Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 10 (19,992)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (63 days). The data shown below may not be accurate.

Executor Grunt GUNDORFTHEWHITE[RE4] GUNDORFTHEWHITE
NC BR 150

KDR: 2.48

Score: 52.1m

Last Seen: Jul 26th, 2020 7:50 PM
- OFFLINE - 11.6 hour(s)

Prestige 1, Battle Rank 100 (150 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NC6 Gauss SAW Gauss Compact S NC14 Bolt Driver LB00 Python AP MGR-S1 Gladius SAS-R GD-66 Claw GD-22S
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:GUNDORFTHEWHITE



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,519,965 MLG Score: 1215
Fun Score: N/A
Cheeseburgers Flipped: 362TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.376%22.994%56043130648,2181.932280.548

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.728%0.604B+0.283C*-0.596DHEAD ++ (~10.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.50.399B10.80.24C++33.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.945%1.227%18213471637481060.217914152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.727%-1.512F-0.314C0.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
374.6-1.307D**86-0.616D288.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.241%1.39%344713425,900187717443.14331338%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.017%-0.95D---0.718D--0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.90.041C+11.50.076C+25.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.816%8.015%2961213373,76814629942.57553379%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.695%-0.315C0.843B*-0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.50.472B+20.80.482B+42.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.987%65.419%296713429,4333540362.66394

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.348%0.003C+-0.105C+-0.388

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.244C++2.60.177C++4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.296%14.431%296613436,7011650414.06121

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.189%0.372C**-0.076C+-0.917

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.448B3.30.31C*3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
52.1m248%393 (23.6k)351 (21.1k)2.48018114,45346,1472.77949150 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349699018.104%19.375%35103:1347

8% Combat Medic54% Engineer11% Heavy Assault21% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 31st, 2014 5:22 PMNov 22nd, 2017 8:00 PMJul 30th, 2020 8:46 PM (59d) (PST)Jul 26th, 2020 4:56 PM (63d) (PST)Jul 26th, 2020 3:50 PM (63d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7581885700.7700.3110.1492.0440.0541215

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,45711,25034,20746199123321,042

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2476.4h/103.2d 13,812 22,175 43,753 303.7k 3,022 9,422 7,975 112.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
C+
Kills:8,102
Deaths:3,039
KDR:2.666
Accuracy:22.418% C
HSR:25.537% C+
GD-22S
C
Kills:1,952
Deaths:865
KDR:2.257
Accuracy:23.256% D
HSR:25.154% C
LA1 Anchor
C--
Kills:1,669
Deaths:712
KDR:2.344
Accuracy:23.048% D--
HSR:25.824% C--
EM6
C
Kills:1,552
Deaths:829
KDR:1.872
Accuracy:21.375% D-
HSR:25.387% C
NC6A GODSAW
C+
Kills:1,429
Deaths:355
KDR:4.025
Accuracy:31.206% C+
HSR:26.732% D
EM1
C++
Kills:1,201
Deaths:691
KDR:1.738
Accuracy:21.165% D
HSR:26.561% C++
MGR-L1 Promise
D-
Kills:781
Deaths:261
KDR:2.992
Accuracy:22.821% D-
HSR:22.279% D-
NS-15M2
C++
Kills:362
Deaths:119
KDR:3.042
Accuracy:24.028% D
HSR:31.768% C++
NSX Naginata
D-
Kills:321
Deaths:262
KDR:1.225
Accuracy:19.152% D*
HSR:25.234% D-
Kills:17,369
Deaths (as Heavy Assault):7,133
