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Commando Space Flak88[BAX] Flak88
NC BR 35

KDR: 3.53

Score: 87.2m

Last Seen: May 21st, 2019 1:31 AM
- OFFLINE - 4.1 hour(s)

Prestige 1, Battle Rank 35 - New Conglomerate on Emerald - Outfit Member of Black Arrows[BAX] Black Arrows
NC outfit on Emerald

Members: 70
Level Progress (to 36): 48%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS AF-19 Mercenary Titan-150 HEAT C-4 LA1 Anchor EM6 Frag Grenade L100 Python HESH Gauss Compact S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,526,220 MLG Score: 1220
Fun Score: N/A
Cheeseburgers Flipped: 929TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.198%17.342%40254114278,9773.395110.133

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.428%0.4B-0.53D-1.131D*HEAD + (~5.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.90.411B10.20.287C*33.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.829%1.506%47211943328161590.406365208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.297%-0.48D-0.084C+0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
168-0.042C+55.2-0.04C+112.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.586%2.804%16368118818,2611663351010.9742520%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.72%0.161C++0.136C++0.037

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.761B++3.90.687B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.22%5.423%3691911775,126132411233.86868456%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.44%-0.834D-0.23C++0.67

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.10.598B+13.10.672B+35

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.857%69.876%369511915,0162313112.16861

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.728%0.574B+0.178C++-0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.393B2.30.267C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.29%9.32%369611906,3092144162.94126

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.916%0.821B++-1.04D*0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.558B+30.383C**2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Black Arrows[BAX] Black Arrows
NC outfit on Emerald

Members: 70
87.2m226.3%489 (29.3k)449 (26.9k)3.52848159,29345,1453.9093835 (35)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1196453322.182%13.221%29304:1875

14% Combat Medic22% Engineer21% Heavy Assault8% Infiltrator32% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 4:03 AMOct 23rd, 2014 11:41 PMMay 21st, 2019 12:29 AM (4m) (PST)May 20th, 2019 9:31 PM (3h) (PST)May 20th, 2019 9:31 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7862035830.8210.2330.1081.9860.0571220

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,17012,18934,98149147119326,939

