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Major Field Marshal Gables[56RD] Gables
TR BR 63

KDR: 1.88

Score: 99.4m

Last Seen: Sep 22nd, 2018 9:57 PM
- OFFLINE - 1898.9 hour(s)

Prestige 1, Battle Rank 63 - Terran Republic on Connery
Level Progress (to 64): 29%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods AMR-66 Hornet Missiles CAS30 Tank Buster M18 Needler P2-120 HEAT M14 Banshee NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $744,345 MLG Score: 595
Fun Score: N/A
Cheeseburgers Flipped: 532TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.863%26.487%6324897443,7831.657070.225

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.7%0.556B+0.915B*-1.362D**HEAD ++ (~14.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.90.401B10.70.249C++34.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.171%1.556%8496101615,169213675297.10159201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.654%-0.345C--0.052C+0.203

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.30.132C++47.60.098C+91.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.168%2.189%179710154,111241915861.69946259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.656%-1.043D*-0.293C0.972

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.147C++9.90.206C++23

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.789%1.856%1181210102,64019479701.35593272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.656%-1.054D*-0.636D0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.20.446B16.20.587B+49

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.478%49.259%118310192,1601801141.19933

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.794%-0.536D-1.18D*0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.5-0.785D-5.5-0.744D-12

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.714%19.552%118410184,1942149631.9516

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.371%0.529B+1.018B**0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.398B3.80.218C++4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
99.4m405%431 (25.9k)402 (24.1k)1.88167100,50253,4112.3503263 (63)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022381021.022%15.543%32704:3843

8% Combat Medic67% Engineer8% Heavy Assault8% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 8:35 AMMay 9th, 2017 2:17 AMOct 22nd, 2018 10:36 AM (49d) (PST)Sep 22nd, 2018 6:12 PM (79d) (PST)Sep 22nd, 2018 5:57 PM (79d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5761314450.4070.2160.0631.9400.072595

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,5457,88626,65924134116424,128

