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Paragon Space FredK[V] FredK
VS BR 202

KDR: 1.99

Score: 111.2m

Last Seen: Jun 19th, 2019 7:34 PM
- OFFLINE - 7.7 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Vanu Sovereignty on Emerald - Outfit Leader of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 91
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Supernova VPC Supernova FPC C-4 ARX SVA-88 Ghost VX29 Polaris VE-S Canis
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,169,685 MLG Score: 935
Fun Score: N/A
Cheeseburgers Flipped: 1724TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.771%26.13%77851115986,6471.788230.204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.2%1.683A++0.798B++-1.688F-HEAD ++ (~11.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.539B+10.20.284C*24.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.092%0.324%218312073,400191712511.7736272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.888%-0.185C-1.167D*0.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.20.283C*42.20.222C++78

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.499%2.023%7048120214,238343456434.14498252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.24%0.734B++-0.356C-1.237

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.80.693B+5.70.542B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.197%9.193%2291411966,353302913042.09739487%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.349%-0.465D1.171B**0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.80.326C**24.90.371C**54.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.926%74.205%2298120211,5413986222.89466

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.05%1.192B**0.463B+0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.429B2.40.238C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.476%16.14%229512056,64839551001.68091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.097%1.492A+0.305C*0.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.575B+3.30.314C*2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 91
111.2m417.8%386 (23.2k)314 (18.8k)1.99255184,53492,6122.24892202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1210852322.142%20.092%44503:4979

7% Combat Medic32% Engineer28% Heavy Assault20% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 11:03 PMAug 3rd, 2015 8:56 PMJun 19th, 2019 7:04 PM (3h) (PST)Jun 19th, 2019 5:35 PM (5h) (PST)Jun 19th, 2019 3:34 PM (7h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5881754130.5210.2620.1052.4190.058935

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,29010,48724,80331166145318,854

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5898.3h/245.8d 23,743 37,076 66,959 856.2k 7,364 15,362 20,411 208.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:25,959
Deaths:12,380
KDR:2.097
Accuracy:28.574% B+
HSR:27.986% C
SVA-88
B+
Kills:3,303
Deaths:1,676
KDR:1.971
Accuracy:26.352% B+
HSR:16.894% D*
VX29 Polaris
B+
Kills:2,276
Deaths:1,127
KDR:2.020
Accuracy:26.732% B+
HSR:24.297% C*
NS-15MP
C+
Kills:1,962
Deaths:919
KDR:2.135
Accuracy:27.564% C+
HSR:25.280% C--
Orion VS54
B++
Kills:1,731
Deaths:677
KDR:2.557
Accuracy:24.537% B++
HSR:19.989% D
VE-H Maw
B*
Kills:1,437
Deaths:619
KDR:2.321
Accuracy:29.953% B*
HSR:30.063% B+
NS-15M AE
B
Kills:1,236
Deaths:660
KDR:1.873
Accuracy:27.330% B
HSR:22.411% C--
NSX Naginata
A
Kills:1,221
Deaths:494
KDR:2.472
Accuracy:27.291% B**
HSR:37.592% A
Flare VE6
C*
Kills:1,209
Deaths:661
KDR:1.829
Accuracy:23.662% C*
HSR:12.159% F
Lasher X2-P
B++
Kills:1,188
Deaths:656
KDR:1.811
Accuracy:40.573% B++
HSR:2.694% C
VE-H Maw AE
B+
Kills:1,178
Deaths:575
KDR:2.049
Accuracy:30.269% B+
HSR:27.589% C+
Pulsar LSW
C--
Kills:1,170
Deaths:722
KDR:1.621
Accuracy:20.435% C--
HSR:13.932% D**
Lasher X2
C**
Kills:1,160
Deaths:997
KDR:1.163
Accuracy:27.805% C**
HSR:2.586% D
Lasher X2 AE
B++
Kills:926
Deaths:470
KDR:1.970
Accuracy:35.545% B++
HSR:2.376% D
Kills:45,956
Deaths (as Heavy Assault):22,633
Deaths (to Heavy Assaults):26,864
KDR:2.03049
Kill Difference:23,323
Playtime:1,623.653 hours
Usage:28%
Score:34.835m
Score/min:358
