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Paragon Hater FnkyTwn[GOKU] FnkyTwn
VS BR 157

KDR: 2.45

Score: 58.5m

Last Seen: Aug 21st, 2019 1:34 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (157 total) - Vanu Sovereignty on Emerald - Outfit Member of Earths Very Special Forces[GOKU] Earths Very Special Forces
VS outfit on Emerald

Members: 38
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS NSX-P Tanto NSX Tanto VE-C Horizon Pandora VX25 Eclipse VE3A Betelgeuse 54-A Eridani SX5G VE-LR Obelisk
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,257,255 MLG Score: 1005
Fun Score: N/A
Cheeseburgers Flipped: 363TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.649%15.554%46144117058,7582.301620.15

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.574%1.648A+-0.818D--2.641F**MIXED (~0.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.20.499B+110.225C++26.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.041%0.856%435212122,91910804362.70028668%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.182%0.904B*-0.659D-0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.10.8B++14.80.721B++17.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.264%0.765%283412103,26723168071.41062404%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.394%1.606A+-1.161D*-0.074

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.846B*3.40.727B++2.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.381%1.97%104812061,675222410180.752809164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.508%0.31C*-0.585D-0.498

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
141.2-0.168C55.6-0.384C-85.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.259%84.916%104312112,6852619121.0252

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.954%2.733M1.147B**0.813

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.653B+1.80.426B1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.707%9.672%104512098,24019521124.22131

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.219%0.16C++-0.985D--0.729

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.316C*3.90.194C++5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Earths Very Special Forces[GOKU] Earths Very Special Forces
VS outfit on Emerald

Members: 38
58.5m278.1%331 (19.9k)302 (18.1k)2.4521119,63848,7902.72187157 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214753828.9%12.406%35903:5842

29% Engineer15% Heavy Assault20% Infiltrator34% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:59 PMMay 20th, 2017 1:10 AMAug 21st, 2019 6:31 AM (6h) (PST)Aug 20th, 2019 11:18 PM (13h) (PST)Aug 20th, 2019 9:34 PM (15h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6131554580.6180.2520.0771.8780.0581005

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,7939,28627,50737155113318,128

