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Field Marshal FlashOfLight[95SS] FlashOfLight
TR BR 210

KDR: 3.69

Score: 122.9m

Last Seen: Jul 4th, 2019 8:44 PM
- OFFLINE - 1188.8 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS TSAR-42 NS-15 Gallows LC3 Jaguar T9A "Butcher" M14 Banshee T5 AMC MSW-R LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,127,849 MLG Score: 4099
Fun Score: N/A
Cheeseburgers Flipped: 2013TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
38.597%26.384%1018591155208,4393.578290.111

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.807%3.396M*0.842B*-0.676DHEAD ++ (~7.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.643B+10.30.281C*16.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.406%1.222%11474121023,5702331353810.1115666%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.889%-0.521D-0.339C-0.618

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.50.495B+26.40.502B+55.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.392%1.677%9418120615,207307744764.94215340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.676%1.302A-0.569D-0.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++5.80.538B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.405%10.378%5921412009,520238512733.99161747%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.155%0.574B+1.463A+0.916

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.10.589B+20.80.478B+28.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.69%78.822%5929120535,16464841655.42319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.701%2.362A*0.763B++-0.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.609B+20.384C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.571%16.268%5926120810,07550381381.99941

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.805%2.078A*0.322C*-0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.699B+2.60.456B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
122.9m207.3%387 (23.2k)337 (20.2k)3.68901361,58698,0173.82104210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12144523631.268%25.833%80803:44114

7% Combat Medic24% Engineer24% Heavy Assault19% Infiltrator22% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 20th, 2015 8:34 AMMay 29th, 2019 2:43 AMAug 1st, 2019 9:07 PM (21d) (PST)Jul 4th, 2019 7:59 PM (49d) (PST)Jul 4th, 2019 4:44 PM (49d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7722065660.9900.2680.2562.1650.0544099

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,29312,34733,946591615130320,205

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6084.8h/253.5d 12,941 93,409 96,524 790.3k 6,704 18,527 19,601 281.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
M
Kills:18,566
Deaths:5,061
KDR:3.668
Accuracy:40.044% M
HSR:34.741% C**
T9A "Butcher"
A**
Kills:17,894
Deaths:4,937
KDR:3.624
Accuracy:36.136% A**
HSR:27.065% C+
MSW-R
M
Kills:12,339
Deaths:3,397
KDR:3.632
Accuracy:36.735% M
HSR:28.333% B+
T9 CARV
M*
Kills:10,255
Deaths:3,130
KDR:3.276
Accuracy:35.843% M*
HSR:29.176% B*
T9 CARV-S
M+
Kills:5,698
Deaths:1,756
KDR:3.245
Accuracy:36.738% M+
HSR:28.010% B+
T16 Rhino
M++
Kills:4,190
Deaths:1,247
KDR:3.360
Accuracy:36.693% M++
HSR:23.198% C++
TMG-50
M
Kills:3,945
Deaths:1,089
KDR:3.623
Accuracy:36.170% M
HSR:26.869% B+
T32 Bull
M+
Kills:3,166
Deaths:863
KDR:3.669
Accuracy:39.086% M+
HSR:28.016% B+
NSX Naginata
M++
Kills:2,019
Deaths:562
KDR:3.593
Accuracy:38.498% M++
HSR:26.647% C+
MG-H1 Watchman
A**
Kills:1,912
Deaths:525
KDR:3.642
Accuracy:36.013% A**
HSR:34.257% B**
NS-15M2
M*
Kills:1,211
Deaths:303
KDR:3.997
Accuracy:41.200% M*
HSR:19.736% D
Kills:81,195
Deaths (as Heavy Assault):22,870
Deaths (to Heavy Assaults):26,204
KDR:3.55028
Kill Difference:58,325
Playtime:1,456.910 hours
Usage:24%
Score:33.151m
Score/min:379
Accuracy (listed only):37.560%
HSR (listed only):27.823%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
M+
Kills:18,049
Deaths:4,401
KDR:4.101
Accuracy:37.576% M+
HSR:23.087% B+
T5 AMC
M*
Kills:12,588
Deaths:3,161
KDR:3.982
Accuracy:40.279% M*
HSR:26.517% A
LC2 Lynx
M++
Kills:10,754
Deaths:3,396
KDR:3.167
Accuracy:38.547% M++
HSR:24.670% B+
TRAC-5
M*
Kills:9,982
Deaths:2,731
KDR:3.655
Accuracy:38.881% M*
HSR:23.322% B*
TRAC-Shot
M*
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M*
