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Field Marshal FlashOfLight[TRXF] FlashOfLight
TR BR 202

KDR: 3.54

Score: 112m

Last Seen: Feb 16th, 2019 10:26 PM
- OFFLINE - 42 minute(s)

Prestige 1, Battle Rank 100 (202 total) - Terran Republic on Cobalt - Outfit Member of Terran Strike Forces[TRXF] Terran Strike Forces
TR outfit on Cobalt

Members: 725
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS NS-15 Gallows TSAR-42 T9A "Butcher" LC3 Jaguar T5 AMC MSW-R LC2 Lynx T9 CARV
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,216,670 MLG Score: 4170
Fun Score: N/A
Cheeseburgers Flipped: 1775TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
38.683%26.278%101759963201,5393.62415-0.086

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.857%3.441M*0.848B*-0.717D-HEAD ++ (~6.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.50.645B+10.30.28C*16.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.922%1.675%5184101810,326215724554.78499420%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.021%-0.684D0.072C+0.655

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.70.249C++37.30.294C*83.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.372%1.772%9628101414,107279041485.05627340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.717%1.313A-0.522D-0.427

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.719B++5.90.529B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.285%9.571%5331310097,763225711533.43952673%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.214%0.771B++1.265A0.965

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.40.574B+22.30.431B28.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.716%78.263%5339101332,56662201475.23569

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.71%2.359A*0.729B++-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.603B+20.375C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.949%15.065%533610167,14947061181.51912

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.907%1.958A++0.093C+-0.339

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.652B+30.385C**1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Terran Strike Forces[TRXF] Terran Strike Forces
TR outfit on Cobalt

Members: 725
112m209.1%386 (23.2k)336 (20.2k)3.53864327,20492,4663.66389202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10224020031.531%26.712%84203:37108

7% Combat Medic21% Engineer25% Heavy Assault20% Infiltrator23% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 20th, 2015 8:34 AMAug 18th, 2018 5:41 PMFeb 16th, 2019 10:31 PM (2d) (PST)Feb 16th, 2019 9:53 PM (2d) (PST)Feb 16th, 2019 6:26 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7642125520.9810.2770.2622.1610.0524170

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,83612,71833,118591716130320,153

