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Paragon Space FredK[V] FredK
VS BR 199

KDR: 1.98

Score: 107.4m

Last Seen: Apr 18th, 2019 1:06 AM
- OFFLINE - 3.2 hour(s)

Prestige 1, Battle Rank 100 (199 total) - Vanu Sovereignty on Emerald - Outfit Leader of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 59
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Supernova VPC Supernova FPC C-4 ARX SVA-88 Ghost VX29 Polaris VE-S Canis
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,152,171 MLG Score: 921
Fun Score: N/A
Cheeseburgers Flipped: 1721TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.796%25.936%7735198483,8141.774520.207

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.203%1.695A++0.801B++-1.705F-HEAD ++ (~11.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.30.542B+10.20.286C*24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.612%0.348%176310322,585182610461.41489247%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.804%-0.184C-1.189D*0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.80.196C++43.70.128C++79

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.499%2.023%7158102714,238337956434.21243252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.24%0.739B++-0.375C-1.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.80.694B+5.70.543B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.107%9.053%2291410216,274297912752.10537492%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.32%-0.469D1.15B**0.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.20.322C*250.367C**55.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.93%74.201%2298102711,5393910222.95115

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.05%1.188B**0.463B+0.142

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.427B2.40.237C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.365%15.975%229510306,52938571001.69233

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.166%1.484A+0.274C*0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.57B+3.40.308C*2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 59
107.4m405%381 (22.9k)310 (18.6k)1.98157178,90290,2832.23752199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035816022.016%20.163%44403:5077

7% Combat Medic32% Engineer27% Heavy Assault21% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 11:03 PMAug 3rd, 2015 8:56 PMApr 18th, 2019 3:25 PM (1d) (PST)Apr 17th, 2019 9:20 PM (2d) (PST)Apr 17th, 2019 9:06 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5841754090.5170.2610.1042.3250.057921

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,04610,51124,53531166139318,624