HSR:16.279% C-
TRAC-5 Burst
M
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% M
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,652
Deaths:989
KDR:3.693
Accuracy:41.355% M**
HSR:24.315% A+
TAS-16 Blackjack
A+
Kills:2,985
Deaths:833
KDR:3.583
Accuracy:76.732% A+
HSR:15.745% C++
SMG-46 Armistice
A**
Kills:2,966
Deaths:821
KDR:3.613
Accuracy:38.608% A**
HSR:20.802% B++
TRS-12 Uppercut
A+
Kills:2,734
Deaths:986
KDR:2.773
Accuracy:74.928% A+
HSR:17.520% B
MKV Suppressed
M+
Kills:2,592
Deaths:712
KDR:3.640
Accuracy:40.713% M+
HSR:20.100% C++
PDW-16 Hailstorm
M
Kills:2,412
Deaths:720
KDR:3.350
Accuracy:37.909% M
HSR:19.693% B+
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M+
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M+
HSR:30.719% B++
NS-7 PDW
M+
Kills:1,645
Deaths:439
KDR:3.747
Accuracy:39.828% M+
HSR:20.122% B
AS16 NightHawk
A*
Kills:1,448
Deaths:421
KDR:3.439
Accuracy:60.820% A*
HSR:16.022% B+
HC1 Cougar
M**
Kills:1,419
Deaths:407
KDR:3.486
Accuracy:42.013% M**
HSR:21.917% C+
MG-S1 Jackal
A*
Kills:1,346
Deaths:365
KDR:3.688
Accuracy:38.573% A*
HSR:21.917% C**
TS4 Haymaker
A++
Kills:1,322
Deaths:452
KDR:2.925
Accuracy:61.936% A++
HSR:17.625% B**
NS-11C
M*
Kills:1,317
Deaths:459
KDR:2.869
Accuracy:41.040% M*
HSR:25.437% B**
NSX Tengu
A++
Kills:1,312
Deaths:396
KDR:3.313
Accuracy:48.678% A++
HSR:24.848% B+
Shuriken
A**
Kills:1,248
Deaths:458
KDR:2.725
Accuracy:36.949% A**
HSR:19.311% C++
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B+
Havoc
A+
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A+
MG-C1 Kindred
A*
Kills:178
Deaths:33
KDR:5.394
Accuracy:36.925% A*
HSR:19.101% D
Kills:97,869
Deaths (as Light Assault):27,324
Deaths (to Light Assaults):24,241
KDR:3.5818
Kill Difference:70,545
Playtime:1,367.482 hours
Usage:22%
Score:27.512m
Score/min:335
Accuracy (listed only):45.906%
HSR (listed only):21.721%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:19,614
Deaths:3,780
KDR:5.189
Accuracy:52.534% A*
HSR:79.851% B**
Bighorn .50M
A+
Kills:5,195
Deaths:821
KDR:6.328
Accuracy:51.473% A+
HSR:85.640% B**
SMG-46 Armistice
A**
Kills:2,966
Deaths:821
KDR:3.613
Accuracy:38.608% A**
HSR:20.802% B++
MKV Suppressed
M+
Kills:2,592
Deaths:712
KDR:3.640
Accuracy:40.713% M+
HSR:20.100% C++
PDW-16 Hailstorm
M
Kills:2,412
Deaths:720
KDR:3.350
Accuracy:37.909% M
HSR:19.693% B+
NSX Daimyo
A
Kills:2,198
Deaths:436
KDR:5.041
Accuracy:50.108% A
HSR:97.407% B**
SOAS-20
M+
Kills:1,905
Deaths:543
KDR:3.508
Accuracy:42.044% M+
HSR:25.512% B++
SR-7
A++
Kills:1,773
Deaths:298
KDR:5.950
Accuracy:52.539% A++
HSR:85.336% B*
M77-B
A**
Kills:1,704
Deaths:288
KDR:5.917
Accuracy:53.708% A**
HSR:82.101% B++
NS-44 Commissioner
A*
Kills:1,692
Deaths:552
KDR:3.065
Accuracy:53.097% A*
HSR:22.459% C++
NS-7 PDW
M+
Kills:1,645
Deaths:439
KDR:3.747
Accuracy:39.828% M+
HSR:20.122% B
NS-357 IA
A
Kills:1,367
Deaths:522
KDR:2.619
Accuracy:57.327% A
HSR:47.769% A
MG-S1 Jackal
A*
Kills:1,346
Deaths:365
KDR:3.688
Accuracy:38.573% A*
HSR:21.917% C**
NSX Tengu
A++
Kills:1,312
Deaths:396
KDR:3.313
Accuracy:48.678% A++
HSR:24.848% B+
TX2 Emperor
A*
Kills:1,267
Deaths:480
KDR:2.640
Accuracy:42.543% A*
HSR:29.440% A
The President
A+
Kills:1,254
Deaths:560
KDR:2.239
Accuracy:41.049% A+
HSR:24.641% C+
Shuriken
A**
Kills:1,248
Deaths:458
KDR:2.725
Accuracy:36.949% A**
HSR:19.311% C++
NS-61 "Ravenous" Emissary
A++
Kills:1,216
Deaths:417
KDR:2.916
Accuracy:40.349% A++
HSR:20.066% C*
NS-44L "Ravenous" Blackhand
B*
Kills:1,212
Deaths:392
KDR:3.092
Accuracy:51.546% B*
HSR:48.680% C**
RAMS .50M
A*
Kills:1,198
Deaths:171
KDR:7.006
Accuracy:53.983% A*
HSR:77.462% C+
HSR-1
M
Kills:1,190
Deaths:330
KDR:3.606
Accuracy:51.776% M
HSR:34.286% B++
NS-45 Pilot
A++
Kills:1,186
Deaths:354
KDR:3.350
Accuracy:42.316% A++
HSR:28.162% C*
NS-357 Underboss
A+
Kills:1,180
Deaths:447
KDR:2.640
Accuracy:49.652% A+
HSR:19.746% C
NSX Tomoe
M+
Kills:1,178
Deaths:328
KDR:3.591
Accuracy:42.555% M+
HSR:50.934% A
TS2 Inquisitor
A+
Kills:1,175
Deaths:400
KDR:2.938
Accuracy:38.792% A+
HSR:23.319% B+
TX1 Repeater
A*
Kills:1,171
Deaths:530
KDR:2.209
Accuracy:37.912% A*
HSR:19.727% C
TRAP-M1
A**
Kills:1,163
Deaths:314
KDR:3.704
Accuracy:43.052% A**
HSR:22.700% C
NS-30 Vandal
M
Kills:1,162
Deaths:309
KDR:3.761
Accuracy:49.292% M
