C*33.3C**N/A14438.4h10.8B*38.2B++
TORQ-9 1,2301,2255912.073B+0.5625.262%C++17.796%D-42.2B+N/A13729h13.3B+52.6B+
LC3 Jaguar 1,2271,2227611.606C*1.0329.681%A17.676%C-29.4C+N/A12341.5h11.7B+39.3B++
MG-C1 Kindred 1,2461,2206371.915B+0.7231.503%B**28.525%B*48.6C**1C++15925.1h9.4B++29.8B*
Chainblade 1,2271,21529,9560.041B++2.5955.55%A*N/A0.9B+N/A21427.6h1.8B++3.2B*
T16 Rhino 1,2131,2095492.202B**0.4327.702%A25.476%B+60.8AN/A34319.9h10.7B*38.6B*
NS-45 Pilot 1,2151,2093963.053A0.4237.52%B**30.356%B+46.7C+N/A12825.9h6.9C**18.4B+
Frag Grenade 1,2101,20511205N/A1,202.3763.037%A**N/A1205M++5D54301h2A++3.2A+
NSX Yumi 1,2401,2004922.439B++0.1930.696%B*17.583%D-48.8B+1.6B+10324.6h6.1A++19.8A
NSX Tengu 1,2151,2005652.124B**0.5143.829%B**22.5%C*56.1B*N/A14521.4h10.5B++24B++
NS-03 Thumper 1,2321,1975612.134A++0.5045.101%A1.086%D-62.3A*1.8A++25919.2h5.5B*12.1B*
NSX Tanto 1,2091,1973923.054A*0.4231.077%B*35.088%A+57.8B**N/A13220.7h10.5B++33.8B+
M3 Pounder HEG 1,3051,1932305.187A**2.5541.176%C**3.437%C*29.6A+2.8C16340.3h10.2B**24.9B*
NSX-P Tanto 1,2001,1865662.095A0.5431.05%B**28.752%B+56.7AN/A17920.9h11.2B*36.2B*
NSX-P Naginata 1,2071,1845692.081B+0.5527.026%B*34.375%B++43.5C+N/A17427.2h10.5B++39B++
P525 Marauder-H 1,2441,1822743.778M41.1528.393%D-N/A134.3B++7C++4298.8h6B+21.1C++
HC1 Cougar 1,1831,1806351.858B++0.7727.883%B++16.271%D--24.9C+N/A8747.4h9.9B*35.5B++
NS-AM7 Archer 1,3871,1801,1940.988A1.6453.766%D31.271%A+13.9A+2.4C+6785h6.7B**12.5B**
NS-44 Commissioner 1,1851,1798301.42B+1.2141.299%B+23.07%C++28.8C+N/A8840.9h3.5B+8.4B+
TRAC-5 1,1831,1787241.627B**1.0124.303%B+14.346%D-23.8BN/A14449.4h12.1B++49.6B+
NSX Naginata 1,1931,1775981.968B+0.6626.582%B*30.161%C**54.7B+N/A12121.5h11.1B+41.9B+
MG-H1 Watchman 1,1901,1775602.102B+0.5325.049%B+29.907%B+44.9C++N/A12326.2h13.8B+55.1B+
MG-S1 Jackal 1,1881,1764502.613A0.0233.638%A22.024%C**58.8B**N/A20720h9.3B+27.7B++
L100 Python HESH 1,2461,1764029.4A+26.7753.321%B+1.446%C+66.4B+4D--18917.7h2.1A4B**
M60-G Bulldog-H 1,2701,1743335.576M32.9438.353%DN/A105.8B*8.6C+35711.1h5.2B13.7C++
NSX Tomoe 1,1881,1724412.658B++0.0330.251%C**46.246%B*48.4B+N/A11424.2h12.2B+40.5B+
Ripper 1,1791,1703,3570.349A*2.2849.766%A*15.897%C+7.1C++N/A21165.7h1.2B+2.4C+
M1 Heavy Cycler 1,1871,1702285.132M+2.5019.396%A18.12%C++40.9A++N/A17028.6h13.2A68.1B*
