Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 12 (18,342)players online:
LatrodectusVS (50)  Maldrasou (26)  Serenity024 (26)  EdVanAmator (6)  Kemati (3)  Ep0ch_MR_Rogers (3) 114
stats.dasanfall.com
Praetor A.S.P. Operative GaemOevr[O0] GaemOevr
VS BR 84

KDR: 2.17

Score: 139.8m

Last Seen: Dec 12th, 2018 6:48 PM
- OFFLINE - 81 minute(s)

Prestige 1, Battle Rank 84 - Vanu Sovereignty on Emerald - Outfit Member of Recursion[O0] Recursion
VS outfit on Emerald

Members: 26
Level Progress (to 85): 9%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A VX6-7 Eclipse VE3A Orion VS54 Pulsar C Pulsar LSW Zenith VX-5 Ursa
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:GaemOevr



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,522,467 MLG Score: 1217
Fun Score: N/A
Cheeseburgers Flipped: 1477TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.186%23.377%68265957109,9422.32161-0.152

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.466%1.591A+0.428B-1.922F-HEAD ++ (~8.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.52B+10.50.266C*25.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.221%2.336%197410184,153274133441.51514124%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.252%-0.024C+0.664B+-0.909

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
281.3-0.751D-104.7-0.982D--176.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.215%3.302%134710152,968303916570.976316179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.612%-0.16C0.423B-0.486

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.5-0.101C+16.7-0.332C-25.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.934%4.864%3881810047,957279723732.84382335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.287%0.261C*0.135C++0.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.90.423B26.50.324C*41.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.77%62.986%388810149,4833517392.69633

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.875%1.61A+-0.275C0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.403B2.70.151C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.734%15.015%388610167,40643611141.69823

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.403%1.278A0.105C+0.142

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.575B+3.20.344C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[O0] Recursion
VS outfit on Emerald

Members: 26
139.8m324.5%454 (27.2k)397 (23.8k)2.17004189,59287,3682.3972584 (84)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS10221498126.74%19.705%52704:0298

7% Combat Medic22% Engineer26% Heavy Assault18% Infiltrator24% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 1:18 AMJan 21st, 2018 8:03 PMDec 12th, 2018 9:08 PM (18h) (PST)Dec 12th, 2018 5:04 PM (22h) (PST)Dec 12th, 2018 2:48 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6191884310.5380.2480.1061.9220.0541217

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,13511,26725,86832156115323,800

