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Paragon Space FredK[V] FredK
VS BR 199

KDR: 1.98

Score: 106.5m

Last Seen: Jan 31st, 2019 9:31 PM
- OFFLINE - 371.8 hour(s)

Prestige 1, Battle Rank 100 (199 total) - Vanu Sovereignty on Emerald - Outfit Leader of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 85
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Supernova VPC Supernova FPC C-4 ARX SVA-88 Ghost VX29 Polaris VE-S Canis
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,152,171 MLG Score: 921
Fun Score: N/A
Cheeseburgers Flipped: 1714TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.781%25.931%7725197183,0711.779930.203

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.205%1.701A++0.808B++-1.713F-HEAD ++ (~11.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.30.542B+10.20.285C*24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.664%0.307%158310192,280180110011.26596228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.738%-0.185C-1.193D*0.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
129.50.195C++46.20.128C++83.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.499%2.023%7188101414,238336556434.2312252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.24%0.742B++-0.382C-1.245

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.80.694B+5.70.542B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.111%8.955%2281410086,209296412442.0941499%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.325%-0.468D1.163B**0.226

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.50.32C*250.365C**55.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.932%74.194%2288101411,5363853222.99403

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.05%1.187B**0.462B+0.141

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.427B2.40.236C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.262%15.923%228510176,45638051001.69671

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.165%1.484A+0.278C*0.391

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.57B+3.40.307C*2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 85
106.5m403%381 (22.9k)311 (18.7k)1.98275176,99089,2652.23962199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022803121.979%20.22%44403:5177

7% Combat Medic32% Engineer27% Heavy Assault21% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 11:03 PMAug 3rd, 2015 8:56 PMFeb 16th, 2019 2:24 AM (57m) (PST)Feb 1st, 2019 12:17 AM (15d) (PST)Jan 31st, 2019 5:31 PM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5841754090.5160.2600.1042.3100.057921

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,06210,50224,56031166139318,640

