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Executor Recruit GUNDORFTHEWHITE[RE4] GUNDORFTHEWHITE
NC BR 141

KDR: 2.24

Score: 44.9m

Last Seen: Sep 4th, 2019 3:01 PM
- OFFLINE - 299.2 hour(s)

Prestige 1, Battle Rank 100 (141 total) - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 222
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NC6 Gauss SAW Gauss Compact S NC14 Bolt Driver SAS-R MANA Anti-Personnel Turret MGR-S1 Gladius Sticky Grenade C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,363,590 MLG Score: 1090
Fun Score: N/A
Cheeseburgers Flipped: 309TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.226%22.194%53840117442,8671.79940.445

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.561%0.581B+0.187C++-0.472DHEAD ++ (~10.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.20.391B10.90.233C++34.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.787%1.235%91121381707880.11440791%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.534F-0.236C-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
667-3.323T*152-2.002F--515

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.676%1.408%344712075,612181116433.09884341%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.003%-0.925D---0.739D--0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.60.108C+10.90.135C++23.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.581%7.453%2681212023,24714228872.2834366%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.627%-0.231C0.688B+-0.08

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.20.431B22.20.425B43.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.051%67.494%268612087,7773335272.33193

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.515%-0.031C+-0.019C+-0.337

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.261C*2.50.2C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.828%13.923%268512095,7461525353.7654

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.357%0.454B+-0.231C-0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.438B3.40.283C*3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 222
44.9m242.9%393 (23.6k)350 (21k)2.244598,07843,6972.51626141 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1214562917.649%19.122%33702:5637

9% Combat Medic56% Engineer11% Heavy Assault18% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 31st, 2014 5:22 PMNov 22nd, 2017 8:00 PMSep 15th, 2019 7:17 AM (2d) (PST)Sep 4th, 2019 2:28 PM (12d) (PST)Sep 4th, 2019 11:01 AM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7312015300.7640.3400.1461.9820.0521090

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,83812,03531,80346209119320,976

