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Pyro Geld[] Geld
TR BR 195

KDR: 3.04

Score: 101.3m

Last Seen: May 20th, 2018 4:34 AM
- OFFLINE - 5062.5 hour(s)

Battle Rank 110 (195 total) - Terran Republic on Emerald
Level Progress (to 111): 22%
PRIMARY CLASSESCLOAKERMEDICENGINEERMAX SUIT
PRIMARY WEAPONS TORQ-9 T1B Cycler P2-120 AP PDW-16 Hailstorm MSW-R T1 Cycler LC3 Jaguar P525 Marauder-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,548,287 MLG Score: 2037
Fun Score: N/A
Cheeseburgers Flipped: 1831TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.735%22.718%7665097280,2622.916710.123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.346%2.486A**0.327C**-1.096D*HEAD + (~5.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.603B+100.297C*19.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.807%1.563%132102012811181910.11438867%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.266%-0.488D-0.045C+1.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
278.4-0.733D-91.3-0.729D-187.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.641%2.501%683710158,758222847693.92912184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.214%0.858B*-0.09C+-0.198

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.20.375C**120.043C+12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.873%2.936%6291910038,720198421774.39516400%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.694%0.44B-0.359C-0.381

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.62B+18.30.532B+26.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.441%69.688%6298101410,2831712206.00292

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.911%2.01A*0.166C++0.793

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.445B2.60.166C++2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.943%13.611%629610167,0752046613.45628

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.274%1.297A-0.175C-0.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.544B+3.40.294C*2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
101.3m275.8%559 (33.5k)524 (31.4k)3.03973155,45251,1403.30055195 (110)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022493526.586%19.697%52403:4680

19% Combat Medic30% Engineer14% Heavy Assault22% Infiltrator8% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:40 PMAug 26th, 2015 12:46 AMMay 26th, 2018 4:54 PM (204d) (PST)May 20th, 2018 2:33 AM (211d) (PST)May 20th, 2018 12:34 AM (211d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8462366100.8040.2650.1582.4480.0832037

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,74814,14636,602481610147531,435

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3221.7h/134.2d 13,338 30,620 34,578 473.1k 5,262 10,051 16,098 163.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:2,928
Deaths:1,008
KDR:2.905
Accuracy:31.016% A++
HSR:21.516% C
T32 Bull
A*
Kills:2,372
Deaths:846
KDR:2.804
Accuracy:33.509% A*
HSR:22.808% C+
T9A "Butcher"
A+
Kills:1,613
Deaths:618
KDR:2.610
Accuracy:30.629% A+
HSR:23.435% C--
T7 Mini-Chaingun
M*
Kills:1,445
Deaths:513
KDR:2.817
Accuracy:33.019% M*
HSR:17.578% B**
T16 Rhino
M+
Kills:1,289
Deaths:582
KDR:2.215
Accuracy:34.745% M+
HSR:23.817% C**
T9 CARV
B**
Kills:1,219
Deaths:446
KDR:2.733
Accuracy:23.822% B**
HSR:18.786% D
T9 CARV-S
A*
Kills:1,199
Deaths:467
KDR:2.567
Accuracy:31.954% A*
HSR:22.936% C+
TMG-50
A
Kills:1,167
Deaths:456
KDR:2.559
Accuracy:28.049% A
HSR:19.023% D
T7 Mini-Chaingun AE
A*
Kills:1,165
Deaths:401
KDR:2.905
Accuracy:29.673% A*
HSR:18.283% B*
NS-15M2
A*
Kills:1,163
Deaths:387
KDR:3.005
Accuracy:34.495% A*
HSR:26.311% C++
NS-15M1
A*
Kills:1,162
Deaths:490
KDR:2.371
Accuracy:33.281% A*
HSR:21.515% C+
NSX Naginata
A++
Kills:132
Deaths:62
KDR:2.129
Accuracy:30.379% A++
HSR:37.879% A
Kills:16,854
Deaths (as Heavy Assault):6,276
Deaths (to Heavy Assaults):15,621
KDR:2.68547
Kill Difference:10,578
Playtime:444.046 hours
Usage:14%
