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Paragon Founder Goodkitty[DA] Goodkitty
VS BR 164

KDR: 2.45

Score: 66m

Last Seen: Jan 24th, 2020 3:15 AM
- OFFLINE - 19.6 hour(s)

Prestige 1, Battle Rank 100 (164 total) - Vanu Sovereignty on Emerald - Outfit Member of DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 26
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Sirius SX12 Eridani SX5 VE-S Canis Artemis VX26 VA39 Spectre Maelstrom Turbo Laser VX6-7
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,538,279 MLG Score: 2029
Fun Score: N/A
Cheeseburgers Flipped: 1107TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.207%28.421%83048118471,7173.12547-0.674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.539%1.553A+1.122B**-1.182D*HEAD ++ (~13.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.531B+10.20.287C*24.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.987%2.059%523412285,829140429704.14876196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.114%-0.138C0.449B-0.286

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
148.40.085C+53.4-0.004C+95

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.685%1.113%159512272,246186410461.20429215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.366%-0.325C--0.914D--1.757

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.253C*10.80.133C++17.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.524%4.429%2811612163,161147511282.1416280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.27%0.142C++-0.145C0.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.90.453B+24.70.382C**41.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.054%44.601%281512273,6302168271.67435

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.372%0.908B*-1.459F-0.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.069C+3.8-0.187C5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.926%14.578%281612265,5221922762.87156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.355%1.352A-0.034C+-0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.476B+40.178C++2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DasAnfall[DA] DasAnfall
VS outfit on Emerald

Members: 26
66m324%462 (27.7k)393 (23.6k)2.451117,59447,9782.7468164 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1232496629.464%21.899%64503:3052

6% Combat Medic13% Engineer19% Heavy Assault39% Infiltrator17% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 11:23 AMNov 6th, 2013 12:50 AMJan 24th, 2020 1:14 AM (16h) (PST)Jan 23rd, 2020 11:40 PM (17h) (PST)Jan 23rd, 2020 11:15 PM (18h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7482325160.7010.2860.1532.4780.0642029

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,89013,94330,94742179149423,605

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2797.1h/116.5d 14,192 25,752 24,176 415.8k 3,916 9,703 10,748 125.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:6,644
Deaths:2,505
KDR:2.652
Accuracy:26.961% C+
HSR:34.663% B+
Flare VE6
B*
Kills:1,687
Deaths:558
KDR:3.023
Accuracy:25.716% B+
HSR:30.646% B*
Orion VS54
B*
Kills:1,665
Deaths:711
KDR:2.342
Accuracy:25.121% B*
HSR:30.030% B++
VE-H Maw
B++
Kills:1,552
Deaths:613
KDR:2.532
Accuracy:29.772% B++
HSR:31.443% B+
SVA-88
B+
Kills:1,545
Deaths:514
KDR:3.006
Accuracy:23.877% C+
HSR:30.356% B+
Pulsar LSW
C**
Kills:1,528
Deaths:529
KDR:2.888
Accuracy:25.005% C**
HSR:25.916% C*
NSX Naginata
B**
Kills:1,240
Deaths:537
KDR:2.309
Accuracy:27.643% B**
HSR:36.613% B**
VX29 Polaris
A+
Kills:1,208
Deaths:478
KDR:2.527
Accuracy:29.702% B**
HSR:34.768% A+
Ursa
A
Kills:1,175
Deaths:417
KDR:2.818
Accuracy:27.039% B++
HSR:33.277% A
NS-15M2
B++
Kills:1,173
Deaths:326
KDR:3.598
