Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 18 (19,758)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Lt. General Captain GundaBinu[Cl0p] GundaBinu
TR BR 89

KDR: 3.93

Score: 36.4m

Last Seen: May 20th, 2020 12:20 AM
- OFFLINE - 338.5 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Emerald
Level Progress (to 90): 73%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS TSAR-42 NSX Daimyo MSW-R TMG-50 NS-15M2 T32 Bull T9 CARV LC3 Jaguar
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:GundaBinu



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $11,315,295 MLG Score: 9045
Fun Score: N/A
Cheeseburgers Flipped: 54TIME WITH MEDKIT: 9.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.515%39.548%136550123371,5364.10395-0.172

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.778%2.57A**2.776M-1.343D**HEAD ++ (~22.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.50.683B+8.10.432B15.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.821%1.07%5211282187725250.257576719%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.626A+-0.926D---1.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.892B*2.40.807B++1.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.586%14.513%9351278503654800.769113621%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.678%-0.151C2.418A**-0.073

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.706B++12.20.697B+23.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.665%82.139%937127614,0361533329.1559

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.1%1.765A++0.971B*0.959

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.513B+2.30.293C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
69.158%20.012%93612776,9411685334.11685

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.256%2.259A*1.012B**-0.243

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.675B+2.90.392B1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
36.4m149.8%558 (33.5k)452 (27.1k)3.93222111,27828,2994.0158789 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1283944932.919%40.234%132402:5163

12% Combat Medic33% Heavy Assault26% Infiltrator22% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 20th, 2013 7:19 PMJan 17th, 2015 11:39 PMMay 29th, 2020 7:31 PM (4d) (PST)May 19th, 2020 8:20 PM (14d) (PST)May 19th, 2020 8:20 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8912646271.3810.3510.5562.1070.0259045

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,46715,83737,630832133126227,096