Deaths (to Heavy Assaults):12,037
KDR:2.43502
Kill Difference:10,236
Playtime:273.397 hours
Usage:11%
Score:5.116m
Score/min:312
Accuracy (listed only):23.163%
HSR (listed only):26.053%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
D
Kills:6,026
Deaths:4,319
KDR:1.395
Accuracy:22.869% D
HSR:15.068% D
MGR-S1 Gladius
C-
Kills:2,105
Deaths:846
KDR:2.488
Accuracy:27.952% C-
HSR:21.330% D
GD-66 Claw
C+
Kills:2,029
Deaths:979
KDR:2.073
Accuracy:53.315% D-
HSR:16.067% C+
AC-X11
D
Kills:1,562
Deaths:1,010
KDR:1.547
Accuracy:25.090% D
HSR:19.974% D
Blitz GD-10
D
Kills:1,496
Deaths:1,063
KDR:1.407
Accuracy:22.580% D-
HSR:13.703% D
GD-7F
C
Kills:1,448
Deaths:1,092
KDR:1.326
Accuracy:25.683% C
HSR:16.367% D--
AF-57 Piston
B+
Kills:1,426
Deaths:614
KDR:2.322
Accuracy:48.019% B+
HSR:13.184% C
Mauler S6
C
Kills:1,173
Deaths:952
KDR:1.232
Accuracy:40.598% C
HSR:11.850% D
NS-11C
D--
Kills:1,169
Deaths:1,012
KDR:1.155
Accuracy:20.088% D*
HSR:14.799% D--
AF-4A Bandit
C
Kills:1,167
Deaths:635
KDR:1.838
Accuracy:26.121% C
HSR:22.965% C
NC12 Sweeper
C++
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:46.487% C++
HSR:13.636% C+
NS Baron G5
C+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:46.999% C+
HSR:13.276% C-
19A Fortuna
C-
Kills:863
Deaths:432
KDR:1.998
Accuracy:26.425% C-
HSR:19.351% C-
LA39 Bruiser
C**
Kills:838
Deaths:266
KDR:3.150
Accuracy:44.227% F--
HSR:16.826% C**
NSX Tanto
D-
Kills:637
Deaths:479
KDR:1.330
Accuracy:23.249% D*
HSR:22.292% D-
MGR-C1 Charger
C+
Kills:325
Deaths:77
KDR:4.221
Accuracy:26.186% D-
HSR:26.769% C+
The Little Helper
D
Kills:219
Deaths:63
KDR:3.476
Accuracy:42.124% D
HSR:12.329% D-
AF-19 Mercenary
D*
Kills:193
Deaths:202
KDR:0.955
Accuracy:18.484% D*
HSR:12.435% F
Razor GD-23
D**
Kills:172
Deaths:183
KDR:0.940
Accuracy:20.149% D**
HSR:13.954% D**
NS-7 PDW
D
Kills:102
Deaths:25
KDR:4.080
Accuracy:15.925% F--
HSR:15.686% D
The Brawler
A++
Kills:69
Deaths:23
KDR:3
Accuracy:49.452% D*
HSR:20.290% A++
AF-4 Cyclone
D--
Kills:62
Deaths:12
KDR:5.167
Accuracy:18.146% F-
HSR:14.516% D--
Kills:25,407
Deaths (as Light Assault):15,440
Deaths (to Light Assaults):7,484
KDR:1.64553
Kill Difference:9,967
Playtime:108.549 hours
Usage:4%
Score:2.333m
Score/min:358
Accuracy (listed only):31.371%
HSR (listed only):16.667%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NC14 Bolt Driver
C--
Kills:3,728
Deaths:1,041
KDR:3.581
Accuracy:35.297% C--
HSR:70.359% D-
MGR-S1 Gladius
C-
Kills:2,105
Deaths:846
KDR:2.488
Accuracy:27.952% C-
HSR:21.330% D
SAS-R
D-
Kills:2,044
Deaths:807
KDR:2.533
Accuracy:36.736% D-
HSR:61.742% D**
LA80
C
Kills:1,570
Deaths:214
KDR:7.336
Accuracy:36.416% D*
HSR:77.198% C
Blitz GD-10
D
Kills:1,496
Deaths:1,063
KDR:1.407
Accuracy:22.580% D-
HSR:13.703% D
NC4 Mag-Shot
C+
Kills:1,298
Deaths:1,113
KDR:1.166
Accuracy:25.911% C-
HSR:19.877% C+
LA8 Rebel
C--
Kills:1,235
Deaths:1,035
KDR:1.193
Accuracy:28.105% D
HSR:18.947% C--
Impetus
C++
Kills:1,166
Deaths:231
KDR:5.048
Accuracy:31.791% D-
HSR:31.389% C++
AF-18 Stalker
C**
Kills:1,166
Deaths:379
KDR:3.077
Accuracy:27.868% C-
HSR:25.815% C**
NS-30 Vandal
C+
Kills:1,163
Deaths:424
KDR:2.743
Accuracy:29.049% D*
HSR:27.773% C+
LA3 Desperado
C+
Kills:1,162
Deaths:694
KDR:1.674
Accuracy:29.191% C
HSR:21.256% C+
Gauss SPR
C+
Kills:1,162
Deaths:201
KDR:5.781
Accuracy:32.736% D
HSR:34.510% C+
NS-61 Emissary
C
Kills:1,160
Deaths:803
KDR:1.445
Accuracy:22.079% D--
HSR:16.724% C
NS-AM7 Archer
C+
Kills:700
Deaths:793
KDR:0.883
Accuracy:46.587% F
HSR:20.143% C+
NS-357 Underboss
D
Kills:570
Deaths:288
KDR:1.979
Accuracy:35.059% D
HSR:20.702% D
NS-44 Commissioner
D-
Kills:533
Deaths:424
KDR:1.257
Accuracy:30.730% D--
HSR:18.199% D-
Soldier Soaker
A
Kills:479
Deaths:187
KDR:2.562
Accuracy:28.086% D--
