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Executor Jolly FooFooChaCho[TENC] FooFooChaCho
NC BR 148

KDR: 2.11

Score: 50.9m

Last Seen: Apr 14th, 2019 11:01 PM
- OFFLINE - 135.4 hour(s)

Prestige 1, Battle Rank 100 (148 total) - New Conglomerate on Emerald - Outfit Leader of Templars Of The New Conglomerate[TENC] Templars Of The New Conglomerate
NC outfit on Emerald

Members: 38
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW C-4 LA1 Anchor NC6 Gauss SAW M30 Mustang AH AF-34 Mattock SAS-R Blitz GD-10
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,151,720 MLG Score: 1720
Fun Score: N/A
Cheeseburgers Flipped: 828TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.893%25.596%7404299340,2951.643890.464

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.154%1.522A+0.749B++-0.21CHEAD ++ (~11.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.10.53B+10.10.29C*25

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.855%0.651%471410314,610122717223.75713268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.467%-0.163C-0.873D--0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.50.495B+29.20.449B52.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.75%1.292%121210331,00615975460.629537184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.171%1.348A-0.844D---1.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.838B++3.40.726B++2.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.385%9.146%2351010252,460137015401.79562160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.057%0.113C+1.208B**0.91

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.80.546B+20.10.49B+33.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.704%85.985%235810278,8122019234.36238

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.513%1.31A1.232B**-0.277

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.626B+1.60.492B+2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.554%11.401%235410313,6401904411.91176

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.358%1.01B**-0.625D0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.603B+2.80.422B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Templars Of The New Conglomerate[TENC] Templars Of The New Conglomerate
NC outfit on Emerald

Members: 38
50.9m524.6%479 (28.7k)382 (22.9k)2.1077491,70843,5102.31499148 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1035654325.472%23.666%60303:0347

14% Combat Medic29% Engineer22% Heavy Assault18% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2015 6:26 AMNov 13th, 2016 10:49 PMApr 18th, 2019 11:25 PM (1d) (PST)Apr 14th, 2019 8:28 PM (6d) (PST)Apr 14th, 2019 7:01 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6812604210.6890.3270.1634.0060.0751720

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,88315,62425,259412010240422,942

