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Paragon Googs32[TCFB] Googs32
VS BR 166

KDR: 1.45

Score: 67.8m

Last Seen: Aug 19th, 2019 9:47 AM
- OFFLINE - 93.4 hour(s)

Prestige 1, Battle Rank 100 (166 total) - Vanu Sovereignty on Briggs - Outfit Member of ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 9
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Saron Laser Cannon Dual Photon Pods M12 Kobalt C-4 S12 Renegade M40 Fury-F Light PPA L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $419,085 MLG Score: 335
Fun Score: N/A
Cheeseburgers Flipped: 1038TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.353%23.418%52348116621,5600.893420.554

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.204%0.225C++0.388C**-0.957D--HEAD ++ (~12.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.90.26C*12.30.139C++42.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.149%0.905%390412106,961175834733.95961200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.896%-0.979D---0.615D-0.033

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
219.2-0.357C-61.7-0.16C157.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.824%1.85%212612085,298269627911.96513190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.042%-0.98D---0.457D0.66

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.2-0.296C15.5-0.234C34.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.459%3.35%1521212023,582267115821.34057226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.356%-0.346C--0.269C0.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.60.408B22.90.425B47.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.436%68.77%152412101,5372108140.729127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.286%-0.534D0.11C+0.324

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.158C++2.60.177C++5.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.885%18.272%152312111,7241736230.993087

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±13.979%0.957B*0.705B++3.033

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.153C++5.9-0.22C5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 9
67.8m815%373 (22.4k)323 (19.4k)1.44772,48650,0941.8101166 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1214355022.638%11.626%26304:1126

43% Engineer16% Heavy Assault21% Infiltrator12% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:03 AMMay 12th, 2017 1:09 PMAug 21st, 2019 11:03 PM (1d) (PST)Aug 19th, 2019 6:28 AM (4d) (PST)Aug 19th, 2019 5:47 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5991294700.3450.2390.0403.4570.079335

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,9557,76628,18921142207519,379

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3498.9h/145.8d 18,189 8,427 25,540 725.8k 4,074 7,942 16,575 125.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
C+
Kills:1,184
Deaths:1,124
KDR:1.053
Accuracy:21.590% D
HSR:27.112% C+
NS-15M2
C*
Kills:1,184
Deaths:844
KDR:1.403
Accuracy:23.423% C+
HSR:27.280% C*
NS-15MP
C--
Kills:1,177
Deaths:990
KDR:1.189
Accuracy:21.903% D*
HSR:25.998% C--
NS-15MB
D
Kills:1,171
Deaths:905
KDR:1.294
Accuracy:22.886% D
HSR:21.947% D-
NS-15MG
C+
Kills:851
Deaths:505
KDR:1.685
Accuracy:25.283% C+
HSR:27.615% C
Orion VS54
C++
Kills:303
Deaths:417
KDR:0.727
Accuracy:18.474% C--
HSR:25.743% C++
Flare VE6
C**
Kills:224
Deaths:321
KDR:0.698
Accuracy:16.872% D--
HSR:26.339% C**
NSX Naginata
C
Kills:172
Deaths:211
KDR:0.815
Accuracy:17.401% D-
HSR:26.163% C
VE-H Maw AE
B++
Kills:170
Deaths:197
KDR:0.863
Accuracy:24.306% D
HSR:34.118% B++
VE-H Maw
B+
Kills:121
Deaths:111
KDR:1.090
Accuracy:21.146% D-
HSR:31.405% B+
SVA-88
B*
Kills:106
Deaths:140
KDR:0.757
Accuracy:16.002% D**
HSR:32.076% B*
Pulsar LSW
D*
Kills:85
Deaths:155
KDR:0.548
Accuracy:16.214% D*
HSR:15.294% D*
Kills:6,748
Deaths (as Heavy Assault):5,920
Deaths (to Heavy Assaults):13,309
