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Commissar Field Marshal Gables[56RD] Gables
TR BR 77

KDR: 1.88

Score: 102.1m

Last Seen: Jun 16th, 2019 12:44 AM
- OFFLINE - 14.6 hour(s)

Prestige 1, Battle Rank 77 - Terran Republic on Connery - Outfit Leader of 56th Recon Division[56RD] 56th Recon Division
TR outfit on Connery

Members: 71
Level Progress (to 78): 57%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods AMR-66 Hornet Missiles CAS30 Tank Buster M18 Needler P2-120 HEAT M18 Locust M14 Banshee
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $766,863 MLG Score: 613
Fun Score: N/A
Cheeseburgers Flipped: 566TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.891%26.689%63848116245,1951.615140.264

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.715%0.541B+0.88B*-1.333D**HEAD ++ (~14.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.401B10.70.252C*34.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.211%1.512%8506120415,746221876047.09599207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.642%-0.337C--0.058C+0.207

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.80.149C++46.50.115C+89.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.264%2.181%177712034,126247215961.66909258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.559%-1.045D*-0.251C0.944

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.144C++100.203C++23

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.079%1.829%1301211982,733199410141.37061269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.823%-0.856D---0.643D0.399

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.90.43B18.40.54B+49.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.478%49.259%130312072,1601947141.10883

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.794%-0.53D-1.161D*0.71

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.5-0.774D-5.5-0.735D-12

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.368%19.685%130512054,8212268742.12473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.782%0.492B+0.973B*0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.388C**3.80.213C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
56th Recon Division[56RD] 56th Recon Division
TR outfit on Connery

Members: 71
102.1m402.3%431 (25.9k)401 (24.1k)1.87876105,48556,1462.3388877 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1210406221.168%15.718%33304:3346

8% Combat Medic68% Engineer8% Heavy Assault8% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 8:35 AMMay 9th, 2017 2:17 AMJun 16th, 2019 1:22 AM (1d) (PST)Jun 16th, 2019 2:12 AM (1d) (PST)Jun 15th, 2019 8:44 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5781344440.4140.2200.0651.9560.072613

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,7098,04526,66425134117424,045

