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Primus GekilltVomNup[F00L] GekilltVomNup
VS BR 47

KDR: 3.96

Score: 107.5m

Last Seen: Jun 2nd, 2019 7:32 AM
- OFFLINE - 421.3 hour(s)

Prestige 1, Battle Rank 47 - Vanu Sovereignty on Cobalt
Level Progress (to 48): 92%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS SVA-88 Betelgeuse 54-A NS-15M1 Flare VE6 Parallax VX3 Pulsar C NS-11C Ursa
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,575,256 MLG Score: 5256
Fun Score: N/A
Cheeseburgers Flipped: 873TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.027%28.941%869551155251,2745.10388-1.142

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.839%1.732A++1.24B**-1.426D**HEAD ++ (~13.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.603B+8.90.377C**20.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.254%1.324%134312072,34119078661.22694270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.724%-0.644D-0.248C0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.90.294C*35.60.328C**78.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.215%4.144%322812028,252360525022.28841330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.553%-0.071C+1.01B**0.434

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.80.616B+60.524B+8.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.866%3.404%3591611946,492284124412.28511266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.086%0.803B++-0.254C0.506

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.80.682B+170.573B+20.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.643%87.274%3598120226,3315379404.89424

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.257%3.398M*1.311A0.303

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.90.708B++1.70.477B+1.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.781%19.254%359512054,1553615341.14906

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.266%0.396B0.932B*-0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.4B3.60.247C++4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
107.5m136.8%452 (27.1k)370 (22.2k)3.96162337,90285,2944.1335347 (47)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12103063729.484%29.929%88203:2474

10% Engineer41% Heavy Assault32% Infiltrator9% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 1st, 2014 7:12 PMJan 2nd, 2016 7:10 PMJun 2nd, 2019 12:57 PM (17d) (PST)Jun 2nd, 2019 7:54 AM (17d) (PST)Jun 2nd, 2019 3:32 AM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8971947031.1630.2940.3481.6560.0485256

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,81411,61642,19870182199322,195

