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Field Marshal Surfer Gables[UN17] Gables
TR BR 202

KDR: 1.89

Score: 112m

Last Seen: Jul 2nd, 2020 2:18 AM
- OFFLINE - 303.4 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Hellfire Rocket Pods AMR-66 Hornet Missiles CAS30 Tank Buster M18 Needler M18 Locust M14 Banshee P2-120 HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $775,620 MLG Score: 620
Fun Score: N/A
Cheeseburgers Flipped: 606TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.628%27.358%64649130049,0791.512820.379

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.742%0.459B+0.939B*-1.316D**HEAD ++ (~15.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.60.385C**10.80.245C++34.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.191%1.278%9026134319,488258681277.53596240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.661%-0.322C-0.267C0.214

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.40.253C*41.50.22C++79.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.077%2.033%167713424,427279617331.58277255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.522%-1.063D*-0.302C0.88

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
350.09C+10.50.156C++24.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.949%2.679%1501413353,434224112361.53167278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.094%-0.764D--0.445C--0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.30.449B18.50.539B+47.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.474%49.378%150313462,1692375140.913263

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.762%-0.526D-1.136D*0.699

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.5-0.76D-5.5-0.724D-12

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.691%19.411%150513445,1262631871.94757

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.46%0.487B+0.894B*-0.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.397B3.80.223C++4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
112m442.8%420 (25.2k)386 (23.2k)1.89231123,09365,0492.35223202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1349494721.334%15.401%32904:2850

7% Combat Medic68% Engineer9% Heavy Assault7% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 8:35 AMMay 1st, 2020 5:00 AMJul 2nd, 2020 2:10 PM (148d) (PST)Jul 2nd, 2020 3:01 AM (148d) (PST)Jul 1st, 2020 10:18 PM (148d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5911314600.4240.2240.0652.2000.073620

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,4467,85927,58725134132423,155

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4835.7h/201.5d 29,917 18,957 41,720 638.2k 10,888 10,180 21,051 171.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
C
Kills:1,785
Deaths:1,346
KDR:1.326
Accuracy:20.020% D
HSR:22.633% C
T9 CARV-S
C-
Kills:1,267
Deaths:738
KDR:1.717
Accuracy:21.289% D
HSR:24.783% C-
NSX Naginata
B+
Kills:1,267
Deaths:711
KDR:1.782
Accuracy:23.088% C--
HSR:36.148% B+
T32 Bull
C+
Kills:1,182
Deaths:750
KDR:1.576
Accuracy:21.898% D--
HSR:27.411% C+
MSW-R
D
Kills:1,172
Deaths:873
KDR:1.343
Accuracy:20.636% D--
HSR:22.611% D
T9 CARV
C
Kills:1,159
Deaths:696
KDR:1.665
Accuracy:21.149% C
HSR:22.002% D
T9A "Butcher"
C+
Kills:864
Deaths:629
KDR:1.374
Accuracy:19.008% F-
HSR:31.944% C+
NS-15M1
B*
Kills:425
Deaths:381
KDR:1.115
Accuracy:19.115% D*
HSR:35.765% B*
TMG-50
D
Kills:127
Deaths:114
KDR:1.114
Accuracy:18.905% D--
HSR:22.047% D
MG-H1 Watchman
B+
Kills:126
Deaths:89
KDR:1.416
Accuracy:21.331% D--
HSR:35.714% B+
Kills:9,374
Deaths (as Heavy Assault):6,327
Deaths (to Heavy Assaults):19,777
KDR:1.48159
Kill Difference:3,047
Playtime:428.547 hours
Usage:9%
Score:10.594m
Score/min:412
Accuracy (listed only):20.644%
HSR (listed only):28.106%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AMR-66
B++
Kills:5,027
Deaths:3,659
KDR:1.374
Accuracy:28.702% C
HSR:33.241% B++
NS-11C
B++
Kills:1,738
Deaths:1,057
