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Field Marshal FlashOfLight[TRXF] FlashOfLight
TR BR 205

KDR: 3.58

Score: 115m

Last Seen: Apr 20th, 2019 1:47 PM
- OFFLINE - 30.8 hour(s)

Prestige 1, Battle Rank 100 (205 total) - Terran Republic on Cobalt - Outfit Member of Terran Strike Forces[TRXF] Terran Strike Forces
TR outfit on Cobalt

Members: 386
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS TSAR-42 NS-15 Gallows T9A "Butcher" LC3 Jaguar T5 AMC MSW-R LC2 Lynx T9 CARV
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,206,662 MLG Score: 4162
Fun Score: N/A
Cheeseburgers Flipped: 1888TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
38.651%26.338%101859976204,6533.62911-0.047

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.853%3.422M*0.862B*-0.719D-HEAD ++ (~7.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.645B+10.30.282C*16.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.117%1.607%5684103111,451219425545.21686448%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.642%-0.665D0.014C+0.587

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.50.29C*35.60.328C**78.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.368%1.695%9928102715,047288644215.21379340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.686%1.309A-0.586D-0.453

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.726B++5.80.541B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.743%10.278%5801310228,912230012093.87478737%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.16%0.615B+1.472A+0.942

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.70.581B+21.30.462B+28.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.68%78.454%5809102633,75563181575.34183

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.704%2.35A*0.737B++-0.123

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.605B+20.378C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.964%15.228%580610297,38147831211.54317

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.908%1.958A++0.131C++-0.334

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.654B+30.389C**1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Terran Strike Forces[TRXF] Terran Strike Forces
TR outfit on Cobalt

Members: 386
115m208.2%385 (23.1k)335 (20.1k)3.58252337,00894,0703.71018205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10354163431.356%26.667%83603:39113

7% Combat Medic22% Engineer25% Heavy Assault20% Infiltrator23% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 20th, 2015 8:34 AMAug 18th, 2018 5:41 PMApr 21st, 2019 7:50 AM (8h) (PST)Apr 20th, 2019 10:10 AM (1d) (PST)Apr 20th, 2019 9:47 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7662115550.9820.2740.2622.1540.0534162

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,97212,65233,320591616129320,094

