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Field Marshal FlashOfLight[TRXF] FlashOfLight
TR BR 199

KDR: 3.52

Score: 106.7m

Last Seen: Dec 16th, 2018 6:10 AM
- OFFLINE - 21 hour(s)

Prestige 1, Battle Rank 100 (199 total) - Terran Republic on Cobalt - Outfit Member of Terran Strike Forces[TRXF] Terran Strike Forces
TR outfit on Cobalt

Members: 728
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS NS-15 Gallows T9A "Butcher" TSAR-42 LC3 Jaguar T5 AMC MSW-R T9 CARV LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,265,459 MLG Score: 4209
Fun Score: N/A
Cheeseburgers Flipped: 1685TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
38.63%25.975%100358964193,7143.62333-0.104

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.683%3.444M*0.83B++-0.61DHEAD ++ (~6.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.642B+10.30.275C*16.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.897%1.685%5174101810,148212224254.78228418%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.052%-0.692D0.069C+0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.60.244C++37.60.29C*84

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.989%2.111%8057101511,370266936444.25843312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.628%1.282A-0.344C--0.478

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.30.707B++6.10.512B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.758%9.392%5031210106,921215510863.2116637%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.478%0.806B++1.274A1.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
510.567B+22.80.416B28.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.706%78.061%5039101331,39660721385.16977

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.739%2.349A*0.717B++-0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.6B+20.37C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.006%15.012%503610166,96145271171.53766

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.895%1.968A++0.107C+-0.343

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.652B+30.385C**1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Terran Strike Forces[TRXF] Terran Strike Forces
TR outfit on Cobalt

Members: 728
106.7m209.1%389 (23.3k)338 (20.3k)3.51922312,86288,9013.64263199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10223828931.72%26.604%84403:3396

8% Combat Medic21% Engineer26% Heavy Assault18% Infiltrator23% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 20th, 2015 8:34 AMAug 18th, 2018 5:41 PMDec 16th, 2018 5:51 AM (15h) (PST)Dec 16th, 2018 4:50 AM (16h) (PST)Dec 16th, 2018 2:10 AM (19h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7702155550.9920.2820.2642.1820.0524209

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,17612,88533,291601716131320,292