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5556.3h/231.5d 11,581 87,402 88,908 720.4k 6,161 16,984 17,363 254.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
A++
Kills:18,477
Deaths:5,024
KDR:3.678
Accuracy:40.036% A++
HSR:34.751% B+
T9A "Butcher"
A**
Kills:17,647
Deaths:4,853
KDR:3.636
Accuracy:36.154% A**
HSR:26.979% C+
MSW-R
M
Kills:11,398
Deaths:3,103
KDR:3.673
Accuracy:36.791% M
HSR:27.794% B+
T9 CARV
M*
Kills:10,107
Deaths:3,078
KDR:3.284
Accuracy:35.878% M*
HSR:29.118% B**
T9 CARV-S
M+
Kills:5,694
Deaths:1,755
KDR:3.244
Accuracy:36.729% M+
HSR:28.030% B+
T16 Rhino
M++
Kills:4,183
Deaths:1,244
KDR:3.363
Accuracy:36.686% M++
HSR:23.189% C*
TMG-50
M
Kills:3,828
Deaths:1,052
KDR:3.639
Accuracy:36.261% M
HSR:26.776% B+
T32 Bull
M++
Kills:3,046
Deaths:847
KDR:3.596
Accuracy:39.258% M++
HSR:28.102% B+
T7 Mini-Chaingun
S
Kills:2,728
Deaths:834
KDR:3.271
Accuracy:36.790% S
HSR:17.962% A
NSX Naginata
M*
Kills:1,573
Deaths:465
KDR:3.383
Accuracy:39.315% M*
HSR:24.476% C-
NS-15M2
M*
Kills:1,211
Deaths:303
KDR:3.997
Accuracy:41.200% M*
HSR:19.736% D
MG-H1 Watchman
A*
Kills:936
Deaths:290
KDR:3.228
Accuracy:35.712% A*
HSR:31.731% B++
Kills:80,828
Deaths (as Heavy Assault):22,848
Deaths (to Heavy Assaults):24,825
KDR:3.53764
Kill Difference:57,980
Playtime:1,385.609 hours
Usage:25%
Score:31.692m
Score/min:381
Accuracy (listed only):37.567%
HSR (listed only):26.554%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
M+
Kills:16,201
Deaths:4,077
KDR:3.974
Accuracy:37.753% M+
HSR:22.968% B+
T5 AMC
M*
Kills:12,403
Deaths:3,126
KDR:3.968
Accuracy:40.360% M*
HSR:26.518% A
LC2 Lynx
M++
Kills:10,663
Deaths:3,371
KDR:3.163
Accuracy:38.577% M++
HSR:24.655% B+
TRAC-5
M*
Kills:9,926
Deaths:2,689
KDR:3.691
Accuracy:38.920% M*
HSR:23.272% B*
TRAC-Shot
M++
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M++
HSR:16.279% C
TRAC-5 Burst
A**
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% A**
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,219
Deaths:874
KDR:3.683
Accuracy:41.690% M**
HSR:24.666% A+
SMG-46 Armistice
M
Kills:2,624
Deaths:760
KDR:3.453
Accuracy:39.240% M
HSR:20.694% B++
MKV Suppressed
M++
Kills:2,386
Deaths:667
KDR:3.577
Accuracy:41.251% M++
HSR:20.034% C++
PDW-16 Hailstorm
A**
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% A**
HSR:19.907% B++
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M
HSR:30.719% B*
TRS-12 Uppercut
A+
Kills:1,547
Deaths:607
KDR:2.549
Accuracy:74.796% A+
HSR:14.674% C+
NS-7 PDW
M+
Kills:1,477
Deaths:403
KDR:3.665
Accuracy:40.302% M+
HSR:19.702% C**
AS16 NightHawk
A*
Kills:1,418
Deaths:417
KDR:3.400
Accuracy:60.854% A*
HSR:15.938% B+
HC1 Cougar
M**
Kills:1,396
Deaths:401
KDR:3.481
Accuracy:42.036% M**
HSR:21.777% C+
TAS-16 Blackjack
A+
Kills:1,371
Deaths:396
KDR:3.462
Accuracy:77.650% A+
HSR:13.567% C
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
NSX Tengu
A++
Kills:1,299
Deaths:394
KDR:3.297
Accuracy:48.707% A++
HSR:24.865% B++
NS-11C
M*
Kills:1,275
Deaths:432
KDR:2.951
Accuracy:41.155% M*
HSR:25.569% B**
TS4 Haymaker
A++
Kills:1,227
Deaths:411
KDR:2.985
Accuracy:62.159% A++
HSR:17.359% B**
Shuriken
A*
Kills:1,215
Deaths:450
KDR:2.700
Accuracy:37.062% A*
HSR:19.506% C++
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
Kills:91,272
Deaths (as Light Assault):25,692
Deaths (to Light Assaults):22,851
KDR:3.55255
Kill Difference:65,580
Playtime:1,262.783 hours
Usage:23%
Score:25.350m
Score/min:335
Accuracy (listed only):46.418%
HSR (listed only):21.612%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:17,705
Deaths:3,472
KDR:5.099
Accuracy:52.725% A*
HSR:79.458% B**
Bighorn .50M
A+
Kills:4,850
Deaths:792
KDR:6.124
Accuracy:51.814% A+
HSR:85.526% B*
SMG-46 Armistice
M
Kills:2,624
Deaths:760
KDR:3.453
Accuracy:39.240% M
HSR:20.694% B++
MKV Suppressed
M++
Kills:2,386
Deaths:667
KDR:3.577
Accuracy:41.251% M++
HSR:20.034% C++
PDW-16 Hailstorm
A**
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% A**
HSR:19.907% B++
NSX Daimyo
B**
Kills:1,855
Deaths:391
KDR:4.744
Accuracy:49.818% B**
HSR:97.359% B**
SR-7
A++
Kills:1,773
Deaths:298
KDR:5.950
Accuracy:52.539% A++
HSR:85.336% B*
M77-B
A**
Kills:1,704
Deaths:288
KDR:5.917
Accuracy:53.708% A**
HSR:82.101% B++
NS-44 Commissioner
A*
Kills:1,692
Deaths:552
KDR:3.065
Accuracy:53.097% A*
HSR:22.459% C++
SOAS-20
M+
Kills:1,672
Deaths:470
KDR:3.557
Accuracy:42.056% M+