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5872.9h/244.7d 19,851 37,359 60,034 677.2k 6,633 19,271 19,089 218.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:8,782
Deaths:2,784
KDR:3.154
Accuracy:28.241% B+
HSR:29.959% C+
Orion VS54
C+
Kills:3,420
Deaths:1,998
KDR:1.712
Accuracy:20.384% C+
HSR:23.246% C+
Pulsar LSW
B++
Kills:3,147
Deaths:1,298
KDR:2.425
Accuracy:25.326% B+
HSR:29.202% B++
Ursa
B**
Kills:2,908
Deaths:890
KDR:3.267
Accuracy:28.833% B**
HSR:25.585% C*
SVA-88
B
Kills:2,714
Deaths:892
KDR:3.043
Accuracy:21.855% C
HSR:27.450% B
NS-15MP
B*
Kills:1,782
Deaths:486
KDR:3.667
Accuracy:31.069% B*
HSR:29.012% C+
VX29 Polaris
B+
Kills:1,648
Deaths:667
KDR:2.471
Accuracy:25.397% B+
HSR:27.185% B+
VE-H Maw
A++
Kills:1,578
Deaths:350
KDR:4.509
Accuracy:35.768% A++
HSR:32.003% B++
NS-15M AE
B
Kills:1,252
Deaths:405
KDR:3.091
Accuracy:26.921% B
HSR:26.278% C+
Flare VE6
C++
Kills:1,222
Deaths:535
KDR:2.284
Accuracy:21.014% C
HSR:24.468% C++
VE-H Maw AE
B**
Kills:1,211
Deaths:304
KDR:3.984
Accuracy:34.377% B**
HSR:32.205% C**
NSX-P Naginata
A**
Kills:1,196
Deaths:289
KDR:4.138
Accuracy:35.185% A**
HSR:30.100% C+
Lasher X2
B+
Kills:1,189
Deaths:588
KDR:2.022
Accuracy:29.216% B+
HSR:3.364% C
NSX Naginata
A**
Kills:1,163
Deaths:343
KDR:3.391
Accuracy:34.777% A**
HSR:23.560% D
NS-15MB
B*
Kills:1,161
Deaths:276
KDR:4.207
Accuracy:30.851% B*
HSR:26.960% C
NS-15M1
B+
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:22.344% C+
HSR:26.098% B+
NS-15M2
B+
Kills:1,160
Deaths:422
KDR:2.749
Accuracy:26.665% B+
HSR:25.862% C++
Lasher X2 AE
A+
Kills:462
Deaths:137
KDR:3.372
Accuracy:40.277% A+
HSR:3.463% C+
Kills:37,156
Deaths (as Heavy Assault):13,160
Deaths (to Heavy Assaults):26,503
KDR:2.8234
Kill Difference:23,996
Playtime:1,500.765 hours
Usage:26%
Score:38.036m
Score/min:422
Accuracy (listed only):28.805%
HSR (listed only):24.778%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C+
Kills:6,426
Deaths:4,063
KDR:1.582
Accuracy:24.139% C+
HSR:18.845% C
Eclipse VE3A
B**
Kills:6,025
Deaths:2,171
KDR:2.775
Accuracy:31.056% B**
HSR:20.033% C++
Pulsar C
B**
Kills:3,313
Deaths:1,198
KDR:2.765
Accuracy:29.937% B**
HSR:20.072% C--
Zenith VX-5
A+
Kills:2,981
Deaths:921
KDR:3.237
Accuracy:32.715% A+
HSR:23.348% B
NS-7 PDW
B+
Kills:1,903
Deaths:688
KDR:2.766
Accuracy:26.618% B+
HSR:18.707% C++
Zenith VX-5AE
A+
Kills:1,705
Deaths:412
KDR:4.138
Accuracy:35.725% A+
HSR:27.859% B+
Phobos VX86
A+
Kills:1,528
Deaths:684
KDR:2.234
Accuracy:75.867% A+
HSR:14.267% C
Eridani SX5
C++
Kills:1,495
Deaths:1,274
KDR:1.173
Accuracy:26.470% C++
HSR:19.465% C+
Serpent VE92
B++
Kills:1,446
Deaths:564
KDR:2.564
Accuracy:26.824% B++
HSR:18.119% C
Solstice SF
C*
Kills:1,380
Deaths:1,133
KDR:1.218
Accuracy:25.132% C*
HSR:17.536% C++
NS-11CP
B**
Kills:1,368
Deaths:397
KDR:3.446
Accuracy:33.940% B**
HSR:21.930% C+
Sirius SX12
C+
Kills:1,301
Deaths:1,111
KDR:1.171
Accuracy:23.934% C+
HSR:13.682% D
Skorpios
B++
Kills:1,294
Deaths:625
KDR:2.070
Accuracy:29.986% B++
HSR:20.170% C+
NS Baron G5AE
B++
Kills:1,245
Deaths:394
KDR:3.160
Accuracy:53.540% B++
HSR:11.647% D
VE-S Canis
A*
Kills:1,232
Deaths:297
KDR:4.148
Accuracy:40.817% A*
HSR:20.942% C+
Solstice VE3
B+
Kills:1,221
Deaths:518
KDR:2.357
Accuracy:25.818% B+
HSR:16.626% C--
Chaos
B**
Kills:1,215
Deaths:430
KDR:2.826
Accuracy:59.665% B**
HSR:13.992% C
NSX-P Tanto
A*
Kills:1,209
Deaths:240
KDR:5.038
Accuracy:36.215% A*
HSR:28.205% B+
PS1-AV Suppressor
B**
Kills:1,200
Deaths:329
KDR:3.647
Accuracy:34.460% B**
HSR:24.583% C*
NS-11C
B**
Kills:1,189
Deaths:544
KDR:2.186
Accuracy:28.738% B**
HSR:16.989% C
MKV Suppressed
C++
Kills:1,186
Deaths:439
KDR:2.702
Accuracy:25.898% C++
HSR:13.912% D-
NSX Tengu
A+
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:47.086% A+
HSR:24.915% B+
Thanatos VE70
A+
Kills:1,171
Deaths:528
KDR:2.218
Accuracy:54.385% A+
HSR:18.873% B+
Deimos VA29
B*
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:70.620% B*
HSR:10.120% D--
Pandora VX25
A
Kills:1,166
Deaths:487
KDR:2.394
Accuracy:52.414% A
HSR:15.695% C++
NS Baron G5
B*
Kills:1,164
Deaths:433
KDR:2.688
Accuracy:51.853% B*
HSR:13.402% C
NSX Tanto
A*
Kills:1,164
Deaths:291
KDR:4
Accuracy:36.473% A*
HSR:23.454% C
Solstice Burst
B+
Kills:1,164
Deaths:648
KDR:1.796
Accuracy:29.363% B+
HSR:21.134% C
Nova
B+
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:48.574% B
HSR:17.414% B+
Kills:51,193
Deaths (as Light Assault):22,146
Deaths (to Light Assaults):17,368
KDR:2.31161
Kill Difference:29,047
Playtime:1,381.873 hours
Usage:24%
Score:31.836m
Score/min:384
Accuracy (listed only):38.561%
HSR (listed only):18.825%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C+
Kills:6,426
Deaths:4,063
KDR:1.582
Accuracy:24.139% C+
HSR:18.845% C
Eclipse VE3A
B**
Kills:6,025
Deaths:2,171
KDR:2.775
Accuracy:31.056% B**
HSR:20.033% C++
Pulsar C
B**
Kills:3,313
Deaths:1,198
KDR:2.765
Accuracy:29.937% B**
HSR:20.072% C--
Zenith VX-5
A+
Kills:2,981
Deaths:921
KDR:3.237
Accuracy:32.715% A+
HSR:23.348% B
