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Paragon Space FredK[V] FredK
VS BR 197

KDR: 1.98

Score: 103.9m

Last Seen: Dec 14th, 2018 2:19 PM
- OFFLINE - 4.2 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Vanu Sovereignty on Emerald - Outfit Leader of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 99
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Supernova VPC Supernova FPC SVA-88 C-4 ARX Ghost VX29 Polaris VE-S Canis
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,149,669 MLG Score: 919
Fun Score: N/A
Cheeseburgers Flipped: 1649TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.797%25.842%7705197181,8441.804640.178

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.21%1.714A++0.81B++-1.732F-HEAD ++ (~10.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.20.543B+10.20.285C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.067%0.207%140310191,93317469341.1071207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.567%-0.145C-1.288D**0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1360.153C++49.10.072C+86.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.493%2.025%7288101414,224331456374.2908252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.24%0.745B++-0.394C--1.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.80.694B+5.70.542B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.067%8.907%2301410086,164290712132.11967508%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.354%-0.47D1.169B**0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.40.318C*250.362C**55.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.94%74.185%2308101411,5283750223.07413

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.051%1.184B**0.462B+0.141

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.425B2.40.234C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.174%15.933%230510176,3643698981.72093

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.212%1.482A+0.29C*0.406

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.567B+3.40.304C*2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 99
103.9m396%380 (22.8k)310 (18.6k)1.98219172,27086,9092.23845197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022781721.889%20.373%44603:5275

7% Combat Medic32% Engineer27% Heavy Assault21% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 11:03 PMAug 3rd, 2015 8:56 PMDec 18th, 2018 5:37 AM (8h) (PST)Dec 14th, 2018 2:27 PM (4d) (PST)Dec 14th, 2018 10:19 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5821744080.5140.2590.1052.2570.056919

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,93410,46124,47331166135318,575

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5591h/233d 22,271 35,096 62,519 757k 6,957 14,667 18,872 195.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:21,608
Deaths:10,261
KDR:2.106
Accuracy:28.510% B++
HSR:27.221% C
SVA-88
B++
Kills:3,303
Deaths:1,676
KDR:1.971
Accuracy:26.352% B++
HSR:16.894% D*
VX29 Polaris
B+
Kills:2,276
Deaths:1,127
KDR:2.020
Accuracy:26.732% B+
HSR:24.297% C*
NS-15MP
C++
Kills:1,962
Deaths:919
KDR:2.135
Accuracy:27.564% C++
HSR:25.280% C-
Orion VS54
B*
Kills:1,731
Deaths:677
KDR:2.557
Accuracy:24.537% B*
HSR:19.989% D
VE-H Maw
B*
Kills:1,437
Deaths:619
KDR:2.321
Accuracy:29.953% B*
HSR:30.063% B+
NS-15M AE
B+
Kills:1,236
Deaths:660
KDR:1.873
Accuracy:27.330% B+
HSR:22.411% C--
NSX Naginata
A
Kills:1,221
Deaths:494
KDR:2.472
Accuracy:27.291% B**
HSR:37.592% A
Flare VE6
C**
Kills:1,209
Deaths:661
KDR:1.829
Accuracy:23.662% C**
HSR:12.159% F
Lasher X2-P
B++
Kills:1,188
Deaths:656
KDR:1.811
Accuracy:40.573% B++
HSR:2.694% C
VE-H Maw AE
B+
Kills:1,178
Deaths:575
KDR:2.049
Accuracy:30.269% B+
HSR:27.589% C+
Pulsar LSW
C-
Kills:1,170
Deaths:722
KDR:1.621
Accuracy:20.435% C-
HSR:13.932% D*
Lasher X2
B
Kills:1,160
Deaths:997
KDR:1.163
Accuracy:27.805% B
HSR:2.586% D
Lasher X2 AE
B++
Kills:664
Deaths:334
KDR:1.988
Accuracy:34.459% B++
HSR:2.861% C
Kills:41,343
Deaths (as Heavy Assault):20,378
Deaths (to Heavy Assaults):25,090
KDR:2.02881
Kill Difference:20,965
Playtime:1,493.179 hours
Usage:27%
Score:31.501m
Score/min:352
Accuracy (listed only):28.248%