HSR:24.940% B+
NS-7 PDW
M+
Kills:1,477
Deaths:403
KDR:3.665
Accuracy:40.302% M+
HSR:19.702% C**
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
NSX Tengu
A++
Kills:1,299
Deaths:394
KDR:3.297
Accuracy:48.707% A++
HSR:24.865% B++
The President
A+
Kills:1,254
Deaths:559
KDR:2.243
Accuracy:41.042% A+
HSR:24.641% C+
NS-61 "Ravenous" Emissary
A+
Kills:1,216
Deaths:417
KDR:2.916
Accuracy:40.349% A+
HSR:20.066% C++
Shuriken
A*
Kills:1,215
Deaths:450
KDR:2.700
Accuracy:37.062% A*
HSR:19.506% C++
NS-357 IA
A+
Kills:1,206
Deaths:485
KDR:2.487
Accuracy:57.637% A
HSR:50.249% A+
RAMS .50M
A*
Kills:1,198
Deaths:171
KDR:7.006
Accuracy:53.983% A*
HSR:77.462% C+
TX2 Emperor
A*
Kills:1,193
Deaths:445
KDR:2.681
Accuracy:42.750% A*
HSR:28.416% B**
HSR-1
M
Kills:1,190
Deaths:330
KDR:3.606
Accuracy:51.776% M
HSR:34.286% B++
NS-357 Underboss
A++
Kills:1,180
Deaths:447
KDR:2.640
Accuracy:49.652% A++
HSR:19.746% C+
NS-44L "Ravenous" Blackhand
B*
Kills:1,180
Deaths:390
KDR:3.026
Accuracy:51.374% B*
HSR:48.220% C++
NS-45 Pilot
A++
Kills:1,179
Deaths:354
KDR:3.331
Accuracy:42.353% A++
HSR:27.990% C**
NSX Tomoe
M+
Kills:1,178
Deaths:328
KDR:3.591
Accuracy:42.555% M+
HSR:50.934% A
TS2 Inquisitor
A+
Kills:1,175
Deaths:400
KDR:2.938
Accuracy:38.792% A+
HSR:23.319% B+
TX1 Repeater
A*
Kills:1,171
Deaths:530
KDR:2.209
Accuracy:37.912% A*
HSR:19.727% C
TRAP-M1
A**
Kills:1,162
Deaths:313
KDR:3.712
Accuracy:43.087% A**
HSR:22.720% C
NS-30 Vandal
M
Kills:1,162
Deaths:309
KDR:3.761
Accuracy:49.292% M
HSR:23.322% C
NS-44L Blackhand
A++
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:57.549% A++
HSR:31.180% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
RAMS-AE .50M
A++
Kills:1,160
Deaths:195
KDR:5.949
Accuracy:53.156% A++
HSR:84.741% B+
99SV
M++
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:49.314% M++
HSR:32.614% C
T4 AMP
A++
Kills:1,151
Deaths:455
KDR:2.530
Accuracy:38.958% A++
HSR:16.594% C-
NS-AM7 Archer
B++
Kills:272
Deaths:287
KDR:0.948
Accuracy:62.849% B+
HSR:23.897% B++
KSR-35
A++
Kills:152
Deaths:41
KDR:3.707
Accuracy:45.510% A++
HSR:39.474% A+
Kills:66,817
Deaths (as Infiltrator):17,479
Deaths (to Infiltrators):16,500
KDR:3.8227
Kill Difference:49,338
Playtime:1,094.334 hours
Usage:20%
Score:21.108m
Score/min:321
Accuracy (listed only):46.508%
HSR (listed only):38.595%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
M+
Kills:16,201
Deaths:4,077
KDR:3.974
Accuracy:37.753% M+
HSR:22.968% B+
T5 AMC
M*
Kills:12,403
Deaths:3,126
KDR:3.968
Accuracy:40.360% M*
HSR:26.518% A
LC2 Lynx
M++
Kills:10,663
Deaths:3,371
KDR:3.163
Accuracy:38.577% M++
HSR:24.655% B+
TRAC-5
M*
Kills:9,926
Deaths:2,689
KDR:3.691
Accuracy:38.920% M*
HSR:23.272% B*
TRAC-Shot
M++
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M++
HSR:16.279% C
TRAC-5 Burst
A**
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% A**
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,219
Deaths:874
KDR:3.683
Accuracy:41.690% M**
HSR:24.666% A+
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M
HSR:30.719% B*
TRS-12 Uppercut
A+
Kills:1,547
Deaths:607
KDR:2.549
Accuracy:74.796% A+
HSR:14.674% C+
AS16 NightHawk
A*
Kills:1,418
Deaths:417
KDR:3.400
Accuracy:60.854% A*
HSR:15.938% B+
HC1 Cougar
M**
Kills:1,396
Deaths:401
KDR:3.481
Accuracy:42.036% M**
HSR:21.777% C+
TAS-16 Blackjack
A+
Kills:1,371
Deaths:396
KDR:3.462
Accuracy:77.650% A+
HSR:13.567% C
NS-11C
M*
Kills:1,275
Deaths:432
KDR:2.951
Accuracy:41.155% M*
HSR:25.569% B**
TS4 Haymaker
A++
Kills:1,227
Deaths:411
KDR:2.985
Accuracy:62.159% A++
HSR:17.359% B**
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
AMR-66
M++
Kills:1,164
Deaths:427
KDR:2.726
Accuracy:45.638% M++
HSR:32.560% A
DMR-99
A++
Kills:493
Deaths:189
KDR:2.608
Accuracy:43.663% A++
HSR:37.120% B**
MG-HBR1 Dragoon
A*
Kills:422
Deaths:101
KDR:4.178
Accuracy:46.342% A*
HSR:45.498% A++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
Kills:79,484
Deaths (as Engineer):22,316
Deaths (to Engineers):12,219
KDR:3.56175
Kill Difference:57,168
Playtime:1,180.835 hours
Usage:21%
Score:20.071m
Score/min:283
Accuracy (listed only):48.698%
HSR (listed only):24.071%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
M++
Kills:6,227
Deaths:1,896
KDR:3.284
Accuracy:38.629% M++
HSR:21.294% C*
T1A Unity
M++
Kills:2,836
Deaths:947
KDR:2.995
Accuracy:38.548% M++
HSR:19.746% D
SMG-46 Armistice
M