HSR:20.877% A
AF-8 RailJack
D*
Kills:475
Deaths:126
KDR:3.770
Accuracy:31.101% D*
HSR:65.474% D*
NS-45 Pilot
D-
Kills:301
Deaths:160
KDR:1.881
Accuracy:27.194% D--
HSR:22.924% D-
The Moonshot
D--
Kills:282
Deaths:17
KDR:16.588
Accuracy:37.298% D--
HSR:72.695% D*
NS-44L Showdown
C+
Kills:259
Deaths:71
KDR:3.648
Accuracy:34.363% D-
HSR:34.363% C+
NC08 Mag-Scatter
C
Kills:221
Deaths:161
KDR:1.373
Accuracy:51.344% C-
HSR:15.385% C
NSX Tomoe
B
Kills:200
Deaths:104
KDR:1.923
Accuracy:32.701% B
HSR:26% D**
NSX Daimyo
D
Kills:172
Deaths:42
KDR:4.095
Accuracy:38.810% D-
HSR:91.279% D
Ectoblaster
C+
Kills:104
Deaths:89
KDR:1.169
Accuracy:29.965% D--
HSR:8.654% C+
NS-7 PDW
D
Kills:102
Deaths:25
KDR:4.080
Accuracy:15.925% F--
HSR:15.686% D
AF-4 Cyclone
D--
Kills:62
Deaths:12
KDR:5.167
Accuracy:18.146% F-
HSR:14.516% D--
Kills:24,915
Deaths (as Infiltrator):11,350
Deaths (to Infiltrators):8,383
KDR:2.19515
Kill Difference:13,565
Playtime:512.353 hours
Usage:21%
Score:9.493m
Score/min:309
Accuracy (listed only):31.223%
HSR (listed only):32.871%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
D
Kills:6,026
Deaths:4,319
KDR:1.395
Accuracy:22.869% D
HSR:15.068% D
GD-66 Claw
C+
Kills:2,029
Deaths:979
KDR:2.073
Accuracy:53.315% D-
HSR:16.067% C+
AC-X11
D
Kills:1,562
Deaths:1,010
KDR:1.547
Accuracy:25.090% D
HSR:19.974% D
GD-7F
C
Kills:1,448
Deaths:1,092
KDR:1.326
Accuracy:25.683% C
HSR:16.367% D--
AF-57 Piston
B+
Kills:1,426
Deaths:614
KDR:2.322
Accuracy:48.019% B+
HSR:13.184% C
MGR-M1 Bishop
C
Kills:1,219
Deaths:268
KDR:4.549
Accuracy:28.545% D*
HSR:30.599% C
Warden
D-
Kills:1,197
Deaths:733
KDR:1.633
Accuracy:22.580% D*
HSR:20.134% D-
Mauler S6
C
Kills:1,173
Deaths:952
KDR:1.232
Accuracy:40.598% C
HSR:11.850% D
NS-11C
D--
Kills:1,169
Deaths:1,012
KDR:1.155
Accuracy:20.088% D*
HSR:14.799% D--
AF-4A Bandit
C
Kills:1,167
Deaths:635
KDR:1.838
Accuracy:26.121% C
HSR:22.965% C
NC12 Sweeper
C++
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:46.487% C++
HSR:13.636% C+
NS Baron G5
C+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:46.999% C+
HSR:13.276% C-
19A Fortuna
C-
Kills:863
Deaths:432
KDR:1.998
Accuracy:26.425% C-
HSR:19.351% C-
LA39 Bruiser
C**
Kills:838
Deaths:266
KDR:3.150
Accuracy:44.227% F--
HSR:16.826% C**
NSX Tanto
D-
Kills:637
Deaths:479
KDR:1.330
Accuracy:23.249% D*
HSR:22.292% D-
MGR-C1 Charger
C+
Kills:325
Deaths:77
KDR:4.221
Accuracy:26.186% D-
HSR:26.769% C+
The Little Helper
D
Kills:219
Deaths:63
KDR:3.476
Accuracy:42.124% D
HSR:12.329% D-
AF-19 Mercenary
D*
Kills:193
Deaths:202
KDR:0.955
Accuracy:18.484% D*
HSR:12.435% F
Razor GD-23
D**
Kills:172
Deaths:183
KDR:0.940
Accuracy:20.149% D**
HSR:13.954% D**
The Brawler
A++
Kills:69
Deaths:23
KDR:3
Accuracy:49.452% D*
HSR:20.290% A++
Kills:24,058
Deaths (as Engineer):14,495
Deaths (to Engineers):7,308
KDR:1.65974
Kill Difference:9,563
Playtime:1,339.355 hours
Usage:54%
Score:28.712m
Score/min:357
Accuracy (listed only):32.835%
HSR (listed only):17.608%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
C-
Kills:2,105
Deaths:846
KDR:2.488
Accuracy:27.952% C-
HSR:21.330% D
GD-66 Claw
C+
Kills:2,029
Deaths:979
KDR:2.073
Accuracy:53.315% D-
HSR:16.067% C+
Blitz GD-10
D
Kills:1,496
Deaths:1,063
KDR:1.407
Accuracy:22.580% D-
HSR:13.703% D
AF-57 Piston
B+
Kills:1,426
Deaths:614
KDR:2.322
Accuracy:48.019% B+
HSR:13.184% C
Gauss Rifle S
C+
Kills:1,282
Deaths:223
KDR:5.749
Accuracy:26.647% C
HSR:23.401% C+
NC1 Gauss Rifle
C
Kills:1,197
Deaths:645
KDR:1.856
Accuracy:24.988% C
HSR:21.053% C-
Reaper DMR
C+
Kills:1,193
Deaths:508
KDR:2.348
Accuracy:27.303% C
HSR:27.494% C+
Mauler S6
C
Kills:1,173
Deaths:952
KDR:1.232
Accuracy:40.598% C
HSR:11.850% D
NC12 Sweeper
C++
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:46.487% C++