Accuracy:24.871% C++
HSR:32.140% B++
NSX-P Naginata
B+
Kills:86
Deaths:39
KDR:2.205
Accuracy:26.168% B+
HSR:32.558% B+
Kills:19,503
Deaths (as Heavy Assault):7,227
Deaths (to Heavy Assaults):14,026
KDR:2.69863
Kill Difference:12,276
Playtime:526.323 hours
Usage:19%
Score:13.182m
Score/min:417
Accuracy (listed only):26.534%
HSR (listed only):32.037%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B**
Kills:1,998
Deaths:906
KDR:2.205
Accuracy:27.598% B+
HSR:26.927% B**
Serpent VE92
B**
Kills:1,958
Deaths:938
KDR:2.087
Accuracy:26.672% B+
HSR:25.690% B**
Nova
B*
Kills:1,736
Deaths:693
KDR:2.505
Accuracy:54.327% B*
HSR:13.191% C-
Pulsar C
B++
Kills:1,611
Deaths:590
KDR:2.731
Accuracy:27.687% B+
HSR:27.312% B++
Solstice VE3
A++
Kills:1,352
Deaths:420
KDR:3.219
Accuracy:30.147% A
HSR:28.994% A++
NS-11C
A*
Kills:1,326
Deaths:455
KDR:2.914
Accuracy:28.274% B*
HSR:30.845% A*
VE-LR Obelisk
A++
Kills:1,233
Deaths:294
KDR:4.194
Accuracy:43.494% A++
HSR:28.386% C
Deimos VA29
B+
Kills:1,222
Deaths:613
KDR:1.993
Accuracy:67.115% B+
HSR:14.975% C
Pandora VX25
A++
Kills:1,205
Deaths:506
KDR:2.381
Accuracy:57.957% A++
HSR:16.681% B
Zenith VX-5
A
Kills:1,197
Deaths:513
KDR:2.333
Accuracy:30.908% B**
HSR:28.989% A
NS Baron G5
A+
Kills:1,194
Deaths:555
KDR:2.151
Accuracy:59.175% A+
HSR:14.740% C+
Eclipse VE3A
A++
Kills:1,185
Deaths:583
KDR:2.033
Accuracy:29.365% B+
HSR:28.523% A++
Solstice SF
A*
Kills:1,177
Deaths:474
KDR:2.483
Accuracy:30.168% B**
HSR:29.737% A*
Phobos VX86
B**
Kills:1,174
Deaths:512
KDR:2.293
Accuracy:70.514% B**
HSR:13.799% C-
NSX Tanto
B**
Kills:565
Deaths:251
KDR:2.251
Accuracy:31.461% B**
HSR:28.850% B+
VE-C Horizon
B++
Kills:456
Deaths:210
KDR:2.171
Accuracy:39.476% B++
HSR:26.974% B+
Solstice Burst
B+
Kills:403
Deaths:170
KDR:2.371
Accuracy:29.495% B+
HSR:25.310% C*
Eidolon VE33
B**
Kills:285
Deaths:105
KDR:2.714
Accuracy:35.620% B**
HSR:26.316% C++
Thanatos VE70
B*
Kills:118
Deaths:57
KDR:2.070
Accuracy:48.127% B*
HSR:18.644% B+
Chaos
A++
Kills:67
Deaths:29
KDR:2.310
Accuracy:66.667% A++
HSR:11.940% D
Revenant
C**
Kills:65
Deaths:19
KDR:3.421
Accuracy:35.653% C**
HSR:18.462% D**
Kills:21,527
Deaths (as Engineer):8,893
Deaths (to Engineers):9,719
KDR:2.42067
Kill Difference:12,634
Playtime:365.994 hours
Usage:13%
Score:8.752m
Score/min:399
Accuracy (listed only):41.424%
HSR (listed only):23.109%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B+
Kills:6,560
Deaths:3,081
KDR:2.129
Accuracy:27.890% B+
HSR:22.363% B+
Eridani SX5
B*
Kills:6,414
Deaths:3,060
KDR:2.096
Accuracy:30.773% B*
HSR:26.177% B*
VE-S Canis
A*
Kills:3,361
Deaths:1,293
KDR:2.599
Accuracy:39.021% A*
HSR:21.184% C++
VX6-7
B**
Kills:1,998
Deaths:906
KDR:2.205
Accuracy:27.598% B+
HSR:26.927% B**
Serpent VE92
B**
Kills:1,958
Deaths:938
KDR:2.087
Accuracy:26.672% B+
HSR:25.690% B**
NS-7 PDW
B**
Kills:1,798
Deaths:939
KDR:1.915
Accuracy:30.713% B**
HSR:24.305% B**
Nova
B*
Kills:1,736
Deaths:693
KDR:2.505
Accuracy:54.327% B*
HSR:13.191% C-
Pulsar C
B++
Kills:1,611
Deaths:590
KDR:2.731
Accuracy:27.687% B+
HSR:27.312% B++
MKV Suppressed
B**
Kills:1,564
Deaths:659
KDR:2.373
Accuracy:30.986% B**
HSR:27.110% B**
Solstice VE3
A++
Kills:1,352
Deaths:420
KDR:3.219
Accuracy:30.147% A
HSR:28.994% A++
NS-11C
A*
Kills:1,326
Deaths:455
KDR:2.914
Accuracy:28.274% B*
HSR:30.845% A*
Skorpios
B+
Kills:1,261
Deaths:521
KDR:2.420
Accuracy:29.642% B+
HSR:25.853% B+
Deimos VA29
B+
Kills:1,222
Deaths:613
KDR:1.993
Accuracy:67.115% B+
HSR:14.975% C
Pandora VX25
A++
Kills:1,205
Deaths:506
KDR:2.381
Accuracy:57.957% A++
HSR:16.681% B
Zenith VX-5
A
Kills:1,197
Deaths:513
KDR:2.333
Accuracy:30.908% B**
HSR:28.989% A
NS Baron G5
A+
Kills:1,194
Deaths:555
KDR:2.151
Accuracy:59.175% A+
HSR:14.740% C+