Zenith VX-5AE
A+
Kills:1,705
Deaths:412
KDR:4.138
Accuracy:35.725% A+
HSR:27.859% B+
Phobos VX86
A+
Kills:1,528
Deaths:684
KDR:2.234
Accuracy:75.867% A+
HSR:14.267% C
Serpent VE92
B++
Kills:1,446
Deaths:564
KDR:2.564
Accuracy:26.824% B++
HSR:18.119% C
Solstice SF
C*
Kills:1,380
Deaths:1,133
KDR:1.218
Accuracy:25.132% C*
HSR:17.536% C++
NS-11CP
B**
Kills:1,368
Deaths:397
KDR:3.446
Accuracy:33.940% B**
HSR:21.930% C+
Eidolon VE33
A
Kills:1,297
Deaths:514
KDR:2.523
Accuracy:34.930% A
HSR:22.822% C
NS Baron G5AE
B++
Kills:1,245
Deaths:394
KDR:3.160
Accuracy:53.540% B++
HSR:11.647% D
Solstice VE3
B+
Kills:1,221
Deaths:518
KDR:2.357
Accuracy:25.818% B+
HSR:16.626% C--
Chaos
B**
Kills:1,215
Deaths:430
KDR:2.826
Accuracy:59.665% B**
HSR:13.992% C
NSX-P Tanto
A*
Kills:1,209
Deaths:240
KDR:5.038
Accuracy:36.215% A*
HSR:28.205% B+
VE-LR Obelisk
M
Kills:1,197
Deaths:291
KDR:4.113
Accuracy:49.795% M
HSR:34.252% C*
NS-11C
B**
Kills:1,189
Deaths:544
KDR:2.186
Accuracy:28.738% B**
HSR:16.989% C
Thanatos VE70
A+
Kills:1,171
Deaths:528
KDR:2.218
Accuracy:54.385% A+
HSR:18.873% B+
Revenant
A+
Kills:1,171
Deaths:378
KDR:3.098
Accuracy:42.738% A+
HSR:25.534% C--
Deimos VA29
B*
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:70.620% B*
HSR:10.120% D--
Pandora VX25
A
Kills:1,166
Deaths:487
KDR:2.394
Accuracy:52.414% A
HSR:15.695% C++
NS Baron G5
B*
Kills:1,164
Deaths:433
KDR:2.688
Accuracy:51.853% B*
HSR:13.402% C
NSX Tanto
A*
Kills:1,164
Deaths:291
KDR:4
Accuracy:36.473% A*
HSR:23.454% C
Solstice Burst
B+
Kills:1,164
Deaths:648
KDR:1.796
Accuracy:29.363% B+
HSR:21.134% C
Nova
B+
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:48.574% B
HSR:17.414% B+
Kills:44,071
Deaths (as Engineer):18,306
Deaths (to Engineers):17,684
KDR:2.40746
Kill Difference:25,765
Playtime:1,263.846 hours
Usage:22%
Score:32.806m
Score/min:433
Accuracy (listed only):41.269%
HSR (listed only):19.674%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B+
Kills:1,903
Deaths:688
KDR:2.766
Accuracy:26.618% B+
HSR:18.707% C++
Terminus VX-9
A+
Kills:1,761
Deaths:634
KDR:2.778
Accuracy:31.992% A+
HSR:25.327% C+
Phobos VX86
A+
Kills:1,528
Deaths:684
KDR:2.234
Accuracy:75.867% A+
HSR:14.267% C
Eridani SX5
C++
Kills:1,495
Deaths:1,274
KDR:1.173
Accuracy:26.470% C++
HSR:19.465% C+
Darkstar
B+
Kills:1,380
Deaths:502
KDR:2.749
Accuracy:29.474% B+
HSR:21.522% C
Sirius SX12
C+
Kills:1,301
Deaths:1,111
KDR:1.171
Accuracy:23.934% C+
HSR:13.682% D
Skorpios
B++
Kills:1,294
Deaths:625
KDR:2.070
Accuracy:29.986% B++
HSR:20.170% C+
H-V45
C
Kills:1,292
Deaths:1,077
KDR:1.200
Accuracy:22.020% C
HSR:15.248% D
NS Baron G5AE
B++
Kills:1,245
Deaths:394
KDR:3.160
Accuracy:53.540% B++
HSR:11.647% D
VE-S Canis
A*
Kills:1,232
Deaths:297
KDR:4.148
Accuracy:40.817% A*
HSR:20.942% C+
Chaos
B**
Kills:1,215
Deaths:430
KDR:2.826
Accuracy:59.665% B**
HSR:13.992% C
PS1-AV Suppressor
B**
Kills:1,200
Deaths:329
KDR:3.647
Accuracy:34.460% B**
HSR:24.583% C*
NS-11A
A
Kills:1,190
Deaths:401
KDR:2.968
Accuracy:30.248% A
HSR:22.101% C++
MKV Suppressed
C++
Kills:1,186
Deaths:439
KDR:2.702
Accuracy:25.898% C++
HSR:13.912% D-
Pulsar VS1
A++
Kills:1,177
Deaths:404
KDR:2.913
Accuracy:31.628% A++
HSR:20.391% C+
Equinox VE2
A
Kills:1,176
Deaths:360
KDR:3.267
Accuracy:32.601% A
HSR:22.789% C*
NSX Tengu
A+
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:47.086% A+
HSR:24.915% B+
Thanatos VE70
A+
Kills:1,171
Deaths:528
KDR:2.218
Accuracy:54.385% A+
HSR:18.873% B+
Corvus VA55
A
Kills:1,170
Deaths:402
KDR:2.910
Accuracy:30.894% A
HSR:22.393% C+
Deimos VA29
B*
Kills:1,166
Deaths:472
KDR:2.470
Accuracy:70.620% B*
HSR:10.120% D--
Pandora VX25
A
Kills:1,166
Deaths:487
KDR:2.394
Accuracy:52.414% A
HSR:15.695% C++
NS Baron G5
B*
Kills:1,164
Deaths:433
KDR:2.688
Accuracy:51.853% B*
HSR:13.402% C
CME
A+
Kills:1,162
Deaths:417
KDR:2.787
Accuracy:34.206% A+
HSR:24.613% C**
Equinox VE2 Burst
B*
Kills:1,161
Deaths:333
KDR:3.486
Accuracy:31.878% B*
HSR:23.084% C-
NSX Yumi
A*
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:37.565% A*
HSR:25.776% C+
Nova
B+
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:48.574% B
HSR:17.414% B+
Kills:33,231
Deaths (as Combat Medic):13,926
Deaths (to Combat Medics):9,974
KDR:2.38626
Kill Difference:19,305
Playtime:436.772 hours
Usage:7%
Score:13.754m
Score/min:525
Accuracy (listed only):39.796%
HSR (listed only):19.040%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
B+
Kills:1,903
Deaths:688
KDR:2.766
Accuracy:26.618% B+
HSR:18.707% C++
Eridani SX5
C++
Kills:1,495
Deaths:1,274
KDR:1.173
Accuracy:26.470% C++
HSR:19.465% C+
NS-44 Commissioner
B**
Kills:1,350
Deaths:1,356
KDR:0.996
Accuracy:43.793% B**
HSR:14.667% D--
Artemis VX26 AE
A+
Kills:1,313
Deaths:309
KDR:4.249
Accuracy:37.635% A+
HSR:28.865% C+
Sirius SX12
C+
Kills:1,301
Deaths:1,111
KDR:1.171
Accuracy:23.934% C+
HSR:13.682% D
Skorpios
B++
Kills:1,294
Deaths:625
KDR:2.070
Accuracy:29.986% B++
HSR:20.170% C+
NS-45 Pilot
A++
Kills:1,289
Deaths:736
KDR:1.751
Accuracy:41.291% A++
HSR:29.635% B+
