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Paragon Space FredK[V] FredK
VS BR 214

KDR: 2.02

Score: 128.9m

Last Seen: Aug 2nd, 2020 11:04 PM
- OFFLINE - 33.1 hour(s)

Prestige 1, Battle Rank 100 (214 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Supernova VPC Terminus VX-9 C-4 ARX Ghost Supernova FPC SVA-88 Pulsar C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,254,753 MLG Score: 1003
Fun Score: N/A
Cheeseburgers Flipped: 1774TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.965%26.447%79252129797,0171.715690.305

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.156%1.687A++0.803B++-1.61FHEAD ++ (~11.46)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.50.534B+10.30.276C*24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.093%0.476%213313464,624243519371.89897239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.334%-0.544D-1.009D*0.758

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1430.116C+45.90.134C++97.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.544%2.021%6258134114,251387356523.67863252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.241%0.727B++-0.31C1.219

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.80.692B+5.70.539B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.917%10.159%2991613339,371339418812.76024498%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.016%-0.489D1.355A0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.80.437B210.479B+46.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.837%74.489%2998134112,1364652272.60877

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.045%1.187B**0.479B+0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.435B2.40.247C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.809%16.051%299513446,93446481081.49182

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.031%1.487A+0.238C++0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.579B+3.30.32C*2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
128.9m443.9%392 (23.5k)319 (19.1k)2.02117219,216108,4602.27345214 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS13491082822.393%20.263%45403:4496

7% Combat Medic33% Engineer27% Heavy Assault20% Infiltrator10% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 11:03 PMAug 3rd, 2015 8:56 PMAug 3rd, 2020 10:33 PM (5h) (PST)Aug 2nd, 2020 7:20 PM (1d) (PST)Aug 2nd, 2020 7:04 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6211754460.5420.2680.1102.6830.0621003

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,24310,51326,73033167161419,138

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6737.4h/280.7d 27,362 44,420 82,761 1084.6k 8,397 17,679 25,111 250.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:29,372
Deaths:14,109
KDR:2.082
Accuracy:28.834% C+
HSR:28.085% D
SVA-88
C+
Kills:3,303
Deaths:1,676
KDR:1.971
Accuracy:26.352% C+
HSR:16.894% D*
VX29 Polaris
C+
Kills:2,276
Deaths:1,127
KDR:2.020
Accuracy:26.732% C+
HSR:24.297% C
NS-15MP
D
Kills:1,962
Deaths:919
KDR:2.135
Accuracy:27.564% D
HSR:25.280% D-
Orion VS54
C+
Kills:1,731
Deaths:677
KDR:2.557
Accuracy:24.537% C+
HSR:19.989% D--
VE-H Maw
C*
Kills:1,446
Deaths:622
KDR:2.325
Accuracy:30.000% C*
HSR:30.152% C+
NS-15M AE
C
Kills:1,236
Deaths:660
KDR:1.873
Accuracy:27.330% C
HSR:22.411% D--
NSX Naginata
B++
Kills:1,221
Deaths:494
KDR:2.472
Accuracy:27.291% C**
HSR:37.592% B++
Flare VE6
C--
Kills:1,209
Deaths:661
KDR:1.829
Accuracy:23.662% C--
HSR:12.159% F-
VE-H Maw AE
C+
Kills:1,178
Deaths:575
KDR:2.049
Accuracy:30.269% C+
HSR:27.589% D
NSX "Networked" Naginata
C+
Kills:1,178
Deaths:544
KDR:2.165
Accuracy:28.774% C+
HSR:34.380% C+
Pulsar LSW
D*
Kills:1,170
Deaths:722
KDR:1.621
Accuracy:20.435% D*
HSR:13.932% F
Kills:47,282
Deaths (as Heavy Assault):22,786
Deaths (to Heavy Assaults):31,631
KDR:2.07505
Kill Difference:24,496
Playtime:1,806.131 hours
Usage:27%
Score:39.001m
Score/min:360
Accuracy (listed only):26.815%
HSR (listed only):24.397%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B++
Kills:2,458
Deaths:1,472
KDR:1.670
Accuracy:31.783% B++
HSR:23.108% C
VX6-7
A
Kills:2,387
Deaths:1,997
KDR:1.195
Accuracy:34.955% A
HSR:24.885% C++
Deimos VA29
B*
Kills:2,221
Deaths:1,517
KDR:1.464
Accuracy:75.310% B*
HSR:15.579% C-
NSX Tanto
B*
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% B*
HSR:27.462% C+
NSX-P Tanto
B**
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% B**
HSR:29.388% C++
Zenith VX-5AE
B+
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B+
HSR:26.403% C
Thanatos VE70
B+
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B+
HSR:17.872% C**
Pandora VX25
B++
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% B++
HSR:15.398% C
The Little Helper
B**
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% B**