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2140.6h/89.2d 11,875 18,754 37,118 254.5k 2,688 7,788 6,716 93.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B+
Kills:7,012
Deaths:2,848
KDR:2.462
Accuracy:22.505% B+
HSR:25.314% C**
GD-22S
C++
Kills:1,805
Deaths:842
KDR:2.144
Accuracy:23.211% C+
HSR:24.820% C++
LA1 Anchor
C+
Kills:1,622
Deaths:696
KDR:2.330
Accuracy:23.007% C
HSR:25.956% C+
EM6
C*
Kills:1,525
Deaths:823
KDR:1.853
Accuracy:21.271% C+
HSR:25.115% C*
EM1
B++
Kills:1,201
Deaths:691
KDR:1.738
Accuracy:21.165% C+
HSR:26.561% B++
NC6A GODSAW
C**
Kills:1,187
Deaths:307
KDR:3.866
Accuracy:30.755% C**
HSR:26.706% C+
MGR-L1 Promise
C
Kills:724
Deaths:255
KDR:2.839
Accuracy:22.751% C
HSR:22.652% C
NS-15M2
B++
Kills:361
Deaths:118
KDR:3.059
Accuracy:24.060% C+
HSR:31.856% B++
NSX Naginata
C
Kills:314
Deaths:262
KDR:1.198
Accuracy:19.003% D
HSR:25.159% C
Kills:15,751
Deaths (as Heavy Assault):6,842
Deaths (to Heavy Assaults):11,412
KDR:2.3021
Kill Difference:8,909
Playtime:243.418 hours
Usage:11%
Score:4.601m
Score/min:315
Accuracy (listed only):23.081%
HSR (listed only):26.015%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
C+
Kills:5,121
Deaths:4,179
KDR:1.225
Accuracy:22.601% C+
HSR:14.763% D
MGR-S1 Gladius
C**
Kills:1,887
Deaths:804
KDR:2.347
Accuracy:28.282% C**
HSR:21.092% C+
GD-66 Claw
C++
Kills:1,725
Deaths:904
KDR:1.908
Accuracy:57.902% C+
HSR:15.420% C++
AC-X11
C+
Kills:1,533
Deaths:1,002
KDR:1.530
Accuracy:25.084% C+
HSR:19.896% C
Blitz GD-10
C
Kills:1,494
Deaths:1,060
KDR:1.409
Accuracy:22.601% C
HSR:13.655% D
GD-7F
C**
Kills:1,408
Deaths:1,082
KDR:1.301
Accuracy:25.861% C**
HSR:15.980% D
AF-57 Piston
B*
Kills:1,348
Deaths:598
KDR:2.254
Accuracy:48.496% B*
HSR:13.205% C
Mauler S6
C+
Kills:1,173
Deaths:952
KDR:1.232
Accuracy:40.598% C+
HSR:11.850% D
NS-11C
D
Kills:1,169
Deaths:1,012
KDR:1.155
Accuracy:20.088% D
HSR:14.799% D
AF-4A Bandit
C++
Kills:1,167
Deaths:635
KDR:1.838
Accuracy:26.121% C++
HSR:22.965% C+
NC12 Sweeper
B
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:46.483% B
HSR:13.672% C+
NS Baron G5
C**
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:46.999% C**
HSR:13.276% C
19A Fortuna
C+
Kills:844
Deaths:429
KDR:1.967
Accuracy:26.565% C+
HSR:19.076% C
NSX Tanto
C-
Kills:637
Deaths:479
KDR:1.330
Accuracy:23.249% D
HSR:22.292% C-
LA39 Bruiser
B+
Kills:337
Deaths:124
KDR:2.718
Accuracy:42.729% F
HSR:17.211% B+
AF-19 Mercenary
D
Kills:193
Deaths:202
KDR:0.955
Accuracy:18.515% D
HSR:12.435% F
MGR-C1 Charger
B+
Kills:176
Deaths:50
KDR:3.520
Accuracy:26.053% C
HSR:28.409% B+
Razor GD-23
D-
Kills:172
Deaths:183
KDR:0.940
Accuracy:20.149% D-
HSR:13.954% D*
The Little Helper
C-
Kills:169
Deaths:48
KDR:3.521
Accuracy:41.164% D
HSR:13.610% C-
Kills:22,876
Deaths (as Light Assault):14,899
Deaths (to Light Assaults):7,025
KDR:1.53541
Kill Difference:7,977
Playtime:94.073 hours
Usage:4%
Score:2.036m
Score/min:361
Accuracy (listed only):32.081%
HSR (listed only):16.714%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
C+
Kills:5,121
Deaths:4,179
KDR:1.225
Accuracy:22.601% C+
HSR:14.763% D
GD-66 Claw
C++
Kills:1,725
Deaths:904
KDR:1.908
Accuracy:57.902% C+
HSR:15.420% C++
AC-X11
C+
Kills:1,533
Deaths:1,002
KDR:1.530
Accuracy:25.084% C+
HSR:19.896% C
GD-7F
C**
Kills:1,408
Deaths:1,082
KDR:1.301
Accuracy:25.861% C**
HSR:15.980% D
AF-57 Piston
B*
Kills:1,348
Deaths:598
KDR:2.254
Accuracy:48.496% B*
HSR:13.205% C
Warden
D
Kills:1,197
Deaths:733
KDR:1.633
Accuracy:22.580% D
HSR:20.134% D
Mauler S6
C+
Kills:1,173
Deaths:952
KDR:1.232