Ghost
B+
Kills:1,288
Deaths:403
KDR:3.196
Accuracy:42.041% B+
HSR:58.230% D--
NS-357P Underboss
A++
Kills:1,285
Deaths:607
KDR:2.117
Accuracy:54.779% A++
HSR:22.879% C+
Manticore SX40
B+
Kills:1,278
Deaths:1,037
KDR:1.232
Accuracy:33.506% B+
HSR:16.588% D
NS-44L Blackhand
A
Kills:1,240
Deaths:885
KDR:1.401
Accuracy:53.513% A
HSR:21.452% D**
VE-S Canis
A*
Kills:1,232
Deaths:297
KDR:4.148
Accuracy:40.817% A*
HSR:20.942% C+
Cerberus
A++
Kills:1,230
Deaths:715
KDR:1.720
Accuracy:43.206% A++
HSR:22.927% C++
Parsec VX3-A
B**
Kills:1,217
Deaths:230
KDR:5.291
Accuracy:48.598% B**
HSR:63.846% F--
PS1-AV Suppressor
B**
Kills:1,200
Deaths:329
KDR:3.647
Accuracy:34.460% B**
HSR:24.583% C*
NSX Tomoe
A*
Kills:1,196
Deaths:342
KDR:3.497
Accuracy:38.604% A*
HSR:30.351% D
MKV Suppressed
C++
Kills:1,186
Deaths:439
KDR:2.702
Accuracy:25.898% C++
HSR:13.912% D-
NSX Tengu
A+
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:47.086% A+
HSR:24.915% B+
NS-61 Emissary
A++
Kills:1,175
Deaths:589
KDR:1.995
Accuracy:39.507% A++
HSR:18.298% C**
NS-44 Commissioner AE
A
Kills:1,169
Deaths:728
KDR:1.606
Accuracy:53.171% A
HSR:25.749% C+
Beamer VS3
A++
Kills:1,169
Deaths:738
KDR:1.584
Accuracy:38.196% A++
HSR:20.359% C
XM98
A++
Kills:1,169
Deaths:282
KDR:4.145
Accuracy:50.394% A++
HSR:66.039% D--
Nyx VX31
A
Kills:1,163
Deaths:326
KDR:3.567
Accuracy:41.126% A
HSR:20.894% D-
Phaseshift VX-S
A
Kills:1,163
Deaths:219
KDR:5.311
Accuracy:46.124% A
HSR:60.361% D--
NSX Daimyo
B**
Kills:1,163
Deaths:190
KDR:6.121
Accuracy:47.483% B*
HSR:97.163% B**
Spiker
A++
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:40.601% A++
HSR:23.130% C**
Artemis VX26
B**
Kills:1,162
Deaths:449
KDR:2.588
Accuracy:32.000% B**
HSR:18.675% D
VA39 Spectre
M+
Kills:1,162
Deaths:347
KDR:3.349
Accuracy:49.437% M+
HSR:28.141% D-
NS-357 Underboss
A
Kills:1,162
Deaths:764
KDR:1.521
Accuracy:46.393% A
HSR:17.900% C
Phantom VA23
A*
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:47.545% A*
HSR:22.739% D-
Parallax VX3
B+
Kills:1,161
Deaths:364
KDR:3.190
Accuracy:42.639% B+
HSR:65.030% D**
The Immortal
B++
Kills:1,161
Deaths:850
KDR:1.366
Accuracy:38.825% B++
HSR:24.892% C--
NS-30 Vandal
A**
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:47.427% A**
HSR:20.259% D
V10
C+
Kills:1,160
Deaths:351
KDR:3.305
Accuracy:40.388% C+
HSR:65.517% D*
NS-61 "Ravenous" Emissary
A++
Kills:716
Deaths:358
KDR:2
Accuracy:41.421% A++
HSR:27.514% B**
NS-AM7 Archer
B+
Kills:362
Deaths:326
KDR:1.110
Accuracy:61.726% B+
HSR:21.823% B+
Kills:43,174
Deaths (as Infiltrator):19,876
Deaths (to Infiltrators):10,552
KDR:2.17217
Kill Difference:23,298
Playtime:1,078.753 hours
Usage:18%
Score:17.887m
Score/min:276
Accuracy (listed only):41.573%
HSR (listed only):30.842%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B**
Kills:1,247
Deaths:321
KDR:3.885
Accuracy:20.242% B+
HSR:26.383% B**
Nebula VM20
B*
Kills:1,163
Deaths:327
KDR:3.557
Accuracy:21.784% B++
HSR:25.108% B*
Comet VM2
A
Kills:818
Deaths:296
KDR:2.764
Accuracy:54.143% A
HSR:5.868% B++
Comet VM2
A
Kills:703
Deaths:280
KDR:2.511
Accuracy:56.650% A
HSR:6.686% B**
Blueshift VM5
C
Kills:600
Deaths:233
KDR:2.575
Accuracy:16.100% D
HSR:19.667% C
Blueshift VM5
B+
Kills:522
Deaths:240
KDR:2.175
Accuracy:16.273% D
HSR:23.180% B+
Quasar VM1
A+
Kills:336
Deaths:109
KDR:3.083
Accuracy:22.182% A+
HSR:25.893% A+
Quasar VM1
A**
Kills:298
Deaths:92
KDR:3.239
Accuracy:28.230% A**
HSR:24.161% B++
Vortex VM21
C*
Kills:290
Deaths:163
KDR:1.779
Accuracy:42.332% C*
HSR:3.103% C-
Vortex VM21
C*
Kills:274
Deaths:163
KDR:1.681
Accuracy:42.987% C*
HSR:2.190% D
NS-10 Burster
A
Kills:218
Deaths:166
KDR:1.313
Accuracy:37.543% A
HSR:5.505% C
NS-10 Burster
A
Kills:212
Deaths:166
KDR:1.277
Accuracy:37.920% A
HSR:4.717% C
Cosmos VM3
B*
Kills:73
Deaths:19
KDR:3.842
Accuracy:20.236% B*
HSR:17.808% C
Cosmos VM3
A**
Kills:65
Deaths:19
KDR:3.421
Accuracy:19.122% B+
HSR:30.769% A**
Kills:6,819
Deaths (as MAX Suit):1,297
Deaths (to MAX Suits):4,189
KDR:5.25752
Kill Difference:5,522
Playtime:184.983 hours
Usage:3%
Score:5.455m
Score/min:492
Accuracy (listed only):31.124%
HSR (listed only):15.788%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:2,480
V. Kills:1,067 232%
Deaths:561
KDR:4.421
Accuracy:48.694% C
KPH:32.500 D-
VKPH:14 C
Saron Laser Cannon
B
Kills:827
V. Kills:905 91%
Deaths:812
KDR:1.018
Accuracy:37.157% B*
KPH:10.300 C
VKPH:11.300 B
Antares LC
C+
Kills:824
V. Kills:622 132%
Deaths:396
KDR:2.081
Accuracy:36.220% B++
KPH:17.600 C+
VKPH:13.300 C+
Maelstrom Turbo Laser
D
Kills:746
V. Kills:1,023 73%
Deaths:1,467
KDR:0.509
Accuracy:34.606% B+
KPH:4.400 D-
VKPH:6 D
Hornet Missiles
C+
Kills:726
V. Kills:602 120%
Deaths:181
KDR:4.011
Accuracy:61.859% C+
KPH:47.500 C
VKPH:39.400 C+
Light PPA
A+
Kills:100
V. Kills:16 N/A
Deaths:44
KDR:2.273
Accuracy:44.512% B+
KPH:43.300 C+
VKPH:6.900 A+
Kills:5,703 (2,497 + 0)
Deaths:3,461
KDR:1.648
VKDR:1.224
Vehicle Kills:4,235
Kill Difference:2,242
Playtime:391.754 hours
Usage:7%
Score:4.339m
Score/min:185
