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Paragon Builder GaemOevr[] GaemOevr
VS BR 229

KDR: 2.28

Score: 153.8m

Last Seen: Aug 3rd, 2020 6:42 PM
- OFFLINE - 8.9 hour(s)

Prestige 1, Battle Rank 100 (229 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 Eclipse VE3A VX6-7 Zenith VX-5 Pulsar C Ursa Pulsar LSW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,708,866 MLG Score: 1366
Fun Score: N/A
Cheeseburgers Flipped: 1566TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.684%23.991%712671282122,7862.33856-0.058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.326%1.632A+0.433B-1.73F-HEAD ++ (~9.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.523B+10.50.265C*24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.138%2.273%190413454,267292534011.45831125%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.275%-0.01C+0.657B+-0.887

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
279.3-0.72D-103.7-0.949D--175.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.67%2.744%157713423,717320619541.15903190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.806%-0.23C0.158C++-0.401

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46-0.196C17.8-0.427C--28.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.977%5.596%4101913309,095294826793.0841339%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.12%0.162C++0.259C*0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.10.401B27.40.32C*44.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.569%63.713%410813419,7943936412.48831

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.793%1.598A+-0.214C-0.046

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.412B2.70.165C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.083%14.983%410613437,70949311151.56337

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.482%1.261A0.032C+0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.581B+3.10.354C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
153.8m344%454 (27.2k)396 (23.8k)2.28025219,10996,0902.51145229 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS13491826927.127%20.229%54904:03108

8% Combat Medic22% Engineer26% Heavy Assault17% Infiltrator23% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 1:18 AMJul 24th, 2020 5:08 AMAug 3rd, 2020 9:29 PM (8d) (PST)Aug 3rd, 2020 2:50 PM (9d) (PST)Aug 3rd, 2020 2:42 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6421934490.5640.2470.1142.1310.0551366

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,50711,56326,94434157128323,764

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6470.8h/269.6d 22,216 44,324 69,952 827.5k 7,118 21,075 21,455 249.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C++
Kills:11,643
Deaths:3,599
KDR:3.235
Accuracy:29.445% C++
HSR:30.731% C-
Orion VS54
C++
Kills:7,262
Deaths:3,063
KDR:2.371
Accuracy:25.168% C++
HSR:27.362% C+
Ursa
B+
Kills:3,214
Deaths:973
KDR:3.303
Accuracy:29.163% B+
HSR:26.447% C+
Pulsar LSW
C++
Kills:3,210
Deaths:1,321
KDR:2.430
Accuracy:25.438% C+
HSR:29.346% C++
SVA-88
C+
Kills:2,715
Deaths:892
KDR:3.044
Accuracy:21.857% D-
HSR:27.440% C+
VX29 Polaris
C++
Kills:1,884
Deaths:732
KDR:2.574
Accuracy:26.373% C+
HSR:27.707% C++
NS-15MP
C**
Kills:1,785
Deaths:492
KDR:3.628
Accuracy:31.021% C**
HSR:29.020% C-
VE-H Maw
A
Kills:1,578
Deaths:350
KDR:4.509
Accuracy:35.768% A
HSR:32.003% C++
Flare VE6
C-
Kills:1,349
Deaths:571
KDR:2.363
Accuracy:21.775% D
HSR:24.685% C-
NS-15M AE
C
Kills:1,272
Deaths:411
KDR:3.095
Accuracy:27.052% C
HSR:26.572% D
VE-H Maw AE
B++
Kills:1,214
Deaths:305
KDR:3.980
Accuracy:34.382% B++
HSR:32.208% C++
NSX-P Naginata
A+
Kills:1,196
Deaths:289
KDR:4.138
Accuracy:35.185% A+
HSR:30.100% C
NSX "Networked" Naginata
B*
Kills:1,189
Deaths:366
KDR:3.249
Accuracy:33.242% B*
HSR:29.773% D
NSX Naginata
A++
Kills:1,163
Deaths:343
KDR:3.391
Accuracy:34.777% A++
HSR:23.560% D--
NS-15M1
C+
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:22.344% D
HSR:26.098% C+
NS-15MB
C**
Kills:1,161
Deaths:276
KDR:4.207
Accuracy:30.851% C**
HSR:26.960% D-
NS-15M2
C+
Kills:1,160
Deaths:422
KDR:2.749
Accuracy:26.665% C+
HSR:25.862% D
Kills:44,156
Deaths (as Heavy Assault):14,901
Deaths (to Heavy Assaults):29,237
KDR:2.96329
Kill Difference:29,255
Playtime:1,677.918 hours
Usage:26%
Score:42.489m
Score/min:422
Accuracy (listed only):28.853%
HSR (listed only):27.992%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B+
Kills:6,754
Deaths:2,413
KDR:2.799
Accuracy:31.186% B+
HSR:20.462% C+
VX6-7
D
Kills:6,486
Deaths:4,083
KDR:1.589
Accuracy:24.191% D
HSR:18.949% D
Zenith VX-5
B**
Kills:3,676
Deaths:1,120
KDR:3.282
Accuracy:33.083% B**
HSR:23.422% C+
Pulsar C
B+
Kills:3,382
Deaths:1,269
KDR:2.665
Accuracy:30.009% B+
HSR:20.136% D-
Zenith VX-5AE
B**
Kills:2,646
Deaths:676
KDR:3.914
Accuracy:35.820% B**
HSR:27.853% C+
NS-7 PDW
C
Kills:1,906
Deaths:688
KDR:2.770
Accuracy:26.615% C
HSR:18.730% C
Eridani SX5
C-
Kills:1,682
Deaths:1,367
KDR:1.230
Accuracy:27.064% C-
HSR:19.144% C--
Phobos VX86
B**
Kills:1,681
Deaths:755
KDR:2.226
Accuracy:76.002% B**
HSR:14.337% C--
Serpent VE92
C+
Kills:1,446
Deaths:564
KDR:2.564
Accuracy:26.824% C+
HSR:18.119% D
NS Baron G5AE