Accuracy:40.598% C+
HSR:11.850% D
NS-11C
D
Kills:1,169
Deaths:1,012
KDR:1.155
Accuracy:20.088% D
HSR:14.799% D
AF-4A Bandit
C++
Kills:1,167
Deaths:635
KDR:1.838
Accuracy:26.121% C++
HSR:22.965% C+
NC12 Sweeper
B
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:46.483% B
HSR:13.672% C+
NS Baron G5
C**
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:46.999% C**
HSR:13.276% C
MGR-M1 Bishop
C+
Kills:1,034
Deaths:243
KDR:4.255
Accuracy:28.339% D
HSR:30.077% C+
19A Fortuna
C+
Kills:844
Deaths:429
KDR:1.967
Accuracy:26.565% C+
HSR:19.076% C
NSX Tanto
C-
Kills:637
Deaths:479
KDR:1.330
Accuracy:23.249% D
HSR:22.292% C-
LA39 Bruiser
B+
Kills:337
Deaths:124
KDR:2.718
Accuracy:42.729% F
HSR:17.211% B+
AF-19 Mercenary
D
Kills:193
Deaths:202
KDR:0.955
Accuracy:18.515% D
HSR:12.435% F
MGR-C1 Charger
B+
Kills:176
Deaths:50
KDR:3.520
Accuracy:26.053% C
HSR:28.409% B+
Razor GD-23
D-
Kills:172
Deaths:183
KDR:0.940
Accuracy:20.149% D-
HSR:13.954% D*
The Little Helper
C-
Kills:169
Deaths:48
KDR:3.521
Accuracy:41.164% D
HSR:13.610% C-
Kills:21,726
Deaths (as Engineer):14,011
Deaths (to Engineers):7,019
KDR:1.55064
Kill Difference:7,715
Playtime:1,196.596 hours
Usage:56%
Score:25.547m
Score/min:356
Accuracy (listed only):32.083%
HSR (listed only):17.527%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NC14 Bolt Driver
C+
Kills:3,214
Deaths:994
KDR:3.233
Accuracy:34.785% C+
HSR:69.975% C--
SAS-R
C
Kills:2,006
Deaths:801
KDR:2.504
Accuracy:36.700% C
HSR:61.615% D
MGR-S1 Gladius
C**
Kills:1,887
Deaths:804
KDR:2.347
Accuracy:28.282% C**
HSR:21.092% C+
Blitz GD-10
C
Kills:1,494
Deaths:1,060
KDR:1.409
Accuracy:22.601% C
HSR:13.655% D
LA80
C+
Kills:1,481
Deaths:205
KDR:7.224
Accuracy:36.588% D
HSR:77.515% C+
NC4 Mag-Shot
C++
Kills:1,298
Deaths:1,113
KDR:1.166
Accuracy:25.911% C+
HSR:19.877% C++
LA8 Rebel
C
Kills:1,235
Deaths:1,035
KDR:1.193
Accuracy:28.114% C
HSR:18.947% C
LA3 Desperado
C*
Kills:1,161
Deaths:694
KDR:1.673
Accuracy:29.234% C++
HSR:21.189% C*
NS-61 Emissary
C
Kills:931
Deaths:710
KDR:1.311
Accuracy:21.719% D--
HSR:15.252% C
NS-AM7 Archer
C*
Kills:582
Deaths:765
KDR:0.761
Accuracy:46.718% F
HSR:19.244% C*
NS-30 Vandal
D-
Kills:560
Deaths:361
KDR:1.551
Accuracy:28.150% D-
HSR:18.036% D--
NS-44 Commissioner
D
Kills:486
Deaths:414
KDR:1.174
Accuracy:30.260% D
HSR:17.901% D
NS-357 Underboss
C+
Kills:482
Deaths:253
KDR:1.905
Accuracy:35.400% C+
HSR:20.125% C+
AF-8 RailJack
D-
Kills:471
Deaths:126
KDR:3.738
Accuracy:31.179% D-
HSR:65.181% D--
Gauss SPR
C*
Kills:438
Deaths:115
KDR:3.809
Accuracy:32.230% C+
HSR:35.616% C*
Soldier Soaker
A
Kills:392
Deaths:166
KDR:2.361
Accuracy:27.520% D
HSR:21.939% A
Impetus
C
Kills:347
Deaths:137
KDR:2.533
Accuracy:30.373% D
HSR:25.360% C
AF-18 Stalker
B+
Kills:338
Deaths:257
KDR:1.315
Accuracy:29.876% B+
HSR:16.272% D
NS-45 Pilot
D
Kills:288
Deaths:156
KDR:1.846
Accuracy:27.278% D
HSR:21.528% D
NC08 Mag-Scatter
C+
Kills:202
Deaths:151
KDR:1.338
Accuracy:51.451% C+
HSR:15.347% C+
NSX Tomoe
B*
Kills:200
Deaths:104
KDR:1.923
Accuracy:32.701% B*
HSR:26% D--
NSX Daimyo
C
Kills:167
Deaths:41
KDR:4.073
Accuracy:39.278% C
HSR:91.617% D
Ectoblaster
C**
Kills:82
Deaths:67
KDR:1.224
Accuracy:30.904% D-
HSR:9.756% C**
Kills:19,742
Deaths (as Infiltrator):10,529
Deaths (to Infiltrators):7,935
KDR:1.87501
Kill Difference:9,213
Playtime:387.291 hours
Usage:18%
Score:6.858m
Score/min:295
Accuracy (listed only):32.054%
HSR (listed only):31.436%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
C**
Kills:1,887
Deaths:804
KDR:2.347
Accuracy:28.282% C**
