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Paragon Dominator GSVJinx[ZAPS] GSVJinx
VS BR 222

KDR: 2.73

Score: 142.3m

Last Seen: Apr 10th, 2020 9:17 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (222 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Dual Photon Pods Saron Laser Cannon CAS30 Tank Buster Maelstrom Turbo Laser C150 Dalton Supernova FPC M202 Wyrm Light PPA
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $846,927 MLG Score: 677
Fun Score: N/A
Cheeseburgers Flipped: 967TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.859%21.491%51339124429,8081.707021.024

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.326%0.509B+0.066C+-1.064D*HEAD ++ (~9.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.369C**11.20.218C++35.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.887%0.935%9426127734,9725183195226.74744179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.066%0.267C*-0.587D0.017

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.30.17C++53.6-0.007C+80.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.486%1.833%586712769,654314144303.07257218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.78%1.302A-0.44C---0.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.781B++4.60.633B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.264%1.954%62019126417,864295081436.05559219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.784%-0.642D-0.616D0.748

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
410.657B+120.7B+29

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.617%78.367%620412791,812168681.0741

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.784%0.138C++0.792B++-1.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.409B2.10.34C**3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.802%12.808%620212811,015160090.634375

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.936%0.009C+-0.383C--1.32

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.315C*3.80.226C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
142.3m530.4%628 (37.7k)563 (33.8k)2.73135128,11446,9053.72255222 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1283451627.362%7.924%21705:2340

69% Engineer6% Heavy Assault9% Infiltrator10% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 22nd, 2013 3:55 PMSep 20th, 2013 7:02 PMApr 10th, 2020 11:18 PM (50d) (PST)Apr 10th, 2020 8:08 PM (50d) (PST)Apr 10th, 2020 5:17 PM (50d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0861099770.5070.1860.0403.5760.167677

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,1376,52558,612301122151033,809

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4208.5h/175.4d 46,492 10,152 37,503 903.1k 4,374 9,819 42,154 274.1m