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5712.6h/238d 22,930 35,788 64,463 791.6k 7,132 14,946 19,444 200.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:22,652
Deaths:10,818
KDR:2.094
Accuracy:28.479% B+
HSR:27.516% C
SVA-88
B+
Kills:3,303
Deaths:1,676
KDR:1.971
Accuracy:26.352% B+
HSR:16.894% D*
VX29 Polaris
B+
Kills:2,276
Deaths:1,127
KDR:2.020
Accuracy:26.732% B+
HSR:24.297% C*
NS-15MP
C+
Kills:1,962
Deaths:919
KDR:2.135
Accuracy:27.564% C+
HSR:25.280% C--
Orion VS54
B++
Kills:1,731
Deaths:677
KDR:2.557
Accuracy:24.537% B++
HSR:19.989% D
VE-H Maw
B++
Kills:1,437
Deaths:619
KDR:2.321
Accuracy:29.953% B++
HSR:30.063% B+
NS-15M AE
B
Kills:1,236
Deaths:660
KDR:1.873
Accuracy:27.330% B
HSR:22.411% C--
NSX Naginata
A
Kills:1,221
Deaths:494
KDR:2.472
Accuracy:27.291% B**
HSR:37.592% A
Flare VE6
C*
Kills:1,209
Deaths:661
KDR:1.829
Accuracy:23.662% C*
HSR:12.159% F
Lasher X2-P
B++
Kills:1,188
Deaths:656
KDR:1.811
Accuracy:40.573% B++
HSR:2.694% C-
VE-H Maw AE
B+
Kills:1,178
Deaths:575
KDR:2.049
Accuracy:30.269% B+
HSR:27.589% C+
Pulsar LSW
C-
Kills:1,170
Deaths:722
KDR:1.621
Accuracy:20.435% C-
HSR:13.932% D**
Lasher X2
C**
Kills:1,160
Deaths:997
KDR:1.163
Accuracy:27.805% C**
HSR:2.586% D
Lasher X2 AE
B+
Kills:730
Deaths:374
KDR:1.952
Accuracy:34.404% B+
HSR:2.877% C
Kills:42,453
Deaths (as Heavy Assault):20,975
Deaths (to Heavy Assaults):25,829
KDR:2.02398
Kill Difference:21,478
Playtime:1,530.618 hours
Usage:27%
Score:32.467m
Score/min:354
Accuracy (listed only):28.242%
HSR (listed only):18.991%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A
Kills:1,991
Deaths:1,297
KDR:1.535
Accuracy:31.746% A
HSR:22.602% C+
Deimos VA29
A
Kills:1,743
Deaths:1,156
KDR:1.508
Accuracy:76.324% A
HSR:14.974% C
VX6-7
A*
Kills:1,550
Deaths:1,173
KDR:1.321
Accuracy:35.692% A*
HSR:25.419% B*
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A++
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A++
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C**
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C+
Serpent VE92
B++
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B++
HSR:14.116% D--
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B+
NS-11C
A
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C*
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Solstice SF
A+
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A+
HSR:15.844% C+
Solstice VE3
C**
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C**
HSR:16.710% C--
Eidolon VE33
A
Kills:1,150
Deaths:613
KDR:1.876
Accuracy:35.458% A
HSR:29.478% B+
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Revenant
S
Kills:318
Deaths:176
KDR:1.807
Accuracy:63.872% S
HSR:37.421% B**
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
Kills:23,632
Deaths (as Engineer):15,482
Deaths (to Engineers):16,751
KDR:1.52642
Kill Difference:8,150
Playtime:1,831.247 hours
Usage:32%
Score:34.643m
Score/min:315
Accuracy (listed only):44.041%
HSR (listed only):20.557%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A++
Kills:2,128
Deaths:1,046
KDR:2.034
Accuracy:37.890% A++
HSR:28.149% B*
Pulsar C
A
Kills:1,991
Deaths:1,297
KDR:1.535
Accuracy:31.746% A
HSR:22.602% C+
Deimos VA29
A
Kills:1,743
Deaths:1,156
KDR:1.508
Accuracy:76.324% A
HSR:14.974% C
VX6-7
A*
Kills:1,550
Deaths:1,173
KDR:1.321
Accuracy:35.692% A*
HSR:25.419% B*
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A++
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A++
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C**
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C+
Serpent VE92
B++
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B++
HSR:14.116% D--
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B+
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B+
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS-11C
A
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C*
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Solstice SF
A+
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A+
HSR:15.844% C+
Solstice VE3
C**
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C**
HSR:16.710% C--
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B*
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
Kills:31,064