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5257.4h/219.1d 10,971 83,233 84,967 688.4k 5,867 15,981 16,345 242.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
M
Kills:18,220
Deaths:4,962
KDR:3.672
Accuracy:40.022% M
HSR:34.753% B+
T9A "Butcher"
M
Kills:17,612
Deaths:4,844
KDR:3.636
Accuracy:36.158% M
HSR:26.970% C+
MSW-R
M++
Kills:11,015
Deaths:3,001
KDR:3.670
Accuracy:36.813% M++
HSR:27.572% B+
T9 CARV
M**
Kills:9,988
Deaths:3,036
KDR:3.290
Accuracy:35.883% M**
HSR:29.025% B**
T9 CARV-S
M++
Kills:5,597
Deaths:1,721
KDR:3.252
Accuracy:36.770% M++
HSR:27.890% B+
T16 Rhino
M*
Kills:4,183
Deaths:1,244
KDR:3.363
Accuracy:36.686% M*
HSR:23.189% C*
TMG-50
M+
Kills:3,828
Deaths:1,052
KDR:3.639
Accuracy:36.261% M+
HSR:26.776% B+
T32 Bull
M++
Kills:3,046
Deaths:847
KDR:3.596
Accuracy:39.258% M++
HSR:28.102% B+
T7 Mini-Chaingun
S
Kills:2,698
Deaths:823
KDR:3.278
Accuracy:36.747% S
HSR:17.976% A
NSX Naginata
M*
Kills:1,573
Deaths:465
KDR:3.383
Accuracy:39.315% M*
HSR:24.476% C-
NS-15M2
M*
Kills:1,211
Deaths:303
KDR:3.997
Accuracy:41.200% M*
HSR:19.736% D
MG-H1 Watchman
A**
Kills:929
Deaths:288
KDR:3.226
Accuracy:35.696% A**
HSR:31.970% B++
Kills:79,900
Deaths (as Heavy Assault):22,586
Deaths (to Heavy Assaults):23,925
KDR:3.53759
Kill Difference:57,314
Playtime:1,363.805 hours
Usage:26%
Score:31.278m
Score/min:382
Accuracy (listed only):37.567%
HSR (listed only):26.536%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
M++
Kills:15,452
Deaths:3,946
KDR:3.916
Accuracy:37.737% M++
HSR:22.994% B+
T5 AMC
M**
Kills:11,972
Deaths:3,000
KDR:3.991
Accuracy:40.350% M**
HSR:26.570% A
LC2 Lynx
M*
Kills:9,928
Deaths:3,191
KDR:3.111
Accuracy:38.651% M*
HSR:24.799% B++
TRAC-5
M**
Kills:9,731
Deaths:2,630
KDR:3.700
Accuracy:38.971% M**
HSR:23.286% B*
TRAC-Shot
M*
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M*
HSR:16.279% C
TRAC-5 S
M**
Kills:3,219
Deaths:874
KDR:3.683
Accuracy:41.690% M**
HSR:24.666% A+
TRAC-5 Burst
M
Kills:3,174
Deaths:841
KDR:3.774
Accuracy:38.279% M
HSR:25.457% B
SMG-46 Armistice
M
Kills:2,613
Deaths:756
KDR:3.456
Accuracy:39.253% M
HSR:20.589% B++
PDW-16 Hailstorm
M
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% M
HSR:19.907% B++
MKV Suppressed
M++
Kills:2,274
Deaths:633
KDR:3.592
Accuracy:41.373% M++
HSR:20.009% C++
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M+
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M+
HSR:30.719% B*
TRS-12 Uppercut
A+
Kills:1,508
Deaths:594
KDR:2.539
Accuracy:74.740% A+
HSR:14.456% C+
NS-7 PDW
M++
Kills:1,423
Deaths:388
KDR:3.668
Accuracy:40.313% M++
HSR:19.466% C**
HC1 Cougar
M**
Kills:1,396
Deaths:401
KDR:3.481
Accuracy:42.036% M**
HSR:21.777% C+
TAS-16 Blackjack
A+
Kills:1,339
Deaths:389
KDR:3.442
Accuracy:77.671% A+
HSR:13.443% C
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
AS16 NightHawk
A*
Kills:1,312
Deaths:378
KDR:3.471
Accuracy:60.970% A*
HSR:16.006% B+
NSX Tengu
A++
Kills:1,276
Deaths:384
KDR:3.323
Accuracy:48.796% A++
HSR:24.922% B+
NS-11C
M**
Kills:1,275
Deaths:432
KDR:2.951
Accuracy:41.155% M**
HSR:25.569% A
TS4 Haymaker
A++
Kills:1,216
Deaths:404
KDR:3.010
Accuracy:62.178% A++
HSR:17.434% B**
Shuriken
A**
Kills:1,194
Deaths:443
KDR:2.695
Accuracy:36.997% A**
HSR:19.263% C++
FA1 Barrage
A**
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A**
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B**
HSR:20.665% A++
Kills:88,176
Deaths (as Light Assault):24,950
Deaths (to Light Assaults):22,054
KDR:3.53411
Kill Difference:63,226
Playtime:1,210.880 hours
Usage:23%
Score:24.287m
Score/min:334
Accuracy (listed only):46.426%
HSR (listed only):21.553%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:17,013
Deaths:3,347
KDR:5.083
Accuracy:52.830% A*
HSR:79.357% B**
Bighorn .50M
A+
Kills:4,553
Deaths:753
KDR:6.046
Accuracy:52.038% A+
HSR:85.965% B**
SMG-46 Armistice
M
Kills:2,613
Deaths:756
KDR:3.456
Accuracy:39.253% M
HSR:20.589% B++
PDW-16 Hailstorm
M
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% M
HSR:19.907% B++
MKV Suppressed
M++
Kills:2,274
Deaths:633
KDR:3.592
Accuracy:41.373% M++
HSR:20.009% C++
SR-7
A++
Kills:1,773
Deaths:298
KDR:5.950
Accuracy:52.539% A++
HSR:85.336% B*
M77-B
A**
Kills:1,704
Deaths:288
KDR:5.917
Accuracy:53.708% A**
HSR:82.101% B++
NS-44 Commissioner
A*
Kills:1,690
