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Space Flak88[BAX] Flak88
NC BR 182

KDR: 3.57

Score: 85.7m

Last Seen: Dec 10th, 2018 12:51 AM
- OFFLINE - 55.4 hour(s)

Battle Rank 109 (182 total) - New Conglomerate on Emerald - Outfit Member of Black Arrows[BAX] Black Arrows
NC outfit on Emerald

Members: 52
Level Progress (to 110): 72%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS AF-19 Mercenary Titan-150 HEAT C-4 LA1 Anchor EM6 Frag Grenade L100 Python HESH Gauss Compact S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,511,208 MLG Score: 1208
Fun Score: N/A
Cheeseburgers Flipped: 927TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.133%17.194%3985496876,5573.439370.129

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.467%0.411B-0.529D-1.186D*HEAD + (~5.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.412B10.20.287C*33.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.829%1.506%48210203327931580.418663209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.297%-0.485D-0.097C+0.086

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
168-0.046C+55.2-0.044C+112.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.707%2.807%16548101418,2381648349511.0667522%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.706%0.181C++0.106C+0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.764B++3.90.689B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.551%5.201%3731910034,999129311133.8662449%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.467%-0.797D-0.221C++0.689

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.50.606B+12.80.673B+33.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.84%69.846%373510175,0112218112.25924

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.739%0.569B+0.176C++-0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.39C**2.30.264C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.288%9.293%373610166,2632091162.99379

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.016%0.826B++-1.04D*0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.557B+30.381C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Black Arrows[BAX] Black Arrows
NC outfit on Emerald

Members: 52
85.7m225.8%490 (29.4k)450 (27k)3.5686155,57343,5953.95678182 (109)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022435322.145%13.111%29004:2274

14% Combat Medic22% Engineer21% Heavy Assault9% Infiltrator31% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 4:03 AMOct 23rd, 2014 11:41 PMDec 10th, 2018 10:38 PM (1d) (PST)Dec 9th, 2018 11:33 PM (2d) (PST)Dec 9th, 2018 8:51 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7882025860.8170.2290.1071.9750.0571208

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,28812,14035,14849146119327,004