Kills:2,624
Deaths:760
KDR:3.453
Accuracy:39.240% M
HSR:20.694% B++
TAR
M++
Kills:2,517
Deaths:801
KDR:3.142
Accuracy:38.719% M++
HSR:25.308% B+
MKV Suppressed
M++
Kills:2,386
Deaths:667
KDR:3.577
Accuracy:41.251% M++
HSR:20.034% C++
PDW-16 Hailstorm
A**
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% A**
HSR:19.907% B++
TORQ-9
M*
Kills:1,860
Deaths:541
KDR:3.438
Accuracy:40.000% M*
HSR:26.936% B+
T1S Cycler
M++
Kills:1,855
Deaths:553
KDR:3.354
Accuracy:39.103% M++
HSR:22.480% C*
SABR-13
M+
Kills:1,666
Deaths:525
KDR:3.173
Accuracy:40.329% M+
HSR:28.211% B
TRS-12 Uppercut
A+
Kills:1,547
Deaths:607
KDR:2.549
Accuracy:74.796% A+
HSR:14.674% C+
NS-7 PDW
M+
Kills:1,477
Deaths:403
KDR:3.665
Accuracy:40.302% M+
HSR:19.702% C**
T1 Cycler
M**
Kills:1,431
Deaths:435
KDR:3.290
Accuracy:41.127% M**
HSR:23.830% B
AS16 NightHawk
A*
Kills:1,418
Deaths:417
KDR:3.400
Accuracy:60.854% A*
HSR:15.938% B+
TAS-16 Blackjack
A+
Kills:1,371
Deaths:396
KDR:3.462
Accuracy:77.650% A+
HSR:13.567% C
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
NSX Tengu
A++
Kills:1,299
Deaths:394
KDR:3.297
Accuracy:48.707% A++
HSR:24.865% B++
T1B Cycler
M+
Kills:1,296
Deaths:401
KDR:3.232
Accuracy:40.075% M+
HSR:20.602% D
TS4 Haymaker
A++
Kills:1,227
Deaths:411
KDR:2.985
Accuracy:62.159% A++
HSR:17.359% B**
Shuriken
A*
Kills:1,215
Deaths:450
KDR:2.700
Accuracy:37.062% A*
HSR:19.506% C++
NS-11A
M*
Kills:1,184
Deaths:369
KDR:3.209
Accuracy:40.603% M*
HSR:19.848% C
TAR-AE
M
Kills:1,182
Deaths:296
KDR:3.993
Accuracy:39.644% M
HSR:29.103% C**
NSX Yumi
A*
Kills:1,172
Deaths:526
KDR:2.228
Accuracy:36.575% A*
HSR:33.021% B++
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
Kills:44,242
Deaths (as Combat Medic):13,674
Deaths (to Combat Medics):8,394
KDR:3.23548
Kill Difference:30,568
Playtime:396.767 hours
Usage:7%
Score:8.735m
Score/min:367
Accuracy (listed only):46.122%
HSR (listed only):21.540%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A++
Kills:1,976
Deaths:569
KDR:3.473
Accuracy:52.660% A++
HSR:6.123% A++
M3 Pounder HEG
A++
Kills:1,914
Deaths:558
KDR:3.430
Accuracy:55.735% A++
HSR:5.956% A++
M6 Onslaught
M*
Kills:1,214
Deaths:357
KDR:3.401
Accuracy:33.635% M*
HSR:23.147% B++
MRC3 Mercy
M++
Kills:1,188
Deaths:318
KDR:3.736
Accuracy:31.410% M++
HSR:23.822% B++
M1 Heavy Cycler
M**
Kills:1,187
Deaths:332
KDR:3.575
Accuracy:30.975% M**
HSR:22.072% B*
MRC3 Mercy
M++
Kills:1,170
Deaths:318
KDR:3.679
Accuracy:30.772% M++
HSR:22.650% B+
M6 Onslaught
M*
Kills:1,164
Deaths:358
KDR:3.251
Accuracy:32.964% M*
HSR:21.993% B+
M1 Heavy Cycler
M++
Kills:1,159
Deaths:321
KDR:3.611
Accuracy:29.938% M++
HSR:23.037% B++
M2 Mutilator
S
Kills:957
Deaths:317
KDR:3.019
Accuracy:33.581% S
HSR:22.884% B**
M2 Mutilator
S
Kills:918
Deaths:317
KDR:2.896
Accuracy:32.551% S
HSR:19.935% B
MR1 Fracture
A*
Kills:290
Deaths:129
KDR:2.248
Accuracy:57.120% A*
HSR:3.103% C
MR1 Fracture
A*
Kills:286
Deaths:129
KDR:2.217
Accuracy:57.692% A*
HSR:2.448% D
NS-10 Burster
M+
Kills:139
Deaths:78
KDR:1.782
Accuracy:46.595% M+
HSR:4.317% C--
NS-10 Burster
M+
Kills:125
Deaths:78
KDR:1.603
Accuracy:47.251% M+
HSR:3.200% D
NS-20 Gorgon
A*
Kills:53
Deaths:18
KDR:2.944
Accuracy:40.196% A*
HSR:22.642% B++
Kills:13,740
Deaths (as MAX Suit):2,098.500
Deaths (to MAX Suits):2,679
KDR:6.54753
Kill Difference:11,641.500
Playtime:222.281 hours
Usage:4%
Score:5.021m
Score/min:376
Accuracy (listed only):40.872%
HSR (listed only):15.155%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:4,438
V. Kills:346 N/A
Deaths:718
KDR:6.181
Accuracy:39.753% A++
KPH:50.200 C*
VKPH:3.900 C++
M18 Needler
C*
Kills:4,366
V. Kills:1,972 221%
Deaths:1,379
KDR:3.166
Accuracy:27.919% D
KPH:14.600 C*
VKPH:6.600 C-
Hellfire Rocket Pods
A++
Kills:1,456
V. Kills:105 N/A
Deaths:119
KDR:12.235
Accuracy:63.161% A++
KPH:125.900 B*
VKPH:9.100 D
M18 Locust
C+
Kills:1,201
V. Kills:454 264%
Deaths:463
KDR:2.594
Accuracy:31.396% C+
KPH:19.100 C+
VKPH:7.200 D
Hornet Missiles
C
Kills:437
V. Kills:285 153%
Deaths:43
KDR:10.163
Accuracy:62.549% C*
KPH:42.400 C
VKPH:27.700 C
M18 Rotary
B**
Kills:66
V. Kills:32 200%
Deaths:25
KDR:2.640
Accuracy:30.513% C+
KPH:27.700 B**
VKPH:13.400 B+
Kills:11,964 (10,071 + 0)
Deaths:2,747
KDR:4.355
VKDR:1.163
Vehicle Kills:3,194
Kill Difference:9,217
Playtime:474.175 hours
Usage:9%
Score:3.678m
Score/min:129
Piloting Accuracy:30.513%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M**