Deaths (as Light Assault):20,678
Deaths (to Light Assaults):15,175
KDR:1.50227
Kill Difference:10,386
Playtime:575.613 hours
Usage:10%
Score:9.671m
Score/min:280
Accuracy (listed only):40.546%
HSR (listed only):20.215%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A++
Kills:2,128
Deaths:1,046
KDR:2.034
Accuracy:37.890% A++
HSR:28.149% B*
Deimos VA29
A
Kills:1,743
Deaths:1,156
KDR:1.508
Accuracy:76.324% A
HSR:14.974% C
H-V45
A++
Kills:1,502
Deaths:819
KDR:1.834
Accuracy:32.147% A++
HSR:23.768% B
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
NS-11A
A*
Kills:1,182
Deaths:631
KDR:1.873
Accuracy:33.992% A*
HSR:30.372% A
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C+
NS-11A "Heatwave"
B**
Kills:1,177
Deaths:699
KDR:1.684
Accuracy:32.947% B**
HSR:25.489% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B+
Pulsar VS1
A++
Kills:1,170
Deaths:733
KDR:1.596
Accuracy:32.395% A++
HSR:30.256% A
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B+
Terminus VX-9
A++
Kills:1,168
Deaths:566
KDR:2.064
Accuracy:33.827% A++
HSR:28.767% B
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C*
Corvus VA55
B++
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:27.748% B++
HSR:25.475% B+
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
NS-11P
B**
Kills:1,156
Deaths:730
KDR:1.584
Accuracy:28.135% B**
HSR:18.512% C+
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B*
H-V45 AE
B*
Kills:801
Deaths:461
KDR:1.738
Accuracy:32.151% B*
HSR:25.094% C
NSX Yumi
A++
Kills:107
Deaths:83
KDR:1.289
Accuracy:35.885% A++
HSR:37.383% A
Kills:27,115
Deaths (as Combat Medic):17,315
Deaths (to Combat Medics):10,040
KDR:1.56598
Kill Difference:9,800
Playtime:385.603 hours
Usage:7%
Score:9.100m
Score/min:393
Accuracy (listed only):41.633%
HSR (listed only):22.504%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:3,113
Deaths:872
KDR:3.570
Accuracy:44.013% B++
HSR:74.044% B+
VE-S Canis
A++
Kills:2,128
Deaths:1,046
KDR:2.034
Accuracy:37.890% A++
HSR:28.149% B*
Parallax VX3
C+
Kills:1,646
Deaths:371
KDR:4.437
Accuracy:39.445% C+
HSR:73.876% C-
Parsec VX3-A
B++
Kills:1,265
Deaths:281
KDR:4.502
Accuracy:44.750% B+
HSR:83.162% B++
Beamer VS3
B++
Kills:1,217
Deaths:749
KDR:1.625
Accuracy:32.254% B++
HSR:21.611% C+
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
NSX Daimyo
C**
Kills:1,207
Deaths:364
KDR:3.316
Accuracy:43.435% C**
HSR:94.863% C*
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
NS-357 Underboss
A*
Kills:1,196
Deaths:1,153
KDR:1.037
Accuracy:47.992% A+
HSR:38.127% A*
VA39 Spectre
A++
Kills:1,188
Deaths:386
KDR:3.078
Accuracy:42.693% A++
HSR:35.690% C
Nyx VX31
C+
Kills:1,175
Deaths:641
KDR:1.833
Accuracy:32.027% C
HSR:27.745% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B+
Artemis VX26
B
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:29.053% B
HSR:22.014% C+
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
NSX Tomoe
B**
Kills:1,164
Deaths:445
KDR:2.616
Accuracy:30.416% C**
HSR:48.625% B**
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
XM98
A*
Kills:1,163
Deaths:283
KDR:4.110
Accuracy:51.338% A*
HSR:72.485% C
Phantom VA23
A*
Kills:1,162
Deaths:438
KDR:2.653
Accuracy:41.161% B*
HSR:47.763% A*
NS-30B Vandal
B**
Kills:1,161
Deaths:598
KDR:1.941
Accuracy:36.104% C*
HSR:36.865% B**
Manticore SX40
A
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:38.515% A
HSR:22.845% C++
NS-44 Commissioner
A
Kills:1,158
Deaths:1,125
KDR:1.029
Accuracy:46.223% B**
HSR:30.656% A
V10
C++
Kills:1,157
Deaths:132
KDR:8.765
Accuracy:41.358% C++
HSR:77.355% C+
Cerberus
B*
Kills:1,155
Deaths:1,153
KDR:1.002
Accuracy:38.111% B*
HSR:27.965% B+
Artemis VX26 AE
B**
Kills:1,101
Deaths:502
KDR:2.193
Accuracy:35.295% B**
HSR:26.612% C+
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B*
Phaseshift VX-S
B++
Kills:797
Deaths:266
KDR:2.996
Accuracy:37.657% C*
HSR:85.195% B++
NS-44 Commissioner AE
B**
Kills:792
Deaths:688
KDR:1.151
Accuracy:48.146% B++
HSR:36.995% B**
NS-AM7 Archer
A+
Kills:281
Deaths:643
KDR:0.437
Accuracy:61.532% B+
HSR:30.249% A+
AM7-XOXO
B**
Kills:242
Deaths:383
KDR:0.632
Accuracy:61.079% C+
HSR:33.884% B**
NS-357P Underboss
B
Kills:185
Deaths:208
KDR:0.889
Accuracy:45.058% B
HSR:29.189% B
NS CandyCannon 3000
B+
Kills:134
Deaths:444
KDR:0.302
Accuracy:41.284% B+
