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Field Marshal Ice Cold GenialTester[IMTW] GenialTester
TR BR 191

KDR: 3.64

Score: 96.5m

Last Seen: Jul 23rd, 2020 4:53 PM
- OFFLINE - 8.8 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESMEDIC
PRIMARY WEAPONS FA1 Barrage MSW-R LC2 Lynx PDW-16 Hailstorm T1S Cycler TAR Shuriken TSAR-42
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,051,989 MLG Score: 3239
Fun Score: N/A
Cheeseburgers Flipped: 267TIME WITH MEDKIT: 4.4%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.582%30.027%888411308107,4162.947020.692

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.39%1.612A+1.341A-0.356C-HEAD ++ (~15.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.70.585B+9.10.363C**21.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.957%1.665%853413456,24897213776.42138453%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.22%0.077C+0.092C+-0.255

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.40.4B370.305C*60.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.567%2.879%635813416,947155321404.4704324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.272%-0.046C+0.245C++0.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.60.621B+5.90.526B+8.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.053%3.695%3021313363,00413269292.26546323%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.559%0.169C++-0.2C-0.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.70.363C**29.20.275C*47.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.757%66.68%3026134312,5632068426.07495

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.26%1.024B**-0.024C+-0.456

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.516B+20.37C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.698%13.018%3026134349,479424118711.6668

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.762%0.817B++-0.351C--0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+3.40.29C*3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
96.5m191.1%569 (34.1k)479 (28.7k)3.63919224,71361,7483.77097191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13492641124.397%23.276%56803:1572

49% Combat Medic11% Engineer16% Heavy Assault13% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 13th, 2013 1:40 PMMay 5th, 2019 1:53 PMJul 24th, 2020 12:38 PM (21d) (PST)Jul 23rd, 2020 3:00 PM (22d) (PST)Jul 23rd, 2020 12:53 PM (22d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8292206091.1160.3070.2602.2400.0573239

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,76413,17636,588671816134328,745

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3357h/139.9d 8,137 52,304 64,575 451.2k 7,416 14,802 11,389 167.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:24,191
Deaths:4,275
KDR:5.659
Accuracy:31.529% B**
HSR:34.873% B++
T9A "Butcher"
C+
Kills:1,314
Deaths:184
KDR:7.141
Accuracy:26.521% C+
HSR:30.365% C+
NS-15 Gallows
C**
Kills:1,176
Deaths:242
KDR:4.860
Accuracy:31.658% C**
HSR:34.269% C+
NSX-P Naginata
B++
Kills:1,168
Deaths:208
KDR:5.615
Accuracy:30.442% B++
HSR:30.479% C
T9 CARV
C+
Kills:1,163
Deaths:373
KDR:3.118
Accuracy:23.333% C+
HSR:27.085% C+
NS-15M2
C**
Kills:1,161
Deaths:166
KDR:6.994
Accuracy:29.015% C**
HSR:26.012% D
NSX Naginata
B*
Kills:1,161
Deaths:160
KDR:7.256
Accuracy:29.912% B*
HSR:32.300% C+
T32 Bull
C**
Kills:1,161
Deaths:194
KDR:5.985
Accuracy:28.422% C**
HSR:27.476% C+
T9 CARV-S
B+
Kills:1,160
Deaths:200
KDR:5.800
Accuracy:28.401% B+
HSR:27.328% C+
Kills:33,655
Deaths (as Heavy Assault):6,002
Deaths (to Heavy Assaults):20,320
KDR:5.6073