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4841.5h/201.7d 14,663 101,131 76,213 481k 4,919 19,804 13,833 260.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
B**
Kills:61,834
Deaths:13,414
KDR:4.610
Accuracy:29.343% B**
HSR:30.472% B++
Betelgeuse 54-A
B++
Kills:48,451
Deaths:10,927
KDR:4.434
Accuracy:29.478% B++
HSR:30.798% C+
NS-15M1
A
Kills:23,151
Deaths:5,258
KDR:4.403
Accuracy:29.149% A
HSR:30.228% B**
Flare VE6
A
Kills:17,108
Deaths:4,044
KDR:4.230
Accuracy:30.145% A
HSR:30.284% B*
Ursa
B**
Kills:5,089
Deaths:1,401
KDR:3.632
Accuracy:28.918% B**
HSR:27.392% B+
VX29 Polaris
B*
Kills:4,944
Deaths:1,406
KDR:3.516
Accuracy:28.513% B*
HSR:25.526% B+
Orion VS54
A
Kills:4,129
Deaths:1,230
KDR:3.357
Accuracy:27.396% A
HSR:29.644% B++
Pulsar LSW
B+
Kills:2,088
Deaths:767
KDR:2.722
Accuracy:25.631% B+
HSR:28.161% B+
NSX Naginata
B**
Kills:1,378
Deaths:365
KDR:3.775
Accuracy:28.300% B**
HSR:30.116% C**
Lasher X2
B**
Kills:1,248
Deaths:481
KDR:2.595
Accuracy:33.956% B**
HSR:4.487% C**
NS-15M2
A
Kills:1,171
Deaths:230
KDR:5.091
Accuracy:30.650% A
HSR:21.349% C--
VE-H Maw
A+
Kills:197
Deaths:79
KDR:2.494
Accuracy:34.107% A+
HSR:24.366% C
Kills:170,788
Deaths (as Heavy Assault):39,602
Deaths (to Heavy Assaults):24,231
KDR:4.31261
Kill Difference:131,186
Playtime:1,982.958 hours
Usage:41%
Score:53.490m
Score/min:450
Accuracy (listed only):29.632%
HSR (listed only):26.069%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A
Kills:7,930
Deaths:2,132
KDR:3.720
Accuracy:30.572% A
HSR:23.102% C+
NS-11C
A
Kills:7,615
Deaths:2,109
KDR:3.611
Accuracy:30.882% A
HSR:22.167% B+
NS-7 PDW
B**
Kills:4,332
Deaths:1,345
KDR:3.221
Accuracy:30.800% B**
HSR:22.438% B*
VE-S Canis
A+
Kills:2,637
Deaths:722
KDR:3.652
Accuracy:36.152% A+
HSR:22.981% C**
Sirius SX12
B**
Kills:2,523
Deaths:855
KDR:2.951
Accuracy:29.373% B**
HSR:18.074% C+
Zenith VX-5
A
Kills:2,522
Deaths:682
KDR:3.698
Accuracy:31.444% A
HSR:23.236% C**
MKV Suppressed
B**
Kills:2,281
Deaths:729
KDR:3.129
Accuracy:30.798% B**
HSR:23.367% B++
Eridani SX5
B*
Kills:1,901
Deaths:725
KDR:2.622
Accuracy:31.110% B*
HSR:21.410% C**
Eclipse VE3A
B*
Kills:1,777
Deaths:504
KDR:3.526
Accuracy:30.780% B*
HSR:21.047% C*
Solstice SF
B**
Kills:1,712
Deaths:619
KDR:2.766
Accuracy:29.816% B**
HSR:18.283% C*
NSX Tengu
B**
Kills:1,508
Deaths:596
KDR:2.530
Accuracy:43.299% B**
HSR:25.066% B++
Solstice VE3
B*
Kills:1,402
Deaths:685
KDR:2.047
Accuracy:27.431% B*
HSR:19.900% C+
VX6-7
B**
Kills:1,265
Deaths:392
KDR:3.227
Accuracy:29.686% B**
HSR:22.451% C**
Pandora VX25
B**
Kills:1,229
Deaths:446
KDR:2.756
Accuracy:41.881% C*
HSR:19.121% B**
NS Baron G5
B+
Kills:1,222
Deaths:429
KDR:2.848
Accuracy:49.039% B+
HSR:15.548% C*
NS-7B PDW
B++
Kills:1,216
Deaths:618
KDR:1.968
Accuracy:29.552% B++
HSR:20.806% B+
Serpent VE92
B**
Kills:1,196
Deaths:366
KDR:3.268
Accuracy:28.329% B**
HSR:15.970% D
Skorpios
C*
Kills:1,171
Deaths:424
KDR:2.762
Accuracy:28.395% C*
HSR:18.702% C
Nova
C**
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:45.486% C+
HSR:16.323% C**
Thanatos VE70
B**
Kills:1,164
Deaths:565
KDR:2.060
Accuracy:49.378% B**
HSR:20.017% B*
Solstice Burst
A
Kills:1,145
Deaths:320
KDR:3.578
Accuracy:32.492% A
HSR:25.240% C*
Deimos VA29
B**
Kills:328
Deaths:180
KDR:1.822
Accuracy:60.469% C+
HSR:23.171% B**
Phobos VX86
A
Kills:270
Deaths:147
KDR:1.837
Accuracy:66.956% B++
HSR:24.444% A
NSX Tanto
B**
Kills:236
Deaths:79
KDR:2.987
Accuracy:31.590% B**
HSR:30.932% B*
Kills:49,746
Deaths (as Light Assault):16,078
Deaths (to Light Assaults):17,470
KDR:3.09404
Kill Difference:33,668
Playtime:445.851 hours
Usage:9%
Score:10.227m
Score/min:382
Accuracy (listed only):36.488%
HSR (listed only):21.408%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
M++
Kills:15,868
Deaths:724
KDR:21.917
Accuracy:58.810% M++
HSR:88.442% A
Artemis VX26
B*
Kills:4,870
Deaths:1,361
KDR:3.578
Accuracy:31.533% B*
HSR:24.682% C**
NS-7 PDW
B**
Kills:4,332
Deaths:1,345
KDR:3.221
Accuracy:30.800% B**
HSR:22.438% B*
NS-30 Vandal
B**
Kills:3,141
Deaths:605
KDR:5.192
Accuracy:39.463% B**
HSR:31.582% B+
NS-44L Blackhand
M+
Kills:2,815
Deaths:520
KDR:5.413
Accuracy:67.040% M+
HSR:70.941% A*
VE-S Canis
A+
Kills:2,637
Deaths:722
