Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 14 (18,751)players online:
LatrodectusVS (58)  Nefinub (36)  Ahorn (24)  Piranha_ (14)  Faber0ne (12)  soupybutt_ (11) 155
stats.dasanfall.com
Paragon Googs32[TCFB] Googs32
VS BR 165

KDR: 1.43

Score: 66.3m

Last Seen: Apr 16th, 2019 10:49 AM
- OFFLINE - 227.4 hour(s)

Prestige 1, Battle Rank 100 (165 total) - Vanu Sovereignty on Briggs - Outfit Member of ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 11
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Saron Laser Cannon Dual Photon Pods M12 Kobalt C-4 S12 Renegade M40 Fury-F Light PPA L100 Python HESH
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Googs32



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $389,061 MLG Score: 311
Fun Score: N/A
Cheeseburgers Flipped: 1035TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.9%22.908%50248100319,5830.8434040.582

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.145%0.156C++0.335C**-0.931D--HEAD ++ (~11.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.60.244C++12.40.133C++44.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.9%0.931%370410476,554172932453.79063202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.908%-1D*-0.615D-0.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
218.6-0.355C-61-0.15C157.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.893%1.851%216610455,294264827881.99849190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.032%-0.976D---0.482D0.665

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50-0.293C15.4-0.231C34.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.389%3.298%1511210393,517263715661.33321224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.329%-0.351C--0.275C0.612

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.80.404B22.90.421B47.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.421%68.848%151410471,5282046140.746823

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.297%-0.541D0.113C+0.329

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.155C++2.60.175C++5.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.949%18.328%151310481,6151664230.96997

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±16.343%1.041B**0.749B++3.684

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.148C++6.1-0.249C5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
ThunderCougarFalconBirds[TCFB] ThunderCougarFalconBirds
VS outfit on Briggs

Members: 11
66.3m823.5%372 (22.3k)323 (19.4k)1.425369,29848,6201.79451165 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1051326422.4%11.267%25204:1422

43% Engineer16% Heavy Assault22% Infiltrator12% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:03 AMMay 12th, 2017 1:09 PMApr 24th, 2019 2:11 PM (1d) (PST)Apr 16th, 2019 8:00 AM (9d) (PST)Apr 16th, 2019 6:49 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5921264660.3370.2360.0383.4210.078311

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,5507,53828,01220142205519,355