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3235.4h/134.8d 17,196 21,060 32,345 385.5k 4,183 11,898 11,102 152.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C-
Kills:5,888
Deaths:1,765
KDR:3.336
Accuracy:22.495% C-
HSR:17.323% D--
EM6
D-
Kills:4,043
Deaths:946
KDR:4.274
Accuracy:17.490% D-
HSR:16.819% D--
NC05 Jackhammer
C++
Kills:1,541
Deaths:602
KDR:2.560
Accuracy:45.362% C++
HSR:13.173% C
EM1
C
Kills:1,465
Deaths:520
KDR:2.817
Accuracy:20.081% C
HSR:15.495% D--
NC6 Gauss SAW
C--
Kills:1,175
Deaths:291
KDR:4.038
Accuracy:17.287% C--
HSR:19.319% D
GD-22S
D*
Kills:1,163
Deaths:555
KDR:2.095
Accuracy:16.158% D*
HSR:15.391% D*
NC6A GODSAW
D*
Kills:1,163
Deaths:366
KDR:3.178
Accuracy:21.804% D*
HSR:17.283% D**
NS-15M AE
C-
Kills:1,160
Deaths:237
KDR:4.895
Accuracy:23.133% C-
HSR:19.914% D
NS-15M2
C+
Kills:1,160
Deaths:282
KDR:4.113
Accuracy:23.221% C+
HSR:18.966% D-
NS-15M1
C+
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:21.608% C+
HSR:20.259% C
NC6S Gauss SAW S
C
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:19.073% D-
HSR:21.121% C
NS-15MP
D
Kills:1,156
Deaths:311
KDR:3.717
Accuracy:24.399% D
HSR:18.599% D*
NSX Naginata
D
Kills:210
Deaths:76
KDR:2.763
Accuracy:19.243% D
HSR:21.905% D-
Kills:22,444
Deaths (as Heavy Assault):6,609
Deaths (to Heavy Assaults):12,828
KDR:3.39598
Kill Difference:15,835
Playtime:673.068 hours
Usage:21%
Score:17.461m
Score/min:432
Accuracy (listed only):22.412%
HSR (listed only):18.120%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B++
Kills:16,351
Deaths:5,719
KDR:2.859
Accuracy:25.841% B++
HSR:17.192% D
Gauss Compact S
C**
Kills:2,674
Deaths:950
KDR:2.815
Accuracy:25.042% C**
HSR:5.797% F--
Blitz GD-10
C
Kills:1,772
Deaths:733
KDR:2.417
Accuracy:22.832% C
HSR:10.835% D--
GD-7F
D
Kills:1,483
Deaths:789
KDR:1.880
Accuracy:21.389% D
HSR:13.149% D*
AF-57 Piston
B*
Kills:1,294
Deaths:528
KDR:2.451
Accuracy:48.478% B*
HSR:9.660% D*
MGR-S1 Gladius
C+
Kills:1,283
Deaths:663
KDR:1.935
Accuracy:26.080% C+
HSR:21.590% C+
AF-4 Cyclone
C+
Kills:1,238
Deaths:524
KDR:2.363
Accuracy:24.819% C+
HSR:12.116% D--
GD-66 Claw
B++
Kills:1,216
Deaths:460
KDR:2.643
Accuracy:66.392% B++
HSR:6.908% D*
Gauss Compact Burst
C-
Kills:1,210
Deaths:408
KDR:2.966
Accuracy:24.105% C-
HSR:21.240% C--
19A Fortuna
D--
Kills:1,166
Deaths:454
KDR:2.568
Accuracy:22.364% D--
HSR:10.720% F-
NS Baron G5AE
B+
Kills:1,162
Deaths:491
KDR:2.367
Accuracy:52.948% B+
HSR:12.220% D
Mauler S6
C*
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:42.701% C*
HSR:12.220% D
Tempest
D
Kills:1,161
Deaths:544
KDR:2.134
Accuracy:23.913% D
HSR:15.159% D-
NSX Tanto
C*
Kills:1,161
Deaths:389
KDR:2.985
Accuracy:27.403% C*
HSR:20.327% D
NS-11CB
B++
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:28.349% B++
HSR:18.190% C-
LA39 Bruiser
B+
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:67.357% B+
HSR:7.241% D**
Razor GD-23
B**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:29.372% B**
HSR:14.828% D--
AF-4A Bandit
C+
Kills:1,160
Deaths:357
KDR:3.249
Accuracy:24.408% C+
HSR:16.810% D--
AC-X11
B+
Kills:1,160
Deaths:370
KDR:3.135
Accuracy:27.308% B+
HSR:13.621% D**
NS-11CP
C+
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:28.910% C+
HSR:18.017% D
MKV Suppressed
C+
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:25.024% C+
HSR:14.138% D-
NS-11C
C
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:22.617% C
HSR:17.155% C
NC12 Sweeper
B**
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:52.200% B**
HSR:9.914% D-
NS-7 PDW
C+
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:22.454% C-
HSR:16.810% C+
NS Baron G5
B**
Kills:657
Deaths:331
KDR:1.985
Accuracy:53.493% B**
HSR:13.394% C
NSX Tengu
C+
Kills:448
Deaths:277
KDR:1.617
Accuracy:35.889% C+
HSR:20.982% C+
The Brawler
C*
Kills:317
Deaths:199
KDR:1.593
Accuracy:55.854% C*
HSR:11.987% C--
MGR-C1 Charger
C++
Kills:218
Deaths:108
KDR:2.019
Accuracy:28.365% C++
HSR:20.184% D
Kills:47,573
Deaths (as Light Assault):18,089
Deaths (to Light Assaults):10,033
KDR:2.62994
Kill Difference:29,484
Playtime:1,022.726 hours
Usage:32%
Score:28.118m
Score/min:458
Accuracy (listed only):34.139%
HSR (listed only):14.372%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B++
Kills:16,351
Deaths:5,719
KDR:2.859
