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Commissar Bounty Hunter Geraki[SMER] Geraki
TR BR 78

KDR: 1.09

Score: 94.5m

Last Seen: Jul 15th, 2019 5:12 PM
- ONLINE NOW

Prestige 1, Battle Rank 78 - Terran Republic on Cobalt - Outfit Leader of STORMBRINGER[SMER] STORMBRINGER
TR outfit on Cobalt

Members: 28
Level Progress (to 79): 25%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH MSW-R C-4 M14 Banshee Tank Mine P2-120 HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $136,359 MLG Score: 109
Fun Score: N/A
Cheeseburgers Flipped: 1607TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.914%14.593%27644117043,5840.7818040.31

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.106%-0.442C---0.96D---1.541FHEAD + (~5.14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.20.013C+13.80.028C+59.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.263%1.163%99512094,298398917571.07746244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.822%-1.17D*-0.408C---0.718

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
309-0.92D--81.1-0.535D227.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.924%3.054%2038120614,473773273111.87159198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.24%-0.982D--0.335C**1.224

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48-0.253C14.8-0.193C33.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.859%3.594%19423119114,470649149242.2289294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.717%-1.045D*-0.212C0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
148.9-0.244C370.073C+111.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
29.3%35.483%194512093,8927450400.522346

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.628%-0.856D---2.053F--0.585

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.6-0.976D--5.7-0.8D-13.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
27.923%10.646%194512094,8283221821.49845

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.03%-1.131D*-0.787D--0.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.7-0.119C+4.10.153C++10.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
STORMBRINGER[SMER] STORMBRINGER
TR outfit on Cobalt

Members: 28
94.5m343.9%294 (17.6k)246 (14.8k)1.09148129,203118,3741.3598878 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1214713415.718%8.908%14003:1556

6% Combat Medic49% Engineer18% Heavy Assault12% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 14th, 2014 7:23 PMApr 20th, 2017 6:13 PMJul 15th, 2019 1:49 PM (1d) (PST)Jul 15th, 2019 2:41 PM (1d) (PST)Jul 15th, 2019 1:12 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5971664310.3360.3080.0301.4010.071109

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,8119,96925,8422018284414,749

