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Hater FlutterRage1818[JUGA] FlutterRage1818
TR BR 223

KDR: 1.42

Score: 142.9m

Last Seen: Feb 24th, 2018 6:54 AM
- OFFLINE - 7099.3 hour(s)

Battle Rank 120 (223 total) - Terran Republic on Briggs
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS Cycler TRV TAR C-4 NS-11A Chainblade PDW-16 Hailstorm AS16 NightHawk TORQ-9
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $530,424 MLG Score: 424
Fun Score: N/A
Cheeseburgers Flipped: 440TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.19%18.774%5293698687,7231.49405-0.076

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.716%1.4A-0.284C-0.632DHEAD + (~4.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.462B+11.40.204C++29

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
72.964%4.549%132310191,14322089170.517429125%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.106%3.134M++1.223B**0.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.682B+90.285C*3.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.007%2.879%115910131,59821856680.731016239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.831%0.824B++-0.374C-0.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
101.90.135C++45.9-0.171C56

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.214%59.32%11511021735285450.257533

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.126A*-0.517D-1.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.568B+2.10.341C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.426%11.946%115610167,8025684601.37262

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.707%1.087B**-0.508D0.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.56B+3.20.348C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
142.9m568.8%731 (43.9k)621 (37.3k)1.41783136,22196,0771.48589223 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR1022670519.376%14.891%28902:2448

91% Combat Medic8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 3rd, 2013 10:41 AMJun 16th, 2017 7:12 AMMar 1st, 2018 6:15 PM (290d) (PST)Feb 24th, 2018 3:24 AM (296d) (PST)Feb 24th, 2018 2:54 AM (296d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4852991860.5920.4180.0883.5480.031424

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,12317,96111,16236255213237,286

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3832.6h/159.7d 6,539 20,284 57,940 815.8k 11,092 12,942 7,219 111.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:212
Deaths:156
KDR:1.359
Accuracy:29.427% A+
HSR:17.925% D
T32 Bull
C++
Kills:157
Deaths:183
KDR:0.858
Accuracy:24.008% C++
HSR:19.745% D
T7 Mini-Chaingun
A*
Kills:151
Deaths:62
KDR:2.435
Accuracy:28.320% A*
HSR:16.556% B*
T9 CARV
C++
Kills:92
Deaths:142
KDR:0.648
Accuracy:19.592% C++
HSR:7.609% F--
Kills:612
Deaths (as Heavy Assault):543
Deaths (to Heavy Assaults):32,757
KDR:1.12707
Kill Difference:69
Playtime:43.810 hours
Usage:1%
Score:0.820m
Score/min:312