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3172.8h/132.2d 16,923 20,397 31,437 376k 4,091 11,697 10,916 150m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C
Kills:5,886
Deaths:1,763
KDR:3.339
Accuracy:22.504% C
HSR:17.312% D--
EM6
D-
Kills:4,015
Deaths:927
KDR:4.331
Accuracy:17.481% D-
HSR:16.812% D--
NC05 Jackhammer
C*
Kills:1,541
Deaths:602
KDR:2.560
Accuracy:45.362% C*
HSR:13.173% C
EM1
C
Kills:1,463
Deaths:519
KDR:2.819
Accuracy:20.074% C
HSR:15.448% D--
GD-22S
D*
Kills:1,163
Deaths:555
KDR:2.095
Accuracy:16.158% D*
HSR:15.391% D*
NC6A GODSAW
D*
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:21.804% D*
HSR:17.283% D**
NS-15M AE
C
Kills:1,160
Deaths:237
KDR:4.895
Accuracy:23.133% C
HSR:19.914% D
NS-15M1
C+
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:21.608% C+
HSR:20.259% C
NC6 Gauss SAW
C--
Kills:1,160
Deaths:286
KDR:4.056
Accuracy:17.153% C--
HSR:19.397% D
NC6S Gauss SAW S
C
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:19.073% D
HSR:21.121% C
NS-15M2
C+
Kills:1,160
Deaths:282
KDR:4.113
Accuracy:23.221% C+
HSR:18.966% D-
NS-15MP
D
Kills:1,156
Deaths:311
KDR:3.717
Accuracy:24.399% D
HSR:18.599% D*
NSX Naginata
C--
Kills:210
Deaths:76
KDR:2.763
Accuracy:19.243% C--
HSR:21.905% D-
Kills:22,397
Deaths (as Heavy Assault):6,582
Deaths (to Heavy Assaults):12,377
KDR:3.40277
Kill Difference:15,815
Playtime:671.604 hours
Usage:21%
Score:17.446m
Score/min:433
Accuracy (listed only):22.401%
HSR (listed only):18.121%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B++
Kills:14,794
Deaths:5,072
KDR:2.917
Accuracy:25.955% B++
HSR:16.730% D
Gauss Compact S
C**
Kills:2,670
Deaths:943
KDR:2.831
Accuracy:24.963% C**
HSR:5.805% F-
Blitz GD-10
C
Kills:1,756
Deaths:717
KDR:2.449
Accuracy:22.885% C
HSR:10.706% D--
GD-7F
D
Kills:1,483
Deaths:789
KDR:1.880
Accuracy:21.389% D
HSR:13.149% D*
AF-57 Piston
B*
Kills:1,294
Deaths:527
KDR:2.455
Accuracy:48.482% B*
HSR:9.660% D*
Gauss Compact Burst
C-
Kills:1,206
Deaths:408
KDR:2.956
Accuracy:24.108% C-
HSR:21.310% D
GD-66 Claw
B++
Kills:1,170
Deaths:423
KDR:2.766
Accuracy:67.107% B++
HSR:6.667% D**
19A Fortuna
D--
Kills:1,166
Deaths:454
KDR:2.568
Accuracy:22.364% D--
HSR:10.720% F-
NS Baron G5AE
B++
Kills:1,162
Deaths:491
KDR:2.367
Accuracy:52.948% B++
HSR:12.220% D
Mauler S6
C**
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:42.701% C**
HSR:12.220% D
NSX Tanto
C**
Kills:1,161
Deaths:389
KDR:2.985
Accuracy:27.403% C**
HSR:20.327% D
Tempest
D
Kills:1,161
Deaths:544
KDR:2.134
Accuracy:23.913% D
HSR:15.159% D-
NS-11C
C
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:22.617% C
HSR:17.155% C
AF-4 Cyclone
C+
Kills:1,160
Deaths:485
KDR:2.392
Accuracy:24.695% C+
HSR:11.466% D--
NS-11CP
C++
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:28.910% C++
HSR:18.017% D
LA39 Bruiser
B+
Kills:1,160
Deaths:477
KDR:2.432
Accuracy:67.520% B+
HSR:7.241% D**
AF-4A Bandit
C+
Kills:1,160
Deaths:357
KDR:3.249
Accuracy:24.408% C+
HSR:16.810% D-
NC12 Sweeper
B**
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:52.200% B**
HSR:9.914% D-
AC-X11
B+
Kills:1,160
Deaths:370
KDR:3.135
Accuracy:27.308% B+
HSR:13.621% D**
MKV Suppressed
C+
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:25.024% C+
HSR:14.138% D-
NS-11CB
B++
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:28.349% B++
HSR:18.190% C-
Razor GD-23
B**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:29.372% B**
HSR:14.828% D--
NS-7 PDW
C+
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:22.454% C
HSR:16.810% C+
MGR-S1 Gladius
C++
Kills:902
Deaths:471
KDR:1.915
Accuracy:25.841% C+
HSR:22.506% C++
NS Baron G5
B**
Kills:657
Deaths:331
KDR:1.985
Accuracy:53.493% B**
HSR:13.394% C
NSX Tengu
C++
Kills:390
Deaths:247
KDR:1.579
Accuracy:35.861% C+
HSR:21.795% C++
The Brawler
C*
Kills:317
Deaths:199
KDR:1.593
Accuracy:55.854% C*
HSR:11.987% C-
Kills:45,211
Deaths (as Light Assault):17,011
Deaths (to Light Assaults):9,714
KDR:2.65775
Kill Difference:28,200
Playtime:979.089 hours
Usage:31%
Score:26.949m
Score/min:459
Accuracy (listed only):34.375%
HSR (listed only):14.168%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B++
Kills:14,794
Deaths:5,072
KDR:2.917
Accuracy:25.955% B++