HSR:13.636% C+
NC9 A-Tross
C
Kills:1,160
Deaths:554
KDR:2.094
Accuracy:24.184% D
HSR:25% C
NS Baron G5
C+
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:46.999% C+
HSR:13.276% C-
Carnage AR
C
Kills:1,153
Deaths:336
KDR:3.432
Accuracy:26.094% C
HSR:20.555% C--
NSX Yumi
C
Kills:1,055
Deaths:512
KDR:2.061
Accuracy:25.230% D
HSR:25.308% C
LA39 Bruiser
C**
Kills:838
Deaths:266
KDR:3.150
Accuracy:44.227% F--
HSR:16.826% C**
NS-11P
D*
Kills:692
Deaths:524
KDR:1.321
Accuracy:20.212% D**
HSR:15.029% D*
The Little Helper
D
Kills:219
Deaths:63
KDR:3.476
Accuracy:42.124% D
HSR:12.329% D-
NS-7 PDW
D
Kills:102
Deaths:25
KDR:4.080
Accuracy:15.925% F--
HSR:15.686% D
GR-22
C++
Kills:94
Deaths:36
KDR:2.611
Accuracy:24.870% D
HSR:25.532% C++
MGR-A1 Vanquisher
D
Kills:90
Deaths:17
KDR:5.294
Accuracy:26.743% D
HSR:15.556% D**
The Brawler
A++
Kills:69
Deaths:23
KDR:3
Accuracy:49.452% D*
HSR:20.290% A++
AF-4 Cyclone
D--
Kills:62
Deaths:12
KDR:5.167
Accuracy:18.146% F-
HSR:14.516% D--
Kills:19,761
Deaths (as Combat Medic):9,354
Deaths (to Combat Medics):4,884
KDR:2.11257
Kill Difference:10,407
Playtime:210.291 hours
Usage:8%
Score:5.455m
Score/min:432
Accuracy (listed only):32.481%
HSR (listed only):18.172%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
D
Kills:859
Deaths:311
KDR:2.762
Accuracy:37.831% D
HSR:3.260% D
NCM2 Falcon
D
Kills:524
Deaths:267
KDR:1.963
Accuracy:39.185% D
HSR:3.053% D
AF-34 Mattock
B+
Kills:268
Deaths:91
KDR:2.945
Accuracy:43.473% B+
HSR:13.433% D*
NS-20 Gorgon
C+
Kills:237
Deaths:71
KDR:3.338
Accuracy:23.831% C
HSR:21.519% C+
AF-34 Mattock
B++
Kills:232
Deaths:75
KDR:3.093
Accuracy:41.691% B++
HSR:12.069% D*
NS-20 Gorgon
B*
Kills:222
Deaths:71
KDR:3.127
Accuracy:24.932% C
HSR:27.027% B*
NCM1 Scattercannon
D*
Kills:79
Deaths:49
KDR:1.612
Accuracy:29.731% D*
HSR:11.392% D*
Kills:2,421
Deaths (as MAX Suit):467.500
Deaths (to MAX Suits):2,055
KDR:5.17861
Kill Difference:1,953.500
Playtime:45.352 hours
Usage:2%
Score:0.999m
Score/min:367
Accuracy (listed only):34.382%
HSR (listed only):13.108%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
D-
Kills:104
V. Kills:72 142%
Deaths:126
KDR:0.825
Accuracy:22.375% D**
KPH:8.100 D-
VKPH:5.600 D--
Breaker Rocket Pods
C-
Kills:98
V. Kills:20 467%
Deaths:14
KDR:7
Accuracy:37.733% F-
KPH:63.700 D
VKPH:13 C-
M30 Mustang AH
D-
Kills:59
V. Kills:6 N/A
Deaths:9
KDR:6.556
Accuracy:47.059% D**
KPH:27.900 D-
VKPH:2.800 D-
Kills:261 (163 + 0)
Deaths:149
KDR:1.752
VKDR:0.658
Vehicle Kills:98
Kill Difference:112
Playtime:16.475 hours
Usage:1%
Score:0.165m
Score/min:167
Piloting Accuracy:47.059%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C-
Kills:2,516
V. Kills:900 279%
Deaths:30
KDR:83.867
Accuracy:38.153% F
KPH:52.200 C-
VKPH:18.700 D
L100 Python HESH
C*
Kills:1,394
V. Kills:158 N/A
Deaths:48
KDR:29.042
Accuracy:42.647% D-
KPH:72.600 C*
VKPH:8.200 C
L100 Python AP
C+
Kills:1,311
V. Kills:538 243%
Deaths:83
KDR:15.795
Accuracy:43.186% D*
KPH:39.300 C+
VKPH:16.100 D-
C75 Viper
C+
Kills:1,197
V. Kills:354 337%
Deaths:64
KDR:18.703
Accuracy:32.636% D-
KPH:33.100 C-
VKPH:9.800 C+
L100 Python HEAT
C+
Kills:1,067
V. Kills:275 387%
Deaths:58
KDR:18.397
Accuracy:42.206% D*
KPH:44.300 C+
VKPH:11.400 C-
Skyguard
C*
Kills:407
V. Kills:203 200%
Deaths:29
KDR:14.035
Accuracy:27.505% D
KPH:20.800 C*
VKPH:10.400 C
Kills:7,892 (7,892 + 0)
Deaths:312
KDR:25.295
VKDR:7.782
Vehicle Kills:2,428
Kill Difference:7,580
Playtime:180.602 hours
Usage:7%
Score:2.306m
Score/min:213
Driving Accuracy:27.505%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B+
Kills:425
V. Kills:141 299%
Deaths:31
KDR:13.710
Accuracy:42.483% D
KPH:41.200 B+
VKPH:13.700 C
Enforcer ML85
C+
Kills:387
V. Kills:253 152%
