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Paragon Googs32[TCFB] Googs32
VS BR 163

KDR: 1.41

Score: 64.1m

Last Seen: Feb 20th, 2019 10:30 AM
- OFFLINE - 23.6 hour(s)

Prestige 1, Battle Rank 100 (163 total) - Vanu Sovereignty on Briggs - Outfit Member of ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 4
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Saron Laser Cannon Dual Photon Pods M12 Kobalt C-4 S12 Renegade M40 Fury-F Light PPA L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $362,790 MLG Score: 290
Fun Score: N/A
Cheeseburgers Flipped: 1031TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.313%22.391%4774797517,0870.7896030.625

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.106%0.037C+0.257C*-0.904D--HEAD ++ (~11.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.40.216C++12.50.127C++46

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.99%0.954%366410186,289168231123.739202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.902%-0.99D---0.594D-0.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
218.5-0.355C-61.2-0.154C157.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.788%1.848%217610165,196258327462.01084189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.008%-0.985D---0.495D0.656

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.8-0.313C15.6-0.247C35.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.39%3.038%1491210103,357256015341.31082219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.35%-0.355C--0.339C-0.629

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.60.405B22.90.422B47.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.263%68.904%149410181,5051924140.782224

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.338%-0.565D0.115C+0.357

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.152C++2.60.177C++5.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.822%17.97%149310191,4191515190.936016

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±16.428%1.132B**0.647B+3.716

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.106C+6.4-0.338C-5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 4
64.1m834.1%373 (22.4k)324 (19.4k)1.4141464,91645,9051.79586163 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1022294822.299%10.786%24104:1918

43% Engineer15% Heavy Assault22% Infiltrator12% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:03 AMMay 12th, 2017 1:09 PMFeb 20th, 2019 7:08 AM (21h) (PST)Feb 20th, 2019 7:26 AM (21h) (PST)Feb 20th, 2019 6:30 AM (22h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5881234650.3280.2320.0353.3910.078290

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,2797,36027,91920142203519,442

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3296.9h/137.4d 17,523 7,002 23,239 670.8k 3,908 7,371 15,504 116.3m

