Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (18,908)players online:
Sekerus (9)  VTGone (4)  qidz_45 (2)  vertigo101_gaming (2) 17
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (30 days). The data shown below may not be accurate.

Raider GreenfireJace[RSNC] GreenfireJace
NC BR 60

KDR: 3.06

Score: 129m

Last Seen: May 25th, 2019 5:29 AM
- OFFLINE - 728.3 hour(s)

Prestige 1, Battle Rank 60 - New Conglomerate on Connery - Outfit Member of The Rebel Scum[RSNC] The Rebel Scum
NC outfit on Briggs

Members: 13
Level Progress (to 61): 63%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP L100 Python AP Gauss Compact Burst Gauss Compact S Titan-150 HESH 19A Fortuna NC6 Gauss SAW AF-4 Cyclone
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:GreenfireJace



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,040,381 MLG Score: 1631
Fun Score: N/A
Cheeseburgers Flipped: 1049TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.962%29.464%91252115863,3482.793980.267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.9%1.915A++1.322A-1.469FHEAD ++ (~13.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.20.622B+8.70.388C**19.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.412%1.557%833120789913063640.687835246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.714%-0.311C-0.034C+0.554

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.10.584B+23.10.564B+44

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.844%4.06%20968120222,68318121117512.5182203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.29%0.671B+0.955B*0.309

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.689B+5.70.541B+6.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.958%4.112%11441811929,532151451656.29175185%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.352%1.46A+-0.078C+0.61

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.90.808B++11.90.701B++11

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.734%81.014%1144812028,8592598183.40993

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.466%2.365A*0.906B*-0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.644B+1.80.439B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.743%16.502%1144612045,1752149392.40698

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.33%1.599A+0.377C**-0.206

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.557B+3.50.27C*2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Rebel Scum[RSNC] The Rebel Scum
NC outfit on Briggs

Members: 13
129m402.1%631 (37.9k)581 (34.9k)3.06083142,15746,4443.5510960 (60)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1210849122.004%21.315%46904:4769

8% Combat Medic42% Engineer19% Heavy Assault10% Infiltrator18% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 7:32 AMMay 13th, 2017 6:35 AMJun 23rd, 2019 10:13 AM (23h) (PST)May 25th, 2019 1:30 AM (30d) (PST)May 25th, 2019 1:29 AM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8581596990.6410.2090.1373.0250.1121631

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,5019,56341,93838138182734,877