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3229.1h/134.5d 13,162 14,842 29,230 363.8k 3,475 11,411 11,211 118.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:3,495
Deaths:1,312
KDR:2.664
Accuracy:27.274% C*
HSR:15.680% F-
Ursa
C
Kills:1,369
Deaths:488
KDR:2.805
Accuracy:21.476% C
HSR:11.249% F-
Flare VE6
C-
Kills:1,215
Deaths:651
KDR:1.866
Accuracy:20.204% C-
HSR:14.321% D**
SVA-88
C
Kills:1,207
Deaths:388
KDR:3.111
Accuracy:22.053% C
HSR:16.239% D*
VX29 Polaris
C
Kills:1,189
Deaths:637
KDR:1.867
Accuracy:22.224% C
HSR:14.466% D*
NS-15M AE
B+
Kills:1,165
Deaths:490
KDR:2.378
Accuracy:27.703% B+
HSR:13.305% F
NS-15M2
C**
Kills:1,159
Deaths:514
KDR:2.255
Accuracy:25.646% C**
HSR:11.475% F-
VE-H Maw
B++
Kills:654
Deaths:335
KDR:1.952
Accuracy:29.534% B++
HSR:12.691% D**
Pulsar LSW
D--
Kills:272
Deaths:175
KDR:1.554
Accuracy:18.041% D--
HSR:9.191% F-
Orion VS54
B++
Kills:122
Deaths:48
KDR:2.542
Accuracy:24.161% B++
HSR:18.033% D--
Kills:11,847
Deaths (as Heavy Assault):5,038
Deaths (to Heavy Assaults):12,697
KDR:2.35153
Kill Difference:6,809
Playtime:474.911 hours
Usage:15%
Score:9.725m
Score/min:341
Accuracy (listed only):23.832%
HSR (listed only):13.665%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX-P Tanto
A+
Kills:8,356
Deaths:3,508
KDR:2.382
Accuracy:32.935% A+
HSR:16.671% D*
NSX Tanto
A
Kills:5,725
Deaths:2,584
KDR:2.216
Accuracy:32.901% A
HSR:16.769% D*
VE-C Horizon
B**
Kills:5,328
Deaths:1,897
KDR:2.809
Accuracy:40.741% B**
HSR:16.329% D--
Pandora VX25
B+
Kills:5,011
Deaths:2,371
KDR:2.113
Accuracy:45.979% B+
HSR:9.559% D**
Eclipse VE3A
B
Kills:4,991
Deaths:2,173
KDR:2.297
Accuracy:28.599% B
HSR:11.300% F
Eridani SX5G
B**
Kills:3,440
Deaths:1,642
KDR:2.095
Accuracy:33.256% B**
HSR:13.954% D-
Serpent VE92
C
Kills:2,692
Deaths:1,006
KDR:2.676
Accuracy:22.546% C
HSR:13.076% D*
VE-S Canis
A++
Kills:2,378
Deaths:950
KDR:2.503
Accuracy:37.960% A++
HSR:11.985% D--
Solstice SF
B*
Kills:1,675
Deaths:652
KDR:2.569
Accuracy:28.475% B*
HSR:1.373% F*
Pulsar C
B
Kills:1,672
Deaths:978
KDR:1.710
Accuracy:26.341% B
HSR:15.610% D*
NS Baron G5AE
B**
Kills:1,575
Deaths:838
KDR:1.879
Accuracy:57.834% B**
HSR:8.571% D*
NSX Tengu
A
Kills:1,562
Deaths:728
KDR:2.146
Accuracy:44.960% A
HSR:15.493% D-
Nova
D--
Kills:1,374
Deaths:345
KDR:3.983
Accuracy:33.564% D--
HSR:10.699% D--
NS-7 PDW
B*
Kills:1,358
Deaths:791
KDR:1.717
Accuracy:29.198% B*
HSR:10.457% D*
NS-11CP
B+
Kills:1,248
Deaths:563
KDR:2.217
Accuracy:30.824% B+
HSR:12.660% F
MKV Suppressed
A++
Kills:1,180
Deaths:479
KDR:2.463
Accuracy:34.205% A++
HSR:16.441% C--
Sirius SX12
A++
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:33.038% A++
HSR:15.603% C
NS-11C
A+
Kills:1,159
Deaths:461
KDR:2.514
Accuracy:31.666% A+
HSR:10.699% D**
VX6-7
B+
Kills:1,158
Deaths:561
KDR:2.064
Accuracy:27.476% B+
HSR:13.126% D**
Eridani SX5-AE
A+
Kills:1,137
Deaths:458
KDR:2.483
Accuracy:36.585% A+
HSR:17.766% D-
Thanatos VE70
A+
Kills:1,137
Deaths:953
KDR:1.193
Accuracy:54.546% A+
HSR:8.795% D**
Skorpios
A++
Kills:918
Deaths:407
KDR:2.256
Accuracy:34.556% A++
HSR:12.200% D*
Phobos VX86
B**
Kills:476
Deaths:238
KDR:2
Accuracy:72.918% B**
HSR:10.084% D--
NSX-P Tengu
A++
Kills:264
Deaths:117
KDR:2.256
Accuracy:45.616% A++
HSR:14.394% D--
Deimos VA29
C-
Kills:242
Deaths:112
KDR:2.161
Accuracy:55.922% C-
HSR:9.504% D*
Kills:57,216
Deaths (as Light Assault):25,341
Deaths (to Light Assaults):9,656
KDR:2.25784
Kill Difference:31,875
Playtime:1,093.378 hours
Usage:34%
Score:22.772m
Score/min:347
Accuracy (listed only):38.106%