HSR:14.758% C-
Serpent VE92
C+
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% C+
HSR:14.116% D*
Nova
A
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A
HSR:18.034% B
NS-11C
B++
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% B++
HSR:15.504% D-
NS Baron G5AE
B**
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% B**
HSR:16.566% C+
Phobos VX86
B**
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% B**
HSR:13.731% D
Solstice VE3
C
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C
HSR:16.710% D
Solstice SF
B*
Kills:1,155
Deaths:844
KDR:1.368
Accuracy:31.983% B*
HSR:15.844% C+
Eidolon VE33
B+
Kills:1,150
Deaths:613
KDR:1.876
Accuracy:35.458% B+
HSR:29.478% C*
NS-11CP
D
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% D
HSR:21.629% D
Revenant
M**
Kills:318
Deaths:176
KDR:1.807
Accuracy:63.846% M**
HSR:37.421% B+
Eclipse VE3A
B+
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B+
HSR:17.832% D
Kills:25,414
Deaths (as Engineer):16,843
Deaths (to Engineers):19,899
KDR:1.50888
Kill Difference:8,571
Playtime:2,256.963 hours
Usage:33%
Score:43.887m
Score/min:324
Accuracy (listed only):43.953%
HSR (listed only):20.586%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B++
Kills:2,458
Deaths:1,472
KDR:1.670
Accuracy:31.783% B++
HSR:23.108% C
VX6-7
A
Kills:2,387
Deaths:1,997
KDR:1.195
Accuracy:34.955% A
HSR:24.885% C++
VE-S Canis
B**
Kills:2,246
Deaths:1,150
KDR:1.953
Accuracy:37.899% B**
HSR:27.738% C*
Deimos VA29
B*
Kills:2,221
Deaths:1,517
KDR:1.464
Accuracy:75.310% B*
HSR:15.579% C-
NSX Tanto
B*
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% B*
HSR:27.462% C+
Eridani SX5
B+
Kills:1,274
Deaths:999
KDR:1.275
Accuracy:31.719% B+
HSR:24.725% C++
Eridani SX5-AE
B+
Kills:1,246
Deaths:826
KDR:1.508
Accuracy:34.391% B+
HSR:27.849% C
NSX-P Tanto
B**
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% B**
HSR:29.388% C++
Zenith VX-5AE
B+
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B+
HSR:26.403% C
NSX Tengu
B*
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% C+
HSR:30.025% B*
MKV Suppressed
B*
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% B*
HSR:15.506% D-
Thanatos VE70
B+
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B+
HSR:17.872% C**
NSX "Networked" Tengu
C
Kills:1,191
Deaths:602
KDR:1.978
Accuracy:41.647% C
HSR:25.021% C
Pandora VX25
B++
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% B++
HSR:15.398% C
The Little Helper
B**
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% B**
HSR:14.758% C-
Serpent VE92
C+
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% C+
HSR:14.116% D*
Nova
A
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A
HSR:18.034% B
NS-7 PDW
B*
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% B*
HSR:22.727% C*
Sirius SX12
D
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% D
HSR:12.715% D--
NS-11C
B++
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% B++
HSR:15.504% D-
NS Baron G5AE
B**
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% B**
HSR:16.566% C+
Phobos VX86
B**
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% B**
HSR:13.731% D
Solstice VE3
C
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C
HSR:16.710% D
Solstice SF
B*
Kills:1,155
Deaths:844
KDR:1.368
Accuracy:31.983% B*
HSR:15.844% C+
NS-11CP
D
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% D
HSR:21.629% D
Skorpios
B**
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.519% B**
HSR:27.953% B+
Eclipse VE3A
B+
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B+
HSR:17.832% D
Kills:35,503
Deaths (as Light Assault):23,599
Deaths (to Light Assaults):18,215
KDR:1.50443
Kill Difference:11,904
Playtime:642.822 hours
Usage:10%
Score:11.002m
Score/min:285
Accuracy (listed only):40.299%
HSR (listed only):20.707%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B+
Kills:4,558
Deaths:2,689
KDR:1.695
Accuracy:31.126% B+
HSR:30.891% C++
VE-S Canis
B**
Kills:2,246
Deaths:1,150
KDR:1.953
Accuracy:37.899% B**
HSR:27.738% C*
Deimos VA29
B*
Kills:2,221
Deaths:1,517
KDR:1.464
Accuracy:75.310% B*
HSR:15.579% C-
H-V45
B**
Kills:1,502
Deaths:819
KDR:1.834
Accuracy:32.147% B**
HSR:23.768% C+
Eridani SX5
B+
Kills:1,274
Deaths:999
KDR:1.275
Accuracy:31.719% B+
HSR:24.725% C++
Eridani SX5-AE
B+
Kills:1,246
Deaths:826
KDR:1.508
Accuracy:34.391% B+
HSR:27.849% C
H-V45 AE
C*
Kills:1,216
Deaths:716
KDR:1.698
Accuracy:31.900% C*
HSR:25.411% D-
NSX Tengu
B*
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% C+
HSR:30.025% B*
MKV Suppressed
B*
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% B*
HSR:15.506% D-
Thanatos VE70
B+
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B+
HSR:17.872% C**
NSX "Networked" Tengu
C
Kills:1,191
Deaths:602
KDR:1.978
Accuracy:41.647% C
