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Bounty Hunter Geraki[SMER] Geraki
TR BR 185

KDR: 1.06

Score: 88.6m

Last Seen: Mar 24th, 2018 8:52 PM
- OFFLINE - 6454.1 hour(s)

Battle Rank 120 (185 total) - Terran Republic on Cobalt
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP P525 Marauder-H MSW-R C-4 Tank Mine M14 Banshee P2-120 HESH P2-120 HEAT
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $127,602 MLG Score: 102
Fun Score: N/A
Cheeseburgers Flipped: 1438TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.661%14.488%2704298041,7530.7796570.285

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.686%-0.465D-0.948D---0.61DHEAD + (~5.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.70.002C+13.90.023C+60.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.221%1.166%97510174,116388917071.0581241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.861%-1.179D*-0.408C---0.71

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
312.4-0.945D--81.9-0.55D230.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.426%3.394%1868101412,875738666921.74293192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.213%-1.018D*0.483B+1.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.3-0.353C-15.9-0.27C36.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.753%3.398%19422100014,009624848252.2418290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.68%-1.057D*-0.241C0.376

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
149.5-0.268C370.055C+112.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.313%35.511%194510173,8727202400.537554

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.637%-0.861D---2.083F--0.585

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.5-0.988D--5.7-0.809D-13.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
27.922%10.655%194510174,8243095821.55814

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.035%-1.121D*-0.767D--0.621

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.7-0.117C+4.10.152C++10.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
88.6m330.9%293 (17.6k)244 (14.6k)1.06493121,258113,8651.32741185 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022670815.6%9.013%14103:1252

6% Combat Medic49% Engineer19% Heavy Assault12% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 14th, 2014 7:23 PMApr 20th, 2017 6:13 PMMar 29th, 2018 2:33 AM (264d) (PST)Mar 24th, 2018 6:47 PM (269d) (PST)Mar 24th, 2018 4:52 PM (269d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5881664220.3330.3130.0301.3370.071102

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,2799,93025,3492019280414,610