Deaths:36
KDR:10.750
Accuracy:34.882% D*
KPH:26.800 C+
VKPH:17.500 C+
Titan-150 HEAT
C--
Kills:321
V. Kills:115 277%
Deaths:48
KDR:6.688
Accuracy:41.647% D-
KPH:21.800 C--
VKPH:7.800 D
Titan-150 AP
C**
Kills:203
V. Kills:100 201%
Deaths:9
KDR:22.556
Accuracy:37.481% D**
KPH:35.200 C**
VKPH:17.400 C+
M20 Basilisk
C++
Kills:101
V. Kills:31 316%
Deaths:12
KDR:8.417
Accuracy:37.919% B+
KPH:27.300 C+
VKPH:8.400 C++
M96 Mjolnir
B**
Kills:67
V. Kills:25 258%
Deaths:3
KDR:22.333
Accuracy:34.586% D
KPH:53.800 B**
VKPH:20.100 C+
Kills:1,504 (524 + 980)
Deaths:139
KDR:10.820
VKDR:4.784
Vehicle Kills:665
Kill Difference:1,365
Playtime:50.169 hours
Usage:2%
Score:0.998m
Score/min:332
Driving Accuracy:37.481%
Gunner Accuracy:34.586%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
B+
Kills:795
V. Kills:82 N/A
Deaths:16
KDR:49.688
Accuracy:43.097% D-
KPH:124.200 B+
VKPH:12.800 C+
M12 Kobalt-H
B+
Kills:349
V. Kills:13 N/A
Deaths:6
KDR:58.167
Accuracy:23.856% C++
KPH:160.400 C*
VKPH:6 B+
E540 Halberd-H
C+
Kills:267
V. Kills:90 293%
Deaths:19
KDR:14.053
Accuracy:44.019% F-
KPH:49.200 C+
VKPH:16.600 D
C85 Canister-H
C++
Kills:174
V. Kills:9 N/A
Deaths:8
KDR:21.750
Accuracy:53.948% C+
KPH:128.500 C++
VKPH:6.600 C
M96 Mjolnir-H
C-
Kills:147
V. Kills:76 191%
Deaths:19
KDR:7.737
Accuracy:45.264% D-
KPH:46.300 C-
VKPH:23.900 D
G40-F Ranger
C++
Kills:122
V. Kills:66 182%
Deaths:
KDR:
Accuracy:32.794% C--
KPH:42.900 C++
VKPH:23.200 C+
G30 Walker
B++
Kills:119
V. Kills:30 384%
Deaths:
KDR:
Accuracy:29.928% D--
KPH:55.700 B++
VKPH:14 C-
M40 Fury-H
C+
Kills:71
V. Kills:13 N/A
Deaths:4
KDR:17.750
Accuracy:29.317% D**
KPH:91 C+
VKPH:16.700 C+
M20 Basilisk-H
D
Kills:61
V. Kills:13 436%
Deaths:8
KDR:7.625
Accuracy:41.023% D
KPH:48.800 D
VKPH:10.400 D-
Kills:2,105 (0 + 2,105)
Deaths:80
KDR:26.313
VKDR:4.900
Vehicle Kills:392
Kill Difference:2,025
Playtime:25.544 hours
Usage:1%
Score:0.575m
Score/min:375
Driving Accuracy:N/A%
Gunner Accuracy:41.023%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:751
V. Kills:17 N/A
Deaths:19
KDR:39.526
Accuracy:21.229% C*
KPH:112.200 B++
VKPH:2.500 C
M20 Basilisk
B+
Kills:192
V. Kills:65 291%
Deaths:20
KDR:9.600
Accuracy:39.827% C+
KPH:31.500 B+
VKPH:10.700 C*
M20 Basilisk
B+
Kills:182
V. Kills:43 414%
Deaths:18
KDR:10.111
Accuracy:34.985% D
KPH:34.500 B+
VKPH:8.100 C+
M12 Kobalt
A+
Kills:84
V. Kills:2 N/A
Deaths:5
KDR:16.800
Accuracy:26.455% A+
KPH:94.400 C*
VKPH:2.200 C-
M40 Fury
D
Kills:52
V. Kills:14 347%
Deaths:8
KDR:6.500
Accuracy:27.255% D*
KPH:24.500 D*
VKPH:6.600 D
Kills:1,261 (0 + 1,261)
Deaths:70
KDR:18.014
VKDR:2.014
Vehicle Kills:141
Kill Difference:1,191
Playtime:21.065 hours
Usage:1%
Score:0.361m
Score/min:286
Driving Accuracy:N/A%
Gunner Accuracy:27.255%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:438
V. Kills:36 N/A
Deaths:336
KDR:1.304
Accuracy:17.468% D--
KPH:14.600 D
VKPH:1.200 C+
LA7 Buzzard
D
Kills:59
V. Kills:5 N/A
Deaths:19
KDR:3.105
Accuracy:31.339% F
KPH:15.500 D
VKPH:1.300 D--
Kills:497 (497 + 0)
Deaths:355
KDR:1.400
VKDR:0.115
Vehicle Kills:41
Kill Difference:142
Playtime:33.823 hours
Usage:1%
Score:0.078m
Score/min:39
Driving Accuracy:31.339%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:195
V. Kills:12 N/A
Deaths:12
KDR:16.250
Accuracy:30.765% D
KPH:80.300 C+
VKPH:4.900 C
Kills:195 (0 + 195)
Deaths:12
KDR:16.250
VKDR:1
Vehicle Kills:12
Kill Difference:183
Playtime:2.430 hours
Usage:0%
Score:0.040m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:30.765%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 8,2368,1023,0392.666B0.1922.418%C25.537%C+56.7C+N/A172142.9h10.1C-45.2C+
Gauss Compact S 6,2036,0264,3191.395C*1.0922.869%D15.068%D41.4C**1.2B+109145.4h9.8C+42.9C+