Eclipse VE3A
A++
Kills:1,185
Deaths:583
KDR:2.033
Accuracy:29.365% B+
HSR:28.523% A++
NSX Tengu
B*
Kills:1,183
Deaths:494
KDR:2.395
Accuracy:42.378% B*
HSR:23.922% B+
Solstice SF
A*
Kills:1,177
Deaths:474
KDR:2.483
Accuracy:30.168% B**
HSR:29.737% A*
Phobos VX86
B**
Kills:1,174
Deaths:512
KDR:2.293
Accuracy:70.514% B**
HSR:13.799% C-
NSX Tanto
B**
Kills:565
Deaths:251
KDR:2.251
Accuracy:31.461% B**
HSR:28.850% B+
VE-C Horizon
B++
Kills:456
Deaths:210
KDR:2.171
Accuracy:39.476% B++
HSR:26.974% B+
Solstice Burst
B+
Kills:403
Deaths:170
KDR:2.371
Accuracy:29.495% B+
HSR:25.310% C*
PS1-AV Suppressor
A+
Kills:309
Deaths:129
KDR:2.395
Accuracy:36.900% A+
HSR:30.097% B*
NSX-P Tengu
A++
Kills:150
Deaths:58
KDR:2.586
Accuracy:47.326% A++
HSR:14% D*
Thanatos VE70
B*
Kills:118
Deaths:57
KDR:2.070
Accuracy:48.127% B*
HSR:18.644% B+
Chaos
A++
Kills:67
Deaths:29
KDR:2.310
Accuracy:66.667% A++
HSR:11.940% D
Kills:42,544
Deaths (as Light Assault):18,709
Deaths (to Light Assaults):8,172
KDR:2.27399
Kill Difference:23,835
Playtime:486.369 hours
Usage:17%
Score:12.169m
Score/min:417
Accuracy (listed only):39.658%
HSR (listed only):23.227%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B+
Kills:6,560
Deaths:3,081
KDR:2.129
Accuracy:27.890% B+
HSR:22.363% B+
Eridani SX5
B*
Kills:6,414
Deaths:3,060
KDR:2.096
Accuracy:30.773% B*
HSR:26.177% B*
VE-S Canis
A*
Kills:3,361
Deaths:1,293
KDR:2.599
Accuracy:39.021% A*
HSR:21.184% C++
NS-7 PDW
B**
Kills:1,798
Deaths:939
KDR:1.915
Accuracy:30.713% B**
HSR:24.305% B**
Nova
B*
Kills:1,736
Deaths:693
KDR:2.505
Accuracy:54.327% B*
HSR:13.191% C-
MKV Suppressed
B**
Kills:1,564
Deaths:659
KDR:2.373
Accuracy:30.986% B**
HSR:27.110% B**
Skorpios
B+
Kills:1,261
Deaths:521
KDR:2.420
Accuracy:29.642% B+
HSR:25.853% B+
Deimos VA29
B+
Kills:1,222
Deaths:613
KDR:1.993
Accuracy:67.115% B+
HSR:14.975% C
Pandora VX25
A++
Kills:1,205
Deaths:506
KDR:2.381
Accuracy:57.957% A++
HSR:16.681% B
CME
A+
Kills:1,199
Deaths:480
KDR:2.498
Accuracy:33.341% A
HSR:32.944% A+
Pulsar VS1
A++
Kills:1,196
Deaths:470
KDR:2.545
Accuracy:30.457% A
HSR:33.612% A++
NS Baron G5
A+
Kills:1,194
Deaths:555
KDR:2.151
Accuracy:59.175% A+
HSR:14.740% C+
NS-11A
A++
Kills:1,192
Deaths:414
KDR:2.879
Accuracy:29.724% B**
HSR:34.983% A++
NSX Tengu
B*
Kills:1,183
Deaths:494
KDR:2.395
Accuracy:42.378% B*
HSR:23.922% B+
Phobos VX86
B**
Kills:1,174
Deaths:512
KDR:2.293
Accuracy:70.514% B**
HSR:13.799% C-
H-V45
B**
Kills:1,167
Deaths:548
KDR:2.130
Accuracy:26.962% B+
HSR:29.477% B**
Terminus VX-9
B*
Kills:1,163
Deaths:465
KDR:2.501
Accuracy:25.887% C+
HSR:33.104% B*
PS1-AV Suppressor
A+
Kills:309
Deaths:129
KDR:2.395
Accuracy:36.900% A+
HSR:30.097% B*
Corvus VA55
A++
Kills:154
Deaths:78
KDR:1.974
Accuracy:29.832% B**
HSR:34.416% A++
NSX-P Tengu
A++
Kills:150
Deaths:58
KDR:2.586
Accuracy:47.326% A++
HSR:14% D*
NS-11P
M++
Kills:120
Deaths:50
KDR:2.400
Accuracy:25.404% B+
HSR:40% M++
Thanatos VE70
B*
Kills:118
Deaths:57
KDR:2.070
Accuracy:48.127% B*
HSR:18.644% B+
Equinox VE2
B*
Kills:103
Deaths:57
KDR:1.807
Accuracy:30.183% B*
HSR:26.214% B*
Chaos
A++
Kills:67
Deaths:29
KDR:2.310
Accuracy:66.667% A++
HSR:11.940% D
Darkstar
B**
Kills:57
Deaths:29
KDR:1.966
Accuracy:28.561% B
HSR:31.579% B**
VE-A Lacerta
C++
Kills:52
Deaths:27
KDR:1.926
Accuracy:30.487% C++
HSR:15.385% D-
Kills:35,719
Deaths (as Combat Medic):15,817
Deaths (to Combat Medics):5,352
KDR:2.25827
Kill Difference:19,902
Playtime:172.431 hours
Usage:6%
Score:4.439m
Score/min:429
Accuracy (listed only):39.629%
HSR (listed only):24.257%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:6,560
Deaths:3,081
KDR:2.129
Accuracy:27.890% B+
HSR:22.363% B+
Eridani SX5
B*
Kills:6,414
Deaths:3,060
KDR:2.096