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3698.6h/154.1d 22,770 30,300 39,085 671.3k 5,856 13,673 24,786 190.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B++
Kills:2,535
Deaths:1,155
KDR:2.195
Accuracy:23.922% B++
HSR:22.051% C+
NC6A GODSAW
B**
Kills:1,280
Deaths:379
KDR:3.377
Accuracy:33.209% B++
HSR:34.609% B**
LA1 Anchor
B**
Kills:1,244
Deaths:347
KDR:3.585
Accuracy:29.620% B*
HSR:33.842% B**
EM6
B*
Kills:1,169
Deaths:432
KDR:2.706
Accuracy:26.682% B*
HSR:27.545% B++
NC6S Gauss SAW S
A+
Kills:1,160
Deaths:327
KDR:3.547
Accuracy:30.032% A
HSR:34.138% A+
NS-15M AE
B*
Kills:1,159
Deaths:359
KDR:3.228
Accuracy:30.304% B*
HSR:32.787% B++
NSX Naginata
A++
Kills:1,159
Deaths:340
KDR:3.409
Accuracy:30.537% A++
HSR:28.041% C+
NS-15MP
B*
Kills:1,158
Deaths:311
KDR:3.723
Accuracy:31.866% B*
HSR:37.738% B*
GD-22S
C+
Kills:1,152
Deaths:229
KDR:5.031
Accuracy:22.800% C+
HSR:21.528% C
NS-15M1
A**
Kills:753
Deaths:188
KDR:4.005
Accuracy:35.254% A**
HSR:35.325% A++
EM1
A++
Kills:457
Deaths:177
KDR:2.582
Accuracy:31.198% A++
HSR:33.479% A++
MGR-L1 Promise
A*
Kills:62
Deaths:26
KDR:2.385
Accuracy:34.538% A*
HSR:40.323% A*
Kills:13,288
Deaths (as Heavy Assault):4,270
Deaths (to Heavy Assaults):12,985
KDR:3.11194
Kill Difference:9,018
Playtime:690.583 hours
Usage:19%
Score:23.916m
Score/min:577
Accuracy (listed only):29.997%
HSR (listed only):31.784%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact Burst
A++
Kills:4,965
Deaths:1,435
KDR:3.460
Accuracy:33.197% A
HSR:36.254% A++
Gauss Compact S
B+
Kills:3,826
Deaths:1,766
KDR:2.166
Accuracy:26.409% B+
HSR:15.316% C--
19A Fortuna
B+
Kills:2,969
Deaths:1,753
KDR:1.694
Accuracy:28.313% B+
HSR:22.028% C**
AF-4 Cyclone
B**
Kills:2,428
Deaths:1,115
KDR:2.178
Accuracy:30.870% B**
HSR:25.124% B**
AF-19 Mercenary
A+
Kills:1,650
Deaths:595
KDR:2.773
Accuracy:29.789% A+
HSR:24.727% B+
AC-X11
A+
Kills:1,528
Deaths:542
KDR:2.819
Accuracy:32.801% A+
HSR:23.364% C**
Razor GD-23
B*
Kills:1,495
Deaths:554
KDR:2.699
Accuracy:28.070% B++
HSR:24.615% B*
GD-7F
C*
Kills:1,460
Deaths:719
KDR:2.031
Accuracy:25.290% C*
HSR:17.055% C--
AF-4A Bandit
B*
Kills:1,402
Deaths:527
KDR:2.660
Accuracy:29.555% B*
HSR:21.969% C+
NS-11C
B++
Kills:1,345
Deaths:646
KDR:2.082
Accuracy:27.505% B++
HSR:19.405% C++
NSX Tengu
A++
Kills:1,169
Deaths:324
KDR:3.608
Accuracy:48.777% A++
HSR:26.091% B*
AF-4G Cyclone
B+
Kills:1,169
Deaths:386
KDR:3.029
Accuracy:30.628% B+
HSR:24.893% B+
Blitz GD-10
B*
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:28.687% B*
HSR:20.017% B+
NSX Tanto
A*
Kills:1,161
Deaths:337
KDR:3.445
Accuracy:37.939% A*
HSR:30.836% B*
MKV Suppressed
B**
Kills:1,160
Deaths:286
KDR:4.056
Accuracy:31.339% B**
HSR:25.690% B**
NS-7 PDW
A++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:33.022% A+
HSR:28.535% A++
NS Baron G5
A*
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:44.702% C++
HSR:24.504% A*
NS-11CP
B++
Kills:1,159
Deaths:393
KDR:2.949
Accuracy:31.967% B+
HSR:27.955% B++
NC12 Sweeper
A++
Kills:1,158
Deaths:534
KDR:2.169
Accuracy:52.794% B**
HSR:20.035% A++
Mauler S6
A+
Kills:1,156
Deaths:478
KDR:2.418
Accuracy:55.557% A+
HSR:18.599% B++
GD-66 Claw
B+
Kills:1,153
Deaths:640
KDR:1.802
Accuracy:63.188% B+
HSR:12.056% C
AF-57 Piston
M
Kills:1,152
Deaths:665
KDR:1.732
Accuracy:68.269% M
HSR:14.497% C++
MGR-S1 Gladius
A++
Kills:510
Deaths:131
KDR:3.893
Accuracy:36.145% A++
HSR:25.882% B+
The Brawler
A++
Kills:487
Deaths:204
KDR:2.387
Accuracy:68.494% A++
HSR:18.891% A
NS Baron G5AE
A*
Kills:384
Deaths:143
KDR:2.685
Accuracy:70.067% A*
HSR:17.188% B
LA39 Bruiser
A
Kills:69
Deaths:49
KDR:1.408
Accuracy:75.790% A
HSR:13.044% C
Kills:38,438
Deaths (as Light Assault):15,646
Deaths (to Light Assaults):9,768
KDR:2.45673
Kill Difference:22,792
Playtime:650.679 hours
Usage:18%
Score:18.712m
Score/min:479
Accuracy (listed only):41.122%
HSR (listed only):22.253%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact Burst
A++
Kills:4,965
Deaths:1,435
KDR:3.460
Accuracy:33.197% A
HSR:36.254% A++
Gauss Compact S
B+
Kills:3,826
Deaths:1,766
KDR:2.166
Accuracy:26.409% B+
HSR:15.316% C--
19A Fortuna
B+
Kills:2,969
Deaths:1,753
KDR:1.694