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6410h/267.1d 31,772 11,509 64,302 538.6k 5,764 16,979 27,429 229.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D*
Kills:2,346
Deaths:3,300
KDR:0.711
Accuracy:16.181% D*
HSR:15.857% D*
T9A "Butcher"
D
Kills:1,374
Deaths:1,193
KDR:1.152
Accuracy:19.647% D--
HSR:21.834% D
TMG-50
D*
Kills:1,292
Deaths:1,834
KDR:0.704
Accuracy:14.947% D*
HSR:16.022% D*
NS-15M2
F
Kills:1,176
Deaths:1,726
KDR:0.681
Accuracy:15.051% F
HSR:12.585% F
NSX Naginata
C
Kills:1,175
Deaths:1,105
KDR:1.063
Accuracy:20.652% C
HSR:19.745% D*
NS-15 Gallows
D*
Kills:1,174
Deaths:1,041
KDR:1.128
Accuracy:22.856% D*
HSR:16.525% F-
T32 Bull
D**
Kills:1,160
Deaths:1,636
KDR:0.709
Accuracy:15.230% F
HSR:13.535% D**
NS-15M AE
D
Kills:1,159
Deaths:1,035
KDR:1.120
Accuracy:22.542% D
HSR:16.480% D*
T16 Rhino
D--
Kills:1,149
Deaths:2,275
KDR:0.505
Accuracy:12.116% F
HSR:15.318% D--
T9 CARV-S
C--
Kills:829
Deaths:1,015
KDR:0.817
Accuracy:16.368% D--
HSR:20.869% C--
T9 CARV
D-
Kills:267
Deaths:670
KDR:0.399
Accuracy:9.670% F-
HSR:16.854% D-
Kills:13,101
Deaths (as Heavy Assault):16,830
Deaths (to Heavy Assaults):30,442
KDR:0.77843
Kill Difference:3,729
Playtime:1,184.776 hours
Usage:18%
Score:15.652m
Score/min:220
Accuracy (listed only):16.842%
HSR (listed only):16.875%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
D**
Kills:1,539
Deaths:3,040
KDR:0.506
Accuracy:16.513% D**
HSR:11.696% F
AS16 NightHawk
D*
Kills:1,301
Deaths:1,550
KDR:0.839
Accuracy:21.973% F-
HSR:9.915% D*
TRAC-5
D*
Kills:1,206
Deaths:2,805
KDR:0.430
Accuracy:15.445% D*
HSR:10.697% D**
LC3 Jaguar
D*
Kills:1,179
Deaths:2,197
KDR:0.537
Accuracy:17.921% D*
HSR:13.401% D*
T5 AMC
D**
Kills:1,170
Deaths:2,763
KDR:0.423
Accuracy:16.265% D**
HSR:10.086% F-
AMR-66
B+
Kills:1,167
Deaths:1,227
KDR:0.951
Accuracy:25.564% C
HSR:27.764% B+
TRS-12 Uppercut
C+
Kills:1,166
Deaths:1,254
KDR:0.930
Accuracy:38.575% F
HSR:15.180% C+
NSX Tanto
C*
Kills:1,155
Deaths:1,298
KDR:0.890
Accuracy:27.332% C*
HSR:14.372% F
NS Baron G5
D--
Kills:1,153
Deaths:1,668
KDR:0.691
Accuracy:27.633% F
HSR:10.147% D--
NS-11C
D**
Kills:1,150
Deaths:2,290
KDR:0.502
Accuracy:16.531% D**
HSR:10.870% D**
TS4 Haymaker
D**
Kills:1,148
Deaths:1,719
KDR:0.668
Accuracy:27.380% D**
HSR:8.362% D**
FA1 Barrage
D--
Kills:1,147
Deaths:1,810
KDR:0.634
Accuracy:31.107% D--
HSR:9.067% D*
TRAC-5 S
B+
Kills:708
Deaths:795
KDR:0.891
Accuracy:25.807% B+
HSR:15.396% C+
HC1 Cougar
D*
Kills:217
Deaths:416
KDR:0.522
Accuracy:18.205% D*
HSR:10.599% F-
TAS-16 Blackjack
D
Kills:66
Deaths:155
KDR:0.426
Accuracy:28.616% F*
HSR:12.121% D
Kills:15,472
Deaths (as Engineer):24,987
Deaths (to Engineers):27,159
KDR:0.6192
Kill Difference:9,515
Playtime:3,165.586 hours
Usage:49%
Score:49.989m
Score/min:263
Accuracy (listed only):23.658%
HSR (listed only):12.645%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
D**
Kills:1,539
Deaths:3,040
KDR:0.506
Accuracy:16.513% D**
HSR:11.696% F
MKV Suppressed
D
Kills:1,322
Deaths:1,465
KDR:0.902
Accuracy:22.938% D
HSR:11.044% D**
AS16 NightHawk
D*
Kills:1,301
Deaths:1,550
KDR:0.839
Accuracy:21.973% F-
HSR:9.915% D*
SMG-46 Armistice
D*
Kills:1,225
Deaths:1,932
KDR:0.634
Accuracy:17.963% D**
HSR:8.980% D*
NS-7 PDW
C--
Kills:1,209
Deaths:1,484
KDR:0.815
Accuracy:22.151% C--
HSR:8.271% F
TRAC-5
D*
Kills:1,206
Deaths:2,805
KDR:0.430
Accuracy:15.445% D*
HSR:10.697% D**
LC3 Jaguar
D*
Kills:1,179
Deaths:2,197
KDR:0.537
Accuracy:17.921% D*
HSR:13.401% D*
NSX Tengu
C
Kills:1,172
Deaths:953
KDR:1.230
Accuracy:33.740% C
HSR:14.932% D--
T5 AMC
D**
Kills:1,170
Deaths:2,763
KDR:0.423
Accuracy:16.265% D**
HSR:10.086% F-
TRS-12 Uppercut
C+
Kills:1,166
Deaths:1,254
KDR:0.930
Accuracy:38.575% F
HSR:15.180% C+
PDW-16 Hailstorm
D--
Kills:1,166
Deaths:2,242
KDR:0.520
Accuracy:14.721% F
HSR:10.292% D--
SMG-46AE Armistice
D
Kills:1,155
Deaths:1,138
KDR:1.015
Accuracy:26.457% D
HSR:9.610% D**
NSX Tanto
C*
Kills:1,155
Deaths:1,298
KDR:0.890
Accuracy:27.332% C*
HSR:14.372% F
NS Baron G5
D--
Kills:1,153
Deaths:1,668
KDR:0.691
Accuracy:27.633% F
HSR:10.147% D--
NS-11C
D**
Kills:1,150
Deaths:2,290
KDR:0.502
Accuracy:16.531% D**
HSR:10.870% D**
TS4 Haymaker
D**
Kills:1,148
Deaths:1,719
KDR:0.668
Accuracy:27.380% D**
HSR:8.362% D**
FA1 Barrage
D--
Kills:1,147
Deaths:1,810
KDR:0.634
Accuracy:31.107% D--
HSR:9.067% D*
TRAC-5 S
B+
Kills:708
Deaths:795
KDR:0.891
Accuracy:25.807% B+
HSR:15.396% C+
Shuriken
C+
Kills:357
Deaths:368
KDR:0.970
Accuracy:26.735% C+