Accuracy:30.773% B*
HSR:26.177% B*
VE-S Canis
A*
Kills:3,361
Deaths:1,293
KDR:2.599
Accuracy:39.021% A*
HSR:21.184% C++
Artemis VX26
B*
Kills:3,260
Deaths:895
KDR:3.642
Accuracy:29.075% B
HSR:29.233% B*
VA39 Spectre
A
Kills:2,378
Deaths:429
KDR:5.543
Accuracy:39.759% A
HSR:32.590% C--
NS-7 PDW
B**
Kills:1,798
Deaths:939
KDR:1.915
Accuracy:30.713% B**
HSR:24.305% B**
MKV Suppressed
B**
Kills:1,564
Deaths:659
KDR:2.373
Accuracy:30.986% B**
HSR:27.110% B**
Skorpios
B+
Kills:1,261
Deaths:521
KDR:2.420
Accuracy:29.642% B+
HSR:25.853% B+
Nyx VX31
C++
Kills:1,239
Deaths:232
KDR:5.341
Accuracy:34.969% C++
HSR:28.007% C+
Phantom VA23
B++
Kills:1,186
Deaths:447
KDR:2.653
Accuracy:39.140% B++
HSR:27.234% C
NSX Tengu
B*
Kills:1,183
Deaths:494
KDR:2.395
Accuracy:42.378% B*
HSR:23.922% B+
NS-30 Vandal
B+
Kills:1,171
Deaths:449
KDR:2.608
Accuracy:36.460% B+
HSR:20.581% D
NSX Tomoe
B+
Kills:1,168
Deaths:441
KDR:2.649
Accuracy:30.987% B+
HSR:39.812% C**
NS-44 Commissioner
B**
Kills:1,116
Deaths:925
KDR:1.206
Accuracy:45.271% B**
HSR:25.538% B+
Beamer VS3
B++
Kills:766
Deaths:409
KDR:1.873
Accuracy:32.422% B++
HSR:23.238% C++
Spiker
B*
Kills:736
Deaths:646
KDR:1.139
Accuracy:34.361% B++
HSR:28.125% B*
Ghost
B**
Kills:630
Deaths:189
KDR:3.333
Accuracy:46.267% B**
HSR:66.032% C
NS-AM7 Archer
B**
Kills:479
Deaths:443
KDR:1.081
Accuracy:66.756% B**
HSR:21.294% B
Parallax VX3
B**
Kills:437
Deaths:100
KDR:4.370
Accuracy:46.274% B**
HSR:74.600% C
Cerberus
B+
Kills:434
Deaths:346
KDR:1.254
Accuracy:35.034% B+
HSR:20.507% C
PS1-AV Suppressor
A+
Kills:309
Deaths:129
KDR:2.395
Accuracy:36.900% A+
HSR:30.097% B*
NSX-P Tengu
A++
Kills:150
Deaths:58
KDR:2.586
Accuracy:47.326% A++
HSR:14% D*
Phaseshift VX-S
A
Kills:110
Deaths:28
KDR:3.929
Accuracy:44.938% A
HSR:48.182% F
V10
B++
Kills:75
Deaths:8
KDR:9.375
Accuracy:45.607% B++
HSR:65.333% D**
Soldier Soaker
C+
Kills:59
Deaths:40
KDR:1.475
Accuracy:32.539% C+
HSR:10.170% D
NS-357 Underboss
C*
Kills:52
Deaths:39
KDR:1.333
Accuracy:39.076% C*
HSR:17.308% D
Kills:37,896
Deaths (as Infiltrator):16,300
Deaths (to Infiltrators):5,891
KDR:2.32491
Kill Difference:21,596
Playtime:1,098.763 hours
Usage:39%
Score:22.531m
Score/min:342
Accuracy (listed only):38.252%
HSR (listed only):30.492%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B++
Kills:1,644
Deaths:566
KDR:2.905
Accuracy:23.434% B++
HSR:24.696% B+
Blueshift VM5
B*
Kills:1,377
Deaths:467
KDR:2.949
Accuracy:24.639% B*
HSR:24.982% B++
Nebula VM20
A
Kills:1,076
Deaths:365
KDR:2.948
Accuracy:25.320% A
HSR:25.744% B**
Nebula VM20
A**
Kills:834
Deaths:266
KDR:3.135
Accuracy:27.460% A++
HSR:32.974% A**
NS-10 Burster
A+
Kills:519
Deaths:370
KDR:1.403
Accuracy:40.712% A+
HSR:9.441% B**
NS-10 Burster
A+
Kills:505
Deaths:370
KDR:1.365
Accuracy:40.319% A+
HSR:7.327% C+
Comet VM2
A+
Kills:440
Deaths:391
KDR:1.125
Accuracy:57.467% A+
HSR:3.636% C
Comet VM2
A
Kills:391
Deaths:389
KDR:1.005
Accuracy:58.409% A
HSR:4.859% C**
NS-20 Gorgon
A
Kills:51
Deaths:30
KDR:1.700
Accuracy:35.807% B**
HSR:27.451% A
Kills:6,837
Deaths (as MAX Suit):1,607
Deaths (to MAX Suits):3,184
KDR:4.25451
Kill Difference:5,230
Playtime:138.639 hours
Usage:5%
Score:4.954m
Score/min:596
Accuracy (listed only):37.063%
HSR (listed only):17.901%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
C*
Kills:2,278
V. Kills:1,791 127%
Deaths:1,039
KDR:2.192
Accuracy:33.056% C*
KPH:16.800 C+
VKPH:13.200 C*
Light PPA
B++
Kills:1,763
V. Kills:84 N/A
Deaths:366
KDR:4.817
Accuracy:46.260% B++
KPH:67.100 B+
VKPH:3.200 C+
Dual Photon Pods
B+
Kills:1,314
V. Kills:491 267%
Deaths:135
KDR:9.733
Accuracy:56.080% B+
KPH:70.900 C+
VKPH:26.500 B+
Saron Laser Cannon
B+
Kills:474
V. Kills:400 118%
Deaths:324
KDR:1.463
Accuracy:37.228% B*