KDR:1.644
Accuracy:23.107% D
HSR:26.352% B++
HC1 Cougar
B
Kills:1,690
Deaths:1,080
KDR:1.565
Accuracy:23.176% D-
HSR:27.692% B
NS Baron G5
B+
Kills:1,581
Deaths:1,155
KDR:1.369
Accuracy:40.663% D
HSR:18.153% B+
TRAC-5 Burst
C*
Kills:1,486
Deaths:921
KDR:1.613
Accuracy:23.432% D*
HSR:28.937% C*
TRS-12 Uppercut
B
Kills:1,476
Deaths:1,422
KDR:1.038
Accuracy:62.304% C+
HSR:18.293% B
MG-HBR1 Dragoon
C+
Kills:1,476
Deaths:945
KDR:1.562
Accuracy:29.952% D-
HSR:31.775% C+
LC3 Jaguar
D*
Kills:1,280
Deaths:1,381
KDR:0.927
Accuracy:20.556% D*
HSR:12.344% F
T5 AMC
C**
Kills:1,254
Deaths:972
KDR:1.290
Accuracy:21.775% D-
HSR:24.083% C**
TS4 Haymaker
A++
Kills:1,177
Deaths:1,134
KDR:1.038
Accuracy:47.603% C*
HSR:21.835% A++
NSX Tanto
B++
Kills:1,172
Deaths:405
KDR:2.894
Accuracy:28.090% C
HSR:34.471% B++
FA1 Barrage
B*
Kills:1,163
Deaths:604
KDR:1.926
Accuracy:52.713% B*
HSR:18.487% B+
AS16 NightHawk
B*
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% D
HSR:18.718% B*
LC2 Lynx
D*
Kills:1,118
Deaths:1,045
KDR:1.070
Accuracy:18.343% F
HSR:14.759% D*
MG-C1 Kindred
A
Kills:685
Deaths:775
KDR:0.884
Accuracy:20.579% F
HSR:35.037% A
DMR-99
C++
Kills:576
Deaths:376
KDR:1.532
Accuracy:27.402% F
HSR:32.813% C++
TRAC-5 S
D
Kills:444
Deaths:565
KDR:0.786
Accuracy:21.453% D
HSR:11.487% D-
TRAC-5
C
Kills:419
Deaths:128
KDR:3.273
Accuracy:18.440% D*
HSR:18.854% C
NS-30 Tranquility
D*
Kills:181
Deaths:175
KDR:1.034
Accuracy:26.140% F-
HSR:23.757% D*
Havoc
A+
Kills:156
Deaths:111
KDR:1.405
Accuracy:46.719% D*
HSR:23.718% A+
Kills:25,253
Deaths (as Engineer):18,936
Deaths (to Engineers):14,278
KDR:1.3336
Kill Difference:6,317
Playtime:3,305.219 hours
Usage:68%
Score:75.984m
Score/min:383
Accuracy (listed only):30.956%
HSR (listed only):23.740%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
PDW-16 Hailstorm
B+
Kills:1,832
Deaths:1,607
KDR:1.140
Accuracy:23.305% D
HSR:22.435% B+
NS-11C
B++
Kills:1,738
Deaths:1,057
KDR:1.644
Accuracy:23.107% D
HSR:26.352% B++
HC1 Cougar
B
Kills:1,690
Deaths:1,080
KDR:1.565
Accuracy:23.176% D-
HSR:27.692% B
NS Baron G5
B+
Kills:1,581
Deaths:1,155
KDR:1.369
Accuracy:40.663% D
HSR:18.153% B+
TRAC-5 Burst
C*
Kills:1,486
Deaths:921
KDR:1.613
Accuracy:23.432% D*
HSR:28.937% C*
TRS-12 Uppercut
B
Kills:1,476
Deaths:1,422
KDR:1.038
Accuracy:62.304% C+
HSR:18.293% B
NS-7 PDW
D
Kills:1,363
Deaths:1,315
KDR:1.037
Accuracy:21.845% D*
HSR:15.261% D
LC3 Jaguar
D*
Kills:1,280
Deaths:1,381
KDR:0.927
Accuracy:20.556% D*
HSR:12.344% F
T5 AMC
C**
Kills:1,254
Deaths:972
KDR:1.290
Accuracy:21.775% D-
HSR:24.083% C**
MKV Suppressed
B**
Kills:1,248
Deaths:585
KDR:2.133
Accuracy:26.614% C
HSR:29.888% B**
TS4 Haymaker
A++
Kills:1,177
Deaths:1,134
KDR:1.038
Accuracy:47.603% C*
HSR:21.835% A++
NSX Tanto
B++
Kills:1,172
Deaths:405
KDR:2.894
Accuracy:28.090% C
HSR:34.471% B++
NSX Tengu
C++
Kills:1,171
Deaths:600
KDR:1.952
Accuracy:41.278% C++
HSR:24.167% C+
FA1 Barrage
B*
Kills:1,163
Deaths:604
KDR:1.926
Accuracy:52.713% B*
HSR:18.487% B+
SMG-46 Armistice
C
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.646% D--
HSR:17.642% C
AS16 NightHawk
B*
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% D
HSR:18.718% B*
LC2 Lynx
D*
Kills:1,118
Deaths:1,045
KDR:1.070
Accuracy:18.343% F
HSR:14.759% D*
MG-C1 Kindred
A
Kills:685
Deaths:775
KDR:0.884
Accuracy:20.579% F
HSR:35.037% A
TRAC-5 S
D
Kills:444
Deaths:565
KDR:0.786
Accuracy:21.453% D
HSR:11.487% D-
TRAC-5
C
Kills:419
Deaths:128
KDR:3.273
Accuracy:18.440% D*
HSR:18.854% C
MG-S1 Jackal
B+
Kills:381
Deaths:317
KDR:1.202
Accuracy:23.095% D*
HSR:28.084% B+
Havoc
A+
Kills:156
Deaths:111
KDR:1.405
Accuracy:46.719% D*
HSR:23.718% A+
NS-66 Punisher
C+
Kills:134
Deaths:194
KDR:0.691
Accuracy:21.813% D*
HSR:27.612% C+
Kills:25,284
Deaths (as Light Assault):19,247
Deaths (to Light Assaults):10,212
KDR:1.31366
Kill Difference:6,037
Playtime:332.175 hours
Usage:7%
Score:6.977m
Score/min:350
Accuracy (listed only):29.936%