Accuracy (listed only):28.330%
HSR (listed only):18.989%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A+
Kills:1,994
Deaths:1,304
KDR:1.529
Accuracy:31.745% A+
HSR:22.568% C+
Deimos VA29
A
Kills:1,935
Deaths:1,298
KDR:1.491
Accuracy:75.817% A
HSR:15.814% C+
VX6-7
A*
Kills:1,725
Deaths:1,308
KDR:1.319
Accuracy:35.575% A*
HSR:25.217% B++
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A*
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A*
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C*
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C
Serpent VE92
B++
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B++
HSR:14.116% D--
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B++
NS-11C
A
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C*
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Solstice VE3
C*
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C*
HSR:16.710% C--
Solstice SF
A+
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A+
HSR:15.844% C+
Eidolon VE33
A
Kills:1,150
Deaths:613
KDR:1.876
Accuracy:35.458% A
HSR:29.478% B+
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Revenant
S
Kills:318
Deaths:176
KDR:1.807
Accuracy:63.872% S
HSR:37.421% B**
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
Kills:24,002
Deaths (as Engineer):15,766
Deaths (to Engineers):17,257
KDR:1.52239
Kill Difference:8,236
Playtime:1,913.102 hours
Usage:32%
Score:36.693m
Score/min:320
Accuracy (listed only):44.009%
HSR (listed only):20.587%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A++
Kills:2,154
Deaths:1,058
KDR:2.036
Accuracy:37.762% A++
HSR:28.180% B**
Pulsar C
A+
Kills:1,994
Deaths:1,304
KDR:1.529
Accuracy:31.745% A+
HSR:22.568% C+
Deimos VA29
A
Kills:1,935
Deaths:1,298
KDR:1.491
Accuracy:75.817% A
HSR:15.814% C+
VX6-7
A*
Kills:1,725
Deaths:1,308
KDR:1.319
Accuracy:35.575% A*
HSR:25.217% B++
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A*
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A*
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C*
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C
Serpent VE92
B++
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B++
HSR:14.116% D--
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B++
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B++
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS-11C
A
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C*
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Solstice VE3
C*
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C*
HSR:16.710% C--
Solstice SF
A+
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A+
HSR:15.844% C+
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
Kills:31,460
Deaths (as Light Assault):20,974
Deaths (to Light Assaults):15,777
KDR:1.49995
Kill Difference:10,486
Playtime:579.900 hours
Usage:10%
Score:9.770m
Score/min:281
Accuracy (listed only):40.515%
HSR (listed only):20.240%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A++
Kills:2,154
Deaths:1,058
KDR:2.036
Accuracy:37.762% A++
HSR:28.180% B**
Deimos VA29
A
Kills:1,935
Deaths:1,298
KDR:1.491
Accuracy:75.817% A
HSR:15.814% C+
H-V45
A++
Kills:1,502
Deaths:819
KDR:1.834
Accuracy:32.147% A++
HSR:23.768% B+
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
NS-11A
A*
Kills:1,182
Deaths:631
KDR:1.873
Accuracy:33.992% A*
HSR:30.372% A
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C
NS-11A "Heatwave"
B**
Kills:1,177
Deaths:699
KDR:1.684
Accuracy:32.947% B**
HSR:25.489% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B++
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B++
Pulsar VS1
A++
Kills:1,170
Deaths:733
KDR:1.596
Accuracy:32.395% A++
HSR:30.256% A+
Terminus VX-9
A++
Kills:1,168
Deaths:566
KDR:2.064
Accuracy:33.827% A++
HSR:28.767% B
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C*
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Corvus VA55
B++
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:27.748% B++
HSR:25.475% B
NS-11P
B**
Kills:1,156
Deaths:730
KDR:1.584
Accuracy:28.135% B**
HSR:18.512% C+
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
H-V45 AE