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5721.2h/238.4d 12,009 89,871 91,372 739.4k 6,344 17,549 18,091 263m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15 Gallows
M
Kills:18,477
Deaths:5,024
KDR:3.678
Accuracy:40.036% M
HSR:34.751% B+
T9A "Butcher"
A**
Kills:17,746
Deaths:4,881
KDR:3.636
Accuracy:36.137% A**
HSR:26.992% C+
MSW-R
M
Kills:11,589
Deaths:3,147
KDR:3.683
Accuracy:36.791% M
HSR:27.880% B+
T9 CARV
M*
Kills:10,164
Deaths:3,104
KDR:3.274
Accuracy:35.875% M*
HSR:29.162% B**
T9 CARV-S
M+
Kills:5,698
Deaths:1,756
KDR:3.245
Accuracy:36.738% M+
HSR:28.010% B+
T16 Rhino
M++
Kills:4,183
Deaths:1,244
KDR:3.363
Accuracy:36.686% M++
HSR:23.189% C++
TMG-50
M
Kills:3,836
Deaths:1,056
KDR:3.633
Accuracy:36.252% M
HSR:26.773% B+
T32 Bull
M+
Kills:3,113
Deaths:854
KDR:3.645
Accuracy:39.167% M+
HSR:28.012% B+
T7 Mini-Chaingun
M**
Kills:2,795
Deaths:865
KDR:3.231
Accuracy:36.651% M**
HSR:17.961% A
MG-H1 Watchman
A**
Kills:1,912
Deaths:525
KDR:3.642
Accuracy:36.013% A**
HSR:34.257% B**
NSX Naginata
M*
Kills:1,573
Deaths:465
KDR:3.383
Accuracy:39.315% M*
HSR:24.476% C-
NS-15M2
M*
Kills:1,211
Deaths:303
KDR:3.997
Accuracy:41.200% M*
HSR:19.736% D
Kills:82,297
Deaths (as Heavy Assault):23,224
Deaths (to Heavy Assaults):25,229
KDR:3.54362
Kill Difference:59,073
Playtime:1,413.351 hours
Usage:25%
Score:32.219m
Score/min:380
Accuracy (listed only):37.572%
HSR (listed only):26.766%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
M+
Kills:17,068
Deaths:4,227
KDR:4.038
Accuracy:37.693% M+
HSR:23.026% B+
T5 AMC
M*
Kills:12,531
Deaths:3,152
KDR:3.976
Accuracy:40.333% M*
HSR:26.494% A
LC2 Lynx
M++
Kills:10,688
Deaths:3,382
KDR:3.160
Accuracy:38.572% M++
HSR:24.682% B+
TRAC-5
M*
Kills:9,981
Deaths:2,728
KDR:3.659
Accuracy:38.883% M*
HSR:23.324% B*
TRAC-Shot
M++
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M++
HSR:16.279% C
TRAC-5 Burst
A**
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% A**
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,219
Deaths:874
KDR:3.683
Accuracy:41.690% M**
HSR:24.666% A+
SMG-46 Armistice
M
Kills:2,624
Deaths:760
KDR:3.453
Accuracy:39.240% M
HSR:20.694% B++
MKV Suppressed
M+
Kills:2,501
Deaths:692
KDR:3.614
Accuracy:41.042% M+
HSR:20.192% C++
PDW-16 Hailstorm
M
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% M
HSR:19.907% B++
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B++
NSX-P Tanto
M
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M
HSR:30.719% B*
TRS-12 Uppercut
A+
Kills:1,552
Deaths:610
KDR:2.544
Accuracy:74.758% A+
HSR:14.691% C+
NS-7 PDW
M+
Kills:1,532
Deaths:417
KDR:3.674
Accuracy:40.248% M+
HSR:19.843% B
TAS-16 Blackjack
A+
Kills:1,495
Deaths:435
KDR:3.437
Accuracy:77.618% A+
HSR:14.114% C
AS16 NightHawk
A*
Kills:1,447
Deaths:421
KDR:3.437
Accuracy:60.835% A*
HSR:16.033% B+
HC1 Cougar
M*
Kills:1,396
Deaths:401
KDR:3.481
Accuracy:42.036% M*
HSR:21.777% C+
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
NSX Tengu
A++
Kills:1,308
Deaths:395
KDR:3.311
Accuracy:48.667% A++
HSR:24.924% B++
TS4 Haymaker
A++
Kills:1,301
Deaths:440
KDR:2.957
Accuracy:62.000% A++
HSR:17.525% B*
NS-11C
M*
Kills:1,275
Deaths:432
KDR:2.951
Accuracy:41.155% M*
HSR:25.569% B**
Shuriken
A*
Kills:1,247
Deaths:456
KDR:2.735
Accuracy:36.947% A*
HSR:19.326% C++
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
MG-C1 Kindred
A++
Kills:178
Deaths:33
KDR:5.394
Accuracy:36.925% A++
HSR:19.101% D
Kills:92,968
Deaths (as Light Assault):26,072
Deaths (to Light Assaults):23,182
KDR:3.56582
Kill Difference:66,896
Playtime:1,300.673 hours
Usage:23%
Score:26.008m
Score/min:333
Accuracy (listed only):46.022%
HSR (listed only):21.559%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:18,613
Deaths:3,584
KDR:5.193
Accuracy:52.605% A*
HSR:79.616% B**
Bighorn .50M
A+
Kills:5,131
Deaths:817
KDR:6.280
Accuracy:51.501% A+
HSR:85.597% B**
SMG-46 Armistice
M
Kills:2,624
Deaths:760
KDR:3.453
Accuracy:39.240% M
HSR:20.694% B++
MKV Suppressed
M+
Kills:2,501
Deaths:692
KDR:3.614
Accuracy:41.042% M+
HSR:20.192% C++
PDW-16 Hailstorm
M
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% M
HSR:19.907% B++
NSX Daimyo
A
Kills:1,855
Deaths:391
KDR:4.744
Accuracy:49.818% A
HSR:97.359% B**
SR-7
A++
Kills:1,773
Deaths:298
KDR:5.950
Accuracy:52.539% A++
HSR:85.336% B*
SOAS-20
M+
Kills:1,752
Deaths:483
KDR:3.627
Accuracy:42.016% M+
HSR:24.943% B+
M77-B
A**
Kills:1,704
Deaths:288
KDR:5.917
Accuracy:53.708% A**
HSR:82.101% B++
NS-44 Commissioner
A*
Kills:1,692