Accuracy:25.841% B++
HSR:17.192% D
Gauss Compact S
C**
Kills:2,674
Deaths:950
KDR:2.815
Accuracy:25.042% C**
HSR:5.797% F--
GD-7F
D
Kills:1,483
Deaths:789
KDR:1.880
Accuracy:21.389% D
HSR:13.149% D*
AF-57 Piston
B*
Kills:1,294
Deaths:528
KDR:2.451
Accuracy:48.478% B*
HSR:9.660% D*
GD-66 Claw
B++
Kills:1,216
Deaths:460
KDR:2.643
Accuracy:66.392% B++
HSR:6.908% D*
Gauss Compact Burst
C-
Kills:1,210
Deaths:408
KDR:2.966
Accuracy:24.105% C-
HSR:21.240% C--
19A Fortuna
D--
Kills:1,166
Deaths:454
KDR:2.568
Accuracy:22.364% D--
HSR:10.720% F-
Warden
C*
Kills:1,162
Deaths:514
KDR:2.261
Accuracy:28.308% C*
HSR:23.408% C+
NS Baron G5AE
B+
Kills:1,162
Deaths:491
KDR:2.367
Accuracy:52.948% B+
HSR:12.220% D
Mauler S6
C*
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:42.701% C*
HSR:12.220% D
NSX Tanto
C*
Kills:1,161
Deaths:389
KDR:2.985
Accuracy:27.403% C*
HSR:20.327% D
NS-11CB
B++
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:28.349% B++
HSR:18.190% C-
LA39 Bruiser
B+
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:67.357% B+
HSR:7.241% D**
Razor GD-23
B**
Kills:1,160
Deaths:406
KDR:2.857
Accuracy:29.372% B**
HSR:14.828% D--
AF-4A Bandit
C+
Kills:1,160
Deaths:357
KDR:3.249
Accuracy:24.408% C+
HSR:16.810% D--
AC-X11
B+
Kills:1,160
Deaths:370
KDR:3.135
Accuracy:27.308% B+
HSR:13.621% D**
NS-11CP
C+
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:28.910% C+
HSR:18.017% D
NS-11C
C
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:22.617% C
HSR:17.155% C
NC12 Sweeper
B**
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:52.200% B**
HSR:9.914% D-
NS Baron G5
B**
Kills:657
Deaths:331
KDR:1.985
Accuracy:53.493% B**
HSR:13.394% C
MGR-M1 Bishop
B+
Kills:388
Deaths:193
KDR:2.010
Accuracy:36.365% B+
HSR:28.866% C+
The Brawler
C*
Kills:317
Deaths:199
KDR:1.593
Accuracy:55.854% C*
HSR:11.987% C--
MGR-C1 Charger
C++
Kills:218
Deaths:108
KDR:2.019
Accuracy:28.365% C++
HSR:20.184% D
Kills:40,901
Deaths (as Engineer):15,165
Deaths (to Engineers):8,824
KDR:2.69707
Kill Difference:25,736
Playtime:696.841 hours
Usage:22%
Score:18.944m
Score/min:453
Accuracy (listed only):36.503%
HSR (listed only):14.915%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
C-
Kills:2,530
Deaths:934
KDR:2.709
Accuracy:20.833% C-
HSR:16.087% D
Blitz GD-10
C
Kills:1,772
Deaths:733
KDR:2.417
Accuracy:22.832% C
HSR:10.835% D--
AF-57 Piston
B*
Kills:1,294
Deaths:528
KDR:2.451
Accuracy:48.478% B*
HSR:9.660% D*
MGR-S1 Gladius
C+
Kills:1,283
Deaths:663
KDR:1.935
Accuracy:26.080% C+
HSR:21.590% C+
AF-4 Cyclone
C+
Kills:1,238
Deaths:524
KDR:2.363
Accuracy:24.819% C+
HSR:12.116% D--
GD-66 Claw
B++
Kills:1,216
Deaths:460
KDR:2.643
Accuracy:66.392% B++
HSR:6.908% D*
Gauss Rifle Burst
C-
Kills:1,177
Deaths:345
KDR:3.412
Accuracy:25.381% C-
HSR:19.286% D--
NS Baron G5AE
B+
Kills:1,162
Deaths:491
KDR:2.367
Accuracy:52.948% B+
HSR:12.220% D
Mauler S6
C*
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:42.701% C*
HSR:12.220% D
GR-22
C-
Kills:1,161
Deaths:259
KDR:4.483
Accuracy:17.446% D**
HSR:16.107% C-
Tempest
D
Kills:1,161
Deaths:544
KDR:2.134
Accuracy:23.913% D
HSR:15.159% D-
LA39 Bruiser
B+
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:67.357% B+
HSR:7.241% D**
Carnage AR
C--
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:21.037% D
HSR:16.983% C--
Gauss Rifle S
C*
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:26.264% C*
HSR:7.069% F-
Reaper DMR
D
Kills:1,160
Deaths:415
KDR:2.795
Accuracy:22.460% D
HSR:19.569% D
NC9 A-Tross
D
Kills:1,160
Deaths:341
KDR:3.402
Accuracy:21.782% D
HSR:16.207% D*
NS-11A
C
Kills:1,160
Deaths:456
KDR:2.544
Accuracy:22.761% C
HSR:16.897% D
NS-11P
C+
Kills:1,160
Deaths:366
KDR:3.169
Accuracy:22.972% C+
HSR:15.948% C--
MKV Suppressed
C+
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:25.024% C+
HSR:14.138% D-
NC12 Sweeper
B**
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:52.200% B**
HSR:9.914% D-
NS-7 PDW
C+
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:22.454% C-
HSR:16.810% C+
Gauss Prime
D*
Kills:1,160
Deaths:403
KDR:2.878
Accuracy:22.372% D*
HSR:14.224% D*
NS Baron G5
B**
Kills:657
Deaths:331
KDR:1.985
Accuracy:53.493% B**
HSR:13.394% C
NSX Tengu
C+
Kills:448
Deaths:277
KDR:1.617
Accuracy:35.889% C+
HSR:20.982% C+
The Brawler
C*
Kills:317
Deaths:199