HSR:16.730% D
Gauss Compact S
C**
Kills:2,670
Deaths:943
KDR:2.831
Accuracy:24.963% C**
HSR:5.805% F-
GD-7F
D
Kills:1,483
Deaths:789
KDR:1.880
Accuracy:21.389% D
HSR:13.149% D*
AF-57 Piston
B*
Kills:1,294
Deaths:527
KDR:2.455
Accuracy:48.482% B*
HSR:9.660% D*
Gauss Compact Burst
C-
Kills:1,206
Deaths:408
KDR:2.956
Accuracy:24.108% C-
HSR:21.310% D
GD-66 Claw
B++
Kills:1,170
Deaths:423
KDR:2.766
Accuracy:67.107% B++
HSR:6.667% D**
19A Fortuna
D--
Kills:1,166
Deaths:454
KDR:2.568
Accuracy:22.364% D--
HSR:10.720% F-
NS Baron G5AE
B++
Kills:1,162
Deaths:491
KDR:2.367
Accuracy:52.948% B++
HSR:12.220% D
Mauler S6
C**
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:42.701% C**
HSR:12.220% D
Warden
C**
Kills:1,162
Deaths:514
KDR:2.261
Accuracy:28.308% C**
HSR:23.408% C+
NSX Tanto
C**
Kills:1,161
Deaths:389
KDR:2.985
Accuracy:27.403% C**
HSR:20.327% D
NS-11C
C
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:22.617% C
HSR:17.155% C
NS-11CP
C++
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:28.910% C++
HSR:18.017% D
LA39 Bruiser
B+
Kills:1,160
Deaths:477
KDR:2.432
Accuracy:67.520% B+
HSR:7.241% D**
AF-4A Bandit
C+
Kills:1,160
Deaths:357
KDR:3.249
Accuracy:24.408% C+
HSR:16.810% D-
NC12 Sweeper
B**
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:52.200% B**
HSR:9.914% D-
AC-X11
B+
Kills:1,160
Deaths:370
KDR:3.135
Accuracy:27.308% B+
HSR:13.621% D**
NS-11CB
B++
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:28.349% B++
HSR:18.190% C-
Razor GD-23
B**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:29.372% B**
HSR:14.828% D--
NS Baron G5
B**
Kills:657
Deaths:331
KDR:1.985
Accuracy:53.493% B**
HSR:13.394% C
The Brawler
C*
Kills:317
Deaths:199
KDR:1.593
Accuracy:55.854% C*
HSR:11.987% C-
MGR-M1 Bishop
B++
Kills:283
Deaths:144
KDR:1.965
Accuracy:37.700% B++
HSR:27.562% C
Kills:38,967
Deaths (as Engineer):14,315
Deaths (to Engineers):8,625
KDR:2.72211
Kill Difference:24,652
Playtime:685.806 hours
Usage:22%
Score:18.770m
Score/min:456
Accuracy (listed only):36.975%
HSR (listed only):14.588%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
C-
Kills:2,431
Deaths:867
KDR:2.804
Accuracy:20.690% C-
HSR:16.249% D
Blitz GD-10
C
Kills:1,756
Deaths:717
KDR:2.449
Accuracy:22.885% C
HSR:10.706% D--
AF-57 Piston
B*
Kills:1,294
Deaths:527
KDR:2.455
Accuracy:48.482% B*
HSR:9.660% D*
Gauss Rifle Burst
C-
Kills:1,171
Deaths:342
KDR:3.424
Accuracy:25.347% C-
HSR:19.385% D--
GD-66 Claw
B++
Kills:1,170
Deaths:423
KDR:2.766
Accuracy:67.107% B++
HSR:6.667% D**
NS Baron G5AE
B++
Kills:1,162
Deaths:491
KDR:2.367
Accuracy:52.948% B++
HSR:12.220% D
Mauler S6
C**
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:42.701% C**
HSR:12.220% D
GR-22
C-
Kills:1,161
Deaths:259
KDR:4.483
Accuracy:17.448% D**
HSR:16.107% C-
Tempest
D
Kills:1,161
Deaths:544
KDR:2.134
Accuracy:23.913% D
HSR:15.159% D-
Gauss Rifle S
C**
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:26.264% C**
HSR:7.069% F-
Carnage AR
C-
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:21.034% D
HSR:16.983% C-
AF-4 Cyclone
C+
Kills:1,160
Deaths:485
KDR:2.392
Accuracy:24.695% C+
HSR:11.466% D--
LA39 Bruiser
B+
Kills:1,160
Deaths:477
KDR:2.432
Accuracy:67.520% B+
HSR:7.241% D**
NC9 A-Tross
D
Kills:1,160
Deaths:341
KDR:3.402
Accuracy:21.782% D
HSR:16.207% D*
NC12 Sweeper
B**
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:52.200% B**
HSR:9.914% D-
Gauss Prime
D--
Kills:1,160
Deaths:403
KDR:2.878
Accuracy:22.372% D--
HSR:14.224% D*
MKV Suppressed
C+
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:25.024% C+
HSR:14.138% D-
Reaper DMR
D
Kills:1,160
Deaths:415
KDR:2.795
Accuracy:22.460% D
HSR:19.569% D
NS-11A
C
Kills:1,160
Deaths:456
KDR:2.544
Accuracy:22.761% C
HSR:16.897% D
NS-7 PDW
C+
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:22.454% C
HSR:16.810% C+
NS-11P
C+
Kills:1,160
Deaths:366
KDR:3.169
Accuracy:22.972% C+
HSR:15.948% C--
MGR-S1 Gladius
C++
Kills:902
Deaths:471
KDR:1.915
Accuracy:25.841% C+
HSR:22.506% C++
NS Baron G5
B**
Kills:657
Deaths:331
KDR:1.985
Accuracy:53.493% B**
HSR:13.394% C
NSX Tengu
C++
Kills:390
Deaths:247
KDR:1.579
Accuracy:35.861% C+
HSR:21.795% C++
The Brawler
C*
Kills:317
Deaths:199
KDR:1.593
Accuracy:55.854% C*