Score:14.445m
Score/min:542
Accuracy (listed only):31.214%
HSR (listed only):22.824%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A**
Kills:2,637
Deaths:1,055
KDR:2.500
Accuracy:34.575% A**
HSR:21.957% B+
LC2 Lynx
A++
Kills:2,197
Deaths:898
KDR:2.447
Accuracy:31.815% A++
HSR:22.804% C**
HC1 Cougar
A*
Kills:1,479
Deaths:668
KDR:2.214
Accuracy:35.335% A*
HSR:21.298% C+
T5 AMC
B*
Kills:1,381
Deaths:453
KDR:3.049
Accuracy:27.289% B*
HSR:20.203% C++
TRAC-5 Burst
B**
Kills:1,322
Deaths:649
KDR:2.037
Accuracy:31.146% B**
HSR:17.020% D--
FA1 Barrage
A+
Kills:1,259
Deaths:505
KDR:2.493
Accuracy:53.338% A+
HSR:10.246% D--
TRAC-5 S
A*
Kills:1,241
Deaths:738
KDR:1.682
Accuracy:32.678% A*
HSR:15.552% C+
NS-11C
A**
Kills:1,178
Deaths:522
KDR:2.257
Accuracy:35.819% A**
HSR:17.912% C+
DMR-99
A+
Kills:1,174
Deaths:497
KDR:2.362
Accuracy:41.334% A+
HSR:30.664% C++
NS Baron G5
A++
Kills:1,171
Deaths:431
KDR:2.717
Accuracy:62.635% A++
HSR:14.347% C+
AMR-66
M
Kills:1,169
Deaths:477
KDR:2.451
Accuracy:42.102% M
HSR:23.097% C+
Havoc
A*
Kills:1,167
Deaths:448
KDR:2.605
Accuracy:66.544% A*
HSR:12.768% C
AS16 NightHawk
B++
Kills:1,163
Deaths:462
KDR:2.517
Accuracy:46.368% B++
HSR:10.834% D-
TAS-16 Blackjack
B**
Kills:1,163
Deaths:431
KDR:2.698
Accuracy:65.766% B+
HSR:20.894% B**
TRS-12 Uppercut
B*
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:67.621% B*
HSR:15.391% C++
TRAC-5
B*
Kills:1,161
Deaths:4
KDR:290.250
Accuracy:25.880% B*
HSR:16.193% C--
TRAC-Shot
A*
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:33.326% A*
HSR:13.178% D--
TS4 Haymaker
A+
Kills:1,160
Deaths:592
KDR:1.959
Accuracy:58.839% A+
HSR:11.810% C-
Kills:24,346
Deaths (as Engineer):9,895
Deaths (to Engineers):11,349
KDR:2.46043
Kill Difference:14,451
Playtime:957.076 hours
Usage:30%
Score:31.537m
Score/min:549
Accuracy (listed only):44.023%
HSR (listed only):17.565%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
PDW-16 Hailstorm
A**
Kills:3,544
Deaths:1,266
KDR:2.799
Accuracy:37.193% A**
HSR:15.689% C+
LC3 Jaguar
A**
Kills:2,637
Deaths:1,055
KDR:2.500
Accuracy:34.575% A**
HSR:21.957% B+
LC2 Lynx
A++
Kills:2,197
Deaths:898
KDR:2.447
Accuracy:31.815% A++
HSR:22.804% C**
SMG-46 Armistice
A++
Kills:2,174
Deaths:709
KDR:3.066
Accuracy:34.921% A++
HSR:15.593% C+
NS-7 PDW
A++
Kills:1,607
Deaths:581
KDR:2.766
Accuracy:33.974% A++
HSR:19.104% C*
HC1 Cougar
A*
Kills:1,479
Deaths:668
KDR:2.214
Accuracy:35.335% A*
HSR:21.298% C+
T5 AMC
B*
Kills:1,381
Deaths:453
KDR:3.049
Accuracy:27.289% B*
HSR:20.203% C++
TRAC-5 Burst
B**
Kills:1,322
Deaths:649
KDR:2.037
Accuracy:31.146% B**
HSR:17.020% D--
MKV Suppressed
A+
Kills:1,322
Deaths:422
KDR:3.133
Accuracy:33.178% A+
HSR:17.398% C
FA1 Barrage
A+
Kills:1,259
Deaths:505
KDR:2.493
Accuracy:53.338% A+
HSR:10.246% D--
TRAC-5 S
A*
Kills:1,241
Deaths:738
KDR:1.682
Accuracy:32.678% A*
HSR:15.552% C+
NS-11C
A**
Kills:1,178
Deaths:522
KDR:2.257
Accuracy:35.819% A**
HSR:17.912% C+
NS Baron G5
A++
Kills:1,171
Deaths:431
KDR:2.717
Accuracy:62.635% A++
HSR:14.347% C+
Havoc
A*
Kills:1,167
Deaths:448
KDR:2.605
Accuracy:66.544% A*
HSR:12.768% C
AS16 NightHawk
B++
Kills:1,163
Deaths:462
KDR:2.517
Accuracy:46.368% B++
HSR:10.834% D-
TAS-16 Blackjack
B**
Kills:1,163
Deaths:431
KDR:2.698
Accuracy:65.766% B+
HSR:20.894% B**
TRS-12 Uppercut
B*
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:67.621% B*
HSR:15.391% C++
TRAC-5
B*
Kills:1,161
Deaths:4
KDR:290.250
Accuracy:25.880% B*
HSR:16.193% C--
TRAC-Shot
A*
Kills:1,161
Deaths:555
KDR:2.092
Accuracy:33.326% A*
HSR:13.178% D--
TS4 Haymaker
A+
Kills:1,160
Deaths:592
KDR:1.959
Accuracy:58.839% A+
HSR:11.810% C-
Shuriken
A
Kills:1,160
Deaths:510
KDR:2.275
Accuracy:32.410% A
HSR:10.862% D*
Kills:31,810
Deaths (as Light Assault):12,409
Deaths (to Light Assaults):8,842
KDR:2.56346
Kill Difference:19,401
Playtime:261.094 hours
Usage:8%
Score:7.671m
Score/min:490
Accuracy (listed only):41.936%
HSR (listed only):16.241%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