KDR:1.13986
Kill Difference:828
Playtime:574.303 hours
Usage:16%
Score:11.477m
Score/min:333
Accuracy (listed only):20.458%
HSR (listed only):26.757%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
C
Kills:1,208
Deaths:1,315
KDR:0.919
Accuracy:21.041% C
HSR:16.887% C--
Thanatos VE70
B+
Kills:1,177
Deaths:1,203
KDR:0.978
Accuracy:39.682% C+
HSR:18.097% B+
Pulsar C
C**
Kills:1,173
Deaths:1,436
KDR:0.817
Accuracy:22.278% C-
HSR:24.808% C**
Serpent VE92
C-
Kills:1,160
Deaths:2,051
KDR:0.566
Accuracy:17.832% D*
HSR:17.672% C-
Pandora VX25
M**
Kills:464
Deaths:116
KDR:4
Accuracy:80.506% M**
HSR:17.888% B++
VX6-7
B+
Kills:412
Deaths:434
KDR:0.949
Accuracy:22.842% C
HSR:23.544% B+
NS-11CP
D
Kills:220
Deaths:375
KDR:0.587
Accuracy:17.445% F--
HSR:19.091% D
NSX-P Tanto
B**
Kills:163
Deaths:177
KDR:0.921
Accuracy:24.969% C+
HSR:33.129% B**
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F*
HSR:15.278% C+
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
NS-11C
C+
Kills:81
Deaths:154
KDR:0.526
Accuracy:17.400% D*
HSR:18.519% C+
Eidolon VE33
A+
Kills:72
Deaths:64
KDR:1.125
Accuracy:14.901% F--
HSR:36.111% A+
NS-11CG
B*
Kills:60
Deaths:64
KDR:0.938
Accuracy:19.736% D-
HSR:26.667% B*
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:6,467
Deaths (as Engineer):8,034
Deaths (to Engineers):11,782
KDR:0.80495
Kill Difference:1,567
Playtime:1,505.888 hours
Usage:43%
Score:30.090m
Score/min:333
Accuracy (listed only):27.006%
HSR (listed only):21.899%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
C
Kills:1,208
Deaths:1,315
KDR:0.919
Accuracy:21.041% C
HSR:16.887% C--
Thanatos VE70
B+
Kills:1,177
Deaths:1,203
KDR:0.978
Accuracy:39.682% C+
HSR:18.097% B+
NS-7G PDW
B
Kills:1,173
Deaths:1,159
KDR:1.012
Accuracy:25.872% B
HSR:19.864% C**
Pulsar C
C**
Kills:1,173
Deaths:1,436
KDR:0.817
Accuracy:22.278% C-
HSR:24.808% C**
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D**
HSR:24.850% B*
Serpent VE92
C-
Kills:1,160
Deaths:2,051
KDR:0.566
Accuracy:17.832% D*
HSR:17.672% C-
Sirius SX12
C++
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C++
PS1-AV Suppressor
C+
Kills:482
Deaths:482
KDR:1
Accuracy:27.958% C
HSR:21.784% C+
Pandora VX25
M**
Kills:464
Deaths:116
KDR:4
Accuracy:80.506% M**
HSR:17.888% B++
VX6-7
B+
Kills:412
Deaths:434
KDR:0.949
Accuracy:22.842% C
HSR:23.544% B+
VE-S Canis
C**
Kills:396
Deaths:295
KDR:1.342
Accuracy:28.948% C**
HSR:16.162% C--
NS-11CP
D
Kills:220
Deaths:375
KDR:0.587
Accuracy:17.445% F--
HSR:19.091% D
NSX-P Tanto
B**
Kills:163
Deaths:177
KDR:0.921
Accuracy:24.969% C+
HSR:33.129% B**
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F*
HSR:15.278% C+
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C
Kills:116
Deaths:128
KDR:0.906
Accuracy:27.703% C
HSR:21.552% C-
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
NS-11C
C+
Kills:81
Deaths:154
KDR:0.526
Accuracy:17.400% D*
HSR:18.519% C+
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
NS-11CG
B*
Kills:60
Deaths:64
KDR:0.938
Accuracy:19.736% D-
HSR:26.667% B*
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:11,199
Deaths (as Light Assault):13,449
Deaths (to Light Assaults):7,901
KDR:0.8327
Kill Difference:2,250
Playtime:413.003 hours
Usage:12%
Score:8.664m
Score/min:350
Accuracy (listed only):26.663%
HSR (listed only):20.808%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7G PDW
B
Kills:1,173
Deaths:1,159
KDR:1.012
Accuracy:25.872% B
HSR:19.864% C**
NS-44 Commissioner AE
C
Kills:1,171
Deaths:1,834
KDR:0.638
Accuracy:38.804% C-
HSR:22.972% C
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D**
HSR:24.850% B*
Sirius SX12
C++
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C++
Ghost
D--
Kills:713
Deaths:485
KDR:1.470
Accuracy:28.332% F
HSR:57.223% D--
NS-AM7G Archer
C+
Kills:550
Deaths:1,205
KDR:0.456
Accuracy:49.752% D*
HSR:15.455% C+
NS-61G Emissary
B+
Kills:497
Deaths:781
KDR:0.636