Deaths:552
KDR:3.065
Accuracy:53.097% A*
HSR:22.459% C+
NS-7 PDW
M+
Kills:1,532
Deaths:417
KDR:3.674
Accuracy:40.248% M+
HSR:19.843% B
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
NSX Tengu
A++
Kills:1,308
Deaths:395
KDR:3.311
Accuracy:48.667% A++
HSR:24.924% B++
NS-357 IA
A+
Kills:1,299
Deaths:500
KDR:2.598
Accuracy:57.471% A
HSR:48.730% A+
TX2 Emperor
A++
Kills:1,260
Deaths:474
KDR:2.658
Accuracy:42.546% A++
HSR:29.444% A
The President
A
Kills:1,254
Deaths:560
KDR:2.239
Accuracy:41.049% A
HSR:24.641% C+
Shuriken
A*
Kills:1,247
Deaths:456
KDR:2.735
Accuracy:36.947% A*
HSR:19.326% C++
NS-61 "Ravenous" Emissary
A+
Kills:1,216
Deaths:417
KDR:2.916
Accuracy:40.349% A+
HSR:20.066% C**
RAMS .50M
A*
Kills:1,198
Deaths:171
KDR:7.006
Accuracy:53.983% A*
HSR:77.462% C+
HSR-1
M
Kills:1,190
Deaths:330
KDR:3.606
Accuracy:51.776% M
HSR:34.286% B++
NS-45 Pilot
A++
Kills:1,184
Deaths:354
KDR:3.345
Accuracy:42.342% A++
HSR:28.125% C**
NS-357 Underboss
A+
Kills:1,180
Deaths:447
KDR:2.640
Accuracy:49.652% A+
HSR:19.746% C
NS-44L "Ravenous" Blackhand
B*
Kills:1,180
Deaths:390
KDR:3.026
Accuracy:51.374% B*
HSR:48.220% C++
NSX Tomoe
M+
Kills:1,178
Deaths:328
KDR:3.591
Accuracy:42.555% M+
HSR:50.934% A
TS2 Inquisitor
A+
Kills:1,175
Deaths:400
KDR:2.938
Accuracy:38.792% A+
HSR:23.319% B+
TX1 Repeater
A*
Kills:1,171
Deaths:530
KDR:2.209
Accuracy:37.912% A*
HSR:19.727% C
TRAP-M1
A**
Kills:1,162
Deaths:313
KDR:3.712
Accuracy:43.087% A**
HSR:22.720% C
NS-30 Vandal
M
Kills:1,162
Deaths:309
KDR:3.761
Accuracy:49.292% M
HSR:23.322% C
NS-44L Blackhand
A++
Kills:1,161
Deaths:393
KDR:2.954
Accuracy:57.549% A++
HSR:31.180% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
RAMS-AE .50M
A++
Kills:1,160
Deaths:195
KDR:5.949
Accuracy:53.156% A++
HSR:84.741% B+
99SV
M+
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:49.314% M+
HSR:32.614% C
T4 AMP
A++
Kills:1,155
Deaths:461
KDR:2.505
Accuracy:38.944% A++
HSR:16.537% C--
NS-AM7 Archer
B++
Kills:277
Deaths:289
KDR:0.958
Accuracy:62.806% B+
HSR:23.466% B++
KSR-35
A++
Kills:152
Deaths:41
KDR:3.707
Accuracy:45.510% A++
HSR:39.474% A+
Kills:68,471
Deaths (as Infiltrator):17,728
Deaths (to Infiltrators):16,757
KDR:3.86231
Kill Difference:50,743
Playtime:1,124.408 hours
Usage:20%
Score:21.581m
Score/min:320
Accuracy (listed only):46.470%
HSR (listed only):38.583%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
M+
Kills:17,068
Deaths:4,227
KDR:4.038
Accuracy:37.693% M+
HSR:23.026% B+
T5 AMC
M*
Kills:12,531
Deaths:3,152
KDR:3.976
Accuracy:40.333% M*
HSR:26.494% A
LC2 Lynx
M++
Kills:10,688
Deaths:3,382
KDR:3.160
Accuracy:38.572% M++
HSR:24.682% B+
TRAC-5
M*
Kills:9,981
Deaths:2,728
KDR:3.659
Accuracy:38.883% M*
HSR:23.324% B*
TRAC-Shot
M++
Kills:7,562
Deaths:2,451
KDR:3.085
Accuracy:38.982% M++
HSR:16.279% C
TRAC-5 Burst
A**
Kills:3,751
Deaths:951
KDR:3.944
Accuracy:38.435% A**
HSR:26.420% B+
TRAC-5 S
M**
Kills:3,219
Deaths:874
KDR:3.683
Accuracy:41.690% M**
HSR:24.666% A+
NSX Tanto
M++
Kills:2,177
Deaths:493
KDR:4.416
Accuracy:42.977% M++
HSR:29.352% B++
NSX-P Tanto
M
Kills:1,683
Deaths:443
KDR:3.799
Accuracy:39.859% M
HSR:30.719% B*
TRS-12 Uppercut
A+
Kills:1,552
Deaths:610
KDR:2.544
Accuracy:74.758% A+
HSR:14.691% C+
TAS-16 Blackjack
A+
Kills:1,495
Deaths:435
KDR:3.437
Accuracy:77.618% A+
HSR:14.114% C
AS16 NightHawk
A*
Kills:1,447
Deaths:421
KDR:3.437
Accuracy:60.835% A*
HSR:16.033% B+
HC1 Cougar
M*
Kills:1,396
Deaths:401
KDR:3.481
Accuracy:42.036% M*
HSR:21.777% C+
TS4 Haymaker
A++
Kills:1,301
Deaths:440
KDR:2.957
Accuracy:62.000% A++
HSR:17.525% B*
NS-11C
M*
Kills:1,275
Deaths:432
KDR:2.951
Accuracy:41.155% M*
HSR:25.569% B**
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
AMR-66
M++
Kills:1,164
Deaths:427
KDR:2.726
Accuracy:45.638% M++
HSR:32.560% B**
DMR-99
A++
Kills:563
Deaths:203
KDR:2.773
Accuracy:43.744% A++
HSR:37.655% B**
MG-HBR1 Dragoon
A*
Kills:422
Deaths:102
KDR:4.137
Accuracy:46.489% A*
HSR:45.498% A++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
MG-C1 Kindred
A++
Kills:178
Deaths:33
KDR:5.394
Accuracy:36.925% A++
HSR:19.101% D
Kills:81,039
Deaths (as Engineer):22,665
Deaths (to Engineers):12,459
KDR:3.57551
Kill Difference:58,374
Playtime:1,232.646 hours
Usage:22%
Score:21.005m
Score/min:284
Accuracy (listed only):48.130%
HSR (listed only):23.904%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
M++
Kills:6,227
Deaths:1,896
KDR:3.284
Accuracy:38.629% M++
HSR:21.294% C*
T1A Unity
M*
Kills:2,836
Deaths:947
KDR:2.995
