Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (18,352)players online:
Lyyti (28)  PierreKira (9)  Mooses32 (6)  HEKOMIn (6)  gratgaisdead (5)  captaincox (5) 59
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (255 days). The data shown below may not be accurate.

Record Smasher G7303H[TIW] G7303H
NC BR 206

KDR: 6.26

Score: 116.7m

Last Seen: Apr 6th, 2018 5:37 AM
- OFFLINE - 6116.9 hour(s)

Battle Rank 120 (206 total) - New Conglomerate on Emerald
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS GD-7F LA1 Anchor EM6 M30 Mustang AH AF-4G Cyclone AF-34 Mattock AF-34 Mattock SAS-R
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:G7303H



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,364,288 MLG Score: 4288
Fun Score: N/A
Cheeseburgers Flipped: 1061TIME WITH MEDKIT: 7%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.474%24.774%82939983159,3877.52891-1.271

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.588%2.435A**0.645B+-0.539DHEAD ++ (~8.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.652B+8.70.389C**17.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.307%1.536%43115101724,018864310627.7986773%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.101%0.721B++-0.069C+0.676

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.88B*8.50.839B++10.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.123%2.89%864810148,442161119375.24022436%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.68%0.612B+0.16C++0.982

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.20.736B++4.80.616B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.909%3.551%159820100214,2231211157611.7352902%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.328%0.258C*-0.202C1.425

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.10.871B*5.90.849B*9.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.795%73.127%1598410186,2331479104.21149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.229%1.763A++0.392B0.276

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.59B+1.90.405B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.123%10.081%1598510171,8452437110.756768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.504%1.728A++-0.882D---0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.617B+3.10.352C**1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
116.7m204.4%734 (44k)628 (37.7k)6.25786257,27341,1126.50423206 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10221341329.516%18.875%55704:3176

15% Engineer31% Heavy Assault8% Infiltrator37% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 25th, 2013 12:43 AMNov 15th, 2013 11:38 PMMay 5th, 2018 10:28 AM (225d) (PST)Apr 6th, 2018 1:40 AM (255d) (PST)Apr 6th, 2018 1:37 AM (255d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0962188781.3850.2210.2612.9590.0634288

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,74213,07552,667831316178437,684

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3095.9h/129d 10,129 48,560 45,436 549.7k 3,948 14,053 11,655 203.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A+
Kills:33,587
Deaths:3,945
KDR:8.514
Accuracy:32.186% A+
HSR:35.469% A+
EM6
A*
Kills:20,000
Deaths:3,763
KDR:5.315
Accuracy:32.436% A*
HSR:28.790% B*
NC6 Gauss SAW
B++
Kills:1,167
Deaths:596
KDR:1.958
Accuracy:23.432% B++
HSR:11.740% F-
NS-15M1
M
Kills:1,165
Deaths:268
KDR:4.347
Accuracy:36.199% M
HSR:28.927% B*
NC6A GODSAW
A
Kills:1,163
Deaths:145
KDR:8.021
Accuracy:33.135% B*
HSR:35.082% A
NSX Naginata
A+
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:30.005% A+
HSR:29.518% C*
GD-22S
A++
Kills:1,162
Deaths:285
KDR:4.077
Accuracy:31.883% A++
HSR:19.966% D
EM1
A**
Kills:1,161