Accuracy (listed only):25.337%
HSR (listed only):15.459%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
PDW-16 Hailstorm
B*
Kills:1,921
Deaths:1,889
KDR:1.017
Accuracy:27.969% B*
HSR:13.274% C--
AS16 NightHawk
B+
Kills:1,920
Deaths:1,196
KDR:1.605
Accuracy:44.583% B+
HSR:7.604% F
TRS-12 Uppercut
A
Kills:1,229
Deaths:811
KDR:1.515
Accuracy:72.224% A
HSR:11.554% D
SMG-46 Armistice
C**
Kills:1,200
Deaths:1,066
KDR:1.126
Accuracy:27.066% C**
HSR:13.583% C-
FA1 Barrage
A+
Kills:1,173
Deaths:750
KDR:1.564
Accuracy:54.157% A+
HSR:12.703% D
MKV-G Suppressed
M
Kills:1,170
Deaths:694
KDR:1.686
Accuracy:29.152% B+
HSR:36.325% M
TAS-16 Blackjack
A
Kills:1,162
Deaths:736
KDR:1.579
Accuracy:74.780% A
HSR:12.909% C-
NS Baron G5AE
C
Kills:1,162
Deaths:882
KDR:1.317
Accuracy:43.365% C
HSR:10.155% D--
NS Baron G5B
A+
Kills:1,161
Deaths:653
KDR:1.778
Accuracy:62.867% A+
HSR:13.609% C
NS-7 PDW
B++
Kills:1,160
Deaths:1,074
KDR:1.080
Accuracy:28.122% B++
HSR:14.828% C-
MKV-B Suppressed
S
Kills:1,160
Deaths:836
KDR:1.388
Accuracy:26.401% C++
HSR:50.345% S
Shuriken
C+
Kills:1,160
Deaths:854
KDR:1.358
Accuracy:27.282% C+
HSR:16.035% C
MKV Suppressed
B+
Kills:1,159
Deaths:1,206
KDR:0.961
Accuracy:27.998% B+
HSR:15.013% D
Havoc
B*
Kills:1,159
Deaths:767
KDR:1.511
Accuracy:58.692% B*
HSR:15.962% B+
NS Baron G5
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:60.425% A++
HSR:13.029% C
TS4 Haymaker
A
Kills:1,159
Deaths:603
KDR:1.922
Accuracy:56.795% A
HSR:13.805% C++
NS Baron G5G
A++
Kills:1,158
Deaths:811
KDR:1.428
Accuracy:63.600% A++
HSR:14.681% C++
SMG-46AE Armistice
B++
Kills:868
Deaths:777
KDR:1.117
Accuracy:32.721% B++
HSR:25.461% B+
NS-7B PDW
A++
Kills:711
Deaths:603
KDR:1.179
Accuracy:33.377% A
HSR:28.551% A++
NSX Tengu
B++
Kills:596
Deaths:506
KDR:1.178
Accuracy:41.630% B++
HSR:21.141% C+
LC2 Lynx
B++
Kills:376
Deaths:453
KDR:0.830
Accuracy:26.608% B++
HSR:21.277% C+
MG-S1 Jackal
C**
Kills:69
Deaths:47
KDR:1.468
Accuracy:27.641% C**
HSR:14.493% D-
NS-11C
B*
Kills:61
Deaths:75
KDR:0.813
Accuracy:27.718% B*
HSR:9.836% F
Kills:24,053
Deaths (as Light Assault):18,198
Deaths (to Light Assaults):17,654
KDR:1.32174
Kill Difference:5,855
Playtime:23.247 hours
Usage:1%
Score:0.675m
Score/min:484
Accuracy (listed only):42.399%
HSR (listed only):17.660%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B**
Kills:41,086
Deaths:28,222
KDR:1.456
Accuracy:28.126% B**
HSR:19.031% C+
TAR
B*
Kills:10,362
Deaths:7,371
KDR:1.406
Accuracy:27.101% B*
HSR:18.385% C
NS-11A
B++
Kills:5,555
Deaths:4,956
KDR:1.121
Accuracy:27.703% B++
HSR:12.133% D*
PDW-16 Hailstorm
B*
Kills:1,921
Deaths:1,889
KDR:1.017
Accuracy:27.969% B*
HSR:13.274% C--
AS16 NightHawk
B+
Kills:1,920
Deaths:1,196
KDR:1.605
Accuracy:44.583% B+
HSR:7.604% F
TORQ-9
B*
Kills:1,316
Deaths:976
KDR:1.348
Accuracy:28.548% B*
HSR:16.337% D--
T1S Cycler
B*
Kills:1,313
Deaths:1,013
KDR:1.296
Accuracy:27.411% B*
HSR:17.136% C--
TRS-12 Uppercut
A
Kills:1,229
Deaths:811
KDR:1.515