HSR:32.836% C+
NS Deep Freeze
C
Kills:60
Deaths:133
KDR:0.451
Accuracy:38.366% C
HSR:6.667% D
Kills:34,951
Deaths (as Infiltrator):19,927
Deaths (to Infiltrators):11,074
KDR:1.75395
Kill Difference:15,024
Playtime:1,184.494 hours
Usage:21%
Score:15.645m
Score/min:220
Accuracy (listed only):39.983%
HSR (listed only):39.952%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
A
Kills:1,748
Deaths:777
KDR:2.250
Accuracy:54.972% A
HSR:5.263% B+
Comet VM2
B**
Kills:1,483
Deaths:777
KDR:1.909
Accuracy:55.645% B**
HSR:4.788% C*
Quasar VM1
D-
Kills:766
Deaths:173
KDR:4.428
Accuracy:13.569% D--
HSR:15.927% D-
Blueshift VM5
B+
Kills:760
Deaths:223
KDR:3.408
Accuracy:22.318% B+
HSR:23.816% B+
Quasar VM1
C
Kills:738
Deaths:159
KDR:4.642
Accuracy:13.246% C--
HSR:17.480% C
Blueshift VM5
B+
Kills:672
Deaths:209
KDR:3.215
Accuracy:21.658% B+
HSR:22.173% C*
NS-10 Burster
B+
Kills:434
Deaths:182
KDR:2.385
Accuracy:33.694% B+
HSR:4.608% C-
NS-10 Burster
B++
Kills:419
Deaths:182
KDR:2.302
Accuracy:33.597% B++
HSR:3.103% D--
NS-20 "Heatwave" Gorgon
B*
Kills:357
Deaths:111
KDR:3.216
Accuracy:30.393% C++
HSR:28.011% B*
NS-20 "Heatwave" Gorgon
B+
Kills:347
Deaths:111
KDR:3.126
Accuracy:30.193% C++
HSR:26.513% B+
Kills:7,724
Deaths (as MAX Suit):1,452
Deaths (to MAX Suits):4,887
KDR:5.31956
Kill Difference:6,272
Playtime:214.711 hours
Usage:4%
Score:4.956m
Score/min:385
Accuracy (listed only):30.928%
HSR (listed only):15.168%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:862
V. Kills:169 N/A
Deaths:138
KDR:6.246
Accuracy:62.447% A
KPH:91.800 C**
VKPH:18 C+
Light PPA
B
Kills:712
V. Kills:36 N/A
Deaths:266
KDR:2.677
Accuracy:43.517% B
KPH:30.200 C--
VKPH:1.500 D-
Maelstrom Turbo Laser
B+
Kills:706
V. Kills:395 178%
Deaths:471
KDR:1.499
Accuracy:31.776% C++
KPH:19.700 B+
VKPH:11 C++
Saron Laser Cannon
C+
Kills:167
V. Kills:120 138%
Deaths:245
KDR:0.682
Accuracy:32.026% C+
KPH:5.200 D
VKPH:3.800 D-
Coyote Missiles
B*
Kills:113
V. Kills:57 195%
Deaths:39
KDR:2.897
Accuracy:59.466% B*
KPH:41.600 C+
VKPH:21 C+
Kills:2,560 (1,585 + 0)
Deaths:1,159
KDR:2.209
VKDR:0.670
Vehicle Kills:777
Kill Difference:1,401
Playtime:103.347 hours
Usage:2%
Score:1.119m
Score/min:180
Piloting Accuracy:32.026%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:184
V. Kills:264 69%
Deaths:164
KDR:1.122
Accuracy:55.675% B**
KPH:3.700 D
VKPH:5.300 C-
C150 Dalton
U
Kills:67
V. Kills:29 223%
Deaths:2
KDR:33.500
Accuracy:56.785% A++
KPH:241,200 U
VKPH:104,400 U
Kills:251 (184 + 67)
Deaths:166
KDR:1.512
VKDR:1.765
Vehicle Kills:293
Kill Difference:85
Playtime:49.886 hours
Usage:1%
Score:0.330m
Score/min:110
Piloting Accuracy:55.675%
Gunner Accuracy:56.785%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,215
V. Kills:138 N/A
Deaths:87
KDR:13.966
Accuracy:61.609% A+
KPH:75.300 B**
VKPH:8.600 C++
L100 Python HEAT
A++
Kills:1,159
V. Kills:433 267%
Deaths:146
KDR:7.938
Accuracy:69.779% A++
KPH:51.900 A++
VKPH:19.400 A++
L100 Python AP
B++
Kills:1,132
V. Kills:823 137%
Deaths:278
KDR:4.072
Accuracy:63.069% B++
KPH:30.100 C++
VKPH:21.900 B++
C75 Viper
A+
Kills:1,092
V. Kills:158 N/A
Deaths:107
KDR:10.206
Accuracy:42.642% B
KPH:58 A+
VKPH:8.400 C*
LB00 Python AP
C
Kills:210
V. Kills:86 241%
Deaths:30
KDR:7
Accuracy:60.797% C*
KPH:47 C
VKPH:19.200 C
Skyguard
C--
Kills:73
V. Kills:71 101%
Deaths:21
KDR:3.476
Accuracy:30.737% C*
KPH:7.800 D-
VKPH:7.600 C--
Kills:4,881 (4,881 + 0)
Deaths:669
KDR:7.296
VKDR:2.555
Vehicle Kills:1,709
Kill Difference:4,212
Playtime:108.644 hours
Usage:2%
Score:1.791m
Score/min:275
Driving Accuracy:30.737%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:4,790
V. Kills:420 N/A
Deaths:240
KDR:19.958
Accuracy:52.774% C*
KPH:53.900 B+
VKPH:4.700 D
Supernova FPC
B**
Kills:3,577
V. Kills:3,265 110%
Deaths:633
KDR:5.651
Accuracy:54.821% C++
KPH:21.400 C
VKPH:19.500 B**
Supernova PC
B++
Kills:1,200
V. Kills:335 357%
Deaths:92
KDR:13.044
Accuracy:47.818% C+
KPH:29.700 B++
VKPH:8.300 C+
Proton II PPA
A*
Kills:532
V. Kills:26 N/A
Deaths:19
KDR:28
Accuracy:25.510% C**
KPH:113 A*
VKPH:5.500 B**
Saron HRB
B
Kills:455
V. Kills:319 142%
Deaths:52
KDR:8.750
Accuracy:44.825% C++
KPH:26.300 C++
VKPH:18.400 B
Kills:10,554 (9,567 + 987)
Deaths:1,036
KDR:10.187
VKDR:4.213
Vehicle Kills:4,365
Kill Difference:9,518