Deaths:550
KDR:3.073
Accuracy:53.133% A*
HSR:22.485% C++
NSX Daimyo
B**
Kills:1,674
Deaths:357
KDR:4.689
Accuracy:49.076% B**
HSR:97.252% B**
SOAS-20
M+
Kills:1,659
Deaths:459
KDR:3.614
Accuracy:42.095% M+
HSR:24.955% B+
NS-7 PDW
M++
Kills:1,423
Deaths:388
KDR:3.668
Accuracy:40.313% M++
HSR:19.466% C**
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
NSX Tengu
A++
Kills:1,276
Deaths:384
KDR:3.323
Accuracy:48.796% A++
HSR:24.922% B+
The President
A+
Kills:1,233
Deaths:551
KDR:2.238
Accuracy:41.141% A+
HSR:24.331% C+
NS-61 "Ravenous" Emissary
A++
Kills:1,216
Deaths:417
KDR:2.916
Accuracy:40.349% A++
HSR:20.066% C++
RAMS .50M
A**
Kills:1,198
Deaths:171
KDR:7.006
Accuracy:53.983% A**
HSR:77.462% C+
Shuriken
A**
Kills:1,194
Deaths:443
KDR:2.695
Accuracy:36.997% A**
HSR:19.263% C++
HSR-1
M
Kills:1,190
Deaths:330
KDR:3.606
Accuracy:51.776% M
HSR:34.286% B++
NS-357 Underboss
A++
Kills:1,179
Deaths:446
KDR:2.644
Accuracy:49.676% A++
HSR:19.763% C+
NSX Tomoe
M+
Kills:1,178
Deaths:328
KDR:3.591
Accuracy:42.555% M+
HSR:50.934% A
TX1 Repeater
A*
Kills:1,171
Deaths:530
KDR:2.209
Accuracy:37.912% A*
HSR:19.727% C+
TRAP-M1
A**
Kills:1,162
Deaths:313
KDR:3.712
Accuracy:43.087% A**
HSR:22.720% C
NS-30 Vandal
M
Kills:1,162
Deaths:309
KDR:3.761
Accuracy:49.292% M
HSR:23.322% C
NS-44L Blackhand
A++
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:57.549% A++
HSR:31.180% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
RAMS-AE .50M
A++
Kills:1,160
Deaths:195
KDR:5.949
Accuracy:53.156% A++
HSR:84.741% B+
99SV
M++
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:49.314% M++
HSR:32.614% C
T4 AMP
A++
Kills:1,151
Deaths:454
KDR:2.535
Accuracy:38.958% A++
HSR:16.594% C--
TS2 Inquisitor
A+
Kills:855
Deaths:289
KDR:2.958
Accuracy:38.134% A+
HSR:22.690% B+
TX2 Emperor
A++
Kills:659
Deaths:272
KDR:2.423
Accuracy:40.589% A++
HSR:24.128% B+
NS-44L "Ravenous" Blackhand
B++
Kills:573
Deaths:227
KDR:2.524
Accuracy:49.429% B++
HSR:41.710% C+
NS-AM7 Archer
B++
Kills:267
Deaths:281
KDR:0.950
Accuracy:62.696% B+
HSR:23.221% B++
KSR-35
A++
Kills:152
Deaths:40
KDR:3.800
Accuracy:45.420% A++
HSR:39.474% A
NS-45 Pilot
B+
Kills:110
Deaths:51
KDR:2.157
Accuracy:34.249% B+
HSR:26.364% C++
Kills:61,648
Deaths (as Infiltrator):15,946
Deaths (to Infiltrators):15,852
KDR:3.86605
Kill Difference:45,702
Playtime:958.124 hours
Usage:18%
Score:18.726m
Score/min:326
Accuracy (listed only):45.793%
HSR (listed only):37.832%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
M++
Kills:15,452
Deaths:3,946
KDR:3.916
Accuracy:37.737% M++
HSR:22.994% B+
T5 AMC
M**
Kills:11,972
Deaths:3,000
KDR:3.991
Accuracy:40.350% M**
HSR:26.570% A
LC2 Lynx
M*
Kills:9,928
Deaths:3,191
KDR:3.111
Accuracy:38.651% M*
HSR:24.799% B++
TRAC-5
M**
Kills:9,731
Deaths:2,630
KDR:3.700
Accuracy:38.971% M**
HSR:23.286% B*
TRAC-Shot
M*
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M*
HSR:16.279% C
TRAC-5 S
M**
Kills:3,219
Deaths:874
KDR:3.683
Accuracy:41.690% M**
HSR:24.666% A+
TRAC-5 Burst
M
Kills:3,174
Deaths:841
KDR:3.774
Accuracy:38.279% M
HSR:25.457% B
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M+
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M+
HSR:30.719% B*
TRS-12 Uppercut
A+
Kills:1,508
Deaths:594
KDR:2.539
Accuracy:74.740% A+
HSR:14.456% C+
HC1 Cougar
M**
Kills:1,396
Deaths:401
KDR:3.481
Accuracy:42.036% M**
HSR:21.777% C+
TAS-16 Blackjack
A+
Kills:1,339
Deaths:389
KDR:3.442
Accuracy:77.671% A+
HSR:13.443% C
AS16 NightHawk
A*
Kills:1,312
Deaths:378
KDR:3.471
Accuracy:60.970% A*
HSR:16.006% B+
NS-11C
M**
Kills:1,275
Deaths:432
KDR:2.951
Accuracy:41.155% M**
HSR:25.569% A
TS4 Haymaker
A++
Kills:1,216
Deaths:404
KDR:3.010
Accuracy:62.178% A++
HSR:17.434% B**
FA1 Barrage
A**
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A**
HSR:11.846% D
AMR-66
M*
Kills:1,164
Deaths:427
KDR:2.726
Accuracy:45.638% M*
HSR:32.560% B**
DMR-99
A++
Kills:493
Deaths:189
KDR:2.608
Accuracy:43.663% A++
HSR:37.120% B*
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B**
HSR:20.665% A++
MG-HBR1 Dragoon
A++
Kills:262
Deaths:73
KDR:3.589
Accuracy:45.731% A++
HSR:46.947% A++
Kills:76,449
Deaths (as Engineer):21,616
Deaths (to Engineers):11,776
KDR:3.53669
Kill Difference:54,833
Playtime:1,106.206 hours
Usage:21%
Score:18.912m
Score/min:285