HSR (listed only):22.535%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B+
Kills:1,832
Deaths:1,607
KDR:1.140
Accuracy:23.305% D
HSR:22.435% B+
NS Baron G5
B+
Kills:1,581
Deaths:1,155
KDR:1.369
Accuracy:40.663% D
HSR:18.153% B+
TRS-12 Uppercut
B
Kills:1,476
Deaths:1,422
KDR:1.038
Accuracy:62.304% C+
HSR:18.293% B
TORQ-9
B+
Kills:1,436
Deaths:1,098
KDR:1.308
Accuracy:21.026% D*
HSR:31.198% B+
NS-7 PDW
D
Kills:1,363
Deaths:1,315
KDR:1.037
Accuracy:21.845% D*
HSR:15.261% D
T1B Cycler
C
Kills:1,299
Deaths:822
KDR:1.580
Accuracy:24.841% D-
HSR:28.791% C
MKV Suppressed
B**
Kills:1,248
Deaths:585
KDR:2.133
Accuracy:26.614% C
HSR:29.888% B**
T1 Cycler
B*
Kills:1,237
Deaths:568
KDR:2.178
Accuracy:23.740% C
HSR:32.741% B*
NSX Yumi
C*
Kills:1,183
Deaths:754
KDR:1.569
Accuracy:29.929% C*
HSR:30.854% C++
TS4 Haymaker
A++
Kills:1,177
Deaths:1,134
KDR:1.038
Accuracy:47.603% C*
HSR:21.835% A++
NSX Tengu
C++
Kills:1,171
Deaths:600
KDR:1.952
Accuracy:41.278% C++
HSR:24.167% C+
FA1 Barrage
B*
Kills:1,163
Deaths:604
KDR:1.926
Accuracy:52.713% B*
HSR:18.487% B+
SMG-46 Armistice
C
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.646% D--
HSR:17.642% C
SABR-13
D
Kills:1,159
Deaths:1,015
KDR:1.142
Accuracy:24.184% D-
HSR:24.763% D
TAR
D-
Kills:1,159
Deaths:1,135
KDR:1.021
Accuracy:21.575% D--
HSR:17.429% D-
AS16 NightHawk
B*
Kills:1,154
Deaths:1,026
KDR:1.125
Accuracy:37.980% D
HSR:18.718% B*
MG-A1 Arbalest
C**
Kills:583
Deaths:1,051
KDR:0.555
Accuracy:19.491% F
HSR:32.762% C**
NS-11A
C*
Kills:425
Deaths:215
KDR:1.977
Accuracy:23.598% D
HSR:28.471% C*
MG-S1 Jackal
B+
Kills:381
Deaths:317
KDR:1.202
Accuracy:23.095% D*
HSR:28.084% B+
Cycler TRV
D*
Kills:181
Deaths:185
KDR:0.978
Accuracy:18.406% F
HSR:13.260% D*
Havoc
A+
Kills:156
Deaths:111
KDR:1.405
Accuracy:46.719% D*
HSR:23.718% A+
NS-66 Punisher
C+
Kills:134
Deaths:194
KDR:0.691
Accuracy:21.813% D*
HSR:27.612% C+
T1A Unity
B+
Kills:124
Deaths:95
KDR:1.305
Accuracy:21.809% D**
HSR:31.452% B+
Kills:22,784
Deaths (as Combat Medic):17,856
Deaths (to Combat Medics):6,407
KDR:1.27599
Kill Difference:4,928
Playtime:342.945 hours
Usage:7%
Score:9.124m
Score/min:443
Accuracy (listed only):30.355%
HSR (listed only):24.174%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B+
Kills:1,832
Deaths:1,607
KDR:1.140
Accuracy:23.305% D
HSR:22.435% B+
NS-7 PDW
D
Kills:1,363
Deaths:1,315
KDR:1.037
Accuracy:21.845% D*
HSR:15.261% D
MKV Suppressed
B**
Kills:1,248
Deaths:585
KDR:2.133
Accuracy:26.614% C
HSR:29.888% B**
TRAP-M1
C**
Kills:1,181
Deaths:658
KDR:1.795
Accuracy:30.167% C
HSR:30.398% C**
TS2 Inquisitor
B++
Kills:1,171
Deaths:947
KDR:1.237
Accuracy:34.927% B++
HSR:24.680% C**
NSX Tengu
C++
Kills:1,171
Deaths:600
KDR:1.952
Accuracy:41.278% C++
HSR:24.167% C+
NS-30 Vandal
C*
Kills:1,169
Deaths:506
KDR:2.310
Accuracy:33.494% C-
HSR:31.138% C*
NSX Tomoe
C++
Kills:1,167
Deaths:471
KDR:2.478
Accuracy:31.443% C++
HSR:36.932% C--
SMG-46 Armistice
C
Kills:1,162
Deaths:848
KDR:1.370
Accuracy:23.646% D--
HSR:17.642% C
SOAS-20
B*
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:28.981% C
HSR:30.544% B*
HSR-1
B
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:37.439% C+
HSR:33.938% B
TSAR-42
C+
Kills:772
Deaths:376
KDR:2.053
Accuracy:40.363% C
HSR:70.337% C+
NS-61 Emissary
B+
Kills:582
Deaths:606
KDR:0.960
Accuracy:27.297% C
HSR:22.337% B+
MG-S1 Jackal
B+
Kills:381
Deaths:317
KDR:1.202
Accuracy:23.095% D*
HSR:28.084% B+
T4 AMP
A*
Kills:375
Deaths:428
KDR:0.876
Accuracy:26.237% C--
HSR:35.200% A*
TX1 Repeater
C**
Kills:347
Deaths:538
KDR:0.645
Accuracy:22.649% D
HSR:25.072% C**
NS-44B Commissioner
C
Kills:315
Deaths:464
KDR:0.679
Accuracy:34.124% D*
HSR:26.984% C
NS-44L Blackhand
C++
Kills:301
Deaths:215
KDR:1.400
Accuracy:44.986% C++
HSR:45.183% C++
RAMS .50M
C+
Kills:216
Deaths:52
KDR:4.154
Accuracy:38.949% C-
HSR:78.241% C+
KSR-35
C+
Kills:188
Deaths:146
KDR:1.288
Accuracy:30.685% D*
HSR:31.383% C+
NS-AM7 Archer
C+
Kills:142
Deaths:587