KPH:14.900 C++
VKPH:12.500 B+
Photon A2A Missile Pods
B+
Kills:190
V. Kills:193 98%
Deaths:27
KDR:7.037
Accuracy:73.278% D-
KPH:53.400 C+
VKPH:54.300 B+
Hornet Missiles
C*
Kills:162
V. Kills:131 123%
Deaths:32
KDR:5.063
Accuracy:73.300% A
KPH:53.500 C
VKPH:43.300 C*
Kills:6,181 (4,515 + 0)
Deaths:1,923
KDR:3.214
VKDR:1.607
Vehicle Kills:3,090
Kill Difference:4,258
Playtime:218.906 hours
Usage:8%
Score:3.903m
Score/min:297
Piloting Accuracy:37.228%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:304
V. Kills:78 385%
Deaths:27
KDR:11.259
Accuracy:47.761% B++
KPH:1,094,400 U
VKPH:280,800 U
C150 Dalton
U
Kills:214
V. Kills:80 264%
Deaths:26
KDR:8.231
Accuracy:57.074% A*
KPH:770,400 U
VKPH:288,000 U
AP30 Shredder
U
Kills:161
V. Kills:68 233%
Deaths:29
KDR:5.552
Accuracy:29.305% D
KPH:579,600 U
VKPH:244,800 U
Kills:679 (0 + 679)
Deaths:82
KDR:8.280
VKDR:2.756
Vehicle Kills:226
Kill Difference:597
Playtime:0.001 hours
Usage:0%
Score:0.411m
Score/min:6,163,545
Piloting Accuracy:N/A%
Gunner Accuracy:29.305%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A**
Kills:643
V. Kills:389 165%
Deaths:131
KDR:4.908
Accuracy:67.860% A
KPH:53.700 A++
VKPH:32.500 A**
C75 Viper
A++
Kills:200
V. Kills:39 N/A
Deaths:31
KDR:6.452
Accuracy:40.370% C+
KPH:60.900 A++
VKPH:11.900 B*
Skyguard
C++
Kills:116
V. Kills:76 151%
Deaths:40
KDR:2.900
Accuracy:30.253% C++
KPH:15.400 C++
VKPH:10.100 C++
L100 Python HESH
B*
Kills:101
V. Kills:16 N/A
Deaths:6
KDR:16.833
Accuracy:56.742% B*
KPH:68.500 B++
VKPH:10.900 B++
Kills:1,060 (1,060 + 0)
Deaths:208
KDR:5.096
VKDR:2.500
Vehicle Kills:520
Kill Difference:852
Playtime:24.245 hours
Usage:1%
Score:0.717m
Score/min:493
Driving Accuracy:56.742%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B*
Kills:1,177
V. Kills:432 272%
Deaths:157
KDR:7.497
Accuracy:47.877% C+
KPH:32.200 B*
VKPH:11.800 B*
Saron HRB
C**
Kills:485
V. Kills:309 156%
Deaths:59
KDR:8.220
Accuracy:45.478% C*
KPH:27.800 C**
VKPH:17.700 C*
E540 Halberd
B+
Kills:320
V. Kills:147 216%
Deaths:23
KDR:13.913
Accuracy:49.376% C**
KPH:36.200 B+
VKPH:16.600 C++
Proton II PPA
B++
Kills:219
V. Kills:8 N/A
Deaths:14
KDR:15.643
Accuracy:26.572% B
KPH:74.900 B++
VKPH:2.700 C--
Supernova FPC
A++
Kills:110
V. Kills:93 117%
Deaths:35
KDR:3.143
Accuracy:58.228% B+
KPH:28 C++
VKPH:23.700 A++
M20 Basilisk
C++
Kills:55
V. Kills:34 157%
Deaths:7
KDR:7.857
Accuracy:36.507% B*
KPH:12.300 D
VKPH:7.600 C++
Kills:2,366 (1,287 + 1,079)
Deaths:295
KDR:8.020
VKDR:3.468
Vehicle Kills:1,023
Kill Difference:2,071
Playtime:74.165 hours
Usage:3%
Score:1.960m
Score/min:440
Driving Accuracy:58.228%
Gunner Accuracy:36.507%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A+
Kills:250
V. Kills:11 N/A
Deaths:9
KDR:27.778
Accuracy:40.360% B
KPH:150.100 A+
VKPH:6.600 C++
E540 Halberd-H
C**
Kills:174
V. Kills:83 207%
Deaths:18
KDR:9.667
Accuracy:59.498% C**
KPH:48.300 C*
VKPH:23 C*
M40 Fury-H
C+
Kills:107
V. Kills:2 N/A
Deaths:11
KDR:9.727
Accuracy:41.562% C+
KPH:77.700 C+
VKPH:1.500 D--
Kills:531 (0 + 531)
Deaths:38
KDR:13.974
VKDR:2.526
Vehicle Kills:96
Kill Difference:493
Playtime:6.649 hours
Usage:0%
Score:0.275m
Score/min:690
Driving Accuracy:N/A%
Gunner Accuracy:41.562%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:263
V. Kills:90 289%
Deaths:43
KDR:6.116
Accuracy:42.675% B+
KPH:26.700 B+
VKPH:9.100 B+
M12 Kobalt
B+
Kills:219
V. Kills:8 N/A
Deaths:14
KDR:15.643
Accuracy:21.079% B+
KPH:73.600 C*
VKPH:2.700 C
M20 Basilisk
B**
Kills:177
V. Kills:79 221%
Deaths:30
KDR:5.900
Accuracy:45.344% B+
KPH:32.500 B*
VKPH:14.500 B**
M40 Fury
C+
Kills:134
V. Kills:22 N/A
Deaths:15
KDR:8.933
Accuracy:34.946% C+
KPH:45.400 C+
VKPH:7.500 C
M40 Fury
B+
Kills:124
V. Kills:27 443%
Deaths:14