Accuracy (listed only):48.670%
HSR (listed only):24.097%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
M*
Kills:6,227
Deaths:1,896
KDR:3.284
Accuracy:38.629% M*
HSR:21.294% C**
T1A Unity
M*
Kills:2,836
Deaths:947
KDR:2.995
Accuracy:38.548% M*
HSR:19.746% D
SMG-46 Armistice
M
Kills:2,613
Deaths:756
KDR:3.456
Accuracy:39.253% M
HSR:20.589% B++
TAR
M*
Kills:2,418
Deaths:777
KDR:3.112
Accuracy:38.790% M*
HSR:25.062% B+
PDW-16 Hailstorm
M
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% M
HSR:19.907% B++
MKV Suppressed
M++
Kills:2,274
Deaths:633
KDR:3.592
Accuracy:41.373% M++
HSR:20.009% C++
TORQ-9
M*
Kills:1,860
Deaths:541
KDR:3.438
Accuracy:40.000% M*
HSR:26.936% B+
T1S Cycler
M*
Kills:1,855
Deaths:553
KDR:3.354
Accuracy:39.103% M*
HSR:22.480% C**
SABR-13
M+
Kills:1,661
Deaths:523
KDR:3.176
Accuracy:40.344% M+
HSR:28.116% B+
TRS-12 Uppercut
A+
Kills:1,508
Deaths:594
KDR:2.539
Accuracy:74.740% A+
HSR:14.456% C+
T1 Cycler
S
Kills:1,431
Deaths:435
KDR:3.290
Accuracy:41.127% S
HSR:23.830% B+
NS-7 PDW
M++
Kills:1,423
Deaths:388
KDR:3.668
Accuracy:40.313% M++
HSR:19.466% C**
TAS-16 Blackjack
A+
Kills:1,339
Deaths:389
KDR:3.442
Accuracy:77.671% A+
HSR:13.443% C
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
AS16 NightHawk
A*
Kills:1,312
Deaths:378
KDR:3.471
Accuracy:60.970% A*
HSR:16.006% B+
T1B Cycler
M+
Kills:1,296
Deaths:401
KDR:3.232
Accuracy:40.075% M+
HSR:20.602% D
NSX Tengu
A++
Kills:1,276
Deaths:384
KDR:3.323
Accuracy:48.796% A++
HSR:24.922% B+
TS4 Haymaker
A++
Kills:1,216
Deaths:404
KDR:3.010
Accuracy:62.178% A++
HSR:17.434% B**
Shuriken
A**
Kills:1,194
Deaths:443
KDR:2.695
Accuracy:36.997% A**
HSR:19.263% C++
NS-11A
M*
Kills:1,184
Deaths:369
KDR:3.209
Accuracy:40.603% M*
HSR:19.848% C+
TAR-AE
A**
Kills:1,182
Deaths:296
KDR:3.993
Accuracy:39.644% A**
HSR:29.103% C**
NSX Yumi
A*
Kills:1,172
Deaths:526
KDR:2.228
Accuracy:36.575% A*
HSR:33.021% B++
FA1 Barrage
A**
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A**
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B**
HSR:20.665% A++
Kills:43,729
Deaths (as Combat Medic):13,512
Deaths (to Combat Medics):8,055
KDR:3.23631
Kill Difference:30,217
Playtime:394.332 hours
Usage:8%
Score:8.688m
Score/min:367
Accuracy (listed only):46.136%
HSR (listed only):21.496%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A*
Kills:1,956
Deaths:562
KDR:3.480
Accuracy:52.696% A++
HSR:6.186% A*
M3 Pounder HEG
A++
Kills:1,905
Deaths:551
KDR:3.457
Accuracy:55.774% A++
HSR:5.984% A++
M6 Onslaught
M*
Kills:1,214
Deaths:357
KDR:3.401
Accuracy:33.635% M*
HSR:23.147% B++
MRC3 Mercy
M++
Kills:1,188
Deaths:318
KDR:3.736
Accuracy:31.410% M++
HSR:23.822% B+
MRC3 Mercy
M++
Kills:1,170
Deaths:318
KDR:3.679
Accuracy:30.772% M++
HSR:22.650% B+
M6 Onslaught
M*
Kills:1,164
Deaths:358
KDR:3.251
Accuracy:32.964% M*
HSR:21.993% B+
M1 Heavy Cycler
S
Kills:1,126
Deaths:315
KDR:3.575
Accuracy:30.880% S
HSR:21.670% B*
M1 Heavy Cycler
M*
Kills:1,100
Deaths:304
KDR:3.618
Accuracy:29.886% M*
HSR:23.091% B++
M2 Mutilator
S
Kills:583
Deaths:218
KDR:2.674
Accuracy:33.467% S
HSR:21.098% B+
M2 Mutilator
S
Kills:573
Deaths:218
KDR:2.628
Accuracy:32.665% S
HSR:17.801% C+
MR1 Fracture
A**
Kills:284
Deaths:126
KDR:2.254
Accuracy:57.393% A**
HSR:3.169% C
MR1 Fracture
A**
Kills:281
Deaths:126
KDR:2.230
Accuracy:57.996% A**
HSR:2.491% D
NS-10 Burster
M+
Kills:135
Deaths:77
KDR:1.753
Accuracy:46.555% M+
HSR:4.444% C--
NS-10 Burster
M+
Kills:121
Deaths:77
KDR:1.571
Accuracy:47.165% M+
HSR:1.653% D*
NS-20 Gorgon
A*
Kills:53
Deaths:18
KDR:2.944
Accuracy:40.196% A*
HSR:22.642% B++
Kills:12,853
Deaths (as MAX Suit):1,971.500
Deaths (to MAX Suits):2,603
KDR:6.5194
Kill Difference:10,881.500
Playtime:211.025 hours
Usage:4%
Score:4.794m
Score/min:379
Accuracy (listed only):40.897%
HSR (listed only):14.789%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:4,352
V. Kills:343 N/A
Deaths:702
KDR:6.199
Accuracy:39.892% A++
KPH:50.100 C**
VKPH:3.900 C*
M18 Needler
C*
Kills:4,321
V. Kills:1,950 221%
Deaths:1,354
KDR:3.191
Accuracy:27.891% D
KPH:14.600 C*
VKPH:6.600 C-
Hellfire Rocket Pods
A++
Kills:1,409
V. Kills:100 N/A
Deaths:118
KDR:11.941
Accuracy:63.281% A++
KPH:122.200 B++
VKPH:8.700 D
M18 Locust
C+
Kills:1,201
V. Kills:454 264%
Deaths:463
KDR:2.594
Accuracy:31.396% C+
KPH:19.100 C+
VKPH:7.200 D