B+
Kills:1,404
Deaths:441
KDR:3.184
Accuracy:54.516% B+
HSR:11.752% D-
NS-11CP
B++
Kills:1,384
Deaths:405
KDR:3.417
Accuracy:33.967% B++
HSR:22.182% C--
Solstice SF
C++
Kills:1,380
Deaths:1,133
KDR:1.218
Accuracy:25.132% C
HSR:17.536% C++
VE-C Horizon
C**
Kills:1,335
Deaths:368
KDR:3.628
Accuracy:39.238% C**
HSR:26.292% C+
Deimos VA29
B+
Kills:1,316
Deaths:524
KDR:2.511
Accuracy:71.205% B+
HSR:10.486% D*
Sirius SX12
D
Kills:1,301
Deaths:1,111
KDR:1.171
Accuracy:23.934% D
HSR:13.682% D-
Skorpios
C**
Kills:1,294
Deaths:625
KDR:2.070
Accuracy:29.986% C**
HSR:20.170% C-
NS-66 Punisher
A
Kills:1,249
Deaths:375
KDR:3.331
Accuracy:34.847% A
HSR:27.222% C
VE-S Canis
A++
Kills:1,232
Deaths:297
KDR:4.148
Accuracy:40.817% A++
HSR:20.942% C
Solstice VE3
C+
Kills:1,228
Deaths:519
KDR:2.366
Accuracy:25.859% C+
HSR:16.612% D
PS1-AV Suppressor
B++
Kills:1,220
Deaths:332
KDR:3.675
Accuracy:34.443% B++
HSR:24.508% C
Chaos
B+
Kills:1,215
Deaths:431
KDR:2.819
Accuracy:59.665% B+
HSR:13.992% D
NSX-P Tanto
A
Kills:1,210
Deaths:251
KDR:4.821
Accuracy:36.211% A
HSR:28.265% C+
NSX-P Tengu
B**
Kills:1,192
Deaths:361
KDR:3.302
Accuracy:46.847% B**
HSR:23.993% C+
NS-11C
C**
Kills:1,189
Deaths:544
KDR:2.186
Accuracy:28.738% C**
HSR:16.989% D
MKV Suppressed
C--
Kills:1,186
Deaths:439
KDR:2.702
Accuracy:25.898% C--
HSR:13.912% D--
NSX Tengu
B**
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:47.086% B**
HSR:24.915% C++
Thanatos VE70
B**
Kills:1,171
Deaths:528
KDR:2.218
Accuracy:54.385% B**
HSR:18.873% B+
Pandora VX25
B++
Kills:1,166
Deaths:487
KDR:2.394
Accuracy:52.387% B++
HSR:15.695% C+
NS Baron G5
B+
Kills:1,164
Deaths:433
KDR:2.688
Accuracy:51.853% B+
HSR:13.402% C-
NSX Tanto
A
Kills:1,164
Deaths:291
KDR:4
Accuracy:36.473% A
HSR:23.454% D
Solstice Burst
C+
Kills:1,164
Deaths:648
KDR:1.796
Accuracy:29.363% C+
HSR:21.134% D-
Nova
C*
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:48.574% C++
HSR:17.414% C*
NSX "Networked" Tengu
B+
Kills:71
Deaths:24
KDR:2.958
Accuracy:45.093% B+
HSR:19.718% D-
Kills:58,230
Deaths (as Light Assault):24,357
Deaths (to Light Assaults):19,262
KDR:2.39069
Kill Difference:33,873
Playtime:1,516.953 hours
Usage:23%
Score:34.888m
Score/min:383
Accuracy (listed only):39.009%
HSR (listed only):19.524%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:6,754
Deaths:2,413
KDR:2.799
Accuracy:31.186% B+
HSR:20.462% C+
VX6-7
D
Kills:6,486
Deaths:4,083
KDR:1.589
Accuracy:24.191% D
HSR:18.949% D
Zenith VX-5
B**
Kills:3,676
Deaths:1,120
KDR:3.282
Accuracy:33.083% B**
HSR:23.422% C+
Pulsar C
B+
Kills:3,382
Deaths:1,269
KDR:2.665
Accuracy:30.009% B+
HSR:20.136% D-
Zenith VX-5AE
B**
Kills:2,646
Deaths:676
KDR:3.914
Accuracy:35.820% B**
HSR:27.853% C+
Phobos VX86
B**
Kills:1,681
Deaths:755
KDR:2.226
Accuracy:76.002% B**
HSR:14.337% C--
Serpent VE92
C+
Kills:1,446
Deaths:564
KDR:2.564
Accuracy:26.824% C+
HSR:18.119% D
NS Baron G5AE
B+
Kills:1,404
Deaths:441
KDR:3.184
Accuracy:54.516% B+
HSR:11.752% D-
NS-11CP
B++
Kills:1,384
Deaths:405
KDR:3.417
Accuracy:33.967% B++
HSR:22.182% C--
Solstice SF
C++
Kills:1,380
Deaths:1,133
KDR:1.218
Accuracy:25.132% C
HSR:17.536% C++
VE-C Horizon
C**
Kills:1,335
Deaths:368
KDR:3.628
Accuracy:39.238% C**
HSR:26.292% C+
Deimos VA29
B+
Kills:1,316
Deaths:524
KDR:2.511
Accuracy:71.205% B+
HSR:10.486% D*
Eidolon VE33
B+
Kills:1,301
Deaths:515
KDR:2.526
Accuracy:34.965% B+
HSR:22.906% D
Solstice VE3
C+
Kills:1,228
Deaths:519
KDR:2.366
Accuracy:25.859% C+
HSR:16.612% D
VE-LR Obelisk
A*
Kills:1,223
Deaths:296
KDR:4.132
Accuracy:49.626% A*
HSR:33.851% C+
Chaos
B+
Kills:1,215
Deaths:431
KDR:2.819
Accuracy:59.665% B+
HSR:13.992% D
NSX-P Tanto
A
Kills:1,210
Deaths:251
KDR:4.821
Accuracy:36.211% A
HSR:28.265% C+
NS-11C
C**
Kills:1,189
Deaths:544
KDR:2.186
Accuracy:28.738% C**
HSR:16.989% D
Thanatos VE70
B**
Kills:1,171
Deaths:528
KDR:2.218
Accuracy:54.385% B**
HSR:18.873% B+
Revenant
B**
Kills:1,171
Deaths:378
KDR:3.098
Accuracy:42.738% B**
HSR:25.534% D-
Pandora VX25
B++
Kills:1,166
Deaths:487
KDR:2.394
Accuracy:52.387% B++
HSR:15.695% C+
NS Baron G5
B+
Kills:1,164
Deaths:433
KDR:2.688
Accuracy:51.853% B+
HSR:13.402% C-
NSX Tanto
A
Kills:1,164
Deaths:291
KDR:4
Accuracy:36.473% A
HSR:23.454% D
Solstice Burst
C+
Kills:1,164
Deaths:648
KDR:1.796
Accuracy:29.363% C+
HSR:21.134% D-
Nova
C*
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:48.574% C++
HSR:17.414% C*
NS-30 Tranquility
B+
Kills:104
Deaths:34
KDR:3.059
Accuracy:41.584% B+
HSR:44.231% B+
Kills:48,520
Deaths (as Engineer):19,701
Deaths (to Engineers):18,917
KDR:2.46282
Kill Difference:28,819
Playtime:1,416.852 hours
Usage:22%
Score:36.266m
Score/min:427
Accuracy (listed only):41.292%
HSR (listed only):20.918%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C
Kills:1,906
Deaths:688
KDR:2.770
Accuracy:26.615% C
HSR:18.730% C
Terminus VX-9
B*
Kills:1,761
Deaths:634
KDR:2.778
Accuracy:31.992% B*
HSR:25.327% C-
Eridani SX5
C-
Kills:1,682
Deaths:1,367
KDR:1.230
Accuracy:27.064% C-
HSR:19.144% C--
Phobos VX86
B**
Kills:1,681
Deaths:755
KDR:2.226
Accuracy:76.002% B**
HSR:14.337% C--
PSA-02 Diamondback
A
Kills:1,554
Deaths:368
KDR:4.223
Accuracy:35.874% A
HSR:32.046% C*
NS Baron G5AE
B+
Kills:1,404