Kill Difference:27,653
Playtime:523.522 hours
Usage:16%
Score:16.101m
Score/min:513
Accuracy (listed only):28.804%
HSR (listed only):30.021%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
FA1 Barrage
B+
Kills:39,840
Deaths:16,643
KDR:2.394
Accuracy:50.905% B+
HSR:13.466% C-
LC2 Lynx
B**
Kills:11,564
Deaths:1,924
KDR:6.010
Accuracy:31.324% B*
HSR:31.641% B**
PDW-16 Hailstorm
A++
Kills:7,889
Deaths:4,145
KDR:1.903
Accuracy:28.142% C*
HSR:31.601% A++
Shuriken
B+
Kills:4,951
Deaths:898
KDR:5.513
Accuracy:28.165% C-
HSR:24.985% B+
HC1 Cougar
B**
Kills:3,351
Deaths:504
KDR:6.649
Accuracy:33.338% B**
HSR:29.036% B+
Havoc
C+
Kills:3,272
Deaths:1,309
KDR:2.500
Accuracy:54.783% C+
HSR:11.705% D
TAS-16 Blackjack
B+
Kills:2,459
Deaths:753
KDR:3.266
Accuracy:69.644% B+
HSR:12.200% D
SMG-46 Armistice
A+
Kills:2,243
Deaths:441
KDR:5.086
Accuracy:30.438% B+
HSR:31.119% A+
TRAC-Shot
B+
Kills:1,945
Deaths:321
KDR:6.059
Accuracy:27.091% C++
HSR:22.674% B+
LC3 Jaguar
B+
Kills:1,740
Deaths:248
KDR:7.016
Accuracy:28.828% B+
HSR:25.517% B
TRS-12 Uppercut
B+
Kills:1,527
Deaths:706
KDR:2.163
Accuracy:67.477% B+
HSR:9.758% D--
AS16 NightHawk
C**
Kills:1,214
Deaths:542
KDR:2.240
Accuracy:46.651% C**
HSR:9.967% D*
TRAC-5 S
B*
Kills:1,170
Deaths:154
KDR:7.597
Accuracy:29.372% B++
HSR:23.761% B*
NS Baron G5
C++
Kills:1,168
Deaths:606
KDR:1.927
Accuracy:48.496% C++
HSR:11.216% D-
TS4 Haymaker
B+
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.084% B+
HSR:10.540% D
NSX-P Tanto
B+
Kills:1,164
Deaths:143
KDR:8.140
Accuracy:30.772% C**
HSR:32.474% B+
NSX-P Tengu
B**
Kills:1,164
Deaths:203
KDR:5.734
Accuracy:44.960% B++
HSR:31.615% B**
NSX Tanto
B+
Kills:1,163
Deaths:148
KDR:7.858
Accuracy:30.957% C**
HSR:32.846% B+
NSX Tengu
B+
Kills:1,163
Deaths:150
KDR:7.753
Accuracy:43.607% B+
HSR:26.827% B
TRAC-5
B++
Kills:1,161
Deaths:191
KDR:6.079
Accuracy:28.424% B++
HSR:24.203% B+
NS-11C
B+
Kills:1,160
Deaths:161
KDR:7.205
Accuracy:28.656% C**
HSR:24.914% B+
MKV Suppressed
B++
Kills:1,159
Deaths:210
KDR:5.519
Accuracy:26.681% C
HSR:27.265% B++
NS-7 PDW
B+
Kills:1,156
Deaths:218
KDR:5.303
Accuracy:27.318% C+
HSR:25.260% B+
Kills:94,790
Deaths (as Light Assault):31,096
Deaths (to Light Assaults):12,999
KDR:3.0483
Kill Difference:63,694
Playtime:370.612 hours
Usage:11%
Score:9.617m
Score/min:432
Accuracy (listed only):38.570%
HSR (listed only):22.808%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
A++
Kills:7,889
Deaths:4,145
KDR:1.903
Accuracy:28.142% C*
HSR:31.601% A++
Shuriken
B+
Kills:4,951
Deaths:898
KDR:5.513
Accuracy:28.165% C-
HSR:24.985% B+
TSAR-42
C+
Kills:4,784
Deaths:738
KDR:6.482
Accuracy:41.443% C+
HSR:69.064% C
NS-44 Commissioner
B*
Kills:4,122
Deaths:1,357
KDR:3.038
Accuracy:47.415% B*
HSR:28.117% B
SOAS-20
B+
Kills:3,815
Deaths:585
KDR:6.521
Accuracy:31.093% C++
HSR:28.912% B+
Bighorn .50M
C--
Kills:3,131
Deaths:262
KDR:11.950
Accuracy:42.233% C--
HSR:72.309% D--
SMG-46 Armistice
A+
Kills:2,243
Deaths:441
KDR:5.086
Accuracy:30.438% B+
HSR:31.119% A+
TX1 Repeater
C+
Kills:1,311
Deaths:737
KDR:1.779
Accuracy:25.349% C+
HSR:22.655% C+
NS-30 Vandal
C-
Kills:1,170
Deaths:148
KDR:7.905
Accuracy:32.805% D
HSR:24.957% C-
99SV
B++
Kills:1,167
Deaths:161
KDR:7.248
Accuracy:38.719% B++
HSR:34.619% C+
NSX Tomoe
B+
Kills:1,164
Deaths:144
KDR:8.083
Accuracy:33.634% B+
HSR:48.282% B+
NSX-P Tengu
B**
Kills:1,164
Deaths:203
KDR:5.734
Accuracy:44.960% B++
HSR:31.615% B**
NSX Tengu
B+
Kills:1,163
Deaths:150
KDR:7.753
Accuracy:43.607% B+
HSR:26.827% B
SR-7
C
Kills:1,161
Deaths:104
KDR:11.164
Accuracy:42.005% C
HSR:69.681% D*
HSR-1
C
Kills:1,161
Deaths:149
KDR:7.792