EngineerCLASS DETAILS: Engineer
Solstice VE3
C
Kills:1,208
Deaths:1,315
KDR:0.919
Accuracy:21.041% C
HSR:16.887% C-
Pulsar C
B
Kills:1,173
Deaths:1,436
KDR:0.817
Accuracy:22.278% C
HSR:24.808% B
Serpent VE92
C
Kills:1,160
Deaths:2,051
KDR:0.566
Accuracy:17.832% D*
HSR:17.672% C
Thanatos VE70
B
Kills:975
Deaths:1,004
KDR:0.971
Accuracy:38.904% C+
HSR:17.641% B
VX6-7
B+
Kills:401
Deaths:426
KDR:0.941
Accuracy:22.730% C
HSR:23.441% B+
Pandora VX25
S
Kills:361
Deaths:24
KDR:15.042
Accuracy:88.921% S
HSR:17.729% B++
NS-11CP
D
Kills:220
Deaths:375
KDR:0.587
Accuracy:17.445% F--
HSR:19.091% D
NSX-P Tanto
B**
Kills:163
Deaths:177
KDR:0.921
Accuracy:24.969% C+
HSR:33.129% B**
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F--
HSR:15.278% C+
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
NS-11C
C+
Kills:81
Deaths:154
KDR:0.526
Accuracy:17.400% D*
HSR:18.519% C+
Eidolon VE33
A+
Kills:72
Deaths:64
KDR:1.125
Accuracy:14.901% F--
HSR:36.111% A+
NS-11CG
B*
Kills:60
Deaths:64
KDR:0.938
Accuracy:19.736% D-
HSR:26.667% B*
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:6,151
Deaths (as Engineer):7,735
Deaths (to Engineers):11,136
KDR:0.79522
Kill Difference:1,584
Playtime:1,419.144 hours
Usage:43%
Score:28.610m
Score/min:336
Accuracy (listed only):27.543%
HSR (listed only):21.847%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
C+
Kills:965
Deaths:949
KDR:1.017
Accuracy:21.097% D-
HSR:26.943% C+
NS-15MB
D-
Kills:827
Deaths:735
KDR:1.125
Accuracy:21.611% D-
HSR:19.952% D--
Lasher X2
C++
Kills:644
Deaths:980
KDR:0.657
Accuracy:26.558% C++
HSR:1.863% D*
NS-15MP
D
Kills:403
Deaths:461
KDR:0.874
Accuracy:17.947% F-
HSR:23.325% D
NS-15M2
C+
Kills:355
Deaths:434
KDR:0.818
Accuracy:17.702% D*
HSR:24.507% C+
Orion VS54
C++
Kills:300
Deaths:410
KDR:0.732
Accuracy:18.398% C-
HSR:25.667% C++
Flare VE6
C**
Kills:224
Deaths:321
KDR:0.698
Accuracy:16.872% D--
HSR:26.339% C**
NS-15MG
D-
Kills:214
Deaths:191
KDR:1.120
Accuracy:20.373% D-
HSR:22.430% D-
Lasher X2 AE
D
Kills:187
Deaths:304
KDR:0.615
Accuracy:24.246% D
HSR:2.139% D
NSX Naginata
C
Kills:172
Deaths:211
KDR:0.815
Accuracy:17.401% D-
HSR:26.163% C
VE-H Maw AE
B++
Kills:170
Deaths:197
KDR:0.863
Accuracy:24.306% D
HSR:34.118% B++
VE-H Maw
B+
Kills:121
Deaths:111
KDR:1.090
Accuracy:21.146% D-
HSR:31.405% B+
SVA-88
B**
Kills:104
Deaths:135
KDR:0.770
Accuracy:15.801% D**
HSR:32.692% B**
Pulsar LSW
D*
Kills:85
Deaths:155
KDR:0.548
Accuracy:16.214% D*
HSR:15.294% D*
Kills:4,771
Deaths (as Heavy Assault):5,594
Deaths (to Heavy Assaults):12,019
KDR:0.85288
Kill Difference:823
Playtime:502.056 hours
Usage:15%
Score:9.992m
Score/min:332
Accuracy (listed only):19.977%
HSR (listed only):22.345%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
C
Kills:1,208
Deaths:1,315
KDR:0.919
Accuracy:21.041% C
HSR:16.887% C-
Pulsar C
B
Kills:1,173
Deaths:1,436
KDR:0.817
Accuracy:22.278% C
HSR:24.808% B
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D*
HSR:24.850% B*
Serpent VE92
C
Kills:1,160
Deaths:2,051
KDR:0.566
Accuracy:17.832% D*
HSR:17.672% C
Sirius SX12
C*
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C*
NS-7G PDW
C++
Kills:991
Deaths:1,005
KDR:0.986
Accuracy:25.311% C++
HSR:18.567% C++
Thanatos VE70
B
Kills:975
Deaths:1,004
KDR:0.971
Accuracy:38.904% C+
HSR:17.641% B
PS1-AV Suppressor
C
Kills:446
Deaths:432
KDR:1.032
Accuracy:27.990% C
HSR:21.300% C
VX6-7
B+
Kills:401
Deaths:426
KDR:0.941
Accuracy:22.730% C
HSR:23.441% B+
Pandora VX25
S
Kills:361
Deaths:24
KDR:15.042
Accuracy:88.921% S
HSR:17.729% B++
VE-S Canis
C*
Kills:344
Deaths:263
KDR:1.308
Accuracy:28.402% C*
HSR:16.570% C-
NS-11CP
D
Kills:220
Deaths:375
KDR:0.587
Accuracy:17.445% F--
HSR:19.091% D
NSX-P Tanto
B**
Kills:163
Deaths:177
KDR:0.921
Accuracy:24.969% C+
HSR:33.129% B**
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F--
HSR:15.278% C+
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C
Kills:114
Deaths:126
KDR:0.905
Accuracy:27.666% C-
HSR:21.930% C
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