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4119.1h/171.6d 25,031 15,621 32,769 479.4k 9,736 8,571 17,862 142.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
C+
Kills:1,333
Deaths:1,070
KDR:1.246
Accuracy:19.892% C+
HSR:19.430% C-
T9 CARV-S
C++
Kills:1,267
Deaths:738
KDR:1.717
Accuracy:21.289% C+
HSR:24.783% C++
T32 Bull
B+
Kills:1,172
Deaths:733
KDR:1.599
Accuracy:21.905% C
HSR:27.304% B+
MSW-R
C+
Kills:1,164
Deaths:862
KDR:1.350
Accuracy:20.641% C
HSR:22.680% C+
NSX Naginata
B**
Kills:1,160
Deaths:626
KDR:1.853
Accuracy:23.371% C**
HSR:36.293% B**
T9 CARV
B+
Kills:1,159
Deaths:696
KDR:1.665
Accuracy:21.149% B+
HSR:22.002% C+
T7 Mini-Chaingun
C--
Kills:575
Deaths:588
KDR:0.978
Accuracy:14.515% C--
HSR:10.609% D
T9A "Butcher"
C*
Kills:523
Deaths:364
KDR:1.437
Accuracy:19.231% D--
HSR:28.681% C*
TMG-50
C+
Kills:125
Deaths:111
KDR:1.126
Accuracy:18.919% C
HSR:22.400% C+
NS-15M1
A++
Kills:77
Deaths:64
KDR:1.203
Accuracy:20.875% C
HSR:35.065% A++
MG-H1 Watchman
A+
Kills:58
Deaths:39
KDR:1.487
Accuracy:20.648% C
HSR:37.931% A+
Kills:8,613
Deaths (as Heavy Assault):5,891
Deaths (to Heavy Assaults):16,263
KDR:1.46206
Kill Difference:2,722
Playtime:328.037 hours
Usage:8%
Score:8.838m
Score/min:449
Accuracy (listed only):20.221%
HSR (listed only):26.107%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AMR-66
B**
Kills:4,261
Deaths:3,001
KDR:1.420
Accuracy:29.213% B+
HSR:32.152% B**
NS-11C
A
Kills:1,724
Deaths:1,037
KDR:1.662
Accuracy:23.179% C+
HSR:26.334% A
T5 AMC
B++
Kills:1,241
Deaths:964
KDR:1.287
Accuracy:21.703% C
HSR:23.852% B++
LC3 Jaguar
D
Kills:1,229
Deaths:1,316
KDR:0.934
Accuracy:20.716% D
HSR:11.066% F
NS Baron G5
B++
Kills:1,187
Deaths:569
KDR:2.086
Accuracy:39.951% C
HSR:17.523% B++
TRAC-5 Burst
B*
Kills:1,173
Deaths:665
KDR:1.764
Accuracy:23.882% C
HSR:28.986% B*
TRS-12 Uppercut
B++
Kills:1,171
Deaths:1,071
KDR:1.093
Accuracy:64.085% B+
HSR:19.129% B++
NSX Tanto
A
Kills:1,168
Deaths:400
KDR:2.920
Accuracy:28.176% B+
HSR:34.589% A
HC1 Cougar
B+
Kills:1,167
Deaths:757
KDR:1.542
Accuracy:23.032% C+
HSR:24.679% B+
FA1 Barrage
A
Kills:1,163
Deaths:600
KDR:1.938
Accuracy:52.730% A
HSR:18.487% B+
AS16 NightHawk
B**
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% C+
HSR:18.718% B**
LC2 Lynx
D--
Kills:1,101
Deaths:1,014
KDR:1.086
Accuracy:18.318% D--
HSR:14.441% D*
MG-HBR1 Dragoon
C*
Kills:1,015
Deaths:622
KDR:1.632
Accuracy:30.163% C
HSR:31.429% C*
TS4 Haymaker
M
Kills:706
Deaths:622
KDR:1.135
Accuracy:49.435% B++
HSR:23.371% M
DMR-99
B+
Kills:576
Deaths:376
KDR:1.532
Accuracy:27.402% D*
HSR:32.813% B+
TRAC-5 S
C
Kills:444
Deaths:565
KDR:0.786
Accuracy:21.453% C
HSR:11.487% D-
TRAC-5
C+
Kills:419
Deaths:128
KDR:3.273
Accuracy:18.440% D
HSR:18.854% C+
Kills:20,899
Deaths (as Engineer):14,733
Deaths (to Engineers):12,308
KDR:1.41852
Kill Difference:6,166
Playtime:2,777.442 hours
Usage:67%
Score:66.353m
Score/min:398
Accuracy (listed only):31.168%
HSR (listed only):22.818%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
A
Kills:1,724
Deaths:1,037
KDR:1.662
Accuracy:23.179% C+
HSR:26.334% A
T5 AMC
B++
Kills:1,241
Deaths:964
KDR:1.287
Accuracy:21.703% C
HSR:23.852% B++
LC3 Jaguar
D
Kills:1,229
Deaths:1,316
KDR:0.934
Accuracy:20.716% D
HSR:11.066% F
NS Baron G5
B++
Kills:1,187
Deaths:569
KDR:2.086
Accuracy:39.951% C
HSR:17.523% B++
TRAC-5 Burst
B*
Kills:1,173
Deaths:665
KDR:1.764
Accuracy:23.882% C
HSR:28.986% B*
TRS-12 Uppercut
B++
Kills:1,171
Deaths:1,071
KDR:1.093
Accuracy:64.085% B+
HSR:19.129% B++
NSX Tanto
A
Kills:1,168
Deaths:400
KDR:2.920
Accuracy:28.176% B+
HSR:34.589% A
HC1 Cougar
B+
Kills:1,167
Deaths:757
KDR:1.542
Accuracy:23.032% C+
HSR:24.679% B+
NS-7 PDW
C--
Kills:1,166
Deaths:1,182
KDR:0.986
Accuracy:21.710% C--