Playtime:318.617 hours
Usage:6%
Score:6.755m
Score/min:353
Driving Accuracy:47.818%
Gunner Accuracy:44.825%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:349
V. Kills:28 N/A
Deaths:28
KDR:12.464
Accuracy:40.193% B
KPH:117.100 B+
VKPH:9.400 B*
Saron HRB-H
B*
Kills:80
V. Kills:40 195%
Deaths:10
KDR:8
Accuracy:62.217% B*
KPH:29.700 C-
VKPH:14.800 D-
G40-F Ranger
A++
Kills:59
V. Kills:31 184%
Deaths:4
KDR:14.750
Accuracy:31.527% C
KPH:60 A++
VKPH:31.500 A
Kills:488 (0 + 488)
Deaths:42
KDR:11.619
VKDR:2.357
Vehicle Kills:99
Kill Difference:446
Playtime:6.661 hours
Usage:0%
Score:0.296m
Score/min:740
Driving Accuracy:N/A%
Gunner Accuracy:31.527%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:1,292
V. Kills:42 N/A
Deaths:86
KDR:15.023
Accuracy:22.458% B*
KPH:83.400 C**
VKPH:2.700 C
M12 Kobalt
B++
Kills:1,015
V. Kills:48 N/A
Deaths:54
KDR:18.796
Accuracy:22.139% B++
KPH:86 B+
VKPH:4.100 C**
M40 Fury
B**
Kills:828
V. Kills:93 N/A
Deaths:75
KDR:11.040
Accuracy:39.771% B
KPH:72.800 B**
VKPH:8.200 C
M40 Fury
B*
Kills:762
V. Kills:106 N/A
Deaths:56
KDR:13.607
Accuracy:41.348% B+
KPH:74.100 B*
VKPH:10.300 C+
G30 Walker
B
Kills:217
V. Kills:114 189%
Deaths:30
KDR:7.233
Accuracy:32.959% C**
KPH:19.400 B
VKPH:10.200 C++
G30 Walker
B++
Kills:215
V. Kills:122 175%
Deaths:43
KDR:5
Accuracy:33.276% B+
KPH:20.300 B++
VKPH:11.500 B+
M60-G Bulldog
A
Kills:163
V. Kills:19 N/A
Deaths:8
KDR:20.375
Accuracy:44.439% B**
KPH:50.300 A
VKPH:5.900 C+
M60-G Bulldog
A
Kills:152
V. Kills:16 N/A
Deaths:10
KDR:15.200
Accuracy:45.276% B++
KPH:65 A
VKPH:6.800 C+
M20 Basilisk
C
Kills:92
V. Kills:34 263%
Deaths:30
KDR:3.067
Accuracy:36.490% C
KPH:10.500 D-
VKPH:3.900 D--
M20 Basilisk
C
Kills:57
V. Kills:26 211%
Deaths:7
KDR:8.143
Accuracy:32.110% D
KPH:16.800 C
VKPH:7.700 C
Kills:4,793 (0 + 4,793)
Deaths:399
KDR:12.013
VKDR:1.554
Vehicle Kills:620
Kill Difference:4,394
Playtime:88.448 hours
Usage:2%
Score:1.674m
Score/min:315
Driving Accuracy:N/A%
Gunner Accuracy:32.110%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,215
V. Kills:73 N/A
Deaths:387
KDR:3.140
Accuracy:54.240% A
KPH:75 B++
VKPH:4.500 A*
M40 Fury-F
A+
Kills:831
V. Kills:351 236%
Deaths:589
KDR:1.411
Accuracy:68.112% A++
KPH:30.900 B+
VKPH:13 A+
V30-F Starfall
B+
Kills:468
V. Kills:280 167%
Deaths:292
KDR:1.603
Accuracy:65.771% B+
KPH:34.700 B+
VKPH:20.800 B+
Kills:2,514 (2,514 + 0)
Deaths:1,268
KDR:1.983
VKDR:0.555
Vehicle Kills:704
Kill Difference:1,246
Playtime:56.589 hours
Usage:1%
Score:0.629m
Score/min:185
Driving Accuracy:65.771%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:147
V. Kills:15 N/A
Deaths:16
KDR:9.188
Accuracy:42.263% A+
KPH:62 C+
VKPH:6.300 C+
Kills:147 (0 + 147)
Deaths:16
KDR:9.188
VKDR:0.938
Vehicle Kills:15
Kill Difference:131
Playtime:2.373 hours
Usage:0%
Score:0.040m
Score/min:284
Piloting Accuracy:N/A%
Gunner Accuracy:42.263%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 22,91722,65210,8182.094C0.1128.479%B+27.516%C58.8C+N/A181385.4h10.3C**36.1B+
Supernova VPC 5,2104,79024019.958B*17.9852.774%C*1.566%C+53.9B+4.7D26188.9h2.5B*4.6B++
Supernova FPC 6,8423,5776335.651C+3.6754.821%C++2.572%C++21.4C19.5B**364167.2h6.4C-11.7C+
C-4 ARX 4,6593,4622,2141.564C0.4228.458%B+N/A80.3D27.8C52943.1h1.1B+4B+
SVA-88 3,3173,3031,6761.971C++0.0126.352%B+16.894%D*35.7CN/A16692.5h11B+41.8B+
Ghost 3,1213,1138723.57C**1.5944.013%B++74.044%B+32.8CN/A12294.8h2B+4.6B+
VX29 Polaris 2,2932,2761,1272.02B+0.0426.732%B+24.297%C*53.6B+N/A18242.5h11.7B43.7B+
VE-S Canis 2,1662,1281,0462.034B++0.0537.89%A++28.149%B*46.5C*N/A12445.8h10B+26.5B++
Pulsar C 2,0321,9911,2971.535C*0.4531.746%A22.602%C+24.6C+N/A11480.8h10.8B+34B+
NS-15MP 1,9931,9629192.135C+0.1527.564%C+25.28%C--48.2C--N/A15840.7h11.1C+40.3C++
MANA Anti-Personnel Turret 1,8721,8434933.738N/A1.7623.773%UN/A18430U290U34697800.1h15.5T*65.4T*
Frag Grenade 1,7621,74811748N/A1,746.0249.83%B++N/A971.1A*7.8C+42711.8h2.3A4.5B**
Comet VM2 2,3981,7487772.25A++0.2754.972%A5.263%B+21.1A++7.8A++14382.9h19B+34.5B++
Deimos VA29 1,7751,7431,1561.508C*0.4776.324%A14.974%C48.8C**N/A12735.7h2.1B+2.7B+
Orion VS54 1,7391,7316772.557B*0.5724.537%B++19.989%D32.4C+N/A25553.5h10.5B++42.7C**
Parallax VX3 1,6471,6463714.437B+2.4539.445%C+73.876%C-31.8C*N/A10051.8h2B+5.2B+