Piloting Accuracy:44.512%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:235
V. Kills:215 109%
Deaths:77
KDR:3.052
Accuracy:31.450% D
KPH:846,000 U
VKPH:774,000 U
CAS30 Tank Buster
D
Kills:214
V. Kills:302 71%
Deaths:437
KDR:0.490
Accuracy:41.560% C
KPH:3 D-
VKPH:4.300 D
L105 Zephyr
U
Kills:211
V. Kills:30 N/A
Deaths:26
KDR:8.115
Accuracy:49.888% B*
KPH:759,600 U
VKPH:108,000 U
AP30 Shredder
U
Kills:81
V. Kills:69 116%
Deaths:25
KDR:3.240
Accuracy:28.063% D--
KPH:291,600 U
VKPH:248,400 U
Kills:741 (214 + 527)
Deaths:565
KDR:1.312
VKDR:1.090
Vehicle Kills:616
Kill Difference:176
Playtime:70.652 hours
Usage:1%
Score:1.229m
Score/min:290
Piloting Accuracy:41.560%
Gunner Accuracy:28.063%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:930
V. Kills:632 147%
Deaths:167
KDR:5.569
Accuracy:52.288% C-
KPH:29.700 C++
VKPH:20.200 B+
C75 Viper
B**
Kills:452
V. Kills:129 348%
Deaths:58
KDR:7.793
Accuracy:44.952% B+
KPH:41 B+
VKPH:11.700 B**
L100 Python HESH
D
Kills:322
V. Kills:84 379%
Deaths:49
KDR:6.571
Accuracy:38.872% D--
KPH:20.700 D*
VKPH:5.400 D
L100 Python HEAT
C
Kills:289
V. Kills:140 205%
Deaths:39
KDR:7.410
Accuracy:44.274% D
KPH:20.300 D
VKPH:9.900 C
Skyguard
C
Kills:177
V. Kills:133 132%
Deaths:45
KDR:3.933
Accuracy:36.371% B**
KPH:11.200 C
VKPH:8.400 C
Kills:2,170 (2,170 + 0)
Deaths:358
KDR:6.061
VKDR:3.123
Vehicle Kills:1,118
Kill Difference:1,812
Playtime:87.971 hours
Usage:1%
Score:1.748m
Score/min:331
Driving Accuracy:36.371%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C
Kills:407
V. Kills:356 114%
Deaths:85
KDR:4.788
Accuracy:42.131% D**
KPH:15 D-
VKPH:13.100 C
Supernova PC
C++
Kills:391
V. Kills:183 213%
Deaths:66
KDR:5.924
Accuracy:39.662% D--
KPH:18.200 C
VKPH:8.500 C++
E540 Halberd
C+
Kills:301
V. Kills:166 180%
Deaths:28
KDR:10.750
Accuracy:50.065% C**
KPH:29.900 C+
VKPH:16.500 C+
Saron HRB
C++
Kills:251
V. Kills:192 130%
Deaths:47
KDR:5.340
Accuracy:46.423% C**
KPH:21.600 C
VKPH:16.500 C++
Proton II PPA
C
Kills:81
V. Kills:6 N/A
Deaths:9
KDR:9
Accuracy:29.459% B*
KPH:43 C--
VKPH:3.200 C
Kills:1,431 (798 + 633)
Deaths:235
KDR:6.089
VKDR:3.843
Vehicle Kills:903
Kill Difference:1,196
Playtime:72.250 hours
Usage:1%
Score:1.771m
Score/min:409
Driving Accuracy:39.662%
Gunner Accuracy:29.459%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:157
V. Kills:119 131%
Deaths:43
KDR:3.651
Accuracy:53.730% C--
KPH:24.800 D-
VKPH:18.800 C
Proton II PPA-H
C+
Kills:115
V. Kills:4 N/A
Deaths:19
KDR:6.053
Accuracy:36.982% C+
KPH:71.200 C
VKPH:2.500 D--
Saron HRB-H
C+
Kills:59
V. Kills:63 92%
Deaths:15
KDR:3.933
Accuracy:56.957% C++
KPH:22.700 D-
VKPH:24.300 C+
Kills:331 (0 + 331)
Deaths:77
KDR:4.299
VKDR:2.416
Vehicle Kills:186
Kill Difference:254
Playtime:10.542 hours
Usage:0%
Score:0.373m
Score/min:589
Driving Accuracy:N/A%
Gunner Accuracy:56.957%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,368
V. Kills:262 N/A
Deaths:100
KDR:13.680
Accuracy:44.828% B**
KPH:63.900 B++
VKPH:12.200 B+
M40 Fury
B**
Kills:1,254
V. Kills:250 N/A
Deaths:80
KDR:15.675
Accuracy:46.292% B**
KPH:75.200 B*
VKPH:15 B+
M60-G Bulldog
B**
Kills:1,040
V. Kills:238 435%
Deaths:96
KDR:10.833
Accuracy:46.495% B**
KPH:45.200 B**
VKPH:10.300 B**
M60-G Bulldog
A+
Kills:805
V. Kills:169 474%
Deaths:59
KDR:13.644
Accuracy:52.065% A+
KPH:62.100 B**
VKPH:13 B**
M12 Kobalt
B*
Kills:772
V. Kills:27 N/A
Deaths:39
KDR:19.795
Accuracy:22.233% B*
KPH:85.800 B+
VKPH:3 C+
M12 Kobalt
B+
Kills:458
V. Kills:12 N/A
Deaths:13
KDR:35.231
Accuracy:19.884% B+
KPH:78.900 C**
VKPH:2.100 C--
M20 Basilisk
C+
Kills:430
V. Kills:167 256%
Deaths:87
KDR:4.943
Accuracy:46.438% B*
KPH:20.500 C+
VKPH:8 C+
M20 Basilisk
B+
Kills:324
V. Kills:176 183%
Deaths:54
KDR:6
Accuracy:46.785% B*
KPH:22.500 C++
VKPH:12.200 B+
G30 Walker
A+
Kills:101
V. Kills:55 180%
Deaths:25
KDR:4.040
Accuracy:39.145% A+
KPH:18.900 B+
VKPH:10.300 C++
G30 Walker
B**
Kills:58
V. Kills:51 112%
Deaths:11
KDR:5.273
Accuracy:36.873% B*
KPH:16.800 C++
VKPH:14.800 B**
Kills:6,610 (0 + 6,610)
Deaths:564
KDR:11.720
VKDR:2.495
Vehicle Kills:1,407
Kill Difference:6,046
Playtime:133.030 hours
Usage:2%
Score:4.362m
Score/min:547
Driving Accuracy:N/A%
Gunner Accuracy:36.873%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:950
V. Kills:289 328%
Deaths:775
KDR:1.226
Accuracy:49.739% C+
KPH:14.500 C--
VKPH:4.400 C-
M12 Kobalt-F
C+
Kills:401
V. Kills:21 N/A
Deaths:260
KDR:1.542
Accuracy:31.984% A
KPH:23.200 C
VKPH:1.200 C+
S12 Renegade
C++
Kills:168
V. Kills:13 N/A
Deaths:118
KDR:1.424
Accuracy:43.314% C++
KPH:28.800 D
VKPH:2.200 C++
Kills:1,519 (1,519 + 0)
Deaths:1,153
KDR:1.317
VKDR:0.280
Vehicle Kills:323
Kill Difference:366
Playtime:88.593 hours
Usage:2%
Score:0.490m
Score/min:92
Driving Accuracy:43.314%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:240
V. Kills:41 N/A
Deaths:19
KDR:12.632
Accuracy:49.172% A**
KPH:76.200 C*
VKPH:13 A*
M20 Wyvern
B
Kills:227
V. Kills:128 176%
Deaths:67
KDR:3.388
Accuracy:40.400% B
KPH:16.100 D
VKPH:9.100 D
Kills:467 (0 + 467)