HSR (listed only):18.969%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A+
Kills:1,991
Deaths:1,297
KDR:1.535
Accuracy:31.746% A+
HSR:22.602% C+
Deimos VA29
A+
Kills:1,651
Deaths:1,078
KDR:1.532
Accuracy:76.674% A+
HSR:14.961% C
VX6-7
A*
Kills:1,433
Deaths:1,088
KDR:1.317
Accuracy:35.736% A*
HSR:25.750% B*
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A*
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A*
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C**
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
Serpent VE92
B*
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B*
HSR:14.116% D--
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B++
NS-11C
A+
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A+
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C**
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Solstice VE3
C**
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C**
HSR:16.710% C--
Solstice SF
A++
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A++
HSR:15.844% C+
Eidolon VE33
A
Kills:1,150
Deaths:613
KDR:1.876
Accuracy:35.458% A
HSR:29.478% B+
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Revenant
S
Kills:318
Deaths:176
KDR:1.807
Accuracy:63.872% S
HSR:37.421% B**
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
The Little Helper
B**
Kills:82
Deaths:49
KDR:1.673
Accuracy:61.524% B**
HSR:14.634% C+
Kills:22,326
Deaths (as Engineer):14,539
Deaths (to Engineers):16,402
KDR:1.53559
Kill Difference:7,787
Playtime:1,786.646 hours
Usage:32%
Score:33.730m
Score/min:315
Accuracy (listed only):44.077%
HSR (listed only):20.567%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A++
Kills:2,118
Deaths:1,035
KDR:2.046
Accuracy:37.932% A++
HSR:28.187% B*
Pulsar C
A+
Kills:1,991
Deaths:1,297
KDR:1.535
Accuracy:31.746% A+
HSR:22.602% C+
Deimos VA29
A+
Kills:1,651
Deaths:1,078
KDR:1.532
Accuracy:76.674% A+
HSR:14.961% C
VX6-7
A*
Kills:1,433
Deaths:1,088
KDR:1.317
Accuracy:35.736% A*
HSR:25.750% B*
NSX Tanto
A+
Kills:1,300
Deaths:867
KDR:1.499
Accuracy:34.356% A+
HSR:27.462% B
NSX-P Tanto
A*
Kills:1,242
Deaths:973
KDR:1.276
Accuracy:35.642% A*
HSR:29.388% B+
Zenith VX-5AE
B**
Kills:1,212
Deaths:712
KDR:1.702
Accuracy:33.416% B**
HSR:26.403% C**
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
Serpent VE92
B*
Kills:1,176
Deaths:946
KDR:1.243
Accuracy:27.299% B*
HSR:14.116% D--
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B++
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B++
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS-11C
A+
Kills:1,161
Deaths:480
KDR:2.419
Accuracy:30.943% A+
HSR:15.504% D
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C**
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Solstice VE3
C**
Kills:1,155
Deaths:649
KDR:1.780
Accuracy:24.218% C**
HSR:16.710% C--
Solstice SF
A++
Kills:1,155
Deaths:843
KDR:1.370
Accuracy:31.988% A++
HSR:15.844% C+
NS-11CP
C+
Kills:1,142
Deaths:761
KDR:1.501
Accuracy:28.303% C+
HSR:21.629% C
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
Eclipse VE3A
B**
Kills:286
Deaths:190
KDR:1.505
Accuracy:31.699% B**
HSR:17.832% C
The Little Helper
B**
Kills:82
Deaths:49
KDR:1.673
Accuracy:61.524% B**
HSR:14.634% C+
Kills:29,748
Deaths (as Light Assault):19,724
Deaths (to Light Assaults):14,838
KDR:1.50821
Kill Difference:10,024
Playtime:546.081 hours
Usage:10%
Score:9.176m
Score/min:280
Accuracy (listed only):40.576%
HSR (listed only):20.224%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A++
Kills:2,118
Deaths:1,035
KDR:2.046
Accuracy:37.932% A++
HSR:28.187% B*
Deimos VA29
A+
Kills:1,651
Deaths:1,078
KDR:1.532
Accuracy:76.674% A+
HSR:14.961% C
H-V45
A++
Kills:1,502
Deaths:819
KDR:1.834
Accuracy:32.147% A++
HSR:23.768% B+
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
Thanatos VE70
B*
Kills:1,203
Deaths:713
KDR:1.687
Accuracy:48.429% B*
HSR:17.872% B
NS-11A
A*
Kills:1,182
Deaths:631
KDR:1.873
Accuracy:33.992% A*
HSR:30.372% A
Pandora VX25
A
Kills:1,182
Deaths:729
KDR:1.621
Accuracy:53.194% A
HSR:15.398% C++
NS-11A "Heatwave"
A
Kills:1,177
Deaths:699
KDR:1.684
Accuracy:32.947% A
HSR:25.489% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B++
Pulsar VS1
A++
Kills:1,170
Deaths:733
KDR:1.596