Deaths:441
KDR:3.184
Accuracy:54.516% B+
HSR:11.752% D-
Darkstar
C*
Kills:1,382
Deaths:514
KDR:2.689
Accuracy:29.450% C*
HSR:21.563% D
H-V45
D--
Kills:1,352
Deaths:1,094
KDR:1.236
Accuracy:22.325% D--
HSR:15.607% D--
Deimos VA29
B+
Kills:1,316
Deaths:524
KDR:2.511
Accuracy:71.205% B+
HSR:10.486% D*
Sirius SX12
D
Kills:1,301
Deaths:1,111
KDR:1.171
Accuracy:23.934% D
HSR:13.682% D-
Skorpios
C**
Kills:1,294
Deaths:625
KDR:2.070
Accuracy:29.986% C**
HSR:20.170% C-
NS-66 Punisher
A
Kills:1,249
Deaths:375
KDR:3.331
Accuracy:34.847% A
HSR:27.222% C
VE-S Canis
A++
Kills:1,232
Deaths:297
KDR:4.148
Accuracy:40.817% A++
HSR:20.942% C
PS1-AV Suppressor
B++
Kills:1,220
Deaths:332
KDR:3.675
Accuracy:34.443% B++
HSR:24.508% C
Chaos
B+
Kills:1,215
Deaths:431
KDR:2.819
Accuracy:59.665% B+
HSR:13.992% D
NS-11A "Heatwave"
A
Kills:1,205
Deaths:337
KDR:3.576
Accuracy:36.870% A
HSR:27.718% C
NSX-P Tengu
B**
Kills:1,192
Deaths:361
KDR:3.302
Accuracy:46.847% B**
HSR:23.993% C+
NS-11A
B+
Kills:1,190
Deaths:401
KDR:2.968
Accuracy:30.248% B+
HSR:22.101% C-
MKV Suppressed
C--
Kills:1,186
Deaths:439
KDR:2.702
Accuracy:25.898% C--
HSR:13.912% D--
VE-A Lacerta
A
Kills:1,184
Deaths:408
KDR:2.902
Accuracy:37.111% A
HSR:24.747% C
Pulsar VS1
B**
Kills:1,177
Deaths:404
KDR:2.913
Accuracy:31.628% B**
HSR:20.391% C-
Equinox VE2
B*
Kills:1,176
Deaths:360
KDR:3.267
Accuracy:32.601% B*
HSR:22.789% C+
NSX Tengu
B**
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:47.086% B**
HSR:24.915% C++
Thanatos VE70
B**
Kills:1,171
Deaths:528
KDR:2.218
Accuracy:54.385% B**
HSR:18.873% B+
Corvus VA55
B++
Kills:1,170
Deaths:402
KDR:2.910
Accuracy:30.894% B++
HSR:22.393% C--
Pandora VX25
B++
Kills:1,166
Deaths:487
KDR:2.394
Accuracy:52.387% B++
HSR:15.695% C+
NS Baron G5
B+
Kills:1,164
Deaths:433
KDR:2.688
Accuracy:51.853% B+
HSR:13.402% C-
CME
B**
Kills:1,162
Deaths:417
KDR:2.787
Accuracy:34.206% B**
HSR:24.613% C+
Equinox VE2 Burst
C**
Kills:1,161
Deaths:333
KDR:3.486
Accuracy:31.878% C**
HSR:23.084% D-
NSX Yumi
A++
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:37.565% A++
HSR:25.776% C
Nova
C*
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:48.574% C++
HSR:17.414% C*
NSX "Networked" Yumi
A++
Kills:102
Deaths:48
KDR:2.125
Accuracy:38.369% A++
HSR:32.353% C+
NSX "Networked" Tengu
B+
Kills:71
Deaths:24
KDR:2.958
Accuracy:45.093% B+
HSR:19.718% D-
Kills:40,522
Deaths (as Combat Medic):16,143
Deaths (to Combat Medics):11,070
KDR:2.51019
Kill Difference:24,379
Playtime:514.215 hours
Usage:8%
Score:15.651m
Score/min:507
Accuracy (listed only):39.764%
HSR (listed only):20.709%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C
Kills:1,906
Deaths:688
KDR:2.770
Accuracy:26.615% C
HSR:18.730% C
Eridani SX5
C-
Kills:1,682
Deaths:1,367
KDR:1.230
Accuracy:27.064% C-
HSR:19.144% C--
Ghost
C+
Kills:1,372
Deaths:421
KDR:3.259
Accuracy:42.088% C+
HSR:59.257% D**
NS-44 Commissioner
B+
Kills:1,350
Deaths:1,356
KDR:0.996
Accuracy:43.793% B+
HSR:14.667% D*
NS-45 Pilot
A
Kills:1,349
Deaths:759
KDR:1.777
Accuracy:41.705% A
HSR:28.984% C
NSX Daimyo
B++
Kills:1,327
Deaths:208
KDR:6.380
Accuracy:46.584% B+
HSR:96.986% B++
Artemis VX26 AE
A
Kills:1,313
Deaths:309
KDR:4.249
Accuracy:37.635% A
HSR:28.865% D
Sirius SX12
D
Kills:1,301
Deaths:1,111
KDR:1.171
Accuracy:23.934% D
HSR:13.682% D-
Skorpios
C**
Kills:1,294
Deaths:625
KDR:2.070
Accuracy:29.986% C**
HSR:20.170% C-
NS-357P Underboss
A+
Kills:1,285
Deaths:607
KDR:2.117
Accuracy:54.779% A+
HSR:22.879% C--
Parsec VX3-A
B+
Kills:1,280
Deaths:247
KDR:5.182
Accuracy:47.269% B+
HSR:64.375% F*
Manticore SX40
C**
Kills:1,278
Deaths:1,037
KDR:1.232
Accuracy:33.506% C**
HSR:16.588% D-
NS-66 Punisher
A
Kills:1,249
Deaths:375
KDR:3.331
Accuracy:34.847% A
HSR:27.222% C
NS-44L Blackhand
B**
Kills:1,240
Deaths:885
KDR:1.401
Accuracy:53.513% B**
HSR:21.452% F-
VE-S Canis
A++
Kills:1,232
Deaths:297
KDR:4.148
Accuracy:40.817% A++
HSR:20.942% C
Cerberus
A
Kills:1,230
Deaths:715
KDR:1.720
Accuracy:43.169% A
HSR:22.927% C
PS1-AV Suppressor
B++
Kills:1,220
Deaths:332
KDR:3.675
Accuracy:34.443% B++
HSR:24.508% C
NSX Tomoe
A++
Kills:1,196
Deaths:342
KDR:3.497
Accuracy:38.603% A++
HSR:30.351% D--
NSX-P Tengu
B**
Kills:1,192
Deaths:361
KDR:3.302
Accuracy:46.847% B**
HSR:23.993% C+
NS-61 "Ravenous" Emissary
B**
Kills:1,187
Deaths:538
KDR:2.206
Accuracy:41.000% B**
HSR:25.779% C*
MKV Suppressed
C--
Kills:1,186
Deaths:439
KDR:2.702
Accuracy:25.898% C--
HSR:13.912% D--
Artemis VX26
B+
Kills:1,185
Deaths:456
KDR:2.599
Accuracy:32.103% B+
HSR:18.903% D-
Beamer VS3
A
Kills:1,179
Deaths:740
KDR:1.593
Accuracy:38.246% A
HSR:20.271% C-
NS-61 Emissary
A
Kills:1,179
Deaths:597
KDR:1.975
Accuracy:39.470% A
HSR:18.236% C+
NSX Tengu
B**
Kills:1,176
Deaths:260
KDR:4.523
Accuracy:47.086% B**
HSR:24.915% C++
XM98
A+
Kills:1,169
Deaths:282
KDR:4.145
Accuracy:50.394% A+
HSR:66.039% D*
NS-44 Commissioner AE
B**
Kills:1,169
Deaths:728
KDR:1.606
Accuracy:53.171% B**
HSR:25.749% C
NS-357 Underboss
B++
Kills:1,164
Deaths:766
KDR:1.520
Accuracy:46.356% B++
HSR:17.955% D-
Phaseshift VX-S
B*
Kills:1,163
Deaths:219
KDR:5.311
Accuracy:46.124% B*
HSR:60.361% D*
Nyx VX31
B++
Kills:1,163
Deaths:326
KDR:3.567
Accuracy:41.126% B++