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6060.9h/252.5d 29,888 10,929 59,681 486.1k 5,585 16,239 25,648 213.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D--
Kills:2,324
Deaths:3,258
KDR:0.713
Accuracy:16.165% D*
HSR:15.921% D--
TMG-50
D*
Kills:1,292
Deaths:1,834
KDR:0.704
Accuracy:14.947% D*
HSR:16.022% D*
T9A "Butcher"
D
Kills:1,236
Deaths:1,053
KDR:1.174
Accuracy:19.730% D--
HSR:21.521% D
NS-15M2
F
Kills:1,176
Deaths:1,726
KDR:0.681
Accuracy:15.051% F
HSR:12.585% F
NSX Naginata
C
Kills:1,174
Deaths:1,100
KDR:1.067
Accuracy:20.671% C
HSR:19.676% D*
T7 Mini-Chaingun
D-
Kills:1,173
Deaths:2,235
KDR:0.525
Accuracy:11.142% D*
HSR:9.804% D-
T32 Bull
D**
Kills:1,160
Deaths:1,636
KDR:0.709
Accuracy:15.230% F
HSR:13.535% D**
NS-15M AE
C--
Kills:1,159
Deaths:1,035
KDR:1.120
Accuracy:22.542% C--
HSR:16.480% D*
NS-15 Gallows
D-
Kills:1,159
Deaths:1,027
KDR:1.129
Accuracy:22.863% D-
HSR:16.480% D**
T16 Rhino
D--
Kills:1,149
Deaths:2,275
KDR:0.505
Accuracy:12.116% F
HSR:15.318% D--
T9 CARV-S
C--
Kills:748
Deaths:945
KDR:0.792
Accuracy:16.010% D--
HSR:20.856% C--
T9 CARV
D-
Kills:267
Deaths:670
KDR:0.399
Accuracy:9.670% F-
HSR:16.854% D-
Kills:14,017
Deaths (as Heavy Assault):18,794
Deaths (to Heavy Assaults):29,409
KDR:0.74582
Kill Difference:4,777
Playtime:1,161.697 hours
Usage:19%
Score:15.354m
Score/min:220
Accuracy (listed only):16.345%
HSR (listed only):16.254%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
D**
Kills:1,520
Deaths:3,009
KDR:0.505
Accuracy:16.484% D**
HSR:11.579% F
AS16 NightHawk
D*
Kills:1,300
Deaths:1,541
KDR:0.844
Accuracy:21.972% F-
HSR:9.923% D*
TRAC-5
D*
Kills:1,206
Deaths:2,805
KDR:0.430
Accuracy:15.445% D*
HSR:10.697% D**
LC3 Jaguar
D*
Kills:1,179
Deaths:2,197
KDR:0.537
Accuracy:17.921% D*
HSR:13.401% D*
AMR-66
B+
Kills:1,167
Deaths:1,227
KDR:0.951
Accuracy:25.564% C+
HSR:27.764% B+
TRS-12 Uppercut
C+
Kills:1,166
Deaths:1,254
KDR:0.930
Accuracy:38.575% F
HSR:15.180% C+
T5 AMC
D**
Kills:1,156
Deaths:2,746
KDR:0.421
Accuracy:16.249% D**
HSR:10.121% F-
NSX Tanto
C*
Kills:1,155
Deaths:1,298
KDR:0.890
Accuracy:27.332% C*
HSR:14.372% F
NS Baron G5
D-
Kills:1,153
Deaths:1,666
KDR:0.692
Accuracy:27.646% D**
HSR:10.147% D-
NS-11C
D**
Kills:1,150
Deaths:2,290
KDR:0.502
Accuracy:16.531% D**
HSR:10.870% D**
TS4 Haymaker
D*
Kills:1,148
Deaths:1,719
KDR:0.668
Accuracy:27.380% D*
HSR:8.362% D*
FA1 Barrage
D--
Kills:1,147
Deaths:1,810
KDR:0.634
Accuracy:31.109% D--
HSR:9.067% D*
TRAC-5 S
B++
Kills:585
Deaths:611
KDR:0.957
Accuracy:26.378% B++
HSR:15.556% C+
HC1 Cougar
D*
Kills:201
Deaths:392
KDR:0.513
Accuracy:17.976% D*
HSR:10.448% F-
TAS-16 Blackjack
C-
Kills:63
Deaths:144
KDR:0.438
Accuracy:28.357% F*
HSR:12.698% C-
Kills:15,296
Deaths (as Engineer):24,709
Deaths (to Engineers):26,107
KDR:0.61905
Kill Difference:9,413
Playtime:2,973.214 hours
Usage:49%
Score:46.417m
Score/min:260
Accuracy (listed only):23.661%
HSR (listed only):12.679%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
D**
Kills:1,520
Deaths:3,009
KDR:0.505
Accuracy:16.484% D**
HSR:11.579% F
MKV Suppressed
C--
Kills:1,322
Deaths:1,465
KDR:0.902
Accuracy:22.938% C--
HSR:11.044% D*
AS16 NightHawk
D*
Kills:1,300
Deaths:1,541
KDR:0.844
Accuracy:21.972% F-
HSR:9.923% D*
SMG-46 Armistice
D*
Kills:1,225
Deaths:1,932
KDR:0.634
Accuracy:17.963% D**
HSR:8.980% D*
NS-7 PDW
C-
Kills:1,209
Deaths:1,484
KDR:0.815
Accuracy:22.151% C-
HSR:8.271% D**
TRAC-5
D*
Kills:1,206
Deaths:2,805
KDR:0.430
Accuracy:15.445% D*
HSR:10.697% D**
LC3 Jaguar
D*
Kills:1,179
Deaths:2,197
KDR:0.537
Accuracy:17.921% D*
HSR:13.401% D*
NSX Tengu
C
Kills:1,170
Deaths:946
KDR:1.237
Accuracy:33.742% C
HSR:14.957% D-
TRS-12 Uppercut
C+
Kills:1,166
Deaths:1,254
KDR:0.930
Accuracy:38.575% F
HSR:15.180% C+
PDW-16 Hailstorm
D--
Kills:1,166
Deaths:2,242
KDR:0.520
Accuracy:14.721% F
HSR:10.292% D--
T5 AMC
D**
Kills:1,156
Deaths:2,746
KDR:0.421
Accuracy:16.249% D**
HSR:10.121% F-
SMG-46AE Armistice
D
Kills:1,155
Deaths:1,138
KDR:1.015
Accuracy:26.457% D
HSR:9.610% F
NSX Tanto
C*
Kills:1,155
Deaths:1,298
KDR:0.890
Accuracy:27.332% C*
HSR:14.372% F
NS Baron G5
D-
Kills:1,153
Deaths:1,666
KDR:0.692
Accuracy:27.646% D**
HSR:10.147% D-
NS-11C
D**
Kills:1,150
Deaths:2,290
KDR:0.502
Accuracy:16.531% D**
HSR:10.870% D**
TS4 Haymaker
D*
Kills:1,148
Deaths:1,719
KDR:0.668
Accuracy:27.380% D*
HSR:8.362% D*
FA1 Barrage
D--
Kills:1,147
Deaths:1,810
KDR:0.634
Accuracy:31.109% D--
HSR:9.067% D*
TRAC-5 S
B++
Kills:585
Deaths:611
KDR:0.957
Accuracy:26.378% B++
HSR:15.556% C+
Shuriken
C
Kills:354
Deaths:363
KDR:0.975
Accuracy:26.732% C
HSR:10.170% D*
HC1 Cougar
D*
Kills:201
Deaths:392
KDR:0.513
Accuracy:17.976% D*
HSR:10.448% F-
TAS-16 Blackjack
C-
Kills:63
Deaths:144
KDR:0.438
Accuracy:28.357% F*
HSR:12.698% C-
Kills:21,730
Deaths (as Light Assault):33,052
Deaths (to Light Assaults):18,838
KDR:0.65745