Accuracy:20.677% D-
HSR:19.718% B+
PS1-AV Suppressor
C+
Kills:482
Deaths:482
KDR:1
Accuracy:27.958% C
HSR:21.784% C+
Parallax VX3
B
Kills:476
Deaths:92
KDR:5.174
Accuracy:36.364% C-
HSR:80.462% B
VE-S Canis
C**
Kills:396
Deaths:295
KDR:1.342
Accuracy:28.948% C**
HSR:16.162% C--
NS-61 "Ravenous" Emissary
B++
Kills:391
Deaths:435
KDR:0.899
Accuracy:29.269% C+
HSR:23.018% B++
NS-61 Emissary
C+
Kills:220
Deaths:389
KDR:0.566
Accuracy:20.727% D*
HSR:16.364% C+
NS-357B Underboss
A+
Kills:194
Deaths:396
KDR:0.490
Accuracy:23.408% F
HSR:38.660% A+
NS-357P Underboss
M*
Kills:186
Deaths:200
KDR:0.930
Accuracy:32.544% D*
HSR:55.914% M*
Beamer VS3
B+
Kills:185
Deaths:135
KDR:1.370
Accuracy:22.509% D
HSR:27.027% B+
Soldier Soaker
C+
Kills:184
Deaths:158
KDR:1.165
Accuracy:29.898% C-
HSR:13.587% C+
NS-30 Vandal
C+
Kills:183
Deaths:169
KDR:1.083
Accuracy:27.972% D-
HSR:25.137% C+
V10
B**
Kills:178
Deaths:33
KDR:5.394
Accuracy:38.309% C
HSR:85.955% B**
Cerberus
B+
Kills:172
Deaths:415
KDR:0.414
Accuracy:17.860% F-
HSR:27.326% B+
XM98
D-
Kills:170
Deaths:47
KDR:3.617
Accuracy:31.337% D-
HSR:66.471% D--
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C
Kills:116
Deaths:128
KDR:0.906
Accuracy:27.703% C
HSR:21.552% C-
Beamer VS3-FB
C
Kills:101
Deaths:231
KDR:0.437
Accuracy:19.034% F-
HSR:21.782% C
Ectoblaster
C+
Kills:91
Deaths:122
KDR:0.746
Accuracy:39.003% C+
HSR:6.593% D
NS-44L Blackhand
D*
Kills:85
Deaths:148
KDR:0.574
Accuracy:31.968% D*
HSR:24.706% D*
Manticore SX40
A++
Kills:70
Deaths:110
KDR:0.636
Accuracy:17.698% F
HSR:34.286% A++
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
NS-44P Commissioner
C
Kills:62
Deaths:159
KDR:0.390
Accuracy:23.815% F-
HSR:22.581% C
NSX Tomoe
D--
Kills:58
Deaths:63
KDR:0.921
Accuracy:21.123% F
HSR:25.862% D--
Kills:10,741
Deaths (as Infiltrator):13,086
Deaths (to Infiltrators):6,952
KDR:0.8208
Kill Difference:2,345
Playtime:752.069 hours
Usage:21%
Score:11.045m
Score/min:245
Accuracy (listed only):27.460%
HSR (listed only):29.947%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45 AE
C+
Kills:1,181
Deaths:790
KDR:1.495
Accuracy:27.969% C+
HSR:28.366% C+
Thanatos VE70
B+
Kills:1,177
Deaths:1,203
KDR:0.978
Accuracy:39.682% C+
HSR:18.097% B+
NS-7G PDW
B
Kills:1,173
Deaths:1,159
KDR:1.012
Accuracy:25.872% B
HSR:19.864% C**
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D**
HSR:24.850% B*
Sirius SX12
C++
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C++
PS1-AV Suppressor
C+
Kills:482
Deaths:482
KDR:1
Accuracy:27.958% C
HSR:21.784% C+
Pandora VX25
M**
Kills:464
Deaths:116
KDR:4
Accuracy:80.506% M**
HSR:17.888% B++
VE-S Canis
C**
Kills:396
Deaths:295
KDR:1.342
Accuracy:28.948% C**
HSR:16.162% C--
NS-11A
D-
Kills:184
Deaths:228
KDR:0.807
Accuracy:17.058% D**
HSR:15.217% D-
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F*
HSR:15.278% C+
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C
Kills:116
Deaths:128
KDR:0.906
Accuracy:27.703% C
HSR:21.552% C-
Terminus VX-9
B
Kills:116
Deaths:189
KDR:0.614
Accuracy:18.199% F
HSR:29.310% B
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
Corvus VA55
D
Kills:81
Deaths:123
KDR:0.659
Accuracy:20.605% D
HSR:12.346% F
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
CME
F
Kills:60
Deaths:137
KDR:0.438
Accuracy:15.016% F--
HSR:11.667% F
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:8,344
Deaths (as Combat Medic):8,910
Deaths (to Combat Medics):5,427
KDR:0.93648
Kill Difference:566
Playtime:127.528 hours
Usage:4%
Score:3.314m
Score/min:433
Accuracy (listed only):27.468%
HSR (listed only):19.704%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:668
Deaths:369
KDR:1.810
Accuracy:13.944% D*
HSR:19.461% C
Blueshift VM5
C+
Kills:651
Deaths:369
KDR:1.764
Accuracy:13.364% D*
HSR:20.277% C+
Nebula VM20
C++
Kills:394
Deaths:210
KDR:1.876
Accuracy:19.009% C++
HSR:21.066% C++
Nebula VM20
B++
Kills:383