Deaths:309
KDR:3.757
Accuracy:34.644% A**
HSR:20.241% C
NC05 Jackhammer
A
Kills:1,161
Deaths:238
KDR:4.878
Accuracy:53.801% A
HSR:14.298% C+
NC6S Gauss SAW S
B**
Kills:1,160
Deaths:389
KDR:2.982
Accuracy:29.340% B**
HSR:12.759% F
NS-15M AE
A+
Kills:668
Deaths:86
KDR:7.767
Accuracy:32.808% A+
HSR:31.737% B+
Kills:63,556
Deaths (as Heavy Assault):10,168
Deaths (to Heavy Assaults):11,335
KDR:6.25059
Kill Difference:53,388
Playtime:969.827 hours
Usage:31%
Score:34.642m
Score/min:595
Accuracy (listed only):33.624%
HSR (listed only):24.411%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A*
Kills:64,330
Deaths:7,430
KDR:8.658
Accuracy:34.219% A*
HSR:20.059% C++
AF-4G Cyclone
M
Kills:3,638
Deaths:934
KDR:3.895
Accuracy:40.765% M
HSR:19.901% C+
Blitz GD-10
A**
Kills:2,369
Deaths:618
KDR:3.833
Accuracy:36.868% A**
HSR:14.943% C
AC-X11
A+
Kills:1,232
Deaths:473
KDR:2.605
Accuracy:32.907% A+
HSR:24.594% B+
AF-4 Cyclone
A*
Kills:1,175
Deaths:472
KDR:2.489
Accuracy:35.815% A*
HSR:10.298% D*
Tempest
A++
Kills:1,169
Deaths:110
KDR:10.627
Accuracy:33.313% A++
HSR:24.808% B+
AF-19 Mercenary
B**
Kills:1,168
Deaths:711
KDR:1.643
Accuracy:27.028% B**
HSR:13.442% D**
NS-7B PDW
A
Kills:1,167
Deaths:123
KDR:9.488
Accuracy:33.183% A
HSR:21.680% B+
AF-4A Bandit
A*
Kills:1,163
Deaths:147
KDR:7.912
Accuracy:34.645% A*
HSR:30.954% A+
19A Fortuna
A++
Kills:1,162
Deaths:135
KDR:8.607
Accuracy:33.425% A++
HSR:22.031% C**
Mauler S6
A*
Kills:1,162
Deaths:129
KDR:9.008
Accuracy:61.010% A*
HSR:11.016% D-
Gauss Compact Burst
A+
Kills:1,161
Deaths:147
KDR:7.898
Accuracy:34.068% A+
HSR:25.323% C++
MKV Suppressed
A*
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:36.906% A*
HSR:24.828% B*
Gauss Compact S
A*
Kills:1,160
Deaths:139
KDR:8.345
Accuracy:33.570% A*
HSR:23.535% B*
Razor GD-23
A*
Kills:1,160
Deaths:143
KDR:8.112
Accuracy:35.051% A*
HSR:24.741% B*
NS-11C
A*
Kills:1,160
Deaths:153
KDR:7.582
Accuracy:35.009% A*
HSR:28.276% A++
NS-7 PDW
B*
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:29.282% B*
HSR:10% D*
GD-66 Claw
A++
Kills:298
Deaths:43
KDR:6.930
Accuracy:77.159% A++
HSR:10.403% D
LA39 Bruiser
B+
Kills:183
Deaths:97
KDR:1.887
Accuracy:65.517% B+
HSR:3.279% F--
AF-57 Piston
A
Kills:104
Deaths:17
KDR:6.118
Accuracy:53.217% A
HSR:13.462% C+
NC12 Sweeper
A++
Kills:98
Deaths:21
KDR:4.667
Accuracy:58.738% A++
HSR:7.143% F
Kills:87,379
Deaths (as Light Assault):12,777
Deaths (to Light Assaults):9,342
KDR:6.83877
Kill Difference:74,602
Playtime:1,131.139 hours
Usage:37%
Score:48.884m
Score/min:720
Accuracy (listed only):41.033%
HSR (listed only):18.320%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A*
Kills:64,330
Deaths:7,430
KDR:8.658
Accuracy:34.219% A*
HSR:20.059% C++
AC-X11
A+
Kills:1,232
Deaths:473
KDR:2.605
Accuracy:32.907% A+
HSR:24.594% B+
AF-19 Mercenary
B**
Kills:1,168
Deaths:711
KDR:1.643
Accuracy:27.028% B**
HSR:13.442% D**
AF-4A Bandit
A*
Kills:1,163
Deaths:147
KDR:7.912
Accuracy:34.645% A*
HSR:30.954% A+
19A Fortuna
A++
Kills:1,162
Deaths:135
KDR:8.607
Accuracy:33.425% A++
HSR:22.031% C**
Mauler S6
A*
Kills:1,162
Deaths:129
KDR:9.008
Accuracy:61.010% A*
HSR:11.016% D-
Gauss Compact Burst
A+
Kills:1,161
Deaths:147
KDR:7.898
Accuracy:34.068% A+
HSR:25.323% C++
Gauss Compact S
A*
Kills:1,160
Deaths:139
KDR:8.345
Accuracy:33.570% A*
HSR:23.535% B*
Razor GD-23
A*
Kills:1,160
Deaths:143
KDR:8.112
Accuracy:35.051% A*
HSR:24.741% B*
NS-11C
A*
Kills:1,160
Deaths:153
KDR:7.582
Accuracy:35.009% A*
HSR:28.276% A++
GD-66 Claw
A++
Kills:298
Deaths:43
KDR:6.930
Accuracy:77.159% A++
HSR:10.403% D
LA39 Bruiser
B+
Kills:183
Deaths:97
KDR:1.887
Accuracy:65.517% B+
HSR:3.279% F--
Warden
A++
Kills:115
Deaths:19
KDR:6.053
Accuracy:38.219% A++