Hornet Missiles
C
Kills:402
V. Kills:264 152%
Deaths:43
KDR:9.349
Accuracy:62.480% C**
KPH:39.900 C-
VKPH:26.200 C
M18 Rotary
A
Kills:66
V. Kills:32 200%
Deaths:25
KDR:2.640
Accuracy:30.513% C+
KPH:27.700 A
VKPH:13.400 B+
Kills:11,751 (9,940 + 0)
Deaths:2,705
KDR:4.344
VKDR:1.162
Vehicle Kills:3,143
Kill Difference:9,046
Playtime:470.387 hours
Usage:9%
Score:3.612m
Score/min:128
Piloting Accuracy:30.513%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:1,190
V. Kills:107 N/A
Deaths:57
KDR:20.877
Accuracy:60.547% A+
KPH:110.600 A**
VKPH:9.900 B+
L100 Python AP
M**
Kills:1,073
V. Kills:397 270%
Deaths:115
KDR:9.330
Accuracy:63.885% B**
KPH:70.100 M**
VKPH:25.900 A+
L100 Python HEAT
M
Kills:920
V. Kills:223 411%
Deaths:75
KDR:12.267
Accuracy:61.468% B**
KPH:68.500 M
VKPH:16.600 B**
C75 Viper
M+
Kills:745
V. Kills:112 N/A
Deaths:92
KDR:8.098
Accuracy:51.687% A+
KPH:77.700 M+
VKPH:11.700 B**
Skyguard
M++
Kills:230
V. Kills:120 190%
Deaths:62
KDR:3.710
Accuracy:48.954% M++
KPH:25.300 A++
VKPH:13.200 B**
Kills:4,158 (4,158 + 0)
Deaths:401
KDR:10.369
VKDR:2.392
Vehicle Kills:959
Kill Difference:3,757
Playtime:58.175 hours
Usage:1%
Score:1.065m
Score/min:305
Driving Accuracy:48.954%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:4,979
V. Kills:2,142 232%
Deaths:476
KDR:10.460
Accuracy:56.345% A
KPH:63.900 M+
VKPH:27.500 A++
P2-120 HESH
A**
Kills:2,099
V. Kills:224 N/A
Deaths:95
KDR:22.095
Accuracy:53.252% A
KPH:103.600 A**
VKPH:11.100 B+
P2-120 HEAT
M**
Kills:1,054
V. Kills:319 329%
Deaths:102
KDR:10.333
Accuracy:58.687% A++
KPH:68.500 M**
VKPH:20.700 M
E540 Halberd
M
Kills:72
V. Kills:37 189%
Deaths:12
KDR:6
Accuracy:46.792% B*
KPH:47.100 A**
VKPH:24.200 M
Kills:8,204 (8,132 + 72)
Deaths:685
KDR:11.977
VKDR:3.974
Vehicle Kills:2,722
Kill Difference:7,519
Playtime:115.079 hours
Usage:2%
Score:2.748m
Score/min:398
Driving Accuracy:58.687%
Gunner Accuracy:46.792%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
S
Kills:1,337
V. Kills:404 330%
Deaths:89
KDR:15.023
Accuracy:50.024% B
KPH:171.700 S
VKPH:51.900 A**
P525 Marauder-H
M
Kills:1,254
V. Kills:45 N/A
Deaths:59
KDR:21.254
Accuracy:44.095% A
KPH:228.400 M
VKPH:8.200 B+
M12 Kobalt-H
M+
Kills:531
V. Kills:10 N/A
Deaths:8
KDR:66.375
Accuracy:29.696% A++
KPH:288.400 M+
VKPH:5.400 C++
E540 Halberd-H
A**
Kills:160
V. Kills:40 390%
Deaths:12
KDR:13.333
Accuracy:56.738% C+
KPH:93.200 A**
VKPH:23.300 C++
MR11 Gatekeeper-H
A**
Kills:60
V. Kills:30 194%
Deaths:7
KDR:8.571
Accuracy:60.881% B**
KPH:63.400 A**
VKPH:31.700 C**
Kills:3,342 (0 + 3,342)
Deaths:175
KDR:19.097
VKDR:3.023
Vehicle Kills:529
Kill Difference:3,167
Playtime:17.783 hours
Usage:0%
Score:0.789m
Score/min:739
Driving Accuracy:N/A%
Gunner Accuracy:60.881%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,581
V. Kills:57 N/A
Deaths:45
KDR:35.133
Accuracy:31.666% M++
KPH:215.800 S
VKPH:7.800 A++
M12 Kobalt
M*
Kills:762
V. Kills:24 N/A
Deaths:15
KDR:50.800
Accuracy:27.813% A*
KPH:187 M*
VKPH:5.900 B*
M20 Basilisk
S
Kills:756
V. Kills:165 455%
Deaths:43
KDR:17.581
Accuracy:59.498% A**
KPH:127 S
VKPH:27.700 S
M20 Basilisk
S
Kills:353
V. Kills:125 280%
Deaths:44
KDR:8.023
Accuracy:62.326% M
KPH:90.900 S
VKPH:32.200 M**
M60-G Bulldog
S
Kills:108
V. Kills:29 360%
Deaths:8
KDR:13.500
Accuracy:68.093% M*
KPH:104.300 S
VKPH:28 S
M40 Fury
B**
Kills:59
V. Kills:8 N/A
Deaths:7
KDR:8.429
Accuracy:43.928% B**
KPH:56.900 B+
VKPH:7.700 C
G40-F Ranger
M*
Kills:56
V. Kills:39 140%
Deaths:10
KDR:5.600
Accuracy:59.529% M**
KPH:46.300 M+
VKPH:32.300 M*
M60-G Bulldog
S
Kills:52
V. Kills:15 325%
Deaths:14
KDR:3.714
Accuracy:71.898% M*
KPH:118.100 M**
VKPH:34.100 S
Kills:3,727 (0 + 3,727)
Deaths:186
KDR:20.038
VKDR:2.484
Vehicle Kills:462
Kill Difference:3,541
Playtime:24.955 hours
Usage:0%
Score:0.910m
Score/min:608
Driving Accuracy:N/A%
Gunner Accuracy:71.898%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,172
V. Kills:33 N/A
Deaths:287
KDR:4.084
Accuracy:52.762% B**
KPH:85.600 B**
VKPH:2.400 B
M12 Kobalt-F
A
Kills:1,058
V. Kills:25 N/A
Deaths:495
KDR:2.137
Accuracy:32.017% A
KPH:29.300 C+
VKPH:0.700 C--
Kills:2,230 (2,230 + 0)
Deaths:782
KDR:2.852
VKDR:0.074
Vehicle Kills:58
Kill Difference:1,448
Playtime:49.864 hours
Usage:1%
Score:0.287m
Score/min:96