Accuracy:35.701% C
HSR:22.997% D-
RAMS .50M
B+
Kills:1,160
Deaths:75
KDR:15.467
Accuracy:45.900% B+
HSR:71.293% D*
M77-B
B++
Kills:1,160
Deaths:104
KDR:11.154
Accuracy:44.607% B++
HSR:66.293% F
NS-61 Emissary
A
Kills:1,160
Deaths:182
KDR:6.374
Accuracy:32.948% B+
HSR:27.069% A
TS2 Inquisitor
B++
Kills:1,160
Deaths:179
KDR:6.480
Accuracy:34.932% B++
HSR:27.414% B++
NS-357 Underboss
C**
Kills:1,160
Deaths:222
KDR:5.225
Accuracy:43.014% C**
HSR:15.948% D--
MKV Suppressed
B++
Kills:1,159
Deaths:210
KDR:5.519
Accuracy:26.681% C
HSR:27.265% B++
NS-7 PDW
B+
Kills:1,156
Deaths:218
KDR:5.303
Accuracy:27.318% C+
HSR:25.260% B+
T4 AMP
D
Kills:1,144
Deaths:739
KDR:1.548
Accuracy:24.217% D-
HSR:16.783% D
TX2 Emperor
C**
Kills:1,128
Deaths:270
KDR:4.178
Accuracy:32.519% C**
HSR:24.025% C++
Soldier Soaker
B**
Kills:558
Deaths:208
KDR:2.683
Accuracy:42.500% B+
HSR:19.534% B**
Kills:51,341
Deaths (as Infiltrator):12,629
Deaths (to Infiltrators):7,712
KDR:4.06533
Kill Difference:38,712
Playtime:433.221 hours
Usage:13%
Score:11.158m
Score/min:429
Accuracy (listed only):36.014%
HSR (listed only):35.545%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
FA1 Barrage
B+
Kills:39,840
Deaths:16,643
KDR:2.394
Accuracy:50.905% B+
HSR:13.466% C-
LC2 Lynx
B**
Kills:11,564
Deaths:1,924
KDR:6.010
Accuracy:31.324% B*
HSR:31.641% B**
HC1 Cougar
B**
Kills:3,351
Deaths:504
KDR:6.649
Accuracy:33.338% B**
HSR:29.036% B+
Havoc
C+
Kills:3,272
Deaths:1,309
KDR:2.500
Accuracy:54.783% C+
HSR:11.705% D
TAS-16 Blackjack
B+
Kills:2,459
Deaths:753
KDR:3.266
Accuracy:69.644% B+
HSR:12.200% D
TRAC-Shot
B+
Kills:1,945
Deaths:321
KDR:6.059
Accuracy:27.091% C++
HSR:22.674% B+
LC3 Jaguar
B+
Kills:1,740
Deaths:248
KDR:7.016
Accuracy:28.828% B+
HSR:25.517% B
TRS-12 Uppercut
B+
Kills:1,527
Deaths:706
KDR:2.163
Accuracy:67.477% B+
HSR:9.758% D--
AS16 NightHawk
C**
Kills:1,214
Deaths:542
KDR:2.240
Accuracy:46.651% C**
HSR:9.967% D*
DMR-99
D
Kills:1,186
Deaths:217
KDR:5.465
Accuracy:30.234% D--
HSR:25.548% D
TRAC-5 S
B*
Kills:1,170
Deaths:154
KDR:7.597
Accuracy:29.372% B++
HSR:23.761% B*
NS Baron G5
C++
Kills:1,168
Deaths:606
KDR:1.927
Accuracy:48.496% C++
HSR:11.216% D-
TS4 Haymaker
B+
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.084% B+
HSR:10.540% D
NSX-P Tanto
B+
Kills:1,164
Deaths:143
KDR:8.140
Accuracy:30.772% C**
HSR:32.474% B+
NSX Tanto
B+
Kills:1,163
Deaths:148
KDR:7.858
Accuracy:30.957% C**
HSR:32.846% B+
TRAC-5
B++
Kills:1,161
Deaths:191
KDR:6.079
Accuracy:28.424% B++
HSR:24.203% B+
AMR-66
B
Kills:1,161
Deaths:211
KDR:5.502
Accuracy:32.856% B
HSR:26.184% C+
NS-11C
B+
Kills:1,160
Deaths:161
KDR:7.205
Accuracy:28.656% C**
HSR:24.914% B+
NS-30 Tranquility
B++
Kills:67
Deaths:15
KDR:4.467
Accuracy:40.022% C*
HSR:44.776% B++
Kills:77,479
Deaths (as Engineer):25,274
Deaths (to Engineers):9,206
KDR:3.06556
Kill Difference:52,205
Playtime:360.075 hours
Usage:11%
Score:10.051m
Score/min:465
Accuracy (listed only):40.048%
HSR (listed only):22.233%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
FA1 Barrage
B+
Kills:39,840
Deaths:16,643
KDR:2.394
Accuracy:50.905% B+
HSR:13.466% C-
PDW-16 Hailstorm
A++
Kills:7,889
Deaths:4,145
KDR:1.903
Accuracy:28.142% C*
HSR:31.601% A++
T1S Cycler
C*
Kills:7,047
Deaths:1,374
KDR:5.129
Accuracy:27.162% C++
HSR:26.494% C*
TAR
B**
Kills:5,475
Deaths:1,019
KDR:5.373
Accuracy:30.026% B++
HSR:33.352% B**
Shuriken
B+
Kills:4,951
Deaths:898
KDR:5.513
Accuracy:28.165% C-
HSR:24.985% B+
Havoc
C+
Kills:3,272
Deaths:1,309
KDR:2.500
Accuracy:54.783% C+
HSR:11.705% D
TAS-16 Blackjack
B+
Kills:2,459
Deaths:753
KDR:3.266
Accuracy:69.644% B+