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4247.8h/177d 25,834 16,580 34,648 498.6k 9,936 8,933 18,448 147.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
C+
Kills:1,333
Deaths:1,070
KDR:1.246
Accuracy:19.892% C+
HSR:19.430% C
T9 CARV-S
C++
Kills:1,267
Deaths:738
KDR:1.717
Accuracy:21.289% C+
HSR:24.783% C++
NSX Naginata
B**
Kills:1,223
Deaths:676
KDR:1.809
Accuracy:23.238% C*
HSR:36.059% B**
T32 Bull
B+
Kills:1,172
Deaths:733
KDR:1.599
Accuracy:21.905% C
HSR:27.304% B+
MSW-R
C+
Kills:1,164
Deaths:862
KDR:1.350
Accuracy:20.641% C
HSR:22.680% C+
T9 CARV
B+
Kills:1,159
Deaths:696
KDR:1.665
Accuracy:21.149% B+
HSR:22.002% C+
T7 Mini-Chaingun
C
Kills:594
Deaths:599
KDR:0.992
Accuracy:14.480% C--
HSR:11.448% C
T9A "Butcher"
C++
Kills:523
Deaths:364
KDR:1.437
Accuracy:19.231% D*
HSR:28.681% C++
TMG-50
C+
Kills:125
Deaths:111
KDR:1.126
Accuracy:18.919% C
HSR:22.400% C+
NS-15M1
A++
Kills:93
Deaths:82
KDR:1.134
Accuracy:20.490% C
HSR:35.484% A++
MG-H1 Watchman
A++
Kills:63
Deaths:42
KDR:1.500
Accuracy:19.913% C--
HSR:38.095% A++
Kills:8,716
Deaths (as Heavy Assault):5,973
Deaths (to Heavy Assaults):17,091
KDR:1.45923
Kill Difference:2,743
Playtime:332.654 hours
Usage:8%
Score:8.905m
Score/min:446
Accuracy (listed only):20.104%
HSR (listed only):26.215%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AMR-66
B**
Kills:4,676
Deaths:3,379
KDR:1.384
Accuracy:28.937% B
HSR:32.763% B**
NS-11C
A
Kills:1,738
Deaths:1,057
KDR:1.644
Accuracy:23.107% C+
HSR:26.352% A
HC1 Cougar
B*
Kills:1,477
Deaths:965
KDR:1.531
Accuracy:23.118% C
HSR:26.676% B*
MG-HBR1 Dragoon
C++
Kills:1,288
Deaths:802
KDR:1.606
Accuracy:30.568% C
HSR:30.202% C++
NS Baron G5
B+
Kills:1,263
Deaths:676
KDR:1.868
Accuracy:40.304% C
HSR:17.181% B+
T5 AMC
B*
Kills:1,254
Deaths:972
KDR:1.290
Accuracy:21.775% C
HSR:24.083% B*
TRAC-5 Burst
B++
Kills:1,246
Deaths:721
KDR:1.728
Accuracy:23.775% C
HSR:28.090% B++
LC3 Jaguar
D
Kills:1,229
Deaths:1,316
KDR:0.934
Accuracy:20.700% D
HSR:11.066% F
TRS-12 Uppercut
B++
Kills:1,181
Deaths:1,082
KDR:1.092
Accuracy:63.996% B+
HSR:19.221% B++
TS4 Haymaker
A*
Kills:1,177
Deaths:1,134
KDR:1.038
Accuracy:47.603% B+
HSR:21.835% A*
NSX Tanto
A
Kills:1,172
Deaths:404
KDR:2.901
Accuracy:28.093% B
HSR:34.471% A
FA1 Barrage
A
Kills:1,163
Deaths:604
KDR:1.926
Accuracy:52.713% A
HSR:18.487% B+
AS16 NightHawk
B**
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% C
HSR:18.718% B**
LC2 Lynx
D--
Kills:1,101
Deaths:1,015
KDR:1.085
Accuracy:18.300% D--
HSR:14.441% D*
DMR-99
B+
Kills:576
Deaths:376
KDR:1.532
Accuracy:27.402% D*
HSR:32.813% B+
TRAC-5 S
C
Kills:444
Deaths:565
KDR:0.786
Accuracy:21.453% C
HSR:11.487% D-
TRAC-5
C+
Kills:419
Deaths:128
KDR:3.273
Accuracy:18.440% D
HSR:18.854% C+
MG-C1 Kindred
A++
Kills:260
Deaths:260
KDR:1
Accuracy:22.389% D-
HSR:34.615% A++
Havoc
A**
Kills:146
Deaths:100
KDR:1.460
Accuracy:46.420% D*
HSR:23.288% A**
Kills:22,964
Deaths (as Engineer):16,582
Deaths (to Engineers):12,701
KDR:1.38488
Kill Difference:6,382
Playtime:2,871.375 hours
Usage:68%
Score:68.551m
Score/min:398
Accuracy (listed only):31.425%
HSR (listed only):23.402%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
A
Kills:1,738
Deaths:1,057
KDR:1.644
Accuracy:23.107% C+
HSR:26.352% A
HC1 Cougar
B*
Kills:1,477
Deaths:965
KDR:1.531
Accuracy:23.118% C
HSR:26.676% B*
NS-7 PDW
D
Kills:1,268
Deaths:1,235
KDR:1.027
Accuracy:21.836% D
HSR:13.249% D
NS Baron G5
B+
Kills:1,263
Deaths:676
KDR:1.868
Accuracy:40.304% C
HSR:17.181% B+
T5 AMC
B*
Kills:1,254
Deaths:972
KDR:1.290
Accuracy:21.775% C
HSR:24.083% B*
TRAC-5 Burst
B++
Kills:1,246
Deaths:721
KDR:1.728
Accuracy:23.775% C
HSR:28.090% B++
LC3 Jaguar
D
Kills:1,229
Deaths:1,316
KDR:0.934
Accuracy:20.700% D
HSR:11.066% F
MKV Suppressed
A++
Kills:1,185
Deaths:530
KDR:2.236
Accuracy:26.627% C++
HSR:29.536% A++
TRS-12 Uppercut
B++
Kills:1,181