KDR:0.242
Accuracy:58.764% C+
HSR:14.085% C--
NS-66 Punisher
C+
Kills:134
Deaths:194
KDR:0.691
Accuracy:21.813% D*
HSR:27.612% C+
NS-357 Underboss
B+
Kills:133
Deaths:212
KDR:0.627
Accuracy:33.818% D-
HSR:30.827% B+
NS-45 Pilot
C++
Kills:73
Deaths:105
KDR:0.695
Accuracy:34.885% C++
HSR:31.507% C+
Kills:17,740
Deaths (as Infiltrator):12,861
Deaths (to Infiltrators):7,881
KDR:1.37936
Kill Difference:4,879
Playtime:335.654 hours
Usage:7%
Score:7.099m
Score/min:352
Accuracy (listed only):32.117%
HSR (listed only):31.828%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
D
Kills:579
Deaths:303
KDR:1.911
Accuracy:15.782% D-
HSR:19.862% D
MRC3 Mercy
C
Kills:544
Deaths:312
KDR:1.744
Accuracy:15.253% D-
HSR:21.324% C
M3 Pounder HEG
B*
Kills:319
Deaths:179
KDR:1.782
Accuracy:37.137% D
HSR:4.389% B*
MR1 Fracture
A+
Kills:298
Deaths:213
KDR:1.399
Accuracy:34.330% D
HSR:6.711% A+
MR1 Fracture
A++
Kills:298
Deaths:213
KDR:1.399
Accuracy:35.596% D
HSR:7.383% A++
M3 Pounder HEG
D
Kills:294
Deaths:179
KDR:1.642
Accuracy:38.576% D
HSR:2.381% D
M2 Mutilator
C+
Kills:289
Deaths:112
KDR:2.580
Accuracy:15.826% C
HSR:19.377% C+
M2 Mutilator
B
Kills:264
Deaths:109
KDR:2.422
Accuracy:15.634% C
HSR:21.212% B
NS-10 Burster
N/A
Kills:50
Deaths:57
KDR:0.877
Accuracy:27.112% N/A
HSR:4% N/A
Kills:2,935
Deaths (as MAX Suit):838.500
Deaths (to MAX Suits):3,789
KDR:3.5003
Kill Difference:2,096.500
Playtime:75.847 hours
Usage:2%
Score:2.191m
Score/min:481
Accuracy (listed only):26.139%
HSR (listed only):11.849%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B*
Kills:8,241
V. Kills:1,233 N/A
Deaths:537
KDR:15.346
Accuracy:59.329% B*
KPH:73.900 C--
VKPH:11.100 D
Hornet Missiles
B**
Kills:4,292
V. Kills:1,212 354%
Deaths:576
KDR:7.451
Accuracy:71.163% B**
KPH:58.200 C-
VKPH:16.400 D-
M18 Needler
C+
Kills:3,162
V. Kills:2,219 142%
Deaths:1,073
KDR:2.947
Accuracy:30.498% C
KPH:17.900 C+
VKPH:12.600 C+
M18 Locust
C+
Kills:3,012
V. Kills:1,998 151%
Deaths:636
KDR:4.736
Accuracy:27.934% D-
KPH:27.200 C+
VKPH:18 C+
M14 Banshee
C++
Kills:2,461
V. Kills:141 N/A
Deaths:200
KDR:12.305
Accuracy:28.176% D
KPH:74.300 C++
VKPH:4.300 C++
M18 Rotary
D
Kills:1,534
V. Kills:1,051 146%
Deaths:447
KDR:3.432
Accuracy:26.096% D*
KPH:12.600 D
VKPH:8.700 D
Coyote Missiles
C
Kills:557
V. Kills:151 366%
Deaths:59
KDR:9.441
Accuracy:46.142% F
KPH:42.200 C
VKPH:11.500 D-
M202 Wyrm
C-
Kills:249
V. Kills:84 293%
Deaths:14
KDR:17.786
Accuracy:51.977% C-
KPH:59.700 D
VKPH:20.100 D-
Kills:23,508 (10,169 + 0)
Deaths:3,542
KDR:6.637
VKDR:2.284
Vehicle Kills:8,089
Kill Difference:19,966
Playtime:644.108 hours
Usage:13%
Score:12.909m
Score/min:334
Piloting Accuracy:26.096%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:3,352
V. Kills:3,194 105%
Deaths:1,687
KDR:1.987
Accuracy:48.481% C+
KPH:7.600 C
VKPH:7.300 C+
L-24R Spur
C+
Kills:1,682
V. Kills:119 N/A
Deaths:52
KDR:32.346
Accuracy:38.761% C+
KPH:38.300 C+
VKPH:2.700 C+
L-30R Vektor
C
Kills:738
V. Kills:259 284%
Deaths:96
KDR:7.688
Accuracy:32.566% D-
KPH:8.800 C
VKPH:3.100 C-
C150 Dalton
C
Kills:554
V. Kills:277 199%
Deaths:32
KDR:17.313
Accuracy:36.528% C
KPH:35.300 C-
VKPH:17.600 D
L105 Zephyr
C+
Kills:446
V. Kills:129 343%
Deaths:20
KDR:22.300
Accuracy:35.274% D*
KPH:33.100 D-
VKPH:9.600 C+
AP30 Shredder
D**
Kills:134
V. Kills:96 138%
Deaths:66
KDR:2.030
Accuracy:14.950% F--
KPH:11.200 D**
VKPH:8 D**
Kills:6,906 (5,772 + 1,134)
Deaths:1,953
KDR:3.536
VKDR:2.086
Vehicle Kills:4,074
Kill Difference:4,953
Playtime:608.942 hours
Usage:13%
Score:7.123m
Score/min:195
Piloting Accuracy:32.566%
Gunner Accuracy:14.950%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:329
V. Kills:29 N/A
Deaths:14
KDR:23.500
Accuracy:55.510% B
KPH:35.200 D*
VKPH:3.100 D*
L100 Python AP
C--
Kills:279
V. Kills:154 180%
Deaths:29
KDR:9.621
Accuracy:53.476% C-
KPH:32.900 C--
VKPH:18.100 C--
Skyguard
D
Kills:236
V. Kills:160 147%
Deaths:45
KDR:5.244
Accuracy:24.524% D--
KPH:12.100 D