HSR:11.987% C-
Kills:28,654
Deaths (as Combat Medic):11,039
Deaths (to Combat Medics):4,731
KDR:2.59571
Kill Difference:17,615
Playtime:445.382 hours
Usage:14%
Score:10.944m
Score/min:410
Accuracy (listed only):33.764%
HSR (listed only):14.181%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C
Kills:1,756
Deaths:717
KDR:2.449
Accuracy:22.885% C
HSR:10.706% D--
LA80
C
Kills:1,267
Deaths:169
KDR:7.497
Accuracy:38.121% C
HSR:72.376% D
SAS-R
C-
Kills:1,221
Deaths:203
KDR:6.015
Accuracy:35.749% C-
HSR:55.938% D*
NC4 Mag-Shot
C++
Kills:1,176
Deaths:527
KDR:2.232
Accuracy:27.451% C++
HSR:15.306% D
EM4 Longshot
B
Kills:1,161
Deaths:161
KDR:7.211
Accuracy:41.451% B
HSR:79.845% C*
Tempest
D
Kills:1,161
Deaths:544
KDR:2.134
Accuracy:23.913% D
HSR:15.159% D-
AF-4 Cyclone
C+
Kills:1,160
Deaths:485
KDR:2.392
Accuracy:24.695% C+
HSR:11.466% D--
NC14 Bolt Driver
B*
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:40.529% B*
HSR:72.155% C
Impetus
C**
Kills:1,160
Deaths:277
KDR:4.188
Accuracy:35.964% C**
HSR:25.086% C-
MKV Suppressed
C+
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:25.024% C+
HSR:14.138% D-
NS-7 PDW
C+
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:22.454% C
HSR:16.810% C+
NS-30 Vandal
C++
Kills:1,157
Deaths:335
KDR:3.454
Accuracy:33.693% C++
HSR:16.508% D*
AF-18 Stalker
C++
Kills:1,155
Deaths:329
KDR:3.511
Accuracy:25.966% C
HSR:21.472% C++
NS-44 Commissioner
C**
Kills:1,149
Deaths:543
KDR:2.116
Accuracy:38.087% C**
HSR:17.319% D
MGR-S1 Gladius
C++
Kills:902
Deaths:471
KDR:1.915
Accuracy:25.841% C+
HSR:22.506% C++
NC4-FB Mag-Shot
C*
Kills:646
Deaths:401
KDR:1.611
Accuracy:34.683% C*
HSR:13.158% D*
AF-6 Shadow
C
Kills:493
Deaths:163
KDR:3.025
Accuracy:31.987% C
HSR:21.704% D
NSX Tengu
C++
Kills:390
Deaths:247
KDR:1.579
Accuracy:35.861% C+
HSR:21.795% C++
NS-44L Blackhand
C++
Kills:380
Deaths:113
KDR:3.363
Accuracy:42.644% C++
HSR:35% C--
NS-357 Underboss
C
Kills:352
Deaths:193
KDR:1.824
Accuracy:32.239% C-
HSR:19.034% C
NS-61 Emissary
C++
Kills:339
Deaths:172
KDR:1.971
Accuracy:28.481% C++
HSR:12.684% D
LA8 Rebel
B
Kills:218
Deaths:107
KDR:2.037
Accuracy:33.356% B
HSR:15.596% D
AF-8 RailJack
A
Kills:202
Deaths:35
KDR:5.771
Accuracy:44.954% A
HSR:67.327% D
LA3 Desperado
C+
Kills:99
Deaths:58
KDR:1.707
Accuracy:25.550% C-
HSR:19.192% C+
NSX Tomoe
C
Kills:76
Deaths:31
KDR:2.452
Accuracy:26.309% D
HSR:32.895% C
NS-AM7 Archer
B*
Kills:64
Deaths:44
KDR:1.455
Accuracy:55.447% C
HSR:25% B*
Kills:21,164
Deaths (as Infiltrator):7,362
Deaths (to Infiltrators):5,234
KDR:2.87476
Kill Difference:13,802
Playtime:271.217 hours
Usage:9%
Score:6.339m
Score/min:390
Accuracy (listed only):32.820%
HSR (listed only):28.853%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B+
Kills:1,590
Deaths:387
KDR:4.109
Accuracy:39.015% B+
HSR:12.201% D
AF-23 Grinder
B+
Kills:1,485
Deaths:380
KDR:3.908
Accuracy:42.641% B+
HSR:13.333% D-
NCM1 Scattercannon
C++
Kills:1,177
Deaths:179
KDR:6.575
Accuracy:36.102% C++
HSR:15.038% C+
NCM1 Scattercannon
B+
Kills:1,165
Deaths:200
KDR:5.825
Accuracy:40.685% C**
HSR:17.940% B+
AF-34 Mattock
A+
Kills:1,162
Deaths:233
KDR:4.987
Accuracy:46.193% A+
HSR:13.942% D
AF-34 Mattock
A+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:49.984% A+
HSR:13.253% D--
NS-20 Gorgon
B*
Kills:245
Deaths:56
KDR:4.375
Accuracy:29.510% B*
HSR:17.143% C
NS-20 Gorgon
B*
Kills:202
Deaths:55
KDR:3.673
Accuracy:30.430% B*
HSR:19.802% C++
NS-10 Burster
B**
Kills:182
Deaths:58
KDR:3.138
Accuracy:36.022% B*
HSR:8.791% B**
AF-41 Hacksaw
A+
Kills:182
Deaths:49
KDR:3.714
Accuracy:46.275% A+
HSR:15.385% C*
AF-41 Hacksaw
A++
Kills:179
Deaths:49
KDR:3.653
Accuracy:50.095% A++
HSR:15.643% C++
NCM2 Falcon
B++
Kills:179
Deaths:74
KDR:2.419
Accuracy:42.131% C**
HSR:6.704% B++
NS-10 Burster
B*
Kills:176
Deaths:60
KDR:2.933
Accuracy:34.799% B*
HSR:6.250% C++
NCM3 Raven
B*
Kills:159
Deaths:54
KDR:2.944
Accuracy:46.326% B*
HSR:1.887% D
NCM3 Raven
B++
Kills:141
Deaths:54
KDR:2.611
Accuracy:45.719% B++
HSR:2.128% C--
NCM2 Falcon
C**
Kills:131
Deaths:55
KDR:2.382
Accuracy:43.417% C++
HSR:5.344% C**
Kills:9,517
Deaths (as MAX Suit):1,092.500
Deaths (to MAX Suits):2,580
KDR:8.71121
Kill Difference:8,424.500
Playtime:116.138 hours