TMG-50 1,1731,1695142.274B**0.3629.363%A+21.3%C59.6B**N/A20619.6h9.2B*31.4B*
MG-HBR1 Dragoon 1,1771,1694052.886A+0.2535.028%C**39.264%B**48.5B**N/A23124.1h4.8B**13.7B*
NS-61 Emissary 1,1741,1684832.418A*0.2132.327%B++26.798%A++48.7B**N/A13024h12.6C**39B+
NS-30 Vandal 1,1721,1664802.429B+0.2035.324%B+23.756%C46.3BN/A14325.2h5.1B+14.6B+
M6 Onslaught 1,1721,1662135.474A++2.8421.147%B*18.268%C43.8B++N/A11026.6h14.2B**67.4B++
T1S Cycler 1,1671,1656261.861B*0.7728.709%B**20.944%C+42.5B++N/A11027.4h9.1A31.7B**
NS-11P 1,1681,1653733.123A++0.4927.754%B**26.094%B**53AN/A19922h10.1A36.5B**
M1 Heavy Cycler 1,1811,1651926.068M++3.4419.347%B*17.082%C-47.2AN/A16824.7h12.3A63.5B*
P2-120 HEAT 1,4791,1647914.734A12.1040.081%C2.921%C+44.8A++12.1B+28126h5B**12.6B*
TX2 Emperor 1,1671,1645312.192A0.4436.139%B**31.787%A+32.4C++N/A10635.9h8.1B+22.4B+
TRAC-Shot 1,1681,1646351.833B+0.8026.819%B17.01%C30.1C+N/A9938.7h10.3B+38.2B+
M2 Mutilator 1,1691,1643173.672A1.0419.144%B**17.354%C36.3B*N/A12032.1h16.5C**86.5B++
NS-15M2 1,1671,1633043.826A1.1927.502%B++25.28%C+83.1AN/A38014h9.2B**33.6B*
M6 Onslaught 1,1661,1632015.786A++3.1521.371%B*16.853%D48.5B**N/A12624h13.9A64.8B*
T1A Unity 1,1651,1635052.303A0.3325.149%C+19.347%D46.9C*N/A21924.8h10.9B++43.2B+
The President 1,1661,1636871.693C++0.9432.408%C+29.321%B+37.6DN/A9530.9h11.3C+34.9C*
M77-B 1,1621,1623013.86A+1.2340.766%B+73.494%C41.5B**N/A13128h2B++5B++
NS-15M1 1,1661,1625242.218B+0.4128.07%B**22.203%C+55.9B+N/A18720.8h9.5B**33.7B*
NS-7 PDW 1,1661,1624922.362A++0.2733.643%A++16.179%C48.8B**N/A16123.8h11.1B*33.1B*
PDW-16 Hailstorm 1,1641,1624672.488A++0.1428.909%B*14.286%C48.6B**N/A24223.9h12.3B++42.6B++
NS-11A 1,1621,1614842.399B**0.2328.465%B*19.38%C44.3B+N/A11826.2h10.7B**37.6B*
AS16 NightHawk 1,1651,1617441.56B1.0750.201%B**15.332%C*50.9B++N/A16022.8h4B+7.9B++
Shuriken 1,1641,1614962.341B**0.2926.188%C16.538%C51.6BN/A15722.5h12.2B+46.5C*
FA1 Barrage 1,1631,1616321.837B++0.8041.421%C++12.748%D47B**N/A13924.7h3.3A8B*
NS Baron G5AE 1,1621,1616041.922B+0.7160.153%A12.403%D50.5C*N/A18523h3.4B**5.7C++
NSX Daimyo 1,1601,1602874.042C**1.4146.465%B++96.207%B+62.7B+N/A14618.5h2.1B++4.5B++
NS-357 Underboss 1,1621,1607971.455B+1.1840.504%B+20.517%C+64.4B++N/A18418h3.4B*8.4B+