Proximity Mine 1,5991,5982705.919B++3.9444.81%BN/A177.6B**N/A5419h1.4A+3.1B**
VX6-7 1,6091,5501,1731.321C++0.6635.692%A*25.419%B*19.1C--N/A6281h14C+39.2B+
H-V45 1,5231,5028191.834B0.1532.147%A++23.768%B43.4B+N/A13834.6h11.4B++35.4B*
Comet VM2 2,0491,4837771.909B**0.0755.645%B**4.788%C*17.9B**6.8B**11482.8h22.7B+40.7B++
VE-H Maw 1,4571,4376192.321B+0.3429.953%B++30.063%B+63B+N/A22822.8h8.8B++29.3B+
C-4 1,7771,3337361.811C**0.1732.602%AN/A58.5C-19.5D86422.8h1.2B+3.7B*
NSX Tanto 1,3361,3008671.499B0.4834.356%A+27.462%B28.1C+N/A7246.3h11.8B+34.2B+
M12 Kobalt 1,3341,2928615.023C+13.0422.458%B*21.285%B++83.4C**2.7C30615.5h15B++66.8B++
Parsec VX3-A 1,2661,2652814.502C+2.5244.75%B+83.162%B++42.2CN/A17030h1.7B+3.8B+
NSX-P Tanto 1,2801,2429731.276B0.7135.642%A++29.388%B+29.2C++N/A8742.5h12.5B++34.9B*
NS-15M AE 1,2401,2366601.873C+0.1127.33%B22.411%C--46.5CN/A22026.6h11.2C**41.1B
NSX Naginata 1,2441,2214942.472B**0.4927.291%B**37.592%A56.8B+1.1B**17421.5h10.4B+38.2B+
Beamer VS3 1,2201,2177491.625B**0.3632.254%B++21.611%C+52AN/A17423.4h7.7B+23.8C**
S12 Renegade 1,2881,2153873.14C++1.1654.24%A4.527%C75B++4.5A*23716.2h3B+5.5B++
NS "Heatwave" Decimator 1,5201,2158461.436C+0.5570.522%B**2.058%B37.9C9.5D--16932.1h3.3B*4.7B*
L100 Python HESH 1,3531,2158713.966C**11.9861.609%A+1.811%C*75.5B**8.6C++27116.1h2.7B++4.3B**
NS Decimator-B 1,4801,2148151.49C+0.4970.147%B*2.554%C+37.2C8.2D16932.6h3.2B++4.5B*
Zenith VX-5AE 1,2401,2127121.702C++0.2833.416%B**26.403%C**44.1C*1C**10927.5h10.6B++31.8B++
Flare VE6 1,2141,2096611.829B+0.1523.662%C*12.159%F50.4BN/A39524h10B42.1B
NSX Tengu 1,2351,2096291.922B++0.0640.547%B+30.025%A+50.4B+1.1A13424h11.9B+29.3B+
NSX Daimyo 1,2111,2073643.316C+1.3343.435%C**94.863%C*57.5C*N/A13621h2.2B+5.1B+
MKV Suppressed 1,2161,2069761.236C*0.7532.327%A15.506%D19DN/A9663.5h11.4B+35.4B++
NS Decimator 1,5351,2051,0601.137C++0.8564.273%B+3.9%A33.5C+9.2D35036h3.6B*5.7B*
Thanatos VE70 1,2121,2037131.687B**0.3048.429%B*17.872%B45.2B*N/A16126.6h3.9B++8B*
Supernova PC 1,5351,2009213.043B**11.0647.818%C+3.583%B*29.6B++8.3C+18440.5h3.3B**6.8B**
NS-357 Underboss 1,1991,1961,1531.037C++0.9547.992%A+38.127%A*78.7AN/A24815.2h3.2B**6.7B**
Lasher X2-P 1,2151,1886561.811C++0.1740.573%B++2.694%C-60.9C**1.4C24719.5h15.1B+37.2B+
VA39 Spectre 1,1941,1883863.078B**1.1042.693%A++35.69%C18.2CN/A6365.3h5.8C*13.6B++
The Slasher 1,1991,18346,8280.025D1.9633.297%C+2.029%D--0.6C--N/A22034.4h2B6.1C**
Pandora VX25 1,2021,1827291.621B++0.3653.194%A15.398%C++46B+N/A13125.7h4.5C++8.4B++
NS-11A 1,2071,1826311.873B+0.1133.992%A*30.372%A49.5B*1A14223.9h11.9B++34.9B**
The Little Helper 1,2051,1798291.422C++0.5661.193%A14.758%C+47.7C*1.1B+11224.7h4.1B+6.7B++
VE-H Maw AE 1,1961,1785752.049C+0.0730.269%B+27.589%C+54.5C+N/A12021.6h9.6B+31.7B+
NS-11A "Heatwave" 1,2021,1776991.684C++0.3032.947%B**25.489%C+43.4C++N/A12827.1h12.8B38.9B++
Serpent VE92 1,1841,1769461.243C*0.7427.299%B++14.116%D--16.8C--N/A10269.8h12.6C**46.3B+
Nyx VX31 1,1791,1756411.833C+0.1532.027%C27.745%C+23.3DN/A7550.5h5.5C++17.1C++
Eridani SX5 1,1901,1729711.207C++0.7831.564%B**24.061%B+30.4C+N/A12038.6h10.2B++32.2B+
Artemis VX26 1,1721,1726041.94B+0.0429.053%B22.014%C+30.6C+N/A12538.3h10.5B++36.1B+
Pulsar VS1 1,1901,1707331.596B++0.3932.395%A++30.256%A45.3AN/A20325.8h12.7B++39.1B**
Pulsar LSW 1,1751,1707221.62C++0.3620.435%C-13.932%D**28.8C-N/A10040.6h11.5B+56.4C++
Nova 1,1931,1709571.223C+0.7663.091%A+18.034%B+32.2C+N/A8236.3h4.9C+7.8B+
Terminus VX-9 1,1861,1685662.064B0.0833.827%A++28.767%B54.6B++N/A16321.4h12C*35.6B++
NS-7 PDW 1,1761,1668001.458B++0.5232.22%A+22.727%B*39.5B++N/A12529.5h11.6B*35.9B*
NSX Tomoe 1,1811,1644452.616B++0.6330.416%C**48.625%B**53.9B+N/A12721.6h11.6B++38.2B+
Sirius SX12 1,1691,1649201.265C*0.7224.042%C+12.715%D-11.9DN/A4997.8h13.9B58C**
XM98 1,1641,1632834.11B**2.1351.338%A*72.485%C18.1CN/A5164.1h2.1B++4B**
Phantom VA23 1,1661,1624382.653B+0.6741.161%B*47.763%A*29CN/A11640.1h4B+9.7B++
NS-11C 1,1631,1614802.419A++0.4430.943%A15.504%D49.8B**N/A28423.3h11B*35.5B*
NS-30B Vandal 1,1731,1615981.941C+0.0436.104%C*36.865%B**39.5CN/A8729.4h4.6B++12.7B+
Manticore SX40 1,1681,1601,0801.074C++0.9138.515%A22.845%C++31.8C+N/A13636.5h6.6B+17.2B*
Lasher X2 1,1711,1609971.163B+0.8227.805%C**2.586%D22.1CN/A8652.6h17.3B+62.3B+