HSR:10.084% D*
HC1 Cougar
D*
Kills:217
Deaths:416
KDR:0.522
Accuracy:18.205% D*
HSR:10.599% F-
TAS-16 Blackjack
D
Kills:66
Deaths:155
KDR:0.426
Accuracy:28.616% F*
HSR:12.121% D
Kills:21,911
Deaths (as Light Assault):33,342
Deaths (to Light Assaults):19,512
KDR:0.65716
Kill Difference:11,431
Playtime:699.805 hours
Usage:11%
Score:8.664m
Score/min:206
Accuracy (listed only):23.524%
HSR (listed only):11.196%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
D
Kills:1,322
Deaths:1,465
KDR:0.902
Accuracy:22.938% D
HSR:11.044% D**
SMG-46 Armistice
D*
Kills:1,225
Deaths:1,932
KDR:0.634
Accuracy:17.963% D**
HSR:8.980% D*
99SV
C++
Kills:1,211
Deaths:1,167
KDR:1.038
Accuracy:32.415% C++
HSR:19.240% F-
NS-7 PDW
C--
Kills:1,209
Deaths:1,484
KDR:0.815
Accuracy:22.151% C--
HSR:8.271% F
HSR-1
D-
Kills:1,173
Deaths:1,066
KDR:1.100
Accuracy:29.730% D-
HSR:20.631% D-
NSX Tengu
C
Kills:1,172
Deaths:953
KDR:1.230
Accuracy:33.740% C
HSR:14.932% D--
PDW-16 Hailstorm
D--
Kills:1,166
Deaths:2,242
KDR:0.520
Accuracy:14.721% F
HSR:10.292% D--
NSX Tomoe
B
Kills:1,166
Deaths:970
KDR:1.202
Accuracy:30.618% B
HSR:23.842% D*
TSAR-42
D
Kills:1,165
Deaths:1,196
KDR:0.974
Accuracy:34.623% D
HSR:54.506% D**
TRAP-M1
C+
Kills:1,164
Deaths:919
KDR:1.267
Accuracy:26.261% D
HSR:25.258% C+
KSR-35
D*
Kills:1,160
Deaths:1,070
KDR:1.084
Accuracy:28.173% D*
HSR:17.672% D**
SOAS-20
D
Kills:1,159
Deaths:1,390
KDR:0.834
Accuracy:24.331% D
HSR:10.958% D**
SMG-46AE Armistice
D
Kills:1,155
Deaths:1,138
KDR:1.015
Accuracy:26.457% D
HSR:9.610% D**
NS-44 Commissioner
D
Kills:1,152
Deaths:1,362
KDR:0.846
Accuracy:31.265% D
HSR:16.233% D-
NS-61 Emissary
C
Kills:1,116
Deaths:1,250
KDR:0.893
Accuracy:26.440% C
HSR:9.677% D*
NS-30 Vandal
D
Kills:1,060
Deaths:1,169
KDR:0.907
Accuracy:25.577% D*
HSR:20.660% D
T4 AMP
D*
Kills:569
Deaths:511
KDR:1.114
Accuracy:19.002% D**
HSR:12.830% D*
Shuriken
C+
Kills:357
Deaths:368
KDR:0.970
Accuracy:26.735% C+
HSR:10.084% D*
NS-AM7 Archer
B
Kills:268
Deaths:604
KDR:0.444
Accuracy:61.236% B
HSR:4.851% D**
RAMS-AE .50M
C+
Kills:236
Deaths:202
KDR:1.168
Accuracy:40.459% C+
HSR:65.254% F*
TX1 Repeater
B+
Kills:163
Deaths:384
KDR:0.424
Accuracy:16.196% D**
HSR:24.540% B+
TX2 Emperor
C
Kills:159
Deaths:270
KDR:0.589
Accuracy:26.835% C
HSR:15.094% D
M77-B
D--
Kills:116
Deaths:180
KDR:0.644
Accuracy:30.435% D--
HSR:56.035% F--
Soldier Soaker
D-
Kills:113
Deaths:107
KDR:1.056
Accuracy:25.704% D-
HSR:5.310% D**
NS-357 Underboss
C
Kills:62
Deaths:115
KDR:0.539
Accuracy:33.951% C
HSR:17.742% C--
NS CandyCannon 3000
D
Kills:52
Deaths:164
KDR:0.317
Accuracy:27.867% D
HSR:17.308% D--
NSX Daimyo
N/A
Kills:50
Deaths:49
KDR:1.020
Accuracy:39.237% N/A
HSR:82% N/A
RAMS .50M
N/A
Kills:50
Deaths:26
KDR:1.923
Accuracy:34.762% N/A
HSR:78% N/A
Kills:20,970
Deaths (as Infiltrator):23,753
Deaths (to Infiltrators):20,536
KDR:0.88284
Kill Difference:2,783
Playtime:788.713 hours
Usage:12%
Score:10.378m
Score/min:219
Accuracy (listed only):28.922%
HSR (listed only):23.959%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
D
Kills:1,322
Deaths:1,465
KDR:0.902
Accuracy:22.938% D
HSR:11.044% D**
AS16 NightHawk
D*
Kills:1,301
Deaths:1,550
KDR:0.839
Accuracy:21.973% F-
HSR:9.915% D*
SMG-46 Armistice
D*
Kills:1,225
Deaths:1,932
KDR:0.634
Accuracy:17.963% D**
HSR:8.980% D*
NS-7 PDW
C--
Kills:1,209
Deaths:1,484
KDR:0.815
Accuracy:22.151% C--
HSR:8.271% F
NSX Tengu
C
Kills:1,172
Deaths:953
KDR:1.230
Accuracy:33.740% C
HSR:14.932% D--
TAR-AE
D-
Kills:1,167
Deaths:1,033
KDR:1.130
Accuracy:23.373% D-
HSR:13.710% F
TRS-12 Uppercut
C+
Kills:1,166
Deaths:1,254
KDR:0.930
Accuracy:38.575% F
HSR:15.180% C+
PDW-16 Hailstorm
D--
Kills:1,166
Deaths:2,242
KDR:0.520
Accuracy:14.721% F
HSR:10.292% D--
T1 Cycler
C-
Kills:1,157
Deaths:1,391
KDR:0.832
Accuracy:20.066% C-
HSR:11.668% D**
NS-11A
C
Kills:1,156
Deaths:1,022
KDR:1.131
Accuracy:22.770% C
HSR:14.187% D--
SMG-46AE Armistice
D
Kills:1,155
Deaths:1,138
KDR:1.015
Accuracy:26.457% D
HSR:9.610% D**
T1S Cycler
C
Kills:1,154
Deaths:1,277
KDR:0.904
Accuracy:22.792% C
HSR:14.645% D--
NS Baron G5
D--
Kills:1,153
Deaths:1,668
KDR:0.691
Accuracy:27.633% F
HSR:10.147% D--
TORQ-9
D--
Kills:1,153
Deaths:1,389
KDR:0.830
Accuracy:19.730% D--
HSR:13.790% D**
Cycler TRV
D
Kills:1,152
Deaths:1,356
KDR:0.850
Accuracy:20.128% D
HSR:12.153% D*
TS4 Haymaker
D**
Kills:1,148
Deaths:1,719
KDR:0.668
Accuracy:27.380% D**
HSR:8.362% D**
FA1 Barrage
D--
Kills:1,147
Deaths:1,810
KDR:0.634
Accuracy:31.107% D--