KDR:8.857
Accuracy:39.423% B
KPH:63.200 B+
VKPH:13.800 B+
M12 Kobalt
B++
Kills:92
V. Kills:3 N/A
Deaths:7
KDR:13.143
Accuracy:21.331% B++
KPH:72.200 C++
VKPH:2.400 C-
M60-G Bulldog
C+
Kills:77
V. Kills:16 453%
Deaths:14
KDR:5.500
Accuracy:31.144% C
KPH:28.100 C+
VKPH:5.800 C+
Kills:1,086 (0 + 1,086)
Deaths:137
KDR:7.927
VKDR:1.788
Vehicle Kills:245
Kill Difference:949
Playtime:27.210 hours
Usage:1%
Score:0.520m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:31.144%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 6,7296,6442,5052.652C+0.2026.961%C+34.663%B+58CN/A196114.6h10.3C*38.3C*
Sirius SX12 6,5966,5603,0812.129B**0.3227.89%B+22.363%B+34.7C*N/A166188.8h11.9B++42.6B+
Eridani SX5 6,4406,4143,0602.096B**0.3630.773%B*26.177%B*42C*N/A155152.6h9.7B*31.4B++
VE-S Canis 3,3953,3611,2932.599A+0.1539.021%A*21.184%C++89.2A+N/A26337.7h9B*23B*
Artemis VX26 3,2803,2608953.642A++1.1929.075%B29.233%B*31.7C+N/A183102.9h10.4B++35.7B+
VA39 Spectre 2,3962,3784295.543A*3.0939.759%A32.59%C--35.8B*N/A15166.5h4.4B*11.1B**
Maelstrom Turbo Laser 4,0692,2781,0392.192C++0.2633.056%C*3.029%B16.8C+13.2C*242135.6h90.4C**273.4B
VX6-7 2,0281,9989062.205B*0.2527.598%B+26.927%B**43.3BN/A18246.1h10.8B+39B+
Serpent VE92 1,9701,9589382.087B*0.3626.672%B+25.69%B**36.1C*N/A16154.3h11.4B+42.6B+
Proximity Mine 1,9521,9512816.943B**4.4932.792%D--N/A278.7M*N/A8277h0.6M**1.8A*
NS-7 PDW 1,8091,7989391.915A0.5430.713%B**24.305%B**36.1B+N/A13949.8h11.7B++37.9B++
Light PPA 1,8471,7633664.817C++2.3746.26%B++1.475%B+67B+3.2C+22726.3h10.3B22.3B+
Nova 1,7461,7366932.505B+0.0554.327%B*13.191%C-26.2C-N/A15166.2h6.6D**12.1C+
Plasma Grenade 1,7551,72011720N/A1,717.5546.363%C++N/A781.8A+15.9B++25532.2h2.6B**5.5B*
Flare VE6 1,7031,6875583.023A*0.5725.716%B+30.646%B*54.1B+N/A26731.2h9B++34.8B+
Orion VS54 1,6741,6657112.342B+0.1125.121%B*30.03%B++47.7B+N/A32234.9h10.3B*40.9C*
Blueshift VM5 1,6641,6445662.905C**0.4523.434%B++24.696%B+46.8B++N/A21535.1h12.6B**53.9B++
Pulsar C 1,6351,6115902.731B++0.2827.687%B+27.312%B++39.2BN/A22041.1h9.7B++34.9B++
MKV Suppressed 1,5691,5646592.373A++0.0830.986%B**27.11%B**52.3B*N/A28429.9h10.1B**32.5B++
VE-H Maw 1,5791,5526132.532B**0.0829.772%B++31.443%B+66.6B+1.2B+19123.3h10.5C*35.1B+
SVA-88 1,5621,5455143.006B*0.5623.877%C+30.356%B+54.6C**N/A30928.3h10.2B++42.7B+
Pulsar LSW 1,5461,5285292.888A0.4425.005%C**25.916%C*47.8C++N/A25732h11.5B+46B+
Blueshift VM5 1,3941,3774672.949C**0.5024.639%B*24.982%B++48.7B*N/A18728.3h12.9B**52.4B*
Solstice VE3 1,3631,3524203.219M**0.7730.147%A28.994%A++51.4A++N/A36326.3h12.5B++41.4B+
NS-11C 1,3411,3264552.914A*0.4628.274%B*30.845%A*47.9B*N/A27727.7h12B++42.4B++
Force-Blade 1,3361,32226,8580.049B++2.4032.944%C*N/A0.9C++N/A31418h2.8C+8.6C**
Dual Photon Pods 1,8051,3141359.733B+7.2856.08%B+1.294%C+71C+26.5B+63918.5h26.5C47.2C++
C-4 1,7051,2764842.636B*0.1928.534%B+N/A131.5B**44.2B**14529.7h1.2B+4.2B++
Skorpios 1,2751,2615212.42B+0.0329.642%B+25.853%B+54.8C**N/A15623h9.8B+33.1B+
NSX Naginata 1,2691,2405372.309B**0.1427.643%B**36.613%B**68.9B*1.6A++20618h10.8B+39B+
Nyx VX31 1,2411,2392325.341A*2.8934.969%C++28.007%C+26.6C--N/A15146.5h5.2B15B
VE-LR Obelisk 1,2841,2332944.194A++1.7443.494%A++28.386%C80.6A*3.3S26515.3h5.3B++12.3B*
Deimos VA29 1,2301,2226131.993B+0.4667.115%B+14.975%C29.9C--N/A10440.9h2.2B+3.2B+
VX29 Polaris 1,2381,2084782.527B**0.0829.702%B**34.768%A+62.6B+1.6A*22419.3h11.6B+39.2B+
Pandora VX25 1,2431,2055062.381A0.0757.957%A++16.681%B76.3A2.4M**26615.8h4B+7B*
CME 1,2341,1994802.498A++0.0533.341%A32.944%A+54.7B*1.6A*16521.9h12.9B38.7B++
Zenith VX-5 1,2261,1975132.333A0.1230.908%B**28.989%A60.2B**1.5A*19719.9h11.2B++36.3B*
Pulsar VS1 1,2381,1964702.545A++0.0930.457%A33.612%A++54.4A+1.9M++22022h12.8B+42.2B++