B*
Kills:853
Deaths:487
KDR:1.752
Accuracy:32.111% B*
HSR:25.322% C
NSX Yumi
A++
Kills:107
Deaths:83
KDR:1.289
Accuracy:35.885% A++
HSR:37.383% A
Kills:27,385
Deaths (as Combat Medic):17,495
Deaths (to Combat Medics):10,424
KDR:1.5653
Kill Difference:9,890
Playtime:387.903 hours
Usage:7%
Score:9.237m
Score/min:397
Accuracy (listed only):41.604%
HSR (listed only):22.552%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:3,118
Deaths:875
KDR:3.563
Accuracy:43.982% B++
HSR:74.086% B+
VE-S Canis
A++
Kills:2,154
Deaths:1,058
KDR:2.036
Accuracy:37.762% A++
HSR:28.180% B**
Parallax VX3
C+
Kills:1,646
Deaths:371
KDR:4.437
Accuracy:39.445% C+
HSR:73.876% C--
Parsec VX3-A
B++
Kills:1,265
Deaths:281
KDR:4.502
Accuracy:44.750% B+
HSR:83.162% B++
Beamer VS3
B++
Kills:1,217
Deaths:749
KDR:1.625
Accuracy:32.254% B++
HSR:21.611% C+
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
NSX Daimyo
C**
Kills:1,207
Deaths:364
KDR:3.316
Accuracy:43.435% C**
HSR:94.863% C**
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
NS-357 Underboss
A*
Kills:1,196
Deaths:1,153
KDR:1.037
Accuracy:47.992% A+
HSR:38.127% A*
VA39 Spectre
A++
Kills:1,188
Deaths:386
KDR:3.078
Accuracy:42.693% A++
HSR:35.690% C
Nyx VX31
C+
Kills:1,175
Deaths:641
KDR:1.833
Accuracy:32.027% C
HSR:27.745% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B++
Artemis VX26
B
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:29.053% B
HSR:22.014% C+
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
NSX Tomoe
B**
Kills:1,164
Deaths:445
KDR:2.616
Accuracy:30.416% C**
HSR:48.625% B**
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
XM98
A*
Kills:1,163
Deaths:283
KDR:4.110
Accuracy:51.338% A*
HSR:72.485% C
Phantom VA23
A*
Kills:1,162
Deaths:438
KDR:2.653
Accuracy:41.161% B**
HSR:47.763% A*
NS-30B Vandal
B**
Kills:1,161
Deaths:598
KDR:1.941
Accuracy:36.104% C**
HSR:36.865% B**
Manticore SX40
A+
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:38.515% A+
HSR:22.845% C++
NS-44 Commissioner
A
Kills:1,158
Deaths:1,125
KDR:1.029
Accuracy:46.223% A
HSR:30.656% A
V10
C++
Kills:1,157
Deaths:132
KDR:8.765
Accuracy:41.358% C++
HSR:77.355% C+
Cerberus
B*
Kills:1,155
Deaths:1,153
KDR:1.002
Accuracy:38.111% B*
HSR:27.965% B+
Artemis VX26 AE
B**
Kills:1,101
Deaths:502
KDR:2.193
Accuracy:35.295% B**
HSR:26.612% C
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
NS-44 Commissioner AE
B**
Kills:805
Deaths:696
KDR:1.157
Accuracy:47.975% B++
HSR:36.894% B**
Phaseshift VX-S
B++
Kills:797
Deaths:266
KDR:2.996
Accuracy:37.657% C*
HSR:85.195% B++
NS-AM7 Archer
A+
Kills:281
Deaths:643
KDR:0.437
Accuracy:61.532% B
HSR:30.249% A+
AM7-XOXO
B**
Kills:251
Deaths:408
KDR:0.615
Accuracy:61.525% C+
HSR:33.068% B**
NS-357P Underboss
B+
Kills:185
Deaths:208
KDR:0.889
Accuracy:45.058% B+
HSR:29.189% B+
NS CandyCannon 3000
B+
Kills:134
Deaths:444
KDR:0.302
Accuracy:41.284% B+
HSR:32.836% C+
NS Deep Freeze
C
Kills:60
Deaths:133
KDR:0.451
Accuracy:38.366% C
HSR:6.667% D
Kills:35,004
Deaths (as Infiltrator):19,975
Deaths (to Infiltrators):11,444
KDR:1.75239
Kill Difference:15,029
Playtime:1,186.654 hours
Usage:20%
Score:15.679m
Score/min:220
Accuracy (listed only):39.987%
HSR (listed only):39.925%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
A
Kills:1,763
Deaths:782
KDR:2.254
Accuracy:54.999% A
HSR:5.218% B+
Comet VM2
B**
Kills:1,499
Deaths:782
KDR:1.917
Accuracy:55.674% B**
HSR:4.736% C*
Blueshift VM5
B+
Kills:767
Deaths:226
KDR:3.394
Accuracy:22.272% B+
HSR:23.729% B+
Quasar VM1
D-
Kills:766
Deaths:173
KDR:4.428
Accuracy:13.569% D--
HSR:15.927% D-
Quasar VM1
C
Kills:738
Deaths:159
KDR:4.642
Accuracy:13.246% D
HSR:17.480% C
Blueshift VM5
B+
Kills:685
Deaths:212
KDR:3.231
Accuracy:21.619% B+
HSR:22.482% C**
NS-10 Burster
B+
Kills:441
Deaths:184
KDR:2.397
Accuracy:33.812% B+
HSR:4.535% C-
NS-10 Burster
B++
Kills:427
Deaths:184
KDR:2.321
Accuracy:33.703% B++
HSR:3.045% D-
NS-20 "Heatwave" Gorgon
B*
Kills:357
Deaths:111
KDR:3.216
Accuracy:30.393% C*
HSR:28.011% B*
NS-20 "Heatwave" Gorgon
B++
Kills:347
Deaths:111
KDR:3.126
Accuracy:30.193% C++
HSR:26.513% B++
Kills:7,790
Deaths (as MAX Suit):1,462
Deaths (to MAX Suits):5,011