HSR:9.067% D*
Shuriken
C+
Kills:357
Deaths:368
KDR:0.970
Accuracy:26.735% C+
HSR:10.084% D*
TAR
D*
Kills:192
Deaths:449
KDR:0.428
Accuracy:14.712% F-
HSR:13.542% D*
T1A Unity
D-
Kills:82
Deaths:109
KDR:0.752
Accuracy:22.145% D-
HSR:9.756% F-
TAS-16 Blackjack
D
Kills:66
Deaths:155
KDR:0.426
Accuracy:28.616% F*
HSR:12.121% D
Kills:20,800
Deaths (as Combat Medic):25,764
Deaths (to Combat Medics):9,820
KDR:0.80733
Kill Difference:4,964
Playtime:360.934 hours
Usage:6%
Score:6.056m
Score/min:280
Accuracy (listed only):24.081%
HSR (listed only):11.498%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
D
Kills:1,172
Deaths:953
KDR:1.230
Accuracy:11.624% D
HSR:16.041% D
M2 Mutilator
D
Kills:1,170
Deaths:1,046
KDR:1.119
Accuracy:11.632% D
HSR:14.957% D-
M3 Pounder HEG
C+
Kills:1,103
Deaths:1,118
KDR:0.987
Accuracy:32.301% D
HSR:3.083% C+
M3 Pounder HEG
D
Kills:884
Deaths:995
KDR:0.888
Accuracy:33.830% D
HSR:2.262% D
MRC3 Mercy
D--
Kills:315
Deaths:449
KDR:0.702
Accuracy:8.418% F-
HSR:15.556% D--
M6 Onslaught
C
Kills:201
Deaths:138
KDR:1.457
Accuracy:15.907% C
HSR:17.911% C-
M6 Onslaught
C*
Kills:193
Deaths:133
KDR:1.451
Accuracy:16.271% C+
HSR:20.725% C*
M1 Heavy Cycler
B+
Kills:177
Deaths:199
KDR:0.889
Accuracy:8.762% D*
HSR:19.774% B+
MRC3 Mercy
D--
Kills:122
Deaths:102
KDR:1.196
Accuracy:12.515% D--
HSR:10.656% F-
MR1 Fracture
D--
Kills:120
Deaths:608
KDR:0.197
Accuracy:20.409% F-
HSR:1.667% D--
M1 Heavy Cycler
A+
Kills:104
Deaths:42
KDR:2.476
Accuracy:12.608% D
HSR:26.923% A+
MR1 Fracture
F
Kills:82
Deaths:270
KDR:0.304
Accuracy:21.525% F
HSR:0% F-
NS-10 Burster
C+
Kills:74
Deaths:249
KDR:0.297
Accuracy:23.914% D
HSR:5.405% C+
NS-10 Burster
B**
Kills:63
Deaths:126
KDR:0.500
Accuracy:26.931% C
HSR:7.937% B**
Kills:5,780
Deaths (as MAX Suit):3,214
Deaths (to MAX Suits):5,388
KDR:1.79838
Kill Difference:2,566
Playtime:201.272 hours
Usage:3%
Score:3.802m
Score/min:315
Accuracy (listed only):18.332%
HSR (listed only):11.635%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:1,993
V. Kills:193 N/A
Deaths:784
KDR:2.542
Accuracy:24.436% D--
KPH:36.900 C
VKPH:3.600 C++
Hellfire Rocket Pods
C*
Kills:1,156
V. Kills:204 N/A
Deaths:216
KDR:5.352
Accuracy:42.702% D
KPH:92.600 C*
VKPH:16.300 C*
Hornet Missiles
C**
Kills:724
V. Kills:705 103%
Deaths:224
KDR:3.232
Accuracy:58.800% C+
KPH:45.700 C
VKPH:44.500 C**
M18 Needler
C+
Kills:654
V. Kills:806 81%
Deaths:1,162
KDR:0.563
Accuracy:25.294% D*
KPH:7 D
VKPH:8.600 C+
M18 Locust
D
Kills:426
V. Kills:282 151%
Deaths:235
KDR:1.813
Accuracy:24.124% D*
KPH:10.600 D
VKPH:7 D
M18 Rotary
D
Kills:228
V. Kills:201 113%
Deaths:556
KDR:0.410
Accuracy:26.314% D-
KPH:5.700 D
VKPH:5.100 D
Coyote Missiles
D-
Kills:110
V. Kills:112 97%
Deaths:111
KDR:0.991
Accuracy:40.571% F-
KPH:9.700 D--
VKPH:9.900 D-
Kills:5,291 (3,301 + 0)
Deaths:3,288
KDR:1.609
VKDR:0.761
Vehicle Kills:2,503
Kill Difference:2,003
Playtime:267.151 hours
Usage:4%
Score:2.768m
Score/min:173
Piloting Accuracy:26.314%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C*
Kills:512
V. Kills:785 65%
Deaths:197
KDR:2.599
Accuracy:19.926% D**
KPH:13.400 D--
VKPH:20.600 C*
C150 Dalton
C
Kills:453
V. Kills:603 75%
Deaths:237
KDR:1.911
Accuracy:23.019% F
KPH:14.100 D*
VKPH:18.700 C
L105 Zephyr
D
Kills:415
V. Kills:73 N/A
Deaths:95
KDR:4.368
Accuracy:31.621% D*
KPH:32.300 D
VKPH:5.700 D
CAS30 Tank Buster
D--
Kills:267
V. Kills:335 79%
Deaths:992
KDR:0.269
Accuracy:26.933% F-
KPH:2 D*
VKPH:2.500 D--
Kills:1,647 (267 + 1,380)
Deaths:1,521
KDR:1.083
VKDR:1.181
Vehicle Kills:1,796
Kill Difference:126
Playtime:218.073 hours
Usage:3%
Score:1.921m
Score/min:147
Piloting Accuracy:26.933%
Gunner Accuracy:31.621%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,308
V. Kills:1,099 119%
Deaths:400
KDR:3.270
Accuracy:62.928% B*
KPH:31.600 C+
VKPH:26.600 A+
L100 Python HEAT
C+
Kills:904
V. Kills:363 248%
Deaths:375
KDR:2.411
Accuracy:49.311% C
KPH:28.800 C+
VKPH:11.500 C+
L100 Python HESH
A++
Kills:818
V. Kills:142 N/A
Deaths:77
KDR:10.623
Accuracy:58.093% B**
KPH:85.100 A
VKPH:14.800 A++
Skyguard
C*
Kills:646
V. Kills:625 103%
Deaths:380
KDR:1.700
Accuracy:24.864% D
KPH:10.500 C--
VKPH:10.200 C*
C75 Viper
C--
Kills:200
V. Kills:56 351%
Deaths:134
KDR:1.493
Accuracy:33.327% D
KPH:20.200 C--
VKPH:5.600 D
Kills:3,876 (3,876 + 0)
Deaths:1,366
KDR:2.837
VKDR:1.673
Vehicle Kills:2,285
Kill Difference:2,510
Playtime:153.590 hours
Usage:2%
Score:2.157m
Score/min:234
