Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
AF-19 Mercenary
A++
Kills:
1,728
Deaths:
790
KDR:
2.187
Accuracy:
30.014% A+
HSR:
33.276% A++
Mauler S6
B**
Kills:
459
Deaths:
291
KDR:
1.577
Accuracy:
50.801% B**
HSR:
20.044% B**
MGR-S1 Gladius
A
Kills:
90
Deaths:
54
KDR:
1.667
Accuracy:
25.318% C
HSR:
31.111% A
AF-57 Piston
A*
Kills:
55
Deaths:
21
KDR:
2.619
Accuracy:
51.020% B**
HSR:
21.818% A*
Kills:
2,332
Deaths (as Light Assault):
1,156
Deaths (to Light Assaults):
1,492
KDR:
2.0173
Kill Difference:
↑1,176
Playtime:
39.996 hours
Usage:
9%
Score:
0.671m
Score/min:
279
Accuracy (listed only):
39.288%
HSR (listed only):
26.562%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
GR-22
A+
Kills:
1,034
Deaths:
517
KDR:
2
Accuracy:
27.979% B++
HSR:
31.818% A+
NC1 Gauss Rifle
B**
Kills:
544
Deaths:
361
KDR:
1.507
Accuracy:
22.564% C+
HSR:
28.309% B**
Mauler S6
B**
Kills:
459
Deaths:
291
KDR:
1.577
Accuracy:
50.801% B**
HSR:
20.044% B**
MGR-S1 Gladius
A
Kills:
90
Deaths:
54
KDR:
1.667
Accuracy:
25.318% C
HSR:
31.111% A
AF-57 Piston
A*
Kills:
55
Deaths:
21
KDR:
2.619
Accuracy:
51.020% B**
HSR:
21.818% A*
Kills:
2,182
Deaths (as Combat Medic):
1,244
Deaths (to Combat Medics):
836
KDR:
1.75402
Kill Difference:
↑938
Playtime:
65.096 hours
Usage:
14%
Score:
1.132m
Score/min:
290
Accuracy (listed only):
35.537%
HSR (listed only):
26.620%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
AF-19 Mercenary
A++
Kills:
1,728
Deaths:
790
KDR:
2.187
Accuracy:
30.014% A+
HSR:
33.276% A++
Mauler S6
B**
Kills:
459
Deaths:
291
KDR:
1.577
Accuracy:
50.801% B**
HSR:
20.044% B**
AF-57 Piston
A*
Kills:
55
Deaths:
21
KDR:
2.619
Accuracy:
51.020% B**
HSR:
21.818% A*
Kills:
2,242
Deaths (as Engineer):
1,102
Deaths (to Engineers):
1,029
KDR:
2.03448
Kill Difference:
↑1,140
Playtime:
19.592 hours
Usage:
4%
Score:
0.270m
Score/min:
229
Accuracy (listed only):
43.945%
HSR (listed only):
25.046%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:
197
Deaths:
238
KDR:
0.828
Accuracy:
37.334% C++
HSR:
37.563% A*
Impetus
B**
Kills:
172
Deaths:
73
KDR:
2.356
Accuracy:
34.643% C++
HSR:
36.628% B**
NC4 Mag-Shot
B++
Kills:
166
Deaths:
259
KDR:
0.641
Accuracy:
32.246% B++
HSR:
18.675% C+
NC14 Bolt Driver
B**
Kills:
146
Deaths:
74
KDR:
1.973
Accuracy:
42.670% B**
HSR:
82.877% B**
MGR-S1 Gladius
A
Kills:
90
Deaths:
54
KDR:
1.667
Accuracy:
25.318% C
HSR:
31.111% A
Kills:
771
Deaths (as Infiltrator):
698
Deaths (to Infiltrators):
1,149
KDR:
1.10458
Kill Difference:
↑73
Playtime:
9.828 hours
Usage:
2%
Score:
0.131m
Score/min:
222
Accuracy (listed only):
34.442%
HSR (listed only):
41.371%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
NCM1 Scattercannon
C**
Kills:
791
Deaths:
199
KDR:
3.975
Accuracy:
32.932% C--
HSR:
17.067% C**
NCM1 Scattercannon
B*
Kills:
734
Deaths:
184
KDR:
3.989
Accuracy:
31.060% D
HSR:
19.210% B*
AF-34 Mattock
B**
Kills:
195
Deaths:
41
KDR:
4.756
Accuracy:
40.782% B++
HSR:
21.026% B**
AF-34 Mattock
B+
Kills:
161
Deaths:
36
KDR:
4.472
Accuracy:
41.358% B+
HSR:
20.497% B+
NCM2 Falcon
B+
Kills:
151
Deaths:
36
KDR:
4.194
Accuracy:
45.744% B+
HSR:
5.298% C**
AF-41 Hacksaw
A
Kills:
136
Deaths:
44
KDR:
3.091
Accuracy:
45.880% A
HSR:
19.118% A
AF-41 Hacksaw
A
Kills:
134
Deaths:
46
KDR:
2.913
Accuracy:
47.274% A
HSR:
17.164% B+
AF-23 Grinder
A+
Kills:
76
Deaths:
41
KDR:
1.854
Accuracy:
54.034% A+
HSR:
15.790% C
NCM2 Falcon
B+
Kills:
60
Deaths:
31
KDR:
1.935
Accuracy:
47.534% B+
HSR:
5% C*
Kills:
2,438
Deaths (as MAX Suit):
329
Deaths (to MAX Suits):
414
KDR:
7.41033
Kill Difference:
↑2,109
Playtime:
42.640 hours
Usage:
9%
Score:
0.964m
Score/min:
377
Accuracy (listed only):
42.955%
HSR (listed only):
15.574%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
C75 Viper
B**
Kills:
98
V. Kills:
30 316%
Deaths:
12
KDR:
8.167
Accuracy:
49.318% B**
KPH:
43.600B*
VKPH:
13.400B**
Kills:
98 (98 + 0)
Deaths:
12
KDR:
8.167
VKDR:
2.500
Vehicle Kills:
30
Kill Difference:
↑86
Playtime:
2.247 hours
Usage:
0%
Score:
0.026m
Score/min:
190
Driving Accuracy:
49.318%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.
Titan-150 HEAT
A
Kills:
56
V. Kills:
34 160%
Deaths:
7
KDR:
8
Accuracy:
55.070% B*
KPH:
23.700C++
VKPH:
14.400A
Kills:
56 (56 + 0)
Deaths:
7
KDR:
8
VKDR:
4.857
Vehicle Kills:
34
Kill Difference:
↑49
Playtime:
2.359 hours
Usage:
1%
Score:
0.025m
Score/min:
173
Driving Accuracy:
55.070%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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