A**
Kills:3,544
Deaths:1,266
KDR:2.799
Accuracy:37.193% A**
HSR:15.689% C+
SMG-46 Armistice
A++
Kills:2,174
Deaths:709
KDR:3.066
Accuracy:34.921% A++
HSR:15.593% C+
Bighorn .50M
A
Kills:2,034
Deaths:287
KDR:7.087
Accuracy:51.445% A
HSR:80.875% C*
TSAR-42
M
Kills:1,646
Deaths:483
KDR:3.408
Accuracy:56.384% M
HSR:73.269% B+
NS-7 PDW
A++
Kills:1,607
Deaths:581
KDR:2.766
Accuracy:33.974% A++
HSR:19.104% C*
MKV Suppressed
A+
Kills:1,322
Deaths:422
KDR:3.133
Accuracy:33.178% A+
HSR:17.398% C
SOAS-20
A*
Kills:1,307
Deaths:512
KDR:2.553
Accuracy:39.032% A*
HSR:15.455% D-
SR-7
B++
Kills:1,265
Deaths:156
KDR:8.109
Accuracy:45.274% B++
HSR:83.478% B+
RAMS .50M
A++
Kills:1,207
Deaths:277
KDR:4.357
Accuracy:51.137% A++
HSR:74.814% C--
NS-44 Commissioner
A*
Kills:1,174
Deaths:659
KDR:1.781
Accuracy:53.083% A*
HSR:27.854% B*
TRAP-M1
A**
Kills:1,168
Deaths:416
KDR:2.808
Accuracy:42.300% A**
HSR:30.908% B++
NS-61 Emissary
A**
Kills:1,168
Deaths:484
KDR:2.413
Accuracy:43.665% A**
HSR:24.743% A+
T4 AMP
A**
Kills:1,164
Deaths:501
KDR:2.323
Accuracy:42.814% A**
HSR:22.766% B+
M77-B
M*
Kills:1,164
Deaths:285
KDR:4.084
Accuracy:58.350% M*
HSR:80.928% B+
NS-357 Underboss
A+
Kills:1,161
Deaths:786
KDR:1.477
Accuracy:48.923% A+
HSR:17.313% C-
TX2 Emperor
A++
Kills:1,160
Deaths:815
KDR:1.423
Accuracy:41.383% A++
HSR:15.517% D
NS-30 Vandal
A*
Kills:1,160
Deaths:352
KDR:3.295
Accuracy:46.112% A*
HSR:27.931% C*
HSR-1
A*
Kills:1,160
Deaths:480
KDR:2.417
Accuracy:47.017% A*
HSR:34.483% B++
99SV
M**
Kills:1,160
Deaths:314
KDR:3.694
Accuracy:53.006% M**
HSR:38.879% B
KSR-35
A*
Kills:1,160
Deaths:430
KDR:2.698
Accuracy:47.922% A*
HSR:30.517% C*
Shuriken
A
Kills:1,160
Deaths:510
KDR:2.275
Accuracy:32.410% A
HSR:10.862% D*
TS2 Inquisitor
M
Kills:1,158
Deaths:442
KDR:2.620
Accuracy:45.923% M
HSR:23.575% B++
TX1 Repeater
B+
Kills:1,124
Deaths:604
KDR:1.861
Accuracy:27.374% B+
HSR:18.772% C
NSX Daimyo
B+
Kills:639
Deaths:157
KDR:4.070
Accuracy:44.230% B+
HSR:94.210% C++
The President
B
Kills:363
Deaths:219
KDR:1.658
Accuracy:34.291% C**
HSR:26.997% B
NS-45 Pilot
B**
Kills:322
Deaths:200
KDR:1.610
Accuracy:36.774% B*
HSR:35.404% B**
NS-44 Commissioner AE
B**
Kills:288
Deaths:184
KDR:1.565
Accuracy:50.677% B**
HSR:28.472% B+
NS-AM7 Archer
M**
Kills:239
Deaths:157
KDR:1.522
Accuracy:58.201% C+
HSR:51.883% M**
NSX Tomoe
A++
Kills:180
Deaths:84
KDR:2.143
Accuracy:37.665% A++
HSR:37.778% C++
NS Patriot Flare Gun
U
Kills:154
Deaths:152
KDR:1.013
Accuracy:51.262% A+
HSR:0% U
NS CandyCannon 3000
B**
Kills:150
Deaths:243
KDR:0.617
Accuracy:48.620% B**
HSR:22% D-
Kills:34,682
Deaths (as Infiltrator):13,167
Deaths (to Infiltrators):6,405
KDR:2.63401
Kill Difference:21,515
Playtime:717.556 hours
Usage:22%
Score:19.604m
Score/min:455
Accuracy (listed only):44.340%
HSR (listed only):35.402%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
A*
Kills:11,754
Deaths:3,912
KDR:3.005
Accuracy:34.641% A*
HSR:29.062% B*
T1B Cycler
A++
Kills:4,807
Deaths:1,601
KDR:3.003
Accuracy:34.314% A++
HSR:25.983% C+
PDW-16 Hailstorm
A**
Kills:3,544
Deaths:1,266
KDR:2.799
Accuracy:37.193% A**
HSR:15.689% C+
T1 Cycler
A++
Kills:2,720
Deaths:525
KDR:5.181
Accuracy:30.511% A++
HSR:25.441% B+
SMG-46 Armistice
A++
Kills:2,174
Deaths:709
KDR:3.066
Accuracy:34.921% A++
HSR:15.593% C+
SABR-13
A*
Kills:1,733
Deaths:713
KDR:2.431
Accuracy:36.415% A*
HSR:27.294% C**
NS-7 PDW
A++
Kills:1,607
Deaths:581
KDR:2.766
Accuracy:33.974% A++
HSR:19.104% C*
Cycler TRV
B*
Kills:1,363
Deaths:409
KDR:3.333
Accuracy:26.728% B*
HSR:16.875% C-
MKV Suppressed
A+
Kills:1,322
Deaths:422
KDR:3.133
Accuracy:33.178% A+
HSR:17.398% C
TAR
A++
Kills:1,280
Deaths:489
KDR:2.618
Accuracy:31.905% A++
HSR:19.844% C+
FA1 Barrage
A+
Kills:1,259
Deaths:505
KDR:2.493
Accuracy:53.338% A+
HSR:10.246% D--
T1A Unity
A+
Kills:1,181
Deaths:464
KDR:2.545
Accuracy:31.168% A+
HSR:18.036% D-
NS Baron G5
A++
Kills:1,171
Deaths:431
KDR:2.717
