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Field Marshal FlashOfLight[95SS] FlashOfLight
TR BR 209

KDR: 3.67

Score: 121m

Last Seen: Jun 17th, 2019 9:41 PM
- OFFLINE - 3.6 hour(s)

Prestige 1, Battle Rank 100 (209 total) - Terran Republic on Cobalt - Outfit Member of The 95th Scourge Squadron[95SS] The 95th Scourge Squadron
TR outfit on Cobalt

Members: 60
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS TSAR-42 NS-15 Gallows LC3 Jaguar T9A "Butcher" M14 Banshee T5 AMC MSW-R LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,132,853 MLG Score: 4103
Fun Score: N/A
Cheeseburgers Flipped: 1965TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
38.602%26.363%1018591151207,7193.590960.077

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.805%3.405M*0.848B*-0.677DHEAD ++ (~7.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.643B+10.30.281C*16.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.227%1.261%10504120621,572231734269.3063629%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.915%-0.556D-0.273C0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.80.452B+27.30.464B+57.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.378%1.685%9498120215,134303444504.98813340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.689%1.305A-0.572D-0.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++5.80.539B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.519%10.403%5791311979,199236312303.89129747%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.121%0.585B+1.479A+0.914

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.60.584B+21.10.47B+28.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.671%78.665%5799120134,77464181655.41736

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.706%2.357A*0.75B++-0.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.608B+20.382C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.577%16.259%5796120410,04449961372.01001

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.82%2.068A*0.297C*-0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.693B+2.60.447B1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The 95th Scourge Squadron[95SS] The 95th Scourge Squadron
TR outfit on Cobalt

Members: 60
121m206.9%385 (23.1k)335 (20.1k)3.6681356,32797,1423.79879209 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12104444431.291%25.966%81303:43114

7% Combat Medic23% Engineer24% Heavy Assault19% Infiltrator23% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 20th, 2015 8:34 AMMay 29th, 2019 2:43 AMJun 17th, 2019 5:37 PM (3h) (PST)Jun 17th, 2019 6:04 PM (2h) (PST)Jun 17th, 2019 5:41 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7702075630.9880.2690.2562.1540.0544103

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,17012,39833,772591615129320,120