KDR:1.593
Accuracy:55.854% C*
HSR:11.987% C--
Kills:29,338
Deaths (as Combat Medic):11,425
Deaths (to Combat Medics):4,936
KDR:2.56788
Kill Difference:17,913
Playtime:450.970 hours
Usage:14%
Score:11.053m
Score/min:408
Accuracy (listed only):33.750%
HSR (listed only):14.142%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C
Kills:1,772
Deaths:733
KDR:2.417
Accuracy:22.832% C
HSR:10.835% D--
MGR-S1 Gladius
C+
Kills:1,283
Deaths:663
KDR:1.935
Accuracy:26.080% C+
HSR:21.590% C+
LA80
C-
Kills:1,267
Deaths:169
KDR:7.497
Accuracy:38.121% C-
HSR:72.376% D
AF-4 Cyclone
C+
Kills:1,238
Deaths:524
KDR:2.363
Accuracy:24.819% C+
HSR:12.116% D--
SAS-R
C-
Kills:1,226
Deaths:203
KDR:6.039
Accuracy:35.818% C-
HSR:56.118% D*
NC4 Mag-Shot
C++
Kills:1,176
Deaths:527
KDR:2.232
Accuracy:27.451% C++
HSR:15.306% D
Tempest
D
Kills:1,161
Deaths:544
KDR:2.134
Accuracy:23.913% D
HSR:15.159% D-
EM4 Longshot
B
Kills:1,161
Deaths:161
KDR:7.211
Accuracy:41.451% B
HSR:79.845% C*
NC14 Bolt Driver
B*
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:40.529% B*
HSR:72.155% C+
Impetus
C**
Kills:1,160
Deaths:277
KDR:4.188
Accuracy:35.964% C**
HSR:25.086% C
MKV Suppressed
C+
Kills:1,160
Deaths:459
KDR:2.527
Accuracy:25.024% C+
HSR:14.138% D-
NS-7 PDW
C+
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:22.454% C-
HSR:16.810% C+
NS-30 Vandal
C++
Kills:1,157
Deaths:335
KDR:3.454
Accuracy:33.693% C++
HSR:16.508% D*
AF-18 Stalker
C++
Kills:1,155
Deaths:329
KDR:3.511
Accuracy:25.966% C
HSR:21.472% C++
NS-44 Commissioner
C**
Kills:1,149
Deaths:543
KDR:2.116
Accuracy:38.087% C**
HSR:17.319% D
NC4-FB Mag-Shot
C**
Kills:661
Deaths:415
KDR:1.593
Accuracy:34.455% C**
HSR:13.464% D*
AF-6 Shadow
C
Kills:493
Deaths:163
KDR:3.025
Accuracy:31.987% C
HSR:21.704% D
NSX Tengu
C+
Kills:448
Deaths:277
KDR:1.617
Accuracy:35.889% C+
HSR:20.982% C+
NS-44L Blackhand
C++
Kills:417
Deaths:134
KDR:3.112
Accuracy:42.426% C++
HSR:36.451% C-
NS-61 Emissary
C++
Kills:388
Deaths:212
KDR:1.830
Accuracy:28.742% C++
HSR:14.691% C
NS-357 Underboss
C
Kills:358
Deaths:197
KDR:1.817
Accuracy:32.079% C--
HSR:18.715% C
LA8 Rebel
B+
Kills:218
Deaths:107
KDR:2.037
Accuracy:33.356% B+
HSR:15.596% D
AF-8 RailJack
B**
Kills:202
Deaths:35
KDR:5.771
Accuracy:44.954% B**
HSR:67.327% D
LA3 Desperado
C**
Kills:107
Deaths:62
KDR:1.726
Accuracy:25.364% C--
HSR:21.495% C**
NSX Tomoe
C
Kills:82
Deaths:36
KDR:2.278
Accuracy:26.537% C--
HSR:32.927% C
NS-AM7 Archer
A
Kills:70
Deaths:49
KDR:1.429
Accuracy:55.245% C-
HSR:28.571% A
Kills:21,829
Deaths (as Infiltrator):7,732
Deaths (to Infiltrators):5,457
KDR:2.8232
Kill Difference:14,097
Playtime:271.738 hours
Usage:8%
Score:6.350m
Score/min:389
Accuracy (listed only):32.817%
HSR (listed only):29.183%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B+
Kills:1,595
Deaths:390
KDR:4.090
Accuracy:39.089% B+
HSR:12.351% D
AF-23 Grinder
B+
Kills:1,489
Deaths:383
KDR:3.888
Accuracy:42.704% B+
HSR:13.298% D-
NCM1 Scattercannon
C+
Kills:1,177
Deaths:179
KDR:6.575
Accuracy:36.102% C+
HSR:15.038% C+
NCM1 Scattercannon
B+
Kills:1,165
Deaths:200
KDR:5.825
Accuracy:40.685% C**
HSR:17.940% B+
AF-34 Mattock
A+
Kills:1,162
Deaths:243
KDR:4.782
Accuracy:49.992% A+
HSR:13.253% D--
AF-34 Mattock
A+
Kills:1,162
Deaths:234
KDR:4.966
Accuracy:46.204% A+
HSR:13.942% D
NS-20 Gorgon
B*
Kills:245
Deaths:57
KDR:4.298
Accuracy:29.515% B*
HSR:17.143% C
NS-20 Gorgon
B*
Kills:204
Deaths:56
KDR:3.643
Accuracy:30.439% B*
HSR:19.608% C++
AF-41 Hacksaw
A+
Kills:183
Deaths:50
KDR:3.660
Accuracy:46.350% A+
HSR:15.301% C**
NS-10 Burster
B**
Kills:182
Deaths:58
KDR:3.138
Accuracy:36.023% B*
HSR:8.791% B**
AF-41 Hacksaw
A+
Kills:182
Deaths:50
KDR:3.640
Accuracy:50.186% A+
HSR:16.484% B+
NCM2 Falcon
B*
Kills:179
Deaths:74
KDR:2.419
Accuracy:42.135% C**
HSR:6.704% B*
NS-10 Burster
B*
Kills:176
Deaths:60
KDR:2.933
Accuracy:34.805% B*
HSR:6.250% C++
NCM3 Raven
B*
Kills:159
Deaths:54
KDR:2.944
Accuracy:46.326% B*
HSR:1.887% D
NCM3 Raven
B++
Kills:141
Deaths:54
KDR:2.611
Accuracy:45.719% B++
HSR:2.128% C-
NCM2 Falcon
C**
Kills:131
Deaths:55
KDR:2.382
Accuracy:43.421% C*
HSR:5.344% C**
Kills:9,532
Deaths (as MAX Suit):1,098.500
Deaths (to MAX Suits):2,637
KDR:8.67729
Kill Difference:8,433.500
Playtime:116.354 hours
Usage:4%
Score:5.232m
Score/min:750
Accuracy (listed only):41.231%