KDR:5.32832
Kill Difference:6,328
Playtime:215.957 hours
Usage:4%
Score:4.991m
Score/min:385
Accuracy (listed only):30.948%
HSR (listed only):15.168%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:1,174
V. Kills:203 N/A
Deaths:192
KDR:6.115
Accuracy:62.656% A
KPH:90.800 C**
VKPH:15.700 C+
Light PPA
B+
Kills:1,156
V. Kills:50 N/A
Deaths:349
KDR:3.312
Accuracy:44.305% B+
KPH:39.900 C+
VKPH:1.700 D
Maelstrom Turbo Laser
B+
Kills:1,070
V. Kills:596 179%
Deaths:642
KDR:1.667
Accuracy:31.254% C+
KPH:22.400 B+
VKPH:12.500 C**
Coyote Missiles
B+
Kills:208
V. Kills:102 202%
Deaths:87
KDR:2.391
Accuracy:56.716% B+
KPH:31.800 C
VKPH:15.600 C--
Hornet Missiles
C+
Kills:170
V. Kills:115 147%
Deaths:49
KDR:3.469
Accuracy:64.916% B
KPH:52.500 C
VKPH:35.500 C+
Saron Laser Cannon
C+
Kills:167
V. Kills:120 138%
Deaths:245
KDR:0.682
Accuracy:32.026% C+
KPH:5.200 D
VKPH:3.800 D-
Antares LC
B*
Kills:127
V. Kills:65 192%
Deaths:73
KDR:1.740
Accuracy:27.205% D
KPH:29.300 B*
VKPH:15 C++
Kills:4,072 (2,520 + 0)
Deaths:1,637
KDR:2.487
VKDR:0.764
Vehicle Kills:1,251
Kill Difference:2,435
Playtime:135.524 hours
Usage:2%
Score:1.653m
Score/min:203
Piloting Accuracy:27.205%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:187
V. Kills:265 70%
Deaths:165
KDR:1.133
Accuracy:55.853% B**
KPH:3.700 D
VKPH:5.300 C-
C150 Dalton
U
Kills:67
V. Kills:29 223%
Deaths:2
KDR:33.500
Accuracy:56.785% A++
KPH:241,200 U
VKPH:104,400 U
Kills:254 (187 + 67)
Deaths:167
KDR:1.521
VKDR:1.760
Vehicle Kills:294
Kill Difference:87
Playtime:50.001 hours
Usage:1%
Score:0.336m
Score/min:112
Piloting Accuracy:55.853%
Gunner Accuracy:56.785%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,215
V. Kills:138 N/A
Deaths:87
KDR:13.966
Accuracy:61.609% A+
KPH:75.300 B**
VKPH:8.600 C++
L100 Python HEAT
A++
Kills:1,159
V. Kills:433 267%
Deaths:146
KDR:7.938
Accuracy:69.779% A++
KPH:51.900 A+
VKPH:19.400 A++
L100 Python AP
B++
Kills:1,132
V. Kills:823 137%
Deaths:278
KDR:4.072
Accuracy:63.069% B++
KPH:30.100 C+
VKPH:21.900 B++
C75 Viper
A+
Kills:1,092
V. Kills:158 N/A
Deaths:107
KDR:10.206
Accuracy:42.642% C**
KPH:58 A+
VKPH:8.400 C++
LB00 Python AP
C*
Kills:233
V. Kills:93 248%
Deaths:31
KDR:7.516
Accuracy:60.973% C*
KPH:48.300 C
VKPH:19.300 C
Skyguard
D
Kills:73
V. Kills:71 101%
Deaths:21
KDR:3.476
Accuracy:30.737% C*
KPH:7.800 D--
VKPH:7.600 D
Kills:4,904 (4,904 + 0)
Deaths:670
KDR:7.319
VKDR:2.561
Vehicle Kills:1,716
Kill Difference:4,234
Playtime:108.997 hours
Usage:2%
Score:1.818m
Score/min:278
Driving Accuracy:30.737%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:4,790
V. Kills:420 N/A
Deaths:240
KDR:19.958
Accuracy:52.774% C*
KPH:53.900 B+
VKPH:4.700 D
Supernova FPC
B**
Kills:3,577
V. Kills:3,265 110%
Deaths:633
KDR:5.651
Accuracy:54.821% C*
KPH:21.400 C
VKPH:19.500 B**
Supernova PC
B++
Kills:1,200
V. Kills:335 357%
Deaths:92
KDR:13.044
Accuracy:47.818% C+
KPH:29.700 B++
VKPH:8.300 C+
Proton II PPA
A++
Kills:532
V. Kills:26 N/A
Deaths:19
KDR:28
Accuracy:25.510% C*
KPH:113 A++
VKPH:5.500 B*
Saron HRB
B
Kills:455
V. Kills:319 142%
Deaths:52
KDR:8.750
Accuracy:44.825% C++
KPH:26.300 C++
VKPH:18.400 B
Kills:10,554 (9,567 + 987)
Deaths:1,036
KDR:10.187
VKDR:4.213
Vehicle Kills:4,365
Kill Difference:9,518
Playtime:318.617 hours
Usage:5%
Score:6.765m
Score/min:354
Driving Accuracy:47.818%
Gunner Accuracy:44.825%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:349
V. Kills:28 N/A
Deaths:28
KDR:12.464
Accuracy:40.300% B
KPH:116.900 B+
VKPH:9.400 B*
Saron HRB-H
B*
Kills:95
V. Kills:47 198%
Deaths:14
KDR:6.786
Accuracy:62.699% B*
KPH:31.800 C
VKPH:15.700 D-
G40-F Ranger
A+
Kills:59
V. Kills:31 184%
Deaths:4
KDR:14.750
Accuracy:31.527% C
KPH:60 A+
VKPH:31.500 A
Kills:503 (0 + 503)
Deaths:46
KDR:10.935
VKDR:2.304
Vehicle Kills:106
Kill Difference:457
Playtime:6.959 hours
Usage:0%
Score:0.303m
Score/min:726
Driving Accuracy:N/A%
Gunner Accuracy:31.527%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,375
V. Kills:70 N/A
Deaths:93
KDR:14.785
Accuracy:22.766% B**
KPH:84.700 B
VKPH:4.300 B+
M12 Kobalt
B**
Kills:1,053
V. Kills:67 N/A
Deaths:54
KDR:19.500
Accuracy:21.998% B++
KPH:86.900 B+