NC14 Bolt Driver 3,7403,7281,0413.581C++1.1035.297%C--70.359%D-44.3C**N/A12384.1h2.4C+6.7C+
LB00 Python AP 3,4162,5163083.867A*81.3938.153%FN/A52.2C-18.7D23548.2h3.6C+9.5D**
MGR-S1 Gladius 2,1152,1058462.488C++0.0127.952%C-21.33%D59.3C+N/A18035.5h9.1C+32.7C+
SAS-R 2,0522,0448072.533C0.0536.736%D-61.742%D**46.6CN/A13443.9h2.4D-6.4D
GD-66 Claw 2,0452,0299792.073B+0.4153.315%D-16.067%C+78.6B+N/A21525.8h2.4C+4.6C
GD-22S 1,9701,9528652.257C++0.2223.256%D25.154%C54.4C+N/A16935.9h12D-51.6C--
Sticky Grenade 1,9741,93611936N/A1,933.5253.188%C+N/A806.7C--15.8C+22982.4h2.2C+4.2C+
MANA Anti-Personnel Turret 1,9501,9255703.377N/A0.9019.621%UN/A19250U250U31711900.1h16.3T*83.2T*
C-4 2,1721,8805443.456B*0.9833.709%B++N/A276.5M42.9B++14016.8h0.9B**2.8B++
LA1 Anchor 1,7021,6697122.344C+0.1423.048%D--25.824%C--54C1.1C*19830.9h11.3D*49.2D--
Bouncing Betty 1,6271,6233195.088C**2.6135.813%D--N/A178.4B++N/A5159.1h1.9C+5.3D
LA80 1,5731,5702147.336B+4.8636.416%D*77.198%C49.1CN/A13332h2.2D6D
AC-X11 1,5801,5621,0101.547C+0.9325.09%D19.974%D47.9C+N/A15032.6h10C--40C-
EM6 1,5851,5528291.872C+0.6121.375%D-25.387%C53.7C1.1C++15428.9h12.5D--58.4D
Blitz GD-10 1,5121,4961,0631.407C+1.0722.58%D-13.703%D47C+N/A14331.8h15.9C-70.2C
GD-7F 1,4651,4481,0921.326C1.1525.683%C16.367%D--49.6C+N/A17129.2h12.5C+48.7C+
Tank Mine 1,9961,4409121.579D-0.9027.157%D-N/A139.8C*54C-110310.3h1.5B++5.4C+
NC6A GODSAW 1,4651,4293554.025B1.5431.206%C+26.732%D57.6C--1.5C+24124.8h19D*61F-
AF-57 Piston 1,4321,4266142.322B++0.1648.019%B+13.184%C101.1B**N/A33014.1h3.5B++7.3B+
L100 Python HESH 1,5521,3944829.042B*26.5642.647%D-N/A72.6C*8.2C29019.2h2.6B+6.1C++
L100 Python AP 1,8491,3118315.795B+13.3143.186%D*1.449%C39.3C+16.1D-22933.4h4.4C**10.3C
NC4 Mag-Shot 1,3121,2981,1131.166C++1.3125.911%C-19.877%C+54.8B+N/A15623.7h7.4C++28.4C+
Gauss Rifle S 1,3271,2822235.749A*3.2726.647%C23.401%C+54.6B1.9A15123.5h10C+37.4C+
LA8 Rebel 1,2441,2351,0351.193C+1.2928.105%D18.947%C--62.4B+N/A15619.8h5.7C++20.4C+
MGR-M1 Bishop 1,2461,2192684.549B**2.0728.545%D*30.599%C50C+1.1C**13424.4h6.4C-22.5D
EM1 1,2221,2016911.738C+0.7421.165%D26.561%C++56.7C+1C++15321.2h14.2D-67D
C75 Viper 1,5511,1976418.703A++16.2232.636%D-1.086%C33.1C-9.8C+15936.2h11.1C+34.1C
Warden 1,2251,1977331.633C++0.8522.58%D*20.134%D-42C++1B12328.5h7.9C++35.1C-
NC1 Gauss Rifle 1,2081,1976451.856B+0.6224.988%C21.053%C-45C++N/A17026.6h12.1C48.2C+
Reaper DMR 1,2101,1935082.348B0.1327.303%C27.494%C+52.8C+N/A16822.6h9.9D36.4C
Hunter QCX 1,2221,1808581.375B++1.1118.641%F15.17%C-27.2B++1D7043.4h3.7B+20.1C++
Mauler S6 1,1801,1739521.232C+1.2540.598%C11.85%D53.6B+N/A17221.9h4.7C+11.5C+
NS-11C 1,1871,1691,0121.155C1.3320.088%D*14.799%D--37.1C+N/A11331.5h16.9D*84.2D*
AF-4A Bandit 1,1791,1676351.838C+0.6426.121%C22.965%C51.9C+N/A13722.5h10.9C--41.9C
NC12 Sweeper 1,1721,1665052.309B*0.1746.487%C++13.636%C+89.7A++N/A24213h3.8B+8.2B+
M12 Kobalt 1,1891,16610116.6C*114.1222.083%C23.499%B**134C+2.6D3278.7h14.1B+63.9B
Impetus 1,1721,1662315.048B*2.5731.791%D-31.389%C++62.4C*N/A16618.7h4.4C+13.8C
AF-18 Stalker 1,1801,1663793.077B++0.6027.868%C-25.815%C**49.8C++N/A15323.4h12.1C+43.4C+
NS-30 Vandal 1,1711,1634242.743C+0.2629.049%D*27.773%C+55.1C+N/A16921.1h5.3C+18.1C-
LA3 Desperado 1,1691,1626941.674B+0.8129.191%C21.256%C+71.7B+N/A19616.2h7.9C*27C++
Gauss SPR 1,1701,1622015.781A+3.3032.736%D34.51%C+55.9C*N/A16620.8h4.5C+13.7C+
NS-61 Emissary 1,1711,1608031.445B+1.0422.079%D--16.724%C56.6B+N/A16420.5h12.4C++56C+
NC9 A-Tross 1,1721,1605542.094B+0.3924.184%D25%C47.5C+N/A13624.4h10.1C--41.7C--
NS Baron G5 1,1661,1606511.782B*0.7046.999%C+13.276%C-77.9B**N/A20814.9h4B8.4C+
Carnage AR 1,1671,1533363.432B**0.9526.094%C20.555%C--54.6C++N/A15821.1h13.5D51.7C
L100 Python HEAT 1,3421,0675818.397A15.9242.206%D*1.031%D-44.3C+11.4C-18924.1h4.8C++11.4C