Deaths:1,082
KDR:1.092
Accuracy:63.996% B+
HSR:19.221% B++
TS4 Haymaker
A*
Kills:1,177
Deaths:1,134
KDR:1.038
Accuracy:47.603% B+
HSR:21.835% A*
NSX Tanto
A
Kills:1,172
Deaths:404
KDR:2.901
Accuracy:28.093% B
HSR:34.471% A
FA1 Barrage
A
Kills:1,163
Deaths:604
KDR:1.926
Accuracy:52.713% A
HSR:18.487% B+
SMG-46 Armistice
C**
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.651% C
HSR:17.642% C**
NSX Tengu
B++
Kills:1,161
Deaths:590
KDR:1.968
Accuracy:41.198% B++
HSR:24.289% B+
PDW-16 Hailstorm
C++
Kills:1,159
Deaths:971
KDR:1.194
Accuracy:24.393% C++
HSR:16.825% C++
AS16 NightHawk
B**
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% C
HSR:18.718% B**
LC2 Lynx
D--
Kills:1,101
Deaths:1,015
KDR:1.085
Accuracy:18.300% D--
HSR:14.441% D*
TRAC-5 S
C
Kills:444
Deaths:565
KDR:0.786
Accuracy:21.453% C
HSR:11.487% D-
TRAC-5
C+
Kills:419
Deaths:128
KDR:3.273
Accuracy:18.440% D
HSR:18.854% C+
MG-C1 Kindred
A++
Kills:260
Deaths:260
KDR:1
Accuracy:22.389% D-
HSR:34.615% A++
MG-S1 Jackal
B**
Kills:162
Deaths:137
KDR:1.182
Accuracy:22.428% D
HSR:26.543% B**
Havoc
A**
Kills:146
Deaths:100
KDR:1.460
Accuracy:46.420% D*
HSR:23.288% A**
Kills:22,521
Deaths (as Light Assault):16,336
Deaths (to Light Assaults):8,861
KDR:1.37861
Kill Difference:6,185
Playtime:309.005 hours
Usage:7%
Score:6.670m
Score/min:360
Accuracy (listed only):30.468%
HSR (listed only):21.680%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
C*
Kills:1,297
Deaths:819
KDR:1.584
Accuracy:24.866% C+
HSR:28.682% C*
NS-7 PDW
D
Kills:1,268
Deaths:1,235
KDR:1.027
Accuracy:21.836% D
HSR:13.249% D
NS Baron G5
B+
Kills:1,263
Deaths:676
KDR:1.868
Accuracy:40.304% C
HSR:17.181% B+
T1 Cycler
A++
Kills:1,199
Deaths:534
KDR:2.245
Accuracy:23.971% B+
HSR:32.861% A++
MKV Suppressed
A++
Kills:1,185
Deaths:530
KDR:2.236
Accuracy:26.627% C++
HSR:29.536% A++
TRS-12 Uppercut
B++
Kills:1,181
Deaths:1,082
KDR:1.092
Accuracy:63.996% B+
HSR:19.221% B++
NSX Yumi
B++
Kills:1,178
Deaths:745
KDR:1.581
Accuracy:30.012% B++
HSR:30.645% B+
TORQ-9
B*
Kills:1,177
Deaths:790
KDR:1.490
Accuracy:21.715% D
HSR:29.652% B*
TS4 Haymaker
A*
Kills:1,177
Deaths:1,134
KDR:1.038
Accuracy:47.603% B+
HSR:21.835% A*
FA1 Barrage
A
Kills:1,163
Deaths:604
KDR:1.926
Accuracy:52.713% A
HSR:18.487% B+
SMG-46 Armistice
C**
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.651% C
HSR:17.642% C**
NSX Tengu
B++
Kills:1,161
Deaths:590
KDR:1.968
Accuracy:41.198% B++
HSR:24.289% B+
PDW-16 Hailstorm
C++
Kills:1,159
Deaths:971
KDR:1.194
Accuracy:24.393% C++
HSR:16.825% C++
SABR-13
C+
Kills:1,158
Deaths:1,013
KDR:1.143
Accuracy:24.199% C
HSR:24.784% C+
TAR
C
Kills:1,156
Deaths:1,130
KDR:1.023
Accuracy:21.588% C
HSR:17.301% C--
AS16 NightHawk
B**
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% C
HSR:18.718% B**
NS-11A
B*
Kills:402
Deaths:193
KDR:2.083
Accuracy:24.217% C+
HSR:27.861% B*
Cycler TRV
D-
Kills:181
Deaths:185
KDR:0.978
Accuracy:18.406% D-
HSR:13.260% D--
MG-S1 Jackal
B**
Kills:162
Deaths:137
KDR:1.182
Accuracy:22.428% D
HSR:26.543% B**
Havoc
A**
Kills:146
Deaths:100
KDR:1.460
Accuracy:46.420% D*
HSR:23.288% A**
T1A Unity
B**
Kills:70
Deaths:35
KDR:2
Accuracy:21.882% D--
HSR:32.857% B**
Kills:19,999
Deaths (as Combat Medic):14,377
Deaths (to Combat Medics):5,382
KDR:1.39104
Kill Difference:5,622
Playtime:333.549 hours
Usage:8%
Score:8.944m
Score/min:447
Accuracy (listed only):31.429%
HSR (listed only):23.082%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
D
Kills:1,268
Deaths:1,235
KDR:1.027
Accuracy:21.836% D
HSR:13.249% D
MKV Suppressed
A++
Kills:1,185
Deaths:530
KDR:2.236
Accuracy:26.627% C++
HSR:29.536% A++
TRAP-M1
B++
Kills:1,181
Deaths:658
KDR:1.795
Accuracy:30.167% C++
HSR:30.398% B++
TS2 Inquisitor
B**
Kills:1,171
Deaths:947
KDR:1.237
Accuracy:34.927% B**
HSR:24.680% B*
NS-30 Vandal
B+
Kills:1,169
Deaths:506
KDR:2.310