KDR:3.652
Accuracy:36.152% A+
HSR:22.981% C**
Sirius SX12
B**
Kills:2,523
Deaths:855
KDR:2.951
Accuracy:29.373% B**
HSR:18.074% C+
Ghost
A++
Kills:2,413
Deaths:370
KDR:6.522
Accuracy:49.762% A++
HSR:73.228% B+
MKV Suppressed
B**
Kills:2,281
Deaths:729
KDR:3.129
Accuracy:30.798% B**
HSR:23.367% B++
Phaseshift VX-S
M**
Kills:2,207
Deaths:77
KDR:28.662
Accuracy:62.626% M**
HSR:91.391% B**
Nyx VX31
A
Kills:2,016
Deaths:491
KDR:4.106
Accuracy:41.180% A
HSR:28.522% C+
Eridani SX5
B*
Kills:1,901
Deaths:725
KDR:2.622
Accuracy:31.110% B*
HSR:21.410% C**
Phantom VA23
B**
Kills:1,723
Deaths:446
KDR:3.863
Accuracy:41.371% B**
HSR:30.122% C++
NSX Tengu
B**
Kills:1,508
Deaths:596
KDR:2.530
Accuracy:43.299% B**
HSR:25.066% B++
NS-44 Commissioner
A++
Kills:1,433
Deaths:765
KDR:1.873
Accuracy:50.974% A++
HSR:20.516% C
NSX Tomoe
B**
Kills:1,386
Deaths:408
KDR:3.397
Accuracy:33.739% B**
HSR:30.592% D
NS-61 Emissary
A*
Kills:1,268
Deaths:398
KDR:3.186
Accuracy:37.485% A+
HSR:27.839% A*
NS-357 Underboss
B++
Kills:1,239
Deaths:878
KDR:1.411
Accuracy:42.506% B++
HSR:20.823% C+
VA39 Spectre
M**
Kills:1,222
Deaths:95
KDR:12.863
Accuracy:55.492% M**
HSR:76.187% M*
NS-7B PDW
B++
Kills:1,216
Deaths:618
KDR:1.968
Accuracy:29.552% B++
HSR:20.806% B+
Spiker
B++
Kills:1,204
Deaths:627
KDR:1.920
Accuracy:34.823% B++
HSR:26.163% B++
Skorpios
C*
Kills:1,171
Deaths:424
KDR:2.762
Accuracy:28.395% C*
HSR:18.702% C
Beamer VS3
A+
Kills:1,166
Deaths:689
KDR:1.692
Accuracy:36.663% A+
HSR:25.986% B+
NSX Daimyo
M*
Kills:1,163
Deaths:50
KDR:23.260
Accuracy:63.475% M*
HSR:98.280% A
Parsec VX3-A
M+
Kills:1,160
Deaths:64
KDR:18.125
Accuracy:58.445% M+
HSR:91.293% A++
XM98
A**
Kills:1,160
Deaths:89
KDR:13.034
Accuracy:53.851% A**
HSR:86.724% A
Cerberus
B**
Kills:1,159
Deaths:671
KDR:1.727
Accuracy:39.126% B**
HSR:27.524% B+
V10
A**
Kills:1,138
Deaths:89
KDR:12.787
Accuracy:56.491% A**
HSR:89.895% A+
Manticore SX40
A+
Kills:969
Deaths:509
KDR:1.904
Accuracy:38.330% A+
HSR:29.205% B**
NS-AM7 Archer
A**
Kills:272
Deaths:142
KDR:1.915
Accuracy:59.214% C++
HSR:38.971% A**
NS-45 Pilot
B**
Kills:234
Deaths:99
KDR:2.364
Accuracy:37.265% B**
HSR:28.205% C**
Soldier Soaker
C**
Kills:82
Deaths:46
KDR:1.783
Accuracy:31.539% C
HSR:17.073% C**
The Immortal
A**
Kills:51
Deaths:17
KDR:3
Accuracy:42.546% A
HSR:47.059% A**
Kills:68,928
Deaths (as Infiltrator):16,244
Deaths (to Infiltrators):14,191
KDR:4.24329
Kill Difference:52,684
Playtime:1,545.708 hours
Usage:32%
Score:24.049m
Score/min:259
Accuracy (listed only):43.128%
HSR (listed only):42.245%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A
Kills:7,930
Deaths:2,132
KDR:3.720
Accuracy:30.572% A
HSR:23.102% C+
NS-11C
A
Kills:7,615
Deaths:2,109
KDR:3.611
Accuracy:30.882% A
HSR:22.167% B+
Zenith VX-5
A
Kills:2,522
Deaths:682
KDR:3.698
Accuracy:31.444% A
HSR:23.236% C**
Eclipse VE3A
B*
Kills:1,777
Deaths:504
KDR:3.526
Accuracy:30.780% B*
HSR:21.047% C*
Solstice SF
B**
Kills:1,712
Deaths:619
KDR:2.766
Accuracy:29.816% B**
HSR:18.283% C*
Solstice VE3
B*
Kills:1,402
Deaths:685
KDR:2.047
Accuracy:27.431% B*
HSR:19.900% C+
Eidolon VE33
A
Kills:1,398
Deaths:455
KDR:3.073
Accuracy:35.843% A
HSR:27.253% C*
VE-LR Obelisk
A
Kills:1,316
Deaths:229
KDR:5.747
Accuracy:39.582% A
HSR:35.562% B+
VX6-7
B**
Kills:1,265
Deaths:392
KDR:3.227
Accuracy:29.686% B**
HSR:22.451% C**
Pandora VX25
B**
Kills:1,229
Deaths:446
KDR:2.756
Accuracy:41.881% C*
HSR:19.121% B**
NS Baron G5
B+
Kills:1,222
Deaths:429
KDR:2.848
Accuracy:49.039% B+
HSR:15.548% C*
Serpent VE92
B**
Kills:1,196
Deaths:366
KDR:3.268
Accuracy:28.329% B**
HSR:15.970% D
Nova
C**
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:45.486% C+
HSR:16.323% C**
Thanatos VE70
B**
Kills:1,164
Deaths:565
KDR:2.060
Accuracy:49.378% B**
HSR:20.017% B*
Revenant
A
Kills:1,161
Deaths:301
KDR:3.857
Accuracy:38.110% B++
HSR:39.018% A
Solstice Burst
A
Kills:1,145
Deaths:320
KDR:3.578
Accuracy:32.492% A
HSR:25.240% C*
Deimos VA29
B**
Kills:328
Deaths:180
KDR:1.822
Accuracy:60.469% C+
HSR:23.171% B**
Phobos VX86
A
Kills:270
Deaths:147
KDR:1.837
Accuracy:66.956% B++
HSR:24.444% A
NSX Tanto
B**
Kills:236
Deaths:79
KDR:2.987
Accuracy:31.590% B**
HSR:30.932% B*
Kills:36,052
Deaths (as Engineer):11,049