HSR (listed only):11.591%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C**
Kills:240
V. Kills:37 N/A
Deaths:18
KDR:13.333
Accuracy:48.423% C+
KPH:109.700 C**
VKPH:16.900 C++
M20 Mustang
C+
Kills:92
V. Kills:73 124%
Deaths:171
KDR:0.538
Accuracy:30.612% C+
KPH:3.200 D-
VKPH:2.500 D--
Kills:332 (92 + 0)
Deaths:189
KDR:1.757
VKDR:0.582
Vehicle Kills:110
Kill Difference:143
Playtime:31.109 hours
Usage:1%
Score:0.276m
Score/min:148
Piloting Accuracy:30.612%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:1,204
V. Kills:68 N/A
Deaths:41
KDR:29.366
Accuracy:42.645% C++
KPH:78.100 B**
VKPH:4.400 D
C150 Dalton
A
Kills:476
V. Kills:193 245%
Deaths:30
KDR:15.867
Accuracy:53.393% A
KPH:37.800 B
VKPH:15.300 D
AP30 Shredder
B+
Kills:142
V. Kills:54 258%
Deaths:17
KDR:8.353
Accuracy:22.465% D--
KPH:35.300 B+
VKPH:13.400 D
Dual-75 Duster
C**
Kills:116
V. Kills:11 N/A
Deaths:2
KDR:58
Accuracy:41.776% B
KPH:65.500 C+
VKPH:6.200 C**
Kills:1,938 (0 + 1,938)
Deaths:90
KDR:21.533
VKDR:3.622
Vehicle Kills:326
Kill Difference:1,848
Playtime:33.808 hours
Usage:1%
Score:0.767m
Score/min:378
Piloting Accuracy:N/A%
Gunner Accuracy:41.776%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:3,710
V. Kills:415 N/A
Deaths:130
KDR:28.539
Accuracy:50.568% C*
KPH:42.400 C
VKPH:4.700 D-
L100 Python HEAT
A*
Kills:1,183
V. Kills:188 N/A
Deaths:41
KDR:28.854
Accuracy:49.898% C+
KPH:61.800 A*
VKPH:9.800 C
C75 Viper
M++
Kills:1,177
V. Kills:82 N/A
Deaths:37
KDR:31.811
Accuracy:42.131% B+
KPH:83.300 M++
VKPH:5.800 C-
L100 Python AP
A*
Kills:1,063
V. Kills:407 261%
Deaths:84
KDR:12.655
Accuracy:54.903% C+
KPH:57.300 A*
VKPH:21.900 B++
Skyguard
A
Kills:222
V. Kills:131 168%
Deaths:29
KDR:7.655
Accuracy:32.334% B+
KPH:22.400 A
VKPH:13.200 B**
Kills:7,355 (7,355 + 0)
Deaths:321
KDR:22.913
VKDR:3.810
Vehicle Kills:1,223
Kill Difference:7,034
Playtime:149.293 hours
Usage:5%
Score:2.664m
Score/min:297
Driving Accuracy:32.334%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
M*
Kills:8,527
V. Kills:1,730 493%
Deaths:410
KDR:20.798
Accuracy:48.957% C**
KPH:52.100 M*
VKPH:10.600 B+
Titan-150 HESH
A*
Kills:1,356
V. Kills:106 N/A
Deaths:36
KDR:37.667
Accuracy:55.028% B*
KPH:76.500 A*
VKPH:6 C-
Titan-150 AP
A*
Kills:1,023
V. Kills:451 226%
Deaths:73
KDR:14.014
Accuracy:47.316% C
KPH:43.500 A*
VKPH:19.200 B*
E540 Halberd
A+
Kills:412
V. Kills:182 225%
Deaths:23
KDR:17.913
Accuracy:44.491% C+
KPH:44 A+
VKPH:19.400 B*
Enforcer ML85
A
Kills:333
V. Kills:163 203%
Deaths:15
KDR:22.200
Accuracy:37.431% C-
KPH:34.900 A
VKPH:17.100 C++
M12 Kobalt
C+
Kills:192
V. Kills:4 N/A
Deaths:16
KDR:12
Accuracy:12.826% C-
KPH:56.900 C+
VKPH:1.200 D
C85 Canister
B++
Kills:130
V. Kills:13 N/A
Deaths:8
KDR:16.250
Accuracy:35.429% C
KPH:61.500 C
VKPH:6.100 B++
Kills:11,973 (10,906 + 1,067)
Deaths:581
KDR:20.608
VKDR:4.559
Vehicle Kills:2,649
Kill Difference:11,392
Playtime:229.437 hours
Usage:7%
Score:5.224m
Score/min:379
Driving Accuracy:47.316%
Gunner Accuracy:35.429%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C--
Kills:349
V. Kills:21 N/A
Deaths:38
KDR:9.184
Accuracy:45.599% C--
KPH:77.600 C--
VKPH:4.700 D
E540 Halberd-H
C+
Kills:302
V. Kills:115 260%
Deaths:22
KDR:13.727
Accuracy:53.701% C
KPH:39.800 C+
VKPH:15.200 D
M12 Kobalt-H
C
Kills:101
V. Kills:2 N/A
Deaths:8
KDR:12.625
Accuracy:15.997% D*
KPH:100.100 C
VKPH:2 D-
M96 Mjolnir-H
C+
Kills:87
V. Kills:72 119%
Deaths:22
KDR:3.955
Accuracy:49.667% C+
KPH:35.100 D
VKPH:29 C+
Enforcer ML65-H
D
Kills:52
V. Kills:39 130%
Deaths:18
KDR:2.889
Accuracy:48.321% D--
KPH:25.800 D
VKPH:19.400 D
Kills:891 (0 + 891)
Deaths:108
KDR:8.250
VKDR:2.306
Vehicle Kills:249
Kill Difference:783
Playtime:17.589 hours
Usage:1%
Score:0.393m
Score/min:373
Driving Accuracy:N/A%
Gunner Accuracy:48.321%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:342
V. Kills:4 N/A
Deaths:12
KDR:28.500
Accuracy:14.078% D
KPH:69.500 C++
VKPH:0.800 D*
M20 Basilisk
B+
Kills:285
V. Kills:83 339%
Deaths:38
KDR:7.500
Accuracy:35.502% C
KPH:26.200 B+
VKPH:7.600 C++
M20 Basilisk
C++
Kills:163
V. Kills:54 296%
Deaths:21
KDR:7.762
Accuracy:36.167% C+
KPH:22.300 C++
VKPH:7.400 C
M12 Kobalt
A+
Kills:130
V. Kills:8 N/A
Deaths:6
KDR:21.667
Accuracy:15.017% D
KPH:79.400 C*
VKPH:4.900 A+
M40 Fury
C**
Kills:126
V. Kills:16 N/A