HSR:20.894% D*
Spiker
A
Kills:1,163
Deaths:655
KDR:1.776
Accuracy:40.601% A
HSR:23.130% C+
VA39 Spectre
A*
Kills:1,162
Deaths:347
KDR:3.349
Accuracy:49.437% A*
HSR:28.141% D--
The Immortal
C++
Kills:1,161
Deaths:850
KDR:1.366
Accuracy:38.825% C++
HSR:24.892% D
Parallax VX3
C**
Kills:1,161
Deaths:364
KDR:3.190
Accuracy:42.639% C**
HSR:65.030% F-
Phantom VA23
A+
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:47.545% A+
HSR:22.739% D--
NS-30 Vandal
A++
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:47.427% A++
HSR:20.259% D--
V10
C-
Kills:1,160
Deaths:351
KDR:3.305
Accuracy:40.388% C-
HSR:65.517% F-
NS-45 "Brass" Pilot
B*
Kills:661
Deaths:358
KDR:1.846
Accuracy:42.290% B*
HSR:25.567% D**
NS-AM7 Archer
B
Kills:491
Deaths:439
KDR:1.118
Accuracy:61.160% C**
HSR:23.829% B
NSX "Networked" Tomoe
B**
Kills:209
Deaths:65
KDR:3.215
Accuracy:36.885% B**
HSR:32.536% D*
Soldier Soaker
B**
Kills:199
Deaths:90
KDR:2.211
Accuracy:48.160% B**
HSR:17.588% B+
NSX "Networked" Tengu
B+
Kills:71
Deaths:24
KDR:2.958
Accuracy:45.093% B+
HSR:19.718% D-
Kills:47,975
Deaths (as Infiltrator):21,633
Deaths (to Infiltrators):11,600
KDR:2.21768
Kill Difference:26,342
Playtime:1,118.921 hours
Usage:17%
Score:18.652m
Score/min:278
Accuracy (listed only):41.634%
HSR (listed only):29.945%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
B++
Kills:1,247
Deaths:321
KDR:3.885
Accuracy:20.242% C+
HSR:26.383% B++
Nebula VM20
B
Kills:1,163
Deaths:327
KDR:3.557
Accuracy:21.784% C+
HSR:25.108% B
Comet VM2
B++
Kills:831
Deaths:298
KDR:2.789
Accuracy:54.189% B++
HSR:5.776% B++
Quasar VM1
A++
Kills:726
Deaths:167
KDR:4.347
Accuracy:28.967% A++
HSR:28.099% B**
Quasar VM1
A
Kills:712
Deaths:184
KDR:3.870
Accuracy:25.133% A
HSR:27.107% B**
Comet VM2
B*
Kills:711
Deaths:282
KDR:2.521
Accuracy:56.666% B++
HSR:6.610% B*
Blueshift VM5
D
Kills:600
Deaths:233
KDR:2.575
Accuracy:16.100% D*
HSR:19.667% D
Blueshift VM5
C+
Kills:522
Deaths:240
KDR:2.175
Accuracy:16.273% D*
HSR:23.180% C+
Vortex VM21
C
Kills:317
Deaths:173
KDR:1.832
Accuracy:42.862% C
HSR:2.839% C
Vortex VM21
C+
Kills:308
Deaths:173
KDR:1.780
Accuracy:43.644% C+
HSR:2.273% C--
NS-10 Burster
B*
Kills:248
Deaths:169
KDR:1.467
Accuracy:37.934% B*
HSR:6.048% C+
NS-10 Burster
B++
Kills:231
Deaths:169
KDR:1.367
Accuracy:38.342% B++
HSR:4.329% C--
Cosmos VM3
C+
Kills:73
Deaths:19
KDR:3.842
Accuracy:20.236% C+
HSR:17.808% C-
Cosmos VM3
A*
Kills:65
Deaths:19
KDR:3.421
Accuracy:19.122% C
HSR:30.769% A*
Kills:7,754
Deaths (as MAX Suit):1,387
Deaths (to MAX Suits):4,381
KDR:5.59048
Kill Difference:6,367
Playtime:196.099 hours
Usage:3%
Score:5.825m
Score/min:495
Accuracy (listed only):31.535%
HSR (listed only):16.143%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C--
Kills:2,504
V. Kills:1,076 232%
Deaths:561
KDR:4.463
Accuracy:48.818% D-
KPH:32.800 D--
VKPH:14.100 C--
Antares LC
B+
Kills:1,209
V. Kills:825 146%
Deaths:438
KDR:2.760
Accuracy:36.143% B+
KPH:19.600 C-
VKPH:13.400 C-
Saron Laser Cannon
C+
Kills:830
V. Kills:906 92%
Deaths:812
KDR:1.022
Accuracy:37.033% B*
KPH:10.300 D
VKPH:11.200 C+
V26 Maelstrom Turbo Laser
D-
Kills:816
V. Kills:1,062 77%
Deaths:1,467
KDR:0.556
Accuracy:34.566% B+
KPH:4.700 D--
VKPH:6.100 D-
Hornet Missiles
C
Kills:747
V. Kills:615 121%
Deaths:181
KDR:4.127
Accuracy:61.630% C
KPH:47.900 D
VKPH:39.500 C
Light PPA
B**
Kills:117
V. Kills:17 N/A
Deaths:45
KDR:2.600
Accuracy:44.246% C++
KPH:46.500 C-
VKPH:6.800 B**
Kills:6,223 (2,972 + 0)
Deaths:3,504
KDR:1.776
VKDR:1.285
Vehicle Kills:4,501
Kill Difference:2,719
Playtime:410.466 hours
Usage:6%
Score:4.587m
Score/min:186
Piloting Accuracy:44.246%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:325
V. Kills:193 168%
Deaths:25
KDR:13
Accuracy:28.306% D*
KPH:1,170,000 U
VKPH:694,800 U
C150 Dalton
U
Kills:260
V. Kills:228 114%
Deaths:77
KDR:3.377
Accuracy:30.912% D-
KPH:936,000 U
VKPH:820,800 U
CAS30 Tank Buster
D-
Kills:221
V. Kills:306 72%
Deaths:437
KDR:0.506
Accuracy:41.814% D
KPH:3 D--
VKPH:4.100 D-
L105 Zephyr
U
Kills:212
V. Kills:31 N/A
Deaths:26
KDR:8.154
Accuracy:49.649% B+
KPH:763,200 U
VKPH:111,600 U
Kills:1,018 (221 + 797)
Deaths:565
KDR:1.802
VKDR:1.342
Vehicle Kills:758
Kill Difference:453
Playtime:73.781 hours
Usage:1%
Score:1.357m
Score/min:307
Piloting Accuracy:41.814%
Gunner Accuracy:49.649%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C++
Kills:1,070
V. Kills:354 301%
Deaths:62
KDR:17.258
Accuracy:45.870% C*
KPH:36.600 C
VKPH:12.100 C++
L100 Python AP
C+
Kills:950
V. Kills:643 148%
Deaths:168
KDR:5.655
Accuracy:52.516% C--
KPH:29.900 D
VKPH:20.300 C+
L100 Python HESH
D--
Kills:322
V. Kills:84 379%
Deaths:49
KDR:6.571
Accuracy:38.872% F
KPH:20.700 F
VKPH:5.400 D--
L100 Python HEAT
D
Kills:289
V. Kills:140 205%
Deaths:39
KDR:7.410
Accuracy:44.274% D--
KPH:20.300 D--
VKPH:9.900 D
Skyguard
B++
Kills:272
V. Kills:183 148%
Deaths:45
KDR:6.044
Accuracy:35.186% B++
KPH:12.600 D
VKPH:8.500 D
Kills:2,903 (2,903 + 0)
Deaths:363
KDR:7.997
VKDR:3.868
Vehicle Kills:1,404
Kill Difference:2,540
Playtime:112.319 hours
Usage:2%
Score:1.968m
Score/min:292
Driving Accuracy:35.186%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C+
Kills:432
V. Kills:222 194%
Deaths:30