NS Baron G5 1,2201,1945552.151A+0.3059.175%A+14.74%C+63.9A1.4A++25518.7h4.7C++7.9C+
NS-11A 1,2221,1924142.879A+0.4329.724%B**34.983%A++63.4A1.6A*18718.8h11.9B++39.9B++
Phantom VA23 1,1971,1864472.653C++0.2039.14%B++27.234%C47.6C*N/A18124.9h4.1B+10.4B++
Eclipse VE3A 1,2141,1855832.033C*0.4229.365%B+28.523%A++51.7B+1.3B*16222.9h12.6C+42.9C**
NSX Tengu 1,2021,1834942.395A0.0642.378%B*23.922%B+52.3B+N/A15322.6h11.7B+27.6B+
Supernova PC 1,6091,1771577.497B5.0547.877%C+1.614%C--32.2B*11.8B*35336.6h3.9B*8.1B++
Solstice SF 1,1961,1774742.483A++0.0330.168%B**29.737%A*58.6A**N/A20020.1h11.3C++37.3B+
Ursa 1,1861,1754172.818A++0.3727.039%B++33.277%A50.2BN/A14523.4h9B*33.4B++
Phobos VX86 1,1891,1745122.293B++0.1670.514%B**13.799%C-63.1B+N/A21318.6h2.1B+3B+
NS-15M2 1,1851,1733263.598B*1.1524.871%C++32.14%B++64.8B+N/A30218.1h10.3B++41.4B+
NS-30 Vandal 1,1731,1714492.608B+0.1636.46%B+20.581%D39.4C+N/A17729.7h5.5C*15B+
NSX Tomoe 1,1801,1684412.649B*0.2030.987%B+39.812%C**60.5B*N/A19019.3h13.5B43.7B+
H-V45 1,1801,1675482.13B+0.3226.962%B+29.477%B**39.3C**N/A18629.7h12.2B+45.1B+
Terminus VX-9 1,1761,1634652.501B+0.0525.887%C+33.104%B*44.7C*N/A18126h11.2B+43.1B+
NS-44 Commissioner 1,1241,1169251.206C*1.2545.271%B**25.538%B+57.5B*N/A21219.4h3.5B+7.8B+
NS Decimator 1,5111,0827911.368B1.0866.142%B++2.033%C+37.1C++14.7C+34329.2h5.2C7.8C++
Nebula VM20 1,0941,0763652.948B+0.5025.32%A25.744%B**51.2B**N/A23521h13.9B*55B*
Nebula VM20 8478342663.135B+0.6827.46%A++32.974%A**58.7A+N/A20914.2h13.2B**48B**
Beamer VS3 7747664091.873A+0.5832.422%B++23.238%C++44.5B*N/A25417.2h6.9B*21.4C**
Spiker 7437366461.139C++1.3134.361%B++28.125%B*73.6AN/A25910h7.4B+21.4B*
L100 Python AP 1,0326431314.908C+2.4667.86%AN/A53.6A++32.4A**54212h6.4C+9.4B+
Ghost 6376301893.333C*0.8846.267%B**66.032%C45C++N/A21814h2.4C+5.1B+
NSX Tanto 5855652512.251B**0.2031.461%B**28.85%B+57.7B**2M*2199.8h12.4B39.3B+
NS-10 Burster 7895193701.403B+1.0540.712%A+9.441%B**10.8A*5.6A15248.2h97.6A239.8B**
Spear Anti-Vehicle Phalanx Turret 855512598.678C*6.2356.345%B**1.953%D--65.6A+44A*7207.8h8.1B14.3B++
NS-10 Burster 7895053701.365B++1.0940.319%A+7.327%C+10.3A++5.8A+16549h100.3B*248.8B**
Saron HRB 794485598.22B++5.7745.478%C*1.031%C--27.7C**17.7C*50117.5h18.3B++40.3B++
NS-AM7 Archer 5974794431.081A1.3766.756%B**21.294%B20.2A**5A++11623.7h11.9B++17.9B*
Saron Laser Cannon 8744743241.463C+0.9937.228%B*1.688%C14.9C++12.5B+27531.9h110.7B+297.3B+
VE-C Horizon 4734562102.171B++0.2839.476%B++26.974%B+60.8B+2.3A+2017.5h13.6B+34.5B+
Comet VM2 6904403911.125C*1.3357.467%A+3.636%C12.9C*7.3A+15934.1h27.2C47.3C**
Parallax VX3 4394371004.37B1.9246.274%B**74.6%C40.8B+N/A19310.7h2.2C++4.9B+
Cerberus 4394343461.254C*1.2035.034%B+20.507%C37.4C++N/A16611.6h5.6B+15.9B+
Solstice Burst 4084031702.371B++0.0829.495%B+25.31%C*49.1C**N/A1698.2h12B+40.5B+
Comet VM2 6443913891.005C+1.4558.409%A4.859%C**11.6C+7.5A14833.7h31.6C54.1C**
NS Annihilator 6683354230.792B+1.6680.101%C+N/A10.7C++10.6B*19231.4h11.8C++14.7C++
E540 Halberd 4673202313.913B+11.4649.376%C**1.875%C36.4B+16.7C++3438.8h6.1C+12.3C++
Lasher X2 3203141831.716B**0.7435.14%B**4.14%C++51.5B*1C+3096.1h23.4D66.6B+
PS1-AV Suppressor 3163091292.395B+0.0636.9%A+30.097%B*93.6A2.1A++3063.3h11.8B+31.9B++
L105 Zephyr 3823042711.259B+8.8147.761%B++N/A3040U780U12591200.1h7.4C+15.6C**
Eidolon VE33 2892851052.714A++0.2635.62%B**26.316%C++53.8AN/A3185.3h7.1B++19.9B*
M60-A Bulldog 303285740.714B**38.2654.052%B*1.053%D*62B**3.9C+4434.6h4.2B**7.8B**
Tank Mine 402268465.826A++3.3849.194%B**N/A178.7A+89.3B*26191.5h2.2C-4.4B**
S1 3922681891.418A+1.0363.386%B++1.493%D31.2B+14.4C*6198.6h7.2C+11.4C**
M20 Basilisk 353263436.116A+3.6742.675%B+5.323%C+26.6B+9.1B+2589.9h80.9B+189.5B+