Driving Accuracy:33.327%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:6,395
V. Kills:3,924 163%
Deaths:1,279
KDR:5
Accuracy:44.918% C+
KPH:34.400 C**
VKPH:21.100 B+
P2-120 HESH
B*
Kills:2,413
V. Kills:440 N/A
Deaths:181
KDR:13.332
Accuracy:45.205% B+
KPH:67.900 B*
VKPH:12.400 B+
P2-120 HEAT
B+
Kills:1,789
V. Kills:662 270%
Deaths:476
KDR:3.758
Accuracy:38.838% C
KPH:30.500 B+
VKPH:11.300 C**
E540 Halberd
B+
Kills:498
V. Kills:314 158%
Deaths:137
KDR:3.635
Accuracy:42.414% C++
KPH:24.300 C+
VKPH:15.300 B+
MR11 Gatekeeper
B
Kills:487
V. Kills:397 122%
Deaths:114
KDR:4.272
Accuracy:32.523% D-
KPH:23.700 C++
VKPH:19.300 B
G30 Vulcan
C+
Kills:262
V. Kills:191 136%
Deaths:99
KDR:2.646
Accuracy:21.264% D--
KPH:19 C
VKPH:13.900 C+
P525 Marauder
C
Kills:99
V. Kills:8 N/A
Deaths:13
KDR:7.615
Accuracy:15.046% D--
KPH:41 D
VKPH:3.300 C
M20 Basilisk
B
Kills:72
V. Kills:20 343%
Deaths:47
KDR:1.532
Accuracy:21.548% D--
KPH:20 B
VKPH:5.600 C
M12 Kobalt
C++
Kills:52
V. Kills:2 N/A
Deaths:3
KDR:17.333
Accuracy:12.794% C
KPH:59.600 C++
VKPH:2.300 C-
Kills:12,067 (10,597 + 1,470)
Deaths:2,349
KDR:5.137
VKDR:2.536
Vehicle Kills:5,958
Kill Difference:9,718
Playtime:341.555 hours
Usage:5%
Score:5.978m
Score/min:292
Driving Accuracy:38.838%
Gunner Accuracy:12.794%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:4,350
V. Kills:221 N/A
Deaths:297
KDR:14.647
Accuracy:23.941% D**
KPH:144.800 B*
VKPH:7.400 C*
G20 Vulcan-H
C**
Kills:1,083
V. Kills:810 134%
Deaths:412
KDR:2.629
Accuracy:42.445% D
KPH:39.600 C
VKPH:29.600 C**
E540 Halberd-H
C*
Kills:576
V. Kills:305 188%
Deaths:114
KDR:5.053
Accuracy:56.059% C+
KPH:46 C++
VKPH:24.300 C*
M12 Kobalt-H
C+
Kills:261
V. Kills:8 N/A
Deaths:21
KDR:12.429
Accuracy:15.207% D*
KPH:118.800 C+
VKPH:3.600 C--
MR11 Gatekeeper-H
C--
Kills:247
V. Kills:253 97%
Deaths:95
KDR:2.600
Accuracy:37.420% F-
KPH:21.800 D
VKPH:22.400 C--
M40 Fury-H
C**
Kills:73
V. Kills:12 N/A
Deaths:6
KDR:12.167
Accuracy:37.698% D
KPH:99.400 C**
VKPH:16.300 C+
Kills:6,590 (0 + 6,590)
Deaths:945
KDR:6.974
VKDR:1.703
Vehicle Kills:1,609
Kill Difference:5,645
Playtime:84.176 hours
Usage:1%
Score:1.921m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:37.698%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:1,601
V. Kills:266 N/A
Deaths:218
KDR:7.344
Accuracy:30.812% C--
KPH:60.200 B++
VKPH:10 C*
M40 Fury
C**
Kills:1,093
V. Kills:230 473%
Deaths:139
KDR:7.863
Accuracy:31.243% D
KPH:59.600 C**
VKPH:12.500 C*
M20 Basilisk
C**
Kills:638
V. Kills:215 295%
Deaths:250
KDR:2.552
Accuracy:32.331% D
KPH:24.200 C**
VKPH:8.100 C++
M12 Kobalt
C
Kills:563
V. Kills:20 N/A
Deaths:75
KDR:7.507
Accuracy:11.920% D*
KPH:56.700 C
VKPH:2 D
M12 Kobalt
C+
Kills:465
V. Kills:16 N/A
Deaths:54
KDR:8.611
Accuracy:12.256% D--
KPH:59.200 C+
VKPH:2 D
M20 Basilisk
B+
Kills:417
V. Kills:146 284%
Deaths:139
KDR:3
Accuracy:32.952% D
KPH:28.700 B+
VKPH:10.100 C++
M60-G Bulldog
C
Kills:275
V. Kills:59 458%
Deaths:128
KDR:2.148
Accuracy:29.811% C--
KPH:23.200 C
VKPH:5 C
G30 Walker
D
Kills:110
V. Kills:63 172%
Deaths:45
KDR:2.444
Accuracy:20.469% D**
KPH:11 D
VKPH:6.300 D
G30 Walker
C
Kills:108
V. Kills:89 120%
Deaths:28
KDR:3.857
Accuracy:17.678% F
KPH:9.500 D-
VKPH:7.800 C
Kills:5,270 (0 + 5,270)
Deaths:1,076
KDR:4.898
VKDR:1.026
Vehicle Kills:1,104
Kill Difference:4,194
Playtime:136.997 hours
Usage:2%
Score:1.822m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:17.678%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:178
V. Kills:4 N/A
Deaths:107
KDR:1.664
Accuracy:37.806% C-
KPH:39.400 C
VKPH:0.900 D
M40 Fury-F
C--
Kills:165
V. Kills:46 351%
Deaths:320
KDR:0.516
Accuracy:42.267% D
KPH:14.100 C--
VKPH:3.900 D
Kills:343 (343 + 0)
Deaths:427
KDR:0.803
VKDR:0.117
Vehicle Kills:50
Kill Difference:84
Playtime:16.190 hours
Usage:0%
Score:0.084m
Score/min:86
Driving Accuracy:42.267%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 10,3196,3951,2795C3.9144.918%C+3.487%C*34.5B21.1B+304185.6h7.5C+16.6C+
P525 Marauder-H 4,5714,35029714.646C++13.5523.941%D**N/A145B*7.4C*34830h5.8B+24.4C
P2-120 HESH 2,8532,41318113.331C++12.2445.205%B+N/A68B*12.4B+27335.5h4.3B+9.5B+
MSW-R 2,3782,3463,3000.711C-0.3816.181%D*15.857%D*23.8DN/A8898.7h14C--86.4D
C-4 3,1192,0892,8440.735C-0.3626.375%C++N/A39.4D--19.4D39053h1.6C+6.2C+
M14 Banshee 2,1861,9937842.542C1.4524.436%D--N/A36.9C3.6C++12254h28.9C+118.2C
Tank Mine 3,3871,9121,0171.88C0.7933.24%C+N/A65.7D-50.7C-77529.1h2.3D6.9C
P2-120 HEAT 2,4511,7894763.758C2.6738.838%C4.695%B**30.5B+11.3C**23558.6h7.3C++18.9C++