Accuracy:38.548% M*
HSR:19.746% D
SMG-46 Armistice
M
Kills:2,624
Deaths:760
KDR:3.453
Accuracy:39.240% M
HSR:20.694% B++
TAR
M++
Kills:2,602
Deaths:829
KDR:3.139
Accuracy:38.571% M++
HSR:25.442% B+
MKV Suppressed
M+
Kills:2,501
Deaths:692
KDR:3.614
Accuracy:41.042% M+
HSR:20.192% C++
PDW-16 Hailstorm
M
Kills:2,371
Deaths:712
KDR:3.330
Accuracy:37.966% M
HSR:19.907% B++
TORQ-9
M*
Kills:1,860
Deaths:541
KDR:3.438
Accuracy:40.000% M*
HSR:26.936% B+
T1S Cycler
M++
Kills:1,855
Deaths:553
KDR:3.354
Accuracy:39.103% M++
HSR:22.480% C*
SABR-13
M+
Kills:1,692
Deaths:529
KDR:3.198
Accuracy:40.296% M+
HSR:28.014% C**
TRS-12 Uppercut
A+
Kills:1,552
Deaths:610
KDR:2.544
Accuracy:74.758% A+
HSR:14.691% C+
NS-7 PDW
M+
Kills:1,532
Deaths:417
KDR:3.674
Accuracy:40.248% M+
HSR:19.843% B
TAS-16 Blackjack
A+
Kills:1,495
Deaths:435
KDR:3.437
Accuracy:77.618% A+
HSR:14.114% C
AS16 NightHawk
A*
Kills:1,447
Deaths:421
KDR:3.437
Accuracy:60.835% A*
HSR:16.033% B+
T1 Cycler
M**
Kills:1,431
Deaths:435
KDR:3.290
Accuracy:41.127% M**
HSR:23.830% B
MG-S1 Jackal
A*
Kills:1,334
Deaths:361
KDR:3.695
Accuracy:38.698% A*
HSR:21.964% C**
NSX Tengu
A++
Kills:1,308
Deaths:395
KDR:3.311
Accuracy:48.667% A++
HSR:24.924% B++
TS4 Haymaker
A++
Kills:1,301
Deaths:440
KDR:2.957
Accuracy:62.000% A++
HSR:17.525% B*
T1B Cycler
M+
Kills:1,296
Deaths:401
KDR:3.232
Accuracy:40.075% M+
HSR:20.602% D-
Shuriken
A*
Kills:1,247
Deaths:456
KDR:2.735
Accuracy:36.947% A*
HSR:19.326% C++
NS-11A
M*
Kills:1,184
Deaths:369
KDR:3.209
Accuracy:40.603% M*
HSR:19.848% C
TAR-AE
M
Kills:1,182
Deaths:296
KDR:3.993
Accuracy:39.644% M
HSR:29.103% C**
NSX Yumi
A*
Kills:1,172
Deaths:526
KDR:2.228
Accuracy:36.575% A*
HSR:33.021% B++
FA1 Barrage
A*
Kills:1,165
Deaths:329
KDR:3.541
Accuracy:62.193% A*
HSR:11.846% D
SMG-46AE Armistice
A++
Kills:1,161
Deaths:346
KDR:3.355
Accuracy:38.897% A++
HSR:27.390% B++
Havoc
A++
Kills:421
Deaths:131
KDR:3.214
Accuracy:59.924% B*
HSR:20.665% A++
Kills:44,796
Deaths (as Combat Medic):13,827
Deaths (to Combat Medics):8,520
KDR:3.23975
Kill Difference:30,969
Playtime:399.613 hours
Usage:7%
Score:8.812m
Score/min:368
Accuracy (listed only):46.088%
HSR (listed only):21.577%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A*
Kills:2,055
Deaths:588
KDR:3.495
Accuracy:52.753% A++
HSR:5.937% A*
M3 Pounder HEG
A++
Kills:1,968
Deaths:577
KDR:3.411
Accuracy:55.736% A++
HSR:5.894% A++
M6 Onslaught
M++
Kills:1,413
Deaths:402
KDR:3.515
Accuracy:33.171% M++
HSR:22.930% B++
M6 Onslaught
M*
Kills:1,361
Deaths:403
KDR:3.377
Accuracy:32.385% M*
HSR:21.675% B+
MRC3 Mercy
M++
Kills:1,244
Deaths:332
KDR:3.747
Accuracy:31.473% M++
HSR:24.437% B++
MRC3 Mercy
M++
Kills:1,238
Deaths:332
KDR:3.729
Accuracy:30.816% M++
HSR:22.698% B+
M2 Mutilator
S
Kills:1,229
Deaths:374
KDR:3.286
Accuracy:32.788% S
HSR:22.864% B**
M1 Heavy Cycler
M**
Kills:1,187
Deaths:332
KDR:3.575
Accuracy:30.975% M**
HSR:22.072% B*
M2 Mutilator
S
Kills:1,176
Deaths:374
KDR:3.144
Accuracy:31.910% S
HSR:20.068% B
M1 Heavy Cycler
M++
Kills:1,159
Deaths:321
KDR:3.611
Accuracy:29.938% M++
HSR:23.037% B++
MR1 Fracture
A*
Kills:298
Deaths:132
KDR:2.258
Accuracy:56.643% A*
HSR:3.020% C
MR1 Fracture
A*
Kills:288
Deaths:132
KDR:2.182
Accuracy:57.187% A*
HSR:2.431% D
NS-10 Burster
M+
Kills:146
Deaths:78
KDR:1.872
Accuracy:46.503% M+
HSR:4.110% D
NS-10 Burster
M+
Kills:127
Deaths:78
KDR:1.628
Accuracy:47.172% M+
HSR:3.150% D
NS-20 Gorgon
A++
Kills:73
Deaths:26
KDR:2.808
Accuracy:38.932% A++
HSR:23.288% B*
NS-20 Gorgon
M
Kills:61
Deaths:25
KDR:2.440
Accuracy:38.404% A++
HSR:34.426% M
Kills:15,023
Deaths (as MAX Suit):2,253
Deaths (to MAX Suits):2,743
KDR:6.668
Kill Difference:12,770
Playtime:236.465 hours
Usage:4%
Score:5.339m
Score/min:376
Accuracy (listed only):40.424%
HSR (listed only):16.377%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,343
V. Kills:376 N/A
Deaths:777
KDR:6.876
Accuracy:39.081% A++
KPH:53.900 B
VKPH:3.800 C++
M18 Needler
C*
Kills:4,465
V. Kills:2,012 222%
Deaths:1,402
KDR:3.185
Accuracy:27.956% D
KPH:14.800 C*
VKPH:6.600 C-
Hellfire Rocket Pods
A++
Kills:1,519
V. Kills:110 N/A
Deaths:121
KDR:12.554
Accuracy:62.892% A++
KPH:129.200 B*
VKPH:9.400 C--
M18 Locust
C+
Kills:1,201
V. Kills:454 264%
Deaths:463
KDR:2.594
Accuracy:31.396% C+
KPH:19.100 C+
VKPH:7.200 D
Hornet Missiles
C
Kills:478
V. Kills:311 153%
Deaths:46
KDR:10.391
Accuracy:62.768% C**
KPH:44.600 C
VKPH:29 C
M18 Rotary
A++
Kills:124
V. Kills:56 218%
Deaths:34
KDR:3.647
Accuracy:34.096% B+