Accuracy:62.635% A++
HSR:14.347% C+
Havoc
A*
Kills:1,167
Deaths:448
KDR:2.605
Accuracy:66.544% A*
HSR:12.768% C
T1S Cycler
A*
Kills:1,167
Deaths:411
KDR:2.839
Accuracy:34.019% A*
HSR:23.222% B+
AS16 NightHawk
B++
Kills:1,163
Deaths:462
KDR:2.517
Accuracy:46.368% B++
HSR:10.834% D-
TAS-16 Blackjack
B**
Kills:1,163
Deaths:431
KDR:2.698
Accuracy:65.766% B+
HSR:20.894% B**
TRS-12 Uppercut
B*
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:67.621% B*
HSR:15.391% C++
NS-11P
A*
Kills:1,162
Deaths:393
KDR:2.957
Accuracy:33.629% A*
HSR:17.384% C
TS4 Haymaker
A+
Kills:1,160
Deaths:592
KDR:1.959
Accuracy:58.839% A+
HSR:11.810% C-
NS-11A
A*
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:33.497% A*
HSR:20.431% C+
Shuriken
A
Kills:1,160
Deaths:510
KDR:2.275
Accuracy:32.410% A
HSR:10.862% D*
NSX Yumi
A
Kills:143
Deaths:76
KDR:1.882
Accuracy:33.198% A
HSR:37.063% B**
Kills:46,523
Deaths (as Combat Medic):16,304
Deaths (to Combat Medics):5,529
KDR:2.85347
Kill Difference:30,219
Playtime:599.172 hours
Usage:19%
Score:19.058m
Score/min:530
Accuracy (listed only):41.427%
HSR (listed only):18.938%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:1,630
Deaths:342
KDR:4.766
Accuracy:22.303% A
HSR:18.221% C-
MRC3 Mercy
M+
Kills:1,503
Deaths:277
KDR:5.426
Accuracy:30.130% M+
HSR:18.896% C
M3 Pounder HEG
A++
Kills:1,493
Deaths:541
KDR:2.760
Accuracy:52.133% A++
HSR:3.014% C+
M3 Pounder HEG
A+
Kills:1,469
Deaths:530
KDR:2.772
Accuracy:53.062% A+
HSR:3.608% C**
M6 Onslaught
A++
Kills:1,401
Deaths:351
KDR:3.991
Accuracy:25.487% A++
HSR:15.061% D--
M6 Onslaught
A++
Kills:1,385
Deaths:316
KDR:4.383
Accuracy:25.249% A++
HSR:15.596% D-
M2 Mutilator
M
Kills:1,334
Deaths:266
KDR:5.015
Accuracy:25.575% M
HSR:17.766% C+
M2 Mutilator
M
Kills:1,327
Deaths:262
KDR:5.065
Accuracy:25.012% M
HSR:19.141% C++
M1 Heavy Cycler
A
Kills:1,165
Deaths:271
KDR:4.299
Accuracy:19.849% A
HSR:15.537% C-
M1 Heavy Cycler
M+
Kills:1,161
Deaths:232
KDR:5.004
Accuracy:28.084% M+
HSR:18.777% C+
NS-10 Burster
A**
Kills:288
Deaths:116
KDR:2.483
Accuracy:43.408% A**
HSR:6.250% C+
NS-10 Burster
A**
Kills:250
Deaths:118
KDR:2.119
Accuracy:43.671% A**
HSR:5.200% C+
MR1 Fracture
A*
Kills:191
Deaths:88
KDR:2.170
Accuracy:54.037% A*
HSR:7.853% A++
MR1 Fracture
A*
Kills:187
Deaths:84
KDR:2.226
Accuracy:56.253% A*
HSR:8.021% A++
Kills:14,784
Deaths (as MAX Suit):1,897
Deaths (to MAX Suits):3,258
KDR:7.79336
Kill Difference:12,887
Playtime:229.367 hours
Usage:7%
Score:8.959m
Score/min:651
Accuracy (listed only):36.018%
HSR (listed only):12.353%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:73
V. Kills:19 365%
Deaths:9
KDR:8.111
Accuracy:59.317% A
KPH:58.600 C
VKPH:15.200 C++
M18 Rotary
C+
Kills:55
V. Kills:56 96%
Deaths:92
KDR:0.598
Accuracy:30.279% C+
KPH:4 D-
VKPH:4.100 D-
Kills:128 (55 + 0)
Deaths:101
KDR:1.267
VKDR:0.743
Vehicle Kills:75
Kill Difference:27
Playtime:14.859 hours
Usage:0%
Score:0.336m
Score/min:377
Piloting Accuracy:30.279%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A++
Kills:1,276
V. Kills:469 271%
Deaths:180
KDR:7.089
Accuracy:31.547% C+
KPH:54.700 A++
VKPH:20.100 C*
C150 Dalton
A++
Kills:734
V. Kills:279 262%
Deaths:83
KDR:8.843
Accuracy:59.966% A++
KPH:56.300 A+
VKPH:21.400 C+
L105 Zephyr
A+
Kills:533
V. Kills:60 N/A
Deaths:37
KDR:14.405
Accuracy:55.685% A+
KPH:83 A
VKPH:9.300 C*
Dual-75 Duster
C**
Kills:115
V. Kills:13 N/A
Deaths:12
KDR:9.583
Accuracy:42.003% B+
KPH:59.500 C
VKPH:6.700 C**
CAS30 Tank Buster
C+
Kills:53
V. Kills:55 95%
Deaths:106
KDR:0.500
Accuracy:44.770% C+
KPH:4.700 D
VKPH:4.900 D
Kills:2,711 (53 + 2,658)
Deaths:418
KDR:6.486
VKDR:2.096
Vehicle Kills:876
Kill Difference:2,293
Playtime:55.917 hours
Usage:2%
Score:1.811m
Score/min:540
Piloting Accuracy:44.770%
Gunner Accuracy:42.003%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:926
V. Kills:184 N/A
Deaths:72
KDR:12.861
Accuracy:50.937% A
KPH:68.500 A*
VKPH:13.600 A+
L100 Python AP
A++
Kills:853
V. Kills:639 133%