HSR:11.149% D--
FA1 Barrage
A
Kills:1,163
Deaths:600
KDR:1.938
Accuracy:52.730% A
HSR:18.487% B+
SMG-46 Armistice
C*
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.658% C
HSR:17.642% C*
NSX Tengu
B++
Kills:1,161
Deaths:590
KDR:1.968
Accuracy:41.198% B++
HSR:24.289% B+
PDW-16 Hailstorm
C++
Kills:1,159
Deaths:971
KDR:1.194
Accuracy:24.393% C++
HSR:16.825% C++
MKV Suppressed
A++
Kills:1,158
Deaths:495
KDR:2.339
Accuracy:26.736% C*
HSR:29.620% A++
AS16 NightHawk
B**
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% C+
HSR:18.718% B**
LC2 Lynx
D--
Kills:1,101
Deaths:1,014
KDR:1.086
Accuracy:18.318% D--
HSR:14.441% D*
TS4 Haymaker
M
Kills:706
Deaths:622
KDR:1.135
Accuracy:49.435% B++
HSR:23.371% M
TRAC-5 S
C
Kills:444
Deaths:565
KDR:0.786
Accuracy:21.453% C
HSR:11.487% D-
TRAC-5
C+
Kills:419
Deaths:128
KDR:3.273
Accuracy:18.440% D
HSR:18.854% C+
MG-S1 Jackal
B*
Kills:152
Deaths:124
KDR:1.226
Accuracy:22.383% D
HSR:25.658% B*
Kills:21,005
Deaths (as Light Assault):14,944
Deaths (to Light Assaults):8,377
KDR:1.40558
Kill Difference:6,061
Playtime:286.458 hours
Usage:7%
Score:6.316m
Score/min:367
Accuracy (listed only):30.158%
HSR (listed only):20.835%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
C*
Kills:1,297
Deaths:819
KDR:1.584
Accuracy:24.866% C+
HSR:28.682% C*
NS Baron G5
B++
Kills:1,187
Deaths:569
KDR:2.086
Accuracy:39.951% C
HSR:17.523% B++
NSX Yumi
B++
Kills:1,178
Deaths:745
KDR:1.581
Accuracy:30.012% B++
HSR:30.645% B+
TRS-12 Uppercut
B++
Kills:1,171
Deaths:1,071
KDR:1.093
Accuracy:64.085% B+
HSR:19.129% B++
NS-7 PDW
C--
Kills:1,166
Deaths:1,182
KDR:0.986
Accuracy:21.710% C--
HSR:11.149% D--
T1 Cycler
A++
Kills:1,166
Deaths:508
KDR:2.295
Accuracy:24.007% B+
HSR:32.419% A++
TORQ-9
B*
Kills:1,163
Deaths:784
KDR:1.483
Accuracy:21.694% C--
HSR:29.493% B*
FA1 Barrage
A
Kills:1,163
Deaths:600
KDR:1.938
Accuracy:52.730% A
HSR:18.487% B+
SMG-46 Armistice
C*
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.658% C
HSR:17.642% C*
NSX Tengu
B++
Kills:1,161
Deaths:590
KDR:1.968
Accuracy:41.198% B++
HSR:24.289% B+
PDW-16 Hailstorm
C++
Kills:1,159
Deaths:971
KDR:1.194
Accuracy:24.393% C++
HSR:16.825% C++
SABR-13
C+
Kills:1,158
Deaths:1,013
KDR:1.143
Accuracy:24.199% C
HSR:24.784% C+
MKV Suppressed
A++
Kills:1,158
Deaths:495
KDR:2.339
Accuracy:26.736% C*
HSR:29.620% A++
TAR
C
Kills:1,156
Deaths:1,130
KDR:1.023
Accuracy:21.588% C
HSR:17.301% C--
AS16 NightHawk
B**
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% C+
HSR:18.718% B**
TS4 Haymaker
M
Kills:706
Deaths:622
KDR:1.135
Accuracy:49.435% B++
HSR:23.371% M
NS-11A
B*
Kills:402
Deaths:193
KDR:2.083
Accuracy:24.217% C+
HSR:27.861% B*
Cycler TRV
D-
Kills:181
Deaths:185
KDR:0.978
Accuracy:18.406% D-
HSR:13.260% D--
MG-S1 Jackal
B*
Kills:152
Deaths:124
KDR:1.226
Accuracy:22.383% D
HSR:25.658% B*
T1A Unity
A
Kills:70
Deaths:35
KDR:2
Accuracy:21.882% D-
HSR:32.857% A
Kills:19,110
Deaths (as Combat Medic):13,510
Deaths (to Combat Medics):5,056
KDR:1.41451
Kill Difference:5,600
Playtime:330.939 hours
Usage:8%
Score:8.893m
Score/min:448
Accuracy (listed only):30.757%
HSR (listed only):22.986%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TRAP-M1
B++
Kills:1,181
Deaths:658
KDR:1.795
Accuracy:30.167% C++
HSR:30.398% B++
NS-30 Vandal
B+
Kills:1,169
Deaths:506
KDR:2.310
Accuracy:33.494% C++
HSR:31.138% B+
TS2 Inquisitor
B**
Kills:1,167
Deaths:944
KDR:1.236
Accuracy:34.999% B**
HSR:24.679% B*
NSX Tomoe
B+
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:31.443% B+
HSR:36.932% C+
NS-7 PDW
C--
Kills:1,166
Deaths:1,182
KDR:0.986
Accuracy:21.710% C--
HSR:11.149% D--
SMG-46 Armistice
C*
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.658% C
HSR:17.642% C*
NSX Tengu
B++