Driving Accuracy:32.017%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15 Gallows 18,45118,2204,9623.672B+0.1540.022%M34.753%B+80.9B+1C**254225.2h10.4B26B**
T9A "Butcher" 17,78817,6124,8443.636B**0.1236.158%M26.97%C+80.5B**N/A191218.9h10.3B+28.4A
TSAR-42 17,10417,0133,3475.083B+1.5652.83%A*79.357%B**78.3A++N/A199217.2h1.7B**3.3B**
LC3 Jaguar 15,75615,4523,9463.916A++0.4037.737%M++22.994%B+77A**1.5M++180200.8h10.5B++27.7B**
T5 AMC 12,13611,9723,0003.991M++0.4740.35%M**26.57%A84.3S1.2M++194142.1h11B**27.2B**
MSW-R 11,13011,0153,0013.67B++0.1536.813%M++27.572%B+79.9A++N/A215137.9h9.9B*27B**
T9 CARV 10,1149,9883,0363.29A++0.2335.883%M**29.025%B**81.7M++1A++233122.2h10.3B**28.8B**
LC2 Lynx 10,0929,9283,1913.111A++0.4138.651%M*24.799%B++49AN/A125202.5h12.3B++31.8B**
TRAC-5 9,8689,7312,6303.7S0.1838.971%M**23.286%B*70.2M**1A*211138.6h10.8B**27.7B**
TRAC-Shot 7,6697,5622,4513.085A+0.4338.982%M*16.279%C70.1A++1A174107.8h11.1C*28.4B**
Cycler TRV 6,2856,2271,8963.284A++0.2438.629%M*21.294%C**77.6MN/A20380.2h10.8B**28.1A
T9 CARV-S 5,6635,5971,7213.252A0.2736.77%M++27.89%B+90A*1.1A++23762.2h10.4B++28.2B**
P2-120 AP 7,1214,97947610.46B++6.9456.345%A3.314%C+63.9M+27.5A++39177.9h4.8B**8.4A
Bighorn .50M 4,5694,5537536.046B2.5352.038%A+85.965%B**66.1B*N/A14568.9h1.6B**3A
M14 Banshee 4,6954,3527026.199C++2.6839.892%A++1.057%C+50.1C**3.9C*14886.9h21.3B53.3B+
M18 Needler 6,2714,3211,3543.191B+0.3327.891%D2.731%B14.6C*6.6C-93296.7h62.2B**223.1B*
T16 Rhino 4,2214,1831,2443.363A*0.1636.686%M*23.189%C*77A*N/A18954.3h10.7B*29.1B**
TMG-50 3,8743,8281,0523.639A**0.1236.261%M+26.776%B+86A**1A++24644.5h9B*24.9B**
TRAC-5 S 3,2873,2198743.683M*0.1641.69%M**24.666%A+77.9S1.6A*17641.3h11.3B27B**
TRAC-5 Burst 3,2013,1748413.774B**0.2538.279%M25.457%B79.5A+N/A17839.9h11B+28.7B**
T32 Bull 3,0783,0468473.596A++0.0839.258%M++28.102%B+84.4A*N/A20336.1h10.4B*26.5B**
T1A Unity 2,8792,8369472.995A*0.5238.548%M*19.746%D71.1A+1.1B**17239.9h11.7B30.3A+
T7 Mini-Chaingun 2,7272,6988233.278M0.2436.747%S17.976%A96.4M**1B+26628h10.3B**27.9B**
SMG-46 Armistice 2,6422,6137563.456A**0.0639.253%M20.589%B++54.2AN/A18248.2h11B**27.9B**
TAR 2,4512,4187773.112B**0.4138.79%M*25.062%B+68.7A++N/A19635.2h11.4B++29.5A
PDW-16 Hailstorm 2,3982,3717123.33A**0.1937.966%M19.907%B++75.5MN/A18531.4h12.6B+33.2B*
MKV Suppressed 2,3022,2746333.592M++0.0741.373%M++20.009%C++95.9M++1.2M29823.7h11B++26.5B*
NSX Tanto 2,2112,1774934.416M*0.9042.977%M++29.352%B+73.8A++1.2A+19329.5h11B+25.7B+
P2-120 HESH 2,3232,0999522.095B*18.5853.252%AN/A103.4A**11B+33920.3h4.1B++7.7B**
M3 Pounder HEG 2,2441,9565623.48A0.0452.696%A++6.186%A*30A+4.4B++11365.3h10.7B**20.3B*
M3 Pounder HEG 2,1691,9055513.457B**0.0655.774%A++5.984%A++29.3A4.1C*10065h11.6B**20.8B*
TORQ-9 1,8751,8605413.438A++0.0840%M*26.936%B+89.9M+N/A23120.7h12B**29.9A
T1S Cycler 1,8801,8555533.354A**0.1739.103%M*22.48%C**81.4M++1.1B++17822.8h10.8B++27.5A
The Slasher 1,8111,7917,5280.238S3.2855.123%A+24.846%A4.6C*N/A10388.3h2B3.6B+
SR-7 1,7751,7732985.95B*2.4352.539%A++85.336%B*72.1A++N/A15924.6h1.6B**3.1B**
M77-B 1,7121,7042885.917M2.4053.708%A**82.101%B++67.6M+N/A16625.2h1.7A3.1A
NS-44 Commissioner 1,7101,6905503.073A*0.4553.133%A*22.485%C++77.5A++N/A20221.8h3.2B++5.9B**
NSX-P Tanto 1,7071,6834433.799M++0.2839.859%M+30.719%B*73.5A*1B+23322.9h11B*27.7B**
ML-7 2,2181,6807322.295M1.2269.227%A+4.226%B*52.8M16.9B++35631.8h3.8A+5.5A+
NSX Daimyo 1,6751,6743574.689B+1.1749.076%B**97.252%B**72.5B*N/A18523.1h1.9B**3.9B**
SABR-13 1,6771,6615233.176B*0.3440.344%M+28.116%B+74.5A*N/A17722.3h9.9B++24.6A
SOAS-20 1,6701,6594593.614A++0.0942.095%M+24.955%B+75.4A*N/A17222h9.9B++23.6A
M12 Kobalt 1,6381,5814535.133A+31.6131.666%M++16.509%C216.6S7.8A++5957.3h15.3B++48.2B**
NSX Naginata 1,5861,5734653.383A++0.1439.315%M*24.476%C-69.3AN/A17322.7h10.4B+26.4B*
TRS-12 Uppercut 1,5341,5085942.539A0.9874.74%A+14.456%C+60.6B**1A+15924.9h2.1B*2.9B*
T1 Cycler 1,4401,4314353.29A*0.2341.127%S23.83%B+81.3M**N/A32417.6h10.9B**26.6A+
NS-7 PDW 1,4381,4233883.668M++0.1540.313%M++19.466%C**105.4S1.1A**27913.5h9.8A24.3B**
Hellfire Rocket Pods 1,5091,40911811.941B++8.4263.281%A++N/A122.5B*8.7D49011.5h11.3A17.9B**
Frag Grenade 1,4111,40211402N/A1,398.4841.945%C-N/A400.6C2.6D-11953.5h3.8C++9.1C+
HC1 Cougar 1,4071,3964013.481A**0.0442.036%M**21.777%C+70.9A*N/A20119.7h9.9B*23.6B**