NSX Yumi 1,0881,0555122.061C++0.4225.23%D25.308%C47.3C+1.5B+12122.3h11.3C+44.8C
Carver 8948892,2570.394B**2.0935.066%B17.323%C++5.5CN/A14163.1h1.3C*3.7B+
19A Fortuna 8698634321.998C**0.4826.425%C-19.351%C-59.9C*N/A14814.4h8.4B+31.7C**
NCM2 Falcon 1,0358593112.762B+0.2837.831%D3.26%D28.9B*5.9C**11729.7h7.8B+20.6C**
The Slasher 85384713,7890.061C*2.4228.824%C-4.014%D-1.4CN/A4613h1.9B+6.7C*
LA39 Bruiser 8438382663.15A++0.6744.227%F--16.826%C**59.9C+N/A19914h2.7D--6.1F-
M60-G Bulldog-H 8777951649.688A++47.2143.097%D-N/A124.2B+12.8C+3536.4h5.2C--12.2D
MGR-L1 Promise 7887812612.992B*0.5122.821%D-22.279%D-64C+N/A26612.2h13.6C+59.8C
M12 Kobalt 7687511939.526B++37.0521.229%C*21.172%B+112.1B++2.5C3726.7h15.8B+74.5B+
NS-AM7 Archer 8977007930.883B+1.6046.587%F20.143%C+13.5B+3.8B++7852h16.4C+35.3C
NS-11P 6956925241.321C1.1620.212%D**15.029%D*37.4C-N/A10318.5h14.7D--72.5D*
NSX Tanto 6426374791.33C1.1523.249%D*22.292%D-41.4CN/A11115.4h13.3C57.2C--
NS-357 Underboss 5725702881.979B+0.5035.059%D20.702%D61.3C+N/A1849.3h4.4D12.5C--
NS Decimator 8145632921.928C*0.5538.949%T1.421%D28D-12.5D20620.1h4.3C+10.9D*
Auraxium Mag-Cutter 55254910,4840.052B+2.4325.775%C2.914%D1.6B+N/A4350h2C++7.8C*
NS-44 Commissioner 5395334241.257C+1.2230.73%D--18.199%D-63.5C**N/A2288.4h3.7C+12C
Frag Grenade 5385261526N/A523.5248.075%CN/A478.2D10.9C25481.1h3.7C--7.7C
NCM2 Falcon 6365242671.963B++0.5239.185%D3.053%D19.5B+4.2C8926.9h12.5C*31.9C+
Soldier Soaker 4834791872.561B++0.0828.086%D--20.877%A59.9C+N/A2248h5.4B+19.3C+
AF-8 RailJack 4784751263.77C++1.2931.101%D*65.474%D*29.7CN/A9816h2.9D**9.3D*
C-4 ARX 5394691134.15B*1.6734.191%B**N/A246.8A++36.8C+11341.9h1B+2.9B++
M12 Kobalt-F 4744383361.304C--1.1817.468%D--14.155%B*14.6D1.2C+3730h19.5C111.7D
Spear Anti-Vehicle Phalanx Turret 6104302021.5A+19.0240.883%D3.721%C+54.4C++22.8C3647.9h7C*17.1C+
E540 Halberd 5664253113.71C++11.2342.483%DN/A41.3B+13.7C29410.3h4.7B+11C++
Shrike 6684233401.244C*1.2441.798%F-1.655%D19.8D11.4C-22121.4h8.4D**20F*
Skyguard 6104072914.034A++11.5527.505%D1.474%C20.8C*10.4C18319.6h92B+334.3C++
Enforcer ML85 6403873610.75B+8.2734.882%D*1.034%D26.9C+17.6C+23714.4h14.3D41D*
NS-15M2 3673621193.042C++0.5624.028%D31.768%C++54.8CN/A2706.6h14D--58.5D
M12 Kobalt-H 362349658.167A++55.6923.856%C++18.052%C+158.6C*5.9B+4472.2h15.6C+65.2C++
MGR-C1 Charger 332325774.221A**1.7426.186%D-26.769%C+45.8C1C+1617.1h13.4D51.2D
Titan-150 HEAT 436321486.688C+4.2141.647%D-4.984%A+21.8C--7.8D19614.7h6D-14.3D--
NSX Naginata 3233212621.225D1.2619.152%D*25.234%D-52.6CN/A1676.1h13.5D-70.3D-
NS-45 Pilot 3063011601.881C*0.6027.194%D--22.924%D-68.4C1.1C++1764.4h6.9C25.2D
The Moonshot 2842821716.588S14.1137.298%D--72.695%D*50.4C--N/A1635.6h2D--5.5D*
AF-34 Mattock 271268912.945C0.4643.473%B+13.433%D*43.2CN/A1276.2h7.5C+17.3C**
NSX Amaterasu 2722671,3200.202A+2.2816.226%D9.363%D-2CN/A6135.2h3C+18.3C++
E540 Halberd-H 3572671914.053C++11.5744.019%F-1.498%C+49.4C+16.7D3745.4h5.7C+12.9C
NS-44L Showdown 265259713.648A*1.1734.363%D-34.363%C+37C+N/A1177h3.9D11.2D
NS-20 Gorgon 248237713.338A+0.8623.831%C21.519%C+35.9B+1.7C*1026.6h23.9B100.4B+
MANA Anti-Vehicle Turret 369235455.222U2.7438.349%UN/A2350U1340U3830770.1h5.1T*13.3T*
AF-34 Mattock 236232753.093C0.6141.691%B++12.069%D*44.6CN/A1415.2h7.4C17.7C++
NS-20 Gorgon 230222713.127B**0.6524.932%C27.027%B*34.7B+1.3C+906.4h26C**104.3B
NC08 Mag-Scatter 2242211611.373C*1.1151.344%C-15.385%C49.1C++N/A1284.5h3.6C*7.1C++
The Little Helper 223219633.476A++1.0042.124%D12.329%D-78.2B+1.4B2162.8h3.7B*8.8C*
Titan-150 AP 303203922.556B**20.0837.481%D**2.956%B+35C*17.2C+10825.8h3.7B9.9C-
NSX Tomoe 2022001041.923C+0.5632.701%B26%D**52.6C+N/A1683.8h13.7C41.9C++
CAS 14-E 2071951216.25C+13.7730.765%D1.538%C81.3C+5C2772.4h29.4C+95.5C