Accuracy:33.494% C++
HSR:31.138% B+
NSX Tomoe
B+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:31.443% B+
HSR:36.932% C+
SMG-46 Armistice
C**
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.651% C
HSR:17.642% C**
NSX Tengu
B++
Kills:1,161
Deaths:590
KDR:1.968
Accuracy:41.198% B++
HSR:24.289% B+
PDW-16 Hailstorm
C++
Kills:1,159
Deaths:971
KDR:1.194
Accuracy:24.393% C++
HSR:16.825% C++
SOAS-20
A+
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:28.981% C*
HSR:30.544% A+
HSR-1
B++
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:37.439% B+
HSR:33.938% B++
TSAR-42
B
Kills:763
Deaths:371
KDR:2.057
Accuracy:40.545% B
HSR:70.249% C*
NS-61 Emissary
B**
Kills:561
Deaths:563
KDR:0.996
Accuracy:27.504% C+
HSR:22.282% B**
T4 AMP
M
Kills:375
Deaths:428
KDR:0.876
Accuracy:26.237% C+
HSR:35.200% M
TX1 Repeater
B+
Kills:335
Deaths:514
KDR:0.652
Accuracy:22.739% C
HSR:24.179% B+
NS-44B Commissioner
B
Kills:315
Deaths:464
KDR:0.679
Accuracy:34.124% C--
HSR:26.984% B
NS-44L Blackhand
B
Kills:296
Deaths:212
KDR:1.396
Accuracy:44.892% B
HSR:44.595% C*
RAMS .50M
C+
Kills:216
Deaths:52
KDR:4.154
Accuracy:38.949% C+
HSR:78.241% C+
KSR-35
B
Kills:188
Deaths:146
KDR:1.288
Accuracy:30.685% D
HSR:31.383% B
MG-S1 Jackal
B**
Kills:162
Deaths:137
KDR:1.182
Accuracy:22.428% D
HSR:26.543% B**
NS-AM7 Archer
C+
Kills:131
Deaths:289
KDR:0.453
Accuracy:58.752% C+
HSR:15.267% C
NS-357 Underboss
B**
Kills:118
Deaths:188
KDR:0.628
Accuracy:33.828% C
HSR:28.814% B**
Kills:16,400
Deaths (as Infiltrator):11,204
Deaths (to Infiltrators):6,661
KDR:1.46376
Kill Difference:5,196
Playtime:319.578 hours
Usage:8%
Score:6.947m
Score/min:362
Accuracy (listed only):32.493%
HSR (listed only):31.496%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:551
Deaths:287
KDR:1.920
Accuracy:15.850% C+
HSR:19.601% C+
MRC3 Mercy
C+
Kills:502
Deaths:287
KDR:1.749
Accuracy:15.344% C
HSR:19.721% C+
MR1 Fracture
A
Kills:298
Deaths:213
KDR:1.399
Accuracy:34.330% C
HSR:6.711% A
MR1 Fracture
A++
Kills:298
Deaths:213
KDR:1.399
Accuracy:35.596% C+
HSR:7.383% A++
M3 Pounder HEG
B++
Kills:290
Deaths:165
KDR:1.758
Accuracy:37.242% C+
HSR:4.138% B++
M2 Mutilator
C*
Kills:285
Deaths:109
KDR:2.615
Accuracy:15.959% C*
HSR:19.298% C++
M3 Pounder HEG
C+
Kills:275
Deaths:165
KDR:1.667
Accuracy:38.669% C+
HSR:2.545% C
M2 Mutilator
B+
Kills:264
Deaths:109
KDR:2.422
Accuracy:15.634% C*
HSR:21.212% B+
Kills:2,763
Deaths (as MAX Suit):774
Deaths (to MAX Suits):3,539
KDR:3.56977
Kill Difference:1,989
Playtime:70.933 hours
Usage:2%
Score:2.120m
Score/min:498
Accuracy (listed only):26.078%
HSR (listed only):12.576%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A
Kills:5,615
V. Kills:990 N/A
Deaths:529
KDR:10.614
Accuracy:59.126% A
KPH:67.600 C+
VKPH:11.900 C
Hornet Missiles
A
Kills:4,110
V. Kills:1,110 370%
Deaths:576
KDR:7.135
Accuracy:71.478% A
KPH:59.600 C+
VKPH:16.100 D-
M18 Needler
B+
Kills:3,150
V. Kills:2,215 142%
Deaths:1,073
KDR:2.936
Accuracy:30.655% C
KPH:18.300 B+
VKPH:12.900 B+
M18 Locust
B+
Kills:1,892
V. Kills:1,397 135%
Deaths:610
KDR:3.102
Accuracy:28.655% C--
KPH:24.800 B+
VKPH:18.300 B+
M14 Banshee
B**
Kills:1,818
V. Kills:114 N/A
Deaths:200
KDR:9.090
Accuracy:27.138% C-
KPH:70 B**
VKPH:4.400 B+
M18 Rotary
C
Kills:1,109
V. Kills:826 134%
Deaths:447
KDR:2.481
Accuracy:26.654% D-
KPH:10.900 C
VKPH:8.200 C
Coyote Missiles
C+
Kills:557
V. Kills:151 366%
Deaths:59
KDR:9.441
Accuracy:46.142% D*
KPH:42.200 C+
VKPH:11.500 D-
M202 Wyrm
C
Kills:166
V. Kills:50 325%
Deaths:13
KDR:12.769
Accuracy:46.016% D--
KPH:72.200 C
VKPH:21.800 D-
Kills:18,417 (7,969 + 0)
Deaths:3,507
KDR:5.251
VKDR:1.954
Vehicle Kills:6,853
Kill Difference:14,910
Playtime:543.442 hours
Usage:13%
Score:11.362m
Score/min:348
Piloting Accuracy:26.654%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:3,321
V. Kills:3,174 105%
Deaths:1,687
KDR:1.969