HSR:30.435% B*
AF-57 Piston
A
Kills:104
Deaths:17
KDR:6.118
Accuracy:53.217% A
HSR:13.462% C+
NC12 Sweeper
A++
Kills:98
Deaths:21
KDR:4.667
Accuracy:58.738% A++
HSR:7.143% F
Kills:75,656
Deaths (as Engineer):9,804
Deaths (to Engineers):8,160
KDR:7.71685
Kill Difference:65,852
Playtime:475.285 hours
Usage:15%
Score:15.334m
Score/min:538
Accuracy (listed only):43.585%
HSR (listed only):19.246%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
M
Kills:3,638
Deaths:934
KDR:3.895
Accuracy:40.765% M
HSR:19.901% C+
Blitz GD-10
A**
Kills:2,369
Deaths:618
KDR:3.833
Accuracy:36.868% A**
HSR:14.943% C
AF-4 Cyclone
A*
Kills:1,175
Deaths:472
KDR:2.489
Accuracy:35.815% A*
HSR:10.298% D*
Tempest
A++
Kills:1,169
Deaths:110
KDR:10.627
Accuracy:33.313% A++
HSR:24.808% B+
NS-7B PDW
A
Kills:1,167
Deaths:123
KDR:9.488
Accuracy:33.183% A
HSR:21.680% B+
NS-11P
A*
Kills:1,162
Deaths:211
KDR:5.507
Accuracy:33.456% A*
HSR:31.842% A*
Mauler S6
A*
Kills:1,162
Deaths:129
KDR:9.008
Accuracy:61.010% A*
HSR:11.016% D-
MKV Suppressed
A*
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:36.906% A*
HSR:24.828% B*
NC1 Gauss Rifle
A++
Kills:1,160
Deaths:423
KDR:2.742
Accuracy:30.671% A++
HSR:20% C+
NS-7 PDW
B*
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:29.282% B*
HSR:10% D*
Carnage AR
A++
Kills:1,160
Deaths:364
KDR:3.187
Accuracy:33.753% A++
HSR:22.845% B+
GR-22
A+
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:31.532% A+
HSR:18.707% C+
GD-66 Claw
A++
Kills:298
Deaths:43
KDR:6.930
Accuracy:77.159% A++
HSR:10.403% D
Reaper DMR
A++
Kills:260
Deaths:65
KDR:4
Accuracy:35.293% A++
HSR:28.462% B+
LA39 Bruiser
B+
Kills:183
Deaths:97
KDR:1.887
Accuracy:65.517% B+
HSR:3.279% F--
AF-57 Piston
A
Kills:104
Deaths:17
KDR:6.118
Accuracy:53.217% A
HSR:13.462% C+
NC12 Sweeper
A++
Kills:98
Deaths:21
KDR:4.667
Accuracy:58.738% A++
HSR:7.143% F
Kills:18,585
Deaths (as Combat Medic):4,743
Deaths (to Combat Medics):4,803
KDR:3.91841
Kill Difference:13,842
Playtime:119.718 hours
Usage:4%
Score:3.158m
Score/min:440
Accuracy (listed only):42.734%
HSR (listed only):17.271%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
M
Kills:3,638
Deaths:934
KDR:3.895
Accuracy:40.765% M
HSR:19.901% C+
SAS-R
B*
Kills:2,725
Deaths:197
KDR:13.833
Accuracy:44.547% B*
HSR:67.706% C+
Blitz GD-10
A**
Kills:2,369
Deaths:618
KDR:3.833
Accuracy:36.868% A**
HSR:14.943% C
LA8 Rebel
B++
Kills:1,639
Deaths:286
KDR:5.731
Accuracy:36.100% B++
HSR:15.924% D
NS-44 Commissioner
B**
Kills:1,211
Deaths:208
KDR:5.822
Accuracy:44.741% B**
HSR:16.763% D
EM4 Longshot
A*
Kills:1,179
Deaths:42
KDR:28.071
Accuracy:53.577% A*
HSR:77.269% C+
AF-4 Cyclone
A*
Kills:1,175
Deaths:472
KDR:2.489
Accuracy:35.815% A*
HSR:10.298% D*
NC14 Bolt Driver
A+
Kills:1,169
Deaths:150
KDR:7.793
Accuracy:44.601% A+
HSR:77.588% B
Tempest
A++
Kills:1,169
Deaths:110
KDR:10.627
Accuracy:33.313% A++
HSR:24.808% B+
NS-44P Commissioner
A
Kills:1,169
Deaths:254
KDR:4.602
Accuracy:51.939% A
HSR:20.787% C-
NS-7B PDW
A
Kills:1,167
Deaths:123
KDR:9.488
Accuracy:33.183% A
HSR:21.680% B+
AF-18 Stalker
A
Kills:1,163
Deaths:120
KDR:9.692
Accuracy:34.212% A
HSR:26.139% B*
NC4-FB Mag-Shot
B*
Kills:1,162
Deaths:105
KDR:11.067
Accuracy:39.535% B*
HSR:15.835% D
MKV Suppressed
A*
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:36.906% A*
HSR:24.828% B*
NS-7 PDW
B*
Kills:1,160
Deaths:516
KDR:2.248
Accuracy:29.282% B*
HSR:10% D*
LA80
A
Kills:1,160
Deaths:49
KDR:23.674
Accuracy:50.303% A
HSR:77.155% C+
NS-30 Vandal
A++
Kills:823
Deaths:82
KDR:10.037
Accuracy:43.565% A++
HSR:30.498% B+
NC4 Mag-Shot
A
Kills:287
Deaths:196
KDR:1.464
Accuracy:35.820% A
HSR:13.240% D-
Impetus
A++
Kills:147
Deaths:10
KDR:14.700
Accuracy:45.872% A++