Deaths:14
KDR:9
Accuracy:37.851% C**
KPH:43.400 C+
VKPH:5.500 D
M60-G Bulldog
B*
Kills:123
V. Kills:15 N/A
Deaths:10
KDR:12.300
Accuracy:34.906% C++
KPH:42.700 B*
VKPH:5.200 C+
M60-G Bulldog
C+
Kills:64
V. Kills:8 N/A
Deaths:6
KDR:10.667
Accuracy:32.984% C
KPH:40.200 C+
VKPH:5 C-
M40 Fury
C++
Kills:62
V. Kills:10 N/A
Deaths:5
KDR:12.400
Accuracy:36.283% C++
KPH:38.500 D
VKPH:6.200 D
Kills:1,295 (0 + 1,295)
Deaths:112
KDR:11.563
VKDR:1.768
Vehicle Kills:198
Kill Difference:1,183
Playtime:33.730 hours
Usage:1%
Score:0.601m
Score/min:297
Driving Accuracy:N/A%
Gunner Accuracy:36.283%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-19 Mercenary 16,46616,3515,7192.859M0.6725.841%B++17.192%D47A++N/A172348.1h9.9B*38.3B++
Titan-150 HEAT 10,2578,52741020.798M++17.2748.957%C**3.002%C+52.1M*10.6B+317163.8h2.5A+5A+
C-4 8,3466,8571,7084.015A++0.4930.551%B**N/A173.6A*37.7B+141539.5h1B**3.1B**
LA1 Anchor 5,9305,8881,7653.336B+0.1922.495%C-17.323%D--63.9B++N/A33992.1h9.7C**43.1C++
EM6 4,0784,0439464.274A++0.7517.49%D-16.819%D--43C++N/A17394.1h11.2C++64.1C+
Frag Grenade 3,8503,83113831N/A3,827.4760.147%A*N/A1094.6M5.4C-47643.5h2.2A+3.6A
L100 Python HESH 4,1253,71013028.538A++25.0150.568%C*1.563%C+42.4C4.7D-19287.5h3B+5.9B+
Gauss Compact S 2,7092,6749502.815A*0.7125.042%C**5.797%F--40.8A+N/A15165.5h5.4A++21.7B**
NC1 Gauss Rifle 2,5582,5309342.709A+0.8220.833%C-16.087%D32B+N/A15979.1h12.1B+58.2C++
Blitz GD-10 1,7761,7727332.417A+1.1122.832%C10.835%D--40.5B++N/A16643.8h12.9B+56.5B
NS Decimator 1,9641,7116022.842A*0.6961.94%C*3.039%B+52A7.7D--37832.9h2.8A4.5A
AF-23 Grinder 1,6061,5953904.09B++0.5639.089%B+12.351%D50.5AN/A23431.6h5.2B*13.3B*
NC05 Jackhammer 1,5421,5416022.56A0.9745.362%C++13.173%C59.3B++N/A25026h3.9B*8.7B+
AF-23 Grinder 1,4961,4893833.888B+0.3642.704%B+13.298%D-47.4B**N/A22031.4h6.1B+14.2B+
GD-7F 1,4961,4837891.88B*1.6521.389%D13.149%D*26.4C+N/A15356.1h13.2C*61.6C+
Sticky Grenade 1,4731,46711467N/A1,463.4770.729%A*N/A2095.7A*8.6C122960.7h1.1B**1.6B*
EM1 1,4721,4655202.817A++0.7120.081%C15.495%D--52.5B*N/A22427.9h12C*59.9C**
Titan-150 HESH 1,4621,3563637.667M34.1455.028%B*1.475%C76.6A*6C-29717.7h2A+3.7A
AF-57 Piston 1,2961,2945282.451B**1.0848.478%B*9.66%D*65A+N/A30419.9h3.6B*7.4B+
MGR-S1 Gladius 1,3081,2836631.935B+1.5926.08%C+21.59%C+51.3B+1B**14225h9.3B+35.5B
Shrike 1,5931,2825862.188M1.3461.647%B+2.73%C+35.2B**8.5D36536.4h4A6.5A
LA80 1,2691,2671697.497A3.9738.121%C-72.376%D30.7CN/A11141.3h2.7D7C-
Bouncing Betty 1,2461,2453044.095C+0.5753.848%B**N/A124.5C+N/A60410h1.5A2.8A
AF-4 Cyclone 1,2401,2385242.363B*1.1724.819%C+12.116%D--40.5BN/A29930.6h9.4B++37.8B+
SAS-R 1,2271,2262036.039A2.5135.818%C-56.118%D*50.2B+N/A25924.4h2.4C+6.8C+
GD-66 Claw 1,2181,2164602.643B**0.8966.392%B++6.908%D*72.4A+N/A29716.8h1.9B**2.9B++
Gauss Compact Burst 1,2141,2104082.966B+0.5624.105%C-21.24%C--35.3C+N/A17334.3h9.7B+40.3C*
L105 Zephyr 1,2721,2044129.366A++25.8442.645%C++N/A78.2B**4.4D30815.4h3.5A+8.1B**
L100 Python HEAT 1,3711,1834128.854M**25.3349.898%C+3.719%B++61.6A*9.8C30319.2h2.7A5.4A
Gauss Rifle Burst 1,1931,1773453.412B*0.1225.381%C-19.286%D--56B+N/A19121h10.8C**42.4C++
NCM1 Scattercannon 1,1801,1771796.575A*3.0536.102%C+15.038%C+60.4A++N/A24819.5h4.5B*12.5B*
C75 Viper 1,2591,1773731.811S28.2842.131%B+1.444%C+83.5M++5.8C-38714.1h4.6A+11A+
NC4 Mag-Shot 1,2011,1765272.231A*1.3027.451%C++15.306%D53.2A++1.1B*22922.1h6.6B++24.2C++
NC6 Gauss SAW 1,1901,1752914.038M0.5117.287%C--19.319%D42.1B+N/A40127.9h10.8C+62.7C+
19A Fortuna 1,1691,1664542.568B**0.9622.364%D--10.72%F-52.1B++N/A26322.4h9.3B41.6C+
C-4 ARX 1,3601,1662554.573A+1.0432.017%A+N/A238A**39.6C**21074.9h0.9B*2.8B**
NCM1 Scattercannon 1,1711,1652005.825A**2.3040.685%C**17.94%B+50.4A*N/A24823.1h5.6B**13.8B++
GD-22S 1,1681,1635552.095B+1.4316.158%D*15.391%D*36.2C+N/A19032.1h10.8C**67.1C
NC6A GODSAW 1,1741,1633663.178B+0.3521.804%D*17.283%D**65.7C*N/A52617.7h9.4C+43C
AF-34 Mattock 1,1721,1622434.782B++1.2549.992%A+13.253%D--79.6A*N/A45814.6h5.5B++11B**
Warden 1,1801,1625142.261A1.2728.308%C*23.408%C+37.4B**N/A14831.1h8.6B+30.3B+
AF-34 Mattock 1,1711,1622344.966B+1.4446.204%A+13.942%D81.8A*N/A46414.2h5B+10.8B**
NS Baron G5AE 1,1701,1624912.367B*1.1652.948%B+12.22%D51.2BN/A38122.7h3.7B++7.1C++
Mauler S6 1,1641,1624802.421A1.1142.701%C*12.22%D47B**N/A17524.7h4.1B++9.5B+