EngineerCLASS DETAILS: Engineer
VE-LR Obelisk
A
Kills:1,290
Deaths:333
KDR:3.874
Accuracy:28.832% D
HSR:44.109% A
Solstice SF
D
Kills:1,260
Deaths:2,122
KDR:0.594
Accuracy:20.597% D-
HSR:12.698% D
Pulsar C
C
Kills:1,211
Deaths:813
KDR:1.490
Accuracy:24.003% C
HSR:21.635% C
VX6-7
D-
Kills:1,202
Deaths:1,271
KDR:0.946
Accuracy:21.476% D-
HSR:16.140% D-
Serpent VE92
C-
Kills:1,188
Deaths:917
KDR:1.296
Accuracy:21.164% D
HSR:18.182% C-
NS-11C
C++
Kills:1,166
Deaths:773
KDR:1.508
Accuracy:23.765% C
HSR:20.497% C++
Pandora VX25
C+
Kills:516
Deaths:455
KDR:1.134
Accuracy:40.734% C+
HSR:14.535% C
Phobos VX86
D-
Kills:499
Deaths:630
KDR:0.792
Accuracy:43.380% D**
HSR:11.022% D-
Solstice VE3
D
Kills:194
Deaths:444
KDR:0.437
Accuracy:16.966% D*
HSR:17.010% D
Zenith VX-5
C+
Kills:156
Deaths:116
KDR:1.345
Accuracy:23.963% D
HSR:22.436% C+
NSX-P Tanto
C+
Kills:127
Deaths:96
KDR:1.323
Accuracy:24.604% C
HSR:25.984% C+
NSX Tanto
B*
Kills:100
Deaths:79
KDR:1.266
Accuracy:23.881% D
HSR:32% B*
Kills:8,909
Deaths (as Engineer):8,049
Deaths (to Engineers):15,157
KDR:1.10685
Kill Difference:860
Playtime:2,883.117 hours
Usage:69%
Score:111.315m
Score/min:643
Accuracy (listed only):26.114%
HSR (listed only):21.354%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D*
Kills:1,814
Deaths:995
KDR:1.823
Accuracy:21.578% D*
HSR:21.775% D*
SVA-88
C+
Kills:1,197
Deaths:771
KDR:1.553
Accuracy:23.749% C+
HSR:21.554% D
Orion VS54
C++
Kills:1,161
Deaths:714
KDR:1.626
Accuracy:22.061% C++
HSR:22.739% C-
Ursa
C+
Kills:1,160
Deaths:611
KDR:1.899
Accuracy:23.398% C+
HSR:19.224% D-
Flare VE6
C++
Kills:1,160
Deaths:630
KDR:1.841
Accuracy:22.728% C
HSR:26.466% C++
Pulsar LSW
C--
Kills:1,160
Deaths:535
KDR:2.168
Accuracy:21.715% C--
HSR:17.586% D--
NS-15M AE
D
Kills:391
Deaths:227
KDR:1.722
Accuracy:21.623% D-
HSR:22.506% D
VE-H Maw
C
Kills:62
Deaths:57
KDR:1.088
Accuracy:19.833% D*
HSR:25.807% C
Kills:8,105
Deaths (as Heavy Assault):4,540
Deaths (to Heavy Assaults):11,072
KDR:1.78524
Kill Difference:3,565
Playtime:232.267 hours
Usage:6%
Score:5.013m
Score/min:360
Accuracy (listed only):22.086%
HSR (listed only):22.207%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
D-
Kills:1,335
Deaths:1,527
KDR:0.874
Accuracy:21.150% D-
HSR:11.910% D--
Solstice SF
D
Kills:1,260
Deaths:2,122
KDR:0.594
Accuracy:20.597% D-
HSR:12.698% D
Pulsar C
C
Kills:1,211
Deaths:813
KDR:1.490
Accuracy:24.003% C
HSR:21.635% C
VX6-7
D-
Kills:1,202
Deaths:1,271
KDR:0.946
Accuracy:21.476% D-
HSR:16.140% D-
Serpent VE92
C-
Kills:1,188
Deaths:917
KDR:1.296
Accuracy:21.164% D
HSR:18.182% C-
NS-11C
C++
Kills:1,166
Deaths:773
KDR:1.508
Accuracy:23.765% C
HSR:20.497% C++
MKV Suppressed
C+
Kills:1,164
Deaths:679
KDR:1.714
Accuracy:26.816% C+
HSR:18.127% C
NS-7 PDW
B*
Kills:1,159
Deaths:699
KDR:1.658
Accuracy:30.288% B*
HSR:12.856% D-
Eridani SX5
C
Kills:1,155
Deaths:836
KDR:1.382
Accuracy:25.781% C
HSR:16.450% D
Pandora VX25
C+
Kills:516
Deaths:455
KDR:1.134
Accuracy:40.734% C+
HSR:14.535% C
VE-S Canis
C+
Kills:511
Deaths:393
KDR:1.300
Accuracy:27.437% C
HSR:21.722% C+
Phobos VX86
D-
Kills:499
Deaths:630
KDR:0.792
Accuracy:43.380% D**
HSR:11.022% D-
Solstice VE3
D
Kills:194
Deaths:444
KDR:0.437
Accuracy:16.966% D*
HSR:17.010% D
Zenith VX-5
C+
Kills:156
Deaths:116
KDR:1.345
Accuracy:23.963% D
HSR:22.436% C+
NSX-P Tanto
C+
Kills:127
Deaths:96
KDR:1.323
Accuracy:24.604% C
HSR:25.984% C+
NSX Tanto
B*
Kills:100
Deaths:79
KDR:1.266
Accuracy:23.881% D
HSR:32% B*
Kills:12,943
Deaths (as Light Assault):11,850
Deaths (to Light Assaults):7,649
KDR:1.09224
Kill Difference:1,093
Playtime:423.769 hours
Usage:10%
Score:11.669m
Score/min:459
Accuracy (listed only):26.000%