TAS-16 Blackjack 1,3671,3393893.442A*0.0877.671%A+13.443%C80.7A++1.7A**27616.6h1.9B**2.5B*
G20 Vulcan-H 1,7411,3378915.022M++11.5050.024%B5.236%A+171.4S51.8A**8707.8h38.3A++76.5A++
MG-S1 Jackal 1,3431,3343613.695A*0.1838.698%A*21.964%C**86.6A*N/A21915.4h8B+20.6B**
AS16 NightHawk 1,3371,3123783.471A*0.0560.97%A*16.006%B+76.3A*1.5M+20917.2h3.7B+6.1B**
T1B Cycler 1,3051,2964013.232B*0.2940.075%M+20.602%D70.8B**N/A15918.3h11B++27.6B**
MANA Anti-Vehicle Turret 1,4591,2923094.181A+0.6663.268%B**4.644%C**138.9S18C--4819.3h2.7A4.3A+
NSX Tengu 1,2931,2763843.323A*0.2048.796%A++24.922%B+65.4AN/A17419.5h9.5B*19.4B*
NS-11C 1,2921,2754322.951A*0.5741.155%M**25.569%A45.9B**N/A15227.8h10.8B*26.4B**
Hunter QCX 1,2751,2594382.874M++0.6558.31%B**35.902%B++48.2M++N/A15826.1h2.4B+4.2B+
P525 Marauder-H 1,2991,2545921.254B+17.7344.095%AN/A228M8.2B+5725.5h5.9B+13.3B*
MANA Anti-Personnel Turret 1,2571,2403403.647N/A0.1333.675%UN/A12400U170U19271900.1h15.4T*45.8T*
NSX Masamune 1,3551,2364272.895M0.6255.423%C2.346%C*60.3A++5.8D27520.5h4B**7.2B**
The President 1,2531,2335512.238B++1.2841.141%A+24.331%C+39DN/A8931.6h12.9C31.4B+
NS-61 "Ravenous" Emissary 1,2271,2164172.916A++0.6040.349%A++20.066%C++106.7M1B+28611.4h9.2B**22.7B**
TS4 Haymaker 1,2371,2164043.01A++0.5162.178%A++17.434%B**64.7A++1.1A*14618.8h3.7B++6B**
M6 Onslaught 1,2241,2143573.401B++0.1233.635%M*23.147%B++36.8C**N/A9733h14.9B**44.2B**
NS-15M2 1,2281,2113033.997A0.4841.2%M*19.736%D108.1A**1.5A*32811.2h10.1B*24.5B**
MAX Punch 1,2541,2081,9800.61S2.9164.031%AN/A5.8A++N/A13206.5h1.5C++2.3B
M18 Locust 1,6551,2014632.594B+0.9331.396%C+3.247%B**19.1C+7.2D16562.8h55.5B176.7B++
RAMS .50M 1,2021,1981717.006A3.4953.983%A**77.462%C+66.9MN/A18417.9h1.7B*3.2B**
Shuriken 1,2141,1944432.695A0.8236.997%A**19.263%C++50.4C*N/A11823.7h12.3B33.1B**
L100 Python HESH 1,2971,1905720.877B*17.3660.547%A+N/A110.2A**9.9B+30610.8h2.3B**3.7A
HSR-1 1,1991,1903303.606B*0.0951.776%M34.286%B++88.8A*N/A19213.4h4.1B**7.9A
MRC3 Mercy 1,2051,1883183.736B*0.2231.41%M++23.822%B+43.7AN/A12327.2h14.9B**47.4B**
NS-11A 1,2011,1843693.209A++0.3140.603%M*19.848%C+69.2A*1A+18317.1h11.8B++29.1B**
TAR-AE 1,1991,1822963.993A+0.4739.644%A**29.103%C**74.8B*1.1B++20515.8h11.3C**28.4B**
NS-357 Underboss 1,1921,1794462.643A++0.8849.676%A++19.763%C+107.2A**1.2A28011h3.5B*7.1B*
NSX Tomoe 1,1871,1783283.591B**0.0742.555%M+50.934%A79.6A++N/A26114.8h10.3B**24.3A
NSX Yumi 1,1931,1725262.228B++1.2936.575%A*33.021%B++51.2B*N/A11422.9h11B+30B*
S12 Renegade 1,2051,1722874.084B+0.5652.762%B**4.522%C85.5B**2.4B18413.7h2.7B+5.1B*
TX1 Repeater 1,1811,1715302.209A++1.3137.912%A*19.727%C+107.4SN/A33810.9h9.1B**24B+
MRC3 Mercy 1,1851,1703183.679B*0.1630.772%M++22.65%B+43AN/A12227.2h14.8B**48B**
FA1 Barrage 1,1751,1653293.541A*0.0262.193%A**11.846%D93.2M**N/A31212.5h3.4B**5.5B**
M6 Onslaught 1,1761,1643583.251B++0.2732.964%M*21.993%B+35.3C*N/A9133h15.2B*46B**
AMR-66 1,1811,1644272.726A*0.7945.638%M*32.56%B**52.7A*N/A14622.1h6.2B**13.6A
NSX Amaterasu 1,1651,1636,1400.189M+3.3344.12%B**26.311%B**3.7C+N/A9314.7h3.1C++7B+
TRAP-M1 1,1671,1623133.712A++0.1943.087%A**22.72%C94.5A*N/A19212.3h7.8B++18.2B**
C-4 1,6571,1624512.576B*0.9429.531%B*N/A100.2B+42.7B*85511.6h1.3B+4.4B+
NS-30 Vandal 1,1751,1623093.761A0.2449.292%M23.322%C83A*N/A20114h4.6B*9.4B**
NS-44L Blackhand 1,1741,1613932.954A++0.5757.549%A++31.18%D64.1A*N/A15318.1h3.1B**5.5B**
SMG-46AE Armistice 1,1681,1613463.355A++0.1638.897%A++27.39%B++58.3C*N/A13419.9h11B+28.3B*
RAMS-AE .50M 1,1651,1601955.949B+2.4353.156%A++84.741%B+66.7B*N/A16517.4h1.6B*3B**
99SV 1,1651,1592744.23A+0.7149.314%M++32.614%C77.3M**N/A22115h3.6A+7.2A+
NS Decimator 1,5721,1555302.179A+1.3467.155%B*3.81%B**47.5B*17.2C++31324.3h3.6B*5.4B**
T4 AMP 1,1611,1514542.535A++0.9838.958%A++16.594%C--118.7M**1A3059.7h10.6B**27.2B**
M1 Heavy Cycler 1,1451,1263153.575A++0.0630.88%S21.67%B*41.4A*N/A13327.2h13.3A43.2B**
M1 Heavy Cycler 1,1231,1003043.618A+0.1029.886%M*23.091%B++40.7B**N/A10627h13B**43.4A
L100 Python AP 1,4701,0731159.33A5.8163.885%B**1.212%D--70.1M**25.9A+36215.3h3.5A+5.5A++
M12 Kobalt-F 1,0831,0584952.137C++1.3832.017%A15.217%B**29.2C+N/A6336.2h10.2B++31.9B**
P2-120 HEAT 1,3731,05410210.333B*6.8158.687%A++2.657%C68.4M**20.7M38015.4h5.4B*9.2A
MG-H1 Watchman 9419292883.226A0.2935.696%A**31.97%B++69.8B**N/A21313.3h13.1B+36.7B*