HSR:21.092% C+
GD-66 Claw
C++
Kills:1,725
Deaths:904
KDR:1.908
Accuracy:57.902% C+
HSR:15.420% C++
Blitz GD-10
C
Kills:1,494
Deaths:1,060
KDR:1.409
Accuracy:22.601% C
HSR:13.655% D
AF-57 Piston
B*
Kills:1,348
Deaths:598
KDR:2.254
Accuracy:48.496% B*
HSR:13.205% C
NC1 Gauss Rifle
B+
Kills:1,197
Deaths:645
KDR:1.856
Accuracy:25.003% B+
HSR:21.053% C+
Reaper DMR
B
Kills:1,193
Deaths:508
KDR:2.348
Accuracy:27.303% C**
HSR:27.494% B
Mauler S6
C+
Kills:1,173
Deaths:952
KDR:1.232
Accuracy:40.598% C+
HSR:11.850% D
NC12 Sweeper
B
Kills:1,163
Deaths:505
KDR:2.303
Accuracy:46.483% B
HSR:13.672% C+
NC9 A-Tross
C++
Kills:1,160
Deaths:554
KDR:2.094
Accuracy:24.184% C
HSR:25% C++
NS Baron G5
C**
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:46.999% C**
HSR:13.276% C
Carnage AR
C*
Kills:1,119
Deaths:332
KDR:3.370
Accuracy:25.995% C*
HSR:20.197% C+
NSX Yumi
C+
Kills:1,018
Deaths:511
KDR:1.992
Accuracy:25.394% C
HSR:25.442% C+
NS-11P
D
Kills:692
Deaths:523
KDR:1.323
Accuracy:20.209% D
HSR:15.029% D
LA39 Bruiser
B+
Kills:337
Deaths:124
KDR:2.718
Accuracy:42.729% F
HSR:17.211% B+
The Little Helper
C-
Kills:169
Deaths:48
KDR:3.521
Accuracy:41.164% D
HSR:13.610% C-
GR-22
B*
Kills:94
Deaths:36
KDR:2.611
Accuracy:24.882% C++
HSR:25.532% B*
Kills:16,929
Deaths (as Combat Medic):8,755
Deaths (to Combat Medics):4,666
KDR:1.93364
Kill Difference:8,174
Playtime:194.897 hours
Usage:9%
Score:5.034m
Score/min:430
Accuracy (listed only):34.264%
HSR (listed only):18.296%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
C-
Kills:627
Deaths:280
KDR:2.239
Accuracy:36.165% C-
HSR:3.349% D
NCM2 Falcon
C-
Kills:348
Deaths:236
KDR:1.475
Accuracy:37.535% C-
HSR:2.586% D-
AF-34 Mattock
B++
Kills:268
Deaths:91
KDR:2.945
Accuracy:43.473% B++
HSR:13.433% D--
AF-34 Mattock
B*
Kills:232
Deaths:75
KDR:3.093
Accuracy:41.691% B*
HSR:12.069% D--
NS-20 Gorgon
C**
Kills:220
Deaths:66
KDR:3.333
Accuracy:23.668% C+
HSR:20.909% C**
NS-20 Gorgon
A
Kills:207
Deaths:66
KDR:3.136
Accuracy:24.871% C++
HSR:27.053% A
NCM1 Scattercannon
D-
Kills:79
Deaths:49
KDR:1.612
Accuracy:29.731% D-
HSR:11.392% D--
Kills:1,981
Deaths (as MAX Suit):431.500
Deaths (to MAX Suits):1,986
KDR:4.59096
Kill Difference:1,549.500
Playtime:38.660 hours
Usage:2%
Score:0.825m
Score/min:356
Accuracy (listed only):33.876%
HSR (listed only):12.970%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C
Kills:91
V. Kills:19 455%
Deaths:14
KDR:6.500
Accuracy:37.935% D*
KPH:59.100 C
VKPH:12.300 C
M20 Mustang
D
Kills:81
V. Kills:59 135%
Deaths:126
KDR:0.643
Accuracy:22.787% D*
KPH:7.100 D
VKPH:5.200 D
Kills:172 (81 + 0)
Deaths:140
KDR:1.229
VKDR:0.557
Vehicle Kills:78
Kill Difference:32
Playtime:12.892 hours
Usage:1%
Score:0.108m
Score/min:140
Piloting Accuracy:22.787%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:1,431
V. Kills:495 289%
Deaths:30
KDR:47.700
Accuracy:40.268% F
KPH:54.400 C++
VKPH:18.800 C
L100 Python HESH
B*
Kills:1,394
V. Kills:158 N/A
Deaths:48
KDR:29.042
Accuracy:42.647% D
KPH:72.600 B*
VKPH:8.200 C+
L100 Python AP
B+
Kills:1,311
V. Kills:538 243%
Deaths:83
KDR:15.795
Accuracy:43.186% D**
KPH:39.300 B+
VKPH:16.100 C
L100 Python HEAT
B*
Kills:1,067
V. Kills:275 387%
Deaths:58
KDR:18.397
Accuracy:42.206% D--
KPH:44.300 B*
VKPH:11.400 C+
C75 Viper
B
Kills:1,048
V. Kills:311 336%
Deaths:64
KDR:16.375
Accuracy:32.729% D
KPH:32.800 C*
VKPH:9.700 B
Skyguard
B**
Kills:365
V. Kills:184 197%
Deaths:29
KDR:12.586
Accuracy:27.757% C
KPH:21.500 B**
VKPH:10.800 B
Kills:6,616 (6,616 + 0)
Deaths:312
KDR:21.205
VKDR:6.285
Vehicle Kills:1,961