HSR (listed only):12.525%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX-P Tanto
A+
Kills:8,356
Deaths:3,508
KDR:2.382
Accuracy:32.935% A+
HSR:16.671% D*
NSX Tanto
A
Kills:5,725
Deaths:2,584
KDR:2.216
Accuracy:32.901% A
HSR:16.769% D*
VE-C Horizon
B**
Kills:5,328
Deaths:1,897
KDR:2.809
Accuracy:40.741% B**
HSR:16.329% D--
Pandora VX25
B+
Kills:5,011
Deaths:2,371
KDR:2.113
Accuracy:45.979% B+
HSR:9.559% D**
Eclipse VE3A
B
Kills:4,991
Deaths:2,173
KDR:2.297
Accuracy:28.599% B
HSR:11.300% F
VE-LR Obelisk
A
Kills:3,088
Deaths:603
KDR:5.121
Accuracy:40.059% A
HSR:26.587% D
Serpent VE92
C
Kills:2,692
Deaths:1,006
KDR:2.676
Accuracy:22.546% C
HSR:13.076% D*
Solstice SF
B*
Kills:1,675
Deaths:652
KDR:2.569
Accuracy:28.475% B*
HSR:1.373% F*
Pulsar C
B
Kills:1,672
Deaths:978
KDR:1.710
Accuracy:26.341% B
HSR:15.610% D*
NS Baron G5AE
B**
Kills:1,575
Deaths:838
KDR:1.879
Accuracy:57.834% B**
HSR:8.571% D*
Nova
D--
Kills:1,374
Deaths:345
KDR:3.983
Accuracy:33.564% D--
HSR:10.699% D--
NS-11CP
B+
Kills:1,248
Deaths:563
KDR:2.217
Accuracy:30.824% B+
HSR:12.660% F
NS-11C
A+
Kills:1,159
Deaths:461
KDR:2.514
Accuracy:31.666% A+
HSR:10.699% D**
VX6-7
B+
Kills:1,158
Deaths:561
KDR:2.064
Accuracy:27.476% B+
HSR:13.126% D**
Thanatos VE70
A+
Kills:1,137
Deaths:953
KDR:1.193
Accuracy:54.546% A+
HSR:8.795% D**
Phobos VX86
B**
Kills:476
Deaths:238
KDR:2
Accuracy:72.918% B**
HSR:10.084% D--
Deimos VA29
C-
Kills:242
Deaths:112
KDR:2.161
Accuracy:55.922% C-
HSR:9.504% D*
Eidolon VE33
C
Kills:242
Deaths:98
KDR:2.469
Accuracy:26.617% C
HSR:21.488% D
Kills:47,149
Deaths (as Engineer):19,941
Deaths (to Engineers):10,001
KDR:2.36443
Kill Difference:27,208
Playtime:929.223 hours
Usage:29%
Score:14.098m
Score/min:253
Accuracy (listed only):38.330%
HSR (listed only):12.939%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B+
Kills:5,011
Deaths:2,371
KDR:2.113
Accuracy:45.979% B+
HSR:9.559% D**
Eridani SX5G
B**
Kills:3,440
Deaths:1,642
KDR:2.095
Accuracy:33.256% B**
HSR:13.954% D-
VE-S Canis
A++
Kills:2,378
Deaths:950
KDR:2.503
Accuracy:37.960% A++
HSR:11.985% D--
NS Baron G5AE
B**
Kills:1,575
Deaths:838
KDR:1.879
Accuracy:57.834% B**
HSR:8.571% D*
NSX Tengu
A
Kills:1,562
Deaths:728
KDR:2.146
Accuracy:44.960% A
HSR:15.493% D-
Nova
D--
Kills:1,374
Deaths:345
KDR:3.983
Accuracy:33.564% D--
HSR:10.699% D--
NS-7 PDW
B*
Kills:1,358
Deaths:791
KDR:1.717
Accuracy:29.198% B*
HSR:10.457% D*
MKV Suppressed
A++
Kills:1,180
Deaths:479
KDR:2.463
Accuracy:34.205% A++
HSR:16.441% C--
Sirius SX12
A++
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:33.038% A++
HSR:15.603% C
Eridani SX5-AE
A+
Kills:1,137
Deaths:458
KDR:2.483
Accuracy:36.585% A+
HSR:17.766% D-
Thanatos VE70
A+
Kills:1,137
Deaths:953
KDR:1.193
Accuracy:54.546% A+
HSR:8.795% D**
Skorpios
A++
Kills:918
Deaths:407
KDR:2.256
Accuracy:34.556% A++
HSR:12.200% D*
Phobos VX86
B**
Kills:476
Deaths:238
KDR:2
Accuracy:72.918% B**
HSR:10.084% D--
NSX-P Tengu
A++
Kills:264
Deaths:117
KDR:2.256
Accuracy:45.616% A++
HSR:14.394% D--
Deimos VA29
C-
Kills:242
Deaths:112
KDR:2.161
Accuracy:55.922% C-
HSR:9.504% D*
NS-11A
C+
Kills:196
Deaths:136
KDR:1.441
Accuracy:23.939% C+
HSR:13.776% D*
H-V45 AE
B**
Kills:167
Deaths:113
KDR:1.478
Accuracy:32.825% B**
HSR:16.168% D**
Terminus VX-9
C*
Kills:104
Deaths:50
KDR:2.080
Accuracy:26.637% C*
HSR:21.154% D
Corvus VA55
B+
Kills:65
Deaths:48
KDR:1.354
Accuracy:26.679% B+
HSR:13.846% D**
H-V45
D*
Kills:54
Deaths:9
KDR:6
Accuracy:17.485% D*
HSR:7.407% F-
Kills:23,798
Deaths (as Combat Medic):11,314
Deaths (to Combat Medics):5,041
KDR:2.10341
Kill Difference:12,484
Playtime:40.771 hours
Usage:1%
Score:0.853m