Usage:4%
Score:5.229m
Score/min:750
Accuracy (listed only):41.209%
HSR (listed only):11.549%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:240
V. Kills:37 N/A
Deaths:18
KDR:13.333
Accuracy:48.423% C+
KPH:109.700 B+
VKPH:16.900 C++
M20 Mustang
C+
Kills:92
V. Kills:73 124%
Deaths:171
KDR:0.538
Accuracy:30.612% C+
KPH:3.200 D--
VKPH:2.500 D--
Kills:332 (92 + 0)
Deaths:189
KDR:1.757
VKDR:0.582
Vehicle Kills:110
Kill Difference:143
Playtime:31.109 hours
Usage:1%
Score:0.275m
Score/min:147
Piloting Accuracy:30.612%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:1,204
V. Kills:68 N/A
Deaths:41
KDR:29.366
Accuracy:42.645% C++
KPH:78.100 B*
VKPH:4.400 D
C150 Dalton
A
Kills:476
V. Kills:193 245%
Deaths:30
KDR:15.867
Accuracy:53.393% A
KPH:37.800 B
VKPH:15.300 D
AP30 Shredder
B+
Kills:142
V. Kills:54 258%
Deaths:17
KDR:8.353
Accuracy:22.465% D--
KPH:35.300 B+
VKPH:13.400 D
Dual-75 Duster
C**
Kills:116
V. Kills:11 N/A
Deaths:2
KDR:58
Accuracy:41.776% B+
KPH:65.500 C+
VKPH:6.200 C**
Kills:1,938 (0 + 1,938)
Deaths:90
KDR:21.533
VKDR:3.622
Vehicle Kills:326
Kill Difference:1,848
Playtime:33.808 hours
Usage:1%
Score:0.766m
Score/min:378
Piloting Accuracy:N/A%
Gunner Accuracy:41.776%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:3,710
V. Kills:415 N/A
Deaths:130
KDR:28.539
Accuracy:50.568% C**
KPH:42.400 C-
VKPH:4.700 D-
L100 Python HEAT
A*
Kills:1,181
V. Kills:186 N/A
Deaths:40
KDR:29.525
Accuracy:49.826% C+
KPH:61.800 A*
VKPH:9.700 C
C75 Viper
M+
Kills:1,177
V. Kills:82 N/A
Deaths:37
KDR:31.811
Accuracy:42.131% B+
KPH:83.300 M+
VKPH:5.800 C-
L100 Python AP
A*
Kills:1,046
V. Kills:397 263%
Deaths:82
KDR:12.756
Accuracy:54.837% C+
KPH:57.600 A*
VKPH:21.900 B++
Skyguard
B**
Kills:218
V. Kills:128 169%
Deaths:29
KDR:7.517
Accuracy:32.391% B+
KPH:22.300 B**
VKPH:13.100 B**
Kills:7,332 (7,332 + 0)
Deaths:318
KDR:23.057
VKDR:3.799
Vehicle Kills:1,208
Kill Difference:7,014
Playtime:148.704 hours
Usage:5%
Score:2.649m
Score/min:297
Driving Accuracy:32.391%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
M*
Kills:8,527
V. Kills:1,730 493%
Deaths:410
KDR:20.798
Accuracy:48.957% C*
KPH:52.100 M*
VKPH:10.600 B+
Titan-150 HESH
A*
Kills:1,356
V. Kills:106 N/A
Deaths:36
KDR:37.667
Accuracy:55.028% B*
KPH:76.500 A*
VKPH:6 C--
Titan-150 AP
A*
Kills:1,023
V. Kills:451 226%
Deaths:73
KDR:14.014
Accuracy:47.316% C
KPH:43.500 A*
VKPH:19.200 B**
E540 Halberd
A+
Kills:410
V. Kills:181 225%
Deaths:23
KDR:17.826
Accuracy:44.543% C+
KPH:43.900 A+
VKPH:19.400 B*
Enforcer ML85
A
Kills:331
V. Kills:162 203%
Deaths:15
KDR:22.067
Accuracy:37.457% C-
KPH:34.800 A
VKPH:17 C++
M12 Kobalt
C+
Kills:189
V. Kills:4 N/A
Deaths:16
KDR:11.813
Accuracy:12.823% C-
KPH:56.600 C+
VKPH:1.200 D
C85 Canister
C*
Kills:130
V. Kills:13 N/A
Deaths:8
KDR:16.250
Accuracy:35.429% C
KPH:61.500 C
VKPH:6.100 C*
Kills:11,966 (10,906 + 1,060)
Deaths:581
KDR:20.596
VKDR:4.556
Vehicle Kills:2,647
Kill Difference:11,385
Playtime:229.353 hours
Usage:7%
Score:5.219m
Score/min:379
Driving Accuracy:47.316%
Gunner Accuracy:35.429%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C-
Kills:349
V. Kills:21 N/A
Deaths:37
KDR:9.432
Accuracy:45.418% C-
KPH:77.800 C--
VKPH:4.700 D
E540 Halberd-H
C+
Kills:299
V. Kills:112 265%
Deaths:21
KDR:14.238
Accuracy:53.774% C
KPH:39.700 C+
VKPH:14.900 D
M96 Mjolnir-H
C
Kills:85
V. Kills:71 118%
Deaths:22
KDR:3.864
Accuracy:49.434% C+
KPH:34.500 D
VKPH:28.800 C
M12 Kobalt-H
C
Kills:78
V. Kills:2 N/A
Deaths:7
KDR:11.143
Accuracy:16.420% D--
KPH:92.300 C
VKPH:2.400 D
Enforcer ML65-H
C--
Kills:52
V. Kills:39 130%
Deaths:18
KDR:2.889
Accuracy:48.321% D--
KPH:25.800 C--
VKPH:19.400 D-
Kills:863 (0 + 863)
Deaths:105
KDR:8.219
VKDR:2.333
Vehicle Kills:245
Kill Difference:758
Playtime:17.349 hours
Usage:1%
Score:0.384m
Score/min:369
Driving Accuracy:N/A%
Gunner Accuracy:48.321%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:308
V. Kills:3 N/A
Deaths:11
KDR:28
Accuracy:14.079% D
KPH:66.700 C++
VKPH:0.700 D*
M20 Basilisk
B+
Kills:272
V. Kills:81 332%
Deaths:36
KDR:7.556
Accuracy:35.103% C
KPH:25.500 B+
VKPH:7.600 C+
M20 Basilisk
C+
Kills:155
V. Kills:54 282%
Deaths:20
KDR:7.750
Accuracy:35.792% C
KPH:21.800 C+
VKPH:7.600 C
M40 Fury