HSR:25.021% C
Pandora VX25
B++
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% B++
HSR:15.398% C
NS-11A
A
Kills:1,182
Deaths:631
KDR:1.873
Accuracy:33.992% A
HSR:30.372% B+
The Little Helper
B**
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% B**
HSR:14.758% C-
NS-11A "Heatwave"
B+
Kills:1,177
Deaths:699
KDR:1.684
Accuracy:32.947% B+
HSR:25.489% D
Nova
A
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A
HSR:18.034% B
Pulsar VS1
B**
Kills:1,170
Deaths:733
KDR:1.596
Accuracy:32.395% B**
HSR:30.256% B++
NS-7 PDW
B*
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% B*
HSR:22.727% C*
Sirius SX12
D
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% D
HSR:12.715% D--
NS Baron G5AE
B**
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% B**
HSR:16.566% C+
Phobos VX86
B**
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% B**
HSR:13.731% D
Corvus VA55
C+
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:27.748% C+
HSR:25.475% C+
NS-11P
C++
Kills:1,156
Deaths:730
KDR:1.584
Accuracy:28.135% C++
HSR:18.512% D-
Skorpios
B**
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.519% B**
HSR:27.953% B+
NSX Yumi
A
Kills:107
Deaths:83
KDR:1.289
Accuracy:35.885% A
HSR:37.383% B++
Kills:34,055
Deaths (as Combat Medic):21,614
Deaths (to Combat Medics):12,198
KDR:1.5756
Kill Difference:12,441
Playtime:447.908 hours
Usage:7%
Score:10.578m
Score/min:394
Accuracy (listed only):41.190%
HSR (listed only):22.950%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C*
Kills:3,662
Deaths:1,006
KDR:3.640
Accuracy:43.617% C++
HSR:74.795% C*
VE-S Canis
B**
Kills:2,246
Deaths:1,150
KDR:1.953
Accuracy:37.899% B**
HSR:27.738% C*
Parallax VX3
C
Kills:1,646
Deaths:371
KDR:4.437
Accuracy:39.445% C
HSR:73.876% D
NS-44 Commissioner AE
B+
Kills:1,434
Deaths:1,255
KDR:1.143
Accuracy:47.741% B+
HSR:34.031% B+
Eridani SX5
B+
Kills:1,274
Deaths:999
KDR:1.275
Accuracy:31.719% B+
HSR:24.725% C++
Parsec VX3-A
B+
Kills:1,267
Deaths:281
KDR:4.509
Accuracy:44.789% C+
HSR:83.189% B+
NSX Daimyo
C++
Kills:1,256
Deaths:380
KDR:3.305
Accuracy:42.969% C
HSR:94.745% C++
Eridani SX5-AE
B+
Kills:1,246
Deaths:826
KDR:1.508
Accuracy:34.391% B+
HSR:27.849% C
NSX "Networked" Daimyo
B+
Kills:1,230
Deaths:303
KDR:4.059
Accuracy:40.825% D
HSR:97.073% B+
Beamer VS3
B+
Kills:1,217
Deaths:749
KDR:1.625
Accuracy:32.254% B+
HSR:21.611% C
NSX Tengu
B*
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% C+
HSR:30.025% B*
MKV Suppressed
B*
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% B*
HSR:15.506% D-
NS-357 Underboss
A
Kills:1,196
Deaths:1,153
KDR:1.037
Accuracy:47.992% B*
HSR:38.127% A
NSX "Networked" Tengu
C
Kills:1,191
Deaths:602
KDR:1.978
Accuracy:41.647% C
HSR:25.021% C
VA39 Spectre
B**
Kills:1,188
Deaths:386
KDR:3.078
Accuracy:42.693% B**
HSR:35.690% C
NSX "Networked" Tomoe
B+
Kills:1,187
Deaths:597
KDR:1.988
Accuracy:34.508% B+
HSR:37.574% D-
NS-61 "Networked" Emissary
C*
Kills:1,180
Deaths:945
KDR:1.249
Accuracy:33.045% C+
HSR:28.814% C*
Nyx VX31
C
Kills:1,175
Deaths:641
KDR:1.833
Accuracy:32.027% D--
HSR:27.745% C
Artemis VX26
C
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:29.053% C
HSR:22.014% C-
NS-7 PDW
B*
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% B*
HSR:22.727% C*
NSX Tomoe
B+
Kills:1,164
Deaths:445
KDR:2.616
Accuracy:30.416% C
HSR:48.625% B+
Sirius SX12
D
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% D
HSR:12.715% D--
XM98
A+
Kills:1,163
Deaths:283
KDR:4.110
Accuracy:51.338% A+
HSR:72.485% D
Phantom VA23
A++
Kills:1,162
Deaths:438
KDR:2.653
Accuracy:41.161% C**
HSR:47.763% A++
NS-30B Vandal
B+
Kills:1,161
Deaths:598
KDR:1.941
Accuracy:36.104% C
HSR:36.865% B+
Manticore SX40
B*
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:38.515% B*
HSR:22.845% C+
NS-44 Commissioner
B++
Kills:1,158
Deaths:1,125
KDR:1.029
Accuracy:46.223% B++
HSR:30.656% B++
V10
C
Kills:1,157
Deaths:132
KDR:8.765
Accuracy:41.358% C
HSR:77.355% C
Cerberus
B+
Kills:1,155
Deaths:1,153
KDR:1.002
Accuracy:38.111% B+
HSR:27.965% C++
Artemis VX26 AE
B++
Kills:1,101
Deaths:502
KDR:2.193
Accuracy:35.295% B++
HSR:26.612% D-
Skorpios
B**
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.519% B**
HSR:27.953% B+
Phaseshift VX-S
B+
Kills:797
Deaths:266
KDR:2.996
Accuracy:37.657% C-
HSR:85.195% B+
AM7-XOXO
B+
Kills:341
Deaths:532
KDR:0.641
Accuracy:61.784% C+
HSR:31.085% B+
NS-AM7 Archer
B**
Kills:281
Deaths:643
KDR:0.437
Accuracy:61.532% B+
HSR:30.249% B**
NS-357P Underboss
C++
Kills:185
Deaths:208
KDR:0.889
Accuracy:45.058% C+
HSR:29.189% C++
Soldier Soaker
A
Kills:170
Deaths:163
KDR:1.043
Accuracy:50% A
HSR:17.647% B+
Ectoblaster
B
Kills:137
Deaths:153
KDR:0.895
Accuracy:45.735% B
HSR:6.569% D
NS CandyCannon 3000
B
Kills:134
Deaths:444
KDR:0.302
Accuracy:41.284% B
HSR:32.836% C+