Kills:1,625
V. Kills:582 279%
Deaths:149
KDR:10.906
Accuracy:64.456% B**
KPH:72.200 M**
VKPH:25.900 A+
L100 Python HESH
A++
Kills:1,381
V. Kills:128 N/A
Deaths:61
KDR:22.639
Accuracy:60.481% A
KPH:100.100 A++
VKPH:9.300 B
L100 Python HEAT
M
Kills:1,196
V. Kills:288 414%
Deaths:97
KDR:12.330
Accuracy:61.061% B**
KPH:69.700 M
VKPH:16.800 B**
C75 Viper
A**
Kills:1,167
V. Kills:227 N/A
Deaths:118
KDR:9.890
Accuracy:50.712% A
KPH:72.400 A**
VKPH:14.100 A+
Skyguard
M++
Kills:250
V. Kills:129 192%
Deaths:63
KDR:3.968
Accuracy:48.855% M++
KPH:26.200 A++
VKPH:13.500 B**
Kills:5,619 (5,619 + 0)
Deaths:488
KDR:11.514
VKDR:2.775
Vehicle Kills:1,354
Kill Difference:5,131
Playtime:79.113 hours
Usage:1%
Score:1.402m
Score/min:295
Driving Accuracy:48.855%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:5,335
V. Kills:2,251 237%
Deaths:495
KDR:10.778
Accuracy:56.439% B**
KPH:64.100 M+
VKPH:27 A+
P2-120 HESH
A*
Kills:2,099
V. Kills:224 N/A
Deaths:95
KDR:22.095
Accuracy:53.252% A
KPH:103.600 A*
VKPH:11.100 B+
P2-120 HEAT
M**
Kills:1,054
V. Kills:319 329%
Deaths:102
KDR:10.333
Accuracy:58.687% A++
KPH:66.800 M**
VKPH:20.200 A**
E540 Halberd
A++
Kills:87
V. Kills:41 207%
Deaths:12
KDR:7.250
Accuracy:43.743% B
KPH:42.900 A++
VKPH:20.200 A++
Kills:8,575 (8,488 + 87)
Deaths:704
KDR:12.180
VKDR:4.027
Vehicle Kills:2,835
Kill Difference:7,871
Playtime:121.350 hours
Usage:2%
Score:2.869m
Score/min:394
Driving Accuracy:58.687%
Gunner Accuracy:43.743%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
S
Kills:1,341
V. Kills:406 329%
Deaths:90
KDR:14.900
Accuracy:50.047% B
KPH:170.900 S
VKPH:51.800 A*
P525 Marauder-H
A**
Kills:1,266
V. Kills:46 N/A
Deaths:60
KDR:21.100
Accuracy:44.143% B**
KPH:224.800 A**
VKPH:8.200 B+
M12 Kobalt-H
M+
Kills:560
V. Kills:12 N/A
Deaths:9
KDR:62.222
Accuracy:29.897% A++
KPH:290.700 M+
VKPH:6.200 C**
E540 Halberd-H
A**
Kills:161
V. Kills:40 393%
Deaths:12
KDR:13.417
Accuracy:56.526% C+
KPH:93.200 A**
VKPH:23.200 C++
MR11 Gatekeeper-H
A**
Kills:60
V. Kills:30 194%
Deaths:7
KDR:8.571
Accuracy:61.131% B**
KPH:63.100 A**
VKPH:31.500 C**
Kills:3,388 (0 + 3,388)
Deaths:178
KDR:19.034
VKDR:3
Vehicle Kills:534
Kill Difference:3,210
Playtime:18.082 hours
Usage:0%
Score:0.807m
Score/min:744
Driving Accuracy:N/A%
Gunner Accuracy:61.131%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,698
V. Kills:68 N/A
Deaths:49
KDR:34.653
Accuracy:32.109% M+
KPH:208.400 S
VKPH:8.300 A++
M12 Kobalt
M++
Kills:1,145
V. Kills:41 N/A
Deaths:19
KDR:60.263
Accuracy:28.541% A*
KPH:179.100 M++
VKPH:6.400 B**
M20 Basilisk
S
Kills:818
V. Kills:175 465%
Deaths:45
KDR:18.178
Accuracy:59.547% A**
KPH:127.100 S
VKPH:27.200 S
M20 Basilisk
S
Kills:388
V. Kills:130 296%
Deaths:49
KDR:7.918
Accuracy:61.899% A**
KPH:92.200 S
VKPH:30.900 M**
M60-G Bulldog
S
Kills:117
V. Kills:33 344%
Deaths:8
KDR:14.625
Accuracy:68.808% M*
KPH:105.200 S
VKPH:29.700 S
G40-F Ranger
M*
Kills:64
V. Kills:44 142%
Deaths:10
KDR:6.400
Accuracy:60.180% M**
KPH:49.400 M++
VKPH:34 M*
M60-G Bulldog
S
Kills:59
V. Kills:17 328%
Deaths:14
KDR:4.214
Accuracy:71.664% M*
KPH:123.800 M**
VKPH:35.700 S
M40 Fury
B**
Kills:59
V. Kills:8 N/A
Deaths:7
KDR:8.429
Accuracy:43.852% B**
KPH:56.900 B+
VKPH:7.700 C
Kills:4,348 (0 + 4,348)
Deaths:201
KDR:21.632
VKDR:2.567
Vehicle Kills:516
Kill Difference:4,147
Playtime:29.106 hours
Usage:1%
Score:1.038m
Score/min:594
Driving Accuracy:N/A%
Gunner Accuracy:43.852%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,172
V. Kills:33 N/A
Deaths:288
KDR:4.069
Accuracy:52.724% B**
KPH:84.400 B**
VKPH:2.400 B+
M12 Kobalt-F
A+
Kills:1,158
V. Kills:26 N/A
Deaths:528
KDR:2.193
Accuracy:31.929% A+
KPH:29.700 C++
VKPH:0.700 D
M4-F Pillager
C+
Kills:59
V. Kills: N/A
Deaths:34
KDR:1.735
Accuracy:39.363% D-
KPH:24.400 C+
VKPH:0 D**
M40 Fury-F
B*
Kills:57
V. Kills:15 356%
Deaths:18
KDR:3.167
Accuracy:56.456% B++
KPH:37.100 B++
VKPH:9.800 B*
Kills:2,446 (2,446 + 0)
Deaths:868
KDR:2.818
VKDR:0.085
Vehicle Kills:74
Kill Difference:1,578
Playtime:56.815 hours
Usage:1%
Score:0.322m
Score/min:95
Driving Accuracy:56.456%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15 Gallows 18,71418,4775,0243.678B+0.1440.036%A++34.751%B+80.7C*1B+254229h10.4C*26B**
TSAR-42 17,80517,7053,4725.099B+1.5652.725%A*79.458%B**78.1A++N/A201226.7h1.7B**3.3B**
T9A "Butcher" 17,82517,6474,8533.636B**0.1036.154%A**26.979%C+80.4B*N/A191219.6h10.3B+28.4B**