B
Kills:126
V. Kills:16 N/A
Deaths:14
KDR:9
Accuracy:37.851% B
KPH:43.400 C+
VKPH:5.500 D
M60-G Bulldog
B*
Kills:120
V. Kills:15 N/A
Deaths:10
KDR:12
Accuracy:34.994% C++
KPH:42.700 B*
VKPH:5.300 C+
M12 Kobalt
A++
Kills:94
V. Kills:6 N/A
Deaths:6
KDR:15.667
Accuracy:13.957% D
KPH:80.500 B
VKPH:5.100 A++
M60-G Bulldog
C++
Kills:64
V. Kills:8 N/A
Deaths:6
KDR:10.667
Accuracy:32.984% C
KPH:40.200 C++
VKPH:5 C-
M40 Fury
C++
Kills:62
V. Kills:10 N/A
Deaths:5
KDR:12.400
Accuracy:36.283% C++
KPH:38.500 D
VKPH:6.200 D
Kills:1,201 (0 + 1,201)
Deaths:108
KDR:11.120
VKDR:1.787
Vehicle Kills:193
Kill Difference:1,093
Playtime:32.464 hours
Usage:1%
Score:0.580m
Score/min:298
Driving Accuracy:N/A%
Gunner Accuracy:36.283%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-19 Mercenary 14,88814,7945,0722.917M0.6525.955%B++16.73%D45.8A++N/A170322.9h9.7B*37.5B++
Titan-150 HEAT 10,2578,52741020.798M++17.2348.957%C*3.002%C+52.1M*10.6B+317163.8h2.5A+5A+
C-4 7,9996,5651,6204.052A*0.4830.548%B**N/A171.9A*37.5B+142238.2h1B**3.1B**
LA1 Anchor 5,9285,8861,7633.339B+0.2322.504%C17.312%D--64B++N/A33792h9.7C**43C++
EM6 4,0494,0159274.331A++0.7617.481%D-16.812%D--42.9C++N/A17493.5h11.2C++64C+
Frag Grenade 3,7323,71813718N/A3,714.4359.927%A++N/A1093.5M4.1D48193.4h2.2A+3.6A
L100 Python HESH 4,1253,71013028.538A+24.9750.568%C**1.563%C+42.4C-4.7D-19287.5h3B5.9B+
Gauss Compact S 2,7052,6709432.831A*0.7424.963%C**5.805%F-41A+N/A15165.1h5.4A+21.5B**
NC1 Gauss Rifle 2,4582,4318672.804A+0.7620.69%C-16.249%D31.8B+N/A16076.4h12.1B58.5C++
Blitz GD-10 1,7601,7567172.449A1.1222.885%C10.706%D--40.5B+N/A16643.4h12.9B+56.3B
NS Decimator 1,9641,7116022.842A*0.7361.92%C++3.039%B+52.2B**7.7D-37632.8h2.8A4.5A
AF-23 Grinder 1,6011,5903874.109B++0.5439.015%B+12.201%D50.5AN/A23431.5h5.2B++13.3B*
NC05 Jackhammer 1,5421,5416022.56B**1.0145.362%C*13.173%C59.3B++N/A25026h3.9B*8.7B+
AF-23 Grinder 1,4921,4853803.908B+0.3442.641%B+13.333%D-47.4B*N/A22031.3h6B+14.2B+
GD-7F 1,4961,4837891.88B*1.6921.389%D13.149%D*26.4C+N/A15356.1h13.2C*61.6C+
Sticky Grenade 1,4701,46411464N/A1,460.4370.753%A*N/A2091.4A*8.6C124140.7h1.1B**1.6B*
EM1 1,4701,4635192.819A++0.7520.074%C15.448%D--52.4B++N/A22427.9h12C*59.9C**
Titan-150 HESH 1,4621,3563637.667M34.1055.028%B*1.475%C76.6A*6C--29717.7h2A3.7A
AF-57 Piston 1,2961,2945272.455A1.1148.482%B*9.66%D*65A+N/A30319.9h3.6B++7.4B+
Shrike 1,5931,2825862.188M1.3861.647%B+2.73%C+35.2B**8.5D36336.4h4A6.5A
LA80 1,2691,2671697.497A3.9338.121%C72.376%D30.7CN/A11141.3h2.7D7C--
Bouncing Betty 1,2451,2443044.092C++0.5253.798%B**N/A124.4C+N/A60510h1.5A2.8A
SAS-R 1,2221,2212036.015B**2.4535.749%C-55.938%D*50.2B+N/A25724.3h2.4C+6.8C+
Gauss Compact Burst 1,2101,2064082.956B+0.6124.108%C-21.31%D35.3C+N/A17334.2h9.7B+40.3C*
L105 Zephyr 1,2721,2044129.366A++25.8042.645%C++N/A78.2B*4.4D30815.4h3.5A+8.1B**
L100 Python HEAT 1,3671,1814029.525S25.9649.826%C+3.726%B++61.8A*9.7C30119.1h2.7A++5.4A+
NCM1 Scattercannon 1,1801,1771796.575A++3.0136.102%C++15.038%C+60.4A++N/A24819.5h4.5B*12.5B++
C75 Viper 1,2591,1773731.811S28.2442.131%B+1.444%C+83.5M+5.8C-38614.1h4.6A+11A+
NC4 Mag-Shot 1,2011,1765272.231A*1.3427.451%C++15.306%D53.2A++1.1B*22822.1h6.6B++24.2C*
Gauss Rifle Burst 1,1861,1713423.424B*0.1425.347%C-19.385%D--56B+N/A19120.9h10.7C**42.2C++
GD-66 Claw 1,1721,1704232.766A0.8067.107%B++6.667%D**73.1A+N/A30316h1.9B**2.8B++
19A Fortuna 1,1691,1664542.568B**1.0022.364%D--10.72%F-52.1B++N/A26222.4h9.3B+41.6C+
NCM1 Scattercannon 1,1711,1652005.825A*2.2640.685%C**17.94%B+50.4A*N/A24723.1h5.6B**13.8B++
C-4 ARX 1,3591,1652544.587A+1.0232.014%A+N/A237.8A**39.6C**21194.9h0.9B**2.8A
GD-22S 1,1681,1635552.095B+1.4716.158%D*15.391%D*36.2C+N/A18932.1h10.8C*67.1C
NC6A GODSAW 1,1741,1633663.178B+0.3921.804%D*17.283%D**65.7C**N/A52417.7h9.4C+43C
AF-34 Mattock 1,1711,1622334.987B+1.4246.193%A+13.942%D81.8A*N/A46414.2h5B+10.8B**
AF-34 Mattock 1,1721,1622424.802B+1.2349.984%A+13.253%D--79.6A*N/A45814.6h5.5B+10.9B**
NS Baron G5AE 1,1701,1624912.367B**1.2052.948%B++12.22%D51.2BN/A38122.7h3.7B++7.1C++
Mauler S6 1,1641,1624802.421A++1.1542.701%C**12.22%D47B**N/A17424.7h4.1B++9.5B+
Warden 1,1801,1625142.261A1.3128.308%C**23.408%C+37.4B**N/A14731.1h8.6B+30.3B+