NS Deep Freeze
C+
Kills:60
Deaths:133
KDR:0.451
Accuracy:38.366% C+
HSR:6.667% D--
Kills:42,853
Deaths (as Infiltrator):24,514
Deaths (to Infiltrators):13,336
KDR:1.7481
Kill Difference:18,339
Playtime:1,366.977 hours
Usage:20%
Score:19.314m
Score/min:235
Accuracy (listed only):39.980%
HSR (listed only):38.824%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B++
Kills:1,794
Deaths:798
KDR:2.248
Accuracy:55.135% B++
HSR:5.128% B+
Comet VM2
B+
Kills:1,523
Deaths:798
KDR:1.909
Accuracy:55.805% B+
HSR:4.728% C++
Blueshift VM5
C++
Kills:871
Deaths:239
KDR:3.644
Accuracy:22.480% C+
HSR:23.766% C++
Blueshift VM5
C+
Kills:794
Deaths:225
KDR:3.529
Accuracy:21.975% C+
HSR:23.048% C+
Quasar VM1
D*
Kills:766
Deaths:173
KDR:4.428
Accuracy:13.569% F
HSR:15.927% D*
Quasar VM1
C--
Kills:738
Deaths:159
KDR:4.642
Accuracy:13.246% D--
HSR:17.480% C--
NS-10 Burster
C+
Kills:453
Deaths:188
KDR:2.410
Accuracy:34.056% C+
HSR:4.415% C-
NS-10 Burster
C++
Kills:439
Deaths:188
KDR:2.335
Accuracy:33.972% C++
HSR:2.961% D--
NS-20 "Heatwave" Gorgon
C**
Kills:357
Deaths:111
KDR:3.216
Accuracy:30.277% C+
HSR:28.011% C**
NS-20 "Heatwave" Gorgon
C+
Kills:347
Deaths:111
KDR:3.126
Accuracy:30.075% C
HSR:26.513% C+
Kills:8,082
Deaths (as MAX Suit):1,495
Deaths (to MAX Suits):5,630
KDR:5.40602
Kill Difference:6,587
Playtime:222.155 hours
Usage:3%
Score:5.155m
Score/min:387
Accuracy (listed only):31.059%
HSR (listed only):15.198%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

V26 Maelstrom Turbo Laser
C++
Kills:2,100
V. Kills:1,115 188%
Deaths:1,067
KDR:1.968
Accuracy:29.430% D
KPH:23.100 C++
VKPH:12.300 C+
Hornet Missiles
C++
Kills:1,846
V. Kills:1,275 145%
Deaths:299
KDR:6.174
Accuracy:69.977% B*
KPH:69.500 C
VKPH:48 C++
Light PPA
C+
Kills:1,314
V. Kills:59 N/A
Deaths:350
KDR:3.754
Accuracy:43.436% C+
KPH:42 D
VKPH:1.900 D-
Dual Photon Pods
B*
Kills:1,210
V. Kills:209 N/A
Deaths:193
KDR:6.269
Accuracy:62.632% B*
KPH:90.900 C
VKPH:15.700 C
Saron Laser Cannon
C+
Kills:446
V. Kills:272 163%
Deaths:245
KDR:1.820
Accuracy:32.044% C+
KPH:11.700 C--
VKPH:7.100 D
Antares LC
C++
Kills:229
V. Kills:116 196%
Deaths:111
KDR:2.063
Accuracy:27.916% D*
KPH:28.800 C++
VKPH:14.600 C
Coyote Missiles
D
Kills:215
V. Kills:107 199%
Deaths:95
KDR:2.263
Accuracy:56.234% C*
KPH:31.400 D
VKPH:15.600 D
M202 Wyrm
D--
Kills:93
V. Kills:50 182%
Deaths:36
KDR:2.583
Accuracy:65.013% B**
KPH:46.900 D*
VKPH:25.200 D--
Kills:7,453 (4,089 + 0)
Deaths:2,396
KDR:3.111
VKDR:1.337
Vehicle Kills:3,203
Kill Difference:5,057
Playtime:216.971 hours
Usage:3%
Score:2.993m
Score/min:230
Piloting Accuracy:27.916%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:187
V. Kills:265 70%
Deaths:165
KDR:1.133
Accuracy:55.853% B*
KPH:3.700 D--
VKPH:5.300 C-
C150 Dalton
U
Kills:72
V. Kills:30 232%
Deaths:2
KDR:36
Accuracy:56.374% A*
KPH:259,200 U
VKPH:108,000 U
Kills:259 (187 + 72)
Deaths:167
KDR:1.551
VKDR:1.766
Vehicle Kills:295
Kill Difference:92
Playtime:50.001 hours
Usage:1%
Score:0.349m
Score/min:116
Piloting Accuracy:55.853%
Gunner Accuracy:56.374%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,215
V. Kills:138 N/A
Deaths:87
KDR:13.966
Accuracy:61.609% B**
KPH:75.300 C*
VKPH:8.600 C
L100 Python HEAT
B*
Kills:1,159
V. Kills:433 267%
Deaths:146
KDR:7.938
Accuracy:69.779% A+
KPH:51.900 B+
VKPH:19.400 B*
L100 Python AP
C+
Kills:1,132
V. Kills:823 137%
Deaths:278
KDR:4.072
Accuracy:63.069% B++
KPH:30.100 D
VKPH:21.900 C+
C75 Viper
B+
Kills:1,092
V. Kills:158 N/A
Deaths:107
KDR:10.206
Accuracy:42.642% C+
KPH:58 B+
VKPH:8.400 C
LB00 Python AP
C+
Kills:547
V. Kills:251 217%
Deaths:31
KDR:17.645
Accuracy:64.291% B**
KPH:49.700 D
VKPH:22.800 C+
Skyguard
D-
Kills:73
V. Kills:71 101%
Deaths:21
KDR:3.476
Accuracy:30.737% C+
KPH:7.800 D*
VKPH:7.600 D-
Kills:5,218 (5,218 + 0)
Deaths:670
KDR:7.788
VKDR:2.797
Vehicle Kills:1,874
Kill Difference:4,548
Playtime:115.178 hours
Usage:2%
Score:1.955m
Score/min:283
Driving Accuracy:30.737%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C+
Kills:4,790
V. Kills:420 N/A
Deaths:240
KDR:19.958
Accuracy:52.774% C+
KPH:53.900 C+
VKPH:4.700 D--
Supernova FPC
B
Kills:3,590
V. Kills:3,274 110%
Deaths:633
KDR:5.671
Accuracy:54.970% C+
KPH:21.400 D-
VKPH:19.500 B
Supernova PC
C+
Kills:1,200
V. Kills:335 357%
Deaths:92
KDR:13.044
Accuracy:47.818% C-
KPH:29.700 C+
VKPH:8.300 C
Proton II PPA
B**
Kills:532
V. Kills:26 N/A
Deaths:19
KDR:28
Accuracy:25.510% C+
KPH:113 B**
VKPH:5.500 B++
Saron HRB
C++
Kills:456
V. Kills:320 142%
Deaths:52
KDR:8.769
Accuracy:44.825% C
KPH:26.300 C
VKPH:18.500 C++
Kills:10,568 (9,580 + 988)
Deaths:1,036
KDR:10.201
VKDR:4.223
Vehicle Kills:4,375
Kill Difference:9,532
Playtime:319.023 hours
Usage:5%
Score:6.831m
Score/min:357
Driving Accuracy:47.818%