Deaths (to Engineers):14,564
KDR:3.26292
Kill Difference:25,003
Playtime:501.503 hours
Usage:10%
Score:10.603m
Score/min:352
Accuracy (listed only):38.409%
HSR (listed only):23.304%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B**
Kills:4,332
Deaths:1,345
KDR:3.221
Accuracy:30.800% B**
HSR:22.438% B*
VE-S Canis
A+
Kills:2,637
Deaths:722
KDR:3.652
Accuracy:36.152% A+
HSR:22.981% C**
Sirius SX12
B**
Kills:2,523
Deaths:855
KDR:2.951
Accuracy:29.373% B**
HSR:18.074% C+
MKV Suppressed
B**
Kills:2,281
Deaths:729
KDR:3.129
Accuracy:30.798% B**
HSR:23.367% B++
Eridani SX5
B*
Kills:1,901
Deaths:725
KDR:2.622
Accuracy:31.110% B*
HSR:21.410% C**
H-V45
A
Kills:1,580
Deaths:498
KDR:3.173
Accuracy:30.627% A
HSR:25% B+
NSX Tengu
B**
Kills:1,508
Deaths:596
KDR:2.530
Accuracy:43.299% B**
HSR:25.066% B++
Corvus VA55
A
Kills:1,488
Deaths:655
KDR:2.272
Accuracy:31.029% A
HSR:29.704% B**
CME
B++
Kills:1,481
Deaths:580
KDR:2.553
Accuracy:30.415% B++
HSR:24.983% B
Terminus VX-9
B+
Kills:1,330
Deaths:414
KDR:3.213
Accuracy:27.887% B+
HSR:29.549% B+
Pulsar VS1
B**
Kills:1,229
Deaths:609
KDR:2.018
Accuracy:29.046% B**
HSR:23.027% B
Pandora VX25
B**
Kills:1,229
Deaths:446
KDR:2.756
Accuracy:41.881% C*
HSR:19.121% B**
NS Baron G5
B+
Kills:1,222
Deaths:429
KDR:2.848
Accuracy:49.039% B+
HSR:15.548% C*
NS-7B PDW
B++
Kills:1,216
Deaths:618
KDR:1.968
Accuracy:29.552% B++
HSR:20.806% B+
NS-11P
A
Kills:1,191
Deaths:358
KDR:3.327
Accuracy:27.988% B**
HSR:27.288% A
Equinox VE2
B+
Kills:1,180
Deaths:470
KDR:2.511
Accuracy:28.164% B+
HSR:24.153% B+
Skorpios
C*
Kills:1,171
Deaths:424
KDR:2.762
Accuracy:28.395% C*
HSR:18.702% C
Equinox VE2 Burst
B+
Kills:1,166
Deaths:412
KDR:2.830
Accuracy:29.467% B+
HSR:30.875% B
Darkstar
B+
Kills:1,164
Deaths:413
KDR:2.818
Accuracy:27.193% C+
HSR:27.062% B+
Nova
C**
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:45.486% C+
HSR:16.323% C**
Thanatos VE70
B**
Kills:1,164
Deaths:565
KDR:2.060
Accuracy:49.378% B**
HSR:20.017% B*
NS-11A
A
Kills:1,135
Deaths:255
KDR:4.451
Accuracy:30.016% A
HSR:29.868% B**
Deimos VA29
B**
Kills:328
Deaths:180
KDR:1.822
Accuracy:60.469% C+
HSR:23.171% B**
Phobos VX86
A
Kills:270
Deaths:147
KDR:1.837
Accuracy:66.956% B++
HSR:24.444% A
Kills:35,890
Deaths (as Combat Medic):12,854
Deaths (to Combat Medics):9,544
KDR:2.79213
Kill Difference:23,036
Playtime:245.697 hours
Usage:5%
Score:5.427m
Score/min:368
Accuracy (listed only):36.022%
HSR (listed only):23.457%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B**
Kills:1,308
Deaths:628
KDR:2.083
Accuracy:51.625% B**
HSR:6.651% B**
Comet VM2
B**
Kills:1,199
Deaths:596
KDR:2.012
Accuracy:54.011% B**
HSR:6.339% B**
Nebula VM20
A++
Kills:545
Deaths:179
KDR:3.045
Accuracy:26.454% A++
HSR:24.404% B++
Nebula VM20
A+
Kills:535
Deaths:179
KDR:2.989
Accuracy:25.662% A+
HSR:22.056% C**
NS-10 Burster
B**
Kills:413
Deaths:319
KDR:1.295
Accuracy:36.904% B**
HSR:4.116% D
NS-10 Burster
B**
Kills:402
Deaths:328
KDR:1.226
Accuracy:36.731% B**
HSR:4.726% C
Cosmos VM3
B**
Kills:401
Deaths:131
KDR:3.061
Accuracy:21.305% B**
HSR:22.943% B*
Quasar VM1
B*
Kills:217
Deaths:93
KDR:2.333
Accuracy:20.047% B*
HSR:21.659% B+
Cosmos VM3
A+
Kills:155
Deaths:60
KDR:2.583
Accuracy:24.828% A+
HSR:25.161% A
Kills:5,175
Deaths (as MAX Suit):1,256.500
Deaths (to MAX Suits):4,211
KDR:4.11858
Kill Difference:3,918.500
Playtime:109.299 hours
Usage:2%
Score:3.663m
Score/min:559
Accuracy (listed only):33.063%
HSR (listed only):15.339%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:925
V. Kills:231 399%
Deaths:164
KDR:5.640
Accuracy:53.278% C++
KPH:56.800 C
VKPH:14.200 C
Light PPA
B*
Kills:867
V. Kills:31 N/A
Deaths:127
KDR:6.827
Accuracy:44.639% B+
KPH:69.900 B*
VKPH:2.500 C
Saron Laser Cannon
C+
Kills:549
V. Kills:547 100%
Deaths:533
KDR:1.030
Accuracy:26.899% D-
KPH:8.300 C-
VKPH:8.200 C+
Kills:2,341 (1,416 + 0)
Deaths:824
KDR:2.841
VKDR:0.982
Vehicle Kills:809
Kill Difference:1,517
Playtime:95.161 hours
Usage:2%
Score:1.251m
Score/min:219
Piloting Accuracy:26.899%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B**
Kills:129
V. Kills:13 N/A
Deaths:5
KDR:25.800
Accuracy:60.113% B**
KPH:113 B**
VKPH:11.400 C++
AP30 Shredder
U
Kills:77
V. Kills:32 233%
Deaths:8