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6012.6h/250.5d 12,695 92,524 94,975 777.1k 6,606 18,286 19,308 277.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
M
Kills:18,477
Deaths:5,024
KDR:3.678
Accuracy:40.036% M
HSR:34.751% C**
T9A "Butcher"
A**
Kills:17,894
Deaths:4,936
KDR:3.625
Accuracy:36.139% A**
HSR:27.065% C+
MSW-R
M+
Kills:11,950
Deaths:3,270
KDR:3.654
Accuracy:36.781% M+
HSR:28.218% B++
T9 CARV
M*
Kills:10,254
Deaths:3,130
KDR:3.276
Accuracy:35.843% M*
HSR:29.179% B**
T9 CARV-S
M+
Kills:5,698
Deaths:1,756
KDR:3.245
Accuracy:36.738% M+
HSR:28.010% B+
T16 Rhino
M++
Kills:4,190
Deaths:1,247
KDR:3.360
Accuracy:36.693% M++
HSR:23.198% C*
TMG-50
M+
Kills:3,931
Deaths:1,086
KDR:3.620
Accuracy:36.183% M+
HSR:26.838% B+
T32 Bull
M++
Kills:3,166
Deaths:863
KDR:3.669
Accuracy:39.086% M++
HSR:28.016% B+
T7 Mini-Chaingun
M**
Kills:3,008
Deaths:942
KDR:3.193
Accuracy:36.208% M**
HSR:18.551% A+
NSX Naginata
M++
Kills:2,019
Deaths:562
KDR:3.593
Accuracy:38.498% M++
HSR:26.647% C+
MG-H1 Watchman
A**
Kills:1,912
Deaths:525
KDR:3.642
Accuracy:36.013% A**
HSR:34.257% B**
NS-15M2
M*
Kills:1,211
Deaths:303
KDR:3.997
Accuracy:41.200% M*
HSR:19.736% D
Kills:83,710
Deaths (as Heavy Assault):23,644
Deaths (to Heavy Assaults):26,004
KDR:3.54043
Kill Difference:60,066
Playtime:1,439.998 hours
Usage:24%
Score:32.829m
Score/min:380
Accuracy (listed only):37.451%
HSR (listed only):27.039%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
M++
Kills:18,049
Deaths:4,401
KDR:4.101
Accuracy:37.576% M++
HSR:23.087% B+
T5 AMC
M**
Kills:12,573
Deaths:3,158
KDR:3.981
Accuracy:40.292% M**
HSR:26.509% A
LC2 Lynx
M++
Kills:10,749
Deaths:3,393
KDR:3.168
Accuracy:38.551% M++
HSR:24.672% B+
TRAC-5
M**
Kills:9,982
Deaths:2,731
KDR:3.655
Accuracy:38.881% M**
HSR:23.322% B*
TRAC-Shot
M++
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M++
HSR:16.279% C
TRAC-5 Burst
M
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% M
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,350
Deaths:916
KDR:3.657
Accuracy:41.530% M**
HSR:24.687% A+
TAS-16 Blackjack
A+
Kills:2,976
Deaths:826
KDR:3.603
Accuracy:76.805% A+
HSR:15.759% C++
SMG-46 Armistice
A**
Kills:2,961
Deaths:820
KDR:3.611
Accuracy:38.617% A**
HSR:20.838% B*
TRS-12 Uppercut
A+
Kills:2,713
Deaths:969
KDR:2.800
Accuracy:74.976% A+
HSR:17.471% B+
MKV Suppressed
M+
Kills:2,592
Deaths:712
KDR:3.640
Accuracy:40.713% M+
HSR:20.100% C++
PDW-16 Hailstorm
M
Kills:2,396
Deaths:718
KDR:3.337
Accuracy:37.917% M
HSR:19.783% B++
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M+
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M+
HSR:30.719% B++
NS-7 PDW
M+
Kills:1,645
Deaths:439
KDR:3.747
Accuracy:39.828% M+
HSR:20.122% B+
AS16 NightHawk
A*
Kills:1,447
Deaths:421
KDR:3.437
Accuracy:60.835% A*
HSR:16.033% B+
HC1 Cougar
M**
Kills:1,419
Deaths:407
KDR:3.486
Accuracy:42.013% M**
HSR:21.917% C+
MG-S1 Jackal
A*
Kills:1,346
Deaths:365
KDR:3.688
Accuracy:38.573% A*
HSR:21.917% B
TS4 Haymaker
A++
Kills:1,322
Deaths:452
KDR:2.925
Accuracy:61.936% A++
HSR:17.625% B**
NSX Tengu
A++
Kills:1,312
Deaths:396
KDR:3.313
Accuracy:48.678% A++
HSR:24.848% B+
NS-11C
M*
Kills:1,281
Deaths:435
KDR:2.945
Accuracy:41.227% M*
HSR:25.527% B**
Shuriken
A**
Kills:1,248
Deaths:458
KDR:2.725
Accuracy:36.949% A**
HSR:19.311% C*
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B+
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
MG-C1 Kindred
A*
Kills:178
Deaths:33
KDR:5.394
Accuracy:36.925% A*
HSR:19.101% D
Kills:97,459
Deaths (as Light Assault):27,194
Deaths (to Light Assaults):24,014
KDR:3.58384
Kill Difference:70,265
Playtime:1,361.261 hours
Usage:23%
Score:27.414m
Score/min:336
Accuracy (listed only):45.926%
HSR (listed only):21.742%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:19,526
Deaths:3,764
KDR:5.188
Accuracy:52.523% A*
HSR:79.873% A
Bighorn .50M
A+
Kills:5,191
Deaths:821
KDR:6.323
Accuracy:51.468% A+
HSR:85.629% B**
SMG-46 Armistice
A**
Kills:2,961
Deaths:820
KDR:3.611
Accuracy:38.617% A**
HSR:20.838% B*
MKV Suppressed
M+
Kills:2,592
Deaths:712
KDR:3.640
Accuracy:40.713% M+
HSR:20.100% C++
PDW-16 Hailstorm
M
Kills:2,396
Deaths:718
KDR:3.337
Accuracy:37.917% M
HSR:19.783% B++
NSX Daimyo
A
Kills:1,900
Deaths:398
KDR:4.774
Accuracy:49.850% A
HSR:97.316% B**
SOAS-20
M+
Kills:1,819
Deaths:507
KDR:3.588
Accuracy:42.008% M+
HSR:25.234% B++
SR-7
A++
Kills:1,773
Deaths:298
KDR:5.950
Accuracy:52.539% A++
HSR:85.336% B*
M77-B
A**
Kills:1,704
Deaths:288
KDR:5.917