HSR:35.374% B*
Kills:25,672
Deaths (as Infiltrator):4,691
Deaths (to Infiltrators):4,540
KDR:5.47261
Kill Difference:20,981
Playtime:244.215 hours
Usage:8%
Score:8.260m
Score/min:564
Accuracy (listed only):40.576%
HSR (listed only):31.618%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:3,401
Deaths:416
KDR:8.175
Accuracy:45.560% A+
HSR:12.820% D-
AF-34 Mattock
A++
Kills:3,148
Deaths:416
KDR:7.567
Accuracy:54.276% A++
HSR:13.818% D-
NCM1 Scattercannon
B++
Kills:1,463
Deaths:391
KDR:3.742
Accuracy:45.376% B++
HSR:10.048% D*
AF-41 Hacksaw
A
Kills:1,271
Deaths:170
KDR:7.476
Accuracy:44.579% A
HSR:16.050% B+
NCM2 Falcon
B**
Kills:1,228
Deaths:290
KDR:4.234
Accuracy:49.098% B**
HSR:7.248% B**
NCM1 Scattercannon
B+
Kills:1,201
Deaths:247
KDR:4.862
Accuracy:40.991% B+
HSR:10.575% D*
AF-23 Grinder
A
Kills:1,174
Deaths:207
KDR:5.672
Accuracy:46.698% A
HSR:11.755% D-
AF-41 Hacksaw
A++
Kills:1,160
Deaths:170
KDR:6.824
Accuracy:52.796% A++
HSR:18.190% B*
AF-23 Grinder
A++
Kills:1,160
Deaths:204
KDR:5.686
Accuracy:55.551% A++
HSR:17.759% B
NCM2 Falcon
A+
Kills:538
Deaths:153
KDR:3.516
Accuracy:57.471% A+
HSR:5.762% B+
NCM3 Raven
A*
Kills:272
Deaths:43
KDR:6.326
Accuracy:51.221% A+
HSR:5.882% A*
NCM3 Raven
A*
Kills:230
Deaths:43
KDR:5.349
Accuracy:56.093% A*
HSR:4.348% B**
NS-20 Gorgon
A*
Kills:174
Deaths:29
KDR:6
Accuracy:32.759% A
HSR:30.460% A*
NS-20 Gorgon
A+
Kills:150
Deaths:29
KDR:5.172
Accuracy:33.943% A+
HSR:18% C+
Kills:16,570
Deaths (as MAX Suit):1,404
Deaths (to MAX Suits):2,691
KDR:11.80199
Kill Difference:15,166
Playtime:132.932 hours
Usage:4%
Score:6.386m
Score/min:801
Accuracy (listed only):47.601%
HSR (listed only):13.051%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
S
Kills:19,323
V. Kills:884 N/A
Deaths:775
KDR:24.933
Accuracy:64.743% B**
KPH:193.600 S
VKPH:8.900 B**
Breaker Rocket Pods
B*
Kills:1,309
V. Kills:243 N/A
Deaths:122
KDR:10.730
Accuracy:60.336% A
KPH:126.300 B++
VKPH:23.400 B*
Vortek Rotary
B**
Kills:1,162
V. Kills:478 243%
Deaths:367
KDR:3.166
Accuracy:28.036% C-
KPH:28 B**
VKPH:11.500 C++
M20 Mustang
B++
Kills:846
V. Kills:408 207%
Deaths:322
KDR:2.627
Accuracy:33.987% B+
KPH:22 B++
VKPH:10.600 C++
Hornet Missiles
U
Kills:470
V. Kills:81 N/A
Deaths:6
KDR:78.333
Accuracy:72.521% A+
KPH:551 U
VKPH:95 A*
Coyote Missiles
U
Kills:110
V. Kills:11 N/A
Deaths:1
KDR:110
Accuracy:52.396% C+
KPH:594.600 U
VKPH:59.500 A*
Tomcat A2AM Pods
S
Kills:58
V. Kills:53 107%
Deaths:4
KDR:14.500
Accuracy:75.410% D
KPH:214.400 M**
VKPH:195.900 S
Kills:23,278 (21,331 + 0)
Deaths:1,597
KDR:14.576
VKDR:1.351
Vehicle Kills:2,158
Kill Difference:21,681
Playtime:191.490 hours
Usage:6%
Score:6.762m
Score/min:589
Piloting Accuracy:33.987%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
U
Kills:2,480
V. Kills:97 N/A
Deaths:27
KDR:91.852
Accuracy:73.154% M++
KPH:728.500 U
VKPH:28.500 A
CAS30 Tank Buster
A*
Kills:1,378
V. Kills:1,039 133%
Deaths:459
KDR:3.002
Accuracy:52.748% B*
KPH:18.200 A*
VKPH:13.700 A+
L105 Zephyr
U
Kills:1,298
V. Kills:33 N/A
Deaths:21
KDR:61.810
Accuracy:60.008% A*
KPH:609.100 U
VKPH:15.500 A
C150 Dalton
S
Kills:1,183
V. Kills:305 387%
Deaths:39
KDR:30.333
Accuracy:67.376% A**
KPH:174.100 S
VKPH:44.900 A++
AP30 Shredder
U
Kills:1,172
V. Kills:134 N/A
Deaths:21
KDR:55.810
Accuracy:29.714% C+
KPH:364.400 U
VKPH:41.700 A**
Dual-75 Duster
U
Kills:1,160
V. Kills:36 N/A
Deaths:14
KDR:82.857
Accuracy:50.917% A++
KPH:672.100 U
VKPH:20.900 S
Kills:8,671 (1,378 + 7,293)
Deaths:581
KDR:14.924
VKDR:2.830
Vehicle Kills:1,644
Kill Difference:8,090
Playtime:93.030 hours
Usage:3%
Score:3.814m
Score/min:683
Piloting Accuracy:52.748%
Gunner Accuracy:50.917%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