Accuracy:48.459% C**
KPH:7.700 C+
VKPH:7.400 C+
L-30R Vektor
C
Kills:733
V. Kills:255 286%
Deaths:95
KDR:7.716
Accuracy:32.735% D
KPH:8.800 C
VKPH:3.100 D
L105 Zephyr
C++
Kills:443
V. Kills:127 346%
Deaths:20
KDR:22.150
Accuracy:35.270% D-
KPH:33 D
VKPH:9.500 C++
C150 Dalton
C+
Kills:342
V. Kills:161 211%
Deaths:27
KDR:12.667
Accuracy:41.782% C+
KPH:25.500 C-
VKPH:12 D-
AP30 Shredder
D*
Kills:134
V. Kills:96 138%
Deaths:66
KDR:2.030
Accuracy:14.950% F-
KPH:11.200 D*
VKPH:8 D*
Kills:4,973 (4,054 + 919)
Deaths:1,895
KDR:2.624
VKDR:2.012
Vehicle Kills:3,813
Kill Difference:3,078
Playtime:551.622 hours
Usage:13%
Score:6.747m
Score/min:204
Piloting Accuracy:32.735%
Gunner Accuracy:14.950%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:329
V. Kills:29 N/A
Deaths:14
KDR:23.500
Accuracy:55.579% B*
KPH:35.400 D
VKPH:3.100 D*
Skyguard
C
Kills:201
V. Kills:141 142%
Deaths:45
KDR:4.467
Accuracy:24.420% D
KPH:11.600 C
VKPH:8.100 C
C75 Viper
B+
Kills:185
V. Kills:42 430%
Deaths:19
KDR:9.737
Accuracy:37.024% C+
KPH:39.400 B+
VKPH:9 C**
L100 Python AP
C+
Kills:151
V. Kills:89 168%
Deaths:28
KDR:5.393
Accuracy:52.740% C
KPH:28.700 C+
VKPH:16.900 C+
Kills:866 (866 + 0)
Deaths:106
KDR:8.170
VKDR:2.840
Vehicle Kills:301
Kill Difference:760
Playtime:36.599 hours
Usage:1%
Score:0.736m
Score/min:335
Driving Accuracy:52.740%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C--
Kills:1,911
V. Kills:541 353%
Deaths:124
KDR:15.411
Accuracy:35.642% D
KPH:19.300 C--
VKPH:5.500 D--
P2-120 AP
C**
Kills:1,060
V. Kills:716 148%
Deaths:147
KDR:7.211
Accuracy:39.606% D
KPH:28.300 C+
VKPH:19.100 C**
P2-120 HESH
B*
Kills:289
V. Kills:38 N/A
Deaths:28
KDR:10.321
Accuracy:49.876% B*
KPH:42.600 C
VKPH:5.600 D
G30 Vulcan
C++
Kills:111
V. Kills:110 100%
Deaths:13
KDR:8.538
Accuracy:15.800% D**
KPH:14.800 D
VKPH:14.700 C++
E540 Halberd
D
Kills:98
V. Kills:45 213%
Deaths:9
KDR:10.889
Accuracy:36.378% D
KPH:20.300 D
VKPH:9.300 D-
P525 Marauder
D
Kills:64
V. Kills:4 N/A
Deaths:6
KDR:10.667
Accuracy:14.542% D--
KPH:38.300 D
VKPH:2.400 D
Kills:3,533 (3,260 + 273)
Deaths:327
KDR:10.804
VKDR:4.446
Vehicle Kills:1,454
Kill Difference:3,206
Playtime:157.484 hours
Usage:4%
Score:2.496m
Score/min:264
Driving Accuracy:49.876%
Gunner Accuracy:14.542%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:641
V. Kills:31 N/A
Deaths:49
KDR:13.082
Accuracy:28.365% D-
KPH:82.400 C
VKPH:4 D
G20 Vulcan-H
D
Kills:237
V. Kills:147 160%
Deaths:43
KDR:5.512
Accuracy:40.696% D-
KPH:29.400 D
VKPH:18.200 D
E540 Halberd-H
C+
Kills:137
V. Kills:96 141%
Deaths:13
KDR:10.539
Accuracy:50.814% D-
KPH:32 D
VKPH:22.400 C+
Kills:1,015 (0 + 1,015)
Deaths:105
KDR:9.667
VKDR:2.610
Vehicle Kills:274
Kill Difference:910
Playtime:20.120 hours
Usage:0%
Score:0.612m
Score/min:507
Driving Accuracy:N/A%
Gunner Accuracy:50.814%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C-
Kills:348
V. Kills:44 N/A
Deaths:24
KDR:14.500
Accuracy:27.822% D-
KPH:34.700 C-
VKPH:4.400 D--
M40 Fury
C
Kills:137
V. Kills:17 N/A
Deaths:8
KDR:17.125
Accuracy:33.333% C
KPH:43.800 C
VKPH:5.400 D--
M12 Kobalt
A++
Kills:71
V. Kills:10 N/A
Deaths:5
KDR:14.200
Accuracy:14.045% D
KPH:49.400 C
VKPH:7 A++
Kills:556 (0 + 556)
Deaths:37
KDR:15.027
VKDR:1.919
Vehicle Kills:71
Kill Difference:519
Playtime:14.581 hours
Usage:0%
Score:0.252m
Score/min:288
Driving Accuracy:N/A%
Gunner Accuracy:14.045%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:819
V. Kills:164 496%
Deaths:523
KDR:1.566
Accuracy:29.938% F
KPH:16.100 C-
VKPH:3.200 D
S12 Renegade
C+
Kills:556
V. Kills:21 N/A
Deaths:232
KDR:2.397
Accuracy:41.079% C+
KPH:41.700 C
VKPH:1.600 C+
M12 Kobalt-F
A++
Kills:226
V. Kills:16 N/A
Deaths:97
KDR:2.330
Accuracy:22.753% C++
KPH:41.400 B+
VKPH:2.900 A++
M4-F Pillager
C+
Kills:74
V. Kills:13 N/A
Deaths:66
KDR:1.121
Accuracy:47.411% C+
KPH:24.800 C+
VKPH:4.400 C