HSR:23.322% C
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B+
NS-44L Blackhand
A++
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:57.549% A++
HSR:31.180% D
RAMS-AE .50M
A++
Kills:1,160
Deaths:195
KDR:5.949
Accuracy:53.156% A++
HSR:84.741% B+
99SV
M+
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:49.314% M+
HSR:32.614% C
T4 AMP
A++
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:38.944% A++
HSR:16.537% C--
NS-AM7 Archer
B+
Kills:305
Deaths:325
KDR:0.938
Accuracy:60.973% C**
HSR:22.623% B+
KSR-35
A++
Kills:152
Deaths:41
KDR:3.707
Accuracy:45.510% A++
HSR:39.474% A
Kills:70,774
Deaths (as Infiltrator):18,218
Deaths (to Infiltrators):17,259
KDR:3.88484
Kill Difference:52,556
Playtime:1,148.667 hours
Usage:19%
Score:22.148m
Score/min:321
Accuracy (listed only):46.378%
HSR (listed only):38.569%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
M+
Kills:18,049
Deaths:4,401
KDR:4.101
Accuracy:37.576% M+
HSR:23.087% B+
T5 AMC
M*
Kills:12,588
Deaths:3,161
KDR:3.982
Accuracy:40.279% M*
HSR:26.517% A
LC2 Lynx
M++
Kills:10,754
Deaths:3,396
KDR:3.167
Accuracy:38.547% M++
HSR:24.670% B+
TRAC-5
M*
Kills:9,982
Deaths:2,731
KDR:3.655
Accuracy:38.881% M*
HSR:23.322% B*
TRAC-Shot
M*
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M*
HSR:16.279% C-
TRAC-5 Burst
M
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% M
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,652
Deaths:989
KDR:3.693
Accuracy:41.355% M**
HSR:24.315% A+
TAS-16 Blackjack
A+
Kills:2,985
Deaths:833
KDR:3.583
Accuracy:76.732% A+
HSR:15.745% C++
TRS-12 Uppercut
A+
Kills:2,734
Deaths:986
KDR:2.773
Accuracy:74.928% A+
HSR:17.520% B
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B+
NSX-P Tanto
M+
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M+
HSR:30.719% B++
AS16 NightHawk
A*
Kills:1,448
Deaths:421
KDR:3.439
Accuracy:60.820% A*
HSR:16.022% B+
HC1 Cougar
M**
Kills:1,419
Deaths:407
KDR:3.486
Accuracy:42.013% M**
HSR:21.917% C+
TS4 Haymaker
A++
Kills:1,322
Deaths:452
KDR:2.925
Accuracy:61.936% A++
HSR:17.625% B**
NS-11C
M*
Kills:1,317
Deaths:459
KDR:2.869
Accuracy:41.040% M*
HSR:25.437% B**
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
AMR-66
M++
Kills:1,164
Deaths:427
KDR:2.726
Accuracy:45.638% M++
HSR:32.560% B**
DMR-99
A++
Kills:572
Deaths:209
KDR:2.737
Accuracy:43.731% A++
HSR:37.413% B*
MG-HBR1 Dragoon
A*
Kills:432
Deaths:103
KDR:4.194
Accuracy:46.506% A*
HSR:45.833% A++
Havoc
A+
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A+
MG-C1 Kindred
A*
Kills:178
Deaths:33
KDR:5.394
Accuracy:36.925% A*
HSR:19.101% D
Kills:85,355
Deaths (as Engineer):23,806
Deaths (to Engineers):13,088
KDR:3.58544
Kill Difference:61,549
Playtime:1,442.711 hours
Usage:24%
Score:25.543m
Score/min:295
Accuracy (listed only):48.061%
HSR (listed only):24.113%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
M++
Kills:6,227
Deaths:1,896
KDR:3.284
Accuracy:38.629% M++
HSR:21.294% C++
TAS-16 Blackjack
A+
Kills:2,985
Deaths:833
KDR:3.583
Accuracy:76.732% A+
HSR:15.745% C++
SMG-46 Armistice
A**
Kills:2,966
Deaths:821
KDR:3.613
Accuracy:38.608% A**
HSR:20.802% B++
T1A Unity
M++
Kills:2,836
Deaths:947
KDR:2.995
Accuracy:38.548% M++
HSR:19.746% D
TRS-12 Uppercut
A+
Kills:2,734
Deaths:986
KDR:2.773
Accuracy:74.928% A+
HSR:17.520% B
TAR
M++
Kills:2,608
Deaths:831
KDR:3.138
Accuracy:38.521% M++
HSR:25.460% B+
MKV Suppressed
M+
Kills:2,592
Deaths:712
KDR:3.640
Accuracy:40.713% M+
HSR:20.100% C++
PDW-16 Hailstorm
M
Kills:2,412
Deaths:720
KDR:3.350
Accuracy:37.909% M
HSR:19.693% B+
TORQ-9
M*
Kills:1,860
Deaths:541
KDR:3.438
Accuracy:40.000% M*
HSR:26.936% B+
T1S Cycler
M++
Kills:1,855
Deaths:553
KDR:3.354
Accuracy:39.103% M++
HSR:22.480% C++
SABR-13
M+
Kills:1,698
Deaths:532
KDR:3.192
Accuracy:40.270% M+
HSR:27.974% C**
NS-7 PDW
M+
Kills:1,645
Deaths:439
KDR:3.747
Accuracy:39.828% M+
HSR:20.122% B
AS16 NightHawk
A*
Kills:1,448
Deaths:421
KDR:3.439
Accuracy:60.820% A*
HSR:16.022% B+
T1 Cycler
S
Kills:1,433
Deaths:438
KDR:3.272
Accuracy:41.096% S
HSR:23.796% C**
MG-S1 Jackal
A*
Kills:1,346
Deaths:365
KDR:3.688
Accuracy:38.573% A*
HSR:21.917% C**
TS4 Haymaker
A++
Kills:1,322
Deaths:452
KDR:2.925
Accuracy:61.936% A++
HSR:17.625% B**
NSX Tengu
A++
Kills:1,312
Deaths:396
KDR:3.313
Accuracy:48.678% A++
HSR:24.848% B+
T1B Cycler
M+