KDR:14.400
Accuracy:49.090% C
KPH:34.100 C
VKPH:17.500 C+
Supernova FPC
D-
Kills:422
V. Kills:363 116%
Deaths:85
KDR:4.965
Accuracy:42.301% F
KPH:15.100 D*
VKPH:13 D-
Supernova PC
C
Kills:392
V. Kills:183 213%
Deaths:66
KDR:5.939
Accuracy:39.720% D*
KPH:18.200 D
VKPH:8.500 C
Saron HRB
C+
Kills:270
V. Kills:203 132%
Deaths:47
KDR:5.745
Accuracy:47.434% C+
KPH:21.900 D
VKPH:16.500 C+
Proton II PPA
C*
Kills:101
V. Kills:12 N/A
Deaths:10
KDR:10.100
Accuracy:34.919% A
KPH:39.100 D-
VKPH:4.600 C*
Kills:1,617 (814 + 803)
Deaths:238
KDR:6.794
VKDR:4.130
Vehicle Kills:983
Kill Difference:1,379
Playtime:77.058 hours
Usage:1%
Score:1.930m
Score/min:417
Driving Accuracy:39.720%
Gunner Accuracy:34.919%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B+
Kills:227
V. Kills:8 N/A
Deaths:
KDR:
Accuracy:27.343% B+
KPH:108.800 D
VKPH:3.800 D
E540 Halberd-H
D
Kills:184
V. Kills:129 142%
Deaths:43
KDR:4.279
Accuracy:53.636% D-
KPH:26.800 D*
VKPH:18.800 D
Proton II PPA-H
C--
Kills:167
V. Kills:6 N/A
Deaths:19
KDR:8.789
Accuracy:36.541% C--
KPH:74.600 D
VKPH:2.700 D*
Saron HRB-H
C+
Kills:60
V. Kills:64 92%
Deaths:15
KDR:4
Accuracy:57.471% C+
KPH:22.900 D--
VKPH:24.500 C+
Kills:638 (0 + 638)
Deaths:77
KDR:8.286
VKDR:2.688
Vehicle Kills:207
Kill Difference:561
Playtime:13.819 hours
Usage:0%
Score:0.431m
Score/min:520
Driving Accuracy:N/A%
Gunner Accuracy:57.471%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:1,368
V. Kills:262 N/A
Deaths:100
KDR:13.680
Accuracy:44.828% B++
KPH:63.800 B
VKPH:12.200 B
M40 Fury
B*
Kills:1,255
V. Kills:251 498%
Deaths:81
KDR:15.494
Accuracy:46.326% B*
KPH:75.100 B+
VKPH:15 B
M12 Kobalt
B+
Kills:1,128
V. Kills:38 N/A
Deaths:42
KDR:26.857
Accuracy:22.951% B+
KPH:91.500 C++
VKPH:3.100 C
M60-G Bulldog
B+
Kills:1,042
V. Kills:239 434%
Deaths:96
KDR:10.854
Accuracy:46.527% B++
KPH:45.100 B
VKPH:10.300 B+
M60-G Bulldog
B**
Kills:831
V. Kills:174 475%
Deaths:59
KDR:14.085
Accuracy:52.049% B**
KPH:62.300 C**
VKPH:13 C*
M12 Kobalt
C*
Kills:551
V. Kills:13 N/A
Deaths:13
KDR:42.385
Accuracy:20.803% C*
KPH:82.700 C+
VKPH:2 D
M20 Basilisk
C+
Kills:457
V. Kills:174 261%
Deaths:88
KDR:5.193
Accuracy:46.669% B+
KPH:21.200 C
VKPH:8.100 C+
M20 Basilisk
B+
Kills:331
V. Kills:178 185%
Deaths:54
KDR:6.130
Accuracy:46.993% B+
KPH:22.600 C
VKPH:12.100 B+
G30 Walker
A+
Kills:148
V. Kills:73 200%
Deaths:25
KDR:5.920
Accuracy:41.971% A+
KPH:22.600 B+
VKPH:11.100 C+
G30 Walker
A+
Kills:63
V. Kills:54 115%
Deaths:11
KDR:5.727
Accuracy:37.363% B++
KPH:17.200 C+
VKPH:14.700 A+
Kills:7,174 (0 + 7,174)
Deaths:569
KDR:12.608
VKDR:2.559
Vehicle Kills:1,456
Kill Difference:6,605
Playtime:140.015 hours
Usage:2%
Score:4.526m
Score/min:539
Driving Accuracy:N/A%
Gunner Accuracy:37.363%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:950
V. Kills:289 328%
Deaths:775
KDR:1.226
Accuracy:49.739% C+
KPH:14.500 D
VKPH:4.400 C-
M12 Kobalt-F
C
Kills:417
V. Kills:22 N/A
Deaths:262
KDR:1.592
Accuracy:32.064% A
KPH:23.200 D
VKPH:1.200 C
S12 Renegade
C++
Kills:170
V. Kills:13 N/A
Deaths:120
KDR:1.417
Accuracy:42.514% C
KPH:28.400 D-
VKPH:2.200 C++
Kills:1,537 (1,537 + 0)
Deaths:1,157
KDR:1.328
VKDR:0.280
Vehicle Kills:324
Kill Difference:380
Playtime:89.501 hours
Usage:1%
Score:0.494m
Score/min:92
Driving Accuracy:42.514%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:382
V. Kills:59 N/A
Deaths:20
KDR:19.100
Accuracy:50.606% M
KPH:79.500 C+
VKPH:12.300 A++
M20 Wyvern
D
Kills:236
V. Kills:131 179%
Deaths:68
KDR:3.471
Accuracy:40.598% C**
KPH:16.100 D
VKPH:8.900 D
Kills:618 (0 + 618)
Deaths:88
KDR:7.023
VKDR:2.159
Vehicle Kills:190
Kill Difference:530
Playtime:19.486 hours
Usage:0%
Score:0.200m
Score/min:171
Piloting Accuracy:N/A%
Gunner Accuracy:40.598%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 11,82011,6433,5993.235C+0.9529.445%C++30.731%C-64.3D1C326181.1h10.6C36C++
Orion VS54 7,3747,2623,0632.371C+0.0925.168%C++27.362%C+39.5CN/A187183.9h11.3C+45C+
Eclipse VE3A 6,8786,7542,4132.799B*0.5231.186%B+20.462%C+42.8CN/A150157.7h11.8C+37.7C**
VX6-7 6,5556,4864,0831.589C+0.6924.191%D18.949%D18.5DN/A78350.5h14D57.9C-
Zenith VX-5 3,7513,6761,1203.282A1.0033.083%B**23.422%C+46.6C+1B+21378.8h11.3C*34.1B+
Pulsar C 3,4303,3821,2692.665C++0.3830.009%B+20.136%D-34.9CN/A17896.8h10.7C+35.8C**
Ursa 3,2563,2149733.303A++1.0229.163%B+26.447%C+57.3C+N/A28156.1h9.4B32.1B+
Pulsar LSW 3,2453,2101,3212.43C*0.1525.438%C+29.346%C++37.4DN/A14485.9h10.8C++42.7C++
SVA-88 2,7352,7158923.044B+0.7621.857%D-27.44%C+32.1D-N/A15884.7h11.8C54.1C-
Zenith VX-5AE 2,6952,6466763.914B*1.6335.82%B**27.853%C+61.7C+1.1C19942.9h10.6C++29.5B+
Dual Photon Pods 3,5802,5045614.463D2.1848.818%D-1.597%B*32.8D--14.1C--27076.4h25.8D52.9D
NS-7 PDW 1,9121,9066882.77B*0.4926.615%C18.73%C41C+N/A21446.5h13.7C+51.4C+
VX29 Polaris 1,9091,8847322.574C**0.2926.373%C+27.707%C++44.5C-N/A23342.3h11C++41.5C*
Tank Mine 3,0921,8085463.311C+1.0327.827%DN/A96.2C--68.3C+156318.8h1.9C+6.7D-
NS-15MP 1,8001,7854923.628C*1.3531.021%C**29.02%C-57.8DN/A19630.9h10.3C+33.3C*
Terminus VX-9 1,7801,7616342.778C*0.5031.992%B*25.327%C-54.5C++N/A32232.3h11.5C+35.9B+
Force-Blade 1,7961,72527,5650.063B*2.2239.952%B+N/A1C+N/A51679.1h2.4C+6B+