S
Kills:1,169
V. Kills:54 N/A
Deaths:24
KDR:48.708
Accuracy:70.524% A**
KPH:182.200 S
VKPH:8.400 C++
C75 Viper
S
Kills:1,160
V. Kills:140 N/A
Deaths:60
KDR:19.333
Accuracy:45.620% B*
KPH:102.900 S
VKPH:12.400 A
L100 Python HEAT
A**
Kills:1,160
V. Kills:252 458%
Deaths:67
KDR:17.313
Accuracy:57.942% B*
KPH:66.900 A**
VKPH:14.500 B++
L100 Python AP
S
Kills:842
V. Kills:280 300%
Deaths:50
KDR:16.840
Accuracy:61.309% B++
KPH:103 S
VKPH:34.300 M+
Skyguard
B**
Kills:189
V. Kills:118 159%
Deaths:33
KDR:5.727
Accuracy:39.655% A++
KPH:21.100 B**
VKPH:13.200 B**
Kills:4,520 (4,520 + 0)
Deaths:234
KDR:19.316
VKDR:3.607
Vehicle Kills:844
Kill Difference:4,286
Playtime:52.162 hours
Usage:2%
Score:1.962m
Score/min:627
Driving Accuracy:39.655%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M*
Kills:1,569
V. Kills:652 240%
Deaths:115
KDR:13.644
Accuracy:55.775% B++
KPH:53.300 M*
VKPH:22.200 A++
Titan-150 HEAT
B**
Kills:1,189
V. Kills:343 346%
Deaths:112
KDR:10.616
Accuracy:44.528% C
KPH:31.200 B**
VKPH:9 C+
Titan-150 HESH
S
Kills:1,164
V. Kills:98 N/A
Deaths:50
KDR:23.280
Accuracy:68.492% A**
KPH:114.400 S
VKPH:9.600 B
E540 Halberd
S
Kills:1,014
V. Kills:365 277%
Deaths:51
KDR:19.882
Accuracy:53.209% B**
KPH:77.700 S
VKPH:28 M
Enforcer ML85
M
Kills:575
V. Kills:253 226%
Deaths:43
KDR:13.372
Accuracy:45.194% B+
KPH:46.500 M
VKPH:20.500 B+
M12 Kobalt
A+
Kills:121
V. Kills:2 N/A
Deaths:5
KDR:24.200
Accuracy:19.263% A+
KPH:73.200 B+
VKPH:1.200 D
M20 Basilisk
B+
Kills:100
V. Kills:21 455%
Deaths:13
KDR:7.692
Accuracy:30.431% C+
KPH:28 B+
VKPH:5.900 C
Kills:5,732 (3,922 + 1,810)
Deaths:389
KDR:14.735
VKDR:4.458
Vehicle Kills:1,734
Kill Difference:5,343
Playtime:108.377 hours
Usage:4%
Score:3.036m
Score/min:467
Driving Accuracy:68.492%
Gunner Accuracy:30.431%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:1,176
V. Kills:44 N/A
Deaths:18
KDR:65.333
Accuracy:63.463% A
KPH:524.900 S
VKPH:19.600 A**
M12 Kobalt-H
S
Kills:1,122
V. Kills:10 N/A
Deaths:15
KDR:74.800
Accuracy:29.330% A+
KPH:404.600 S
VKPH:3.600 C
M40 Fury-H
S
Kills:1,120
V. Kills:63 N/A
Deaths:16
KDR:70
Accuracy:49.487% B**
KPH:335.500 S
VKPH:18.900 B+
E540 Halberd-H
S
Kills:452
V. Kills:86 N/A
Deaths:12
KDR:37.667
Accuracy:59.662% B+
KPH:122.700 S
VKPH:23.400 C**
Kills:3,870 (0 + 3,870)
Deaths:61
KDR:63.443
VKDR:3.328
Vehicle Kills:203
Kill Difference:3,809
Playtime:12.034 hours
Usage:0%
Score:1.128m
Score/min:1,562
Driving Accuracy:N/A%
Gunner Accuracy:59.662%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
U
Kills:1,248
V. Kills:63 N/A
Deaths:30
KDR:41.600
Accuracy:55.387% A*
KPH:213.600 U
VKPH:10.800 A
M60-G Bulldog
S
Kills:393
V. Kills:30 N/A
Deaths:8
KDR:49.125
Accuracy:55.101% A++
KPH:192.400 S
VKPH:14.700 A
M40 Fury
S
Kills:166
V. Kills:4 N/A
Deaths:7
KDR:23.714
Accuracy:40.986% B++
KPH:183.400 S
VKPH:4.400 D--
M12 Kobalt
B++
Kills:121
V. Kills:2 N/A
Deaths:6
KDR:20.167
Accuracy:19.881% B+
KPH:84.500 B++
VKPH:1.400 D
M20 Basilisk
B+
Kills:94
V. Kills:13 N/A
Deaths:12
KDR:7.833
Accuracy:35.489% C
KPH:25.800 B+
VKPH:3.600 D--
M20 Basilisk
A**
Kills:93
V. Kills:12 N/A
Deaths:7
KDR:13.286
Accuracy:32.354% D
KPH:50.700 A**
VKPH:6.500 C--
M12 Kobalt
A+
Kills:74
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:24.686% A+
KPH:121.700 A+
VKPH:1.600 D
M40 Fury
M*
Kills:72
V. Kills:8 N/A
Deaths:3
KDR:24
Accuracy:32.527% C
KPH:140.700 M*
VKPH:15.600 B++
Kills:2,261 (0 + 2,261)
Deaths:73
KDR:30.973
VKDR:1.822
Vehicle Kills:133
Kill Difference:2,188
Playtime:16.814 hours
Usage:1%
Score:0.841m
Score/min:833
Driving Accuracy:N/A%
Gunner Accuracy:32.527%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
S
Kills:88
V. Kills:2 N/A
Deaths:15
KDR:5.867