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2219.1h/92.5d 9,017 21,704 27,351 533.4k 2,369 7,035 9,970 90.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A
Kills:2,520
Deaths:1,248
KDR:2.019
Accuracy:37.121% A
HSR:30.992% B+
LA1 Anchor
B++
Kills:1,703
Deaths:857
KDR:1.987
Accuracy:28.265% B++
HSR:30.945% B++
NC6 Gauss SAW
B**
Kills:1,682
Deaths:991
KDR:1.697
Accuracy:25.484% B**
HSR:27.051% B+
NS-15MB
C+
Kills:1,208
Deaths:683
KDR:1.769
Accuracy:26.538% C+
HSR:25.993% C
NS-15M2
B++
Kills:1,179
Deaths:694
KDR:1.699
Accuracy:27.609% B++
HSR:23.410% C
GD-22S
A
Kills:1,176
Deaths:584
KDR:2.014
Accuracy:29.953% A
HSR:28.912% B++
NSX-P Naginata
B++
Kills:1,175
Deaths:518
KDR:2.268
Accuracy:23.791% C++
HSR:35.404% B++
NS-15M AE
B+
Kills:1,173
Deaths:503
KDR:2.332
Accuracy:28.120% B+
HSR:26.172% C+
NC05 Jackhammer
B+
Kills:1,172
Deaths:722
KDR:1.623
Accuracy:48.783% B+
HSR:14.249% C+
NSX Naginata
B+
Kills:1,140
Deaths:880
KDR:1.295
Accuracy:25.175% B+
HSR:28.158% C+
NC05-P Jackhammer
B**
Kills:261
Deaths:158
KDR:1.652
Accuracy:47.560% D
HSR:22.605% B**
MGR-L1 Promise
B+
Kills:205
Deaths:136
KDR:1.507
Accuracy:26.557% B+
HSR:25.366% C++
Kills:14,594
Deaths (as Heavy Assault):7,974
Deaths (to Heavy Assaults):12,461
KDR:1.8302
Kill Difference:6,620
Playtime:496.409 hours
Usage:22%
Score:9.974m
Score/min:335
Accuracy (listed only):31.246%
HSR (listed only):26.605%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B**
Kills:1,244
Deaths:932
KDR:1.335
Accuracy:29.903% B**
HSR:13.424% D
AF-57 Piston
B*
Kills:1,198
Deaths:650
KDR:1.843
Accuracy:47.595% B*
HSR:12.604% C
Tempest
B*
Kills:1,190
Deaths:618
KDR:1.926
Accuracy:27.943% C**
HSR:25.966% B*
NSX-P Tanto
A+
Kills:1,185
Deaths:531
KDR:2.232
Accuracy:29.704% B*
HSR:35.612% A+
PS1-AV Suppressor
C++
Kills:1,184
Deaths:513
KDR:2.308
Accuracy:29.541% C+
HSR:24.747% C++
AC-X11
B++
Kills:1,180
Deaths:988
KDR:1.194
Accuracy:27.103% B+
HSR:25.678% B++
AF-4A Bandit
B**
Kills:1,180
Deaths:485
KDR:2.433
Accuracy:30.117% B**
HSR:27.203% B*
NS Baron G5AE
C++
Kills:1,179
Deaths:683
KDR:1.726
Accuracy:41.787% C-
HSR:15.776% C++
AF-4 Cyclone
C+
Kills:1,179
Deaths:1,102
KDR:1.070
Accuracy:25.308% C+
HSR:15.098% C--
19A Fortuna
B+
Kills:1,174
Deaths:621
KDR:1.891
Accuracy:28.908% B+
HSR:21.891% C*
AF-19 Mercenary
A
Kills:1,171
Deaths:872
KDR:1.343
Accuracy:28.876% A
HSR:29.206% A
LA39 Bruiser
B+
Kills:1,168
Deaths:993
KDR:1.176
Accuracy:66.187% B+
HSR:8.733% D*
GD-7F
C*
Kills:1,168
Deaths:1,058
KDR:1.104
Accuracy:25.327% C*
HSR:17.723% C
AF-4AE Cyclone
B+
Kills:1,166
Deaths:533
KDR:2.188
Accuracy:30.418% C*
HSR:28.473% B+
MKV Suppressed
B**
Kills:1,158
Deaths:766
KDR:1.512
Accuracy:30.110% B*
HSR:25.820% B**
NS-7 PDW
B*
Kills:1,150
Deaths:1,188
KDR:0.968
Accuracy:29.433% B*
HSR:13.130% D
Gauss Compact S
A++
Kills:1,142
Deaths:549
KDR:2.080
Accuracy:32.636% A++
HSR:24.781% B**
GD-66 Claw
B+
Kills:955
Deaths:633
KDR:1.509
Accuracy:64.256% B+
HSR:12.775% C
Mauler S6
B+
Kills:319
Deaths:354
KDR:0.901
Accuracy:45.904% B+
HSR:12.539% D
NSX Tanto
C*
Kills:168
Deaths:172
KDR:0.977
Accuracy:27.205% C*
HSR:25% C+
NS-11C
C**
Kills:160
Deaths:182
KDR:0.879
Accuracy:24.933% C*
HSR:20.625% C**
NSX Tengu
A*
Kills:154
Deaths:75
KDR:2.053
Accuracy:33.530% C-
HSR:34.416% A*
MGR-S1 Gladius
B+
Kills:143
Deaths:106
KDR:1.349
Accuracy:30% B+
HSR:20.280% C+
Kills:21,915
Deaths (as Light Assault):14,604
Deaths (to Light Assaults):7,656
KDR:1.50062
Kill Difference:7,311
Playtime:261.144 hours
Usage:12%
Score:4.560m
Score/min:291
Accuracy (listed only):34.205%
HSR (listed only):21.370%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
B*
Kills:1,198
Deaths:650
KDR:1.843
Accuracy:47.595% B*
HSR:12.604% C
NSX-P Tanto
A+
Kills:1,185
Deaths:531
KDR:2.232
Accuracy:29.704% B*
HSR:35.612% A+
AC-X11
B++
Kills:1,180
Deaths:988
KDR:1.194
Accuracy:27.103% B+
HSR:25.678% B++
AF-4A Bandit
B**
Kills:1,180
Deaths:485