Score/min:349
Accuracy (listed only):38.885%
HSR (listed only):12.893%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
B**
Kills:3,440
Deaths:1,642
KDR:2.095
Accuracy:33.256% B**
HSR:13.954% D-
VE-S Canis
A++
Kills:2,378
Deaths:950
KDR:2.503
Accuracy:37.960% A++
HSR:11.985% D--
Phaseshift VX-S
M
Kills:1,861
Deaths:111
KDR:16.766
Accuracy:55.380% M
HSR:91.349% B**
NSX Tengu
A
Kills:1,562
Deaths:728
KDR:2.146
Accuracy:44.960% A
HSR:15.493% D-
NS-7 PDW
B*
Kills:1,358
Deaths:791
KDR:1.717
Accuracy:29.198% B*
HSR:10.457% D*
NS-44 Commissioner
A
Kills:1,235
Deaths:914
KDR:1.351
Accuracy:46.910% A
HSR:16.356% D-
MKV Suppressed
A++
Kills:1,180
Deaths:479
KDR:2.463
Accuracy:34.205% A++
HSR:16.441% C--
Sirius SX12
A++
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:33.038% A++
HSR:15.603% C
Eridani SX5-AE
A+
Kills:1,137
Deaths:458
KDR:2.483
Accuracy:36.585% A+
HSR:17.766% D-
Skorpios
A++
Kills:918
Deaths:407
KDR:2.256
Accuracy:34.556% A++
HSR:12.200% D*
Ghost
A++
Kills:756
Deaths:203
KDR:3.724
Accuracy:50.629% A++
HSR:69.709% C++
NSX Tomoe
A*
Kills:701
Deaths:330
KDR:2.124
Accuracy:38.829% A*
HSR:20.970% D**
NS-61 Emissary
A
Kills:614
Deaths:334
KDR:1.838
Accuracy:35.879% A
HSR:14.332% C
NS-45 Pilot
A
Kills:562
Deaths:223
KDR:2.520
Accuracy:39.873% A
HSR:21.174% D
NS-44L Blackhand
B**
Kills:494
Deaths:213
KDR:2.319
Accuracy:51.626% B**
HSR:49.190% B+
NSX-P Tengu
A++
Kills:264
Deaths:117
KDR:2.256
Accuracy:45.616% A++
HSR:14.394% D--
Artemis VX26
C++
Kills:196
Deaths:153
KDR:1.281
Accuracy:27.843% C++
HSR:10.714% F-
NS-44L Showdown
B*
Kills:157
Deaths:125
KDR:1.256
Accuracy:50.925% B*
HSR:27.389% D
Nyx VX31
B**
Kills:140
Deaths:56
KDR:2.500
Accuracy:35.795% C**
HSR:40.714% B**
Spiker
B+
Kills:89
Deaths:75
KDR:1.187
Accuracy:32.881% B+
HSR:11.236% D**
V10
B+
Kills:83
Deaths:
KDR:
Accuracy:43.321% B+
HSR:68.675% D--
Manticore SX40
D
Kills:83
Deaths:77
KDR:1.078
Accuracy:25.201% D
HSR:7.229% F-
NS-AM7 Archer
B**
Kills:81
Deaths:60
KDR:1.350
Accuracy:65.810% B**
HSR:9.877% D-
Soldier Soaker
A++
Kills:79
Deaths:20
KDR:3.950
Accuracy:49.759% A++
HSR:11.392% C--
NS-AM7 VS/AE Archer
B*
Kills:71
Deaths:50
KDR:1.420
Accuracy:71.893% B*
HSR:15.493% C
Parallax VX3
B++
Kills:68
Deaths:13
KDR:5.231
Accuracy:43.636% B++
HSR:77.941% C++
Kills:20,667
Deaths (as Infiltrator):9,058
Deaths (to Infiltrators):6,966
KDR:2.28163
Kill Difference:11,609
Playtime:639.481 hours
Usage:20%
Score:10.096m
Score/min:263
Accuracy (listed only):42.137%
HSR (listed only):26.617%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:361
Deaths:132
KDR:2.735
Accuracy:19.190% C+
HSR:13.296% D**
Blueshift VM5
C+
Kills:360
Deaths:132
KDR:2.727
Accuracy:18.707% C+
HSR:15.278% D--
NS-20 Gorgon
B**
Kills:184
Deaths:97
KDR:1.897
Accuracy:34.414% B**
HSR:16.304% D
NS-20 Gorgon
B**
Kills:168
Deaths:97
KDR:1.732
Accuracy:34.400% B**
HSR:19.048% C+
NS-10 Burster
A
Kills:116
Deaths:69
KDR:1.681
Accuracy:38.402% A
HSR:6.034% C
Comet VM2
D
Kills:99
Deaths:44
KDR:2.250
Accuracy:37.131% D
HSR:3.030% D
NS-10 Burster
A
Kills:80
Deaths:69
KDR:1.159
Accuracy:38.295% A
HSR:5% C
Comet VM2
D
Kills:72
Deaths:44
KDR:1.636
Accuracy:39.148% D
HSR:2.778% D
Cosmos VM3
A*
Kills:55
Deaths:17
KDR:3.235
Accuracy:27.605% A*
HSR:14.545% D--
Kills:1,495
Deaths (as MAX Suit):350.500
Deaths (to MAX Suits):2,006
KDR:4.26534
Kill Difference:1,144.500
Playtime:45.483 hours
Usage:1%
Score:0.992m
Score/min:363
Accuracy (listed only):31.921%
HSR (listed only):10.590%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C+
Kills:2,257
V. Kills:124 N/A
Deaths:529
KDR:4.267