NS-11C
C+
Kills:81
Deaths:154
KDR:0.526
Accuracy:17.400% D*
HSR:18.519% C+
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
NS-11CG
B*
Kills:60
Deaths:64
KDR:0.938
Accuracy:19.736% D-
HSR:26.667% B*
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:10,611
Deaths (as Light Assault):12,912
Deaths (to Light Assaults):7,154
KDR:0.82179
Kill Difference:2,301
Playtime:403.692 hours
Usage:12%
Score:8.505m
Score/min:351
Accuracy (listed only):26.954%
HSR (listed only):20.730%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D*
HSR:24.850% B*
NS-44 Commissioner AE
C
Kills:1,159
Deaths:1,817
KDR:0.638
Accuracy:38.832% C
HSR:23.123% C
Sirius SX12
C*
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C*
NS-7G PDW
C++
Kills:991
Deaths:1,005
KDR:0.986
Accuracy:25.311% C++
HSR:18.567% C++
Ghost
D--
Kills:689
Deaths:469
KDR:1.469
Accuracy:28.004% F
HSR:57.475% D--
NS-61G Emissary
C**
Kills:484
Deaths:773
KDR:0.626
Accuracy:20.589% D*
HSR:19.628% C**
NS-AM7G Archer
C
Kills:482
Deaths:1,108
KDR:0.435
Accuracy:48.310% D*
HSR:15.975% C
Parallax VX3
C**
Kills:468
Deaths:90
KDR:5.200
Accuracy:36.250% C-
HSR:80.128% C**
PS1-AV Suppressor
C
Kills:446
Deaths:432
KDR:1.032
Accuracy:27.990% C
HSR:21.300% C
VE-S Canis
C*
Kills:344
Deaths:263
KDR:1.308
Accuracy:28.402% C*
HSR:16.570% C-
NS-61 Emissary
C+
Kills:220
Deaths:389
KDR:0.566
Accuracy:20.727% D*
HSR:16.364% C+
NS-357B Underboss
A+
Kills:194
Deaths:396
KDR:0.490
Accuracy:23.408% D**
HSR:38.660% A+
NS-357P Underboss
M+
Kills:186
Deaths:200
KDR:0.930
Accuracy:32.544% D*
HSR:55.914% M+
Beamer VS3
B+
Kills:181
Deaths:128
KDR:1.414
Accuracy:22.390% D
HSR:26.519% B+
V10
B**
Kills:178
Deaths:33
KDR:5.394
Accuracy:38.309% C
HSR:85.955% B**
Cerberus
B+
Kills:172
Deaths:415
KDR:0.414
Accuracy:17.860% F-
HSR:27.326% B+
XM98
D-
Kills:170
Deaths:47
KDR:3.617
Accuracy:31.337% D-
HSR:66.471% D-
Soldier Soaker
C-
Kills:156
Deaths:141
KDR:1.106
Accuracy:30.227% C-
HSR:11.539% D
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C
Kills:114
Deaths:126
KDR:0.905
Accuracy:27.666% C-
HSR:21.930% C
NS-61 "Ravenous" Emissary
C++
Kills:108
Deaths:121
KDR:0.893
Accuracy:27.184% C-
HSR:19.444% C++
Beamer VS3-FB
C
Kills:101
Deaths:231
KDR:0.437
Accuracy:19.034% F-
HSR:21.782% C
Ectoblaster
C++
Kills:89
Deaths:120
KDR:0.742
Accuracy:40.148% C++
HSR:5.618% D-
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
Manticore SX40
A++
Kills:70
Deaths:110
KDR:0.636
Accuracy:17.698% F-
HSR:34.286% A++
NS-44L Blackhand
D*
Kills:64
Deaths:123
KDR:0.520
Accuracy:30.359% D*
HSR:25% D*
NS-44P Commissioner
C
Kills:62
Deaths:159
KDR:0.390
Accuracy:23.815% F-
HSR:22.581% C
NSX Tomoe
D--
Kills:58
Deaths:63
KDR:0.921
Accuracy:21.123% F
HSR:25.862% D--
Kills:9,823
Deaths (as Infiltrator):12,174
Deaths (to Infiltrators):6,342
KDR:0.80688
Kill Difference:2,351
Playtime:738.754 hours
Usage:22%
Score:10.868m
Score/min:245
Accuracy (listed only):27.257%
HSR (listed only):29.861%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D*
HSR:24.850% B*
Sirius SX12
C*
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C*
NS-7G PDW
C++
Kills:991
Deaths:1,005
KDR:0.986
Accuracy:25.311% C++
HSR:18.567% C++
Thanatos VE70
B
Kills:975
Deaths:1,004
KDR:0.971
Accuracy:38.904% C+
HSR:17.641% B
PS1-AV Suppressor
C
Kills:446
Deaths:432
KDR:1.032
Accuracy:27.990% C
HSR:21.300% C
H-V45 AE
C+
Kills:383
Deaths:350
KDR:1.094
Accuracy:25.655% D
HSR:27.154% C+
Pandora VX25
S
Kills:361
Deaths:24
KDR:15.042
Accuracy:88.921% S
HSR:17.729% B++
VE-S Canis
C*
Kills:344
Deaths:263
KDR:1.308
Accuracy:28.402% C*
HSR:16.570% C-
NS-11A
D-
Kills:184
Deaths:228
KDR:0.807
Accuracy:17.058% D**
HSR:15.217% D-
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F--
HSR:15.278% C+
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Terminus VX-9
B+
Kills:116
Deaths:189
KDR:0.614
Accuracy:18.199% F
HSR:29.310% B+
Eridani SX5-AE
C
Kills:114
Deaths:126
KDR:0.905
Accuracy:27.666% C-
HSR:21.930% C