Kill Difference:11,322
Playtime:671.078 hours
Usage:11%
Score:8.372m
Score/min:208
Accuracy (listed only):23.526%
HSR (listed only):11.226%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C--
Kills:1,322
Deaths:1,465
KDR:0.902
Accuracy:22.938% C--
HSR:11.044% D*
SMG-46 Armistice
D*
Kills:1,225
Deaths:1,932
KDR:0.634
Accuracy:17.963% D**
HSR:8.980% D*
NS-7 PDW
C-
Kills:1,209
Deaths:1,484
KDR:0.815
Accuracy:22.151% C-
HSR:8.271% D**
99SV
C*
Kills:1,191
Deaths:1,140
KDR:1.045
Accuracy:32.525% C*
HSR:19.060% F-
NSX Tengu
C
Kills:1,170
Deaths:946
KDR:1.237
Accuracy:33.742% C
HSR:14.957% D-
PDW-16 Hailstorm
D--
Kills:1,166
Deaths:2,242
KDR:0.520
Accuracy:14.721% F
HSR:10.292% D--
TSAR-42
C--
Kills:1,165
Deaths:1,196
KDR:0.974
Accuracy:34.623% C--
HSR:54.506% D**
NSX Tomoe
B
Kills:1,165
Deaths:959
KDR:1.215
Accuracy:30.708% B
HSR:23.777% D*
TRAP-M1
C+
Kills:1,164
Deaths:919
KDR:1.267
Accuracy:26.261% D
HSR:25.258% C+
KSR-35
D--
Kills:1,160
Deaths:1,070
KDR:1.084
Accuracy:28.173% D--
HSR:17.672% D**
SOAS-20
D
Kills:1,159
Deaths:1,390
KDR:0.834
Accuracy:24.331% D
HSR:10.958% D**
SMG-46AE Armistice
D
Kills:1,155
Deaths:1,138
KDR:1.015
Accuracy:26.457% D
HSR:9.610% F
NS-44 Commissioner
C--
Kills:1,151
Deaths:1,359
KDR:0.847
Accuracy:31.293% C--
HSR:16.247% D-
NS-61 Emissary
C
Kills:964
Deaths:1,026
KDR:0.940
Accuracy:26.379% C
HSR:9.647% D*
HSR-1
C--
Kills:676
Deaths:532
KDR:1.271
Accuracy:31.328% C--
HSR:21.450% D
T4 AMP
D*
Kills:569
Deaths:511
KDR:1.114
Accuracy:19.002% D*
HSR:12.830% D*
NS-30 Vandal
D
Kills:530
Deaths:701
KDR:0.756
Accuracy:24.507% D**
HSR:21.132% D
Shuriken
C
Kills:354
Deaths:363
KDR:0.975
Accuracy:26.732% C
HSR:10.170% D*
RAMS-AE .50M
C+
Kills:236
Deaths:202
KDR:1.168
Accuracy:40.574% C+
HSR:65.254% F--
TX1 Repeater
B+
Kills:162
Deaths:381
KDR:0.425
Accuracy:16.159% D**
HSR:24.074% B+
TX2 Emperor
C
Kills:159
Deaths:270
KDR:0.589
Accuracy:26.835% C
HSR:15.094% D
M77-B
D--
Kills:116
Deaths:177
KDR:0.655
Accuracy:30.622% D--
HSR:56.035% F--
NS-AM7 Archer
D
Kills:72
Deaths:253
KDR:0.285
Accuracy:51.834% D-
HSR:11.111% D
NS CandyCannon 3000
D
Kills:52
Deaths:164
KDR:0.317
Accuracy:27.867% D
HSR:17.308% D--
RAMS .50M
N/A
Kills:50
Deaths:26
KDR:1.923
Accuracy:34.762% N/A
HSR:78% N/A
Kills:19,342
Deaths (as Infiltrator):21,846
Deaths (to Infiltrators):19,770
KDR:0.88538
Kill Difference:2,504
Playtime:706.711 hours
Usage:12%
Score:9.206m
Score/min:217
Accuracy (listed only):28.099%
HSR (listed only):22.909%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
C--
Kills:1,322
Deaths:1,465
KDR:0.902
Accuracy:22.938% C--
HSR:11.044% D*
AS16 NightHawk
D*
Kills:1,300
Deaths:1,541
KDR:0.844
Accuracy:21.972% F-
HSR:9.923% D*
SMG-46 Armistice
D*
Kills:1,225
Deaths:1,932
KDR:0.634
Accuracy:17.963% D**
HSR:8.980% D*
NS-7 PDW
C-
Kills:1,209
Deaths:1,484
KDR:0.815
Accuracy:22.151% C-
HSR:8.271% D**
NSX Tengu
C
Kills:1,170
Deaths:946
KDR:1.237
Accuracy:33.742% C
HSR:14.957% D-
TAR-AE
D
Kills:1,167
Deaths:1,033
KDR:1.130
Accuracy:23.373% D
HSR:13.710% F
TRS-12 Uppercut
C+
Kills:1,166
Deaths:1,254
KDR:0.930
Accuracy:38.575% F
HSR:15.180% C+
PDW-16 Hailstorm
D--
Kills:1,166
Deaths:2,242
KDR:0.520
Accuracy:14.721% F
HSR:10.292% D--
NS-11A
C
Kills:1,156
Deaths:1,022
KDR:1.131
Accuracy:22.770% C
HSR:14.187% D--
T1 Cycler
C
Kills:1,156
Deaths:1,389
KDR:0.832
Accuracy:20.073% C
HSR:11.678% D**
SMG-46AE Armistice
D
Kills:1,155
Deaths:1,138
KDR:1.015
Accuracy:26.457% D
HSR:9.610% F
T1S Cycler
C+
Kills:1,154
Deaths:1,277
KDR:0.904
Accuracy:22.792% C+
HSR:14.645% D-
TORQ-9
D--
Kills:1,153
Deaths:1,389
KDR:0.830
Accuracy:19.730% D--
HSR:13.790% D**
NS Baron G5
D-
Kills:1,153
Deaths:1,666
KDR:0.692
Accuracy:27.646% D**
HSR:10.147% D-
Cycler TRV
C--
Kills:1,152
Deaths:1,356
KDR:0.850
Accuracy:20.128% C--
HSR:12.153% D*
TS4 Haymaker
D*
Kills:1,148
Deaths:1,719
KDR:0.668
Accuracy:27.380% D*
HSR:8.362% D*
FA1 Barrage
D--
Kills:1,147
Deaths:1,810
KDR:0.634
Accuracy:31.109% D--
HSR:9.067% D*
Shuriken
C
Kills:354
Deaths:363
KDR:0.975
Accuracy:26.732% C
HSR:10.170% D*
TAR
D--
Kills:187
Deaths:445
KDR:0.420
Accuracy:14.592% F-
HSR:13.904% D--
T1A Unity
D
Kills:78
Deaths:95
KDR:0.821
Accuracy:22.479% D
HSR:7.692% F--
TAS-16 Blackjack
C-
Kills:63
Deaths:144
KDR:0.438
Accuracy:28.357% F*
HSR:12.698% C-
Kills:20,781
Deaths (as Combat Medic):25,710
Deaths (to Combat Medics):9,516
KDR:0.80828
Kill Difference:4,929
Playtime:358.951 hours
Usage:6%
Score:6.045m
Score/min:281
Accuracy (listed only):24.080%
HSR (listed only):11.451%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
D
Kills:1,042
Deaths:868
KDR:1.200
Accuracy:11.320% D-
HSR:15.739% D
M2 Mutilator
D
Kills:1,031
Deaths:954
KDR:1.081
Accuracy:11.335% D
HSR:14.258% D--
M3 Pounder HEG
C++
Kills:853
Deaths:949
KDR:0.899
Accuracy:30.675% D-
HSR:3.283% C++
M3 Pounder HEG
C+
Kills:660
Deaths:826
KDR:0.799