Accuracy:41.100% C+
KPH:42.200 C+
VKPH:2.300 C--
Dual Photon Pods
B*
Kills:662
V. Kills:217 304%
Deaths:65
KDR:10.185
Accuracy:55.757% B+
KPH:85.100 C++
VKPH:27.900 B*
Antares LC
B++
Kills:263
V. Kills:139 188%
Deaths:133
KDR:1.977
Accuracy:36.556% B++
KPH:21.700 C*
VKPH:11.500 C
Hornet Missiles
B++
Kills:134
V. Kills:79 168%
Deaths:21
KDR:6.381
Accuracy:67.525% B++
KPH:49.500 C
VKPH:29.200 C
Kills:3,316 (2,520 + 0)
Deaths:748
KDR:4.433
VKDR:0.747
Vehicle Kills:559
Kill Difference:2,568
Playtime:76.081 hours
Usage:2%
Score:0.992m
Score/min:217
Piloting Accuracy:36.556%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:59
V. Kills:18 311%
Deaths:2
KDR:29.500
Accuracy:32.280% D*
KPH:23.400 D--
VKPH:7.200 C
Kills:59 (0 + 59)
Deaths:2
KDR:29.500
VKDR:9
Vehicle Kills:18
Kill Difference:57
Playtime:2.517 hours
Usage:0%
Score:0.035m
Score/min:234
Piloting Accuracy:N/A%
Gunner Accuracy:32.280%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,571
V. Kills:250 N/A
Deaths:104
KDR:15.106
Accuracy:60.822% A
KPH:72.800 B**
VKPH:11.600 B*
L100 Python AP
B+
Kills:259
V. Kills:159 162%
Deaths:34
KDR:7.618
Accuracy:65.409% B**
KPH:33.600 C*
VKPH:20.700 B+
L100 Python HEAT
A++
Kills:135
V. Kills:36 365%
Deaths:
KDR:
Accuracy:57.318% B+
KPH:56.900 A++
VKPH:15.200 B++
Skyguard
B++
Kills:69
V. Kills:44 153%
Deaths:12
KDR:5.750
Accuracy:32.111% B+
KPH:18.300 B+
VKPH:11.700 B++
Kills:2,034 (2,034 + 0)
Deaths:150
KDR:13.560
VKDR:3.260
Vehicle Kills:489
Kill Difference:1,884
Playtime:35.422 hours
Usage:1%
Score:0.729m
Score/min:343
Driving Accuracy:32.111%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:844
V. Kills:96 N/A
Deaths:1
KDR:844
Accuracy:50.490% C+
KPH:25.400 D-
VKPH:2.900 D*
Supernova FPC
B*
Kills:593
V. Kills:221 267%
Deaths:55
KDR:10.782
Accuracy:53.562% C+
KPH:34.600 B*
VKPH:12.900 C--
Saron HRB
C--
Kills:98
V. Kills:60 161%
Deaths:7
KDR:14
Accuracy:44.494% C++
KPH:18.700 D
VKPH:11.400 C--
Kills:1,535 (1,437 + 98)
Deaths:63
KDR:24.365
VKDR:5.984
Vehicle Kills:377
Kill Difference:1,472
Playtime:55.609 hours
Usage:2%
Score:0.758m
Score/min:227
Driving Accuracy:53.562%
Gunner Accuracy:44.494%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
C
Kills:1,114
V. Kills:657 169%
Deaths:82
KDR:13.585
Accuracy:39.618% B**
KPH:32.800 C
VKPH:19.300 C
Proton II PPA-H
D
Kills:99
V. Kills:7 N/A
Deaths:3
KDR:33
Accuracy:35.617% C+
KPH:60.100 D
VKPH:4.300 D
Saron HRB-H
C
Kills:56
V. Kills:36 151%
Deaths:7
KDR:8
Accuracy:43.417% D**
KPH:33.700 C
VKPH:21.700 C
Kills:1,269 (0 + 1,269)
Deaths:92
KDR:13.793
VKDR:7.609
Vehicle Kills:700
Kill Difference:1,177
Playtime:37.286 hours
Usage:1%
Score:0.662m
Score/min:296
Driving Accuracy:N/A%
Gunner Accuracy:43.417%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:124
V. Kills:4 N/A
Deaths:9
KDR:13.778
Accuracy:27.017% A+
KPH:57.100 C
VKPH:1.800 D
M40 Fury
C++
Kills:108
V. Kills:33 318%
Deaths:9
KDR:12
Accuracy:42.322% B+
KPH:39.200 C--
VKPH:12 C++
M40 Fury
B
Kills:88
V. Kills:31 275%
Deaths:18
KDR:4.889
Accuracy:41.787% B+
KPH:30.800 D
VKPH:10.900 B
M60-G Bulldog
C-
Kills:69
V. Kills:13 N/A
Deaths:7
KDR:9.857
Accuracy:30.362% C-
KPH:17 D
VKPH:3.200 D
M20 Basilisk
C*
Kills:56
V. Kills:29 187%
Deaths:9
KDR:6.222
Accuracy:45.549% B++
KPH:16.400 C
VKPH:8.500 C*
Kills:445 (0 + 445)
Deaths:52
KDR:8.558
VKDR:2.115
Vehicle Kills:110
Kill Difference:393
Playtime:15.243 hours
Usage:0%
Score:0.256m
Score/min:280
Driving Accuracy:N/A%
Gunner Accuracy:45.549%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:2,855
V. Kills:1,197 238%
Deaths:1,176
KDR:2.428
Accuracy:67.296% A+
KPH:38 B**