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3426.7h/142.8d 17,951 7,808 24,485 703.4k 4,000 7,692 16,109 121.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
C+
Kills:1,184
Deaths:1,124
KDR:1.053
Accuracy:21.590% D
HSR:27.112% C+
NS-15MP
C-
Kills:1,177
Deaths:990
KDR:1.189
Accuracy:21.903% D*
HSR:25.998% C-
NS-15MB
D
Kills:1,171
Deaths:905
KDR:1.294
Accuracy:22.886% D
HSR:21.947% D-
NS-15M2
C+
Kills:814
Deaths:681
KDR:1.195
Accuracy:22.283% C
HSR:25.553% C+
Lasher X2
C++
Kills:644
Deaths:980
KDR:0.657
Accuracy:26.558% C++
HSR:1.863% D*
Orion VS54
C++
Kills:300
Deaths:410
KDR:0.732
Accuracy:18.398% C-
HSR:25.667% C++
Flare VE6
C**
Kills:224
Deaths:321
KDR:0.698
Accuracy:16.872% D--
HSR:26.339% C**
NS-15MG
D-
Kills:214
Deaths:191
KDR:1.120
Accuracy:20.373% D-
HSR:22.430% D-
Lasher X2 AE
D
Kills:187
Deaths:304
KDR:0.615
Accuracy:24.246% D
HSR:2.139% D
NSX Naginata
C
Kills:172
Deaths:211
KDR:0.815
Accuracy:17.401% D-
HSR:26.163% C
VE-H Maw AE
B++
Kills:170
Deaths:197
KDR:0.863
Accuracy:24.306% D
HSR:34.118% B++
VE-H Maw
B+
Kills:121
Deaths:111
KDR:1.090
Accuracy:21.146% D-
HSR:31.405% B+
SVA-88
B**
Kills:104
Deaths:135
KDR:0.770
Accuracy:15.801% D**
HSR:32.692% B**
Pulsar LSW
D*
Kills:85
Deaths:155
KDR:0.548
Accuracy:16.214% D*
HSR:15.294% D*
Kills:6,567
Deaths (as Heavy Assault):6,715
Deaths (to Heavy Assaults):12,828
KDR:0.97796
Kill Difference:148
Playtime:551.025 hours
Usage:16%
Score:10.984m
Score/min:332
Accuracy (listed only):20.713%
HSR (listed only):22.766%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
C
Kills:1,208
Deaths:1,315
KDR:0.919
Accuracy:21.041% C
HSR:16.887% C--
Pulsar C
C**
Kills:1,173
Deaths:1,436
KDR:0.817
Accuracy:22.278% C
HSR:24.808% C**
Thanatos VE70
B+
Kills:1,170
Deaths:1,194
KDR:0.980
Accuracy:39.669% C+
HSR:18.120% B+
Serpent VE92
C
Kills:1,160
Deaths:2,051
KDR:0.566
Accuracy:17.832% D*
HSR:17.672% C
VX6-7
B+
Kills:410
Deaths:434
KDR:0.945
Accuracy:22.871% C
HSR:23.659% B+
Pandora VX25
S
Kills:362
Deaths:25
KDR:14.480
Accuracy:88.877% S
HSR:17.956% B++
NS-11CP
D
Kills:220
Deaths:375
KDR:0.587
Accuracy:17.445% F--
HSR:19.091% D
NSX-P Tanto
B**
Kills:163
Deaths:177
KDR:0.921
Accuracy:24.969% C+
HSR:33.129% B**
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F--
HSR:15.278% C+
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
NS-11C
C+
Kills:81
Deaths:154
KDR:0.526
Accuracy:17.400% D*
HSR:18.519% C+
Eidolon VE33
A+
Kills:72
Deaths:64
KDR:1.125
Accuracy:14.901% F--
HSR:36.111% A+
NS-11CG
B*
Kills:60
Deaths:64
KDR:0.938
Accuracy:19.736% D-
HSR:26.667% B*
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:6,356
Deaths (as Engineer):7,934
Deaths (to Engineers):11,588
KDR:0.80111
Kill Difference:1,578
Playtime:1,476.193 hours
Usage:43%
Score:29.481m
Score/min:333
Accuracy (listed only):27.605%
HSR (listed only):21.913%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
C
Kills:1,208
Deaths:1,315
KDR:0.919
Accuracy:21.041% C
HSR:16.887% C--
Pulsar C
C**
Kills:1,173
Deaths:1,436
KDR:0.817
Accuracy:22.278% C
HSR:24.808% C**
Thanatos VE70
B+
Kills:1,170
Deaths:1,194
KDR:0.980
Accuracy:39.669% C+
HSR:18.120% B+
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D*
HSR:24.850% B*
Serpent VE92
C
Kills:1,160
Deaths:2,051
KDR:0.566
Accuracy:17.832% D*
HSR:17.672% C
Sirius SX12
C++
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C++
NS-7G PDW
C**
Kills:1,136
Deaths:1,122
KDR:1.012
Accuracy:25.809% C**
HSR:19.366% C*
PS1-AV Suppressor
C+
Kills:476
Deaths:474
KDR:1.004
Accuracy:27.915% C
HSR:22.059% C+
VX6-7
B+
Kills:410
Deaths:434
KDR:0.945
Accuracy:22.871% C
HSR:23.659% B+
Pandora VX25
S
Kills:362
Deaths:25
KDR:14.480
Accuracy:88.877% S
HSR:17.956% B++
VE-S Canis
C*
Kills:344
Deaths:263
KDR:1.308
Accuracy:28.394% C*
HSR:16.570% C-
NS-11CP
D
Kills:220
Deaths:375
KDR:0.587
Accuracy:17.445% F--
HSR:19.091% D
NSX-P Tanto
B**
Kills:163
Deaths:177
KDR:0.921
Accuracy:24.969% C+
HSR:33.129% B**
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F--
HSR:15.278% C+
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C-
Kills:116
Deaths:128
KDR:0.906
Accuracy:27.703% C-
HSR:21.552% C-