Accuracy:32.134% D-
HSR:2.879% C+
MRC3 Mercy
D*
Kills:311
Deaths:446
KDR:0.697
Accuracy:8.210% F
HSR:14.791% D*
M6 Onslaught
C+
Kills:154
Deaths:106
KDR:1.453
Accuracy:17.323% C+
HSR:15.584% D-
M6 Onslaught
C*
Kills:142
Deaths:101
KDR:1.406
Accuracy:17.759% C*
HSR:18.310% C
MRC3 Mercy
D--
Kills:118
Deaths:99
KDR:1.192
Accuracy:11.787% D--
HSR:11.017% F-
MR1 Fracture
D--
Kills:116
Deaths:602
KDR:0.193
Accuracy:20.025% F-
HSR:1.724% D--
M1 Heavy Cycler
C
Kills:88
Deaths:164
KDR:0.537
Accuracy:7.591% D**
HSR:15.909% C
NS-10 Burster
C+
Kills:72
Deaths:249
KDR:0.289
Accuracy:23.862% D
HSR:5.556% C+
MR1 Fracture
F
Kills:67
Deaths:264
KDR:0.254
Accuracy:21.145% F
HSR:0% F
NS-10 Burster
B**
Kills:63
Deaths:126
KDR:0.500
Accuracy:26.866% C
HSR:7.937% B**
Kills:4,717
Deaths (as MAX Suit):2,877
Deaths (to MAX Suits):5,272
KDR:1.63956
Kill Difference:1,840
Playtime:180.109 hours
Usage:3%
Score:3.158m
Score/min:292
Accuracy (listed only):18.464%
HSR (listed only):9.768%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,870
V. Kills:176 N/A
Deaths:753
KDR:2.483
Accuracy:24.204% D--
KPH:36.800 C+
VKPH:3.500 C+
Hellfire Rocket Pods
C**
Kills:1,147
V. Kills:200 N/A
Deaths:214
KDR:5.360
Accuracy:42.750% D
KPH:92.400 C**
VKPH:16.100 C*
Hornet Missiles
B
Kills:720
V. Kills:702 102%
Deaths:222
KDR:3.243
Accuracy:58.872% C+
KPH:45.800 C
VKPH:44.700 B
M18 Needler
C+
Kills:628
V. Kills:790 79%
Deaths:1,157
KDR:0.543
Accuracy:25.280% D*
KPH:6.800 D
VKPH:8.600 C+
M18 Locust
D
Kills:404
V. Kills:269 150%
Deaths:219
KDR:1.845
Accuracy:24.514% D--
KPH:10.600 D
VKPH:7 D
M18 Rotary
D
Kills:211
V. Kills:192 109%
Deaths:542
KDR:0.389
Accuracy:26.455% D
KPH:5.500 D
VKPH:5 D
Coyote Missiles
C
Kills:108
V. Kills:110 97%
Deaths:108
KDR:1
Accuracy:40.673% F
KPH:9.700 C
VKPH:9.900 D-
Kills:5,088 (3,113 + 0)
Deaths:3,215
KDR:1.583
VKDR:0.759
Vehicle Kills:2,439
Kill Difference:1,873
Playtime:259.093 hours
Usage:4%
Score:2.689m
Score/min:173
Piloting Accuracy:26.455%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C**
Kills:512
V. Kills:785 65%
Deaths:197
KDR:2.599
Accuracy:19.906% D**
KPH:13.500 D--
VKPH:20.700 C**
C150 Dalton
C
Kills:441
V. Kills:595 74%
Deaths:236
KDR:1.869
Accuracy:23.195% F
KPH:14 D*
VKPH:18.900 C
L105 Zephyr
D
Kills:415
V. Kills:73 N/A
Deaths:94
KDR:4.415
Accuracy:31.614% D*
KPH:32.300 D
VKPH:5.700 D
CAS30 Tank Buster
D--
Kills:260
V. Kills:331 78%
Deaths:983
KDR:0.264
Accuracy:26.508% F-
KPH:2 D--
VKPH:2.500 D*
Kills:1,628 (260 + 1,368)
Deaths:1,510
KDR:1.078
VKDR:1.181
Vehicle Kills:1,784
Kill Difference:118
Playtime:213.744 hours
Usage:4%
Score:1.897m
Score/min:148
Piloting Accuracy:26.508%
Gunner Accuracy:31.614%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,185
V. Kills:1,032 115%
Deaths:385
KDR:3.078
Accuracy:62.165% B++
KPH:30.100 C++
VKPH:26.200 A+
L100 Python HEAT
C+
Kills:904
V. Kills:363 248%
Deaths:375
KDR:2.411
Accuracy:49.311% C+
KPH:28.800 C+
VKPH:11.500 C+
L100 Python HESH
A++
Kills:687
V. Kills:114 N/A
Deaths:67
KDR:10.254
Accuracy:58.547% A
KPH:89.200 A++
VKPH:14.800 A++
Skyguard
C**
Kills:628
V. Kills:615 102%
Deaths:375
KDR:1.675
Accuracy:24.778% D
KPH:10.400 C-
VKPH:10.200 C**
C75 Viper
D
Kills:192
V. Kills:53 356%
Deaths:131
KDR:1.466
Accuracy:33.279% D
KPH:19.700 D
VKPH:5.400 D
Kills:3,596 (3,596 + 0)
Deaths:1,333
KDR:2.698
VKDR:1.633
Vehicle Kills:2,177
Kill Difference:2,263
Playtime:148.644 hours
Usage:2%
Score:2.028m
Score/min:227
Driving Accuracy:33.279%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:5,666
V. Kills:3,575 158%
Deaths:1,198
KDR:4.730
Accuracy:44.104% C+
KPH:33.500 B+
VKPH:21.100 B++
P2-120 HESH
B**
Kills:1,849
V. Kills:286 N/A
Deaths:138
KDR:13.399
Accuracy:44.497% B+
KPH:71.300 B**
VKPH:11 B+
P2-120 HEAT
B+
Kills:1,764
V. Kills:654 269%
Deaths:471
KDR:3.745
Accuracy:38.732% C
KPH:30.300 B+
VKPH:11.200 B
MR11 Gatekeeper
B+
Kills:481
V. Kills:394 122%
Deaths:114
KDR:4.219
Accuracy:32.497% D-
KPH:23.600 B+
VKPH:19.300 B+
E540 Halberd
B++
Kills:456
V. Kills:294 155%
Deaths:131
KDR:3.481
Accuracy:42.180% C*
KPH:23.800 C+
VKPH:15.300 B++
G30 Vulcan
C++
Kills:255
V. Kills:187 136%
Deaths:98
KDR:2.602
Accuracy:21.081% D--
KPH:18.800 C
VKPH:13.800 C++
P525 Marauder
C+
Kills:99
V. Kills:8 N/A
Deaths:13
KDR:7.615
Accuracy:15.202% D-
KPH:41.400 D
VKPH:3.300 C+
M20 Basilisk
C**
Kills:68
V. Kills:19 340%
Deaths:47
KDR:1.447
Accuracy:21.196% D--
KPH:19.300 C**
VKPH:5.400 C
M12 Kobalt
C++
Kills:52
V. Kills:2 N/A
Deaths:3
KDR:17.333
Accuracy:12.794% C
KPH:59.800 C++
VKPH:2.300 C
Kills:10,690 (9,279 + 1,411)
Deaths:2,213
KDR:4.831
VKDR:2.449
Vehicle Kills:5,419
Kill Difference:8,477
Playtime:313.073 hours
Usage:5%
Score:5.353m
Score/min:285
Driving Accuracy:38.732%
Gunner Accuracy:12.794%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:4,346
V. Kills:220 N/A
Deaths:297
KDR:14.633
Accuracy:23.923% D**