KPH:37.400 A++
VKPH:16.900 B*
Kills:13,130 (11,133 + 0)
Deaths:2,843
KDR:4.618
VKDR:1.167
Vehicle Kills:3,319
Kill Difference:10,287
Playtime:490.402 hours
Usage:9%
Score:3.860m
Score/min:131
Piloting Accuracy:34.096%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M**
Kills:1,962
V. Kills:693 283%
Deaths:164
KDR:11.963
Accuracy:64.370% B**
KPH:75.500 M**
VKPH:26.700 A+
L100 Python HESH
A++
Kills:1,552
V. Kills:159 N/A
Deaths:67
KDR:23.164
Accuracy:59.984% A
KPH:99.300 A++
VKPH:10.200 B+
L100 Python HEAT
A**
Kills:1,196
V. Kills:288 414%
Deaths:97
KDR:12.330
Accuracy:61.061% B**
KPH:69.700 A**
VKPH:16.800 B**
C75 Viper
A**
Kills:1,167
V. Kills:227 N/A
Deaths:118
KDR:9.890
Accuracy:50.712% A
KPH:72.400 A**
VKPH:14.100 A
Skyguard
M++
Kills:268
V. Kills:133 200%
Deaths:67
KDR:4
Accuracy:48.728% M++
KPH:26.500 A++
VKPH:13.200 B**
Kills:6,145 (6,145 + 0)
Deaths:513
KDR:11.979
VKDR:2.924
Vehicle Kills:1,500
Kill Difference:5,632
Playtime:85.008 hours
Usage:1%
Score:1.544m
Score/min:303
Driving Accuracy:48.728%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:5,538
V. Kills:2,321 239%
Deaths:503
KDR:11.010
Accuracy:56.349% B**
KPH:63.700 M+
VKPH:26.700 A+
P2-120 HESH
A**
Kills:2,179
V. Kills:244 N/A
Deaths:98
KDR:22.235
Accuracy:53.439% A
KPH:104.800 A**
VKPH:11.700 B+
P2-120 HEAT
M**
Kills:1,185
V. Kills:356 332%
Deaths:113
KDR:10.487
Accuracy:58.507% A++
KPH:66.700 M**
VKPH:20 A*
E540 Halberd
A*
Kills:90
V. Kills:42 209%
Deaths:12
KDR:7.500
Accuracy:43.948% B
KPH:44 A*
VKPH:20.500 A++
Kills:8,992 (8,902 + 90)
Deaths:726
KDR:12.386
VKDR:4.081
Vehicle Kills:2,963
Kill Difference:8,266
Playtime:127.484 hours
Usage:2%
Score:2.975m
Score/min:389
Driving Accuracy:58.507%
Gunner Accuracy:43.948%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
S
Kills:1,349
V. Kills:411 327%
Deaths:91
KDR:14.824
Accuracy:50.093% B
KPH:170.500 S
VKPH:51.900 A*
P525 Marauder-H
M
Kills:1,280
V. Kills:48 N/A
Deaths:61
KDR:20.984
Accuracy:44.164% B**
KPH:225.700 M
VKPH:8.500 B+
M12 Kobalt-H
M**
Kills:824
V. Kills:19 N/A
Deaths:11
KDR:74.909
Accuracy:30.478% A++
KPH:319.200 M**
VKPH:7.400 B++
E540 Halberd-H
A**
Kills:161
V. Kills:40 393%
Deaths:12
KDR:13.417
Accuracy:56.331% C+
KPH:92.600 A**
VKPH:23 C++
MR11 Gatekeeper-H
A*
Kills:61
V. Kills:30 197%
Deaths:7
KDR:8.714
Accuracy:61.471% B**
KPH:61 A*
VKPH:30 C++
Kills:3,675 (0 + 3,675)
Deaths:182
KDR:20.192
VKDR:3.011
Vehicle Kills:548
Kill Difference:3,493
Playtime:18.904 hours
Usage:0%
Score:0.851m
Score/min:750
Driving Accuracy:N/A%
Gunner Accuracy:61.471%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:2,250
V. Kills:92 N/A
Deaths:58
KDR:38.793
Accuracy:31.521% M
KPH:217.900 S
VKPH:8.900 A**
M12 Kobalt
M++
Kills:1,425
V. Kills:47 N/A
Deaths:21
KDR:67.857
Accuracy:28.286% A*
KPH:183.400 M++
VKPH:6 B*
M20 Basilisk
S
Kills:838
V. Kills:180 463%
Deaths:46
KDR:18.217
Accuracy:59.487% A*
KPH:126.700 S
VKPH:27.200 S
M20 Basilisk
S
Kills:393
V. Kills:132 295%
Deaths:49
KDR:8.020
Accuracy:61.853% A**
KPH:92.900 S
VKPH:31.200 S
M60-G Bulldog
S
Kills:117
V. Kills:33 344%
Deaths:8
KDR:14.625
Accuracy:68.750% M*
KPH:104.300 S
VKPH:29.400 S
G40-F Ranger
M*
Kills:67
V. Kills:46 143%
Deaths:11
KDR:6.091
Accuracy:59.991% M**
KPH:48.700 M+
VKPH:33.500 M*
M40 Fury
B**
Kills:59
V. Kills:8 N/A
Deaths:7
KDR:8.429
Accuracy:43.724% B**
KPH:53.900 B+
VKPH:7.300 C
M60-G Bulldog
S
Kills:59
V. Kills:17 328%
Deaths:14
KDR:4.214
Accuracy:70.847% M*
KPH:119.600 S
VKPH:34.500 S
Kills:5,208 (0 + 5,208)
Deaths:214
KDR:24.336
VKDR:2.593
Vehicle Kills:555
Kill Difference:4,994
Playtime:33.025 hours
Usage:1%
Score:1.167m
Score/min:589
Driving Accuracy:N/A%
Gunner Accuracy:70.847%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,174
V. Kills:33 N/A
Deaths:288
KDR:4.076
Accuracy:52.737% B**
KPH:84.400 B**
VKPH:2.400 B
M12 Kobalt-F
A+
Kills:1,159
V. Kills:26 N/A
Deaths:528
KDR:2.195
Accuracy:31.898% A+
KPH:29.600 C+
VKPH:0.700 D
M4-F Pillager
C+
Kills:66
V. Kills:1 N/A
Deaths:40
KDR:1.650
Accuracy:40.110% D-
KPH:24.300 C+
VKPH:0.400 D**
M40 Fury-F
B++
Kills:58
V. Kills:16 341%
Deaths:21
KDR:2.762
Accuracy:55.584% B+
KPH:33.400 B++
VKPH:9.200 B++
Kills:2,457 (2,457 + 0)
Deaths:877
KDR:2.802
VKDR:0.087
Vehicle Kills:76
Kill Difference:1,580
Playtime:57.473 hours
Usage:1%
Score:0.324m
Score/min:94
Driving Accuracy:55.584%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 18,72118,6133,5845.193B++1.6152.605%A*79.616%B**77.7A++N/A199239.4h1.7B**3.3B**