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
NS-11C
C+
Kills:81
Deaths:154
KDR:0.526
Accuracy:17.400% D*
HSR:18.519% C+
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
NS-11CG
B*
Kills:60
Deaths:64
KDR:0.938
Accuracy:19.736% D-
HSR:26.667% B*
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:10,993
Deaths (as Light Assault):13,272
Deaths (to Light Assaults):7,615
KDR:0.82829
Kill Difference:2,279
Playtime:411.224 hours
Usage:12%
Score:8.628m
Score/min:350
Accuracy (listed only):27.014%
HSR (listed only):20.826%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
C
Kills:1,171
Deaths:1,834
KDR:0.638
Accuracy:38.804% C-
HSR:22.972% C
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D*
HSR:24.850% B*
Sirius SX12
C++
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C++
NS-7G PDW
C**
Kills:1,136
Deaths:1,122
KDR:1.012
Accuracy:25.809% C**
HSR:19.366% C*
Ghost
D--
Kills:704
Deaths:477
KDR:1.476
Accuracy:28.275% F
HSR:57.244% D--
NS-AM7G Archer
C++
Kills:524
Deaths:1,173
KDR:0.447
Accuracy:49.238% D*
HSR:16.031% C++
NS-61G Emissary
C*
Kills:494
Deaths:776
KDR:0.637
Accuracy:20.668% D--
HSR:19.636% C*
PS1-AV Suppressor
C+
Kills:476
Deaths:474
KDR:1.004
Accuracy:27.915% C
HSR:22.059% C+
Parallax VX3
B
Kills:476
Deaths:92
KDR:5.174
Accuracy:36.364% C
HSR:80.462% B
VE-S Canis
C*
Kills:344
Deaths:263
KDR:1.308
Accuracy:28.394% C*
HSR:16.570% C-
NS-61 "Ravenous" Emissary
B+
Kills:252
Deaths:307
KDR:0.821
Accuracy:28.370% C
HSR:21.032% B+
NS-61 Emissary
C+
Kills:220
Deaths:389
KDR:0.566
Accuracy:20.727% D*
HSR:16.364% C+
NS-357B Underboss
A+
Kills:194
Deaths:396
KDR:0.490
Accuracy:23.408% F
HSR:38.660% A+
NS-357P Underboss
M++
Kills:186
Deaths:200
KDR:0.930
Accuracy:32.544% D**
HSR:55.914% M++
Beamer VS3
B+
Kills:185
Deaths:135
KDR:1.370
Accuracy:22.509% D
HSR:27.027% B+
V10
B**
Kills:178
Deaths:33
KDR:5.394
Accuracy:38.309% C
HSR:85.955% B**
Cerberus
B+
Kills:172
Deaths:415
KDR:0.414
Accuracy:17.860% F-
HSR:27.326% B+
XM98
D-
Kills:170
Deaths:47
KDR:3.617
Accuracy:31.337% D-
HSR:66.471% D-
Soldier Soaker
C-
Kills:156
Deaths:141
KDR:1.106
Accuracy:30.227% C-
HSR:11.539% D
NS-30 Vandal
C
Kills:144
Deaths:140
KDR:1.029
Accuracy:27.369% D-
HSR:24.306% C
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C-
Kills:116
Deaths:128
KDR:0.906
Accuracy:27.703% C-
HSR:21.552% C-
Beamer VS3-FB
C
Kills:101
Deaths:231
KDR:0.437
Accuracy:19.034% F-
HSR:21.782% C
Ectoblaster
C++
Kills:89
Deaths:122
KDR:0.730
Accuracy:40.067% C++
HSR:5.618% D-
NS-44L Blackhand
D*
Kills:85
Deaths:148
KDR:0.574
Accuracy:31.968% D*
HSR:24.706% D*
Manticore SX40
A++
Kills:70
Deaths:110
KDR:0.636
Accuracy:17.698% F-
HSR:34.286% A++
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
NS-44P Commissioner
C
Kills:62
Deaths:159
KDR:0.390
Accuracy:23.815% F-
HSR:22.581% C
NSX Tomoe
D--
Kills:58
Deaths:63
KDR:0.921
Accuracy:21.123% F
HSR:25.862% D--
Kills:10,400
Deaths (as Infiltrator):12,790
Deaths (to Infiltrators):6,745
KDR:0.81314
Kill Difference:2,390
Playtime:750.606 hours
Usage:22%
Score:11.026m
Score/min:245
Accuracy (listed only):27.415%
HSR (listed only):29.775%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Thanatos VE70
B+
Kills:1,170
Deaths:1,194
KDR:0.980
Accuracy:39.669% C+
HSR:18.120% B+
MKV Suppressed
B*
Kills:1,167
Deaths:1,703
KDR:0.685
Accuracy:18.714% D*
HSR:24.850% B*
Sirius SX12
C++
Kills:1,157
Deaths:1,309
KDR:0.884
Accuracy:20.681% D
HSR:19.101% C++
NS-7G PDW
C**
Kills:1,136
Deaths:1,122
KDR:1.012
Accuracy:25.809% C**
HSR:19.366% C*
H-V45 AE
C+
Kills:520
Deaths:458
KDR:1.135
Accuracy:26.129% C-
HSR:27.885% C+
PS1-AV Suppressor
C+
Kills:476
Deaths:474
KDR:1.004
Accuracy:27.915% C
HSR:22.059% C+
Pandora VX25
S
Kills:362
Deaths:25
KDR:14.480
Accuracy:88.877% S
HSR:17.956% B++
VE-S Canis
C*
Kills:344
Deaths:263
KDR:1.308
Accuracy:28.394% C*
HSR:16.570% C-
NS-11A
D-
Kills:184
Deaths:228
KDR:0.807
Accuracy:17.058% D**
HSR:15.217% D-
NS Baron G5AE
C+
Kills:144
Deaths:327
KDR:0.440
Accuracy:22.050% F--
HSR:15.278% C+
Eridani SX5
C++
Kills:125
Deaths:176
KDR:0.710
Accuracy:20.304% D*
HSR:20.800% C++
NSX Tengu
C+
Kills:118
