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Primarch Grouchy FnkyTwn[GOKU] FnkyTwn
VS BR 99

KDR: 2.43

Score: 53.5m

Last Seen: Apr 19th, 2019 10:29 PM
- OFFLINE - 131.2 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Emerald - Outfit Member of Earths Very Special Forces[GOKU] Earths Very Special Forces
VS outfit on Emerald

Members: 21
Level Progress (to 100): 91%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS NSX-P Tanto NSX Tanto Eclipse VE3A Pandora VX25 Betelgeuse 54-A Eridani SX5G M40 Fury-F C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,167,183 MLG Score: 933
Fun Score: N/A
Cheeseburgers Flipped: 342TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.573%15.337%4544499156,3952.48655-0.058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.495%1.652A++-0.826D--2.64F**MIXED (~0.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.50.498B+11.10.224C++26.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.552%0.918%440210332,7249874242.75709641%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.175%0.858B*-0.627D-0.276

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.60.798B++14.80.72B++17.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.926%0.853%245410312,69721886861.23207393%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.486%1.558A+-1.123D*-0.073

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.837B++3.60.714B++2.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.128%1.919%94710281,45921159240.689834158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.206%0.274C*-0.622D-0.615

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.9-0.152C53.6-0.352C-83.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.823%84.177%94310322,5282407121.05027

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.817%2.675M1.116B**0.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.647B+1.80.42B1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.93%9.772%94510307,28617161024.24345

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.261%0.124C+-0.949D--0.745

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.303C*40.187C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Earths Very Special Forces[GOKU] Earths Very Special Forces
VS outfit on Emerald

Members: 21
53.5m282%325 (19.5k)298 (17.9k)2.42866107,25244,1612.7078999 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035654128.223%12.175%34404:0439

29% Engineer15% Heavy Assault20% Infiltrator33% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:59 PMMay 20th, 2017 1:10 AMApr 23rd, 2019 6:29 PM (1d) (PST)Apr 19th, 2019 6:31 PM (5d) (PST)Apr 19th, 2019 6:29 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5991514480.5980.2460.0731.8510.059933

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,9579,06026,89736154111417,902