VKPH:8.200 D
C75 Viper
C+
Kills:204
V. Kills:50 400%
Deaths:20
KDR:10.200
Accuracy:38.960% C
KPH:41.400 C+
VKPH:10.100 C+
Kills:1,048 (1,048 + 0)
Deaths:108
KDR:9.704
VKDR:3.639
Vehicle Kills:393
Kill Difference:940
Playtime:42.199 hours
Usage:1%
Score:0.845m
Score/min:334
Driving Accuracy:38.960%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
D-
Kills:1,911
V. Kills:541 353%
Deaths:124
KDR:15.411
Accuracy:35.643% D--
KPH:19.200 D-
VKPH:5.400 D*
P2-120 AP
C
Kills:1,076
V. Kills:724 148%
Deaths:147
KDR:7.320
Accuracy:39.673% D--
KPH:28.400 D
VKPH:19.100 C
P2-120 HESH
C--
Kills:392
V. Kills:75 N/A
Deaths:28
KDR:14
Accuracy:49.670% B+
KPH:43.600 D
VKPH:8.300 C--
G30 Vulcan
C+
Kills:111
V. Kills:110 100%
Deaths:13
KDR:8.538
Accuracy:15.798% F-
KPH:14.700 D-
VKPH:14.600 C+
E540 Halberd
D--
Kills:100
V. Kills:47 208%
Deaths:9
KDR:11.111
Accuracy:35.876% D*
KPH:19.300 D--
VKPH:9.100 D*
P525 Marauder
D
Kills:64
V. Kills:4 N/A
Deaths:6
KDR:10.667
Accuracy:14.542% D**
KPH:38.300 D--
VKPH:2.400 D
Kills:3,654 (3,379 + 275)
Deaths:327
KDR:11.174
VKDR:4.590
Vehicle Kills:1,501
Kill Difference:3,327
Playtime:160.773 hours
Usage:3%
Score:2.567m
Score/min:266
Driving Accuracy:49.670%
Gunner Accuracy:14.542%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D
Kills:808
V. Kills:47 N/A
Deaths:49
KDR:16.490
Accuracy:31.588% D--
KPH:85.700 D
VKPH:5 D
G20 Vulcan-H
D-
Kills:321
V. Kills:191 167%
Deaths:43
KDR:7.465
Accuracy:42.197% D*
KPH:30.500 D--
VKPH:18.100 D-
E540 Halberd-H
C
Kills:179
V. Kills:117 152%
Deaths:13
KDR:13.769
Accuracy:51.224% D*
KPH:34.400 D-
VKPH:22.500 C
MR11 Gatekeeper-H
C++
Kills:118
V. Kills:68 171%
Deaths:5
KDR:23.600
Accuracy:51.162% D
KPH:42.300 C++
VKPH:24.400 D
M12 Kobalt-H
B+
Kills:110
V. Kills:9 N/A
Deaths:2
KDR:55
Accuracy:15.565% D**
KPH:86.500 D
VKPH:7.100 B+
Kills:1,536 (0 + 1,536)
Deaths:112
KDR:13.714
VKDR:3.857
Vehicle Kills:432
Kill Difference:1,424
Playtime:29.241 hours
Usage:1%
Score:0.821m
Score/min:468
Driving Accuracy:N/A%
Gunner Accuracy:15.565%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:352
V. Kills:47 N/A
Deaths:24
KDR:14.667
Accuracy:28.705% D*
KPH:34.900 D
VKPH:4.700 D*
M40 Fury
D
Kills:137
V. Kills:17 N/A
Deaths:8
KDR:17.125
Accuracy:33.578% D
KPH:43.400 D
VKPH:5.400 D*
M12 Kobalt
B**
Kills:93
V. Kills:12 N/A
Deaths:6
KDR:15.500
Accuracy:14.214% D*
KPH:51 D
VKPH:6.600 B**
M12 Kobalt
C+
Kills:55
V. Kills:5 N/A
Deaths:1
KDR:55
Accuracy:12.439% D**
KPH:41.400 D*
VKPH:3.800 C+
Kills:637 (0 + 637)
Deaths:39
KDR:16.333
VKDR:2.077
Vehicle Kills:81
Kill Difference:598
Playtime:16.407 hours
Usage:0%
Score:0.277m
Score/min:282
Driving Accuracy:N/A%
Gunner Accuracy:12.439%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:864
V. Kills:177 485%
Deaths:538
KDR:1.606
Accuracy:30.786% F-
KPH:16.400 D
VKPH:3.400 D
S12 Renegade
C
Kills:645
V. Kills:26 N/A
Deaths:279
KDR:2.312
Accuracy:40.698% C
KPH:40.700 D
VKPH:1.600 C
M12 Kobalt-F
A
Kills:226
V. Kills:16 N/A
Deaths:97
KDR:2.330
Accuracy:22.753% C+
KPH:41.300 C+
VKPH:2.900 A
M4-F Pillager
C+
Kills:115
V. Kills:17 N/A
Deaths:88
KDR:1.307
Accuracy:44.918% C+
KPH:27.400 C
VKPH:4.100 C
Kills:1,850 (1,850 + 0)
Deaths:1,002
KDR:1.846
VKDR:0.236
Vehicle Kills:236
Kill Difference:848
Playtime:78.258 hours
Usage:2%
Score:0.420m
Score/min:89
Driving Accuracy:44.918%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:196
V. Kills:20 N/A
Deaths:16
KDR:12.250
Accuracy:27.906% D*
KPH:38 D--
VKPH:3.900 D
Kills:196 (0 + 196)
Deaths:16
KDR:12.250
VKDR:1.250
Vehicle Kills:20
Kill Difference:180
Playtime:5.162 hours
Usage:0%
Score:0.058m
Score/min:188
Piloting Accuracy:N/A%
Gunner Accuracy:27.906%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Hellfire Rocket Pods 9,4748,24153715.346B+13.4559.329%B*N/A73.9C--11.1D383111.5h14.8C++25C*
AMR-66 5,1565,0273,6591.374C+0.5228.702%C33.241%B++38.3C+1B112131.4h7.3B25.3C*
Hornet Missiles 5,5044,2925767.451C+5.5671.163%B**1.887%B++58.2C-16.4D-45273.7h5.9B**8.3B**