Gunner Accuracy:44.825%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B++
Kills:1,375
V. Kills:470 292%
Deaths:8
KDR:171.875
Accuracy:56.860% C-
KPH:71 B++
VKPH:24.300 C+
M12 Kobalt-H
C+
Kills:1,188
V. Kills:39 N/A
Deaths:5
KDR:237.600
Accuracy:23.705% C
KPH:139.600 C+
VKPH:4.600 C
Proton II PPA-H
B+
Kills:388
V. Kills:30 N/A
Deaths:28
KDR:13.857
Accuracy:39.675% C+
KPH:113.600 C++
VKPH:8.800 B+
Saron HRB-H
B*
Kills:124
V. Kills:62 197%
Deaths:14
KDR:8.857
Accuracy:65.376% B*
KPH:34.800 C-
VKPH:17.400 D-
G40-F Ranger
A
Kills:59
V. Kills:31 184%
Deaths:4
KDR:14.750
Accuracy:31.527% D
KPH:60 A
VKPH:31.500 B**
Kills:3,134 (0 + 3,134)
Deaths:59
KDR:53.119
VKDR:10.712
Vehicle Kills:632
Kill Difference:3,075
Playtime:35.836 hours
Usage:1%
Score:0.988m
Score/min:460
Driving Accuracy:N/A%
Gunner Accuracy:31.527%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:1,584
V. Kills:80 N/A
Deaths:93
KDR:17.032
Accuracy:22.857% B+
KPH:86.900 C+
VKPH:4.400 C*
M12 Kobalt
B+
Kills:1,137
V. Kills:68 N/A
Deaths:54
KDR:21.056
Accuracy:21.859% C*
KPH:85.400 C++
VKPH:5.100 B+
M40 Fury
B++
Kills:828
V. Kills:93 N/A
Deaths:75
KDR:11.040
Accuracy:39.714% C++
KPH:72.500 B++
VKPH:8.100 C-
M40 Fury
B
Kills:763
V. Kills:107 N/A
Deaths:56
KDR:13.625
Accuracy:41.436% C**
KPH:73.800 B
VKPH:10.400 C
G30 Walker
C++
Kills:247
V. Kills:133 184%
Deaths:44
KDR:5.614
Accuracy:33.530% C++
KPH:19.200 C++
VKPH:10.300 C+
G30 Walker
B++
Kills:220
V. Kills:115 190%
Deaths:31
KDR:7.097
Accuracy:33.165% C+
KPH:19.500 B++
VKPH:10.200 B+
M60-G Bulldog
B+
Kills:168
V. Kills:20 N/A
Deaths:8
KDR:21
Accuracy:44.682% B+
KPH:51.500 B+
VKPH:6.100 C
M60-G Bulldog
C**
Kills:155
V. Kills:16 N/A
Deaths:10
KDR:15.500
Accuracy:45.524% C*
KPH:63.700 C**
VKPH:6.600 D
M20 Basilisk
C-
Kills:125
V. Kills:41 298%
Deaths:31
KDR:4.032
Accuracy:39.671% C-
KPH:13.100 D-
VKPH:4.300 D--
M20 Basilisk
C-
Kills:81
V. Kills:31 253%
Deaths:8
KDR:10.125
Accuracy:35.409% D-
KPH:19.800 C-
VKPH:7.600 D
Kills:5,308 (0 + 5,308)
Deaths:410
KDR:12.946
VKDR:1.717
Vehicle Kills:704
Kill Difference:4,898
Playtime:96.716 hours
Usage:1%
Score:1.806m
Score/min:311
Driving Accuracy:N/A%
Gunner Accuracy:35.409%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,378
V. Kills:79 N/A
Deaths:429
KDR:3.212
Accuracy:54.316% B**
KPH:76.200 B
VKPH:4.400 A*
M20 Basilisk-F
A++
Kills:1,218
V. Kills:91 N/A
Deaths:319
KDR:3.818
Accuracy:42.066% D
KPH:70 A++
VKPH:5.200 C+
M12 Kobalt-F
B**
Kills:1,201
V. Kills:48 N/A
Deaths:258
KDR:4.655
Accuracy:29.996% B*
KPH:67.700 B*
VKPH:2.700 B**
M40 Fury-F
B**
Kills:831
V. Kills:351 236%
Deaths:589
KDR:1.411
Accuracy:68.112% A
KPH:30.900 C**
VKPH:13 B**
V30-F Starfall
B++
Kills:558
V. Kills:338 165%
Deaths:312
KDR:1.788
Accuracy:66.800% B
KPH:33.100 B+
VKPH:20.100 B++
Kills:5,186 (5,186 + 0)
Deaths:1,907
KDR:2.719
VKDR:0.476
Vehicle Kills:907
Kill Difference:3,279
Playtime:96.968 hours
Usage:1%
Score:1.056m
Score/min:182
Driving Accuracy:66.800%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:189
V. Kills:16 N/A
Deaths:16
KDR:11.813
Accuracy:41.921% B**
KPH:65.600 C
VKPH:5.600 C
Kills:189 (0 + 189)
Deaths:16
KDR:11.813
VKDR:1
Vehicle Kills:16
Kill Difference:173
Playtime:2.882 hours
Usage:0%
Score:0.051m
Score/min:296
Piloting Accuracy:N/A%
Gunner Accuracy:41.921%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 29,82629,37214,1092.082C0.0628.834%C+28.085%D58DN/A182506.5h10.4C+36.2C+
Supernova VPC 5,2104,79024019.958C++17.9452.774%C+1.566%C**53.9C+4.7D--26288.9h2.5B++4.6B+
Terminus VX-9 4,7084,5582,6891.695C+0.3331.126%B+30.891%C++42.2C1.4B*119108.1h12.2C39.3C*
C-4 ARX 5,0193,7182,3911.555C0.4728.449%C++N/A80.8D28.3C-53246h1.2C+4.1C++
Ghost 3,6753,6621,0063.64C+1.6243.617%C++74.795%C*35.4DN/A127103.4h2C++4.6C*
Supernova FPC 6,8643,5906335.671C-3.6554.97%C+2.563%B+21.4D-19.5B368167.6h6.4D*11.7D*
SVA-88 3,3173,3031,6761.971C+0.0526.352%C+16.894%D*35.7DN/A16892.5h11C+41.8C++
Pulsar C 2,5182,4581,4721.67C+0.3531.783%B++23.108%C27.1DN/A12290.6h10.7C+33.5B
VX6-7 2,4862,3871,9971.195C0.8334.955%A24.885%C++17D-N/A55140.6h13.9D39.7C*
VX29 Polaris 2,2932,2761,1272.02C++0.0026.732%C+24.297%C53.6CN/A18542.5h11.7C43.7C+
VE-S Canis 2,2892,2461,1501.953B+0.0737.899%B**27.738%C*45.1C-N/A13049.8h10.1C++26.6B+
Deimos VA29 2,2612,2211,5171.464C+0.5675.31%B*15.579%C-47.4C--N/A14846.9h2.2C+2.9C++
V26 Maelstrom Turbo Laser 3,2152,1001,0671.968C+0.0529.43%DN/A23.1C++12.3C+18290.9h82.2C*279.3C++
MANA Anti-Personnel Turret 2,0422,0115453.69N/A1.6724.068%UN/A20110U310U39030500.1h15.4T*64T*
NS-15MP 1,9931,9629192.135C0.1127.564%D25.28%D-48.2D-N/A15940.7h11.1C--40.3C
Hornet Missiles 3,1211,8462996.174C+4.1569.977%B*N/A69.4C47.9C++42526.6h11C+15.7C++
Comet VM2 2,4611,7947982.248A+0.2355.135%B++5.128%B+21.1B*7.8B**14485.1h19.1C*34.7C*
Plasma Grenade 1,7681,75411754N/A1,751.9849.812%C+N/A974.4A++7.8D44491.8h2.3B**4.6B*