Deaths:124
KDR:0.952
Accuracy:32.664% D
HSR:20.339% C+
Eridani SX5-AE
C-
Kills:116
Deaths:128
KDR:0.906
Accuracy:27.703% C-
HSR:21.552% C-
Terminus VX-9
B+
Kills:116
Deaths:189
KDR:0.614
Accuracy:18.199% D**
HSR:29.310% B+
Deimos VA29
B**
Kills:83
Deaths:204
KDR:0.407
Accuracy:27.002% F**
HSR:22.892% B**
Corvus VA55
D
Kills:81
Deaths:123
KDR:0.659
Accuracy:20.605% D
HSR:12.346% F
MKV-B Suppressed
B+
Kills:70
Deaths:103
KDR:0.680
Accuracy:20.560% D-
HSR:22.857% B+
CME
D**
Kills:60
Deaths:137
KDR:0.438
Accuracy:15.016% F--
HSR:11.667% D**
NS Baron G5G
N/A
Kills:50
Deaths:114
KDR:0.439
Accuracy:30.399% N/A
HSR:16% N/A
Kills:7,479
Deaths (as Combat Medic):8,401
Deaths (to Combat Medics):5,250
KDR:0.89025
Kill Difference:922
Playtime:112.235 hours
Usage:3%
Score:2.998m
Score/min:445
Accuracy (listed only):27.776%
HSR (listed only):19.693%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:668
Deaths:369
KDR:1.810
Accuracy:13.944% D*
HSR:19.461% C
Blueshift VM5
C+
Kills:651
Deaths:369
KDR:1.764
Accuracy:13.364% D*
HSR:20.277% C+
Nebula VM20
C++
Kills:388
Deaths:205
KDR:1.893
Accuracy:18.706% C++
HSR:21.134% C++
Nebula VM20
B+
Kills:367
Deaths:205
KDR:1.790
Accuracy:19.484% C*
HSR:23.433% B+
NS-10 Burster
C+
Kills:306
Deaths:269
KDR:1.138
Accuracy:28.855% C+
HSR:5.882% C+
NS-10 Burster
C++
Kills:280
Deaths:269
KDR:1.041
Accuracy:28.563% C+
HSR:7.857% C++
Comet VM2
C*
Kills:193
Deaths:194
KDR:0.995
Accuracy:44.800% C*
HSR:2.073% D--
Comet VM2
C++
Kills:131
Deaths:193
KDR:0.679
Accuracy:45.625% C++
HSR:3.053% D
Quasar VM1
C++
Kills:88
Deaths:51
KDR:1.725
Accuracy:11.339% D-
HSR:19.318% C++
Vortex VM21
C+
Kills:85
Deaths:143
KDR:0.594
Accuracy:34.382% D
HSR:3.529% C+
Vortex VM21
C--
Kills:83
Deaths:143
KDR:0.580
Accuracy:35.731% C--
HSR:1.205% D*
Cosmos VM3
C+
Kills:70
Deaths:57
KDR:1.228
Accuracy:11.044% D*
HSR:18.571% C+
Kills:3,310
Deaths (as MAX Suit):1,233.500
Deaths (to MAX Suits):2,252
KDR:2.68342
Kill Difference:2,076.500
Playtime:129.633 hours
Usage:4%
Score:3.207m
Score/min:412
Accuracy (listed only):25.486%
HSR (listed only):12.150%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C*
Kills:3,077
V. Kills:2,197 140%
Deaths:1,798
KDR:1.711
Accuracy:27.061% D-
KPH:15 C++
VKPH:10.700 C*
Dual Photon Pods
C
Kills:1,966
V. Kills:437 449%
Deaths:320
KDR:6.144
Accuracy:48.567% C
KPH:51.500 C-
VKPH:11.400 C--
Light PPA
C
Kills:1,257
V. Kills:110 N/A
Deaths:550
KDR:2.285
Accuracy:36.465% D
KPH:33.500 C
VKPH:2.900 C
Hornet Missiles
C+
Kills:1,042
V. Kills:756 138%
Deaths:204
KDR:5.108
Accuracy:58.590% C
KPH:48.800 C
VKPH:35.400 C+
Coyote Missiles
C
Kills:396
V. Kills:251 157%
Deaths:133
KDR:2.977
Accuracy:52.547% C+
KPH:28.900 C-
VKPH:18.300 C
Maelstrom Turbo Laser
D-
Kills:254
V. Kills:203 125%
Deaths:471
KDR:0.539
Accuracy:21.601% F
KPH:4.500 D-
VKPH:3.600 D-
Antares LC
D--
Kills:68
V. Kills:70 96%
Deaths:98
KDR:0.694
Accuracy:27.232% D
KPH:4.700 D--
VKPH:4.800 D--
Photon A2A Missile Pods
B
Kills:62
V. Kills:49 124%
Deaths:14
KDR:4.429
Accuracy:82.604% B
KPH:21.400 D-
VKPH:16.900 D-
Kills:8,122 (4,656 + 0)
Deaths:3,588
KDR:2.264
VKDR:1.135
Vehicle Kills:4,073
Kill Difference:4,534
Playtime:390.030 hours
Usage:11%
Score:4.527m
Score/min:193
Piloting Accuracy:27.232%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:239
V. Kills:247 96%
Deaths:334
KDR:0.716
Accuracy:39.505% D
KPH:4.200 D
VKPH:4.300 D
C150 Dalton
U
Kills:183
V. Kills:102 178%
Deaths:25
KDR:7.320
Accuracy:29.134% D-
KPH:658,800 U
VKPH:367,200 U
L105 Zephyr
U
Kills:151
V. Kills:15 N/A
Deaths:14
KDR:10.786
Accuracy:44.403% C++
KPH:543,600 U
VKPH:54,000 U
L-24R Spur
B++
Kills:66
V. Kills:12 N/A
Deaths:9
KDR:7.333
Accuracy:34.699% D
KPH:26.700 C
VKPH:4.900 B++
Kills:639 (305 + 334)
Deaths:382
KDR:1.673
VKDR:0.984
Vehicle Kills:376
Kill Difference:257
Playtime:59.547 hours
Usage:2%
Score:0.465m
Score/min:130
Piloting Accuracy:34.699%
Gunner Accuracy:44.403%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,219
V. Kills:199 N/A
Deaths:147
KDR:8.293
Accuracy:33.575% F
KPH:34.700 D
VKPH:5.700 D
LB00 Python AP
C*
Kills:1,203
V. Kills:526 228%
Deaths:128
KDR:9.398