KDR:9.625
Accuracy:31.102% C-
KPH:277,200 U
VKPH:115,200 U
C150 Dalton
C+
Kills:65
V. Kills:66 97%
Deaths:11
KDR:5.909
Accuracy:51.750% A
KPH:23.900 D
VKPH:24.300 C+
Kills:271 (0 + 271)
Deaths:24
KDR:11.292
VKDR:4.625
Vehicle Kills:111
Kill Difference:247
Playtime:3.861 hours
Usage:0%
Score:0.133m
Score/min:575
Piloting Accuracy:N/A%
Gunner Accuracy:51.750%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,013
V. Kills:208 N/A
Deaths:67
KDR:30.045
Accuracy:48.352% C+
KPH:80 A
VKPH:8.300 C+
C75 Viper
A++
Kills:1,544
V. Kills:220 N/A
Deaths:74
KDR:20.865
Accuracy:37.744% C
KPH:61.200 A++
VKPH:8.700 C*
L100 Python AP
C*
Kills:1,117
V. Kills:643 173%
Deaths:133
KDR:8.399
Accuracy:53.669% C
KPH:33.300 C*
VKPH:19.200 C*
L100 Python HEAT
A
Kills:1,002
V. Kills:275 363%
Deaths:56
KDR:17.893
Accuracy:53.984% C**
KPH:48.600 A
VKPH:13.300 B
Skyguard
C+
Kills:68
V. Kills:60 111%
Deaths:17
KDR:4
Accuracy:28.805% C+
KPH:10.500 D
VKPH:9.200 C+
Kills:5,744 (5,744 + 0)
Deaths:347
KDR:16.553
VKDR:4.052
Vehicle Kills:1,406
Kill Difference:5,397
Playtime:111.052 hours
Usage:2%
Score:1.881m
Score/min:282
Driving Accuracy:28.805%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:1,166
V. Kills:845 138%
Deaths:190
KDR:6.137
Accuracy:52.554% C+
KPH:24.900 C+
VKPH:18 B+
E540 Halberd
B**
Kills:1,107
V. Kills:501 221%
Deaths:81
KDR:13.667
Accuracy:55.078% B**
KPH:42.200 B**
VKPH:19.100 B+
Supernova VPC
B*
Kills:1,062
V. Kills:153 N/A
Deaths:74
KDR:14.351
Accuracy:50.604% C+
KPH:60.100 B*
VKPH:8.700 C**
Saron HRB
B
Kills:550
V. Kills:382 144%
Deaths:93
KDR:5.914
Accuracy:52.474% B**
KPH:27 C*
VKPH:18.800 B
Supernova PC
A+
Kills:280
V. Kills:98 283%
Deaths:30
KDR:9.333
Accuracy:52.005% B
KPH:39.100 A+
VKPH:13.700 A+
Proton II PPA
A
Kills:156
V. Kills:5 N/A
Deaths:13
KDR:12
Accuracy:32.886% A
KPH:60 C++
VKPH:1.900 D--
Kills:4,321 (2,508 + 1,813)
Deaths:481
KDR:8.983
VKDR:4.125
Vehicle Kills:1,984
Kill Difference:3,840
Playtime:120.835 hours
Usage:2%
Score:2.329m
Score/min:321
Driving Accuracy:52.005%
Gunner Accuracy:32.886%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B**
Kills:1,941
V. Kills:824 235%
Deaths:239
KDR:8.121
Accuracy:66.427% B**
KPH:61 B*
VKPH:25.900 B+
Saron HRB-H
A
Kills:82
V. Kills:42 191%
Deaths:18
KDR:4.556
Accuracy:65.763% A
KPH:59.500 A
VKPH:30.500 B++
Proton II PPA-H
C+
Kills:79
V. Kills:3 N/A
Deaths:7
KDR:11.286
Accuracy:36.321% C+
KPH:65.100 C--
VKPH:2.500 D--
M40 Fury-H
C+
Kills:73
V. Kills:11 N/A
Deaths:5
KDR:14.600
Accuracy:43.957% C*
KPH:78.600 C
VKPH:11.800 C+
Kills:2,175 (0 + 2,175)
Deaths:269
KDR:8.086
VKDR:3.271
Vehicle Kills:880
Kill Difference:1,906
Playtime:35.348 hours
Usage:1%
Score:0.885m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:43.957%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:590
V. Kills:184 319%
Deaths:74
KDR:7.973
Accuracy:46.280% B*
KPH:39.300 A++
VKPH:12.200 A
M40 Fury
A
Kills:541
V. Kills:108 N/A
Deaths:41
KDR:13.195
Accuracy:45.756% B**
KPH:84.200 A
VKPH:16.800 B*
M40 Fury
B**
Kills:426
V. Kills:76 N/A
Deaths:36
KDR:11.833
Accuracy:40.574% B+
KPH:71.100 B**
VKPH:12.700 B++
M20 Basilisk
B**
Kills:276
V. Kills:93 294%
Deaths:38
KDR:7.263
Accuracy:45.164% B++
KPH:35.700 B**
VKPH:12 B+
M12 Kobalt
A+
Kills:271
V. Kills:7 N/A
Deaths:17
KDR:15.941
Accuracy:24.702% B**
KPH:121.500 A+
VKPH:3.100 C+
M12 Kobalt
A++
Kills:145
V. Kills: N/A
Deaths:5
KDR:29
Accuracy:22.848% B**
KPH:139.600 A++
VKPH:0 D**
M60-G Bulldog
C++
Kills:66
V. Kills:17 367%
Deaths:8
KDR:8.250
Accuracy:47.862% A
KPH:25 C
VKPH:6.400 C++
Kills:2,315 (0 + 2,315)
Deaths:219
KDR:10.571
VKDR:2.215
Vehicle Kills:485
Kill Difference:2,096
Playtime:41.078 hours
Usage:1%
Score:0.953m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:47.862%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:3,923
V. Kills:89 N/A
Deaths:792
KDR:4.953
Accuracy:54.628% A+
KPH:71.500 B++
VKPH:1.600 C
M12 Kobalt-F
A
Kills:1,144
V. Kills:30 N/A
Deaths:278
KDR:4.115
Accuracy:29.165% B**
KPH:60.800 A
VKPH:1.600 C**
M40 Fury-F
B*
Kills:1,070
V. Kills:149 N/A
Deaths:333
KDR:3.213
Accuracy:47.646% C+
KPH:37.600 B*
VKPH:5.200 C
V30-F Starfall
B*
Kills:186
V. Kills:115 160%
Deaths:74
KDR:2.514
Accuracy:68.072% B++
KPH:37.700 B*