KDR:2.433
Accuracy:30.117% B**
HSR:27.203% B*
NS Baron G5AE
C++
Kills:1,179
Deaths:683
KDR:1.726
Accuracy:41.787% C-
HSR:15.776% C++
19A Fortuna
B+
Kills:1,174
Deaths:621
KDR:1.891
Accuracy:28.908% B+
HSR:21.891% C*
AF-19 Mercenary
A
Kills:1,171
Deaths:872
KDR:1.343
Accuracy:28.876% A
HSR:29.206% A
LA39 Bruiser
B+
Kills:1,168
Deaths:993
KDR:1.176
Accuracy:66.187% B+
HSR:8.733% D*
GD-7F
C*
Kills:1,168
Deaths:1,058
KDR:1.104
Accuracy:25.327% C*
HSR:17.723% C
Gauss Compact S
A++
Kills:1,142
Deaths:549
KDR:2.080
Accuracy:32.636% A++
HSR:24.781% B**
GD-66 Claw
B+
Kills:955
Deaths:633
KDR:1.509
Accuracy:64.256% B+
HSR:12.775% C
Mauler S6
B+
Kills:319
Deaths:354
KDR:0.901
Accuracy:45.904% B+
HSR:12.539% D
Warden
M+
Kills:198
Deaths:48
KDR:4.125
Accuracy:44.747% M+
HSR:6.061% F*
NSX Tanto
C*
Kills:168
Deaths:172
KDR:0.977
Accuracy:27.205% C*
HSR:25% C+
NS-11C
C**
Kills:160
Deaths:182
KDR:0.879
Accuracy:24.933% C*
HSR:20.625% C**
Kills:13,545
Deaths (as Engineer):8,819
Deaths (to Engineers):7,407
KDR:1.53589
Kill Difference:4,726
Playtime:647.976 hours
Usage:29%
Score:16.942m
Score/min:436
Accuracy (listed only):37.686%
HSR (listed only):19.747%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B**
Kills:1,244
Deaths:932
KDR:1.335
Accuracy:29.903% B**
HSR:13.424% D
AF-57 Piston
B*
Kills:1,198
Deaths:650
KDR:1.843
Accuracy:47.595% B*
HSR:12.604% C
Tempest
B*
Kills:1,190
Deaths:618
KDR:1.926
Accuracy:27.943% C**
HSR:25.966% B*
Carnage AR
B+
Kills:1,184
Deaths:799
KDR:1.482
Accuracy:25.943% C**
HSR:23.902% B+
PS1-AV Suppressor
C++
Kills:1,184
Deaths:513
KDR:2.308
Accuracy:29.541% C+
HSR:24.747% C++
Reaper DMR
B+
Kills:1,183
Deaths:685
KDR:1.727
Accuracy:28.091% B+
HSR:28.571% B+
GR-22
A
Kills:1,182
Deaths:586
KDR:2.017
Accuracy:30.571% A
HSR:25.550% B*
NC1 Gauss Rifle
A
Kills:1,181
Deaths:771
KDR:1.532
Accuracy:29.017% A
HSR:24.979% B+
Gauss Prime
B+
Kills:1,180
Deaths:593
KDR:1.990
Accuracy:29.349% B+
HSR:24.746% C*
NS Baron G5AE
C++
Kills:1,179
Deaths:683
KDR:1.726
Accuracy:41.787% C-
HSR:15.776% C++
AF-4 Cyclone
C+
Kills:1,179
Deaths:1,102
KDR:1.070
Accuracy:25.308% C+
HSR:15.098% C--
NC9 A-Tross
B+
Kills:1,178
Deaths:660
KDR:1.785
Accuracy:27.929% B+
HSR:27.929% B+
GR-22AE
B+
Kills:1,170
Deaths:574
KDR:2.038
Accuracy:28.479% C++
HSR:28.889% B+
LA39 Bruiser
B+
Kills:1,168
Deaths:993
KDR:1.176
Accuracy:66.187% B+
HSR:8.733% D*
AF-4AE Cyclone
B+
Kills:1,166
Deaths:533
KDR:2.188
Accuracy:30.418% C*
HSR:28.473% B+
MKV Suppressed
B**
Kills:1,158
Deaths:766
KDR:1.512
Accuracy:30.110% B*
HSR:25.820% B**
NS-7 PDW
B*
Kills:1,150
Deaths:1,188
KDR:0.968
Accuracy:29.433% B*
HSR:13.130% D
GD-66 Claw
B+
Kills:955
Deaths:633
KDR:1.509
Accuracy:64.256% B+
HSR:12.775% C
Mauler S6
B+
Kills:319
Deaths:354
KDR:0.901
Accuracy:45.904% B+
HSR:12.539% D
NSX Tengu
A*
Kills:154
Deaths:75
KDR:2.053
Accuracy:33.530% C-
HSR:34.416% A*
MGR-S1 Gladius
B+
Kills:143
Deaths:106
KDR:1.349
Accuracy:30% B+
HSR:20.280% C+
Kills:21,645
Deaths (as Combat Medic):13,814
Deaths (to Combat Medics):4,854
KDR:1.56689
Kill Difference:7,831
Playtime:310.483 hours
Usage:14%
Score:10.295m
Score/min:553
Accuracy (listed only):34.824%
HSR (listed only):21.350%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A
Kills:1,253
Deaths:506
KDR:2.476
Accuracy:38.829% C+
HSR:81.564% A
Blitz GD-10
B**
Kills:1,244
Deaths:932
KDR:1.335
Accuracy:29.903% B**
HSR:13.424% D
Tempest
B*
Kills:1,190
Deaths:618
KDR:1.926
Accuracy:27.943% C**
HSR:25.966% B*
PS1-AV Suppressor
C++
Kills:1,184
Deaths:513
KDR:2.308
Accuracy:29.541% C+
HSR:24.747% C++
AF-4 Cyclone
C+
Kills:1,179
Deaths:1,102
KDR:1.070
Accuracy:25.308% C+
HSR:15.098% C--
NS-44 Commissioner
B+
Kills:1,173
Deaths:875
KDR:1.341
Accuracy:39.515% B
HSR:26.428% B+
AF-4AE Cyclone
B+
Kills:1,166
Deaths:533
KDR:2.188
Accuracy:30.418% C*
HSR:28.473% B+
The Moonshot
B++
Kills:1,166
Deaths:233
KDR:5.004
Accuracy:44.974% B+
HSR:84.134% B++
LA80
B*