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2990.8h/124.6d 12,331 13,058 25,785 332.1k 3,178 10,399 10,531 107.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C*
Kills:3,099
Deaths:1,152
KDR:2.690
Accuracy:27.097% C*
HSR:15.263% F-
Ursa
C+
Kills:1,358
Deaths:486
KDR:2.794
Accuracy:21.433% C+
HSR:11.119% F-
Flare VE6
C
Kills:1,215
Deaths:651
KDR:1.866
Accuracy:20.204% C
HSR:14.321% D**
SVA-88
C
Kills:1,207
Deaths:388
KDR:3.111
Accuracy:22.053% C
HSR:16.239% D*
VX29 Polaris
C
Kills:1,189
Deaths:637
KDR:1.867
Accuracy:22.224% C
HSR:14.466% D*
NS-15M AE
B+
Kills:1,165
Deaths:490
KDR:2.378
Accuracy:27.703% B+
HSR:13.305% D**
NS-15M2
C**
Kills:1,159
Deaths:514
KDR:2.255
Accuracy:25.646% C**
HSR:11.475% F-
Lasher X2
C++
Kills:1,003
Deaths:580
KDR:1.729
Accuracy:26.584% C++
HSR:2.592% D
Pulsar LSW
D-
Kills:272
Deaths:175
KDR:1.554
Accuracy:18.041% D-
HSR:9.191% F-
VE-H Maw
B+
Kills:172
Deaths:100
KDR:1.720
Accuracy:28.692% B+
HSR:13.954% D**
Orion VS54
B++
Kills:122
Deaths:48
KDR:2.542
Accuracy:24.161% B++
HSR:18.033% D--
Kills:11,961
Deaths (as Heavy Assault):5,221
Deaths (to Heavy Assaults):11,373
KDR:2.29094
Kill Difference:6,740
Playtime:438.054 hours
Usage:15%
Score:9.124m
Score/min:347
Accuracy (listed only):23.985%
HSR (listed only):12.723%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX-P Tanto
A
Kills:8,105
Deaths:3,424
KDR:2.367
Accuracy:33.052% A
HSR:16.521% D*
NSX Tanto
A
Kills:5,725
Deaths:2,584
KDR:2.216
Accuracy:32.901% A
HSR:16.769% D*
Eclipse VE3A
B+
Kills:4,990
Deaths:2,173
KDR:2.296
Accuracy:28.595% B+
HSR:11.303% F
Pandora VX25
B+
Kills:4,233
Deaths:2,010
KDR:2.106
Accuracy:45.346% B+
HSR:9.615% D**
Eridani SX5G
B**
Kills:3,056
Deaths:1,438
KDR:2.125
Accuracy:33.433% B**
HSR:13.744% D-
Serpent VE92
C
Kills:2,692
Deaths:1,006
KDR:2.676
Accuracy:22.546% C
HSR:13.076% D*
VE-S Canis
A++
Kills:2,320
Deaths:919
KDR:2.524
Accuracy:38.128% A++
HSR:11.940% D--
Solstice SF
B*
Kills:1,675
Deaths:652
KDR:2.569
Accuracy:28.475% B*
HSR:1.373% F*
Pulsar C
B+
Kills:1,672
Deaths:978
KDR:1.710
Accuracy:26.341% B+
HSR:15.610% D*
NS Baron G5AE
B**
Kills:1,575
Deaths:838
KDR:1.879
Accuracy:57.834% B**
HSR:8.571% D*
NSX Tengu
A
Kills:1,562
Deaths:728
KDR:2.146
Accuracy:44.960% A
HSR:15.493% D-
Nova
D--
Kills:1,374
Deaths:345
KDR:3.983
Accuracy:33.564% D--
HSR:10.699% D--
NS-7 PDW
B*
Kills:1,356
Deaths:791
KDR:1.714
Accuracy:29.211% B*
HSR:10.472% D*
NS-11CP
B+
Kills:1,248
Deaths:563
KDR:2.217
Accuracy:30.824% B+
HSR:12.660% F
MKV Suppressed
A++
Kills:1,180
Deaths:479
KDR:2.463
Accuracy:34.205% A++
HSR:16.441% C-
Sirius SX12
A++
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:33.038% A++
HSR:15.603% C
NS-11C
A+
Kills:1,159
Deaths:461
KDR:2.514
Accuracy:31.666% A+
HSR:10.699% D**
VX6-7
B+
Kills:1,158
Deaths:561
KDR:2.064
Accuracy:27.476% B+
HSR:13.126% D*
Eridani SX5-AE
A+
Kills:1,137
Deaths:458
KDR:2.483
Accuracy:36.585% A+
HSR:17.766% D-
Thanatos VE70
A+
Kills:961
Deaths:775
KDR:1.240
Accuracy:54.128% A+
HSR:9.053% D**
Skorpios
A++
Kills:839
Deaths:361
KDR:2.324
Accuracy:34.621% A++
HSR:12.157% D*
Phobos VX86
A
Kills:476
Deaths:237
KDR:2.008
Accuracy:72.980% A
HSR:10.084% D--
Deimos VA29
C
Kills:242
Deaths:112
KDR:2.161
Accuracy:55.922% C
HSR:9.504% D*
VE-C Horizon
C+
Kills:65
Deaths:23
KDR:2.826
Accuracy:34.836% C+
HSR:6.154% F--
Kills:49,960
Deaths (as Light Assault):22,445
Deaths (to Light Assaults):8,455
KDR:2.22589
Kill Difference:27,515