VKPH:23.300 B*
M20 Basilisk-F
B**
Kills:57
V. Kills:11 N/A
Deaths:36
KDR:1.583
Accuracy:56.361% B+
KPH:34.200 B**
VKPH:6.600 C+
Kills:6,380 (6,380 + 0)
Deaths:1,513
KDR:4.217
VKDR:0.260
Vehicle Kills:394
Kill Difference:4,867
Playtime:108.722 hours
Usage:2%
Score:1.135m
Score/min:174
Driving Accuracy:56.361%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C*
Kills:83
V. Kills:18 437%
Deaths:10
KDR:8.300
Accuracy:44.066% C+
KPH:64 C*
VKPH:13.900 C-
Kills:83 (0 + 83)
Deaths:10
KDR:8.300
VKDR:1.800
Vehicle Kills:18
Kill Difference:73
Playtime:1.297 hours
Usage:0%
Score:0.020m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:44.066%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SVA-88 62,16461,83413,4144.61A0.6529.343%B**30.472%B++109.6A*N/A266564h9B**30.6B*
Betelgeuse 54-A 48,71648,45110,9274.434B+0.4729.478%B++30.798%C+118A+N/A314410.7h8.9B**30.3B*
NS-15M1 23,23823,1515,2584.403A*0.4429.149%A30.228%B**95.2A*N/A232243.2h9.1A31.3B*
Flare VE6 17,19417,1084,0444.23M+0.2730.145%A30.284%B*98.9A*N/A239172.9h7.9B**26.3B*
Parallax VX3 15,88715,86872421.917S17.9658.81%M++88.442%A71.9MN/A189220.8h1.5A2.5A
Pulsar C 7,9587,9302,1323.72A++0.2430.572%A23.102%C+77.4A*N/A212102.4h9.2B*30.1B*
NS-11C 7,6477,6152,1093.611M+0.3530.882%A22.167%B+80.8MN/A25294.2h10.5B**33.9B*
Ursa 5,1255,0891,4013.632A**0.3328.918%B**27.392%B+78.2A+N/A24765.1h8.6B**29.8B*
VX29 Polaris 4,9724,9441,4063.516A++0.4528.513%B*25.526%B+88.9A++N/A30355.6h10.1B*35.3B++
Artemis VX26 4,8984,8701,3613.578A++0.3831.533%B*24.682%C**73.6A*N/A22166.2h9.8B*31.1B*
NS-7 PDW 4,3524,3321,3453.221M+0.7430.8%B**22.438%B*60.8A++N/A17271.2h11.1B**36B*
Orion VS54 4,1434,1291,2303.357B**0.6027.396%A29.644%B++72.6A++N/A35356.9h9.1B**33.3B
S12 Renegade 4,0123,9237924.953B+0.9954.628%A+4.512%C71.5B++1.6C14654.9h2.9B+5.4B*
Hunter QCX 3,2923,2778253.972S0.0161.288%A45.957%A27.2AN/A69120.3h2.3B+3.8B+
NS-30 Vandal 3,1603,1416055.192A*1.2339.463%B**31.582%B+75.7A++N/A23041.5h4.5B*11.3B*
NS-44L Blackhand 2,8172,8155205.413M*1.4567.04%M+70.941%A*36.9B++N/A9676.2h2.6A3.8A
VE-S Canis 2,6582,6377223.652A*0.3136.152%A+22.981%C**75.8B**N/A16934.8h9.4B*25.9B*
Sirius SX12 2,5342,5238552.951A++1.0129.373%B**18.074%C+64.5A++N/A23439.1h11.4B*38.9B++
Zenith VX-5 2,5432,5226823.698M0.2631.444%A23.236%C**81.1A*N/A23331.1h11B++35.1B++
Ghost 2,4222,4133706.522A2.5649.762%A++73.228%B+62.5B**N/A22238.6h1.9B++3.8B*
MKV Suppressed 2,2882,2817293.129M0.8330.798%B**23.367%B++59.6AN/A19338.3h11.1B*36B++
Phaseshift VX-S 2,2182,2077728.662S24.7062.626%M**91.391%B**44.1B*N/A11350h2.2B++3.6B*
Pulsar LSW 2,0982,0887672.722B**1.2425.631%B+28.161%B+72.8B**N/A27028.7h10.3B++40.4B+
Nyx VX31 2,0202,0164914.106B**0.1441.18%A28.522%C+71.5AN/A18928.2h4.6B*11.2B*
L100 Python HESH 2,2212,0136730.045A+26.0848.352%C+3.477%A++79.9A8.3C+32725.2h2.7B++5.6B+
E540 Halberd-H 2,7651,9412398.121C+4.1666.427%B**1.752%C+61B*25.9B+41231.8h4.7B++7B**
Eridani SX5 1,9101,9017252.622A1.3431.11%B*21.41%C**56.2B*N/A19333.8h10.7B+34.5B+
Eclipse VE3A 1,7861,7775043.526B*0.4430.78%B*21.047%C*83.8A++N/A29021.2h10.7B+34.7B*
Phantom VA23 1,7261,7234463.863A0.1041.371%B**30.122%C++57.1B++N/A14830.2h3.8B*9.1B*
Solstice SF 1,7161,7126192.766A++1.2029.816%B**18.283%C*54.5A*N/A21931.4h11.6C++38.9B+
Frag Grenade 1,7071,68811688N/A1,684.0453.801%B**N/A703.3B**7.9C+26052.4h2.8B*5.2B*
C-4 2,2361,5825732.761B**1.2026.501%C*N/A128.6B**53.2A++135612.3h1.4C*5.1B+
H-V45 1,5941,5804983.173B**0.7930.627%A25%B+82.3A**N/A29519.2h10.2B**33.2B**
The Kraken 2,1881,5667552.074B1.8966.84%B+2.682%B**57.8B*23B36227.1h4.4C+6.5C*
C75 Viper 1,7641,5447420.865M**16.9037.744%C2.461%A61.3A++8.7C*26325.2h8.3B**22.1B*
NSX Tengu 1,5211,5085962.53A1.4343.299%B**25.066%B++70.1B**N/A14621.5h9.7B*22.4B++
Corvus VA55 1,4961,4886552.272A+1.6931.029%A29.704%B**57.9A++N/A19625.7h9.4B**30.4B**
CME 1,4851,4815802.553A1.4130.415%B++24.983%B63.3AN/A19123.4h10.3B**33.9B*
NS-44 Commissioner 1,4361,4337651.873B*2.0950.974%A++20.516%C24.4CN/A8758.7h3.2B++6.2B**
Solstice VE3 1,4101,4026852.047A++1.9127.431%B*19.9%C+33.7B*N/A25541.6h11.2B*40.8B+
Eidolon VE33 1,4031,3984553.073A++0.8935.843%A27.253%C*58.5A*N/A28223.9h6.4B**17.9B*
NSX Tomoe 1,3951,3864083.397B*0.5633.739%B**30.592%D70.7AN/A15919.6h12.1B+36B++