GR-22 1,1661,1612594.483A**0.9517.446%D**16.107%C-22.2C-N/A12152.3h14.1C+81D
Tempest 1,1741,1615442.134B+1.3923.913%D15.159%D-38.4CN/A18730.2h9.6C**40C+
NSX Tanto 1,1761,1613892.985A++0.5427.403%C*20.327%D62.1B**N/A13518.7h12.1B+44.2B+
EM4 Longshot 1,1621,1611617.211A3.6841.451%B79.845%C*48.8B**N/A19023.8h2B+4.9B+
NS-11CB 1,1741,1602734.249M**0.7228.349%B++18.19%C-84.1A++1B**50313.8h10.3B*36.4B++
LA39 Bruiser 1,1631,1604782.427B**1.1067.357%B+7.241%D**67.1AN/A29517.3h1.9B**2.9B++
Carnage AR 1,1641,1604262.723B**0.8121.037%D16.983%C--41.4B+N/A20328h12.3B+58.3C++
NS-15M AE 1,1781,1602374.895A1.3723.133%C-19.914%D71.2B+1.1B**55016.3h11.5C++49.7C++
NS-15M2 1,1741,1602824.113A0.5823.221%C+18.966%D-74.4B**N/A44515.6h11.2B+48B
Mag-Cutter 1,1781,16024,0320.048B*3.4845.362%A+N/A0.8C++N/A41478.7h2.2B+4.8B++
NS-15M1 1,1651,1602734.249A*0.7221.608%C+20.259%C59.8B*N/A40319.4h12.1C**55.8C*
Gauss Rifle S 1,1671,1603483.333A*0.2026.264%C*7.069%F-60.1A++N/A19619.3h5A**19A+
Razor GD-23 1,1641,1604062.857A*0.6729.372%B**14.828%D--43.6B**N/A20226.6h9.4B**32.1B++
AF-4A Bandit 1,1601,1603573.249A++0.2824.408%C+16.81%D--42C**N/A16227.6h9.9B+40.5C**
AC-X11 1,1641,1603703.135A*0.3927.308%B+13.621%D**42B++N/A18827.6h8.9B+32.7B+
Reaper DMR 1,1631,1604152.795B+0.7322.46%D19.569%D45B+N/A15225.8h8.3B*37.1C**
NC9 A-Tross 1,1621,1603413.402A*0.1321.782%D16.207%D*45.3B+N/A29525.6h8.9B+41C++
NC14 Bolt Driver 1,1671,1601477.891M**4.3640.529%B*72.155%C+75.3M**N/A59615.4h2.1B*5.3B*
NC6S Gauss SAW S 1,1641,1603853.013A+0.5219.073%D-21.121%C50BN/A17223.2h9.9B+52C+
NS-11A 1,1681,1604562.544B**0.9822.761%C16.897%D38.8B+N/A14129.9h13.1B57.4C*
NS-11P 1,1661,1603663.169A++0.3622.972%C+15.948%C--52AN/A26422.3h13.6C**59.3C**
NS-11CP 1,1691,1603373.442A+0.0928.91%C+18.017%D73.4B+N/A20515.8h10.9B37.7B
Impetus 1,1721,1602774.188A0.6635.964%C**25.086%C65.5AN/A18017.7h4.2B+11.6B+
MKV Suppressed 1,1621,1604592.527A++1.0025.024%C+14.138%D-50.9B*N/A33422.8h11.8B++47.1B+
NS-11C 1,1631,1603972.922A*0.6122.617%C17.155%C37.1B+N/A13431.3h12.9B+57.2B
NC12 Sweeper 1,1661,1605342.172B**1.3652.2%B**9.914%D-53.2AN/A31521.8h3.3B**6.3B**
NS-7 PDW 1,1641,1604312.691A*0.8422.454%C-16.81%C+47.5B**N/A18724.4h11.4B*50.8B+
Gauss Prime 1,1721,1604032.878B**0.6522.372%D*14.224%D*53B+N/A35921.9h11.3C+50.3C--
NS-30 Vandal 1,1661,1573353.454B**0.0733.693%C++16.508%D*54.1B++N/A15021.4h5B+14.8B+
NS-15MP 1,1701,1563113.717B++0.1924.399%D18.599%D*74.6C*N/A19015.5h11.2C+46C
AF-18 Stalker 1,1671,1553293.511A*0.0225.966%C21.472%C++61.8A+N/A20318.7h12B46.3C++
NS-44 Commissioner 1,1601,1495432.116B**1.4138.087%C**17.319%D68.8A+N/A36816.7h3.6B+9.5B+
L100 Python AP 1,4701,0638412.655A++9.1354.903%C+3.951%B++57.2A*21.9B++59618.6h3.7B**6.7B**
Titan-150 AP 1,4741,0237314.014B**10.4947.316%C6.745%A*43.5A*19.2B*65623.5h3.2B*6.8B**
Tank Mine 1,6321,0162494.08B*0.5527.611%C-N/A114.2C*69.2C*15658.9h1.5B++5.5B+
Hawk GD-68 1,4239824202.338M**1.1966.232%B+3.768%B++21.7B*9.7C+35345.3h6B**9.1B**
The Slasher 80479714,6570.054C++3.4733.908%C+6.148%D1.1CN/A6707.3h1.9B+5.5B
Anti-Vehicle Grenade 7216671667N/A663.4767.749%A++N/A833.8A*67.5C82000.8h2.8A+4.2A
NC4-FB Mag-Shot 6706614151.593C*1.9434.455%C**13.464%D*43.2CN/A23215.3h6.7C*19.5B
NS Baron G5 6666573311.985B**1.5453.493%B**13.394%C50.9B*N/A21912.9h3.9B++7.3C++
M60-A Bulldog 5355101051B**47.4752.423%B++2.157%C+52.6B++2.6C2429.7h4.3B**8.3B**
AF-6 Shadow 4954931633.025B++0.5031.987%C21.704%D42.1C++N/A10511.7h5.6C++17.4C++
AF-22 Crow 6894842302.104M++1.4271.157%B+2.686%C++25.9B++11C+26418.7h6.1B**8.6B**
C150 Dalton 6694763015.867A+12.3453.393%AN/A37.8B15.3D37512.6h5.1C+9.6B+
NSX Tengu 4584482771.617B+1.9135.889%C+20.982%C+43.1C*1B*14210.4h13.6C++37.8C++
NS-44L Blackhand 4224171343.112A++0.4242.426%C++36.451%C-57.1A++N/A1527.3h4.5C++10.6C*
E540 Halberd 5944122317.913A14.3844.491%C+4.612%B++43.8A+19.4B*5809.4h4.7B*10.5B++
MGR-M1 Bishop 3953881932.01B1.5236.365%B+28.866%C+39.2B+N/A989.9h7.4C20.3C*
NS-61 Emissary 3943882121.83A+1.7028.742%C++14.691%C69.3A*1.1A1925.6h11.7B+40.7B+
NS-357 Underboss 3643581971.817B*1.7132.079%C--18.715%C59.7B++1B**2676h4.1C*12.8C+
C85 Canister-H 370349389.184C+5.6645.599%C--13.754%B++77.6C--4.7D3364.5h5.6B+12.3B
M12 Kobalt 3463421228.5A24.9714.078%D20.175%B+69.8C*N/A3514.9h17.3B+123.2C++