T5 AMC 1,1691,1607251.6B++1.0329.149%B**21.207%C*26C*N/A10444.6h10.3A35.5B*
HSR-1 1,1621,1603633.196B++0.5638.405%B+28.966%C++46.8C*N/A18824.8h4.6B++12B++
SR-7 1,1651,1601249.355A*6.7249.458%A74.397%C--63.4AN/A22318.3h1.7B*3.3B**
NS Baron G5 1,1711,1605552.09A0.5456.174%A10.776%D-40.1C**N/A16128.9h3.4B**6.1C+
Hexedge 1,1931,1603,2060.362S2.2750.967%A++11.724%B+8.2M++N/A27140.7h2.1C**4.2B++
AMR-66 1,1631,1604892.372A++0.2634.783%A26.207%C*44.8A+N/A13425.9h5.9A17B**
Bighorn .50M 1,1611,1601676.946B+4.3148.602%B**74.052%D-58B+N/A20120h1.7B+3.5B*
NS-15M AE 1,1681,1603992.907B0.2727.469%B22.845%C--69.5B+N/A25616.7h10.1B++36.9B+
M2 Mutilator 1,1661,1603363.452A0.8219.47%B**18.879%C+34.7B++N/A11033.4h17.5C++89.7B+
DMR-99 1,1621,1604022.886B+0.2534.405%C+30.345%C++49.2C+N/A12023.6h6.4B18.6B+
TRAP-M1 1,1671,1602434.774M2.1434.132%B*20.776%D65.9AN/A23717.6h7.9B+23.1B++
RAMS .50M 1,1611,1601338.722A++6.0947.371%A78.19%C+61.4A*N/A25418.9h1.5A3.2B**
TS4 Haymaker 1,1621,1605592.075B**0.5644.3%C++13.19%C+52.7B**N/A12522h3.4B*7.7B++
TS2 Inquisitor 1,1611,1605692.039B*0.5930.673%B19.483%C+47.7B+N/A15724.3h8.7B+28.4B+
99SV 1,1691,1602265.133A*2.5040.363%A+37.414%C*61.1MN/A23819h3.6A8.9B**
T9 CARV-S 1,1621,1604922.358B*0.2727.848%B**27.155%B54.2B+N/A17221.4h10.1B*36.3B++
TX1 Repeater 1,1741,1597781.49B**1.1429.598%B*16.307%D35.6B+N/A12332.6h10B*33.9B*
T1B Cycler 1,1601,1594912.36C**0.2730.154%B*19.154%D--47.3C++N/A11024.5h10.3B**34.1B*
KSR-35 1,1661,1592434.77A2.1441.029%B**33.477%B+63.3B**N/A23318.3h3.5B**8.6B*
MKV Suppressed 1,1611,1584692.469A++0.1627.55%B17.444%C44.2B+N/A16326.2h11.7B++42.4B+
TX1-FB Repeater 1,1611,1588311.394C++1.2431.239%B12.176%D**29.2DN/A10039.6h10.8C**34.5B+
T4 AMP 1,1611,1584102.824A++0.1932.6%B*15.112%D95.7MN/A35312.1h10.5B**32.2B*
Hunter QCX 1,1781,1585871.973A++0.6641.393%C+21.934%C37.1A**N/A12731.2h3.2B+7.8B+
Havoc 1,1621,1585772.007B+0.6354.362%C++12.953%C56.8C++N/A14920.4h3.5B*6.4B++
L100 Python HEAT 1,3801,1576118.967A**16.3349.398%C3.544%B++46.5B**9D18824.9h3.2B*6.4B**
TRS-12 Uppercut 1,1551,1545742.01B++0.6269.064%B*11.265%D46C*N/A15825.1h2B**2.9B++
C75 Viper 1,2971,1535720.228M++17.6033.901%C--N/A51.2A6.4C21522.5h5.3A15.7B**
T1 Cycler 1,1571,1537611.515B+1.1226.819%B**18.56%C-35.2B++N/A17132.8h13.8C**51.3B++