Accuracy:28.313% B+
HSR:22.028% C**
AF-19 Mercenary
A+
Kills:1,650
Deaths:595
KDR:2.773
Accuracy:29.789% A+
HSR:24.727% B+
AC-X11
A+
Kills:1,528
Deaths:542
KDR:2.819
Accuracy:32.801% A+
HSR:23.364% C**
Razor GD-23
B*
Kills:1,495
Deaths:554
KDR:2.699
Accuracy:28.070% B++
HSR:24.615% B*
GD-7F
C*
Kills:1,460
Deaths:719
KDR:2.031
Accuracy:25.290% C*
HSR:17.055% C--
AF-4A Bandit
B*
Kills:1,402
Deaths:527
KDR:2.660
Accuracy:29.555% B*
HSR:21.969% C+
NS-11C
B++
Kills:1,345
Deaths:646
KDR:2.082
Accuracy:27.505% B++
HSR:19.405% C++
Warden
A*
Kills:1,174
Deaths:349
KDR:3.364
Accuracy:40.285% A*
HSR:30.068% B*
NSX Tanto
A*
Kills:1,161
Deaths:337
KDR:3.445
Accuracy:37.939% A*
HSR:30.836% B*
NS Baron G5
A*
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:44.702% C++
HSR:24.504% A*
NS-11CP
B++
Kills:1,159
Deaths:393
KDR:2.949
Accuracy:31.967% B+
HSR:27.955% B++
NC12 Sweeper
A++
Kills:1,158
Deaths:534
KDR:2.169
Accuracy:52.794% B**
HSR:20.035% A++
Mauler S6
A+
Kills:1,156
Deaths:478
KDR:2.418
Accuracy:55.557% A+
HSR:18.599% B++
GD-66 Claw
B+
Kills:1,153
Deaths:640
KDR:1.802
Accuracy:63.188% B+
HSR:12.056% C
AF-57 Piston
M
Kills:1,152
Deaths:665
KDR:1.732
Accuracy:68.269% M
HSR:14.497% C++
The Brawler
A++
Kills:487
Deaths:204
KDR:2.387
Accuracy:68.494% A++
HSR:18.891% A
NS Baron G5AE
A*
Kills:384
Deaths:143
KDR:2.685
Accuracy:70.067% A*
HSR:17.188% B
MGR-M1 Bishop
M
Kills:257
Deaths:87
KDR:2.954
Accuracy:44.113% A++
HSR:52.140% M
LA39 Bruiser
A
Kills:69
Deaths:49
KDR:1.408
Accuracy:75.790% A
HSR:13.044% C
Kills:31,109
Deaths (as Engineer):13,048
Deaths (to Engineers):9,194
KDR:2.3842
Kill Difference:18,061
Playtime:1,552.320 hours
Usage:42%
Score:63.330m
Score/min:680
Accuracy (listed only):43.528%
HSR (listed only):23.073%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:2,428
Deaths:1,115
KDR:2.178
Accuracy:30.870% B**
HSR:25.124% B**
SAS-R
A++
Kills:1,921
Deaths:409
KDR:4.697
Accuracy:51.499% A++
HSR:78.657% B**
NSX Daimyo
A+
Kills:1,262
Deaths:196
KDR:6.439
Accuracy:51.822% A+
HSR:95.880% B+
NSX Tomoe
A*
Kills:1,230
Deaths:358
KDR:3.436
Accuracy:35.592% A
HSR:57.886% A*
NS-44 Commissioner
A*
Kills:1,224
Deaths:936
KDR:1.308
Accuracy:45.201% B**
HSR:37.092% A*
LA8 Rebel
A
Kills:1,180
Deaths:602
KDR:1.960
Accuracy:40.755% A
HSR:27.797% B*
NS-30 Vandal
A*
Kills:1,174
Deaths:312
KDR:3.763
Accuracy:46.143% A*
HSR:40.886% A++
NSX Tengu
A++
Kills:1,169
Deaths:324
KDR:3.608
Accuracy:48.777% A++
HSR:26.091% B*
AF-4G Cyclone
B+
Kills:1,169
Deaths:386
KDR:3.029
Accuracy:30.628% B+
HSR:24.893% B+
Blitz GD-10
B*
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:28.687% B*
HSR:20.017% B+
NC4 Mag-Shot
A*
Kills:1,164
Deaths:494
KDR:2.356
Accuracy:41.448% A*
HSR:22.251% B+
NS-357 Underboss
A++
Kills:1,163
Deaths:552
KDR:2.107
Accuracy:50.294% A++
HSR:30.954% A
EM4 Longshot
A++
Kills:1,160
Deaths:221
KDR:5.249
Accuracy:50.279% A++
HSR:77.931% C+
LA80
A++
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:52.174% A++
HSR:79.828% C**
AF-18 Stalker
A+
Kills:1,160
Deaths:302
KDR:3.841
Accuracy:32.987% B**
HSR:30.517% A+
MKV Suppressed
B**
Kills:1,160
Deaths:286
KDR:4.056
Accuracy:31.339% B**
HSR:25.690% B**
NS-7 PDW
A++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:33.022% A+
HSR:28.535% A++
Impetus
A**
Kills:1,159
Deaths:303
KDR:3.825
Accuracy:49.007% A**
HSR:43.400% A*
NC14 Bolt Driver
A+
Kills:1,159
Deaths:187
KDR:6.198
Accuracy:44.759% A+
HSR:77.049% B
The Moonshot
A++
Kills:1,159
Deaths:159
KDR:7.289
Accuracy:54.092% A++
HSR:77.739% C
LA3 Desperado
A**
Kills:1,158
Deaths:585
KDR:1.979
Accuracy:35.775% A
HSR:35.147% A**
AF-6 Shadow
A*
Kills:1,154
Deaths:310
KDR:3.723
Accuracy:47.984% A*
HSR:40.815% A++
EM4-AE Longshot
A++
Kills:919
Deaths:115
KDR:7.991
Accuracy:52.769% A++
HSR:82.372% C*
NS-44 Commissioner AE
A++
Kills:771
Deaths:360
KDR:2.142
Accuracy:52.076% A
HSR:40.856% A++
MGR-S1 Gladius
A++
Kills:510
Deaths:131
KDR:3.893
Accuracy:36.145% A++
HSR:25.882% B+
NS-357P Underboss
B**
Kills:203
Deaths:108
KDR:1.880
Accuracy:49.072% B**
HSR:29.557% B+
NS-AM7 Archer
M+
Kills:169
Deaths:178
KDR:0.949
Accuracy:58.078% C+
HSR:42.012% M+
AF-8 RailJack
A++
Kills:119
Deaths:34
KDR:3.500