Deaths:210
KDR:1.824
Accuracy:19.742% C*
HSR:24.021% B++
NS-10 Burster
C+
Kills:309
Deaths:269
KDR:1.149
Accuracy:28.923% C+
HSR:5.825% C+
NS-10 Burster
C++
Kills:280
Deaths:269
KDR:1.041
Accuracy:28.630% C+
HSR:7.857% C++
Comet VM2
C*
Kills:194
Deaths:196
KDR:0.990
Accuracy:44.776% C*
HSR:2.062% D--
Comet VM2
C+
Kills:131
Deaths:195
KDR:0.672
Accuracy:45.578% C+
HSR:3.053% D
Quasar VM1
C++
Kills:88
Deaths:51
KDR:1.725
Accuracy:11.339% D--
HSR:19.318% C++
Vortex VM21
C+
Kills:85
Deaths:143
KDR:0.594
Accuracy:34.382% D-
HSR:3.529% C+
Vortex VM21
D
Kills:83
Deaths:143
KDR:0.580
Accuracy:35.731% D
HSR:1.205% D*
Cosmos VM3
C+
Kills:70
Deaths:57
KDR:1.228
Accuracy:11.044% D*
HSR:18.571% C+
Kills:3,336
Deaths (as MAX Suit):1,240.500
Deaths (to MAX Suits):2,287
KDR:2.68924
Kill Difference:2,095.500
Playtime:129.990 hours
Usage:4%
Score:3.215m
Score/min:412
Accuracy (listed only):25.538%
HSR (listed only):12.187%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C**
Kills:3,469
V. Kills:2,409 144%
Deaths:1,878
KDR:1.847
Accuracy:27.411% D
KPH:16 C*
VKPH:11.100 C**
Dual Photon Pods
C
Kills:1,977
V. Kills:442 446%
Deaths:321
KDR:6.159
Accuracy:48.674% C
KPH:51.300 C-
VKPH:11.500 C--
Light PPA
C+
Kills:1,261
V. Kills:111 N/A
Deaths:552
KDR:2.284
Accuracy:36.377% D
KPH:33.500 C
VKPH:3 C+
Hornet Missiles
C+
Kills:1,184
V. Kills:847 140%
Deaths:225
KDR:5.262
Accuracy:58.971% C
KPH:48.300 C
VKPH:34.500 C+
Coyote Missiles
C
Kills:406
V. Kills:254 159%
Deaths:135
KDR:3.007
Accuracy:52.698% C+
KPH:29.400 C
VKPH:18.400 C
Maelstrom Turbo Laser
D-
Kills:254
V. Kills:203 125%
Deaths:471
KDR:0.539
Accuracy:21.601% F
KPH:4.500 D-
VKPH:3.600 D-
Photon A2A Missile Pods
B+
Kills:82
V. Kills:59 137%
Deaths:15
KDR:5.467
Accuracy:82.377% B+
KPH:25.900 D
VKPH:18.700 D-
Antares LC
D--
Kills:68
V. Kills:70 96%
Deaths:98
KDR:0.694
Accuracy:27.232% D
KPH:4.700 D--
VKPH:4.800 D--
Kills:8,701 (5,052 + 0)
Deaths:3,695
KDR:2.355
VKDR:1.189
Vehicle Kills:4,395
Kill Difference:5,006
Playtime:406.404 hours
Usage:12%
Score:4.758m
Score/min:195
Piloting Accuracy:27.232%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:239
V. Kills:247 96%
Deaths:334
KDR:0.716
Accuracy:39.505% D
KPH:4.200 D
VKPH:4.300 D
C150 Dalton
U
Kills:192
V. Kills:108 176%
Deaths:25
KDR:7.680
Accuracy:28.940% D--
KPH:691,200 U
VKPH:388,800 U
L105 Zephyr
U
Kills:152
V. Kills:15 N/A
Deaths:14
KDR:10.857
Accuracy:44.616% C*
KPH:547,200 U
VKPH:54,000 U
L-24R Spur
B+
Kills:78
V. Kills:14 N/A
Deaths:14
KDR:5.571
Accuracy:37.595% C
KPH:21.700 D
VKPH:3.900 B+
Kills:661 (317 + 344)
Deaths:387
KDR:1.708
VKDR:0.992
Vehicle Kills:384
Kill Difference:274
Playtime:60.671 hours
Usage:2%
Score:0.471m
Score/min:130
Piloting Accuracy:37.595%
Gunner Accuracy:44.616%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,219
V. Kills:199 N/A
Deaths:147
KDR:8.293
Accuracy:33.575% F
KPH:34.700 D
VKPH:5.700 D
LB00 Python AP
C++
Kills:1,203
V. Kills:526 228%
Deaths:128
KDR:9.398
Accuracy:54.535% C--
KPH:52.500 C+
VKPH:22.900 C++
L100 Python AP
C+
Kills:1,043
V. Kills:994 105%
Deaths:387
KDR:2.695
Accuracy:49.466% D-
KPH:19.300 D-
VKPH:18.400 C+
L100 Python HEAT
C+
Kills:916
V. Kills:328 278%
Deaths:192
KDR:4.771
Accuracy:41.009% D*
KPH:27.200 C+
VKPH:9.700 C-
Skyguard
D
Kills:289
V. Kills:285 101%
Deaths:152
KDR:1.901
Accuracy:26.581% C-
KPH:7.900 D--
VKPH:7.800 D
C75 Viper
C
Kills:91
V. Kills:30 294%
Deaths:31
KDR:2.935
Accuracy:28.669% D*
KPH:20.500 C--
VKPH:6.800 C
Kills:4,761 (4,761 + 0)
Deaths:1,037
KDR:4.591
VKDR:2.278
Vehicle Kills:2,362
Kill Difference:3,724
Playtime:186.682 hours
Usage:5%
Score:2.833m
Score/min:253
Driving Accuracy:28.669%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B
Kills:1,102
V. Kills:173 N/A
Deaths:97
KDR:11.361
Accuracy:44.807% D
KPH:50.900 B
VKPH:8 C+
Saron HRB
B++
Kills:885
V. Kills:615 144%
Deaths:143
KDR:6.189
Accuracy:49.536% B++
KPH:30.500 B+
