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Arcanus GekilltVomNup[F00L] GekilltVomNup
VS BR 35

KDR: 3.95

Score: 106.3m

Last Seen: Dec 20th, 2018 9:22 AM
- OFFLINE - 1405.8 hour(s)

Prestige 1, Battle Rank 35 - Vanu Sovereignty on Cobalt
Level Progress (to 36): 64%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS SVA-88 Betelgeuse 54-A NS-15M1 Flare VE6 Parallax VX3 Pulsar C NS-11C Ursa
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,543,981 MLG Score: 5231
Fun Score: N/A
Cheeseburgers Flipped: 867TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.983%28.904%86755967248,5025.1046-1.15

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.818%1.741A++1.266A-1.431D**HEAD ++ (~13.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.602B+8.90.375C**20.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.254%1.324%135310192,34118938661.23601270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.724%-0.649D-0.258C0.23

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.90.292C*35.60.328C**78.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.223%4.145%324810148,250358025012.30383330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.551%-0.065C+0.98B*0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.80.617B+60.524B+8.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.849%3.404%3621610066,492281824412.30376266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.085%0.807B++-0.244C0.526

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.80.681B+170.57B+20.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.439%86.927%3628101425,2665301394.76627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.249%3.365M*1.298A0.291

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.90.704B++1.70.472B+1.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.251%19.331%362510173,9733567331.11382

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.437%0.402B0.957B*-0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.4B3.70.246C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
106.3m136.3%455 (27.3k)372 (22.3k)3.95497333,57884,3444.1283435 (35)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10223013229.437%29.713%87503:2372

11% Engineer42% Heavy Assault31% Infiltrator9% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 1st, 2014 7:12 PMJan 2nd, 2016 7:10 PMJan 17th, 2019 8:55 AM (30d) (PST)Dec 20th, 2018 5:38 AM (58d) (PST)Dec 20th, 2018 5:22 AM (58d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9031957081.1680.2950.3471.6580.0485231

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,17911,69242,48770182199322,336

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4758.5h/198.3d 14,623 99,117 75,058 473.4k 4,848 19,537 13,775 257.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
B**
Kills:61,801
Deaths:13,404
KDR:4.611
Accuracy:29.344% B**
HSR:30.475% B++
Betelgeuse 54-A
B++
Kills:48,417
Deaths:10,908
KDR:4.439
Accuracy:29.480% B++
HSR:30.787% C+
NS-15M1
A
Kills:23,132
Deaths:5,254
KDR:4.403
Accuracy:29.150% A
HSR:30.227% B**
Flare VE6
A
Kills:17,096
Deaths:4,040
KDR:4.232
Accuracy:30.144% A
HSR:30.282% B*
Ursa
B**
Kills:5,068
Deaths:1,394
KDR:3.636
Accuracy:28.915% B**
HSR:27.328% B+
VX29 Polaris
B*
Kills:4,931
Deaths:1,405
KDR:3.510
Accuracy:28.506% B*
HSR:25.431% B
Orion VS54
A
Kills:4,129
Deaths:1,230
KDR:3.357
Accuracy:27.396% A
HSR:29.644% B++
Pulsar LSW
B+
Kills:2,088
Deaths:765
KDR:2.729
Accuracy:25.630% B+
HSR:28.161% B+
NSX Naginata
B**
Kills:1,378
Deaths:364
KDR:3.786
Accuracy:28.308% B**
HSR:30.116% C**
Lasher X2
B**
Kills:1,244
Deaths:478
KDR:2.603
Accuracy:33.950% B**
HSR:4.502% C**
NS-15M2
A
Kills:1,171
Deaths:230
KDR:5.091
Accuracy:30.650% A
HSR:21.349% C--
VE-H Maw
A+
Kills:179
Deaths:64
KDR:2.797
Accuracy:33.797% A+
HSR:24.581% C+
Kills:170,634
Deaths (as Heavy Assault):39,536
Deaths (to Heavy Assaults):23,975
KDR:4.31591
Kill Difference:131,098
Playtime:1,980.741 hours
Usage:42%
Score:53.424m
Score/min:450
Accuracy (listed only):29.606%