Accuracy:48.501% A++
HSR:63.025% D*
Kills:30,528
Deaths (as Infiltrator):9,988
Deaths (to Infiltrators):6,942
KDR:3.05647
Kill Difference:20,540
Playtime:379.497 hours
Usage:10%
Score:8.479m
Score/min:372
Accuracy (listed only):43.921%
HSR (listed only):45.996%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:2,428
Deaths:1,115
KDR:2.178
Accuracy:30.870% B**
HSR:25.124% B**
Reaper DMR
B**
Kills:1,674
Deaths:628
KDR:2.666
Accuracy:31.567% B**
HSR:26.404% C**
Carnage AR
B*
Kills:1,210
Deaths:470
KDR:2.574
Accuracy:28.446% B*
HSR:23.554% B+
GR-22
B+
Kills:1,208
Deaths:647
KDR:1.867
Accuracy:26.763% B+
HSR:16.639% C
NS-11A
A+
Kills:1,191
Deaths:478
KDR:2.492
Accuracy:31.135% A+
HSR:25.273% B+
NSX Tengu
A++
Kills:1,169
Deaths:324
KDR:3.608
Accuracy:48.777% A++
HSR:26.091% B*
AF-4G Cyclone
B+
Kills:1,169
Deaths:386
KDR:3.029
Accuracy:30.628% B+
HSR:24.893% B+
NC1 Gauss Rifle
A++
Kills:1,166
Deaths:452
KDR:2.580
Accuracy:30.664% A++
HSR:28.559% B**
Blitz GD-10
B*
Kills:1,164
Deaths:500
KDR:2.328
Accuracy:28.687% B*
HSR:20.017% B+
MKV Suppressed
B**
Kills:1,160
Deaths:286
KDR:4.056
Accuracy:31.339% B**
HSR:25.690% B**
NS-7 PDW
A++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:33.022% A+
HSR:28.535% A++
NS-11P
M
Kills:1,160
Deaths:376
KDR:3.085
Accuracy:31.982% A++
HSR:36.552% M
NS Baron G5
A*
Kills:1,159
Deaths:632
KDR:1.834
Accuracy:44.702% C++
HSR:24.504% A*
NC12 Sweeper
A++
Kills:1,158
Deaths:534
KDR:2.169
Accuracy:52.794% B**
HSR:20.035% A++
Mauler S6
A+
Kills:1,156
Deaths:478
KDR:2.418
Accuracy:55.557% A+
HSR:18.599% B++
GD-66 Claw
B+
Kills:1,153
Deaths:640
KDR:1.802
Accuracy:63.188% B+
HSR:12.056% C
AF-57 Piston
M
Kills:1,152
Deaths:665
KDR:1.732
Accuracy:68.269% M
HSR:14.497% C++
NC9 A-Tross
A++
Kills:756
Deaths:299
KDR:2.528
Accuracy:34.810% A++
HSR:34.392% A+
MGR-S1 Gladius
A++
Kills:510
Deaths:131
KDR:3.893
Accuracy:36.145% A++
HSR:25.882% B+
The Brawler
A++
Kills:487
Deaths:204
KDR:2.387
Accuracy:68.494% A++
HSR:18.891% A
Gauss Prime
B**
Kills:484
Deaths:183
KDR:2.645
Accuracy:31.117% B**
HSR:30.785% B**
NS Baron G5AE
A*
Kills:384
Deaths:143
KDR:2.685
Accuracy:70.067% A*
HSR:17.188% B
Gauss Rifle Burst
B**
Kills:146
Deaths:32
KDR:4.563
Accuracy:33.198% B**
HSR:35.616% B**
LA39 Bruiser
A
Kills:69
Deaths:49
KDR:1.408
Accuracy:75.790% A
HSR:13.044% C
Kills:24,473
Deaths (as Combat Medic):9,944
Deaths (to Combat Medics):4,831
KDR:2.46108
Kill Difference:14,529
Playtime:287.743 hours
Usage:8%
Score:9.921m
Score/min:575
Accuracy (listed only):42.417%
HSR (listed only):23.867%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,034
Deaths:166
KDR:6.229
Accuracy:30.116% C--
HSR:14.894% C
AF-34 Mattock
C-
Kills:993
Deaths:166
KDR:5.982
Accuracy:32.807% C-
HSR:16.012% C-
NCM2 Falcon
B+
Kills:982
Deaths:349
KDR:2.814
Accuracy:44.959% B+
HSR:4.175% C
NCM2 Falcon
B+
Kills:710
Deaths:346
KDR:2.052
Accuracy:46.915% B+
HSR:5.070% C*
AF-41 Hacksaw
B*
Kills:224
Deaths:54
KDR:4.148
Accuracy:40.991% B*
HSR:10.268% D*
AF-41 Hacksaw
B++
Kills:224
Deaths:53
KDR:4.226
Accuracy:40.687% B++
HSR:12.500% D
NS-10 Burster
C++
Kills:190
Deaths:101
KDR:1.881
Accuracy:30.541% C++
HSR:3.158% D
NS-10 Burster
B++
Kills:171
Deaths:97
KDR:1.763
Accuracy:30.575% C++
HSR:8.187% B++
NCM1 Scattercannon
A
Kills:78
Deaths:21
KDR:3.714
Accuracy:52.431% A
HSR:19.231% B*
NCM3 Raven
M++
Kills:67
Deaths:35
KDR:1.914
Accuracy:37.660% C
HSR:7.463% M++
NCM1 Scattercannon
B+
Kills:64
Deaths:21
KDR:3.048
Accuracy:40.784% B+
HSR:14.063% C
NCM3 Raven
C
Kills:63
Deaths:35
KDR:1.800
Accuracy:37.236% C
HSR:1.587% D-
Kills:4,800
Deaths (as MAX Suit):722
Deaths (to MAX Suits):1,992
KDR:6.6482
Kill Difference:4,078
Playtime:131.355 hours
Usage:4%
Score:4.638m
Score/min:588
Accuracy (listed only):38.808%
HSR (listed only):9.717%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C++
Kills:657
V. Kills:126 N/A
Deaths:104
KDR:6.317
Accuracy:49.683% C++
KPH:64.900 C
VKPH:12.400 C
Vortek Rotary
D
Kills:158
V. Kills:122 128%
Deaths:349
KDR:0.453
Accuracy:27.251% D
KPH:4.800 D
VKPH:3.700 D-
M30 Mustang AH
C+
Kills:84
V. Kills:31 263%
Deaths:79
KDR:1.063
Accuracy:56.815% C++
KPH:12.600 D--
VKPH:4.600 C+
Kills:899 (242 + 0)