Deaths:86
KDR:5.430
VKDR:1.965
Vehicle Kills:169
Kill Difference:381
Playtime:17.282 hours
Usage:0%
Score:0.171m
Score/min:165
Piloting Accuracy:N/A%
Gunner Accuracy:40.400%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 8,9058,7822,7843.154C++0.9828.241%B+29.959%C+60.2C+N/A347145.9h10.6C++37.6B+
VX6-7 6,4936,4264,0631.582C*0.5924.139%C+18.845%C18.4C--N/A78349.4h14C+58.1C++
Eclipse VE3A 6,1166,0252,1712.775B+0.6031.056%B**20.033%C++42C++N/A149143.6h11.8C*38.1B+
Orion VS54 3,4453,4201,9981.712C**0.4620.384%C+23.246%C+26.1CN/A170131h12.3C**60.2C++
Pulsar C 3,3613,3131,1982.765B**0.5929.937%B**20.072%C--35.5BN/A17993.2h10.7B+35.9B+
Pulsar LSW 3,1803,1471,2982.424B*0.2525.326%B+29.202%B++37.1C+N/A14284.8h10.8B+42.8B+
Zenith VX-5 3,0352,9819213.237A*1.0732.715%A+23.348%B45.1B+N/A22366.1h11.3B+34.5B++
Ursa 2,9442,9088903.267A*1.1028.833%B**25.585%C*55.5B++N/A27352.4h9.4B++32.5B++
SVA-88 2,7342,7148923.043B++0.8721.855%C27.45%B32C-N/A15784.7h11.8C++54.2C++
Dual Photon Pods 3,5472,4805614.421C2.2548.694%C1.613%B+32.5D-14C26876.3h25.8C+53C+
NS-7 PDW 1,9091,9036882.766A*0.6026.618%B+18.707%C++41.2B++N/A21446.2h13.7B+51.4B+
NS-15MP 1,7971,7824863.667B*1.5031.069%B*29.012%C+58C+N/A19530.7h10.3B33.2B+
Terminus VX-9 1,7801,7616342.778B*0.6131.992%A+25.327%C+54.5B++N/A31732.3h11.5B+35.9B++
Force-Blade 1,7961,72527,5650.063A2.1139.952%B*N/A1C*N/A41677h2.4C**6B
Zenith VX-5AE 1,7281,7054124.138A*1.9735.725%A+27.859%B+68.8B**N/A21224.8h10.4B+29B++
Tank Mine 2,9441,7025293.217B1.0527.564%C-N/A94.6C+69C*160118h1.9C++6.9C+
Proximity Mine 1,6601,6583404.876B2.7145.011%C**N/A145.4B+N/A59011.4h1.8C**4B+
VX29 Polaris 1,6561,6486672.471B*0.3025.397%B+27.185%B+42C+N/A22539.2h11B+43.4B+
VE-H Maw 1,5981,5783504.509A*2.3435.768%A++32.003%B++75.5B*1B+28420.9h8.4B*23.5B*
Phobos VX86 1,5541,5286842.234B++0.0675.867%A+14.267%C52.5B+N/A22029.1h2B++2.6B++
Eridani SX5 1,5321,4951,2741.173C+1.0026.47%C++19.465%C+15.5DN/A7896.2h12.8C+48.4C++
Serpent VE92 1,4571,4465642.564A+0.3926.824%B++18.119%C34.6BN/A19941.8h12.6C**47.1B+
Solstice SF 1,3951,3801,1331.218C**0.9525.132%C*17.536%C++16.9C+N/A7681.8h14.1C+56.3C++
Darkstar 1,3951,3805022.749B**0.5829.474%B+21.522%C48.8C*N/A14528.3h12.5C*42.3B+
MANA Anti-Personnel Turret 1,4021,3803873.566N/A1.4025.161%UN/A13800U220U41141200.1h23.4T*93.1T*
NS-11CP 1,3911,3683973.446A1.2833.94%B**21.93%C+54.3C++N/A21925.2h11.5C*33.9B+
M40 Fury 1,6301,36810013.68A11.5144.828%B**1.608%C+63.9B++12.2B+79921.4h12.9B28.8B++
NS-44 Commissioner 1,3641,3501,3560.996C++1.1743.793%B**14.667%D--37.9C*N/A18635.6h3.8C*8.6B+
Sticky Grenade 1,3301,31711317N/A1,314.8348.276%C-N/A940.7C+9.3C41211.4h2B4.1C*
Artemis VX26 AE 1,3231,3133094.249A2.0837.635%A+28.865%C+66B*N/A18519.9h10.1B++26.9B*
Sirius SX12 1,3351,3011,1111.171C++1.0023.934%C+13.682%D15.4DN/A8384.6h16C+67C++
Eidolon VE33 1,3021,2975142.523A0.3534.93%A22.822%C34B+N/A20338.2h7.1B*20.2B*
Skorpios 1,3101,2946252.07B0.1029.986%B++20.17%C+32.9C-N/A24539.3h12.5D41.6C++
H-V45 1,3091,2921,0771.2C+0.9722.02%C15.248%D19.2C--N/A9567.4h13.9C+63.1C+
NS-45 Pilot 1,2951,2897361.751B+0.4241.291%A++29.635%B+104A++N/A31312.4h6.4B+15.6B*
Ghost 1,2901,2884033.196C*1.0342.041%B+58.23%D--23.4DN/A11255.1h2.5C5.9C*
NS-357P Underboss 1,2911,2856072.117B+0.0554.779%A++22.879%C+89.2B++N/A38214.4h3.5B+6.3B*
Manticore SX40 1,3021,2781,0371.232C**0.9433.506%B+16.588%D44.5B++N/A23428.7h7B+21B+
C-4 1,8001,2731,1741.084C1.0927.764%B+N/A52.6D21.8C--88424.2h1.7C6C++
M40 Fury 1,5041,2548015.675B**13.5046.292%B**2.233%B75.1B*15B+96016.7h13.3C++28.8B+
NS-15M AE 1,2661,2524053.091B+0.9226.921%B26.278%C+44.7CN/A26328h11.1C**41.2B+
Nebula VM20 1,2651,2473213.885B*1.7120.242%B+26.383%B**38.5BN/A19432.4h14.5B+71.7B+
NS Baron G5AE 1,2691,2453943.16A++0.9953.54%B++11.647%D50C**1A27924.9h4.1B7.6C++
NS-44L Blackhand 1,2491,2408851.401C*0.7753.513%A21.452%D**57.4A*N/A22321.6h4B+7.5B++
VE-S Canis 1,2521,2322974.148A**1.9840.817%A*20.942%C+73.3B**1.2A21216.8h10.1B+24.6B*
Cerberus 1,2361,2307151.72B++0.4543.206%A++22.927%C++87.2A++N/A22314.1h4.9B*11.3B**
Flare VE6 1,2241,2225352.284B*0.1121.014%C24.468%C++35.7C+N/A21634.2h9.5B+45.2C**
Solstice VE3 1,2271,2215182.357A*0.1925.818%B+16.626%C--23.7BN/A21751.6h14.4C**55.6C**
Parsec VX3-A 1,2211,2172305.291C++3.1248.598%B**63.846%F--36DN/A9533.8h2.2D--4.5C++
Chaos 1,2361,2154302.826B**0.6659.665%B**13.992%C52.8C*N/A15023h3.5B*5.9B**
Frag Grenade 1,2211,21411214N/A1,211.8338.063%D--N/A367.9C--2.1D--20193.3h4C+10.6C
VE-H Maw AE 1,2441,2113043.984B*1.8134.377%B**32.205%C**76.6B+2.1A+16915.8h8.9B++25.8B*
NSX-P Tanto 1,2201,2092405.038S2.8736.215%A*28.205%B+72.8A*N/A23616.6h10.7B**29.6B**
PS1-AV Suppressor 1,2221,2003293.647B**1.4834.46%B**24.583%C*51.1C++N/A12423.5h12.1B35.1B+
VE-LR Obelisk 1,2361,1972914.113A1.9449.795%M34.252%C*49.1B++1.6A17524.4h5B*10B**
NSX-P Naginata 1,2321,1962894.138A++1.9735.185%A**30.1%C+72B**2.2A+16416.6h9.8B*27.9B**
NSX Tomoe 1,2031,1963423.497B**1.3338.604%A*30.351%D60.7B**N/A13519.7h11.6B++29.9B**