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5766h/240.2d 23,108 36,072 65,190 804.3k 7,219 15,066 19,665 202.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:23,321
Deaths:11,149
KDR:2.092
Accuracy:28.530% B+
HSR:27.516% C
SVA-88
B+
Kills:3,303
Deaths:1,676
KDR:1.971
Accuracy:26.352% B+
HSR:16.894% D*
VX29 Polaris
B+
Kills:2,276
Deaths:1,127
KDR:2.020
Accuracy:26.732% B+
HSR:24.297% C*
NS-15MP
C+
Kills:1,962
Deaths:919
KDR:2.135
Accuracy:27.564% C+
HSR:25.280% C--
Orion VS54
B++
Kills:1,731
Deaths:677
KDR:2.557
Accuracy:24.537% B++
HSR:19.989% D
VE-H Maw
B*
Kills:1,437
Deaths:619
KDR:2.321
Accuracy:29.953% B*
HSR:30.063% B+
NS-15M AE
B
Kills:1,236
Deaths:660
KDR:1.873
Accuracy:27.330% B
HSR:22.411% C--
NSX Naginata
A
Kills:1,221
Deaths:494
KDR:2.472
Accuracy:27.291% B**
HSR:37.592% A
Flare VE6
C*
Kills:1,209
Deaths:661
KDR:1.829
Accuracy:23.662% C*
HSR:12.159% F-
Lasher X2-P
B+
Kills:1,188
Deaths:656
KDR:1.811
Accuracy:40.573% B+
HSR:2.694% C-
VE-H Maw AE
B+
Kills:1,178
Deaths:575
KDR:2.049
Accuracy:30.269% B+
HSR:27.589% C+
Pulsar LSW
C-
Kills:1,170
Deaths:722
KDR:1.621
Accuracy:20.435% C-
HSR:13.932% D**
Lasher X2
C**
Kills:1,160
Deaths:997
KDR:1.163
Accuracy:27.805% C**
HSR:2.586% D
Lasher X2 AE
B++
Kills:779
Deaths:422
KDR:1.846
Accuracy:34.688% B++
HSR:2.696% C-
Kills:43,171
Deaths (as Heavy Assault):21,354
Deaths (to Heavy Assaults):26,166
KDR:2.02168
Kill Difference:21,817
Playtime:1,553.863 hours
Usage:27%
Score:32.864m
Score/min:352
Accuracy (listed only):28.266%
HSR (listed only):18.978%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A+
Kills:1,994
Deaths:1,304
KDR:1.529
Accuracy:31.745% A+
HSR:22.568% C+
Deimos VA29
A
Kills:1,816
Deaths:1,221
KDR:1.487
Accuracy:76.330% A
HSR:15.198% C
VX6-7
A*
Kills:1,603
Deaths:1,208
KDR:1.327
Accuracy:35.942% A*
HSR:25.265% B++
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A++
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A++
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C**
Thanatos VE70
B**
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B**
HSR:17.872% B+
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C+
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C
Serpent VE92
B++
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B++
HSR:14.116% D--
Nova
A++
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A++
HSR:18.034% B*
NS-11C
A
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C**
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C-
Solstice VE3
C**
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C**
HSR:16.710% C--
Solstice SF
A+
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A+
HSR:15.844% C
Eidolon VE33
A
Kills:1,150
Deaths:613
KDR:1.876
Accuracy:35.458% A
HSR:29.478% B+
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Revenant
S
Kills:318
Deaths:176
KDR:1.807
Accuracy:63.872% S
HSR:37.421% B**
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
Kills:23,761
Deaths (as Engineer):15,589
Deaths (to Engineers):16,887
KDR:1.52422
Kill Difference:8,172
Playtime:1,855.546 hours
Usage:32%
Score:35.022m
Score/min:315
Accuracy (listed only):44.053%
HSR (listed only):20.559%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A++
Kills:2,130
Deaths:1,047
KDR:2.034
Accuracy:37.872% A++
HSR:28.122% B*
Pulsar C
A+
Kills:1,994
Deaths:1,304
KDR:1.529
Accuracy:31.745% A+
HSR:22.568% C+
Deimos VA29
A
Kills:1,816
Deaths:1,221
KDR:1.487
Accuracy:76.330% A
HSR:15.198% C
VX6-7
A*
Kills:1,603
Deaths:1,208
KDR:1.327
Accuracy:35.942% A*
HSR:25.265% B++
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A++
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A++
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C**
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B**
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B**
HSR:17.872% B+
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C+
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C
Serpent VE92
B++
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B++
HSR:14.116% D--
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B+
Nova
A++
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A++
HSR:18.034% B*
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS-11C
A
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C**
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C-
Solstice VE3
C**
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C**
HSR:16.710% C--
Solstice SF
A+
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A+
HSR:15.844% C
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
Kills:31,195
Deaths (as Light Assault):20,786
Deaths (to Light Assaults):15,347
KDR:1.50077
Kill Difference:10,409
Playtime:578.923 hours
Usage:10%
Score:9.751m
Score/min:281
Accuracy (listed only):40.555%
HSR (listed only):20.215%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A++