HSR (listed only):18.325%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
D-
Kills:1,335
Deaths:1,527
KDR:0.874
Accuracy:21.150% D-
HSR:11.910% D--
NS-11A
C
Kills:1,186
Deaths:913
KDR:1.299
Accuracy:23.344% C
HSR:18.044% D
Terminus VX-9
D-
Kills:1,175
Deaths:728
KDR:1.614
Accuracy:22.856% D-
HSR:20.851% D-
H-V45
C+
Kills:1,169
Deaths:810
KDR:1.443
Accuracy:25.208% C+
HSR:17.622% D
MKV Suppressed
C+
Kills:1,164
Deaths:679
KDR:1.714
Accuracy:26.816% C+
HSR:18.127% C
NS-7 PDW
B*
Kills:1,159
Deaths:699
KDR:1.658
Accuracy:30.288% B*
HSR:12.856% D-
Eridani SX5
C
Kills:1,155
Deaths:836
KDR:1.382
Accuracy:25.781% C
HSR:16.450% D
Pandora VX25
C+
Kills:516
Deaths:455
KDR:1.134
Accuracy:40.734% C+
HSR:14.535% C
VE-S Canis
C+
Kills:511
Deaths:393
KDR:1.300
Accuracy:27.437% C
HSR:21.722% C+
Phobos VX86
D-
Kills:499
Deaths:630
KDR:0.792
Accuracy:43.380% D**
HSR:11.022% D-
Pulsar VS1
C+
Kills:236
Deaths:227
KDR:1.040
Accuracy:23.342% C+
HSR:14.407% D--
NS-11P
D
Kills:179
Deaths:129
KDR:1.388
Accuracy:21.704% D
HSR:14.525% D--
CME
D
Kills:106
Deaths:109
KDR:0.972
Accuracy:22.656% D-
HSR:17.925% D
Kills:10,390
Deaths (as Combat Medic):8,135
Deaths (to Combat Medics):4,127
KDR:1.2772
Kill Difference:2,255
Playtime:147.306 hours
Usage:4%
Score:3.610m
Score/min:408
Accuracy (listed only):27.284%
HSR (listed only):16.154%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
D-
Kills:1,335
Deaths:1,527
KDR:0.874
Accuracy:21.150% D-
HSR:11.910% D--
NS-30 Vandal
B+
Kills:1,182
Deaths:524
KDR:2.256
Accuracy:29.587% D
HSR:30.965% B+
Nyx VX31
C+
Kills:1,174
Deaths:548
KDR:2.142
Accuracy:33.049% C
HSR:28.791% C+
MKV Suppressed
C+
Kills:1,164
Deaths:679
KDR:1.714
Accuracy:26.816% C+
HSR:18.127% C
Artemis VX26
C+
Kills:1,162
Deaths:640
KDR:1.816
Accuracy:27.475% C+
HSR:22.289% C+
NS-7 PDW
B*
Kills:1,159
Deaths:699
KDR:1.658
Accuracy:30.288% B*
HSR:12.856% D-
Eridani SX5
C
Kills:1,155
Deaths:836
KDR:1.382
Accuracy:25.781% C
HSR:16.450% D
Parallax VX3
C**
Kills:1,014
Deaths:196
KDR:5.173
Accuracy:35.540% D
HSR:80.572% C**
NS-44 Commissioner
C+
Kills:865
Deaths:973
KDR:0.889
Accuracy:35.696% C+
HSR:20% C-
NSX Tomoe
D
Kills:753
Deaths:522
KDR:1.443
Accuracy:26.871% D
HSR:30.943% D
VE-S Canis
C+
Kills:511
Deaths:393
KDR:1.300
Accuracy:27.437% C
HSR:21.722% C+
Ghost
C+
Kills:416
Deaths:138
KDR:3.014
Accuracy:39.241% C+
HSR:70.192% C+
Phaseshift VX-S
B+
Kills:315
Deaths:57
KDR:5.526
Accuracy:36.766% C+
HSR:83.810% B+
NS-61 Emissary
D
Kills:143
Deaths:181
KDR:0.790
Accuracy:24.596% D
HSR:11.189% D--
NS-AM7 Archer
D
Kills:137
Deaths:753
KDR:0.182
Accuracy:51.017% D--
HSR:11.679% D
NSX "Networked" Tomoe
D*
Kills:105
Deaths:65
KDR:1.615
Accuracy:26.896% D*
HSR:26.667% F-
Cerberus
C
Kills:78
Deaths:75
KDR:1.040
Accuracy:24.472% D*
HSR:21.795% C
NS-44L Blackhand
D
Kills:75
Deaths:71
KDR:1.056
Accuracy:37.483% D
HSR:28% D*
V10
D
Kills:67
Deaths:56
KDR:1.196
Accuracy:36.577% D
HSR:70.149% D--
Beamer VS3
B+
Kills:67
Deaths:110
KDR:0.609
Accuracy:5.800% T*
HSR:26.866% B+
NS-45 Pilot
C++
Kills:58
Deaths:62
KDR:0.935
Accuracy:25.845% D--
HSR:29.310% C++
Kills:12,935
Deaths (as Infiltrator):9,105
Deaths (to Infiltrators):4,828
KDR:1.42065
Kill Difference:3,830
Playtime:385.121 hours
Usage:9%
Score:7.156m
Score/min:310
Accuracy (listed only):29.923%
HSR (listed only):32.109%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:2,005
Deaths:940
KDR:2.133
Accuracy:20.366% C+
HSR:16.359% D--
Blueshift VM5
B+
Kills:1,199
Deaths:391
KDR:3.067
Accuracy:24.060% B+
HSR:18.599% D
Quasar VM1
C++
Kills:979
Deaths:630
KDR:1.554
Accuracy:17.145% C++
HSR:12.666% D*
Nebula VM20
C++
Kills:414
Deaths:162
KDR:2.556