LC3 Jaguar 16,52316,2014,0773.974A++0.4437.753%M+22.968%B+76.5A*1.5M++185211.9h10.5B++27.7B**
T5 AMC 12,57912,4033,1263.968M+0.4340.36%M*26.518%A81.7M**1.2M190151.9h11B**27.3B**
MSW-R 11,52011,3983,1033.673B++0.1336.791%M27.794%B+79.1A++N/A213144.1h9.9B*27B**
LC2 Lynx 10,84310,6633,3713.163A++0.3838.577%M++24.655%B+49.7B**N/A126214.7h12.3B++31.9B**
T9 CARV 10,23510,1073,0783.284A0.2535.878%M*29.118%B**80.7M1A+232125.2h10.3B**28.8B**
TRAC-5 10,0679,9262,6893.691M**0.1538.92%M*23.272%B*68.6M**1A*207144.6h10.8B**27.8B**
TRAC-Shot 7,6697,5622,4513.085A+0.4538.982%M++16.279%C70.1A+1B**174107.8h11.1C*28.4B**
Cycler TRV 6,2856,2271,8963.284A++0.2538.629%M++21.294%C*77.5A*N/A20480.3h10.8B*28.1B**
T9 CARV-S 5,7605,6941,7553.244B**0.2936.729%M+28.03%B+88.6A++1A23364.3h10.4B++28.2B**
P2-120 AP 7,5865,33549510.778B++7.2456.439%B**3.13%C+64M+27A+38783.3h4.7A8.2A
Bighorn .50M 4,8664,8507926.124B+2.5951.814%A+85.526%B*65.9B++N/A15073.6h1.6B**3A
M14 Banshee 4,7844,4387186.181C++2.6439.753%A++1.082%C+50.1C*3.9C++14988.5h21.1B53B+
M18 Needler 6,3384,3661,3793.166B+0.3727.919%D2.703%B14.6C*6.6C-93298.7h62.2B**222.7B*
T16 Rhino 4,2214,1831,2443.363A*0.1836.686%M++23.189%C*77A*N/A19054.3h10.7B*29.1B**
TMG-50 3,8743,8281,0523.639A**0.1036.261%M26.776%B+86A*1A+24744.5h9B*24.9B**
TRAC-5 Burst 3,7903,7519513.944B**0.4138.435%A**26.42%B+78.6A+N/A18247.7h10.9B++28.3B**
TRAC-5 S 3,2873,2198743.683M**0.1441.69%M**24.666%A+77.9M**1.6A*17641.3h11.3B+27B**
T32 Bull 3,0783,0468473.596A++0.0639.258%M++28.102%B+84.4A++N/A20336.1h10.4B++26.5B**
T1A Unity 2,8792,8369472.995A*0.5438.548%M++19.746%D71.1A+1.1B**17239.9h11.7B30.3A
T7 Mini-Chaingun 2,7572,7288343.271M0.2736.79%S17.962%A96.4M*1B*27028.3h10.3B**27.9B**
SMG-46 Armistice 2,6532,6247603.453A**0.0939.24%M20.694%B++54AN/A18248.6h11B**27.9B**
TAR 2,5502,5178013.142B**0.4038.719%M++25.308%B+68.6A++N/A19636.7h11.4B++29.5A
MKV Suppressed 2,4182,3866673.577M++0.0441.251%M++20.034%C++96.2M++1.3M++29924.8h10.9B++26.5B*
PDW-16 Hailstorm 2,3982,3717123.33M0.2137.966%A**19.907%B++75.5A**N/A18631.4h12.6B+33.2B*
NSX Tanto 2,2112,1774934.416M*0.8842.977%M++29.352%B+73.8A++1.2A+19429.5h11B+25.7B+
P2-120 HESH 2,3232,0999522.095B++18.5653.252%AN/A103.4A*11B+34120.3h4.1B++7.7B**
M3 Pounder HEG 2,2641,9765693.473A0.0752.66%A++6.123%A++30.1A+4.4B++11465.7h10.7B**20.3B*
M3 Pounder HEG 2,1801,9145583.43B**0.1155.735%A++5.956%A++29.2B**4.1C++10065.5h11.7B**20.9B*
TORQ-9 1,8751,8605413.438A++0.1040%M*26.936%B+89.9MN/A23220.7h12B**29.9A
NSX Daimyo 1,8561,8553914.744B+1.2149.818%B**97.359%B**69.7B++N/A17626.6h1.9B*3.8B*
T1S Cycler 1,8801,8555533.354A*0.1839.103%M++22.48%C*81.4M+1.1B++17922.8h10.8B++27.5A
The Slasher 1,8231,8037,8920.228M**3.3154.998%A+24.681%A+4.4C**N/A10413.9h2B3.6B+
SR-7 1,7751,7732985.95B++2.4152.539%A++85.336%B*72.1A++N/A16024.6h1.6B**3.1B**
ML-7 2,2771,7177412.317M1.2268.886%A+4.135%B*52.8A**17.2B++36232.5h3.8A+5.6A+
M77-B 1,7121,7042885.917M2.3853.708%A**82.101%B++67.6M+N/A16725.2h1.7A3.1A
M12 Kobalt 1,7661,6984934.653A+31.1132.109%M+16.49%C209.6S8.4A++5938.1h15.7B+48.8B*
NS-44 Commissioner 1,7121,6925523.065A*0.4753.097%A*22.459%C++77.6A++N/A20421.8h3.2B++5.9B**
NSX-P Tanto 1,7071,6834433.799M++0.2639.859%M30.719%B*72.9A*1B+23323.1h11B*27.7B**
SOAS-20 1,6831,6724703.557A+0.0242.056%M+24.94%B+74.3A*N/A17122.5h9.9B+23.6A
SABR-13 1,6821,6665253.173B*0.3740.329%M+28.211%B74.4A*N/A17722.4h9.9B++24.6A
L100 Python AP 2,2071,62514910.906A+7.3764.456%B**N/A72.2M**25.9A+35822.5h3.4A+5.3A+
NSX Naginata 1,5861,5734653.383A++0.1639.315%M*24.476%C-69.3B**N/A17322.7h10.4B+26.4B*
TRS-12 Uppercut 1,5731,5476072.549A0.9974.796%A+14.674%C+61.1B*1A16225.3h2.1B*2.9B*
NS-7 PDW 1,4931,4774033.665M*0.1340.302%M+19.702%C**107S1.2M+28313.8h9.9A24.5B**
Hellfire Rocket Pods 1,5611,45611912.235B++8.7063.161%A++N/A125.5B*9.1D50411.6h11.4B+18.1B*
Frag Grenade 1,4441,43511435N/A1,431.4641.697%CN/A398.6C2.5D--12023.6h3.8C++9.1C++
T1 Cycler 1,4401,4314353.29A*0.2541.127%M**23.83%B81.3M**N/A33417.6h10.9B**26.6A+
AS16 NightHawk 1,4441,4184173.4A*0.1460.854%A*15.938%B+76.2A++1.4A*20818.6h3.7B++6.1B**
HC1 Cougar 1,4071,3964013.481A*0.0642.036%M**21.777%C+70.9A*N/A20419.7h9.9B*23.6B**
L100 Python HESH 1,5091,3816122.639B**19.1060.481%AN/A100.1A++9.3B28613.8h2.3B**3.9B**
TAS-16 Blackjack 1,3991,3713963.462A*0.0877.65%A+13.567%C81.1A++1.7A*28016.9h1.9B**2.5B*