KPH:145.100 B**
VKPH:7.300 C*
G20 Vulcan-H
B
Kills:1,063
V. Kills:799 133%
Deaths:401
KDR:2.651
Accuracy:42.017% D
KPH:39.800 C+
VKPH:29.900 B
E540 Halberd-H
C*
Kills:552
V. Kills:295 186%
Deaths:109
KDR:5.064
Accuracy:55.348% C
KPH:45.500 C++
VKPH:24.300 C*
MR11 Gatekeeper-H
C--
Kills:246
V. Kills:252 97%
Deaths:94
KDR:2.617
Accuracy:37.370% F-
KPH:21.900 D
VKPH:22.500 C--
M12 Kobalt-H
C
Kills:129
V. Kills:4 N/A
Deaths:16
KDR:8.063
Accuracy:14.161% D**
KPH:96.700 C
VKPH:3 D
Kills:6,336 (0 + 6,336)
Deaths:917
KDR:6.909
VKDR:1.712
Vehicle Kills:1,570
Kill Difference:5,419
Playtime:81.319 hours
Usage:1%
Score:1.830m
Score/min:375
Driving Accuracy:N/A%
Gunner Accuracy:14.161%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:1,600
V. Kills:266 N/A
Deaths:217
KDR:7.373
Accuracy:30.798% C-
KPH:60.200 B++
VKPH:10 C*
M40 Fury
B
Kills:1,093
V. Kills:230 473%
Deaths:139
KDR:7.863
Accuracy:31.274% C--
KPH:59.800 C**
VKPH:12.600 B
M20 Basilisk
B
Kills:616
V. Kills:209 293%
Deaths:245
KDR:2.514
Accuracy:31.944% D
KPH:24.100 B
VKPH:8.200 C++
M12 Kobalt
C-
Kills:498
V. Kills:17 N/A
Deaths:73
KDR:6.822
Accuracy:11.838% D--
KPH:52.700 C-
VKPH:1.800 D
M12 Kobalt
C+
Kills:432
V. Kills:13 N/A
Deaths:52
KDR:8.308
Accuracy:12.035% D--
KPH:58.900 C+
VKPH:1.800 D
M20 Basilisk
B+
Kills:405
V. Kills:141 285%
Deaths:137
KDR:2.956
Accuracy:32.865% D
KPH:28.200 B+
VKPH:9.800 C++
M60-G Bulldog
C
Kills:273
V. Kills:58 463%
Deaths:128
KDR:2.133
Accuracy:29.828% C--
KPH:23.200 C
VKPH:4.900 C
G30 Walker
D
Kills:102
V. Kills:62 162%
Deaths:44
KDR:2.318
Accuracy:20.209% D**
KPH:10.500 D
VKPH:6.400 D
G30 Walker
C-
Kills:99
V. Kills:87 113%
Deaths:27
KDR:3.667
Accuracy:17.522% F
KPH:8.700 D--
VKPH:7.700 C-
Kills:5,118 (0 + 5,118)
Deaths:1,062
KDR:4.819
VKDR:1.020
Vehicle Kills:1,083
Kill Difference:4,056
Playtime:134.418 hours
Usage:2%
Score:1.773m
Score/min:220
Driving Accuracy:N/A%
Gunner Accuracy:17.522%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:170
V. Kills:4 N/A
Deaths:100
KDR:1.700
Accuracy:37.816% C
KPH:48.900 C+
VKPH:1.100 D
M40 Fury-F
C--
Kills:160
V. Kills:44 356%
Deaths:316
KDR:0.506
Accuracy:41.514% D
KPH:14 C--
VKPH:3.800 D
Kills:330 (330 + 0)
Deaths:416
KDR:0.793
VKDR:0.115
Vehicle Kills:48
Kill Difference:86
Playtime:14.918 hours
Usage:0%
Score:0.079m
Score/min:89
Driving Accuracy:41.514%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 9,2415,6661,1984.73C+3.6744.104%C+3.936%C**33.5B+21.1B++299169.1h7.7C+17.3C++
P525 Marauder-H 4,5664,34629714.633C++13.5723.923%D**N/A144.9B**7.3C*34730h5.8B+24.4C
MSW-R 2,3552,3243,2580.713C-0.3516.165%D*15.921%D--23.9DN/A8797.3h13.9C-86.1D
C-4 3,0782,0582,8270.728C-0.3426.229%C*N/A39.3D-19.5D38552.4h1.6C+6.2C++
Tank Mine 3,3541,8851,0171.853C0.7932.419%C+N/A65D-50.7C76629h2.3D7C
M14 Banshee 2,0461,8707532.483C1.4224.204%D--N/A36.8C+3.5C+12050.8h28.7C+118.7C+
P2-120 HESH 2,1351,84913813.399C++12.3344.497%B+1.19%C**71.4B**11B+26825.9h4.4B+10B+
P2-120 HEAT 2,4181,7644713.745C2.6838.732%C4.705%B**30.4B+11.3B23258.1h7.3C*19C++
Xiphos Anti-Personnel Phalanx Tower 1,6441,6163538.667S537.6024.072%C--N/A521.3A9C+13243.1h4.5B+18.8B+
M40 Fury 1,8661,6002177.373C++6.3130.798%C-2.125%B60.2B++10C*29926.6h12.7C**41.3C++
LC2 Lynx 1,5641,5203,0090.505C--0.5616.484%D**11.579%F12.5DN/A46121.4h18.2D110.5D-
Claymore 1,3891,3892615.322C+4.2636.165%BN/A159.7BN/A3978.7h1.2C++3.3B+
MKV Suppressed 1,3521,3221,4650.902C+0.1622.938%C--11.044%D*24.9CN/A6453h13.3C**58C++
AS16 NightHawk 1,3211,3001,5410.844C0.2221.972%F-9.923%D*27.4CN/A8647.4h4B+18.3D
TMG-50 1,3091,2921,8340.704C--0.3614.947%D*16.022%D*25.8CN/A8650h12.9C86.5D
T9A "Butcher" 1,2461,2361,0531.174C0.1119.73%D--21.521%D41.2C-N/A12630h12.2C61.9D
SMG-46 Armistice 1,2591,2251,9320.634C0.4317.963%D**8.98%D*17.8DN/A6169h16.7C93D
NS-7 PDW 1,2291,2091,4840.815C+0.2522.151%C-8.271%D**24.3C+N/A7249.8h14.8C++66.7C++
TRAC-5 1,2331,2062,8050.43C--0.6315.445%D*10.697%D**11.1C-N/A67108.9h18.3C-118.7D
99SV 1,2071,1911,1401.045C0.0232.525%C*19.06%F-30.5B+N/A13039.1h4.9B+15.2B+
L100 Python AP 2,2171,1853853.078C2.0162.165%B++3.207%C++30.2C++26.3A+31739.3h8.3D13.3C+
LC3 Jaguar 1,2091,1792,1970.537C-0.5317.921%D*13.401%D*12.1DN/A4597.1h17.7D--99D*
NS-15M2 1,1961,1761,7260.681C0.3815.051%F12.585%F22.6DN/A7552h14.8C--98.2D--
NSX Naginata 1,1891,1741,1001.067C0.0020.671%C19.676%D*39.3C+N/A10029.9h11.8C*57.3C++
T7 Mini-Chaingun 1,2031,1732,2350.525D0.5411.142%D*9.804%D-19.2DN/A6761h18.4C-165D
Spear Anti-Vehicle Phalanx Turret 1,8251,1711458.076C*7.0143.172%C+4.697%C**44.4B+24.8B34326.4h8.4C++19.4C**
NSX Tengu 1,1831,1709461.237C+0.1733.742%C14.957%D-33.2C+N/A7535.2h13.1C++38.9C++
TAR-AE 1,1861,1671,0331.13C0.0723.373%D13.71%F37.2CN/A9331.4h12.5C+53.5C
AMR-66 1,1801,1671,2270.951C++0.1125.564%C+27.764%B+21.7C++N/A6153.9h9.1C*35.8C*
TRS-12 Uppercut 1,1831,1661,2540.93C0.1338.575%F15.18%C+22.6DN/A5551.5h2.9C7.6D-