Accuracy:19.807% C++
HSR:21.981% C++
Nebula VM20
C+
Kills:383
Deaths:142
KDR:2.697
Accuracy:19.897% C+
HSR:15.405% D*
Comet VM2
B+
Kills:282
Deaths:323
KDR:0.873
Accuracy:49.514% B+
HSR:2.837% D
Comet VM2
B+
Kills:223
Deaths:276
KDR:0.808
Accuracy:51.122% B+
HSR:1.345% D*
NS-10 Burster
C+
Kills:182
Deaths:289
KDR:0.630
Accuracy:30.956% C+
HSR:4.945% C
NS-10 Burster
C*
Kills:156
Deaths:281
KDR:0.555
Accuracy:31.252% C+
HSR:6.410% C*
Kills:5,823
Deaths (as MAX Suit):1,717
Deaths (to MAX Suits):2,684
KDR:3.39138
Kill Difference:4,106
Playtime:121.164 hours
Usage:3%
Score:3.523m
Score/min:485
Accuracy (listed only):29.346%
HSR (listed only):11.172%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:10,036
V. Kills:2,377 422%
Deaths:982
KDR:10.220
Accuracy:63.074% B**
KPH:83.900 C+
VKPH:19.900 C+
Saron Laser Cannon
A*
Kills:8,975
V. Kills:6,595 136%
Deaths:2,328
KDR:3.855
Accuracy:34.932% B+
KPH:34.600 A++
VKPH:25.400 A*
Maelstrom Turbo Laser
B++
Kills:5,200
V. Kills:3,440 151%
Deaths:1,693
KDR:3.071
Accuracy:31.163% C+
KPH:26.700 B+
VKPH:17.700 B++
M202 Wyrm
C*
Kills:3,457
V. Kills:1,503 230%
Deaths:200
KDR:17.285
Accuracy:56.686% C++
KPH:133.800 C*
VKPH:58.200 C+
Light PPA
M**
Kills:2,368
V. Kills:226 N/A
Deaths:178
KDR:13.303
Accuracy:49.230% B**
KPH:127.500 A++
VKPH:12.200 M**
Coyote Missiles
A
Kills:1,119
V. Kills:761 147%
Deaths:152
KDR:7.362
Accuracy:60.044% B*
KPH:63.500 B++
VKPH:43.200 A
Hornet Missiles
A+
Kills:1,083
V. Kills:378 286%
Deaths:87
KDR:12.448
Accuracy:74.552% A+
KPH:112.100 B++
VKPH:39.100 C+
Antares LC
B*
Kills:1,022
V. Kills:955 107%
Deaths:315
KDR:3.244
Accuracy:34.347% B+
KPH:26.500 C*
VKPH:24.800 B*
Photon A2A Missile Pods
A+
Kills:875
V. Kills:761 115%
Deaths:68
KDR:12.868
Accuracy:76.549% C+
KPH:116.600 B**
VKPH:101.400 A+
Kills:34,135 (17,565 + 0)
Deaths:6,003
KDR:5.686
VKDR:2.831
Vehicle Kills:16,996
Kill Difference:28,132
Playtime:691.387 hours
Usage:16%
Score:22.194m
Score/min:535
Piloting Accuracy:34.347%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:8,155
V. Kills:6,013 136%
Deaths:4,075
KDR:2.001
Accuracy:54.439% B++
KPH:12.100 B+
VKPH:9 C*
C150 Dalton
U
Kills:4,949
V. Kills:3,338 148%
Deaths:670
KDR:7.387
Accuracy:41.198% C**
KPH:17,816,400 U
VKPH:12,016,800 U
AP30 Shredder
U
Kills:2,298
V. Kills:1,324 173%
Deaths:285
KDR:8.063
Accuracy:24.041% D**
KPH:8,272,800 U
VKPH:4,766,400 U
L105 Zephyr
U
Kills:1,422
V. Kills:284 N/A
Deaths:131
KDR:10.855
Accuracy:43.425% C+
KPH:5,119,200 U
VKPH:1,022,400 U
L105 Zephyr PX
B**
Kills:308
V. Kills:60 N/A
Deaths:11
KDR:28
Accuracy:63.511% A
KPH:106.600 B*
VKPH:20.800 B**
Dual-75 Duster
A
Kills:289
V. Kills:34 N/A
Deaths:22
KDR:13.136
Accuracy:44.636% B++
KPH:82.200 C**
VKPH:9.700 A
L-30R Vektor
C++
Kills:238
V. Kills:110 214%
Deaths:133
KDR:1.789
Accuracy:41.454% C++
KPH:11.500 C+
VKPH:5.300 C
L-24R Spur
C+
Kills:156
V. Kills:14 N/A
Deaths:33
KDR:4.727
Accuracy:46.246% B**
KPH:27.200 C-
VKPH:2.400 C+
Kills:17,815 (8,549 + 9,266)
Deaths:5,360
KDR:3.324
VKDR:2.085
Vehicle Kills:11,177
Kill Difference:12,455
Playtime:704.144 hours
Usage:17%
Score:20.850m
Score/min:493
Piloting Accuracy:46.246%
Gunner Accuracy:44.636%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B*
Kills:1,159
V. Kills:406 285%
Deaths:181
KDR:6.403
Accuracy:55.164% C**
KPH:47.600 B*
VKPH:16.700 B*
L100 Python HESH
B*
Kills:1,149
V. Kills:143 N/A
Deaths:117
KDR:9.821
Accuracy:57.665% B*
KPH:75.900 B++
VKPH:9.500 C*
C75 Viper
B**
Kills:1,140
V. Kills:213 N/A
Deaths:154
KDR:7.403
Accuracy:45.102% B+
KPH:56.200 B**
VKPH:10.500 B+
L100 Python AP
A++
Kills:1,003
V. Kills:695 144%
Deaths:156
KDR:6.429
Accuracy:62.664% B++
KPH:44.600 B+