Xiphos Anti-Personnel Phalanx Tower 1,7681,7403580S578.9124.188%C--N/A527.3A8.5C+13713.3h4.4B+18.1B+
M40 Fury 1,8671,6012187.344C++6.2530.812%C--2.124%B+60.2B++10C*29926.6h12.7B41.4C++
LC2 Lynx 1,5831,5393,0400.506C--0.5916.513%D**11.696%F12.5DN/A46123.4h18.2D110.1D--
Claymore 1,3891,3892615.322C+4.2336.165%B+N/A159.7BN/A3988.7h1.2C++3.3B+
T9A "Butcher" 1,3881,3741,1931.152C-0.0619.647%D--21.834%D40.9C--N/A12833.6h12.2C62.3D
MKV Suppressed 1,3521,3221,4650.902C+0.1922.938%D11.044%D**24.9CN/A6453h13.3B58C++
L100 Python AP 2,4071,3084003.27C2.1862.928%B*2.982%C*31.6C+26.5A+32841.4h8D12.7C
AS16 NightHawk 1,3221,3011,5500.839C0.2521.973%F-9.915%D*27.4CN/A8647.4h4B+18.3D
TMG-50 1,3091,2921,8340.704C--0.3914.947%D*16.022%D*25.8CN/A8750h12.9C86.5C--
SMG-46 Armistice 1,2591,2251,9320.634C0.4617.963%D**8.98%D*17.8DN/A6169h16.7C93D
99SV 1,2271,2111,1671.038C0.0532.415%C++19.24%F-30.6B+N/A13339.6h5B+15.3B+
NS-7 PDW 1,2291,2091,4840.815C+0.2822.151%C--8.271%F24.3C+N/A7349.8h14.8C++66.7C++
Spear Anti-Vehicle Phalanx Turret 1,8831,2091458.338C*7.2543.199%C+4.549%C**44.8B+25B+34327h8.3C*19.1C**
TRAC-5 1,2331,2062,8050.43C-0.6615.445%D*10.697%D**11.1C--N/A70108.9h18.3C118.7D
LC3 Jaguar 1,2091,1792,1970.537C-0.5517.921%D*13.401%D*12.1DN/A4597.1h17.7D--99D*
NS-15M2 1,1961,1761,7260.681C-0.4115.051%F12.585%F22.6DN/A7552h14.8C-98.2D--
NSX Naginata 1,1901,1751,1051.063C0.0320.652%C19.745%D*38.9C+N/A10030.2h11.9C*57.5C++
NS-15 Gallows 1,1891,1741,0411.128C--0.0422.856%D*16.525%F-38.9DN/A8330.2h12.7D*55.7D*
HSR-1 1,1971,1731,0661.1D0.0129.73%D-20.631%D-31.1C-N/A7737.7h6.4D21.4D
T7 Mini-Chaingun 1,2031,1732,2350.525D0.5711.142%D*9.804%D-19.2DN/A6761h18.4C-165D
NSX Tengu 1,1851,1729531.23C++0.1433.74%C14.932%D--33C+N/A7635.5h13.1C*38.9C++
M2 Mutilator 1,1961,1729531.23C0.1411.624%D16.041%D27.7C++N/A8942.3h16.8C*144.5C+
M2 Mutilator 1,1961,1701,0461.119C0.0311.632%D14.957%D-25.4C+N/A8846.1h19.4C-166.9C
T5 AMC 1,2011,1702,7630.423D0.6716.265%D**10.086%F-9D-N/A31130.4h19.9D*122.2D**
AMR-66 1,1801,1671,2270.951C+0.1425.564%C27.764%B+21.7C+N/A6253.9h9.1C*35.8C++
TAR-AE 1,1861,1671,0331.13C-0.0423.373%D-13.71%F37.2CN/A9331.4h12.5C+53.5C
TRS-12 Uppercut 1,1831,1661,2540.93C0.1638.575%F15.18%C+22.6DN/A5651.5h2.9C7.6D-
PDW-16 Hailstorm 1,1861,1662,2420.52C--0.5714.721%F10.292%D--14.1DN/A4782.8h18.1C-122.9D*
NSX Tomoe 1,1811,1669701.202C0.1130.618%B23.842%D*35.2C+N/A8733.1h14.1C++46C**
TSAR-42 1,1751,1651,1960.974C0.1234.623%D54.506%D**20.6DN/A6756.5h3.1D*8.8D
TRAP-M1 1,1741,1649191.267C0.1826.261%D25.258%C+35C+N/A10433.3h9.9C+37.9C+
The Slasher 1,1801,16219,0000.061C*1.0336.262%C++21.17%B**1.5CN/A3784h2.5C6.8C+
T32 Bull 1,1801,1601,6360.709D0.3815.23%F13.535%D**24.4DN/A7247.5h14.8D97.3D*
KSR-35 1,1701,1601,0701.084C-0.0128.173%D*17.672%D**26.4DN/A5943.9h5.2C--18.4D
M40 Fury 1,3281,1596119C++17.9142.113%D1.208%C+154.5A++22.5B+5797.5h9.8B+23.2B+
NS-15M AE 1,1721,1591,0351.12C0.0322.542%D16.48%D*35.6DN/A8632.6h12.1C+53.6C+
SOAS-20 1,1771,1591,3900.834C-0.2624.331%D10.958%D**27.3CN/A6642.5h13.1C+53.7C
T1 Cycler 1,1811,1571,3910.832C+0.2620.066%C-11.668%D**26.4C++N/A11143.8h14.5C++72.1C+
NS-11A 1,1631,1561,0221.131C+0.0422.77%C14.187%D--36.6C*N/A10031.6h13.2C**57.8C++
Hellfire Rocket Pods 1,3601,1562165.352C+4.2642.702%D1.298%B+92.5C*16.3C*48512.5h21.6C++50.5C++
SMG-46AE Armistice 1,1821,1551,1381.015C--0.0826.457%D9.61%D**30.2DN/A7638.2h14.6C55.1C
NSX Tanto 1,1971,1551,2980.89C0.2027.332%C*14.372%F14.9DN/A3977.6h15.7C+57.4C+
T1S Cycler 1,1731,1541,2770.904C0.1922.792%C14.645%D--30.7C++N/A7937.6h14C61.2C+
NS Baron G5 1,1681,1531,6680.691C--0.4027.633%F10.147%D--17.3D-N/A4966.7h4.4C**15.8C+
TORQ-9 1,1721,1531,3890.83C0.2619.73%D--13.79%D**27CN/A7742.7h16.2C82.3C--
Cycler TRV 1,1631,1521,3560.85C0.2420.128%D12.153%D*30.1C+N/A10838.3h13.8C+68.6C+
NS-44 Commissioner 1,1641,1521,3620.846C+0.2531.265%D16.233%D-21.2C--N/A6454.4h3.6B11.6C++
NS-11C 1,1711,1502,2900.502D0.5916.531%D**10.87%D**11.6DN/A3799.4h17.6C--106.7D--
T16 Rhino 1,1771,1492,2750.505D0.5912.116%F15.318%D--16.3D-N/A5470.7h18.2D*149.9F
TS4 Haymaker 1,1741,1481,7190.668C-0.4227.38%D**8.362%D**15.3D-N/A5474.8h4.7C+17.1D-
FA1 Barrage 1,1651,1471,8100.634C0.4631.107%D--9.067%D*12.8D-N/A4289.3h4.9C*15.6C+
NS-61 Emissary 1,1291,1161,2500.893C++0.2026.44%C9.677%D*19.1CN/A6058.5h12.3B46.4B
M3 Pounder HEG 1,3961,1031,1180.987C0.1032.301%D3.083%C+15C4B+10373.6h26.5D**82.1D--
M40 Fury 1,3231,0931397.863C+6.7731.243%D1.921%C++59.7C**12.6C*32018.3h12.8C*41C+