Accuracy:44.412% C-
KPH:102.600 S
VKPH:2.300 D-
S12 Renegade
B**
Kills:82
V. Kills:1 N/A
Deaths:16
KDR:5.125
Accuracy:51.589% B**
KPH:84.400 B++
VKPH:1 D
Kills:170 (170 + 0)
Deaths:31
KDR:5.484
VKDR:0.097
Vehicle Kills:3
Kill Difference:139
Playtime:1.829 hours
Usage:0%
Score:0.052m
Score/min:477
Driving Accuracy:51.589%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 64,72064,3307,4308.658S2.4034.219%A*20.059%C++104.7M**N/A421614.3h9.5B**27.8B*
LA1 Anchor 33,76433,5873,9458.514A**2.2632.186%A+35.469%A+108.9A**N/A480308.3h7.7A23.8B*
EM6 20,04520,0003,7635.315A**0.9432.436%A*28.79%B*79.2A+N/A313252.6h8.2B**25.2B*
M30 Mustang AH 20,20719,32377524.933A**18.6864.743%B**1.159%C193.6S8.9B**79099.8h3.6B**5.6B*
AF-4G Cyclone 3,6393,6389343.895A2.3640.765%M19.901%C+120.5A++N/A44430.2h7.8B**19.2B*
AF-34 Mattock 3,4193,4014168.175A+1.9245.56%A+12.82%D-117.3SN/A54129h4.2B**9.2A
AF-34 Mattock 3,1623,1484167.567A+1.3154.276%A++13.818%D-108.6M**N/A50529h5.4B++9.9B**
SAS-R 2,7322,72519713.832M**7.5744.547%B*67.706%C+117M**N/A50423.3h2B+4.4B++
L105 Zephyr PX 2,5772,4802791.852S85.5973.154%M++N/A729.4U28.5A34163.4h3.3B*4.5A+
Blitz GD-10 2,3792,3696183.833A**2.4236.868%A**14.943%C81.7MN/A35529h11.6B*31.4B*
NS Decimator 2,7052,0564844.248S2.0172.095%A+3.453%B*82.9M++26.2B**89824.8h3.4B**4.7B**
Frag Grenade 1,6651,65911659N/A1,652.7463.611%A**N/A975.9A*3.5D54171.7h2.4A3.8A
LA8 Rebel 1,6441,6392865.731S0.5336.1%B++15.924%D252.2UN/A11686.5h3.5A+9.6C**
Titan-150 AP 2,2211,56911513.643A7.3955.775%B++5.035%A53.4M*22.2A++66929.4h2.9B++5.3B**
NCM1 Scattercannon 1,4691,4633913.742B**2.5245.376%B++10.048%D*34.8B*N/A11842.1h6.5B+14.3B++
CAS30 Tank Buster 2,4171,3784593.002A+3.2652.748%B*N/A18.2A*13.7A+32275.8h29B55B++
Anti-Vehicle Grenade 1,4541,36511365N/A1,358.7465.97%A++N/A1365S89C+83981h2A++3A+
Breaker Rocket Pods 1,5521,30912210.73B+4.4760.336%A1.375%B+125.9B++23.4B*85210.4h13B+21.5B+
L105 Zephyr 1,3311,2982161.81S55.5560.008%A*N/A618.1U15.7A21252.1h2.5A*4.1A+
Mag-Cutter 1,2991,28724,8740.052B**6.2169.483%M*N/A0.8C*N/A41610.1h1.6B*2.3B*
AF-41 Hacksaw 1,2711,2711707.476A++1.2244.579%A16.05%B+98.5SN/A47812.9h4.3B**9.7A
C-4 1,7461,2542954.251A*2.0128.808%B++N/A144.1A+56.6A++21378.7h1B**3.6B*
M60-G Bulldog 1,3111,2483041.6U35.3455.387%A*2.724%C+215.2U10.9A11865.8h3.4A++6.1A
Hawk GD-68 1,5451,2473833.256S3.0070.369%B**5.052%A53.1M++12.7B46223.5h3.9A++5.6A++
Bouncing Betty 1,2391,2339213.402M*7.1488.242%SN/A725.3U3.5M**27111.7h0.6M**0.7M
AC-X11 1,2391,2324732.605A++3.6532.907%A+24.594%B+28C++N/A17744h6.8A20.7B*
NCM2 Falcon 1,4851,2282904.234M2.0249.098%B**7.248%B**36.3M+7.6A27033.8h5.2A10.5B**
NS-44 Commissioner 1,2141,2112085.822S0.4444.741%B**16.763%D232.9SN/A7945.2h2.5A5.6B**
NCM1 Scattercannon 1,2111,2012474.862B**1.4040.991%B+10.575%D*44B+N/A11927.3h5.4B+13.1B++
Titan-150 HEAT 1,5321,18911210.616A4.3644.528%C3.364%C*31.1B**9C+19738.2h3.1A7B**
NS Decimator-B 1,4291,1851488.007S1.7568.459%B+5.063%A++96.3A19.8C+98112.3h3.2B++4.6B*
C150 Dalton 1,4881,1833930.333M**24.0867.376%A**N/A174S44.9A++13926.8h3.5B++5.1A+
EM4 Longshot 1,1791,1794228.071S21.8153.577%A*77.269%C+159.3SN/A10067.4h1.7B*3.1B**
C85 Canister-H 1,2201,1761865.333M59.0863.463%A10.629%C534.5S20A**23762.2h4.4B++6.9B**
AF-4 Cyclone 1,1841,1754722.489B**3.7735.815%A*10.298%D*38.7C**N/A19230.4h11.1C++30.9B++
AF-23 Grinder 1,1801,1742075.671A0.5946.698%A11.755%D-67.5A**N/A26617.4h4.6B**9.9A
AP30 Shredder 1,3061,1722155.81S49.5529.714%C+1.536%C-366.3U41.9A**24533.2h13.4A+45A++
Shrike 1,3801,1706621.767A++4.4959.64%B3.248%C*30.5B+5.5D--27938.3h3.5A+5.9A
NC14 Bolt Driver 1,1711,1691507.793M*1.5444.601%A+77.588%B67.6M++N/A38217.3h2.1B*4.6B**
Tempest 1,1691,16911010.627U4.3733.313%A++24.808%B+139.2M**N/A5838.4h8.2B**24.8B**