PDW-16 Hailstorm 1,1861,1662,2420.52C--0.5414.721%F10.292%D--14.1DN/A4782.8h18.1C-122.9D*
TSAR-42 1,1751,1651,1960.974C0.0934.623%C--54.506%D**20.6DN/A6656.5h3.1D*8.8D
NSX Tomoe 1,1801,1659591.215C+0.1530.708%B23.777%D*35.4C+N/A8732.9h14.1C++45.8C**
TRAP-M1 1,1741,1649191.267C0.2026.261%D25.258%C+35C+N/A10433.3h9.9C+37.9C+
The Slasher 1,1801,16219,0000.061C*1.0036.267%C++21.17%B*1.5CN/A3783.9h2.5C+6.8C++
KSR-35 1,1701,1601,0701.084C-0.0228.173%D--17.672%D**26.4DN/A5943.9h5.2C--18.4D
T32 Bull 1,1801,1601,6360.709D0.3615.23%F13.535%D**24.4DN/A7147.5h14.8D97.3D--
NS-15M AE 1,1721,1591,0351.12C0.0622.542%C--16.48%D*35.6C--N/A8632.6h12.1C+53.6C+
NS-15 Gallows 1,1721,1591,0271.129C-0.0622.863%D-16.48%D**39.2DN/A8429.6h12.7D-55.5D-
SOAS-20 1,1771,1591,3900.834C-0.2324.331%D10.958%D**27.3CN/A6542.5h13.1C+53.7C
M40 Fury 1,3271,1586118.984B+17.9242.066%D1.209%C154.4A+22.5C**5817.5h9.7B+23.1C**
NS-11A 1,1631,1561,0221.131C+0.0722.77%C14.187%D--36.6BN/A9831.6h13.2C**57.8C*
T1 Cycler 1,1801,1561,3890.832C+0.2320.073%C11.678%D**26.6C*N/A10843.5h14.5C++72C++
T5 AMC 1,1861,1562,7460.421D0.6416.249%D**10.121%F-8.9D-N/A31129.3h20D*122.9D**
SMG-46AE Armistice 1,1821,1551,1381.015C--0.0526.457%D9.61%F30.2DN/A7638.2h14.6C55.1C+
NSX Tanto 1,1971,1551,2980.89C0.1727.332%C*14.372%F14.9DN/A3977.6h15.7C+57.4C++
T1S Cycler 1,1731,1541,2770.904C0.1622.792%C+14.645%D-30.7C++N/A7937.6h14C61.2C+
TORQ-9 1,1721,1531,3890.83C0.2319.73%D--13.79%D**27CN/A7642.7h16.2C82.3D
NS Baron G5 1,1681,1531,6660.692C-0.3727.646%D**10.147%D-17.3DN/A4966.7h4.4C**15.8C+
Cycler TRV 1,1631,1521,3560.85C0.2120.128%C--12.153%D*30.2C+N/A10838.1h13.8C+68.6C+
NS-44 Commissioner 1,1631,1511,3590.847C+0.2231.293%C--16.247%D-21.2C-N/A6354.2h3.6B+11.6C++
NS-11C 1,1711,1502,2900.502C--0.5616.531%D**10.87%D**11.6DN/A3799.4h17.6C--106.7D-
T16 Rhino 1,1771,1492,2750.505D0.5612.116%F15.318%D--16.3D-N/A5370.7h18.2D*149.9F
TS4 Haymaker 1,1741,1481,7190.668C-0.4027.38%D*8.362%D*15.3D-N/A5474.8h4.7C+17.1D
FA1 Barrage 1,1651,1471,8100.634C0.4331.109%D--9.067%D*12.8D-N/A4189.3h4.9C++15.6C+
Hellfire Rocket Pods 1,3471,1472145.36C+4.3042.75%D1.308%B+92.5C**16.1C*47712.4h21.6C**50.4C++
M40 Fury 1,3231,0931397.863C+6.8031.274%C--1.921%C++59.7C**12.6B32118.3h12.8C++40.9C+
G20 Vulcan-H 1,8621,0634012.651C1.5942.017%D3.104%C++39.8C+29.9B45826.7h120C285.7D
M2 Mutilator 1,0611,0428681.2C0.1411.32%D-15.739%D27.1C++N/A8738.5h16.8C*148.1C+
M2 Mutilator 1,0531,0319541.081C0.0211.335%D14.258%D--24.7C+N/A8141.7h19.3C170.5C
Frag Grenade 1,0161,01111011N/A1,009.9438.819%D-N/A326.1D1.6D--11163.1h4.4C-11.3C--
ML-7 1,2519702,1680.447C0.6254.401%C4.021%B++20.5C5.9D-19547.4h5.2B*9.6B++
NS-61 Emissary 9759641,0260.94C*0.1226.379%C9.647%D*20.4CN/A6547.2h11.9B+45B
L100 Python HEAT 1,2679043752.411C-1.3549.311%C+3.319%B+28.8C+11.6C++19831.4h5.9C++12C++
M3 Pounder HEG 1,0838539490.899C0.1730.675%D-3.283%C++13.9C3.8C**9761.2h25.2D*82.3D--
M60-A Bulldog 9908311694.917C+3.8532.176%C-1.083%C-28.7C5.5C+14029h6.9D21.6C-
T9 CARV-S 7627489450.792C-0.2716.01%D--20.856%C--29.1C-N/A9125.7h14C-87.5D
Sticky Grenade 7427341734N/A732.9443.739%D--N/A564.6D-6.2D16781.3h3D-6.8D
Hornet Missiles 1,4227202223.243C2.1858.872%C+1.528%C+45.9C44.7B44615.7h14.8D25.2C--
L100 Python HESH 8016876710.254C+9.1958.547%A2.183%B+89.2A++14.8A++3327.7h3.4C++5.7B+
NS Decimator 9436801,2780.532D0.5357.718%C2.647%C**24.5D9.5D18127.8h4.9C+8.5C+
HSR-1 6916765321.271C0.2131.328%C--21.45%D30.7C-N/A7322h6.2C19.9C
M3 Pounder HEG 8486608260.799C--0.2732.134%D-2.879%C+12.1D-3.4C7954.6h32.1F-99.9D*
ASP-30 Grounder 1,2276441,9800.325D0.7463.114%C++2.329%C9.1D8.2C11470.8h9.9D15.7C--
Skyguard 1,2436283751.675C-0.6124.778%D2.866%B+10.4C-10.2C**15260.4h190.4D--768.4D*
M18 Needler 1,4186281,1570.543C0.5225.28%D*2.07%C+6.8D8.5C+14892.4h257.1D-1017D**
M20 Basilisk 8256162452.514C+1.4531.944%D6.494%C*24.1B8.2C++18725.6h86.3C**270.2C++
M20 Basilisk 886587599.949C*8.8852.03%C+5.963%B+68.3B**34.8A+4298.6h98.7B+189.8B+
TRAC-5 S 5995856110.957C++0.1126.378%B++15.556%C+13.7CN/A5542.7h15.7D59.6C++
C-4 ARX 8865844391.33C0.2726.213%C+N/A42.6D**22D31613.7h1.5D5.7C-
T4 AMP 5755695111.114C*0.0519.002%D*12.83%D*27.5C+N/A7620.7h12.5B+65.5C+
E540 Halberd-H 8475521095.064C4.0055.348%C1.268%C45.6C++24.4C*32912.1h8.9D-16D-
T2 Striker 1,1495341,5780.338C--0.7336.984%D**N/A8C9.2C11967.1h52C140.5D-
NS-30 Vandal 5355307010.756D0.3124.507%D**21.132%D22.9DN/A7423.1h7D-28.6D--
AP30 Shredder 1,2975121972.599C1.5319.906%D**1.172%D13.5D--20.7C**28438h127.5D640.3F-
M12 Kobalt 515498736.822C-5.7611.838%D--19.478%C++52.4C-1.8D1709.5h21.6D182.7D
MR11 Gatekeeper 8754811144.219C++3.1532.497%D-2.287%C*23.6B+19.3B+29520.4h52.3C++160.9C+
E540 Halberd 7504561313.481C2.4242.18%C*4.605%B+23.8C+15.3B++35219.2h7.6D--18C-
MANA Anti-Vehicle Turret 9154496550.685C-0.3850.856%C3.563%C+21.6D22.4C32120.8h13.6C-26.7D