VKPH:15.900 A*
S12 Renegade
B**
Kills:2,407
V. Kills:110 N/A
Deaths:668
KDR:3.603
Accuracy:51.792% B**
KPH:70.100 B++
VKPH:3.200 B**
M12 Kobalt-F
A+
Kills:1,190
V. Kills:60 N/A
Deaths:272
KDR:4.375
Accuracy:33.274% A+
KPH:63.800 A+
VKPH:3.200 A+
V30-F Starfall
C++
Kills:280
V. Kills:171 163%
Deaths:155
KDR:1.806
Accuracy:65.653% B+
KPH:27.400 C++
VKPH:16.700 C++
Kills:6,732 (6,732 + 0)
Deaths:2,271
KDR:2.964
VKDR:0.677
Vehicle Kills:1,538
Kill Difference:4,461
Playtime:138.336 hours
Usage:4%
Score:1.506m
Score/min:181
Driving Accuracy:65.653%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NSX-P Tanto 8,5538,3563,5082.382A++0.0732.935%A+16.671%D*37.6B+N/A102222.4h13B+39.5B++
NSX Tanto 5,8055,7252,5842.216B**0.2432.901%A16.769%D*38.7C**N/A101147.8h12.2B+37.1B+
VE-C Horizon 5,3655,3281,8972.809B*0.3640.741%B**16.329%D--66.6B+N/A20180h11.7B*28.8B*
Pandora VX25 5,0835,0112,3712.113B++0.3445.979%B+9.559%D**46.3C**N/A154108.2h3.6B++7.8B++
Eclipse VE3A 5,0534,9912,1732.297B0.1628.599%B11.3%F38.1C+N/A107131.1h12.7C+44.3C**
Betelgeuse 54-A 3,5293,4951,3122.664C+0.2127.274%C*15.68%F-57.6CN/A28160.7h11.3C41.3C++
Eridani SX5G 3,4953,4401,6422.095B+0.3633.256%B**13.954%D-51.7C++N/A14066.5h10B+30.2B+
VE-LR Obelisk 3,1683,0886035.121A*2.6740.059%A26.587%D55.5B**1.4B**16455.6h5.3B++13.3B*
M40 Fury-F 4,0522,8551,1762.428B+0.0267.296%A+N/A38B**15.9A*19475.1h13.6C+20.2B+
C-4 3,6932,7211,0822.515B*0.0627.85%BN/A108.4B+38.7B++103225.1h1.1B*4B++
Serpent VE92 2,7042,6921,0062.676A0.2222.546%C13.076%D*24CN/A111112.3h12.6C*55.9C*
C-4 ARX 3,1292,4597993.078B+0.6330.275%B**N/A152.7B++41.6B+85516.1h0.9B**2.8A
S12 Renegade 2,5172,4076683.603C++1.1551.792%B**2.784%D-70B++3.2B**17634.4h3.7C7.1B+
VE-S Canis 2,4042,3789502.503A0.0537.96%A++11.985%D--48C**N/A14549.5h9.3B*24.4B++
Light PPA 2,3812,2575294.267C+1.8141.1%C+N/A42.2C+2.3C--16353.5h11.3B27.5B
Phaseshift VX-S 1,8711,86111116.766S14.3155.38%M91.349%B**42.7B*N/A11643.6h1.7B**3.1B**
Solstice SF 1,7131,6756522.569A++0.1228.475%B*1.373%F*24.7C*N/A10667.7h4.6B**16.1A
Pulsar C 1,6951,6729781.71C**0.7426.341%B15.61%D*28C+N/A11559.8h11.5C*43.7B
NS Baron G5AE 1,6031,5758381.879B+0.5757.834%B**8.571%D*35.8CN/A10944h4.5C+7.8C+
L100 Python HESH 1,8211,57110415.106B+12.6560.822%AN/A72.7B**11.6B*31621.6h2.9B4.8B*
NSX Tengu 1,5721,5627282.146B**0.3144.96%A15.493%D-51.6B+N/A15430.3h9.5B*21.1B*
Lasher X2 1,5411,4897831.902A0.5529.362%B+2.418%D-33.5C++1.2B12444.4h21.5C73.2C**
MANA Anti-Personnel Turret 1,4811,4683124.705N/A2.2523.481%UN/A14680U130U29159700.1h18T*76.8T*
Nova 1,3881,3743453.983A*1.5333.564%D--10.699%D--17.3DN/A8079.6h5.7D16.9D-
Ursa 1,3731,3694882.805A++0.3521.476%C11.249%F-27.2CN/A10550.4h10.4B+48.5C**
NS-7 PDW 1,3671,3587911.717B**0.7429.198%B*10.457%D*42.7B*N/A12531.8h12.1B++41.3B++
Spear Anti-Vehicle Phalanx Turret 1,9241,33012610.556B+8.1053.473%B*3.158%C-41.4C*18.5C31332.1h7.6B+14.2B++
Proximity Mine 1,2701,2703064.15C++1.7049.724%B*N/A144.3B+N/A4158.8h1.6B*3.3B**
Frag Grenade 1,2701,25711257N/A1,254.5548.515%B+N/A897.9A++9.3C++30631.4h2.4A5B**
MANA Anti-Vehicle Turret 2,2441,2512465.085A*2.6361.09%B+2.398%D12510U9930S33770030.1h6.1B*10B*
NS-11CP 1,2711,2485632.217B+0.2430.824%B+12.66%F44.1CN/A10828.3h12.3C+39.8C**
NS-44 Commissioner 1,2471,2359141.351B1.1046.91%A16.356%D-24.7CN/A9249.9h4.2C+8.9B+
Flare VE6 1,2201,2156511.866B+0.5920.204%C-14.321%D**30.8CN/A12939.4h9.8B+48.5C*
SVA-88 1,2181,2073883.111B++0.6622.053%C16.239%D*31.4C--N/A21838.5h12C+54.4C++
M12 Kobalt-F 1,2501,1902724.375A1.9233.274%A+2.773%D**63.6A+3.2A+13118.7h14.8C++44.5B+