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1342.7h/55.9d 2,367 44,772 27,693 169.8k 921 6,263 2,017 71.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:4,055
Deaths:873
KDR:4.645
Accuracy:31.798% A+
HSR:42.984% A*
TMG-50
A*
Kills:3,610
Deaths:728
KDR:4.959
Accuracy:31.662% A++
HSR:40.055% A*
NS-15M2
M+
Kills:3,438
Deaths:674
KDR:5.101
Accuracy:40.388% M+
HSR:46.248% A*
T32 Bull
A*
Kills:3,234
Deaths:609
KDR:5.310
Accuracy:35.331% A*
HSR:43.661% A*
T9 CARV
A*
Kills:3,024
Deaths:712
KDR:4.247
Accuracy:29.259% A++
HSR:40.741% A*
T16 Rhino
A*
Kills:2,242
Deaths:516
KDR:4.345
Accuracy:30.752% A++
HSR:37.065% A*
T9A "Butcher"
A*
Kills:1,348
Deaths:324
KDR:4.160
Accuracy:30.699% B**
HSR:44.510% A*
T9 CARV-S
A*
Kills:1,221
Deaths:278
KDR:4.392
Accuracy:31.025% A+
HSR:43.325% A*
MG-H1 Watchman
M
Kills:1,208
Deaths:259
KDR:4.664
Accuracy:39.043% M
HSR:46.772% A*
NSX Naginata
A**
Kills:1,166
Deaths:293
KDR:3.980
Accuracy:36.116% A**
HSR:49.057% A**
NSX-P Naginata
M*
Kills:72
Deaths:14
KDR:5.143
Accuracy:41.208% M*
HSR:43.056% A++
Kills:24,618
Deaths (as Heavy Assault):5,280
Deaths (to Heavy Assaults):8,268
KDR:4.6625
Kill Difference:19,338
Playtime:441.355 hours
Usage:33%
Score:12.473m
Score/min:471
Accuracy (listed only):34.298%
HSR (listed only):43.407%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A*
Kills:2,849
Deaths:812
KDR:3.509
Accuracy:34.447% A*
HSR:29.168% A
HC1 Cougar
A*
Kills:1,604
Deaths:346
KDR:4.636
Accuracy:36.186% A*
HSR:27.993% B++
TAS-16 Blackjack
A++
Kills:1,363
Deaths:384
KDR:3.549
Accuracy:83.171% A++
HSR:17.241% C**
SMG-46 Armistice
A+
Kills:1,291
Deaths:521
KDR:2.478
Accuracy:34.337% A+
HSR:16.886% C+
PDW-16 Hailstorm
A*
Kills:1,289
Deaths:443
KDR:2.910
Accuracy:36.139% A*
HSR:19.085% B
T5 AMC
M*
Kills:1,257
Deaths:292
KDR:4.305
Accuracy:33.667% A*
HSR:39.300% M*
LC2 Lynx
B**
Kills:1,226
Deaths:411
KDR:2.983
Accuracy:29.610% B**
HSR:22.268% C+
NS-11C
A+
Kills:1,195
Deaths:298
KDR:4.010
Accuracy:32.621% A+
HSR:18.577% C
TRAC-5 S
M*
Kills:1,179
Deaths:256
KDR:4.605
Accuracy:34.029% A*
HSR:37.065% M*
MG-C1 Kindred
M+
Kills:1,175
Deaths:294
KDR:3.997
Accuracy:41.546% M+
HSR:31.830% A
NSX Tanto
M
Kills:1,173
Deaths:186
KDR:6.306
Accuracy:41.718% M
HSR:45.183% M
FA1 Barrage
A*
Kills:1,168
Deaths:317
KDR:3.685
Accuracy:63.257% A*
HSR:14.640% C
TRS-12 Uppercut
A++
Kills:1,167
Deaths:330
KDR:3.536
Accuracy:80.985% A++
HSR:20.137% B++
AS16 NightHawk
A*
Kills:1,165
Deaths:306
KDR:3.807
Accuracy:64.835% A*
HSR:19.313% B**
NS-7 PDW
A++
Kills:1,163
Deaths:306
KDR:3.801
Accuracy:34.198% A++
HSR:23.646% B*
NS Baron G5
S
Kills:1,163
Deaths:253
KDR:4.597
Accuracy:55.272% B**
HSR:36.286% S
MKV Suppressed
A+
Kills:1,162
Deaths:287
KDR:4.049
Accuracy:32.490% B**
HSR:30.895% A+
Havoc
A*
Kills:1,162
Deaths:355
KDR:3.273