SABR-13 1,1581,1535282.184B0.4529.449%B++27.233%C*44.7B+N/A12625.8h8.7A29.7B**
T32 Bull 1,1551,1524852.375B*0.2631.108%A19.444%D58.2B++N/A27619.8h10.1B*32.5B*
TRAC-5 Burst 1,1561,1525292.178C++0.4529.552%B*20.399%C--38.5C+N/A9329.9h10.2B*34.7B*
ML-7 1,4721,1519941.158B++1.4767.185%A2.52%C+35.3B**9.8C30232.6h4.6B**6.9A
M14 Banshee 1,2111,1461766.511C++3.8825.522%DN/A45.7C++2.6C15725.1h13.9B++54.6B+
Tank Mine 1,6401,1444722.424C+0.2141.464%B+N/A109C+47.2C--100810.5h1.6B+3.8A+
M3 Pounder HEG 1,2511,1292274.974A*2.3443.554%C**4.074%B++27.5B**3C--13941h11.6B**26.6B*
NSX-P Tengu 1,1211,1134362.553A+0.0846.209%A++22.282%C++58.6B++N/A18919h9.4B**20.4B**
M9 SKEP Launcher 1,2921,1013932.802S0.1768.696%C++5.995%M42.3A7.3C18726h3.6A++5.3A++
Hellfire Rocket Pods 1,3361,0951686.518C+3.8954.446%B++1.735%B**68.9C+15.2C++44515.9h19C*34.9B+
NS Decimator 1,2481,0275231.964B**0.6762.228%C++2.142%C+45.8B+9.9D32622.4h3.5B*5.6B*
MANA Anti-Vehicle Turret 1,3431,0103153.206B**0.5758.695%B+4.455%C**67.3A++22.2C56115h4.9B**8.3A
NS-44L Blackhand 9289272843.264A++0.6343.737%C**43.258%C++74.2MN/A19912.5h3.5B++8B+
MRC3 Mercy 8178091326.129A++3.5018.161%C**19.901%C+37.5B++N/A15721.6h16B*88B+
MRC3 Mercy 8098031326.083A++3.4517.532%C*20.174%C+36.8B+N/A15721.8h15.6B**89B+
C-4 ARX 8877652203.477B*0.8431.842%AN/A218.6A++34.9C+11623.5h1.1B+3.3B**
Skyguard 1,1996741215.57A2.9428.149%C+1.632%C12.1C9.4C+15655.9h110.3B392B
Anti-Vehicle Grenade 5985441544N/A541.3763.472%A+N/A777.1A*77.1C43340.7h3A+4.7A
M18 Rotary 9565355600.955C1.6828.041%D4.299%A8.4C-6.6C--14063.5h102.3B+364.8B
M40 Fury-F 5945333441.549C++1.0841.615%DN/A29.3B3.4D10618.2h5.7B*13.7B++
Spear Anti-Vehicle Phalanx Turret 7755204810.833B++8.2050.418%B++4.038%C+62.7A+30.7B**6028.3h7.1B+14B++
MR1 Fracture 6504902022.426A**0.2140.129%B+4.082%C++20.6M6.7B*19323.8h22.2A55.4B**
Auraxium Chainblade 50748418,7040.026C+2.615.959%F-4.752%C0.5C-N/A2942.1h2.1C*34.5F
ASP-30 Grounder 6694822901.662A++0.9762.13%C+5.187%A24.5B++9.5C+20019.7h5.7B**9.1B**
MR1 Fracture 5313941842.141A**0.4940.896%B+6.091%B**17.4A**6B++16722.7h27.1A66.2B**
T2 Striker 6303323311.003B**1.6353.071%C++N/A13.1C+11.7C+24825.4h37.1B+69.9B+
MAX Punch 3163101,3560.229B**2.4036.469%C--N/A1.7C++N/A6183.1h1.6C++4.5C*