Accuracy:72.224% A
HSR:11.554% D
SMG-46 Armistice
C**
Kills:1,200
Deaths:1,066
KDR:1.126
Accuracy:27.066% C**
HSR:13.583% C-
NS-11A "Heatwave"
B**
Kills:1,194
Deaths:852
KDR:1.401
Accuracy:31.490% B**
HSR:25.712% C+
FA1 Barrage
A+
Kills:1,173
Deaths:750
KDR:1.564
Accuracy:54.157% A+
HSR:12.703% D
MKV-G Suppressed
M
Kills:1,170
Deaths:694
KDR:1.686
Accuracy:29.152% B+
HSR:36.325% M
NS-11AB
B++
Kills:1,169
Deaths:786
KDR:1.487
Accuracy:29.471% B++
HSR:14.200% D*
T1A Unity
C+
Kills:1,162
Deaths:1,140
KDR:1.019
Accuracy:24.863% C+
HSR:12.565% F
TAS-16 Blackjack
A
Kills:1,162
Deaths:736
KDR:1.579
Accuracy:74.780% A
HSR:12.909% C-
NS Baron G5AE
C
Kills:1,162
Deaths:882
KDR:1.317
Accuracy:43.365% C
HSR:10.155% D--
NS Baron G5B
A+
Kills:1,161
Deaths:653
KDR:1.778
Accuracy:62.867% A+
HSR:13.609% C
SABR-13
B*
Kills:1,160
Deaths:1,076
KDR:1.078
Accuracy:30.114% B*
HSR:22.155% C-
T1B Cycler
B*
Kills:1,160
Deaths:910
KDR:1.275
Accuracy:29.473% B*
HSR:18.190% D--
NS-7 PDW
B++
Kills:1,160
Deaths:1,074
KDR:1.080
Accuracy:28.122% B++
HSR:14.828% C-
NS-11P
B**
Kills:1,160
Deaths:894
KDR:1.298
Accuracy:27.718% B**
HSR:16.638% C
MKV-B Suppressed
S
Kills:1,160
Deaths:836
KDR:1.388
Accuracy:26.401% C++
HSR:50.345% S
Shuriken
C+
Kills:1,160
Deaths:854
KDR:1.358
Accuracy:27.282% C+
HSR:16.035% C
NSX Yumi
B+
Kills:1,159
Deaths:1,237
KDR:0.937
Accuracy:29.239% B+
HSR:27.696% C*
MKV Suppressed
B+
Kills:1,159
Deaths:1,206
KDR:0.961
Accuracy:27.998% B+
HSR:15.013% D
Havoc
B*
Kills:1,159
Deaths:767
KDR:1.511
Accuracy:58.692% B*
HSR:15.962% B+
TAR-AE
B+
Kills:1,159
Deaths:873
KDR:1.328
Accuracy:30.211% B+
HSR:19.586% D-
NS Baron G5
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:60.425% A++
HSR:13.029% C
NS-11AG
B+
Kills:1,159
Deaths:810
KDR:1.431
Accuracy:27.912% B+
HSR:27.351% B
TS4 Haymaker
A
Kills:1,159
Deaths:603
KDR:1.922
Accuracy:56.795% A
HSR:13.805% C++
NS Baron G5G
A++
Kills:1,158
Deaths:811
KDR:1.428
Accuracy:63.600% A++
HSR:14.681% C++
T1 Cycler
B+
Kills:1,155
Deaths:1,203
KDR:0.960
Accuracy:23.813% B+
HSR:19.654% C
SMG-46AE Armistice
B++
Kills:868
Deaths:777
KDR:1.117
Accuracy:32.721% B++
HSR:25.461% B+
NS-7B PDW
A++
Kills:711
Deaths:603
KDR:1.179
Accuracy:33.377% A
HSR:28.551% A++
NSX Tengu
B++
Kills:596
Deaths:506
KDR:1.178
Accuracy:41.630% B++
HSR:21.141% C+
MG-S1 Jackal
C**
Kills:69
Deaths:47
KDR:1.468
Accuracy:27.641% C**
HSR:14.493% D-
Kills:94,885
Deaths (as Combat Medic):69,989
Deaths (to Combat Medics):12,661
KDR:1.35571
Kill Difference:24,896
Playtime:3,488 hours
Usage:91%
Score:131.968m
Score/min:631
Accuracy (listed only):37.334%
HSR (listed only):18.384%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B*
Kills:1,921
Deaths:1,889
KDR:1.017
Accuracy:27.969% B*
HSR:13.274% C--
SMG-46 Armistice
C**
Kills:1,200
Deaths:1,066
KDR:1.126
Accuracy:27.066% C**
HSR:13.583% C-
NS-44 Commissioner
B**
Kills:1,190
Deaths:1,519
KDR:0.783
Accuracy:43.767% B**
HSR:16.387% D
MKV-G Suppressed
M
Kills:1,170