Accuracy:32.395% A++
HSR:30.256% A+
Nova
A+
Kills:1,170
Deaths:957
KDR:1.223
Accuracy:63.091% A+
HSR:18.034% B++
Terminus VX-9
A++
Kills:1,168
Deaths:566
KDR:2.064
Accuracy:33.827% A++
HSR:28.767% B+
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
NS Baron G5AE
A
Kills:1,159
Deaths:804
KDR:1.442
Accuracy:59.902% A
HSR:16.566% C**
Phobos VX86
A
Kills:1,158
Deaths:614
KDR:1.886
Accuracy:74.049% A
HSR:13.731% C
Corvus VA55
B++
Kills:1,158
Deaths:806
KDR:1.437
Accuracy:27.748% B++
HSR:25.475% B+
NS-11P
B**
Kills:1,156
Deaths:730
KDR:1.584
Accuracy:28.135% B**
HSR:18.512% C+
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
H-V45 AE
B**
Kills:788
Deaths:442
KDR:1.783
Accuracy:32.176% B**
HSR:25.254% C
NSX Yumi
A++
Kills:107
Deaths:83
KDR:1.289
Accuracy:35.885% A++
HSR:37.383% A
The Little Helper
B**
Kills:82
Deaths:49
KDR:1.673
Accuracy:61.524% B**
HSR:14.634% C+
Kills:25,903
Deaths (as Combat Medic):16,427
Deaths (to Combat Medics):9,711
KDR:1.57686
Kill Difference:9,476
Playtime:384.890 hours
Usage:7%
Score:9.079m
Score/min:393
Accuracy (listed only):41.666%
HSR (listed only):22.506%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:3,108
Deaths:869
KDR:3.577
Accuracy:44.048% B*
HSR:74.003% B+
VE-S Canis
A++
Kills:2,118
Deaths:1,035
KDR:2.046
Accuracy:37.932% A++
HSR:28.187% B*
Parallax VX3
C++
Kills:1,646
Deaths:371
KDR:4.437
Accuracy:39.445% C++
HSR:73.876% C-
Parsec VX3-A
B+
Kills:1,262
Deaths:280
KDR:4.507
Accuracy:44.765% B
HSR:83.201% B+
Beamer VS3
B++
Kills:1,217
Deaths:749
KDR:1.625
Accuracy:32.254% B++
HSR:21.611% C+
NSX Tengu
A+
Kills:1,209
Deaths:629
KDR:1.922
Accuracy:40.547% B+
HSR:30.025% A+
NSX Daimyo
B
Kills:1,207
Deaths:364
KDR:3.316
Accuracy:43.431% B
HSR:94.863% C**
MKV Suppressed
A
Kills:1,206
Deaths:976
KDR:1.236
Accuracy:32.327% A
HSR:15.506% D
NS-357 Underboss
A*
Kills:1,196
Deaths:1,153
KDR:1.037
Accuracy:47.992% A+
HSR:38.127% A*
VA39 Spectre
A++
Kills:1,188
Deaths:386
KDR:3.078
Accuracy:42.693% A++
HSR:35.690% C
Nyx VX31
C+
Kills:1,175
Deaths:641
KDR:1.833
Accuracy:32.027% C
HSR:27.745% C+
Artemis VX26
B+
Kills:1,172
Deaths:604
KDR:1.940
Accuracy:29.053% B+
HSR:22.014% C+
Eridani SX5
B**
Kills:1,172
Deaths:971
KDR:1.207
Accuracy:31.564% B**
HSR:24.061% B++
NS-7 PDW
A+
Kills:1,166
Deaths:800
KDR:1.458
Accuracy:32.220% A+
HSR:22.727% B*
NSX Tomoe
B**
Kills:1,164
Deaths:445
KDR:2.616
Accuracy:30.416% C**
HSR:48.625% B**
Sirius SX12
C+
Kills:1,164
Deaths:920
KDR:1.265
Accuracy:24.042% C+
HSR:12.715% D-
XM98
A*
Kills:1,163
Deaths:283
KDR:4.110
Accuracy:51.338% A*
HSR:72.485% C
Phantom VA23
A*
Kills:1,162
Deaths:438
KDR:2.653
Accuracy:41.161% B**
HSR:47.763% A*
NS-30B Vandal
B*
Kills:1,161
Deaths:598
KDR:1.941
Accuracy:36.104% C**
HSR:36.865% B*
Manticore SX40
A
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:38.515% A
HSR:22.845% C*
NS-44 Commissioner
A
Kills:1,158
Deaths:1,125
KDR:1.029
Accuracy:46.223% A
HSR:30.656% A
V10
C++
Kills:1,157
Deaths:132
KDR:8.765
Accuracy:41.358% C++
HSR:77.355% C+
Cerberus
B**
Kills:1,155
Deaths:1,153
KDR:1.002
Accuracy:38.111% B**
HSR:27.965% B++
Artemis VX26 AE
B**
Kills:1,101
Deaths:502
KDR:2.193
Accuracy:35.295% B**
HSR:26.612% C
Skorpios
A+
Kills:855
Deaths:643
KDR:1.330
Accuracy:33.567% A+
HSR:27.953% B**
Phaseshift VX-S
B++
Kills:797
Deaths:266
KDR:2.996
Accuracy:37.657% C*
HSR:85.195% B++
NS-44 Commissioner AE
A+
Kills:749
Deaths:659
KDR:1.137
Accuracy:48.462% B*
HSR:37.650% A+
NS-AM7 Archer
A+
Kills:281
Deaths:643
KDR:0.437
Accuracy:61.532% B+
HSR:30.249% A+
AM7-XOXO
B**
Kills:235
Deaths:371
KDR:0.633
Accuracy:60.865% C+
HSR:33.617% B**
NS-357P Underboss
B+
Kills:185
Deaths:208
KDR:0.889
Accuracy:45.058% B+
HSR:29.189% B+
NS CandyCannon 3000
B+
Kills:134
Deaths:444
KDR:0.302
Accuracy:41.284% B+
HSR:32.836% C
NS Deep Freeze
C
Kills:60
Deaths:133
KDR:0.451
Accuracy:38.366% C
HSR:6.667% D
Kills:34,883
Deaths (as Infiltrator):19,871
Deaths (to Infiltrators):10,817
KDR:1.75547
Kill Difference:15,012
Playtime:1,182.099 hours
Usage:21%
Score:15.619m
Score/min:220
Accuracy (listed only):39.989%
HSR (listed only):39.965%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
A
Kills:1,666
Deaths:747
KDR:2.230
Accuracy:54.590% A