VKPH:30.900 A++
Skyguard
B**
Kills:60
V. Kills:59 100%
Deaths:24
KDR:2.500
Accuracy:30.333% C++
KPH:13.900 C
VKPH:13.700 B**
Kills:4,511 (4,511 + 0)
Deaths:632
KDR:7.138
VKDR:2.399
Vehicle Kills:1,516
Kill Difference:3,879
Playtime:86.541 hours
Usage:2%
Score:2.567m
Score/min:494
Driving Accuracy:30.333%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:3,734
V. Kills:2,338 160%
Deaths:493
KDR:7.574
Accuracy:58.646% B+
KPH:45 A
VKPH:28.200 A*
E540 Halberd
B**
Kills:2,130
V. Kills:1,218 175%
Deaths:203
KDR:10.493
Accuracy:54.716% B*
KPH:41.200 B+
VKPH:23.600 B**
Proton II PPA
B*
Kills:1,279
V. Kills:77 N/A
Deaths:56
KDR:22.839
Accuracy:27.979% B+
KPH:93.300 B*
VKPH:5.600 B*
Saron HRB
B+
Kills:1,185
V. Kills:657 180%
Deaths:179
KDR:6.620
Accuracy:44.917% C+
KPH:33.300 B+
VKPH:18.400 C++
Supernova PC
C**
Kills:1,141
V. Kills:519 219%
Deaths:325
KDR:3.511
Accuracy:52.176% C*
KPH:22.800 C
VKPH:10.400 C**
Supernova VPC
B*
Kills:328
V. Kills:57 N/A
Deaths:29
KDR:11.310
Accuracy:54.329% C**
KPH:65.500 B*
VKPH:11.400 B++
Halberd SE
B+
Kills:191
V. Kills:72 262%
Deaths:9
KDR:21.222
Accuracy:53.559% B
KPH:54.300 B+
VKPH:20.500 B
Aphelion VEX-4
A*
Kills:85
V. Kills:66 127%
Deaths:7
KDR:12.143
Accuracy:35.984% C++
KPH:39.200 A
VKPH:30.400 A*
M12 Kobalt
C**
Kills:65
V. Kills:4 N/A
Deaths:3
KDR:21.667
Accuracy:16.375% C+
KPH:71.300 C++
VKPH:4.400 C**
Kills:10,138 (5,203 + 4,935)
Deaths:1,304
KDR:7.775
VKDR:3.840
Vehicle Kills:5,008
Kill Difference:8,834
Playtime:245.628 hours
Usage:6%
Score:8.485m
Score/min:576
Driving Accuracy:54.329%
Gunner Accuracy:16.375%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:833
V. Kills:523 159%
Deaths:108
KDR:7.713
Accuracy:57.984% C+
KPH:39.200 C-
VKPH:24.600 C*
Proton II PPA-H
C*
Kills:266
V. Kills:14 N/A
Deaths:16
KDR:16.625
Accuracy:38.563% C+
KPH:108.500 C*
VKPH:5.700 C
M40 Fury-H
C+
Kills:264
V. Kills:13 N/A
Deaths:11
KDR:24
Accuracy:33.567% D--
KPH:84.300 C+
VKPH:4.200 D-
Saron HRB-H
B+
Kills:184
V. Kills:86 211%
Deaths:17
KDR:10.824
Accuracy:50.505% D
KPH:47.900 B+
VKPH:22.400 C
M12 Kobalt-H
N/A
Kills:50
V. Kills:2 N/A
Deaths:4
KDR:12.500
Accuracy:18.635% N/A
KPH:65.700 N/A
VKPH:2.600 N/A
Kills:1,597 (0 + 1,597)
Deaths:156
KDR:10.237
VKDR:4.090
Vehicle Kills:638
Kill Difference:1,441
Playtime:31.418 hours
Usage:1%
Score:1.012m
Score/min:537
Driving Accuracy:N/A%
Gunner Accuracy:18.635%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A+
Kills:789
V. Kills:107 N/A
Deaths:64
KDR:12.328
Accuracy:44.386% B++
KPH:63.100 A+
VKPH:8.600 B+
M12 Kobalt
A+
Kills:607
V. Kills:51 N/A
Deaths:22
KDR:27.591
Accuracy:17.301% C
KPH:86.300 C**
VKPH:7.300 A+
M60-G Bulldog
B**
Kills:338
V. Kills:49 N/A
Deaths:34
KDR:9.941
Accuracy:49.619% B**
KPH:72.200 B**
VKPH:10.500 C++
M12 Kobalt
A+
Kills:206
V. Kills:14 N/A
Deaths:5
KDR:41.200
Accuracy:16.718% C
KPH:113 B*
VKPH:7.700 A+
M40 Fury
B
Kills:188
V. Kills:37 N/A
Deaths:23
KDR:8.174
Accuracy:34.633% C
KPH:57.800 C**
VKPH:11.400 B
M40 Fury
B*
Kills:161
V. Kills:18 N/A
Deaths:22
KDR:7.318
Accuracy:37.969% C+
KPH:84.700 B*
VKPH:9.500 C
M20 Basilisk
B++
Kills:103
V. Kills:47 215%
Deaths:30
KDR:3.433
Accuracy:44.125% B+
KPH:31.600 B++
VKPH:14.400 B++
M20 Basilisk
C++
Kills:100
V. Kills:35 278%
Deaths:13
KDR:7.692
Accuracy:36.141% C-
KPH:24.500 C++
VKPH:8.600 C++
Kills:2,492 (0 + 2,492)
Deaths:213
KDR:11.700
VKDR:1.681
Vehicle Kills:358
Kill Difference:2,279
Playtime:38.525 hours
Usage:1%
Score:1.175m
Score/min:508
Driving Accuracy:N/A%
Gunner Accuracy:36.141%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:686
V. Kills:138 494%
Deaths:324
KDR:2.117
Accuracy:54.795% B+
KPH:56.200 A++
VKPH:11.300 B**