Kills:1,675 (1,675 + 0)
Deaths:918
KDR:1.825
VKDR:0.233
Vehicle Kills:214
Kill Difference:757
Playtime:72.698 hours
Usage:2%
Score:0.380m
Score/min:87
Driving Accuracy:47.411%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:184
V. Kills:20 N/A
Deaths:15
KDR:12.267
Accuracy:27.477% D*
KPH:37.600 D-
VKPH:4.100 D
Kills:184 (0 + 184)
Deaths:15
KDR:12.267
VKDR:1.333
Vehicle Kills:20
Kill Difference:169
Playtime:4.889 hours
Usage:0%
Score:0.053m
Score/min:179
Piloting Accuracy:N/A%
Gunner Accuracy:27.477%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 6,6055,61552910.614B+8.7459.126%AN/A67.6C+11.9C41183.1h15.8B+26.7B++
AMR-66 4,7864,6763,3791.384B+0.4928.937%B32.763%B**39.1AN/A116119.6h7.2B*25B++
Hornet Missiles 5,2204,1105767.135C**5.2671.478%A1.946%B+59.6C+16.1D-46069h5.7B**8A
CAS30 Tank Buster 6,4953,3211,6871.969B0.0948.459%C**N/A7.7C+7.4C+160429.4h43.3B+89.5B+
M18 Needler 5,3653,1501,0732.936B+1.0630.655%C3.079%B+18.3B+12.9B+302172.3h99.7B++325.3B+
P2-120 HEAT 2,4521,91112415.411A13.5335.642%DN/A19.3C--5.5D--15399.2h4.9B**13.8B++
M18 Locust 3,2891,8926103.102B++1.2228.655%C--1.004%D24.8B+18.3B+34676.3h91.4C**319B+
M14 Banshee 1,9321,8182009.09B+7.2127.138%C-1.21%C++69.9B*4.4B+46226h15.3B+56.2B+
NS-11C 1,7551,7381,0571.644B++0.2323.107%C+26.352%A47.4B**N/A19836.7h12B++52B+
HC1 Cougar 1,4911,4779651.531B+0.3523.118%C26.676%B*44.8B*N/A18233h9.9B*42.7B+
M12 Kobalt 1,4321,3921877.333A++75.4519.638%C21.624%B*133.8B+3.8C31910.4h12.7B++64.8B+
T16 Rhino 1,3441,3331,0701.246C++0.6319.892%C+19.43%C33.2C+N/A15940.2h12.8C**64.6C*
T1B Cycler 1,3081,2978191.584C+0.2924.866%C+28.682%C*46C++N/A16328.2h11.1B++44.7B+
MG-HBR1 Dragoon 1,3201,2888021.606C**0.2730.568%C30.202%C++33.2BN/A7838.8h7.6C+24.8C+
NS-7 PDW 1,2771,2681,2351.027C++0.8521.836%D13.249%D22.5CN/A10456.3h14.6C++66.8C+
T9 CARV-S 1,2831,2677381.717C*0.1621.289%C+24.783%C++53.7B+N/A41023.6h11B+51.7C**
NS Baron G5 1,2861,2636761.868B**0.0140.304%C17.181%B+54.9B**1A16823h4B+10C+
T5 AMC 1,2571,2549721.29B0.5921.775%C24.083%B*24C++N/A13852.3h12B*55.3B+
TRAC-5 Burst 1,2621,2467211.728C+0.1523.775%C28.09%B++50B+N/A12824.9h11.5B48.3C**
LC3 Jaguar 1,2401,2291,3160.934C0.9420.7%D11.066%F12.4DN/A6798.9h13.8C+66.8C+
NSX Naginata 1,2371,2236761.809B+0.0723.238%C*36.059%B**59.7B++N/A14620.5h10.6B+45.7B+
Sticky Grenade 1,2191,20711207N/A1,205.1263.394%AN/A1097.3C**10.9C+36611.1h2C**3.1B+
T1 Cycler 1,2191,1995342.245B**0.3723.971%B+32.861%A++61.5A**1A+26819.5h10.7A44.6B*
MKV Suppressed 1,2041,1855302.236A+0.3626.627%C++29.536%A++65.8A+1.1A*17918h11.3B*42.4B+
TRAP-M1 1,1911,1816581.795C++0.0830.167%C++30.398%B++40.3C++N/A12529.3h8.4B+27.9B+
TRS-12 Uppercut 1,2011,1811,0821.091C+0.7963.996%B+19.221%B++39.1C+N/A10530.2h2.5C**3.9B+
NSX Yumi 1,1861,1787451.581C++0.3030.012%B++30.645%B+49.1B+N/A11224h10.8B+35.9B++
TORQ-9 1,1911,1777901.49C++0.3921.715%D29.652%B*42.8B+N/A20327.5h12.8B++59.1C**
TS4 Haymaker 1,2001,1771,1341.038C+0.8447.603%B+21.835%A*56.6A1.1A*17420.8h4.4C*9.2B+
NSX Tanto 1,1831,1724042.901A++1.0228.093%B34.471%A73.7A+N/A17715.9h10.4B++36.8B+
T32 Bull 1,1871,1727331.599C++0.2821.905%C27.304%B+49.2B+N/A26223.8h11.5B+52.6C*
TS2 Inquisitor 1,1851,1719471.237C++0.6434.927%B**24.68%B*37.2C+N/A9931.5h7.9B*22.7B*
NS-30 Vandal 1,1741,1695062.31B0.4333.494%C++31.138%B+49.5B+N/A22123.6h4.6B*13.8B+
NSX Tomoe 1,1781,1674712.478B+0.6031.443%B+36.932%C+67.5B**N/A20317.3h11.3B*36B++
MSW-R 1,1721,1648621.35C+0.5320.641%C22.68%C+43.3C*N/A35926.9h10.8B+52.2C**
FA1 Barrage 1,1791,1636041.925B*0.0552.713%A18.487%B+73.1M1A+20615.9h4.1B++7.7B*
SMG-46 Armistice 1,1731,1628481.37C**0.5123.651%C17.642%C**36.9B+N/A18331.5h11.7B*49.4B+
NSX Tengu 1,1881,1615901.968B++0.0941.198%B++24.289%B+71.2B**1.7A**16416.3h10.7B++25.9B+
PDW-16 Hailstorm 1,1691,1599711.194C*0.6824.393%C++16.825%C++20.8CN/A7955.7h13B+53.2B+