MANA Anti-Personnel Turret 2962921122.607N/A0.0322.668%UN/A2920U40U9226900.1h17.5T*77.4T*
MR11 Gatekeeper-H 456247927.444S24.8153.136%C+N/A48.4A41B**4535.1h53.2B100.1B
NS Decimator-B 2882181221.787C++0.8572.851%B**2.294%C+51.9C+16.7C3304.2h4.4C6.1C++
NS-15 Gallows 204202603.367B0.7330.556%B+43.564%A77.7BN/A2002.6h9.2B**30B++
M12 Kobalt-F 1991891041.817C+0.8219.721%C10.582%C++15.6DN/A5012.1h11.5B+58.4B+
M60-G Bulldog 2071851710.882A+8.2536.132%C+3.243%C++66.1A7.9C+3302.8h4.7B**13.1B++
M12 Kobalt 1931751412.5C+9.8722.007%B*13.714%D--56.5C+5.8A2353.1h23.8D-108.2C*
M60-G Bulldog 163142159.467B**6.8340.031%B+1.408%D--56.8A+8.4B+2852.5h5.4B*13.5B*
Soldier Soaker 126126711.775B+0.8636.758%B19.841%B**37.1CN/A1233.4h6C++16.5B+
Hornet Missiles 153115186.389C++3.7662.357%C**N/A88.5B+29.2C7031.3h7.1B++11.4B*
The Slasher 1141122,0520.055C++2.5848.725%B**N/A1.1CN/A3106.5h1.7B*3.5C**
E540 Halberd 12187712.429B*9.8040.566%C+3.448%C++34.8B++13.6C++9332.5h4.9B++12.2B+
NS-10 Burster 14286701.229B1.4030.082%C**10.465%B**6B+3.9B11614.4h138B458.7B+
Rocklet Rifle 13378233.391S0.7649.658%CN/A39B*27.5C*4732h21.4A43.1B**
M40 Fury 8273710.429B+7.8040.152%B+1.37%C81.1A+10C*4330.9h12.3B+30.7B+
Tomcat A2AM Pods 15372223.273C0.6472.108%D*N/A26.7D30C4642.7h7.8B+10.8C++
NS-10 Burster 12171481.479B+1.1530.278%C++4.225%C5.6C*4C**13812.6h157.3C*519.5B
M12 Kobalt-H 7067167A**64.3723.182%C**37.313%M**83.8D3.8C-2430.8h24.8D*107.1D
M20 Basilisk 8264106.4A3.7740.492%C*4.688%C--30.5B*8.6C*3632.1h47.8A118.2B**
NS Deep Freeze 6161800.763C+1.8733.036%D16.393%C22.6CN/A892.7h2.4C++7.3C++
G30 Walker 9455155S52.3737.013%B5.455%B**50A+35.5M*18801.1h133.4B++360.4B+
NSX Amaterasu 52512160.236M**2.4034.225%B+29.412%A+3.9C+N/A1413h3.8C+11B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon0720.2h
Anti-Vehicle MANA Turret411,3743.5h
Nano-Armor Kit6621,060,98796.8h
Nanite Revive Grenade01,8650.5h
Spitfire Auto-Turret342,2482.5h
Restoration Kit671,3281.3h
Motion Spotter10129,27520.9h
Recon Detection Device211,7443.3h
Shield Recharging Field241,9800.8h
Ammunition Package333,9282.7h
Medical Applicator737448,02532h
Medical Kit1,14411,07416.3h
Anti-Infantry MANA Turret195771.7h
Nano-Repair Grenade01550h

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