VKPH:21.200 B++
Supernova FPC
B+
Kills:729
V. Kills:758 96%
Deaths:282
KDR:2.585
Accuracy:53.683% C+
KPH:16.900 D
VKPH:17.500 B+
Proton II PPA
C*
Kills:432
V. Kills:29 N/A
Deaths:27
KDR:16
Accuracy:27.729% B+
KPH:61 C++
VKPH:4.100 C*
E540 Halberd
B*
Kills:240
V. Kills:103 231%
Deaths:13
KDR:18.462
Accuracy:44.890% C
KPH:40.600 B*
VKPH:17.400 C*
Supernova PC
C
Kills:71
V. Kills:24 284%
Deaths:7
KDR:10.143
Accuracy:35.753% D**
KPH:18.300 C
VKPH:6.200 D
Kills:3,459 (1,902 + 1,557)
Deaths:569
KDR:6.079
VKDR:2.991
Vehicle Kills:1,702
Kill Difference:2,890
Playtime:110.808 hours
Usage:3%
Score:2.198m
Score/min:331
Driving Accuracy:35.753%
Gunner Accuracy:44.890%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:479
V. Kills:50 N/A
Deaths:51
KDR:9.392
Accuracy:38.565% C++
KPH:101.500 C**
VKPH:10.600 B**
Saron HRB-H
B++
Kills:459
V. Kills:253 181%
Deaths:92
KDR:4.989
Accuracy:55.617% C+
KPH:48.100 B++
VKPH:26.500 C*
G40-F Ranger
A
Kills:110
V. Kills:56 193%
Deaths:5
KDR:22
Accuracy:22.988% D**
KPH:55.200 A
VKPH:28.100 B*
M12 Kobalt-H
B
Kills:80
V. Kills:7 N/A
Deaths:9
KDR:8.889
Accuracy:17.551% D--
KPH:72.200 D-
VKPH:6.300 B
E540 Halberd-H
D
Kills:65
V. Kills:36 176%
Deaths:12
KDR:5.417
Accuracy:42.793% F-
KPH:30.800 D
VKPH:17 D
Kills:1,193 (0 + 1,193)
Deaths:169
KDR:7.059
VKDR:2.379
Vehicle Kills:402
Kill Difference:1,024
Playtime:19.469 hours
Usage:1%
Score:0.475m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:42.793%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:347
V. Kills:30 N/A
Deaths:9
KDR:38.556
Accuracy:19.002% C++
KPH:60.700 C+
VKPH:5.200 B*
M12 Kobalt
M*
Kills:164
V. Kills:28 N/A
Deaths:9
KDR:18.222
Accuracy:17.463% C+
KPH:64.800 C+
VKPH:11.100 M*
G40-F Ranger
C**
Kills:105
V. Kills:62 167%
Deaths:11
KDR:9.545
Accuracy:31.044% C+
KPH:20.800 C**
VKPH:12.300 C++
M20 Basilisk
D
Kills:89
V. Kills:43 202%
Deaths:23
KDR:3.870
Accuracy:29.998% D--
KPH:10.800 D-
VKPH:5.200 D
M40 Fury
B++
Kills:68
V. Kills:24 272%
Deaths:21
KDR:3.238
Accuracy:36.389% C+
KPH:36 C
VKPH:12.700 B++
G40-F Ranger
B++
Kills:52
V. Kills:31 163%
Deaths:6
KDR:8.667
Accuracy:30.015% C+
KPH:24.900 B++
VKPH:14.900 B+
Kills:825 (0 + 825)
Deaths:79
KDR:10.443
VKDR:2.759
Vehicle Kills:218
Kill Difference:746
Playtime:25.476 hours
Usage:1%
Score:0.391m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:30.015%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:1,464
V. Kills:48 N/A
Deaths:864
KDR:1.694
Accuracy:37.075% D
KPH:27.700 D
VKPH:0.900 D-
M40 Fury-F
C*
Kills:1,267
V. Kills:279 453%
Deaths:958
KDR:1.323
Accuracy:45.412% C
KPH:26.200 C*
VKPH:5.800 C+
M20 Basilisk-F
A+
Kills:1,161
V. Kills:376 308%
Deaths:578
KDR:2.009
Accuracy:57.544% B+
KPH:37.100 A+
VKPH:12 B+
Kills:3,892 (3,892 + 0)
Deaths:2,400
KDR:1.622
VKDR:0.293
Vehicle Kills:703
Kill Difference:1,492
Playtime:132.496 hours
Usage:4%
Score:0.859m
Score/min:108
Driving Accuracy:57.544%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:470
V. Kills:65 N/A
Deaths:35
KDR:13.429
Accuracy:28.337% D-
KPH:60 C+
VKPH:8.300 B++
Kills:470 (0 + 470)
Deaths:35
KDR:13.429
VKDR:1.857
Vehicle Kills:65
Kill Difference:435
Playtime:7.837 hours
Usage:0%
Score:0.122m
Score/min:259
Piloting Accuracy:N/A%
Gunner Accuracy:28.337%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 5,8783,4691,8781.847C++0.4027.411%DN/A16C*11.1C**169217.4h97.4B+355.2B+
Dual Photon Pods 2,4191,9773216.159C+4.7148.674%CN/A51.4C-11.5C--29738.5h19.8B+40.6C**
M12 Kobalt 1,9691,7668121.802C20.3620.956%C+14.723%D94.4C10.9A++27318.7h23.2D110.7C
C-4 2,3151,5501,2641.226C+0.2223.231%C-N/A58.3C--28.8C+71126.6h1.5C++6.6C+
S12 Renegade 1,5121,4648641.694C0.2537.075%D3.689%D27.7DN/A8552.8h3.3C*9C+
M40 Fury-F 1,5461,2679581.323C+0.1245.412%CN/A26.2C*5.8C+12448.4h9.2B+20.4B+
Light PPA 1,3721,2615522.284C0.8436.377%D1.031%C33.5C3C+14337.6h12.8C*35.1C++
L100 Python HESH 1,4181,2191478.293C+6.8533.575%F1.559%C+34.7D5.7D28735.1h3.8C+11.3D-