G20 Vulcan-H 1,8931,0834122.629C1.5442.445%D3.047%C++39.5C29.6C**46227.4h122.4D288.4D
NS-30 Vandal 1,0801,0601,1690.907C-0.1825.577%D*20.66%D27.5C--N/A7838.5h6.8D26.7D-
Frag Grenade 1,0201,01511015N/A1,013.9138.815%D-N/A317.2D1.6D*11613.2h4.4C11.3C-
ML-7 1,2519702,1680.447C0.6454.401%C4.021%B++20.5C5.9D-20147.4h5.2B*9.6B++
Sticky Grenade 9429301930N/A928.9143.785%D--N/A581.3D-7.5D17141.6h3D6.9D
L100 Python HEAT 1,2679043752.411C-1.3249.311%C3.319%B+28.8C+11.6C+20131.4h5.9C++12C++
M3 Pounder HEG 1,1268849950.888C-0.2033.83%D2.262%D13.2D3.6C+8566.9h33.1F-97.9D**
M60-A Bulldog 9908311694.917C+3.8332.176%C--1.083%C-28.7C5.5C14029h6.9D21.6C--
T9 CARV-S 8478291,0150.817C--0.2716.368%D--20.869%C--29.9C-N/A9127.7h13.8C84C--
L100 Python HESH 9608187710.623C+9.5358.093%B**1.956%B85.2A14.8A++3309.6h3.3C++5.8B+
Hornet Missiles 1,4297242243.232C2.1458.8%C+1.519%C+45.8C44.6C**44715.8h14.9D25.3D
TRAC-5 S 7307087950.891C+0.2025.807%B+15.396%C+12.7C--N/A4955.9h16D62.1C+
NS Decimator 9466821,2990.525D0.5757.511%C-2.639%B24.2D9.4D18328.2h4.9C+8.6C+
C-4 ARX 1,0076645191.279C0.1925.803%CN/A40.5D**20.9D-29416.4h1.5D5.9D
M18 Needler 1,4606541,1620.563C0.5325.294%D*1.988%C+7D8.6C+14993.7h252.8D-999.3D**
Orbital Strike Uplink 9476532326.5N/A325.41622.839%UN/A593.6U267.3U39391.1h1.5T*0.2T*
Skyguard 1,2716463801.7C--0.6124.864%D2.786%B+10.6C--10.2C*15461.2h188.2D*757D**
ASP-30 Grounder 1,2276441,9800.325D0.7763.114%C++2.329%C9.1D8.2C11570.8h9.9D15.7D
M20 Basilisk 8536382502.552C1.4632.331%D6.426%C*24.2C**8.1C++18726.4h87.7C**271.3C+
M20 Basilisk 9496306310C++8.9152.145%C+5.873%B+68.5B**34.7A4359.2h98.6B+189.2B+
T2 Striker 1,2325831,6430.355C--0.7436.756%FN/A8.1C-9C11872h50.5C137.4D--
E540 Halberd-H 8815761145.053C3.9656.059%C+1.215%C-46.1C++24.4C*34112.5h8.9D-15.9D--
T4 AMP 5755695111.114C++0.0219.002%D**12.83%D*27.5CN/A7620.7h12.5B++65.5C+
M12 Kobalt 583563757.507C6.4211.92%D*19.538%C*56.9C2D1809.9h20.6C-172.6D
MANA Anti-Vehicle Turret 1,0595426730.805C-0.2951.59%C3.321%C23.8C--22.7C31522.8h13C-25.2C--
AP30 Shredder 1,2975121972.599C1.5119.926%D**1.172%D13.4D--20.5C++28538.2h128.3D644F--
E540 Halberd 8124981373.635C2.5442.414%C++4.217%B+24.3C+15.3B+38320.5h7.5D--17.7C-
MR11 Gatekeeper 8844871144.272C+3.1832.523%D-2.259%C*23.6C++19.3B30020.6h52.3C+160.8C
M12 Kobalt 481465548.611C7.5212.256%D--16.774%C58.9C+2D2587.9h17.6C**144C+
C150 Dalton 1,0564532371.911D0.8223.019%FN/A14.1D*18.7C35432.2h5.2C22.7F-
NSX Amaterasu 4554463,7460.119A0.9728.762%C++17.04%C++2.5CN/A7176.2h3.6C+12.6B
Auraxium Slasher 4294289520.45A*0.6444.454%B**21.963%A++7.9A+N/A1854.1h2.4C+5.4B+
M18 Locust 7084262351.813C+0.7224.124%D*N/A10.6D7D18440.1h114.5C++474.8C++
M20 Basilisk 5634171393C+1.9132.952%D7.674%B++28.8B+10.1C++22914.5h84.7B+257.1C*
L105 Zephyr 488415954.368C-3.2831.621%D*N/A32.2D5.7D21312.9h8.2D-26D*
Shuriken 3683573680.97C-0.1226.735%C+10.084%D*26.4DN/A7713.5h16.1D--60.2D
MRC3 Mercy 3223154490.702D0.398.418%F-15.556%D--14.4D--N/A5721.8h24.8D*295F--
Spear Anti-Vehicle Phalanx Tower 538302837.75B+36.6643.308%D2.649%C--40.3C+31.5C**4037.5h7.3B+16.8B+
M60-G Bulldog 3342751282.148C--1.0629.811%C--3.273%C++23.1C5C15211.9h9.4C--31.7C-
NS-AM7 Archer 4562686040.444C+0.6561.236%B4.851%D**5C-3.5B+4554h25.9C42.3C
CAS30 Tank Buster 6022679920.269D0.8226.933%F-1.124%C2D*2.5D--52134.9h137.9F*511.9T*
T9 CARV 2682676700.399C--0.699.67%F-16.854%D-13.3DN/A22320.1h19.3D*199.7F-
G30 Vulcan 453262992.646C1.5521.264%D--2.672%C-19C13.8C+32513.8h126.6D595.6D--
M12 Kobalt-H 2692612112.429C11.3415.207%D*14.943%C118.6C+3.6C--2832.2h15.7C++103C--
MR11 Gatekeeper-H 500247952.6C-1.5137.42%F-1.215%C--21.9D22.4C--32111.3h78D-208.3F-
M9 SKEP Launcher 3842389410.253D0.8467.619%C+2.941%B+10.2C-6.3C12223.3h9.9C14.7C
RAMS-AE .50M 2392362021.168D-0.0840.459%C+65.254%F*22.5D--N/A5110.5h3.1F**7.6D**
M18 Rotary 4292285560.41C--0.6826.314%D-1.316%D5.7D5.1D9439.7h281.2D**1068.8F-
Hoplon Anti-Aircraft Phalanx Tower 4472181218U216.9129.423%BN/A90.8C+95.4C++7622.4h26.4B+89.9B
Aspis Anti-Aircraft Phalanx Turret 486217822.646C1.5520.151%D-N/A9.2C11.4C++19223.6h178.1D883.9D
HC1 Cougar 2242174160.522C--0.5718.205%D*10.599%F-13.2DN/A8616.4h18.6F102.3D**
M6 Onslaught 2022011381.457C0.3715.907%C17.911%C-38.7B+N/A1215.2h18.9C++118.8C++
C75 Viper 2562001341.493C--0.4033.327%D4%M+20.2C--5.7C--3519.9h16.7C50D
M6 Onslaught 1981931331.451C0.3616.271%C+20.725%C*39.4B+1B++1184.9h18.9C+115.9C++
TAR 1961924490.428D0.6614.712%F-13.542%D*11.6D--N/A6816.6h19.1F-129.8F*