VKPH:5.500 B**
M40 Fury
B**
Kills:828
V. Kills:93 N/A
Deaths:75
KDR:11.040
Accuracy:39.752% B+
KPH:72.700 B**
VKPH:8.200 C
M40 Fury
B*
Kills:763
V. Kills:107 N/A
Deaths:56
KDR:13.625
Accuracy:41.440% B+
KPH:74 B*
VKPH:10.400 C+
G30 Walker
B++
Kills:218
V. Kills:123 176%
Deaths:43
KDR:5.070
Accuracy:33.309% B+
KPH:20.600 B++
VKPH:11.600 B+
G30 Walker
C**
Kills:217
V. Kills:114 189%
Deaths:31
KDR:7
Accuracy:33.006% C**
KPH:19.400 C++
VKPH:10.200 C++
M60-G Bulldog
A
Kills:163
V. Kills:19 N/A
Deaths:8
KDR:20.375
Accuracy:44.439% B**
KPH:50.300 A
VKPH:5.900 C+
M60-G Bulldog
A
Kills:152
V. Kills:16 N/A
Deaths:10
KDR:15.200
Accuracy:45.276% B*
KPH:64.800 A
VKPH:6.800 C+
M20 Basilisk
C+
Kills:95
V. Kills:34 271%
Deaths:31
KDR:3.065
Accuracy:37.464% C+
KPH:10.700 D-
VKPH:3.800 D--
M20 Basilisk
C
Kills:58
V. Kills:26 215%
Deaths:7
KDR:8.286
Accuracy:32.661% D
KPH:17 C
VKPH:7.600 C
Kills:4,922 (0 + 4,922)
Deaths:408
KDR:12.064
VKDR:1.640
Vehicle Kills:669
Kill Difference:4,514
Playtime:89.672 hours
Usage:2%
Score:1.701m
Score/min:316
Driving Accuracy:N/A%
Gunner Accuracy:32.661%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,215
V. Kills:73 N/A
Deaths:387
KDR:3.140
Accuracy:54.240% A+
KPH:74.900 B++
VKPH:4.500 A*
M40 Fury-F
A+
Kills:831
V. Kills:351 236%
Deaths:589
KDR:1.411
Accuracy:68.112% A++
KPH:30.900 B+
VKPH:13 A+
V30-F Starfall
B+
Kills:468
V. Kills:280 167%
Deaths:292
KDR:1.603
Accuracy:65.771% B+
KPH:34.700 B+
VKPH:20.700 B+
Kills:2,514 (2,514 + 0)
Deaths:1,268
KDR:1.983
VKDR:0.555
Vehicle Kills:704
Kill Difference:1,246
Playtime:56.623 hours
Usage:1%
Score:0.630m
Score/min:185
Driving Accuracy:65.771%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:158
V. Kills:16 N/A
Deaths:16
KDR:9.875
Accuracy:42.177% A
KPH:65.400 C+
VKPH:6.600 C++
Kills:158 (0 + 158)
Deaths:16
KDR:9.875
VKDR:1
Vehicle Kills:16
Kill Difference:142
Playtime:2.416 hours
Usage:0%
Score:0.043m
Score/min:298
Piloting Accuracy:N/A%
Gunner Accuracy:42.177%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 26,30925,95912,3802.097C0.1028.574%B+27.986%C57.9CN/A184448.2h10.4C*36.3B+
Supernova VPC 5,2104,79024019.958B*17.9752.774%C*1.566%C+53.9B+4.7D26188.9h2.5B*4.6B*
Supernova FPC 6,8423,5776335.651C+3.6654.821%C*2.572%C++21.4C19.5B**364167.2h6.4D11.7C
C-4 ARX 4,7153,5022,2361.566C0.4328.469%B+N/A80.1D27.8C-52943.7h1.1B+4B+
SVA-88 3,3173,3031,6761.971C++0.0226.352%B+16.894%D*35.7CN/A16692.5h11B+41.8B+
Ghost 3,1263,1188753.563C**1.5743.982%B++74.086%B+32.8CN/A12295.1h2B+4.6B+
VX29 Polaris 2,2932,2761,1272.02B+0.0326.732%B+24.297%C*53.6B+N/A18242.5h11.7B43.7B+
VE-S Canis 2,1932,1541,0582.036B++0.0437.762%A++28.18%B**46.4C*N/A12646.4h10B++26.6B*
Pulsar C 2,0361,9941,3041.529C**0.4631.745%A+22.568%C+24.5C+N/A11481.3h10.8B+34B++
NS-15MP 1,9931,9629192.135C+0.1427.564%C+25.28%C--48.2C--N/A15840.7h11.1C+40.3C++
Deimos VA29 1,9671,9351,2981.491C*0.5075.817%A15.814%C+50C**N/A14938.7h2.1B+2.8B+
MANA Anti-Personnel Turret 1,9261,8975123.705N/A1.7123.817%UN/A18970U290U35834300.1h15.4T*64.8T*
Comet VM2 2,4191,7637822.254A++0.2654.999%A5.218%B+21.1A++7.9A++14383.4h19B+34.5B++
Frag Grenade 1,7621,74811748N/A1,746.0149.83%B+N/A971.1A*7.8C+43391.8h2.3A4.5B**
Orion VS54 1,7391,7316772.557B++0.5624.537%B++19.989%D32.4C+N/A26053.5h10.5B++42.7C**
VX6-7 1,7911,7251,3081.319C++0.6735.575%A*25.217%B++17.4DN/A5898.9h14.1C+39.7B+
Parallax VX3 1,6471,6463714.437B+2.4439.445%C+73.876%C--31.8C*N/A10151.8h2B+5.2B
Proximity Mine 1,6161,6152725.938B++3.9544.712%C*N/A177.5B**N/A5449.1h1.4A+3.1B**
H-V45 1,5231,5028191.834C**0.1632.147%A++23.768%B+43.4B+N/A13934.6h11.4B++35.4B**
Comet VM2 2,0731,4997821.917B**0.0855.674%B**4.736%C*18B**6.9B**11583.3h22.6B+40.6B++
VE-H Maw 1,4571,4376192.321B+0.3329.953%B*30.063%B+63B+N/A23522.8h8.8B++29.3B++
M12 Kobalt 1,4451,3759314.785C+12.7922.766%B**21.382%B++84.9B4.3B+30516.2h14.8B++65.1B+
C-4 1,7901,3457361.827C**0.1733.09%AN/A59C--19.5D87822.8h1.2B+3.7B*
NSX Tanto 1,3361,3008671.499B+0.4934.356%A+27.462%B28.1C+N/A7246.3h11.8B+34.2B+
Parsec VX3-A 1,2661,2652814.502C+2.5144.75%B+83.162%B++42.2CN/A17030h1.7B+3.8B++
NSX-P Tanto 1,2801,2429731.276B+0.7235.642%A*29.388%B+29.2C++N/A8942.5h12.5B+34.9B*