Accuracy:68.463% A++
HSR:25.904% A*
Shuriken
A++
Kills:1,161
Deaths:304
KDR:3.819
Accuracy:31.785% B++
HSR:31.611% A++
MG-S1 Jackal
M
Kills:1,161
Deaths:209
KDR:5.555
Accuracy:41.311% A**
HSR:41.171% M
TRAC-5
A
Kills:1,161
Deaths:408
KDR:2.846
Accuracy:29.123% A
HSR:19.811% C++
TRAC-5 Burst
A*
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:35.184% A++
HSR:39.018% A*
TRAC-Shot
A++
Kills:1,160
Deaths:286
KDR:4.056
Accuracy:31.863% A
HSR:28.879% A++
NSX Tengu
A*
Kills:1,150
Deaths:281
KDR:4.093
Accuracy:53.339% A*
HSR:38.174% A*
TS4 Haymaker
M
Kills:916
Deaths:373
KDR:2.456
Accuracy:67.691% A*
HSR:24.236% M
Kills:31,621
Deaths (as Light Assault):8,456
Deaths (to Light Assaults):6,639
KDR:3.73947
Kill Difference:23,165
Playtime:291.631 hours
Usage:22%
Score:8.173m
Score/min:467
Accuracy (listed only):45.091%
HSR (listed only):27.933%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
M+
Kills:1,488
Deaths:424
KDR:3.509
Accuracy:32.373% A*
HSR:42.608% M+
TORQ-9
A*
Kills:1,405
Deaths:358
KDR:3.925
Accuracy:33.332% A++
HSR:41.708% A*
TAS-16 Blackjack
A++
Kills:1,363
Deaths:384
KDR:3.549
Accuracy:83.171% A++
HSR:17.241% C**
SMG-46 Armistice
A+
Kills:1,291
Deaths:521
KDR:2.478
Accuracy:34.337% A+
HSR:16.886% C+
PDW-16 Hailstorm
A*
Kills:1,289
Deaths:443
KDR:2.910
Accuracy:36.139% A*
HSR:19.085% B
TAR
A**
Kills:1,261
Deaths:322
KDR:3.916
Accuracy:31.461% A+
HSR:41.079% A**
Cycler TRV
A**
Kills:1,251
Deaths:334
KDR:3.746
Accuracy:30.709% A+
HSR:38.929% A**
T1B Cycler
A**
Kills:1,174
Deaths:257
KDR:4.568
Accuracy:38.393% A**
HSR:47.019% A*
FA1 Barrage
A*
Kills:1,168
Deaths:317
KDR:3.685
Accuracy:63.257% A*
HSR:14.640% C
TRS-12 Uppercut
A++
Kills:1,167
Deaths:330
KDR:3.536
Accuracy:80.985% A++
HSR:20.137% B++
AS16 NightHawk
A*
Kills:1,165
Deaths:306
KDR:3.807
Accuracy:64.835% A*
HSR:19.313% B**
T1S Cycler
M++
Kills:1,163
Deaths:277
KDR:4.199
Accuracy:33.620% A++
HSR:46.260% M++
NS-7 PDW
A++
Kills:1,163
Deaths:306
KDR:3.801
Accuracy:34.198% A++
HSR:23.646% B*
NS Baron G5
S
Kills:1,163
Deaths:253
KDR:4.597
Accuracy:55.272% B**
HSR:36.286% S
MKV Suppressed
A+
Kills:1,162
Deaths:287
KDR:4.049
Accuracy:32.490% B**
HSR:30.895% A+
Havoc
A*
Kills:1,162
Deaths:355
KDR:3.273
Accuracy:68.463% A++
HSR:25.904% A*
Shuriken
A++
Kills:1,161
Deaths:304
KDR:3.819
Accuracy:31.785% B++
HSR:31.611% A++
MG-S1 Jackal
M
Kills:1,161
Deaths:209
KDR:5.555
Accuracy:41.311% A**
HSR:41.171% M
SABR-13
A+
Kills:1,158
Deaths:289
KDR:4.007
Accuracy:34.032% A+
HSR:34.542% B**
T1A Unity
A++
Kills:1,158
Deaths:308
KDR:3.760
Accuracy:29.453% B*
HSR:38.947% A++
NSX Tengu
A*
Kills:1,150
Deaths:281
KDR:4.093
Accuracy:53.339% A*
HSR:38.174% A*
MG-A1 Arbalest
A**
Kills:1,140
Deaths:313
KDR:3.642
Accuracy:35.851% A*
HSR:49.035% A**
TS4 Haymaker
M
Kills:916
Deaths:373
KDR:2.456
Accuracy:67.691% A*