HSR (listed only):26.074%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B**
Kills:7,929
Deaths:2,131
KDR:3.721
Accuracy:30.571% B**
HSR:23.105% C+
NS-11C
A
Kills:7,605
Deaths:2,101
KDR:3.620
Accuracy:30.874% A
HSR:22.170% B+
NS-7 PDW
B**
Kills:4,329
Deaths:1,344
KDR:3.221
Accuracy:30.813% B**
HSR:22.407% B++
VE-S Canis
A+
Kills:2,602
Deaths:710
KDR:3.665
Accuracy:36.189% A+
HSR:23.098% C**
Zenith VX-5
B**
Kills:2,517
Deaths:680
KDR:3.701
Accuracy:31.432% B**
HSR:23.242% C**
Sirius SX12
B**
Kills:2,485
Deaths:846
KDR:2.937
Accuracy:29.358% B**
HSR:17.787% C+
MKV Suppressed
B**
Kills:2,268
Deaths:725
KDR:3.128
Accuracy:30.818% B**
HSR:23.413% B++
Eridani SX5
B*
Kills:1,884
Deaths:712
KDR:2.646
Accuracy:31.040% B*
HSR:21.338% C*
Eclipse VE3A
B*
Kills:1,777
Deaths:504
KDR:3.526
Accuracy:30.780% B*
HSR:21.047% C**
Solstice SF
B**
Kills:1,712
Deaths:619
KDR:2.766
Accuracy:29.816% B**
HSR:18.283% C*
NSX Tengu
B**
Kills:1,482
Deaths:585
KDR:2.533
Accuracy:43.273% B**
HSR:25.101% B++
Solstice VE3
B*
Kills:1,402
Deaths:685
KDR:2.047
Accuracy:27.431% B*
HSR:19.900% C+
VX6-7
B**
Kills:1,265
Deaths:392
KDR:3.227
Accuracy:29.686% B**
HSR:22.451% C**
NS Baron G5
B+
Kills:1,217
Deaths:420
KDR:2.898
Accuracy:48.948% B+
HSR:15.530% C*
NS-7B PDW
B++
Kills:1,216
Deaths:618
KDR:1.968
Accuracy:29.552% B++
HSR:20.806% B+
Pandora VX25
B**
Kills:1,208
Deaths:429
KDR:2.816
Accuracy:41.739% C*
HSR:19.040% B**
Serpent VE92
B**
Kills:1,196
Deaths:366
KDR:3.268
Accuracy:28.329% B**
HSR:15.970% D
Skorpios
C*
Kills:1,171
Deaths:424
KDR:2.762
Accuracy:28.395% C*
HSR:18.702% C
Thanatos VE70
B**
Kills:1,164
Deaths:563
KDR:2.068
Accuracy:49.387% B**
HSR:20.017% B*
Nova
C**
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:45.486% C+
HSR:16.323% C**
Solstice Burst
B**
Kills:1,145
Deaths:320
KDR:3.578
Accuracy:32.492% B**
HSR:25.240% C*
NSX Tanto
B**
Kills:230
Deaths:77
KDR:2.987
Accuracy:31.669% B**
HSR:31.304% B*
Phobos VX86
A++
Kills:226
Deaths:105
KDR:2.152
Accuracy:64.815% B+
HSR:26.106% A++
Deimos VA29
A++
Kills:211
Deaths:110
KDR:1.918
Accuracy:53.333% D
HSR:26.540% A++
Kills:49,405
Deaths (as Light Assault):15,875
Deaths (to Light Assaults):17,285
KDR:3.11213
Kill Difference:33,530
Playtime:442.361 hours
Usage:9%
Score:10.146m
Score/min:382
Accuracy (listed only):36.093%
HSR (listed only):21.622%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
M+
Kills:15,526
Deaths:714
KDR:21.745
Accuracy:58.732% M+
HSR:88.291% A
Artemis VX26
B*
Kills:4,426
Deaths:1,258
KDR:3.518
Accuracy:31.139% B*
HSR:24.831% C**
NS-7 PDW
B**
Kills:4,329
Deaths:1,344
KDR:3.221
Accuracy:30.813% B**
HSR:22.407% B++
NS-30 Vandal
B**
Kills:3,104
Deaths:591
KDR:5.252
Accuracy:39.534% B**
HSR:31.604% B+
NS-44L Blackhand
M+
Kills:2,775
Deaths:516
KDR:5.378
Accuracy:66.989% M+
HSR:70.775% A*
VE-S Canis
A+
Kills:2,602
Deaths:710
KDR:3.665
Accuracy:36.189% A+
HSR:23.098% C**
Sirius SX12
B**
Kills:2,485
Deaths:846
KDR:2.937
Accuracy:29.358% B**
HSR:17.787% C+
Ghost
A++
Kills:2,367
Deaths:362
KDR:6.539
Accuracy:49.762% A++
HSR:73.384% B+
MKV Suppressed
B**
Kills:2,268
Deaths:725
KDR:3.128
Accuracy:30.818% B**
HSR:23.413% B++
Nyx VX31
B**
Kills:1,994
Deaths:482
KDR:4.137
Accuracy:41.216% B**
HSR:28.686% C+
Eridani SX5
B*
Kills:1,884
Deaths:712
KDR:2.646
Accuracy:31.040% B*
HSR:21.338% C*
Phaseshift VX-S
M*
Kills:1,688
Deaths:64
KDR:26.375
Accuracy:61.578% M*
HSR:89.574% B**
Phantom VA23
B**
Kills:1,587
Deaths:407
KDR:3.899
Accuracy:41.510% B**
HSR:29.994% C+
NSX Tengu
B**
Kills:1,482
Deaths:585
KDR:2.533
Accuracy:43.273% B**
HSR:25.101% B++
NSX Tomoe
B**
Kills:1,374
Deaths:403
KDR:3.409
Accuracy:33.736% B**
HSR:30.641% D
NS-61 Emissary
A++
Kills:1,258
Deaths:394
KDR:3.193
Accuracy:37.459% A+
HSR:27.743% A++
NS-357 Underboss
B++
Kills:1,234
Deaths:874
KDR:1.412
Accuracy:42.483% B++
HSR:20.827% C+
VA39 Spectre
M**
Kills:1,222
Deaths:95
KDR:12.863
Accuracy:55.492% M**
HSR:76.187% M++
NS-7B PDW
B++
Kills:1,216
Deaths:618
KDR:1.968
Accuracy:29.552% B++
HSR:20.806% B+
NS-44 Commissioner