Kills:2,130
Deaths:1,047
KDR:2.034
Accuracy:37.872% A++
HSR:28.122% B*
Deimos VA29
A
Kills:1,816
Deaths:1,221
KDR:1.487
Accuracy:76.330% A
HSR:15.198% C
H-V45
A++
Kills:1,502
Deaths:819
KDR:1.834
Accuracy:32.147% A++
HSR:23.768% B
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B**
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B**
HSR:17.872% B+
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C+
NS-11A
A++
Kills:1,182
Deaths:631
KDR:1.873
Accuracy:33.992% A++
HSR:30.372% B**
The Little Helper
A
Kills:1,179
Deaths:829
KDR:1.422
Accuracy:61.193% A
HSR:14.758% C
NS-11A "Heatwave"
B**
Kills:1,177
Deaths:699
KDR:1.684
Accuracy:32.947% B**
HSR:25.489% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B+
Pulsar VS1
A++
Kills:1,170
Deaths:733
KDR:1.596
Accuracy:32.395% A++
HSR:30.256% A+
Nova
A++
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A++
HSR:18.034% B*
Terminus VX-9
A++
Kills:1,168
Deaths:566
KDR:2.064
Accuracy:33.827% A++
HSR:28.767% B
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C**
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C-
Corvus VA55
B++
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:27.748% B++
HSR:25.475% B+
NS-11P
B**
Kills:1,156
Deaths:730
KDR:1.584
Accuracy:28.135% B**
HSR:18.512% C+
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
H-V45 AE
B*
Kills:814
Deaths:466
KDR:1.747
Accuracy:32.093% B*
HSR:24.939% C
NSX Yumi
A++
Kills:107
Deaths:83
KDR:1.289
Accuracy:35.885% A++
HSR:37.383% B**
Kills:27,203
Deaths (as Combat Medic):17,386
Deaths (to Combat Medics):10,145
KDR:1.56465
Kill Difference:9,817
Playtime:386.412 hours
Usage:7%
Score:9.117m
Score/min:393
Accuracy (listed only):41.630%
HSR (listed only):22.506%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:3,116
Deaths:873
KDR:3.569
Accuracy:44.002% B++
HSR:74.069% B+
VE-S Canis
A++
Kills:2,130
Deaths:1,047
KDR:2.034
Accuracy:37.872% A++
HSR:28.122% B*
Parallax VX3
C++
Kills:1,646
Deaths:371
KDR:4.437
Accuracy:39.445% C++
HSR:73.876% C-
Parsec VX3-A
B+
Kills:1,265
Deaths:281
KDR:4.502
Accuracy:44.750% B+
HSR:83.162% B+
Beamer VS3
B++
Kills:1,217
Deaths:749
KDR:1.625
Accuracy:32.254% B++
HSR:21.611% C+
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
NSX Daimyo
C**
Kills:1,207
Deaths:364
KDR:3.316
Accuracy:43.435% C**
HSR:94.863% C**
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
NS-357 Underboss
A*
Kills:1,196
Deaths:1,153
KDR:1.037
Accuracy:47.992% A
HSR:38.127% A*
VA39 Spectre
A++
Kills:1,188
Deaths:386
KDR:3.078
Accuracy:42.693% A++
HSR:35.690% C
Nyx VX31
C+
Kills:1,175
Deaths:641
KDR:1.833
Accuracy:32.027% C
HSR:27.745% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B+
Artemis VX26
B
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:29.053% B
HSR:22.014% C+
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
NSX Tomoe
B**
Kills:1,164
Deaths:445
KDR:2.616
Accuracy:30.416% C**
HSR:48.625% B**
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
XM98
A*
Kills:1,163
Deaths:283
KDR:4.110
Accuracy:51.338% A*
HSR:72.485% C
Phantom VA23
A*
Kills:1,162
Deaths:438
KDR:2.653
Accuracy:41.161% B*
HSR:47.763% A*
NS-30B Vandal
B**
Kills:1,161
Deaths:598
KDR:1.941
Accuracy:36.104% C*
HSR:36.865% B**
Manticore SX40
A
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:38.515% A
HSR:22.845% C++
NS-44 Commissioner
B**
Kills:1,158
Deaths:1,125
KDR:1.029
Accuracy:46.223% B**
HSR:30.656% B**
V10
C++
Kills:1,157
Deaths:132
KDR:8.765
Accuracy:41.358% C++
HSR:77.355% C+
Cerberus
B*
Kills:1,155
Deaths:1,153
KDR:1.002
Accuracy:38.111% B*
HSR:27.965% B++
Artemis VX26 AE
B**
Kills:1,101
Deaths:502
KDR:2.193
Accuracy:35.295% B**
HSR:26.612% C
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
Phaseshift VX-S
B++
Kills:797
Deaths:266
KDR:2.996
Accuracy:37.657% C*
HSR:85.195% B++
NS-44 Commissioner AE
B**
Kills:795
Deaths:690
KDR:1.152
Accuracy:48.030% B++
HSR:36.855% B**
NS-AM7 Archer
A+
Kills:281
Deaths:643
KDR:0.437
Accuracy:61.532% B
HSR:30.249% A+
AM7-XOXO
B**
Kills:243
Deaths:393
KDR:0.618
Accuracy:60.985% C+
HSR:33.745% B**
NS-357P Underboss
B+
Kills:185
Deaths:208
KDR:0.889
Accuracy:45.058% B+
HSR:29.189% B
NS CandyCannon 3000
B+
Kills:134
Deaths:444
KDR:0.302
Accuracy:41.284% B+
HSR:32.836% C+
NS Deep Freeze
C+
Kills:60
Deaths:133
KDR:0.451
Accuracy:38.366% C+
HSR:6.667% D
Kills:34,960
Deaths (as Infiltrator):19,941
Deaths (to Infiltrators):11,205
KDR:1.75317
Kill Difference:15,019
Playtime:1,185.261 hours
Usage:21%
Score:15.652m
Score/min:220
Accuracy (listed only):39.976%
HSR (listed only):39.943%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
A
Kills:1,754
Deaths:779
KDR:2.252
Accuracy:54.966% A
HSR:5.245% B+
Comet VM2
B**
Kills:1,492
Deaths:779
KDR:1.915
Accuracy:55.645% B**
HSR:4.759% C**
Blueshift VM5
B+
Kills:766
Deaths:224
KDR:3.420
Accuracy:22.268% B+
HSR:23.629% B+
Quasar VM1
D--
Kills:766