Deaths:171
KDR:4.988
Accuracy:64.307% B**
KPH:35.700 B+
VKPH:26.700 A++
Skyguard
B**
Kills:466
V. Kills:409 114%
Deaths:137
KDR:3.401
Accuracy:44.799% A**
KPH:15.400 C**
VKPH:13.500 B**
L100 Python HESH
A+
Kills:305
V. Kills:29 N/A
Deaths:18
KDR:16.944
Accuracy:56.646% B**
KPH:86.700 A+
VKPH:8.200 C++
Kills:2,550 (2,550 + 0)
Deaths:398
KDR:6.407
VKDR:3.168
Vehicle Kills:1,261
Kill Difference:2,152
Playtime:71.210 hours
Usage:2%
Score:1.971m
Score/min:461
Driving Accuracy:56.646%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:3,650
V. Kills:2,874 127%
Deaths:504
KDR:7.242
Accuracy:57.691% A
KPH:43.300 A
VKPH:34.100 M+
P2-120 HESH
A++
Kills:1,342
V. Kills:121 N/A
Deaths:81
KDR:16.568
Accuracy:56.542% A++
KPH:84.500 A++
VKPH:7.600 C
P2-120 HEAT
A*
Kills:1,216
V. Kills:513 237%
Deaths:124
KDR:9.806
Accuracy:49.383% B*
KPH:43.100 A+
VKPH:18.200 A*
E540 Halberd
A**
Kills:367
V. Kills:197 185%
Deaths:33
KDR:11.121
Accuracy:52.435% A+
KPH:42.700 A++
VKPH:22.900 A**
P525 Marauder
A+
Kills:164
V. Kills:8 N/A
Deaths:8
KDR:20.500
Accuracy:27.444% B**
KPH:113.100 A+
VKPH:5.500 B*
G30 Vulcan
B
Kills:92
V. Kills:42 214%
Deaths:23
KDR:4
Accuracy:32.150% B
KPH:24.600 B
VKPH:11.200 C
Kills:6,831 (6,208 + 623)
Deaths:773
KDR:8.837
VKDR:4.858
Vehicle Kills:3,755
Kill Difference:6,058
Playtime:142.209 hours
Usage:4%
Score:5.622m
Score/min:659
Driving Accuracy:49.383%
Gunner Accuracy:32.150%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:2,392
V. Kills:98 N/A
Deaths:88
KDR:27.182
Accuracy:41.681% B*
KPH:168.800 A+
VKPH:6.900 C++
G20 Vulcan-H
B**
Kills:366
V. Kills:206 177%
Deaths:63
KDR:5.810
Accuracy:56.499% B**
KPH:63.300 B**
VKPH:35.600 B*
E540 Halberd-H
B++
Kills:362
V. Kills:185 195%
Deaths:43
KDR:8.419
Accuracy:64.751% B*
KPH:56.900 B++
VKPH:29.100 B++
M40 Fury-H
B++
Kills:211
V. Kills:18 N/A
Deaths:7
KDR:30.143
Accuracy:42.653% C+
KPH:114.900 B++
VKPH:9.800 D
Kills:3,331 (0 + 3,331)
Deaths:201
KDR:16.572
VKDR:2.522
Vehicle Kills:507
Kill Difference:3,130
Playtime:28.162 hours
Usage:1%
Score:1.455m
Score/min:861
Driving Accuracy:N/A%
Gunner Accuracy:42.653%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:706
V. Kills:137 N/A
Deaths:72
KDR:9.806
Accuracy:51.203% A++
KPH:126.200 M**
VKPH:24.500 M++
M40 Fury
M
Kills:413
V. Kills:61 N/A
Deaths:35
KDR:11.800
Accuracy:47.703% A+
KPH:119.700 M
VKPH:17.700 A
M12 Kobalt
M++
Kills:273
V. Kills:10 N/A
Deaths:16
KDR:17.063
Accuracy:32.307% M++
KPH:121.100 A++
VKPH:4.400 B+
M60-G Bulldog
A*
Kills:205
V. Kills:35 N/A
Deaths:21
KDR:9.762
Accuracy:54.296% A+
KPH:86.200 A*
VKPH:14.700 B**
M12 Kobalt
M
Kills:149
V. Kills:4 N/A
Deaths:10
KDR:14.900
Accuracy:29.893% M
KPH:120 A+
VKPH:3.200 C+
M60-G Bulldog
A++
Kills:145
V. Kills:29 483%
Deaths:18
KDR:8.056
Accuracy:52.277% A++
KPH:43.300 B*
VKPH:8.700 B++
M20 Basilisk
A++
Kills:137
V. Kills:73 185%
Deaths:25
KDR:5.480
Accuracy:53.619% A++
KPH:26.900 B++
VKPH:14.400 A++
M20 Basilisk
B
Kills:102
V. Kills:48 208%
Deaths:22
KDR:4.636
Accuracy:57.647% A*
KPH:24.400 C*
VKPH:11.500 B
G30 Walker
M*
Kills:93
V. Kills:70 131%
Deaths:15
KDR:6.200
Accuracy:45.294% A**
KPH:34.700 M+
VKPH:26.200 M*
Kills:2,223 (0 + 2,223)
Deaths:234
KDR:9.500
VKDR:1.996
Vehicle Kills:467
Kill Difference:1,989
Playtime:30.204 hours
Usage:1%
Score:1.107m
Score/min:611
Driving Accuracy:N/A%
Gunner Accuracy:45.294%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:470
V. Kills:174 269%
Deaths:244
KDR:1.926
Accuracy:54.745% B+
KPH:9.800 D
VKPH:3.600 D
M20 Basilisk-F
C+
Kills:64
V. Kills:24 256%
Deaths:42
KDR:1.524
Accuracy:57.143% B*
KPH:12.400 C-
VKPH:4.700 C+
Kills:534 (534 + 0)
Deaths:286
KDR:1.867
VKDR:0.692
Vehicle Kills:198
Kill Difference:248
Playtime:52.960 hours
Usage:2%
Score:0.298m
Score/min:94
Driving Accuracy:57.143%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TORQ-9 11,90111,7543,9123.005A0.0334.641%A*29.062%B*69.5A++N/A258169.2h11.6B**33.5A