A++
Kills:1,192
Deaths:669
KDR:1.782
Accuracy:51.128% A++
HSR:20.218% C
Spiker
B++
Kills:1,172
Deaths:612
KDR:1.915
Accuracy:34.802% B++
HSR:26.365% B++
Skorpios
C*
Kills:1,171
Deaths:424
KDR:2.762
Accuracy:28.395% C*
HSR:18.702% C
Beamer VS3
A
Kills:1,164
Deaths:687
KDR:1.694
Accuracy:36.643% A
HSR:25.945% B+
XM98
A**
Kills:1,160
Deaths:89
KDR:13.034
Accuracy:53.851% A**
HSR:86.724% A
Parsec VX3-A
M
Kills:1,160
Deaths:64
KDR:18.125
Accuracy:58.445% M
HSR:91.293% A++
Cerberus
B**
Kills:1,159
Deaths:671
KDR:1.727
Accuracy:39.126% B**
HSR:27.524% B+
V10
A*
Kills:1,138
Deaths:89
KDR:12.787
Accuracy:56.491% A*
HSR:89.895% A+
NSX Daimyo
M*
Kills:1,005
Deaths:39
KDR:25.769
Accuracy:64.180% M*
HSR:98.209% A
Manticore SX40
A
Kills:955
Deaths:498
KDR:1.918
Accuracy:38.259% A
HSR:29.215% B**
NS-AM7 Archer
A**
Kills:245
Deaths:117
KDR:2.094
Accuracy:58.770% C+
HSR:38.776% A**
NS-45 Pilot
B**
Kills:160
Deaths:71
KDR:2.254
Accuracy:37.450% B**
HSR:30.625% B+
Soldier Soaker
C**
Kills:82
Deaths:46
KDR:1.783
Accuracy:31.539% C
HSR:17.073% C**
The Immortal
A*
Kills:51
Deaths:17
KDR:3
Accuracy:42.546% A
HSR:47.059% A*
Kills:66,635
Deaths (as Infiltrator):15,793
Deaths (to Infiltrators):13,989
KDR:4.21927
Kill Difference:50,842
Playtime:1,471.374 hours
Usage:31%
Score:23.087m
Score/min:262
Accuracy (listed only):43.100%
HSR (listed only):42.246%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B**
Kills:7,929
Deaths:2,131
KDR:3.721
Accuracy:30.571% B**
HSR:23.105% C+
NS-11C
A
Kills:7,605
Deaths:2,101
KDR:3.620
Accuracy:30.874% A
HSR:22.170% B+
Zenith VX-5
B**
Kills:2,517
Deaths:680
KDR:3.701
Accuracy:31.432% B**
HSR:23.242% C**
Eclipse VE3A
B*
Kills:1,777
Deaths:504
KDR:3.526
Accuracy:30.780% B*
HSR:21.047% C**
Solstice SF
B**
Kills:1,712
Deaths:619
KDR:2.766
Accuracy:29.816% B**
HSR:18.283% C*
Solstice VE3
B*
Kills:1,402
Deaths:685
KDR:2.047
Accuracy:27.431% B*
HSR:19.900% C+
VX6-7
B**
Kills:1,265
Deaths:392
KDR:3.227
Accuracy:29.686% B**
HSR:22.451% C**
NS Baron G5
B+
Kills:1,217
Deaths:420
KDR:2.898
Accuracy:48.948% B+
HSR:15.530% C*
Pandora VX25
B**
Kills:1,208
Deaths:429
KDR:2.816
Accuracy:41.739% C*
HSR:19.040% B**
Serpent VE92
B**
Kills:1,196
Deaths:366
KDR:3.268
Accuracy:28.329% B**
HSR:15.970% D
Eidolon VE33
A
Kills:1,172
Deaths:406
KDR:2.887
Accuracy:35.606% A
HSR:26.280% C++
Thanatos VE70
B**
Kills:1,164
Deaths:563
KDR:2.068
Accuracy:49.387% B**
HSR:20.017% B*
Nova
C**
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:45.486% C+
HSR:16.323% C**
Revenant
B**
Kills:1,155
Deaths:300
KDR:3.850
Accuracy:38.180% B++
HSR:39.134% B**
Solstice Burst
B**
Kills:1,145
Deaths:320
KDR:3.578
Accuracy:32.492% B**
HSR:25.240% C*
VE-LR Obelisk
B++
Kills:244
Deaths:87
KDR:2.805
Accuracy:37.527% B++
HSR:28.279% C-
NSX Tanto
B**
Kills:230
Deaths:77
KDR:2.987
Accuracy:31.669% B**
HSR:31.304% B*
Phobos VX86
A++
Kills:226
Deaths:105
KDR:2.152
Accuracy:64.815% B+
HSR:26.106% A++
Deimos VA29
A++
Kills:211
Deaths:110
KDR:1.918
Accuracy:53.333% D
HSR:26.540% A++
Kills:34,539
Deaths (as Engineer):10,704
Deaths (to Engineers):14,462
KDR:3.22674
Kill Difference:23,835
Playtime:500.942 hours
Usage:11%
Score:10.589m
Score/min:352
Accuracy (listed only):37.795%
HSR (listed only):23.156%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B**
Kills:4,329
Deaths:1,344
KDR:3.221
Accuracy:30.813% B**
HSR:22.407% B++
VE-S Canis
A+
Kills:2,602
Deaths:710
KDR:3.665
Accuracy:36.189% A+
HSR:23.098% C**
Sirius SX12
B**
Kills:2,485
Deaths:846
KDR:2.937
Accuracy:29.358% B**
HSR:17.787% C+
MKV Suppressed
B**
Kills:2,268
Deaths:725
KDR:3.128
Accuracy:30.818% B**
HSR:23.413% B++
Eridani SX5
B*
Kills:1,884
Deaths:712
KDR:2.646
Accuracy:31.040% B*
HSR:21.338% C*
H-V45
A
Kills:1,576
Deaths:497
KDR:3.171
Accuracy:30.623% A
HSR:24.937% B+
NSX Tengu
B**
Kills:1,482
Deaths:585
KDR:2.533
Accuracy:43.273% B**
HSR:25.101% B++
CME
B++
Kills:1,474
Deaths:579
KDR:2.546
Accuracy:30.400% B++
HSR:24.898% B
Corvus VA55
A
Kills:1,421
Deaths:635
KDR:2.238
Accuracy:30.939% A