Deaths:532
KDR:1.690
VKDR:0.524
Vehicle Kills:279
Kill Difference:367
Playtime:49.766 hours
Usage:1%
Score:0.721m
Score/min:241
Piloting Accuracy:56.815%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:107
V. Kills:52 202%
Deaths:7
KDR:15.286
Accuracy:51.512% B**
KPH:51.200 B**
VKPH:24.900 C++
L105 Zephyr
A++
Kills:77
V. Kills:20 367%
Deaths:2
KDR:38.500
Accuracy:48.122% B++
KPH:69.400 B+
VKPH:18 A++
AP30 Shredder
A
Kills:63
V. Kills:17 350%
Deaths:10
KDR:6.300
Accuracy:35.108% B++
KPH:54.300 A
VKPH:14.700 C-
Kills:247 (0 + 247)
Deaths:19
KDR:13
VKDR:4.684
Vehicle Kills:89
Kill Difference:228
Playtime:4.359 hours
Usage:0%
Score:0.330m
Score/min:1,262
Piloting Accuracy:N/A%
Gunner Accuracy:35.108%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:6,361
V. Kills:4,030 158%
Deaths:434
KDR:14.657
Accuracy:62.953% B*
KPH:50.800 A+
VKPH:32.200 A*
L100 Python HEAT
A++
Kills:1,328
V. Kills:339 391%
Deaths:81
KDR:16.395
Accuracy:56.949% B++
KPH:59 A++
VKPH:15.100 B*
L100 Python HESH
A+
Kills:1,162
V. Kills:164 N/A
Deaths:24
KDR:48.417
Accuracy:62.341% A+
KPH:51.400 C+
VKPH:7.200 C
C75 Viper
M
Kills:1,146
V. Kills:135 N/A
Deaths:57
KDR:20.105
Accuracy:48.641% B**
KPH:78.900 M
VKPH:9.300 B+
Skyguard
B++
Kills:436
V. Kills:312 139%
Deaths:91
KDR:4.791
Accuracy:36.556% B**
KPH:16.300 C**
VKPH:11.700 B++
Kills:10,433 (10,433 + 0)
Deaths:687
KDR:15.186
VKDR:7.249
Vehicle Kills:4,980
Kill Difference:9,746
Playtime:211.503 hours
Usage:6%
Score:7.318m
Score/min:577
Driving Accuracy:36.556%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A*
Kills:7,948
V. Kills:5,577 142%
Deaths:614
KDR:12.945
Accuracy:56.506% B++
KPH:36.500 A
VKPH:25.600 A*
Titan-150 HESH
A++
Kills:3,138
V. Kills:330 N/A
Deaths:97
KDR:32.351
Accuracy:58.257% A
KPH:73.700 A++
VKPH:7.700 C+
Enforcer ML85
A*
Kills:1,656
V. Kills:1,075 154%
Deaths:115
KDR:14.400
Accuracy:57.034% A++
KPH:42.900 A*
VKPH:27.800 A+
Titan-150 HEAT
A*
Kills:1,164
V. Kills:288 403%
Deaths:50
KDR:23.280
Accuracy:53.095% B++
KPH:40.600 A*
VKPH:10 C**
E540 Halberd
A+
Kills:513
V. Kills:252 203%
Deaths:28
KDR:18.321
Accuracy:56.499% A+
KPH:43.700 A+
VKPH:21.500 A
C85 Canister
A++
Kills:289
V. Kills:11 N/A
Deaths:5
KDR:57.800
Accuracy:55.282% A++
KPH:121.900 B**
VKPH:4.600 C++
M20 Basilisk
B++
Kills:92
V. Kills:24 368%
Deaths:9
KDR:10.222
Accuracy:28.143% C
KPH:29.900 B++
VKPH:7.800 C++
Kills:14,800 (12,250 + 2,550)
Deaths:918
KDR:16.122
VKDR:8.232
Vehicle Kills:7,557
Kill Difference:13,882
Playtime:344.778 hours
Usage:9%
Score:15.099m
Score/min:730
Driving Accuracy:53.095%
Gunner Accuracy:28.143%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
C*
Kills:2,401
V. Kills:2,195 109%
Deaths:317
KDR:7.574
Accuracy:72.472% A++
KPH:34 C+
VKPH:31.100 C*
E540 Halberd-H
B++
Kills:1,792
V. Kills:994 180%
Deaths:114
KDR:15.719
Accuracy:66.329% A
KPH:47.500 B
VKPH:26.400 B++
C85 Canister-H
B**
Kills:836
V. Kills:47 N/A
Deaths:60
KDR:13.933
Accuracy:60.158% B**
KPH:153.700 B*
VKPH:8.600 C*
M12 Kobalt-H
A++
Kills:80
V. Kills:2 N/A
Deaths:3
KDR:26.667
Accuracy:30.463% A++
KPH:134.400 B
VKPH:3.400 C
M96 Mjolnir-H
A++
Kills:71
V. Kills:42 165%
Deaths:11
KDR:6.455
Accuracy:66.626% A++
KPH:44.100 C+
VKPH:26.100 C
Kills:5,180 (0 + 5,180)
Deaths:505
KDR:10.257
VKDR:6.495
Vehicle Kills:3,280
Kill Difference:4,675
Playtime:115.966 hours
Usage:3%
Score:5.543m
Score/min:797
Driving Accuracy:N/A%
Gunner Accuracy:66.626%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:749
V. Kills:149 N/A
Deaths:31
KDR:24.161
Accuracy:54.910% A*
KPH:125.700 M++
VKPH:25 M++
M40 Fury
A++
Kills:308
V. Kills:59 N/A
Deaths:23
KDR:13.391
Accuracy:46.949% A
KPH:99.500 A++
VKPH:19.100 A
M60-G Bulldog
B*
Kills:148
V. Kills:17 N/A
Deaths:15
KDR:9.867
Accuracy:42.258% B*
KPH:42 B++
VKPH:4.800 C
M20 Basilisk
B++
Kills:140
V. Kills:45 304%
Deaths:25
KDR:5.600
Accuracy:43.787% B++
KPH:19.500 C+
VKPH:6.300 C
M60-G Bulldog
B**
Kills:119
V. Kills:10 N/A
Deaths:9
KDR:13.222
Accuracy:48.033% B**
KPH:64.700 B**
VKPH:5.400 C
M20 Basilisk
C+
Kills:119
V. Kills:36 322%
Deaths:17
KDR:7
Accuracy:36.939% C+
KPH:19.500 C+
VKPH:5.900 D
M12 Kobalt
A*
Kills:84
V. Kills:2 N/A
Deaths:5
KDR:16.800