T1B Cycler 4,8504,8071,6013.002B++0.0434.314%A++25.983%C+59.3B++N/A18481h10.6B*30.9B**
P2-120 AP 6,5243,6505047.242C*4.2057.691%A3.507%C++43.2A34.1M+74484.4h7.2C*12.4B++
PDW-16 Hailstorm 3,5693,5441,2662.799A++0.2437.193%A**15.689%C+65.4A*N/A32254.2h11.3B*30.5B**
MSW-R 2,9462,9281,0082.905B+0.1331.016%A++21.516%C59.8B**N/A31949h9.8B**31.7B*
T1 Cycler 2,7422,7205255.181M**2.1430.511%A++25.441%B+42.2AN/A21764.4h10.6A34.8A
LC3 Jaguar 2,6602,6371,0552.5B*0.5434.575%A**21.957%B+49.4B**N/A23253.4h10.7B++31B**
P525 Marauder-H 2,4902,3928827.182B**24.1441.681%B*1.171%B168.5A+6.9C++71914.2h4.6B**11B**
T32 Bull 2,3842,3728462.804A0.2433.509%A*22.808%C+65.3B**N/A28236.3h10B*29.8B*
LC2 Lynx 2,2252,1978982.447A0.5931.815%A++22.804%C**37.9B++N/A20857.9h11.8B*37.2B*
SMG-46 Armistice 2,1852,1747093.066A*0.0334.921%A++15.593%C+51.9AN/A22041.9h11.2B**32.1B*
Bighorn .50M 2,0382,0342877.087B+4.0551.445%A80.875%C*55.1C**N/A22036.9h1.7B+3.3B**
Tank Mine 3,6452,02713215.356S12.3234.476%C++N/A263.2M*210.1S39387.7h1.3B**3.8A+
Claymore 1,7481,7476726.075M++23.0451.94%A*N/A306.5M+N/A12505.7h1.2C++2.3B**
SABR-13 1,7431,7337132.431B+0.6136.415%A*27.294%C**59.3AN/A25029.2h9.5B*26.2B**
C-4 2,8331,6855083.317A+0.2826.953%C**N/A154.6A++105.3S297210.9h1.2B+4.4B+
TSAR-42 1,6521,6464833.408C++0.3756.384%M73.269%B+49.3B+N/A21733.4h2.1B+3.8B**
MRC3 Mercy 1,6481,6303424.766A1.7322.303%A18.221%C-38.7B*N/A22942.1h13.2A+59.3B**
T9A "Butcher" 1,6311,6136182.61B+0.4330.629%A+23.435%C--69.2B+N/A30623.3h10.5B+34.1B*
NS-7 PDW 1,6141,6075812.766A*0.2733.974%A++19.104%C*57.6A++N/A27827.9h10.8B**31.7B*
MRC3 Mercy 1,5121,5032775.426A++2.3930.13%M+18.896%C59.9A**N/A32125.1h13.7A+45.6A
M3 Pounder HEG 1,9991,4935412.76B*0.2852.133%A++3.014%C+27.3B**9.3M**29554.7h14.3B+27.4B++
HC1 Cougar 1,4911,4796682.214B**0.8335.335%A*21.298%C+32.5C**N/A16745.5h10.2B++29B*
M3 Pounder HEG 2,0281,4695302.772B++0.2753.062%A+3.608%C**27.7B**10.5S30653.1h14.5B+27.3B++
T7 Mini-Chaingun 1,4491,4455132.817A*0.2233.019%M*17.578%B**66.6A++N/A30221.7h11.9B*36B**
M6 Onslaught 1,4171,4013513.991B**0.9525.487%A++15.061%D--41.7B++N/A18833.6h15.5B**60.8B**
M6 Onslaught 1,4101,3853164.383A1.3425.249%A++15.596%D-45.4B*N/A20330.5h14.2B**56.3B*
T5 AMC 1,3901,3814533.049A*0.0127.289%B*20.203%C++28.5B+N/A19148.4h11.5B*42.3B++
Cycler TRV 1,3711,3634093.333A++0.2926.728%B*16.875%C-40.1B+N/A20134h10.8B**40.3B*
P2-120 HESH 1,4631,3428116.568B13.5356.542%A++N/A84.4A++7.6C42315.9h3.8B*6.7A
M2 Mutilator 1,3371,3342665.015A**1.9825.575%M17.766%C+53.6A**N/A20624.9h12.6A+49.3B**
M2 Mutilator 1,3291,3272625.065A*2.0325.012%M19.141%C++54.2MN/A21724.5h11.9A+47.6A
TRAC-5 Burst 1,3281,3226492.037C*1.0031.146%B**17.02%D--32.6C+N/A14840.6h10.7B++34.3B*
MKV Suppressed 1,3221,3224223.133A**0.0933.178%A+17.398%C69.9A++N/A28318.9h10.5B*31.6B++
SOAS-20 1,3091,3075122.553B*0.4939.032%A*15.455%D-49.3B*N/A21926.5h10.6B+27.1B**
T16 Rhino 1,2951,2895822.215B**0.8234.745%M+23.817%C**60.8A+N/A30521.2h10.2B**29.5B**
TAR 1,2811,2804892.618B*0.4231.905%A++19.844%C+58.4AN/A28021.9h10.2B**31.9B**
AP30 Shredder 1,7451,2761807.089C+4.0531.547%C+3.683%A54.8A++20.1C*65123.3h40.3B**127.8B**
SR-7 1,2681,2651568.109A+5.0745.274%B++83.478%B+22.8DN/A12755.6h1.9B+4.2B++
FA1 Barrage 1,2781,2595052.493A0.5553.338%A+10.246%D--37B+N/A17634h3.9B*7.4B*
TRAC-5 S 1,2541,2417381.682B**1.3632.678%A*15.552%C+29.4B++N/A14542.2h9.8B++30B*
T9 CARV 1,2251,2194462.733A0.3123.822%B**18.786%D40.4B++N/A34330.2h10.5B**44.1B*
Ripper 1,2421,2179631.264U1.7837.305%B**16.187%C+31.6A*N/A18438.5h1.2B+3.3B+
P2-120 HEAT 1,7291,2161249.806B++6.7749.383%B*2.385%C-43.1A+18.2A*50728.2h5.3B**10.7B**
RAMS .50M 1,2101,2072774.357B+1.3251.137%A++74.814%C--39.6B*N/A29130.5h1.9B+3.8B*
T9 CARV-S 1,2051,1994672.567B*0.4731.954%A*22.936%C+61.5B*N/A32119.5h10B*31.4B*
T1A Unity 1,1881,1814642.545A+0.4931.168%A+18.036%D-73.8A++N/A31616h10.4B**33.5B**
NS-11C 1,1791,1785222.257A+0.7835.819%A**17.912%C+48.5B**N/A22824.3h10.8B*30.1B**