HSR:29.346% B**
Terminus VX-9
B+
Kills:1,328
Deaths:411
KDR:3.231
Accuracy:27.908% B+
HSR:29.593% B+
Pulsar VS1
B**
Kills:1,229
Deaths:609
KDR:2.018
Accuracy:29.046% B**
HSR:23.027% B
NS Baron G5
B+
Kills:1,217
Deaths:420
KDR:2.898
Accuracy:48.948% B+
HSR:15.530% C*
NS-7B PDW
B++
Kills:1,216
Deaths:618
KDR:1.968
Accuracy:29.552% B++
HSR:20.806% B+
Pandora VX25
B**
Kills:1,208
Deaths:429
KDR:2.816
Accuracy:41.739% C*
HSR:19.040% B**
NS-11P
A
Kills:1,191
Deaths:358
KDR:3.327
Accuracy:27.988% B**
HSR:27.288% A
Equinox VE2
B+
Kills:1,180
Deaths:470
KDR:2.511
Accuracy:28.164% B+
HSR:24.153% B+
Skorpios
C*
Kills:1,171
Deaths:424
KDR:2.762
Accuracy:28.395% C*
HSR:18.702% C
Thanatos VE70
B**
Kills:1,164
Deaths:563
KDR:2.068
Accuracy:49.387% B**
HSR:20.017% B*
Nova
C**
Kills:1,164
Deaths:409
KDR:2.846
Accuracy:45.486% C+
HSR:16.323% C**
Equinox VE2 Burst
B+
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:29.456% B+
HSR:30.836% B+
Darkstar
B
Kills:1,155
Deaths:408
KDR:2.831
Accuracy:27.144% C+
HSR:26.667% B
NS-11A
B**
Kills:1,135
Deaths:255
KDR:4.451
Accuracy:30.016% B**
HSR:29.868% B**
Phobos VX86
A++
Kills:226
Deaths:105
KDR:2.152
Accuracy:64.815% B+
HSR:26.106% A++
Deimos VA29
A++
Kills:211
Deaths:110
KDR:1.918
Accuracy:53.333% D
HSR:26.540% A++
Kills:35,477
Deaths (as Combat Medic):12,632
Deaths (to Combat Medics):9,432
KDR:2.8085
Kill Difference:22,845
Playtime:244.253 hours
Usage:5%
Score:5.401m
Score/min:369
Accuracy (listed only):35.618%
HSR (listed only):23.617%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B**
Kills:1,303
Deaths:626
KDR:2.081
Accuracy:51.585% B**
HSR:6.677% B**
Comet VM2
B**
Kills:1,197
Deaths:594
KDR:2.015
Accuracy:53.971% B*
HSR:6.349% B**
Nebula VM20
A+
Kills:545
Deaths:179
KDR:3.045
Accuracy:26.454% A+
HSR:24.404% B++
Nebula VM20
A+
Kills:535
Deaths:179
KDR:2.989
Accuracy:25.662% A+
HSR:22.056% C**
NS-10 Burster
B**
Kills:410
Deaths:317
KDR:1.293
Accuracy:36.826% B**
HSR:4.146% D
Cosmos VM3
B**
Kills:396
Deaths:130
KDR:3.046
Accuracy:21.426% B**
HSR:23.232% B*
NS-10 Burster
B**
Kills:395
Deaths:326
KDR:1.212
Accuracy:36.653% B**
HSR:4.810% C
Quasar VM1
B*
Kills:217
Deaths:93
KDR:2.333
Accuracy:20.047% B*
HSR:21.659% B++
Cosmos VM3
A++
Kills:149
Deaths:59
KDR:2.525
Accuracy:25.293% A++
HSR:25.503% A
Kills:5,147
Deaths (as MAX Suit):1,251.500
Deaths (to MAX Suits):4,179
KDR:4.11266
Kill Difference:3,895.500
Playtime:108.541 hours
Usage:2%
Score:3.640m
Score/min:559
Accuracy (listed only):33.102%
HSR (listed only):15.426%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:925
V. Kills:231 399%
Deaths:164
KDR:5.640
Accuracy:53.278% C++
KPH:56.800 C
VKPH:14.200 C
Light PPA
B*
Kills:867
V. Kills:31 N/A
Deaths:123
KDR:7.049
Accuracy:44.639% B+
KPH:75.800 B*
VKPH:2.700 C
Saron Laser Cannon
C+
Kills:549
V. Kills:547 100%
Deaths:533
KDR:1.030
Accuracy:26.899% D-
KPH:8.300 C-
VKPH:8.200 C+
Kills:2,341 (1,416 + 0)
Deaths:820
KDR:2.855
VKDR:0.987
Vehicle Kills:809
Kill Difference:1,521
Playtime:94.193 hours
Usage:2%
Score:1.251m
Score/min:221
Piloting Accuracy:26.899%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
A
Kills:129
V. Kills:13 N/A
Deaths:5
KDR:25.800
Accuracy:60.113% B**
KPH:113 A
VKPH:11.400 C*
AP30 Shredder
U
Kills:77
V. Kills:32 233%
Deaths:8
KDR:9.625
Accuracy:31.102% C--
KPH:277,200 U
VKPH:115,200 U
C150 Dalton
C+
Kills:65
V. Kills:66 97%
Deaths:11
KDR:5.909
Accuracy:51.750% A
KPH:23.900 C--
VKPH:24.300 C+
Kills:271 (0 + 271)
Deaths:24
KDR:11.292
VKDR:4.625
Vehicle Kills:111
Kill Difference:247
Playtime:3.861 hours
Usage:0%
Score:0.133m
Score/min:575
Piloting Accuracy:N/A%
Gunner Accuracy:51.750%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,013
V. Kills:208 N/A
Deaths:67
KDR:30.045
Accuracy:48.352% C+
KPH:80 A
VKPH:8.300 C++
C75 Viper
A++
Kills:1,542
V. Kills:219 N/A
Deaths:74
KDR:20.838
Accuracy:37.763% C+
KPH:61.400 A++
VKPH:8.700 C**
L100 Python AP
B
Kills:1,117
V. Kills:643 173%
Deaths:133
KDR:8.399
Accuracy:53.669% C
KPH:33.300 B
VKPH:19.200 C**
L100 Python HEAT
A
Kills:1,002