Kill Difference:6,304
Playtime:151.897 hours
Usage:7%
Score:1.909m
Score/min:209
Driving Accuracy:27.757%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B**
Kills:403
V. Kills:133 301%
Deaths:31
KDR:13
Accuracy:42.393% C
KPH:40.900 B**
VKPH:13.500 C
Enforcer ML85
B+
Kills:385
V. Kills:251 153%
Deaths:36
KDR:10.694
Accuracy:34.873% D
KPH:26.800 B+
VKPH:17.500 C*
Titan-150 HEAT
C+
Kills:321
V. Kills:115 277%
Deaths:48
KDR:6.688
Accuracy:41.647% D
KPH:21.800 C+
VKPH:7.800 C
Titan-150 AP
C**
Kills:106
V. Kills:61 171%
Deaths:9
KDR:11.778
Accuracy:35.931% F-
KPH:27.500 C**
VKPH:15.800 C*
M20 Basilisk
B**
Kills:99
V. Kills:31 309%
Deaths:12
KDR:8.250
Accuracy:38.043% B**
KPH:27.500 B+
VKPH:8.600 C**
M96 Mjolnir
B*
Kills:57
V. Kills:23 238%
Deaths:3
KDR:19
Accuracy:34.711% C
KPH:47.200 B*
VKPH:19.100 C+
Kills:1,371 (427 + 944)
Deaths:139
KDR:9.863
VKDR:4.417
Vehicle Kills:614
Kill Difference:1,232
Playtime:47.599 hours
Usage:2%
Score:0.925m
Score/min:324
Driving Accuracy:35.931%
Gunner Accuracy:34.711%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
A
Kills:622
V. Kills:61 N/A
Deaths:16
KDR:38.875
Accuracy:42.968% C+
KPH:120 A
VKPH:11.800 B+
E540 Halberd-H
C**
Kills:248
V. Kills:86 285%
Deaths:19
KDR:13.053
Accuracy:44.263% D**
KPH:47.900 C**
VKPH:16.600 C--
M12 Kobalt-H
B*
Kills:202
V. Kills:6 N/A
Deaths:6
KDR:33.667
Accuracy:26.121% B*
KPH:157.600 B*
VKPH:4.700 C++
C85 Canister-H
B+
Kills:162
V. Kills:9 N/A
Deaths:8
KDR:20.250
Accuracy:54.448% B
KPH:124.500 B+
VKPH:6.900 C
M96 Mjolnir-H
C+
Kills:143
V. Kills:76 186%
Deaths:19
KDR:7.526
Accuracy:46.603% C
KPH:45.800 C+
VKPH:24.400 C--
G40-F Ranger
B+
Kills:84
V. Kills:46 179%
Deaths:
KDR:
Accuracy:33.972% C++
KPH:42.800 B+
VKPH:23.400 B
M40 Fury-H
C*
Kills:64
V. Kills:11 N/A
Deaths:4
KDR:16
Accuracy:28.255% D*
KPH:89.700 C++
VKPH:15.400 C*
M20 Basilisk-H
C+
Kills:61
V. Kills:13 436%
Deaths:8
KDR:7.625
Accuracy:41.023% C
KPH:48.800 C+
VKPH:10.400 C--
Kills:1,586 (0 + 1,586)
Deaths:80
KDR:19.825
VKDR:3.850
Vehicle Kills:308
Kill Difference:1,506
Playtime:19.986 hours
Usage:1%
Score:0.446m
Score/min:372
Driving Accuracy:N/A%
Gunner Accuracy:41.023%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:630
V. Kills:13 N/A
Deaths:19
KDR:33.158
Accuracy:20.778% B+
KPH:108.700 A
VKPH:2.200 C
M20 Basilisk
B*
Kills:184
V. Kills:62 292%
Deaths:20
KDR:9.200
Accuracy:40.193% C**
KPH:31.400 B*
VKPH:10.600 B+
M20 Basilisk
A
Kills:180
V. Kills:43 409%
Deaths:18
KDR:10
Accuracy:34.706% C
KPH:35.300 A
VKPH:8.400 B
M12 Kobalt
A*
Kills:71
V. Kills:1 N/A
Deaths:5
KDR:14.200
Accuracy:26.893% A*
KPH:90.600 B+
VKPH:1.300 D-
M40 Fury
C--
Kills:52
V. Kills:14 347%
Deaths:8
KDR:6.500
Accuracy:27.255% D-
KPH:24.500 D-
VKPH:6.600 C--
Kills:1,117 (0 + 1,117)
Deaths:70
KDR:15.957
VKDR:1.900
Vehicle Kills:133
Kill Difference:1,047
Playtime:19.659 hours
Usage:1%
Score:0.328m
Score/min:278
Driving Accuracy:N/A%
Gunner Accuracy:27.255%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:437
V. Kills:36 N/A
Deaths:335
KDR:1.304
Accuracy:17.555% D
KPH:14.700 C--
VKPH:1.200 C+
Kills:437 (437 + 0)
Deaths:335
KDR:1.304
VKDR:0.107
Vehicle Kills:36
Kill Difference:102
Playtime:29.645 hours
Usage:1%
Score:0.066m
Score/min:37
Driving Accuracy:17.555%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:184
V. Kills:12 N/A
Deaths:12
KDR:15.333
Accuracy:31.114% C
KPH:79.100 C**
VKPH:5.200 C
Kills:184 (0 + 184)
Deaths:12
KDR:15.333
VKDR:1
Vehicle Kills:12
Kill Difference:172
Playtime:2.325 hours
Usage:0%
Score:0.035m
Score/min:247
Piloting Accuracy:N/A%