NS-44 Commissioner 1,1861,1746591.781B*1.2653.083%A*27.854%B*91.7A**N/A50212.8h3.1B*5.9B**
DMR-99 1,1921,1744972.362C++0.6841.334%A+30.664%C++48.5C++N/A20324.2h6.3B+15.1B*
NS Baron G5 1,1791,1714312.717A*0.3262.635%A++14.347%C+76.5A*N/A39615.3h3.7B*5.8C+
AMR-66 1,1741,1694772.451A*0.5942.102%M23.097%C+58.5MN/A24920h5.8A13.8B**
TRAP-M1 1,1681,1684162.808B**0.2342.3%A**30.908%B++53.6B++N/A28721.8h7B**16.6B**
NS-61 Emissary 1,1741,1684842.413A*0.6343.665%A**24.743%A+64.5A*N/A14518.1h12.5C**28.5B*
TMG-50 1,1731,1674562.559A+0.4828.049%A19.023%D43.5B+N/A29826.8h8.3B**29.4B*
Havoc 1,1771,1674482.605B**0.4366.544%A*12.768%C79.4B**N/A31514.7h3.7B+5.6B**
T1S Cycler 1,1711,1674112.839A++0.2034.019%A*23.222%B+62.1A++N/A28018.8h10B**29.4A
T7 Mini-Chaingun AE 1,1831,1654012.905A0.1329.673%A*18.283%B*80.9A+1.3B*18914.4h10.7B++36.2B*
M1 Heavy Cycler 1,1711,1652714.299A**1.2619.849%A15.537%C-32.6AN/A20935.7h12.3A+62B*
T4 AMP 1,1671,1645012.323A+0.7242.814%A**22.766%B+54.4B**N/A12321.4h10.9B*25.4B**
M77-B 1,1661,1642854.084A+1.0458.35%M*80.928%B+54.1A++N/A39521.5h1.7A3A
AS16 NightHawk 1,1741,1634622.517A0.5246.368%B++10.834%D-37.3C*N/A19631.2h4.5C++9.7B+
NS-15M2 1,1761,1633873.005B++0.0334.495%A*26.311%C++80.8A+N/A49214.4h10.2B*29.6B*
TAS-16 Blackjack 1,1711,1634312.698A0.3465.766%B+20.894%B**61.9B**N/A36218.8h2.2B+3.3B+
TRS-12 Uppercut 1,1701,1635102.28B**0.7667.621%B*15.391%C++57.6B*N/A33220.2h2.3B+3.4B+
NS-15M1 1,1681,1624902.371B++0.6733.281%A*21.515%C+58.1B++N/A33720h10.7B++32B*
NS-11P 1,1631,1623932.957A++0.0833.629%A*17.384%C69.6A**N/A32216.7h10.6A31.6A
TRAC-5 1,1611,1614290.25U287.2125.88%B*16.193%C--28.9B*N/A30140.2h10.4B**40.3B*
TRAC-Shot 1,1671,1615552.092B++0.9533.326%A*13.178%D--41BN/A17628.3h11.3C++34B*
NS-357 Underboss 1,1661,1617861.477B+1.5648.923%A+17.313%C-96A*N/A41112.1h3.5B*7.2B*
M1 Heavy Cycler 1,1691,1612325.004A**1.9628.084%M+18.777%C+59.5A**N/A28819.5h12.7B**45.2A
TX2 Emperor 1,1621,1608151.423B+1.6241.383%A++15.517%D92.8M++N/A41312.5h8B+19.3C++
NS-30 Vandal 1,1611,1603523.295B*0.2646.112%A*27.931%C*68.2A+N/A27017h4.2B**9.1B**
HSR-1 1,1661,1604802.417C*0.6247.017%A*34.483%B++49.4BN/A16823.5h4.1B**8.7B**
99SV 1,1601,1603143.694A0.6553.006%M**38.879%B52.7A*N/A20422h3.4A+6.4A+
TS4 Haymaker 1,1661,1605921.959B*1.0858.839%A+11.81%C-30.5C+N/A14838h3.9B+6.6B*
KSR-35 1,1631,1604302.698C**0.3447.922%A*30.517%C*54.5B+N/A27321.3h3.6B**7.5B**
NS-11A 1,1801,1604442.613B**0.4333.497%A*20.431%C+54.5AN/A37921.3h11.3B*33.7B**
Shuriken 1,1611,1605102.275B*0.7632.41%A10.862%D*58.6B+N/A23419.8h11.4B++35.1B*
TS2 Inquisitor 1,1631,1584422.62A0.4245.923%M23.575%B++61.6B*N/A22618.8h9.1B+19.8B**
Chainblade 1,2841,13323,0310.049B*2.9969.251%M*N/A0.9BN/A41223.7h2.6C*3.8C+
TX1 Repeater 1,1361,1246041.861A+1.1827.374%B+18.772%C40.4B++N/A24927.8h10.6B*38.6B
C75 Viper 1,1109267212.861A+9.8250.937%AN/A68.6A*13.6A+50513.5h8.7B++17.1B**
C-4 ARX 1,3749222823.27B++0.2329.496%B*N/A180.8A88.6M*21805.1h1.3C+4.6C*
Frag Grenade 9239201920N/A916.9650.604%B++N/A1150M3.8D52230.8h1.9A++3.7A
L100 Python AP 1,4928531714.988C*1.9564.307%B**3.517%B35.7B+26.7A++60723.9h6.2C**9.7B++
ML-7 1,5308286471.28B**1.7667.616%A2.657%C+33.9B**28.8A**69124.4h5.7B+8.5B*
The Slasher 78377018,9080.041C3.0056.481%A++4.545%D1CN/A4792.4h1.9B+3.3B+
Anti-Vehicle Grenade 8157641764N/A760.9671.974%A**N/A1273.3S85C+92520.6h2A++2.8A+
C150 Dalton 1,013734838.843B+5.8059.966%A++1.09%B56.5A+21.5C+52013h3.9B+6.5B**
M40 Fury 843706729.806B6.7751.203%A++1.558%C126.1M**24.5M++7985.6h9.8B*19.1B**
Spear Anti-Vehicle Phalanx Turret 1,1816895512.527B*9.4966.177%A**3.483%C79.2A**56.6M*13158.7h7B+10.6B**
NSX Daimyo 6416391574.07C**1.0344.23%B+94.21%C++44.7C+N/A12214.3h2.2B+5B+
L105 Zephyr 5935333714.405B11.3755.685%A+N/A83.3A9.4C*6746.4h4.5B**8.1B**
M40 Fury-F 6444702441.926C**1.1154.745%B+N/A9.8D3.6D9547.8h9.7B17.8B+
Skyguard 8754661373.401B+0.3644.799%A**2.146%C+15.4C**13.5B**32130.3h114.2C**254.9B**
Sticky Grenade 4404401440N/A436.9661.77%B**N/A1466.7B**N/A76410.3h1.5B*2.4B++