Deaths:173
KDR:4.428
Accuracy:13.569% D--
HSR:15.927% D--
Quasar VM1
C
Kills:738
Deaths:159
KDR:4.642
Accuracy:13.246% C--
HSR:17.480% C
Blueshift VM5
B+
Kills:682
Deaths:210
KDR:3.248
Accuracy:21.609% B+
HSR:22.581% C**
NS-10 Burster
B++
Kills:438
Deaths:182
KDR:2.407
Accuracy:33.781% B++
HSR:4.566% C-
NS-10 Burster
B++
Kills:422
Deaths:182
KDR:2.319
Accuracy:33.672% B++
HSR:3.081% D-
NS-20 "Heatwave" Gorgon
B**
Kills:357
Deaths:111
KDR:3.216
Accuracy:30.393% C*
HSR:28.011% B**
NS-20 "Heatwave" Gorgon
B++
Kills:347
Deaths:111
KDR:3.126
Accuracy:30.193% C++
HSR:26.513% B++
Kills:7,762
Deaths (as MAX Suit):1,455
Deaths (to MAX Suits):4,932
KDR:5.33471
Kill Difference:6,307
Playtime:215.486 hours
Usage:4%
Score:4.978m
Score/min:385
Accuracy (listed only):30.934%
HSR (listed only):15.179%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:956
V. Kills:45 N/A
Deaths:317
KDR:3.016
Accuracy:43.862% B+
KPH:35.800 C
VKPH:1.700 D
Dual Photon Pods
A
Kills:880
V. Kills:178 492%
Deaths:144
KDR:6.111
Accuracy:62.575% A
KPH:88.900 C*
VKPH:18 C+
Maelstrom Turbo Laser
B
Kills:749
V. Kills:421 177%
Deaths:500
KDR:1.498
Accuracy:31.579% C++
KPH:19.600 B
VKPH:11 C++
Saron Laser Cannon
C+
Kills:167
V. Kills:120 138%
Deaths:245
KDR:0.682
Accuracy:32.026% C+
KPH:5.200 D
VKPH:3.800 D-
Coyote Missiles
B*
Kills:130
V. Kills:65 197%
Deaths:45
KDR:2.889
Accuracy:59.199% B*
KPH:41.500 C++
VKPH:20.800 C+
Kills:2,882 (1,872 + 0)
Deaths:1,251
KDR:2.304
VKDR:0.663
Vehicle Kills:829
Kill Difference:1,631
Playtime:109.754 hours
Usage:2%
Score:1.178m
Score/min:179
Piloting Accuracy:32.026%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:187
V. Kills:265 70%
Deaths:164
KDR:1.140
Accuracy:55.753% B**
KPH:3.700 D
VKPH:5.300 C-
C150 Dalton
U
Kills:67
V. Kills:29 223%
Deaths:2
KDR:33.500
Accuracy:56.785% A++
KPH:241,200 U
VKPH:104,400 U
Kills:254 (187 + 67)
Deaths:166
KDR:1.530
VKDR:1.771
Vehicle Kills:294
Kill Difference:88
Playtime:49.899 hours
Usage:1%
Score:0.334m
Score/min:111
Piloting Accuracy:55.753%
Gunner Accuracy:56.785%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,215
V. Kills:138 N/A
Deaths:87
KDR:13.966
Accuracy:61.609% A+
KPH:75.300 B**
VKPH:8.600 C++
L100 Python HEAT
A++
Kills:1,159
V. Kills:433 267%
Deaths:146
KDR:7.938
Accuracy:69.779% A++
KPH:51.900 A++
VKPH:19.400 A++
L100 Python AP
B++
Kills:1,132
V. Kills:823 137%
Deaths:278
KDR:4.072
Accuracy:63.069% B++
KPH:30.100 C++
VKPH:21.900 B++
C75 Viper
A++
Kills:1,092
V. Kills:158 N/A
Deaths:107
KDR:10.206
Accuracy:42.642% C**
KPH:58 A++
VKPH:8.400 C++
LB00 Python AP
C
Kills:210
V. Kills:86 241%
Deaths:30
KDR:7
Accuracy:60.797% C++
KPH:47 C
VKPH:19.200 C
Skyguard
D
Kills:73
V. Kills:71 101%
Deaths:21
KDR:3.476
Accuracy:30.737% C*
KPH:7.800 D-
VKPH:7.600 D
Kills:4,881 (4,881 + 0)
Deaths:669
KDR:7.296
VKDR:2.555
Vehicle Kills:1,709
Kill Difference:4,212
Playtime:108.644 hours
Usage:2%
Score:1.792m
Score/min:275
Driving Accuracy:30.737%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:4,790
V. Kills:420 N/A
Deaths:240
KDR:19.958
Accuracy:52.774% C*
KPH:53.900 B+
VKPH:4.700 D-
Supernova FPC
B**
Kills:3,577
V. Kills:3,265 110%
Deaths:633
KDR:5.651
Accuracy:54.821% C++
KPH:21.400 C
VKPH:19.500 B**
Supernova PC
B++
Kills:1,200
V. Kills:335 357%
Deaths:92
KDR:13.044
Accuracy:47.818% C+
KPH:29.700 B++
VKPH:8.300 C+
Proton II PPA
A*
Kills:532
V. Kills:26 N/A
Deaths:19
KDR:28
Accuracy:25.510% C*
KPH:113 A*
VKPH:5.500 B*
Saron HRB
C**
Kills:455
V. Kills:319 142%
Deaths:52
KDR:8.750
Accuracy:44.825% C++
KPH:26.300 C++
VKPH:18.400 C**
Kills:10,554 (9,567 + 987)
Deaths:1,036
KDR:10.187
VKDR:4.213
Vehicle Kills:4,365
Kill Difference:9,518
Playtime:318.617 hours
Usage:6%
Score:6.757m
Score/min:353
Driving Accuracy:47.818%
Gunner Accuracy:44.825%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:349
V. Kills:28 N/A
Deaths:28
KDR:12.464
Accuracy:40.300% B
KPH:116.900 B+
VKPH:9.400 B*
Saron HRB-H
B*
Kills:80
V. Kills:40 195%
Deaths:10
KDR:8
Accuracy:62.217% B*
KPH:29.700 C-
VKPH:14.800 D-
G40-F Ranger
A+
Kills:59
V. Kills:31 184%
Deaths:4
KDR:14.750
Accuracy:31.527% C
KPH:60 A+
VKPH:31.500 B**
Kills:488 (0 + 488)
Deaths:42
KDR:11.619
VKDR:2.357
Vehicle Kills:99
Kill Difference:446
Playtime:6.666 hours
Usage:0%
Score:0.296m
Score/min:741
Driving Accuracy:N/A%
Gunner Accuracy:31.527%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,332
V. Kills:52 N/A
Deaths:91
KDR:14.637
Accuracy:22.706% B**
KPH:82.800 B
VKPH:3.200 C+
M12 Kobalt
B*
Kills:1,036
V. Kills:65 N/A
Deaths:54
KDR:19.185
Accuracy:22.020% B++
KPH:86.500 B+
VKPH:5.400 B*
M40 Fury
A
Kills:828
V. Kills:93 N/A
Deaths:75
KDR:11.040
Accuracy:39.752% B
KPH:72.700 A
VKPH:8.200 C
M40 Fury
B*
Kills:763
V. Kills:107 N/A
Deaths:56
KDR:13.625
Accuracy:41.437% B+
KPH:74 B*
VKPH:10.400 C+
G30 Walker
B*
Kills:218
V. Kills:123 176%
Deaths:43
KDR:5.070
Accuracy:33.307% B+
KPH:20.600 B*