Solstice VE3 1,2191,2081,3150.919C*0.5321.041%C16.887%C--13.8CN/A9387.5h14.6C**69.4C++
LB00 Python AP 1,7291,2031289.398C+7.9554.535%C--N/A52.5C+23C++30722.9h3.9B+7.2C*
The Slasher 1,2011,1983,7390.32S1.1333.105%C+21.87%A5.6B+N/A20212.5h3.1D--9.5C+
Tank Mine 1,9191,1934102.91C++1.4627.161%C-N/A64.8D-39.5D-75818.4h1.9C+7.1C
NS-15M AE 1,2071,1841,1241.053C0.3921.59%D27.112%C+30.4DN/A9839h13.4C--61.9C
NS-15M2 1,2191,1848441.403C+0.0423.423%C+27.28%C*43.2C+1.3A+11427.4h11.8B50.4C**
Hornet Missiles 2,0311,1842255.262C++3.8258.971%C1.098%C-48.3C34.6C+44824.5h11.2C++19C++
H-V45 AE 1,2031,1817901.495C+0.0527.969%C+28.366%C+51.8C+1B+13622.8h12C+43.1C++
NS-15MP 1,2091,1779901.189C--0.2621.903%D*25.998%C--32.6D-N/A11236.1h13D-59.3D-
Thanatos VE70 1,1931,1771,2030.978C++0.4739.682%C+18.097%B+30.9C++N/A11138.1h4B++10B+
NS-7G PDW 1,2021,1731,1591.012C++0.4425.872%B19.864%C**23.9C+N/A8049.1h13.9B+53.9B+
Pulsar C 1,1981,1731,4360.817C0.6322.278%C-24.808%C**15.6DN/A7075.4h11.1B50C++
NS-44 Commissioner AE 1,1771,1711,8340.638C-0.8138.804%C-22.972%C18.7D--N/A5962.7h3.9C10.1C
NS-15MB 1,1881,1719051.294C-0.1522.886%D21.947%D-37.3DN/A9631.4h12.2C+53.3C+
MKV Suppressed 1,1791,1671,7030.685C-0.7618.714%D**24.85%B*12.9D-N/A4190.8h14C*75C
M20 Basilisk-F 1,5371,1615782.009B**0.5657.544%B+1.723%D37.1A+12B+12231.3h34.9B+60.7B++
Serpent VE92 1,1811,1602,0510.566C-0.8817.832%D*17.672%C-14.1DN/A6682.4h13.9C+78C-
Sirius SX12 1,1771,1571,3090.884C+0.5620.681%D19.101%C++17.9C--N/A7164.8h13.6B+65.5C++
Supernova VPC 1,2751,1029711.361C+9.9144.807%D1.18%C50.8B8C+22821.7h3.2C++7.1C+
L100 Python AP 2,0371,0433872.695C-1.2549.466%D-2.301%C+19.3D-18.4C+26254h8.8D-17.9D*
L100 Python HEAT 1,2449161924.771C++3.3241.009%D*2.62%C++27.2C+9.7C-18033.7h5.3B+12.9C+
Proximity Mine 8948941695.29B+3.8447.686%B++N/A71D--N/A21912.6h2C4.2B+
Saron HRB 1,5008851436.189C*4.7449.536%B++N/A30.4B+21.1B++32329.1h22.9C+46.3B+
Frag Grenade 8648511851N/A849.5542.457%CN/A472.8C+7.2C+19821.8h3.2B+7.6B
NS-15MG 8628515051.685C+0.2425.283%C+27.615%C53.9C+N/A15715.8h11.5C++45.4C++
Supernova FPC 1,4877292822.585C--1.1453.683%C+1.646%C-16.9D17.5B+31443.2h7.9D**14.8D--
Ghost 7197134851.47C0.0228.332%F57.223%D--16.1D--N/A6744.3h2.8D10D*
Blueshift VM5 6796683691.81C0.3613.944%D*19.461%C28.8CN/A12623.2h12.5B**89.5C+
Blueshift VM5 6566513691.764C0.3213.364%D*20.277%C+28.1CN/A11923.2h12.3B**92.2C+
Lasher X2 6626479820.659C0.7926.593%C++1.855%D*20.2DN/A8332h17.9B+67.5B+
NS Decimator 8626077040.862C0.5949.7%D**1.977%C+20.9D-8.8D-19329.1h4.2B+8.5C+
NS-AM7G Archer 7555501,2050.456C+0.9949.752%D*15.455%C+3.4D1.3D24160.4h17.7B+35.5C*
NS-61G Emissary 4994977810.636C0.8120.677%D-19.718%B+19CN/A5226.1h12.7B61.6C+
PS1-AV Suppressor 4924824821C-0.4527.958%C21.784%C+33.7C--N/A12214.3h15.3D54.6C
Proton II PPA-H 529479519.392C+7.9538.565%C++N/A101.9C**10.6B**3844.7h12.5C32.4C+
Parallax VX3 481476925.174B+3.7336.364%C-80.462%B12.1D--N/A4939.2h2.4C+6.7C+
CAS 14-E 5354703513.429C++11.9828.337%D-N/A60.3C+8.3B++2597.8h40.6C--143.3D
Lancer VS22 7694684441.054B0.3955.155%D-N/A13.2C+8.5C--17135.5h19.2B34.8C*
Pandora VX25 4684641164A**2.5580.506%M**17.888%B++20.3DN/A9622.9h11.3T*14.1C+
Saron HRB-H 712459924.989C+3.5455.617%C+N/A48.3B++26.6C*4159.5h21.2B+38B+
Proton II PPA 4614322716C++14.5527.729%B+1.389%D60.8C++4.1C*2227.1h11.8C-42.5C++
VX6-7 4254124340.949C0.5022.842%C23.544%B+23CN/A11117.9h13.9C+60.9C+
Coyote Missiles 6604061353.007C++1.5652.698%C+N/A29.4C18.4C28213.8h46.4C+88.1C+
VE-S Canis 4043962951.342C*0.1128.948%C**16.162%C--38.4C+N/A14410.3h11.6C*40.1B
Nebula VM20 4023942101.876C+0.4319.009%C++21.066%C++37.5C**N/A13410.5h15.4B81.1B+
NS-61 "Ravenous" Emissary 3953914350.899C+0.5529.269%C+23.018%B++50.1B+N/A1247.8h10.6B++36.2B+
Nebula VM20 3923832101.824C+0.3819.742%C*24.021%B++36.5C++N/A14610.5h16.4C++83.2C**
Auraxium Slasher 3623622,3310.155B+1.2932.265%C++24.862%A*2.5C++N/A12142.6h2.5C7.8C*