Kills:1,165
Deaths:298
KDR:3.909
Accuracy:45.206% B+
HSR:84.721% B*
NC14 Bolt Driver
A
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:44.208% A
HSR:85.567% A
EM4 Longshot
A
Kills:1,163
Deaths:288
KDR:4.038
Accuracy:45.592% B*
HSR:88.994% A
EM4-AE Longshot
B*
Kills:1,163
Deaths:294
KDR:3.956
Accuracy:44.730% B+
HSR:85.813% B*
AF-8 RailJack
A++
Kills:1,159
Deaths:349
KDR:3.321
Accuracy:48.030% A++
HSR:86.713% A
MKV Suppressed
B**
Kills:1,158
Deaths:766
KDR:1.512
Accuracy:30.110% B*
HSR:25.820% B**
NS-357 Underboss
B+
Kills:1,153
Deaths:841
KDR:1.371
Accuracy:40.873% B+
HSR:26.540% B+
NS-7 PDW
B*
Kills:1,150
Deaths:1,188
KDR:0.968
Accuracy:29.433% B*
HSR:13.130% D
AF-18 Stalker
B++
Kills:638
Deaths:550
KDR:1.160
Accuracy:31.195% B++
HSR:24.608% B+
NSX Daimyo
B+
Kills:579
Deaths:173
KDR:3.347
Accuracy:40.047% C
HSR:95.510% B+
NS-45 Pilot
B**
Kills:339
Deaths:217
KDR:1.562
Accuracy:29.730% C
HSR:33.923% B**
NSX Tomoe
B++
Kills:203
Deaths:162
KDR:1.253
Accuracy:32.383% B++
HSR:31.527% C--
Impetus
B
Kills:169
Deaths:128
KDR:1.320
Accuracy:36.405% B
HSR:28.994% C++
AF-6 Shadow
C*
Kills:160
Deaths:124
KDR:1.290
Accuracy:35.629% C*
HSR:24.375% C
NS-61 Emissary
C++
Kills:156
Deaths:163
KDR:0.957
Accuracy:28.988% C++
HSR:10.256% D--
NSX Tengu
A*
Kills:154
Deaths:75
KDR:2.053
Accuracy:33.530% C-
HSR:34.416% A*
MGR-S1 Gladius
B+
Kills:143
Deaths:106
KDR:1.349
Accuracy:30% B+
HSR:20.280% C+
Soldier Soaker
A
Kills:62
Deaths:36
KDR:1.722
Accuracy:35.574% C++
HSR:24.194% A
NC4 Mag-Shot
C*
Kills:62
Deaths:155
KDR:0.400
Accuracy:28.740% C*
HSR:17.742% C
Kills:21,495
Deaths (as Infiltrator):11,593
Deaths (to Infiltrators):5,871
KDR:1.85414
Kill Difference:9,902
Playtime:394.104 hours
Usage:18%
Score:6.520m
Score/min:276
Accuracy (listed only):35.438%
HSR (listed only):42.332%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,264
Deaths:285
KDR:4.435
Accuracy:45.855% A+
HSR:16.139% C+
AF-41 Hacksaw
B**
Kills:1,199
Deaths:358
KDR:3.349
Accuracy:44.177% B**
HSR:16.097% C**
AF-41 Hacksaw
B**
Kills:1,195
Deaths:358
KDR:3.338
Accuracy:40.791% B**
HSR:13.473% C
AF-34 Mattock
A++
Kills:1,177
Deaths:285
KDR:4.130
Accuracy:51.989% A++
HSR:16.992% C+
NCM1 Scattercannon
A++
Kills:1,081
Deaths:245
KDR:4.412
Accuracy:54.759% A++
HSR:16.374% C*
NCM1 Scattercannon
A+
Kills:1,005
Deaths:199
KDR:5.050
Accuracy:49.198% A+
HSR:14.726% C+
NS-10 Burster
A++
Kills:207
Deaths:63
KDR:3.286
Accuracy:40.768% A++
HSR:0.966% D**
NS-10 Burster
A++
Kills:196
Deaths:63
KDR:3.111
Accuracy:40.694% A++
HSR:0.510% D**
NCM3 Raven
M+
Kills:102
Deaths:86
KDR:1.186
Accuracy:62.611% M+
HSR:0.980% D*
NCM3 Raven
M+
Kills:98
Deaths:85
KDR:1.153
Accuracy:62.603% M+
HSR:3.061% C**
Kills:7,524
Deaths (as MAX Suit):1,013.500
Deaths (to MAX Suits):1,711
KDR:7.42378
Kill Difference:6,510.500
Playtime:103.724 hours
Usage:5%
Score:2.619m
Score/min:421
Accuracy (listed only):49.345%
HSR (listed only):9.932%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:1,560
V. Kills:82 N/A
Deaths:250
KDR:6.240
Accuracy:59.060% B+
KPH:92.100 A
VKPH:4.800 C+
Breaker Rocket Pods
A
Kills:1,127
V. Kills:196 N/A
Deaths:252
KDR:4.472
Accuracy:59.864% A
KPH:64.900 C
VKPH:11.300 C
Vortek Rotary
B**
Kills:1,003
V. Kills:567 177%
Deaths:454
KDR:2.209
Accuracy:34.937% B++
KPH:29.600 B**
VKPH:16.700 B*
M20 Mustang
B+
Kills:920
V. Kills:672 137%
Deaths:724
KDR:1.271
Accuracy:32.393% C*
KPH:17.700 B
VKPH:12.900 B+
Tomcat A2AM Pods
M**
Kills:311
V. Kills:152 203%
Deaths:19
KDR:16.368
Accuracy:84.331% B+
KPH:190.300 M**
VKPH:93 A*
Coyote Missiles
A
Kills:113
V. Kills:52 213%
Deaths:28
KDR:4.036
Accuracy:62.854% A
KPH:54 B+
VKPH:24.800 C+
Kills:5,034 (3,483 + 0)
Deaths:1,727
KDR:2.915
VKDR:0.997
Vehicle Kills:1,721
Kill Difference:3,307
Playtime:123.899 hours
Usage:6%
Score:1.975m
Score/min:266
Piloting Accuracy:32.393%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B+
Kills:634
V. Kills:24 N/A
Deaths:100