CAS30 Tank Buster 6,5463,3521,6871.987C+0.0948.481%C+N/A7.6C7.3C+157439.6h43.7B90.2B
M18 Needler 5,3813,1621,0732.947C1.0530.498%C3.068%B**17.9C+12.6C+305176.2h99.5C**326.3C*
M18 Locust 5,0103,0126364.736C++2.8427.934%D-N/A27.2C+18C+306110.9h83.5C++298.9C++
M14 Banshee 2,6022,46120012.305C++10.4128.176%DN/A74.4C++4.3C++41933.1h14.6B+52B
P2-120 HEAT 2,4521,91112415.411B**13.5235.643%D--N/A19.2D-5.4D*15499.4h4.9B++13.8B
PDW-16 Hailstorm 1,8701,8321,6071.14C0.7523.305%D22.435%B+24.3DN/A8675.5h12.7C**54.4C+
T16 Rhino 1,8221,7851,3461.326C+0.5720.02%D22.633%C35.9C-N/A15049.7h12.7C+63.7C
NS-11C 1,7551,7381,0571.644C++0.2523.107%D26.352%B++47.2C++N/A20036.8h12C**52C+
HC1 Cougar 1,7131,6901,0801.565C+0.3323.176%D-27.692%B44C+N/A17138.4h10B43C+
L-24R Spur 1,8011,6825232.346B*30.4538.761%C+1.367%D38.3C+2.7C+9243.9h21C++54.3C++
NS Baron G5 1,6121,5811,1551.369C++0.5240.663%D18.153%B+49.6C++1B*14631.9h4.2C++10.2C+
M18 Rotary 2,5851,5344473.432C*1.5426.096%D*1.825%C+12.6D8.7D250121.3h99.4C++380.9C+
M12 Kobalt 1,5471,5041883.556B*81.6619.514%D22.473%B*130.8C+3.7C--31811.5h12.9B+66.1C**
TRAC-5 Burst 1,5131,4869211.613C0.2823.432%D*28.937%C*47.9CN/A12331h11.5C+48.9C--
TRS-12 Uppercut 1,5091,4761,4221.038C0.8562.304%C+18.293%B37.9C--N/A10338.9h2.5C+4.1C++
MG-HBR1 Dragoon 1,5141,4769451.562C0.3329.952%D-31.775%C+32.7C-N/A7845.1h7.4C-24.8D
TORQ-9 1,4641,4361,0981.308C+0.5821.026%D*31.198%B+38.5CN/A17737.3h13.3C++63.2C-
NS-7 PDW 1,3751,3631,3151.037C0.8621.845%D*15.261%D22.9DN/A10259.6h14.6C66.8D
Sticky Grenade 1,3711,35711357N/A1,355.1162.723%B**N/A1130.8C++11.7C34931.2h2C++3.1B
T1B Cycler 1,3101,2998221.58C0.3124.841%D-28.791%C45.4C--N/A16228.6h11.1C**44.8C+
LC3 Jaguar 1,2931,2801,3810.927C-0.9720.556%D*12.344%F12.7D-N/A68101.1h13.9C67.4D
T9 CARV-S 1,2831,2677381.717C+0.1821.289%D24.783%C-53.5CN/A41223.7h11C++51.7C+
NSX Naginata 1,2821,2677111.782C+0.1123.088%C--36.148%B+59.2C+N/A14721.4h10.7C++46.4C+
T5 AMC 1,2571,2549721.29C++0.6021.775%D-24.083%C**24C-N/A13952.3h12B+55.3C+
MKV Suppressed 1,2701,2485852.133B+0.2426.614%C29.888%B**66B+1.2B**17918.9h11.2B+42.2C**
MANA Anti-Personnel Turret 1,2641,2484332.882N/A0.9919.518%UN/A12480U160U24263600.1h16.9T*86.5T*
T1 Cycler 1,2571,2375682.178B0.2923.74%C32.741%B*59.5B++1B+26620.8h10.7B++45B
T7 Mini-Chaingun 1,2201,1941,1761.015C0.8814.977%D-15.829%C++30.8DN/A13338.8h14.3C+95.5C
NSX Yumi 1,1911,1837541.569C+0.3229.929%C*30.854%C++48.5C+N/A11224.4h10.8C+35.9C*
T32 Bull 1,1971,1827501.576C+0.3221.898%D--27.411%C+48.8CN/A26724.2h11.5C+52.7C
TRAP-M1 1,1911,1816581.795C++0.1030.167%C30.398%C**40.3CN/A12529.3h8.4C++27.9C++
TS4 Haymaker 1,2001,1771,1341.038C0.8547.603%C*21.835%A++56.6B1.1B++17520.8h4.4C9.2C++
MSW-R 1,1801,1728731.342C0.5520.636%D--22.611%D43.1C--N/A36927.2h10.8C++52.3C
NSX Tanto 1,1831,1724052.894A1.0028.09%C34.471%B++73.7B+N/A17915.9h10.4B+36.9B
TS2 Inquisitor 1,1851,1719471.237C+0.6634.927%B++24.68%C**37.1C--N/A9931.6h7.9B++22.7B+
NSX Tengu 1,1981,1716001.952C**0.0641.278%C++24.167%C+71C**1.6B+16616.5h10.7C**25.9C**
NS-30 Vandal 1,1741,1695062.31C+0.4233.494%C-31.138%C*49.5CN/A22223.6h4.6B+13.8C*
NSX Tomoe 1,1781,1674712.478C+0.5931.443%C++36.932%C--67.5C**N/A20417.3h11.3B+36B+
FA1 Barrage 1,1791,1636041.925B0.0352.713%B*18.487%B+72.2B**1B++20916.1h4.1B+7.7B+
SMG-46 Armistice 1,1731,1628481.37C+0.5223.646%D--17.642%C36.7CN/A18431.7h11.7B+49.4C+
SABR-13 1,1701,1591,0151.142C0.7524.184%D-24.763%D27D-N/A15442.9h11.7C48.3D
SOAS-20 1,1741,1596321.834C+0.0628.981%C30.544%B*52.9C++N/A16121.9h10.8C++37.1C*
T9 CARV 1,1741,1596961.665C+0.2321.149%C22.002%D48.3C+N/A33824h11.9C++56.4C++
TAR 1,1631,1591,1351.021C0.8721.575%D--17.429%D-25.5DN/A13045.4h13C60.4D
HSR-1 1,1691,1584522.562C+0.6737.439%C+33.938%B69.8C**N/A26016.6h4.4B++11.8B+
AS16 NightHawk 1,1671,1541,0261.125C0.7737.98%D18.718%B*22.1D-N/A7252.2h4.4C+11.6C
LC2 Lynx 1,1421,1181,0451.07C0.8218.343%F14.759%D*9.1D--N/A80123.1h16D87.2D--