C150 Dalton 1,0364412361.869D0.8023.195%FN/A14D*18.9C35631.4h5.3C22.8F-
M12 Kobalt 445432528.308C7.2412.035%D--16.435%C59.2C+1.8D2587.3h17.7C*147.2C
Auraxium Slasher 4294288720.491M++0.5744.493%B**21.963%A+8.5A++N/A1950.3h2.4C+5.4B
L105 Zephyr 488415944.415C--3.3531.614%D*N/A32.2D5.7D21212.9h8.2D-26D*
M20 Basilisk 5464051372.956C+1.8932.865%D7.901%B++28.1B+9.8C++22314.4h85.7B+260.7C*
M18 Locust 6734042191.845C++0.7824.514%D--N/A10.5D7D18838.3h113.7C++463.9C++
Shuriken 3643543630.975C-0.0926.732%C10.17%D*26.6DN/A7613.3h16.1D*60.2D
MRC3 Mercy 3173114460.697D0.378.21%F14.791%D*14.3D--N/A5621.7h24.2D--295.1F-
M60-G Bulldog 3312731282.133D1.0729.828%C--3.297%C*23.1C4.9C15411.8h9.5D31.7C--
T9 CARV 2682676700.399C--0.679.67%F-16.854%D-13.3DN/A21620.1h19.3D*199.7F-
Orbital Strike Uplink 3772611261N/A259.94408.511%UN/A435U193.3U34270.6h1.5T*0.4T*
CAS30 Tank Buster 5912609830.264D0.8026.508%F-1.154%C+2D--2.5D*53131.5h134.9D**508.8T-
G30 Vulcan 442255982.602C1.5421.081%D--2.745%C-18.9C13.9C++31613.5h127.3D603.9D--
Spear Anti-Vehicle Phalanx Tower 466255831.875B30.8143.343%D2.353%D-37C+30.6C*4016.9h8.1B+18.7C**
MR11 Gatekeeper-H 498246942.617C1.5537.37%F-1.22%C--22D22.5C--31911.2h77.7D208D**
M9 SKEP Launcher 3842389410.253D0.8167.619%C+2.941%B+10.2C6.3C12223.3h9.9C14.7C
RAMS-AE .50M 2392362021.168D-0.1040.574%C+65.254%F--22.5D--N/A5110.5h3.1T7.5D**
Aspis Anti-Aircraft Phalanx Turret 479213812.63C1.5720.002%D-N/A9.1C11.4C++19123.4h178C--890.1D
M18 Rotary 4032115420.389C--0.6826.455%D1.422%D5.5D5D9438.4h294.6F1113.6F-
HC1 Cougar 2072013920.513C--0.5517.976%D*10.448%F-13.3DN/A8715.1h18.4D**102.4D*
C75 Viper 2451921311.466C--0.4033.279%D4.167%M++19.8C--5.5C--3429.7h17C-51D
TAR 1911874450.42D0.6414.592%F-13.904%D--11.4D--N/A6616.4h19.3F-132.1F--
M60-A Bulldog 210179218.524C7.4648.532%C*2.235%C+33.8C+5.8B+1695.3h6.7C13.9C++
S12 Renegade 1741701001.7C0.6437.816%C9.412%B++48.6C+1.1D1223.5h3.3C++8.6C+
NSX Amaterasu 1641637160.228M**0.8432.542%C**23.926%B*6.7B+N/A2124.4h4.1C+12.7B
Hoplon Anti-Aircraft Phalanx Tower 3471631163U161.9427.559%C+N/A70.9C80C+7562.3h30.2B+109.6B
TX1 Repeater 1631623810.425C0.6416.159%D**24.074%B+12.1DN/A8713.4h15.9C98.6C--
M40 Fury-F 2041603160.506C--0.5641.514%DN/A14C--3.9D7811.4h16.6D39.9D--
TX2 Emperor 1621592700.589C0.4826.835%C15.094%D15DN/A4610.6h10.3C38.2C+
M6 Onslaught 1551541061.453C0.3917.323%C+15.584%D-37.6BN/A1144.1h17.9C**103.5B
NS Annihilator 2851522170.7C**0.3679.71%C+N/A8.9C7.8C17217.1h9.4B*11.8B++
M60-A Bulldog 172150169.375C8.3144.128%C2.667%C*34.9C+5.1C*1614.3h6.7C15.2C
M6 Onslaught 1421421011.406C0.3417.759%C*18.31%C37.4BN/A1133.8h18.1C*101.7B
M12 Kobalt-H 133129168.063C--7.0014.161%D**14.729%C99.2C3.1D2171.3h16.8C+118.4D-
MANA Anti-Personnel Turret 1281241930.642N/A0.429.778%UN/A1240U40U4513600.1h35.2T*360.4T*
MRC3 Mercy 119118991.192C0.1311.787%D--11.017%F-18.7DN/A826.3h20.9C+177.5C--
MR1 Fracture 2131166020.193D-0.8720.025%F-1.724%D--2.7D**2.3D*4242.4h111.4F--556.3T*
M77-B 1171161770.655D--0.4130.622%D--56.035%F--11.3D--N/A9210.3h3.7F-12.2D**
A30 Walker 2751132080.543D0.5216.353%D*N/A4.3D6.2D11626.1h406.9T*2488.5T*
Coyote Missiles 2181081081D0.0640.673%FN/A9.6C9.8D--12111.2h89.7F*220.6T-
G30 Walker 164102442.318C-1.2520.209%D**3.922%C+10.4D6.3D1329.8h241.2C-1193.4D*
G30 Walker 18699273.667C2.6017.522%F4.04%C+8.8D--7.7C-10411.3h267.8D-1528.1F-
P525 Marauder 10799137.615C6.5515.202%D-1.01%D-41.3D3.3C+1792.4h7.2C47.6D
Spear Anti-Vehicle Phalanx Turret 15192192S90.9454.85%B+8.696%A++40C++25.7B*3412.3h10B18.2B+
M1 Heavy Cycler 90881640.537D0.537.591%D**15.909%C12.6D-N/A1297h25.2D**332.5F
Auraxium Chainblade 888012,9290.006D1.0612.406%D*20%A*0.1C--N/A0545.4h2.7D-21.6D-
T1A Unity 7878950.821D0.2422.479%D7.692%F--30DN/A1032.6h14.5D*64.4D--
NS-10 Burster 133722490.289D-0.7823.862%D5.556%C+2.8D--2.4D6325.6h270.9F--1135.4F-
NS-AM7 Archer 115722530.285C--0.7851.834%D-11.111%D3D-1.8C--3824.2h31.4D60.6D--
Anti-Vehicle Grenade 8970170N/A68.9439.706%D*N/A140D*38D13950.5h10.4F-26.2F--
M12 Kobalt 6969513.8D12.7415.614%D--17.391%C+138B++N/A4860.5h16C**102.3C+
NSX Masamune 101681170.581C0.4848.675%D--1.471%C-22.7C-11C1713h12.7C++26.1C+
M20 Basilisk 8768471.447D0.3821.196%D--5.882%C*19.4C**5.4C1673.5h84.6C++399.3C
MR1 Fracture 146672640.254D-0.8121.145%FN/A3D*3.6D6122.2h121.1F**572.5T*
Rocklet Rifle 185662850.232D-0.8334.992%F-N/A4.2F-7.6D**11815.7h65.5F-187.3T-
TAS-16 Blackjack 63631440.438D0.6328.357%F*12.698%C-11.1D*N/A705.7h4.2F--14.8T*
NS-10 Burster 128631260.5D0.5626.866%C7.937%B**3.7D3.8C++8617.1h251.5F-936.2D*
NS CandyCannon 3000 53521640.317C--0.7527.867%D17.308%D--7.2C--N/A167.2h8D**28.8D*
M12 Kobalt 5452317.333C**16.2712.794%C30.769%M++57.8C+2.2C1660.9h23.4D-183.1C--
Icikill 515110,0740.005D-1.0613.764%D*19.608%B*0.1C--N/A0470.6h2.6C--18.8D-
RAMS .50M 5050261.923C0.8634.762%D78%C+22.7CN/A3682.2h2.9D--8.4D