Accuracy:54.535% D
KPH:52.500 C+
VKPH:22.900 C*
L100 Python AP
C++
Kills:1,043
V. Kills:994 105%
Deaths:387
KDR:2.695
Accuracy:49.466% D-
KPH:19.300 D-
VKPH:18.400 C++
L100 Python HEAT
C+
Kills:916
V. Kills:328 278%
Deaths:192
KDR:4.771
Accuracy:41.009% D*
KPH:27.200 C+
VKPH:9.700 C
Skyguard
C--
Kills:285
V. Kills:282 101%
Deaths:152
KDR:1.875
Accuracy:26.646% C-
KPH:7.800 D-
VKPH:7.800 C--
C75 Viper
C
Kills:91
V. Kills:30 294%
Deaths:29
KDR:3.138
Accuracy:28.810% D*
KPH:21 C-
VKPH:6.900 C
Kills:4,757 (4,757 + 0)
Deaths:1,035
KDR:4.596
VKDR:2.279
Vehicle Kills:2,359
Kill Difference:3,722
Playtime:186.503 hours
Usage:5%
Score:2.826m
Score/min:253
Driving Accuracy:28.810%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:1,102
V. Kills:173 N/A
Deaths:97
KDR:11.361
Accuracy:44.807% D
KPH:50.900 B+
VKPH:8 C+
Saron HRB
B+
Kills:885
V. Kills:615 144%
Deaths:143
KDR:6.189
Accuracy:49.536% B++
KPH:30.500 B+
VKPH:21.200 B+
Supernova FPC
B+
Kills:729
V. Kills:758 96%
Deaths:282
KDR:2.585
Accuracy:53.683% C+
KPH:16.900 D
VKPH:17.500 B+
Proton II PPA
B+
Kills:432
V. Kills:29 N/A
Deaths:27
KDR:16
Accuracy:27.729% B+
KPH:61 C*
VKPH:4.100 C*
E540 Halberd
B*
Kills:240
V. Kills:103 231%
Deaths:13
KDR:18.462
Accuracy:44.890% C
KPH:40.600 B*
VKPH:17.400 C++
Supernova PC
C
Kills:71
V. Kills:24 284%
Deaths:7
KDR:10.143
Accuracy:35.753% D**
KPH:18.300 C
VKPH:6.200 D
Kills:3,459 (1,902 + 1,557)
Deaths:569
KDR:6.079
VKDR:2.991
Vehicle Kills:1,702
Kill Difference:2,890
Playtime:110.808 hours
Usage:3%
Score:2.198m
Score/min:331
Driving Accuracy:35.753%
Gunner Accuracy:44.890%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:467
V. Kills:49 N/A
Deaths:50
KDR:9.340
Accuracy:38.429% C++
KPH:100.800 C*
VKPH:10.600 B**
Saron HRB-H
B+
Kills:450
V. Kills:247 181%
Deaths:90
KDR:5
Accuracy:55.186% C+
KPH:47.700 B+
VKPH:26.200 C*
G40-F Ranger
B**
Kills:110
V. Kills:56 193%
Deaths:5
KDR:22
Accuracy:22.988% F
KPH:55.200 B**
VKPH:28.100 B++
M12 Kobalt-H
B
Kills:80
V. Kills:7 N/A
Deaths:9
KDR:8.889
Accuracy:17.568% D*
KPH:72.400 D-
VKPH:6.300 B
E540 Halberd-H
D
Kills:65
V. Kills:36 176%
Deaths:12
KDR:5.417
Accuracy:43.209% F-
KPH:30.900 D
VKPH:17.100 D
Kills:1,172 (0 + 1,172)
Deaths:166
KDR:7.060
VKDR:2.380
Vehicle Kills:395
Kill Difference:1,006
Playtime:19.266 hours
Usage:1%
Score:0.470m
Score/min:406
Driving Accuracy:N/A%
Gunner Accuracy:43.209%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:321
V. Kills:28 N/A
Deaths:7
KDR:45.857
Accuracy:18.687% C++
KPH:59.200 C+
VKPH:5.200 B++
M12 Kobalt
A++
Kills:157
V. Kills:28 N/A
Deaths:9
KDR:17.444
Accuracy:17.498% C+
KPH:64.300 C+
VKPH:11.500 A++
G40-F Ranger
C*
Kills:104
V. Kills:61 168%
Deaths:10
KDR:10.400
Accuracy:30.822% C+
KPH:20.900 C*
VKPH:12.300 C+
M20 Basilisk
D
Kills:88
V. Kills:43 200%
Deaths:22
KDR:4
Accuracy:29.754% D--
KPH:10.900 D-
VKPH:5.300 D
M40 Fury
B++
Kills:68
V. Kills:24 272%
Deaths:21
KDR:3.238
Accuracy:36.389% C+
KPH:36.100 C
VKPH:12.700 B++
G40-F Ranger
B++
Kills:52
V. Kills:31 163%
Deaths:6
KDR:8.667
Accuracy:30.060% C
KPH:25 B++
VKPH:14.900 B+
Kills:790 (0 + 790)
Deaths:75
KDR:10.533
VKDR:2.867
Vehicle Kills:215
Kill Difference:715
Playtime:24.909 hours
Usage:1%
Score:0.383m
Score/min:256
Driving Accuracy:N/A%
Gunner Accuracy:30.060%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:1,464
V. Kills:48 N/A
Deaths:864
KDR:1.694
Accuracy:37.075% D
KPH:27.700 D
VKPH:0.900 D-
M40 Fury-F
C**
Kills:1,267
V. Kills:279 453%
Deaths:958
KDR:1.323
Accuracy:45.412% C
KPH:26.200 C**
VKPH:5.800 C+
M20 Basilisk-F
B**
Kills:1,161
V. Kills:376 308%
Deaths:578
KDR:2.009
Accuracy:57.544% B+
KPH:37.100 B**
VKPH:12 B+
Kills:3,892 (3,892 + 0)
Deaths:2,400
KDR:1.622
VKDR:0.293
Vehicle Kills:703
Kill Difference:1,492
Playtime:132.496 hours
Usage:4%
Score:0.859m
Score/min:108
Driving Accuracy:57.544%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:443
V. Kills:63 N/A
Deaths:33
KDR:13.424
Accuracy:28.142% D-
KPH:60.200 C+
VKPH:8.600 B++
Kills:443 (0 + 443)
Deaths:33
KDR:13.424
VKDR:1.909
Vehicle Kills:63
Kill Difference:410
Playtime:7.360 hours
Usage:0%
Score:0.118m
Score/min:266
Piloting Accuracy:N/A%