Deaths:694
KDR:1.686
Accuracy:29.152% B+
HSR:36.325% M
NS-7 PDW
B++
Kills:1,160
Deaths:1,074
KDR:1.080
Accuracy:28.122% B++
HSR:14.828% C-
MKV-B Suppressed
S
Kills:1,160
Deaths:836
KDR:1.388
Accuracy:26.401% C++
HSR:50.345% S
Shuriken
C+
Kills:1,160
Deaths:854
KDR:1.358
Accuracy:27.282% C+
HSR:16.035% C
MKV Suppressed
B+
Kills:1,159
Deaths:1,206
KDR:0.961
Accuracy:27.998% B+
HSR:15.013% D
TS2 Inquisitor
B*
Kills:1,159
Deaths:1,121
KDR:1.034
Accuracy:34.549% B*
HSR:19.413% C+
T4 AMP
B+
Kills:1,157
Deaths:1,307
KDR:0.885
Accuracy:29.403% B+
HSR:15.125% D
TX1 Repeater
B++
Kills:1,157
Deaths:1,344
KDR:0.861
Accuracy:28.158% B++
HSR:14.348% D--
NS-357 Underboss
B*
Kills:966
Deaths:1,221
KDR:0.791
Accuracy:43.540% B*
HSR:12.836% D--
SMG-46AE Armistice
B++
Kills:868
Deaths:777
KDR:1.117
Accuracy:32.721% B++
HSR:25.461% B+
TSAR-42
A++
Kills:735
Deaths:670
KDR:1.097
Accuracy:49.214% A++
HSR:59.320% D-
NS-7B PDW
A++
Kills:711
Deaths:603
KDR:1.179
Accuracy:33.377% A
HSR:28.551% A++
NSX Tengu
B++
Kills:596
Deaths:506
KDR:1.178
Accuracy:41.630% B++
HSR:21.141% C+
SOAS-20
B++
Kills:554
Deaths:468
KDR:1.184
Accuracy:31.023% B++
HSR:25.451% B++
NS-AM7 Archer
B*
Kills:208
Deaths:447
KDR:0.465
Accuracy:64.189% B*
HSR:10.577% D
NS-44 Commissioner AE
B++
Kills:145
Deaths:170
KDR:0.853
Accuracy:46.261% B++
HSR:16.552% D--
MG-S1 Jackal
C**
Kills:69
Deaths:47
KDR:1.468
Accuracy:27.641% C**
HSR:14.493% D-
Kills:18,445
Deaths (as Infiltrator):17,819
Deaths (to Infiltrators):12,117
KDR:1.03513
Kill Difference:626
Playtime:90.489 hours
Usage:2%
Score:2.243m
Score/min:413
Accuracy (listed only):34.973%
HSR (listed only):21.953%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B+
Kills:1,920
Deaths:1,196
KDR:1.605
Accuracy:44.583% B+
HSR:7.604% F
TRS-12 Uppercut
A
Kills:1,229
Deaths:811
KDR:1.515
Accuracy:72.224% A
HSR:11.554% D
FA1 Barrage
A+
Kills:1,173
Deaths:750
KDR:1.564
Accuracy:54.157% A+
HSR:12.703% D
TAS-16 Blackjack
A
Kills:1,162
Deaths:736
KDR:1.579
Accuracy:74.780% A
HSR:12.909% C-
NS Baron G5AE
C
Kills:1,162
Deaths:882
KDR:1.317
Accuracy:43.365% C
HSR:10.155% D--
NS Baron G5B
A+
Kills:1,161
Deaths:653
KDR:1.778
Accuracy:62.867% A+
HSR:13.609% C
Havoc
B*
Kills:1,159
Deaths:767
KDR:1.511
Accuracy:58.692% B*
HSR:15.962% B+
NS Baron G5
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:60.425% A++
HSR:13.029% C
TS4 Haymaker
A
Kills:1,159
Deaths:603
KDR:1.922
Accuracy:56.795% A
HSR:13.805% C++
NS Baron G5G
A++
Kills:1,158
Deaths:811
KDR:1.428
Accuracy:63.600% A++
HSR:14.681% C++
AMR-66
A++
Kills:1,157
Deaths:976
KDR:1.185
Accuracy:37.040% A++
HSR:16.076% D*
LC2 Lynx
B++
Kills:376
Deaths:453
KDR:0.830
Accuracy:26.608% B++
HSR:21.277% C+
NS-11C
B*
Kills:61
Deaths:75
KDR:0.813
Accuracy:27.718% B*
HSR:9.836% F
Kills:14,036
Deaths (as Engineer):9,622
Deaths (to Engineers):14,470
KDR:1.45874
Kill Difference:4,414
Playtime:130.223 hours
Usage:3%
Score:4.181m
Score/min:535
Accuracy (listed only):52.527%