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
Corvus VA55
D
Kills:81
Deaths:123
KDR:0.659
Accuracy:20.605% D
HSR:12.346% D**
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
CME
D**
Kills:60
Deaths:137
KDR:0.438
Accuracy:15.016% F--
HSR:11.667% D**
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:6,969
Deaths (as Combat Medic):7,941
Deaths (to Combat Medics):4,919
KDR:0.8776
Kill Difference:972
Playtime:108.511 hours
Usage:3%
Score:2.934m
Score/min:451
Accuracy (listed only):27.690%
HSR (listed only):19.555%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:668
Deaths:369
KDR:1.810
Accuracy:13.944% D*
HSR:19.461% C
Blueshift VM5
C+
Kills:651
Deaths:369
KDR:1.764
Accuracy:13.364% D*
HSR:20.277% C+
Nebula VM20
C++
Kills:364
Deaths:197
KDR:1.848
Accuracy:18.672% C++
HSR:20.604% C+
Nebula VM20
C**
Kills:346
Deaths:197
KDR:1.756
Accuracy:19.471% C*
HSR:22.254% C**
NS-10 Burster
C+
Kills:305
Deaths:268
KDR:1.138
Accuracy:28.863% C+
HSR:5.902% C+
NS-10 Burster
C++
Kills:275
Deaths:268
KDR:1.026
Accuracy:28.572% C+
HSR:8% C++
Comet VM2
C*
Kills:193
Deaths:193
KDR:1
Accuracy:44.767% C*
HSR:2.073% D--
Comet VM2
C++
Kills:129
Deaths:192
KDR:0.672
Accuracy:45.583% C++
HSR:3.101% D
Quasar VM1
C++
Kills:88
Deaths:51
KDR:1.725
Accuracy:11.339% D-
HSR:19.318% C++
Vortex VM21
C+
Kills:85
Deaths:143
KDR:0.594
Accuracy:34.382% D
HSR:3.529% C+
Vortex VM21
C--
Kills:83
Deaths:143
KDR:0.580
Accuracy:35.731% C--
HSR:1.205% D*
Cosmos VM3
C+
Kills:70
Deaths:57
KDR:1.228
Accuracy:11.044% D*
HSR:18.571% C+
Kills:3,257
Deaths (as MAX Suit):1,223.500
Deaths (to MAX Suits):2,210
KDR:2.66204
Kill Difference:2,033.500
Playtime:129.074 hours
Usage:4%
Score:3.188m
Score/min:412
Accuracy (listed only):25.478%
HSR (listed only):12.025%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C++
Kills:2,829
V. Kills:2,069 137%
Deaths:1,725
KDR:1.640
Accuracy:27.139% D-
KPH:14.500 C++
VKPH:10.600 C++
Dual Photon Pods
C
Kills:1,954
V. Kills:436 447%
Deaths:320
KDR:6.106
Accuracy:48.543% C
KPH:51.300 C-
VKPH:11.400 D
Light PPA
C
Kills:1,252
V. Kills:109 N/A
Deaths:546
KDR:2.293
Accuracy:36.600% D
KPH:33.500 C
VKPH:2.900 C
Hornet Missiles
C+
Kills:914
V. Kills:670 136%
Deaths:186
KDR:4.914
Accuracy:58.605% C
KPH:48.500 C
VKPH:35.600 C+
Coyote Missiles
C
Kills:389
V. Kills:248 156%
Deaths:132
KDR:2.947
Accuracy:52.394% C+
KPH:28.700 C
VKPH:18.300 C
Maelstrom Turbo Laser
D-
Kills:254
V. Kills:203 125%
Deaths:471
KDR:0.539
Accuracy:21.601% F
KPH:4.500 D-
VKPH:3.600 D--
Antares LC
D--
Kills:68
V. Kills:70 96%
Deaths:98
KDR:0.694
Accuracy:27.232% D
KPH:4.700 D--
VKPH:4.800 D--
Photon A2A Missile Pods
B+
Kills:56
V. Kills:46 119%
Deaths:12
KDR:4.667
Accuracy:83.227% B+
KPH:21.500 D-
VKPH:17.700 D-
Kills:7,716 (4,403 + 0)
Deaths:3,490
KDR:2.211
VKDR:1.103
Vehicle Kills:3,851
Kill Difference:4,226
Playtime:376.375 hours
Usage:11%
Score:4.362m
Score/min:193
Piloting Accuracy:27.232%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:239
V. Kills:247 96%
Deaths:334
KDR:0.716
Accuracy:39.442% D
KPH:4.200 D
VKPH:4.300 D
C150 Dalton
U
Kills:179
V. Kills:98 181%
Deaths:25
KDR:7.160
Accuracy:29.154% D-
KPH:644,400 U
VKPH:352,800 U
L105 Zephyr
U
Kills:151
V. Kills:15 N/A
Deaths:14
KDR:10.786
Accuracy:44.403% C*
KPH:543,600 U
VKPH:54,000 U
L-24R Spur
C+
Kills:53
V. Kills:5 N/A
Deaths:8
KDR:6.625
Accuracy:27.574% F
KPH:29.600 C
VKPH:2.800 C+
Kills:622 (292 + 330)
Deaths:381
KDR:1.633
VKDR:0.958
Vehicle Kills:365
Kill Difference:241
Playtime:58.739 hours
Usage:2%
Score:0.456m
Score/min:129
Piloting Accuracy:27.574%
Gunner Accuracy:44.403%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,219
V. Kills:199 N/A
Deaths:147
KDR:8.293
Accuracy:33.575% F
KPH:34.700 D
VKPH:5.700 D
LB00 Python AP
C**
Kills:1,192
V. Kills:521 228%
Deaths:124
KDR:9.613
Accuracy:54.371% D
KPH:52.900 C+
VKPH:23.100 C**
L100 Python AP
C++
Kills:949
V. Kills:954 99%
Deaths:380
KDR:2.497
Accuracy:49.060% D-
KPH:18.200 D-
VKPH:18.300 C++
L100 Python HEAT
C+
Kills:916
V. Kills:328 278%
Deaths:192