Accuracy:53.708% A**
HSR:82.101% B++
NS-44 Commissioner
A*
Kills:1,692
Deaths:552
KDR:3.065
Accuracy:53.097% A*
HSR:22.459% C++
NS-7 PDW
M+
Kills:1,645
Deaths:439
KDR:3.747
Accuracy:39.828% M+
HSR:20.122% B+
MG-S1 Jackal
A*
Kills:1,346
Deaths:365
KDR:3.688
Accuracy:38.573% A*
HSR:21.917% B
NS-357 IA
A+
Kills:1,345
Deaths:515
KDR:2.612
Accuracy:57.370% A
HSR:48.030% A+
NSX Tengu
A++
Kills:1,312
Deaths:396
KDR:3.313
Accuracy:48.678% A++
HSR:24.848% B+
TX2 Emperor
A*
Kills:1,267
Deaths:478
KDR:2.651
Accuracy:42.537% A*
HSR:29.440% A
The President
A+
Kills:1,254
Deaths:560
KDR:2.239
Accuracy:41.049% A+
HSR:24.641% C+
Shuriken
A**
Kills:1,248
Deaths:458
KDR:2.725
Accuracy:36.949% A**
HSR:19.311% C*
NS-61 "Ravenous" Emissary
A++
Kills:1,216
Deaths:417
KDR:2.916
Accuracy:40.349% A++
HSR:20.066% C**
RAMS .50M
A*
Kills:1,198
Deaths:171
KDR:7.006
Accuracy:53.983% A*
HSR:77.462% C+
HSR-1
M
Kills:1,190
Deaths:330
KDR:3.606
Accuracy:51.776% M
HSR:34.286% B++
NS-45 Pilot
A++
Kills:1,186
Deaths:354
KDR:3.350
Accuracy:42.316% A++
HSR:28.162% C**
NS-357 Underboss
A++
Kills:1,180
Deaths:447
KDR:2.640
Accuracy:49.652% A++
HSR:19.746% C+
NS-44L "Ravenous" Blackhand
B*
Kills:1,180
Deaths:390
KDR:3.026
Accuracy:51.374% B*
HSR:48.220% C*
NSX Tomoe
M+
Kills:1,178
Deaths:328
KDR:3.591
Accuracy:42.555% M+
HSR:50.934% A
TS2 Inquisitor
A+
Kills:1,175
Deaths:400
KDR:2.938
Accuracy:38.792% A+
HSR:23.319% B+
TX1 Repeater
A*
Kills:1,171
Deaths:530
KDR:2.209
Accuracy:37.912% A*
HSR:19.727% C
TRAP-M1
A**
Kills:1,163
Deaths:314
KDR:3.704
Accuracy:43.052% A**
HSR:22.700% C
NS-30 Vandal
M
Kills:1,162
Deaths:309
KDR:3.761
Accuracy:49.292% M
HSR:23.322% C
NS-44L Blackhand
A++
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:57.549% A++
HSR:31.180% D-
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B+
RAMS-AE .50M
A++
Kills:1,160
Deaths:195
KDR:5.949
Accuracy:53.156% A++
HSR:84.741% B+
99SV
M+
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:49.314% M+
HSR:32.614% C
T4 AMP
A++
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:38.944% A++
HSR:16.537% C--
NS-AM7 Archer
B+
Kills:305
Deaths:325
KDR:0.938
Accuracy:60.973% C**
HSR:22.623% B+
KSR-35
A++
Kills:152
Deaths:41
KDR:3.707
Accuracy:45.510% A++
HSR:39.474% A
Kills:70,223
Deaths (as Infiltrator):18,114
Deaths (to Infiltrators):17,111
KDR:3.87673
Kill Difference:52,109
Playtime:1,141.083 hours
Usage:19%
Score:21.995m
Score/min:321
Accuracy (listed only):46.366%
HSR (listed only):38.557%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
M++
Kills:18,049
Deaths:4,401
KDR:4.101
Accuracy:37.576% M++
HSR:23.087% B+
T5 AMC
M**
Kills:12,573
Deaths:3,158
KDR:3.981
Accuracy:40.292% M**
HSR:26.509% A
LC2 Lynx
M++
Kills:10,749
Deaths:3,393
KDR:3.168
Accuracy:38.551% M++
HSR:24.672% B+
TRAC-5
M**
Kills:9,982
Deaths:2,731
KDR:3.655
Accuracy:38.881% M**
HSR:23.322% B*
TRAC-Shot
M++
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M++
HSR:16.279% C
TRAC-5 Burst
M
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% M
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,350
Deaths:916
KDR:3.657
Accuracy:41.530% M**
HSR:24.687% A+
TAS-16 Blackjack
A+
Kills:2,976
Deaths:826
KDR:3.603
Accuracy:76.805% A+
HSR:15.759% C++
TRS-12 Uppercut
A+
Kills:2,713
Deaths:969
KDR:2.800
Accuracy:74.976% A+
HSR:17.471% B+
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M+
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M+
HSR:30.719% B++
AS16 NightHawk
A*
Kills:1,447
Deaths:421
KDR:3.437
Accuracy:60.835% A*
HSR:16.033% B+
HC1 Cougar
M**
Kills:1,419
Deaths:407
KDR:3.486
Accuracy:42.013% M**
HSR:21.917% C+
TS4 Haymaker
A++
Kills:1,322
Deaths:452
KDR:2.925
Accuracy:61.936% A++
HSR:17.625% B**
NS-11C
M*
Kills:1,281
Deaths:435
KDR:2.945
Accuracy:41.227% M*
HSR:25.527% B**
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
AMR-66
M*
Kills:1,164
Deaths:427
KDR:2.726
Accuracy:45.638% M*
HSR:32.560% B**
DMR-99
A++
Kills:572
Deaths:209
KDR:2.737
Accuracy:43.731% A++
HSR:37.413% B**
MG-HBR1 Dragoon
A*
Kills:422
Deaths:102
KDR:4.137
Accuracy:46.489% A*
HSR:45.498% A++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
MG-C1 Kindred
A*
Kills:178
Deaths:33
KDR:5.394
Accuracy:36.925% A*
HSR:19.101% D
Kills:84,956
Deaths (as Engineer):23,678
Deaths (to Engineers):12,964
KDR:3.58797
Kill Difference:61,278
Playtime:1,407.706 hours
Usage:23%
Score:24.321m
Score/min:288
Accuracy (listed only):48.084%
HSR (listed only):24.117%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