Kills:1,161
Deaths:590
KDR:1.968
Accuracy:41.198% B++
HSR:24.289% B+
PDW-16 Hailstorm
C++
Kills:1,159
Deaths:971
KDR:1.194
Accuracy:24.393% C++
HSR:16.825% C++
SOAS-20
A
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:28.981% C*
HSR:30.544% A
HSR-1
B++
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:37.439% B+
HSR:33.938% B++
MKV Suppressed
A++
Kills:1,158
Deaths:495
KDR:2.339
Accuracy:26.736% C*
HSR:29.620% A++
TSAR-42
B
Kills:763
Deaths:371
KDR:2.057
Accuracy:40.545% B
HSR:70.249% C*
NS-61 Emissary
B**
Kills:540
Deaths:523
KDR:1.033
Accuracy:27.694% C+
HSR:22.222% B**
T4 AMP
M
Kills:373
Deaths:424
KDR:0.880
Accuracy:26.202% C+
HSR:35.389% M
TX1 Repeater
B+
Kills:332
Deaths:507
KDR:0.655
Accuracy:22.687% C
HSR:23.795% B+
NS-44B Commissioner
C**
Kills:315
Deaths:463
KDR:0.680
Accuracy:34.144% C--
HSR:26.984% C**
NS-44L Blackhand
B
Kills:296
Deaths:212
KDR:1.396
Accuracy:44.892% B
HSR:44.595% C*
RAMS .50M
C++
Kills:216
Deaths:52
KDR:4.154
Accuracy:38.949% C++
HSR:78.241% C+
KSR-35
B
Kills:188
Deaths:142
KDR:1.324
Accuracy:30.865% D
HSR:31.383% B
MG-S1 Jackal
B*
Kills:152
Deaths:124
KDR:1.226
Accuracy:22.383% D
HSR:25.658% B*
NS-AM7 Archer
C+
Kills:125
Deaths:276
KDR:0.453
Accuracy:58.530% C+
HSR:16% C+
NS-357 Underboss
B**
Kills:114
Deaths:184
KDR:0.620
Accuracy:33.971% C
HSR:29.825% B**
Kills:16,221
Deaths (as Infiltrator):11,027
Deaths (to Infiltrators):6,265
KDR:1.47103
Kill Difference:5,194
Playtime:319.037 hours
Usage:8%
Score:6.944m
Score/min:363
Accuracy (listed only):32.504%
HSR (listed only):31.432%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:438
Deaths:245
KDR:1.788
Accuracy:15.743% C+
HSR:17.123% D
MRC3 Mercy
C+
Kills:385
Deaths:245
KDR:1.571
Accuracy:15.299% C+
HSR:17.143% D
MR1 Fracture
A++
Kills:298
Deaths:213
KDR:1.399
Accuracy:35.596% C+
HSR:7.383% A++
MR1 Fracture
B**
Kills:298
Deaths:213
KDR:1.399
Accuracy:34.330% C
HSR:6.711% B**
M2 Mutilator
C**
Kills:285
Deaths:109
KDR:2.615
Accuracy:15.959% C**
HSR:19.298% C++
M3 Pounder HEG
B*
Kills:276
Deaths:157
KDR:1.758
Accuracy:36.705% C+
HSR:4.348% B*
M2 Mutilator
B+
Kills:264
Deaths:109
KDR:2.422
Accuracy:15.634% C**
HSR:21.212% B+
M3 Pounder HEG
C+
Kills:256
Deaths:157
KDR:1.631
Accuracy:38.018% C+
HSR:2.344% D
Kills:2,500
Deaths (as MAX Suit):724
Deaths (to MAX Suits):3,469
KDR:3.45304
Kill Difference:1,776
Playtime:66.619 hours
Usage:2%
Score:2.043m
Score/min:511
Accuracy (listed only):25.911%
HSR (listed only):11.945%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A
Kills:5,110
V. Kills:956 N/A
Deaths:502
KDR:10.179
Accuracy:59.235% A
KPH:65.400 C+
VKPH:12.200 C+
Hornet Missiles
A
Kills:4,110
V. Kills:1,110 370%
Deaths:576
KDR:7.135
Accuracy:71.478% A
KPH:59.600 C+
VKPH:16.100 D-
M18 Needler
B++
Kills:3,085
V. Kills:2,178 142%
Deaths:1,048
KDR:2.944
Accuracy:30.763% C+
KPH:18.200 B++
VKPH:12.800 B+
M14 Banshee
B**
Kills:1,818
V. Kills:114 N/A
Deaths:200
KDR:9.090
Accuracy:27.138% C
KPH:70 B**
VKPH:4.400 B+
M18 Locust
B
Kills:1,488
V. Kills:1,172 127%
Deaths:526
KDR:2.829
Accuracy:28.559% C-
KPH:21.800 C*
VKPH:17.200 B
M18 Rotary
C
Kills:1,102
V. Kills:822 134%
Deaths:443
KDR:2.488
Accuracy:26.652% D
KPH:10.900 C
VKPH:8.100 C
Coyote Missiles
C+
Kills:557
V. Kills:151 366%
Deaths:59
KDR:9.441
Accuracy:46.142% D--
KPH:42.200 C+
VKPH:11.500 D-
Kills:17,270 (7,493 + 0)
Deaths:3,354
KDR:5.149
VKDR:1.939
Vehicle Kills:6,503
Kill Difference:13,916
Playtime:525.355 hours
Usage:13%
Score:10.933m
Score/min:347
Piloting Accuracy:26.652%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:3,321
V. Kills:3,174 105%
Deaths:1,687
KDR:1.969
Accuracy:48.459% C*
KPH:7.700 C+
VKPH:7.400 C+
L-30R Vektor
C+
Kills:733
V. Kills:255 286%
Deaths:95
KDR:7.716
Accuracy:32.735% D