NS-15M AE 1,2401,2366601.873C+0.1227.33%B22.411%C--46.5CN/A22126.6h11.2C**41.1B
NSX Naginata 1,2441,2214942.472B**0.4827.291%B**37.592%A56.8B+1.1B*17721.5h10.4B+38.2B+
Beamer VS3 1,2201,2177491.625B**0.3732.254%B++21.611%C+52AN/A17523.4h7.7B+23.8B
S12 Renegade 1,2881,2153873.14C+1.1554.24%A+4.527%C75B++4.5A*23716.2h3B+5.5B++
NS "Heatwave" Decimator 1,5201,2158461.436C+0.5670.522%B**2.058%B+37.9C-9.5D--16932.1h3.3B*4.7B*
L100 Python HESH 1,3531,2158713.966C*11.9761.609%A+1.811%C*75.5B**8.6C++27416.1h2.7B++4.3B**
NS Decimator-B 1,4801,2148151.49C+0.5070.147%B*2.554%C+37.2C8.2D-16932.6h3.2B++4.5B*
Zenith VX-5AE 1,2401,2127121.702C*0.2933.416%B**26.403%C*44.1C**1B+11027.5h10.6B++31.8B*
NSX Tengu 1,2351,2096291.922B++0.0740.547%B+30.025%A+50.4B+1.1B**13524h11.9B+29.3B+
Flare VE6 1,2141,2096611.829B+0.1623.662%C*12.159%F50.4BN/A39724h10B42.1B+
NSX Daimyo 1,2111,2073643.316C++1.3243.435%C**94.863%C**57.5C**N/A13621h2.2B+5.1B+
MKV Suppressed 1,2161,2069761.236C*0.7632.327%A15.506%D19DN/A9763.5h11.4B++35.4B++
NS Decimator 1,5361,2061,0601.138C++0.8564.273%B+3.897%B**33.5C+9.2D-35336h3.6B*5.7B*
Thanatos VE70 1,2121,2037131.687B*0.3148.429%B*17.872%B45.2B*N/A16326.6h3.9B++8B*
Supernova PC 1,5351,2009213.043A11.0547.818%C+3.583%B**29.6B++8.3C+18540.5h3.3B**6.8B**
NS-357 Underboss 1,1991,1961,1531.037C++0.9647.992%A+38.127%A*78.7AN/A25015.2h3.2B**6.7B**
VA39 Spectre 1,1941,1883863.078A1.0942.693%A++35.69%C18.2CN/A6365.3h5.8C*13.6B++
Lasher X2-P 1,2151,1886561.811C++0.1840.573%B++2.694%C60.9C**1.4C24719.5h15.1B+37.2B+
The Slasher 1,1991,18346,8280.025D1.9733.297%C+2.029%D--0.6C-N/A22034.4h2B+6.1C+
Pandora VX25 1,2021,1827291.621B++0.3753.194%A15.398%C++46BN/A13325.7h4.5C++8.4B+
NS-11A 1,2071,1826311.873B+0.1233.992%A*30.372%A49.5B*1A14423.9h11.9B++34.9B**
The Little Helper 1,2051,1798291.422C++0.5761.193%A14.758%C47.7C++1.1B+11324.7h4.1B++6.7B*
VE-H Maw AE 1,1961,1785752.049C+0.0630.269%B+27.589%C+54.5C+N/A12121.6h9.6B31.7B+
NS-11A "Heatwave" 1,2021,1776991.684C++0.3132.947%B**25.489%C+43.4C++N/A12827.1h12.8B38.9B++
Serpent VE92 1,1841,1769461.243C++0.7527.299%B++14.116%D--16.8DN/A10369.8h12.6C*46.3B+
Nyx VX31 1,1791,1756411.833C+0.1632.027%C27.745%C+23.3DN/A7550.5h5.5C++17.1C++
Dual Photon Pods 1,3771,1741926.115C+4.1262.656%AN/A91C**15.7C+43812.9h19.4B+31B++
Eridani SX5 1,1901,1729711.207C++0.7931.564%B**24.061%B++30.4C+N/A12138.6h10.2B++32.2B+
Artemis VX26 1,1721,1726041.94B+0.0529.053%B22.014%C+30.6C+N/A12638.3h10.5B++36.1B+
Nova 1,1931,1709571.223C+0.7763.091%A+18.034%B++32.2C+N/A8236.3h4.9C+7.8B+
Pulsar LSW 1,1751,1707221.62C++0.3720.435%C--13.932%D**28.8C--N/A10240.6h11.5B56.4C++
Pulsar VS1 1,1901,1707331.596B++0.4032.395%A++30.256%A+45.3AN/A20825.8h12.7B++39.1B*
Terminus VX-9 1,1861,1685662.064B0.0733.827%A++28.767%B54.6B++N/A16621.4h12C*35.6B++
NS-7 PDW 1,1761,1668001.458B++0.5332.22%A+22.727%B*39.5B++N/A12629.5h11.6B*35.9B*
NSX Tomoe 1,1811,1644452.616B+0.6230.416%C**48.625%B**53.9B+N/A12921.6h11.6B++38.2B+
Sirius SX12 1,1691,1649201.265C*0.7324.042%C+12.715%D-11.9D-N/A5097.8h13.9C**58C*
XM98 1,1641,1632834.11B**2.1251.338%A*72.485%C18.1C--N/A5164.1h2.1B++4B**
Phantom VA23 1,1661,1624382.653B+0.6641.161%B**47.763%A*29C--N/A11640.1h4B+9.7B++
NS-30B Vandal 1,1731,1615981.941C+0.0536.104%C**36.865%B**39.5C+N/A8729.4h4.6B++12.7B+
NS-11C 1,1631,1614802.419A++0.4330.943%A15.504%D49.8B**N/A28723.3h11B*35.5B*
Lasher X2 1,1711,1609971.163C**0.8327.805%C**2.586%D22.1C-N/A8752.6h17.3B+62.3B+
Manticore SX40 1,1681,1601,0801.074C++0.9238.515%A+22.845%C++31.8C++N/A13636.5h6.6B+17.2B*
L100 Python HEAT 1,5921,1591467.938B*5.9569.779%A++N/A52A+19.4A++26922.3h7.6D10.9B
NS Baron G5AE 1,1711,1598041.442C++0.5559.902%A16.566%C*46.7C++N/A18424.8h4B+6.7C++
Phobos VX86 1,1741,1586141.886B+0.1174.049%A13.731%C54.1B+N/A14021.4h2.1B++2.8B++
Corvus VA55 1,1701,1588061.437B+0.5627.748%B++25.475%B27.7C+N/A12941.8h10.5B++37.7B++
NS-44 Commissioner 1,1681,1581,1251.029C++0.9646.223%A30.656%A57.3B*N/A19420.2h3.7C**8B++
V10 1,1581,1571328.765A*6.7741.358%C++77.355%C+25.7CN/A9045.1h2.2C*5.4C**
NS-11P 1,1681,1567301.584B+0.4128.135%B**18.512%C+35BN/A18533h12.2B++43.3B*