V. Kills:275 363%
Deaths:56
KDR:17.893
Accuracy:53.984% C*
KPH:48.600 A
VKPH:13.300 B+
Skyguard
C+
Kills:68
V. Kills:60 111%
Deaths:17
KDR:4
Accuracy:28.805% C+
KPH:10.500 C--
VKPH:9.200 C+
Kills:5,742 (5,742 + 0)
Deaths:347
KDR:16.548
VKDR:4.049
Vehicle Kills:1,405
Kill Difference:5,395
Playtime:110.941 hours
Usage:2%
Score:1.880m
Score/min:282
Driving Accuracy:28.805%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,166
V. Kills:845 138%
Deaths:190
KDR:6.137
Accuracy:52.554% C+
KPH:24.900 C++
VKPH:18 B++
E540 Halberd
B**
Kills:1,107
V. Kills:501 221%
Deaths:81
KDR:13.667
Accuracy:55.078% B**
KPH:42.200 B**
VKPH:19.100 B
Supernova VPC
B*
Kills:1,062
V. Kills:153 N/A
Deaths:74
KDR:14.351
Accuracy:50.604% C+
KPH:60.100 B*
VKPH:8.700 C**
Saron HRB
B
Kills:550
V. Kills:382 144%
Deaths:93
KDR:5.914
Accuracy:52.474% B**
KPH:27 C*
VKPH:18.800 B
Supernova PC
A++
Kills:280
V. Kills:98 283%
Deaths:30
KDR:9.333
Accuracy:52.005% B
KPH:39.100 A++
VKPH:13.700 A++
Proton II PPA
A+
Kills:156
V. Kills:5 N/A
Deaths:13
KDR:12
Accuracy:32.886% A+
KPH:60 C++
VKPH:1.900 D-
Kills:4,321 (2,508 + 1,813)
Deaths:481
KDR:8.983
VKDR:4.125
Vehicle Kills:1,984
Kill Difference:3,840
Playtime:120.835 hours
Usage:3%
Score:2.328m
Score/min:321
Driving Accuracy:52.005%
Gunner Accuracy:32.886%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B**
Kills:1,941
V. Kills:824 235%
Deaths:239
KDR:8.121
Accuracy:66.427% B**
KPH:61 B*
VKPH:25.900 B+
Saron HRB-H
A
Kills:82
V. Kills:42 191%
Deaths:18
KDR:4.556
Accuracy:65.763% A
KPH:59.500 A
VKPH:30.500 B++
Proton II PPA-H
C+
Kills:79
V. Kills:3 N/A
Deaths:7
KDR:11.286
Accuracy:36.321% C+
KPH:65.100 C--
VKPH:2.500 D*
M40 Fury-H
C
Kills:73
V. Kills:11 N/A
Deaths:5
KDR:14.600
Accuracy:43.957% C++
KPH:78.600 C
VKPH:11.800 C
Kills:2,175 (0 + 2,175)
Deaths:269
KDR:8.086
VKDR:3.271
Vehicle Kills:880
Kill Difference:1,906
Playtime:35.348 hours
Usage:1%
Score:0.885m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:43.957%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:590
V. Kills:184 319%
Deaths:74
KDR:7.973
Accuracy:46.259% B*
KPH:39.300 A++
VKPH:12.200 B**
M40 Fury
B**
Kills:541
V. Kills:108 N/A
Deaths:41
KDR:13.195
Accuracy:45.756% B**
KPH:84.200 B**
VKPH:16.800 B*
M40 Fury
B**
Kills:426
V. Kills:76 N/A
Deaths:36
KDR:11.833
Accuracy:40.574% B+
KPH:71.100 B**
VKPH:12.700 B++
M20 Basilisk
B**
Kills:276
V. Kills:93 294%
Deaths:37
KDR:7.459
Accuracy:45.119% B++
KPH:35.700 B**
VKPH:12 B+
M12 Kobalt
A+
Kills:271
V. Kills:7 N/A
Deaths:17
KDR:15.941
Accuracy:24.702% B**
KPH:121.600 A+
VKPH:3.100 C+
M12 Kobalt
A++
Kills:145
V. Kills: N/A
Deaths:5
KDR:29
Accuracy:22.848% B**
KPH:139.600 A++
VKPH:0 D**
M60-G Bulldog
C++
Kills:66
V. Kills:17 367%
Deaths:8
KDR:8.250
Accuracy:47.862% A
KPH:25 C
VKPH:6.400 C++
Kills:2,315 (0 + 2,315)
Deaths:218
KDR:10.619
VKDR:2.225
Vehicle Kills:485
Kill Difference:2,097
Playtime:41.065 hours
Usage:1%
Score:0.952m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:47.862%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:3,922
V. Kills:89 N/A
Deaths:791
KDR:4.958
Accuracy:54.642% A+
KPH:71.800 B++
VKPH:1.600 C
M12 Kobalt-F
A
Kills:1,144
V. Kills:30 N/A
Deaths:278
KDR:4.115
Accuracy:29.165% B**
KPH:60.800 A
VKPH:1.600 C**
M40 Fury-F
B*
Kills:1,070
V. Kills:149 N/A
Deaths:333
KDR:3.213
Accuracy:47.646% C+
KPH:37.600 B*
VKPH:5.200 C
V30-F Starfall
B**
Kills:185
V. Kills:114 161%
Deaths:74
KDR:2.500
Accuracy:68.187% B++
KPH:39.100 B*
VKPH:24.100 B**
M20 Basilisk-F
B+
Kills:57
V. Kills:11 N/A
Deaths:36
KDR:1.583
Accuracy:56.361% B+
KPH:34.200 C*
VKPH:6.600 C+
Kills:6,378 (6,378 + 0)
Deaths:1,512
KDR:4.218
VKDR:0.260
Vehicle Kills:393
Kill Difference:4,866
Playtime:108.320 hours
Usage:2%
Score:1.134m
Score/min:175
Driving Accuracy:56.361%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C++
Kills:83
V. Kills:18 437%
Deaths:10
KDR:8.300
Accuracy:44.066% C
KPH:64 C++
VKPH:13.900 C--
Kills:83 (0 + 83)
Deaths:10
KDR:8.300
VKDR:1.800
Vehicle Kills:18
Kill Difference:73
Playtime:1.297 hours