M*
Kills:6,227
Deaths:1,896
KDR:3.284
Accuracy:38.629% M*
HSR:21.294% C**
TAS-16 Blackjack
A+
Kills:2,976
Deaths:826
KDR:3.603
Accuracy:76.805% A+
HSR:15.759% C++
SMG-46 Armistice
A**
Kills:2,961
Deaths:820
KDR:3.611
Accuracy:38.617% A**
HSR:20.838% B*
T1A Unity
M*
Kills:2,836
Deaths:947
KDR:2.995
Accuracy:38.548% M*
HSR:19.746% D
TRS-12 Uppercut
A+
Kills:2,713
Deaths:969
KDR:2.800
Accuracy:74.976% A+
HSR:17.471% B+
TAR
M++
Kills:2,608
Deaths:831
KDR:3.138
Accuracy:38.521% M++
HSR:25.460% B++
MKV Suppressed
M+
Kills:2,592
Deaths:712
KDR:3.640
Accuracy:40.713% M+
HSR:20.100% C++
PDW-16 Hailstorm
M
Kills:2,396
Deaths:718
KDR:3.337
Accuracy:37.917% M
HSR:19.783% B++
TORQ-9
M*
Kills:1,860
Deaths:541
KDR:3.438
Accuracy:40.000% M*
HSR:26.936% B+
T1S Cycler
M*
Kills:1,855
Deaths:553
KDR:3.354
Accuracy:39.103% M*
HSR:22.480% C**
SABR-13
M+
Kills:1,698
Deaths:532
KDR:3.192
Accuracy:40.270% M+
HSR:27.974% B
NS-7 PDW
M+
Kills:1,645
Deaths:439
KDR:3.747
Accuracy:39.828% M+
HSR:20.122% B+
AS16 NightHawk
A*
Kills:1,447
Deaths:421
KDR:3.437
Accuracy:60.835% A*
HSR:16.033% B+
T1 Cycler
S
Kills:1,433
Deaths:438
KDR:3.272
Accuracy:41.096% S
HSR:23.796% B
MG-S1 Jackal
A*
Kills:1,346
Deaths:365
KDR:3.688
Accuracy:38.573% A*
HSR:21.917% B
TS4 Haymaker
A++
Kills:1,322
Deaths:452
KDR:2.925
Accuracy:61.936% A++
HSR:17.625% B**
NSX Tengu
A++
Kills:1,312
Deaths:396
KDR:3.313
Accuracy:48.678% A++
HSR:24.848% B+
T1B Cycler
M+
Kills:1,296
Deaths:401
KDR:3.232
Accuracy:40.075% M+
HSR:20.602% D-
Shuriken
A**
Kills:1,248
Deaths:458
KDR:2.725
Accuracy:36.949% A**
HSR:19.311% C*
NS-11A
M*
Kills:1,184
Deaths:369
KDR:3.209
Accuracy:40.603% M*
HSR:19.848% C
TAR-AE
M
Kills:1,182
Deaths:296
KDR:3.993
Accuracy:39.644% M
HSR:29.103% C*
NSX Yumi
A*
Kills:1,172
Deaths:526
KDR:2.228
Accuracy:36.575% A*
HSR:33.021% B++
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B+
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
Kills:48,056
Deaths (as Combat Medic):14,712
Deaths (to Combat Medics):8,796
KDR:3.26645
Kill Difference:33,344
Playtime:401.002 hours
Usage:7%
Score:8.833m
Score/min:367
Accuracy (listed only):45.996%
HSR (listed only):21.759%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A++
Kills:2,103
Deaths:600
KDR:3.505
Accuracy:52.679% A++
HSR:5.849% A++
M3 Pounder HEG
A++
Kills:2,014
Deaths:589
KDR:3.419
Accuracy:55.653% A++
HSR:5.760% A++
M6 Onslaught
M++
Kills:1,599
Deaths:444
KDR:3.601
Accuracy:32.529% M++
HSR:22.952% B++
M6 Onslaught
M*
Kills:1,560
Deaths:445
KDR:3.506
Accuracy:31.789% M*
HSR:21.987% B+
M1 Heavy Cycler
M**
Kills:1,370
Deaths:370
KDR:3.703
Accuracy:30.778% M**
HSR:21.752% B*
M1 Heavy Cycler
M*
Kills:1,322
Deaths:359
KDR:3.682
Accuracy:29.655% M*
HSR:22.466% B++
MRC3 Mercy
M++
Kills:1,274
Deaths:338
KDR:3.769
Accuracy:31.395% M++
HSR:24.333% B++
MRC3 Mercy
M++
Kills:1,270
Deaths:338
KDR:3.757
Accuracy:30.752% M++
HSR:22.835% B+
M2 Mutilator
S
Kills:1,229
Deaths:374
KDR:3.286
Accuracy:32.788% S
HSR:22.864% B**
M2 Mutilator
S
Kills:1,176
Deaths:374
KDR:3.144
Accuracy:31.910% S
HSR:20.068% B
MR1 Fracture
A*
Kills:301
Deaths:135
KDR:2.230
Accuracy:56.374% A*
HSR:2.990% C-
MR1 Fracture
A*
Kills:290
Deaths:135
KDR:2.148
Accuracy:56.923% A*
HSR:2.414% D
NS-10 Burster
M+
Kills:146
Deaths:78
KDR:1.872
Accuracy:46.518% M+
HSR:4.110% D
NS-10 Burster
M+
Kills:127
Deaths:78
KDR:1.628
Accuracy:47.172% M+
HSR:3.150% D
NS-20 Gorgon
A*
Kills:73
Deaths:26
KDR:2.808
Accuracy:38.932% A*
HSR:23.288% B*
NS-20 Gorgon
M+
Kills:61
Deaths:25
KDR:2.440
Accuracy:38.404% A*
HSR:34.426% M+
Kills:15,915
Deaths (as MAX Suit):2,354
Deaths (to MAX Suits):2,833
KDR:6.76083
Kill Difference:13,561
Playtime:246.061 hours
Usage:4%
Score:5.581m
Score/min:378
Accuracy (listed only):40.266%
HSR (listed only):16.328%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:13,815
V. Kills:754 N/A
Deaths:1,335
KDR:10.348
Accuracy:37.301% A+
KPH:77.100 B**
VKPH:4.200 B+
M18 Needler
C**
Kills:4,465
V. Kills:2,012 222%
Deaths:1,402
KDR:3.185
Accuracy:27.956% D
KPH:14.800 C**
VKPH:6.600 C
Hellfire Rocket Pods
A++
Kills:1,931
V. Kills:130 N/A
Deaths:148
KDR:13.047
Accuracy:63.323% A++
KPH:130.600 B*
VKPH:8.800 D
M18 Rotary
A++
Kills:1,361
V. Kills:530 256%
Deaths:205
KDR:6.639
Accuracy:32.526% C*
KPH:33.900 A++
VKPH:13.200 B+
M18 Locust
C+
Kills:1,206
V. Kills:456 264%
Deaths:465
KDR:2.594
Accuracy:31.405% C+
KPH:18.100 C+
VKPH:6.900 D
Hornet Missiles
C
Kills:503
V. Kills:327 153%
Deaths:46
KDR:10.935
Accuracy:62.237% C*
KPH:45.900 C