M12 Kobalt 377347938.556A**37.1119.002%C++19.885%B+60.9C+5.3B*2565.7h16.1B++84.8B+
Icikill 31931713,2400.024C--1.4218.991%D--17.035%B*0.5C+N/A2634.2h2.5C-13C
NS-10 Burster 4963092691.149C++0.3028.923%C+5.825%C+5.5C+3.3C9556h123.9B+428.4B+
Orion VS54 3103034170.727C0.7218.474%C--25.743%C++19.3DN/A27115.7h15.2C-82C+
Skyguard 5742891521.901C-0.4526.581%C-2.076%C++7.9D--7.8D20636.4h186.8D**702.7D*
M60-A Bulldog 3332842511.36C+9.9146.551%C++N/A31.6C+5.4B+1909h8.8D*18.9D
NS-10 Burster 4612802691.041C++0.4128.63%C+7.857%C++5C3.2C8956.5h136.5C++476.8C++
Maelstrom Turbo Laser 4572544710.539C-0.9121.601%F1.969%C4.5D-3.6D-10956.7h143.4C664D--
M60-A Bulldog 2872421615.125C+13.6844.621%C+1.24%D-31.8C+5.9B+1667.6h8.3D--18.7D
E540 Halberd 3432401318.462B*17.0244.89%CN/A40.7B*17.5C*3895.9h4.8B*10.6B+
CAS30 Tank Buster 4862393340.716C0.7339.505%DN/A4.2D4.3D7057.1h73.3C185.6C
Flare VE6 2302243210.698D0.7516.872%D--26.339%C**21.7DN/A10510.3h10.8C++64C
NS-11CP 2242203750.587D-0.8617.445%F--19.091%D14.2D--N/A5315.5h13.7C-78.4D**
NS-61 Emissary 2232203890.566C0.8820.727%D*16.364%C+17.9C-N/A5712.3h13.1C*63.3C+
MANA Anti-Personnel Turret 2102071061.953N/A0.5111.844%UN/A2070U30U5349000.1h22.3T*188.2T*
NS-357B Underboss 1951943960.49D0.9623.408%F38.66%A+9.4D--N/A3720.7h4.7C--20.1D*
Force-Blade 1941944,0000.049B*1.4020.27%D-2.062%D0.9C*N/A3223.8h2B+9.9C*
Comet VM2 2991941960.99C++0.4644.776%C*2.062%D--11.5C++6.3B**15016.8h24.6C+54.9C++
C150 Dalton 300192257.68C++6.2328.94%D--1.042%C++1920U1080U16817900.1h4.8C16.8D-
NS "Heatwave" Decimator 2721901651.152C0.3056.854%D1.579%C+27.9D-12.1C--1756.8h4C++7C+
Lasher X2 AE 1921873040.615C--0.8324.246%D2.139%D16.7D--N/A5811.2h17.7B72.8C++
NS-357P Underboss 1891862000.93C0.5232.544%D*55.914%M*7.4D*N/A2225.3h3.3B+10C+
Beamer VS3 1871851351.37B*0.0822.509%D27.027%B+16.2C--N/A12811.4h7.9B+35C++
Soldier Soaker 1861841581.165C++0.2829.898%C-13.587%C+61.3B+N/A2503h5.9C++19.7C++
NS-11A 1901842280.807C0.6417.058%D**15.217%D-14.7D-N/A9612.5h17.3D--101.6D**
NS-30 Vandal 1871831691.083C0.3627.972%D-25.137%C+30.5CN/A1046h6.5C-23.3C--
V10 179178335.394B**3.9538.309%C85.955%B**11.9D--N/A4115h2.1B5.4C**
NSX Naginata 1731722110.815C--0.6317.401%D-26.163%C27.7DN/A1036.2h11.9C*68.3C+
Cerberus 1761724150.414D1.0317.86%F-27.326%B+15.2DN/A6511.3h5.9C*32.8D*
VE-H Maw AE 1781701970.863D0.5824.306%D34.118%B++25.4D--1.2C++1076.7h12D49.4D
MAX Punch 2171701,2580.135C++1.3152.477%B+N/A1.4C+N/A6117.3h3.4C+6.4C+
XM98 172170473.617B*2.1731.337%D-66.471%D--9.9D--N/A3817.2h2.9C-9.3D
M12 Kobalt 192164918.222C++16.7817.463%C+11.585%D**65.6C+11.2M*3132.5h20.2C+115.5C++
NSX-P Tanto 1671631770.921C+0.5324.969%C+33.129%B**30.2C++N/A1155.4h13.4B+53.6B
Spear Anti-Vehicle Phalanx Turret 302152285.429C3.9834.161%D--1.316%D**16.5D*16.3C--3869.2h17.2F-50.4F--
L105 Zephyr 1671521410.857B9.4144.616%C*N/A1520U150U4347700.1h8.8D-19.6C
NS Baron G5AE 1451443270.44D-1.0122.05%F*15.278%C+9.7D*N/A3814.8h5C--22.9C-
Comet VM2 2131311950.672C0.7845.578%C+3.053%D8.3D5.2C++10515.7h36.2C--79.3C
Eridani SX5 1271251760.71C-0.7420.304%D*20.8%C++11.5D-N/A7110.9h12.3C++60.6C
NS Annihilator-G 2541251161.078A+0.3778.844%D-N/A7.3D7.5C+11017.1h9.6B*12.2B++
VE-H Maw 1231211111.09C0.3621.146%D-31.405%B+36.7CN/A1763.3h11C++51.8C+
NSX Tengu 1191181240.952C0.5032.664%D20.339%C+29.5CN/A1334h15.6C47.7C
Sticky Grenade 1201171117N/A115.5542.558%D*N/A390D*10C17900.3h3.1D7.4D-
Eridani SX5-AE 1211161280.906D0.5427.703%C21.552%C-12.7D--N/A449.1h16.2D*58.6D
Terminus VX-9 1171161890.614C0.8318.199%F29.31%B13.6D--N/A868.5h14.7D80.6D*
G40-F Ranger 166110522A20.5522.988%D**N/A55A28B*3502h40.3B**175.2B+
NS-R3 Swarm 2481091830.596C++0.8564.721%C++N/A4.4D-5.6C8824.7h39.1D*60.4D*
NS Annihilator 2371091590.686C*0.7675.394%D**N/A4.7D*5.5D--16823.4h14.1D18.6D-
SVA-88 1061061400.757C-0.6916.002%D**32.076%B*24.1DN/A1764.4h12.1C+75.7D