Accuracy:29.550% A*
KPH:102 B**
VKPH:2.400 C+
G30 Walker
A**
Kills:66
V. Kills:64 102%
Deaths:7
KDR:9.429
Accuracy:42.644% A*
KPH:24 B**
VKPH:23.300 A**
Kills:1,733 (0 + 1,733)
Deaths:132
KDR:13.129
VKDR:2.894
Vehicle Kills:382
Kill Difference:1,601
Playtime:31.281 hours
Usage:1%
Score:1.197m
Score/min:638
Driving Accuracy:N/A%
Gunner Accuracy:42.644%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 13,5257,94861412.945B**9.8856.506%B++4.957%B**36.5A25.6A*743217.7h3.9B+6.9B**
L100 Python AP 10,3916,36143414.657A*11.6062.953%B*4.622%B**50.8A+32.2A*660125.2h4.5B++7.1B**
Gauss Compact Burst 5,0384,9651,4353.46B*0.4033.197%A36.254%A++67.2B**1B**23573.9h8.9B*26.8B*
Gauss Compact S 3,9123,8261,7662.166A0.8926.409%B+15.316%C--21.9C++N/A144174.4h8.2B*31.2B++
Titan-150 HESH 3,4683,1389732.351A*29.2958.257%A3.378%A73.7A++7.7C+49342.6h2.2A3.8A
19A Fortuna 3,0032,9691,7531.694B1.3728.313%B+22.028%C**25.7C-N/A167115.6h10C++35.4C**
NC6 Gauss SAW 2,5692,5351,1552.195B**0.8723.922%B++22.051%C+30.5C++N/A20683.1h8.8B+36.9B+
AF-4 Cyclone 2,4482,4281,1152.178B++0.8830.87%B**25.124%B**31.8C+N/A16476.3h9.3B++30B++
Enforcer ML65-H 4,5962,4013177.574B*4.5172.472%A++N/A34C+31.1C*77170.6h13.2B+18.2B**
SAS-R 1,9261,9214094.697B++1.6451.499%A++78.657%B**70.1A+N/A26327.4h1.7B**3.3B**
E540 Halberd-H 2,7861,79211415.719B**12.6666.329%A2.009%C+47.5B26.4B++87437.7h5.2B+7.8B*
Reaper DMR 1,6911,6746282.666B+0.3931.567%B**26.404%C**46.8B+N/A22835.8h8.2B*25.9B*
Enforcer ML85 2,7311,65611514.4A*11.3457.034%A++3.261%B++42.9A*27.8A+102838.6h9.6B**16.8A+
AF-19 Mercenary 1,6541,6505952.773M0.2929.789%A+24.727%B+37.9AN/A26743.5h10B*33.4B*
AC-X11 1,5321,5285422.819A++0.2432.801%A+23.364%C**42.6B++N/A21235.9h8.9B+27.3B++
Razor GD-23 1,5011,4955542.699A*0.3628.07%B++24.615%B*32.9B+N/A23645.4h9.8B*35B++
GD-7F 1,4661,4607192.031B*1.0325.29%C*17.055%C--22.3CN/A14665.5h11.6B+46B+
C-4 1,9971,4176702.115B+0.9522.992%C-N/A75C+30.7C++143818.9h1.3B+5.7C*
Tank Mine 2,5831,4122894.886A1.8333.318%C+N/A88.3C73.2B175016h1.5B++4.6B**
AF-4A Bandit 1,4071,4025272.66B**0.4029.555%B*21.969%C+37.1C++N/A20337.8h9.2B++31.1B++
NS-11C 1,3501,3456462.082A0.9827.505%B++19.405%C++33BN/A24240.8h11.3B*41.2B++
L100 Python HEAT 1,6671,3288116.395A++13.3356.949%B++3.012%C*59A++15.1B*42022.5h3A5.3A+
Sticky Grenade 1,3191,31311313N/A1,309.9449.062%C-N/A1193.6B+5.5D73581.1h1.5B++3.1B+
NC6A GODSAW 1,2931,2803793.377B+0.3233.209%B++34.609%B**68.1C**N/A32218.8h7.4C*22.3B++
NSX Daimyo 1,2621,2621966.439B**3.3851.822%A+95.88%B+102.6A++N/A22212.3h1.9B**3.6B**
LA1 Anchor 1,2511,2443473.585B+0.5229.62%B*33.842%B**58.4B+N/A52021.3h8.3B*27.9B++
NSX Tomoe 1,2351,2303583.436B*0.3835.592%A57.886%A*92.5A*N/A21113.3h9.8A27.4B**
NS-44 Commissioner 1,2341,2249361.308B1.7545.201%B**37.092%A*55.4B*N/A30422.1h3.4B+7.4B*
Carnage AR 1,2211,2104702.574B**0.4928.446%B*23.554%B+42.2B+N/A30128.7h12.1B+42.7B++
GR-22 1,2121,2086471.867B+1.1926.763%B+16.639%C31.5C+N/A18738.4h11.6B++43.5B++
NS-11A 1,1991,1914782.492B*0.5731.135%A+25.273%B+46.5B++N/A23525.6h11.1B**35.6B**
LA8 Rebel 1,1851,1806021.96A1.1040.755%A27.797%B*50.9B**N/A15623.2h6.4C++15.6B+
NS-30 Vandal 1,1741,1743123.763B**0.7046.143%A*40.886%A++61.8B**N/A15319h4A8.6A
Warden 1,1831,1743493.364A*0.3040.285%A*30.068%B*56.4A*N/A18120.8h5.8A14.4B**
NSX Tengu 1,1771,1693243.608A*0.5548.777%A++26.091%B*95.8A*N/A26112.2h9.2B**18.9B*
EM6 1,1761,1694322.706B++0.3526.682%B*27.545%B++46.9C**N/A33924.9h9B*33.9B++
AF-4G Cyclone 1,1751,1693863.028B++0.0330.628%B+24.893%B+54.4C++N/A21821.5h8.6B++28.2B+
NC1 Gauss Rifle 1,1701,1664522.58A0.4830.664%A++28.559%B**37.1B*N/A29531.4h10.1B**32.9B**
NC15 Phoenix 2,4831,1668211.42B1.6457.098%B+N/A16.8B+19B**37969.3h6.8B**12B**
Titan-150 HEAT 1,4521,1645023.28M*20.2253.095%B++3.78%B+40.6A*10C**52128.7h2.6A+4.9A+
Blitz GD-10 1,1721,1645002.328B**0.7328.687%B*20.017%B+39.7B+N/A29429.3h12.8B++44.6B+
NC4 Mag-Shot 1,1801,1644942.356A*0.7041.448%A*22.251%B+57.3A++N/A18520.3h7.5B+18C*
NS-357 Underboss 1,1651,1635522.107B**0.9550.294%A++30.954%A88.1A++N/A28813.2h3.4B*6.7B**
L100 Python HESH 1,3261,1622448.417M**45.3662.341%A+1.721%C++51.4C+7.3C34422.6h2.7B++4.4B*