Gunner Accuracy:28.142%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 5,2743,0771,7981.711C+0.2927.061%D-N/A15C++10.7C*167205h100.3B+370.6B+
Dual Photon Pods 2,4031,9663206.144C+4.7248.567%CN/A51.5C-11.4C--29838.2h19.6B+40.4C**
M12 Kobalt 1,9511,7498121.593C20.1720.982%C14.751%D94C10.9A++27318.6h23.3D110.9C
C-4 2,2831,5291,2571.216C+0.2123.18%C-N/A57.9C--28.6C+71126.4h1.5C++6.7C+
S12 Renegade 1,5121,4648641.694C0.2737.075%D3.689%C--27.7DN/A8552.8h3.3C++9C+
M40 Fury-F 1,5461,2679581.323C+0.1045.412%CN/A26.2C**5.8C+12448.4h9.2B+20.4B+
Light PPA 1,3671,2575502.285C0.8636.465%D1.034%C33.5C2.9C14337.5h12.8C*35.1C++
L100 Python HESH 1,4181,2191478.293C6.8733.575%F1.559%C+34.7D5.7D28735.1h3.8C+11.3D--
Solstice VE3 1,2191,2081,3150.919C*0.5121.041%C16.887%C--13.8CN/A9387.5h14.6B69.4C*
LB00 Python AP 1,7291,2031289.398C7.9754.535%DN/A52.5C+23C*30722.9h3.9B+7.2C*
The Slasher 1,2011,1983,7390.32S1.1133.105%C+21.87%A5.6B+N/A20212.5h3.1D--9.5C+
NS-15M AE 1,2071,1841,1241.053C-0.3721.59%D27.112%C+30.4DN/A9839h13.4C--61.9C
Tank Mine 1,9031,1824062.911C*1.4927.206%C-N/A64.6D-39.4D-76118.3h1.9C++7.1C
NS-15MP 1,2091,1779901.189C--0.2421.903%D*25.998%C-32.6D-N/A11236.1h13D-59.3D-
Pulsar C 1,1981,1731,4360.817C0.6122.278%C24.808%C**15.6C--N/A6975.4h11.1B50C*
NS-15MB 1,1881,1719051.294C--0.1322.886%D21.947%D-37.3DN/A9631.4h12.2C+53.3C+
NS-44 Commissioner AE 1,1771,1711,8340.638C--0.7938.804%C-22.972%C18.7D--N/A5962.7h3.9C10.1C
Thanatos VE70 1,1861,1701,1940.98C++0.4539.669%C+18.12%B+30.9C*N/A11037.9h4B++10B+
MKV Suppressed 1,1791,1671,7030.685C-0.7418.714%D*24.85%B*12.9D-N/A4190.8h14C*75C
M20 Basilisk-F 1,5371,1615782.009B**0.5857.544%B+1.723%C--37.1B**12B+12231.3h34.9B60.7B+
Serpent VE92 1,1811,1602,0510.566C-0.8617.832%D*17.672%C14.1DN/A6682.4h13.9C+78C
Sirius SX12 1,1771,1571,3090.884C+0.5420.681%D19.101%C++17.9C--N/A7164.8h13.6B+65.5C++
NS-7G PDW 1,1651,1361,1221.012C+0.4125.809%C**19.366%C*23.8C+N/A8047.8h13.9B53.9B+
Supernova VPC 1,2751,1029711.361C++9.9444.807%D1.18%C50.8B+8C+22821.7h3.2C*7.1C+
L100 Python AP 2,0371,0433872.695C1.2749.466%D-2.301%C19.3D-18.4C++26154h8.8D-17.9D*
Hornet Missiles 1,7981,0422045.108C+3.6858.59%C1.248%C48.7C35.3C+46721.4h11.4C++19.5C++
L100 Python HEAT 1,2449161924.771C++3.3541.009%D*2.62%C++27.2C+9.7C18033.7h5.3B+12.9C++
Saron HRB 1,5008851436.189C*4.7649.536%B++N/A30.4B+21.1B+32329.1h22.9C+46.3B+
Proximity Mine 8808801675.269B+3.8447.597%B++N/A69.8D--N/A21612.6h2C+4.3B+
Frag Grenade 8638501850N/A848.5742.441%CN/A472.2C+7.2C+19821.8h3.2B+7.6B+
NS-15M2 8448146811.195C+0.2322.283%C25.553%C+36.5C1.3A+10422.3h12C**54.1C*
Supernova FPC 1,4877292822.585C-1.1653.683%C+1.646%C--16.9D17.5B+31443.2h7.9D*14.8D--
Ghost 7107044771.476C0.0528.275%F57.244%D--16D-N/A6744.1h2.8D10D*
Blueshift VM5 6796683691.81C+0.3813.944%D*19.461%C28.8CN/A12523.2h12.5B**89.5C++
Blueshift VM5 6566513691.764C0.3413.364%D*20.277%C+28.1CN/A11923.2h12.3B**92.2C+
Lasher X2 6596449800.657C0.7726.558%C++1.863%D*20.1C--N/A8332h18B+67.6B+
NS Decimator 8626077040.862C+0.5649.7%D*1.977%C+20.9D-8.8D-19229.1h4.2B+8.5C+
NS-AM7G Archer 7185241,1730.447C0.9849.238%D*16.031%C++3.3D1.2D24156.7h17.7C**35.9C+
H-V45 AE 5325204581.135C0.2926.129%C-27.885%C+42.3C+1B+12912.3h13.2C50.4C
NS-61G Emissary 4964947760.637C+0.7920.668%D--19.636%C*19C+N/A5226h12.7B+61.6C+
PS1-AV Suppressor 4864764741.004C-0.4227.915%C22.059%C+35.3CN/A12913.5h15.2D54.5C
Parallax VX3 481476925.174B+3.7536.364%C80.462%B12.1D--N/A4839.2h2.4C+6.7C+
Proton II PPA-H 516467509.34C+7.9138.429%C++N/A101.5C*10.7B**3844.6h12.5C-32.5C+
Saron HRB-H 697450905C+3.5755.186%C+N/A47.9B+26.3C*4149.4h21B+38B+
Lancer VS22 7294444251.045B+0.3854.939%D-N/A13.1C+8.4D17133.9h19.1B34.8C**
CAS 14-E 5064433313.424C+12.0028.142%D-N/A59.9C+8.5B++2667.4h39.5C-140.4D
Proton II PPA 4614322716C++14.5727.729%B+1.389%D60.8C*4.1C*2227.1h11.8C42.5C*
VX6-7 4234104340.945C+0.4822.871%C23.659%B+22.9CN/A11017.9h13.9C+60.8C+
Coyote Missiles 6473961332.977C*1.5552.547%C+N/A28.9C-18.3C28113.7h46.4C+88.3C+
Nebula VM20 3963882051.893C+0.4718.706%C++21.134%C++37.7BN/A13510.3h15B+80.3B+
Nebula VM20 3763672051.79C+0.3619.484%C*23.433%B+35.6C++N/A14510.3h16.5C++84.7B