Playtime:977.021 hours
Usage:33%
Score:20.077m
Score/min:342
Accuracy (listed only):37.528%
HSR (listed only):12.018%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX-P Tanto
A
Kills:8,105
Deaths:3,424
KDR:2.367
Accuracy:33.052% A
HSR:16.521% D*
NSX Tanto
A
Kills:5,725
Deaths:2,584
KDR:2.216
Accuracy:32.901% A
HSR:16.769% D*
Eclipse VE3A
B+
Kills:4,990
Deaths:2,173
KDR:2.296
Accuracy:28.595% B+
HSR:11.303% F
Pandora VX25
B+
Kills:4,233
Deaths:2,010
KDR:2.106
Accuracy:45.346% B+
HSR:9.615% D**
Serpent VE92
C
Kills:2,692
Deaths:1,006
KDR:2.676
Accuracy:22.546% C
HSR:13.076% D*
VE-LR Obelisk
B**
Kills:2,627
Deaths:480
KDR:5.473
Accuracy:40.050% B**
HSR:25.581% D
Solstice SF
B*
Kills:1,675
Deaths:652
KDR:2.569
Accuracy:28.475% B*
HSR:1.373% F*
Pulsar C
B+
Kills:1,672
Deaths:978
KDR:1.710
Accuracy:26.341% B+
HSR:15.610% D*
NS Baron G5AE
B**
Kills:1,575
Deaths:838
KDR:1.879
Accuracy:57.834% B**
HSR:8.571% D*
Nova
D--
Kills:1,374
Deaths:345
KDR:3.983
Accuracy:33.564% D--
HSR:10.699% D--
NS-11CP
B+
Kills:1,248
Deaths:563
KDR:2.217
Accuracy:30.824% B+
HSR:12.660% F
NS-11C
A+
Kills:1,159
Deaths:461
KDR:2.514
Accuracy:31.666% A+
HSR:10.699% D**
VX6-7
B+
Kills:1,158
Deaths:561
KDR:2.064
Accuracy:27.476% B+
HSR:13.126% D*
Thanatos VE70
A+
Kills:961
Deaths:775
KDR:1.240
Accuracy:54.128% A+
HSR:9.053% D**
Phobos VX86
A
Kills:476
Deaths:237
KDR:2.008
Accuracy:72.980% A
HSR:10.084% D--
Eidolon VE33
C+
Kills:242
Deaths:98
KDR:2.469
Accuracy:26.617% C+
HSR:21.488% D
Deimos VA29
C
Kills:242
Deaths:112
KDR:2.161
Accuracy:55.922% C
HSR:9.504% D*
VE-C Horizon
C+
Kills:65
Deaths:23
KDR:2.826
Accuracy:34.836% C+
HSR:6.154% F--
Kills:40,219
Deaths (as Engineer):17,320
Deaths (to Engineers):9,334
KDR:2.32211
Kill Difference:22,899
Playtime:879.381 hours
Usage:29%
Score:12.961m
Score/min:246
Accuracy (listed only):37.953%
HSR (listed only):12.327%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B+
Kills:4,233
Deaths:2,010
KDR:2.106
Accuracy:45.346% B+
HSR:9.615% D**
Eridani SX5G
B**
Kills:3,056
Deaths:1,438
KDR:2.125
Accuracy:33.433% B**
HSR:13.744% D-
VE-S Canis
A++
Kills:2,320
Deaths:919
KDR:2.524
Accuracy:38.128% A++
HSR:11.940% D--
NS Baron G5AE
B**
Kills:1,575
Deaths:838
KDR:1.879
Accuracy:57.834% B**
HSR:8.571% D*
NSX Tengu
A
Kills:1,562
Deaths:728
KDR:2.146
Accuracy:44.960% A
HSR:15.493% D-
Nova
D--
Kills:1,374
Deaths:345
KDR:3.983
Accuracy:33.564% D--
HSR:10.699% D--
NS-7 PDW
B*
Kills:1,356
Deaths:791
KDR:1.714
Accuracy:29.211% B*
HSR:10.472% D*
MKV Suppressed
A++
Kills:1,180
Deaths:479
KDR:2.463
Accuracy:34.205% A++
HSR:16.441% C-
Sirius SX12
A++
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:33.038% A++
HSR:15.603% C
Eridani SX5-AE
A+
Kills:1,137
Deaths:458
KDR:2.483
Accuracy:36.585% A+
HSR:17.766% D-
Thanatos VE70
A+
Kills:961
Deaths:775
KDR:1.240
Accuracy:54.128% A+
HSR:9.053% D**
Skorpios
A++
Kills:839
Deaths:361
KDR:2.324
Accuracy:34.621% A++
HSR:12.157% D*
Phobos VX86
A
Kills:476
Deaths:237
KDR:2.008
Accuracy:72.980% A
HSR:10.084% D--
Deimos VA29
C
Kills:242
Deaths:112
KDR:2.161
Accuracy:55.922% C
HSR:9.504% D*
NS-11A
C+
Kills:195
Deaths:132
KDR:1.477
Accuracy:24.004% C+
HSR:13.333% D*
H-V45 AE
B**
Kills:150
Deaths:95
KDR:1.579
Accuracy:33.378% B**
HSR:13.333% F-
Terminus VX-9
C*
Kills:103
Deaths:49
KDR:2.102
Accuracy:26.591% C*
HSR:21.359% D
Corvus VA55
B+
Kills:65
Deaths:48
KDR:1.354
Accuracy:26.679% B+
HSR:13.846% D**
H-V45
D*
Kills:54
Deaths:9