VKPH:29.800 C
Kills:23,281 (20,847 + 0)
Deaths:3,601
KDR:6.465
VKDR:1.169
Vehicle Kills:4,209
Kill Difference:19,680
Playtime:614.207 hours
Usage:10%
Score:5.956m
Score/min:162
Piloting Accuracy:31.405%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M**
Kills:2,010
V. Kills:711 282%
Deaths:168
KDR:11.964
Accuracy:64.173% B**
KPH:75.900 M**
VKPH:26.900 A+
L100 Python HESH
A++
Kills:1,561
V. Kills:159 N/A
Deaths:67
KDR:23.299
Accuracy:60.052% A
KPH:98.900 A++
VKPH:10.100 B+
L100 Python HEAT
M
Kills:1,211
V. Kills:293 412%
Deaths:98
KDR:12.357
Accuracy:61.201% B**
KPH:69.800 M
VKPH:16.900 B**
C75 Viper
A**
Kills:1,167
V. Kills:227 N/A
Deaths:118
KDR:9.890
Accuracy:50.712% A
KPH:72.400 A**
VKPH:14.100 A
Skyguard
M++
Kills:271
V. Kills:135 199%
Deaths:67
KDR:4.045
Accuracy:48.695% M++
KPH:26.600 A++
VKPH:13.200 B**
Kills:6,220 (6,220 + 0)
Deaths:518
KDR:12.008
VKDR:2.944
Vehicle Kills:1,525
Kill Difference:5,702
Playtime:85.922 hours
Usage:1%
Score:1.572m
Score/min:305
Driving Accuracy:48.695%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:5,538
V. Kills:2,321 239%
Deaths:503
KDR:11.010
Accuracy:56.349% B**
KPH:63.700 M+
VKPH:26.700 A+
P2-120 HESH
A**
Kills:2,179
V. Kills:244 N/A
Deaths:98
KDR:22.235
Accuracy:53.439% A
KPH:104.800 A**
VKPH:11.700 B+
P2-120 HEAT
M**
Kills:1,197
V. Kills:360 332%
Deaths:116
KDR:10.319
Accuracy:58.789% A++
KPH:66.600 M**
VKPH:20 A**
E540 Halberd
A*
Kills:90
V. Kills:42 209%
Deaths:12
KDR:7.500
Accuracy:43.948% B+
KPH:44 A*
VKPH:20.500 A++
Kills:9,004 (8,914 + 90)
Deaths:729
KDR:12.351
VKDR:4.070
Vehicle Kills:2,967
Kill Difference:8,275
Playtime:127.700 hours
Usage:2%
Score:2.986m
Score/min:390
Driving Accuracy:58.789%
Gunner Accuracy:43.948%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
S
Kills:1,349
V. Kills:411 327%
Deaths:91
KDR:14.824
Accuracy:50.093% B
KPH:170.300 S
VKPH:51.900 A*
P525 Marauder-H
M
Kills:1,280
V. Kills:48 N/A
Deaths:61
KDR:20.984
Accuracy:44.164% B**
KPH:225.700 M
VKPH:8.500 B+
M12 Kobalt-H
M**
Kills:970
V. Kills:24 N/A
Deaths:13
KDR:74.615
Accuracy:30.729% A++
KPH:321.500 M**
VKPH:8 B*
E540 Halberd-H
A**
Kills:161
V. Kills:40 393%
Deaths:12
KDR:13.417
Accuracy:56.262% C+
KPH:92.500 A**
VKPH:23 C++
MR11 Gatekeeper-H
A*
Kills:61
V. Kills:30 197%
Deaths:7
KDR:8.714
Accuracy:61.471% B**
KPH:60.900 A*
VKPH:30 C++
Kills:3,821 (0 + 3,821)
Deaths:184
KDR:20.766
VKDR:3.005
Vehicle Kills:553
Kill Difference:3,637
Playtime:19.353 hours
Usage:0%
Score:0.882m
Score/min:760
Driving Accuracy:N/A%
Gunner Accuracy:61.471%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:2,353
V. Kills:97 N/A
Deaths:59
KDR:39.881
Accuracy:31.514% M+
KPH:217.800 S
VKPH:9 M
M12 Kobalt
M++
Kills:1,448
V. Kills:49 N/A
Deaths:21
KDR:68.952
Accuracy:28.422% A*
KPH:183.700 M++
VKPH:6.200 B**
M20 Basilisk
S
Kills:846
V. Kills:181 465%
Deaths:46
KDR:18.391
Accuracy:59.394% A**
KPH:123.500 S
VKPH:26.400 S
M20 Basilisk
S
Kills:400
V. Kills:135 294%
Deaths:49
KDR:8.163
Accuracy:61.676% A**
KPH:93.600 S
VKPH:31.600 S
M60-G Bulldog
S
Kills:117
V. Kills:33 344%
Deaths:8
KDR:14.625
Accuracy:68.634% M**
KPH:104 S
VKPH:29.300 S
G40-F Ranger
M*
Kills:67
V. Kills:46 143%
Deaths:11
KDR:6.091
Accuracy:59.970% M**
KPH:47.300 M+
VKPH:32.500 M*
M40 Fury
B**
Kills:59
V. Kills:8 N/A
Deaths:7
KDR:8.429
Accuracy:43.724% B**
KPH:53.900 B+
VKPH:7.300 C
M60-G Bulldog
S
Kills:59
V. Kills:17 328%
Deaths:14
KDR:4.214
Accuracy:70.847% M*
KPH:119.600 M**
VKPH:34.500 S
Kills:5,349 (0 + 5,349)
Deaths:215
KDR:24.879
VKDR:2.633
Vehicle Kills:566
Kill Difference:5,134
Playtime:33.932 hours
Usage:1%
Score:1.194m
Score/min:587
Driving Accuracy:N/A%
Gunner Accuracy:70.847%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,174
V. Kills:33 N/A
Deaths:288
KDR:4.076
Accuracy:52.737% B**
KPH:84.400 B**
VKPH:2.400 B+
M12 Kobalt-F
A+
Kills:1,165
V. Kills:26 N/A
Deaths:531
KDR:2.194
Accuracy:31.891% A+
KPH:29.500 C+
VKPH:0.700 D
M40 Fury-F
B++
Kills:85
V. Kills:20 405%
Deaths:33
KDR:2.576
Accuracy:53.328% B+
KPH:37 B++
VKPH:8.700 B++
M4-F Pillager
C+
Kills:72
V. Kills:1 N/A
Deaths:44
KDR:1.636
Accuracy:39.408% D-
KPH:24.100 C+
VKPH:0.300 D**
Kills:2,496 (2,496 + 0)
Deaths:896
KDR:2.786
VKDR:0.089
Vehicle Kills:80
Kill Difference:1,600
Playtime:58.628 hours
Usage:1%
Score:0.330m
Score/min:94
Driving Accuracy:39.408%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 19,63919,5263,7645.188B+1.5252.523%A*79.873%A78.5A*N/A204248.6h1.7B**3.3B**
NS-15 Gallows 18,71418,4775,0243.678B+0.0140.036%M34.751%C**80.7B+1B+254229h10.4C*26B**