Pandora VX25 3663622514.48U13.0588.877%S17.956%B++17.3DN/A9320.9h13.6T*15.2C
Auraxium Slasher 3623622,3310.155M1.2732.265%C++24.862%A*2.5C*N/A12142.6h2.5C7.8C*
VE-S Canis 3513442631.308C++0.1228.394%C*16.57%C-37C+N/A1449.3h11.6C*41C**
M12 Kobalt 349321745.857M*44.4318.687%C++20.249%B+59.4C+5.2B++2555.4h16.5B+88.5B+
Icikill 31931713,2330.024D1.4019.005%D--17.035%B*0.5C+N/A2634.1h2.5C13C-
NS-10 Burster 4923062691.138C++0.2928.855%C+5.882%C+5.5C+3.3C9555.9h124.6B++431.7B+
Orion VS54 3073004100.732C0.6918.398%C-25.667%C++19.2C--N/A26715.6h15C81.6C+
Skyguard 5672851521.875C0.4526.646%C-2.105%C++7.8D-7.7C--20536.4h188.7D*708.3D*
M60-A Bulldog 3332842411.833C+10.4146.603%C+N/A31.9C+5.5B1908.9h8.8D--18.9D
NS-10 Burster 4612802691.041C*0.3828.563%C+7.857%C++5C3.2C8956.4h135.9C++475.8C*
Maelstrom Turbo Laser 4572544710.539C0.8921.601%F1.969%C4.5D-3.6D-10956.7h143.4C664D--
NS-61 "Ravenous" Emissary 2552523070.821C+0.6028.37%C21.032%B+43.4B+N/A1125.8h11B++38.6B+
M60-A Bulldog 2862411615.063C+13.6444.731%C+1.245%D-31.7C+5.9B+1667.6h8.3D--18.7D
E540 Halberd 3432401318.462B*17.0444.89%CN/A40.7B*17.5C++3895.9h4.8B*10.6B+
CAS30 Tank Buster 4862393340.716C0.7139.505%DN/A4.2D4.3D7057.1h73.3C185.6C
Flare VE6 2302243210.698D0.7316.872%D--26.339%C**21.7DN/A10310.3h10.8C++64C
NS-11CP 2242203750.587D-0.8417.445%F--19.091%D14.2D--N/A5315.5h13.7C--78.4D**
NS-61 Emissary 2232203890.566C0.8620.727%D*16.364%C+17.9CN/A5712.3h13.1C*63.3C+
NS-15MG 2172141911.12C--0.3120.373%D-22.43%D-34DN/A1196.3h12.2C+60.1C+
MANA Anti-Personnel Turret 2102071061.953N/A0.5311.844%UN/A2070U30U5336600.1h22.3T*188.2T*
Force-Blade 1941944,0000.049B*1.3820.27%D-2.062%D0.9C**N/A3223.8h2B+9.9C*
NS-357B Underboss 1951943960.49C--0.9423.408%F38.66%A+9.4D--N/A3720.7h4.7D20.1D*
Comet VM2 2981931940.995C++0.4344.8%C*2.073%D--11.6C++6.3B**15016.7h24.6C+54.9C++
Lasher X2 AE 1921873040.615C--0.8124.246%D2.139%D16.7D--N/A5811.2h17.7B72.8C+
NS-357P Underboss 1891862000.93C0.5032.544%D**55.914%M++7.4D**N/A2225.3h3.3B+10C+
Beamer VS3 1871851351.37B*0.0622.509%D27.027%B+16.2C-N/A12711.4h7.9B+35C++
NS-11A 1901842280.807C0.6217.058%D**15.217%D-14.7DN/A9612.5h17.3D--101.6D**
C150 Dalton 285183257.32C**5.8929.134%D-1.093%C*1830U1020U16503000.1h4.9C16.7D
V10 179178335.394B**3.9738.309%C85.955%B**11.9D--N/A4115h2.1B5.4C**
NS "Heatwave" Decimator 2481731551.116C0.3156.718%D-1.734%C+27.9D-12.1D1746.2h3.9C*6.8C+
Cerberus 1761724150.414D1.0117.86%F-27.326%B+15.2DN/A6511.3h5.9C*32.8D*
NSX Naginata 1731722110.815C--0.6117.401%D-26.163%C27.7C--N/A1036.2h11.9C*68.3C+
VE-H Maw AE 1781701970.863D0.5624.306%D34.118%B++25.4D--1.2C++1076.7h12D49.4C-
MAX Punch 2171701,2510.136C*1.2952.477%BN/A1.5C+N/A6116.9h3.4C+6.4C+
XM98 172170473.617B++2.1931.337%D-66.471%D-9.9D--N/A3717.2h2.9C-9.3D
NSX-P Tanto 1671631770.921C+0.5024.969%C+33.129%B**30.2C*N/A1125.4h13.4B+53.6B
M12 Kobalt 185157917.444C++16.0217.498%C+12.102%D*65.4C+11.7A++3182.4h20.3C+115.8C++
Soldier Soaker 1581561411.106C+0.3230.227%C-11.539%D57.8C**N/A2362.7h6.1C++20C+
L105 Zephyr 1661511410.786C*9.3644.403%C++N/A1510U150U4260300.1h8.7D--19.6C
Spear Anti-Vehicle Phalanx Turret 299150285.357C3.9334.144%D--1.333%D**16.3D*16.2C--3829.2h17.4F-51F--
NS-30 Vandal 1481441401.029C-0.4027.369%D-24.306%C27.7C-N/A1045.2h6.6C-24.3D
NS Baron G5AE 1451443270.44D-0.9922.05%F--15.278%C+9.7D*N/A3814.8h5C--22.9C-
Comet VM2 2131311930.679C0.7545.625%C++3.053%D8.4D5.3C*10615.6h36C--79C
NS Annihilator-G 2541251161.078A+0.3578.844%DN/A7.3C--7.5C+11017.1h9.6B*12.2B++
Eridani SX5 1271251760.71C0.7220.304%D*20.8%C++11.5D-N/A7110.9h12.3C++60.6C
VE-H Maw 1231211111.09C0.3421.146%D-31.405%B+36.7CN/A1733.3h11C++51.8C+
NSX Tengu 1191181240.952C0.4732.664%D20.339%C+29.5CN/A1324h15.6C47.7C+
Sticky Grenade 1201171117N/A115.5742.558%D--N/A390D*10C17800.3h3.1D7.4D
Eridani SX5-AE 1211161280.906D0.5227.703%C-21.552%C-12.7D--N/A449.1h16.2D*58.6D-
Terminus VX-9 1171161890.614D0.8118.199%D**29.31%B+13.6D--N/A858.5h14.7D80.6D--
G40-F Ranger 166110522B**20.5722.988%FN/A55B**28B++3502h40.3A175.2B+
NS-R3 Swarm 2481091830.596C*0.8364.721%C*N/A4.4D5.6C8824.7h39.1D--60.4D-