NSX Naginata 1,3891,3783653.775A*0.1928.3%B**30.116%C**100.6A*N/A33613.7h8.5B**30.1B*
Terminus VX-9 1,3371,3304143.213B**0.7527.887%B+29.549%B+68.2AN/A19719.5h9.2A33B*
VE-LR Obelisk 1,3271,3162295.747A*1.7939.582%A35.562%B+71.5A++N/A15718.4h4.6B**11.7B**
Comet VM2 1,6101,3086282.083A+1.8851.625%B**6.651%B**33.4M**7.7A++22139.2h14.3B*27.8B*
NS-61 Emissary 1,2751,2683983.186M*0.7837.485%A+27.839%A*43.4B*N/A9829.2h10.5B+28B*
VX6-7 1,2741,2653923.227A+0.7329.686%B**22.451%C**71.1A+N/A23717.8h9.3B*31.5B*
Lasher X2 1,2561,2484812.595A*1.3733.956%B**4.487%C**74.7A*N/A28216.7h14.1A41.4B*
NS-357 Underboss 1,2461,2398781.411B+2.5542.506%B++20.823%C+17.8DN/A5869.5h3.4B*8B*
Pulsar VS1 1,2341,2296092.018B**1.9429.046%B**23.027%B41.5B**N/A20929.6h11.4B**39.1B*
Pandora VX25 1,2411,2294462.756A*1.2141.881%C*19.121%B**66.1B**N/A17818.6h3.7B++8.8B+
NS Baron G5 1,2301,2224292.848A*1.1149.039%B+15.548%C*55.8B**N/A15821.9h4B+8.2C+
VA39 Spectre 1,2221,2229512.863S8.9055.492%M**76.187%M*44.3A+N/A19327.6h3.1A+5.6A+
NS-7B PDW 1,2231,2166181.968A1.9929.552%B++20.806%B+41.5B+N/A12229.3h12.9B+43.5B+
Spiker 1,2081,2046271.92B**2.0434.823%B++26.163%B++31.5C+N/A8238.2h6.7B+19.3B*
NS Decimator 1,7041,2027001.717B*2.2467.119%B*2.745%B49.9B**20.8B+45224.1h4.5C*6.7B+
Comet VM2 1,4641,1995962.012A1.9554.011%B**6.339%B**32.1M*7.1B**18437.3h15.9B*29.4B**
Serpent VE92 1,1981,1963663.268A*0.6928.329%B**15.97%D78.2A*N/A33115.3h9.9B*34.9B*
NS-11P 1,1961,1913583.327A++0.6327.988%B**27.288%A76.8MN/A19615.5h10A35.7B**
Equinox VE2 1,1831,1804702.511A1.4528.164%B+24.153%B+54.9B**N/A20521.5h10.6B++37.5B+
NS-15M2 1,1721,1712305.091A*1.1330.65%A21.349%C--108.4A*N/A46710.8h9.1B**29.7B*
Skorpios 1,1761,1714242.762B*1.2028.395%C*18.702%C65.4B*N/A20717.9h10.1B+35.7B+
Beamer VS3 1,1701,1666891.692A2.2736.663%A+25.986%B+15.4DN/A5575.6h7.5B++20.5B+
Supernova FPC 2,0111,1661906.137C++2.1852.554%C+4.202%B**24.9C+18B+35846.9h4.8B+9.2B
Equinox VE2 Burst 1,1711,1664122.83B+1.1329.467%B+30.875%B74.3B**N/A17115.7h10.1B**34.1B++
Darkstar 1,1691,1644132.818B**1.1427.193%C+27.062%B+81.4A+N/A19214.3h9.9A36.5B*
Nova 1,1731,1644092.846B**1.1245.486%C+16.323%C**66.9AN/A15117.4h3.5B++7.7B+
Thanatos VE70 1,1691,1645652.06A1.9049.378%B**20.017%B*59.7A++N/A25719.5h4.3B+8.8B++
NSX Daimyo 1,1641,1635023.26S19.3063.475%M*98.28%A59.6BN/A13419.5h1.6A2.5A+
Revenant 1,1631,1613013.857B0.1038.11%B++39.018%A96A*N/A22412.1h5.4B**14.2B**
Parsec VX3-A 1,1601,1606418.125M**14.1658.445%M+91.293%A++73.4B**N/A20615.8h1.4A+2.5A++
XM98 1,1601,1608913.034S9.0753.851%A**86.724%A55.2A++N/A22721h1.7A3.1A
Cerberus 1,1641,1596711.727B++2.2339.126%B**27.524%B+47.7B+N/A11324.3h4.5B**11.6B**
Solstice Burst 1,1521,1453203.578A+0.3832.492%A25.24%C*73.9AN/A17315.5h10.2B**31.2B*
M12 Kobalt-F 1,1741,1442784.115B**0.1529.165%B**5.594%D60.9A1.6C**25018.8h10.2B++34.9B*
V10 1,1381,1388912.787S8.8356.491%A**89.895%A+54.4B**N/A21120.9h1.6B**2.8A
NS-11A 1,1431,1352554.451A*0.4930.016%A29.868%B**93M++N/A29512.2h9.1A++30.2B**
L100 Python AP 1,7601,1171338.398B*4.4453.669%C7.073%A**33.2C*19.1C++30433.6h5.1B+9.5B+
E540 Halberd 1,6081,1078113.667B+9.7155.078%B**3.975%B*42.3B**19.1B+30826.2h4.6B**8.3B**
S1 1,6131,0771,1770.915B3.0569.337%A+4.828%A34.6B++17.2B+44531.1h5.7B+8.3B++
M40 Fury-F 1,2191,0703333.213B*0.7547.646%C+N/A37.5B*5.2C17428.5h6.2B*13B*
Supernova VPC 1,2151,0627414.351C**10.3950.604%C+4.143%M60B*8.6C*22717.7h2.8B+5.5B+
Nemesis VSH9 1,4701,0257811.312B**2.6574.102%A++5.073%A36.1B*15.7C*37728.4h6B**8A
L100 Python HEAT 1,2771,0025617.893M*13.9353.984%C**5.289%A++48.6A13.3B22520.6h3.7B**6.9B**
Manticore SX40 9739695091.904B**2.0638.33%A+29.205%B**37BN/A9526.2h5.3B**13.9B**
Dual Photon Pods 1,1569251645.64C+1.6853.278%C++1.622%B+56.7C14.2C32316.3h19.2B+36.1B+
Hades VSH4 1,2498894032.206M*1.7675.283%B**3.262%B+58.9B**23.8B34815.1h4.5A+6A++
Light PPA 8988671276.827C**2.8744.639%B+N/A69.9B*2.5C25812.4h8.1B++18.2B+
NS Decimator-G 1,1998563782.265B++1.7065.404%C**3.037%C+56.7B+22.7C**30715.1h4.2C++6.4C*
Proximity Mine 7567565414M*10.0445.648%BN/A189AN/A5634h1.9C+4.2B
Tank Mine 9966251125.58A++1.6244.93%B*N/A138.9B++82.4B++15384.5h2.4D5.3B+
M20 Basilisk 774590747.973M4.0146.28%B*5.593%C+39.3A++12.3A32115h69.7B+150.6B*