VKPH:11.600 B+
G30 Walker
B
Kills:217
V. Kills:114 189%
Deaths:30
KDR:7.233
Accuracy:32.975% C**
KPH:19.400 B
VKPH:10.200 C++
M60-G Bulldog
A
Kills:163
V. Kills:19 N/A
Deaths:8
KDR:20.375
Accuracy:44.439% B**
KPH:50.300 A
VKPH:5.900 C+
M60-G Bulldog
A
Kills:152
V. Kills:16 N/A
Deaths:10
KDR:15.200
Accuracy:45.276% B*
KPH:65 A
VKPH:6.800 C+
M20 Basilisk
C
Kills:92
V. Kills:34 263%
Deaths:30
KDR:3.067
Accuracy:36.490% C
KPH:10.500 D-
VKPH:3.900 D--
M20 Basilisk
C
Kills:57
V. Kills:26 211%
Deaths:7
KDR:8.143
Accuracy:32.110% D
KPH:16.800 C
VKPH:7.600 C
Kills:4,858 (0 + 4,858)
Deaths:404
KDR:12.025
VKDR:1.606
Vehicle Kills:649
Kill Difference:4,454
Playtime:89.283 hours
Usage:2%
Score:1.685m
Score/min:314
Driving Accuracy:N/A%
Gunner Accuracy:32.110%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,215
V. Kills:73 N/A
Deaths:387
KDR:3.140
Accuracy:54.240% A+
KPH:75 B*
VKPH:4.500 A*
M40 Fury-F
A
Kills:831
V. Kills:351 236%
Deaths:589
KDR:1.411
Accuracy:68.112% A++
KPH:30.900 B+
VKPH:13 A
V30-F Starfall
B+
Kills:468
V. Kills:280 167%
Deaths:292
KDR:1.603
Accuracy:65.771% B+
KPH:34.700 B+
VKPH:20.800 B+
Kills:2,514 (2,514 + 0)
Deaths:1,268
KDR:1.983
VKDR:0.555
Vehicle Kills:704
Kill Difference:1,246
Playtime:56.589 hours
Usage:1%
Score:0.629m
Score/min:185
Driving Accuracy:65.771%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:147
V. Kills:15 N/A
Deaths:16
KDR:9.188
Accuracy:42.156% A
KPH:61.600 C+
VKPH:6.300 C+
Kills:147 (0 + 147)
Deaths:16
KDR:9.188
VKDR:0.938
Vehicle Kills:15
Kill Difference:131
Playtime:2.388 hours
Usage:0%
Score:0.040m
Score/min:282
Piloting Accuracy:N/A%
Gunner Accuracy:42.156%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,60823,32111,1492.092C+0.1128.53%B+27.516%C58.7C+N/A180397.1h10.3C**36.1B+
Supernova VPC 5,2104,79024019.958B*17.9852.774%C*1.566%C++53.9B+4.7D-26188.9h2.5B*4.6B*
Supernova FPC 6,8423,5776335.651C+3.6754.821%C++2.572%C++21.4C19.5B**364167.2h6.4C-11.7C+
C-4 ARX 4,6813,4792,2271.562C0.4228.489%B+N/A80.3D27.8C-52843.3h1.2C++4B+
SVA-88 3,3173,3031,6761.971C++0.0126.352%B+16.894%D*35.7CN/A16692.5h11B+41.8B+
Ghost 3,1243,1168733.569C**1.5944.002%B++74.069%B+32.9C+N/A12294.8h2B+4.6B+
VX29 Polaris 2,2932,2761,1272.02B+0.0426.732%B+24.297%C*53.6B+N/A18242.5h11.7B43.7B+
VE-S Canis 2,1682,1301,0472.034B++0.0537.872%A++28.122%B*46.3C*N/A12446h10B+26.5B*
Pulsar C 2,0361,9941,3041.529C**0.4531.745%A+22.568%C+24.5C+N/A11381.3h10.8B+34B++
NS-15MP 1,9931,9629192.135C+0.1527.564%C+25.28%C--48.2C--N/A15840.7h11.1C+40.3C++
MANA Anti-Personnel Turret 1,8981,8695003.738N/A1.7623.808%UN/A18690U290U35303400.1h15.5T*65T*
Deimos VA29 1,8481,8161,2211.487C*0.4976.33%A15.198%C48.9C**N/A12737.1h2.1B+2.7B++
Comet VM2 2,4081,7547792.252A++0.2754.966%A5.245%B+21.1A++7.9A++14383.2h19B+34.6B++
Frag Grenade 1,7621,74811748N/A1,746.0249.83%B+N/A971.1A*7.8C+42781.8h2.3A4.5B**
Orion VS54 1,7391,7316772.557B*0.5824.537%B++19.989%D32.4C++N/A25653.5h10.5B*42.7B++
Parallax VX3 1,6471,6463714.437B+2.4639.445%C++73.876%C-31.8C**N/A10051.8h2B+5.2B+
Proximity Mine 1,6091,6082725.912B++3.9344.738%BN/A178.7AN/A5429h1.4A+3.1B**
VX6-7 1,6671,6031,2081.327C++0.6535.942%A*25.265%B++18.5C--N/A6086.5h14.3C+39.7B+
H-V45 1,5231,5028191.834C**0.1532.147%A++23.768%B43.4B+N/A13934.6h11.4B++35.4B*
Comet VM2 2,0621,4927791.915B**0.0755.645%B**4.759%C**18B**6.9B**11483.1h22.6B+40.7B++
VE-H Maw 1,4571,4376192.321B++0.3429.953%B*30.063%B+63B+N/A22922.8h8.8B*29.3B++
C-4 1,7791,3357361.814C**0.1732.643%AN/A58.6C-19.5D86722.8h1.2B+3.7B*
M12 Kobalt 1,3841,3329114.637C+12.6622.706%B**21.472%B++82.7B3.2C+30016.1h15.1B++66.4B+
NSX Tanto 1,3361,3008671.499B+0.4834.356%A+27.462%B28.1C+N/A7246.3h11.8B+34.2B++
Parsec VX3-A 1,2661,2652814.502C+2.5244.75%B+83.162%B+42.2CN/A17030h1.7B+3.8B++
NSX-P Tanto 1,2801,2429731.276B+0.7135.642%A++29.388%B+29.2C++N/A8842.5h12.5B++34.9B*
NS-15M AE 1,2401,2366601.873C+0.1127.33%B22.411%C--46.5C+N/A22126.6h11.2C**41.1B+
NSX Naginata 1,2441,2214942.472B**0.4927.291%B**37.592%A56.8B++1.1B**17421.5h10.4B+38.2B+
Beamer VS3 1,2201,2177491.625B**0.3632.254%B++21.611%C+52AN/A17423.4h7.7B+23.8C*
S12 Renegade 1,2881,2153873.14C+1.1654.24%A+4.527%C75B*4.5A*23716.2h3B+5.5B++
NS "Heatwave" Decimator 1,5201,2158461.436C+0.5570.522%B*2.058%C**37.9C9.5D-16932.1h3.3B*4.7B*
L100 Python HESH 1,3531,2158713.966C*11.9861.609%A+1.811%C*75.5B**8.6C++27116.1h2.7B*4.3B**
NS Decimator-B 1,4801,2148151.49C+0.4970.147%B++2.554%C++37.2C8.2D16932.6h3.2B++4.5B++
Zenith VX-5AE 1,2401,2127121.702C*0.2833.416%B**26.403%C**44.1B1B10927.5h10.6B++31.8B*
Flare VE6 1,2141,2096611.829B+0.1523.662%C*12.159%F-50.4B+N/A39624h10B+42.1B+
NSX Tengu 1,2351,2096291.922B++0.0640.547%B+30.025%A+50.4B+1.1A13524h11.9B+29.3B+
NSX Daimyo 1,2111,2073643.316C++1.3343.435%C**94.863%C**57.5C**N/A13621h2.2B+5.1B+
NS Decimator 1,5361,2061,0601.138C++0.8464.273%B+3.897%A+33.5C+9.2D35136h3.6B*5.7B*