KDR:4.771
Accuracy:41.009% D--
KPH:27.200 C+
VKPH:9.700 C
Skyguard
C--
Kills:283
V. Kills:281 100%
Deaths:152
KDR:1.862
Accuracy:26.602% C-
KPH:7.800 D-
VKPH:7.700 C--
C75 Viper
C+
Kills:91
V. Kills:30 294%
Deaths:29
KDR:3.138
Accuracy:28.810% D--
KPH:21 C-
VKPH:6.900 C+
Kills:4,650 (4,650 + 0)
Deaths:1,024
KDR:4.541
VKDR:2.259
Vehicle Kills:2,313
Kill Difference:3,626
Playtime:184.099 hours
Usage:6%
Score:2.789m
Score/min:253
Driving Accuracy:28.810%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:1,102
V. Kills:173 N/A
Deaths:97
KDR:11.361
Accuracy:44.807% D
KPH:50.900 B+
VKPH:8 C++
Saron HRB
B++
Kills:878
V. Kills:613 143%
Deaths:143
KDR:6.140
Accuracy:49.469% B++
KPH:30.500 B+
VKPH:21.300 B++
Supernova FPC
B+
Kills:727
V. Kills:757 96%
Deaths:281
KDR:2.587
Accuracy:53.685% C+
KPH:16.900 D
VKPH:17.600 B+
Proton II PPA
C*
Kills:432
V. Kills:29 N/A
Deaths:27
KDR:16
Accuracy:27.729% B+
KPH:61 C++
VKPH:4.100 C*
E540 Halberd
B*
Kills:240
V. Kills:103 231%
Deaths:13
KDR:18.462
Accuracy:44.890% C
KPH:40.600 B*
VKPH:17.400 C++
Supernova PC
C
Kills:71
V. Kills:24 284%
Deaths:7
KDR:10.143
Accuracy:35.753% D**
KPH:18.300 C
VKPH:6.200 D
Kills:3,450 (1,900 + 1,550)
Deaths:568
KDR:6.074
VKDR:2.991
Vehicle Kills:1,699
Kill Difference:2,882
Playtime:110.450 hours
Usage:3%
Score:2.192m
Score/min:331
Driving Accuracy:35.753%
Gunner Accuracy:44.890%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B+
Kills:446
V. Kills:244 182%
Deaths:90
KDR:4.956
Accuracy:55.151% C+
KPH:47.600 B+
VKPH:26 C*
Proton II PPA-H
A
Kills:418
V. Kills:46 N/A
Deaths:46
KDR:9.087
Accuracy:37.553% C+
KPH:96.700 C++
VKPH:10.600 A
G40-F Ranger
A
Kills:110
V. Kills:56 193%
Deaths:5
KDR:22
Accuracy:22.988% F
KPH:55.200 A
VKPH:28.100 B*
M12 Kobalt-H
C**
Kills:80
V. Kills:7 N/A
Deaths:9
KDR:8.889
Accuracy:17.568% D*
KPH:72.400 D-
VKPH:6.300 C**
E540 Halberd-H
C--
Kills:62
V. Kills:35 172%
Deaths:12
KDR:5.167
Accuracy:43.205% F-
KPH:30.600 D
VKPH:17.300 C--
Kills:1,116 (0 + 1,116)
Deaths:162
KDR:6.889
VKDR:2.395
Vehicle Kills:388
Kill Difference:954
Playtime:18.819 hours
Usage:1%
Score:0.455m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:43.205%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:241
V. Kills:16 N/A
Deaths:6
KDR:40.167
Accuracy:18.692% C+
KPH:66.500 C++
VKPH:4.400 B+
M12 Kobalt
M**
Kills:151
V. Kills:27 N/A
Deaths:9
KDR:16.778
Accuracy:16.796% C
KPH:65.700 C+
VKPH:11.700 M**
G40-F Ranger
B
Kills:95
V. Kills:56 167%
Deaths:6
KDR:15.833
Accuracy:29.126% C
KPH:21 B
VKPH:12.400 C+
M20 Basilisk
D
Kills:87
V. Kills:43 198%
Deaths:19
KDR:4.579
Accuracy:29.596% D--
KPH:11.100 D
VKPH:5.500 D
M40 Fury
B++
Kills:68
V. Kills:24 272%
Deaths:21
KDR:3.238
Accuracy:36.400% C+
KPH:36.400 C
VKPH:12.800 B++
G40-F Ranger
B*
Kills:52
V. Kills:31 163%
Deaths:6
KDR:8.667
Accuracy:30.060% C
KPH:25 B*
VKPH:14.900 B+
Kills:694 (0 + 694)
Deaths:67
KDR:10.358
VKDR:2.940
Vehicle Kills:197
Kill Difference:627
Playtime:22.263 hours
Usage:1%
Score:0.363m
Score/min:272
Driving Accuracy:N/A%
Gunner Accuracy:30.060%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:1,464
V. Kills:48 N/A
Deaths:864
KDR:1.694
Accuracy:37.075% D
KPH:27.700 D
VKPH:0.900 D-
M40 Fury-F
C*
Kills:1,267
V. Kills:279 453%
Deaths:958
KDR:1.323
Accuracy:45.412% C
KPH:26.200 C*
VKPH:5.800 C+
M20 Basilisk-F
B++
Kills:1,161
V. Kills:376 308%
Deaths:578
KDR:2.009
Accuracy:57.544% B+
KPH:37.100 C*
VKPH:12 B++
Kills:3,892 (3,892 + 0)
Deaths:2,400
KDR:1.622
VKDR:0.293
Vehicle Kills:703
Kill Difference:1,492
Playtime:132.496 hours
Usage:4%
Score:0.859m
Score/min:108
Driving Accuracy:57.544%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:362
V. Kills:48 N/A
Deaths:30
KDR:12.067
Accuracy:26.587% D--
KPH:59.400 C
VKPH:7.900 B+
Kills:362 (0 + 362)
Deaths:30
KDR:12.067
VKDR:1.600
Vehicle Kills:48
Kill Difference:332
Playtime:6.090 hours
Usage:0%
Score:0.098m
Score/min:267
Piloting Accuracy:N/A%
Gunner Accuracy:26.587%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 4,8982,8291,7251.64C+0.2327.139%D-N/A14.5C++10.6C++167194.6h103.9B+382.7B