Usage:0%
Score:0.020m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:44.066%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SVA-88 62,13061,80113,4044.611A+0.6629.344%B**30.475%B++109.6A*N/A266563.7h9B**30.6B*
Betelgeuse 54-A 48,68248,41710,9084.439B+0.4829.48%B++30.787%C+118.1A+N/A314410.1h8.9B**30.3B*
NS-15M1 23,21823,1325,2544.403A**0.4529.15%A30.227%B**95.2A*N/A232243.1h9.1A31.3B*
Flare VE6 17,18117,0964,0404.232M+0.2830.144%A30.282%B*98.9A*N/A239172.8h7.9B**26.3B*
Parallax VX3 15,54515,52671421.745S17.7958.732%M+88.291%A72.8MN/A191213.4h1.5A2.5A
Pulsar C 7,9577,9292,1313.721A++0.2330.571%B**23.105%C+77.5A*N/A212102.3h9.2B*30.1B++
NS-11C 7,6377,6052,1013.62M++0.3330.874%A22.17%B+80.9MN/A25294h10.5B**33.9B*
Ursa 5,1045,0681,3943.636M0.3228.915%B**27.328%B+78.2A++N/A24664.8h8.6B**29.8B*
VX29 Polaris 4,9594,9311,4053.51A++0.4428.506%B*25.431%B88.8A++N/A30355.5h10.1B*35.3B++
Artemis VX26 4,4434,4261,2583.518A++0.4431.139%B*24.831%C**72.6A++N/A22661h9.7B*31.3B*
NS-7 PDW 4,3494,3291,3443.221M+0.7330.813%B**22.407%B++60.9A++N/A17271.1h11.1B**36B*
Orion VS54 4,1434,1291,2303.357A0.6027.396%A29.644%B++72.6A++N/A35256.9h9.1B**33.3B
S12 Renegade 4,0113,9227914.958B+1.0054.642%A+4.513%C71.7B++1.6C14754.7h2.9B+5.4B*
Hunter QCX 3,2063,1918173.906S0.0561.13%B**45.722%A27.7B**N/A70115.4h2.3B+3.8B+
NS-30 Vandal 3,1233,1045915.252A*1.3039.534%B**31.604%B+76.1A++N/A23140.8h4.5B*11.3B*
NS-44L Blackhand 2,7772,7755165.378M**1.4266.989%M+70.775%A*37.7B*N/A9873.7h2.6A3.8B**
VE-S Canis 2,6232,6027103.665A*0.2936.189%A+23.098%C**76.1B**N/A16734.2h9.3B++25.8B++
Zenith VX-5 2,5382,5176803.701A**0.2531.432%B**23.242%C**81.2A++N/A23331h11B++35.1B++
Sirius SX12 2,4962,4858462.937A++1.0229.358%B**17.787%C+64.7A++N/A23638.4h11.4B*38.9B++
Ghost 2,3752,3673626.539B**2.5849.762%A++73.384%B+62.8B**N/A22237.7h1.9B++3.8B*
MKV Suppressed 2,2752,2687253.128A**0.8330.818%B**23.413%B++59.5AN/A19238.1h11.1B++36B++
Pulsar LSW 2,0982,0887652.729B**1.2325.63%B+28.161%B+72.8B**N/A27028.7h10.3B++40.3B+
L100 Python HESH 2,2212,0136730.045A++26.0948.352%C+3.477%A++79.9A8.3C++32625.2h2.7B++5.6B+
Nyx VX31 1,9981,9944824.137B*0.1841.216%B**28.686%C+71.5AN/A18927.9h4.6B+11.2B*
E540 Halberd-H 2,7651,9412398.121C+4.1766.427%B**1.752%C+61B*25.9B+41231.8h4.7B++7B**
Eridani SX5 1,8921,8847122.646A+1.3131.04%B*21.338%C*56.6B*N/A19433.3h10.7B+34.5B+
Eclipse VE3A 1,7861,7775043.526A*0.4330.78%B*21.047%C**83.8A++N/A28921.2h10.7B+34.7B++
Solstice SF 1,7161,7126192.766A++1.1929.816%B**18.283%C*54.5A*N/A21931.4h11.6C++38.9B+
Phaseshift VX-S 1,6991,6886426.375S22.4261.578%M*89.574%B**43.8B+N/A11738.5h2.5B+4.1B*
Frag Grenade 1,7031,68411684N/A1,680.0553.778%B**N/A701.7B*7.9C+25922.4h2.8B**5.2B**
Phantom VA23 1,5881,5874073.899B**0.0641.51%B**29.994%C+57.9B+N/A14527.4h3.7B*8.9B++
H-V45 1,5901,5764973.171B**0.7830.623%A24.937%B+82.1A*N/A29519.2h10.2B**33.2B**
C-4 2,2291,5755672.778B**1.1826.547%C*N/A128B**53.2A++135912.3h1.4C**5.1B+
The Kraken 2,1651,5507462.078C*1.8866.887%B+2.71%B**57.8B+22.9C**36126.8h4.4C+6.5C*
C75 Viper 1,7611,5427420.838M**16.8837.763%C+2.464%B**61.4A++8.7C**26425.1h8.3B**22B*
NSX Tengu 1,4931,4825852.533A1.4243.273%B**25.101%B++70.6AN/A14521h9.6B*22.3B++
CME 1,4781,4745792.546A1.4130.4%B++24.898%B63.3B**N/A19123.3h10.3B**33.9B*
Corvus VA55 1,4271,4216352.238A1.7230.939%A29.346%B**57.1AN/A19624.9h9.5B**30.8B**
Solstice VE3 1,4101,4026852.047A++1.9127.431%B*19.9%C+33.7B**N/A25441.6h11.2B*40.8B+
NSX Naginata 1,3891,3783643.786A*0.1728.308%B**30.116%C**100.6A*N/A33513.7h8.5B**30B*
NSX Tomoe 1,3831,3744033.409A0.5533.736%B**30.641%D70.8AN/A15819.4h12.1B+35.9B++
Terminus VX-9 1,3351,3284113.231B**0.7227.908%B+29.593%B+68.1AN/A19719.5h9.2A32.9B*
Comet VM2 1,6031,3036262.081A+1.8751.585%B**6.677%B**33.3S7.7A++22139.1h14.3B*27.8B*
VX6-7 1,2741,2653923.227A0.7329.686%B**22.451%C**71.1A+N/A23717.8h9.3B*31.5B*
NS-61 Emissary 1,2651,2583943.193M*0.7637.459%A+27.743%A++43.5B*N/A9828.9h10.5B+28.1B*
Lasher X2 1,2521,2444782.603M1.3533.95%B**4.502%C**74.9A++N/A28016.6h14.1A41.5B*