KDR:6.340
Accuracy:42.336% B+
KPH:35.900 C++
VKPH:1.400 D-
C150 Dalton
A
Kills:251
V. Kills:183 136%
Deaths:27
KDR:9.296
Accuracy:36.934% C+
KPH:54 A
VKPH:39.300 A
AP30 Shredder
B++
Kills:111
V. Kills:150 74%
Deaths:65
KDR:1.708
Accuracy:35.956% B++
KPH:18.600 D
VKPH:25.200 B++
Dual-75 Duster
B**
Kills:68
V. Kills:3 N/A
Deaths:8
KDR:8.500
Accuracy:47.677% B**
KPH:64.900 C+
VKPH:2.900 D
L105 Zephyr
C*
Kills:60
V. Kills:19 300%
Deaths:10
KDR:6
Accuracy:36.638% D
KPH:31.400 D
VKPH:9.900 C*
Kills:1,124 (634 + 490)
Deaths:210
KDR:5.352
VKDR:1.805
Vehicle Kills:379
Kill Difference:914
Playtime:31.237 hours
Usage:1%
Score:0.493m
Score/min:263
Piloting Accuracy:42.336%
Gunner Accuracy:36.638%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B*
Kills:374
V. Kills:99 374%
Deaths:30
KDR:12.467
Accuracy:49.044% D
KPH:65 B*
VKPH:17.200 C--
L100 Python HESH
A++
Kills:318
V. Kills:28 N/A
Deaths:13
KDR:24.462
Accuracy:57.406% B**
KPH:99.900 A++
VKPH:8.800 C++
Kills:692 (692 + 0)
Deaths:43
KDR:16.093
VKDR:2.953
Vehicle Kills:127
Kill Difference:649
Playtime:8.935 hours
Usage:0%
Score:0.175m
Score/min:327
Driving Accuracy:57.406%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
A++
Kills:752
V. Kills:417 180%
Deaths:86
KDR:8.744
Accuracy:53.951% A
KPH:41 B**
VKPH:22.700 A++
Titan-150 AP
B
Kills:688
V. Kills:438 157%
Deaths:199
KDR:3.457
Accuracy:54.094% B+
KPH:25.300 C++
VKPH:16.100 B
Enforcer ML85
B++
Kills:283
V. Kills:228 124%
Deaths:63
KDR:4.492
Accuracy:48.424% B*
KPH:26.700 B+
VKPH:21.500 B++
Titan-150 HESH
A
Kills:90
V. Kills:30 290%
Deaths:14
KDR:6.429
Accuracy:70.336% M
KPH:44.500 C**
VKPH:14.800 A
Kills:1,813 (778 + 1,035)
Deaths:362
KDR:5.008
VKDR:3.075
Vehicle Kills:1,113
Kill Difference:1,451
Playtime:58.210 hours
Usage:3%
Score:1.299m
Score/min:372
Driving Accuracy:70.336%
Gunner Accuracy:48.424%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:313
V. Kills:30 N/A
Deaths:30
KDR:10.433
Accuracy:53.649% C**
KPH:95.600 C+
VKPH:9.200 C*
M96 Mjolnir-H
B
Kills:290
V. Kills:201 144%
Deaths:80
KDR:3.625
Accuracy:54.207% B+
KPH:52.100 C*
VKPH:36.100 B
E540 Halberd-H
B**
Kills:245
V. Kills:106 229%
Deaths:17
KDR:14.412
Accuracy:60.639% B+
KPH:63.500 B**
VKPH:27.500 B*
M12 Kobalt-H
A*
Kills:188
V. Kills:15 N/A
Deaths:11
KDR:17.091
Accuracy:21.236% C+
KPH:122.300 C++
VKPH:9.800 A*
Enforcer ML65-H
B+
Kills:101
V. Kills:105 95%
Deaths:30
KDR:3.367
Accuracy:59.383% C*
KPH:32.800 C+
VKPH:34.100 B+
M20 Basilisk-H
C++
Kills:81
V. Kills:19 405%
Deaths:11
KDR:7.364
Accuracy:41.682% C
KPH:64.500 C++
VKPH:15.100 C+
Kills:1,218 (0 + 1,218)
Deaths:179
KDR:6.804
VKDR:2.659
Vehicle Kills:476
Kill Difference:1,039
Playtime:18.572 hours
Usage:1%
Score:0.433m
Score/min:389
Driving Accuracy:N/A%
Gunner Accuracy:41.682%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:483
V. Kills:13 N/A
Deaths:40
KDR:12.075
Accuracy:25.269% A+
KPH:93.800 B**
VKPH:2.500 C+
M20 Basilisk
A+
Kills:105
V. Kills:56 184%
Deaths:38
KDR:2.763
Accuracy:55.900% A*
KPH:23.800 B
VKPH:12.700 A+
M12 Kobalt
C++
Kills:77
V. Kills:1 N/A
Deaths:5
KDR:15.400
Accuracy:17.913% C++
KPH:65.300 C+
VKPH:0.800 D*
M40 Fury
C**
Kills:67
V. Kills:20 319%
Deaths:19
KDR:3.526
Accuracy:35.129% C+
KPH:36.300 C
VKPH:10.800 C**
M20 Basilisk
B*
Kills:57
V. Kills:28 197%
Deaths:16
KDR:3.563
Accuracy:50.644% A+
KPH:26.600 B+
VKPH:13.100 B*
Kills:789 (0 + 789)
Deaths:118
KDR:6.686
VKDR:1
Vehicle Kills:118
Kill Difference:671
Playtime:14.723 hours
Usage:1%
Score:0.251m
Score/min:285
Driving Accuracy:N/A%
Gunner Accuracy:50.644%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M**
Kills:823
V. Kills:461 178%
Deaths:399
KDR:2.063
Accuracy:72.741% A*
KPH:38.200 B*
VKPH:21.400 M**
S12 Renegade
C**
Kills:501
V. Kills:17 N/A
Deaths:231
KDR:2.169
Accuracy:45.045% C**
KPH:43.400 C+
VKPH:1.500 C
LA7 Buzzard
C+
Kills:70
V. Kills:29 233%
Deaths:74
KDR:0.946
Accuracy:34.675% D*
KPH:17.800 C+
VKPH:7.400 C+