HSR:5.162% B+
Comet VM2
B**
Kills:1,415
Deaths:747
KDR:1.894
Accuracy:55.267% B**
HSR:5.018% C**
Quasar VM1
D-
Kills:766
Deaths:173
KDR:4.428
Accuracy:13.569% D--
HSR:15.927% D-
Blueshift VM5
B+
Kills:747
Deaths:219
KDR:3.411
Accuracy:22.321% B+
HSR:24.096% B+
Quasar VM1
C
Kills:738
Deaths:159
KDR:4.642
Accuracy:13.246% C--
HSR:17.480% C
Blueshift VM5
B+
Kills:654
Deaths:205
KDR:3.190
Accuracy:21.662% B+
HSR:22.171% C**
NS-10 Burster
B+
Kills:397
Deaths:169
KDR:2.349
Accuracy:33.461% B+
HSR:4.786% C
NS-10 Burster
B+
Kills:385
Deaths:169
KDR:2.278
Accuracy:33.313% B+
HSR:3.377% D-
NS-20 "Heatwave" Gorgon
B*
Kills:357
Deaths:111
KDR:3.216
Accuracy:30.393% C*
HSR:28.011% B*
NS-20 "Heatwave" Gorgon
B++
Kills:347
Deaths:111
KDR:3.126
Accuracy:30.193% C++
HSR:26.513% B++
Kills:7,472
Deaths (as MAX Suit):1,405
Deaths (to MAX Suits):4,766
KDR:5.31815
Kill Difference:6,067
Playtime:206.502 hours
Usage:4%
Score:4.745m
Score/min:383
Accuracy (listed only):30.801%
HSR (listed only):15.254%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:836
V. Kills:160 N/A
Deaths:132
KDR:6.333
Accuracy:62.207% B**
KPH:92.300 C**
VKPH:17.700 C+
Maelstrom Turbo Laser
B+
Kills:618
V. Kills:350 176%
Deaths:421
KDR:1.468
Accuracy:32.184% C*
KPH:18.700 B+
VKPH:10.600 C++
Light PPA
B+
Kills:479
V. Kills:24 N/A
Deaths:221
KDR:2.167
Accuracy:43.869% B+
KPH:24.200 D
VKPH:1.200 D--
Saron Laser Cannon
C+
Kills:166
V. Kills:119 138%
Deaths:245
KDR:0.678
Accuracy:32.019% C+
KPH:5.200 D
VKPH:3.700 D-
Coyote Missiles
B**
Kills:74
V. Kills:36 200%
Deaths:28
KDR:2.643
Accuracy:61.381% B**
KPH:31.600 C
VKPH:15.400 C--
Kills:2,173 (1,263 + 0)
Deaths:1,047
KDR:2.075
VKDR:0.658
Vehicle Kills:689
Kill Difference:1,126
Playtime:96.100 hours
Usage:2%
Score:1.023m
Score/min:177
Piloting Accuracy:32.019%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C-
Kills:184
V. Kills:264 69%
Deaths:164
KDR:1.122
Accuracy:55.475% B**
KPH:3.700 D
VKPH:5.300 C-
C150 Dalton
U
Kills:66
V. Kills:28 228%
Deaths:2
KDR:33
Accuracy:56.212% A++
KPH:237,600 U
VKPH:100,800 U
Kills:250 (184 + 66)
Deaths:166
KDR:1.506
VKDR:1.759
Vehicle Kills:292
Kill Difference:84
Playtime:49.863 hours
Usage:1%
Score:0.305m
Score/min:102
Piloting Accuracy:55.475%
Gunner Accuracy:56.212%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,215
V. Kills:138 N/A
Deaths:87
KDR:13.966
Accuracy:61.609% A+
KPH:75.300 B**
VKPH:8.600 C++
L100 Python HEAT
A++
Kills:1,159
V. Kills:433 267%
Deaths:146
KDR:7.938
Accuracy:69.779% A++
KPH:51.900 A++
VKPH:19.400 A++
L100 Python AP
B++
Kills:1,132
V. Kills:823 137%
Deaths:278
KDR:4.072
Accuracy:63.069% B++
KPH:30.100 C++
VKPH:21.900 B++
C75 Viper
A+
Kills:1,092
V. Kills:158 N/A
Deaths:107
KDR:10.206
Accuracy:42.642% B
KPH:58 A+
VKPH:8.400 C*
LB00 Python AP
C+
Kills:164
V. Kills:69 234%
Deaths:25
KDR:6.560
Accuracy:61.266% C**
KPH:49.100 C+
VKPH:20.700 C+
Skyguard
D
Kills:73
V. Kills:71 101%
Deaths:21
KDR:3.476
Accuracy:30.737% C*
KPH:7.800 D-
VKPH:7.600 D
Kills:4,835 (4,835 + 0)
Deaths:664
KDR:7.282
VKDR:2.548
Vehicle Kills:1,692
Kill Difference:4,171
Playtime:107.513 hours
Usage:2%
Score:1.770m
Score/min:274
Driving Accuracy:30.737%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:4,790
V. Kills:420 N/A
Deaths:240
KDR:19.958
Accuracy:52.774% C**
KPH:53.900 B+
VKPH:4.700 D
Supernova FPC
B**
Kills:3,563
V. Kills:3,259 109%
Deaths:631
KDR:5.647
Accuracy:54.809% C++
KPH:21.300 C
VKPH:19.500 B**
Supernova PC
B++
Kills:1,200
V. Kills:335 357%
Deaths:92
KDR:13.044
Accuracy:47.818% C+
KPH:29.700 B++
VKPH:8.300 C+
Proton II PPA
A++
Kills:532
V. Kills:26 N/A
Deaths:19
KDR:28
Accuracy:25.510% C*
KPH:113 A++
VKPH:5.500 B**
Saron HRB
B
Kills:455
V. Kills:319 142%
Deaths:52
KDR:8.750
Accuracy:44.825% C++
KPH:26.300 C*
VKPH:18.400 B
Kills:10,540 (9,553 + 987)
Deaths:1,034
KDR:10.193
VKDR:4.216
Vehicle Kills:4,359
Kill Difference:9,506
Playtime:318.430 hours
Usage:6%
Score:6.743m
Score/min:353
Driving Accuracy:47.818%
Gunner Accuracy:44.825%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:346
V. Kills:28 N/A
Deaths:27
KDR:12.815
Accuracy:40.508% B+
KPH:117.400 B+
VKPH:9.500 B*
Saron HRB-H
B*
Kills:80
V. Kills:40 195%
Deaths:10
KDR:8
Accuracy:62.217% B*
KPH:29.700 C-