NS-44P Commissioner 1,1741,1692544.602A**1.6651.939%A20.787%C-174.5M++N/A7626.7h2.6B**5B*
L100 Python HESH 1,2231,1692448.708M*42.4570.524%A**1.027%D182.7S8.4C++9696.4h1.8A++2.6A+
AF-19 Mercenary 1,1791,1687111.643B**4.6127.028%B**13.442%D**17.7C+N/A11966.1h10.8B++39.8B++
NC6 Gauss SAW 1,1701,1675961.958B*4.3023.432%B++11.74%F-35.7BN/A31932.7h7.9B*33.7B++
NS-7B PDW 1,1721,1671239.488U3.2333.183%A21.68%B+89.8A*N/A50713h11.1B*33.4B+
NS-15M1 1,1711,1652684.347A*1.9136.199%M28.927%B*59.4B*N/A24719.6h10.5B*28.9B*
Titan-150 HESH 1,2621,1645023.28A17.0268.492%A**1.718%C+114.1S9.6B48710.2h1.8A2.7A+
AF-18 Stalker 1,1671,1631209.692S3.4334.212%A26.139%B*112.9M**N/A64110.3h9.3A27.1B**
AF-4A Bandit 1,1631,1631477.912S1.6534.645%A*30.954%A+91.6A**N/A44312.7h8.2B**23.7B**
NC6A GODSAW 1,1631,1631458.021A**1.7633.135%B*35.082%A117.5A*N/A6069.9h6.3C**19B*
19A Fortuna 1,1621,1621358.607S2.3533.425%A++22.031%C**99.3M+N/A46611.7h8.5B++25.5B**
Vortek Rotary 1,6401,1623673.166B+3.0928.036%C-6.024%A**28B**11.5C++23041.5h29.3B**104.5B**
NSX Naginata 1,1801,1621448.069S1.8130.005%A+29.518%C*161.4S2.5M+4507.2h9.2B*30.6B*
GD-22S 1,1651,1622854.077A++2.1831.883%A++19.966%D57B*N/A48220.4h8.6B**27B**
NC4-FB Mag-Shot 1,1621,16210511.067S4.8139.535%B*15.835%D203.9M**N/A9265.7h5.4B*13.8B**
NS-11P 1,1631,1622115.507M**0.7533.456%A*31.842%A*86.1M*N/A52113.5h9.5A+28.5A
Mauler S6 1,1661,1621299.008S2.7561.01%A*11.016%D-141.7SN/A8578.2h3.3A5.5B**
EM1 1,1651,1613093.757M2.5034.644%A**20.241%C63.1B**N/A41818.4h10.4B+30.1B*
Gauss Compact Burst 1,1611,1611477.898A**1.6434.068%A+25.323%C++104.6A**N/A49211.1h8B**23.4B++
NC05 Jackhammer 1,1621,1612384.878M++1.3853.801%A14.298%C+116.1M++N/A72010h3.7B**6.8B++
AF-22 Crow 1,3651,1612275.115S1.1474.718%B*3.359%B+82.9M+14.6C++64314h3.2A++4.3A++
MKV Suppressed 1,1601,1602195.297S0.9636.906%A*24.828%B*95.9M++N/A46512.1h10.7B++29.1B*
Dual-75 Duster 1,1961,1601482.857S76.6050.917%A++N/A682.4U21.2S32501.7h3.5A+6.8A
Gauss Compact S 1,1601,1601398.345S2.0933.57%A*23.535%B*99.1SN/A63611.7h7.8B*23.1B*
Razor GD-23 1,1611,1601438.112S1.8535.051%A*24.741%B*95.1M**N/A76712.2h8.1A23B**
NC6S Gauss SAW S 1,1671,1603892.982A+3.2829.34%B**12.759%F46.6C++N/A14624.9h10.2B34.7B+
NC1 Gauss Rifle 1,1651,1604232.742A+3.5230.671%A++20%C+41.1B**N/A24028.2h11.2B++36.5B*
NS-11C 1,1601,1601537.582S1.3235.009%A*28.276%A++116SN/A65510h9.3A26.4B**
NS-7 PDW 1,1631,1605162.248A+4.0129.282%B*10%D*37.4B+N/A15131h13.2B+45.1B+
Carnage AR 1,1641,1603643.187A+3.0733.753%A++22.845%B+57.4AN/A32020.2h10.9B**32.2B**
C75 Viper 1,3001,1606019.333M13.0845.62%B*N/A102.7S12.4A64411.3h4.9A+10.7A+
AF-41 Hacksaw 1,1611,1601706.824A++0.5752.796%A++18.19%B*89.9M**N/A42912.9h5.6B++10.7A
LA80 1,1611,1604923.673S17.4250.303%A77.155%C+163.4SN/A8297.1h1.7B*3.4B**
L100 Python HEAT 1,4121,1606717.313A**11.0657.942%B*2.931%C++67.1A**14.6B++48317.3h3.1A+5.3A+
AF-23 Grinder 1,1671,1602045.686B**0.5755.551%A++17.759%B67.4A*N/A27217.2h5.5B++10B**
GR-22 1,1621,1603813.045A3.2131.532%A+18.707%C+46.8B*N/A22824.8h11.3B*35.7B**
M12 Kobalt-H 1,1321,1221574.8A**68.5429.33%A+14.082%D400.7S3.6C15332.8h10B++34.1B**
M40 Fury-H 1,1831,1201670S63.7449.487%B**N/A339.4S19.1B++16083.3h4.9B*9.8A
E540 Halberd 1,3791,0145119.882A++13.6253.209%B**5.03%B**78S28.1M80813h3.5A++6.5A+
Sticky Grenade 9549491949N/A942.7464.358%AN/A3163.3S16.7B+181110.3h0.9A1.5B*
Hunter QCX 8838801545.714S0.5449.185%B+26.136%C+101.1SN/A4188.7h3B+6B+
M20 Mustang 1,2548463222.627B3.6333.987%B+5.437%A*22B++10.6C++27638.5h51.6B*151.8B**
L100 Python AP 1,1228425016.84M+10.5861.309%B++5.107%A102.7S34.1M9728.2h3.4A5.5A+
NS-30 Vandal 8268238210.037S3.7843.565%A++30.498%B+147SN/A4155.6h4.7B*10.8B**