Kills:686 (686 + 0)
Deaths:324
KDR:2.117
VKDR:0.426
Vehicle Kills:138
Kill Difference:362
Playtime:12.211 hours
Usage:0%
Score:0.402m
Score/min:549
Driving Accuracy:54.795%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Dual Photon Pods 12,41310,03698210.22C**7.4963.074%B**1.046%C83.9C+19.9C+517119.6h17.2B+27.3B+
Saron Laser Cannon 15,5708,9752,3283.855C**1.1234.932%B+N/A34.6A++25.5A*502259.1h84.9B+243.1B++
CAS30 Tank Buster 14,1688,1554,0752.001C++0.7354.439%B++N/A12.1B+9C*180671.3h64.5C118.5C++
Maelstrom Turbo Laser 8,6405,2001,6933.071C**0.3431.163%C+N/A26.7B+17.7B++370194.9h70.1B+225B+
C150 Dalton 8,2874,9496707.387C4.6641.198%C**N/A49490U33380U739430700.1h3.7C++8.9B
Supernova FPC 6,0723,7344937.574C+4.8458.646%B+1.687%C45A28.2A*81383h4.2B+7.2B++
M202 Wyrm 4,9603,45720017.285C++14.5556.686%C++2.054%C134C*58.3C+79925.8h20.2B**35.7B**
Light PPA 2,5942,36817813.303B**10.5749.23%B**N/A127.3A++12.2M**63018.6h11.8C*24.1B
AP30 Shredder 3,6222,2982858.063C+5.3324.041%D**1.48%C-22980U13240U445599300.1h41.7B**173.5B++
E540 Halberd 3,3482,13020310.493C+7.7654.716%B*1.737%C41.2B+23.6B**50451.7h5.4C++9.9B+
Blueshift VM5 2,0232,0059402.133C+0.6020.366%C+16.359%D--34.7C+N/A14757.8h15C++73.8C*
Betelgeuse 54-A 1,8381,8149951.823C0.9121.578%D*21.775%D*60.1C-N/A23430.2h11.4D52.8D-
C-4 2,5951,6841,1521.462C+1.2727.03%C++N/A57.7D31.2C++79429.2h1.4C++5.3C*
L105 Zephyr 1,7061,42213110.855C++8.1243.425%C+N/A14220U2840U118264700.1h5.1B++11.8B+
Sirius SX12 1,3481,3351,5270.874C1.8621.15%D-11.91%D--11.6D-N/A48115.1h16.2C76.5C
VE-LR Obelisk 1,3071,2903333.874B**1.1428.832%D44.109%A45.7C++N/A12628.2h5.1B++17.5B
Proton II PPA 1,3561,2795622.839C**20.1127.979%B+1.251%D93.4B*5.6B*43413.7h7.7B+27.6B++
Solstice SF 1,3281,2602,1220.594C-2.1420.597%D-12.698%D8.6D-N/A43146.8h13C63.2C
Pulsar C 1,2211,2118131.49C+1.2424.003%C21.635%C20.8C--N/A9558.1h10.8C**45C*
Proximity Mine 1,2031,2032564.699C++1.9745.307%C*N/A158.3B+N/A6097.6h1.6B++3.5B++
VX6-7 1,2071,2021,2710.946C1.7921.476%D-16.14%D-11.2D-N/A48107.2h13C+60.5C
Blueshift VM5 1,2101,1993913.066C*0.3324.06%B+18.599%D47B+N/A21525.5h13.8B+57.5B+
SVA-88 1,2051,1977711.553C+1.1823.749%C+21.554%D40.6C-N/A19429.5h11.9C+50.1C+
Serpent VE92 1,2041,1889171.296C+1.4421.164%D18.182%C-21.3C--N/A7455.9h13C+61.3C+
NS-11A 1,2171,1869131.299C+1.4323.344%C18.044%D39.7C++1B++11929.9h14C+60C+
Saron HRB 1,8421,1851796.62C++3.8944.917%C+1.688%C++33.3B+18.5C++56035.6h15.4B*34.2B*
NS-30 Vandal 1,2031,1825242.256C++0.4829.587%D30.965%B+48.6C++N/A15424.3h6C20.3C
Terminus VX-9 1,1831,1757281.614C+1.1222.856%D-20.851%D-44.7C+N/A19226.3h12C+52.4C
Nyx VX31 1,1881,1745482.142C+0.5933.049%C28.791%C+49.7C++N/A13023.6h5.7C+17.3C+
H-V45 1,1831,1698101.443C+1.2925.208%C+17.622%D42.2C*N/A15627.7h12.7C++50.2C*
NS-11C 1,1851,1667731.508C**1.2223.765%C20.497%C++42.7B+N/A13127.3h13.5C*56.8C++
MKV Suppressed 1,1751,1646791.714B+1.0226.816%C+18.127%C49.7B+N/A14723.4h12.3B+46C**
Artemis VX26 1,1691,1626401.816C*0.9227.475%C+22.289%C+39.1C+N/A12829.7h11.5C++41.7C++
Orion VS54 1,1661,1617141.626C+1.1122.061%C++22.739%C-39.5C+N/A27029.4h10.6B+48.3C++
Ursa 1,1641,1606111.899B0.8323.398%C+19.224%D-48.9C+N/A20823.7h10.3C*43.9C*
Flare VE6 1,1661,1606301.841C++0.8922.728%C26.466%C++40.8CN/A15828.4h9.5B41.6C*
Pulsar LSW 1,1631,1605352.168B0.5621.715%C--17.586%D--51.6C+N/A23422.5h11B50.6C++
L100 Python HEAT 1,5651,1591816.403C+3.6755.164%C**2.761%C*47.7B*16.7B*44124.3h3.9B*7.1B++
NS-7 PDW 1,1711,1596991.658B+1.0730.288%B*12.856%D-46B+N/A17625.2h11.5B++38B++
Eridani SX5 1,1661,1558361.382C+1.3525.781%C16.45%D26.6C--N/A10643.5h11.3C++43.7C++
L100 Python HESH 1,2921,1491179.821C7.0957.665%B*1.828%C*76.1B++9.5C*40015.1h2.7C*4.6B++