HSR:12.200% D
SMG-46 Armistice
A+
Kills:2,243
Deaths:441
KDR:5.086
Accuracy:30.438% B+
HSR:31.119% A+
NS-11P
C
Kills:1,677
Deaths:854
KDR:1.964
Accuracy:25.399% C
HSR:22.540% C
TRS-12 Uppercut
B+
Kills:1,527
Deaths:706
KDR:2.163
Accuracy:67.477% B+
HSR:9.758% D--
Cycler TRV
C++
Kills:1,499
Deaths:852
KDR:1.759
Accuracy:23.868% D
HSR:25.284% C++
TORQ-9
C**
Kills:1,227
Deaths:474
KDR:2.589
Accuracy:23.071% D-
HSR:30.073% C**
T1 Cycler
B++
Kills:1,218
Deaths:812
KDR:1.500
Accuracy:24.583% C+
HSR:30.542% B++
AS16 NightHawk
C**
Kills:1,214
Deaths:542
KDR:2.240
Accuracy:46.651% C**
HSR:9.967% D*
T1A Unity
C
Kills:1,179
Deaths:229
KDR:5.148
Accuracy:25.007% D
HSR:25.615% C
NS Baron G5
C++
Kills:1,168
Deaths:606
KDR:1.927
Accuracy:48.496% C++
HSR:11.216% D-
TS4 Haymaker
B+
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.084% B+
HSR:10.540% D
NSX Yumi
C+
Kills:1,166
Deaths:132
KDR:8.833
Accuracy:28.592% C+
HSR:26.758% C
NSX-P Tengu
B**
Kills:1,164
Deaths:203
KDR:5.734
Accuracy:44.960% B++
HSR:31.615% B**
NSX Tengu
B+
Kills:1,163
Deaths:150
KDR:7.753
Accuracy:43.607% B+
HSR:26.827% B
MKV Suppressed
B++
Kills:1,159
Deaths:210
KDR:5.519
Accuracy:26.681% C
HSR:27.265% B++
NS-7 PDW
B+
Kills:1,156
Deaths:218
KDR:5.303
Accuracy:27.318% C+
HSR:25.260% B+
Kills:90,860
Deaths (as Combat Medic):33,048
Deaths (to Combat Medics):7,053
KDR:2.74933
Kill Difference:57,812
Playtime:1,632.169 hours
Usage:49%
Score:48.210m
Score/min:492
Accuracy (listed only):37.548%
HSR (listed only):22.645%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B*
Kills:1,162
Deaths:219
KDR:5.306
Accuracy:21.559% B*
HSR:22.806% B++
M1 Heavy Cycler
B**
Kills:1,162
Deaths:225
KDR:5.164
Accuracy:22.025% B**
HSR:22.892% B*
M1 Heavy Cycler
B**
Kills:578
Deaths:81
KDR:7.136
Accuracy:22.986% B++
HSR:26.644% B**
M2 Mutilator
B**
Kills:549
Deaths:81
KDR:6.778
Accuracy:23.383% B**
HSR:25.137% B**
M3 Pounder HEG
A
Kills:236
Deaths:44
KDR:5.364
Accuracy:56.833% A
HSR:1.271% D*
M3 Pounder HEG
A+
Kills:231
Deaths:50
KDR:4.620
Accuracy:54.023% A
HSR:5.195% A+
Kills:3,918
Deaths (as MAX Suit):350
Deaths (to MAX Suits):3,636
KDR:11.19429
Kill Difference:3,568
Playtime:33.387 hours
Usage:1%
Score:1.361m
Score/min:679
Accuracy (listed only):33.468%
HSR (listed only):17.324%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:3,191
V. Kills:175 N/A
Deaths:73
KDR:43.712
Accuracy:56.362% B+
KPH:254.200 A+
VKPH:13.900 C
M14 Banshee
B+
Kills:1,868
V. Kills:130 N/A
Deaths:77
KDR:24.260
Accuracy:34.084% B+
KPH:75 C*
VKPH:5.200 B+
M18 Rotary
B+
Kills:689
V. Kills:491 140%
Deaths:303
KDR:2.274
Accuracy:37.020% B+
KPH:10.100 D
VKPH:7.200 D
M18 Needler
C
Kills:500
V. Kills:384 130%
Deaths:166
KDR:3.012
Accuracy:35.752% B+
KPH:13.200 C
VKPH:10.100 C
Tomcat A2AM Pods
A++
Kills:168
V. Kills:190 88%
Deaths:10
KDR:16.800
Accuracy:85.168% B**
KPH:104.700 B+
VKPH:118.400 A++
Hornet Missiles
C**
Kills:157
V. Kills:70 221%
Deaths:2
KDR:78.500
Accuracy:61.907% C+
KPH:100.700 C**
VKPH:44.900 C+
Coyote Missiles
C+
Kills:152
V. Kills:85 177%
Deaths:11
KDR:13.818
Accuracy:53.047% D
KPH:48.800 C+
VKPH:27.300 C+
Kills:6,725 (3,057 + 0)
Deaths:642
KDR:10.475
VKDR:2.375
Vehicle Kills:1,525
Kill Difference:6,083
Playtime:149.717 hours
Usage:4%
Score:2.028m
Score/min:226
Piloting Accuracy:35.752%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:172
V. Kills:21 N/A
Deaths:7
KDR:24.571
Accuracy:43.951% C+
KPH:60 C+
VKPH:7.300 C--
Kills:172 (0 + 172)
Deaths:7
KDR:24.571
VKDR:3
Vehicle Kills:21
Kill Difference:165
Playtime:2.865 hours
Usage:0%
Score:0.038m
Score/min:223
Piloting Accuracy:N/A%