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1963,4306.7h
Motion Spotter19020,65517.3h
Spawn Beacon1128,77112.2h
Nano-Armor Kit4,4114,411,415341.4h
Anti-Vehicle MANA Turret1723,24410.2h
Turret AI Module81,1615.9h
Repair Module51,3474.2h
Cortium Silo24412h
Structure Shield Module69184.9h
Skywall Shield Emitter77173.4h
Reinforcements Module11660.6h
Blast Wall56565.9h
Medical Applicator1,495448,11238.4h
Nanite Revive Grenade01,9410.5h
Welding Device532,2526.7h
Spear Anti-Vehicle Tower64982.5h
Spitfire Auto-Turret632,3994.6h
Sunderer Garage32172.4h
Bunker31401.8h
Rampart Wall231,44015.1h
Hoplon Anti-Aircraft Phalanx Tower16433.1h
Xiphos Anti-Personnel Tower16163.2h
Ammunition Package28310,89815.2h
Shield Recharging Field1244,4952.4h
Medical Kit248371.3h
Anti-Infantry MANA Turret574601.8h
Orbital Strike Target Designator522497.2h
IPC Targeting Dart125323.6h
Vehicle Gate44834.4h
Pillbox13903.4h
Glaive IPC0711h
Alarm Module02230.6h
Light Vehicle Terminal11451.4h
Elysium Spawn Tube13861.8h
Spear Anti-Vehicle Turret41771.2h
Hardlight Barrier251960.5h
Recon Detection Device1934,70610.4h
Smoke Grenade05110.1h
WLT-Howler Mining Laser24,8881h
Infantry Tower23653.8h

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