NS-15 Gallows 18,71418,4775,0243.678B+0.1040.036%M34.751%B+80.7B+1B254229h10.4B26B**
T9A "Butcher" 17,92617,7464,8813.636B**0.0536.137%A**26.992%C+80B*N/A190221.9h10.3B+28.4B**
LC3 Jaguar 17,41317,0684,2274.038A++0.4637.693%M+23.026%B+76.2A*1.5M+185224.1h10.4B++27.7B**
T5 AMC 12,70712,5313,1523.976M++0.3940.333%M*26.494%A81.2M**1.1A*189154.3h11B**27.3B**
MSW-R 11,71611,5893,1473.683B++0.1036.791%M27.88%B+78.9A+N/A213146.8h10B*27.1B**
LC2 Lynx 10,86910,6883,3823.16A++0.4238.572%M++24.682%B+49.6B**N/A126215.7h12.3B++31.9B**
T9 CARV 10,29210,1643,1043.274A0.3135.875%M*29.162%B**80.5M1A+233126.2h10.3B**28.8B**
TRAC-5 10,1269,9812,7283.659S0.0838.883%M*23.324%B*66.9M*1A*203149.3h10.8B**27.8B**
TRAC-Shot 7,6697,5622,4513.085A++0.5038.982%M++16.279%C70.1A++1B*175107.8h11.1C*28.4B**
Cycler TRV 6,2856,2271,8963.284A++0.3038.629%M++21.294%C*77.5A**N/A20480.3h10.8B**28.1B**
T9 CARV-S 5,7665,6981,7563.245B**0.3436.738%M+28.01%B+88.5A++1.1A+23364.4h10.4B++28.3B*
P2-120 AP 7,8595,53850311.01B++7.4356.349%B**3.016%C+63.7M+26.7A+38186.9h4.6A8.2A
M14 Banshee 5,7195,3437776.876C++3.2939.081%A++1.011%C+53.9B3.8C++15199.2h20.1B51.3B+
Bighorn .50M 5,1495,1318176.28B+2.7051.501%A+85.597%B**65.3B*N/A14878.6h1.6B**3.1A
M18 Needler 6,4774,4651,4023.185B+0.4027.956%D2.71%B+14.8C*6.6C-94302.6h62B**221.7B*
T16 Rhino 4,2214,1831,2443.363A*0.2236.686%M++23.189%C++77A*N/A19054.3h10.7B*29.1B**
TMG-50 3,8833,8361,0563.633A**0.0536.252%M26.773%B+86A*1.1A++24844.6h9B**24.9B*
TRAC-5 Burst 3,7903,7519513.944B**0.3638.435%A**26.42%B+78.6A+N/A18247.7h10.9B++28.3B**
TRAC-5 S 3,2873,2198743.683M**0.1041.69%M**24.666%A+77.9S1.6M+17741.3h11.3B27B*
T32 Bull 3,1473,1138543.645A++0.0639.167%M+28.012%B+83.7A++N/A20137.2h10.4B*26.5B**
T1A Unity 2,8792,8369472.995A*0.5938.548%M*19.746%D71.1A1.1B**17239.9h11.7B30.3A
T7 Mini-Chaingun 2,8252,7958653.231M0.3536.651%M**17.961%A96.7M*1B++27028.9h10.3B**28B**
SMG-46 Armistice 2,6532,6247603.453A*0.1339.24%M20.694%B++54AN/A18348.6h11B**27.9B**
TAR 2,6382,6028293.139A0.4438.571%M++25.442%B+67.6A++N/A19538.5h11.4B++29.6B**
MKV Suppressed 2,5352,5016923.614M*0.0341.042%M+20.192%C++95.5M+1.3M+29926.2h11B*26.7B*
PDW-16 Hailstorm 2,3982,3717123.33M0.2537.966%M19.907%B++75.5A**N/A18631.4h12.6B++33.2B*
M12 Kobalt 2,3422,2505838.793A++35.2131.521%M16.756%C218.4S8.9A**59210.3h15.3B++48.5B*
P2-120 HESH 2,4232,1799822.235B+18.6553.439%AN/A104.8A**11.7B+34520.8h4B++7.6B**
NSX Tanto 2,2112,1774934.416M*0.8342.977%M++29.352%B++73.8A++1.2A++19429.5h11B+25.7B*
M3 Pounder HEG 2,3482,0555883.495A0.0952.753%A++5.937%A*30.4A+4.3B+11467.7h10.8B**20.5B*
M3 Pounder HEG 2,2461,9685773.411B**0.1755.736%A++5.894%A++29.2A4.1C++9967.5h11.9B**21.3B*
L100 Python AP 2,6551,96216411.963A++8.3864.37%B**N/A75.5M**26.7A+37326h3.3B**5.1A
MG-H1 Watchman 1,9491,9125253.642A0.0636.013%A**34.257%B**79A1.5A+20924.2h12.1B++33.5B*
TORQ-9 1,8751,8605413.438A++0.1440%M*26.936%B+89.9M+N/A23320.7h12B**29.9A
NSX Daimyo 1,8561,8553914.744B+1.1649.818%A97.359%B**69.7B++N/A17626.6h1.9B**3.8B**
T1S Cycler 1,8801,8555533.354A*0.2339.103%M++22.48%C*81.4M+1.1B**17922.8h10.8B++27.5A
The Slasher 1,8231,8037,9130.228M**3.3554.998%A+24.681%A+4.3C*N/A10415.1h2B+3.6B+
SR-7 1,7751,7732985.95B++2.3752.539%A++85.336%B*72.1A++N/A16024.6h1.6B**3.1B**
ML-7 2,3361,7557542.328M+1.2568.68%A+4.046%B*52.7M17.4B*36333.3h3.9A5.6A+
SOAS-20 1,7631,7524833.627A++0.0442.016%M+24.943%B+73A*N/A16724h10B++23.7A
M77-B 1,7121,7042885.917M+2.3353.708%A**82.101%B++67.6M+N/A16725.2h1.7A3.1A
SABR-13 1,7081,6925293.198B*0.3840.296%M+28.014%C**73.9A*N/A17822.9h9.9B++24.6A
NS-44 Commissioner 1,7121,6925523.065A*0.5253.097%A*22.459%C+77.6A++N/A20521.8h3.2B++5.9B**
NSX-P Tanto 1,7071,6834433.799M++0.2239.859%M30.719%B*72.9A*1B23423.1h11B*27.7B**
NSX Naginata 1,5861,5734653.383A*0.2039.315%M*24.476%C-69.3B**N/A17322.7h10.4B+26.4B*
TRS-12 Uppercut 1,5781,5526102.544A1.0474.758%A+14.691%C+61.1B*1A16325.4h2.1B*2.9B*
L100 Python HESH 1,7111,5526723.164B**19.5859.984%AN/A99.5A++10.2B+28915.6h2.4B**3.9B**
NS-7 PDW 1,5531,5324173.674M**0.0940.248%M+19.843%B107.9M**1.5M**28414.2h9.9B**24.6B**
Hellfire Rocket Pods 1,6291,51912112.554B++8.9762.892%A++N/A128.7B*9.3C--51311.8h11.5B+18.3B*
TAS-16 Blackjack 1,5241,4954353.437A++0.1577.618%A+14.114%C80.4A++1.6M++27118.6h1.9B**2.5B*
Frag Grenade 1,4831,47411474N/A1,470.4241.671%C-N/A398.4C2.4D--12093.7h3.8C++9.1C++
AS16 NightHawk 1,4731,4474213.437A*0.1560.835%A*16.033%B+75.4A++1.4A*20819.2h3.7B++6B*
T1 Cycler 1,4401,4314353.29A*0.2941.127%M**23.83%B81.3M**N/A33817.6h10.9B**26.6A