SOAS-20 1,1741,1596321.834C**0.0428.981%C*30.544%A+52.9B**N/A16021.9h10.8B+37.1B+
T9 CARV 1,1741,1596961.665C**0.2121.149%B+22.002%C+48.3B**N/A32424h11.9B++56.4B+
SABR-13 1,1691,1581,0131.143C+0.7424.199%C24.784%C+27.1CN/A15342.8h11.7C*48.3C++
HSR-1 1,1691,1584522.562C**0.6837.439%B+33.938%B++69.8AN/A25916.6h4.4B*11.8B++
TAR 1,1601,1561,1301.023C+0.8621.588%C17.301%C--25.6CN/A12845.2h13C*60.4C++
AS16 NightHawk 1,1671,1541,0261.125C+0.7537.98%C18.718%B**22.1C--N/A7152.2h4.4C*11.6C*
M18 Rotary 1,9351,1094472.481B+0.6026.654%D-2.435%C+10.9C8.2C264101.3h109.2B409.5C*
LC2 Lynx 1,1241,1011,0151.085C+0.7918.3%D--14.441%D*9D-N/A80122.2h16C+87.4C
P2-120 AP 1,7761,0601477.211C++5.3339.606%D4.811%B++28.3C+19.1C**50937.5h6.7C**16.9C+
C-4 1,4789786781.442C+0.4424.432%C+N/A75.2C+38.5B++132513h1.4C*5.7C*
MANA Anti-Personnel Turret 9099013092.916N/A1.0419.95%UN/A9010U80U19658300.1h16.1T*80.5T*
M40 Fury-F 9838195231.566C++0.3129.938%FN/A16.1C-3.2D8150.9h6.6B++22.2C*
TSAR-42 7657633712.057C+0.1840.545%B70.249%C*30.2CN/A15425.3h2B++5B+
L-30R Vektor 988733957.716M*5.8432.735%D4.093%A8.8C3.1D6683.4h49.4B+150.9B+
P525 Marauder-H 6726414913.082C+11.2028.365%D-N/A82.2C4D4197.8h6B+21.3C+
M40 Fury 7136392031.95B*30.0746.567%C1.565%C**152.1A+17.6C+4464.2h8.6B+18.5B+
T7 Mini-Chaingun 6035945990.992C+0.8914.48%C--11.448%C23.6C--N/A14925.2h14.9C*103.2C++
DMR-99 5995763761.532C0.3527.402%D*32.813%B+36.5C-1.5A*10315.8h8.5D*31.1D**
NS-61 Emissary 5705615630.996C**0.8827.504%C+22.282%B**32.6BN/A8717.2h17.9C64.9C
Coyote Missiles 708557599.441A++7.5646.142%D*N/A42.2C+11.4D-43713.2h15.1A++32.7A
S12 Renegade 5775562322.397C+0.5241.079%C+3.058%D41.8C1.6C+9413.3h3.7C8.9C+
MRC3 Mercy 5575512871.92C+0.0415.85%C+19.601%C+27.7C+N/A14119.9h20.2C+127.3C++
T9A "Butcher" 5325233641.437C0.4419.231%D*28.681%C++44.3C-N/A31911.8h10.9C**56.6C
Tank Mine 8865021303.862B++1.9843.99%B*N/A128.7B+98.5A17993.9h1.8C*4A
MRC3 Mercy 5075022871.749C+0.1315.344%C19.721%C+25.2C+N/A12619.9h21.5C--140C+
ASP-30 Grounder 6934575590.818C*1.0667.89%B++3.063%C++24.7B*12.8B45518.5h6.5B++9.5B*
TRAC-5 S 4594445650.786C+1.0921.453%C11.487%D-7D-N/A4863h9.4B++43.8B+
L105 Zephyr 5704432022.15B**20.2735.27%D-N/A33.1D9.5C++30413.4h8.1D-22.9D-
Claymore 4394393412.912B**11.0344.544%AN/A199.5B**N/A7882.2h1.4D**3B++
TRAC-5 4304191283.273M*1.3918.44%D18.854%C+10.1DN/A13541.5h16.9C+91.7C
NS-11A 4074021932.083B+0.2024.217%C+27.861%B*51.5B**N/A2097.8h10.7B**44.3B++
T4 AMP 3853754280.876C+1.0026.237%C+35.2%M49.3B++1.3A++1707.6h12.2B++46.5B+
M40 Fury 3923482414.5B*12.6227.822%D-N/A34.8C-4.4D--25010h9.7B++34.7B+
C150 Dalton 5033422712.667B*10.7941.782%C+N/A25.5C-12D-50813.4h5.3C12.6C+
TX1 Repeater 3433355140.652C+1.2322.739%C24.179%B+25.6C+N/A13913.1h12.2B+53.6C**
L100 Python HESH 3583291423.5B**21.6255.579%B*1.824%C*35.4D3.1D*3059.3h3.3C++5.9B+
NS-44B Commissioner 3183154640.679D1.2034.124%C--26.984%B25.8C--N/A12012.2h3.8C+11.1C+
MR1 Fracture 3702982131.399B**0.4834.33%C6.711%A19.6A**4.7C+16915.2h19A+55.3B**
MR1 Fracture 3752982131.399B**0.4835.596%C+7.383%A++19.6M++5.1C*17215.2h19.7A+55.3B**
NS-44L Blackhand 2992962121.396C*0.4844.892%B44.595%C*38.9B++N/A997.6h3.7B+8.3B+
M3 Pounder HEG 3272901651.758C*0.1237.242%C+4.138%B++23.2B++3C+24012.5h13.2B++35.4B+
P2-120 HESH 3272892810.321C+8.4449.876%B*1.384%B+42.5C5.6D3556.8h4.9C++9.7B+
M2 Mutilator 2872851092.615B++0.7415.959%C*19.298%C++41.9AN/A2956.8h13.7B**85.9B+
Chainblade 29528144,4840.006C--1.8726.895%C+7.829%C++0.1D-N/A11933h2.6C++9.7C*
M3 Pounder HEG 3062751651.667C+0.2138.669%C+2.545%C22.2B2.5D-19012.4h14.4B+37.3B+
M2 Mutilator 2662641092.422B+0.5415.634%C*21.212%B+38.8B**N/A2856.8h14.4B*92.1B+
MG-C1 Kindred 2652602601C+0.8822.389%D-34.615%A++37.1C+N/A1097h11.4C++50.9C+
MANA Anti-Vehicle Turret 5902572211.163C+0.7249.003%C-1.556%D--25.2C-32.6B75010.2h10.6C+21.7C+
Frag Grenade 2482471247N/A245.1244.511%C+N/A823.3A+3.3D-62610.3h2.4A5.4B*