Eridani SX5 1,7211,6821,3671.23C1.0527.064%C-19.144%C--17D--N/A8898.7h12.5D46.3C
Phobos VX86 1,7081,6817552.226B+0.0576.002%B**14.337%C--53.7CN/A22631.3h2B+2.6B+
Proximity Mine 1,6771,6743404.924C++2.6444.759%C+N/A144.3C++N/A59011.6h1.8C++4.1C++
VE-H Maw 1,5981,5783504.509A2.2335.768%A32.003%C++75.5C+1C29720.9h8.4B+23.5B++
PSA-02 Diamondback 1,5921,5543684.223A1.9435.874%A32.046%C*90.9B+2.2B+28417.1h10.3B++28.8B**
Serpent VE92 1,4571,4465642.564B++0.2826.824%C+18.119%D34.6CN/A20441.8h12.6C47.1C+
NS Baron G5AE 1,4291,4044413.184A0.9054.516%B+11.752%D-51.8CN/A27427.1h4C+7.4C+
NS-11CP 1,4071,3844053.417B*1.1433.967%B++22.182%C--54.3C-N/A22125.5h11.5C+33.8B
Darkstar 1,3971,3825142.689C*0.4129.45%C*21.563%D48.2CN/A14428.7h12.5C+42.4C++
MANA Anti-Personnel Turret 1,4021,3803873.566N/A1.2925.161%UN/A13800U220U41531200.1h23.4T*93.1T*
Solstice SF 1,3951,3801,1331.218C+1.0625.132%C17.536%C++16.9C--N/A7681.8h14.1C56.3C
Ghost 1,3741,3724213.259C+0.9842.088%C+59.257%D**24.2D--N/A11656.7h2.4D5.8C
M40 Fury 1,6301,36810013.68B+11.4044.828%B++1.608%C++63.9B12.2B79921.4h12.9C++28.8B+
H-V45 1,3691,3521,0941.236C1.0422.325%D--15.607%D--19.7D-N/A9868.6h13.8D61.6D
NS-44 Commissioner 1,3641,3501,3560.996C+1.2843.793%B+14.667%D*37.9CN/A19035.6h3.8C8.6C*
Flare VE6 1,3521,3495712.363C*0.0821.775%D24.685%C-37.2DN/A21636.3h9.6C+44C+
NS-45 Pilot 1,3561,3497591.777C++0.5041.705%A28.984%C87.6C++N/A27015.4h6.6C+15.7B+
VE-C Horizon 1,3771,3353683.628B*1.3539.238%C**26.292%C+70.6C+2.2B+20018.9h11.3B+28.9B+
NSX Daimyo 1,3281,3272086.38B++4.1046.584%B+96.986%B++49.5DN/A13926.8h2.1B+4.6B+
Sticky Grenade 1,3361,32311323N/A1,320.7248.337%DN/A945C9.3C--41001.4h2C++4.1C+
Deimos VA29 1,3301,3165242.511B+0.2371.205%B+10.486%D*57.2CN/A37623h2B+2.8B+
Artemis VX26 AE 1,3231,3133094.249B++1.9737.635%A28.865%D66C++N/A18519.9h10.1C*26.9B++
Eidolon VE33 1,3061,3015152.526B+0.2534.965%B+22.906%D34.1CN/A20538.2h7.1C**20.2B+
Sirius SX12 1,3351,3011,1111.171C+1.1123.934%D13.682%D-15.4D-N/A8584.6h16C67C
Skorpios 1,3101,2946252.07C++0.2129.986%C**20.17%C-32.9DN/A24539.3h12.5D41.6C+
C-4 1,8151,2861,1741.095C-1.1928.211%C+N/A53.1D-21.9D90224.2h1.7D--5.9C
NS-357P Underboss 1,2911,2856072.117C*0.1654.779%A+22.879%C--89.2C+N/A38214.4h3.5C+6.3B*
Parsec VX3-A 1,2861,2802475.182C2.9047.269%B+64.375%F*36.2D-N/A9535.4h2.2F-4.6C--
Manticore SX40 1,3021,2781,0371.232C+1.0533.506%C**16.588%D-44.5C*N/A23428.7h7C++21B
NS-15M AE 1,2861,2724113.095C*0.8127.052%C26.572%D45.1DN/A26528.2h11.1C+41C+
Plasma Grenade 1,2761,26811268N/A1,265.7238.189%FN/A362.3D*2.3D20473.5h4D*10.5F
Auraxium Force-Blade 1,2761,26733,0130.038C+2.2432.237%C++3.157%D0.8CN/A21636h2.3C--7C**
M40 Fury 1,5061,2558115.494B13.2146.326%B*2.231%B+75.1B+15B95916.7h13.4C+28.8B
NS-66 Punisher 1,2731,2493753.331A1.0534.847%A27.222%C57.8C+1.1B+25321.6h11.5C+32.9B+
Nebula VM20 1,2651,2473213.885B+1.6020.242%C+26.383%B++38.5CN/A19532.4h14.5C*71.7C++
NS-44L Blackhand 1,2491,2408851.401C0.8853.513%B**21.452%F-57.4B++N/A22421.6h4C+7.5B+
VE-S Canis 1,2521,2322974.148A*1.8740.817%A++20.942%C73.3C*1.2C++22716.8h10.1C++24.6B+
Cerberus 1,2361,2307151.72C**0.5643.169%A22.927%C87.2B*N/A22414.1h4.9B+11.3B*
Solstice VE3 1,2341,2285192.366A+0.0925.859%C+16.612%D23.8CN/A22751.6h14.3C+55.4C+
VE-LR Obelisk 1,2631,2232964.132B++1.8549.626%A*33.851%C+49.5C+1.6B++18224.7h5B+10B*
PS1-AV Suppressor 1,2421,2203323.675B*1.3934.443%B++24.508%C51.5C--N/A12523.7h12.1C35C**
Chaos 1,2361,2154312.819B+0.5459.665%B+13.992%D52.8CN/A15023h3.5B++5.9B++
VE-H Maw AE 1,2471,2143053.98A+1.7034.382%B++32.208%C++76.4C+2.1C**17015.9h8.9C**25.8B+
NSX-P Tanto 1,2211,2102514.821M+2.5436.211%A28.265%C+70.3B+N/A23517.2h10.7C**29.7B++
Antares LC 2,0341,2094382.76C++0.4836.143%B+1.158%C19.6C-13.4C-17661.6h127.3C352.2C+
NS-11A "Heatwave" 1,2491,2053373.576A1.3036.87%A27.718%C58.2C2.1B*15220.7h11.5C++31.2B+
NSX Tomoe 1,2031,1963423.497C**1.2238.603%A++30.351%D--60.7C++N/A13619.7h11.6B29.9B++
NSX-P Naginata 1,2321,1962894.138A1.8635.185%A+30.1%C72C+2.2B+17116.6h9.8C**27.9B+
NSX-P Tengu 1,2211,1923613.302B**1.0246.847%B**23.993%C+68.5C++1.7B+17017.4h10.9C++23.3B+
NS-11A 1,2021,1904012.968B*0.6930.248%B+22.101%C-46.3C+N/A24925.7h11.7C*38.6B+
NS-11C 1,2071,1895442.186B+0.0928.738%C**16.989%D33.1CN/A24635.9h14.5C--50.5C+
NSX "Networked" Naginata 1,2061,1893663.249B*0.9733.242%B*29.773%D80.9C1.2D26414.7h10.3C+31B+
Lasher X2 1,1981,1895882.022B+0.2629.216%C+3.364%C35.6C-N/A24733.4h15B*51.2B+
NS-61 "Ravenous" Emissary 1,2061,1875382.206B+0.0741%B**25.779%C*74.2C++1.2C*20916h11C++26.8B+
MKV Suppressed 1,1911,1864392.702B**0.4225.898%C--13.912%D--35.2C-N/A17133.7h15.3D59C-
Artemis VX26 1,1951,1854562.599B+0.3232.103%B+18.903%D-47.2C+N/A21325.1h10.3B+32.2B+
VE-A Lacerta 1,2081,1844082.902B+0.6237.111%A24.747%C76.9C*1.6C++17615.4h10.1B27.2B++
Beamer VS3 1,1921,1797401.593B++0.6938.246%A20.271%C-69.4B**N/A38217h9.3C+24.4B+
NS-61 Emissary 1,1821,1795971.975B**0.3139.47%A18.236%C+90.7A++N/A26213h10C**25.2B++
Pulsar VS1 1,1831,1774042.913A+0.6331.628%B**20.391%C-44.2C++N/A38926.6h11.9B+37.6B++
Equinox VE2 1,1821,1763603.267A++0.9932.601%B*22.789%C+52.7C**N/A13322.3h10.8C**33.2B+
NSX Tengu 1,1911,1762604.523M+2.2447.086%B**24.915%C++62.9C++N/A18018.7h10.1B+21.5B+