KDR:6
Accuracy:17.485% D*
HSR:7.407% F-
Kills:22,038
Deaths (as Combat Medic):10,353
Deaths (to Combat Medics):4,525
KDR:2.12866
Kill Difference:11,685
Playtime:38.668 hours
Usage:1%
Score:0.817m
Score/min:352
Accuracy (listed only):38.531%
HSR (listed only):12.654%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
B**
Kills:3,056
Deaths:1,438
KDR:2.125
Accuracy:33.433% B**
HSR:13.744% D-
VE-S Canis
A++
Kills:2,320
Deaths:919
KDR:2.524
Accuracy:38.128% A++
HSR:11.940% D--
Phaseshift VX-S
A**
Kills:1,706
Deaths:98
KDR:17.408
Accuracy:54.774% A**
HSR:90.856% B**
NSX Tengu
A
Kills:1,562
Deaths:728
KDR:2.146
Accuracy:44.960% A
HSR:15.493% D-
NS-7 PDW
B*
Kills:1,356
Deaths:791
KDR:1.714
Accuracy:29.211% B*
HSR:10.472% D*
NS-44 Commissioner
A
Kills:1,235
Deaths:914
KDR:1.351
Accuracy:46.910% A
HSR:16.356% D-
MKV Suppressed
A++
Kills:1,180
Deaths:479
KDR:2.463
Accuracy:34.205% A++
HSR:16.441% C-
Sirius SX12
A++
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:33.038% A++
HSR:15.603% C
Eridani SX5-AE
A+
Kills:1,137
Deaths:458
KDR:2.483
Accuracy:36.585% A+
HSR:17.766% D-
Skorpios
A++
Kills:839
Deaths:361
KDR:2.324
Accuracy:34.621% A++
HSR:12.157% D*
Ghost
A++
Kills:754
Deaths:203
KDR:3.714
Accuracy:50.682% A++
HSR:69.629% C++
NS-61 Emissary
B**
Kills:614
Deaths:334
KDR:1.838
Accuracy:35.879% B**
HSR:14.332% C
NSX Tomoe
A++
Kills:587
Deaths:274
KDR:2.142
Accuracy:38.086% A++
HSR:20.273% F
NS-45 Pilot
A
Kills:562
Deaths:223
KDR:2.520
Accuracy:39.873% A
HSR:21.174% D
NS-44L Blackhand
B**
Kills:485
Deaths:212
KDR:2.288
Accuracy:51.498% B**
HSR:48.866% B+
Artemis VX26
C++
Kills:196
Deaths:153
KDR:1.281
Accuracy:27.843% C++
HSR:10.714% F-
Nyx VX31
B**
Kills:140
Deaths:56
KDR:2.500
Accuracy:35.795% B
HSR:40.714% B**
Spiker
B+
Kills:89
Deaths:75
KDR:1.187
Accuracy:32.881% B+
HSR:11.236% D*
V10
B+
Kills:83
Deaths:
KDR:
Accuracy:43.321% B+
HSR:68.675% D--
Manticore SX40
D
Kills:83
Deaths:77
KDR:1.078
Accuracy:25.201% D
HSR:7.229% F-
NS-AM7 Archer
B*
Kills:81
Deaths:60
KDR:1.350
Accuracy:65.810% B*
HSR:9.877% D-
NS-AM7 VS/AE Archer
B*
Kills:71
Deaths:47
KDR:1.511
Accuracy:72.896% B*
HSR:15.493% C
Parallax VX3
B++
Kills:68
Deaths:13
KDR:5.231
Accuracy:43.636% B++
HSR:77.941% C++
NS-44L Showdown
C*
Kills:61
Deaths:52
KDR:1.173
Accuracy:43.137% C*
HSR:21.312% D-
Kills:19,425
Deaths (as Infiltrator):8,494
Deaths (to Infiltrators):6,417
KDR:2.28691
Kill Difference:10,931
Playtime:609.981 hours
Usage:20%
Score:9.629m
Score/min:263
Accuracy (listed only):41.350%
HSR (listed only):27.429%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:357
Deaths:131
KDR:2.725
Accuracy:18.851% C+
HSR:12.885% D**
Blueshift VM5
C+
Kills:354
Deaths:131
KDR:2.702
Accuracy:18.381% C+
HSR:14.689% D*
NS-20 Gorgon
B**
Kills:147
Deaths:81
KDR:1.815
Accuracy:34.495% B**
HSR:14.286% D--
NS-20 Gorgon
B**
Kills:146
Deaths:81
KDR:1.802
Accuracy:34.407% B**
HSR:17.808% C
NS-10 Burster
A+
Kills:116
Deaths:69
KDR:1.681
Accuracy:38.387% A+
HSR:6.034% C
Comet VM2
D
Kills:99
Deaths:43
KDR:2.302
Accuracy:37.009% D
HSR:3.030% D
NS-10 Burster
A
Kills:78
Deaths:69
KDR:1.130
Accuracy:38.246% A
HSR:3.846% D
Comet VM2
D
Kills:72
Deaths:43
KDR:1.674
Accuracy:39.030% D
HSR:2.778% D
Kills:1,369
Deaths (as MAX Suit):324
Deaths (to MAX Suits):1,898
KDR:4.22531
Kill Difference:1,045
Playtime:42.817 hours
Usage:1%
Score:0.936m
Score/min:365
Accuracy (listed only):32.351%
HSR (listed only):9.420%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C+