KPH:8.800 C+
VKPH:3.100 C-
L105 Zephyr
C*
Kills:443
V. Kills:127 346%
Deaths:20
KDR:22.150
Accuracy:35.270% D-
KPH:33 D
VKPH:9.500 C*
C150 Dalton
C++
Kills:342
V. Kills:161 211%
Deaths:27
KDR:12.667
Accuracy:41.782% C++
KPH:25.500 C
VKPH:12 D-
AP30 Shredder
D*
Kills:134
V. Kills:96 138%
Deaths:66
KDR:2.030
Accuracy:14.953% F-
KPH:11.300 D*
VKPH:8.100 D*
Kills:4,973 (4,054 + 919)
Deaths:1,895
KDR:2.624
VKDR:2.012
Vehicle Kills:3,813
Kill Difference:3,078
Playtime:551.531 hours
Usage:13%
Score:6.743m
Score/min:204
Piloting Accuracy:32.735%
Gunner Accuracy:14.953%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:329
V. Kills:29 N/A
Deaths:14
KDR:23.500
Accuracy:55.701% B*
KPH:35.500 D
VKPH:3.100 D*
Skyguard
C
Kills:200
V. Kills:140 142%
Deaths:44
KDR:4.545
Accuracy:24.349% D
KPH:11.500 C
VKPH:8.100 C
C75 Viper
B+
Kills:174
V. Kills:35 483%
Deaths:18
KDR:9.667
Accuracy:35.291% C
KPH:38.500 B+
VKPH:7.700 C+
L100 Python AP
C+
Kills:151
V. Kills:89 168%
Deaths:28
KDR:5.393
Accuracy:52.740% C
KPH:28.700 C+
VKPH:16.900 C+
Kills:854 (854 + 0)
Deaths:104
KDR:8.212
VKDR:2.817
Vehicle Kills:293
Kill Difference:750
Playtime:36.359 hours
Usage:1%
Score:0.723m
Score/min:332
Driving Accuracy:52.740%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C--
Kills:1,911
V. Kills:541 353%
Deaths:124
KDR:15.411
Accuracy:35.642% D
KPH:19.300 C--
VKPH:5.500 D--
P2-120 AP
B
Kills:1,057
V. Kills:714 148%
Deaths:147
KDR:7.190
Accuracy:39.599% D
KPH:28.300 C+
VKPH:19.100 B
P2-120 HESH
B**
Kills:289
V. Kills:38 N/A
Deaths:28
KDR:10.321
Accuracy:49.876% B**
KPH:42.600 C
VKPH:5.600 D
G30 Vulcan
C*
Kills:111
V. Kills:110 100%
Deaths:13
KDR:8.538
Accuracy:15.528% F
KPH:14.800 D
VKPH:14.700 C*
E540 Halberd
D
Kills:93
V. Kills:44 207%
Deaths:7
KDR:13.286
Accuracy:35.946% D
KPH:20.100 D
VKPH:9.500 D
P525 Marauder
D
Kills:64
V. Kills:4 N/A
Deaths:6
KDR:10.667
Accuracy:14.542% D--
KPH:38.300 D
VKPH:2.400 D
Kills:3,525 (3,257 + 268)
Deaths:325
KDR:10.846
VKDR:4.465
Vehicle Kills:1,451
Kill Difference:3,200
Playtime:157.217 hours
Usage:4%
Score:2.481m
Score/min:263
Driving Accuracy:49.876%
Gunner Accuracy:14.542%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:622
V. Kills:29 N/A
Deaths:49
KDR:12.694
Accuracy:28.056% D-
KPH:81.500 C
VKPH:3.800 D
G20 Vulcan-H
D
Kills:170
V. Kills:109 155%
Deaths:40
KDR:4.250
Accuracy:35.081% D**
KPH:27.100 D
VKPH:17.400 D
E540 Halberd-H
C+
Kills:137
V. Kills:96 141%
Deaths:13
KDR:10.539
Accuracy:50.814% D-
KPH:32 D
VKPH:22.400 C+
Kills:929 (0 + 929)
Deaths:102
KDR:9.108
VKDR:2.294
Vehicle Kills:234
Kill Difference:827
Playtime:18.182 hours
Usage:0%
Score:0.575m
Score/min:527
Driving Accuracy:N/A%
Gunner Accuracy:50.814%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:346
V. Kills:43 N/A
Deaths:24
KDR:14.417
Accuracy:27.726% D
KPH:35.200 C
VKPH:4.400 D--
M40 Fury
C
Kills:137
V. Kills:17 N/A
Deaths:8
KDR:17.125
Accuracy:33.333% C
KPH:43.800 C
VKPH:5.400 D--
M12 Kobalt
A+
Kills:71
V. Kills:10 N/A
Deaths:5
KDR:14.200
Accuracy:14.045% C--
KPH:52.500 C
VKPH:7.400 A+
Kills:554 (0 + 554)
Deaths:37
KDR:14.973
VKDR:1.892
Vehicle Kills:70
Kill Difference:517
Playtime:14.318 hours
Usage:0%
Score:0.251m
Score/min:292
Driving Accuracy:N/A%
Gunner Accuracy:14.045%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:819
V. Kills:164 496%
Deaths:523
KDR:1.566
Accuracy:29.938% F
KPH:16.100 C
VKPH:3.200 D
S12 Renegade
C+
Kills:394
V. Kills:14 N/A
Deaths:169
KDR:2.331
Accuracy:41.875% C+
KPH:37.900 C
VKPH:1.300 C-
M12 Kobalt-F
A
Kills:224
V. Kills:16 N/A
Deaths:96
KDR:2.333
Accuracy:22.850% C+
KPH:41.400 B+
VKPH:3 A
M4-F Pillager
C+
Kills:74
V. Kills:13 N/A
Deaths:66
KDR:1.121
Accuracy:47.411% C+
KPH:24.800 C+
VKPH:4.400 C-
Kills:1,511 (1,511 + 0)
Deaths:854