Dual Photon Pods 2,3901,9543206.106C+4.6948.543%CN/A51.3C-11.4D29738.1h19.6B+40.4B
M12 Kobalt 1,8651,6677621.934C20.5220.77%C15.057%C--93.1C11.1A++27417.9h23.4C--112.7C
C-4 2,2431,5021,2501.202C+0.2123.105%C-N/A57.1C--28.2C+70826.3h1.6C+6.7C+
S12 Renegade 1,5121,4648641.694C0.2837.075%D3.689%C--27.7DN/A8552.8h3.3C*9C+
M40 Fury-F 1,5461,2679581.323C+0.0945.412%CN/A26.2C*5.8C+12448.4h9.2B+20.4B
Light PPA 1,3611,2525462.293C0.8836.6%D1.038%C33.6C2.9C14337.3h12.8C*35C++
L100 Python HESH 1,4181,2191478.293C6.8833.575%F1.559%C+34.7D5.7D28735.1h3.8C+11.3D--
Solstice VE3 1,2191,2081,3150.919C*0.5021.041%C16.887%C-13.8CN/A9287.5h14.6C**69.4C++
The Slasher 1,1981,1953,6660.326S1.0933.096%C+21.841%A5.7B+N/A20210.2h3.1D-9.5C+
LB00 Python AP 1,7131,1921249.613C8.2054.371%DN/A53C+23.2C**31122.5h3.9B+7.2C**
Tank Mine 1,8941,1764052.904C*1.4927.019%C--N/A65D-39.7D76218.1h1.9C++7.1C
Pulsar C 1,1981,1731,4360.817C0.6022.278%C24.808%B15.6C--N/A6975.4h11.1B50C*
MKV Suppressed 1,1791,1671,7030.685C-0.7318.714%D*24.85%B*12.9D-N/A4190.8h14C*75C
M20 Basilisk-F 1,5371,1615782.009A0.5957.544%B+1.723%C-37.1C*12B++12231.3h34.9B+60.7B++
Serpent VE92 1,1811,1602,0510.566C-0.8517.832%D*17.672%C14.1DN/A6582.4h13.9C+78C
NS-44 Commissioner AE 1,1651,1591,8170.638C--0.7838.832%C23.123%C18.6D--N/A5962.4h3.9C-10.1C
Sirius SX12 1,1771,1571,3090.884C+0.5320.681%D19.101%C*17.9C--N/A7164.8h13.6B+65.5C++
Supernova VPC 1,2751,1029711.361C+9.9544.807%D1.18%C50.8B+8C++22821.7h3.2C*7.1C+
NS-7G PDW 1,0139911,0050.986C+0.4325.311%C++18.567%C++22.3CN/A7844.5h13.9C**54.9B
Thanatos VE70 9879751,0040.971C++0.4438.904%C+17.641%B29.6C++N/A10932.9h4B++10.4B+
NS-15M AE 9869659491.017C-0.4021.097%D-26.943%C+28.8DN/A9733.5h13.5C--64.2C-
L100 Python AP 1,9039493802.497C1.0849.06%D-2.318%C18.2D-18.3C++26152.1h9.3D--18.9D--
L100 Python HEAT 1,2449161924.771C++3.3641.009%D--2.62%C+27.2C+9.7C17933.7h5.3B+12.9C++
Hornet Missiles 1,5849141864.914C+3.5058.605%C1.422%C+48.6C35.6C+48818.8h11.8C+20.2C+
Saron HRB 1,4918781436.14C*4.7349.469%B++N/A30.5B+21.3B++32528.8h23C+46.4B+
Frag Grenade 8588451845N/A843.5942.534%CN/A497.1C++7.6C+19931.7h3.2B+7.6B+
Proximity Mine 8308301635.092B+3.6847.453%B+N/A68D*N/A21112.2h2C4.3B
NS-15MB 8388277351.125D0.2921.611%D-19.952%D--32.7DN/A9125.3h12.2C+56.4C+
Supernova FPC 1,4847272812.587C-1.1753.685%C+1.651%C--16.9D17.6B+31343.1h7.9D*14.8D--
Ghost 6956894691.469C0.0528.004%F57.475%D--15.8D-N/A6643.5h2.8D10D*
Blueshift VM5 6796683691.81C+0.4013.944%D*19.461%C28.8CN/A12523.2h12.5B**89.5C++
Blueshift VM5 6566513691.764C0.3513.364%D*20.277%C+28.1CN/A11923.2h12.3B**92.2C+
Lasher X2 6596449800.657C0.7626.558%C++1.863%D*20.1C-N/A8332h18B+67.6B+
NS Decimator 8626077040.862C+0.5549.7%D*1.977%C20.9D8.8D19029.1h4.2B+8.5C+
NS-61G Emissary 4864847730.626C0.7920.589%D*19.628%C**18.6CN/A5126h12.9C**62.4C+
NS-AM7G Archer 6594821,1080.435C0.9848.31%D*15.975%C3.3D1.2D23147.9h17.1B35.5C++
Parallax VX3 473468905.2B++3.7936.25%C-80.128%C**12.3D--N/A4938.2h2.4C+6.7C+
PS1-AV Suppressor 4554464321.032C-0.3827.99%C21.3%C36CN/A13112.4h15D53.5C
Saron HRB-H 690446904.956C+3.5455.151%C+N/A47.4B+26C*4129.4h20.9B+38B+
Proton II PPA 4614322716C++14.5927.729%B+1.389%D60.8C++4.1C*2227.1h11.8C-42.5C*
Proton II PPA-H 464418469.087C+7.6737.553%C+N/A97.2C++10.7A3714.3h12.6C-33.6C+
NS-15MP 4144034610.874D0.5417.947%F-23.325%D20.4D*N/A7819.8h14.5D**80.7F
VX6-7 4144014260.941C+0.4722.73%C23.441%B+22.8CN/A11017.6h14C+61.5C+
Coyote Missiles 6373891322.947C*1.5352.394%C+N/A28.8C18.4C27813.5h46.3C+88.4C+
H-V45 AE 3913833501.094C-0.3225.655%D27.154%C+39.1CN/A1309.8h13.7C--53.2C
Nebula VM20 3713641971.848C+0.4318.672%C++20.604%C+36.4C*N/A13310h15.4C**82.6B
Auraxium Slasher 3623622,3310.155B+1.2632.265%C++24.862%A*2.5C++N/A12142.6h2.5C7.8C*
CAS 14-E 4103623012.067C+10.6526.587%D--N/A59.3C7.9B+2676.1h36.7C138.1D
Pandora VX25 3653612415.042U13.6388.921%S17.729%B++17.3DN/A9220.9h13.6T*15.3C