G20 Vulcan-H 1,7471,3419014.9M++11.3650.047%B5.22%A+171.9S52.1A*8837.8h38.3A++76.6A++
MG-S1 Jackal 1,3431,3343613.695A**0.1638.698%A*21.964%C**86.6A*N/A22415.4h8B+20.6B**
NSX Tengu 1,3161,2993943.297A++0.2448.707%A++24.865%B++65.9B**N/A17619.7h9.4B*19.4B*
T1B Cycler 1,3051,2964013.232B*0.3140.075%M+20.602%D70.8B**N/A15918.3h11B++27.6B**
MANA Anti-Vehicle Turret 1,4591,2923094.181A++0.6463.268%B*4.644%C*138.9S18C--4819.3h2.7A4.3A+
NS-11C 1,2921,2754322.951A*0.5941.155%M*25.569%B**45.9B**N/A15227.8h10.8B*26.4B**
P525 Marauder-H 1,3121,2666021.1B++17.5644.143%B**N/A226.1A**8.2B+5655.6h5.9B+13.4B*
Hunter QCX 1,2751,2594382.874M++0.6658.31%B**35.902%B++48.2M+N/A15826.1h2.4B+4.2B+
The President 1,2741,2545592.243B+1.3041.042%A+24.641%C+38.5DN/A8732.6h12.9C31.4B+
MANA Anti-Personnel Turret 1,2681,2503423.655N/A0.1233.659%UN/A12500U180U19587100.1h15.4T*45.7T*
NSX Masamune 1,3551,2364272.895M+0.6455.423%C2.346%C*60.3A++5.8D27520.5h4B**7.2B**
TS4 Haymaker 1,2481,2274112.985A++0.5562.159%A++17.359%B**63.9A++1.1A*14419.2h3.7B++6B**
NS-61 "Ravenous" Emissary 1,2271,2164172.916A++0.6240.349%A+20.066%C++106.7A*1B28611.4h9.2B**22.7B**
Shuriken 1,2351,2154502.7A0.8437.062%A*19.506%C++50.6C*N/A11824h12.2B+33B**
M6 Onslaught 1,2241,2143573.401B++0.1433.635%M*23.147%B++36.8C**N/A9733h14.9B**44.2B**
MAX Punch 1,2601,2132,1070.576M**2.9663.828%AN/A5.6A+N/A13217.6h1.5C++2.4B+
NS-15M2 1,2281,2113033.997A0.4641.2%M*19.736%D108.1A*1.5A*33211.2h10.1B*24.5B**
NS-357 IA 1,2111,2064852.487B**1.0557.637%A50.249%A+40.9C++N/A9429.5h3.2B+5.6B++
M18 Locust 1,6551,2014632.594B+0.9431.396%C+3.247%B**19.1C+7.2D16662.8h55.5C**176.7B++
Ripper 1,2391,19933,7340.036C3.5032.668%B+20.017%B+0.7C-N/A21698.5h1.2B+3.7C++
RAMS .50M 1,2021,1981717.006B**3.4753.983%A*77.462%C+66.9A**N/A18717.9h1.7B**3.2B**
L100 Python HEAT 1,4841,1969712.33A+8.7961.061%B**N/A69.5M16.7B**26017.2h4.3B**7.1B**
TX2 Emperor 1,2081,1934452.681A++0.8642.75%A*28.416%B**76.5A*1B++27715.6h6.8B**15.8A
HSR-1 1,1991,1903303.606B**0.0751.776%M34.286%B++88.8A*N/A19213.4h4.1B**7.9A
MRC3 Mercy 1,2051,1883183.736B*0.2031.41%M++23.822%B++43.7B**N/A12327.2h14.9B**47.4B**
M1 Heavy Cycler 1,2061,1873323.575A++0.0430.975%M**22.072%B*41.6A*N/A13228.5h13.4A43.2B**
NS-11A 1,2011,1843693.209A0.3340.603%M*19.848%C69.2A++1A18517.1h11.8B++29.1B**
TAR-AE 1,1991,1822963.993A*0.4539.644%M29.103%C**74.8B*1.1B+20615.8h11.3B28.4B**
NS-357 Underboss 1,1931,1804472.64A++0.9049.652%A++19.746%C+107.3A*1.2A++28211h3.5B++7.1B**
NS-44L "Ravenous" Blackhand 1,1841,1803903.026B*0.5151.374%B*48.22%C++50.2B++N/A18323.5h3B**5.9B*
C-4 1,6811,1804532.605B*0.9329.931%B*N/A100.9B+42.8B**011.7h1.3B+4.4B++
NS-45 Pilot 1,1911,1793543.331A+0.2142.353%A++27.99%C**57C**N/A13820.7h7C**16.6B++
NSX Tomoe 1,1871,1783283.591A0.0542.555%M+50.934%A79.6A++N/A26314.8h10.3B**24.3B**
NS Decimator 1,6041,1775332.208A+1.3367.196%B*3.738%B**48B*17.4C++31724.5h3.6B*5.4B**
TS2 Inquisitor 1,1901,1754002.938A+0.6038.792%A+23.319%B+58.8B*N/A16420h8B++20.7B*
NSX Yumi 1,1931,1725262.228B+1.3136.575%A*33.021%B++51.2B++N/A11422.9h11B+30B*
S12 Renegade 1,2051,1722884.069B+0.5352.724%B**4.522%C84.3B**2.4B+18213.9h2.7B+5.1B*
TX1 Repeater 1,1811,1715302.209A++1.3337.912%A*19.727%C107.4M**N/A34110.9h9.1B**24B++
MRC3 Mercy 1,1851,1703183.679B++0.1430.772%M++22.65%B+43B**N/A12227.2h14.8B**48B**
C75 Viper 1,3941,1671189.89A6.3550.712%AN/A72.5A**14.1A+27916.1h8.5B*16.7B**
FA1 Barrage 1,1751,1653293.541M++0.0062.193%A*11.846%D93.2M**N/A31412.5h3.4B**5.5B**
M6 Onslaught 1,1761,1643583.251B+0.2932.964%M*21.993%B+35.3C*N/A9133h15.2B*46B**
AMR-66 1,1811,1644272.726A**0.8145.638%M++32.56%A52.7A*N/A14822.1h6.2B**13.6B**
NSX Amaterasu 1,1651,1636,1400.189M+3.3544.088%B**26.311%A3.7C+N/A9314.7h3.1C++7B+
TRAP-M1 1,1671,1623133.712A++0.1743.087%A**22.72%C94.5MN/A19212.3h7.8B+18.2B*
NS-30 Vandal 1,1751,1623093.761A0.2249.292%M23.322%C83A*N/A20214h4.6B*9.4B**
NS-44L Blackhand 1,1741,1613932.954A++0.5857.549%A++31.18%D64.1A*N/A15418.1h3.1B**5.5B*
SMG-46AE Armistice 1,1681,1613463.355A++0.1838.897%A++27.39%B++58.3C++N/A13419.9h11B+28.3B++
RAMS-AE .50M 1,1651,1601955.949B+2.4153.156%A++84.741%B+66.7B*N/A16517.4h1.6B**3A
M1 Heavy Cycler 1,1821,1593213.611A+0.0729.938%M++23.037%B++41B**N/A10628.3h13B**43.4A
99SV 1,1651,1592744.23A++0.6949.314%M++32.614%C76.8M**N/A22415.1h3.6A7.2A
M12 Kobalt-F 1,1841,1585282.193C++1.3531.929%A+15.112%B*29.7C++N/A6339h10.2B++31.8B**