NS Annihilator 2371091590.686C**0.7475.419%D**N/A4.7D*5.5D-16823.3h14D18.6D-
SVA-88 1041041350.77C-0.6615.801%D**32.692%B**23.6DN/A1754.4h12.1C+76.3D
G40-F Ranger 1651041010.4A8.9730.822%C+2.885%A++20.8C*12.2C+1995h104.6B+339.4B+
Fatestealer 1051032110.488D*0.9426.095%D--32.039%B**20.2CN/A425.1h2.6D10D--
Beamer VS3-FB 1031012310.437D0.9919.034%F-21.782%C12.9D--N/A457.8h8.5C+44.7F
Rocklet Rifle 17394881.068B++0.3649.689%C1.064%B27.6C+23.2C+4693.4h33.1B+66.6C**
C75 Viper 12191293.138C+1.7128.81%D*N/A21.2C-7C5374.3h15C+52.1D
Ectoblaster 89891220.73C+0.7040.067%C++5.618%D-25.4CN/A813.5h13.5B+33.7B+
Quasar VM1 9088511.725C*0.3011.339%D-19.318%C++18.7CN/A1604.7h12.6B*111.4C++
M20 Basilisk 13188224B+2.5729.754%D--2.273%D**10.9D-5.3D2228.1h146.1D*491F
Pulsar LSW 85851550.548D0.8816.214%D*15.294%D*14.4D--N/A1335.9h15.9D-98.2D--
NS-44L Blackhand 85851480.574C--0.8531.968%D*24.706%D*18.9CN/A964.5h4.2C**13.2C+
Vortex VM21 158851430.594C--0.8334.382%D3.529%C+5.5D4.7C-10215.4h42.3C++123.1C+
MANA Anti-Vehicle Turret 220841010.832D0.5944.397%D5.952%A++840D1360D2547600.1h17.3F**39F*
Vortex VM21 159831430.58C0.8535.731%C--1.205%D*5.4C--4.9C+9615.4h45.1C**126.1C*
Deimos VA29 85832040.407D1.0227.002%F**22.892%B**13.2D--N/A1036.3h3.2D--11.7F**
NS-11C 81811540.526C--0.9017.4%D*18.519%C+10.1DN/A978h17.1C98.3D
Corvus VA55 81811230.659C-0.7720.605%D12.346%F16.5DN/A1374.9h13.9C-67.3C
M12 Kobalt-H 878098.889D7.4617.568%D*10%D*72.7D-6.4B2841.1h16.3C+92.7C-
Hunter QCX 95783090.252D1.1731.747%D23.077%C+7.5D1.6C7910.4h7.3C+22.9C+
NS "Jackpot" Decimator 10572611.18C0.2558.354%D-1.389%C25.7D--11.8D1792.8h3.3B+5.7C++
Eidolon VE33 7272641.125C++0.3014.901%F--36.111%A+13.1DN/A875.5h14.5D**97.1F**
Supernova PC 9571710.143B*8.7235.753%D**N/A18.2C6.2D12563.9h4.6B+13C
Manticore SX40 72701100.636C0.7917.698%F-34.286%A++20.6C-N/A993.4h5.8B*33C
Cosmos VM3 7070571.228C0.2011.044%D*18.571%C+21.2DN/A1323.3h12.2B++110.6C
MKV-B Suppressed 72701030.68C0.7520.56%D-22.857%B+11.3D-N/A446.2h16.3C79.1C
M40 Fury 9268213.238C-1.8136.389%C+N/A35.8C12.6B++4331.9h18.9C--51.8C+
Antares LC 13868980.694C--0.7327.232%D1.471%C4.7D--4.8D--22814.6h213.6D784.4D--
L-24R Spur 786697.333C+5.9134.699%D1.515%C-26.4C4.8B+1262.5h46.4C-133.8C
E540 Halberd-H 10165125.417C3.9943.209%F-N/A31D17.1D5382.1h7.3C16.9D*
NS Campion 65633,0020.021C--1.408.698%F9.524%C+0.3CN/A1181.8h2.2C*25F-
NS-44P Commissioner 63621590.39D1.0423.815%F-22.581%C12.2D--N/A415.1h3.3C**14D
Photon A2A Missile Pods 11162144.429C+3.0082.604%BN/A21.4D-16.9D-4132.9h12.8F15.5F
CME 60601370.438D-0.9915.016%F--11.667%D**10.9D*N/A955.5h14C+92.9D**
NS-11CG 6160640.938C++0.4919.736%D-26.667%B*18.2C--N/A793.3h13.4C**68.1C++
Aspis Anti-Aircraft Phalanx Turret 11858144.143C**2.7224.048%C+1.724%C8.9C9.2C2646.5h184.3D766.4C+
NSX Tomoe 5858630.921C-0.5021.123%F25.862%D--18.7D-N/A763.1h16.2C76.5D-
NSX Masamune 7254830.651C0.7750.853%D-N/A22.5C-7.5D1842.4h8.8B+17.4B+
A30 Walker 9653361.472C0.0519.106%D**N/A6.3C--5.1D-2078.4h224.5C1174.8D--
Lumine Edge 53524,6850.011C1.414.293%F-7.692%D*0.3DN/A2196.6h2D-47T*
G40-F Ranger 835268.667A*7.2430.06%CN/A24.8B++14.8B+2912.1h92.1B++306.3B+
Nemesis VSH9 100511000.51C0.9252.427%D**1.961%C7D6.7D4387.3h9.5C-18.2D--
NS Baron G5G 50501140.439D0.9930.399%D*16%C**13.5D-N/A643.7h5.9D--19.5D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret237093.3h
Medical Applicator20176,07811.7h
Nanite Revive Grenade01,1980.3h
Nano-Armor Kit176190,06223.8h
Nanite Healing Grenade03540.1h
Spawn Beacon209864.4h
G30 Walker01730h
Rampart Wall1631.3h
AE Nano-Armor Kit513708,68166.5h
AE Medical Applicator11346,7204.5h
Motion Spotter384,5816.1h
Restoration Kit218531.3h
Deconstruction Tool13,6760.6h
Welding Device01,3220.1h
Spitfire Auto-Turret221,2492.1h
M12 Kobalt-F01030h
Ammunition Package403,6575.3h
Shield Recharging Field231,8251.2h
Medical Kit1342,9257.2h
Anti-Infantry MANA Turret215993h
Hardlight Barrier4690.2h
Nano-Repair Grenade03,7401h
Recon Detection Device685,41713.9h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.48s
Server spent 2.15s on queries, 1.67s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.