LC3 Jaguar 18,41818,0494,4014.101A++0.4337.576%M++23.087%B+76.1A*1.6M++187237.1h10.4B++27.7B**
T9A "Butcher" 18,07717,8944,9363.625B**0.0436.139%A**27.065%C+80.2B*N/A191223.2h10.3B+28.4B**
M14 Banshee 14,56913,8151,33510.348B+6.6837.301%A+N/A77.1B**4.2B+225179.2h16.5B+44.2B++
T5 AMC 12,75012,5733,1583.981M++0.3140.292%M**26.509%A81.2M**1.1A**190154.8h11B**27.3A
MSW-R 12,08911,9503,2703.654B*0.0136.781%M+28.218%B++78.9A++N/A218151.5h10B*27.1B**
LC2 Lynx 10,93210,7493,3933.168A++0.5038.551%M++24.672%B+49.3B**N/A125218.1h12.3B++31.9B**
T9 CARV 10,38310,2543,1303.276A0.3935.843%M*29.179%B**80.5M+1A235127.4h10.3B**28.8B**
TRAC-5 10,1279,9822,7313.655M**0.0138.881%M**23.322%B*66.3M*1A*203150.6h10.8B**27.8B**
TRAC-Shot 7,6697,5622,4513.085A+0.5838.982%M++16.279%C70.1A++1B**175107.8h11.1C++28.4B**
Cycler TRV 6,2856,2271,8963.284A++0.3838.629%M*21.294%C**77.5A**N/A20480.4h10.8B**28.1A
T9 CARV-S 5,7665,6981,7563.245A0.4236.738%M+28.01%B+88.5A++1.1A+23464.4h10.4B++28.3B*
P2-120 AP 7,8595,53850311.01B+7.3456.349%B**3.016%C+63.7M+26.7A+38286.9h4.6B**8.2A
Bighorn .50M 5,2125,1918216.323B+2.6551.468%A+85.629%B**65.5B++N/A14979.3h1.6B*3.1B**
M18 Needler 6,4774,4651,4023.185B+0.4827.956%D2.71%B14.8C**6.6C94302.6h62B**221.7B*
T16 Rhino 4,2284,1901,2473.36A*0.3136.693%M++23.198%C*76.9A*N/A19054.5h10.7B*29.1B**
TMG-50 3,9823,9311,0863.62A*0.0536.183%M+26.838%B+84.4A**1.1A++24246.6h9.1B*25B**
TRAC-5 Burst 3,7903,7519513.944B*0.2838.435%M26.42%B+78.6A+N/A18347.7h10.9B+28.3B*
TRAC-5 S 3,4213,3509163.657M*0.0141.53%M**24.687%A+68.8M**1.5M15748.7h11.3C**27.1B**
T32 Bull 3,2023,1668633.669A++0.0039.086%M++28.016%B+84A++1B**20137.7h10.4B*26.6B**
T7 Mini-Chaingun 3,0433,0089423.193M0.4836.208%M**18.551%A+96.4M*1.1B**26731.2h10.3B**28.4B**
TAS-16 Blackjack 3,0122,9768263.603A*0.0776.805%A+15.759%C++93A*1.1A++26232h1.8B**2.4B*
SMG-46 Armistice 3,0042,9618203.611A**0.0638.617%A**20.838%B*57.3A+N/A18751.7h11.2B**29.1B**
T1A Unity 2,8792,8369472.995A*0.6738.548%M*19.746%D71.1A1.1B**17339.9h11.7C**30.3A
TRS-12 Uppercut 2,7472,7139692.8A+0.8774.976%A+17.471%B+72.5A+N/A20637.4h2B**2.6B*
TAR 2,6442,6088313.138B**0.5338.521%M++25.46%B++67.4A++N/A19638.7h11.4B++29.6A
MKV Suppressed 2,6322,5927123.64M*0.0340.713%M+20.1%C++95.3M+1.5M**29327.2h11B*27B*
PDW-16 Hailstorm 2,4232,3967183.337A**0.3337.917%M19.783%B++75.8MN/A18731.6h12.6B++33.2B*
M12 Kobalt 2,4502,3535939.881A++36.2131.514%M+16.745%C217.9S9M59210.8h15.3B++48.7B*
P2-120 HESH 2,4232,1799822.235B++18.5753.439%AN/A104.8A**11.7B+34620.8h4B++7.6B**
NSX Tanto 2,2112,1774934.416M*0.7542.977%M++29.352%B+73.8A+1.2A++19529.5h11B+25.7B+
M3 Pounder HEG 2,3992,1036003.505A0.1652.679%A++5.849%A++30.6A+4.3B+11468.7h10.8B**20.5B*
NSX Naginata 2,0392,0195623.593A*0.0838.498%M++26.647%C+72.9B**N/A17627.7h10.4B+26.9B*
M3 Pounder HEG 2,2982,0145893.419B**0.2555.653%A++5.76%A++29.4A4.1C++9968.5h11.9B**21.3B*
L100 Python AP 2,7212,01016811.964A+8.3064.173%B**N/A75.8M**26.8A+37626.5h3.3B**5.1A
Hellfire Rocket Pods 2,0611,93114813.047B++9.3863.323%A++N/A130.5B*8.8D51714.8h11.3B++17.8B*
MG-H1 Watchman 1,9491,9125253.642A+0.0336.013%A**34.257%B**79A+1.5A+21224.2h12.1B*33.5B**
NSX Daimyo 1,9011,9003984.774B+1.1149.85%A97.316%B**70.4B++N/A17627h1.9B**3.9B**
TORQ-9 1,8751,8605413.438A+0.2340%M*26.936%B+89.9M+N/A23520.7h12B**29.9A
T1S Cycler 1,8801,8555533.354A*0.3139.103%M*22.48%C**81.4M++1.1A17922.8h10.8B++27.5A
SOAS-20 1,8321,8195073.588A+0.0842.008%M+25.234%B++72.8A*N/A16725h9.9B*23.6A
The Slasher 1,8231,8037,9130.228S3.4454.998%A+24.681%A+4.3C*N/A10415.1h2B+3.6C++
SR-7 1,7751,7732985.95B+2.2852.539%A++85.336%B*72.1A++N/A16024.6h1.6B**3.1B**
ML-7 2,3361,7557542.328M+1.3468.68%A+4.046%B++52.7M+17.4B*36433.3h3.9A+5.6A+
M77-B 1,7121,7042885.917M2.2553.708%A**82.101%B++67.6M+N/A16825.2h1.7A3.1A
SABR-13 1,7141,6985323.192A0.4840.27%M+27.974%B73.8A*N/A17823h9.9B*24.6A
NS-44 Commissioner 1,7121,6925523.065A*0.6053.097%A*22.459%C++77.6A++N/A20721.8h3.2B++5.9B**
NSX-P Tanto 1,7071,6834433.799M++0.1339.859%M+30.719%B++72.9A*1B+23723.1h11B*27.7B**
NS-7 PDW 1,6671,6454393.747M**0.0839.828%M+20.122%B+109.7S1.5M**29215h10A25.2B**
M6 Onslaught 1,6161,5994443.601B++0.0732.529%M++22.952%B++40.2B+N/A10639.8h14.6B**45A
L100 Python HESH 1,7201,5616723.299B**19.6360.052%AN/A98.8A++10.1B+28915.8h2.4B**3.9B**
M6 Onslaught 1,5851,5604453.506B++0.1631.789%M*21.987%B+39.2B+N/A10139.8h14.6B**46B**
Frag Grenade 1,5451,53411534N/A1,530.3341.868%CN/A393.3C2.8D-12253.9h3.8C++9.1C++