Kills:1,296
Deaths:401
KDR:3.232
Accuracy:40.075% M+
HSR:20.602% D-
Shuriken
A**
Kills:1,248
Deaths:458
KDR:2.725
Accuracy:36.949% A**
HSR:19.311% C++
NS-11A
M*
Kills:1,184
Deaths:369
KDR:3.209
Accuracy:40.603% M*
HSR:19.848% C
TAR-AE
M
Kills:1,182
Deaths:296
KDR:3.993
Accuracy:39.644% M
HSR:29.103% B
NSX Yumi
A*
Kills:1,172
Deaths:526
KDR:2.228
Accuracy:36.575% A*
HSR:33.021% B++
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B+
Havoc
A+
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A+
Kills:48,108
Deaths (as Combat Medic):14,739
Deaths (to Combat Medics):8,848
KDR:3.26399
Kill Difference:33,369
Playtime:401.174 hours
Usage:7%
Score:8.837m
Score/min:367
Accuracy (listed only):45.990%
HSR (listed only):21.755%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A++
Kills:2,113
Deaths:604
KDR:3.498
Accuracy:52.600% A+
HSR:5.821% A++
M3 Pounder HEG
A*
Kills:2,026
Deaths:593
KDR:3.417
Accuracy:55.582% A+
HSR:5.775% A*
M1 Heavy Cycler
M**
Kills:1,676
Deaths:423
KDR:3.962
Accuracy:30.630% M**
HSR:21.838% B*
M1 Heavy Cycler
M++
Kills:1,643
Deaths:412
KDR:3.988
Accuracy:29.605% M++
HSR:21.668% B+
M6 Onslaught
M++
Kills:1,599
Deaths:444
KDR:3.601
Accuracy:32.529% M++
HSR:22.952% B+
M6 Onslaught
M++
Kills:1,560
Deaths:445
KDR:3.506
Accuracy:31.789% M++
HSR:21.987% B+
MRC3 Mercy
M++
Kills:1,274
Deaths:338
KDR:3.769
Accuracy:31.395% M++
HSR:24.333% B++
MRC3 Mercy
M++
Kills:1,270
Deaths:338
KDR:3.757
Accuracy:30.752% M++
HSR:22.835% B+
M2 Mutilator
S
Kills:1,229
Deaths:374
KDR:3.286
Accuracy:32.788% S
HSR:22.864% B**
M2 Mutilator
S
Kills:1,176
Deaths:374
KDR:3.144
Accuracy:31.910% S
HSR:20.068% C**
MR1 Fracture
A*
Kills:305
Deaths:136
KDR:2.243
Accuracy:56.238% A*
HSR:3.279% C
MR1 Fracture
A*
Kills:290
Deaths:136
KDR:2.132
Accuracy:56.765% A*
HSR:2.414% D
NS-10 Burster
M+
Kills:150
Deaths:78
KDR:1.923
Accuracy:46.370% M+
HSR:4% D
NS-10 Burster
M+
Kills:129
Deaths:78
KDR:1.654
Accuracy:47.026% M+
HSR:3.101% D
NS-20 Gorgon
A*
Kills:73
Deaths:26
KDR:2.808
Accuracy:38.932% A*
HSR:23.288% B*
NS-20 Gorgon
M+
Kills:61
Deaths:25
KDR:2.440
Accuracy:38.404% A*
HSR:34.426% M+
Kills:16,574
Deaths (as MAX Suit):2,412
Deaths (to MAX Suits):2,864
KDR:6.87148
Kill Difference:14,162
Playtime:252.098 hours
Usage:4%
Score:5.749m
Score/min:380
Accuracy (listed only):40.207%
HSR (listed only):16.290%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:15,459
V. Kills:817 N/A
Deaths:1,425
KDR:10.848
Accuracy:37.078% A
KPH:80.500 A
VKPH:4.300 B+
M18 Needler
C*
Kills:4,465
V. Kills:2,012 222%
Deaths:1,402
KDR:3.185
Accuracy:27.956% D
KPH:14.800 C*
VKPH:6.600 C-
Hellfire Rocket Pods
A++
Kills:2,165
V. Kills:138 N/A
Deaths:157
KDR:13.790
Accuracy:63.232% A++
KPH:133.600 B*
VKPH:8.500 D
M18 Rotary
A++
Kills:1,481
V. Kills:571 259%
Deaths:233
KDR:6.356
Accuracy:32.673% C*
KPH:34 A++
VKPH:13.100 B+
M18 Locust
C+
Kills:1,206
V. Kills:456 264%
Deaths:465
KDR:2.594
Accuracy:31.405% C+
KPH:18.100 C+
VKPH:6.900 D
Hornet Missiles
C
Kills:504
V. Kills:327 154%
Deaths:47
KDR:10.723
Accuracy:62.183% C*
KPH:45.700 C
VKPH:29.700 C
Kills:25,280 (22,611 + 0)
Deaths:3,729
KDR:6.779
VKDR:1.159
Vehicle Kills:4,321
Kill Difference:21,551
Playtime:631.975 hours
Usage:10%
Score:6.542m
Score/min:173
Piloting Accuracy:31.405%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:55
V. Kills:35 153%
Deaths:6
KDR:9.167
Accuracy:33.600% D
KPH:37.100 C*
VKPH:23.600 C+
Kills:55 (0 + 55)
Deaths:6
KDR:9.167
VKDR:5.833
Vehicle Kills:35
Kill Difference:49
Playtime:1.481 hours
Usage:0%
Score:0.076m
Score/min:851
Piloting Accuracy:N/A%
Gunner Accuracy:33.600%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:2,021
V. Kills:718 281%
Deaths:169
KDR:11.959
Accuracy:64.238% B**
KPH:76 M*
VKPH:27 A+
L100 Python HESH
A++
Kills:1,585
V. Kills:164 N/A
Deaths:69
KDR:22.971
Accuracy:59.901% A
KPH:98.500 A++
VKPH:10.200 B+
L100 Python HEAT
M
Kills:1,211
V. Kills:293 412%
Deaths:98
KDR:12.357
Accuracy:61.201% B**
KPH:69.800 M
VKPH:16.900 B**
C75 Viper
A**
Kills:1,167
V. Kills:227 N/A
Deaths:118
KDR:9.890
Accuracy:50.712% A
KPH:72.400 A**
VKPH:14.100 A
Skyguard
M++
Kills:280
V. Kills:138 201%
Deaths:67
KDR:4.179
Accuracy:48.799% M++
KPH:27.200 A++
VKPH:13.400 B**
Kills:6,264 (6,264 + 0)
Deaths:521
KDR:12.023
VKDR:2.956
Vehicle Kills:1,540
Kill Difference:5,743