Thanatos VE70 1,1951,1715282.218B*0.0654.385%B**18.873%B+49.4C**1B*27723.7h3.3B*6B*
Revenant 1,1901,1713783.098C+0.8242.738%B**25.534%D-38.5DN/A10830.4h6.8C+15.9B+
Corvus VA55 1,1811,1704022.91A0.6330.894%B++22.393%C--49.4C*N/A30723.7h11.2C+36.2B+
XM98 1,1741,1692824.145B+1.8650.394%A+66.039%D*34.4C+N/A9034h2.2C++4.5B+
NS-44 Commissioner AE 1,1801,1697281.606C++0.6753.171%B**25.749%C80.1B+N/A21514.6h3.4C6.4B+
Pandora VX25 1,1851,1664872.394B++0.1152.387%B++15.695%C+41.9C-N/A20627.8h4.3C+8.1B+
NS Decimator 1,7601,1659961.17C1.1161.672%C+3.348%A24.6D--12.6D35647.3h5.7D-9.2D
NS Baron G5 1,1881,1644332.688A*0.4151.853%B+13.402%C-34C-N/A11134.2h4.6C8.9C+
NS-357 Underboss 1,1731,1647661.52C*0.7646.356%B++17.955%D-48.9CN/A16723.8h3.9C+8.4B+
NSX Tanto 1,1751,1642914A**1.7236.473%A23.454%D67.3BN/A16417.3h10.4B+28.6B++
Solstice Burst 1,1841,1646481.796C+0.4829.363%C+21.134%D-27.9DN/A16441.7h13.2D44.9C+
Phaseshift VX-S 1,1671,1632195.311B+3.0346.124%B*60.361%D*35.5CN/A9332.8h3C6.4C*
NSX Naginata 1,1731,1633433.391B**1.1134.777%A++23.56%D--78.1C**N/A18614.9h10.1C**29.2B++
Nyx VX31 1,1671,1633263.567C**1.2941.126%B++20.894%D*39.8C-N/A20529.2h5.2C+12.7B
Nebula VM20 1,1781,1633273.557B1.2821.784%C+25.108%B40.1CN/A18229h14.7C++67.6C*
Spiker 1,1711,1636551.776C**0.5040.601%A23.13%C+67.6B+N/A16317.2h7.3B+17.9B++
CME 1,1751,1624172.787M+0.5134.206%B**24.613%C+50.3C++N/A41823.1h12.2C++35.8B+
VA39 Spectre 1,1751,1623473.349B1.0749.437%A*28.141%D--31.7C+N/A9536.7h4.5B+9B*
The Immortal 1,1631,1618501.366C+0.9138.825%C++24.892%D73.9C++N/A19715.7h6.7B+17.3B+
Equinox VE2 Burst 1,1731,1613333.486B1.2131.878%C**23.084%D-59.5C+N/A26619.5h11.3C++35.4B
Parallax VX3 1,1621,1613643.19C0.9142.639%C**65.03%F-23.1DN/A8150.2h2.4D5.5C+
Phantom VA23 1,1671,1613713.129C+0.8547.545%A+22.739%D--36.9DN/A12131.5h4.4C+9.3B+
NS-15M1 1,1661,1614962.341C++0.0622.344%D26.098%C+37.6DN/A26630.9h11.4C+50.9C+
NS-15MB 1,1731,1612764.207A1.9330.851%C**26.96%D-58.3DN/A34419.9h11C35.6C++
NS-15M2 1,1651,1604222.749C+0.4726.665%C+25.862%D50C-N/A33423.2h10.6C*39.8C++
NSX Yumi 1,1841,1603503.314B*1.0337.565%A++25.776%C45.1C+N/A11125.7h11.3C+30.2B+
NS-30 Vandal 1,1661,1603263.558C++1.2847.427%A++20.259%D--55C+N/A22821.1h5.2C+11B+
Nova 1,1701,1605951.95C**0.3348.574%C++17.414%C*34.9CN/A15133.2h4.4C+9.1C++
V10 1,1691,1603513.305C1.0240.388%C-65.517%F-21.8D--N/A7053.2h2.7F6.6D--
M12 Kobalt 1,1661,1284226.857C++24.5822.951%B+19.238%C+91.7C++3.1C46512.3h18.3C+79.9C++
C75 Viper 1,4241,0706217.258A++14.9845.87%C*N/A36.5C12.1C++22729.3h12.1C+26.3C++
C-4 ARX 1,4851,0506991.502C0.7824.313%DN/A51D*21.1D-56820.6h1.3C--5.2C
Lasher X2 AE 1,0891,0433333.132A0.8540.318%B*3.068%C+61.4C++2.7B++16217h15.7B++38.9B*
M60-G Bulldog 1,2811,0429610.854B**8.5746.527%B++2.591%C+45.1B10.3B+39623.1h7.1C+15.2B
S1 1,2951,0325102.024B**0.2662.232%C*3.779%B*26.2C-6.7D-29839.4h3.9B**6.3B+
NS Decimator-G 1,2279873562.772B0.4968.031%B4.053%A32.4D--7.9D12430.5h2.9B+4.3B+
Hades VSH4 1,2619774812.031B**0.2563.634%D2.968%B25.7C+7.5C18938h5B*7.9B++
L100 Python AP 1,5939501685.655C3.3752.516%C--4.737%A++30D20.3C+47631.7h6.1C11.6C
M40 Fury-F 1,2399507751.226C1.0549.739%C+N/A14.5D4.4C-9965.5h13.7C27.6C
The Kraken 1,2538533062.788C*0.5164.393%C*2.11%B++40.6C--19C31021h5C--7.8C
Nemesis VSH9 1,3748458441.001C+1.2867.12%C*3.905%B*15.9C10C37253h9.1D13.6C
M60-G Bulldog 1,0058315914.085B+11.8052.049%B**2.888%B+62.5C**13.1C*53313.3h7.1C13.7B
Comet VM2 1,0868312982.789A++0.5154.189%B++5.776%B++19.9B+6.1B+21541.8h17.2B+31.8C**
Saron Laser Cannon 1,7368308121.022C1.2637.033%B*2.651%B++10.3D11.3C+19080.5h204.6D*552.6D
V26 Maelstrom Turbo Laser 1,8788161,4670.556D1.7234.566%B+3.922%A4.7D--6.1D-100173.8h252.4T730.3F--
Hornet Missiles 1,3627471814.127C-1.8561.63%CN/A47.9D39.4C68715.6h12.1C19.7C
Quasar VM1 7447261674.347B++2.0728.967%A++28.099%B**57.6B++1.4B++19212.6h12.4C++42.9B++
Quasar VM1 7217121843.87B**1.5925.133%A27.107%B**38.7B+N/A20118.4h14.4C+57.1C++
Comet VM2 9037112822.521A0.2456.666%B++6.61%B*18.5B+5C17838.4h20.5B36.2B+
NS-45 "Brass" Pilot 6696613581.846C+0.4342.29%B*25.567%D**98.7C+1.2C*3006.7h6.4C+15.2B+
Blueshift VM5 6126002332.575C+0.2916.1%D*19.667%D24D--N/A14525h17.6D109.5D--
Spear Anti-Vehicle Phalanx Turret 9945955011.9C*9.6246.112%C3.361%C43.8C29.3C*61513.6h7.8C++16.9C+
Damascus Edge 5575539,7060.057C++2.2244.597%B*2.893%D1.1CN/A4493.3h2.2C-5B+
M12 Kobalt 5645511342.385B++40.1020.803%C*19.238%C+82.2C+1.9D5486.7h19.3C92.8C++
Blueshift VM5 5295222402.175C0.1116.273%D*23.18%C+24.7D--N/A13221.1h17.3D106.5D--
NS-AM7 Archer 6154914391.118B**1.1661.16%C**23.829%B10.4C++2.6C+6047.1h10.7B+17.5B++
M20 Basilisk 631457885.193B2.9146.669%B+3.72%D-21.3C8.1C+29421.5h97.5C+208.9C++
E540 Halberd 6544323014.4C+12.1249.09%C1.62%C34C17.5C+42112.7h5.7C11.7C
Supernova FPC 785422854.965D2.6842.301%F2.133%C*15.1D*13D-51727.9h5.7D-13.5F
M12 Kobalt 4444211421S418.7228.604%B**16.865%C-161.9B8.8A4062.6h15.3C*53.6B+
M12 Kobalt-F 4394172621.592C0.6932.064%A11.031%B+23.2D1.2C5518h20D*62.3C+
Supernova PC 575392665.939C3.6639.72%D*3.061%B*18.1D8.5C25221.6h4.3C**10.7C
MANA Anti-Vehicle Turret 7813912151.819D0.4654.59%D**2.302%A+3910M++3900M++1343010.1h9.8D17.9D*
Rocklet Rifle 6903881742.23A*0.0557.68%B+N/A25.4D19.7D32915.3h51.7F89.7C-