Kills:1,394 (1,394 + 0)
Deaths:704
KDR:1.980
VKDR:0.720
Vehicle Kills:507
Kill Difference:690
Playtime:37.041 hours
Usage:2%
Score:0.605m
Score/min:272
Driving Accuracy:34.675%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:204
V. Kills:25 N/A
Deaths:17
KDR:12
Accuracy:36.022% B+
KPH:64.200 C+
VKPH:7.900 B++
Kills:204 (0 + 204)
Deaths:17
KDR:12
VKDR:1.471
Vehicle Kills:25
Kill Difference:187
Playtime:3.180 hours
Usage:0%
Score:0.045m
Score/min:235
Piloting Accuracy:N/A%
Gunner Accuracy:36.022%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 2,5882,5201,2482.019C+0.0937.121%A30.992%B+49.4C1.3B*19851h12.1C+32.5C*
C-4 2,7161,9768582.303B++0.2028.132%B+N/A156.8A++58.7A*118512.6h1.1B*4B*
LA1 Anchor 1,7321,7038571.987C+0.1228.265%B++30.945%B++56.6B+1A22930.1h9.1B+32.2B+
NC6 Gauss SAW 1,7061,6829911.697B++0.4125.484%B**27.051%B+38.1B+N/A15044.2h8.7B+34.3B+
M30 Mustang AH 1,6421,5602506.24C++4.1359.06%B+N/A92.3A4.9C+26116.9h5.5B++9.3B++
AF-34 Mattock 1,2751,2642854.435B+2.3345.855%A+16.139%C+56.7B*N/A16822.3h4.9B+10.7B**
SAS-R 1,2581,2535062.476C+0.3738.829%C+81.564%A51.4B+N/A16624.4h1.7B**4.5B++
Blitz GD-10 1,2601,2449321.335C**0.7729.903%B**13.424%D36.8B+N/A9433.8h13.1B+43.9B+
NS-15MB 1,2291,2086831.769C+0.3426.538%C+25.993%C39.1C--N/A9230.9h12C+45.3C++
AF-41 Hacksaw 1,2111,1993583.349B1.2444.177%B**16.097%C**45.8B**N/A14526.2h6.1B+13.7B**
AF-57 Piston 1,2171,1986501.843B+0.2647.595%B*12.604%C42.6B+N/A14528.1h3.9B+8.2B+
AF-41 Hacksaw 1,2061,1953583.338B1.2340.791%B**13.473%C45.6B**N/A14726.2h5.6B+13.7B**
Tempest 1,2201,1906181.926B+0.1827.943%C**25.966%B*40.3C1A+11529.5h9.3B+33.2B+
NSX-P Tanto 1,2071,1855312.232A+0.1229.704%B*35.612%A+47.4B**N/A16125h11.2B*37.7B*
Carnage AR 1,2001,1847991.482C*0.6325.943%C**23.902%B+31.4C+N/A65437.7h12.2B+47.1B+
PS1-AV Suppressor 1,2081,1845132.308B+0.2029.541%C+24.747%C++53.8C*1.1B+14222h12.4C**42C**
Reaper DMR 1,2071,1836851.727C++0.3828.091%B+28.571%B+49.3B++1A23824h8.3B*29.7B++
GR-22 1,2051,1825862.017B+0.0930.571%A25.55%B*57.4A1.1A+25620.6h10.9B**35.8B*
NC1 Gauss Rifle 1,2021,1817711.532B+0.5829.017%A24.979%B+44.7AN/A15126.4h10.6B*36.7B*
AC-X11 1,2091,1809881.194C*0.9127.103%B+25.678%B++24C+N/A7949.1h9.7B35.9B
AF-4A Bandit 1,2011,1804852.433B*0.3330.117%B**27.203%B*56.5B*1B**15920.9h8.4B**27.7B*
Gauss Prime 1,2031,1805931.99B0.1229.349%B+24.746%C*52B+1B*13022.7h10.4B35.4B+
NS Baron G5AE 1,1971,1796831.726B0.3841.787%C-15.776%C++51.3BN/A12523h4.1B9.8C++
MANA Anti-Personnel Turret 1,1931,1793553.321N/A1.2126.636%UN/A11790U140U18847900.1h14.6T*54.9T*
AF-4 Cyclone 1,2041,1791,1021.07C+1.0425.308%C+15.098%C--22.8CN/A7951.6h11.1C++44C*
NS-15M2 1,2031,1796941.699C++0.4127.609%B++23.41%C45.5C++N/A14025.9h11.9B43.3B+
NC9 A-Tross 1,2001,1786601.785B+0.3227.929%B+27.929%B+47.5B++N/A13224.8h8.7B++31.1B++
AF-34 Mattock 1,1981,1772854.13B+2.0251.989%A++16.992%C+52.8B++N/A16722.3h6B11.6B**
GD-22S 1,1941,1765842.014B0.0929.953%A28.912%B++58.2B**N/A16820.2h10B+33.2B++
NSX-P Naginata 1,1891,1755182.268B+0.1623.791%C++35.404%B++59.3B+N/A19919.8h10.6B++44.4B+
19A Fortuna 1,1921,1746211.89B+0.2228.908%B+21.891%C*44.8B+N/A11726.2h9.3B+32.1B+
NS-44 Commissioner 1,1811,1738751.341B+0.7739.515%B26.428%B+53.6B*N/A17221.9h3B*7.6B++
NS-15M AE 1,1921,1735032.332C*0.2228.12%B+26.172%C+49.3C+N/A15523.8h11.7C++41.6B
NC05 Jackhammer 1,1921,1727221.623B+0.4848.783%B+14.249%C+44.9C*N/A14726.1h4.4B+9.1B+
AF-19 Mercenary 1,2001,1718721.343B++0.7628.876%A29.206%A24.6B+N/A39447.6h9.8B*34B++
GR-22AE 1,1851,1705742.038C**0.0728.479%C++28.889%B+55.2C*N/A14721.2h10.9B+38.2B+
LA39 Bruiser 1,1801,1689931.176C+0.9366.187%B+8.733%D*39.6C+N/A9929.5h2.1B++3.2B+
GD-7F 1,1911,1681,0581.104C++1.0025.327%C*17.723%C23.3C+N/A7950.2h11.6B+45.7B+
AF-4AE Cyclone 1,1801,1665332.188B+0.0830.418%C*28.473%B+53C+N/A14522h9.1B29.8B
The Moonshot 1,1691,1662335.004C+2.9044.974%B+84.134%B++65.9B+N/A17017.7h1.5A3.4B*