M60-A Bulldog 218186218.857C7.7748.519%C*2.151%C+34.4C+5.9B+1695.4h6.7C13.8C++
S12 Renegade 1821781071.664C0.5737.806%C-9.551%B**39.6CN/A1004.5h3.4C+9C+
M1 Heavy Cycler 1821771990.889C0.208.762%D*19.774%B+20.6C+N/A1508.6h19.1C+217.7D
M40 Fury-F 2111653200.516D0.5842.267%DN/A14.1C--3.9D8111.7h17.1D40.5D-
NS Annihilator 3061652470.668C++0.4278.911%C--N/A8.8C7.5C16618.8h9.8B++12.4B+
TX1 Repeater 1641633840.424C0.6716.196%D**24.54%B+12.2DN/A8913.4h16C98.6D--
TX2 Emperor 1621592700.589C0.5026.835%C15.094%D15DN/A4610.6h10.3C+38.2C+
M60-A Bulldog 177155169.688C8.6043.923%C2.581%C++35.2C+5C*1604.4h6.6C15.1C
MANA Anti-Personnel Turret 1281241930.642N/A0.459.778%UN/A1240U40U4668500.1h35.2T*360.4T*
MRC3 Mercy 1231221021.196C0.1012.515%D--10.656%F-19.1DN/A916.4h22.7D181.2D
MR1 Fracture 2201206080.197D-0.8920.409%F-1.667%D--2.8D**2.3D*4243.6h114.2F--559.3T*
M77-B 1171161800.644D*0.4530.435%D--56.035%F--10.5D--N/A8911h3.7F-12.3F
A30 Walker 2801162090.555D0.5416.241%D*N/A4.3D6.1D11526.7h404.7T*2491.9T*
Soldier Soaker 1141131071.056C+0.0425.704%D-5.31%D**23.5D-N/A964.8h5.7C**22.3C+
Coyote Missiles 2221101110.991D0.1040.571%F-N/A9.7D--9.9D-12211.3h89F*219.3T-
G30 Walker 173110452.444C-1.3520.469%D**4.545%C++11D6.3D14110h237.1C1158.5D*
G30 Walker 197108283.857C2.7717.678%F3.704%C9.5D-7.8C10811.4h249.9D1413.7D**
M1 Heavy Cycler 107104422.476B+1.3812.608%D26.923%A+47.3A1.4A+2802.2h16.7C++132.6C+
P525 Marauder 10799137.615D6.5215.046%D--1.01%D-41.3D3.3C1802.4h7.3C48.8D
Spear Anti-Vehicle Phalanx Turret 15896196S94.9153.571%C++8.333%A++38.4C+24.8B3362.5h10.2C*19B
Rocklet Rifle 238943520.267D0.8235.618%F-N/A5.1F-7.9D**12818.3h57.9D**162.5F*
MR1 Fracture 171822700.304D0.7921.525%FN/A3.5D*3.8D6223.4h107.4F--499.1T-
T1A Unity 83821090.752D0.3422.145%D-9.756%F-25.6DN/A883.2h14.8D*66.7D*
Auraxium Chainblade 888012,9290.006D1.0912.406%D**20%A*0.1DN/A0545.4h2.7D21.6D-
NS-10 Burster 136742490.297D-0.7923.914%D5.405%C+2.9D--2.4D6525.7h264.8F--1107.5F-
M40 Fury-H 8573612.167C++11.0837.698%D2.74%A*104.3B+17.1C+5780.7h10.1C+26.8C
M20 Basilisk 9272471.532D0.4421.548%D--5.556%C++20B5.6C1683.6h83C*385.3C
Anti-Vehicle Grenade 8970170N/A68.9139.706%D*N/A140D*38D14350.5h10.4F--26.2F--
M12 Kobalt 6969513.8D12.7115.614%D*17.391%C+138B++N/A4940.5h16C**102.3C+
NSX Masamune 101681170.581C0.5148.675%D--1.471%C-22.7C-11C1803h12.7C++26.1C+
TAS-16 Blackjack 66661550.426D0.6728.616%F*12.121%D11.2D*N/A735.9h4.2F--14.6T*
NS-10 Burster 128631260.5D0.5926.931%C7.937%B**3.7D3.8C++8617.2h253F-939.4D*
NS-357 Underboss 62621150.539C-0.5533.951%C17.742%C--13.2D-N/A804.7h5.3D--15.7C--
A30 Walker 10956531.057C0.0317.922%F-3.571%A*6D5.6D1039.4h290.5F-1621.1F**
NS CandyCannon 3000 53521640.317C-0.7727.867%D17.308%D--7.2DN/A167.2h8F-28.8D*
M12 Kobalt 5452317.333C++16.2412.794%C30.769%M++57.8C+2.2C-1780.9h23.4D-183.1D
Icikill 515110,2700.005D-1.0913.736%D**19.608%A0.1C+N/A0478.9h2.6D18.8D--
NSX Daimyo 5050491.02D0.0739.237%C82%T*22.7D--N/A952.2h5.1T-13.1F--
RAMS .50M 5050261.923C0.8334.762%D78%C+22.7CN/A3882.2h2.9D--8.4D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1229,37313.7h
Medical Applicator1,498449,80538.6h
Blast Wall57897.4h
Reinforcements Module12340.8h
Anti-Vehicle MANA Turret1773,43910.6h
Nanite Revive Grenade01,9530.5h
Nano-Armor Kit4,6254,637,935360.6h
Rampart Wall301,69418.7h
Xiphos Anti-Personnel Tower37384h
Bunker31491.9h
Sunderer Garage42592.8h
Cortium Silo35732.7h
Welding Device742,8308.2h
Hoplon Anti-Aircraft Phalanx Tower27563.9h
Structure Shield Module61,0725.5h
Skywall Shield Emitter78533.9h
Turret AI Module121,4027h
Motion Spotter21022,42519.1h
Restoration Kit2073,7408.1h
Repair Module61,6545.3h
Spear Anti-Vehicle Tower66013.1h
Spitfire Auto-Turret732,7105.4h
Shield Recharging Field1244,4952.4h
Recon Detection Device1934,70610.4h
Smoke Grenade05110.1h
Ammunition Package29911,31517h
Medical Kit291,0081.6h
Anti-Infantry MANA Turret574601.8h
Pain Spire51080.9h
Flail Targeting Dart103422.3h
Solid Wall2550.8h
WLT-Howler Mining Laser24,8881h
Infantry Tower24084.3h
IPC Targeting Dart135564h
Orbital Strike Target Designator10840911.3h
Hardlight Barrier372501h
Light Air Terminal1620.7h
Spear Anti-Vehicle Turret52091.5h
Alarm Module02610.7h
Glaive IPC1981.2h
Vehicle Gate76987h
Pillbox14714.3h
Elysium Spawn Tube25102.4h
Light Vehicle Terminal11831.8h

Check the help document for the dictionary if you want to learn more about words used here.


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