MKV Suppressed 1,2161,2069761.236C*0.7532.327%A15.506%D19DN/A9663.5h11.4B++35.4B++
Thanatos VE70 1,2121,2037131.687B**0.2948.429%B**17.872%B+45.2B**N/A16126.6h3.9B++8B*
Supernova PC 1,5351,2009213.043A11.0647.818%C+3.583%B**29.6B++8.3C+18440.5h3.3A6.8B**
NS-357 Underboss 1,1991,1961,1531.037C++0.9447.992%A38.127%A*78.7AN/A24815.2h3.2B**6.7B**
Lasher X2-P 1,2151,1886561.811C*0.1740.573%B+2.694%C-60.9C**1.4C24719.5h15.1B+37.2B+
VA39 Spectre 1,1941,1883863.078A1.1042.693%A++35.69%C18.2CN/A6365.3h5.8C**13.6B++
The Slasher 1,1991,18346,8280.025D1.9633.297%C+2.029%D--0.6CN/A22034.4h2B+6.1C**
Pandora VX25 1,2021,1827291.621B+0.3653.194%A15.398%C+46B+N/A13225.7h4.5C++8.4B++
NS-11A 1,2071,1826311.873B+0.1133.992%A++30.372%B**49.5B*1A14223.9h11.9B++34.9B**
The Little Helper 1,2051,1798291.422C++0.5661.193%A14.758%C47.7C*1.1B+11224.7h4.1B+6.7B*
VE-H Maw AE 1,1961,1785752.049C++0.0730.269%B+27.589%C+54.5C+N/A12021.6h9.6B+31.7B+
NS-11A "Heatwave" 1,2021,1776991.684C++0.3032.947%B**25.489%C+43.4C++N/A12827.1h12.8B38.9B++
Serpent VE92 1,1841,1769461.243C*0.7427.299%B++14.116%D--16.8C--N/A10269.8h12.6C**46.3B+
Nyx VX31 1,1791,1756411.833C+0.1532.027%C27.745%C+23.3DN/A7550.5h5.5C*17.1C++
Eridani SX5 1,1901,1729711.207C++0.7731.564%B**24.061%B+30.4C+N/A12138.6h10.2B++32.2B++
Artemis VX26 1,1721,1726041.94B+0.0429.053%B22.014%C+30.6C+N/A12538.3h10.5B++36.1B+
Pulsar LSW 1,1751,1707221.62C++0.3620.435%C-13.932%D**28.8C-N/A10140.6h11.5B+56.4C++
Pulsar VS1 1,1901,1707331.596B++0.3932.395%A++30.256%A+45.3AN/A20425.8h12.7B++39.1B**
Nova 1,1931,1709571.223C+0.7663.091%A++18.034%B*32.2C+N/A8236.3h4.9C+7.8B+
Terminus VX-9 1,1861,1685662.064B++0.0833.827%A++28.767%B54.6B++N/A16421.4h12C**35.6B++
NS-7 PDW 1,1761,1668001.458B++0.5232.22%A+22.727%B*39.5B++N/A12529.5h11.6B*35.9B++
NSX Tomoe 1,1811,1644452.616B+0.6330.416%C**48.625%B**53.9B++N/A12721.6h11.6B++38.2B+
Sirius SX12 1,1691,1649201.265C*0.7224.042%C+12.715%D-11.9DN/A4997.8h13.9B58C**
XM98 1,1641,1632834.11B*2.1351.338%A*72.485%C18.1C--N/A5164.1h2.1B++4B**
Phantom VA23 1,1661,1624382.653B+0.6741.161%B*47.763%A*29C-N/A11640.1h4B+9.7B+
NS-11C 1,1631,1614802.419A++0.4430.943%A15.504%D49.8B**N/A28423.3h11B*35.5B*
NS-30B Vandal 1,1731,1615981.941C+0.0436.104%C*36.865%B**39.5CN/A8729.4h4.6B+12.7B+
Lasher X2 1,1711,1609971.163B+0.8227.805%C**2.586%D22.1C-N/A8752.6h17.3B+62.3B+
Manticore SX40 1,1681,1601,0801.074C++0.9138.515%A22.845%C++31.8C++N/A13636.5h6.6B+17.2B*
L100 Python HEAT 1,5921,1591467.938B*5.9669.779%A++N/A52A++19.4A++26822.3h7.6C-10.9B+
NS Baron G5AE 1,1711,1598041.442C++0.5459.902%A16.566%C**46.7C*N/A18424.8h4B+6.7B+
NS-44 Commissioner 1,1681,1581,1251.029C++0.9546.223%B**30.656%B**57.3B**N/A19320.2h3.7C**8B++
Phobos VX86 1,1741,1586141.886B+0.1074.049%A13.731%C-54.1B+N/A13921.4h2.1B++2.8B++
Corvus VA55 1,1701,1588061.437B+0.5427.748%B++25.475%B+27.7C+N/A12841.8h10.5B*37.7B++
V10 1,1581,1571328.765M6.7841.358%C++77.355%C+25.7CN/A9045.1h2.2C*5.4C**
NS-11P 1,1681,1567301.584B+0.4028.135%B**18.512%C+35B+N/A18533h12.2B++43.3B*
Solstice VE3 1,1641,1556491.78A+0.2024.218%C**16.71%C--6.4DN/A54179.6h12.2B++50.4B+
Cerberus 1,1631,1551,1531.002C+0.9838.111%B*27.965%B++43.3C**N/A15126.7h5.3B+14B++
Solstice SF 1,1621,1558431.37B+0.6131.988%A+15.844%C31.3B++N/A14936.9h12C++37.4B+
Eidolon VE33 1,1611,1506131.876B++0.1135.458%A29.478%B+41.7B**N/A12827.6h6.3B**17.7B**
NS-11CP 1,1521,1427611.501C+0.4828.303%C+21.629%C33C--N/A14134.6h10.9B+38.7B
L100 Python AP 1,9551,1322784.072C+2.0963.069%B++2.032%C30.1C++21.9B++29137.6h7.7C12.2C++
Artemis VX26 AE 1,1141,1015022.193C+0.2135.295%B**26.612%C59.5B++N/A28718.5h10.6B+30.1B+
Tank Mine 1,6431,0994072.7C++0.7241.544%B+N/A108.8C++53.9C120110.1h2C+4.7B**
C75 Viper 1,2501,09210710.206A+8.2242.642%C**2.198%B**58.1A++8.4C++27418.8h8.5B**19.8B**
MANA Anti-Vehicle Turret 1,7181,0523403.094B+1.1160.383%C*4.848%B**10520A*6660A2770210.1h7.1C*11.8B+
M12 Kobalt 1,1011,0365419.185B++17.2022.02%B++19.884%B+86.3B+5.4B*36212h14.4B*65.2B++
Light PPA 1,0019563173.016C+1.0343.862%B+N/A35.8C1.7D13126.7h13C*29.7C**
Nemesis VSH9 1,3409411,1230.838C**1.1468.571%B*3.719%B++17.7C++7.5C-14853.2h5.9B**8.7B**
Auraxium Slasher 91490416,3610.055B1.9332.25%C++15.597%B*1.3C+N/A3687.8h2.2C++6.7C**
NS "Jackpot" Decimator 1,0458835801.522C+0.4665.724%C++2.152%C*32.6D6D13227.1h3B*4.6B++
Dual Photon Pods 1,0588801446.111C+4.1362.575%AN/A88.9C*18C+4319.9h21.4C**34.1B+
S1 1,2508751,0420.84C**1.1465.065%B*3.543%B+20.4C8.7D25742.9h5.2B*8B**
Skorpios 8728556431.33C+0.6533.567%A+27.953%B**30.5C--N/A7728h10.9C*32.6B*
M40 Fury-F 1,1828315891.411C+0.5768.112%A++N/A30.9B+13A15126.9h14.5C21.3B
M40 Fury 9218287511.04B*9.0639.752%BN/A72.6A8.2C38811.4h8B**20.2B**
H-V45 AE 8318144661.747C+0.2332.093%B*24.939%C34.5C-N/A8823.6h12.4C+38.6B+
Phaseshift VX-S 7977972662.996C+1.0137.657%C*85.195%B++25.1CN/A15531.8h2.1B+5.5B+