Playtime:86.461 hours
Usage:1%
Score:1.583m
Score/min:305
Driving Accuracy:48.799%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M
Kills:5,548
V. Kills:2,324 239%
Deaths:505
KDR:10.986
Accuracy:56.356% B**
KPH:63.700 M
VKPH:26.700 A+
P2-120 HESH
A**
Kills:2,179
V. Kills:244 N/A
Deaths:98
KDR:22.235
Accuracy:53.439% A
KPH:104.800 A**
VKPH:11.700 B+
P2-120 HEAT
M*
Kills:1,216
V. Kills:368 330%
Deaths:118
KDR:10.305
Accuracy:58.750% A++
KPH:66.200 M*
VKPH:20 A**
E540 Halberd
A++
Kills:131
V. Kills:50 257%
Deaths:13
KDR:10.077
Accuracy:47.059% B++
KPH:45.700 A++
VKPH:17.400 B*
Kills:9,074 (8,943 + 131)
Deaths:734
KDR:12.362
VKDR:4.068
Vehicle Kills:2,986
Kill Difference:8,340
Playtime:129.133 hours
Usage:2%
Score:3.009m
Score/min:388
Driving Accuracy:58.750%
Gunner Accuracy:47.059%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
S
Kills:1,349
V. Kills:411 327%
Deaths:91
KDR:14.824
Accuracy:50.093% C**
KPH:170.300 S
VKPH:51.900 A*
P525 Marauder-H
M
Kills:1,280
V. Kills:48 N/A
Deaths:61
KDR:20.984
Accuracy:44.164% B**
KPH:225.700 M
VKPH:8.500 B+
M12 Kobalt-H
M*
Kills:1,075
V. Kills:25 N/A
Deaths:15
KDR:71.667
Accuracy:30.988% A++
KPH:315.500 M*
VKPH:7.300 B++
E540 Halberd-H
A**
Kills:166
V. Kills:42 386%
Deaths:12
KDR:13.833
Accuracy:56.874% C+
KPH:92.300 A**
VKPH:23.400 C++
MR11 Gatekeeper-H
A*
Kills:61
V. Kills:30 197%
Deaths:7
KDR:8.714
Accuracy:61.471% B**
KPH:60.900 A*
VKPH:30 C*
Kills:3,931 (0 + 3,931)
Deaths:186
KDR:21.134
VKDR:2.989
Vehicle Kills:556
Kill Difference:3,745
Playtime:19.800 hours
Usage:0%
Score:0.899m
Score/min:757
Driving Accuracy:N/A%
Gunner Accuracy:61.471%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:2,440
V. Kills:101 N/A
Deaths:61
KDR:40
Accuracy:31.537% M+
KPH:221.700 S
VKPH:9.200 M+
M12 Kobalt
M++
Kills:1,461
V. Kills:50 N/A
Deaths:21
KDR:69.571
Accuracy:28.527% A*
KPH:183.600 M++
VKPH:6.300 B*
M20 Basilisk
S
Kills:861
V. Kills:186 460%
Deaths:46
KDR:18.717
Accuracy:59.408% A**
KPH:122 S
VKPH:26.400 S
M20 Basilisk
S
Kills:400
V. Kills:135 294%
Deaths:49
KDR:8.163
Accuracy:61.727% A**
KPH:93.500 S
VKPH:31.600 S
M60-G Bulldog
S
Kills:117
V. Kills:33 344%
Deaths:8
KDR:14.625
Accuracy:68.634% M**
KPH:104 S
VKPH:29.300 S
G40-F Ranger
M*
Kills:67
V. Kills:46 143%
Deaths:11
KDR:6.091
Accuracy:60.199% M**
KPH:47 M+
VKPH:32.300 M*
M60-G Bulldog
S
Kills:59
V. Kills:17 328%
Deaths:14
KDR:4.214
Accuracy:70.847% M*
KPH:119.600 M**
VKPH:34.500 S
M40 Fury
B**
Kills:59
V. Kills:8 N/A
Deaths:7
KDR:8.429
Accuracy:43.724% B**
KPH:53.900 B+
VKPH:7.300 C
Kills:5,464 (0 + 5,464)
Deaths:217
KDR:25.180
VKDR:2.654
Vehicle Kills:576
Kill Difference:5,247
Playtime:34.434 hours
Usage:1%
Score:1.212m
Score/min:586
Driving Accuracy:N/A%
Gunner Accuracy:43.724%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,174
V. Kills:33 N/A
Deaths:288
KDR:4.076
Accuracy:52.737% B**
KPH:84.400 A
VKPH:2.400 B+
M12 Kobalt-F
A+
Kills:1,165
V. Kills:26 N/A
Deaths:531
KDR:2.194
Accuracy:31.891% A+
KPH:29.500 C++
VKPH:0.700 D
M40 Fury-F
B*
Kills:85
V. Kills:20 405%
Deaths:33
KDR:2.576
Accuracy:53.328% B
KPH:37 B*
VKPH:8.700 B++
M4-F Pillager
C+
Kills:80
V. Kills:1 N/A
Deaths:50
KDR:1.600
Accuracy:40.249% D-
KPH:24.800 C+
VKPH:0.300 D**
Kills:2,504 (2,504 + 0)
Deaths:902
KDR:2.776
VKDR:0.089
Vehicle Kills:80
Kill Difference:1,602
Playtime:58.872 hours
Usage:1%
Score:0.331m
Score/min:94
Driving Accuracy:40.249%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 19,72719,6143,7805.189B+1.5052.534%A*79.851%B**78.6A++N/A204249.5h1.7B**3.3B**
NS-15 Gallows 18,80718,5665,0613.668B+0.0240.044%M34.741%C**80.8B+1B254229.9h10.4C**26B**
LC3 Jaguar 18,41818,0494,4014.101A++0.4137.576%M+23.087%B+76.1A*1.6M++187237.1h10.4B++27.7B**
T9A "Butcher" 18,07717,8944,9373.624B**0.0736.136%A**27.065%C+80.2B*N/A191223.2h10.3B+28.4B**
M14 Banshee 16,27615,4591,42510.848B+7.1637.078%AN/A80.5A4.3B+249192h16.2B+43.6B++
T5 AMC 12,76512,5883,1613.982M++0.2940.279%M*26.517%A81.2M**1.1A*189155.1h11B**27.3B**
MSW-R 12,48012,3393,3973.632B++0.0636.735%M28.333%B+78.8A+N/A216156.6h10B*27.2B**
LC2 Lynx 10,93710,7543,3963.167A++0.5238.547%M++24.67%B+49.3B**N/A126218.2h12.3B++31.9B**
T9 CARV 10,38410,2553,1303.276A+0.4135.843%M*29.176%B*80.5M1A236127.4h10.3B**28.8B**
TRAC-5 10,1279,9822,7313.655M**0.0338.881%M*23.322%B*66.3M++1A++204150.6h10.8B*27.8B**