Supernova PC 1,6601,1413253.511C0.7852.176%C*2.103%C+22.8C10.4C**30350h4.3B+8.2B+
C75 Viper 1,3531,1401547.403C**4.6745.102%B+N/A56.2B**10.5B+35420.3h8B*17.7B++
Coyote Missiles 1,8801,1191527.362A4.6360.044%B*N/A63.6B++43.2A100417.6h29B++48.3B++
Hornet Missiles 1,4611,0838712.448B*9.7274.552%A+1.477%C+111.6B++39C+13259.7h6.1B**8.2B**
Antares LC 1,9771,0223153.244B0.5134.347%B+1.566%C+26.5C*24.7B*61538.6h106C++308.6C*
Parallax VX3 1,0191,0141965.173C**2.4435.54%D80.572%C**43B+N/A15023.6h2C**5.5C++
L100 Python AP 1,6981,0031566.429C+3.7062.664%B++2.792%C++44.6B+30.9A++66422.5h5.9C+9.4C*
Quasar VM1 9929796301.554C+1.1817.145%C++12.666%D*26C+N/A11737.6h14.7C+85.9C++
Tank Mine 1,7269443262.896C+0.1630.05%CN/A102.6C+85B++17999.2h1.6B+5.3B+
Photon A2A Missile Pods 1,6368756812.868B*10.1476.549%C+N/A116.7B**101.5A+25547.5h5.7A7.5A
NS-44 Commissioner 8798659730.889C+1.8435.696%C+20%C-38.1C+N/A14622.7h3.5B9.9C*
E540 Halberd-H 1,3568331087.713C4.9857.984%C+3.361%B**39.3C-24.7C*53921.2h5.6C++9.7C++
M60-G Bulldog 8967896412.328A++9.6044.386%B++1.394%D-63.1A+8.6B+42312.5h4.9B**11B*
NSX Tomoe 7687535221.443C+1.2926.871%D30.943%D40.3C+N/A11318.7h15.6C58.2C
M40 Fury-F 8246863242.117C++0.6154.795%B+N/A56.2A++11.3B**54912.2h8.8B+16.1B+
M60-A Bulldog 7106375711.175B+8.4444.074%B+1.413%C+6370U730U104301600.1h4.8B+10.8B++
M12 Kobalt 6586072227.591B+24.8617.301%C17.628%C+86.7B7.3A+4487h16.9B97.9C++
Pandora VX25 5195164551.134C+1.6040.734%C+14.535%C32.3C-N/A13816h4.3C++10.6C++
VE-S Canis 5205113931.3C+1.4327.437%C21.722%C+42.6CN/A13712h11.4C++41.4C++
Phobos VX86 5044996300.792C--1.9443.38%D**11.022%D-19.1D--N/A7726.1h3.2D*7.4D*
NS Decimator 7094785140.93C1.8071.756%A3.138%B*35.9C+17.4C+62713.3h4.8C6.7C**
Ghost 4184161383.014C+0.2839.241%C+70.192%C+54.7C*N/A2187.6h2.1C++5.3C++
Nebula VM20 4174141622.556C++0.1819.807%C++21.981%C++49.3B+N/A2408.4h16.7C84.5C++
NS-15M AE 3923912271.722C+1.0121.623%D-22.506%D58.4C+N/A3776.7h12.4C57.5C-
Nebula VM20 3893831422.697C++0.0319.897%C+15.405%D*55.5B*N/A2816.9h15.7C++78.8C*
M60-A Bulldog 3883491131.727B+29.0055.882%B*1.433%D68.4B**7.6B*3655.1h4.7B+8.4B++
M60-G Bulldog 387338349.941B+7.2149.619%B**1.479%D71.9B**10.4C++8304.7h5B++10.1B*
Supernova VPC 3853282911.31C8.5854.329%C**N/A65.6B*11.4B++6975h2.9C**5.2B+
Phaseshift VX-S 315315575.526A2.7936.766%C+83.81%B+39.4C**N/A1528h2.2B+5.9B+
L105 Zephyr PX 3683081128B+25.2763.511%AN/A106.2B*20.7B**12062.9h4.9C++7.8B+
Dual-75 Duster 3232892213.136C+10.4044.636%B++1.038%B+82.6C**9.7A7653.5h5.4C*12B+
Comet VM2 4042823230.873C+1.8649.514%B+2.837%D14.5C*6.3B*24519.5h16.8B+33.9B+
Proton II PPA-H 2802661616.625C*13.8938.563%C+1.88%C**106.4C++5.6C5292.5h9.5C++24.6C*
Plasma Grenade 2712651265N/A262.2752.816%B++N/A662.5B15C**45000.4h3.1B5.8B+
M40 Fury-H 2772641124B+21.2733.567%D--N/A85.2C+4.2D-3183.1h4.7B*14.1B+
M60-A Bulldog 284253550.6B**47.8747.143%C+2.372%C++45.2C*5.5C**2675.6h4.8B+10.2B+
L-30R Vektor 3482381331.789C0.9441.454%C++N/A11.5C+5.3C11520.7h82.2C+198.3C++
Pulsar VS1 2362362271.04C+1.6923.342%C+14.407%D--29.5C+N/A2458h14.5C+62.2C++
Comet VM2 3572232760.808C1.9251.122%B+1.345%D*12.5C+7.5A20017.8h21.4B+41.8B+
MANA Anti-Vehicle Turret 4822141761.216C--1.5260.698%C++2.336%C2140C**2680S37267000.1h10.6D-17.4D-
Anti-Vehicle Grenade 2232081208N/A205.2774.967%A**N/A1040A**75C62980.2h2.8A3.7A
M12 Kobalt 220206541.2B+38.4716.718%C13.592%D*114.4B*7.8A+8091.8h14.1B++84.4B+
Solstice VE3 1961944440.437D2.2916.966%D*17.01%D6.3DN/A10530.7h15.6C+91.8C
Halberd SE 263191921.222B++18.4953.559%BN/A54.6B+20.6B+6603.5h4.6C+8.7C++
M40 Fury 225188238.174C+5.4434.633%C1.064%D57C**11.2B3793.3h10.2B+29.3B+