Gunner Accuracy:43.951%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,217
V. Kills:425 286%
Deaths:136
KDR:8.949
Accuracy:52.620% C+
KPH:51.600 B+
VKPH:18 B+
L100 Python HESH
A
Kills:1,085
V. Kills:121 N/A
Deaths:34
KDR:31.912
Accuracy:52.898% C++
KPH:115.200 A
VKPH:12.800 B+
C75 Viper
A+
Kills:1,004
V. Kills:178 N/A
Deaths:53
KDR:18.943
Accuracy:45.044% C*
KPH:77.400 A+
VKPH:13.700 B+
L100 Python AP
A+
Kills:1,001
V. Kills:401 249%
Deaths:39
KDR:25.667
Accuracy:54.030% C
KPH:67.900 A+
VKPH:27.200 B*
Skyguard
C*
Kills:77
V. Kills:45 167%
Deaths:11
KDR:7
Accuracy:32.716% C*
KPH:17.800 C+
VKPH:10.400 C+
Kills:4,384 (4,384 + 0)
Deaths:273
KDR:16.059
VKDR:4.286
Vehicle Kills:1,170
Kill Difference:4,111
Playtime:65.048 hours
Usage:2%
Score:1.298m
Score/min:333
Driving Accuracy:32.716%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A
Kills:1,518
V. Kills:482 314%
Deaths:135
KDR:11.244
Accuracy:33.075% D*
KPH:55.600 A
VKPH:17.600 B**
P2-120 AP
B**
Kills:854
V. Kills:465 183%
Deaths:48
KDR:17.792
Accuracy:42.895% D
KPH:52.200 B++
VKPH:28.400 B**
E540 Halberd
A
Kills:325
V. Kills:172 188%
Deaths:37
KDR:8.784
Accuracy:44.847% C+
KPH:38.800 B++
VKPH:20.500 A
P2-120 HESH
B+
Kills:191
V. Kills:23 N/A
Deaths:1
KDR:191
Accuracy:48.446% B
KPH:78.200 B+
VKPH:9.400 C
G30 Vulcan
B+
Kills:116
V. Kills:65 176%
Deaths:18
KDR:6.444
Accuracy:30.130% C
KPH:34.500 B+
VKPH:19.400 B+
M20 Basilisk
B+
Kills:52
V. Kills:31 163%
Deaths:14
KDR:3.714
Accuracy:30.048% C+
KPH:17.400 C
VKPH:10.400 B+
Kills:3,056 (2,563 + 493)
Deaths:253
KDR:12.079
VKDR:4.893
Vehicle Kills:1,238
Kill Difference:2,803
Playtime:60.857 hours
Usage:2%
Score:1.437m
Score/min:394
Driving Accuracy:48.446%
Gunner Accuracy:30.048%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A+
Kills:429
V. Kills:55 N/A
Deaths:17
KDR:25.235
Accuracy:46.660% C++
KPH:180.600 A+
VKPH:23.200 C*
P525 Marauder-H
B+
Kills:383
V. Kills:18 N/A
Deaths:16
KDR:23.938
Accuracy:41.973% B+
KPH:123.700 C++
VKPH:5.800 C-
E540 Halberd-H
C
Kills:145
V. Kills:53 269%
Deaths:16
KDR:9.063
Accuracy:54.179% D
KPH:45.300 C
VKPH:16.500 D-
G20 Vulcan-H
D
Kills:80
V. Kills:35 222%
Deaths:8
KDR:10
Accuracy:39.763% D**
KPH:35.600 D
VKPH:15.600 D--
Kills:1,037 (0 + 1,037)
Deaths:57
KDR:18.193
VKDR:2.825
Vehicle Kills:161
Kill Difference:980
Playtime:10.921 hours
Usage:0%
Score:0.277m
Score/min:423
Driving Accuracy:N/A%
Gunner Accuracy:39.763%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:436
V. Kills:67 N/A
Deaths:19
KDR:22.947
Accuracy:41.665% B
KPH:80.300 B*
VKPH:12.300 B+
M40 Fury
B**
Kills:328
V. Kills:56 N/A
Deaths:18
KDR:18.222
Accuracy:40.778% C++
KPH:88.900 B**
VKPH:15.200 B+
M60-G Bulldog
A
Kills:258
V. Kills:55 461%
Deaths:19
KDR:13.579
Accuracy:52.859% A
KPH:63.500 B*
VKPH:13.500 B*
M20 Basilisk
B++
Kills:224
V. Kills:88 252%
Deaths:38
KDR:5.895
Accuracy:47.336% B++
KPH:28 C*
VKPH:11 B++
M12 Kobalt
B**
Kills:149
V. Kills:14 N/A
Deaths:12
KDR:12.417
Accuracy:18.469% C
KPH:65.400 C
VKPH:6.100 B**
M20 Basilisk
C**
Kills:143
V. Kills:55 255%
Deaths:27
KDR:5.296
Accuracy:44.793% C**
KPH:30.400 C**
VKPH:11.700 C*
G30 Walker
C*
Kills:81
V. Kills:59 135%
Deaths:21
KDR:3.857
Accuracy:35.231% B
KPH:19.400 C+
VKPH:14.100 C*
Kills:1,619 (0 + 1,619)
Deaths:154
KDR:10.513
VKDR:2.558
Vehicle Kills:394
Kill Difference:1,465
Playtime:32.348 hours
Usage:1%
Score:0.614m
Score/min:316
Driving Accuracy:N/A%
Gunner Accuracy:35.231%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:77
V. Kills:5 N/A
Deaths:24
KDR:3.208
Accuracy:37.954% D
KPH:29 D-
VKPH:1.900 C+
Kills:77 (77 + 0)
Deaths:24
KDR:3.208
VKDR:0.208
Vehicle Kills:5