HSR (listed only):13.323%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A*
Kills:877
Deaths:469
KDR:1.870
Accuracy:22.648% A*
HSR:20.639% B+
M2 Mutilator
A*
Kills:855
Deaths:482
KDR:1.774
Accuracy:23.267% A*
HSR:20.117% B
MRC3 Mercy
A++
Kills:388
Deaths:248
KDR:1.565
Accuracy:25.345% A++
HSR:16.237% D-
MRC3 Mercy
A++
Kills:351
Deaths:222
KDR:1.581
Accuracy:24.444% A++
HSR:16.524% D
M3 Pounder HEG
A+
Kills:116
Deaths:130
KDR:0.892
Accuracy:49.655% A+
HSR:0.862% F
M3 Pounder HEG
B**
Kills:105
Deaths:87
KDR:1.207
Accuracy:50.233% B**
HSR:1.905% D-
NS-10 Burster
M++
Kills:88
Deaths:148
KDR:0.595
Accuracy:48.631% M++
HSR:3.409% D
NS-10 Burster
M++
Kills:74
Deaths:163
KDR:0.454
Accuracy:47.660% M++
HSR:9.459% B*
Kills:2,854
Deaths (as MAX Suit):974.500
Deaths (to MAX Suits):5,347
KDR:2.92868
Kill Difference:1,879.500
Playtime:55.111 hours
Usage:1%
Score:3.014m
Score/min:911
Accuracy (listed only):36.485%
HSR (listed only):11.144%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:881
V. Kills:687 128%
Deaths:449
KDR:1.962
Accuracy:75.747% A*
KPH:36.900 B++
VKPH:28.800 A*
Kills:881 (881 + 0)
Deaths:449
KDR:1.962
VKDR:1.530
Vehicle Kills:687
Kill Difference:432
Playtime:23.878 hours
Usage:1%
Score:0.999m
Score/min:697
Driving Accuracy:75.747%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:193
V. Kills:145 132%
Deaths:116
KDR:1.664
Accuracy:66.104% A*
KPH:25.800 C
VKPH:19.400 B+
E540 Halberd
D
Kills:100
V. Kills:59 167%
Deaths:22
KDR:4.545
Accuracy:45.714% B++
KPH:16.600 D--
VKPH:9.800 D
P2-120 HEAT
D--
Kills:69
V. Kills:36 186%
Deaths:34
KDR:2.029
Accuracy:59.410% A++
KPH:11.100 D*
VKPH:5.800 D--
Kills:362 (262 + 100)
Deaths:172
KDR:2.105
VKDR:1.395
Vehicle Kills:240
Kill Difference:190
Playtime:19.706 hours
Usage:1%
Score:0.694m
Score/min:587
Driving Accuracy:59.410%
Gunner Accuracy:45.714%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D*
Kills:60
V. Kills:1 N/A
Deaths:6
KDR:10
Accuracy:26.130% D*
KPH:34.800 D**
VKPH:0.600 F
E540 Halberd-H
C
Kills:55
V. Kills:33 162%
Deaths:18
KDR:3.056
Accuracy:55.212% C
KPH:15 D**
VKPH:9 D**
Kills:115 (0 + 115)
Deaths:24
KDR:4.792
VKDR:1.417
Vehicle Kills:34
Kill Difference:91
Playtime:5.394 hours
Usage:0%
Score:0.074m
Score/min:229
Driving Accuracy:N/A%
Gunner Accuracy:55.212%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
M
Kills:762
V. Kills:156 485%
Deaths:111
KDR:6.865
Accuracy:60.482% M
KPH:47.300 B**
VKPH:9.700 B**
M40 Fury
C
Kills:205
V. Kills:45 446%
Deaths:50
KDR:4.100
Accuracy:49.396% A++
KPH:34.700 C-
VKPH:7.600 C
M20 Basilisk
C
Kills:138
V. Kills:82 166%
Deaths:74
KDR:1.865
Accuracy:49.558% A
KPH:11 D-
VKPH:6.500 C
G30 Walker
B++
Kills:114
V. Kills:111 102%
Deaths:36
KDR:3.167
Accuracy:40.851% A++
KPH:13.900 C
VKPH:13.600 B++
M40 Fury
D-
Kills:99
V. Kills:25 381%
Deaths:19
KDR:5.211
Accuracy:43.287% B*
KPH:24.800 D*
VKPH:6.300 D-
M20 Basilisk
C++
Kills:65
V. Kills:62 103%
Deaths:36
KDR:1.806
Accuracy:46.241% B*
KPH:10.700 D-
VKPH:10.200 C++