Enforcer ML85 4963331522.2M**18.6737.431%C-1.802%C35.1A17.2C++7829.5h9.8B*26.3B+
M60-A Bulldog 3493311033.1B+29.5747.54%C++N/A39.4C++2.1D2188.4h4.8B++10.2B+
The Brawler 3183171991.593C++1.9455.854%C*11.987%C--48.8C*N/A2586.5h3.4B+6.1B+
MANA Anti-Personnel Turret 313309823.768N/A0.2420.068%UN/A3090U40U13875700.1h17.7T*88.4T*
E540 Halberd-H 4173022213.727B*10.2053.701%C3.974%A39.7C+15.1D3427.6h4.2B**7.9B*
M20 Basilisk 368285387.5A*3.9735.502%C5.965%C+26.1B+7.6C++22810.9h58.3B**164.3B*
NS Annihilator 5822721352.015M**1.5175.645%D*N/A9.2C10.4B+20029.7h12.4C+16.4C
NS-20 Gorgon 263245574.298M**0.7729.515%B*17.143%C51S3.8M*1954.8h21.3B+72.2B*
Breaker Rocket Pods 2772401813.333B++9.8048.423%C+N/A109.1C**16.8C++11552.2h14B+28.9B
Spear Anti-Vehicle Phalanx Turret 349234829.25M**25.7243.081%C+N/A49.8B++24.5B7854.7h6.9B+16.1B+
Skyguard 353222297.655A*4.1332.334%B+2.703%B+22.4A13.2B**5279.9h95.3B++294.7B*
MGR-C1 Charger 2242181082.019B*1.5128.365%C++20.184%D58.9B**1.6B**1283.7h12.8C*45.1C**
LA8 Rebel 2202181072.037A1.4933.356%B+15.596%D58.9A+N/A2843.7h4.6B**13.8B++
NSX Naginata 218210762.763A0.7719.243%D21.905%D-58.3B+2.2M*1453.6h13C+67.6C+
NS-20 Gorgon 215204563.643M++0.1130.439%B*19.608%C++43.4M*2.3A1624.7h25.7B+84.6B*
AF-8 RailJack 202202355.771A2.2444.954%B**67.327%D38.1B**N/A2875.3h2.4C++5.4B+
M60-A Bulldog 2172001216.667A*13.1434.637%C+N/A44.4B+3.8D4824.5h4.6B*13.2B+
M12 Kobalt 1961921612C+8.4712.826%C-11.458%D56.5C+1.2D2343.4h18.5C++144.2C+
AF-41 Hacksaw 188183503.66B+0.1346.35%A+15.301%C**67.8A**1.9S5682.7h6.9C+14.8B*
NS-10 Burster 300182583.138A**0.3936.023%B*8.791%B**8.4A5.5A20121.6h118.7B**329.6B**
AF-41 Hacksaw 185182503.64B+0.1150.186%A+16.484%B+67.4A**1.1A++5182.7h7.4C+14.8B*
NCM2 Falcon 236179742.419A1.1142.135%C**6.704%B*18.3B++5.8B+2529.8h9.6B+22.9B+
NS-10 Burster 306176602.933M+0.6034.805%B*6.25%C++7.8B**5.8A+19522.5h124.7B++358.2B*
M20 Basilisk 217163217.762A**4.2336.167%C+3.067%D--22.3C++7.4C2277.3h71B*196.4B++
NC15 Phoenix 326162533.057A++0.4756.419%B+N/A13.5C+13.7B34512h10.8C+19.1C++
NCM3 Raven 241159542.944M+0.5846.326%B*1.887%D22.7M++11.7A*4537h17.6B**37.9B**
MAX Punch 1541511,0980.138B++3.3944.574%C+N/A1.4C++N/A7110.8h2.3C++5.1C++
AP30 Shredder 196142178.353B+4.8222.465%D--4.225%A++35.5B+13.5D6714h40.5B**180.1B++
NCM3 Raven 228141542.611M0.9245.719%B++2.128%C-20.1M+12.4M+4347h19.3B**42.2B**
M12 Kobalt 143137345.667C++42.1415.923%D*19.708%B114.2C*5C++2571.2h14.6B+91.5C++
NCM2 Falcon 169131552.382A++1.1543.421%C*5.344%C**17.9B**5.2C++2507.3h11.3B++25.9B+
C85 Canister 143130816.25C++12.7235.429%C13.846%C++61.9C6.2B++3402.1h7.6C++21.4C++
M12 Kobalt 138130621.667B**18.1415.017%D16.154%D81.3C**5A+3521.6h19.2C+128.1C+
M40 Fury 142126149B+5.4737.851%C**3.968%A*43.4C+5.5D3542.9h8.8B*23.2B*
M60-G Bulldog 1381231012.3A*8.7734.906%C++3.252%C*42.4B*5.2C+4242.9h4.7B**13.4B*
Dual-75 Duster 127116258M**54.4741.776%BN/A64.4C6.1C*3481.8h4.7B*11.2B++
LA3 Desperado 108107621.726B**1.8025.364%C--21.495%C**42.8B+N/A2182.5h9.9C+39.2C+
Carver 1051048340.125C+3.4032.732%B+19.231%B+3.8C+N/A1427.4h1.2B+3.7B+
M12 Kobalt-H 103101812.625C9.1015.997%D*13.861%D101C2D-3691h14C**87.8C+
Rocklet Rifle 18796691.391A+2.1454.891%C**N/A22.9C21.7C2934.2h44.9C-81.9C+
M20 Mustang 165921710.538C2.9930.612%C+3.261%B++3.2D-2.5D--7228.9h162.5C--530.9C-
M96 Mjolnir-H 15987223.955C+0.4349.667%C+1.149%B34.8D28.8C+3662.5h37.7C++76C*
NSX Tomoe 8282362.278B1.2526.537%C--32.927%C32.8CN/A882.5h16.5C-62.3C
NS-AM7 Archer 8970491.429A*2.1055.245%C-28.571%A12.3A3.3B+985.7h13.5B+24.5B+
M60-G Bulldog 7264610.667B**7.1432.984%C1.563%D-40C+5C-4731.6h5.4B++16.4B+
M40 Fury 7262512.4B**8.8736.283%C++N/A38.8D6.3D3561.6h9.2B++25.3B++
Enforcer ML65-H 9152182.889C0.6448.321%D--1.923%C+26C--19.5D5762h14.9C*30.9C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon432,4296.5h
Nanite Revive Grenade01,4900.4h
Anti-Vehicle MANA Turret02320.5h
Medical Kit3215,0567.5h
Nano-Armor Kit300634,73350h
Medical Applicator539273,03130.8h
Deconstruction Tool0870h
Motion Spotter256,5793.9h
Restoration Kit163840.6h
Spitfire Auto-Turret21610.2h
Recon Detection Device78821.7h
Shield Recharging Field101,5270.7h
Ammunition Package152,3391.2h
Anti-Infantry MANA Turret221,0043.2h
Hardlight Barrier111530.2h
Nano-Repair Grenade0850h

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