KDR:1.769
VKDR:0.242
Vehicle Kills:207
Kill Difference:657
Playtime:69.696 hours
Usage:2%
Score:0.357m
Score/min:85
Driving Accuracy:47.411%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:164
V. Kills:20 N/A
Deaths:13
KDR:12.615
Accuracy:27.545% D--
KPH:35 D--
VKPH:4.300 D
Kills:164 (0 + 164)
Deaths:13
KDR:12.615
VKDR:1.538
Vehicle Kills:20
Kill Difference:151
Playtime:4.684 hours
Usage:0%
Score:0.047m
Score/min:169
Piloting Accuracy:N/A%
Gunner Accuracy:27.545%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 6,0665,11050210.179B+8.3059.235%AN/A65.4C+12.2C+41278.1h16.1B++27.2B++
AMR-66 4,3474,2613,0011.42B++0.4629.213%B+32.152%B**40.5AN/A120105.3h7.1B*24.4B++
Hornet Missiles 5,2204,1105767.135C**5.2571.478%A1.946%B+59.6C+16.1D-45969h5.7B**8B**
CAS30 Tank Buster 6,4953,3211,6871.969B+0.0948.459%C*N/A7.7C+7.4C+160429.4h43.3C**89.5B+
M18 Needler 5,2633,0851,0482.944B+1.0630.763%C+3.144%B+18.2B++12.8B+300169.7h100.8B++327.7B+
P2-120 HEAT 2,4521,91112415.411A++13.5335.642%DN/A19.3C--5.5D--15399.2h4.9B**13.8B++
M14 Banshee 1,9321,8182009.09B+7.2127.138%C1.21%C++69.9B**4.4B+46026h15.3B+56.2B+
NS-11C 1,7411,7241,0371.662B*0.2223.179%C+26.334%A48B**N/A20035.9h12B++51.6B+
M18 Locust 2,6601,4885262.829B+0.9528.559%C-1.277%C21.8C*17.2B34168.2h99.6C*348.7B
M12 Kobalt 1,3871,3471684.188A**82.3119.756%C21.232%B++136.1B++4C3209.9h12.5B++63.2B+
T16 Rhino 1,3441,3331,0701.246C++0.6419.892%C+19.43%C-33.2C+N/A15840.1h12.8C**64.6C*
T1B Cycler 1,3081,2978191.584C+0.3024.866%C+28.682%C*46C++N/A16328.2h11.1B++44.7B+
T9 CARV-S 1,2831,2677381.717C*0.1621.289%C+24.783%C++53.7B+N/A41023.6h11B+51.7B
T5 AMC 1,2431,2419641.287B0.5921.703%C23.852%B++24C++N/A13851.8h12B*55.4B+
LC3 Jaguar 1,2401,2291,3160.934C+0.9520.716%D11.066%F12.4DN/A6798.8h13.8C+66.8C+
NS Baron G5 1,2061,1875692.086A0.2039.951%C17.523%B++55.5B**N/A17121.4h4B+9.9C+
TRAP-M1 1,1911,1816581.795C++0.0930.167%C++30.398%B++40.3C++N/A12429.3h8.4B+27.9B+
NSX Yumi 1,1861,1787451.581C++0.3030.012%B++30.645%B+49.1B++N/A11124h10.8B+35.9B+
TRAC-5 Burst 1,1851,1736651.764C++0.1223.882%C28.986%B*50.6B+N/A12923.2h11.3B+47.5B
T32 Bull 1,1871,1727331.599C*0.2821.905%C27.304%B+49.2B+N/A26123.8h11.5B+52.6C*
TRS-12 Uppercut 1,1911,1711,0711.093C+0.7964.085%B+19.129%B++39C+N/A10430h2.5C**3.9B+
NS-30 Vandal 1,1741,1695062.31B0.4333.494%C++31.138%B+49.5B+N/A22023.6h4.6B*13.8B+
NSX Tanto 1,1791,1684002.92A++1.0428.176%B+34.589%A75.4A++N/A17915.5h10.3B++36.7B+
HC1 Cougar 1,1771,1677571.542B+0.3423.032%C+24.679%B+45.1B**N/A20025.9h9.7B*42.3B+
TS2 Inquisitor 1,1811,1679441.236C++0.6534.999%B**24.679%B*37C+N/A9831.5h7.9B*22.6B*
NSX Tomoe 1,1781,1674712.478B+0.6031.443%B+36.932%C+67.5AN/A20217.3h11.3B*36B++
NS-7 PDW 1,1721,1661,1820.986C++0.9021.71%C--11.149%D--21.5CN/A10354.3h14.7C++67.7C+
T1 Cycler 1,1851,1665082.295B**0.4124.007%B+32.419%A++62.4A**1A++26918.7h10.6A44B*
MSW-R 1,1721,1648621.35C+0.5320.641%C22.68%C+43.3C**N/A35526.9h10.8B+52.2B
TORQ-9 1,1771,1637841.483C*0.4021.694%C--29.493%B*43.1B+N/A20427h12.8B++58.9C**
FA1 Barrage 1,1791,1636001.938B*0.0652.73%A18.487%B+75.5M+1A++21015.4h4.1B++7.7B*
SMG-46 Armistice 1,1731,1628481.37B0.5123.658%C17.642%C*36.9B+N/A18231.5h11.7B*49.3B+
NSX Tengu 1,1881,1615901.968B++0.0941.198%B++24.289%B+71.7A+1.7M+16516.2h10.7B++25.9B+
NSX Naginata 1,1721,1606261.853B+0.0323.371%C**36.293%B**59.8B*N/A14619.4h10.5B+44.8B+
PDW-16 Hailstorm 1,1691,1599711.194C*0.6924.393%C++16.825%C++20.8CN/A7955.7h13B+53.2B+
SOAS-20 1,1741,1596321.834B0.0528.981%C*30.544%A52.9B**N/A16021.9h10.8B+37.1B+
T9 CARV 1,1741,1596961.665B+0.2221.149%B+22.002%C+48.5B**N/A31723.9h11.9B++56.4B+
HSR-1 1,1691,1584522.562C**0.6837.439%B+33.938%B++69.8B**N/A25816.6h4.4B*11.8B++
SABR-13 1,1691,1581,0131.143C+0.7424.199%C24.784%C+27.1CN/A15342.8h11.7C*48.3C++