NS-15M2 3673554340.818C0.6017.702%D*24.507%C+23.7DN/A8215h12.6C++71.1C
Nebula VM20 3553461971.756C+0.3419.471%C*22.254%C**34.6C++N/A14310h16.9C+86.7C**
VE-S Canis 3513442631.308C++0.1128.402%C*16.57%C-37C+N/A1429.3h11.6C**41C**
Lancer VS22 5633393560.952B0.4654.254%D--N/A11.6C7.7D--17129.1h21.1C**38.9C*
NS-10 Burster 4903052681.138C++0.2828.863%C+5.902%C+5.5C+3.3C9555.7h124.4B++430.9B+
Orion VS54 3073004100.732C0.6818.398%C-25.667%C++19.2C--N/A25515.6h15C81.6C+
Skyguard 5642831521.862C0.4526.602%C-2.12%C++7.8D-7.7C--20536.3h189.5D*712.2D*
NS-10 Burster 4522752681.026C*0.3928.572%C+8%C++4.9C3.1C8856.2h137.7C++482C++
Icikill 27627412,5300.022D1.3917.947%D--16.423%B++0.5CN/A2605.5h2.5C-13.7C--
M60-A Bulldog 3042612013.05C+11.6445.337%C+N/A32.2C+5.3C**2008.1h8.5D-18.7C--
Maelstrom Turbo Laser 4572544710.539C0.8821.601%F1.969%C4.5D-3.6D--10856.7h143.4C664D-
M12 Kobalt 257241640.167M38.7518.692%C+21.162%B++66.9C++4.4B+3273.6h17.1B+91.7B+
E540 Halberd 3432401318.462B*17.0544.89%CN/A40.7B*17.5C++3895.9h4.8B*10.6B+
CAS30 Tank Buster 4862393340.716C0.7039.442%DN/A4.2D4.3D7056.9h73C185C
Flare VE6 2302243210.698D0.7216.872%D--26.339%C**21.7DN/A10310.3h10.8C++64C+
NS-11CP 2242203750.587D-0.8317.445%F--19.091%D14.2D--N/A5315.5h13.7C78.4D**
NS-61 Emissary 2232203890.566C0.8520.727%D*16.364%C+17.9CN/A5612.3h13.1C*63.3C+
M60-A Bulldog 2562161415.429C+14.0143.155%C1.389%D31.3C+5.8B+1706.9h8.2D-19.1D
NS-15MG 2172141911.12D0.2920.373%D-22.43%D-34DN/A1196.3h12.2C+60.1C+
MANA Anti-Personnel Turret 2092061051.962N/A0.5511.793%UN/A2060U30U5302300.1h22.3T*188.7T*
NS-357B Underboss 1951943960.49C--0.9223.408%D**38.66%A+9.4D--N/A3720.7h4.7D20.1D*
Force-Blade 1941943,9890.049B*1.3720.291%D-2.062%D0.9C**N/A3223.3h2B+9.9C*
Comet VM2 2981931931C++0.4144.767%C*2.073%D--11.6C++6.3B**15016.6h24.6C+54.9C++
Lasher X2 AE 1921873040.615D0.8024.246%D2.139%D16.7D--N/A5811.2h17.7C**72.8C+
NS-357P Underboss 1891862000.93C0.4832.544%D*55.914%M+7.4D**N/A2225.3h3.3B+10C+
NS-11A 1901842280.807C0.6117.058%D**15.217%D-14.7DN/A9512.5h17.3D--101.6D*
Beamer VS3 1831811281.414B*0.0022.39%D26.519%B+16C-N/A12511.3h7.9B+35.1C++
C150 Dalton 277179257.16C++5.7529.154%D-1.117%C*1790U980U16147300.1h4.8C+16.4D
V10 179178335.394B**3.9838.309%C85.955%B**11.9D--N/A4115h2.1B5.4C**
NSX Naginata 1731722110.815C--0.6017.401%D-26.163%C27.7C--N/A1026.2h11.9C*68.3C+
Cerberus 1761724150.414D1.0017.86%F-27.326%B+15.2DN/A6511.3h5.9C*32.8D*
VE-H Maw AE 1781701970.863D0.5524.306%D34.118%B++25.4D--1.2C++1066.7h12D49.4D
MAX Punch 2171701,2410.137C*1.2852.67%BN/A1.5C+N/A6116.4h3.4C+6.4C+
XM98 172170473.617B*2.2031.337%D-66.471%D-9.9DN/A3717.2h2.9C-9.3D
NSX-P Tanto 1671631770.921C+0.4924.969%C+33.129%B**30.2C*N/A1105.4h13.4B+53.6B
Soldier Soaker 1581561411.106C+0.3130.227%C-11.539%D57.8C**N/A2362.7h6.1C++20C+
L105 Zephyr 1661511410.786C**9.3744.403%C*N/A1510U150U4260300.1h8.7D--19.6C
M12 Kobalt 178151916.778C+15.3616.796%C12.583%D*65.7C+11.7M**3302.3h19.4C+115.3C++
Spear Anti-Vehicle Phalanx Turret 292145285.179C3.7634.148%D--1.379%D**15.9D*16.2C--3829.1h17.8F--52.2F--
NS Baron G5AE 1451443270.44D-0.9722.05%F--15.278%C+9.7D*N/A3714.8h5C--22.9C
Comet VM2 2101291920.672C0.7445.583%C++3.101%D8.3D5.2C++10515.5h36.5D80.1C
NS Annihilator-G 2541251161.078A++0.3478.844%D-N/A7.3D7.5C+11017.1h9.6B*12.2B++
Eridani SX5 1271251760.71C0.7020.304%D*20.8%C++11.5D-N/A6910.9h12.3C++60.6C
VE-H Maw 1231211111.09C0.3221.146%D-31.405%B+36.7CN/A1693.3h11C++51.8C+
NSX Tengu 1191181240.952C0.4632.664%D20.339%C+29.5CN/A1304h15.6C47.7C
Sticky Grenade 1201171117N/A115.5942.558%D--N/A390D*10C17630.3h3.1D7.4D
NS "Heatwave" Decimator 1681171200.975C0.4457.955%DN/A26D--11.3D-1654.5h3.9C++6.8C+
Terminus VX-9 1171161890.614D0.8018.199%F29.31%B+13.6D--N/A838.5h14.7D80.6D*
Eridani SX5-AE 1191141260.905D0.5127.666%C-21.93%C12.7D--N/A439h16.2D*58.6D
G40-F Ranger 166110522B**20.5922.988%FN/A55A28B*3502h40.3B**175.2B+
NS Annihilator 2371091590.686C*0.7375.175%D**N/A4.7D*5.6D--17023h13.8D18.4D-
NS-R3 Swarm 2481091830.596C**0.8264.752%C**N/A4.4D5.7C8724.6h39D--60.2D-