Light PPA 1,2061,1563493.312C+1.3244.305%B+N/A39.9C+1.7D15029h12.5C*28.3B
Cerberus 1,1631,1551,1531.002C+0.9938.111%B*27.965%B+43.3C**N/A15126.7h5.3B+14B++
Solstice VE3 1,1641,1556491.78A+0.2124.218%C*16.71%C--6.4D-N/A55179.8h12.2B++50.4B
Solstice SF 1,1621,1558431.37B+0.6231.988%A+15.844%C+31.3B++N/A14936.9h12C++37.4B+
Eidolon VE33 1,1611,1506131.876B++0.1235.458%A29.478%B+41.7B**N/A12927.6h6.3B**17.7B*
NS-11CP 1,1521,1427611.501C+0.4928.303%C+21.629%C33DN/A14134.6h10.9B38.7C**
L100 Python AP 1,9551,1322784.072C+2.0863.069%B++2.032%C30.1C+21.9B++29437.6h7.7C--12.2C+
Tank Mine 1,6651,1154112.713C++0.7241.485%B+N/A108.3C++53.4C119610.3h2C+4.7B*
Artemis VX26 AE 1,1141,1015022.193C++0.2035.295%B**26.612%C59.5B+N/A28718.5h10.6B+30.1B+
C75 Viper 1,2501,09210710.206A8.2142.642%C**2.198%B*58.1A+8.4C++27618.8h8.5B**19.8B*
Maelstrom Turbo Laser 1,6661,0706421.667C+0.3331.254%C+N/A22.4B+12.5C**17847.7h99.2C*317.4C**
M12 Kobalt 1,1201,0535419.5B++17.5121.998%B++20.133%B+87B+5.5B**36312.1h14.3B*64.9B++
MANA Anti-Vehicle Turret 1,7181,0523403.094B**1.1060.383%C4.848%B*10520C++6660C+2770210.1h7.1B+11.8B+
Nemesis VSH9 1,3409411,1230.838C**1.1568.571%B*3.719%B+17.7C+7.5C14853.2h5.9B**8.7B**
Lasher X2 AE 9479264701.97B+0.0235.545%B++2.376%D70.7A1.6B+19713.1h16.9B+47.6B+
Auraxium Slasher 92891818,3350.05C+1.9431.73%C++15.36%B*1.2CN/A3774.5h2.2C++6.8B
NS "Jackpot" Decimator 1,0458835801.522C+0.4765.724%C*2.152%B32.6D6D-13227.1h3B*4.6B*
S1 1,2508751,0420.84C*1.1565.065%B*3.543%B+20.4C8.7D25942.9h5.2B*8B*
Skorpios 8728556431.33C+0.6633.567%A+27.953%B**30.5DN/A7828h10.9C*32.6B*
H-V45 AE 8718534871.752C+0.2432.111%B*25.322%C35C--N/A10024.4h12.2C+38B+
M40 Fury-F 1,1828315891.411C+0.5868.112%A++N/A30.9B+13A+15126.9h14.5C21.3C**
M40 Fury 9218287511.04B*9.0539.752%B+N/A72.6B**8.2C38811.4h8B**20.2B**
NS-44 Commissioner AE 8108056961.157C+0.8447.975%B++36.894%B**46.8C+N/A13817.2h3.1B+6.4B++
Phaseshift VX-S 7977972662.996C+1.0037.657%C*85.195%B++25.1CN/A15531.8h2.1B++5.5B+
Blueshift VM5 7777672263.394B+1.4022.272%B+23.729%B+38.7C**N/A17519.8h13.9B++62.5B+
Quasar VM1 7697661734.428A2.4413.569%D--15.927%D-26.4C-N/A15029h14.4C+106.4C--
M40 Fury 8707635613.625B*11.6341.44%B+1.835%C+74.1B*10.4C+35910.3h9.3B++22.3B*
NS Decimator-G 8847624071.872B+0.1267.586%B+1.181%D43.1C+6.9D--16517.7h2.9B*4.3B*
Quasar VM1 7417381594.642A*2.6513.246%D17.48%C25.8C*N/A18628.6h14.7C*111.2C+
Anti-Vehicle Grenade 7926881688N/A686.0150.818%C+N/A573.3B*86.7C+33141.2h3.7B**7.3B*
Blueshift VM5 6916852123.231B1.2421.619%B+22.482%C**37C*N/A17318.5h14.2B+65.6B+
Orbital Strike Uplink 8956225124.4U122.41879.208%UN/A478.5U210U20991.3h1.4T*0.2T*
M12 Kobalt 6476111443.643B++41.6523.338%C**23.077%B**117.5C*6.9B+3235.2h17.1C*73.2B+
Proton II PPA 5585321928B*26.0125.51%C*2.256%C*113.2A++5.5B*8304.7h6.6B*26B*
Sticky Grenade 4854801480N/A478.0161.598%B**N/A1200B+12.5C+39590.4h2C**3.2B+
V30-F Starfall 7484682921.603C+0.3965.771%B+N/A34.7B+20.7B+19113.5h14.9B22.7B+
Xiphos Anti-Personnel Phalanx Tower 4664642232M+230.0129.165%C+N/A1160M*5D26800.4h3.3B++11.3B+
Saron HRB 774455528.75B++6.7644.825%C++1.099%C--26.3C++18.4B99517.3h18.7B+41.6B+
NS-10 Burster 7164411842.397A++0.4033.812%B+4.535%C-7.4B++4.6B+10360h120.4B++356B++
NS-10 Burster 6914271842.321A*0.3333.703%B++3.045%D-7B+4.3B+9960.8h125.4C**372.2B+
NS-20 "Heatwave" Gorgon 3773571113.216B*1.2230.393%C*28.011%B*37.6B++2.1B+1189.5h26.7C++87.8C**
Proton II PPA-H 3773492812.464C++10.4740.3%BN/A116.3B+9.3B*5883h9.2B22.9B+
NS-20 "Heatwave" Gorgon 3693471113.126B*1.1330.193%C++26.513%B++36.5B+2.3B++1089.5h27.2C++90C**
MAX Punch 3413251,4830.219B++1.7745.161%C+N/A1.9C++N/A5173.4h1.8C++3.9C*
Revenant 3323181761.807C+0.1963.872%S37.421%B**22.9D-1B*6813.9h14.6T*22.9C+
Rocklet Rifle 5783164780.661C+1.3359.927%B++N/A27.5C+22.8C+40611.5h30.3B++50.6B++
NS Annihilator 5553023150.959B*1.0378.07%DN/A10.3C+8.6C+17329.4h10.5B+13.5B
Force-Blade 32029016,6780.017C+1.9839.605%B*N/A0.3C-N/A11111.5h2.4C**6.1B
Eclipse VE3A 2942861901.505C+0.4931.699%B**17.832%C36.7C+1B+1637.8h11.3B35.7B++
NS-AM7 Archer 3822816430.437C+1.5661.532%B30.249%A+4.9C--1.8D4557.4h15.1B+24.6B+