Kills:1,383 (0 + 1,383)
Deaths:326
KDR:4.242
VKDR:1.475
Vehicle Kills:481
Kill Difference:1,057
Playtime:52.833 hours
Usage:1%
Score:1.033m
Score/min:326
Driving Accuracy:N/A%
Gunner Accuracy:46.241%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D-
Kills:76
V. Kills:84 89%
Deaths:72
KDR:1.056
Accuracy:40.612% C*
KPH:7.200 D*
VKPH:8 D-
Kills:76 (0 + 76)
Deaths:72
KDR:1.056
VKDR:1.167
Vehicle Kills:84
Kill Difference:4
Playtime:10.538 hours
Usage:0%
Score:0.084m
Score/min:133
Piloting Accuracy:N/A%
Gunner Accuracy:40.612%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Cycler TRV 41,58241,08628,2221.456C*0.0428.126%B**19.031%C+39.9B+N/A1861029.6h11.2B*40B*
TAR 10,42110,3627,3711.406C++0.0127.101%B*18.385%C33.7C++N/A157307.2h10.9B*40.1B*
C-4 9,8887,0823,9461.795C**0.3825.037%C+N/A134.1A53.1A++181552.8h1.6C+6.2C++
NS-11A 5,5755,5554,9561.121C+0.3027.703%B++12.133%D*18.1DN/A67306.7h12.1B++43.6B++
Chainblade 3,0302,96134,9500.085A*1.3349.464%A++N/A2A++N/A121464.6h2B++4C+
PDW-16 Hailstorm 1,9361,9211,8891.017C+0.4027.969%B*13.274%C--28C++N/A20468.5h15.4C++55.1B+
AS16 NightHawk 1,9221,9201,1961.605B+0.1944.583%B+7.604%F30.5C+N/A11462.9h4.1B9.3B+
TORQ-9 1,3201,3169761.348C++0.0728.548%B*16.337%D--33C+N/A27639.9h12.3B*43.2B*
T1S Cycler 1,3151,3131,0131.296C*0.1227.411%B*17.136%C--30.6C++N/A21342.9h11.6B+42.3B++
The Slasher 1,2771,26011,1250.113A1.3049.044%B**3.571%D-3.4C+N/A22366.2h2B4.1B
TRS-12 Uppercut 1,2371,2298111.515C**0.1072.224%A11.554%D43.1C*N/A28528.5h2.2B++3.1B++
Frag Grenade 1,2231,21211212N/A1,210.5847.598%C**N/A484.8C+4.4D25312.5h3.6C*7.5B+
SMG-46 Armistice 1,2051,2001,0661.126C++0.2927.066%C**13.583%C-27.5C+N/A20143.7h15.5C+57.1C*
NS-11A "Heatwave" 1,2221,1948521.401C+0.0231.49%B**25.712%C+47.2B1.1B+12025.3h12.6B40.1B+
NS-44 Commissioner 1,1991,1901,5190.783C+0.6343.767%B**16.387%D46.7B+N/A22225.5h3.8C*8.6B+
Claymore 1,1851,1858214.451A13.0347.834%A++N/A395SN/A12953h1.1B*2.3B**
FA1 Barrage 1,1911,1737501.564B+0.1554.157%A+12.703%D43B**N/A25827.3h3.4B**6.3B**
MKV-G Suppressed 1,1841,1706941.686B**0.2729.152%B+36.325%M43B+N/A17727.2h11.1B+38.1B++
NS-11AB 1,1821,1697861.487C+0.0729.471%B++14.2%D*38.2C+N/A24130.6h11.9B+40.5B+
Auraxium Chainblade 1,1651,1634,6420.251S1.1742.243%B**9.716%B+7MN/A53165.5h1.9B+4.5B+
T1A Unity 1,1641,1621,1401.019C0.4024.863%C+12.565%F26.2DN/A13644.3h13.1C52.9C+
TAS-16 Blackjack 1,1721,1627361.579B+0.1674.78%A12.909%C-41.6C*N/A24427.9h2.1B++2.8B++
NS Baron G5AE 1,1841,1628821.317C+0.1043.365%C10.155%D--35.9C+N/A22932.4h3.9B+9C+
NS Baron G5B 1,1791,1616531.778B+0.3662.867%A+13.609%C64.5B**1A++15318h3.8B++6B*
Icikill 1,1771,1616,3370.183A*1.2356.118%A++1.12%D--5.8B+N/A21201.9h1.8B+3.3B++
SABR-13 1,1611,1601,0761.078C+0.3430.114%B*22.155%C-27.8CN/A16541.7h10.3B+34.2B*
NS Harrower 1,1751,1605,5870.208M*1.2149.854%A9.569%C+7.9C*N/A25146h1.9B+3.8B
T1B Cycler 1,1621,1609101.275C0.1429.473%B*18.19%D--26.5DN/A18443.7h12.3C*41.7B+
NS-7 PDW 1,1771,1601,0741.08C*0.3428.122%B++14.828%C-28.2C++N/A20841.2h14.8C++52.6B+