Kill Difference:53
Playtime:2.657 hours
Usage:0%
Score:0.013m
Score/min:79
Driving Accuracy:37.954%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
FA1 Barrage 39,99239,84016,6432.394B+1.2550.905%B+13.466%C-56B+N/A180711.7h3.5B*7B++
MSW-R 24,35324,1914,2755.659B*2.0231.529%B**34.873%B++146.1A*1C++392165.6h8.9B**28.2B++
LC2 Lynx 11,71211,5641,9246.01M+2.3731.324%B*31.641%B**134.5A*1.7B**36386h10.5B*33.4B++
PDW-16 Hailstorm 7,9427,8894,1451.903B1.7428.142%C*31.601%A++51.3C*N/A142153.7h11.5B+41B+
T1S Cycler 7,0867,0471,3745.129M*1.4927.162%C++26.494%C*57.1B+N/A148123.4h8.5A31.2B++
TAR 5,5635,4751,0195.373A++1.7330.026%B++33.352%B**113.8A++1.8A+34348.1h9.4B**31.2B*
Shuriken 4,9704,9518985.513A**1.8728.165%C-24.985%B+77.5B++N/A20063.9h10.1A36B++
TSAR-42 4,8074,7847386.482B++2.8441.443%C+69.064%C105.8A+N/A33645.2h1.9B4.6C*
NS-44 Commissioner 4,1404,1221,3573.038A0.6047.415%B*28.117%B154.4MN/A42826.7h2.5B**5.3B++
SOAS-20 3,8363,8155856.521M**2.8831.093%C++28.912%B+84.2AN/A22545.3h9.4B30.1B++
C-4 5,1973,5381,3722.579B+1.0628.926%C++N/A102C+47.8B**105834.7h1.4C4.8C++
HC1 Cougar 3,4213,3515046.649M**3.0133.338%B**29.036%B+201.9S4.2S59416.6h8.1B**24.2B*
Havoc 3,2903,2721,3092.5B**1.1454.783%C+11.705%D60.9C+N/A20353.7h3.5B**6.5B+
Hellfire Rocket Pods 3,3663,1917343.712M*40.0756.362%B+N/A253.3A+13.9C69712.6h10.3C++18.3B
Bighorn .50M 3,1373,13126211.95A8.3142.233%C--72.309%D--63.1C*N/A14349.6h1.8C++4.2C+
TAS-16 Blackjack 2,4662,4597533.266B**0.3769.644%B+12.2%D71.7BN/A24834.3h2B+2.9B+
SMG-46 Armistice 2,2532,2434415.086S1.4530.438%B+31.119%A+88.3AN/A28525.4h10.3B**33.7B+
TRAC-Shot 1,9501,9453216.059M2.4227.091%C++22.674%B+71.2B**N/A17027.3h8.2B**30.3B*
M14 Banshee 1,9981,8687724.26B*20.6234.084%B+N/A75C*5.2B+24324.9h20.7C+60.7C*
NS Decimator 2,8971,8523964.677A*1.0462.016%C+1.08%D-67.6B**38.1A+40227.4h3.5B5.7B+
LC3 Jaguar 1,7571,7402487.016M++3.3828.828%B+25.517%B74.4B++N/A21523.4h9.1B31.7B+
NS-11P 1,6851,6778541.964C*1.6825.399%C22.54%C57.2C++N/A23629.3h10.9B+43C*
TRS-12 Uppercut 1,5331,5277062.163B+1.4867.477%B+9.758%D--65C*N/A21723.5h2.3C*3.5C**
P2-120 HEAT 2,0001,51813511.244B+7.6033.075%D*3.294%C*55.6A17.7B**31927.3h5.2B+15.7C++
Cycler TRV 1,5051,4998521.759C+1.8823.868%D25.284%C++55.3C*N/A18727.1h10.3B++43.2C*
T9A "Butcher" 1,3171,3141847.141A*3.5026.521%C+30.365%C+79.6C+N/A22616.5h8.3A+31.1B++
TX1 Repeater 1,3361,3117371.779B**1.8625.349%C+22.655%C+85.7A++1.6A30115.3h11.1B+44C**
Claymore 1,3111,3113240.969M**37.3350.323%A++N/A267.6A++N/A7504.9h1.1B*2.1B**
NS-TMC-01 "His Regards" 1,3261,2437,9980.155A**3.4846.022%AN/A4.8A*N/A13260.4h1.6B++3.5B+
TORQ-9 1,2331,2274742.589B+1.0523.071%D-30.073%C**66.7B+N/A28318.4h11.5B++49.9C++
T1 Cycler 1,2251,2188121.5C+2.1424.583%C+30.542%B++46.1C**N/A21726.4h10.9B++44.4B
L100 Python HEAT 1,6421,2171368.949C++5.3152.62%C+2.958%B+51.6B+18B+27123.6h4.4B+8.4B+
Icikill 1,2731,2157,5390.161A*3.4830.296%C2.881%D-2.9C+N/A7423h1.7B++5.5C*
AS16 NightHawk 1,2171,2145422.24C++1.4046.651%C**9.967%D*61.3C*N/A19419.8h4C*8.5B
DMR-99 1,2001,1862175.465B*1.8330.234%D--25.548%D57C+N/A13220.8h5.4B*17.7C**
T1A Unity 1,1901,1792295.148A*1.5125.007%D25.615%C60.5C**N/A19319.5h9.6A38.5B+
NS-15 Gallows 1,1921,1762424.86B*1.2231.658%C**34.269%C+186.7A++2.5B++4456.3h9.3B+29.4B+
TRAC-5 S 1,1761,1701547.597S3.9629.372%B++23.761%B*76A*N/A19915.4h7.9B**26.8B++
NS-30 Vandal 1,1731,1701487.905B**4.2732.805%D24.957%C-65C*N/A14818h4.2B*12.9B
NSX-P Naginata 1,1751,1682085.615A*1.9830.442%B++30.479%C164.5A++1D4317.1h9B+29.7B+
NS Baron G5 1,1711,1686061.927B**1.7148.496%C++11.216%D-51.9C*N/A16222.5h3.8B+7.8C++