AF-19 Mercenary 1981932020.955C1.5318.484%D*12.435%F28.8C+N/A5416.7h12.6C+68C
M20 Basilisk 257192209.6A*7.1239.827%C+7.292%B+31.5B+10.7C*2366.1h97.5C244.8C+
M20 Basilisk 2251821810.111A*7.6334.985%D6.044%C+34.3B+8.1C+2585.3h68.1B+194.5C*
NS-03 Thumper 185182832.193B**0.2929.389%D-N/A34.3C-N/A915.3h9.9D*33.7D-
NS-TMC-01 "His Regards" 1831806,3480.028C+2.4539.507%B*3.333%C--0.9CN/A3198.8h2.4C6.1B+
C85 Canister-H 183174821.75B+19.2753.948%C+10.92%C+124.3C+6.4C-4841.4h7C+13C+
NSX Daimyo 172172424.095C+1.6138.81%D-91.279%D55.5C-N/A1873.1h3D--7.8D--
Razor GD-23 1741721830.94C1.5420.149%D**13.954%D**27.3C-N/A1926.3h15.5D*76.8D--
Icikill 1671662,5280.066C**2.4132.3%C+4.819%D1.6CN/A4105.8h1.8B+5.6C*
NC15 Phoenix 239150265.769M3.2938.454%F-N/A15C+8.9C-18510h8.3B21.6D
M96 Mjolnir-H 223147197.737C++5.2645.264%D-N/A45.9C-23.8D4513.2h35.8C+79.1C
Rocklet Rifle 2591381640.841C+1.6441.503%D**N/A14.8D*13D*2479.3h64.7T-155.9T*
M60-G Bulldog 142124262B+59.5244.243%D-N/A103.3C+15C-2621.2h6.1C13.8D-
Mag-Cutter 1251247,1300.017C2.4628.849%C+5.645%C+0.5CN/A2255.4h2.8C9.5C++
G40-F Ranger 1881221122S119.5232.794%C--N/A43.6C*23.6C+3702.8h73.1C+222.9C
G30 Walker 1491191119S116.5229.928%D--5.882%A56.7B*14.3C2672.1h93.6B*312.8B+
Ectoblaster 106104891.169C*1.3129.965%D--8.654%C+41.6C++N/A1002.5h18.7C62.5D
M20 Mustang 1761041260.825D1.6622.375%D**N/A8.1D-5.6D--11812.8h128.3D-573.6F
NS-7 PDW 104102254.08A++1.6015.925%F--15.686%D21.3DN/A1914.8h18.6F116.7F--
M20 Basilisk 132101128.417B++5.9437.919%B+3.96%D27.3C+8.4C++1993.7h103.7D**273.4C-
MAX Punch 1001004790.209B*2.2742.636%C+N/A2.3B**N/A643.1h1.7C*3.9B+
Breaker Rocket Pods 11898147C-4.5237.733%F-N/A65.3D13.3C5271.5h22.5F59.7F-
GR-22 9594362.611B+0.1324.87%D25.532%C++40.9CN/A3662.3h16.8F-67.4D--
MGR-A1 Vanquisher 9090175.294A+2.8126.743%D15.556%D**56.3C+N/A2161.6h11C41C
M12 Kobalt 8684516.8C14.3226.455%A+14.286%D*93.3C*2.2C-3810.9h17.2C++64.8B+
Orbital Strike Uplink 10081181N/A78.52740%UN/A810U190U90430.1h0.9T*0.1T*
NCM1 Scattercannon 8079491.612C-0.8729.731%D*11.392%D*21.4DN/A1913.7h6.6B22.1C-
Hawk GD-68 13577840.917C+1.5645.975%F*2.597%C+11.2D-8.4C--1926.9h7.7C+16.8D*
M40 Fury-H 8471417.75C++15.2729.317%D**N/A88.8C16.3C+3680.8h11.5D-39.4F*
The Brawler 7069233A+0.5249.452%D*20.29%A++69C*1B+1801h4.6D--9.3D*
M96 Mjolnir 9267322.333A++19.8534.586%D1.493%B+55.8A20.8C+2551.2h26B**75.1B+
AF-4 Cyclone 6262125.167A*2.6918.146%F-14.516%D--31DN/A6142h13.2F72.7F--
M20 Basilisk-H 746187.625C-5.1441.023%D6.557%C46.9D10D-2511.3h61.9C--150.9D
LA7 Buzzard 6459193.105C*0.6231.339%F1.695%A+15.5D1.3D--493.8h8.6C*27.5D
M30 Mustang AH 655996.556C4.0847.059%D**1.695%B**28.1D-2.9D-1982.1h11.3D--23.9D**
NS Annihilator 9659212.81S0.3380.096%C+N/A18.4A11.6B++3263.2h8.5B*10.6B++
Aspis Anti-Aircraft Phalanx Turret 1145496B3.5227.044%C-N/A11.5C--12.8C2194.7h172.9D*639.1D
M40 Fury 665286.5C4.0227.255%D*N/A24.8D--6.7D1832.1h19.1D*70.1F-
NSX Fujin 5050150N/A47.5222.938%F--36%F250D*N/A5370.2h3.6D15.5F--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret132,4242.4h
Spawn Beacon212,8591.9h
Nano-Armor Kit9221,284,56774.6h
Hardlight Canopy21360.3h
Ordnance Dampener35140.6h
Nanite Revive Grenade03,0830.9h
Medical Kit2523,1964.5h
Medical Applicator921452,25529.6h
Motion Spotter5127,85911.1h
Restoration Kit2193,0203.5h
Deconstruction Tool01670h
Welding Device0940h
Spitfire Auto-Turret29925,74022.6h
NC Triumph Flare Gun02850.5h
Recon Detection Device211,4482.3h
Shield Recharging Field5810,5593.2h
Ammunition Package13135,09911h
Anti-Infantry MANA Turret987,1335.8h
Snowman Soldier92450.2h
Nano-Repair Grenade02620.1h
Hardlight Barrier722,5282.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.70s
Server spent 4.18s on queries, 3.48s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.