NS-44 Commissioner AE 8007956901.152C+0.8348.03%B++36.855%B**46.8C+N/A13617h3.1B+6.5B++
Lasher X2 AE 7997794221.846B0.1434.688%B++2.696%C-64.9B**1.7B*16212h16.8B+48.4B+
Blueshift VM5 7767662243.42B+1.4422.268%B+23.629%B+38.7B+N/A17419.8h13.9B*62.4B++
Quasar VM1 7697661734.428A2.4513.569%D--15.927%D--26.4CN/A15029h14.4C+106.4C-
M40 Fury 8707635613.625B**11.6441.437%B+1.835%C+74.1B*10.4C+35710.3h9.3B++22.3B*
Maelstrom Turbo Laser 1,1707495001.498C+0.4831.579%C++N/A19.6B11C++16138.2h109.2C++345.7C*
Quasar VM1 7417381594.642A*2.6613.246%C--17.48%C25.8C**N/A18528.6h14.7C**111.2C++
Anti-Vehicle Grenade 7926881688N/A686.0250.818%C+N/A573.3B**86.7C+33021.2h3.7B**7.3B*
Blueshift VM5 6886822103.248B+1.2721.609%B+22.581%C**36.9C**N/A17218.5h14.2B+65.6B+
Orbital Strike Uplink 7635382269U267.02815.79%UN/A448.3U187.5U18671.2h1.4T*0.2T*
Proton II PPA 5585321928B**26.0225.51%C*2.256%C*113.2A*5.5B*8294.7h6.6B**26B*
M12 Kobalt 5475141339.538B+37.5623.32%C*21.984%B*119.5C*7.7B*3004.3h17.6C*75.5B
Sticky Grenade 4844791479N/A477.0261.387%B**N/A1197.5B+12.5C+39530.4h2B3.2B+
V30-F Starfall 7484682921.603C+0.3865.771%B+N/A34.7B+20.7B+19113.5h14.9C**22.7B+
Saron HRB 774455528.75B++6.7744.825%C++1.099%C-26.3C++18.4C**99517.3h18.7B++41.6B++
Xiphos Anti-Personnel Phalanx Tower 4474462223M**221.0228.594%C+N/A1115M++2.5D*25660.4h3.3B+11.5B+
NS-10 Burster 7114381822.407A++0.4333.781%B++4.566%C-7.3B*4.6B+10359.8h120.6B++357B++
NS-10 Burster 6844221822.319A*0.3433.672%B++3.081%D-7B+4.3B+9960.6h126.3C**375.1B+
NS-20 "Heatwave" Gorgon 3773571113.216B**1.2330.393%C*28.011%B**37.6B*2.1B+1189.5h26.7C++87.8C**
Proton II PPA-H 3773492812.464C++10.4840.3%BN/A116.3B+9.3B++5833h9.2B22.9B+
NS-20 "Heatwave" Gorgon 3693471113.126B**1.1430.193%C++26.513%B++36.5B*2.3B**1089.5h27.2C++90C**
MAX Punch 3413251,4760.22B++1.7645.161%C+N/A1.9C+N/A5173h1.8C++3.9C*
Revenant 3323181761.807C+0.1763.872%S37.421%B**22.9D-1B++6813.9h14.6T*22.9C+
Rocklet Rifle 5753144770.658C+1.3260.057%B*N/A27.5C+22.9C+39511.4h30.4B++50.6B++
NS Decimator-G 3432911751.663C*0.3266.163%B+1.718%D34.6C--6.2D--1118.4h3B++4.5B++
Force-Blade 32029016,6780.017C+1.9639.605%B*N/A0.3C-N/A11111.4h2.4C**6.1B+
NS Annihilator 5322883070.938B*1.0477.772%D-N/A10.1C+8.6C+17228.4h10.6B+13.6B
Eclipse VE3A 2942861901.505C+0.4831.699%B**17.832%C36.7C+1B+1627.8h11.3B+35.7B++
NS-AM7 Archer 3822816430.437C+1.5461.532%B30.249%A+4.9C-1.8D4457.4h15.1B+24.6B+
AM7-XOXO 2832433930.618C-1.3660.985%C+33.745%B**10.9C1.8C9122.2h10.2C*16.8C**
G30 Walker 341218435.07B+3.0933.307%B+4.128%C+20.6B*11.6B+30210.6h166.6B*500B**
G30 Walker 331217307.233A5.2532.975%C**4.608%C*19.4B10.2C++31511.2h187.4B+568.4B+
LB00 Python AP 296210307C-5.0260.797%C++N/A46.7C19.1C2104.5h5C8.2C+
CAS30 Tank Buster 4521871641.14C+0.8455.753%B**N/A3.7D5.3C-7649.9h70.1C125.8C*
NS-357P Underboss 1861852080.889C1.0945.058%B+29.189%B74C++N/A2252.5h3.4B+7.4B+
Saron Laser Cannon 2871672450.682C1.3032.026%C+N/A5.3D3.8D-15531.8h174C543.3C+
M60-G Bulldog 182163820.375S18.3944.439%B**1.227%D*50.9A+5.9C+2613.2h5.3B*11.9B**
M60-G Bulldog 1681521015.2M+13.2245.276%B*3.289%C*66.1A7C+2712.3h6.1B+13.4B+
Spear Anti-Vehicle Phalanx Turret 306148275.481C3.5055.36%B**1.351%D**26.9D28.7B++5275.5h16.1F29.1C--
CAS 14-E 162147169.188C7.2142.156%A1.361%C-61.3C+6.3C+2822.4h43.2D102.4C++
NS CandyCannon 3000 1341344440.302C--1.6841.284%B+32.836%C+8.6CN/A2715.6h3.6B*8.6B++
Lancer AE 2381331420.937C+1.0463.704%C**6.767%S9.9D7.8D*18313.5h23.1C+36.3C++
Coyote Missiles 195130452.889C*0.9159.199%B*N/A41.9C++21C+2553.1h36.7B+62B+
Lumine Edge 1251251850.676A**1.3127.851%C++32.8%M23.6A*N/A915.3h1.2B+4.3B
G40-F Ranger 171115716.429C**14.4543.274%A+N/A60.5B*29.5B+3951.9h57.5B++132.8B**
NSX Yumi 112107831.289C+0.6935.885%A++37.383%B**24.3C-1.1B+804.4h11.7C**32.5B*
Fatestealer 1041041520.684C+1.3027.542%D-27.885%B+37.1C**N/A1732.8h2.5C--9.1D-
M60-A Bulldog 122101812.625C+10.6458.345%A1.98%C34.8C++7.2B*2012.9h8.4D-14.5C++
M20 Basilisk 12692303.067C++1.0936.49%C1.087%F-10.5D-3.9D--1798.8h77.8B++213.3B+
Saron HRB-H 12080108B+6.0262.217%B*6.25%S29.6C-14.8D-10172.7h34.3D-55.2C
M60-A Bulldog 8879613.167C+11.1952.973%B++5.063%A*39.5C*4.5C++1902h6.2C+11.7B+
Hoplon Anti-Aircraft Phalanx Tower 13879179A+77.0233.562%C**N/A395A++295A+24590.2h6.8B*20.3B*
Skyguard 14473213.476C**1.4930.737%C*2.74%B++7.8D-7.6D2639.3h181.1D*589.3D
Spear Anti-Vehicle Phalanx Tower 12871171M*69.0270.353%A*1.408%D*41.8C+33.5B3011.7h12.9C--18.3B
C150 Dalton 9667233.5M**31.5256.785%A++N/A670U290U10451200.1h5.7D10.1B+
Spear Anti-Vehicle Phalanx Turret 9360160A++58.0264.253%B++1.667%D--40B+22C++1541.5h14.2C++22.1B+
NS Deep Freeze 60601330.451C--1.5338.366%C+6.667%D23.1C-N/A1002.6h2.6C++6.7C*
G40-F Ranger 9059414.75B+12.7731.527%CN/A59A+31B**4591h53.3B+168.9B+
Hunter QCX 73571480.385C-1.6088.317%M42.105%B**8.1D2.3C+1707h50.3T*56.9D--
M20 Basilisk 835778.143M++6.1632.11%D5.263%C+16.8C7.6C3043.4h70B*218.1B+