CAS 14-E 4413822019.1C+16.8250.606%M1.309%C--79.6C+12.3A++2524.8h33.7C-66.5B+
MAX Punch 4263671,3910.264B++2.0260.783%B++N/A2.1C++N/A8172.7h2.9C+4.8C*
Lumine Edge 34534313,1600.026C2.2520.375%D15.743%C+0.6C--N/A4613.9h1.7D-8.6C
M20 Basilisk 509331546.13B*3.8546.993%B+7.855%B++22.5C12.1B+38614.7h117.8D250.6C+
AP30 Shredder 5183252513C**10.7228.306%D*2.769%B+3250U1930U26650200.1h64.4B+227.4C+
L100 Python HESH 406322496.571C--4.2938.872%F1.242%C+20.8F5.4D--15815.5h4.4D**11.3F--
Vortex VM21 5053171731.832C+0.4542.862%C2.839%C9.1C5.4C11734.7h39.2C+91.5C++
Vortex VM21 4943081731.78C0.5043.644%C+2.273%C--8.8C-5.3D11735.2h41.6C95.4C+
L100 Python HEAT 429289397.41C+5.1344.274%D--5.536%A**20.4D--9.9D22114.2h5.2C++11.7C+
Skyguard 455272456.044C++3.7635.186%B++2.206%B+12.6D8.5D25321.6h148.6D-422.2C+
Saron HRB 473270475.745C3.4647.434%C+2.963%A+22D16.5C+51812.3h21.6C+45.6C+
C150 Dalton 488260773.377C--1.1030.912%D-N/A2600U2280U48287600.1h5.1D*16.4F
NS-10 Burster 4102481691.467C*0.8137.934%B*6.048%C+5.9C3.8C14042.2h162.1D-427.4C+
Anti-Vehicle Grenade 2872471247N/A244.7238.418%FN/A224.5D-36.4D31871.1h6.1C15.9D--
M20 Wyvern 367236683.471C1.1940.598%C**5.508%B**16.1D8.9D14514.7h82.4C+202.9C*
NS-10 Burster 4022311691.367C+0.9138.342%B++4.329%C--5.8C-4.3C+14340.1h171.1D--446.4C+
M12 Kobalt-H 2352271227S224.7227.343%B+19.824%C**108.1D3.8D2752.1h18.8D*68.8C+
Hunter QCX 2502252710.83C+1.4561.72%B**9.778%D-15.7C+1.7C-8414.3h12.1C19.6C++
CAS30 Tank Buster 5272214370.506D1.7741.814%DN/A3D--4.1D-11073.8h112.1F**268.2F-
L105 Zephyr 243212268.154C+5.8749.649%B+N/A2120U310U12135300.1h6.3C++12.8B
NSX "Networked" Tomoe 210209653.215B*0.9336.885%B**32.536%D*61.5C-N/A1633.4h12.7C34.4C**
NS Annihilator 3982081541.351A+0.9380.449%C+N/A10.9C10C++22819h11.6C14.4C
Soldier Soaker 202199902.211B+0.0748.16%B**17.588%B+79.6C**1.2C+2892.5h6.1C+12.6B++
E540 Halberd-H 313184434.279D2.0053.636%D-N/A26.7D*18.7D5166.9h7.9D*14.7F
NS "Heatwave" Decimator 273184296.345M++4.0661.088%C-N/A55.8C+27C+4203.3h4C-6.5C-
S12 Renegade 1831701201.417C-0.8642.514%C4.118%C28.3D-2.2C++1306h4D-9.3D
Proton II PPA-H 173167198.789C-6.5136.541%C--N/A75.9D2.7D*4552.2h10.2C+27.9C+
M60-A Bulldog 187158626.333C++24.0552.615%C**3.165%B**45.1C+8.3B*3753.5h6.3C-12C+
G30 Walker 221148255.92C+3.6441.971%A+6.081%B*22.4B+11.1C+4086.6h224.1C-533.9B+
NSX Masamune 205130941.383B+0.9063.002%BN/A26.5D15.3C+2544.9h19.8D*31.4D--
M60-A Bulldog 1641291012.9C10.6247.672%C+N/A26.9D7.3B+2474.8h8.7F-18.1D-
Light PPA 134117452.6C--0.3244.246%C++2.564%A*46.8C-6.8B**6332.5h17.2D38.8C
NS Harrower 1101091,4060.078B+2.2053.149%B**1.835%D--1.7CN/A764.2h1.9C*3.6B++
Xiphos Anti-Personnel Phalanx Tower 1091081108B*105.7250.34%A++N/A540C**5D19420.2h8.2B16.4B+
NS-30 Tranquility 107104343.059C++0.7841.584%B+44.231%B+35.9D1C1252.9h6.1C+14.6C*
NSX "Networked" Yumi 103102482.125C**0.1638.369%A++32.353%C+27.6D*N/A803.7h12.5D-32.6C++
Proton II PPA 1131011010.1C-7.8234.919%AN/A38.8D-4.6C*2232.6h14.9D**42.7C+
M60-A Bulldog 10794204.7C--2.4230.703%D--2.128%C**940U130U7711700.1h5.3C+17.4D
Aspis Anti-Aircraft Phalanx Turret 21188332.667D0.3933.365%B+1.136%D11.3C15.8B+4787.8h205.9F-617C+
Cosmos VM3 7773193.842B**1.5620.236%C+17.808%C-38.4C+2.1A++5351.9h13.9C+68.6C+
NSX "Networked" Tengu 7371242.958A0.6845.093%B+19.718%D-118.3B*3.3A5180.6h7.2A+15.9B**
Orbital Strike Uplink 10567167U64.72293.333%UN/A335U190U30110.2h1.3T*0.4T*
Cosmos VM3 6665193.421B+1.1419.122%C30.769%A*32.5C-N/A4892h14.8C--77.4C+
G30 Walker 11763115.727C3.4537.363%B++1.587%D--17C+14.6A+5303.7h246.7D660.2C+
Saron HRB-H 12460154C-1.7257.471%C+3.333%A*23.1D--24.6C+7802.6h33.8D*58.8D--
A30 Walker 9354252.16C-0.1220.747%D--N/A540U390U8650800.1h175.4F845.2F-
A30 Walker 9354105.4B+3.1228.781%BN/A10.8C+7.8C2625h162.7C**565.4B+
G30 Walker 7552152S49.7249.889%B*1.923%D--32.5C+14.4C2891.6h216.8C434.5C++
Spear Anti-Vehicle Phalanx Tower 8350150A47.7266.961%AN/A71.4B+47.1B+4920.7h7.6C*11.3B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret642,2165.7h
Nano-Armor Kit1,4201,579,525138.9h
Spawn Beacon43312,09116.1h
Medical Applicator545246,04324.7h
Decoy Grenade01490h
Nanite Revive Grenade02,0870.6h
AE Medical Applicator3126,7311.5h
Hoplon Anti-Aircraft Phalanx Tower0520.3h
Xiphos Anti-Personnel Tower0890.4h
Sunderer Garage1890.6h
Bunker0630.6h
Rampart Wall72001.8h
Cortium Silo01450.6h
Skywall Shield Emitter1980.4h
AE Nano-Armor Kit1535,9201.7h
Structure Shield Module01560.5h
Turret AI Module11870.6h
Repair Module02260.7h
Restoration Kit2152,8034.9h
Motion Spotter12221,74013.4h
Nanite Healing Grenade03670.1h
Blast Wall0650.5h
Spear Anti-Vehicle Tower0540.2h
Deconstruction Tool02,5340.4h
Welding Device322,4141.3h
Spitfire Auto-Turret81,4361.3h
Ammunition Package2156,4014.5h
Smoke Grenade01530h
Shield Recharging Field363,2871.1h
Recon Detection Device12514,22422.6h
Medical Kit11,85862,356206.6h
Anti-Infantry MANA Turret723,6876.3h
Solid Wall01190.8h
Elysium Spawn Tube01060.2h
Vehicle Gate1951h
WLT-Howler Mining Laser021,2257.3h
Routing Spire0610.1h
Pain Spire01120.6h
The Flail0730.5h
Flail Targeting Dart116044.1h
Nano-Repair Grenade01,3360.4h
Router31980.7h

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