NS-11A 1,2021,1904012.968A+0.8030.248%A22.101%C++46.3B*N/A24625.7h11.7B++38.6B*
Lasher X2 1,1981,1895882.022A++0.1529.216%B+3.364%C35.6BN/A24533.4h15B**51.2B++
NS-11C 1,2071,1895442.186A0.0228.738%B**16.989%C33.2B+N/A24235.8h14.5C++50.5B+
MKV Suppressed 1,1911,1864392.702A*0.5325.898%C++13.912%D-35.2C*N/A17033.7h15.3C+59C++
Pulsar VS1 1,1831,1774042.913A*0.7431.628%A++20.391%C+44.4AN/A37926.5h11.9B*37.6B**
Equinox VE2 1,1821,1763603.267A*1.1032.601%A22.789%C*52.7AN/A13222.3h10.8B++33.2B*
NSX Tengu 1,1911,1762604.523M++2.3547.086%A+24.915%B+62.9B**N/A17818.7h10.1B*21.5B*
NS-61 Emissary 1,1781,1755891.995A++0.1839.507%A++18.298%C**91.1M*N/A25912.9h10B++25.2B*
Thanatos VE70 1,1951,1715282.218A+0.0554.385%A+18.873%B+49.4B**1A+27023.7h3.3B**6B**
Revenant 1,1901,1713783.098C*0.9342.738%A+25.534%C--38.5C+N/A10830.4h6.8C**15.9B*
Corvus VA55 1,1811,1704022.91A*0.7430.894%A22.393%C+49.4AN/A30323.7h11.2B+36.2B*
NS-44 Commissioner AE 1,1801,1697281.606C**0.5653.171%A25.749%C+80.1B*N/A21514.6h3.4C++6.4B++
Beamer VS3 1,1821,1697381.584B**0.5938.196%A++20.359%C69.2A*N/A37716.9h9.3C++24.5C*
XM98 1,1741,1692824.145B**1.9750.394%A++66.039%D--34.4B+N/A8834h2.2B+4.5B*
Deimos VA29 1,1801,1664722.47B**0.3070.62%B*10.12%D--53B+N/A36722h2B++2.8B+
Pandora VX25 1,1851,1664872.394A+0.2252.414%A15.695%C++42.1C**N/A20327.7h4.3C**8.1B++
NS Baron G5 1,1881,1644332.688A*0.5251.853%B*13.402%C34C++N/A11034.2h4.6C++8.9C+
NSX Tanto 1,1751,1642914M+1.8336.473%A*23.454%C67.3A+N/A16117.3h10.4B++28.6B+
Solstice Burst 1,1841,1646481.796C**0.3729.363%B+21.134%C27.9CN/A16341.7h13.2C++44.9B+
Nyx VX31 1,1671,1633263.567B++1.4041.126%A20.894%D-39.8C++N/A20529.2h5.2C**12.7B++
NSX Naginata 1,1731,1633433.391A++1.2234.777%A**23.56%D78.1A+N/A18214.9h10.1B+29.2B*
Phaseshift VX-S 1,1671,1632195.311B*3.1446.124%A60.361%D--35.5B+N/A9232.8h3C++6.4B+
Nebula VM20 1,1781,1633273.557B*1.3921.784%B++25.108%B*40.1B+N/A18129h14.7B+67.6B+
NSX Daimyo 1,1641,1631906.121B**3.9547.483%B*97.163%B**47.7C+N/A12524.4h2.2B+4.6B++
Spiker 1,1711,1636551.776B*0.3940.601%A++23.13%C**67.6AN/A16217.2h7.3B+17.9B*
Artemis VX26 1,1711,1624492.588B**0.4232%B**18.675%D47.6B++N/A21524.4h10.3B++32.3B*
VA39 Spectre 1,1751,1623473.349B**1.1849.437%M+28.141%D-31.7B++N/A9136.7h4.5B*9B**
CME 1,1751,1624172.787A0.6234.206%A+24.613%C**50.3B*N/A41623.1h12.2B+35.8B*
NS-357 Underboss 1,1711,1627641.521B+0.6546.393%A17.9%C48.8B+N/A16623.8h3.9B+8.4B+
Equinox VE2 Burst 1,1731,1613333.486B**1.3231.878%B*23.084%C-59.5B++N/A26419.5h11.3B+35.4B++
NS-15MB 1,1731,1612764.207A++2.0430.851%B*26.96%C58.3C++N/A34419.9h11B35.6C**
Phantom VA23 1,1671,1613713.129C*0.9647.545%A*22.739%D-36.9C+N/A12031.5h4.4C**9.3B++
Parallax VX3 1,1621,1613643.19C++1.0242.639%B+65.03%D**23.1CN/A8150.2h2.4C+5.5C**
NS-15M1 1,1661,1614962.341B++0.1722.344%C+26.098%B+37.8C+N/A26630.7h11.4B+50.9B
The Immortal 1,1631,1618501.366C++0.8038.825%B++24.892%C--73.9B++N/A19715.7h6.7B++17.3B*
NSX Yumi 1,1841,1603503.314A+1.1437.565%A*25.776%C+45.1B+N/A11025.7h11.3B30.2B*
NS-30 Vandal 1,1661,1603263.558B**1.3947.427%A**20.259%D55B*N/A22721.1h5.2B+11B*
Nova 1,1701,1605951.95B+0.2248.574%B17.414%B+34.9C+N/A15133.2h4.4C*9.1B+
NS Decimator 1,7551,1609951.166C*1.0061.683%C++3.362%B*24.6D12.6C34947.2h5.7C-9.2C
V10 1,1691,1603513.305C+1.1340.388%C+65.517%D*21.8DN/A7053.2h2.7D6.6C+
NS-15M2 1,1651,1604222.749B+0.5826.665%B+25.862%C++50BN/A32223.2h10.6B++39.8B+
Auraxium Force-Blade 1,1241,11726,1630.043C*2.1332.529%C*2.865%D0.9C+N/A31306.2h2.3C+6.9C**
C-4 ARX 1,4781,0456901.514C0.6624.329%C-N/A51.5D*21.3D-57420.3h1.3C+5.2C+
M60-G Bulldog 1,2781,0409610.833A++8.6646.495%B**2.596%C45.2B**10.3B**39723h7.1C*15.2B++
S1 1,2951,0325102.024A*0.1562.232%B+3.779%B+26.2C++6.7D-29239.4h3.9A6.3B**
NS Decimator-G 1,2279873562.772A+0.6068.031%B+4.053%B+32.4D7.9D--12330.5h2.9B*4.3B*
Hades VSH4 1,2619774812.031M++0.1463.634%D2.968%B25.7B+7.5C18938h5A7.9A
M40 Fury-F 1,2399507751.226C+0.9449.739%C+N/A14.5C--4.4C-9965.5h13.7C+27.6C+
L100 Python AP 1,5629301675.569B3.4052.288%C-4.839%B**29.7C++20.2B+47431.3h6.1B11.7C*
Nemesis VSH9 1,3748458441.001B+1.1767.12%B++3.905%B++15.9C+10C+37053h9.1C13.6C+
Saron Laser Cannon 1,7328278121.018C+1.1537.157%B*2.66%C*10.3C11.3B18780.1h204.9C--551.6C+
Antares LC 1,4468243962.081C**0.0936.22%B++1.092%D17.6C+13.3C+17046.9h143.9C+397.2C*
Comet VM2 1,0678182962.764A*0.5954.143%A5.868%B++19.8A+6B*21441.3h17.2B+31.9B++
M60-G Bulldog 9748055913.644A*11.4752.065%A+2.981%C+61.9B**13B**54113h7.1C++13.6B+
M12 Kobalt 7997723919.795B*17.6222.233%B*17.099%C+85.8B+3C+4789h18.5C*83.3B+
Maelstrom Turbo Laser 1,7697461,4670.509C1.6634.606%B+4.29%B**4.4D-6D99170.9h267.6F-773.2D*
Hornet Missiles 1,3287261814.011C+1.8461.859%C+N/A47.5C39.3C+68815.3h12.3C+19.9C+
NS-61 "Ravenous" Emissary 7287163582B**0.1741.421%A++27.514%B**85.2A++1.4B**2658.4h10.7B++25.7B*
Comet VM2 8907032802.511A++0.3456.65%A6.686%B**18.6B**4.9C+17837.8h20.4B+36B*
Blueshift VM5 6126002332.575C++0.4016.1%D19.667%C24DN/A14325h17.6C109.5C
Spear Anti-Vehicle Phalanx Turret 9535654911.531B++9.3645.809%C*3.363%C42.8C**29.4B++61513.2h7.8B+17.1B+