NS-11P 1,1641,1608941.298C++0.1227.718%B**16.638%C24.7C+N/A19447h12.2B++43.8B*
MKV-B Suppressed 1,1751,1608361.388C*0.0326.401%C++50.345%S36.5C+N/A8631.8h10.9B*41.3B+
Shuriken 1,1761,1608541.358C+0.0627.282%C+16.035%C35.3CN/A29332.9h14C51.4C+
NSX Yumi 1,1721,1591,2370.937C0.4829.239%B+27.696%C*33.1C+N/A8335h11.9C++40.8B+
MKV Suppressed 1,1601,1591,2060.961C+0.4627.998%B+15.013%D25.5CN/A17845.4h15.3C+54.5C*
TS2 Inquisitor 1,1771,1591,1211.034C+0.3834.549%B*19.413%C+78.8A+1.2A25514.7h9.5B+27.4B++
Havoc 1,1701,1597671.511C++0.0958.692%B*15.962%B+45.8C+N/A14525.3h3.3B**5.6B**
TAR-AE 1,1851,1598731.328C0.0930.211%B+19.586%D-48.1C+1.1B++23324.1h11.6C*38.5B+
NS Baron G5 1,1781,1599091.275C**0.1460.425%A++13.029%C38.6C**N/A13530h4B+6.6C+
Auraxium Slasher 1,1721,1598,6260.134B+1.2849.059%A+6.212%C5B*N/A13232.8h1.9B+3.9B+
NS-11AG 1,1821,1598101.431C+0.0127.912%B+27.351%B36.1C+N/A9032.1h11B++39.5B+
TS4 Haymaker 1,1701,1596031.922B++0.5056.795%A13.805%C++59.4A+N/A19319.5h3.2B**5.6B**
NS Baron G5G 1,1881,1588111.428B+0.0163.6%A++14.681%C++49.3B++1.3A**12223.5h4.1B+6.4B*
Hexedge 1,1611,1589,7430.119A*1.3052.812%A++N/A3.6B+N/A13325.7h1.8B++3.5B++
NS-TMC-01 "His Regards" 1,1691,1588,8450.131M**1.2952.816%A*1.554%D-4.1A++N/A13281.6h1.7B++3.3B++
T4 AMP 1,1651,1571,3070.885C+0.5329.403%B+15.125%D89.7A**N/A47812.9h10.5B**35.7B*
AMR-66 1,1741,1579761.185B0.2337.04%A++16.076%D*35.8B**N/A22832.3h7B*19B**
TX1 Repeater 1,1611,1571,3440.861C++0.5628.158%B++14.348%D--72.3A**N/A57216h10B*35.6B
T1 Cycler 1,1561,1551,2030.96C+0.4623.813%B+19.654%C20.3CN/A13557h11.2B**47B*
NS-357 Underboss 9769661,2210.791C+0.6343.54%B*12.836%D--92.9A*1B**39610.4h3.4B*7.7B++
L100 Python AP 1,5688814491.962D0.5475.747%A*4.881%B**36.9B++28.7A*69723.9h9D--11.9C++
M2 Mutilator 8968774691.87C++0.4522.648%A*20.639%B+51.3A**1.1A+35417.1h14.4B*63.4B**
SMG-46AE Armistice 8938687771.117C0.3032.721%B++25.461%B+35.6C1B**13924.4h14.7C44.9C*
M2 Mutilator 8708554821.774C++0.3623.267%A*20.117%B48.6A*N/A34517.6h15.5B++66.6B*
M60-G Bulldog 9187621116.865B+5.4560.482%M2.493%C47.3B**9.7B**36016.1h7.2C*11.9B**
TSAR-42 7407356701.097C0.3249.214%A++59.32%D-27.1CN/A16527.1h2.1B+4.2B*
NS-7B PDW 7237116031.179C*0.2433.377%A28.551%A++31.7C+N/A9622.4h13.3B39.9B+
C-4 ARX 8706782582.628B1.2129.005%B++N/A193.7A+54.9A12643.5h1.3C+4.3B+
NSX Tengu 6105965061.178C+0.2441.63%B++21.141%C+46.2B+1.1A18212.9h12B+28.8B+
SOAS-20 5595544681.184C+0.2331.023%B++25.451%B++36.9C++N/A12115h10.5B+33.8B++
M60-A Bulldog 585528608.8C7.3848.895%C**1.705%D24.8C2.7C24221.3h5.5C**11.2B+
M60-A Bulldog 489450577.895C6.4851.398%B+1.556%D22.8C--2D22019.7h5.8C++11.3B+
MRC3 Mercy 3903882481.565C+0.1525.345%A++16.237%D-38B*N/A28810.2h16.9B++66.9B*
LC2 Lynx 3793764530.83C+0.5926.608%B++21.277%C+18.5CN/A25820.3h15C++56.3B+
MRC3 Mercy 3523512221.581C+0.1624.444%A++16.524%D37.3B*N/A3209.4h16.7B++68.5B*
Ripper 3113098810.351A**1.0737.691%B**13.916%C12B+N/A6225.8h1.3B+3.4B+