T4 AMP 1,1611,1514552.53A+1.0138.958%A++16.594%C-118.7M**1B**3069.7h10.6B**27.2B**
M12 Kobalt 1,1861,1451960.263A**56.7228.541%A*18.777%C+178.9M++6.4B**5146.4h15.2B+53.3B*
P2-120 HEAT 1,3731,05410210.333B*6.7958.687%A++2.657%C66.7M**20.2A**37415.8h5.4B*9.2A
Tank Mine 1,5829952014.95A1.4150.594%AN/A142.1B*83.9B++11447h2.8D**5.5B+
M2 Mutilator 9759573173.019B**0.5233.581%S22.884%B**43.9A+N/A12321.8h13.1A38.9A
MG-H1 Watchman 9489362903.228B**0.3135.712%A*31.731%B++70.4B**N/A21813.3h13.1B+36.6B*
M2 Mutilator 9309183172.896B*0.6432.551%S19.935%B42.1A+N/A12121.8h13.3B**40.9A
M20 Basilisk 9938184518.178S14.6459.547%A**5.379%C127.8S27.3S6686.4h38.2A+64.1A+
Auraxium Chainblade 84381221,2430.038C++3.5029.494%C+10.099%B+0.8C+N/A21066.3h1.8B++6.3C**
Claymore 7317301275.748C+2.2130.983%C+N/A173.8B+N/A4954.2h1.1B*3.7C**
ASP-30 Grounder 1,1017084121.718A++1.8272.757%A+3.955%B+25.9B*14.4B+19427.3h5.6B**7.7A
M12 Kobalt-H 572560962.222A*58.6829.897%A++16.071%C+294.7M+6.3B8911.9h11.5B*38.6B**
DMR-99 4984931892.608C++0.9343.663%A++37.12%B**48.8C++N/A11410.1h6.2B+14.1B**
Spear Anti-Vehicle Phalanx Turret 6434894510.867B++7.3359.45%A++4.908%B+97.8M**30.8B**5555h4.9B++8.3B**
Hornet Missiles 7224374310.163B++6.6262.549%C*N/A42.4C27.7C30810.3h8.4B+13.4B++
Rocklet Rifle 7654351952.231M1.3157.684%B+N/A37.5B++28.4C**39211.6h27.4B*47.5B*
MG-HBR1 Dragoon 4304221014.178A*0.6446.342%A*45.498%A++51.5A1B++1608.2h4.1A8.7B**
Havoc 4284211313.214A++0.3259.924%B*20.665%A++76.5B**1.3A+2115.5h3.8B+6.3B++
M20 Basilisk 518388497.918A*4.3861.899%A**6.186%C*92.4S31M**6274.2h57.7B**93.2A
MR1 Fracture 4702901292.248A**1.2957.12%A*3.103%C14.7A9.1A*12119.7h41.3B+72.3B*
MR1 Fracture 4612861292.217M1.3257.692%A*2.448%D14.5A++8.9A*11319.7h42.3B++73.3B*
NS-AM7 Archer 3282722870.948B**2.5962.849%B+23.897%B++5.7C1.2D-4248h10.5B*16.7B*
Skyguard 379250633.968B++0.4348.855%M++1.2%D26.3A++13.6B**2549.5h78B*159.7A+
M9 SKEP Launcher 267193762.539M**1.0074.046%B*2.073%C+47.1A++18A2824.1h4.6A+6.2A++
Sticky Grenade 1951921192N/A188.4640.566%D**N/A480D--7.5C--16840.4h2.7C6.6D
Chainblade 18517913,1180.014C3.5235.996%B+N/A0.3C--N/A1537.1h1.9B++5.2B+
T2 Striker 278162702.314S1.2258.396%B++N/A36.8M*26.4M++4894.4h23.9A40.9B**
E540 Halberd-H 2011611213.417B++9.8856.526%C+N/A94.7M23.5C++6061.7h3.5B**6.2A
KSR-35 155152413.707B++0.1745.51%A++39.474%A+58.5B*1.2A++2042.6h3.9B++8.6B*
NS-10 Burster 263139781.782B**1.7646.595%M+4.317%C--6.4B++5.7A++7721.7h139.1B+298.6B**
NS-10 Burster 239125781.603B++1.9447.251%M+3.2%D5.8B+5.3A7321.7h156.8C**331.8B**
M60-G Bulldog 150117814.625A**11.0968.808%M*2.564%C106.4S30S6411.1h7C**10.1B**
E540 Halberd 12887127.25C++3.7143.743%B1.149%D*43.5A++20.5A++13662h4.2A9.6B**
M12 Kobalt 8178178A++74.4628.823%A17.949%C++195A+7.5C*6520.4h12.8B++44.4B**
Anti-Vehicle Grenade 12671171N/A67.4654.625%B+N/A177.5D-137.5B+23220.4h11.5F*21D**
M18 Rotary 9866252.64B+0.9030.513%C+3.03%B+27.5B**13.3B+3842.4h58.2B*190.9B*
G40-F Ranger 10864106.4C**2.8660.18%M**1.563%B49.2M+33.8M*5491.3h117.4B195B**
MR11 Gatekeeper-H 906078.571B**5.0361.131%B**N/A60A*30C++5951h43.4B++71.1B**
M60-G Bulldog 7659144.214C0.6871.664%M*5.085%A118M**34S7580.5h7.4C++10.3B*
M40 Fury 675978.429C++4.8943.852%B**1.695%C+59B+8C4271h8.6B**19.7B**
M4-F Pillager 5959341.735B++1.8039.363%D-N/A24.6C+N/A692.4h24.9B**63.3B**
M40 Fury-F 7257183.167B**0.3756.456%B++N/A38B*10B*1471.5h7.2B+12.8B*
NS-20 Gorgon 5353182.944A+0.5940.196%A*22.642%B++27.9B**N/A1021.9h21.6B*53.8B**
NS-TMC-01 "His Regards" 52522,0130.026C+3.5119.355%C-N/A0.6CN/A283.4h2.7C13.7C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit211680.3h
Motion Spotter8429,51911h
Decoy Grenade0860h
Anti-Vehicle MANA Turret282,2422.8h
Spawn Beacon329,1405.9h
Nano-Armor Kit8531,652,078123.5h
Turret AI Module0630.2h
Repair Module0740.2h
Cortium Silo0550.2h
Medical Applicator333158,18512.4h
Nanite Revive Grenade02,9040.8h
Nanite Healing Grenade04590.1h
Welding Device01,4260.3h
Spitfire Auto-Turret86500.6h
Ammunition Package403,8371.6h
Shield Recharging Field484,2901.5h
Medical Kit7,28270,75499.9h
Anti-Infantry MANA Turret212,6072.8h
Hardlight Barrier1950.2h
Nano-Repair Grenade06910.2h
WLT-Howler Mining Laser24,7521.2h
Smoke Grenade0510h

Check the help document for the dictionary if you want to learn more about words used here.


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