GR-22 1,1661,1612594.483A**0.9117.448%D**16.107%C-22.2C-N/A12052.3h14.1C+81D
EM4 Longshot 1,1621,1611617.211A3.6441.451%B79.845%C*48.8B**N/A19023.8h2B+4.9B+
NSX Tanto 1,1761,1613892.985A++0.5827.403%C**20.327%D62.1AN/A13418.7h12.1B+44.2C**
Tempest 1,1741,1615442.134B*1.4323.913%D15.159%D-38.4CN/A18630.2h9.6C**40C+
Gauss Rifle S 1,1671,1603483.333A*0.2426.264%C**7.069%F-60.1A++N/A19619.3h5A*19A
Carnage AR 1,1641,1604262.723B**0.8521.034%D16.983%C-41.6B+N/A20327.9h12.3B+58.3C++
Mag-Cutter 1,1781,16024,0320.048B*3.5245.362%AN/A0.8C*N/A41478.6h2.2B+4.8B+
NS-11C 1,1631,1603972.922A*0.6522.617%C17.155%C37.1B+N/A13331.3h12.9B+57.2C**
AF-4 Cyclone 1,1621,1604852.392B**1.1824.695%C+11.466%D--39.1C**N/A30029.7h9.4B+38B+
NS-11CP 1,1691,1603373.442A0.1328.91%C++18.017%D73.4B+N/A20515.8h10.9B37.7B
LA39 Bruiser 1,1631,1604772.432B**1.1467.52%B+7.241%D**67.4B**N/A29417.2h1.9B**2.9B++
NC9 A-Tross 1,1621,1603413.402A*0.1721.782%D16.207%D*45.3B+N/A29425.6h8.9B+41C++
NS-15M AE 1,1781,1602374.895A+1.3323.133%C19.914%D71.2B+1.1B**54916.3h11.5C++49.7C++
NC14 Bolt Driver 1,1671,1601477.891M**4.3240.529%B*72.155%C75.3M**N/A59415.4h2.1B*5.3B++
NS-15M1 1,1651,1602734.249A*0.6821.608%C+20.259%C59.8B*N/A40219.4h12.1C**55.8C*
AF-4A Bandit 1,1601,1603573.249A++0.3224.408%C+16.81%D-42C**N/A16127.6h9.9B+40.5B
NC12 Sweeper 1,1661,1605342.172B**1.4052.2%B**9.914%D-53.2B*N/A31521.8h3.3B**6.3B**
AC-X11 1,1641,1603703.135A*0.4327.308%B+13.621%D**42B++N/A18727.6h8.9B+32.7B+
Impetus 1,1721,1602774.188A++0.6235.964%C**25.086%C-65.5AN/A18017.7h4.2B+11.6B+
Gauss Prime 1,1721,1604032.878B**0.6922.372%D--14.224%D*53B+N/A35921.9h11.3C+50.3C-
MKV Suppressed 1,1621,1604592.527A++1.0425.024%C+14.138%D-50.9B*N/A33422.8h11.8B+47.1B+
NC6 Gauss SAW 1,1741,1602864.056M0.4917.153%C--19.397%D42B++N/A39927.6h10.7C+62.2C+
NC6S Gauss SAW S 1,1641,1603853.013A+0.5619.073%D21.121%C50C*N/A17223.2h9.9B+52C+
NS-11CB 1,1741,1602734.249M0.6828.349%B++18.19%C-84.1A++1B**50313.8h10.3B*36.4B++
Razor GD-23 1,1641,1604062.857A*0.7129.372%B**14.828%D--43.6B**N/A20226.6h9.4B**32.1B++
Reaper DMR 1,1631,1604152.795B+0.7722.46%D19.569%D45B+N/A15125.8h8.3B*37.1C**
NS-15M2 1,1741,1602824.113A0.5423.221%C+18.966%D-74.4AN/A44215.6h11.2B+48B+
NS-11A 1,1681,1604562.544B**1.0222.761%C16.897%D38.8B+N/A14029.9h13.1B57.4C*
NS-7 PDW 1,1641,1604312.691A*0.8822.454%C16.81%C+47.5B**N/A18624.4h11.4B*50.8B+
NS-11P 1,1661,1603663.169A++0.4022.972%C+15.948%C--52AN/A26422.3h13.6C**59.3C**
NS-30 Vandal 1,1661,1573353.454B**0.1133.693%C++16.508%D*54.1B++N/A15021.4h5B+14.8B+
NS-15MP 1,1701,1563113.717B*0.1524.399%D18.599%D*74.6C**N/A18915.5h11.2C+46C+
AF-18 Stalker 1,1671,1553293.511A*0.0625.966%C21.472%C++61.8A+N/A20318.7h12C**46.3C++
NS-44 Commissioner 1,1601,1495432.116A1.4538.087%C**17.319%D68.8A+N/A36716.7h3.6B+9.5B+
L100 Python AP 1,4431,0468212.756A*9.1954.837%C+4.015%B+57.5A*21.8B++60318.2h3.7B**6.7A
Titan-150 AP 1,4741,0237314.014A10.4547.316%C6.745%A*43.5A*19.2B**65523.5h3.2B+6.8B*
Tank Mine 1,6049952424.112B*0.5427.579%C-N/A113.1C*69.2C*15798.8h1.5B++5.5B+
Hawk GD-68 1,4239824202.338M**1.2366.232%B+3.768%B+21.7B+9.7C+35345.3h6B**9.1B**
MGR-S1 Gladius 9199024711.915B+1.6525.841%C+22.506%C++47.5B+N/A11519h9.7B37.5C**
The Slasher 80379613,9700.057C++3.5133.933%C+6.156%D1.2CN/A6681.3h1.8B+5.4C**
Anti-Vehicle Grenade 7216671667N/A663.4367.798%A++N/A833.8A*67.5C82180.8h2.8A+4.2A
NS Baron G5 6666573311.985B**1.5853.493%B**13.394%C50.9B*N/A21912.9h3.9B++7.3C+
NC4-FB Mag-Shot 6546464011.611C*1.9634.683%C*13.158%D*42.8CN/A23215.1h6.7C**19.5B+
M60-A Bulldog 5355101051A47.4352.423%B++2.157%C+52.6B++2.6C2429.7h4.3B**8.3B**
AF-6 Shadow 4954931633.025B*0.5431.987%C21.704%D42.1C+N/A10511.7h5.6C++17.4C++
AF-22 Crow 6874822292.105M++1.4671.338%B+2.697%C++26.1C**11.1C+26518.5h6.1B*8.5B**
C150 Dalton 6694763015.867A+12.3053.393%AN/A37.8B15.3D37512.6h5.1C+9.6B+
E540 Halberd 5914102317.826A++14.2644.543%C+4.634%B++44.1A+19.5B*5789.3h4.7B*10.5B++
NSX Tengu 3983902471.579B1.9935.861%C+21.795%C++40.2C*N/A1299.7h14.2C+39.5C++
NS-44L Blackhand 3833801133.363A*0.2142.644%C++35%C--57.6A*N/A1456.6h4.5C++10.6C*
NS-357 Underboss 3583521931.824B*1.7432.239%C-19.034%C59.7B*1B**2685.9h4.1C*12.8C++
C85 Canister-H 370349379.432C+5.8645.418%C-13.754%B++77.6C--4.7D3354.5h5.6B+12.2B