NSX Tanto 1,1691,1613373.445A*0.3837.939%A*30.836%B*86.6A*N/A20513.4h9.9B++26B+
EM4 Longshot 1,1621,1602215.249B++2.1950.279%A++77.931%C+38.2B+N/A20930.4h1.9B+3.9B*
LA80 1,1631,1602334.979B+1.9252.174%A++79.828%C**63B**N/A21718.4h1.7B**3.2B**
AF-18 Stalker 1,1631,1603023.841A*0.7832.987%B**30.517%A+69.5A++N/A16816.7h9.8B**29.9B*
NC05 Jackhammer 1,1641,1603882.99A++0.0757.302%A++15%C+63.7B*N/A32418.2h3.8B**6.6B++
NC6S Gauss SAW S 1,1661,1603273.547A++0.4930.032%A34.138%A+59.8B++N/A42919.4h7.9B**26.4B++
MKV Suppressed 1,1631,1602864.056M**1.0031.339%B**25.69%B**70.7A++N/A20916.4h10.8B*34.6B++
NS-7 PDW 1,1621,1602923.973M**0.9133.022%A+28.535%A++74.4A**N/A25015.6h10.4B**31.4B**
NS-11P 1,1691,1603763.085A++0.0231.982%A++36.552%M58A+N/A18120h10.1A31.6B**
Impetus 1,1631,1593033.825B**0.7649.007%A**43.4%A*62.6B**N/A13918.5h3.4A7A
NS-15M AE 1,1661,1593593.228B+0.1730.304%B*32.787%B++67.8B+N/A22217.1h9.2B**30.5B++
NSX Naginata 1,1661,1593403.409A++0.3530.537%A++28.041%C+81A+N/A26414.3h9.3B*30.6B*
NC14 Bolt Driver 1,1611,1591876.198M3.1444.759%A+77.049%B31.9B++N/A21636.3h1.9B**4.3B**
NS Baron G5 1,1661,1596321.834B**1.2344.702%C++24.504%A*34.9C++N/A27933.2h3.9B++8.7C+
Bouncing Betty 1,1601,1591358.585A+5.5243.218%C+N/A154.5B+N/A7887.5h1.5A3.5B*
The Moonshot 1,1641,1591597.289B+4.2354.092%A++77.739%C85.9A+N/A26213.5h1.7B+3.1B**
NS-11CP 1,1661,1593932.949B**0.1131.967%B+27.955%B++55.7C+N/A20820.8h10B+31.4B+
NC12 Sweeper 1,1681,1585342.169B**0.8952.794%B**20.035%A++43B++N/A21126.9h3.5B*6.7B*
LA3 Desperado 1,1671,1585851.979A1.0835.775%A35.147%A**95.7MN/A47912.1h7.5B++20.8B*
NS-15MP 1,1631,1583113.723B++0.6631.866%B*37.738%B*73.8C*N/A19415.7h9.1B*28.6B++
Mauler S6 1,1651,1564782.418A0.6455.557%A+18.599%B++50.5AN/A20322.9h3.4A6.1B**
AF-6 Shadow 1,1591,1543103.723B**0.6647.984%A*40.815%A++79A+N/A18214.6h3.9A8.2A
GD-66 Claw 1,1631,1536401.802B+1.2663.188%B+12.056%C33.6CN/A15434.3h2.1B++3.3B+
AF-57 Piston 1,1611,1526651.732B+1.3368.269%M14.497%C++23.9C--N/A15948.2h5.6D8.2B+
GD-22S 1,1581,1522295.031A*1.9722.8%C+21.528%C30.9CN/A27037.3h9.8B+42.9B+
C75 Viper 1,2811,1465720.105M**17.0448.641%B**1.222%C79M+9.3B+74714.5h5.7A11.7A+
AF-22 Crow 1,2441,0623602.95S0.1167.774%C++5.179%A+48.3M+8.3C50022h3A*4.4A++
NS Decimator 1,2861,0444312.422A++0.6462.248%C*2.49%C*42.6B+9.9D46024.5h2.9A4.7B**
AF-34 Mattock 1,0401,0341666.229B*3.1730.116%C--14.894%C41.2C+N/A19525.1h4B**13.2B++
MANA Anti-Vehicle Turret 1,4281,0141975.147U2.0962.279%CN/A10140U4140S22654280.1h3.8S6.1A+
AF-34 Mattock 1,0009931665.982B**2.9232.807%C-16.012%C-39.6C+N/A18725.1h4.5B**13.8B++
NCM2 Falcon 1,3659823492.814A+0.2544.959%B+4.175%C18.3B+7.1B**32653.7h6.3B**14B*
EM4-AE Longshot 9199191157.991A4.9352.769%A++82.372%C*68.1B*N/A17613.5h1.7B+3.2B**
Shrike 1,2069163162.899M**0.1663.446%B*3.166%C**38.5A12.2C+55223.8h4A6.3A
Hawk GD-68 1,3848585631.524A+1.5472.568%A+3.497%B+18.5B11.3C*37746.5h7.3B+10.1B*
C85 Canister-H 8838366013.933C++10.8760.158%B**12.679%B+154.8B*8.7C*7305.4h4.7B++7.7B**
NS-44 Commissioner AE 7767713602.142B++0.9252.076%A40.856%A++115.1A++N/A2786.7h2.9B++5.6B*
NC9 A-Tross 7657562992.528B**0.5334.81%A++34.392%A+57.7B**N/A21713.1h8B**23.1B**
NS-15M1 7557531884.005A++0.9435.254%A**35.325%A++86.6A++N/A3128.7h9.4B**26.6B**
M40 Fury 8987493124.161M*21.1054.91%A*1.602%C+124.8M++24.8M++11326h9.2B++16.8B**
NCM2 Falcon 1,0697103462.052A1.0146.915%B+5.07%C*13.2C**6.7B*26653.7h9.1B**19.5B*
Breaker Rocket Pods 7836571046.317C+3.2649.683%C++1.674%B**65C12.5C61410.1h13B+26.2B+
Frag Grenade 5625581558N/A554.9435.678%D*N/A620B+4.4D40780.9h2.7B**7.4B+
Mag-Cutter 60555130,6620.018C+3.0417.202%D--N/A0.3C--N/A21906.1h2.9C+16.8C+
E540 Halberd 7655132818.321A15.2656.499%A+5.263%B**43.8A+21.5A99211.7h4.2B**7.5A
MGR-S1 Gladius 5175101313.893A++0.8336.145%A++25.882%B+108.5M1.5A*3294.7h7.9B*21.8B*
The Brawler 4884872042.387B+0.6768.494%A++18.891%A39.6CN/A24712.3h2.7A+4A+
Gauss Prime 4894841832.645B*0.4231.117%B**30.785%B**60.5B++N/A2118h9B**29B**
EM1 4614571772.582A+0.4831.198%A++33.479%A++51.9B++N/A3248.8h10.1B+32.5B*
Skyguard 748436914.791B*1.7336.556%B**2.064%C+16.3C**11.7B++42326.7h108.4B+296.6B++
Spear Anti-Vehicle Phalanx Turret 5914341725.529M+22.4744.27%C++3.226%C-46.7B+16.9C7619.3h6.3B++14.3B++