Kills:2,102
V. Kills:121 N/A
Deaths:513
KDR:4.097
Accuracy:40.585% C+
KPH:40.900 C+
VKPH:2.400 C-
Dual Photon Pods
B*
Kills:622
V. Kills:208 298%
Deaths:59
KDR:10.542
Accuracy:55.221% B
KPH:85.400 C++
VKPH:28.600 B*
Antares LC
B++
Kills:245
V. Kills:131 186%
Deaths:120
KDR:2.042
Accuracy:36.495% B++
KPH:21.500 C*
VKPH:11.500 C
Hornet Missiles
B+
Kills:120
V. Kills:73 162%
Deaths:20
KDR:6
Accuracy:67.283% B+
KPH:48.100 C
VKPH:29.300 C
Kills:3,089 (2,347 + 0)
Deaths:712
KDR:4.338
VKDR:0.749
Vehicle Kills:533
Kill Difference:2,377
Playtime:72.581 hours
Usage:2%
Score:0.942m
Score/min:216
Piloting Accuracy:36.495%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:59
V. Kills:18 311%
Deaths:2
KDR:29.500
Accuracy:32.280% D*
KPH:23.400 D--
VKPH:7.200 C
Kills:59 (0 + 59)
Deaths:2
KDR:29.500
VKDR:9
Vehicle Kills:18
Kill Difference:57
Playtime:2.517 hours
Usage:0%
Score:0.035m
Score/min:233
Piloting Accuracy:N/A%
Gunner Accuracy:32.280%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,017
V. Kills:173 N/A
Deaths:84
KDR:12.107
Accuracy:61.348% A+
KPH:64.900 B+
VKPH:11 B++
L100 Python AP
B+
Kills:243
V. Kills:152 159%
Deaths:33
KDR:7.364
Accuracy:65.653% B**
KPH:32.700 C**
VKPH:20.500 B+
Skyguard
B++
Kills:66
V. Kills:43 150%
Deaths:12
KDR:5.500
Accuracy:32.905% B+
KPH:18.500 B++
VKPH:12 B+
Kills:1,326 (1,326 + 0)
Deaths:129
KDR:10.279
VKDR:2.853
Vehicle Kills:368
Kill Difference:1,197
Playtime:26.678 hours
Usage:1%
Score:0.474m
Score/min:296
Driving Accuracy:32.905%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:844
V. Kills:96 N/A
Deaths:1
KDR:844
Accuracy:50.490% C+
KPH:25.500 D-
VKPH:2.900 D*
Supernova FPC
B**
Kills:593
V. Kills:221 267%
Deaths:54
KDR:10.982
Accuracy:53.542% C+
KPH:34.600 B**
VKPH:12.900 C--
Saron HRB
C--
Kills:98
V. Kills:60 161%
Deaths:6
KDR:16.333
Accuracy:44.409% C++
KPH:19 D
VKPH:11.600 C--
Kills:1,535 (1,437 + 98)
Deaths:61
KDR:25.164
VKDR:6.180
Vehicle Kills:377
Kill Difference:1,474
Playtime:55.425 hours
Usage:2%
Score:0.743m
Score/min:223
Driving Accuracy:53.542%
Gunner Accuracy:44.409%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
C
Kills:979
V. Kills:580 169%
Deaths:75
KDR:13.053
Accuracy:39.707% B**
KPH:31.500 C-
VKPH:18.700 C
Proton II PPA-H
C
Kills:86
V. Kills:5 N/A
Deaths:3
KDR:28.667
Accuracy:34.763% C
KPH:56 D
VKPH:3.300 D-
Saron HRB-H
C
Kills:55
V. Kills:35 153%
Deaths:7
KDR:7.857
Accuracy:42.984% D**
KPH:33.600 C
VKPH:21.400 C
Kills:1,120 (0 + 1,120)
Deaths:85
KDR:13.176
VKDR:7.294
Vehicle Kills:620
Kill Difference:1,035
Playtime:34.214 hours
Usage:1%
Score:0.587m
Score/min:286
Driving Accuracy:N/A%
Gunner Accuracy:42.984%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:113
V. Kills:4 N/A
Deaths:9
KDR:12.556
Accuracy:27.818% A++
KPH:57.100 C+
VKPH:2 D
M40 Fury
C++
Kills:105
V. Kills:31 328%
Deaths:9
KDR:11.667
Accuracy:41.558% B+
KPH:40.300 C-
VKPH:11.900 C++
M40 Fury
B
Kills:87
V. Kills:31 272%
Deaths:18
KDR:4.833
Accuracy:40.835% B+
KPH:30.800 C--
VKPH:11 B
M60-G Bulldog
C-
Kills:69
V. Kills:13 N/A
Deaths:7
KDR:9.857
Accuracy:30.422% C-
KPH:17.100 D
VKPH:3.200 D
Kills:374 (0 + 374)
Deaths:43
KDR:8.698
VKDR:1.837
Vehicle Kills:79
Kill Difference:331
Playtime:11.457 hours
Usage:0%
Score:0.197m
Score/min:287
Driving Accuracy:N/A%
Gunner Accuracy:30.422%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:2,855
V. Kills:1,197 238%
Deaths:1,171
KDR:2.438
Accuracy:67.323% A+