NS-357 Underboss 1,2411,2348741.412B+2.5442.483%B++20.827%C+17.8DN/A5769.4h3.4B*8B*
Pulsar VS1 1,2341,2296092.018B**1.9429.046%B**23.027%B41.5B**N/A20829.6h11.4B**39.1B**
VA39 Spectre 1,2221,2229512.863S8.9155.492%M**76.187%M++44.3AN/A19127.6h3.1A+5.6A+
NS Baron G5 1,2251,2174202.898A*1.0648.948%B+15.53%C*55.8B**N/A15821.8h4B+8.2C++
NS-7B PDW 1,2231,2166181.968B++1.9929.552%B++20.806%B+41.5BN/A12229.3h12.9B+43.5B+
Pandora VX25 1,2201,2084292.816A**1.1441.739%C*19.04%B**66B**N/A17518.3h3.7B++8.7B+
NS Decimator 1,7041,2027001.717B*2.2467.119%B*2.745%B49.9B**20.8B+45124.1h4.5C**6.7B+
Comet VM2 1,4601,1975942.015A1.9453.971%B*6.349%B**32.2M**7.1B**18437.2h15.8B**29.4B**
Serpent VE92 1,1981,1963663.268A*0.6928.329%B**15.97%D78.2A*N/A33015.3h9.9B*34.9B++
NS-44 Commissioner 1,1951,1926691.782B*2.1751.128%A++20.218%C21.7C-N/A8454.9h3.2B++6.3B*
NS-11P 1,1961,1913583.327A++0.6327.988%B**27.288%A76.8MN/A19515.5h10A35.7B**
Equinox VE2 1,1831,1804702.511A1.4428.164%B+24.153%B+54.9B++N/A20521.5h10.6B++37.5B+
Spiker 1,1761,1726121.915B*2.0434.802%B++26.365%B++31.3C+N/A8237.5h6.7B+19.3B*
Eidolon VE33 1,1751,1724062.887A+1.0735.606%A26.28%C++56.9A++N/A30520.6h6.3B**17.6B**
Skorpios 1,1761,1714242.762B*1.1928.395%C*18.702%C65.4B**N/A20717.9h10.1B+35.7B+
NS-15M2 1,1721,1712305.091A++1.1430.65%A21.349%C--108.4A*N/A46510.8h9.1B**29.7B*
Supernova FPC 2,0111,1661906.137C++2.1852.554%C+4.202%B**24.9C++18B++35846.9h4.8B+9.2B+
Thanatos VE70 1,1691,1645632.067A+1.8949.387%B**20.017%B*59.7A++N/A25719.5h4.3B+8.8B++
Beamer VS3 1,1681,1646871.694A2.2636.643%A25.945%B+15.4C--N/A5575.5h7.5B++20.5B
Nova 1,1731,1644092.846B**1.1145.486%C+16.323%C**66.9AN/A15017.4h3.5B++7.7B+
Equinox VE2 Burst 1,1661,1614102.832B++1.1229.456%B+30.836%B+74.4B**N/A17115.6h10.1B**34.2B++
XM98 1,1601,1608913.034S9.0853.851%A**86.724%A55.2B**N/A22621h1.7A3.1A
Parsec VX3-A 1,1601,1606418.125M**14.1758.445%M91.293%A++73.4AN/A20615.8h1.4A+2.5A+
Cerberus 1,1641,1596711.727B++2.2339.126%B**27.524%B+47.7BN/A11324.3h4.5B**11.6B**
Revenant 1,1571,1553003.85B0.1038.18%B++39.134%B**96.3A++N/A22412h5.4B**14.1B**
Darkstar 1,1601,1554082.831B**1.1227.144%C+26.667%B81.3A+N/A19214.2h9.9A36.6B*
Solstice Burst 1,1521,1453203.578A++0.3832.492%B**25.24%C*73.9AN/A17315.5h10.2B**31.2B*
M12 Kobalt-F 1,1741,1442784.115A0.1629.165%B**5.594%D-60.9A1.6C**25018.8h10.2B++34.9B++
V10 1,1381,1388912.787M**8.8356.491%A*89.895%A+54.4B**N/A21120.9h1.6B**2.8A
NS-11A 1,1431,1352554.451A*0.5030.016%B**29.868%B**93M+N/A29412.2h9.1A+30.2B**
L100 Python AP 1,7601,1171338.398B**4.4453.669%C7.073%A**33.2B19.1C*30333.6h5.1B++9.5B+
E540 Halberd 1,6081,1078113.667B+9.7155.078%B**3.975%B*42.3B**19.1B30826.2h4.6B**8.3B**
S1 1,6131,0771,1770.915B+3.0469.337%A4.828%B**34.6B++17.2B+44431.1h5.7B+8.3B++
M40 Fury-F 1,2191,0703333.213B*0.7447.646%C+N/A37.5B*5.2C17428.5h6.2B*13B*
Supernova VPC 1,2151,0627414.351C**10.4050.604%C+4.143%M+60B*8.6C**22617.7h2.8B+5.5B+
Nemesis VSH9 1,4701,0257811.312B**2.6474.102%A++5.073%A36.1B**15.7B**37728.4h6B**8A
NSX Daimyo 1,0061,0053925.769S21.8164.18%M*98.209%A59.8C**N/A13316.8h1.6A2.5A
L100 Python HEAT 1,2771,0025617.893M*13.9453.984%C*5.289%A++48.6A13.3B+22520.6h3.7A6.9B**
Manticore SX40 9599554981.918B**2.0438.259%A29.215%B**37.5C**N/A9525.5h5.3B**13.8B**
Dual Photon Pods 1,1569251645.64C+1.6953.278%C++1.622%B+56.7C14.2C32216.3h19.2B+36.1B+
Hades VSH4 1,2498894032.206M*1.7575.283%B**3.262%B+58.9A23.8B*34815.1h4.5A+6A++
Light PPA 8988671237.049B+3.0944.639%B+N/A76.1B**2.7C28011.4h8.1B++18.2B+
NS Decimator-G 1,1998563782.265B++1.6965.404%C*3.037%C*56.7B+22.7C*30715.1h4.2C+6.4C++
Proximity Mine 7527525413.926M*9.9745.926%B+N/A192.8A+N/A5813.9h1.9C++4.1B+
Tank Mine 9936231125.563A++1.6144.451%B*N/A138.4B++82.2B++15364.5h2.4D5.4B+
M20 Basilisk 774590747.973A*4.0246.259%B*5.593%C+39.3A++12.3B**32115h69.6B++150.5B*
Saron HRB 932550935.914C*1.9652.474%B**1.818%C*27.1C*18.8B32620.3h21.9C++41.7B++
Saron Laser Cannon 1,0965495331.03C+2.9226.899%D-1.457%C--8.3C-8.2C+18766.5h106.6B+396.1C**