L100 Python HEAT 1,5921,1591467.938B**5.9669.779%A++N/A52A++19.4A++26822.3h7.6C--10.9B+
NS Baron G5AE 1,1711,1598041.442C++0.5459.902%A16.566%C*46.7C++N/A18424.8h4B+6.7C+
Corvus VA55 1,1701,1588061.437B+0.5527.748%B++25.475%B+27.7C+N/A12841.8h10.5B++37.7B++
NS-44 Commissioner 1,1681,1581,1251.029C++0.9546.223%B**30.656%A57.3B*N/A19320.2h3.7C**8B++
Phobos VX86 1,1741,1586141.886B+0.1074.049%A13.731%C54.1B+N/A13921.4h2.1B++2.8B++
V10 1,1581,1571328.765A*6.7841.358%C++77.355%C+25.7C-N/A9045.1h2.2C*5.4C*
NS-11P 1,1681,1567301.584B+0.4028.135%B**18.512%C+35B+N/A18533h12.2B++43.3B*
Solstice SF 1,1621,1558431.37B+0.6131.988%A+15.844%C+31.3B++N/A14936.9h12C++37.4B+
Solstice VE3 1,1641,1556491.78A+0.2024.218%C**16.71%C--6.4DN/A54179.6h12.2B++50.4B
Cerberus 1,1631,1551,1531.002C+0.9838.111%B*27.965%B+43.3C*N/A15126.7h5.3B+14B++
Eidolon VE33 1,1611,1506131.876B++0.1135.458%A29.478%B+41.7B**N/A12827.6h6.3B**17.7B**
NS-11CP 1,1521,1427611.501C+0.4828.303%C+21.629%C33DN/A14134.6h10.9C**38.7C**
L100 Python AP 1,9551,1322784.072C+2.0963.069%B++2.032%C--30.1C++21.9B++29137.6h7.7C12.2C++
Artemis VX26 AE 1,1141,1015022.193C++0.2135.295%B**26.612%C+59.5B+N/A28718.5h10.6B+30.1B+
C75 Viper 1,2501,09210710.206A8.2242.642%B2.198%B*58.1A+8.4C*27418.8h8.5B**19.8B*
Tank Mine 1,6241,0853992.719C++0.7441.788%B+N/A108.5C++53.9C120510h2C+4.7B**
MANA Anti-Vehicle Turret 1,7181,0523403.094B1.1160.383%C4.848%B*10520A**6660A++2770210.1h7.1B++11.8B++
M12 Kobalt 1,0631,0155418.796B+16.8122.139%B++20.197%B+86B+4.1C**36511.8h14.5B*65.7B++
Nemesis VSH9 1,3409411,1230.838C**1.1468.571%B*3.719%B+17.7C+7.5C14853.2h5.9B**8.7B**
Auraxium Slasher 90489515,5970.057C+1.9332.491%C++15.643%B*1.4C+N/A4654.2h2.2C++6.7C**
NS "Jackpot" Decimator 1,0458835801.522C+0.4665.724%C++2.152%C**32.6D6D--13227.1h3B*4.6B*
S1 1,2508751,0420.84C*1.1465.065%B*3.543%B20.4C8.7D25742.9h5.2B*8B*
Dual Photon Pods 1,0318621386.246C+4.2662.447%AN/A91.7C**18C+4469.4h21.1C**33.7B+
Skorpios 8728556431.33C+0.6533.567%A+27.953%B*30.5C--N/A7728h10.9C*32.6B++
M40 Fury-F 1,1828315891.411C+0.5768.112%A++N/A30.9B+13A+15126.9h14.5C21.3B
M40 Fury 9218287511.04B*9.0639.771%BN/A72.6B**8.2C38811.4h8B++20.1B**
H-V45 AE 8188014611.738C+0.2432.151%B*25.094%C34.4C--N/A8823.3h12.5C+38.7B
Phaseshift VX-S 7977972662.996C+1.0137.657%C*85.195%B++25.1C+N/A15531.8h2.1B++5.5B++
NS-44 Commissioner AE 7977926881.151C+0.8348.146%B++36.995%B**46.9C+N/A13616.9h3.1B+6.4B++
Quasar VM1 7697661734.428A2.4513.569%D--15.927%D-26.4CN/A15029h14.4C+106.4C-
M40 Fury 8687625613.607B*11.6241.348%B+1.837%C+74B*10.3C+35710.3h9.2B+22.2B*
Blueshift VM5 7697602233.408B+1.4322.318%B+23.816%B+38.6BN/A17419.7h13.9B++62.1B++
Quasar VM1 7417381594.642A*2.6613.246%C--17.48%C25.8C**N/A18528.6h14.7C*111.2C+
Lasher X2 AE 7497303741.952B++0.0334.404%B+2.877%C68.2B**1.8B*17010.7h16.7B+48.4B+
Light PPA 7487122662.677C+0.6943.517%BN/A30.2C--1.5D-12623.6h13.4C*30.7C**
Maelstrom Turbo Laser 1,1017064711.499C+0.4831.776%C++N/A19.7B+11C++16435.9h110C++346.2C*
Anti-Vehicle Grenade 7926881688N/A686.0250.818%C+N/A573.3B*86.7C+32921.2h3.7B**7.3B*
Blueshift VM5 6786722093.215B+1.2321.658%B+22.173%C*36.7C*N/A17218.3h14.2B+65.7B+
Proton II PPA 5585321928B**26.0225.51%C**2.256%C++113.2A*5.5B**8294.7h6.6B**26B*
Orbital Strike Uplink 7435272263.5U261.52837.778%UN/A439.2U180U18951.2h1.4T*0.2T*
M12 Kobalt 5244921337.846B+35.8622.97%C++21.951%B**120C++7.8B++3054.1h17.4C++75.8B
V30-F Starfall 7484682921.603C+0.3865.771%B+N/A34.7B+20.7B+19113.5h14.9B22.7B+
Sticky Grenade 4634581458N/A456.0261.005%B**N/A1145B+12.5C++39460.4h2B3.2B+
Saron HRB 774455528.75B*6.7744.825%C++1.099%C--26.3C++18.4B99517.3h18.7B+41.6B++
NS-10 Burster 7054341822.385A++0.4033.694%B+4.608%C-7.3B++4.6B+10359.5h121B++359B*
Xiphos Anti-Personnel Phalanx Tower 4314302215M+213.0227.26%CN/A1075M++2.5D*26130.4h3.1B+11.4B+
NS-10 Burster 6794191822.302A*0.3233.597%B++3.103%D--6.9B+4.3B+9860.4h126.5B376.4B+
NS-20 "Heatwave" Gorgon 3773571113.216B*1.2330.393%C++28.011%B*37.6B++2.1B+1189.5h26.7C++87.8C**
Proton II PPA-H 3773492812.464C++10.4840.193%BN/A116.3B+9.3B*5843h9.2B22.8B+
NS-20 "Heatwave" Gorgon 3693471113.126B*1.1430.193%C++26.513%B+36.5B++2.3A1089.5h27.2C++90C**
MAX Punch 3373211,4710.218B++1.7645.087%C+N/A1.9C+N/A5172.2h1.8C++3.9C++
Revenant 3323181761.807C+0.1863.872%S37.421%B**22.9D-1B++6813.9h14.6T*22.9C+