VKPH:14.800 D-
G40-F Ranger
A++
Kills:59
V. Kills:31 184%
Deaths:4
KDR:14.750
Accuracy:31.527% C
KPH:60 A++
VKPH:31.500 A+
Kills:485 (0 + 485)
Deaths:41
KDR:11.829
VKDR:2.415
Vehicle Kills:99
Kill Difference:444
Playtime:6.627 hours
Usage:0%
Score:0.294m
Score/min:739
Driving Accuracy:N/A%
Gunner Accuracy:31.527%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,275
V. Kills:40 N/A
Deaths:86
KDR:14.826
Accuracy:22.443% B**
KPH:84.500 B+
VKPH:2.600 C
M12 Kobalt
B++
Kills:1,004
V. Kills:47 N/A
Deaths:54
KDR:18.593
Accuracy:22.094% B++
KPH:85.800 B+
VKPH:4 B
M40 Fury
B**
Kills:820
V. Kills:92 N/A
Deaths:75
KDR:10.933
Accuracy:39.389% B
KPH:73.600 B**
VKPH:8.300 C
M40 Fury
B++
Kills:760
V. Kills:106 N/A
Deaths:56
KDR:13.571
Accuracy:41.334% B+
KPH:74 B++
VKPH:10.300 C+
G30 Walker
B+
Kills:216
V. Kills:114 188%
Deaths:29
KDR:7.448
Accuracy:32.890% B
KPH:19.500 B+
VKPH:10.300 C*
G30 Walker
B++
Kills:215
V. Kills:122 175%
Deaths:43
KDR:5
Accuracy:33.217% B+
KPH:20.400 B++
VKPH:11.500 B
M60-G Bulldog
A
Kills:163
V. Kills:19 N/A
Deaths:8
KDR:20.375
Accuracy:44.439% B**
KPH:50.300 A
VKPH:5.900 C+
M60-G Bulldog
A
Kills:152
V. Kills:16 N/A
Deaths:10
KDR:15.200
Accuracy:45.276% B*
KPH:65 A
VKPH:6.800 C+
M20 Basilisk
C
Kills:89
V. Kills:33 262%
Deaths:30
KDR:2.967
Accuracy:36.739% C
KPH:10.300 D-
VKPH:3.800 D--
M20 Basilisk
C
Kills:57
V. Kills:26 211%
Deaths:7
KDR:8.143
Accuracy:30.960% D-
KPH:17.200 C
VKPH:7.800 C
Kills:4,751 (0 + 4,751)
Deaths:398
KDR:11.937
VKDR:1.545
Vehicle Kills:615
Kill Difference:4,353
Playtime:87.409 hours
Usage:2%
Score:1.662m
Score/min:317
Driving Accuracy:N/A%
Gunner Accuracy:30.960%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,215
V. Kills:73 N/A
Deaths:387
KDR:3.140
Accuracy:54.240% A
KPH:75 B++
VKPH:4.500 A*
M40 Fury-F
A+
Kills:831
V. Kills:351 236%
Deaths:589
KDR:1.411
Accuracy:68.112% A++
KPH:30.900 B+
VKPH:13 A+
V30-F Starfall
B+
Kills:468
V. Kills:280 167%
Deaths:291
KDR:1.608
Accuracy:65.752% B+
KPH:34.700 B+
VKPH:20.800 B+
Kills:2,514 (2,514 + 0)
Deaths:1,267
KDR:1.984
VKDR:0.556
Vehicle Kills:704
Kill Difference:1,247
Playtime:56.586 hours
Usage:1%
Score:0.629m
Score/min:185
Driving Accuracy:65.752%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:143
V. Kills:15 N/A
Deaths:16
KDR:8.938
Accuracy:41.765% A
KPH:61.300 C+
VKPH:6.400 C++
Kills:143 (0 + 143)
Deaths:16
KDR:8.938
VKDR:0.938
Vehicle Kills:15
Kill Difference:127
Playtime:2.332 hours
Usage:0%
Score:0.040m
Score/min:286
Piloting Accuracy:N/A%
Gunner Accuracy:41.765%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 21,85521,60810,2612.106C+0.1228.51%B++27.221%C59C+N/A180366h10.3C**36.1B+
Supernova VPC 5,2104,79024019.958B++17.9852.774%C**1.566%C+53.9B+4.7D26188.9h2.5B*4.6B*
Supernova FPC 6,8223,5636315.647C++3.6654.809%C++2.582%C+21.3C19.5B**363167h6.4C11.7C+
SVA-88 3,3173,3031,6761.971C++0.0126.352%B++16.894%D*35.7CN/A16592.5h11B+41.8B+
C-4 ARX 4,4253,2762,1231.543C0.4428.32%B+N/A79.5D27.9C-53241.2h1.1B+4B+
Ghost 3,1163,1088693.577B1.5944.048%B*74.003%B+32.9C+N/A12294.4h2B+4.6B++
VX29 Polaris 2,2932,2761,1272.02B+0.0426.732%B+24.297%C*53.6B+N/A18242.5h11.7C**43.7B+
VE-S Canis 2,1562,1181,0352.046B++0.0637.932%A++28.187%B*46.9C**N/A12445.2h10B+26.5B++
Pulsar C 2,0321,9911,2971.535C*0.4531.746%A+22.602%C+24.7C+N/A11380.7h10.8B+34B++
NS-15MP 1,9931,9629192.135C+0.1527.564%C++25.28%C-48.2C-N/A15840.7h11.1C+40.3C++
MANA Anti-Personnel Turret 1,7841,7564713.728N/A1.7523.661%UN/A17560U280U32805300.1h15.8T*66.8T*
Frag Grenade 1,7621,74811748N/A1,746.0249.83%B+N/A971.1A*7.8C++42471.8h2.3A4.5B**
Orion VS54 1,7391,7316772.557B*0.5724.537%B*19.989%D32.4C++N/A25353.5h10.5B*42.7C**
Comet VM2 2,2841,6667472.23A++0.2554.59%A5.162%B+21.3A++7.9A++14578.3h18.5B+33.9B++
Deimos VA29 1,6811,6511,0781.532C**0.4576.674%A+14.961%C49.7BN/A12733.2h2.1B+2.7B++
Parallax VX3 1,6471,6463714.437B+2.4539.445%C++73.876%C-31.8C*N/A10051.8h2B+5.2B
Proximity Mine 1,5931,5922705.896B++3.9144.928%C**N/A178.9B**N/A5418.9h1.4A+3.1B**
H-V45 1,5231,5028191.834B0.1532.147%A++23.768%B+43.4B++N/A13734.6h11.4B++35.4B**
VE-H Maw 1,4571,4376192.321B+0.3429.953%B*30.063%B+63B+N/A22422.8h8.8B*29.3B++
VX6-7 1,4901,4331,0881.317C++0.6735.736%A*25.75%B*19.6C-N/A6373h14.1C39.3B+