AM7-XOXO 2922514080.615C1.3861.525%C+33.068%B**10.9C1.8C9523h10.8B+17.5B+
LB00 Python AP 326233317.516C-5.5260.973%C*1.288%B++48.5C19.4C2314.8h4.9C-8.1C
G30 Walker 341218435.07B*3.0833.309%B+4.128%C+20.6B++11.6B+30210.6h166.6B*500.1B*
G30 Walker 331217317B*5.0133.006%C**4.608%C++19.4C++10.2C++31611.2h188.1C**569.8B+
Coyote Missiles 310208872.391C+0.4056.716%B+N/A32C15.7C--2016.5h40C**70.4B+
CAS30 Tank Buster 4521871651.133C+0.8655.853%B**N/A3.7D5.3C-7750h70.5C126.3C*
NS-357P Underboss 1861852080.889C1.1045.058%B+29.189%B+74C*N/A2252.5h3.4B+7.4B+
Hornet Missiles 285170493.469C1.4864.916%BN/A53.1C35.9C+4613.2h11.3C+17.5C*
Saron Laser Cannon 2871672450.682C1.3132.026%C+N/A5.3D3.8D-16231.8h174C543.3C
M60-G Bulldog 182163820.375S18.3844.439%B**1.227%D--50.9A5.9C+2623.2h5.3B*11.9B**
CAS 14-E 174158169.875C+7.8842.177%A1.266%D65.8C+6.7C++2982.4h41D97.3C++
M60-G Bulldog 1681521015.2M+13.2145.276%B*3.289%C*66.1A7C+2702.3h6.1B+13.4B++
Spear Anti-Vehicle Phalanx Turret 308150275.556C3.5655.512%B**1.333%D**27.3D28.7B++5305.5h16.1D**29C--
NS CandyCannon 3000 1341344440.302C--1.6941.284%B+32.836%C+8.6DN/A2715.6h3.6B++8.6B++
Lancer AE 2381331420.937C+1.0663.704%C*6.767%S9.9D7.8D**18313.5h23.1C+36.3C++
Antares LC 192127731.74C++0.2527.205%DN/A29.5B*15.1C++2534.3h80.1B+294.6B+
Lumine Edge 1251251850.676A*1.3227.851%C+32.8%M23.6A+N/A935.3h1.2B+4.3B+
G40-F Ranger 186124815.5C++13.5143.73%AN/A62B**31B+4332h57.7B++132B**
NSX Yumi 112107831.289C+0.7035.885%A++37.383%A24.3C-1.1C++814.4h11.7C**32.5B*
Fatestealer 1041041520.684A++1.3127.542%D-27.885%B+37.1B+N/A1732.8h2.5C-9.1D
M60-A Bulldog 123102911.333C+9.3458.119%A1.961%C34C+7B**2033h8.4D*14.5C+
M20 Basilisk 12995313.065C++1.0737.464%C+2.105%D**10.8D-3.9D--1828.8h80.3B+214.2B+
Saron HRB-H 14295146.786B4.7962.699%B*5.263%M**31.7C15.7D-9503h33.2D-53C
Spear Anti-Vehicle Phalanx Tower 16091191S89.0164.829%A+1.099%D*43.3C++32.9B3312.1h11.2C+17.3B+
Hoplon Anti-Aircraft Phalanx Tower 15388188M+86.0133.562%B+N/A440S325M+27390.2h6.1B*18.2B++
M60-A Bulldog 8879613.167C+11.1752.973%B++5.063%A*39.5C++4.5C++1892h6.2C+11.7B
Skyguard 14473213.476C*1.4830.737%C*2.74%B+7.8D--7.6D2699.3h181.1D*589.3D
C150 Dalton 9667233.5M**31.5156.785%A++N/A670U290U10569500.1h5.7D10.1B+
NS Deep Freeze 60601330.451D1.5438.366%C6.667%D23.1C--N/A1002.6h2.6C++6.7C*
Spear Anti-Vehicle Phalanx Turret 9360160A++58.0164.253%B+1.667%D*40C**22C+1541.5h14.2C++22.1B
G40-F Ranger 9059414.75B+12.7631.527%CN/A59A+31B**4591h53.3B+168.9B+
M20 Basilisk 845878.286M+6.2932.661%D6.897%B+17.1C7.6C3103.4h71.5B*218.8B+
Hunter QCX 73571480.385C-1.6187.082%M+42.105%B**8.1D2.3C+1707h50.3T*57.7D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret822,16411h
Spawn Beacon17513,49919.4h
Nanite Revive Grenade03,5891h
Medical Applicator426144,05116.9h
Nano-Armor Kit9951,198,843130.9h
AE Medical Applicator840282,08335.6h
AE Nano-Armor Kit1,0631,153,88087.6h
Rampart Wall11621h
RD-GG Recon Device372,4716.9h
Cortium Silo43132h
Skywall Shield Emitter42481.4h
Structure Shield Module32831.9h
Repair Module116503.5h
Turret AI Module13882.3h
Xiphos Anti-Personnel Tower52101.4h
Restoration Kit1432,1523h
Reinforcements Module0520.4h
Blast Wall91041.4h
Motion Spotter673,9125.8h
Spitfire Auto-Turret761,8544.9h
Deconstruction Tool114,9141.5h
Welding Device03,0980.3h
Hoplon Anti-Aircraft Phalanx Tower31701.3h
Spear Anti-Vehicle Tower31301h
Recon Detection Device29117,06772.5h
Shield Recharging Field25812,08210.5h
Ammunition Package1556,5454.5h
Smoke Grenade04800.1h
Medical Kit1,35417,96031.2h
Anti-Infantry MANA Turret1913,54911.1h
Routing Spire0910.2h
Pain Spire11350.7h
Flail Targeting Dart123431.8h
Solid Wall0530.6h
Router96931.6h
Nano-Repair Grenade01,8480.5h
Snowman Soldier2870.2h
IPC Targeting Dart91781.2h
Orbital Strike Target Designator813024.8h
Light Air Terminal0710.6h
Vehicle Gate71252.1h
Hardlight Barrier231800.5h
Pillbox51601.7h
Lumifiber Rampart Wall154026.3h
Alarm Module01440.5h
Glaive IPC1630.5h
Infantry Tower1881.4h
Elysium Spawn Tube13101.8h
Light Vehicle Terminal1581h

Check the help document for the dictionary if you want to learn more about words used here.


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