L100 Python HEAT 1,1439207512.267A+8.7561.468%B**N/A68.7M16.6B**26213.4h4.5B*7.3B**
Tank Mine 1,4429031904.753B**1.2349.582%AN/A143.3B*85.6B*11946.3h2.8D*5.7B+
Ripper 93090232,7610.028C-3.4929.509%B17.96%C++0.6C-N/A21638.7h1.2B+4.2B
TS2 Inquisitor 8678552892.958A+0.5638.134%A+22.69%B+70.1A1B*18212.2h7.6B*19.9B**
M12 Kobalt 7867621550.8A*47.2827.813%A*19.685%C++185.9M*5.9B*5624.1h15.3B+55B*
M20 Basilisk 9217564317.581S14.0659.498%A**5.556%C+126S27.5S6596h37.1A+62.4A++
C75 Viper 857745928.098B++4.5851.687%A+1.208%C77.6M+11.7B**3249.6h8.6B*16.6B**
Claymore 7247231265.738C+2.2231.067%C+N/A176.3B+N/A4934.1h1.1B*3.6C**
ASP-30 Grounder 1,1017084111.723A++1.8072.819%A+3.955%B+26B+14.4B19427.2h5.6B**7.7A
TX2 Emperor 6616592722.423A++1.1040.589%A++24.128%B+91.5M++N/A2597.2h6.2A15.3C*
M2 Mutilator 5905832182.674B++0.8533.467%S21.098%B+44.2A+N/A13213.2h13.5B**40.2A
M2 Mutilator 5805732182.628B++0.8932.665%S17.801%C+43.4A++N/A13413.2h13.6B**41.5A
NS-44L "Ravenous" Blackhand 5755732272.524B+1.0049.429%B++41.71%C+50.7B*N/A12111.3h3.2B++6.6B++
M12 Kobalt-H 541531866.375A**62.8629.696%A++16.573%C+295M++5.6C*8951.8h11.5B*38.9B**
DMR-99 4984931892.608C**0.9143.663%A++37.12%B*48.8C++N/A11310.1h6.2B+14.1B**
Auraxium Chainblade 49348719,4020.025C+3.4920.603%DN/A0.5CN/A1932h1.6B**7.6C*
Spear Anti-Vehicle Phalanx Turret 6084624410.5B+6.9860.406%A++5.195%B+105S33.2B**6064.4h4.9B**8.1A
Havoc 4284211313.214A++0.3159.924%B**20.665%A++76.5B**1.3A++2105.5h3.8B+6.3B*
Hornet Missiles 666402439.349B+5.8362.48%C**N/A39.8C-26.1C29010.1h8.6B+13.8B+
Rocklet Rifle 6693741822.055A**1.4657.482%B+N/A35.3B+27.8C**37310.6h28.2B++49B*
M20 Basilisk 478353448.023A*4.5062.326%M5.666%C+90.5S32.1M**6473.9h58.5B**93.8A
MR1 Fracture 4612841262.254A*1.2757.393%A**3.169%C14.8A+9.2A*12119.2h41.4B+72.1B*
MR1 Fracture 4532811262.23M1.2957.996%A**2.491%D14.6A++9A*11419.2h42.3B++72.9B**
NS-AM7 Archer 3222672810.95B**2.5762.696%B+23.221%B++5.6C1.2D-4147.5h10.5B*16.7B*
MG-HBR1 Dragoon 266262733.589A++0.0745.731%A++46.947%A++55.7A+N/A1594.7h4.1A9A
Skyguard 350230623.71B+0.1948.954%M++1.304%D25.3A++13.2B**2519.1h81.3B*166.1A+
Sticky Grenade 1951921192N/A188.4840.566%D**N/A480D--7.5C--16680.4h2.7C-6.6D
M9 SKEP Launcher 265192762.526M**0.9973.847%B*2.083%C+48B**18.3B+2814h4.6A+6.2A++
Chainblade 18517913,1150.014C3.5135.996%B+N/A0.3C-N/A1536.6h1.9B++5.2C+
T2 Striker 278162702.314S1.2158.396%B++N/A36.8A++26.4A++4774.4h23.9A40.9B**
E540 Halberd-H 2001601213.333B++9.8156.738%C+N/A94.1A**23.5C++5941.7h3.5B**6.2A
KSR-35 155152403.8B++0.2845.42%A++39.474%A58.5B++1.2A++2062.6h3.9B++8.6B*
NS-10 Burster 257135771.753B**1.7746.555%M+4.444%C--6.3B++5.7A++7621.4h141.4B303.8B**
NS-10 Burster 234121771.571B+1.9547.165%M+1.653%D*5.7B5.3A7221.4h159.7C*338.7B**
NS-45 Pilot 111110512.157B++1.3634.249%B+26.364%C++64.7B+N/A1791.7h6B++17.5B++
M60-G Bulldog 137108813.5A++9.9868.093%M*2.778%C+108S29S6421h6.8B10B**
E540 Halberd 10972126C+2.4846.792%B*1.389%D--48A**24.7M+17111.5h4.2A8.9A
Anti-Vehicle Grenade 12671171N/A67.4854.625%B+N/A177.5D-137.5B+22950.4h11.5F*21D**
M18 Rotary 9866252.64B+0.8830.513%C+3.03%B+27.5A13.3B+3802.4h58.2B*190.9B*
MR11 Gatekeeper-H 906078.571B**5.0560.881%B**N/A66.7M+33.3B+5900.9h42.9B*70.4B**
M40 Fury 675978.429C*4.9143.928%B**1.695%C+59B++8C4201h8.6B**19.7B**
G40-F Ranger 9556105.6C*2.0859.529%M**1.786%B++46.7M+32.5M*5341.2h125.1C*210.1B**
NS-20 Gorgon 5353182.944A0.5840.196%A*22.642%B++27.9B**N/A961.9h21.6B*53.8B**
NS-TMC-01 "His Regards" 52522,0130.026C+3.4919.355%C-N/A0.6CN/A283.4h2.7C13.7C++
M60-G Bulldog 6752143.714C0.1971.898%M*5.769%A++130S37.5S7490.4h7.6C+10.5B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret282,2422.8h
Medical Applicator332156,68112.2h
Nanite Revive Grenade02,8760.8h
Nano-Armor Kit7811,515,770108.6h
Decoy Grenade0860h
Spawn Beacon318,6405.6h
Nanite Healing Grenade04590.1h
Repair Module0740.2h
Turret AI Module0630.2h
Motion Spotter7025,5179.4h
Restoration Kit211660.3h
Welding Device01,4260.3h
Cortium Silo0550.2h
Spitfire Auto-Turret54600.5h
Ammunition Package393,6061.6h
Shield Recharging Field484,2901.5h
Medical Kit6,95468,13895.7h
Anti-Infantry MANA Turret212,5892.8h
Hardlight Barrier1950.2h
Nano-Repair Grenade05970.2h
WLT-Howler Mining Laser24,7521.2h
Smoke Grenade0510h

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