Gunner Accuracy:31.114%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 7,1257,0122,8482.462A0.2222.505%B+25.314%C**57.7AN/A175121.6h10C*44.2B+
Gauss Compact S 5,2515,1214,1791.225B1.0222.601%C+14.763%D40.8A1A108125.6h9.7B+43.1C**
NC14 Bolt Driver 3,2233,2149943.233B*0.9934.785%C+69.975%C--42.7AN/A11875.3h2.4B+7C**
SAS-R 2,0142,0068012.504C+0.2636.7%C61.615%D46.7BN/A13043h2.3C+6.4C+
MANA Anti-Personnel Turret 1,9421,9175693.369N/A1.1219.637%UN/A19170U250U31384300.1h16.3T*83.2T*
MGR-S1 Gladius 1,8961,8878042.347B++0.1028.282%C**21.092%C+58.8B*N/A17632.1h9.1B+32.2B+
Sticky Grenade 1,8911,85511855N/A1,852.7653.539%C++N/A843.2C16.4B23292.2h2.2C++4.2C*
C-4 2,1301,8445433.396A+1.1533.129%AN/A275.2S42.7B**13486.7h0.9A2.8B**
GD-22S 1,8211,8058422.144B+0.1023.211%C+24.82%C++53.9B++N/A16433.5h12.1C51.9C++
GD-66 Claw 1,7381,7259041.908B+0.3457.902%C+15.42%C++86.3A++N/A23220h2.4C**4.2C*
LA1 Anchor 1,6531,6226962.33C++0.0923.007%C25.956%C+53.9C*1B**18830.1h11.3C49.1C+
AC-X11 1,5491,5331,0021.53B+0.7125.084%C+19.896%C47.8B*N/A14632.1h10.1C*40.1C*
EM6 1,5571,5258231.853C*0.3921.271%C+25.115%C*53.5B+1.1A+15028.5h12.4C58.5C+
Blitz GD-10 1,5101,4941,0601.409B+0.8422.601%C13.655%D47.1B*N/A14131.7h15.8C+70.1C++
LA80 1,4841,4812057.224A+4.9836.588%D77.515%C+48.7B+N/A13230.4h2.2C++6C+
LB00 Python AP 1,9261,4313047.7S45.4640.268%FN/A54.4C++18.8C24226.3h3.7B9.2D
Tank Mine 1,9791,4279111.566C--0.6826.595%C--N/A139.9B++54.1C109810.2h1.4B*5.4B+
GD-7F 1,4251,4081,0821.301C**0.9425.861%C**15.98%D49.6B*N/A16428.4h12.5B48.4B+
L100 Python HESH 1,5521,3944829.042A++26.8042.647%DN/A72.6B*8.2C+28519.2h2.6B*6.1B+
AF-57 Piston 1,3541,3485982.254B**0.0148.496%B*13.205%C104.5M+N/A32512.9h3.5B*7.2B+
Bouncing Betty 1,3171,3142724.831B2.5937.707%DN/A187.7AN/A5467h1.9C++5C+
L100 Python AP 1,8491,3118315.795A*13.5543.186%D**1.449%D39.3B+16.1C22033.4h4.4B++10.3C*
NC4 Mag-Shot 1,3121,2981,1131.166B++1.0825.911%C+19.877%C++54.8A++N/A15423.7h7.4B+28.4C**
LA8 Rebel 1,2441,2351,0351.193B1.0528.114%C18.947%C62.4A+N/A15519.8h5.7B+20.4C**
EM1 1,2221,2016911.738B+0.5121.165%C+26.561%B++56.7B*1A15021.2h14.2C+67C++
Warden 1,2251,1977331.633B+0.6122.58%D20.134%D42A1B*12028.5h7.9B++35.1C*
NC1 Gauss Rifle 1,2081,1976451.856B*0.3925.003%B+21.053%C+45.2AN/A16226.5h12B+48.2B+
Reaper DMR 1,2101,1935082.348C**0.1027.303%C**27.494%B52.8B++N/A16522.6h9.9C+36.4C**
NC6A GODSAW 1,2141,1873073.866B*1.6230.755%C**26.706%C+62.1C++1.4B*26519.1h16.3D52.9D-
Mauler S6 1,1801,1739521.232C**1.0140.598%C+11.85%D53.6AN/A16821.9h4.7B11.5B
NS-11C 1,1871,1691,0121.155C*1.0920.088%D14.799%D37.1B+N/A11031.5h16.9C84.2C
AF-4A Bandit 1,1791,1676351.838B+0.4126.121%C++22.965%C+51.9B+N/A13522.5h10.9C++41.9C**
NC12 Sweeper 1,1691,1635052.303B**0.0646.483%B13.672%C+89.5M+N/A24213h3.8B++8.2B+
LA3 Desperado 1,1681,1616941.673B*0.5729.234%C++21.189%C*71.7A++N/A19516.2h7.9B+26.9B+
NC9 A-Tross 1,1721,1605542.094B++0.1524.184%C25%C++47.5B+N/A13424.4h10.1C+41.7C+
NS Baron G5 1,1661,1606511.782B*0.4646.999%C**13.276%C77.9A*N/A20614.9h4B+8.4C+
Carnage AR 1,1321,1193323.37A+1.1325.995%C*20.197%C+53.8B**N/A15220.8h13.5C++51.9C**
M12 Kobalt 1,1411,11810111.8B*109.5622.026%C+23.614%A133.1B+2.7D3238.4h14B++63.4B+
L100 Python HEAT 1,3421,0675818.397A++16.1542.206%D--1.031%D--44.3B*11.4C+18624.1h4.8B+11.4C++
C75 Viper 1,3591,0486416.375M+14.1332.729%D1.05%C-32.9C*9.7B15831.9h11B+33.7C*
MGR-M1 Bishop 1,0561,0342434.255A+2.0128.339%D30.077%C+49B**1B++12821.1h6.5C*22.8C+
NSX Yumi 1,0491,0185111.992B+0.2525.394%C25.442%C+48B+1.5B12221.2h11.4B44.7C*