TRAC-Shot 7,6697,5622,4513.085A0.6038.982%M*16.279%C-70.1A++1B**175107.8h11.1C*28.4B**
Cycler TRV 6,2856,2271,8963.284A++0.4138.629%M++21.294%C++77.5A*N/A20480.4h10.8B**28.1A
T9 CARV-S 5,7665,6981,7563.245A+0.4436.738%M+28.01%B+88.5A++1.1A+23464.4h10.4B++28.3B*
P2-120 AP 7,8725,54850510.986B+7.3056.356%B**3.01%C+63.7M26.7A+38387.1h4.6B**8.2A
Bighorn .50M 5,2165,1958216.328B+2.6451.473%A+85.64%B**65.5B++N/A14979.3h1.6B*3.1B**
M18 Needler 6,4774,4651,4023.185B+0.5027.956%D2.71%B+14.8C*6.6C-94302.6h62B**221.7B*
T16 Rhino 4,2284,1901,2473.36A*0.3336.693%M++23.198%C++76.9A*N/A19054.5h10.7B*29.1B**
TMG-50 3,9963,9451,0893.623A**0.0736.17%M26.869%B+84.3A*1.1A+24246.8h9.1B*25.1B**
TRAC-5 Burst 3,7903,7519513.944B*0.2538.435%M26.42%B+78.6A+N/A18347.7h10.9B++28.3B**
TRAC-5 S 3,7373,6529893.693M*0.0041.355%M**24.315%A+64.9M++1.5A*14756.3h11.1B26.8B**
T32 Bull 3,2023,1668633.669A++0.0239.086%M+28.016%B+84A++1B**20237.7h10.4B++26.6B**
T7 Mini-Chaingun 3,1383,0999733.185A**0.5036.046%M**18.619%A+97.1M*1.2B**26731.9h10.3B**28.4B**
TAS-16 Blackjack 3,0212,9858333.583A*0.1176.732%A+15.745%C++93A*1.1B**26232.1h1.8B**2.4B*
SMG-46 Armistice 3,0092,9668213.613A**0.0838.608%A**20.802%B++57.4A+N/A18751.7h11.2B**29.1B*
T1A Unity 2,8792,8369472.995A*0.6938.548%M++19.746%D71.1A1.1B++17339.9h11.7B30.3A
TRS-12 Uppercut 2,7692,7349862.773A+0.9274.928%A+17.52%B72.1AN/A20637.9h2B**2.7B*
TAR 2,6442,6088313.138B**0.5538.521%M++25.46%B+67.4A++N/A19638.7h11.4B++29.6A
MKV Suppressed 2,6322,5927123.64M*0.0540.713%M+20.1%C++95.3M+1.5M++29427.2h11B*27B*
M12 Kobalt 2,5412,4406140A++36.3131.537%M+16.68%C221.8S9.2M+59611h15.2B++48.2B*
PDW-16 Hailstorm 2,4402,4127203.35M0.3437.909%M19.693%B+76.1MN/A18731.7h12.6B+33.2B*
NSX Daimyo 2,1992,1984365.041B+1.3550.108%A97.407%B**72.1B++N/A18430.5h1.9B**3.8B**
P2-120 HESH 2,4232,1799822.235B++18.5553.439%AN/A104.8A**11.7B+34620.8h4B++7.6B**
NSX Tanto 2,2112,1774934.416M*0.7342.977%M++29.352%B+73.8A++1.2A+19629.5h11B+25.7B+
Hellfire Rocket Pods 2,3032,16515713.79B*10.1063.232%A++N/A133.6B*8.5D55616.2h11.3B+17.9B*
M3 Pounder HEG 2,4102,1136043.498A0.1952.6%A+5.821%A++30.6A+4.3B+11469.1h10.8B**20.5B**
M3 Pounder HEG 2,3122,0265933.417B**0.2755.582%A+5.775%A*29.4A4.2C*9968.9h11.9B**21.4B**
L100 Python AP 2,7392,02116911.959A8.2764.238%B**N/A76M*27A+37726.6h3.3B*5.1A
NSX Naginata 2,0392,0195623.593A*0.1038.498%M++26.647%C+72.9B**N/A17627.7h10.4B+26.9B*
MG-H1 Watchman 1,9491,9125253.642A+0.0536.013%A**34.257%B**79A1.5A+21324.2h12.1B++33.5B*
SOAS-20 1,9191,9055433.508A++0.1842.044%M+25.512%B++73A*N/A16726.1h9.9B++23.6B**
TORQ-9 1,8751,8605413.438A++0.2540%M*26.936%B+89.9MN/A23620.7h12B**29.9A
T1S Cycler 1,8801,8555533.354A**0.3439.103%M++22.48%C++81.4M++1.1B**17922.8h10.8B++27.5A
The Slasher 1,8231,8037,9130.228M**3.4654.998%A+24.681%A+4.3C*N/A10415.1h2B+3.6C++
SR-7 1,7751,7732985.95B*2.2652.539%A++85.336%B*72.1A++N/A16024.6h1.6B**3.1B**
ML-7 2,3361,7557542.328A**1.3668.68%A+4.046%B++52.7M17.4B++36533.3h3.9A+5.6A+
M77-B 1,7121,7042885.917M++2.2353.708%A**82.101%B++67.6M+N/A16825.2h1.7A3.1A
SABR-13 1,7141,6985323.192B*0.5040.27%M+27.974%C**73.8A++N/A17823h9.9B*24.6A
NS-44 Commissioner 1,7121,6925523.065A*0.6253.097%A*22.459%C++77.6A++N/A20721.8h3.2B++5.9B**
NSX-P Tanto 1,7071,6834433.799M++0.1139.859%M+30.719%B++72.9A*1B++23923.1h11B*27.7B**
M1 Heavy Cycler 1,7031,6764233.962A*0.2730.63%M**21.838%B*44.5A*N/A13137.7h12.7A41.5B**
NS-7 PDW 1,6671,6454393.747M*0.0639.828%M+20.122%B109.7S1.5M**29215h10A25.2B**
M1 Heavy Cycler 1,6781,6434123.988A++0.3029.605%M++21.668%B+43.9B**N/A10937.4h12.3A41.7A
M6 Onslaught 1,6161,5994443.601B++0.0932.529%M++22.952%B+40.2B+N/A10639.8h14.6B**45B**
L100 Python HESH 1,7491,5856922.971B**19.2859.901%AN/A98.4A++10.2B+28816.1h2.4B**3.9B**
M6 Onslaught 1,5851,5604453.506B++0.1831.789%M++21.987%B+39.2B+N/A10139.8h14.6B**46B**
Frag Grenade 1,5571,54611546N/A1,542.3141.901%CN/A396.4C2.8D--12273.9h3.8C++9.1C++
M18 Rotary 2,0521,4812336.356A*2.6732.673%C*2.633%C*34A++13.1B+22243.6h48.1B**147.1B**
M12 Kobalt 1,5111,4612169.571M65.8828.527%A*17.865%C+182.6M++6.3B*5178h15B+52.7B*
AS16 NightHawk 1,4741,4484213.439A*0.2560.82%A*16.022%B+75.4A++1.4A*21219.2h3.7B++6B**
T1 Cycler 1,4421,4334383.272A*0.4241.096%S23.796%C**80.1M*N/A34217.9h11B**26.7A+