Proton II PPA-H 261250927.778A+25.3340.36%BN/A147.1A6.5C++9631.7h7.2B*17.8B++
Hades VSH4 3502471641.506A++0.9574.791%B**2.429%C+28.4B11.8C+3998.7h6.1B**8.2B**
M12 Kobalt 2272191415.643C++13.1921.079%B+24.201%A73C*2.7C3613h16.5B+78.3B+
Proton II PPA 2272191415.643C++13.1926.572%BN/A75.5B++2.8C--3462.9h8.2B+30.8B++
C150 Dalton 294214268.231C++5.7857.074%A*N/A2140U800U18715400.1h5C-8.7B+
C75 Viper 239200316.452B+4.0040.37%C+N/A60.6A++11.8B*6683.3h9.7B*24.1B++
Lumine Edge 1981953,9220.05C2.4021.01%D23.077%A1.2C-N/A4166.3h1.5C+7C+
Photon A2A Missile Pods 383190277.037B+4.5973.278%D-N/A52.8C+53.6B+11253.6h8B10.9C++
M20 Basilisk 256177305.9A3.4545.344%B+9.605%A+32.2B*14.4B**3455.5h77.2B+170.2B*
E540 Halberd-H 257174189.667C+7.2259.498%C**2.299%B+48.3C*23.1C*6763.6h5.3B+8.9B+
M60-A Bulldog 173165723.571B+21.1252.277%B+N/A51.6B+2.5D3693.2h4.8B*9.2B*
Hornet Missiles 293162325.063C+2.6173.3%AN/A54C43.7C*5343h15.6C21.2C+
AP30 Shredder 229161295.552C+3.1029.305%D3.727%B*1610U680U9783700.1h66.4B*226.5B+
Rocklet Rifle 2851601601B++1.4556.076%B+N/A33.3B+26C*4844.8h44.9C80C+
MAX Punch 1601571,6410.096C+2.3639.474%C--N/A1.2CN/A5133.9h1.8C++4.6C++
Corvus VA55 158154781.974A0.4829.832%B**34.416%A++37.6B+1B**3074.1h11.2B+37.5B++
NSX-P Tengu 155150582.586A+0.1447.326%A++14%D*78.9A2.6A**2141.9h11B+23.2B++
M40 Fury 156134158.933B+6.4834.946%C+1.493%C46.2C++7.6C3572.9h10.3B++29.5B++
M40 Fury 151124148.857C*6.4139.423%BN/A62B+13.5B+5022h12.3B31.3B+
NS-11P 120120502.4B**0.0525.404%B+40%M++41.4B+N/A2452.9h11B**43.3B*
Thanatos VE70 122118572.07A+0.3848.127%B*18.644%B+51.3A1.7M++5282.3h3.6B**7.5B*
Skyguard 192116402.9C+0.4530.253%C++N/A15.5C*10.1C++3157.5h111.8B369.6B+
Supernova FPC 203110353.143C-0.6958.228%B+2.727%C**28.2C*23.8A++16063.9h6.7D-11.5C
Phaseshift VX-S 110110283.929B+1.4844.938%A48.182%F55A+N/A3182h4.6D-10.2C+
Auraxium Force-Blade 1161088,6000.013C--2.4417.731%D--9.259%B0.3C-N/A1323.9h2.8D--15.5D
Aspis Anti-Aircraft Phalanx Turret 211108254.32B1.8732.035%B**2.778%B+16.9A16.1B**4126.4h109.5B**341.8B*
M40 Fury-H 109107119.727C+7.2841.562%C+N/A76.4C1.4D--3931.4h6.2B++14.8B++
Equinox VE2 108103571.807B+0.6430.183%B*26.214%B*49B**2.4M*1932.1h15.2D50.3C++
L100 Python HESH 117101616.833B+14.3856.742%B*N/A67.3B++10.7B+6021.5h4.2C-7.4C++
M12 Kobalt 9592713.143C+10.6921.331%B++22.826%B*70.8C+2.3C-3881.3h16.1B+75.5B+
NSX-P Naginata 8786392.205B*0.2526.168%B+32.558%B+71.7B*N/A3681.2h11.7B44.6B+
M60-G Bulldog 9377145.5B3.0531.144%C1.299%D--28.5C+5.9C+2282.7h5.5B*17.6B+
V10 757589.375M*6.9245.607%B++65.333%D**26.8C-N/A1792.8h2.9D-6.4C+
Chaos 6867292.31B+0.1466.667%A++11.94%D134M++2M+7720.5h4.1C++6.1B*
Revenant 6765193.421B++0.9735.653%C**18.462%D**72.2B*2.2S2020.9h7C*19.7B+
Soldier Soaker 6159401.475B0.9832.539%C+10.17%D53.6C*1.8B+2461.1h6C++18.5C*
Darkstar 5857291.966B+0.4928.561%B31.579%B**57B+1B3351h13.4C+46.8C**
M20 Basilisk 895577.857M**5.4136.507%B*5.455%C*12.2D7.6C++1434.5h106.3D-291.3C++
NS-357 Underboss 5252391.333B1.1239.076%C*17.308%D43.3C+N/A2461.2h4.2C++10.8B
VE-A Lacerta 5452271.926C++0.5330.487%C++15.385%D-52C+2C**1731h15D-49.3C
NS-20 Gorgon 5951301.7B+0.7535.807%B**27.451%A23.2B3.6A**1002.2h60.5C169.1C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon101,1761.1h
Anti-Vehicle MANA Turret61040.4h
Ancient Psykinetic Blade66581.8h
Nano-Armor Kit376340,35543.6h
Decoy Grenade0520h
Restoration Kit722,1282.1h
Nanite Revive Grenade09470.3h
Medical Applicator204109,7548.7h
Spitfire Auto-Turret111,0991h
Motion Spotter219,1904.3h
Recon Detection Device20430,41851.8h
Shield Recharging Field61,7940.4h
Ammunition Package212,2231.2h
Medical Kit68013,55312.8h
Anti-Infantry MANA Turret2770.2h
Nano-Repair Grenade01130h

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