M12 Kobalt 1,4721,4252167.857M+64.2728.286%A*17.825%C+182.7M++6B*5137.8h14.8B++52.4B*
M6 Onslaught 1,4261,4134023.515B++0.0733.171%M++22.93%B++38.9B+N/A10136.3h14.8B**44.6B**
HC1 Cougar 1,4071,3964013.481A**0.1042.036%M*21.777%C+70.9A*N/A20619.7h9.9B++23.6B**
M6 Onslaught 1,3841,3614033.377B++0.2132.385%M*21.675%B+37.5BN/A9536.3h15B**46.2B**
G20 Vulcan-H 1,7601,3499114.824M++11.2450.093%B5.189%A+170.8S52A*8857.9h38.4A++76.7A++
MG-S1 Jackal 1,3431,3343613.695A**0.1138.698%A*21.964%C**86.6A*N/A22515.4h8B+20.6B**
NSX Tengu 1,3261,3083953.311A*0.2748.667%A++24.924%B++66.4AN/A17719.7h9.4B*19.4B*
TS4 Haymaker 1,3241,3014402.957A++0.6362%A++17.525%B*64.4A++1.1A*14620.2h3.7B++6B**
NS-357 IA 1,3041,2995002.598A+0.9857.471%A48.73%A+42.9C*N/A10030.3h3.2B+5.5B++
T1B Cycler 1,3051,2964013.232B*0.3540.075%M+20.602%D-70.8B**N/A16018.3h11B++27.6B**
MANA Anti-Vehicle Turret 1,4591,2923094.181A*0.6063.268%B*4.644%C**138.9S18C--4819.3h2.7B**4.3A+
P525 Marauder-H 1,3281,2806120.984B+17.4044.164%B**N/A224.6M8.4B+5695.7h5.9B+13.4B++
NS-11C 1,2921,2754322.951A*0.6341.155%M*25.569%B**45.9B**N/A15327.8h10.8B*26.4B**
TX2 Emperor 1,2761,2604742.658A++0.9242.546%A++29.444%A78.3A**1B+27816.1h6.7B**15.8B*
Hunter QCX 1,2751,2594382.874M*0.7158.31%B*35.902%B++48.2M**N/A15826.1h2.4B+4.2B+
The President 1,2741,2545602.239B+1.3441.049%A24.641%C+38.5DN/A8732.6h12.9C31.4B+
MANA Anti-Personnel Turret 1,2691,2513433.647N/A0.0633.651%UN/A12510U180U19612600.1h15.4T*45.7T*
Shuriken 1,2671,2474562.735A0.8536.947%A*19.326%C++51.3C**N/A11924.3h12.2B+33B**
MRC3 Mercy 1,2641,2443323.747B++0.1631.473%M++24.437%B++43.6B**N/A12328.5h14.9A47.5B**
MRC3 Mercy 1,2531,2383323.729B++0.1530.816%M++22.698%B+43.4B**N/A12328.5h14.6A47.5B**
NSX Masamune 1,3551,2364272.895M+0.6955.423%C2.346%C**60.3A++5.8D27520.5h4B**7.2B**
M2 Mutilator 1,2521,2293743.286B**0.3032.788%S22.864%B**43.6A+N/A12128.2h12.7A+38.8B**
NS-61 "Ravenous" Emissary 1,2271,2164172.916M+0.6740.349%A+20.066%C**106.7M++1B+28611.4h9.2B**22.7B**
MAX Punch 1,2631,2162,2530.54S3.0463.636%AN/A5.3A+N/A12231.4h1.5C++2.4B+
NS-15M2 1,2281,2113033.997A+0.4141.2%M*19.736%D108.1A*1.5A*33411.2h10.1B*24.5B**
Ripper 1,2411,20133,8400.035C3.5532.64%B+19.983%B+0.7CN/A21708.6h1.2B+3.7C+
M18 Locust 1,6551,2014632.594B0.9931.396%C+3.247%B**19.1C+7.2D16662.8h55.5B+176.7B++
RAMS .50M 1,2021,1981717.006B**3.4253.983%A*77.462%C+66.9A**N/A18817.9h1.7B**3.2B**
L100 Python HEAT 1,4841,1969712.33A+8.7561.061%B**N/A69.5A**16.7B**26117.2h4.3B+7.1B**
HSR-1 1,1991,1903303.606B**0.0251.776%M34.286%B++88.8A*N/A19313.4h4.1B**7.9A
M1 Heavy Cycler 1,2061,1873323.575A++0.0130.975%M**22.072%B*41.6A*N/A13328.5h13.4A43.2B**
P2-120 HEAT 1,5411,18511310.487B**6.9058.507%A++2.616%C66.6M*20A*36017.8h5.3B*9.1A
NS-11A 1,2011,1843693.209A++0.3740.603%M*19.848%C69.2A++1B**18617.1h11.8B++29.1B**
NS-45 Pilot 1,1961,1843543.345A++0.2442.342%A++28.125%C**57.2BN/A13920.7h7C**16.5B++
NS Decimator 1,6111,1835332.22A+1.3667.157%B*3.719%A48.1B*17.4C++31824.6h3.6B++5.3B**
C-4 1,6841,1834532.611B*0.9730.258%B*N/A101.1B+42.8B*87611.7h1.3B+4.4B++
TAR-AE 1,1991,1822963.993A+0.4139.644%M29.103%C**74.8B*1.1B+20615.8h11.3C**28.4B**
NS-357 Underboss 1,1931,1804472.64A++0.9449.652%A+19.746%C107.3A*1.2A++28411h3.5B++7.1B**
NS-44L "Ravenous" Blackhand 1,1841,1803903.026A*0.5651.374%B*48.22%C++50.2B**N/A18323.5h3B**5.9B*
NSX Tomoe 1,1871,1783283.591A0.0142.555%M+50.934%A79.6A++N/A26314.8h10.3B**24.3A
M2 Mutilator 1,1931,1763743.144B**0.4431.91%S20.068%B41.7A+N/A12028.2h13A40.8A
TS2 Inquisitor 1,1901,1754002.938A++0.6438.792%A+23.319%B+58.8B*N/A16420h8B++20.7B*
S12 Renegade 1,2071,1742884.076B+0.4952.737%B**4.514%C+84.5B**2.4B18213.9h2.7B+5.1B*
NSX Yumi 1,1931,1725262.228B+1.3536.575%A*33.021%B++51.2B++N/A11422.9h11B+30B*
TX1 Repeater 1,1811,1715302.209A++1.3737.912%A*19.727%C107.4SN/A34210.9h9.1B**24B**
C75 Viper 1,3941,1671189.89B**6.3150.712%AN/A72.5A**14.1A28116.1h8.5B++16.7B**
FA1 Barrage 1,1751,1653293.541M++0.0462.193%A*11.846%D93.2M**N/A31612.5h3.4B**5.5B**
AMR-66 1,1811,1644272.726A*0.8645.638%M++32.56%B**52.4A*N/A15022.2h6.2B**13.6B**
NSX Amaterasu 1,1651,1636,1400.189M*3.3944.088%B**26.311%B**3.7C++N/A9314.7h3.1C*7B+
TRAP-M1 1,1671,1623133.712A++0.1343.087%A**22.72%C94.5MN/A19312.3h7.8B+18.2B*
NS-30 Vandal 1,1751,1623093.761A0.1849.292%M23.322%C83A*N/A20214h4.6B*9.4B**
NS-44L Blackhand 1,1741,1613932.954A+0.6357.549%A++31.18%D64.1A*N/A15518.1h3.1B**5.5B*
SMG-46AE Armistice 1,1681,1613463.355A++0.2338.897%A++27.39%B++58.3C++N/A13419.9h11B+28.3B++