LA80 1,1701,1652983.909C++1.8045.206%B+84.721%B*58.8B*N/A15319.8h1.6B**3.6B*
NC14 Bolt Driver 1,1671,1643683.163B*1.0644.208%A85.567%A41.1AN/A15928.3h1.6A+3.7A
EM4 Longshot 1,1641,1632884.038C**1.9345.592%B*88.994%A50.1B**N/A14423.2h1.5A3.2B**
EM4-AE Longshot 1,1661,1632943.956C+1.8544.73%B+85.813%B*50.3C++N/A13323.1h1.5B**3.2B*
AF-8 RailJack 1,1621,1593493.321B1.2148.03%A++86.713%A26.8C**N/A6943.3h1.5A3.1B**
MKV Suppressed 1,1671,1587661.512B+0.6030.11%B*25.82%B**39.5B+N/A10729.3h11.8B++39.2B+
NS-357 Underboss 1,1631,1538411.371B+0.7440.873%B+26.54%B+85.4A+N/A27513.5h3.3B*8.1B*
NS-7 PDW 1,1691,1501,1880.968C++1.1429.433%B*13.13%D23.2C+N/A7449.6h13.4B+45.5B+
Gauss Compact S 1,1721,1425492.08A0.0332.636%A++24.781%B**60.1M1.6M+18019h7.9B**24.1B*
NSX Naginata 1,1561,1408801.295C+0.8125.175%B+28.158%C+37.5C+N/A12630.4h11B+43.7B+
Breaker Rocket Pods 1,3231,1272524.472C2.3659.864%AN/A64.8C11.3C27217.4h12.5B++20.8B++
Carver 1,1061,09911,1570.099C+2.0130.716%C**16.925%C++2.3CN/A7486.5h1.1B++3.7B+
NCM1 Scattercannon 1,0921,0812454.412A++2.3054.759%A++16.374%C*56.6MN/A17019.1h5.9B*10.7B*
MANA Anti-Vehicle Turret 2,0061,0051191.364U89.2698.546%A+N/A5025B++5005A++115150.2h8.1A+8.2A
NCM1 Scattercannon 1,0191,0051995.05A+2.9449.198%A+14.726%C+58.8A+N/A15717.1h5.2B+10.6B**
Vortek Rotary 1,5701,0034542.209C**0.1034.937%B++N/A29.6B**16.7B*27233.9h36.6B**104.7B**
GD-66 Claw 9649556331.509C*0.6064.256%B+12.775%C46.8BN/A99620.4h2B*3B++
M20 Mustang 1,5929207241.271C+0.8432.393%C*N/A17.7B12.9B+21951.9h81.9B+252.7B+
M40 Fury-F 1,2848233992.063B0.0472.741%A*N/A38.1B*21.3M*39221.6h8.4B+11.5B*
NS Decimator 1,0758224371.881B**0.2364.727%B+3.285%B*50.4B**15.5C+37616.3h3B**4.7B**
E540 Halberd 1,169752868.744C*6.6453.951%A3.191%C+41.1B**22.8A++35518.3h5.3B+9.8B*
Titan-150 AP 1,1266881993.457C1.3554.094%B+1.744%D25.3C++16.1B39227.2h4B+7.3B*
AF-18 Stalker 6476385501.16C+0.9531.195%B++24.608%B+39.4BN/A11416.2h10.9B++34.9B++
L-24R Spur 6586341006.34C+4.2342.336%B+1.577%C35.8C++1.4D-11717.7h17.1B40.3B
NSX Daimyo 5795791733.347C++1.2440.047%C95.51%B+59.7BN/A1869.7h2.3B+5.8C**
S12 Renegade 5185012312.169C+0.0645.045%C**2.395%D-43.6C+1.5C10011.5h2.8B++6.3B++
Bouncing Betty 496496806.2B++4.0948.827%B+N/A165.3B**N/A4683h2C+4.1B+
M12 Kobalt 4964834012.075C+9.9725.269%A+20.083%B92.9B**2.5C+2935.2h15.7B*62.2B++
Tank Mine 579410725.694A++3.5938.2%BN/A178.3A+73.5B+14702.3h1.6B+4.2A
Orbital Strike Uplink 4993981398N/A395.89669.048%UN/A1326.7U336.7U54650.3h0.7T*0.1T*
LB00 Python AP 4733743012.467C+10.3649.044%DN/A64.5B++17.1C--2795.8h3.3B*6.7B+
NS-45 Pilot 3413392171.562C**0.5529.73%C33.923%B**32.9CN/A9210.3h5.3B**17.7B++
M12 Kobalt 3453381228.167C+26.0623.363%C**23.077%B**102.4C+2.1D-2773.3h13B*55.6B++
NSX Masamune 4973292441.348B++0.7666.363%B**1.216%D41.1B++21B++2988h10B+15B+
Mauler S6 3203193540.901C+1.2145.904%B+12.539%D34.3B+N/A1319.3h3.8B*8.2B*
L100 Python HESH 3463181324.462A+22.3557.406%B**N/A99.4A++8.8C++4133.2h2.3B**3.9B**
C85 Canister-H 3433133010.433C+8.3353.649%C**10.224%C94.8C+9.1C*3683.3h7.7C+14.3C++
Tomcat A2AM Pods 4633111916.368M++14.2684.331%B+N/A194.4M**95A*14851.6h8.4C++10B+
M96 Mjolnir-H 491290803.625C+1.5254.207%B+N/A51.8C++35.9C**4585.6h34.7C*64B+
Enforcer ML85 511283634.492C+2.3848.424%B*3.18%B*26.7B+21.5B++32710.6h12.8C++26.3B++
Shrike 4922663570.745C++1.3670.058%A+1.504%D-27.7B23.5A+3939.6h6B+8.5B*
NC05-P Jackhammer 2622611581.652C0.4647.56%D22.605%B**63.7C-N/A2364.1h3.7B**7.8C**
C150 Dalton 434251279.296B+7.1936.934%C+N/A53.4A38.9B**7164.7h3.6B+9.8B+
E540 Halberd-H 3512451714.412B**12.3060.639%B+N/A62.8B**27.2B++3813.9h3.9B*6.4B**
Auraxium Slasher 26022018,1440.012D2.1011.752%D**N/A0.3C--N/A1732.8h2B+17.3D
Mag-Cutter 2372178,7860.025C++2.0826.849%C+3.226%D0.6C+N/A2353.7h2.2B+8.1B+
Rocklet Rifle 4022161101.964M0.1458.824%B++N/A48A++41.3A+6214.5h23.1B**39.2B**
Anti-Vehicle Grenade 3012131213N/A210.8953.488%C**N/A426C**176B*27030.5h4.6B++8.7B++