P2-120 AP 1,8001,0761477.32C5.4339.673%D--4.74%A28.4D19.1C51737.9h6.7C+16.8C--
C-4 1,5841,0617241.465C0.4324.708%C-N/A78.6C-38.7B+134513.5h1.4C5.6C
T9A "Butcher" 8888646291.374C-0.5219.008%F-31.944%C+45D-1.3C++25719.2h11.3C59.4D*
M40 Fury-F 1,0418645381.606C+0.2930.786%F-N/A16.4D3.4D8452.7h6.9B++22.3C+
P525 Marauder-H 8558084916.49C+14.6031.588%D--N/A86D5D3939.4h6.7C++21.2C
TSAR-42 7747723762.053C0.1640.363%C70.337%C+30.2D-N/A15825.6h2C++5.1C+
L-30R Vektor 997738967.688B*5.8032.566%D-4.065%A**8.8C3.1C-6684.3h49.9B+153.2C*
MG-C1 Kindred 7016857750.884C--1.0120.579%F35.037%A31.9DN/A9021.5h12.5D60.9D*
M40 Fury 7296502032.5B+30.6146.793%C--1.538%C**151.2A+18.4C+4494.3h8.7B+18.6B+
S12 Renegade 6716452792.312C0.4240.698%C3.101%C-40.8D1.6C9115.8h3.7C9.1C
Tank Mine 1,0155941424.183B+2.2943.495%C*N/A129.1C+91.5B++16684.6h1.7B4B*
MG-A1 Arbalest 6085831,0510.555D-1.3419.491%F32.762%C**14.4D*N/A3540.4h16.8D86.2F
NS-61 Emissary 5925826060.96C+0.9327.297%C22.337%B+30.2CN/A8219.3h17.7C65C-
MRC3 Mercy 5855793031.911C0.0215.782%D-19.862%D27.8DN/A14120.8h19.7C-125.1C-
DMR-99 5995763761.532C-0.3627.402%F32.813%C++36.5D-1.5B**10415.8h8.5D*31.1F
Coyote Missiles 708557599.441B*7.5546.142%FN/A42.2C11.4D-44213.2h15.1A++32.7B**
C150 Dalton 8315543217.313B+15.4236.528%CN/A35.3C-17.6D53215.7h4.3C11.7C-
MRC3 Mercy 5495443121.744C0.1515.253%D-21.324%C25.1DN/A12321.7h21D-137.5D
Claymore 4624623712.486B+10.5943.18%B**N/A184.8B+N/A7502.5h1.4F3.2B+
ASP-30 Grounder 6934575600.816C1.0867.872%B3.063%C++24.6C+12.7C+45618.6h6.5B+9.6B+
L105 Zephyr 5754462022.3B+20.4135.274%D*N/A33D-9.6C+30713.5h8.1D--23D--
TRAC-5 S 4594445650.786C1.1121.453%D11.487%D-7D-N/A4963h9.4B++43.8C*
NS-15M1 4534253811.115C-0.7819.115%D*35.765%B*35.7D2.4A*12911.9h12.8D67.1D-
NS-11A 4314252151.977C*0.0823.598%D28.471%C*50C+N/A2058.5h11.1B+47.2C++
TRAC-5 4304191283.273M1.3818.44%D*18.854%C10DN/A14142h16.9D91.7D
T2 Striker 7194023311.215B+0.6853.233%C++N/A16.4C+12.9C+35724.5h27.3B*51.2B++
P2-120 HESH 4673922814C12.1149.67%B+1.02%B+43.6D8.3C--3149h4.6C+9.3C*
MG-S1 Jackal 3913813171.202C0.6923.095%D*28.084%B+37.7C--1C++12310.1h9.3B+40.2C+
T4 AMP 3853754280.876C1.0226.237%C--35.2%A*48.1C+1.3A1677.8h12.2B+46.5C++
M40 Fury 3993522414.667C*12.7728.705%D*N/A34.9D4.7D*25110.1h10B+34.9C++
TX1 Repeater 3553475380.645C1.2522.649%D25.072%C**25.9C-N/A14313.4h12.3C++54.5C+
L100 Python HESH 3583291423.5B+21.6155.51%B1.824%B+35.4D*3.1D*3159.3h3.3C5.9C++
G20 Vulcan-H 512321437.465C++5.5742.197%D*2.804%C+30.6D--18.2D-53310.5h95.2C+225.6C-
M3 Pounder HEG 3603191791.782C+0.1137.137%D4.389%B*22.8C+2.9D22214h13.4B+36.2C++
NS-44B Commissioner 3183154640.679D1.2134.124%D*26.984%C25.8D-N/A12012.2h3.8D11.1D
NS-44L Blackhand 3043012151.4C0.4944.986%C++45.183%C++37.6C+N/A978h3.7C*8.2C**
Chainblade 31329951,8100.006D1.8924.927%C-7.692%B0.1DN/A12191.4h2.6C+10.3C++
MR1 Fracture 3702982131.399B+0.4934.33%D6.711%A+19.5A+4.7C--16915.3h19A55.3B*
MR1 Fracture 3752982131.399B++0.4935.596%D7.383%A++19.5A++5C17215.3h19.7A55.3B*
M3 Pounder HEG 3292941791.642C0.2538.576%D2.381%D21C2.5D--17414h15.1C**39.2C+
M2 Mutilator 2912891122.58C++0.6915.826%C19.377%C+40.7C**N/A2877.1h13.6B*86.2C**
L100 Python AP 433279299.621C+7.7353.476%C-2.509%C*32.8C--18.1C--4278.5h5.1C+9.5C+
MANA Anti-Vehicle Turret 6062672221.203C0.6949.296%D1.498%D--25.7D32.6C+74810.4h10.5C+21.3C
M2 Mutilator 2662641092.422C+0.5315.634%C21.212%B38.8BN/A2876.8h14.4B+92.1C*
Frag Grenade 2502491249N/A247.1144.61%C-N/A830B*3.3D*68610.3h2.4B**5.4B+
M202 Wyrm 3332491417.786C15.8951.977%C-2.41%B+59.3D20D-3364.2h40.6C++78C++
Skyguard 396236455.244C**3.3524.524%D--1.695%C12.2D8.2D26619.4h101.6C*414.1C+
M12 Kobalt-F 242226972.33C+0.4422.753%C+10.62%C*41.1C+2.9A945.5h13.6C++59.8C*
M60-A Bulldog 239226925.111C+23.2247.178%CN/A25.1D1.4D-1719h5.4C**11.4C*
RAMS .50M 217216524.154C+2.2638.949%C-78.241%C+23D-N/A1429.4h2C++5.1C+
NS-03 Thumper 2212142071.034C+0.8626.374%D*2.336%B+30.1D1C-857.1h7.6C28.8D