T2 Striker 4572392321.03A0.8551.216%C+N/A12.8C++11.7C++37618.6h28B**54.7B*
G20 Vulcan-H 384237435.512B+3.6340.696%D-2.532%C29.3D18.1D5648.1h94C**231.1C+
M12 Kobalt-F 242226972.33C*0.4522.753%C++10.62%C++41.1B+2.9A++955.5h13.6C**59.8B+
RAMS .50M 217216524.154B2.2838.949%C+78.241%C+23CN/A1359.4h2B+5.1B+
Skyguard 342201454.467B*2.5924.42%D1.99%C+11.6C8.1C27017.4h99B+405.3C**
M60-A Bulldog 201191921.222C+19.3444.539%CN/A22.5C--1.2D-1688.5h5.2B+11.7B
KSR-35 1901881461.288C0.5930.685%D31.383%B29.8C--N/A1516.3h4.9C16.1C
ML-7 2431881811.039B+0.8462.917%B++3.723%B+34.2B**10C8665.5h4.8B**7.7B**
C75 Viper 227185199.737B**7.8637.024%C+N/A39.4B+8.9C*4534.7h8.2B*22.2B*
CAS 14-E 2041841512.267C+10.3927.477%D*2.174%B37.6D-4.1D1794.9h39.4C--143.5D-
Cycler TRV 1821811850.978C+0.9018.406%D-13.26%D--26.6C+N/A2566.8h11.1B*60.2C++
M202 Wyrm 2161661312.769B++10.8946.016%D--3.614%B+72.2C21.7D-2862.3h28B*60.9B+
MG-S1 Jackal 1631621371.182C++0.7022.428%D26.543%B**35.2C++N/A1134.6h9.5B+42.4B
L100 Python AP 240151285.393C++3.5152.74%C4.636%B**28.5C+16.8C+5005.3h5.4C**10.3C**
Havoc 1481461001.46C+0.4246.42%D*23.288%A**66.4B+N/A1462.2h3.8B+8.1C+
E540 Halberd-H 2331371310.538C**8.6650.814%D-2.19%C++31.9D22.3C+5574.3h6.2C++12.1C+
M40 Fury 154137817.125A15.2533.333%CN/A44.2C5.5D--4123.1h9.8B++29.4B+
AP30 Shredder 230134662.03C0.1514.95%F-N/A11.2D*8D*227712h79.9C*534.8D**
NS-AM7 Archer 1851312890.453C+1.4358.752%C+15.267%C1.9D*N/A1968.8h17.6C**30B
NS Decimator 1851281191.076C++0.8064.694%B+3.906%B**35.6C++15.8C+9043.6h5C+7.7C*
TMG-50 1311251111.126C+0.7518.919%C22.4%C+25.5C1.2A*4034.9h15.7D--83.2C--
NS-357 Underboss 1181181880.628C1.2533.828%C28.814%B**40.7C+N/A2522.9h3.7B+10.8B
Spear Anti-Vehicle Phalanx Turret 187115523M+21.1246.985%B2.609%D33.8C21.2C+6033.4h8.8C+18.7C**
G30 Vulcan 221111138.538B*6.6615.8%D**N/A14.8D14.7C++3167.5h82.6B+522.7D
M20 Basilisk 154103911.444B9.5752.656%C++6.796%B**57.2B+28.3B++4901.8h105.4C**200.2B
E540 Halberd 14398910.889B++9.0136.378%D3.061%C+20.4D9.4D4254.8h4.6B**12.6B+
Hunter QCX 101941440.653C+1.2370.021%A++30.851%C**7.1DN/A4713.2h7C+10C**
NS-15M1 9493821.134C0.7420.49%C35.484%A++33.2CN/A2652.8h14.1C68.8C+
Rocklet Rifle 17285801.063B+0.8257.648%B+N/A27.4C+28.1B3993.1h53.6D*92.9C--
M60-A Bulldog 8781108.1C*6.2232.869%C-2.469%B**27C-2D-5333h6.1C+18.6C+
M4-F Pillager 8774661.121C++0.7647.411%C+1.351%D24.7C+4.3C1513h37.9B+79.9B++
M12 Kobalt 8171514.2C+12.3214.045%D30.986%M+50.7C7.1A++2811.4h15.1B++107.7C*
M60-A Bulldog 7571710.143C8.2637.5%D--1.408%D12.7D-N/A1455.6h5.8C++15.5C
T1A Unity 7270352B*0.1221.882%D--32.857%B**46.7C*1.3A2121.5h11.2B+51.3C+
Aspis Anti-Aircraft Phalanx Turret 13466513.2M**11.3227.081%C++3.03%B+15.3B++15.8B*4504.3h104.1A384.4B++
Spear Anti-Vehicle Phalanx Tower 12865232.5B+30.6253.561%B+1.538%D--34.2C33.2B+3251.9h11.6C21.6C+
P525 Marauder 6864610.667C8.7914.542%D--1.563%C37.6D-2.4D2881.7h6.3C++43.5C-
MG-H1 Watchman 6463421.5C++0.3819.913%C--38.095%A++35C+N/A2261.8h11.7B*58.5B+
NSX Masamune 9659990.596C1.2866.153%B**6.78%M**19.7D12.3C+1963h18.9D28.6C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon273,2183.3h
Anti-Vehicle MANA Turret515764.9h
Nano-Armor Kit9732,037,777168.3h
Skywall Shield Emitter1520.3h
Repair Module1750.3h
Turret AI Module0610.3h
Cortium Silo01070.4h
Nanite Revive Grenade01,2860.4h
Spitfire Auto-Turret86850.6h
Restoration Kit494271.1h
Motion Spotter145,9532.5h
Rampart Wall01301.4h
Welding Device07,1531.1h
Shield Recharging Field242,9161.1h
Ammunition Package317,7593.2h
Medical Applicator630220,63515.3h
Medical Kit1,21211,48332.1h
Anti-Infantry MANA Turret291,4032.1h
Recon Detection Device122,7583.9h
Flail Targeting Dart41050.6h
Router11060.2h
Hardlight Barrier62150.2h

Check the help document for the dictionary if you want to learn more about words used here.


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