MAX Punch 3572101,0990.191B**1.9294.685%M++N/A2.1B*1.5B+598.8h18.4F19.4D*
NS-10 Burster 332207633.286M++1.1840.768%A++N/A15.1S9.1M**13213.7h92.5A++227A
MGR-L1 Promise 2092051361.507C++0.6026.557%B+25.366%C++44.6C++N/A4064.6h11.5B*43.2B++
CAS 14-E 2292041712C+9.8936.022%B+N/A63.8C+7.8B++2353.2h28.6C++79.3B
NSX Tomoe 2032031621.253C+0.8532.383%B++31.527%C--34.4C+N/A1145.9h11.6B++35.8B++
Warden 214198484.125M++2.0244.747%M+6.061%F*73.3M*5.9U3422.7h3A++6.7A+
NS-10 Burster 300196633.111M*1.0040.694%A++N/A14.3M**7.6M12013.7h97.4A239.4A
M12 Kobalt-H 2031881117.091C*14.9821.236%C+19.149%B+125.3C*10A*3531.5h12B+56.6B+
Impetus 1711691281.32C0.7936.405%B28.994%C++39.3C+N/A974.3h4.8C+13.1C**
NSX Tanto 1681681720.977C+1.1327.205%C*25%C+28C+N/A876h13.8C++50.9C**
Frag Grenade 1721651165N/A162.8955.879%A+N/A550B+23.3M42720.3h3.1B++5.6B*
AF-6 Shadow 1611601241.29C0.8235.629%C*24.375%C51.6B+N/A1263.1h5.2B+14.7B+
NS-11C 1601601820.879C+1.2324.933%C*20.625%C**26.7C++N/A1216h15.1C++60.6C*
NS-61 Emissary 1591561630.957C*1.1528.988%C++10.256%D--40B*N/A1633.9h12.2B42B+
NSX Tengu 158154752.053B*0.0533.53%C-34.416%A*33.5C+N/A1374.6h12.2B+36.4C*
MGR-S1 Gladius 1451431061.349C++0.7630%B+20.28%C+20.7C--N/A1976.9h7.1B*23.8B++
Hunter QCX 1811362410.564C+1.5436.602%C-11.765%D-14.2C++4.7B829.6h5.8C*16C++
Coyote Missiles 165113284.036B++1.9362.854%AN/A53.8B+24.8C+3582.1h31.7B++50.4B*
AP30 Shredder 261111651.708D0.4035.956%B++N/A18.5D25B++3406h116.1D322.8C+
M20 Basilisk 161105382.763C+0.6655.9%A*5.714%C+23.9B12.7A+2674.4h114.5C--204.8B+
Spear Anti-Vehicle Phalanx Turret 177103214.905C2.8067.383%A**1.942%D*51.5B*37A+6172h10C+14.9B++
NCM3 Raven 162102861.186B+0.9262.611%M+N/A8.5C+5C11512h71.7T*114.6D
Enforcer ML65-H 206101303.367C1.2659.383%C*N/A32.6C+33.9B+3823.1h15.4C*26B
The Slasher 1011013350.301S1.8141.298%B+9.901%C+6.6B+N/A1815.4h2.6C6.3C**
Hawk GD-68 162100711.408A0.7071.526%A1%D--27.8A+17.2B**3773.6h7.3B+10.2B*
NCM3 Raven 15298851.153B+0.9562.603%M+3.061%C**8.2C4.5D10612h74.6T*119.2D--
Titan-150 HESH 12090146.429C4.3270.336%MN/A45C**15A4932h4.2D--6B+
Sticky Grenade 8383183N/A80.8961.957%B**N/A830CN/A26720.1h2.7C4.4C++
M20 Basilisk-H 10081117.364B5.2641.682%C3.704%D62.3C+14.6C+2181.3h34.1B*81.8B*
M12 Kobalt 7877515.4C**13.2917.913%C++20.779%B+64.2C+N/A3361.2h13.2B*73.8B+
LA7 Buzzard 9970740.946C++1.1634.675%D*N/A17.9C+7.4C+1203.9h9.8B++28.4C+
Dual-75 Duster 716888.5C6.3947.677%B**N/A68C+3D2781h6.3C+13.3B+
M40 Fury 8767193.526D1.4235.129%C+1.493%C37.2C11.1B2061.8h14.2C+40.4C++
Hyena Missile Launcher 10263321.969B+0.1436.61%B+N/A15C9.3C1704.2h35.8B97.7B+
Soldier Soaker 6562361.722B+0.3935.574%C++24.194%A68.9B++3.3M3270.9h5.5B+15.6B+
NC4 Mag-Shot 63621550.4C-1.7128.74%C*17.742%C11.3DN/A785.5h9.5C+32.9C+
Xiphos Anti-Personnel Phalanx Tower 6361161C+58.8949.224%A*1.639%C+610A20A*19410.1h7.3B+14.8B+
L105 Zephyr 7960106C3.8936.638%DN/A31.6D10C*2651.9h7.9D21.5D
M20 Basilisk 8557163.563B+1.4650.644%A+N/A27.1B+13.3B**3392.1h97.2C++192B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter376,3012.7h
Nanite Revive Grenade01,1270.3h
Nano-Armor Kit385639,23047h
Medical Kit5888,9788.6h
Medical Applicator482207,69115h
Spawn Beacon201,8671.4h
Anti-Vehicle MANA Turret44890.4h
Structure Shield Module0670.3h
Repair Module01860.6h
Skywall Shield Emitter0590.3h
Turret AI Module11300.8h
Cortium Silo0860.4h
Spitfire Auto-Turret154020.6h
Restoration Kit1373,3202.6h
Hoplon Anti-Aircraft Phalanx Tower0540.3h
Xiphos Anti-Personnel Tower0640.4h
Rampart Wall41171.4h
Spear Anti-Vehicle Tower0500.3h
Welding Device03,4910.2h
Deconstruction Tool25,4331.1h
Recon Detection Device132090.5h
Ammunition Package412,6681.4h
Anti-Infantry MANA Turret461,3961.7h
Orbital Strike Target Designator341172.5h
WLT-Howler Mining Laser63,2352.9h
Nano-Repair Grenade04500.1h
Flail Targeting Dart214063.9h
Snowman Soldier81630.2h
Shield Recharging Field241,8940.7h

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