Consumables
  Name Deaths Consumed Time Equipped
RD-GG Recon Device362,3896.7h
Anti-Vehicle MANA Turret822,16411h
Blast Wall91011.3h
Nano-Armor Kit9951,198,843130.9h
Nanite Revive Grenade03,5631h
Medical Applicator426144,05116.9h
Spawn Beacon17013,10419h
Reinforcements Module0520.4h
Turret AI Module13752.2h
Xiphos Anti-Personnel Tower41941.4h
Rampart Wall11560.9h
Hoplon Anti-Aircraft Phalanx Tower31601.3h
Repair Module106303.5h
AE Medical Applicator826275,26835h
AE Nano-Armor Kit9591,080,94182.6h
Structure Shield Module32641.9h
Skywall Shield Emitter42401.4h
Motion Spotter673,9125.8h
Restoration Kit1422,1283h
Deconstruction Tool114,9141.5h
Welding Device02,2320.2h
Cortium Silo42892h
Spear Anti-Vehicle Tower31170.9h
Spitfire Auto-Turret721,7514.8h
Ammunition Package1546,2954.3h
Medical Kit1,30717,17730.6h
Anti-Infantry MANA Turret1883,50411h
Vehicle Gate51142h
Light Air Terminal0540.5h
Pillbox51541.6h
IPC Targeting Dart91721.2h
Orbital Strike Target Designator792674.5h
Light Vehicle Terminal1540.9h
Alarm Module01360.5h
Glaive IPC1610.5h
Lumifiber Rampart Wall153916.2h
Elysium Spawn Tube12841.7h
Snowman Soldier2870.2h
Pain Spire11180.6h
Routing Spire0710.2h
Flail Targeting Dart123371.8h
Hardlight Barrier231800.5h
Router54781.3h
Nano-Repair Grenade01,7230.5h
Infantry Tower1871.4h
Recon Detection Device29117,06772.5h
Smoke Grenade04800.1h
Shield Recharging Field25712,03810.5h

Check the help document for the dictionary if you want to learn more about words used here.


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