M40 Fury 4744133511.8B+8.7647.703%A+1.453%C118M17.4B**8153.5h8.9B*18.7B**
NS Decimator 7224033291.225C**1.8170.519%AN/A32.2C+25.5B**80012.5h7.5F10.6D
E540 Halberd 5643673311.121B++8.0852.435%A+6.267%A42.7A++22.9A**7788.6h4.8B*9.1B**
G20 Vulcan-H 572366635.81B+2.7756.499%B**3.279%C**63.1B**35.5B*11785.8h70.8B**125.3B**
The President 3643632191.658C*1.3834.291%C**26.997%B86.4B+N/A2314.2h10.8C*31.6B+
E540 Halberd-H 547362438.419C++5.3864.751%B*1.381%C56.6B++28.9B++7596.4h4.7B++7.2B**
NS-45 Pilot 3223222001.61C**1.4336.774%B*35.404%B**111A++N/A2972.9h5.9B++16.1B*
L100 Python HESH 3343051816.944B+13.9056.646%B**1.967%B87.1A+8.3C++5063.5h2.7B++4.7B*
MANA Anti-Vehicle Turret 6222891262.294B+0.7569.448%A+2.076%D-55.6B**64A*15435.2h8.8C**12.6B++
NS-10 Burster 4822881162.483A*0.5643.408%A**6.25%C+8.9A++6A++19632.3h105.2B**242.3A
NS-44 Commissioner AE 2882881841.565C**1.4750.677%B**28.472%B+96AN/A2643h2.9B++5.6B*
MANA Anti-Personnel Turret 276273624.403N/A1.3640.993%UN/A2730U30U11341200.1h33.1T*80.8T*
M12 Kobalt 2832731617.063C**14.0232.307%M++17.582%C+118.7A++4.3B6322.3h18.6C+57.6B*
NS-10 Burster 4282501182.119A0.9243.671%A**5.2%C+7.7A5.5A+18932.4h120.9B**276.9A
NS-AM7 Archer 2822391571.522M1.5258.201%C+51.883%M**16.1A*2.9C++11314.8h8.9B*15.3B**
M40 Fury-H 229211730.143A+27.1042.653%C+N/A117.2B++10D13091.8h5.4B**12.6B**
M60-G Bulldog 240205219.762B*6.7254.296%A+N/A85.4A*14.6B**6792.4h5.1B++9.4B**
MR1 Fracture 262191882.17A*0.8754.037%A*7.853%A++19.9M7.4B**2809.6h21.2A39.2B**
MR1 Fracture 275187842.226M0.8156.253%A*8.021%A++21.5M**10.1M+2958.7h21.2A+37.7A
MAX Punch 2511861,9030.098C+2.9473.859%A++N/A0.9CN/A5200.1h7C-9.5C
NSX Tomoe 183180842.143C**0.9037.665%A++37.778%C++60B**1A1423h11.3B*30B**
P525 Marauder 172164820.5C++17.4627.444%B**N/A109.3A+5.3B++5621.5h4.7B**17.2B**
NS Patriot Flare Gun 1551541521.013C*2.0351.262%A+N/A77B+N/A6402h2.1C**4.1B+
M60-A Bulldog 161151721.571C+18.5357.502%B**1.987%C36.8C+2.4C--2404.1h3.9B**6.8B**
NS CandyCannon 3000 1501502430.617C+2.4248.62%B**22%D-18.1CN/A768.3h6.3D13C**
M12 Kobalt 1531491014.9C+11.8629.893%M19.463%C++124.2A+3.3C+6301.2h15.8B+52.9B*
M60-G Bulldog 174145188.056B++5.0252.277%A++2.759%C+43.9B*8.8B++4583.3h6.1B+11.7B**
NSX Yumi 148143761.882B+1.1633.198%A37.063%B**39.7C**1.4C++853.6h10.3B++31B*
M20 Basilisk 210137255.48B**2.4453.619%A++8.029%B*26.9B++14.3A++4465.1h81.1B+151.2B**
M60-A Bulldog 146134719.143C+16.1052.768%B++2.239%C+29.8C+2.7C1594.5h4.3B++8.1B**
NSX Naginata 136132622.129B++0.9130.379%A++37.879%A55B+1.7A++1182.4h9.6B++31.5B*
Dual-75 Duster 128115129.583C+6.5442.003%B+N/A60.5C6.8C**3411.9h5.3B12.5B+
Hunter QCX 119112303.733S0.6963.39%A43.75%B**31.1A+1.9C+1943.6h3.3B5.3B+
ASP-30 Grounder 209106671.582A+1.4658.555%C--N/A11C-10.7C+3809.6h9.6D16.3D
M20 Basilisk 150102224.636B++1.6057.647%A*4.902%C24.3C*11.4B4094.2h89C**154.4B**
G30 Walker 16393156.2B+3.1645.294%A**5.376%B+34.4M25.9M*6852.7h168.8B++372.6A
G30 Vulcan 13492234C++0.9632.15%B7.609%A*24.9B+11.4C6423.7h54.9B**170.8B**
Hellfire Rocket Pods 927398.111C++5.0759.317%A1.37%B+60.8C15.8C*21701.2h25.2C+42.5B
T2 Striker 14368720.944B**2.1060.669%B*N/A11.5C+12.7C++9775.9h56.8D93.6C+
M20 Basilisk-F 8864421.524B+1.5257.143%B*12.5%B+12.5C-4.7C+865.1h39.6B+69.3B++
M18 Rotary 11155920.598C-2.4430.279%C+1.818%C4D-4.1D-21213.6h179.1C591.5C
CAS30 Tank Buster 108531060.5C--2.5444.77%C+N/A4.7D4.9D28711.2h40.9C**91.5B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2610,7404.7h
Restoration Kit195860.4h
Anti-Vehicle MANA Turret195362.4h
Nano-Armor Kit6881,077,36778.1h
Spawn Beacon131,3562.1h
AE Nano-Armor Kit3567,0213.3h
Nanite Revive Grenade06590.2h
Medical Applicator375272,92221.7h
Welding Device0770h
Spitfire Auto-Turret63880.5h
AE Medical Applicator9578,9464h
Ammunition Package311,5020.7h
Medical Kit671,7731.3h
Anti-Infantry MANA Turret141,0782.4h
Recon Detection Device588,49914h
Shield Recharging Field113810.2h

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