TS4 Haymaker 1,1681,1674782.441B**1.2051.084%B+10.54%D72.5B*N/A24016.1h3.6B+7.1B++
99SV 1,1751,1671617.248M++3.6138.719%B++34.619%C+71.2AN/A20016.4h3.6B**9.3B++
NSX Yumi 1,1871,1661328.833M**5.1928.592%C+26.758%C69.8B*1.3C++22616.7h8.6B*30.1B+
NSX Tomoe 1,1681,1641448.083A++4.4433.634%B+48.282%B+93.1B**N/A21712.5h10.1B*30.1B++
NSX-P Tanto 1,1681,1641438.14S4.5030.772%C**32.474%B+101.2AN/A24511.5h9.5B+30.8B+
NSX-P Tengu 1,1681,1642035.734M+2.0944.96%B++31.615%B**184.8MN/A4046.3h8.4B+18.6B++
T9 CARV 1,1771,1633733.118B+0.5223.333%C+27.085%C+69.2B+N/A48116.8h9.5B*40.6B+
NSX Tanto 1,1661,1631487.858S4.2230.957%C**32.846%B+100.3AN/A24211.6h9.2B*29.7B++
NSX Tengu 1,1661,1631507.753S4.1143.607%B+26.827%B97.7B**N/A29511.9h8.3B*19B++
M2 Mutilator 1,1751,1622195.306B**1.6721.559%B*22.806%B++64.6A*N/A24318h12.8B**59.3B++
M1 Heavy Cycler 1,1781,1622255.164A++1.5222.025%B**22.892%B*63.8A**N/A24318.2h12.7B**57.5B*
NS-15M2 1,1671,1611666.994B**3.3529.015%C**26.012%D86.6BN/A24713.4h8.4B**28.9B++
TRAC-5 1,1681,1611916.079S2.4428.424%B++24.203%B+57.2B*N/A31320.3h9.5B++33.3B+
The Slasher 1,2251,16115,1240.077B+3.5623.832%D-4.307%D1.1CN/A31044.5h1.9B+8.1C+
NSX Naginata 1,1621,1611607.256S3.6229.912%B*32.3%C+101B*N/A24611.5h8.7B++28.9B++
SR-7 1,1631,16110411.163A++7.5242.005%C69.681%D*49.6C+N/A11123.4h1.9C**4.5C*
AMR-66 1,1701,1612115.502M**1.8632.856%B26.184%C+62.4B*N/A16718.6h5.3B**16.2B++
HSR-1 1,1681,1611497.792A++4.1535.701%C22.997%D-73.9B+N/A17415.7h4.1B*11.4B+
T32 Bull 1,1681,1611945.985A**2.3528.422%C**27.476%C+68.7C**N/A19016.9h8.4A29.6B++
RAMS .50M 1,1611,1607515.467M++11.8345.9%B+71.293%D*59.2B*N/A14419.6h1.8B+3.9B+
M77-B 1,1621,16010411.154S7.5144.607%B++66.293%F54.5B++N/A13121.3h1.9B+4.2B++
NS-61 Emissary 1,1721,1601826.374S2.7332.948%B+27.069%A102.7A*1.1B++26211.3h9.3B28.2B+
T7 Mini-Chaingun 1,1611,1601487.838S4.2024.091%B++15.862%C++88.5B**N/A29813.1h8.7B**36B*
TS2 Inquisitor 1,1671,1601796.48M2.8434.932%B++27.414%B++184.1M**1.1C**4736.3h6.8B**19.5B++
NS-11C 1,1641,1601617.205M**3.5728.656%C**24.914%B+69.5B++N/A21716.7h9.1B**31.7B*
T9 CARV-S 1,1601,1602005.8A+2.1628.401%B+27.328%C+72.5C**N/A19316h8.2B**29B++
NS-357 Underboss 1,1631,1602225.225M++1.5943.014%C**15.948%D--170.6A**N/A4066.8h2.7A+6.3B*
Chainblade 1,4441,16024,4920.047B+3.5941.022%B++N/A1.4B+N/A5840.5h3.2C--7.7B
MKV Suppressed 1,1671,1592105.519M**1.8826.681%C27.265%B++75.3B*N/A27315.4h10.4B+38.9B+
NS-7 PDW 1,1731,1562185.303A**1.6627.318%C+25.26%B+78.6B**1.2A32014.7h10.6B*38.8B+
T4 AMP 1,1651,1447391.548B2.0924.217%D-16.783%D57.2C**1.1B*22620h15.1C-62.6C-
TX2 Emperor 1,1711,1282704.178M0.5432.519%C**24.025%C++79.4B**3M*27014.2h8.7C+26.6C**
L100 Python HESH 1,2061,0853431.912B**28.2752.898%C++2.212%B**115.4A+12.9B+3709.4h2.4B++4.5B+
C75 Viper 1,1821,0045318.943A15.3045.044%C*1.793%B*77.2A+13.7B+39013h7.6C*16.9B+
L100 Python AP 1,4021,0013925.667B**22.0354.03%C3.097%B+68.1A+27.3B*38114.7h3.4B+6.4B++
P2-120 AP 1,3198544817.792B*14.1542.895%D4.215%B**52.1B++28.4B**58816.4h5.5B12.9C++
Frag Grenade 8558411841N/A837.3647.674%C+N/A560.7C+9.3C-22361.5h3B6.3C**
ML-7 1,3438375231.6B++2.0451.913%D--2.867%C++32.3C++19.5C**35725.9h5.5C**10.6C++
M18 Rotary 1,1806893032.274C+1.3737.02%B+6.531%M*10.1D7.2D12868h140C378.2C+
M1 Heavy Cycler 587578817.136M*3.5022.986%B++26.644%B**74.1A++1.2B+2077.8h11.8B**51.5B++
Spear Anti-Vehicle Phalanx Turret 8735672721A17.3658.067%B*4.938%B++84.6A+45.7A++6436.7h5.7B*9.8B*
Soldier Soaker 5625582082.683B*0.9642.5%B+19.534%B**242.6S1.7C++6052.3h5B*11.7B*
M2 Mutilator 560549816.778A++3.1423.383%B**25.137%B**68.6A++1.4A2328h12.8B**54.8B+
M18 Needler 8845001663.012C+0.6335.752%B+2.8%B**13.2C10.1C14238h126C+352.3C++