VX29 Polaris 1,2001,1896371.867B0.5922.224%C14.466%D*47.2C++N/A27225.2h11.6B52.3C*
MKV Suppressed 1,1881,1804792.463A++0.0134.205%A++16.441%C--52.9B**N/A18122.3h10.7B*31.4B++
NS-15M AE 1,1751,1654902.378C++0.0727.703%B+13.305%F43.8CN/A14926.6h11.4C*41.1B
Sirius SX12 1,1651,1605292.193B**0.2633.038%A++15.603%C38.7B+N/A13530h11.2B*34B*
NS-15M2 1,1731,1595142.255B+0.2025.646%C**11.475%F-54.4B+N/A37421.3h10.8B+42.2B+
NS-11C 1,1691,1594612.514A++0.0631.666%A+10.699%D**50.2B**N/A42123.1h10.8B*34.2B*
VX6-7 1,1711,1585612.064B+0.3927.476%B+13.126%D**40.5C**N/A31328.6h11.7B42.8B+
Eridani SX5-AE 1,1441,1374582.483B*0.0336.585%A+17.766%D-51.7C+N/A11222h10B27.3B++
Thanatos VE70 1,1571,1379531.193B1.2654.546%A+8.795%D**22.3CN/A7351.1h4.4B+8.1B*
G40-F Ranger 1,7711,1148213.585B11.1339.618%B**N/A32.8C19.3C28234h71.6C+180.8B+
Skorpios 9329184072.256B+0.2034.556%A++12.2%D*47.1C++N/A13619.5h10B++28.9B**
Tank Mine 1,3408732164.042B++1.5937.97%BN/A123B65.8C++10697.1h1.9C++4.9B*
Supernova VPC 9408441844U841.5550.49%C+N/A25.4D-2.9D*17733.2h2.9B+5.7B+
M12 Kobalt 8387881746.353B*43.9020.596%C16.244%C70.4D4.5C+17411.2h18.8C+91.5C+
Rocklet Rifle 1,4547815961.31B**1.1460.752%B*N/A38.7B*33.3B++46320.2h34.4B56.6B+
Ghost 7587562033.724B+1.2750.629%A++69.709%C++48.5B+N/A23215.6h2B+4B*
NSX Tomoe 7107013302.124B+0.3338.829%A*20.97%D**42.5C++N/A11816.5h12.9B+33.3B*
Dual Photon Pods 8796626510.185B+7.7355.757%B+N/A84.9C++27.8B*5947.8h26.6C47.6C++
VE-H Maw 6606543351.952B+0.5029.534%B++12.691%D**49.2C+N/A13813.3h11.1C+37.7B
Lumine Edge 6586431,2290.523A+1.9342.98%A+19.285%B+6.6C++N/A2197.6h1.2B+2.9B+
NS-61 Emissary 6176143341.838A+0.6135.879%A14.332%C29.4C++N/A7820.9h11.4B+31.7B*
Supernova FPC 8145935510.782B++8.3353.562%C+1.349%D34.7B*12.9C--27517.1h4B*7.4B*
NS-45 Pilot 5655622232.52B**0.0739.873%A21.174%D25.4DN/A7622.1h7C*17.6B++
NS-44L Blackhand 4954942132.319B*0.1351.626%B**49.19%B+47AN/A13410.5h4.1B8B+
Phobos VX86 4814762382B+0.4572.918%B**10.084%D--61B+N/A2467.8h1.8B**2.5B*
Blueshift VM5 3653611322.735C++0.2819.19%C+13.296%D**28.4CN/A15612.7h14.7B+76.7B
Blueshift VM5 3663601322.727C++0.2718.707%C+15.278%D--28.3CN/A15312.7h14.2B+76.1B
NS Decimator 4863274030.811C1.6472.804%A+N/A32.1C+15.6C+63610.2h5.3C7.2B
V30-F Starfall 4512801551.806C++0.6565.653%B+N/A27.5C++16.8C++20310.2h18.6C28.3C+
Nemesis VSH9 4772722261.204B**1.2563.651%C++1.103%D-9.1C6.8C14230h9C14.2C+
Pulsar LSW 2732721751.554C++0.9018.041%D--9.191%F-25.7DN/A16210.6h11.5B+63.6C+
NSX-P Tengu 2662641172.256A0.2045.616%A++14.394%D--77.6A+N/A2923.4h9.4B**20.7B**
Antares LC 4022631331.977C*0.4836.556%B++N/A21.7C*11.5C15312.1h92.4B+252.9B+
L100 Python AP 418259347.618B++5.1765.409%B**2.317%C+33.6C*20.6B+3487.7h6.8C+10.3C**
Deimos VA29 2432421122.161B*0.2955.922%C-9.504%D*33.6CN/A1567.2h2.2B+4C++
Eidolon VE33 243242982.469B**0.0226.617%C21.488%D21.8C+N/A10411.1h9.4C++35.1C++
Aspis Anti-Aircraft Phalanx Turret 405224327A4.5536.013%A++N/A11.4C++9.2C19019.6h126.6B++351.5B*
Lancer VS22 5042182510.869C++1.5863.596%C**N/A13.1C+17.1B+38216.7h20.2C**31.7B
Artemis VX26 1971961531.281C+1.1727.843%C++10.714%F-21.5DN/A979.1h11B+39.4B+
NS-11A 2001961361.441C++1.0123.939%C+13.776%D*21.5C--N/A1299.1h13.5C*56.5C*
NS-20 Gorgon 190184971.897B++0.5634.414%B**16.304%D23.9B+N/A887.7h25.2B++73.1B*
NS-20 Gorgon 177168971.732B+0.7234.4%B**19.048%C+21.8B+1.2C-827.7h27.8B++80.7B*
H-V45 AE 1681671131.478C+0.9732.825%B**16.168%D**33.4DN/A1075h12.8C38.9B
NS-44L Showdown 1581571251.256C**1.2050.925%B*27.389%D12.8D-N/A4112.3h3.3B+6.5B+
Sticky Grenade 1451411141N/A138.5551.3%C+N/A705C--20B++32520.2h2.7C5.2C+
Nyx VX31 141140562.5C*0.0535.795%C**40.714%B**23DN/A1136.1h5.7C+15.9C*