KPH:38.200 B**
VKPH:16 A*
S12 Renegade
B**
Kills:2,313
V. Kills:109 N/A
Deaths:631
KDR:3.666
Accuracy:52.079% A
KPH:71.500 B++
VKPH:3.400 B**
M12 Kobalt-F
A++
Kills:1,190
V. Kills:60 N/A
Deaths:272
KDR:4.375
Accuracy:33.274% A+
KPH:63.800 A+
VKPH:3.200 A++
V30-F Starfall
B+
Kills:273
V. Kills:167 163%
Deaths:142
KDR:1.923
Accuracy:66.043% B+
KPH:28.700 C++
VKPH:17.500 C+
Kills:6,631 (6,631 + 0)
Deaths:2,216
KDR:2.992
VKDR:0.692
Vehicle Kills:1,533
Kill Difference:4,415
Playtime:135.258 hours
Usage:5%
Score:1.489m
Score/min:183
Driving Accuracy:66.043%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NSX-P Tanto 8,2988,1053,4242.367A++0.0633.052%A16.521%D*37.6B+N/A102215.5h13B+39.3B++
NSX Tanto 5,8055,7252,5842.216B**0.2132.901%A16.769%D*38.7C**N/A101147.8h12.2B+37.1B+
Eclipse VE3A 5,0524,9902,1732.296B0.1328.595%B+11.303%F38.1C++N/A107130.9h12.7C+44.3C**
Pandora VX25 4,2984,2332,0102.106B**0.3245.346%B+9.615%D**44C**N/A14996.3h3.6B++8B++
Betelgeuse 54-A 3,1303,0991,1522.69C+0.2627.097%C*15.263%F-57.2C+N/A29054.2h11.3C41.7C++
Eridani SX5G 3,1063,0561,4382.125B+0.3033.433%B**13.744%D-48.6C++N/A13262.9h10.1B+30.4B+
M40 Fury-F 4,0522,8551,1712.438B+0.0167.323%A+N/A38.2B**16A*19574.7h13.5C+20.1B+
C-4 3,6752,7061,0822.501B*0.0727.73%BN/A107.8B++38.6B++102025.1h1.1B*4B*
Serpent VE92 2,7042,6921,0062.676A+0.2522.546%C13.076%D*24C+N/A110112.3h12.6C**55.9C*
VE-LR Obelisk 2,6922,6274805.473A*3.0440.05%B**25.581%D58.1B**1.4B**16545.2h5.3B++13.1B*
VE-S Canis 2,3452,3209192.524B**0.1038.128%A++11.94%D--47.4C**N/A13948.9h9.3B++24.3B++
S12 Renegade 2,4222,3136313.666C*1.2452.079%A2.637%D-71.4B++3.4B**18032.4h3.7C+7.1B+
C-4 ARX 2,8232,2117153.092B+0.6630.131%B*N/A149.4B++41.4B+84414.8h0.9B*2.9B**
Light PPA 2,2232,1025134.097C+1.6740.585%C+N/A40.9C+2.4C-16251.4h11.3B27.9B
Phaseshift VX-S 1,7161,7069817.408S14.9854.774%A**90.856%B**42.4B++N/A11340.2h1.7B*3.1B**
Solstice SF 1,7131,6756522.569A++0.1428.475%B*1.373%F*24.7C**N/A10667.7h4.6B**16.1A
Pulsar C 1,6951,6729781.71B+0.7226.341%B+15.61%D*28C+N/A11259.8h11.5C**43.7B
NS Baron G5AE 1,6031,5758381.879B+0.5557.834%B**8.571%D*35.8CN/A10844h4.5C+7.8C++
NSX Tengu 1,5721,5627282.146B*0.2844.96%A15.493%D-51.6B++N/A15430.3h9.5B*21.1B*
Nova 1,3881,3743453.983A*1.5533.564%D--10.699%D--17.3DN/A8079.6h5.7D16.9D-
Ursa 1,3621,3584862.794A++0.3721.433%C+11.119%F-27CN/A10450.3h10.4B+48.6C**
NS-7 PDW 1,3651,3567911.714B**0.7129.211%B*10.472%D*42.6B*N/A12431.8h12.1B++41.3B+
MANA Anti-Personnel Turret 1,3391,3272794.756N/A2.3323.27%UN/A13270U120U26486500.1h18.4T*78.9T*
Spear Anti-Vehicle Phalanx Turret 1,8441,27512010.625B+8.2052.262%B*3.216%C-41.5C*18.5C31430.7h7.3B+14B*
Frag Grenade 1,2671,25411254N/A1,251.5748.449%B+N/A895.7A++9.3C++29861.4h2.4A5B**
Proximity Mine 1,2541,2543044.125C++1.7049.828%B*N/A147.5B+N/A4228.5h1.6B**3.2B**
NS-11CP 1,2711,2485632.217B+0.2130.824%B+12.66%F44.1CN/A10728.3h12.3C+39.8C**
NS-44 Commissioner 1,2471,2359141.351B+1.0846.91%A16.356%D-24.7CN/A9049.9h4.2C+8.9B+
Flare VE6 1,2201,2156511.866B+0.5620.204%C14.321%D**30.8CN/A12739.4h9.8B+48.5C*
SVA-88 1,2181,2073883.111B++0.6822.053%C16.239%D*31.4C--N/A21738.5h12C++54.4C++
MANA Anti-Vehicle Turret 2,1471,1932315.165A+2.7460.342%C*2.515%D11930M9540A*49110600.1h6.1B+10.1B+
M12 Kobalt-F 1,2501,1902724.375A1.9533.274%A+2.773%D**63.6A+3.2A++13118.7h14.8C++44.5B+
VX29 Polaris 1,2001,1896371.867B0.5622.224%C14.466%D*47.2C*N/A27125.2h11.6B52.3C*