Orion VS54 1,7391,7316772.557C++0.5424.537%C+19.989%D--32.1DN/A27453.9h10.5C*42.7C+
Proximity Mine 1,6941,6932835.982B+3.9643.857%C+N/A176.4B++N/A5459.6h1.4B**3.2B++
Parallax VX3 1,6471,6463714.437C+2.4239.445%C73.876%D31.8C-N/A10251.8h2C++5.2C+
M12 Kobalt 1,6641,5849317.032C+15.0122.857%B+22.096%B+87C+4.4C*31218.2h14.8B+64.8B+
Comet VM2 2,1071,5237981.909B*0.1155.805%B+4.728%C++17.9B6.9B+11585h22.8C++40.9B+
H-V45 1,5231,5028191.834C+0.1932.147%B**23.768%C+43.4C+N/A14534.6h11.4C**35.4B+
VE-H Maw 1,4661,4466222.325C++0.3030%C*30.152%C+62.9CN/A24623h8.8C**29.2B
NS-44 Commissioner AE 1,4511,4341,2551.143C+0.8847.741%B+34.031%B+42.7DN/A13633.6h3.1B6.5B+
S12 Renegade 1,4571,3784293.212C+1.1954.316%B**4.572%C76.1B4.4A*23618.1h3C**5.5B+
E540 Halberd-H 1,8451,3758171.875S169.8556.86%C-N/A70.9B++24.2C+34219.4h4.5B+7.9B+
C-4 1,8211,3717361.863C+0.1633.597%B++N/A60.1D19.7D91122.8h1.2C**3.6B+
Auraxium Slasher 1,3551,33626,0740.051C+1.9732.233%C+18.039%A++1.3C+N/A31066.6h2.2C++6.9C**
Light PPA 1,3731,3143503.754C1.7343.436%C+N/A42D1.9D-15231.3h12.5C+28.8C++
Tank Mine 1,9371,3054293.042C+1.0241.117%C++N/A115.5C+55.9C118211.3h1.9C+4.7B+
NSX Tanto 1,3361,3008671.499C+0.5234.356%B*27.462%C+28.1DN/A7446.3h11.8C++34.2B+
Eridani SX5 1,2931,2749991.275C0.7531.719%B+24.725%C++32DN/A12739.8h10.2C**32B+
NS Decimator-G 1,4831,2736431.98C+0.0467.986%B+1.65%D44.5C--7.3D15228.6h2.8B+4.1B++
Parsec VX3-A 1,2681,2672814.509C2.4944.789%C+83.189%B+42DN/A17030.2h1.7C*3.8C*
NSX Daimyo 1,2601,2563803.305C+1.2842.969%C94.745%C++56.8C-N/A13722.1h2.2C*5.2C++
Eridani SX5-AE 1,2841,2468261.508C-0.5134.391%B+27.849%C45D-1.4B+13127.7h11D-32.1C+
NSX-P Tanto 1,2801,2429731.276C+0.7535.642%B**29.388%C++29.2DN/A9242.5h12.5C++34.9B+
NS-15M AE 1,2401,2366601.873C0.1527.33%C22.411%D--46.5DN/A22326.6h11.2C41.1C+
NSX "Networked" Daimyo 1,2341,2303034.059C++2.0440.825%D97.073%B+64.1DN/A26519.2h2B5C++
NSX Naginata 1,2441,2214942.472C*0.4527.291%C**37.592%B++56.8C1.1C+18021.5h10.4C*38.2C**
M20 Basilisk-F 1,3091,2183193.818A*1.8042.066%D2.053%D70A++5.2C+17717.4h12.9B*30.6B**
Beamer VS3 1,2201,2177491.625B*0.4032.254%B+21.611%C52BN/A17823.4h7.7B23.8B+
NS "Heatwave" Decimator 1,5221,2178461.439C0.5870.522%B++2.054%B37.8D9.5D16932.2h3.3C*4.7B+
H-V45 AE 1,2481,2167161.698C0.3231.9%C*25.411%D-37.6D-1C+10532.3h12D--37.7C
L100 Python HESH 1,3531,2158713.966C+11.9461.609%B**1.811%B+75.5C*8.6C28016.1h2.7B+4.3B*
NS Decimator-B 1,4801,2148151.49C-0.5370.147%B++2.554%C++37.2D--8.2D*16932.6h3.2C*4.5B+
Zenith VX-5AE 1,2401,2127121.702C0.3233.416%B+26.403%C44.1D1C11027.5h10.6C**31.8B+
Dual Photon Pods 1,4191,2101936.269C4.2562.632%B*N/A91C15.7C44113.3h19.2C++30.6B
NS Decimator 1,5391,2091,0601.141C0.8864.273%C++3.888%A++33.6D9.2D--36636h3.6C**5.6B+
NSX Tengu 1,2351,2096291.922B0.1040.547%C+30.025%B*50.4C1.1C++13724h11.9C+29.3C++
Flare VE6 1,2141,2096611.829C+0.1923.662%C--12.159%F-50.4CN/A40524h10C+42.1C+
MKV Suppressed 1,2161,2069761.236C0.7932.327%B*15.506%D-19D--N/A9763.5h11.4B35.4B+
Thanatos VE70 1,2121,2037131.687B+0.3348.429%B+17.872%C**45.2C++N/A16926.6h3.9B+8B+
M12 Kobalt-F 1,2491,2012584.655B**2.6329.996%B*7.161%C67.5B*2.7B**15817.8h10.3B+34.4B++
Supernova PC 1,5351,2009213.043B+11.0247.818%C-3.583%A29.6C+8.3C18940.5h3.3B*6.8B++
NS-357 Underboss 1,1991,1961,1531.037C+0.9847.992%B*38.127%A78.7B+N/A25515.2h3.2B*6.7B++
NSX "Networked" Tengu 1,2211,1916021.978C*0.0441.647%C25.021%C65.8C1.7C++23518.1h11.9C--28.5C
Lasher X2-P 1,2151,1886561.811C+0.2140.573%C**2.694%C60.9C1.4D-24719.5h15.1B37.2B+
VA39 Spectre 1,1941,1883863.078B+1.0642.693%B**35.69%C18.1DN/A6565.7h5.8C13.6C**
M12 Kobalt-H 1,2271,1885237.6S235.5823.705%C23.401%B*139.8C+4.6C5238.5h14.8C+62.6C+
NSX "Networked" Tomoe 1,2191,1875971.988C+0.0334.508%B+37.574%D-48.8D-1.3B+13524.3h13.3D38.6C+
The Slasher 1,1991,18346,8280.025D2.0033.297%C+2.029%D--0.6C-N/A22034.4h2C**6.1C*
Pandora VX25 1,2021,1827291.621C++0.4053.194%B++15.398%C46CN/A13625.7h4.5C8.4B
NS-11A 1,2071,1826311.873C*0.1533.992%A30.372%B+49.5C+1C*14823.9h11.9C++34.9B++
NS-61 "Networked" Emissary 1,2011,1809451.249C+0.7733.045%C+28.814%C*41.1DN/A11328.7h12.6C--38.3C--
The Little Helper 1,2051,1798291.422C+0.6061.193%B**14.758%C-47.7C1.1C+11324.7h4.1C**6.7B++
VE-H Maw AE 1,1961,1785752.049C+0.0330.269%C+27.589%D54.5DN/A12121.6h9.6C+31.7C+
NSX "Networked" Naginata 1,2021,1785442.165C+0.1428.774%C+34.38%C+59.8D1.2D18219.7h10.7C+37.3C++
NS-11A "Heatwave" 1,2021,1776991.684C+0.3432.947%B+25.489%D43.4DN/A12927.1h12.8D38.9C+
Serpent VE92 1,1841,1769461.243C+0.7827.299%C+14.116%D*16.8DN/A10669.8h12.6C46.3C+
Nyx VX31 1,1791,1756411.833C0.1932.027%D--27.745%C23.3D--N/A7550.5h5.5C17.1C--
Artemis VX26 1,1721,1726041.94C+0.0829.053%C22.014%C-30.6DN/A12738.3h10.5C**36.1C*