ML-7 2752092001.045C++0.8563.892%B+3.349%B+33.2C++10.5C-8146.3h5.2B+8.2B+
C75 Viper 2542042010.2C**8.3138.96%CN/A41.6C+10.2C+4774.9h8.6C++22C**
CAS 14-E 2161961612.25C--10.3627.906%D*2.041%B+37.7D--3.8D1885.2h39.5D-141.6D*
NS Decimator 2841931701.135C0.7662.797%C++2.591%B+33.9D16C7005.7h5.1C--8.1C
KSR-35 1901881461.288C--0.6030.685%D*31.383%C+29.8D-N/A1546.3h4.9D-16.1D--
NS-30 Tranquility 1841811751.034D0.8626.14%F-23.757%D*15.6D*N/A4811.6h7.5D-28.6D*
Cycler TRV 1821811850.978C0.9118.406%F13.26%D*26.6DN/A2646.8h11.1B60.2D
E540 Halberd-H 2961791313.769C+11.8851.224%D*1.676%C++34.4D-22.5C5395.2h6C+11.6C
Havoc 1581561111.405C+0.4946.719%D*23.718%A+62.4C+N/A1462.5h3.8B+8.1C
NS-AM7 Archer 2041425870.242D1.6558.764%C+14.085%C--1.7D--N/A1882.5h18C+30.7C+
M40 Fury 154137817.125B+15.2333.578%DN/A42.8D5.3D*4093.2h10B+29.8B
AP30 Shredder 230134662.03C-0.1414.95%F--N/A11.2D**8D**229212h79.9C+534.8F--
NS-66 Punisher 1351341940.691D1.2021.813%D*27.612%C+14.3D-N/A409.4h10.8C*49.5C
NS-357 Underboss 1331332120.627C--1.2733.818%D-30.827%B+40.3C--N/A2483.3h3.7C*10.8C+
TMG-50 1331271141.114C-0.7818.905%D--22.047%D24D-1.1C*3965.3h16D*84.7D**
MG-H1 Watchman 130126891.416C0.4821.331%D--35.714%B+43.4D1.4C++2432.9h12.3C**57.7C+
T1A Unity 127124951.305C0.5921.809%D**31.452%B+42.8C1C*1572.9h12.2C55.7D-
MR11 Gatekeeper-H 186118523.6A*21.7151.162%D3.39%M42.1C++24.3D3922.8h34.9B++68.2B+
M20 Basilisk 177118913.111C+11.2251.72%C+7.627%A+59B29.5B*5112h98.8C++191C++
Spear Anti-Vehicle Phalanx Turret 190117523.4A+21.5146.911%C+2.564%D33.4D20.9C--6133.5h8.8C18.7C+
M4-F Pillager 132115881.307C+0.5944.918%C+N/A27.4C4C-1454.2h33.6B+74.9C**
G30 Vulcan 221111138.538C*6.6515.798%F-N/A14.8D-14.7C+3177.5h82.6C*523.1D--
M12 Kobalt-H 119110255A53.1115.565%D**21.818%B++84.6D-6.9B+3581.3h12.2B+78.7C
Rocklet Rifle 2031031060.972C+0.9257.331%B+N/A24D23.3C3804.3h55F-95.9D*
Hunter QCX 1141021710.596C1.3073.518%A++28.431%B+6.5D-N/A4415.7h9.4C+12.7C**
E540 Halberd 147100911.111C++9.2235.876%D*3%C+19.2D--9D*4245.2h4.8B+13.2C+
M12 Kobalt 10593615.5C13.6114.214%D*26.882%A++51.7D6.7A2811.8h15.1B+106.3C
M60-A Bulldog 8781108.1C6.2132.869%D-2.469%A++27D-2F5643h6.1D18.6D
NS-45 Pilot 75731050.695D1.2034.885%C++31.507%C+17D*N/A624.3h7.5D21.5C+
M60-A Bulldog 7571710.143C8.2537.466%D*1.408%D12.5D--N/A1455.7h5.8C+15.6C-
Aspis Anti-Aircraft Phalanx Turret 14070514A**12.1127.222%C2.857%B+15.9C**15.9B4524.4h101.4A372.4B++
Spear Anti-Vehicle Phalanx Tower 13670235C+33.1152.997%C+1.429%D*33.3D31.4C3262.1h11.2D21.2C
P525 Marauder 6864610.667C--8.7714.542%D**1.563%C37.6D--2.4D2891.7h6.3C+43.5D-
NSX Masamune 9659990.596D1.3066.153%B++6.78%S19.7D--12.3C2003h18.9D--28.6D-
NSX Amaterasu 58571,5800.036C1.8621.343%C40.351%M+1C-N/A355.9h3.1C+14.6C*
M12 Kobalt 6055155B**53.1112.439%D**21.818%B+42.3D*3.8C+2101.3h16.3C+131.3D-
Hyena Missile Launcher 8755105.5C**3.6126.825%FN/A22C12.8C2772.5h28.4C*105.9C
NS-10 Burster 8550570.877C1.0227.112%D4%C--4.9C-3.4C18110.2h155.3C+572.7C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4832,308,315193.7h
Nanite Revive Grenade01,3170.4h
Spawn Beacon333,7883.8h
Anti-Vehicle MANA Turret526185.1h
Hardlight Canopy3880.3h
Ordnance Dampener11730.2h
Caltrop01060.2h
Rampart Wall11661.9h
Welding Device010,8402.7h
Xiphos Anti-Personnel Tower0710.4h
Hoplon Anti-Aircraft Phalanx Tower0830.4h
Turret AI Module01100.6h
Structure Shield Module0720.4h
Repair Module11180.6h
Cortium Silo01540.6h
Skywall Shield Emitter1830.4h
Spear Anti-Vehicle Tower0570.4h
Spitfire Auto-Turret231,8751.7h
Restoration Kit504291.1h
Motion Spotter146,0262.8h
Ammunition Package429,6384h
Recon Detection Device142,8764.1h
Shield Recharging Field273,2331.2h
Medical Applicator657227,77715.8h
Medical Kit1,45513,90836.3h
Anti-Infantry MANA Turret451,8762.8h
Flail Targeting Dart143262.5h
Elysium Spawn Tube0680.4h
WLT-Howler Mining Laser05,2851.9h
Nano-Repair Grenade01880.1h
Router22360.3h
Hardlight Barrier72250.2h

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