Rocklet Rifle 5713124730.66C+1.3260.064%B*N/A27.6C+22.9C+39511.3h30.3B++50.4B++
Force-Blade 32029016,6780.017C+1.9739.605%B*N/A0.3CN/A11111.3h2.4C**6.1B+
NS Annihilator 5322883070.938B*1.0477.761%DN/A10.1C+8.6C+17228.4h10.6B+13.6B
Eclipse VE3A 2942861901.505C*0.4831.699%B**17.832%C36.7C+1B++1627.8h11.3B35.7B++
NS-AM7 Archer 3822816430.437C+1.5561.532%B+30.249%A+4.9C-1.8C--4457.4h15.1B+24.6B+
AM7-XOXO 2822423830.632C-1.3561.079%C+33.884%B**11.1C1.8C9221.8h10.1C*16.6C**
G30 Walker 331217307.233B**5.2532.959%C**4.608%C*19.4B10.2C++31511.2h187.3B568.2B+
G30 Walker 337215435B++3.0233.276%B+4.186%C+20.3B++11.5B+30010.6h168.1B*505.1B*
LB00 Python AP 296210307C--5.0260.797%C*N/A46.7C19.1C2104.5h5C8.2C+
NS-357P Underboss 1861852080.889C1.0945.058%B29.189%B74C++N/A2242.5h3.4B+7.4B+
CAS30 Tank Buster 4481841641.122C+0.8655.675%B**N/A3.7D5.3C-7649.9h71C127.5C*
Saron Laser Cannon 2871672450.682C1.3032.026%C+N/A5.3D3.8D-15331.8h174C543.3C+
M60-G Bulldog 182163820.375S18.3944.439%B**1.227%D--50.9A5.9C+2613.2h5.3B*11.9B**
M60-G Bulldog 1681521015.2M13.2245.276%B++3.289%C*66.1A7C+2712.3h6.1B+13.4B++
Spear Anti-Vehicle Phalanx Turret 306148275.481C3.5055.351%B**1.351%D**27.4D29.3B++5335.4h16F28.9C--
CAS 14-E 162147169.188C7.2142.263%A+1.361%C-61.3C+6.3C+2832.4h42.8D101.3C++
NS CandyCannon 3000 1341344440.302C--1.6841.284%B+32.836%C+8.6DN/A2715.6h3.6B+8.6B++
Lancer AE 2381331420.937C+1.0563.704%C*6.767%M**9.9D7.8D*18213.5h23.1C++36.3C++
Lumine Edge 1251251850.676A*1.3127.851%C++32.8%A**23.6A*N/A915.3h1.2B+4.3B+
Coyote Missiles 170113392.897C*0.9159.466%B*N/A41.9C+21.1C+2662.7h36.3B+61B+
G40-F Ranger 164111715.857C*13.8742.919%A+N/A58.4B*27.9B3821.9h56.8B++132.4B**
NSX Yumi 112107831.289C+0.6935.885%A++37.383%A24.3C-1.1C++804.4h11.7C**32.5B*
M60-A Bulldog 122101812.625C+10.6458.345%A1.98%C34.8C++7.2B*2032.9h8.4D-14.5C++
M20 Basilisk 12692303.067C++1.0836.49%C1.087%F-10.5D-3.9D--1788.8h77.8B+213.3B+
Saron HRB-H 12080108B+6.0262.217%B*6.25%S29.6C-14.8D-10152.7h34.3D-55.2C
M60-A Bulldog 8879613.167C+11.1853.05%B++5.063%A*39.5C*4.5C++1902h6.2C+11.6B+
Hoplon Anti-Aircraft Phalanx Tower 13175175A73.0233.583%B+N/A750S560M**25320.1h7.2B**21.4B*
Skyguard 14473213.476B+1.4930.737%C*2.74%B+7.8D-7.6C--2639.3h181.1D*589.3D
Spear Anti-Vehicle Phalanx Tower 12871171M**69.0270.353%A*1.408%D*41.8C+33.5B3011.7h12.9C-18.3B
C150 Dalton 9667233.5M**31.5256.785%A++N/A670U290U10281700.1h5.7D10.1B+
NS Deep Freeze 60601330.451D1.5338.366%C6.667%D23.1C--N/A1002.6h2.6C+6.7C++
G40-F Ranger 9059414.75B+12.7731.527%CN/A59A+31A4591h53.3B+168.9B+
Spear Anti-Vehicle Phalanx Turret 9058158A++56.0264.215%B++1.724%D-38.7B+21.3C+1481.5h14.6C+22.7B
Hunter QCX 73571480.385C-1.6089.756%M+42.105%B**8.3C--2.3C+1716.9h50.3T*56D*
M20 Basilisk 835778.143M++6.1632.11%D5.263%C+16.8C7.6C3013.4h70B++218.1B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter673,9125.8h
Restoration Kit1352,0572.9h
Nano-Armor Kit9951,198,843130.9h
Anti-Vehicle MANA Turret822,16411h
Spawn Beacon16912,97618.9h
Turret AI Module13652.2h
Repair Module106173.4h
Cortium Silo42811.9h
Structure Shield Module32631.9h
Skywall Shield Emitter42321.4h
AE Nano-Armor Kit9401,058,01280.4h
Reinforcements Module0520.4h
RD-GG Recon Device352,3706.7h
Blast Wall91011.3h
Medical Applicator426144,05116.9h
Nanite Revive Grenade03,5551h
AE Medical Applicator819273,49534.8h
Welding Device02,1850.2h
Deconstruction Tool114,9141.5h
Spear Anti-Vehicle Tower31170.9h
Spitfire Auto-Turret701,7064.7h
Rampart Wall11560.9h
Xiphos Anti-Personnel Tower41881.3h
Hoplon Anti-Aircraft Phalanx Tower31571.2h
Ammunition Package1536,2114.3h
Medical Kit1,27716,90130.2h
Anti-Infantry MANA Turret1823,47010.9h
Vehicle Gate51121.9h
Pillbox51491.6h
Light Vehicle Terminal1540.9h
Light Air Terminal0510.5h
IPC Targeting Dart91721.2h
Orbital Strike Target Designator762544.3h
Elysium Spawn Tube12751.7h
Lumifiber Rampart Wall153866.1h
Infantry Tower1871.3h
Alarm Module01290.5h
Glaive IPC1610.5h
Snowman Soldier2870.2h
Flail Targeting Dart123331.8h
Routing Spire0700.2h
Pain Spire11110.6h
Nano-Repair Grenade01,6880.5h
Hardlight Barrier231770.5h
Router54721.3h
Recon Detection Device29117,06772.5h
Smoke Grenade04800.1h
Shield Recharging Field25512,01310.5h

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