M12 Kobalt 1,4971,4482168.952M*65.2828.422%A*17.956%C183.3M++6.2B**5177.9h14.9B+52.3B*
AS16 NightHawk 1,4731,4474213.437A*0.2360.835%A*16.033%B+75.4A++1.4A*21119.2h3.7B+6B**
T1 Cycler 1,4421,4334383.272A++0.4041.096%S23.796%B80.1M**N/A33917.9h11B**26.7A+
HC1 Cougar 1,4301,4194073.486A**0.1842.013%M**21.917%C+71.3A*N/A20819.9h9.9B*23.7B**
M1 Heavy Cycler 1,3911,3703703.703A++0.0330.778%M**21.752%B*42A*N/A13032.6h13.1A42.5B**
M18 Rotary 1,8911,3612056.639A*2.9732.526%C*2.572%C++33.9A++13.2B+21940.2h46.6B**143.2B**
G20 Vulcan-H 1,7601,3499114.824M+11.1650.093%B5.189%A+170.8S52A*8897.9h38.4A++76.7A++
MG-S1 Jackal 1,3551,3463653.688A**0.0238.573%A*21.917%B86.8A*N/A22915.5h8B+20.8B**
NS-357 IA 1,3501,3455152.612B**1.0657.37%A48.03%A+43.8C++N/A10230.7h3.2B5.5B++
M1 Heavy Cycler 1,3471,3223593.682A+0.0129.655%M*22.466%B++40.8B**N/A10432.4h12.8B**43.3A
TS4 Haymaker 1,3461,3224522.925A++0.7461.936%A++17.625%B**64.2A++1.2A**14620.6h3.7B++6B**
NSX Tengu 1,3311,3123963.313A*0.3648.678%A++24.848%B+66.3B**1B*17719.8h9.4B*19.4B*
T1B Cycler 1,3051,2964013.232B*0.4440.075%M+20.602%D-70.8B**N/A16018.3h11B++27.6B**
MANA Anti-Vehicle Turret 1,4591,2923094.181A++0.5163.268%B**4.644%C**138.9S18D4829.3h2.7A4.3A++
NS-11C 1,2981,2814352.945A*0.7241.227%M*25.527%B**45.8B**N/A15428h10.9B*26.4B**
P525 Marauder-H 1,3281,2806120.984B+17.3244.164%B**N/A224.6M8.4B+5715.7h5.9B+13.4B++
MRC3 Mercy 1,2941,2743383.769B++0.1031.395%M++24.333%B++44.1B**N/A12528.9h14.9A47.6A
MRC3 Mercy 1,2851,2703383.757B++0.0930.752%M++22.835%B+43.9AN/A12428.9h14.6A47.5A
TX2 Emperor 1,2831,2674782.651A++1.0242.537%A*29.44%A78.2A**1B++27916.2h6.7B**15.8B*
Hunter QCX 1,2751,2594382.874M*0.7958.31%B**35.902%B++48.2M*N/A15926.1h2.4B+4.2B+
The President 1,2741,2545602.239B++1.4341.049%A+24.641%C+38.5DN/A8732.6h12.9C31.4B+
MANA Anti-Personnel Turret 1,2691,2513443.637N/A0.0333.651%UN/A12510U180U19726000.1h15.4T*45.7T*
Shuriken 1,2681,2484582.725A0.9436.949%A**19.311%C*51.1C**N/A11924.4h12.2B+33.1B**
Ripper 1,2791,23734,2540.036C3.6332.853%B+20.21%B+0.7C-N/A21728.7h1.2B+3.7C+
NSX Masamune 1,3551,2364272.895M+0.7755.423%C2.346%C**60.3A++5.8D27520.5h4B**7.2B**
M2 Mutilator 1,2521,2293743.286B**0.3832.788%S22.864%B**43.6A+N/A12228.2h12.7A+38.8B**
MAX Punch 1,2711,2232,3540.52M**3.1563.471%AN/A5.1A++N/A11240.8h1.5C++2.4B+
NS-61 "Ravenous" Emissary 1,2271,2164172.916A*0.7540.349%A++20.066%C**106.7A**1B+28611.4h9.2B**22.7B**
L100 Python HEAT 1,5041,2119812.357A+8.6961.201%B**N/A69.6M16.8B**26217.4h4.3B+7.1B**
NS-15M2 1,2281,2113033.997A0.3341.2%M*19.736%D108.1A*1.5A*33911.2h10.1B*24.5B**
M18 Locust 1,6621,2064652.594B+1.0731.405%C+3.234%B**18.1C+6.9D15866.5h55.7B+177.3B++
NS Decimator 1,6331,1985362.235A+1.4367.09%B*3.673%B**48.5B*17.6C*32224.7h3.6B*5.3B**
RAMS .50M 1,2021,1981717.006B**3.3453.983%A*77.462%C+66.9MN/A19017.9h1.7B**3.2B**
P2-120 HEAT 1,5571,19711610.319B++6.6558.789%A++2.59%C66.5M**20A**36018h5.4B*9.2A
C-4 1,6941,1924532.631B*1.0430.586%B*N/A101.9B+42.9B**88911.7h1.3B+4.4B++
HSR-1 1,1991,1903303.606B*0.0651.776%M34.286%B++88.8A*N/A19413.4h4.1B**7.9A
NS-45 Pilot 1,1981,1863543.35A+0.3242.316%A++28.162%C**57.3C**N/A13920.7h7C**16.5B++
NS-11A 1,2011,1843693.209A0.4640.603%M*19.848%C69.2A++1A18817.1h11.8B++29.1A
TAR-AE 1,1991,1822963.993A+0.3239.644%M29.103%C*74.8B*1.1B+20615.8h11.3C**28.4B**
NS-357 Underboss 1,1931,1804472.64A++1.0349.652%A++19.746%C+107.3A*1.2A+28611h3.5B*7.1B**
NS-44L "Ravenous" Blackhand 1,1841,1803903.026B++0.6451.374%B*48.22%C*50.2B*N/A18323.5h3B**5.9B*
NSX Tomoe 1,1871,1783283.591B**0.0842.555%M+50.934%A79.6A++N/A26314.8h10.3B**24.3B**
M2 Mutilator 1,1931,1763743.144B**0.5231.91%S20.068%B41.7A+N/A12028.2h13A40.8A
TS2 Inquisitor 1,1901,1754002.938A++0.7338.792%A+23.319%B+58.8B*N/A16420h8B*20.7B*
S12 Renegade 1,2071,1742884.076B+0.4152.737%B**4.514%C84.5B**2.4B+18213.9h2.7B+5.1B*
NSX Yumi 1,1931,1725262.228B+1.4436.575%A*33.021%B++51.2B++N/A11522.9h11B+30B*
TX1 Repeater 1,1811,1715302.209A++1.4637.912%A*19.727%C107.4M**N/A34710.9h9.1B**24B**
C75 Viper 1,3941,1671189.89B**6.2250.712%AN/A72.5A**14.1A28316.1h8.5B*16.7B**
FA1 Barrage 1,1751,1653293.541A*0.1362.193%A*11.846%D93.2M**N/A32112.5h3.4B**5.5B**
M12 Kobalt-F 1,1911,1655312.194C*1.4731.891%A+15.193%B*29.6C+N/A6339.4h10.2B++31.9B*
AMR-66 1,1811,1644272.726A*0.9445.638%M*32.56%B**52.4A*N/A15122.2h6.2B**13.6A
NSX Amaterasu 1,1651,1636,1400.189M++3.4844.088%B**26.311%B**3.7C+N/A9314.9h3.1C++7B+
TRAP-M1 1,1681,1633143.704A++0.0443.052%A**22.7%C93.8M+N/A19312.4h7.8B++18.2B*