HC1 Cougar 1,4301,4194073.486A*0.2042.013%M**21.917%C+71.3A++N/A20919.9h9.9B*23.7B**
NS-357 IA 1,3721,3675222.619A1.0757.327%A47.769%A44.2C++N/A10330.9h3.2C**5.5B++
G20 Vulcan-H 1,7601,3499114.824M+11.1350.093%C**5.189%A++170.8S52A*8917.9h38.4A*76.7A++
MG-S1 Jackal 1,3551,3463653.688A*0.0038.573%A*21.917%C**86.8A*N/A23015.5h8B+20.8B**
TS4 Haymaker 1,3461,3224522.925A++0.7661.936%A++17.625%B**64.2A++1.2A*14620.6h3.7B++6B**
NS-11C 1,3341,3174592.869A*0.8241.04%M*25.437%B**44.6B*N/A15029.5h10.9B*26.5B**
NSX Tengu 1,3311,3123963.313A*0.3848.678%A++24.848%B+66.3A1B*17719.8h9.4B**19.4B*
T1B Cycler 1,3051,2964013.232B++0.4640.075%M+20.602%D-70.8B**N/A16118.3h11B++27.6A
MANA Anti-Vehicle Turret 1,4591,2923094.181A+0.4963.268%B**4.644%B138.9S18D4829.3h2.7A4.3A++
P525 Marauder-H 1,3281,2806120.984B++17.2944.164%B**N/A224.6M8.4B+5735.7h5.9B+13.4B*
MRC3 Mercy 1,2941,2743383.769B++0.0831.395%M++24.333%B++44.1B**N/A12628.9h14.9B**47.6B**
MRC3 Mercy 1,2851,2703383.757B++0.0730.752%M++22.835%B+43.9B**N/A12528.9h14.6A47.5B**
TX2 Emperor 1,2831,2674802.64A++1.0542.543%A*29.44%A78.2A**1B++27916.2h6.7B**15.9B++
Hunter QCX 1,2751,2594382.874M*0.8258.31%B*35.902%B++48.2M**N/A15926.1h2.4B+4.2B+
The President 1,2741,2545602.239B+1.4541.049%A+24.641%C+38.5DN/A8832.6h12.9C--31.4B+
MANA Anti-Personnel Turret 1,2691,2513443.637N/A0.0533.651%UN/A12510U180U19888200.1h15.4T*45.7T*
Shuriken 1,2681,2484582.725A0.9636.949%A**19.311%C++51.1BN/A11924.4h12.2B+33.1B**
Ripper 1,2811,23934,3070.036C3.6532.868%B+20.178%B+0.7C-N/A21730.6h1.2B+3.7C+
NSX Masamune 1,3551,2364272.895M+0.7955.423%C2.346%B60.3A++5.8D27620.5h4B**7.2B**
M2 Mutilator 1,2521,2293743.286B**0.4032.788%S22.864%B**43.6A+N/A12228.2h12.7A+38.8B**
MAX Punch 1,2721,2242,4120.507M*3.1863.44%AN/A5A++N/A11246.7h1.5C++2.4B+
NS-61 "Ravenous" Emissary 1,2271,2164172.916A*0.7740.349%A++20.066%C*106.7A*1B28611.4h9.2B**22.7B**
P2-120 HEAT 1,5841,21611810.305B+6.6258.75%A++2.549%C66.1M*20A**36118.4h5.4B*9.2A
NS-44L "Ravenous" Blackhand 1,2161,2123923.092B++0.6051.546%B*48.68%C**49.7B++N/A18024.4h3B**5.8B*
L100 Python HEAT 1,5041,2119812.357A8.6761.201%B**N/A69.6A**16.8B**26217.4h4.3B+7.1B**
NS-15M2 1,2281,2113033.997A0.3141.2%M*19.736%D108.1A*1.5A++34111.2h10.1B*24.5B**
M18 Locust 1,6621,2064652.594C**1.1031.405%C+3.234%B**18.1C+6.9D15866.5h55.7B+177.3B++
NS Decimator 1,6341,1995362.237A+1.4567.09%B++3.67%A48.5B*17.6C*32224.7h3.6B*5.3B**
C-4 1,7001,1984532.645B*1.0430.74%B*N/A102.4B+42.9B**89711.7h1.3B+4.3B++
RAMS .50M 1,2021,1981717.006B**3.3253.983%A*77.462%C+66.9A**N/A19017.9h1.7B**3.2B**
HSR-1 1,1991,1903303.606B**0.0851.776%M34.286%B++88.8A*N/A19413.4h4.1B**7.9A
NS-45 Pilot 1,1981,1863543.35A+0.3442.316%A++28.162%C*57.3C*N/A13920.7h7C*16.5B++
NS-11A 1,2011,1843693.209A0.4840.603%M*19.848%C69.2A++1B**19017.1h11.8B++29.1A
TAR-AE 1,1991,1822963.993A*0.3039.644%M29.103%B74.8B*1.1B+20615.8h11.3B28.4B**
NS-357 Underboss 1,1931,1804472.64A++1.0549.652%A+19.746%C107.3A*1.2A+28711h3.5B*7.1B**
NSX Tomoe 1,1871,1783283.591A0.1042.555%M+50.934%A79.6A++N/A26414.8h10.3B**24.3B**
M2 Mutilator 1,1931,1763743.144B**0.5531.91%S20.068%C**41.7AN/A12128.2h13A40.8A
TS2 Inquisitor 1,1901,1754002.938A++0.7538.792%A+23.319%B+58.8B*N/A16420h8B++20.7B*
S12 Renegade 1,2071,1742884.076B+0.3952.737%B**4.514%C+84.5A2.4B+18213.9h2.7B+5.1B*
NSX Yumi 1,1931,1725262.228B+1.4636.575%A*33.021%B++51.2B++N/A11522.9h11B+30B*
TX1 Repeater 1,1811,1715302.209A++1.4837.912%A*19.727%C107.4M**N/A34810.9h9.1B**24B**
C75 Viper 1,3941,1671189.89B**6.2050.712%AN/A72.5A**14.1A28316.1h8.5B++16.7B**
M12 Kobalt-F 1,1911,1655312.194C++1.5031.891%A+15.193%B*29.6C++N/A6339.4h10.2B*31.9B**
FA1 Barrage 1,1751,1653293.541A*0.1562.193%A*11.846%D93.2M**N/A32212.5h3.4B**5.5B**
AMR-66 1,1811,1644272.726A*0.9645.638%M++32.56%B**52.4A*N/A15222.2h6.2B**13.6A
NSX Amaterasu 1,1651,1636,1400.189M3.5044.088%A26.311%B**3.7C+N/A9314.9h3.1C++7B+
TRAP-M1 1,1681,1633143.704A++0.0143.052%A**22.7%C93.8MN/A19312.4h7.8B+18.2B*
NS-30 Vandal 1,1751,1623093.761A0.0749.292%M23.322%C83A++N/A20514h4.6B*9.4B**
SMG-46AE Armistice 1,1681,1613463.355A++0.3338.897%A++27.39%B+58.3C++N/A13419.9h11B++28.3B*
NS-44L Blackhand 1,1741,1613932.954A+0.7457.549%A++31.18%D64.1A*N/A15618.1h3.1B*5.5B*
RAMS-AE .50M 1,1651,1601955.949B++2.2653.156%A++84.741%B+66.7B**N/A16517.4h1.6B*3B**