Spear Anti-Vehicle Phalanx Turret 1,0907875314.849A8.5949.994%B++5.083%B+76.4A*29.4B++59210.3h5.2B*10.4B**
NS-15M AE 673668867.767M+1.5132.808%A+31.737%B+151.8M++1.1B**5094.4h9.9B++30.3B*
Enforcer ML85 8285754313.372A++7.1145.194%B+4.348%A+46.4M20.4B+53612.4h8.6B**19A
NCM2 Falcon 6685381533.516M++2.7457.471%A+5.762%B+27A**6.5B+25219.9h10.4B++18.1B*
Auraxium Mag-Cutter 48848811,3510.043C*6.2156.694%A*N/A0.7CN/A3721.6h1.6B*2.7B++
Hornet Missiles 551470678.333U72.0872.521%A+2.128%B+522.2U90A++34200.9h4.8A+6.7A+
E540 Halberd-H 5384521237.667S31.4159.662%B+N/A122.2S23.2C**10443.7h3A5.1A+
The Kraken 542404616.623M**0.3767.82%B++4.208%M+79.2A+27.1C*5925.1h4C*5.9B+
M60-G Bulldog 423393849.125S42.8755.101%A++2.29%C-196.5S15A13442h3.8A6.9B**
M60-A Bulldog 3493353111.667M*105.4154.402%B**1.493%D93.1A*3.9C++5633.6h3.3A+6A
GD-66 Claw 301298436.93S0.6777.159%A++10.403%D175.3S1.8M**8111.7h2.3B+3B++
NC4 Mag-Shot 2942871961.464B**4.7935.82%A13.24%D-14.6DN/A8419.6h6.9B+19.3B
NCM3 Raven 300272436.326S0.0751.221%A+5.882%A*49.5S5.1C--4475.5h7.3A*14.3A++
Reaper DMR 262260654B**2.2635.293%A++28.462%B+54.2B**N/A4754.8h8.1B*22.8B**
MAX Punch 2612561,4130.181B++6.0864.508%AN/A2C++N/A8130.7h2C++3.1C*
M60-A Bulldog 259253642.167B*35.9161.37%A++1.186%D-115M+2.7C5902.2h3.4B**5.6A
NCM3 Raven 247230435.349S0.9156.093%A*4.348%B**41.8S3.1D*3915.5h9.5A*16.9A++
M60-A Bulldog 228223544.6S38.3467.608%M**1.345%C278.8U6.3C++14240.8h3.2A++4.8A++
Tank Mine 345219366.083A++0.17237.838%UN/A273.8M**157.5M*44880.8h3.2F-1.4M
Skyguard 307189335.727A0.5339.655%A++2.646%B+21B**13.1B**3229h84.3B**212.6A
LA39 Bruiser 184183971.887B+4.3765.517%B+3.279%F--24.1DN/A1377.6h2.7C4.1C++
NS-20 Gorgon 178174296S0.2632.759%A30.46%A*91.6S2.1B**3531.9h12.2B++37.4B**
M40 Fury 170166723.714M*17.4640.986%B++2.41%B++184.4S4.4D--9010.9h5.8A14.2B**
NS-20 Gorgon 154150295.172S1.0933.943%A+18%C+78.9S2.1A2831.9h14.7B+43.4B**
Impetus 1481471014.7S8.4445.872%A++35.374%B*183.8S1.3M+7010.8h3.7B**8.2B**
NC15 Phoenix 266131196.895S0.6443.141%D**N/A23.8B**24.5A5805.5h6.6B**15.4B++
M12 Kobalt 123121620.167B++13.9119.881%B+16.529%C86.4B++1.4D5171.4h12.9A65B++
M12 Kobalt 123121524.2B++17.9419.263%A+12.397%C--71.2B1.2D2871.7h16.7B+86.8B*
Warden 115115196.053S0.2038.219%A++30.435%B*71.9M*N/A8641.6h5.4A14.1B**
MANA Anti-Vehicle Turret 148114225.182S1.0862.797%S4.386%B+1140D340D--2833980.1h4.2A**6.6U
Coyote Missiles 1211101110U103.7452.396%C+N/A550U55A++30850.2h14.9A+28.5A
AF-57 Piston 106104176.118S0.1453.217%A13.462%C+148.6S2.9A*16210.7h3.8B++7.2B++
M20 Basilisk 121100137.692A++1.4330.431%C+7%B+27.8B+5.8C2283.6h40A+131.3B**
NC12 Sweeper 9998214.667M**1.5958.738%A++7.143%F98M1A*9081h3.7B++6.3B**
M20 Basilisk 10794127.833M1.5835.489%C2.128%D**26.1B+3.6D--2663.6h37.1B*104.5A
M20 Basilisk 10593713.286S7.0332.354%D6.452%C*51.7M6.7C-3521.8h22.3B++68.8A
M40 Fury-F 9088155.867A++0.3944.412%C-N/A97.8S2.2D-7740.9h3.5B**7.8B**
S12 Renegade 8382165.125B1.1351.589%B**6.098%C++82B++1D2111h3.4C+6.5B+
M12 Kobalt 7574174S67.7424.686%A+13.514%D--123.3A++1.7D8710.6h13B**52.8B++
C-4 ARX 9672116.545M0.2921.384%D*N/A180A60A+17320.4h0.9B**4.4B
M40 Fury 8072324M++17.7432.527%C4.167%A**144M*16B*12220.5h6A18.4B**
Tomcat A2AM Pods 11158414.5M8.2475.41%DN/A193.3M*176.7S50790.3h7.1B+9.5B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter154,9474h
Nano-Armor Kit5381,021,32466.3h
Anti-Vehicle MANA Turret103461h
Spawn Beacon396,0119.4h
Nanite Revive Grenade02910.1h
Medical Kit7,24538,962218.2h
Medical Applicator162121,06414.2h
Ammunition Package21550.4h
Recon Detection Device757,48819.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.17s
Server spent 2.60s on queries, 2.43s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.