Saron HRB-H 2701841710.824B*8.0950.505%DN/A48.4B+22.6C+7403.8h15.2B*30.2B*
NS-10 Burster 3311822890.63D2.1030.956%C+4.945%C5.9C+4.8B+17830.9h137.5C+444.3C++
NS-11P 1811791291.388C++1.3421.704%D14.525%D--37.3C+N/A2504.8h13.3C++61.5C+
Spear Anti-Vehicle Phalanx Turret 337178355.086C2.3549.874%B+1.685%D*39.6C+35.3B**10294.5h10C20C++
M40 Fury 179161227.318C+4.5937.969%C+1.242%D84.7B*9.5C5881.9h9.2B++24.2B++
Zenith VX-5 1601561161.345C+1.3923.963%D22.436%C+39C+1B+1904h13.7C57.2C
L-24R Spur 170156334.727D2.0046.246%B**N/A27.4C-2.5C+1875.7h43.6D94.2C+
NS-10 Burster 2921562810.555D2.1831.252%C+6.41%C*5.2C-4.5C*17229.9h156.2C499.8C+
Force-Blade 15715416,6600.009C-2.7233.128%C++1.299%D-0.1DN/A11138.7h2.4C*7.4C**
NS-61 Emissary 1431431810.79C+1.9424.596%D11.189%D--24.2CN/A815.9h15.4C+62.7C+
NS-AM7 Archer 2141377530.182D2.5551.017%D--11.679%D2.3D--1.3D-2760.4h18.9C++37C+
MANA Anti-Personnel Turret 134131761.724N/A1.0117.525%UN/A1310U30U5059400.1h19T*108.7T*
M12 Kobalt 1331281012.8D10.0718.639%D11.719%D*106.7C+4.2C6201.2h16C**85.7C+
NSX-P Tanto 130127961.323C**1.4124.604%C25.984%C+47B+1.1B+2292.7h15.4C+62.7C+
S1 1961202980.403D2.3367.4%B**1.667%D16D-10.1C--8697.5h7.4C-11C++
Rocklet Rifle 208115761.513B**1.2257.799%B+N/A28C22.7C5534.1h28.5B++49.4B+
Lumine Edge 11511312,9330.009C2.726.199%F-3.54%F-0.2C--N/A1644.1h1.7D28.1F**
CME 1071061090.972D1.7622.656%D-17.925%D30.3C-N/A1473.5h15.4D-67.9D
NSX "Networked" Tomoe 108105651.615C1.1226.896%D*26.667%F-42D-1.2B*1052.5h15.5D--57.5D--
M20 Basilisk 150103303.433C+0.7044.125%B+4.854%C31.2B+14.2B++5403.3h95.7C++216.9B+
M20 Basilisk 135100137.692A++4.9636.141%C-5%C24.4C++8.5C++4084.1h84.5C++233.9C++
NSX Tanto 104100791.266C+1.4723.881%D32%B*23.3C--N/A784.3h13.5C++56.3C+
Sticky Grenade 9796196N/A93.2760.396%B*N/A480D*5D-31180.2h3.8F-6.3D
Aphelion VEX-4 15185712.143A9.4135.984%C++N/A38.6B**30A*3972.2h41.3B*114.7B*
Lancer VS22 191842020.416C-2.3262.751%C**N/A6.7D8.6C--38012.5h34.3C--54.6C-
Cerberus 8078751.04C+1.6924.472%D*21.795%C60B+1.5A++1691.3h4.9B++20C+
NS-44L Blackhand 7575711.056C+1.6837.483%D28%D*26.8C+N/A1112.8h3.6C**9.6C*
V10 6867561.196D-1.5436.577%D70.149%D--12.4D*N/A635.4h3.3F-8.9D*
Beamer VS3 67671100.609C2.125.8%T*26.866%B+3.3D--N/A3420.3h9.6C+166T*
M12 Kobalt 6965321.667C+18.9416.375%C+9.231%D-72.2C++4.4C**2050.9h21.9D133.7C+
Orbital Strike Uplink 8863163U60.27669.231%UN/A630U250U51990.1h1.4T*0.2T*
Aspis Anti-Aircraft Phalanx Turret 13563471.34D-1.3928.381%C*N/A15.4B++17.6B**8784.1h144.5C++509.1B
VE-H Maw 6262571.088C--1.6419.833%D*25.807%C32.6DN/A2101.9h13.4D--67.6D--
Skyguard 11960242.5C0.2330.333%C++N/A14C13.7B**9004.3h173D**570.3D-
A30 Walker 12359591D1.7313.698%F-N/A590U640U31160500.1h119.3C+871.1D-
NS-45 Pilot 5858620.935C1.8025.845%D--29.31%C++44.6CN/A1961.3h5.9B+22.9C++
A30 Walker 9250143.571C+0.8422.453%D-N/A12.5B+10.5B+3654h149.9B*667.5C*
M12 Kobalt-H 5250412.5C--9.7718.635%D--20%B+62.5D--2.5D--3830.8h22.3D**119.9F

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,1702,255,278431.9h
Anti-Vehicle MANA Turret444144h
Spawn Beacon291,4182.9h
Ancient Psykinetic Blade1952025.3h
Welding Device01,3720.1h
Deconstruction Tool02620h
Restoration Kit71100.2h
Motion Spotter275,3323.3h
Medical Applicator365129,02810.5h
Nanite Revive Grenade09990.3h
Spitfire Auto-Turret91470.3h
NS CandyCannon 300820.5h
Recon Detection Device1079,58020.1h
Shield Recharging Field82240.1h
Ammunition Package151,0380.6h
Medical Kit1964,9574.4h
Anti-Infantry MANA Turret191451h
Snowman Soldier1530.1h
Nano-Repair Grenade02,5860.7h

Check the help document for the dictionary if you want to learn more about words used here.


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