Pulsar LSW 1,1751,1707221.62C0.4020.435%D*13.932%F28.8D-N/A10740.6h11.5C+56.4C
Nova 1,1931,1709571.223C0.8063.091%A18.034%B32.2C--N/A8336.3h4.9C-7.8B+
Pulsar VS1 1,1901,1707331.596C**0.4332.395%B**30.256%B++44.7C++N/A21726.2h12.7C++39.1B+
NS-7 PDW 1,1761,1668001.458C+0.5632.22%B*22.727%C*39.5C+N/A12929.5h11.6B+35.9B+
NSX Tomoe 1,1811,1644452.616C+0.5930.416%C48.625%B+53.9C+N/A13121.6h11.6B38.2C*
Sirius SX12 1,1691,1649201.265C+0.7624.042%D12.715%D--11.9D-N/A5197.8h13.9C+58C+
XM98 1,1641,1632834.11C**2.0951.338%A+72.485%D18.1D-N/A5264.1h2.1C**4B++
Phantom VA23 1,1661,1624382.653C+0.6341.161%C**47.763%A++29D-N/A11740.1h4C++9.7B+
NS-11C 1,1631,1614802.419B++0.4030.943%B++15.504%D-49.8C++N/A29523.3h11B+35.5B+
NS-30B Vandal 1,1731,1615981.941C0.0836.104%C36.865%B+39.5D-N/A8729.4h4.6C++12.7C++
Lasher X2 1,1711,1609971.163C+0.8627.805%C2.586%D22D-N/A9152.7h17.3C**62.3C++
Manticore SX40 1,1681,1601,0801.074C0.9538.515%B*22.845%C+31.8CN/A13636.5h6.6C**17.2B++
NS Baron G5AE 1,1711,1598041.442C+0.5859.902%B**16.566%C+46.7CN/A18524.8h4C++6.7B+
L100 Python HEAT 1,5921,1591467.938C+5.9269.779%A+N/A52B+19.4B*27522.3h7.6D*10.9C+
Phobos VX86 1,1741,1586141.886C*0.1474.049%B**13.731%D54.1CN/A14421.4h2.1C**2.8B+
NS-44 Commissioner 1,1681,1581,1251.029C+0.9946.223%B++30.656%B++57.3C++N/A20120.2h3.7C+8C**
Corvus VA55 1,1701,1588061.437C+0.5827.748%C+25.475%C+27.7DN/A13141.8h10.5C*37.7C**
V10 1,1581,1571328.765A++6.7441.358%C77.355%C25.7D--N/A9045.1h2.2C5.4C
NS-11P 1,1681,1567301.584C+0.4428.135%C++18.512%D-35C-N/A18733h12.2C++43.3C**
Solstice VE3 1,1641,1556491.78B*0.2424.218%C16.71%D6.4D-N/A57181.4h12.2C**50.4C+
Cerberus 1,1631,1551,1531.002C1.0238.111%B+27.965%C++43.3C+N/A15126.7h5.3C**14B+
Solstice SF 1,1621,1558441.368C++0.6531.983%B*15.844%C+31.3C++N/A15136.9h12C+37.4C**
Eidolon VE33 1,1611,1506131.876C+0.1535.458%B+29.478%C*41.7C+N/A13327.6h6.3B+17.7B++
NS-11CP 1,1521,1427611.501C-0.5228.303%D21.629%D33D-N/A14134.6h10.9C++38.7C+
M12 Kobalt 1,2051,1375421.056C+19.0321.859%C*20.668%B85.5C++5.1B+35813.3h14.2B++65.1C**
L100 Python AP 1,9551,1322784.072C--2.0563.069%B++2.032%C+30.1D21.9C+30537.6h7.7D*12.2C
Orbital Strike Uplink 1,5941,1256187.5U185.481070%UN/A661.8U275.9U31551.7h1.3T*0.1T*
Lasher X2 AE 1,1341,1035651.952C*0.0735.504%C++2.357%D71.2B+2C++20415.5h18.6C+52.5C*
Artemis VX26 AE 1,1141,1015022.193C+0.1735.295%B++26.612%D-59.5C+N/A28718.5h10.6C++30.1B+
C75 Viper 1,2501,09210710.206B++8.1842.642%C+2.198%B**58.1B+8.4C28518.8h8.5B++19.8C**
MANA Anti-Vehicle Turret 1,7211,0543403.1C1.0860.466%D-4.839%A10540U6670S23210500.1h7.1C+11.8C+
Ancient Psykinetic Blade 1,0691,0286,9630.148A*1.8738.924%D30.739%A++4.1C++N/A13250.3h3.6B9.2B+
Nemesis VSH9 1,3409411,1230.838C+1.1868.571%B+3.719%B++17.7C7.5D15153.2h5.9B++8.7B*
NS "Jackpot" Decimator 1,0458835801.522C0.5065.724%C2.152%B+32.6D--6D--13327.1h3B+4.6B+
S1 1,2508751,0420.84C1.1865.065%B+3.543%B++20.3D-8.7D-26643h5.2B+8C*
Blueshift VM5 8848712393.644C**1.6222.48%C+23.766%C++38.9CN/A17022.4h14.5C**64.4C*
Skorpios 8728556431.33C0.6933.519%B**27.953%B+30.5DN/A7928h10.9C+32.6B+
M40 Fury-F 1,1828315891.411C0.6168.112%AN/A30.9C**13B**15226.9h14.5C21.3C++
M40 Fury 9218287511.04B+9.0239.714%C++N/A72.6B++8.2C-38811.4h8B**20.2B**
Phaseshift VX-S 7977972662.996C0.9737.657%C-85.195%B+25.1C--N/A15631.8h2.1B+5.5B+
Blueshift VM5 8047942253.529C*1.5121.975%C+23.048%C+37.8CN/A17121h14.7C++66.8C*
Quasar VM1 7697661734.428B*2.4113.569%F15.927%D*26.4D--N/A15129h14.4C--106.4D*
M40 Fury 8707635613.625B11.6041.436%C**1.835%C++74.1B10.4C35910.3h9.3B++22.5B++
Quasar VM1 7417381594.642A+2.6213.246%D--17.48%C--25.8CN/A19028.6h14.7C+111.2C+
Anti-Vehicle Grenade 7926881688N/A685.9850.847%CN/A573.3B++86.7C+33411.2h3.7B*7.3B++
The Kraken 8496663991.669C0.3564.241%C++1.952%B+33.8D-9.3D*18419.7h3.7C++5.7C++
M12 Kobalt 6566201444.286C+42.2623.302%C+22.742%B**119.2C6.9B+3305.2h16.9C+72.6C+
Xiphos Anti-Personnel Phalanx Tower 5885862293S290.9829.222%C+N/A1172A++4D-31620.5h2.7B+9.4B+
Sticky Grenade 5715641564N/A561.9860.942%B*N/A1128C++14C+37070.5h2C+3.3B+
V30-F Starfall 8965583121.788C+0.2366.8%BN/A33.2B+20.1B++20116.8h16.8C++25.1C*
LB00 Python AP 7985473117.645C+15.6264.291%B**1.097%C**49.7D22.8C+22511h5.2D**8D
Proton II PPA 5585321928B+25.9825.51%C+2.256%B113.2B**5.5B++8324.7h6.6B**26B++
Saron HRB 776456528.769B+6.7544.825%C1.096%C26.4C18.5C++100117.3h18.7B+41.6C**
NS-10 Burster 7334531882.41B**0.3934.056%C+4.415%C-7.4C+4.6C+10361.2h120.2B+353.1B+
Saron Laser Cannon 7184462451.82C+0.2032.044%C+N/A11.7C--7.1D19538.1h105.8C++330.3C*
NS-10 Burster 7094391882.335A*0.3133.972%C++2.961%D--7.1C+4.4C+9962h125.3C++368.7C*
Proton II PPA-H 4183882813.857C+11.8439.675%C+N/A114.1C++8.8B+5483.4h9.5C*24C*
Rocklet Rifle 7043875570.695C1.3359.815%B++N/A27.3C-22.3C41214.2h31B51.9C**