NS-61 Emissary 9429317101.311B++0.9321.719%D--15.252%C58.2A++N/A17016h12.6C**58.1C+
19A Fortuna 8508444291.967B+0.2826.565%C+19.076%C60.7B**N/A14813.9h8.4B++31.6B+
Carver 8298262,0560.402B*1.8434.565%B+17.676%C*5.8C+N/A15141.8h1.3B3.7B+
Hunter QCX 7867697401.039B+1.2113.95%F-18.075%C--22.4B*N/A5734.3h3.4B+24.7C+
The Slasher 73973312,8130.057C++2.1928.269%C-3.683%D-1.4CN/A3522.1h2B+6.9C+
MGR-L1 Promise 7317242552.839A0.5922.751%C22.652%C63B*N/A24411.5h13.8C**60.7C*
NS-11P 6956925231.323C*0.9220.209%D15.029%D37.6B+N/A10018.4h14.6C+72.5C+
NSX Tanto 6426374791.33C*0.9123.249%D22.292%C-41.4BN/A10815.4h13.3C*57.2C++
M12 Kobalt 6436301933.158A++30.9120.778%B+20.476%B+108.6A2.2C3675.8h15.9B++76.4B+
NCM2 Falcon 7626272802.239B**0.0136.165%C-3.349%D26.1A+5.6B+11124h8B++22.1B+
M60-G Bulldog-H 6836221638.875M36.6342.968%C+N/A119.6A11.7B3285.2h5.2C++12.2C++
NS-AM7 Archer 7585827650.761B++1.4846.718%F19.244%C*12.5B**3.8B*7746.7h17.6C**37.6C+
NS-30 Vandal 5635603611.551C+0.6928.15%D-18.036%D--51.4B+N/A18810.9h5.3B+18.7C+
Auraxium Mag-Cutter 54354110,3830.052B+2.1925.826%C2.957%D1.6C*N/A4340.4h2C**7.8C**
NS-44 Commissioner 4914864141.174C*1.0730.26%D17.901%D65.7AN/A2287.4h3.6B12C+
Frag Grenade 4914821482N/A479.7647.389%C**N/A438.2C+8.2C+23501.1h3.8C++7.9B
NS-357 Underboss 4834822531.905B**0.3435.4%C+20.125%C+62.6B++N/A1867.7h4.4C+12.3C++
AF-8 RailJack 4744711263.738B+1.4931.179%D-65.181%D--29.8B+N/A9715.8h2.9D9.2D
NS Decimator 6704592791.645B++0.6040.445%F*1.307%D27.5C--12.6C20416.7h4.4C**11D-
Gauss SPR 4424381153.809A1.5632.23%C+35.616%C*56.2A++N/A1657.8h4.6B++14.1B+
M12 Kobalt-F 4734373351.304C+0.9417.555%D14.188%B+14.8C--1.2C+3729.6h19.4C+110.8C
E540 Halberd 5364033113B++10.7642.393%CN/A40.7B**13.4C2849.9h4.6B*10.9B+
Soldier Soaker 3953921662.361B**0.1227.52%D21.939%A74B*N/A2915.3h5.3B+19.4C++
Shrike 6163893351.161B*1.0842.52%F1.542%D20.3C11.8C+22719.2h8.2D19.3D**
Enforcer ML85 6363853610.694A8.4534.873%D1.039%D-26.9B+17.6C*23514.3h14.3C40.9D
Skyguard 5493652912.586S10.3427.757%C1.37%D21.5B**10.8B18417h90.2B++324.9B+
NS-15M2 3663611183.059B*0.8124.06%C+31.856%B++54.7B+N/A2546.6h14C58.3C++
C-4 ARX 394351913.857B**1.6135.073%A*N/A250.7A**30.7C11031.4h1B++2.7A+
NCM2 Falcon 4273482361.475B++0.7737.535%C-2.586%D-16.5B*3.7C-7921.1h13.9C**37C++
Impetus 3483471372.533B+0.2930.373%D25.36%C50.3B+N/A1566.9h4.7C++15.3C+
Spear Anti-Vehicle Phalanx Turret 4893432017.15A+14.9139.575%C4.665%B50.4B++21.5C++3516.8h7.3B+18.4B
AF-18 Stalker 3433382571.315C+0.9329.876%B+16.272%D50.4B*N/A1426.7h12.4C*41.6B
LA39 Bruiser 3403371242.718A+0.4742.729%F17.211%B+60.2B*N/A2255.6h2.8C-6.6D-
Titan-150 HEAT 436321486.688B+4.4441.647%D4.984%A21.8C+7.8C18814.7h6C14.3D
NSX Naginata 3163142621.198C+1.0519.003%D25.159%C52.3BN/A1606h13.2C+69.4C+
NS-45 Pilot 2932881561.846B+0.4027.278%D21.528%D68.6B+1.2B**1644.2h6.9C**25.2C++
AF-34 Mattock 271268912.945C+0.7043.473%B++13.433%D--43.2C*N/A1236.2h7.5C17.3B
E540 Halberd-H 3342481913.053B++10.8144.263%D**1.613%C47.7C**16.5C--3635.2h5.8C*13.1C
AF-34 Mattock 236232753.093C+0.8541.691%B*12.069%D--44.6C*N/A1385.2h7.4D17.7C*
NS-20 Gorgon 230220663.333M1.0923.668%C+20.909%C**36.1A++1.6B996.1h23.3B98.6B+
NS-20 Gorgon 213207663.136M0.8924.871%C++27.053%A34.5A++1C--866h25.3B+101.8B++
NC08 Mag-Scatter 2052021511.338C++0.9151.451%C+15.347%C+48.1B++N/A1264.2h3.6B+7B+
M12 Kobalt-H 208202633.667B**31.4226.121%B*18.317%C**155.4B++4.6C+4891.3h16C++61.4B+
NSX Tomoe 2022001041.923C**0.3232.701%B*26%D--52.6B+N/A1593.8h13.7C*41.9B+
AF-19 Mercenary 1981932020.955C*1.2918.515%D12.435%F28.8B+N/A4816.7h12.6C**67.9C+