MKV Suppressed 1,1761,1584952.339A++0.4626.736%C*29.62%A++66.2A++1A++17917.5h11.3B++42.2B+
TAR 1,1601,1561,1301.023C+0.8621.588%C17.301%C--25.6CN/A12745.2h13C++60.4C++
AS16 NightHawk 1,1671,1541,0261.125C+0.7637.98%C+18.718%B**22.1C--N/A7052.2h4.4C**11.6C*
M18 Rotary 1,9241,1024432.488B+0.6126.652%D2.45%C++10.9C8.1C261101.2h109.6B411.1C*
LC2 Lynx 1,1241,1011,0141.086C+0.8018.318%D--14.441%D*9D-N/A79122.1h16C+87.2C
Sticky Grenade 1,0901,08111081N/A1,079.1263.353%AN/A1201.1B+10C37100.9h1.9B+3B+
P2-120 AP 1,7711,0571477.19C*5.3139.599%D4.825%B++28.3C+19.1B50637.4h6.7B+16.9C++
MG-HBR1 Dragoon 1,0431,0156221.632C*0.2530.163%C31.429%C*34.1BN/A7729.8h7.3C+24.3C+
C-4 1,4719726781.434C+0.4524.306%C+N/A74.8C+38.4B++131713h1.4C**5.7C*
M40 Fury-F 9838195231.566C++0.3229.938%FN/A16.1C3.2D8150.9h6.6B++22.2C*
TSAR-42 7657633712.057C+0.1840.545%B70.249%C*30.3CN/A15225.2h2B++5B+
L-30R Vektor 988733957.716M**5.8332.735%D4.093%A+8.8C+3.1C-6683.4h49.4B+150.9B+
TS4 Haymaker 7207066221.135C+0.7549.435%B++23.371%M57.9A+1.1A*17512.2h4.5C++9B+
M40 Fury 7136392031.95B*30.0746.567%C1.565%C++152.1A17.6C+4464.2h8.6B+18.5B+
P525 Marauder-H 6516224912.694C+10.8128.056%D-N/A81.8C3.8D4197.6h6B+21.3C++
MANA Anti-Personnel Turret 6116072092.904N/A1.0220.338%UN/A6070U40U14366400.1h16.4T*80.6T*
DMR-99 5995763761.532C0.3527.402%D*32.813%B+36.5C-1.5A**10315.8h8.5D-31.1D*
T7 Mini-Chaingun 5845755880.978C+0.9014.515%C--10.609%D23.4C-N/A14924.6h15C*103.2C++
Coyote Missiles 708557599.441A*7.5646.142%D--N/A42.2C+11.4D-43513.2h15.1A++32.7A
NS-61 Emissary 5495405231.033B0.8527.694%C+22.222%B**32.9BN/A8816.4h17.8C64.3C+
T9A "Butcher" 5325233641.437C0.4419.231%D--28.681%C*44.3CN/A31811.8h10.9C**56.6C
Tank Mine 8434721283.688B+1.8143.975%B*N/A124.2B+97.6A17633.8h1.8C**4.1A
ASP-30 Grounder 6934575590.818C*1.0667.89%B++3.063%C++24.7B+12.8C*45418.5h6.5B++9.5B*
TRAC-5 S 4594445650.786C+1.1021.453%C11.487%D-7D-N/A4863h9.4B++43.8B+
L105 Zephyr 5704432022.15B**20.2735.27%D-N/A33.1D9.5C*30413.4h8.1D22.9D-
MRC3 Mercy 4434382451.788C+0.0915.743%C+17.123%D26.2C+N/A15116.7h20.9C+132.5C++
Claymore 4374373412.853B**10.9744.386%AN/A198.6B**N/A7852.2h1.4D**3.1B+
TRAC-5 4304191283.273M*1.3918.44%D18.854%C+10.1DN/A13141.4h16.9C+91.7C+
NS-11A 4074021932.083B++0.2024.217%C+27.861%B*51.5B**N/A2057.8h10.7B**44.3B++
S12 Renegade 4083941692.331C+0.4541.875%C+3.299%C-37.9C1.3C-8410.4h3.9C--9.3C+
MRC3 Mercy 3883852451.571C+0.3115.299%C+17.143%D23.1CN/A13516.7h23.1D-151.1C+
T4 AMP 3833734240.88C+1.0026.202%C+35.389%M49.1B++1.3A++1697.6h12.2B++46.5B+
M40 Fury 3893462414.417B*12.5427.726%DN/A35.3C4.4D--2539.8h9.4B*33.9B+
C150 Dalton 5033422712.667B*10.7941.782%C++N/A25.5C12D-50613.4h5.3C12.6C+
TX1 Repeater 3403325070.655C+1.2322.687%C23.795%B+25.7C+N/A13712.9h12.2B+53.7C++
L100 Python HESH 3583291423.5B**21.6255.701%B*1.824%C*35.4D3.1D*3049.3h3.2C**5.8B+
NS-44B Commissioner 3183154630.68D1.2034.144%C--26.984%C**25.8C--N/A12112.2h3.8C+11.1C+
MR1 Fracture 3752982131.399B**0.4835.596%C+7.383%A++19.6M*5.1C*17215.2h19.7A+55.3B**
MR1 Fracture 3702982131.399B**0.4834.33%C6.711%B**19.6M4.7C+16915.2h19A+55.3B**
NS-44L Blackhand 2992962121.396C*0.4944.892%B44.595%C*39.5B*N/A1007.5h3.7B+8.3B+
P2-120 HESH 3272892810.321C+8.4449.876%B**1.384%B+42.5C5.6D3506.8h4.9C++9.7B++
M2 Mutilator 2872851092.615B++0.7315.959%C**19.298%C++42.5A+N/A2966.7h13.7B**85.9B++
Chainblade 29227842,2180.007C-1.8726.847%C+7.914%C++0.1DN/A11861.7h2.6C*9.7C+
M3 Pounder HEG 3092761571.758C*0.1236.705%C+4.348%B*23.8B++2.8C25111.6h12.8B++35B+
M2 Mutilator 2662641092.422B+0.5415.634%C**21.212%B+39.4AN/A2856.7h14.4B*92.1B+
MANA Anti-Vehicle Turret 5882562211.158C+0.7248.967%C--1.563%D*25.1C-32.5B+74910.2h10.6C+21.7C+