NS-20 "Heatwave" Gorgon 3773571113.216B++1.1930.277%C+28.011%C**37.6C+2.1C++1189.5h26.7C88.2C
NS Annihilator 6293493361.039B+0.9878.442%DN/A11.1C+8.9C+17631.4h10C**12.7C*
NS-20 "Heatwave" Gorgon 3693471113.126B++1.1030.075%C26.513%C+36.5C+2.3C*1089.5h27.2C90.4C
AM7-XOXO 4023415320.641C-1.3861.784%C+31.085%B+12.3D2.2C-10327.7h10C++16.2C*
MAX Punch 3483321,5190.219B+1.8045.214%C+N/A1.9C+N/A5179.1h1.8C*3.9C**
Revenant 3323181761.807C-0.2163.846%M**37.421%B+22.9D--1C+6913.9h14.6T*22.9D
Force-Blade 32029016,6780.017C2.0039.605%B+N/A0.3C-N/A11112.6h2.4C++6.1B+
Eclipse VE3A 2942861901.505C+0.5231.699%B+17.832%D36.7C-1C++1727.8h11.3C+35.7B
NS-AM7 Archer 3822816430.437C+1.5861.532%B+30.249%B**4.9D1.8C-4757.4h15.1C*24.6C**
G30 Walker 380247445.614C+3.5933.53%C++4.049%C++19.1C++10.3C+26512.9h165B++492B+
Antares LC 3452291112.063C0.0427.916%D*N/A29C++14.7C2227.9h89.4C*320.1C+
G30 Walker 335220317.097C+5.0833.165%C+4.545%C++19.5B++10.2B+31511.3h188.4B568B
Coyote Missiles 322215952.263C--0.2456.234%C*N/A31.6D15.7D2076.8h41.8C+74.4C++
Spear Anti-Vehicle Phalanx Turret 363192277.111C5.0955.941%B+2.083%D-33.1D29.5C*5495.8h14F-24.9C
CAS 14-E 2051891611.813C9.7941.921%B**1.058%D-65.2C5.5C2962.9h43.3D**103.2C
CAS30 Tank Buster 4521871651.133C0.8955.853%B*N/A3.7D--5.3C-7850h70.5D-126.3C+
NS-357P Underboss 1861852080.889C--1.1345.058%C+29.189%C++74CN/A2252.5h3.4B7.4C**
Lancer AE 3061761731.017C-1.0062.207%C**5.114%A++11.1D--8.2D**17715.8h19.5C--31.3C-
Soldier Soaker 1701701631.043C0.9850%A17.647%B+53.1CN/A1393.2h7.7D*15.3C**
M60-G Bulldog 188168821S18.9844.682%B+1.786%D50.9B+6.1C2703.3h5.2B*11.7B++
M60-G Bulldog 1711551015.5B+13.4845.524%C*3.226%B+64.6B6.7D2652.4h6.1C*13.5B
G40-F Ranger 207137817.125C15.1042.886%B**N/A62.3B**31.8B*4462.2h59.1B++137.8A
Ectoblaster 1411371530.895C+1.1345.735%B6.569%D45.7C*1.3C+1223h17.1C+37.4C*
NS CandyCannon 3000 1341344440.302D1.7241.284%B32.836%C+8.6D-N/A2715.6h3.6C*8.6B+
Lumine Edge 1251251850.676M1.3527.851%C+32.8%A*23.6B*N/A1035.3h1.2B+4.3B
M20 Basilisk 166125314.032C+2.0139.671%C-1.6%F-13.2D-4.3D--1959.5h77B194.2C*
Saron HRB-H 186124148.857B6.8465.376%B*4.032%M+34.4C-17.2D-8553.6h32.4D*49.6D
NSX Yumi 112107831.289C0.7335.885%A37.383%B++24.3D--1.1C+904.4h11.7C32.5B+
Hoplon Anti-Aircraft Phalanx Tower 1851061106A*103.9833.838%C**N/A530M**395M++27130.2h5.5B*16.2B*
Fatestealer 1041041520.684S1.3427.542%D--27.885%B++37.1C**N/A1732.8h2.5D-9.1D-
Spear Anti-Vehicle Phalanx Tower 1801031103M**100.9865.413%B**N/A44.8C33.5C+3212.3h11.1D-17C+
M60-A Bulldog 123102911.333C9.3157.445%B*1.961%C34C7B++2043h8.5F-14.8C
M202 Wyrm 14393362.583D--0.5665.013%B**N/A46.5D*25D--3792h47.3C72.8C++
Spear Anti-Vehicle Phalanx Turret 14089189S86.9864.306%C+1.124%D--59.3A++34A+2501.5h10B++15.6A
M60-A Bulldog 9283613.833C11.8153.426%C**4.819%M39.5C4.3C1922.1h6C+11.3C++
M20 Basilisk 11281810.125M++8.1035.409%D-8.642%B**19.8C-7.6D2854.1h70.6B++199.3B+
Skyguard 14473213.476C1.4530.737%C+2.74%B*7.8D*7.6D-2839.3h181.1F-589.3D*
C150 Dalton 10272236M++33.9856.374%A*N/A720U300U11389600.1h5.5D**9.8C+
NS Deep Freeze 60601330.451D1.5738.366%C+6.667%D--23.1C-N/A1002.6h2.6C++6.7B
G40-F Ranger 9059414.75C+12.7331.527%DN/A59A31B**4921h53.3B++168.9B
Hunter QCX 73571540.37D1.6584.125%A*42.105%A+7.8D2.2C1697.3h53.5T-63.5D--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret822,17211h
Spawn Beacon20016,02132.2h
Nano-Armor Kit9951,198,843130.9h
AE Nano-Armor Kit1,8141,565,930122.5h
Turret AI Module14962.8h
Repair Module147784.1h
Skywall Shield Emitter62911.6h
Structure Shield Module33292.1h
Rampart Wall11621h
AE Medical Applicator1,059344,06842.3h
RD-GG Recon Device2038,23825.8h
Nanite Revive Grenade04,1561.2h
Medical Applicator426144,05116.9h
Reinforcements Module0520.4h
Blast Wall91091.4h
Cortium Silo43932.3h
Motion Spotter673,9125.8h
Restoration Kit1632,6103.4h
Deconstruction Tool114,9141.5h
Welding Device19,1130.9h
Xiphos Anti-Personnel Tower72671.8h
Hoplon Anti-Aircraft Phalanx Tower32071.6h
Spear Anti-Vehicle Tower31531.2h
Spitfire Auto-Turret1424,1198.5h
Ammunition Package1918,4045.5h
Shield Recharging Field26212,35010.7h
Recon Detection Device29117,06772.6h
Smoke Grenade04800.1h
Medical Kit1,66823,20636.7h
Anti-Infantry MANA Turret2093,80511.6h
Solid Wall1680.8h
Spear Anti-Vehicle Turret1590.7h
Glaive IPC1720.6h
Lumifiber Rampart Wall194757.2h
Alarm Module01730.6h
Vehicle Gate71592.6h
Pillbox61731.7h
Elysium Spawn Tube24072.1h
Light Vehicle Terminal1881.3h
Infantry Tower1901.4h
Light Air Terminal01661.3h
Snowman Soldier2920.2h
Nano-Repair Grenade03,2860.9h
Pain Spire22131.1h
Routing Spire01220.3h
Flail Targeting Dart257204.2h
The Flail2780.6h
Orbital Strike Target Designator1384856.5h
IPC Targeting Dart121911.3h
Hardlight Barrier232000.5h
Router111,0132.1h

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