MKV Suppressed 1,1881,1804792.463A++0.0334.205%A++16.441%C-52.9B**N/A18022.3h10.7B*31.4B++
NS-15M AE 1,1751,1654902.378C*0.0527.703%B+13.305%D**43.8CN/A14926.6h11.4C*41.1B
Sirius SX12 1,1651,1605292.193B**0.2433.038%A++15.603%C38.7B+N/A13230h11.2B*34B++
NS-11C 1,1691,1594612.514A++0.0931.666%A+10.699%D**50.2AN/A41723.1h10.8B*34.2B*
NS-15M2 1,1731,1595142.255B+0.1725.646%C**11.475%F-54.4B+N/A36821.3h10.8B++42.2B+
VX6-7 1,1711,1585612.064B*0.3627.476%B+13.126%D*40.5BN/A31128.6h11.7B42.8B+
Eridani SX5-AE 1,1441,1374582.483B++0.0536.585%A+17.766%D-51.7C+N/A11122h10B27.3B++
L100 Python HESH 1,1901,0178412.107C++9.6861.348%A+N/A64.8B+11B++26115.7h3.1B+5.1B*
Lasher X2 1,0411,0035801.729A0.7026.584%C++2.592%D28.4C+1.1B+11335.3h22.7C-85.5C++
G40-F Ranger 1,5599797513.053C*10.6239.707%B**N/A31.6C-18.7C27031h72.1C+181.5B+
Thanatos VE70 9789617751.24B+1.1954.128%A+9.053%D**22.8CN/A7442.2h4.4B+8B*
Supernova VPC 9408441844U841.5750.49%C+N/A25.5D-2.9D*17633.1h2.9B+5.7B+
Skorpios 8538393612.324B+0.1034.621%A++12.157%D*46.9C*N/A13117.9h10B++28.9B**
Tank Mine 1,2598162063.961B++1.5337.799%C**N/A118.3C**64.2C++10486.9h1.9C++5B*
Ghost 7567542033.714B1.2950.682%A++69.629%C++48.6B+N/A22915.5h2B+4B*
Rocklet Rifle 1,2446625011.321A1.1159.928%B++N/A39.9B**35.1B*49016.6h32.2B+53.7B+
M12 Kobalt 6736311348.538B**46.1119.248%D15.848%C64.4D4.3C1559.8h19.7C+102.4C
Dual Photon Pods 8306225910.542B+8.1155.221%BN/A85.2C++28.5B*6127.3h26.7C48.4C++
NS-61 Emissary 6176143341.838A+0.5935.879%B**14.332%C29.4C*N/A7720.9h11.4B+31.7B*
Supernova FPC 8145935410.981B*8.5553.542%C+1.349%D34.7B**12.9C--26317.1h4B**7.4B*
NSX Tomoe 5965872742.142B+0.2938.086%A++20.273%F41.6C++N/A11914.1h12.6B+33.1B*
NS-45 Pilot 5655622232.52B**0.0939.873%A21.174%D25.4DN/A7622.1h7C**17.6B++
Lumine Edge 5535381,1510.467A++1.9643.961%A+20.632%B++6C++N/A1990h1.3C**2.9B+
NS-44L Blackhand 4864852122.288B**0.1451.498%B**48.866%B+46.6AN/A13110.4h4.2C**8.1B+
Phobos VX86 4814762372.008B+0.4272.98%A10.084%D--61.8B++N/A2447.7h1.8B**2.5B*
Blueshift VM5 3613571312.725C*0.3018.851%C+12.885%D**28.3CN/A15312.6h14.5B+76.7B
Blueshift VM5 3603541312.702C*0.2718.381%C+14.689%D*28.1CN/A14912.6h14.1B++76.6B
V30-F Starfall 4402731421.923C*0.5166.043%B+N/A28.7C++17.6C++2129.5h18.4C+27.8C+
Pulsar LSW 2732721751.554C++0.8718.041%D-9.191%F-25.7DN/A15310.6h11.5B+63.6C+
Nemesis VSH9 4772722261.204B*1.2263.651%C++1.103%D-9.1C-6.8D14030h9C14.2C+
NS Decimator 3722463520.699C1.7373.982%A++1.22%D-28.9C14.8C+6968.5h5.7C--7.7C*
Antares LC 3762451202.042C*0.3936.495%B++N/A21.5C*11.5C15311.4h93.8B+256.9B+
L100 Python AP 395243337.364B+4.9465.653%B**2.469%C+32.8C**20.5B+3397.4h7C+10.7B+
Eidolon VE33 243242982.469B**0.0426.617%C+21.488%D21.8C+N/A10011.1h9.4C++35.1C++
Deimos VA29 2432421122.161B*0.2755.922%C9.504%D*33.6CN/A1557.2h2.2B+4C*
Lancer VS22 4992152490.863C++1.5763.585%C**N/A13C+17.1B+38016.6h20.3B31.9B
Aspis Anti-Aircraft Phalanx Turret 389214316.903A4.4735.255%A+N/A11.4C++9.3C19018.8h124.9B++354.3B*
Artemis VX26 1971961531.281C+1.1527.843%C++10.714%F-21.5DN/A979.1h11B+39.4B+
NS-11A 1991951321.477C*0.9524.004%C+13.333%D*21.7C-N/A1239h13.5C*56.4C*
VE-H Maw 1751721001.72C*0.7128.692%B+13.954%D**43C+N/A1914h11.3C+39.3C**
H-V45 AE 151150951.579C+0.8533.378%B**13.333%F-34.1C-N/A1114.4h13.2C39.4B
NS-20 Gorgon 152147811.815B+0.6134.495%B**14.286%D--21.6C**N/A826.8h26.9B+77.9B*
NS-20 Gorgon 155146811.802B++0.6334.407%B**17.808%C21.5B+1.3C836.8h27.2B++79.1B*