M3 Pounder HEG 2832561571.631C+0.2538.018%C+2.344%D22.1B+2.3D-19611.6h14.3B++37.7B+
Frag Grenade 2482471247N/A245.1244.511%C+N/A823.3A3.3D-60830.3h2.4A5.4B*
T2 Striker 4332262221.018B**0.8653.537%C*N/A13.3C+12.2C++40017h27.5B**51.4B*
M12 Kobalt-F 240224962.333C*0.4522.85%C+10.714%C++41.5B+3A945.4h13.6C**59.7B+
RAMS .50M 217216524.154B2.2738.949%C++78.241%C+23CN/A1339.4h2B+5.1B+
Skyguard 340200444.545B**2.6624.349%D2%C+11.6C8.1C26817.3h98.8B+405.8B+
M60-A Bulldog 201191921.222C++19.3444.539%C+N/A22.5C-1.2D-1678.5h5.2B+11.7B+
KSR-35 1901881421.324C0.5630.865%D31.383%B30.3C--N/A1536.2h4.9C15.9C
ML-7 2411871801.039B+0.8462.859%B++3.743%B+34B**9.8C8555.5h4.8B**7.6B**
Cycler TRV 1821811850.978C+0.9018.406%D-13.26%D--26.6C+N/A2536.8h11.1B*60.2C*
C75 Viper 209174189.667B**7.7935.291%CN/A38.7B+7.8C+4434.5h7.7B*21.9B*
G20 Vulcan-H 279170404.25C*2.3735.081%D**2.941%C+27D17.3D-6466.3h89.2B+254.4C
CAS 14-E 1841641312.615C+10.7327.545%D--1.829%C+34.9D--4.3D1694.7h42.1D-152.7D*
MG-S1 Jackal 1531521241.226C++0.6622.383%D25.658%B*36.2C++N/A1014.2h9.6B+42.7B
L100 Python AP 240151285.393C**3.5152.74%C4.636%B**28.5C+16.8C+4935.3h5.4B++10.3B+
M40 Fury 154137817.125B**15.2433.333%CN/A44.2C5.5D-4123.1h9.8B++29.4B+
E540 Halberd-H 2331371310.538B8.6650.814%D-2.19%C+31.9D22.3C+5444.3h6.2C++12.1C+
AP30 Shredder 230134662.03C0.1514.953%F-N/A11.3D*8.1D*229311.9h78.8C**526.9D*
NS Decimator 1851281191.076C++0.8164.694%B+3.906%A35.6C++15.8C+8843.6h5C+7.7C*
NS-AM7 Archer 1761252760.453C+1.4358.53%C+16%C+1.9D*N/A1965.4h17.7C**30.2B
TMG-50 1311251111.126C+0.7618.919%C22.4%C+25.5C1.2A*3974.9h15.7D--83.2C-
Spear Anti-Vehicle Phalanx Turret 187115523M21.1246.985%B2.609%D-33.8C21.2C+5993.4h8.8C++18.7B
NS-357 Underboss 1141141840.62C1.2633.971%C29.825%B**40.7C++N/A2602.8h3.7B+11C**
G30 Vulcan 221111138.538B**6.6615.528%FN/A14.8D14.7C*3167.5h80.8B+520.3D
Hunter QCX 101941440.653C+1.2370.021%A++30.851%C**7.1DN/A4613.2h7C+10B
E540 Halberd 13793713.286B**11.4035.946%D3.226%C+20.2D9.6D4364.6h4.5B**12.6B+
M20 Basilisk 13890910C**8.1251.678%C+5.556%B+56.3B++30B*5311.6h99.6B+192.7B+
M60-A Bulldog 8781108.1C**6.2232.869%C2.469%B**27C2D*5333h6.1C+18.6C+
NS-15M1 7877641.203C+0.6820.875%C35.065%A++32.1CN/A2772.4h14.8D71C+
M4-F Pillager 8774661.121C++0.7647.411%C+1.351%C--24.7C+4.3C-1513h37.9B+79.9B++
M60-A Bulldog 7571710.143C+8.2637.5%D--1.408%D12.7D-N/A1455.6h5.8C++15.5C
M12 Kobalt 8171514.2C+12.3214.045%C--30.986%M+50.7C7.1A2921.4h15.1B++107.7C**
T1A Unity 7270352B*0.1221.882%D-32.857%A46.7C**1.3A++2111.5h11.2B+51.3C+
Aspis Anti-Aircraft Phalanx Turret 13466513.2M**11.3226.833%C*3.03%B+15.3B*15.8B**4524.3h101.9A379.7B*
Spear Anti-Vehicle Phalanx Tower 12865232.5B+30.6253.561%B+1.538%D*34.2C33.2C**3181.9h11.6C21.6C+
P525 Marauder 6864610.667C8.7914.542%D--1.563%C37.6D2.4D2881.7h6.3C++43.5C
NSX Masamune 9659990.596C1.2966.153%B**6.78%M**19.7D12.3C+1933h18.9D28.6C
MG-H1 Watchman 5958391.487C++0.3920.648%C37.931%A+36.3C+N/A1971.6h11.8B*56.9B+
Rocklet Rifle 11353660.803C++1.0856.897%B+N/A24.1C27.3C*3932.2h55.5D*97.5D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter145,9522.5h
Flail Targeting Dart41050.6h
Restoration Kit494271.1h
Anti-Vehicle MANA Turret515734.9h
Spawn Beacon263,0663.2h
Nano-Armor Kit9501,976,499164.7h
Turret AI Module0600.3h
Repair Module1740.3h
Cortium Silo01070.4h
Skywall Shield Emitter1520.3h
Nanite Revive Grenade01,2790.4h
Spitfire Auto-Turret65690.5h
Welding Device07,1531.1h
Rampart Wall01291.4h
Router11060.2h
Ammunition Package316,9373h
Medical Kit1,15110,49030.8h
Anti-Infantry MANA Turret231,0891.8h
Medical Applicator627219,73915.2h
Hardlight Barrier62140.2h
Shield Recharging Field242,8781h
Recon Detection Device122,7533.9h

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