Comet VM2 1,9421,4157471.894B**0.0955.267%B**5.018%C**18.1B**6.7B*11578.2h22.1B+40B++
C-4 1,7701,3277361.803C**0.1832.419%AN/A58.2C-19.4D85522.8h1.2B+3.7B*
NSX Tanto 1,3361,3008671.499B0.4834.356%A+27.462%B28.1C+N/A7146.3h11.8B+34.2B+
M12 Kobalt 1,3151,2758614.826C+12.8422.443%B**21.333%B++84.4B+2.6C31115.1h14.9B++66.5B+
Parsec VX3-A 1,2631,2622804.507C+2.5244.765%B83.201%B+42.2CN/A17129.9h1.7B+3.8B+
NSX-P Tanto 1,2801,2429731.276B+0.7135.642%A*29.388%B+29.2C++N/A8642.5h12.5B+34.9B*
NS-15M AE 1,2401,2366601.873C+0.1127.33%B+22.411%C--46.5C+N/A22026.6h11.2C**41.1B+
NSX Naginata 1,2441,2214942.472B**0.4927.291%B**37.592%A56.8B++1.1B++17321.5h10.4B+38.2B+
Beamer VS3 1,2201,2177491.625B**0.3632.254%B++21.611%C+52AN/A17423.4h7.7B+23.8C*
L100 Python HESH 1,3531,2158713.966C**11.9861.609%A+1.811%C++75.5B**8.6C++26916.1h2.7B+4.3B*
NS "Heatwave" Decimator 1,5201,2158461.436C+0.5570.522%B**2.058%C*37.9C9.5D-16832.1h3.3B*4.7B*
S12 Renegade 1,2881,2153873.14C+1.1654.24%A4.527%C75B++4.5A*23716.2h3B+5.5B++
Zenith VX-5AE 1,2401,2127121.702C++0.2833.416%B**26.403%C**44.1C*1B10927.5h10.6B+31.8B++
Flare VE6 1,2141,2096611.829B+0.1523.662%C**12.159%F50.4B+N/A39424h10B+42.1B+
NSX Tengu 1,2351,2096291.922B++0.0640.547%B+30.025%A+50.4B+1.1A13424h11.9B+29.3B+
NSX Daimyo 1,2111,2073643.316C++1.3343.431%B94.863%C**57.5BN/A13421h2.2B+5.1B+
MKV Suppressed 1,2161,2069761.236C*0.7532.327%A15.506%D19DN/A9663.5h11.4B+35.4B++
NS Decimator 1,5351,2051,0601.137C*0.8564.273%B+3.9%A33.5C+9.2D34736h3.6B*5.7B*
Thanatos VE70 1,2121,2037131.687B*0.3048.429%B*17.872%B45.2B**N/A16026.6h3.9B++8B*
Supernova PC 1,5351,2009213.043B**11.0647.818%C+3.583%B*29.6B++8.3C+18440.5h3.3B**6.8B**
NS-357 Underboss 1,1991,1961,1531.037C++0.9547.992%A+38.127%A*78.7A+N/A24715.2h3.2B**6.7B*
Lasher X2-P 1,2151,1886561.811C++0.1740.573%B++2.694%C60.9C**1.4C24719.5h15.1B+37.2B+
VA39 Spectre 1,1941,1883863.078B**1.1042.693%A++35.69%C18.2CN/A6265.3h5.8C*13.6B++
The Slasher 1,1991,18346,8280.025D1.9633.297%C+2.029%D--0.6C-N/A22034.4h2B6.1C*
NS-11A 1,2071,1826311.873B+0.1133.992%A*30.372%A49.5B**1A+14123.9h11.9B++34.9B**
Pandora VX25 1,2021,1827291.621B+0.3653.194%A15.398%C++46B+N/A13125.7h4.5C++8.4B++
VE-H Maw AE 1,1961,1785752.049C+0.0730.269%B+27.589%C+54.5C+N/A12021.6h9.6C**31.7B+
NS-11A "Heatwave" 1,2021,1776991.684C++0.3032.947%A25.489%C+43.4C*N/A12827.1h12.8C**38.9B++
Serpent VE92 1,1841,1769461.243C*0.7427.299%B*14.116%D--16.8C--N/A10269.8h12.6C**46.3B+
Nyx VX31 1,1791,1756411.833C+0.1532.027%C27.745%C+23.3DN/A7550.5h5.5C++17.1C++
Artemis VX26 1,1721,1726041.94B+0.0429.053%B+22.014%C+30.6C+N/A12538.3h10.5B++36.1B+
Eridani SX5 1,1901,1729711.207C++0.7831.564%B**24.061%B++30.4C+N/A11938.6h10.2B+32.2B++
Pulsar LSW 1,1751,1707221.62C++0.3620.435%C-13.932%D*28.8C-N/A9940.6h11.5B+56.4C++
Pulsar VS1 1,1901,1707331.596B++0.3932.395%A++30.256%A+45.3AN/A20025.8h12.7B++39.1B**
Nova 1,1931,1709571.223C+0.7663.091%A+18.034%B++32.2C+N/A8236.3h4.9C+7.8B+
Terminus VX-9 1,1861,1685662.064B+0.0833.827%A++28.767%B+54.6B++N/A16121.4h12C*35.6B*
NS-7 PDW 1,1761,1668001.458B+0.5232.22%A+22.727%B*39.5B++N/A12529.5h11.6B*35.9B++
NSX Tomoe 1,1811,1644452.616B+0.6330.416%C**48.625%B**53.9B++N/A12721.6h11.6B++38.2B+
Sirius SX12 1,1691,1649201.265C*0.7224.042%C+12.715%D-11.9D-N/A4997.8h13.9B58C**
XM98 1,1641,1632834.11B**2.1351.338%A*72.485%C18.1C--N/A5164.1h2.1B++4B**
Phantom VA23 1,1661,1624382.653C++0.6741.161%B**47.763%A*29C-N/A11640.1h4B+9.7B++
NS-11C 1,1631,1614802.419A+0.4430.943%A+15.504%D49.8AN/A28223.3h11B*35.5B*
NS-30B Vandal 1,1731,1615981.941C+0.0436.104%C**36.865%B*39.5CN/A8729.4h4.6B++12.7B+
Manticore SX40 1,1681,1601,0801.074C++0.9138.515%A22.845%C*31.8C++N/A13536.5h6.6B+17.2B*
Lasher X2 1,1711,1609971.163B0.8227.805%B2.586%D22.1CN/A8552.6h17.3B+62.3B+
L100 Python HEAT 1,5921,1591467.938B*5.9669.779%A++N/A52A++19.4A++26822.3h7.6D10.9B+
NS Baron G5AE 1,1711,1598041.442C++0.5459.902%A16.566%C**46.7C*N/A18424.8h4B+6.7C++
Phobos VX86 1,1741,1586141.886B+0.1074.049%A13.731%C54.1B+N/A13921.4h2.1B+2.8B++
NS-44 Commissioner 1,1681,1581,1251.029C++0.9546.223%A30.656%A57.3B**N/A19220.2h3.7C**8B++
Corvus VA55 1,1701,1588061.437B+0.5527.748%B++25.475%B+27.7C+N/A12841.8h10.5B++37.7B++