G40-F Ranger 167105119.545A++8.1031.044%C+2.857%A**20.6C**12.2C+1995.1h106.1B+341.8B+
Fatestealer 1051032110.488F0.9626.095%D--32.039%B**20.2CN/A425.1h2.6D10D--
Beamer VS3-FB 1031012310.437D1.0119.034%F-21.782%C12.9D*N/A457.8h8.5C+44.7D**
Rocklet Rifle 18199911.088B++0.3649.97%C1.01%C*27.5C+22.8C+4613.6h33.3B+66.6C**
Ectoblaster 91911220.746C++0.7039.003%C+6.593%D26CN/A843.5h13.3B+34.2B+
C75 Viper 12191312.935C1.4928.669%D*N/A20.7C--6.8C5314.4h15.3C+53.2D
M20 Basilisk 13289233.87B+2.4229.998%D--2.247%D**10.9D-5.2D2248.2h148.2D-494.2D**
Quasar VM1 9088511.725C++0.2811.339%D--19.318%C++18.7CN/A1624.7h12.6B*111.4C+
NS-44L Blackhand 85851480.574C-0.8731.968%D*24.706%D*18.9CN/A964.5h4.2C**13.2C+
Vortex VM21 158851430.594C--0.8534.382%D-3.529%C+5.5D4.7C-10215.4h42.3C++123.1C+
Pulsar LSW 85851550.548D0.9016.214%D*15.294%D*14.4D--N/A1365.9h15.9D--98.2D*
MANA Anti-Vehicle Turret 220841010.832D0.6244.397%D-5.952%B**840C+1360B++2547600.1h17.3T-39F*
Vortex VM21 159831430.58C0.8735.731%D1.205%D*5.4D4.9C+9615.4h45.1C*126.1C++
Deimos VA29 85832040.407D1.0427.002%F**22.892%B**13.2D--N/A1046.3h3.2D*11.7F**
Photon A2A Missile Pods 14182155.467C++4.0282.377%B+N/A25.6D18.4D-4173.2h12.1D**14.7D*
Corvus VA55 81811230.659C--0.7920.605%D12.346%F16.5DN/A1374.9h13.9C--67.3C-
NS-11C 81811540.526C--0.9217.4%D*18.519%C+10.1DN/A1018h17.1C-98.3D
M12 Kobalt-H 878098.889D7.4417.551%D--10%D**72.7D-6.4B+2831.1h16.3C+92.8C-
L-24R Spur 9278145.571C+4.1237.595%C1.282%D21.7D3.9B+963.6h52.4D139.5C-
Hunter QCX 95783090.252D1.2031.747%D23.077%C+7.5D1.6C7910.4h7.3C+22.9C+
Eidolon VE33 7272641.125C++0.3214.901%F--36.111%A+13.1DN/A895.5h14.5D**97.1F**
NS "Jackpot" Decimator 10572611.18C0.2758.354%D-1.389%C25.7D*11.8D-1792.8h3.3B+5.7C*
Supernova PC 9571710.143B++8.7035.753%D**N/A18.2C-6.2D12563.9h4.6B+13C
Manticore SX40 72701100.636C0.8117.698%F34.286%A++20.6C-N/A993.4h5.8B*33C
Cosmos VM3 7070571.228C0.2211.044%D*18.571%C+21.2DN/A1323.3h12.2B+110.6C
MKV-B Suppressed 72701030.68C0.7720.56%D-22.857%B+11.3D-N/A446.2h16.3C+79.1C
Antares LC 13868980.694C--0.7527.232%D1.471%C4.7D--4.8D--23214.6h213.6D-784.4D--
M40 Fury 9268213.238C--1.7936.389%C+N/A35.8C12.6B++4321.9h18.9C--51.8C
E540 Halberd-H 10165125.417C3.9742.793%F-N/A31D17.1C--5352.1h7.3C-17.1D**
NS Campion 65633,0020.021C--1.438.698%F9.524%C+0.3CN/A1181.8h2.2C*25F--
NS-44P Commissioner 63621590.39D1.0623.815%F-22.581%C12.2D--N/A415.1h3.3C**14D
CME 60601370.438D-1.0115.016%F--11.667%F10.9D*N/A955.5h14C+92.9D**
NS-11CG 6160640.938C++0.5119.736%D-26.667%B*18.2C--N/A793.3h13.4C**68.1C+
Aspis Anti-Aircraft Phalanx Turret 12160144.286C**2.8424.158%C1.667%C9.2C9.4C2646.5h180.7D747.9C+
NSX Tomoe 5858630.921C-0.5321.123%F25.862%D--18.7D-N/A763.1h16.2C76.5D-
NSX Masamune 7254830.651C0.8050.853%D-N/A22.5C-7.5D1842.4h8.8B+17.4B+
A30 Walker 9653371.432C0.0219.103%D*N/A6.2C-5.1D2068.5h225.1C1178.2D--
Lumine Edge 53524,6850.011C1.444.293%F-7.692%D*0.3DN/A2196.6h2D--47T*
G40-F Ranger 835268.667A++7.2230.015%C+N/A24.8B++14.8B+2912.1h92.1B++306.8B++
Nemesis VSH9 100511000.51C0.9452.427%D**1.961%C7C-6.7C4417.3h9.5C-18.2D--
NS Baron G5G 50501140.439D1.0130.399%D--16%B13.5D-N/A643.7h5.9D*19.5D*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon201,0424.5h
Anti-Vehicle MANA Turret237093.3h
G30 Walker01730h
Nano-Armor Kit176190,06223.8h
AE Nano-Armor Kit520720,99367.7h
AE Medical Applicator12050,8555h
Nanite Revive Grenade01,2990.3h
Nanite Healing Grenade03540.1h
Medical Applicator20176,07811.7h
Spitfire Auto-Turret261,4302.3h
Restoration Kit311,9532.6h
Motion Spotter384,5816.1h
Rampart Wall1631.3h
Deconstruction Tool13,6760.6h
Welding Device01,3220.1h
Shield Recharging Field231,8251.2h
Recon Detection Device695,51614h
Ammunition Package423,7115.4h
Medical Kit1503,2677.5h
Anti-Infantry MANA Turret215993h
M12 Kobalt-F01030h
Nano-Repair Grenade03,9621.1h
Hardlight Barrier4690.2h

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