NS Victory 3103082,2140.139A*1.2857.948%A**2.273%D--5.4B**N/A1856.6h1.9B+3.2B*
MSW-R 2142121561.359C+0.0629.427%A+17.925%D51.7B++N/A14804.1h11.1B+37.6B++
NS-AM7 Archer 2202084470.465C+0.9564.189%B*10.577%D18.2A**1.1D--15211.4h6.8B**10.6A
M40 Fury 250205504.1C2.6849.396%A++1.463%C34.7C-7.6C3435.9h16.5C33.5B+
P2-120 AP 3381931161.664D0.2566.104%A*4.145%B+25.7C19.3B9977.5h9.7D-14.7B+
T32 Bull 1581571830.858C-0.5624.008%C++19.745%D20.7DN/A2617.6h13.6C56.5C++
Tank Mine 265153188.5M++7.08121.212%SN/A382.5S280S127250.4h3.4F--2.8A++
T7 Mini-Chaingun 152151622.435A++1.0228.32%A*16.556%B*62.9A++N/A9822.4h10.6B**37.3B*
NS-44 Commissioner AE 1491451700.853C0.5646.261%B++16.552%D--69B+1.9M*2692.1h4.1C--8.9C++
M20 Basilisk 220138741.865C-0.4549.558%A5.072%C11D-6.6C21112.5h130.9D-264.2C++
MAX Punch 1381371,0210.134C*1.2847.957%C*N/A2.6BN/A1853h1.6C++3.4C*
Spear Anti-Vehicle Phalanx Turret 181121196.368C+4.9551.117%B*4.132%C+41.7C*20.7C+5842.9h7B+13.7B*
M3 Pounder HEG 1431161300.892C0.5349.655%A+N/A17.1C+4B+2976.8h16.1C*32.5B+
G30 Walker 225114363.167C1.7540.851%A++5.263%B+13.9C13.5B++3738.2h291D*712.4C*
M3 Pounder HEG 134105871.207C0.2150.233%B**1.905%D-20.6C*5.7B**3245.1h15.4B+30.7B+
A30 Walker 220103911.132C0.2929.298%B+N/A4.2D4.8D-20224.6h262.9D--897.3C
E540 Halberd 159100224.545C3.1345.714%B++2%D16.7D--9.8D3726h6.7C-14.7C*
M40 Fury 12499195.211C3.7943.287%B*1.01%D-24.8D*6.3D-4354h19.3D--44.7C+
T9 CARV 92921420.648C0.7719.592%C++7.609%F--18.8C-N/A14714.9h12.4B+63.5B+
NS-10 Burster 160881480.595D0.8248.631%M++3.409%D5.4C*4.4B+19916.2h265.5F-545.9B
M20 Wyvern 16076721.056D-0.3640.612%C*2.632%C-7.2D*8D-13310.5h160.7F--395.8F
NS Decimator 110751160.647C-0.7760.746%C+2.667%C**25C--11.7C-10433h4.6C*7.5C**
NS-10 Burster 142741630.454D0.9647.66%M++9.459%B*4.3C4B+17617.1h319.8T-671C
P2-120 HEAT 10569342.029C--0.6159.41%A++1.449%D--11.1D*5.8D--3006.2h6.1B++10.3B**
MG-S1 Jackal 7069471.468C**0.0527.641%C**14.493%D-53.1B*N/A1481.3h10.7C*38.7B+
M20 Basilisk 12765361.806C--0.3946.241%B*6.154%C++10.7D-10.2C++3196.1h152.1D*329C
NS-11C 6161750.813C+0.6027.718%B*9.836%F13.6DN/A3264.5h11.8B++42.5B++
P525 Marauder-H 6160610C8.5826.13%D*1.667%B**35.3D**N/A1811.7h5.8B+22.1C+
Blackheart 60601360.441D0.9835.745%D13.333%D*19.4CN/A903.1h2.8C*7.8C**
E540 Halberd-H 8855183.056D1.6455.212%C5.455%A+14.9D**8.9D**2523.7h6.2C++11.2C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter193,3861.2h
Nanite Revive Grenade02,5260.7h
Nano-Armor Kit351301,60515.7h
Medical Applicator4,1271,575,277115.9h
Anti-Vehicle MANA Turret62260.3h
Spawn Beacon7615,6807.4h
AE Medical Applicator1,349683,47137.5h
AE Nano-Armor Kit124135,4485.9h
Welding Device07660h
Ammunition Package727790.8h
Medical Kit534700.6h
Anti-Infantry MANA Turret3590.2h
WLT-Howler Mining Laser01,6720.3h
Shield Recharging Field291,6720.5h

Check the help document for the dictionary if you want to learn more about words used here.


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