V10 1,1581,1571328.765A*6.7841.358%C++77.355%C+25.7CN/A9045.1h2.2C*5.4C**
NS-11P 1,1681,1567301.584B+0.4028.135%B**18.512%C+35B+N/A18533h12.2B++43.3B*
Cerberus 1,1631,1551,1531.002C+0.9838.111%B**27.965%B++43.3C**N/A15126.7h5.3B+14B++
Solstice VE3 1,1641,1556491.78A+0.2024.218%C**16.71%C--6.4DN/A53179.6h12.2B++50.4B+
Solstice SF 1,1621,1558431.37B+0.6131.988%A++15.844%C+31.3B*N/A14836.9h12C++37.4B+
Eidolon VE33 1,1611,1506131.876B++0.1135.458%A29.478%B+41.7B**N/A12727.6h6.3B**17.7B**
NS-11CP 1,1521,1427611.501C+0.4828.303%C+21.629%C33C--N/A14134.6h10.9B38.7B
L100 Python AP 1,9551,1322784.072C+2.0963.069%B++2.032%C--30.1C++21.9B++29037.6h7.7C12.2C++
Artemis VX26 AE 1,1141,1015022.193C++0.2135.295%B**26.612%C59.5B+N/A28718.5h10.6B+30.1B++
C75 Viper 1,2501,09210710.206A8.2242.642%B2.198%B*58.1A+8.4C*27318.8h8.5B**19.8B*
Tank Mine 1,5861,0583992.652C++0.6741.551%B+N/A106.9C++53.3C11989.9h2C+4.8B*
MANA Anti-Vehicle Turret 1,7181,0523403.094C+1.1160.383%C--4.848%A10520S6660S2768330.1h7.1B+11.8B+
M12 Kobalt 1,0511,0045418.593B++16.6122.094%B++20.02%B+85.8B+4B36211.7h14.5B*65.7B++
Nemesis VSH9 1,3409411,1230.838C**1.1468.571%B*3.719%B+17.7C++7.5C14753.2h5.9B**8.7B**
NS "Jackpot" Decimator 1,0458835801.522C+0.4665.724%C++2.152%C++32.6D6D13227.1h3B*4.6B++
S1 1,2508751,0420.84C*1.1465.065%B*3.543%B+20.4C8.7D25442.9h5.2B++8B*
Auraxium Slasher 87886913,4390.065C++1.9233.159%C**15.765%B*1.5C+N/A4574.2h2.2C*6.6C**
Skorpios 8728556431.33C+0.6533.567%A+27.953%B**30.5C--N/A7728h10.9C*32.6B*
NS Decimator-B 1,0488415941.416C+0.5770.305%B*2.259%C37.7C9.3D17522.3h3.3B+4.6B++
Dual Photon Pods 9968361326.333C+4.3562.207%B**N/A91.9C**17.6C+4509.1h20.8C**33.5B+
M40 Fury-F 1,1828315891.411C+0.5768.112%A++N/A30.9B+13A+15126.9h14.5C21.3C**
M40 Fury 9128207510.933B*8.9539.389%BN/A73.9B**8.3C39511.1h7.9B**20B**
Phaseshift VX-S 7977972662.996C+1.0137.657%C*85.195%B++25.1CN/A15531.8h2.1B+5.5B+
H-V45 AE 8057884421.783C++0.2032.176%B**25.254%C34.6C-N/A8922.8h12.5C+38.8B+
Quasar VM1 7697661734.428B**2.4513.569%D--15.927%D-26.4C-N/A14929h14.4C106.4C-
M40 Fury 8667605613.571B*11.5941.334%B+1.842%C+73.8B++10.3C+35710.3h9.2B++22.2B*
NS-44 Commissioner AE 7537496591.137C+0.8548.462%B*37.65%A+46.5C+N/A13616.1h3B+6.3B++
Blueshift VM5 7567472193.411B+1.4322.321%B+24.096%B+38.7B+N/A17219.3h13.8B++62B++
Quasar VM1 7417381594.642A*2.6613.246%C--17.48%C25.9C**N/A18428.5h14.7C*111.2C+
Anti-Vehicle Grenade 7926881688N/A686.0250.818%C+N/A573.3B**86.7C+32861.2h3.7B**7.3B*
Lasher X2 AE 6816643341.988B++0.0134.459%B++2.861%C67.1A1.7B**1599.9h16.6B+48.3B+
Blueshift VM5 6596542053.19B+1.2121.662%B+22.171%C**36.5C**N/A16817.9h14.3B+66.2B+
Maelstrom Turbo Laser 9686184211.468C+0.5132.184%C*N/A18.7B+10.6C++16033.1h114.3C++355.1C*
Proton II PPA 5585321928B*26.0225.51%C*2.256%C*113.2A++5.5B**8284.7h6.6B**26B*
Light PPA 5034792212.167C0.1843.869%B+N/A24.2D1.2D--12519.8h14.1C++32.2C*
V30-F Starfall 7484682911.608C+0.3765.752%B+N/A34.7B+20.7B+19113.5h14.9C*22.6B+
Saron HRB 774455528.75B*6.7744.825%C++1.099%C--26.3C*18.4B99217.3h18.7B+41.6B++
Sticky Grenade 4414381438N/A436.0260.585%B**N/A1095B7.5C-39410.4h2B3.3B+
Orbital Strike Uplink 5964172208.5U206.52811.25%UN/A379.1U162.7U17531.1h1.6T*0.2T*
NS-10 Burster 6483971692.349A++0.3733.461%B+4.786%C7B++4.4B10257h124.9B+373.2B++
Xiphos Anti-Personnel Phalanx Tower 3903892194.5M++192.5221.324%D-N/A972.5M2.5D25600.4h2.4B+11.2B+
NS-10 Burster 6293851692.278A*0.3033.313%B+3.377%D-6.7B+4.2B9857.8h129.8C*389.7B+
M12 Kobalt 4043821231.833C++29.8524.038%B+22.251%B**112.4C++6.5B+2763.4h18.5C++77.2B
NS-20 "Heatwave" Gorgon 3773571113.216B*1.2330.393%C*28.011%B*37.6B++2.1C**1189.5h26.7C++87.8B
NS-20 "Heatwave" Gorgon 3693471113.126B*1.1430.193%C++26.513%B++36.5B+2.3A1089.5h27.2C++90B
Proton II PPA-H 3743462712.815C++10.8340.508%B+N/A119.3B+9.7B*5842.9h9.2B22.6B+
Revenant 3323181761.807C+0.1863.872%S37.421%B**22.9D-1B*6813.9h14.6T22.9C++
MAX Punch 3122971,4240.209B++1.7743.844%C+N/A1.8C++N/A5164.2h1.8C++4C++
Rocklet Rifle 5372924410.662C+1.3260.618%B*N/A27.8C+23.3C+39910.5h29.6B++48.8B++
Force-Blade 32029016,6780.017C+1.9739.605%B*N/A0.3CN/A11111.1h2.4C**6.1B
NS Annihilator 5322883060.941B*1.0477.727%DN/A10.2C+8.6C+17028.3h10.6B+13.6C**