M40 Fury 5034361922.947B*19.3141.665%B1.835%B80.7B*12.4B+3815.4h10.7B+25.6B+
M40 Fury-H 4844291725.235B+21.6046.66%C++N/A178.8A+22.9C++6132.4h8.3B17.8B+
Tank Mine 707425557.727A*4.0968.143%A++N/A132.8C++88.1B++16573.2h2.8D**4.1B*
P525 Marauder-H 4013831623.938B20.3041.973%B+N/A123.5C++5.8C-3683.1h6.3C**14.9B+
Auraxium Chainblade 3763554,6740.076B++3.5632.974%C++1.408%D-1.4C+N/A6252.6h1.9B5.7B
M40 Fury 3843281818.222B++14.5840.778%C++1.22%C--88.6B**15.1B+4733.7h9.9B+24.2B++
E540 Halberd 497325378.784C+5.1444.847%C+3.385%C**38.7B++20.5A3728.4h4.7B+10.4B+
M60-G Bulldog 3132581913.579B+9.9452.859%A3.101%B62.9B*13.4B++4044.1h6.6C+12.4B+
M3 Pounder HEG 253236445.364A1.7256.833%A1.271%D*54.9M+4C2994.3h12.7B++22.3B*
M3 Pounder HEG 247231504.62B**0.9854.023%A5.195%A+49.1A*3.4C3274.7h12.6B+23.4B+
M60-A Bulldog 2482281219C+15.3649.176%C+2.193%C+34C3D1616.7h6.3C12.8C+
M20 Basilisk 312224385.895C++2.2647.336%B++7.143%B+28C*11B++2288h84.7C++178.9B
P2-120 HESH 2141911191S187.3648.446%B1.047%B+79.6B+9.6C3452.4h4.3C++8.9B
M60-A Bulldog 202182920.222C+16.5847.525%C1.648%C-39.6C4.3C+1874.6h5.4C*11.4C++
MANA Anti-Vehicle Turret 3561821311.389C2.2554.295%C2.747%C-38.7C+37C*6274.7h9.2C++17C++
Anti-Vehicle Grenade 2381821182N/A178.3646.76%DN/A364C112C+26810.5h4.8C**10.2C++
MANA Anti-Personnel Turret 179175662.652N/A0.9923.043%UN/A1750U40U5324800.1h23.5T*102.1T*
L105 Zephyr 193172724.571B+20.9343.951%C+N/A59.3C+7.2D2232.9h4.6B++10.5B+
Tomcat A2AM Pods 3581681016.8B+13.1685.168%B**N/A105B+118.8A++15801.6h7.6B+8.9B*
Hornet Missiles 227157278.5S74.8661.907%C+2.548%A+98.1C*43.8C+7231.6h9.4C++15.2C++
Coyote Missiles 2371521113.818A++10.1853.047%DN/A49C+27.4C+3983.1h40.1C75.6C
M12 Kobalt 1631491212.417C--8.7818.469%C20.805%B64.8C-6.1B**2872.3h19C-102.8C+
Rocklet Rifle 256147314.742S1.1060.234%B*N/A52.5A+38.9B**5402.8h32.5C*54B+
E540 Halberd-H 198145169.063C-5.4254.179%DN/A45.3C16.6D-3343.2h5.2C++9.6C++
M20 Basilisk 198143275.296C+1.6644.793%C**9.79%A+30.4C**11.7C*2574.7h84.4C**188.4B+
NS Annihilator 3021271510.841C++2.8078.267%DN/A8.1D-11.1B+15815.7h12.9D16.4D
G30 Vulcan 181116186.444C+2.8030.13%C4.31%B+34.1B+19.1B+3663.4h76.8C**254.8C**
Aspis Anti-Aircraft Phalanx Turret 246112176.588B+2.9538.737%AN/A21.1B**25.3A++4015.3h141.6C*365.5B++
T2 Striker 193106462.304A**1.3449.563%CN/A22.6C*18.5C*3904.7h42.8C86.4C
Fatestealer 100100333.333U29.6933.546%C-3%F333.3SN/A3190.3h1.1M++3.1B**
G30 Walker 14081213.857D0.2235.231%B2.469%D19.3C+14C*2594.2h205.3C582.7C++
G20 Vulcan-H 11580810B+6.3639.763%D**7.5%M*36.4D15.9D--4252.2h77.1B+193.9C+
Sticky Grenade 7978178N/A74.3645.131%D--N/A390D*5D-25270.2h3.1D-6.8D
Skyguard 12277117B++3.3632.716%C*3.896%A+17.9C+10.5C+2484.3h111.3C++340.2C**
S12 Renegade 8277243.208C+0.4337.954%D2.597%D28.5D-1.9C+792.7h3C++7.9C+
NS-30 Tranquility 6767154.467B++0.8340.022%C*44.776%B++134A*N/A3340.5h5.4B13.4B
M20 Basilisk 8352143.714C+0.0730.048%C+3.846%D17.3C10.3B+1433h96.1C-319.8C+
M60-A Bulldog 645168.5C4.8634.638%DN/A25.5D-6.5C-1442h5.9C-17C-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit334746,73745.5h
Anti-Vehicle MANA Turret301,3251.9h
Medical Applicator2,0801,108,91777.7h
Nanite Revive Grenade04,3371.2h
Spawn Beacon122,8672.6h
Ordnance Dampener0840.1h
Welding Device0910h
Spitfire Auto-Turret153,3012.3h
Restoration Kit353620.4h
Motion Spotter5421,02017.5h
Ammunition Package333,5471.8h
Recon Detection Device51,0391.4h
Shield Recharging Field284,2941.6h
Medical Kit4,75928,233145.6h
Anti-Infantry MANA Turret54100.6h
Hardlight Barrier1610.1h

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