Nyx VX31 141140562.5B0.0735.795%B40.714%B**23DN/A1096.1h5.7C++15.9C**
Sticky Grenade 1381341134N/A131.5750.142%C+N/A670C--20B*32120.2h2.6C5.3C+
Orion VS54 123122482.542B*0.1124.161%B++18.033%D--55.5B**N/A16572.2h9.4B**39.1B++
Hornet Missiles 193120206C++3.5767.283%B+N/A48C29.2C4742.5h8.2B+12.2B++
NS-10 Burster 183116691.681B**0.7538.387%A+6.034%C7.9B*4.6B++12614.6h121.4B+316.1B*
M12 Kobalt 117113912.556C+10.1327.818%A++14.159%D-56.5C2D2752h21.3C+76.5B+
M40 Fury 136105911.667B++9.2441.558%B+N/A40.4C-11.9C++4062.6h13.6C++32.8B+
Terminus VX-9 104103492.102B++0.3326.591%C*21.359%D34.3C+N/A2453h9.7B**36.6B+
Comet VM2 12699432.302A++0.1337.009%D3.03%D16.2B**4.4C++2246.1h13.1B**35.5B++
Saron HRB 15898616.333A*13.9044.409%C++5.102%M**18.8D11.5C--3925.2h18.4B++41.4B++
Spiker 8989751.187C*1.2432.881%B+11.236%D*28.7CN/A1533.1h9.3C++28.2B
M40 Fury 11887184.833C2.4040.835%B+N/A31.1C--11.1B+3662.8h17.3C42.4C++
Proton II PPA-H 9186328.667A+26.2434.763%C2.326%B+57.3D3.3D-3131.5h13.6D39C-
Anti-Vehicle Grenade 11984184N/A81.5751.859%C++N/A420C*175B*76380.2h6.3C+12.2C++
V10 8383183U80.5743.321%B+68.675%D--14.1D--N/A705.9h2.7C--6.3C+
Manticore SX40 8483771.078C++1.3525.201%D7.229%F-20.2C-N/A914.1h9.4C-37.5C--
NS-AM7 Archer 10881601.35A*1.0865.81%B*9.877%D-9.1B+3C**658.9h18.3C**27.9B+
NS-10 Burster 12578691.13C++1.3038.246%A3.846%D5.3C+3.2C-10614.6h180.7D472.3C**
NS Annihilator 11775421.786M++0.6483.926%B*N/A15.3B**8.6C+2344.9h8.5B**10.1A
Comet VM2 9372431.674B*0.7539.03%D2.778%D12.6C*3.7D1655.7h18.8B++48.1B+
The Slasher 72723,9860.018D2.4118.977%D*18.056%B*0.3C-N/A1228.8h2.3C+12.2C
NS-AM7 VS/AE Archer 10771471.511B+0.9272.896%B*15.493%C11.6C+5.9C+796.1h20.5C28.1C+
M60-G Bulldog 826979.857A*7.4330.422%C-1.449%D--17.3D3.3D1594h6.1B++19.9B+
Parallax VX3 6868135.231B++2.8043.636%B++77.941%C++17.4DN/A1533.9h2.8D6.5C+
Skyguard 10966125.5B**3.0732.905%B+N/A18.3B+11.9B+3603.6h89.7B*272.5B**
Corvus VA55 6665481.354B1.0726.679%B+13.846%D**21.7CN/A1913h13.8C-51.8C*
VE-C Horizon 6665232.826B**0.4034.836%C+6.154%F--50C**N/A1391.3h13.4B++38.6B+
Damascus Edge 65656,3830.01D2.4214.561%D*20%A*0.2C--N/A2281.1h2.7D18.4D
NSX Masamune 10364770.831C+1.6064.906%B*1.563%C24.6C15C++2162.6h16.1C24.8C+
Blackheart 6362720.861C1.5724.431%D**22.581%C--12.2DN/A545.1h4.7C+19.1C--
NS-44L Showdown 6261521.173C**1.2643.137%C*21.312%D-12.7D-N/A394.8h3.2B+7.5B+
L105 Zephyr 7759229.5A*27.0732.28%D*1.695%A23.6D--7.2C2332.5h9D*27.9D**
Saron HRB-H 905577.857B+5.4342.984%D**3.636%A*34.4C+21.9C5611.6h22.9B53.3C
H-V45 545496M3.5717.485%D*7.407%F-14.2DN/A2663.8h15.8D90.6D--
NS-TMC-01 "His Regards" 525114,3070.004D2.4223.786%C+11.765%B+0.1C-N/A0757.8h3.7D*15.7C+
Force-Blade 69515,5970.009C-2.4249.44%A++N/A0.1DN/A1398.7h5.2F-10.5C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret297864.9h
Spawn Beacon97531.1h
Nanite Revive Grenade03740.1h
Nano-Armor Kit272527,40641.8h
Xiphos Anti-Personnel Phalanx Tower0680h
Motion Spotter3111,1545.9h
NS Patriot Flare Gun21960.4h
NSX Amaterasu21548914.6h
Restoration Kit921,3681.4h
Spitfire Auto-Turret101,2391.9h
Ammunition Package323,9412.3h
Medical Kit1332,2142.7h
Anti-Infantry MANA Turret462,6464.6h
Medical Applicator10346,8155.4h
Nano-Repair Grenade02710.1h
Snowman Soldier0730.1h
Shield Recharging Field122600.2h
Recon Detection Device342,6015.1h
Smoke Grenade04570.1h

Check the help document for the dictionary if you want to learn more about words used here.


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