NS-30 Vandal 1,1751,1623093.761B**0.0949.292%M23.322%C83A*N/A20414h4.6B*9.4B**
NS-44L Blackhand 1,1741,1613932.954A+0.7157.549%A++31.18%D-64.1A*N/A15618.1h3.1B**5.5B**
SMG-46AE Armistice 1,1681,1613463.355A0.3138.897%A++27.39%B+58.3C++N/A13419.9h11B+28.3B++
RAMS-AE .50M 1,1651,1601955.949B+2.2853.156%A++84.741%B+66.7B*N/A16517.4h1.6B*3B**
99SV 1,1651,1592744.23A++0.5649.314%M+32.614%C76.8M**N/A22715.1h3.6A7.2A+
T4 AMP 1,1651,1554612.505A++1.1638.944%A++16.537%C--115.5M*1B**30010h10.6B**27.3B**
Tank Mine 1,6661,0562115.005A1.3451.661%AN/A146.7B*84.7B++11547.2h2.8D**5.4B+
M12 Kobalt-H 9949701374.615M70.9530.729%A++14.949%C323.3M**8B*9063h11.2B*36.4B**
Auraxium Chainblade 89685623,5210.036C+3.6329.334%C+9.813%B+0.7CN/A21256h1.8B++6.3B
M20 Basilisk 1,0278464618.391S14.7259.394%A**5.201%C124.4S26.6S6496.8h38.6A+65A+
ASP-30 Grounder 1,1457354231.738A++1.9372.802%A+3.81%B+26.3B**14.6B++19928h5.7B**7.8A
Claymore 7347331275.772C+2.1030.786%C+N/A174.5B+N/A4934.2h1.1B*3.7C**
DMR-99 5795722092.737B0.9343.731%A++37.413%B**47.7C++N/A11012h6.1B++14B**
Hornet Missiles 8305034610.935B*7.2762.237%C*N/A45.7C29.7C32511h8.4B+13.5B++
Spear Anti-Vehicle Phalanx Turret 6584994511.089B++7.4259.129%A++4.81%B96M*30.6B*5475.2h5B++8.4B**
Rocklet Rifle 8504872072.353M+1.3257.887%B+N/A37.8B*28.1B39112.9h28B++48.5B*
MG-HBR1 Dragoon 4304221024.137M0.4746.489%A*45.498%A++50.8A1B++1668.3h4.1A8.8A
Havoc 4284211313.214A++0.4559.924%B*20.665%A++76.5B**1.3A+2115.5h3.8B+6.3B++
M20 Basilisk 535400498.163A*4.4961.676%A**6%C++93S31.4S6354.3h57B**92.5A
NS-AM7 Archer 3733053250.938B**2.7360.973%C**22.623%B+5.1C-1.1D--3960.1h10.9B*17.9B*
MR1 Fracture 4893011352.23A*1.4456.374%A*2.99%C-14.8A9.2A*12120.4h40.9B+72.6B*
MR1 Fracture 4672901352.148A**1.5256.923%A*2.414%D14.2A+8.7A*11120.4h42.9B+75.3B*
Skyguard 406271674.045B+0.3848.695%M++1.476%C--26.6A++13.2B**25210.2h77.3B**158.8A+
M9 SKEP Launcher 271195782.5M**1.1774.204%B*2.051%C+46.4A*18.1A2804.2h4.7A+6.3A++
Sticky Grenade 1951921192N/A188.3340.659%D**N/A480D--7.5C--16870.4h2.7C-6.6D
Chainblade 19819113,7840.014C3.6536.272%B+N/A0.3C--N/A1557.5h1.9B++5.2B+
MG-C1 Kindred 182178335.394M+1.7336.925%A*19.101%D59.3B++1.3B+1813h9.1B*24.8B**
T2 Striker 278162702.314S1.3558.396%B++N/A36.8S26.4M*5044.4h23.9A40.9B**
E540 Halberd-H 2011611213.417B++9.7556.262%C+N/A94.7M23.5C++6321.7h3.5B**6.2A
KSR-35 155152413.707B++0.0445.51%A++39.474%A58.5B*1.2A++2082.6h3.9B++8.6B*
NS-10 Burster 273146781.872A1.8046.518%M+4.11%D6.7B*5.8A++7821.9h134.6B+289.3B**
NS-10 Burster 242127781.628B+2.0447.172%M+3.15%D5.8B5.3A7321.9h156.7C*332.3B**
M60-G Bulldog 150117814.625A*10.9668.634%M**2.564%C106.4S30S6341.1h7C**10.1B**
E540 Halberd 13290127.5C++3.8343.948%B+1.111%D*45A*21A*14042h4.2A9.5B**
M40 Fury-F 10585332.576B*1.0953.328%B+N/A37B++8.7B++1322.3h7.3B+13.6B++
M12 Kobalt 8178178A++74.3328.823%A17.949%C+195A++7.5C**6620.4h12.8B++44.4B*
NS-20 Gorgon 7673262.808A0.8638.932%A*23.288%B*31.7A+1.3C1052.3h20.2B*51.8B*
M4-F Pillager 7372441.636B+2.0339.408%D-N/A24C+N/A653h25.5B**64.7B**
Anti-Vehicle Grenade 12671171N/A67.3354.625%BN/A177.5D--137.5B+23240.4h11.5F*21D**
G40-F Ranger 11367116.091C*2.4259.97%M**1.493%B47.9M+32.9M*5401.4h119C**198.5B**
NS-20 Gorgon 6361252.44A1.2338.404%A*34.426%M+26.5B*N/A822.3h23.5B+61.2B*
MR11 Gatekeeper-H 916178.714B**5.0561.471%B**N/A61A*30C++5861h44.9B++73.1B*
C-4 ARX 9061252.44C*1.2331.967%A+N/A87.1C--41.4B+9130.7h1.3C+4B+
M40 Fury 675978.429C++4.7643.724%B**1.695%C+53.6B7.3C4051.1h8.8B*20.1B**
M60-G Bulldog 7659144.214C0.5570.847%M*5.085%A118M**34S7320.5h7.4C+10.4B*
NS-TMC-01 "His Regards" 52522,0130.026C+3.6419.355%C-N/A0.6CN/A283.4h2.7C13.7C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret282,2422.8h
Nano-Armor Kit9341,857,282157.6h
Decoy Grenade0860h
Spawn Beacon339,7756.3h
Repair Module0770.2h
Turret AI Module0660.2h
Cortium Silo0560.2h
Nanite Revive Grenade02,9470.8h
Nanite Healing Grenade04590.1h
Medical Applicator334160,65812.6h
Spitfire Auto-Turret89380.9h
Restoration Kit221800.3h
Motion Spotter8830,93011.5h
Welding Device01,4260.3h
Shield Recharging Field494,3481.5h
Ammunition Package404,3441.8h
Smoke Grenade0510h
Medical Kit7,74674,178105.6h
Anti-Infantry MANA Turret212,6192.8h
Nano-Repair Grenade07740.2h
WLT-Howler Mining Laser24,7521.2h
Orbital Strike Target Designator4530.3h
Hardlight Barrier1980.2h

Check the help document for the dictionary if you want to learn more about words used here.


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