NS-61 Emissary 3453391721.971A++1.6028.481%C++12.684%D70.6A*1.3A++1954.8h11.6B+40.6B+
M60-A Bulldog 349331936.778B++33.2147.707%C*N/A39.9C++2.2C--2198.3h4.8B+10.1B+
Enforcer ML85 4933311522.067M**18.5037.457%C-1.813%C34.8A17.1C++7839.5h9.9B++26.4B+
The Brawler 3183171991.593C++1.9855.854%C*11.987%C-48.8C*N/A2586.5h3.4B+6.1B+
MANA Anti-Personnel Turret 313309823.768N/A0.2020.068%UN/A3090U40U13753900.1h17.7T*88.4T*
M12 Kobalt 3113081128A+24.4314.079%D20.455%B+67C++N/A3494.6h17.5B+124.1C++
E540 Halberd-H 4112992114.238B**10.6753.774%C4.013%A39.9C+14.9D3417.5h4.2B*7.8B*
MGR-M1 Bishop 2892831441.965C**1.6037.7%B++27.562%C40.4B+N/A967h7.4C19.6C*
NS Annihilator 5822721352.015M**1.5575.662%D**N/A9.2C10.4B+20029.7h12.4C+16.4C
M20 Basilisk 353272367.556A**3.9935.103%C5.882%C+25.4B+7.6C+22710.7h58.9B+167.9B*
NS-20 Gorgon 263245564.375M**0.8129.51%B*17.143%C51M**3.8M**1964.8h21.2B+71.9B*
Breaker Rocket Pods 2772401813.333B*9.7648.423%C+N/A109.1B+16.8C++11542.2h14B+28.9B
Spear Anti-Vehicle Phalanx Turret 349234829.25M**25.6843.081%C+N/A49.8B++24.5C**7834.7h6.9B+16.1B+
Skyguard 346218297.517A*3.9532.391%B+2.752%B+22.2B**13.1B**5279.8h94.4B++291.4B*
LA8 Rebel 2202181072.037A1.5333.356%B15.596%D58.9A+N/A2833.7h4.6B**13.8C*
NSX Naginata 218210762.763A0.8119.243%C--21.905%D-58.3B++2.2A**1393.6h13C+67.6C+
AF-8 RailJack 202202355.771A2.2044.954%A67.327%D38.1B**N/A2855.3h2.4C++5.4B+
NS-20 Gorgon 213202553.673M+0.1030.43%B*19.802%C++43M*2.3A++1604.7h25.9B+85.1B*
M60-A Bulldog 2172001216.667A*13.1034.637%C+N/A44.4B+3.8D4824.5h4.6B*13.2B+
M12 Kobalt 1931891611.813C+8.2412.823%C-11.111%D57.3C+1.2D2353.3h18.6C+145C+
NS-10 Burster 300182583.138M+0.4336.022%B*8.791%B**8.4A+5.5A20121.6h118.5B**329B**
AF-41 Hacksaw 186182493.714B+0.1546.275%A+15.385%C*70M1.5M*5762.6h6.8C+14.7B*
AF-41 Hacksaw 182179493.653B+0.0850.095%A++15.643%C++66.3A**1.1A++5242.7h7.4C+14.8B*
NCM2 Falcon 236179742.419B**1.1542.131%C**6.704%B++18.3B+5.8B+2529.8h9.6B+22.9B+
NS-10 Burster 306176602.933M++0.6434.799%B*6.25%C++7.8B**5.8A19522.5h124.4B++357.5B*
NC15 Phoenix 326162533.057A++0.5156.419%B+N/A13.5C+13.7C++34012h10.8C+19.1C++
NCM3 Raven 241159542.944M0.6246.326%B*1.887%D22.7M++11.7A*4537h17.6B**37.9B**
M20 Basilisk 209155207.75M4.1835.792%C3.226%D--21.8C+7.6C2277.1h70.7C*197.5B+
MAX Punch 1541511,0920.138B+3.4344.56%C+N/A1.4C+N/A7110.6h2.3C+5.1C++
AP30 Shredder 196142178.353B+4.7822.465%D--4.225%A++35.5B+13.5C--6684h40.5B**180.1B++
NCM3 Raven 228141542.611A**0.9645.719%B++2.128%C--20.1M+12.4M4327h19.3B**42.2B**
NCM2 Falcon 169131552.382A++1.1943.417%C++5.344%C**17.9B**5.2C++2497.3h11.3B+25.9B+
C85 Canister 143130816.25C++12.6835.429%C13.846%C++61.9C6.2C*3392.1h7.6C++21.4C++
M40 Fury 142126149B+5.4337.851%B3.968%A*43.4C+5.5D3542.9h8.8B*23.2B*
M60-G Bulldog 1351201012A*8.4334.994%C++3.333%C*42.9B*5.4C+4272.8h4.6B**13.2B*
Dual-75 Duster 127116258S54.4341.776%B+N/A64.4C+6.1C*3471.8h4.7B++11.2B++
LA3 Desperado 10099581.707B*1.8625.55%C-19.192%C+41.3BN/A2152.4h10.3C40.4C+
M12 Kobalt 10094615.667B12.1013.957%D18.085%C+78.3C**5A+4091.2h18C++128.9C+
M20 Mustang 165921710.538C3.0330.612%C+3.261%B++3.2D--2.5D--7128.9h162.5C--530.9C-
M96 Mjolnir-H 15685223.864C+0.3049.434%C+1.176%B34D28.4C3622.5h38C++76.9C*
M12 Kobalt-H 8078711.143C7.5716.42%D--10.256%D*97.5C2.5D3150.8h12.9B+78.8C+
NSX Tomoe 7676312.452B+1.1226.309%D32.895%C31.7CN/A852.4h16.7D63.6C-
M60-G Bulldog 7264610.667B**7.1032.984%C1.563%D-40C++5C-4731.6h5.4B++16.4B+
NS-AM7 Archer 8364441.455A**2.1155.447%C25%B*13.3A+4B*1074.8h13.3B+24B+
M40 Fury 7262512.4B*8.8336.283%C++N/A38.8D6.3D3491.6h9.2B++25.3B++
Enforcer ML65-H 9152182.889C0.6848.321%D--1.923%C++26C--19.5D-5762h14.9C**30.9C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter256,5693.9h
Restoration Kit163840.6h
Nano-Armor Kit290621,72749.2h
Anti-Vehicle MANA Turret02320.5h
Medical Kit3195,0417.5h
Medical Applicator524268,22730.4h
Spawn Beacon432,3576.3h
Spitfire Auto-Turret21560.2h
Nanite Revive Grenade01,4060.4h
Deconstruction Tool0870h
Recon Detection Device78821.7h
Ammunition Package152,1861.2h
Anti-Infantry MANA Turret221,0023.2h
Hardlight Barrier61020.1h
Shield Recharging Field101,5190.7h

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