NS-61 "Ravenous" Emissary 1081081210.893C+0.5227.184%C-19.444%C++30C+N/A783.6h11.6B+42.5B
SVA-88 1041041350.77C--0.6415.801%D**32.692%B**23.6DN/A1674.4h12.1C+76.3D
Beamer VS3-FB 1031012310.437D0.9819.034%F-21.782%C12.9D--N/A457.8h8.5C+44.7D**
G40-F Ranger 15195615.833M++14.4229.126%C3.158%A++21.1B12.4C+2024.5h100.6B++345.4B+
C75 Viper 12191293.138C+1.7228.81%D--N/A21.2C-7C+5294.3h15C+52.1D
Ectoblaster 89891200.742C+0.6740.148%C++5.618%D-25.4CN/A813.5h13.4B+33.3B+
Quasar VM1 9088511.725C*0.3111.339%D-19.318%C++18.7CN/A1604.7h12.6B++111.4C+
M20 Basilisk 13087194.579B++3.1629.596%D--2.299%D**11D-5.4D2247.9h144.3D--487.4D**
Vortex VM21 158851430.594C--0.8234.382%D3.529%C+5.5D4.7C-10215.4h42.3C++123.1C++
Pulsar LSW 85851550.548D0.8716.214%D*15.294%D*14.4D--N/A1275.9h15.9D-98.2D--
MANA Anti-Vehicle Turret 218831010.822D-0.5944.124%D*6.024%A*830D1350C2529280.1h17.3C+39.3D--
Deimos VA29 85832040.407D1.0127.002%F**22.892%B**13.2D--N/A1026.3h3.2D--11.7F*
Vortex VM21 159831430.58C0.8335.731%C--1.205%D*5.4C--4.9C+9615.4h45.1B126.1C*
NS-11C 81811540.526C--0.8917.4%D*18.519%C+10.1DN/A948h17.1C98.3D
Corvus VA55 81811230.659C-0.7620.605%D12.346%D**16.5DN/A1344.9h13.9C-67.3C-
M12 Kobalt-H 878098.889C--7.4717.568%D*10%D*72.7D-6.4B2791.1h16.3C+92.7C--
Hunter QCX 95783090.252D1.1632.345%D23.077%C7.6C--1.7C+7910.3h7.3C+22.5C+
Rocklet Rifle 14176830.916B+0.5047.225%D1.316%B++24.5C21C4663.1h33.8B+71.6C++
NS "Jackpot" Decimator 10572611.18C0.2358.354%D--1.389%C25.7D*11.8D1792.8h3.3B+5.7C*
Eidolon VE33 7272641.125C++0.2914.901%F--36.111%A+13.1C--N/A825.5h14.5D**97.1F*
Supernova PC 9571710.143B++8.7335.753%D**N/A18.2C6.2D12513.9h4.6B+13C
MKV-B Suppressed 72701030.68C0.7320.56%D-22.857%B+11.3D-N/A446.2h16.3C+79.1C
Manticore SX40 72701100.636C0.7817.698%F-34.286%A++20.6CN/A993.4h5.8B*33C+
Cosmos VM3 7070571.228C0.1911.044%D*18.571%C+21.2DN/A1293.3h12.2B+110.6C
M40 Fury 9268213.238C--1.8236.4%C+N/A35.8C12.6B++4371.9h18.9C51.8C
Antares LC 13868980.694C--0.7227.232%D1.471%C4.7D--4.8D--22514.6h213.6D784.4D--
NS-44L Blackhand 64641230.52D0.8930.359%D*25%D*17.3CN/A1023.7h4.4C*14.4C
NS Campion 65632,9000.022C--1.398.651%D**9.524%C+0.3CN/A1180.3h2.1C**24.6F
E540 Halberd-H 9762125.167C3.7543.205%F-N/A31D17.5C--5502h7.4C17.2D*
NS-44P Commissioner 63621590.39D1.0223.815%F-22.581%C12.2D--N/A395.1h3.3C**14D
CME 60601370.438D-0.9815.016%F--11.667%D**10.9D--N/A935.5h14C+92.9D**
NS-11CG 6160640.938C+0.4819.736%D-26.667%B*18.2C--N/A793.3h13.4C**68.1C++
NSX Tomoe 5858630.921C-0.4921.123%F25.862%D--18.7D-N/A733.1h16.2C76.5D--
Aspis Anti-Aircraft Phalanx Turret 11858144.143B2.7323.832%C1.724%C9.2C9.5C2656.3h179.2C--752.1C+
Photon A2A Missile Pods 10256124.667C++3.2583.227%B+N/A21.5D-17.7D-4392.6h11.7D*14.1D*
NSX Masamune 7254830.651C0.7650.853%D-N/A22.5C--7.5D1822.4h8.8B+17.4B
L-24R Spur 585386.625C+5.2127.574%F1.887%C+29.4C2.8C+1231.8h36.4C+131.9C
G40-F Ranger 835268.667A*7.2530.06%CN/A24.8B++14.8B+2922.1h92.1B++306.3B+
Lumine Edge 53524,6850.011C1.404.293%F-7.692%D*0.3DN/A2196.6h2D--47T*
Nemesis VSH9 100511000.51C0.9052.427%D**1.961%C7D6.7D4377.3h9.5C--18.2D--
NS Baron G5G 50501140.439D0.9830.399%D*16%B+13.5D-N/A643.7h5.9D--19.5D*
A30 Walker 9250361.389C0.0318.976%D**N/A6D5.1D-2088.3h230.9C1217D--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter384,5816.1h
Restoration Kit165921h
G30 Walker01730h
Nano-Armor Kit175189,31823.8h
Anti-Vehicle MANA Turret237063.3h
Spawn Beacon179454.2h
AE Nano-Armor Kit488668,87962.5h
Medical Applicator20176,07811.7h
Nanite Revive Grenade01,1470.3h
Nanite Healing Grenade03540.1h
Deconstruction Tool13,6760.6h
Welding Device01,3220.1h
Spitfire Auto-Turret201,0401.9h
AE Medical Applicator9043,8284.2h
Rampart Wall1631.3h
M12 Kobalt-F01030h
Ammunition Package373,5465.2h
Shield Recharging Field231,8251.2h
Medical Kit882,2076.4h
Anti-Infantry MANA Turret215923h
Nano-Repair Grenade03,2170.9h
Hardlight Barrier4690.2h
Recon Detection Device664,92113.1h

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