Nebula VM20 5505451793.045B+0.9126.454%A+24.404%B++81.3M+N/A2946.7h14.4B+54.6B*
M40 Fury 6495414113.195B*9.2445.756%B**N/A84.5B**16.9B*5406.4h10.6B+23.1B*
Nebula VM20 5415351792.989B+0.9725.662%A+22.056%C**79.9M+N/A2916.7h14.1B++54.8B*
Lumine Edge 49347947,2730.01C3.9451.66%A*17.328%C*0.2DN/A12326.9h1.4C++2.7B++
M40 Fury 5024263611.833B**7.8840.574%B+2.113%B+71B**12.7B++4076h10.7B+26.4B++
NS-10 Burster 8014103171.293B++2.6636.826%B**4.146%D8B**7.7M14151.1h155.7C422.8B+
Cosmos VM3 3983961303.046B+0.9121.426%B**23.232%B*55.8A*N/A2827.1h11B*51.3B*
NS-10 Burster 7503953261.212C*2.7436.653%B**4.81%C7.6B*6.9A*12751.8h163.6C446.4B+
Spear Anti-Vehicle Phalanx Turret 4713002412.5B*8.5558.788%A+4.333%C++69.8A++39.8A++7624.3h6.8B++11.6B**
MANA Anti-Vehicle Turret 4302801342.09C1.8656.761%C--3.571%B+2800C1500C-4189560.1h7.1B+12.5B+
Supernova PC 378280309.333B+5.3852.005%B2.5%C++38.9A++13.6A++3877.2h4.2B++8.1B++
M20 Basilisk 369276377.459M3.5045.119%B++4.71%C35.8A12.1B+3967.7h71.1B++157.5B**
M12 Kobalt 2782711715.941B11.9924.702%B**12.915%D--123.2A+3.2C+4492.2h13.2B**53.5B*
Anti-Vehicle Grenade 2642451245N/A241.0548.201%CN/A490B+38D38310.5h3.3A6.9B*
NS-AM7 Archer 2872451172.094S1.8658.77%C+38.776%A**19.3M3.3B+11512.7h10B*17.1B*
VE-LR Obelisk 246244872.805B++1.1537.527%B++28.279%C-58.1B**N/A1484.2h5.1B*13.5B*
NSX Tanto 231230772.987A++0.9731.669%B**31.304%B*54.8B*N/A1484.2h10.3B++32.5B+
Phobos VX86 2282261052.152B++1.8064.815%B+26.106%A++61.1B++N/A1983.7h2.5C++3.8B
Quasar VM1 218217932.333B+1.6220.047%B*21.659%B++36.8AN/A3485.9h13.4B+66.9B+
Deimos VA29 2162111101.918B+2.0453.333%D26.54%A++36.4C+N/A1755.8h2.3C*4.3C++
V30-F Starfall 299185742.5B+1.4568.187%B++N/A39.4B*24.3B**2104.7h12B*17.7B**
VE-H Maw 182179642.797B*1.1633.797%A+24.581%C+89.5A1.5A2332h9.1B++26.9B++
Force-Blade 20516021,4560.007C--3.9552.621%A++N/A0.1DN/A11183.1h3.4C-6.4B+
NS-45 Pilot 162160712.254B++1.7037.45%B**30.625%B+32.7CN/A764.9h5.8B*15.5B*
Proton II PPA 1611561312C+8.0532.886%A+1.923%C+60C++1.9D-2202.6h8.5B+25.8B*
Cosmos VM3 150149592.525B+1.4325.293%A++25.503%A64.8M+N/A4882.3h12.3B++48.7B+
Lancer VS22 2641461311.115B+2.8472.054%A2.74%C**25.2A+20.3A3675.8h38.1C52.9C+
M60-A Bulldog 1661461410.429C+6.4762.106%A++2.74%B+44.2B+6.1B+2383.3h5.9C++9.6B++
M12 Kobalt 145145529B+25.0522.848%B**17.931%C+145A++N/A4911h11.6A50.8B*
L105 Zephyr PX 142129525.8B+21.8560.113%B**N/A117.3A11.8C**2911.1h4.1B++6.9B*
Sticky Grenade 1111101110N/A106.0547.93%C-N/A1100B10C+49240.1h2B4.2C*
M60-A Bulldog 1261051010.5C+6.5558.661%AN/A42C**8.4B**2522.5h6.3C+10.7B+
MANA Anti-Personnel Turret 9393109.3N/A5.3516.489%UN/A930UN/A6638100.1h14.3T*86.6T*
Pelter Rocket Pod 10183108.3C4.3544.066%C1.205%C+63.8C++13.8C--2601.3h12.3B**27.9B++
Soldier Soaker 8482461.783B++2.1731.539%C17.073%C**15.8D--N/A635.2h5B*15.9B+
Saron HRB-H 12482184.556C+0.6065.763%AN/A58.6A30B+6251.4h18.9B++28.8B**
Proton II PPA-H 8279711.286C+7.3336.321%C+2.532%B++65.8C--2.5D*3861.2h8.7B+24B+
AP30 Shredder 1097789.625B*5.6731.102%C--3.896%A+770U320U3978000.1h48.1A154.6B**
M40 Fury-H 8473514.6C++10.6543.957%C++1.37%C++81.1C12.2C3400.9h9.5C+21.5C+
Skyguard 12868174B++0.0528.805%C+2.941%B++10.5C--9.2C+2566.5h172.4D--598.3D
M60-G Bulldog 836688.25A4.3047.862%A1.515%D-25.4C6.5C++2182.6h7C**14.5B*
C150 Dalton 13165115.909C+1.9551.75%A1.538%B++24.1C--24.4C+4502.7h5.2C-10.1B+
M20 Basilisk-F 6857361.583B*2.3756.361%B+1.754%C-33.5C++6.5C+1381.7h29.5B+52.3B++
The Immortal 5151173A++0.9542.546%A47.059%A*34C-N/A751.5h6.9B++16.2B**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1,97736,86548.5h
Motion Spotter5018,4226.9h
Nano-Armor Kit277493,34445.2h
Anti-Vehicle MANA Turret63911.1h
Spawn Beacon173,2722.3h
Medical Applicator331183,31613.2h
Nanite Revive Grenade04400.1h
Deconstruction Tool07500.1h
Rocklet Rifle0830.1h
Xiphos Anti-Personnel Phalanx Tower0730h
Ammunition Package269440.5h
Medical Kit2085,0378.3h
Anti-Infantry MANA Turret2620.2h
Recon Detection Device466,7639.8h

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