M60-A Bulldog 4453962714.667C+11.6158.989%A1.263%D-46.6B+5.8B++3978.5h4.9B++8.3B**
NS Baron G5AE 3863841432.685A0.3870.067%A*17.188%B54.1B+N/A1727.1h3A4.3C*
M60-A Bulldog 3973502414.583C+11.5257.903%A1.143%D--60.3B**8.1A5255.8h4.5B++7.7B*
C-4 ARX 5013341592.101C+0.9621.483%D**N/A43.4D**21.7D-4287.7h1.4C6.7D*
M40 Fury 3673082313.391B**10.3346.949%A1.299%D99.4A++19A11713.1h8.9B++19B**
C85 Canister 300289557.8A**54.7455.282%A++16.609%B*120.4B**4.6C++5992.4h5.3B++9.6B**
The Kraken 3852651092.431B++0.6361.091%C+N/A40.8C+18.5C+2886.5h4.4C+7.1C+
MGR-M1 Bishop 260257872.954B*0.1144.113%A++52.14%M82.9M1B++1903.1h4A+9A
AF-41 Hacksaw 225224544.148B++1.0940.991%B*10.268%D*28.4C+N/A1917.9h7.4C+18.1B+
AF-41 Hacksaw 226224534.226B++1.1740.687%B++12.5%D30.3C+N/A1957.4h7.4C++18.2B+
NS-357P Underboss 2032031081.88B1.1849.072%B**29.557%B+88.3B+N/A2842.3h3.5B7.2B++
Anti-Vehicle Grenade 2252001200N/A196.9441.578%D*N/A333.3C41.7D37370.6h4.3B++10.3C**
NS-10 Burster 3421901011.881B**1.1830.541%C++3.158%D6.1B+4.9B*17831.1h163.4C+534.9C++
NS-10 Burster 313171971.763A1.3030.575%C++8.187%B++5.5C++4.6B++16831h181.5D593.6C+
NS-AM7 Archer 1991691780.949B**2.1158.078%C+42.012%M+10.4B++1.8D12216.3h9.1B**15.6B**
Vortek Rotary 2801583490.453C-2.6127.251%D1.266%D4.8D3.7D-12233h71.7C**263.1C*
M60-G Bulldog 165148159.867A++6.8142.258%B*4.054%B*42.3B++4.9C4193.5h4.4A10.5B**
Gauss Rifle Burst 151146324.563B**1.5033.198%B**35.616%B**97.3A*3.3S4111.5h9B**27B**
M20 Basilisk 185140255.6A2.5443.787%B++7.143%B+19.4C+6.3C3727.2h69.5B++158.8B*
AF-8 RailJack 120119343.5B+0.4448.501%A++63.025%D*39.7AN/A2453h2.3C*4.8B++
M60-G Bulldog 129119913.222A++10.1648.033%B**4.202%B*66.1A5.6C5911.8h3.9B**8.1B**
M20 Basilisk 155119177A*3.9436.939%C+10.924%A++19.5C+5.9D3446.1h54.3B**146.9B**
Rocklet Rifle 190109392.795S0.2753.531%C++1.835%A+29.5C++21.9C+2773.7h44.1C82.4C+
C150 Dalton 159107715.286A12.2351.512%B**N/A51B**24.8C++16552.1h4.5C++8.7B++
Phoenix AE 249106751.413C++1.6557.909%B+N/A12.9C+17.4B3318.2h9.9C*17.1B+
M20 Basilisk 11692910.222M++7.1628.143%C6.522%B29.7B++7.7C++3783.1h38.2A+135.8B**
A30 Walker 18887412.122C+0.9435.638%A**1.149%C-10.7C*12.5B*3918.1h191.2C++536.5B*
M12 Kobalt 8684516.8B13.7429.55%A*16.667%C105A2.5C+6510.8h14.4B**48.7B*
M30 Mustang AH 11584791.063C-2.0056.815%C++1.19%C+12.5D--4.6C+2666.7h10.6C+18.7C+
MAX Punch 84827230.113B2.9540.055%CN/A0.8CN/A4106.2h1.8C++4.5C*
M12 Kobalt-H 8280326.667B**23.6130.463%A++25%A++133.3B3.3C-2880.6h12.9B+42.4B*
NCM1 Scattercannon 7878213.714B**0.6552.431%A19.231%B*39AN/A6312h6.4B++12.1B*
L105 Zephyr 9777238.5M35.4448.122%B++1.299%B+70B+18.2A++8091.1h4.5B**9.3B*
M60-A Bulldog 897698.444B+5.3839.49%B+N/A42.2C**7.2C**7131.8h4.1B**10.3B**
M96 Mjolnir-H 11371116.455B*3.3966.626%A++N/A44.4C+26.3C5261.6h45.7C68.5B+
LA39 Bruiser 6969491.408C*1.6575.79%A13.044%C57.5B++N/A7281.2h2.1B++2.8B++
NCM3 Raven 9767351.914A+1.1537.66%C7.463%M++13.1B**5.9C+3695.1h15.8A+42B**
G30 Walker 1306679.429M++6.3742.644%A*6.061%B*24.4B**23.7A**6152.7h214.8C++503.6B*
NCM1 Scattercannon 6464213.048C**0.0140.784%B+14.063%C42.7B+N/A3481.5h4.9B++12B*
NCM3 Raven 9063351.8A1.2637.236%C1.587%D-12.4B+5.3C-3915.1h16.8B**45B*
AP30 Shredder 8063106.3C++3.2435.108%B++4.762%A++52.5A14.2C--9831.2h29.3A83.5A
MGR-L1 Promise 6362262.385B*0.6834.538%A*40.323%A*77.5A1.3B*3530.8h9.7B**28.1B**
MANA Anti-Personnel Turret 5252163.25N/A0.1914.758%UN/A520UN/A5275400.1h22T*148.8T*

Consumables
  Name Deaths Consumed Time Equipped
Hellion G01510.1h
Spawn Beacon211,9921.6h
Anti-Vehicle MANA Turret431,5663.9h
Nano-Armor Kit1,1451,622,460156.4h
AE Medical Applicator2419,6791.4h
AE Nano-Armor Kit73120,1978.9h
Nanite Revive Grenade01,2060.3h
Medical Kit91010,12243.5h
Medical Applicator395132,45520.7h
Motion Spotter338,9115.8h
Auraxium Mag-Cutter49882.3h
Restoration Kit514850.8h
Recon Detection Device516,11010.8h
M20 Kestrel1510.1h
Shield Recharging Field242,2031.1h
Smoke Grenade01840.1h
Ammunition Package384,8193.1h
Anti-Infantry MANA Turret61,0301.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.49s
Server spent 3.31s on queries, 2.81s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.