RAMS-AE .50M 1,1651,1601955.949B+2.3753.156%A++84.741%B+66.7B*N/A16517.4h1.6B**3A
99SV 1,1651,1592744.23A+0.6549.314%M+32.614%C76.8M**N/A22515.1h3.6A7.2A
M12 Kobalt-F 1,1851,1595282.195C++1.3931.898%A+15.099%B*29.6C+N/A6339.1h10.2B++31.8B**
M1 Heavy Cycler 1,1821,1593213.611A+0.0329.938%M++23.037%B++41B*N/A10628.3h13B**43.4B**
T4 AMP 1,1651,1554612.505A*1.0838.944%A++16.537%C--115.5M**1B**29910h10.6B**27.3B**
Tank Mine 1,6461,0402085A1.4251.059%AN/A144.4B*84.2B++11547.2h2.8D**5.4B+
M20 Basilisk 1,0188384618.217S14.6359.487%A*5.251%C127S27.3S6656.6h38.4A+64.5A+
Auraxium Chainblade 87483622,3280.037C++3.5529.492%C+9.928%B+0.7CN/A21153.9h1.8B+6.3C**
M12 Kobalt-H 8438241174.909M**71.3330.478%A++15.413%C316.9M**7.3B++8842.6h11.2B*36.8B**
Claymore 7337321275.764C+2.1830.875%C+N/A174.3B+N/A4934.2h1.1B**3.7C**
ASP-30 Grounder 1,1087124151.716A++1.8772.817%A3.933%B+26B**14.5B+19527.4h5.6B**7.7A
DMR-99 5705632032.773C**0.8143.744%A++37.655%B**48.1C+N/A11111.7h6.1B+13.8B**
Spear Anti-Vehicle Phalanx Turret 6554974511.044B++7.4659.033%A+4.829%B+95.6M**30.4B*5455.2h4.9B+8.4B**
Hornet Missiles 7894784610.391B++6.8162.768%C**N/A44.7C29.1C31710.7h8.4B+13.5B+
Rocklet Rifle 8094622022.287M1.3057.923%B+N/A37.9B*28.4B39712.2h27.8B*48B*
MG-HBR1 Dragoon 4304221024.137A**0.5546.489%A*45.498%A++50.8A1B++1608.3h4.1A8.8B**
Havoc 4284211313.214A*0.3759.924%B*20.665%A++76.5B**1.3A+2115.5h3.8B+6.3B++
M20 Basilisk 525393498.02A*4.4461.853%A**6.107%C++93.6S31.4S6354.2h57.4B**92.9A
MR1 Fracture 4842981322.258A*1.3256.643%A*3.02%C14.9A+9.3A*12320h40.8B+72.1B*
MR1 Fracture 4632881322.182A**1.4057.187%A*2.431%D14.4A++8.8A*11320h42.6B+74.5B*
NS-AM7 Archer 3352772890.958B**2.6262.806%B+23.466%B++5.7C1.2D--4248.8h10.5B*16.7B**
Skyguard 401268674B++0.4248.728%M++1.493%C--26.5A++13.2B**24810.1h77.3B**158.6A+
M9 SKEP Launcher 271195782.5M**1.0874.204%B*2.051%C+46.4M18.1A2794.2h4.7A+6.3A++
Sticky Grenade 1951921192N/A188.4240.659%D**N/A480D--7.5D16850.4h2.7C6.6D
Chainblade 18517913,1560.014C3.5735.996%B+N/A0.3CN/A1538.4h1.9B++5.2B++
MG-C1 Kindred 182178335.394M1.8136.925%A++19.101%D59.3B+1.3C+1343h9.1B++24.8B**
T2 Striker 278162702.314S1.2758.396%B++N/A36.8M**26.4M+4944.4h23.9A40.9B**
E540 Halberd-H 2011611213.417B*9.8356.331%C+N/A94.7M23.5C++6271.7h3.5B**6.2B**
KSR-35 155152413.707B++0.1245.51%A++39.474%A+58.5B*1.2A++2042.6h3.9B++8.6B*
NS-10 Burster 273146781.872A1.7146.503%M+4.11%D6.7B*5.8A++7821.9h134.3B+288.8B**
NS-10 Burster 242127781.628B++1.9547.172%M+3.15%D5.8B+5.3A7321.9h156.5C**331.8B**
M18 Rotary 180124343.647B*0.0634.096%B+3.226%B+37.6A++17B*3573.3h53.2B*156.1B**
M60-G Bulldog 150117814.625A**11.0468.75%M*2.564%C106.4S30S6361.1h7B10.1B**
E540 Halberd 13290127.5C++3.9243.948%B1.111%D*45A*21A++13992h4.2A9.5B**
M12 Kobalt 8178178A++74.4228.823%A17.949%C++195A+7.5B+6560.4h12.8B*44.4B**
NS-20 Gorgon 7673262.808A+0.7738.932%A++23.288%B*31.7A++1.3C1052.3h20.2B*51.8B**
Anti-Vehicle Grenade 12671171N/A67.4254.625%B+N/A177.5D-137.5B+23220.4h11.5F*21D*
G40-F Ranger 11367116.091C*2.5159.991%M**1.493%C++47.9M+32.9M*5381.4h117.7B196.1B**
M4-F Pillager 6766401.65B++1.9340.11%D-N/A24.4C+N/A662.7h25.3B**63.1B**
MR11 Gatekeeper-H 916178.714B**5.1361.471%B**N/A61A*30C++5741h44.9B++73.1B*
NS-20 Gorgon 6361252.44A1.1438.404%A++34.426%M26.5B*N/A822.3h23.5B+61.2B*
M40 Fury 675978.429C*4.8543.724%B**1.695%C+53.6B+7.3C4051.1h8.8B*20.1B**
M60-G Bulldog 7659144.214C0.6370.847%M*5.085%A118S34S7320.5h7.4C++10.4B*
M40 Fury-F 7458212.762B**0.8255.584%B+N/A34.1B++9.4B*1311.7h7.6B+13.6B++
C-4 ARX 8356202.8B+0.7832.328%A+N/A93.3C45B++9830.6h1.3C+4.1B+
NS-TMC-01 "His Regards" 52522,0130.026C+3.5619.355%C-N/A0.6CN/A283.4h2.7C13.7C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret282,2422.8h
Nanite Revive Grenade02,9340.8h
Nano-Armor Kit9031,746,369133h
Decoy Grenade0860h
Nanite Healing Grenade04590.1h
Medical Applicator333159,70912.5h
Spawn Beacon339,4896.1h
Repair Module0740.2h
Welding Device01,4260.3h
Turret AI Module0630.2h
Motion Spotter8730,46711.4h
Restoration Kit211760.3h
Cortium Silo0550.2h
Spitfire Auto-Turret88020.8h
Ammunition Package404,0021.7h
Shield Recharging Field484,2901.5h
Medical Kit7,42271,963101.5h
Anti-Infantry MANA Turret212,6112.8h
Hardlight Barrier1970.2h
Nano-Repair Grenade07430.2h
Smoke Grenade0510h
WLT-Howler Mining Laser24,7521.2h

Check the help document for the dictionary if you want to learn more about words used here.


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