L100 Python HEAT 1711351135U132.5557.318%B+N/A56.3A++15B++5392.4h4.8B++8.5B*
Hornet Missiles 213134216.381B+3.9367.525%B++N/A49.6C29.3C4902.7h8B+11.9B++
M12 Kobalt 128124913.778C++11.3327.017%A+13.71%D--56.4C1.8D2752.2h20.6C+76.4B+
Orion VS54 123122482.542B++0.0924.161%B++18.033%D--55.5B**N/A17622.2h9.4B**39.1C**
NS Annihilator 186118741.595A*0.8684.788%B**N/A13.7B++7.9C1938.6h9.3B*11B**
NS-10 Burster 183116691.681B**0.7738.402%A6.034%C7.8B*4.5B+12614.8h122.6B319.3B++
M40 Fury 141108912B++9.5542.322%B+N/A38.6D11.8C++3932.8h14C++33.1B+
Terminus VX-9 105104502.08C**0.3726.637%C*21.154%D33.5CN/A2653.1h9.7B**36.4B++
Proton II PPA-H 10699333A++30.5535.617%C+2.02%B61.9D4.4C--3121.6h12.7C-35.7C
Comet VM2 12699442.25A++0.2037.131%D3.03%D16.2B*4.4C++2266.1h13.2B**35.6B+
Saron HRB 15898714A++11.5544.494%C++5.102%M*18.5D11.3C--3925.3h18.5B+41.5B++
The Slasher 94946,1020.015D2.4421.5%D-14.894%B+0.3C-N/A1317.2h2.5C11.8C+
Spiker 8989751.187C*1.2732.881%B+11.236%D**28.7CN/A1513.1h9.3C++28.2B+
M40 Fury 11988184.889C+2.4441.787%B+N/A30.3D10.7C**3672.9h18.1C43.2C++
Anti-Vehicle Grenade 11984184N/A81.5551.859%C++N/A420C*175B**77030.2h6.3C12.2C+
V10 8383183U80.5543.321%B+68.675%D--14.1D--N/A755.9h2.7D6.3C+
Manticore SX40 8483771.078C++1.3725.201%D7.229%F-20.2C--N/A914.1h9.4D37.5D
NS-AM7 Archer 10881601.35A*1.1065.81%B**9.877%D-9.1B+3C**698.9h18.3C**27.9B+
NS-10 Burster 12780691.159C++1.2938.295%A5%C5.4C+3.2C-10514.8h178.1D465.2C**
Soldier Soaker 7979203.95A**1.5049.759%A++11.392%C--37.6CN/A1512.1h5.2B+10.5B**
Comet VM2 9372441.636B++0.8239.148%D2.778%D12.6C++3.7D1675.7h18.9B++48.3B+
NS-AM7 VS/AE Archer 10771501.42B1.0371.893%B*15.493%C11.1C5.6C+766.4h20.9C-29C+
Skyguard 11369125.75B**3.3032.111%B+N/A18.2B+11.6B+3643.8h92.9B++289.2B*
M60-G Bulldog 826979.857A++7.4030.362%C-1.449%D-16.8D3.2D1614.1h6.1B++20B+
Parallax VX3 6868135.231B+2.7843.636%B++77.941%C++17.4DN/A1603.9h2.8D6.5C+
Damascus Edge 65656,3830.01D2.4414.561%D*20%A+0.2CN/A2281.1h2.7D18.4D
Corvus VA55 6665481.354B1.1026.679%B+13.846%D**21C-N/A1953.1h13.8C-51.8C++
NSX Masamune 10364780.821C+1.6364.702%B*1.563%C23.7C14.4C++2112.7h16.6C25.7C+
NS-03 Thumper 6362960.646C+1.8135.98%C*1.613%C--19.4C--N/A633.2h9.4C+26C++
Blackheart 6362730.849C1.6021.334%F22.581%C--11.5DN/A515.4h4.7C+22D
L105 Zephyr 7759229.5M27.0532.28%D*1.695%A23.6D--7.2C2342.5h9D--27.9D**
Saron HRB-H 925678B+5.5543.417%D**3.571%A*32.9C21.2C5611.7h23.1B53.3C
M20 Basilisk 855696.222A+3.7745.549%B++7.143%B+16.5C8.5C*2623.4h97.6C++214.2B+
NS-TMC-01 "His Regards" 575615,1300.004D2.4524.321%C+10.714%B+0.1C--N/A0795h3.7D*15.1C+
Cosmos VM3 5555173.235B*0.7827.605%A*14.545%D--36.7BN/A2711.5h10A36.3B**
H-V45 545496A**3.5517.485%D*7.407%F-14.2DN/A2853.8h15.8D90.6D--
Force-Blade 69515,5970.009C-2.4449.44%A+N/A0.1DN/A1399.4h5.2F-10.5C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret329395.1h
Spawn Beacon141,0091.3h
Nano-Armor Kit310558,42243.8h
Nanite Revive Grenade03860.1h
NSX Amaterasu21548914.6h
Spitfire Auto-Turret101,3122h
Restoration Kit921,3761.4h
NS Patriot Flare Gun21960.4h
Motion Spotter3211,7096.2h
Xiphos Anti-Personnel Phalanx Tower0750h
Welding Device02580h
Smoke Grenade04570.1h
Shield Recharging Field122800.2h
Ammunition Package334,2732.4h
Medical Kit2883,9234.4h
Anti-Infantry MANA Turret492,7774.8h
Medical Applicator11047,6385.5h
Snowman Soldier0730.1h
Nano-Repair Grenade04300.1h
Recon Detection Device342,6015.1h

Check the help document for the dictionary if you want to learn more about words used here.


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