CAS 14-E 1961841215.333C++13.0931.114%C1.087%D80B5.2C2472.3h29.3C++94C++
M20 Basilisk 246184209.2M*6.9640.193%C**7.609%B++31.2B*10.5B+2345.9h99.7C+248C**
M20 Basilisk 2231801810M*7.7634.706%C6.111%C++35.3A8.4B2535.1h66.7B*192.3B++
NS-TMC-01 "His Regards" 1831806,3480.028C++2.2239.507%B**3.333%D0.9C+N/A3198.8h2.4C+6.1B+
MGR-C1 Charger 180176503.52A**1.2826.053%C28.409%B+44B1C**1464h12.8C*49.1C++
Razor GD-23 1741721830.94C+1.3020.149%D-13.954%D*27.3C++N/A1806.3h15.5D76.8C-
The Little Helper 170169483.521A++1.2841.164%D13.61%C-88.9A++N/A2511.9h3.5B**8.5B+
NSX Daimyo 167167414.073C**1.8339.278%C91.617%D53.9C++N/A1723.1h3.1D7.8C-
C85 Canister-H 171162820.25B++18.0154.448%B11.728%C*124.6B+6.9C4631.3h7.2C++13.2C**
M96 Mjolnir-H 219143197.526A5.2846.603%CN/A46.1C+24.5C-4393.1h36.4C*78.1C++
Icikill 1281272,2740.056C++2.1932.633%C++3.937%D1.6C+N/A478h1.8B+5.6B+
Mag-Cutter 1251247,1190.017C+2.2329.035%C+5.645%C+0.5C+N/A2253.9h2.7C++9.4C++
NC15 Phoenix 200123264.731M*2.4939.563%F-N/A15.4C*9.6C1848h8.1B++20.4C+
Rocklet Rifle 2151121550.723C++1.5244.313%D-N/A14.7D--13.6D-2517.6h69.2F--156.2F--
Titan-150 AP 167106911.778B*9.5335.931%F-5.66%A++27.2C**15.6C*14193.9h4.3C**12.1D
M20 Basilisk 13099128.25M6.0138.043%B**4.04%D27.5B+8.6C**1993.6h104.3D274.2C++
NSX Amaterasu 100984310.227M*2.0216.882%D7.143%D--3.6C+N/A1027.6h2.9C++17.3C*
M60-G Bulldog 10995247.5S45.2646.102%C-N/A105.6B*15.6C**2490.9h6.5B14C**
GR-22 9594362.611B**0.3724.882%C++25.532%B*40.9B+N/A3292.3h16.8D--67.3C
Breaker Rocket Pods 11091146.5C+4.2637.935%D*N/A60.7C12.7C4581.5h23.1D61D-
G40-F Ranger 13084184S81.7633.972%C++1.19%C++42B+23C**3382h70.5C++207.4C*
Ectoblaster 8482671.224B**1.0230.904%D-9.756%C**45.6B*1.1C+1001.8h17.4C++56.4C+
M20 Mustang 140811260.643C1.6022.787%D*1.235%C--7.1D5.2D9711.4h152C-667D--
MAX Punch 81814420.183B**2.0640.462%CN/A2.2B+N/A636.6h1.7C++4.3C**
Orbital Strike Uplink 10081181N/A78.76740%UN/A810U190U87820.1h0.9T*0.1T*
NCM1 Scattercannon 8079491.612C+0.6329.731%D-11.392%D--21.4C+N/A1723.7h6.6B+22.1C++
NS-03 Thumper 7474491.51B**0.7331.076%C-N/A27.4C+N/A622.7h11.8D-37.9C--
Hawk GD-68 12973840.869C**1.3846.727%F--2.74%C++11.4C--8.8C1916.4h7.7C**16.5D
MANA Anti-Vehicle Turret 12772421.714A++0.5345.526%B+1.389%T720D550F-2863500.1h11.2B*24.7A
M12 Kobalt 7271514.2C*11.9626.893%A*12.676%D**88.8B+1.3D-3770.8h17.4C**64.7B++
M40 Fury-H 7564416C*13.7628.255%D*N/A91.4C++15.7C**3860.7h11.2D39.5F-
M20 Basilisk-H 746187.625B+5.3841.023%C6.557%C++50.8C+10.8C--2481.2h61.9C*150.9C++
M96 Mjolnir 8057319M++16.7634.711%C1.754%B+47.5B*19.2C+2191.2h29.2B++84.1B+
NS Annihilator 8955212.619S0.3780.172%C+N/A19.6A*12.1A3342.8h8.5B**10.5B**
M40 Fury 665286.5C+4.2627.255%D-N/A24.8D-6.7C-1822.1h19.1D-70.1D--
Aspis Anti-Aircraft Phalanx Turret 1115295.778B*3.5326.037%C+N/A11.6C+13.1B2134.5h162.5C624.3C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8731,193,94769.1h
Spawn Beacon212,8351.8h
Anti-Vehicle MANA Turret91,3921.1h
Medical Applicator900422,43727.5h
Medical Kit2112,6783.6h
Nanite Revive Grenade02,8390.8h
Deconstruction Tool01670h
Welding Device0940h
NC Triumph Flare Gun02250.3h
Motion Spotter4719,7747.9h
Restoration Kit1542,2122.6h
Spitfire Auto-Turret27720,83219h
Recon Detection Device211,4402.3h
Shield Recharging Field559,2522.7h
Ammunition Package12229,0039.1h
Anti-Infantry MANA Turret987,0975.7h
Snowman Soldier81600.2h
Nano-Repair Grenade02620.1h
Hardlight Barrier702,4062.2h

Check the help document for the dictionary if you want to learn more about words used here.


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