Saron HRB 932550935.914C++1.9552.474%B**1.818%C*27.1C*18.8B32620.3h21.9C++41.7B+
Saron Laser Cannon 1,0965495331.03C+2.9326.899%D-1.457%C--8.3C-8.2C+18766.5h106.6B+396.1C**
Nebula VM20 5505451793.045B+0.9226.454%A++24.404%B++81.3M+N/A2946.7h14.4B+54.6B*
M40 Fury 6495414113.195B*9.2345.756%B**N/A84.5A16.9B*5406.4h10.6B+23.1B*
Nebula VM20 5415351792.989B0.9725.662%A+22.056%C**79.9M+N/A2916.7h14.1B+54.8B*
Lumine Edge 51349948,1170.01C3.9552.108%A*17.235%C*0.2C--N/A12403.8h1.4C++2.7B+
M40 Fury 5024263611.833B**7.8740.574%B+2.113%B+71B**12.7B++4076h10.7B+26.4B++
NS-10 Burster 8064133191.295B+2.6736.904%B**4.116%D8B*7.6M14051.5h156C422.8B
NS-10 Burster 7624023281.226C*2.7436.731%B**4.726%C7.7B*6.9A*12752.2h162.3C441.9B
Cosmos VM3 4034011313.061B++0.9021.305%B**22.943%B*55.7A++N/A2817.2h11B**51.4B*
Deimos VA29 3333281801.822B+2.1460.469%C+23.171%B**47.5C++N/A2016.9h2.3C*3.8C*
Spear Anti-Vehicle Phalanx Turret 4753032412.625B*8.6658.807%A+4.29%C++70.5A++40A++7664.3h6.8B+11.5B*
Supernova PC 378280309.333B++5.3752.005%B2.5%C++38.9A+13.6A+3877.2h4.2B++8.1B++
MANA Anti-Vehicle Turret 4302801342.09B1.8756.761%C-3.571%C*2800C1500C4189560.1h7.1B+12.5B+
M20 Basilisk 369276387.263A*3.3045.164%B++4.71%C35.8B**12.1B+3967.7h71.3B*157.8B**
NS-AM7 Archer 3142721421.915M*2.0559.214%C++38.971%A**20.6M++3.2B11913.2h9.5B*16B**
M12 Kobalt 2782711715.941C**11.9824.702%B**12.915%D--123.2A+3.2C+4502.2h13.2B**53.5B*
Phobos VX86 2732701471.837B+2.1266.956%B++24.444%A61.4B++N/A2014.4h2.6C+3.8B
Anti-Vehicle Grenade 2642451245N/A241.0448.201%CN/A490B+38D38310.5h3.3B**6.9B*
NSX Tanto 237236792.987A++0.9731.59%B**30.932%B*54.9B*N/A1494.3h10.2B++32.4B+
NS-45 Pilot 236234992.364B*1.6037.265%B**28.205%C**22.9DN/A5210.2h5.8B*15.5B*
Quasar VM1 218217932.333B+1.6320.047%B*21.659%B+36.8B**N/A3505.9h13.4B+66.9B+
VE-H Maw 201197792.494B++1.4734.107%A+24.366%C89.5A1.8A++2412.2h9.3B+27.3B++
V30-F Starfall 301186742.514B+1.4568.072%B++N/A38B*23.5B*2034.9h12.2B++17.8B*
Force-Blade 20516021,4560.007C--3.9552.621%A++N/A0.1DN/A11183.1h3.4C-6.4B
Proton II PPA 1611561312C+8.0432.886%A1.923%C+60C++1.9D--2212.6h8.5B+25.8B*
Cosmos VM3 156155602.583B+1.3824.828%A+25.161%A67.4A**N/A4782.3h12.1B++48.8B+
M60-A Bulldog 1661461410.429C+6.4762.106%A++2.74%B+44.2B+6.1B++2383.3h5.9C++9.6B++
Lancer VS22 2641461311.115B+2.8572.054%A2.74%B+25.2A+20.3B**3675.8h38.1C--52.9C
M12 Kobalt 145145529B+25.0422.848%B**17.931%C+145A++N/A4911h11.6A50.8B*
Sticky Grenade 1331321132N/A128.0449.287%CN/A1320B++10C50220.1h1.8B+3.7B
L105 Zephyr PX 142129525.8B+21.8460.113%B**N/A117.3A11.8C++2911.1h4.1B++6.9B*
M60-A Bulldog 1261051010.5C6.5458.661%AN/A42C**8.4A2522.5h6.3C+10.7B+
MANA Anti-Personnel Turret 9393109.3N/A5.3416.489%UN/A930UN/A6646200.1h14.3T*86.6T*
Pelter Rocket Pod 10183108.3C4.3444.066%C+1.205%C+63.8C*13.8C-2601.3h12.3B**27.9B++
Soldier Soaker 8482461.783B+2.1831.539%C17.073%C**15.8D--N/A635.2h5B*15.9B+
Saron HRB-H 12482184.556C+0.5965.763%AN/A58.6A30B+6251.4h18.9B++28.8B**
Proton II PPA-H 8279711.286C+7.3236.321%C+2.532%B*65.8C--2.5D--3861.2h8.7B+24B+
AP30 Shredder 1097789.625B+5.6631.102%C-3.896%B**770U320U3978000.1h48.1A154.6B**
M40 Fury-H 8473514.6C**10.6443.957%C*1.37%C++81.1C+12.2C+3410.9h9.5C+21.5C+
Skyguard 12868174B+0.0428.805%C+2.941%B++10.5D9.2C+2566.5h172.4D--598.3D
M60-G Bulldog 836688.25A+4.2947.862%A1.515%D-25.4C6.5C++2182.6h7C**14.5B++
C150 Dalton 13165115.909C+1.9551.75%A1.538%B*24.1D24.4C+4502.7h5.2C10.1B+
M20 Basilisk-F 6857361.583B++2.3856.361%B+1.754%C--33.5B**6.5C+1381.7h29.5B++52.3B*
The Immortal 5151173A++0.9642.546%A47.059%A**34CN/A751.5h6.9B++16.2A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon173,2982.3h
Anti-Vehicle MANA Turret63911.1h
Nano-Armor Kit277493,44645.2h
Nanite Revive Grenade04410.1h
Medical Applicator332183,86413.2h
Rocklet Rifle0830.1h
Motion Spotter5018,6057h
Restoration Kit1,97736,86548.5h
Xiphos Anti-Personnel Phalanx Tower0730h
Deconstruction Tool07500.1h
Recon Detection Device568,37512.2h
Ammunition Package269490.5h
Medical Kit2155,4508.5h
Anti-Infantry MANA Turret2620.2h

Check the help document for the dictionary if you want to learn more about words used here.


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