The Kraken 8045322212.407B+0.2465.868%B+2.256%B+37.7C+19.3C+30414.1h5.4D--8.2C-
Blueshift VM5 5295222402.175C+0.0016.273%D23.18%B+24.7C--N/A12921.1h17.3C106.5C
Damascus Edge 5115078,1190.062B+2.1144.31%B**1.972%D-1.2C+N/A4422.1h2.1C*4.7B+
Lasher X2 AE 4894621373.372A*1.2040.277%A+3.463%C+60.8B*3.6M**1347.6h16B+39.8B*
M12 Kobalt 4704581335.231B*33.0619.884%B+17.904%C+79C**2.1C--5325.8h18.8C+94.7C**
C75 Viper 581452587.793B*5.6244.952%B+1.327%C+41.1B+11.7B**37611h12.1B+27B+
M20 Basilisk 597430874.943B**2.7746.438%B*3.953%D20.6C+8C+29620.9h99.3C+213.9B+
Supernova FPC 763407854.788C+2.6242.131%D**2.211%C15D-13.1C48427.1h5.7C+13.6D
M12 Kobalt-F 4224012601.542C+0.6331.984%A10.474%C++23.2C1.2C+5417.3h20D62.5B
Supernova PC 574391665.924C++3.7539.662%D--3.069%B+18.2C8.5C++24321.5h4.3B++10.7C*
MAX Punch 4223631,3010.279B**1.8960.768%B*N/A2.2C**N/A8161.8h2.9C+4.8C++
NS-AM7 Archer 4523623261.11A+1.0661.726%B+21.823%B+10.7B*2.7C++6433.9h11.3B++18.4B*
Lumine Edge 34534313,1420.026C2.1420.362%D15.743%C+0.6DN/A4612.4h1.7C--8.5C+
Quasar VM1 3403361093.083B**0.9122.182%A+25.893%A+28.5B+N/A21011.8h14.8C++66.6B+
MANA Anti-Vehicle Turret 6913342091.598D0.5753.791%D--2.695%C--3340A3570M1283860.1h10.3C++19.1C+
M20 Basilisk 500324546A++3.8346.785%B*8.025%B**22.5C++12.2B+38914.4h117.3C250.7C**
L100 Python HESH 406322496.571C4.4038.872%D--1.242%C20.8D*5.4D15615.5h4.4C--11.3D--
E540 Halberd 4673012810.75C**8.5850.065%C**2.326%C+29.8C+16.4C+44410.1h6.4C12.8C+
Quasar VM1 303298923.239B+1.0728.23%A**24.161%B++49.7AN/A1806h12.3B+43.5B*
Vortex VM21 4702901631.779C**0.3942.332%C*3.103%C-8.9B+5.5C*11932.6h39.8B+94B+
L100 Python HEAT 429289397.41B++5.2444.274%D5.536%A++20.4D9.9C21714.2h5.2B+11.7C*
Vortex VM21 4472741631.681C++0.4942.987%C*2.19%D8.3C+5.2C11733.1h43.3C++100.8C*
Saron HRB 443251475.34C++3.1746.423%C**2.789%B**21.6C16.6C++53411.6h21.1C**45.5B+
Anti-Vehicle Grenade 2872471247N/A244.8338.462%D**N/A224.5D36.4D-32051.1h6.1C+15.7C--
CAS 14-E 2812401912.632C+10.4649.172%A**N/A75C++12.8A*2563.2h34.9C+71B+
C150 Dalton 450235773.052C0.8831.45%DN/A2350U2150U45898900.1h5.3C16.9D
M20 Wyvern 355227673.388C1.2240.4%B5.727%B+16.1D9.1D14514.1h82.8C+205.1C**
NS-10 Burster 3692181661.313B+0.8637.543%A5.505%C5.4C+3.7C++13940.5h173.7D462.6C*
CAS30 Tank Buster 5162144370.49C--1.6841.56%CN/A3D-4.3D11370.7h111.1D**267.3D*
NS-10 Burster 3742121661.277C**0.8937.92%A4.717%C5.5C+4.2C*14438.4h175.3C--462.3B
L105 Zephyr 241211268.115C+5.9449.888%B*N/A2110U300U11916200.1h6.3C*12.7B+
Rocklet Rifle 3802101151.826A*0.3457.125%B+N/A22.8C18.5D3199.2h55.5D*97.2C--
Hunter QCX 2221972490.791C++1.3864.651%A7.107%D*14.8C++1.9C+8013.3h13.4D20.6C+
Skyguard 310177453.933B+1.7636.371%B**3.39%B**11.1C8.4C29115.9h177.6D--488.4C+
S12 Renegade 1811681181.424C0.7543.314%C++4.167%C29D2.2C++1325.8h4C-9.1C+
E540 Halberd-H 276157433.651C1.4853.73%C--N/A24.9D-18.9C5276.3h8.4D15.6D-
NSX Masamune 205130941.383B++0.7963.002%B+N/A26.5C15.3C++2524.9h19.8D31.4C-
Proton II PPA-H 119115196.053C-3.8836.982%C+N/A71.9C2.5D--5441.6h9.3C**25.2B
NS Harrower 1101091,4010.078B+2.0953.165%A+1.835%D-1.7CN/A763.7h1.9B+3.6B
G30 Walker 156101254.04C*1.8739.145%A+4.951%B+19.1B+10.4C++4445.3h236C+602.9B+
Light PPA 116100442.273C0.1044.512%B+3%A**43.5C+7A+6572.3h17.6C39.5C+
NS Annihilator 224981300.754B+1.4277.261%D-N/A7.4D9.5C**24313.2h15.1D--19.5D*
M60-A Bulldog 10794204.7C+2.5330.703%D2.128%C**940U130U7659400.1h5.3B+17.4C++
Aspis Anti-Aircraft Phalanx Turret 21188332.667C0.5032.732%A1.136%D11.6C*16.2B**4817.6h195.5D-597.2C*
Proton II PPA 878199C6.8329.459%B*N/A42.6C--3.2C2521.9h11.7C--39.7C**
AP30 Shredder 15081253.24C1.0728.063%D--2.469%C**810U690U17255500.1h92.5C*329.6C+
M60-A Bulldog 9480613.333C+11.1647.726%C++6.25%M++27.6C4.8C++3132.9h7.5D15.7C+
Cosmos VM3 7773193.842A1.6720.236%B*17.808%C38.4B*2.1S5281.9h13.9C*68.6C**
Cosmos VM3 6665193.421B*1.2519.122%B+30.769%A**32.5C**N/A4842h14.8C77.4B
M60-A Bulldog 7962106.2C4.0340.326%D1.613%C--15.9D4.4C+2013.9h9.2D*22.8D*
Saron HRB-H 12259153.933C+1.7656.957%C++3.39%A++22.7D-24.2C+7692.6h33.4D58.7C--
G30 Walker 10958115.273B+3.1036.873%B*1.724%D*16.6C++14.6B**5413.5h253.5C-687.6C*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit817542h
Motion Spotter12221,66613.3h
Spawn Beacon42710,99715.1h
Anti-Vehicle MANA Turret631,9225.4h
Decoy Grenade01380h
Nano-Armor Kit1,2971,464,852131.5h
Repair Module0750.4h
Turret AI Module1500.2h
Structure Shield Module0550.2h
Medical Applicator540234,21724.1h
Nanite Revive Grenade02,0810.6h
Deconstruction Tool02,5340.4h
Welding Device01890h
Spitfire Auto-Turret34350.4h
Rampart Wall6781h
Ammunition Package1895,4414h
Medical Kit10,89955,449186.2h
Anti-Infantry MANA Turret723,6816.3h
Flail Targeting Dart2940.8h
Nano-Repair Grenade03850.1h
Recon Detection Device11912,47219.7h
Shield Recharging Field182,2280.7h
Smoke Grenade01530h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.73s
Server spent 1.39s on queries, 0.66s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.