Eclipse VE3A 2942861901.505C+0.4831.699%B**17.832%C36.7C+1B+1617.8h11.3B35.7B++
NS-AM7 Archer 3822816430.437C+1.5561.532%B+30.249%A+4.9C-1.8C--4457.4h15.1B+24.6B+
AM7-XOXO 2752353710.633C-1.3560.865%C+33.617%B**11C1.9C9321.3h10.1C*16.5C**
G30 Walker 330216297.448A5.4732.89%B4.63%C*19.5B+10.3C*31611.1h187.3B569.6B+
G30 Walker 337215435B+3.0233.217%B+4.186%C++20.3B++11.5B30010.6h167.5B*504.3B*
NS-357P Underboss 1861852080.889C1.0945.058%B+29.189%B+74C**N/A2242.5h3.4B+7.4B+
CAS30 Tank Buster 4481841641.122C+0.8655.475%B**N/A3.7D5.3C-7649.9h70.3C126.8C*
Saron Laser Cannon 2851662450.678C1.3032.019%C+N/A5.2D3.7D-14931.8h173.2C+540.8C+
LB00 Python AP 233164256.56C--4.5861.266%C**N/A49.7C+20.9C++2123.3h5C8.1C+
M60-G Bulldog 182163820.375S18.3944.439%B**1.227%D*50.9A5.9C+2613.2h5.3B*11.9B**
M60-G Bulldog 1681521015.2M13.2245.276%B*3.289%C*66.1A7C+2712.3h6.1B+13.4B+
Spear Anti-Vehicle Phalanx Turret 306148275.481C3.5055.351%B**1.351%D**27.4D29.3B++5315.4h16F28.9C--
CAS 14-E 158143168.938C6.9641.765%A1.399%C62.2C+6.5C++2852.3h42.4D101.4C+
NS CandyCannon 3000 1341344440.302C--1.6841.284%B+32.836%C8.6C--N/A2715.6h3.6B+8.6B++
Lancer AE 2381331420.937C+1.0563.704%C*6.767%B**9.9D7.8D-18213.5h23.1C++36.3C++
Lumine Edge 1251251850.676A**1.3127.851%C++32.8%A**23.6A*N/A885.3h1.2B+4.3B+
NSX Yumi 112107831.289C+0.6935.885%A++37.383%A24.3C--1.1C+774.4h11.7C*32.5B*
G40-F Ranger 150102714.571C++12.5943.281%AN/A60B*28.2C*3721.7h56.2B++129.9B**
M60-A Bulldog 122101812.625C+10.6458.345%A1.98%C34.8C++7.2B++2042.9h8.4D-14.5C+
M20 Basilisk 12289302.967C++0.9836.739%C1.124%F-10.3D-3.8D--1778.6h78.6B+214B+
The Little Helper 8582491.673C*0.3161.524%B**14.634%C+68.3B+2.5A*1591.2h4B++6.6B*
Saron HRB-H 12080108B+6.0262.217%B*6.25%S29.6C-14.8D-10122.7h34.3D55.2C
M60-A Bulldog 8879613.167C+11.1853.05%B++5.063%A*39.5C++4.5C++1902h6.2C+11.6B+
Coyote Missiles 11074282.643C+0.6661.381%B**N/A32.2C15.7C--2012.3h40.4C*65.8B+
Skyguard 14473213.476B+1.4930.737%C*2.74%B+7.8D-7.6D2619.3h181.1D*589.3C--
Hoplon Anti-Aircraft Phalanx Tower 11967167A65.0233.583%BN/A670M**520M**22680.1h8B*23.9B*
C150 Dalton 9466233S31.0256.212%A++N/A660U280U7783600.1h5.6C--10B+
NS Deep Freeze 60601330.451D1.5338.366%C6.667%D23.1C-N/A1002.6h2.6C+6.7C*
Spear Anti-Vehicle Phalanx Tower 11159159M57.0271.302%A*1.695%D--42.1C++37.1B++3171.4h13.6D19.1C**
G40-F Ranger 9059414.75B+12.7731.527%CN/A59A++31A4541h53.3B+168.9B+
M20 Basilisk 835778.143M+6.1630.96%D-5.263%C+17.3C7.9C3033.3h65.3B**210.9B+
Hunter QCX 72561470.381C-1.6089.756%M+42.857%B**8.1C--2.3C+1706.9h51.2T*57D*
Spear Anti-Vehicle Phalanx Turret 7850150B**48.0264.088%B++2%D-35.7C+20C+1411.4h16.2C25.3C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter673,9125.8h
Restoration Kit1342,0432.9h
Nano-Armor Kit9951,198,843130.9h
Anti-Vehicle MANA Turret822,16411h
Spawn Beacon16212,58018.5h
Turret AI Module03362h
Repair Module105763.2h
Cortium Silo42611.8h
Structure Shield Module32561.8h
Skywall Shield Emitter42211.3h
AE Nano-Armor Kit893991,50976.1h
Reinforcements Module0510.4h
RD-GG Recon Device332,3276.6h
Blast Wall8961.3h
Medical Applicator426144,05116.9h
Nanite Revive Grenade03,5151h
AE Medical Applicator805272,62634.6h
Welding Device01,7030.1h
Deconstruction Tool114,9141.5h
Spear Anti-Vehicle Tower31060.9h
Spitfire Auto-Turret691,5824.5h
Rampart Wall11560.9h
Xiphos Anti-Personnel Tower41741.3h
Hoplon Anti-Aircraft Phalanx Tower31451.1h
Ammunition Package1516,1134.2h
Medical Kit1,23916,38429.7h
Anti-Infantry MANA Turret1663,40210.5h
Vehicle Gate41051.8h
Pillbox51421.6h
Light Vehicle Terminal1510.9h
IPC Targeting Dart91701.2h
Orbital Strike Target Designator692264.1h
Elysium Spawn Tube12531.6h
Lumifiber Rampart Wall153806h
Infantry Tower1861.3h
Alarm Module01190.5h
Glaive IPC1580.5h
Snowman Soldier2870.2h
Flail Targeting Dart72731.4h
Routing Spire0600.1h
Pain Spire1920.5h
Nano-Repair Grenade01,5580.4h
Hardlight Barrier231760.5h
Router33721.1h
Recon Detection Device29117,06772.5h
Smoke Grenade04790.1h
Shield Recharging Field25512,00910.5h

Check the help document for the dictionary if you want to learn more about words used here.


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