99SV 1,1651,1592744.23A+0.5449.314%M+32.614%C76.8M**N/A22915.1h3.6A7.2A
T4 AMP 1,1651,1554612.505A+1.1838.944%A++16.537%C--115.5M*1B**30010h10.6B**27.3B**
Tank Mine 1,7001,0802204.909B**1.2251.34%AN/A147.9B*84.9B*11557.3h2.7D*5.4B+
M12 Kobalt-H 1,1001,0751571.667M67.9830.988%A++14.977%C316.2M**7.4B++8663.4h11.5B++37B**
Auraxium Chainblade 91086724,1400.036C++3.6529.444%C+9.804%B+0.7CN/A21292.1h1.8B++6.2C**
M20 Basilisk 1,0478614618.717S15.0359.408%A**5.11%C121.3S26.2S6387.1h38.8A+65.3A+
ASP-30 Grounder 1,1597444291.734A++1.9672.638%A+3.763%B+26.3B*14.7C**20128.3h5.7B**7.8A
Claymore 7377361275.795C+2.1130.806%C+N/A175.2B++N/A4944.2h1.1B**3.7C**
DMR-99 5795722092.737B0.9543.731%A++37.413%B*47.3C+N/A11012.1h6.1B+14B**
Hornet Missiles 8315044710.723B++7.0362.183%C*N/A45.8C29.7C32511h8.4B+13.5B++
Spear Anti-Vehicle Phalanx Turret 6635034511.178B++7.4959.086%A++4.771%B+94.9M*30.2B*5485.3h4.9B**8.3A
Rocklet Rifle 8544892082.351M+1.3458.064%B+N/A37.9B++28.3B39312.9h28.3B++48.7B*
MG-HBR1 Dragoon 4404321034.194M0.5046.506%A*45.833%A++51.4A1B++1688.4h4.1A8.7A
Havoc 4284211313.214A++0.4859.924%B*20.665%A+76.5B*1.3B**2115.5h3.8B+6.3B*
M20 Basilisk 535400498.163A*4.4761.727%A**6%C++93S31.4S6354.3h57.2B**92.6A
NS-03 Thumper 3333261661.964A+1.7352.174%A*2.147%C+44.7B**1C**1077.3h5.2B**9.9B**
MR1 Fracture 4953051362.243A*1.4556.238%A*3.279%C14.8A9.2A*12220.6h40.7B+72.4B*
NS-AM7 Archer 3733053250.938B**2.7560.973%C**22.623%B+5.1C-1.1D--3960.2h10.9B*17.9B*
MR1 Fracture 4672901362.132A**1.5656.765%A*2.414%D14.1A++8.6A*11120.6h43.2B+76.2B*
Skyguard 418280674.179B++0.4948.799%M++1.429%C--27.2A++13.4B**25410.3h76.2B**156.1A+
M9 SKEP Launcher 276198782.538M**1.1574.003%B*2.02%C45A+17.7B+2784.4h4.7A+6.3A++
M12 Kobalt 204195297.5A**93.8124.309%B+15.897%C-139.3B++6.4C++3391.4h12.1B*49.9B*
Sticky Grenade 1951921192N/A188.3140.659%D**N/A480D--7.5D17350.4h2.7C-6.6D
Chainblade 19819113,7870.014C3.6836.272%B+N/A0.3C--N/A1557.6h1.9B++5.2B+
MG-C1 Kindred 182178335.394M+1.7036.925%A*19.101%D59.3B+1.3B+2073h9.1B*24.8B**
E540 Halberd-H 2081661213.833B*10.1456.874%C+N/A92.2A**23.3C++6231.8h3.6B**6.4B**
T2 Striker 280163712.296S1.3958.185%B++N/A37A**26.6A++5034.4h23.9A41B**
KSR-35 155152413.707B++0.0245.51%A++39.474%A58.5B*1.2A++2092.6h3.9B++8.6B*
NS-10 Burster 279150781.923A1.7746.37%M+4%D6.8B++5.8A++7922.2h132.7B+286.2B**
E540 Halberd 1811311310.077B+6.3947.059%B++N/A45.2A++17.2B*10482.9h4.1A8.7A
NS-10 Burster 246129781.654B+2.0447.026%M+3.101%D5.8C**5.3A7322.2h156.4C*332.6B**
M60-G Bulldog 150117814.625A*10.9468.634%M**2.564%C106.4S30S6341.1h7B10.1B**
M40 Fury-F 10585332.576B*1.1153.328%BN/A37B*8.7B++1342.3h7.3B+13.6B++
M4-F Pillager 8180501.6B+2.0940.249%D-N/A25C+N/A663.2h24.6B**61.2B**
NS-20 Gorgon 7673262.808A0.8838.932%A*23.288%B*31.7A++1.3C1052.3h20.2B**51.8B*
Anti-Vehicle Grenade 12671171N/A67.3154.625%B+N/A177.5D-137.5B+23250.4h11.5F*21D**
G40-F Ranger 11367116.091C*2.4060.199%M**1.493%B+47.9M+32.9M*5471.4h120.3C**199.8B**
NS-20 Gorgon 6361252.44B**1.2538.404%A*34.426%M+26.5B*N/A822.3h23.5B+61.2B++
C-4 ARX 9061252.44C*1.2532.016%A+N/A87.1D41.4B8780.7h1.3C+4.1B+
MR11 Gatekeeper-H 916178.714B*5.0261.471%B**N/A61A*30C*5881h44.9B++73.1B*
M60-G Bulldog 7659144.214C0.5270.847%M*5.085%A118M**34S7320.5h7.4C++10.4B**
M40 Fury 675978.429C*4.7443.724%B**1.695%C+53.6B+7.3C4051.1h8.8B*20.1B**
M20 Basilisk 7159319.667A+15.9856.787%B+10.17%A**84.3A++17.1C-3870.7h55.3B**97.4B**
C150 Dalton 905569.167B5.4833.6%D1.818%A+36.7C++23.3C+8501.5h3.1B*9.1B+
NS-TMC-01 "His Regards" 52522,0130.026C+3.6619.355%C-N/A0.6CN/A283.4h2.7C13.7C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon339,8436.3h
Anti-Vehicle MANA Turret282,2422.8h
Nano-Armor Kit9471,891,915161.1h
Decoy Grenade0860h
Repair Module0770.2h
Turret AI Module0660.2h
Cortium Silo0570.2h
Nanite Revive Grenade02,9480.8h
Nanite Healing Grenade04590.1h
Medical Applicator334160,73212.6h
Spitfire Auto-Turret89980.9h
Restoration Kit221800.3h
Motion Spotter8831,08911.6h
Welding Device01,4260.3h
Shield Recharging Field494,3681.5h
Ammunition Package404,4141.8h
Smoke Grenade0510h
Medical Kit7,79174,461106.1h
Anti-Infantry MANA Turret212,6192.8h
Nano-Repair Grenade07940.2h
WLT-Howler Mining Laser24,7521.2h
Orbital Strike Target Designator4530.3h
Hardlight Barrier1980.2h

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