HSR:24.236% M
NS-11A
M+
Kills:908
Deaths:209
KDR:4.345
Accuracy:34.780% A++
HSR:46.256% M+
NS-11P
M++
Kills:411
Deaths:93
KDR:4.419
Accuracy:41.116% M++
HSR:42.579% A**
Kills:28,998
Deaths (as Combat Medic):7,853
Deaths (to Combat Medics):3,314
KDR:3.6926
Kill Difference:21,145
Playtime:165.607 hours
Usage:12%
Score:5.237m
Score/min:527
Accuracy (listed only):44.895%
HSR (listed only):33.127%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A*
Kills:2,849
Deaths:812
KDR:3.509
Accuracy:34.447% A*
HSR:29.168% A
HC1 Cougar
A*
Kills:1,604
Deaths:346
KDR:4.636
Accuracy:36.186% A*
HSR:27.993% B++
MG-HBR1 Dragoon
M+
Kills:1,533
Deaths:285
KDR:5.379
Accuracy:51.930% M
HSR:56.817% M+
TAS-16 Blackjack
A++
Kills:1,363
Deaths:384
KDR:3.549
Accuracy:83.171% A++
HSR:17.241% C**
T5 AMC
M*
Kills:1,257
Deaths:292
KDR:4.305
Accuracy:33.667% A*
HSR:39.300% M*
LC2 Lynx
B**
Kills:1,226
Deaths:411
KDR:2.983
Accuracy:29.610% B**
HSR:22.268% C+
NS-11C
A+
Kills:1,195
Deaths:298
KDR:4.010
Accuracy:32.621% A+
HSR:18.577% C
TRAC-5 S
M*
Kills:1,179
Deaths:256
KDR:4.605
Accuracy:34.029% A*
HSR:37.065% M*
MG-C1 Kindred
M+
Kills:1,175
Deaths:294
KDR:3.997
Accuracy:41.546% M+
HSR:31.830% A
NSX Tanto
M
Kills:1,173
Deaths:186
KDR:6.306
Accuracy:41.718% M
HSR:45.183% M
FA1 Barrage
A*
Kills:1,168
Deaths:317
KDR:3.685
Accuracy:63.257% A*
HSR:14.640% C
TRS-12 Uppercut
A++
Kills:1,167
Deaths:330
KDR:3.536
Accuracy:80.985% A++
HSR:20.137% B++
AS16 NightHawk
A*
Kills:1,165
Deaths:306
KDR:3.807
Accuracy:64.835% A*
HSR:19.313% B**
NS Baron G5
S
Kills:1,163
Deaths:253
KDR:4.597
Accuracy:55.272% B**
HSR:36.286% S
Havoc
A*
Kills:1,162
Deaths:355
KDR:3.273
Accuracy:68.463% A++
HSR:25.904% A*
DMR-99
M
Kills:1,161
Deaths:250
KDR:4.644
Accuracy:44.746% A++
HSR:54.005% M
TRAC-5
A
Kills:1,161
Deaths:408
KDR:2.846
Accuracy:29.123% A
HSR:19.811% C++
TRAC-5 Burst
A*
Kills:1,161
Deaths:198
KDR:5.864
Accuracy:35.184% A++
HSR:39.018% A*
TRAC-Shot
A++
Kills:1,160
Deaths:286
KDR:4.056
Accuracy:31.863% A
HSR:28.879% A++
AMR-66
M
Kills:1,157
Deaths:214
KDR:5.407
Accuracy:40.713% A*
HSR:44.857% M
TS4 Haymaker
M
Kills:916
Deaths:373
KDR:2.456
Accuracy:67.691% A*
HSR:24.236% M
Kills:27,095
Deaths (as Engineer):6,854
Deaths (to Engineers):4,046
KDR:3.95317
Kill Difference:20,241
Playtime:72.576 hours
Usage:5%
Score:1.622m
Score/min:373
Accuracy (listed only):47.669%
HSR (listed only):31.073%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:4,831
Deaths:852
KDR:5.670
Accuracy:51.881% A++
HSR:80.791% B**
NSX Daimyo
A+
Kills:4,366
Deaths:653
KDR:6.686
Accuracy:51.698% A+
HSR:98.465% B**
SMG-46 Armistice
A+
Kills:1,291
Deaths:521
KDR:2.478
Accuracy:34.337% A+
HSR:16.886% C+
PDW-16 Hailstorm
A*
Kills:1,289
Deaths:443
KDR:2.910
Accuracy:36.139% A*
HSR:19.085% B
NS-30 Vandal
A*
Kills:1,186
Deaths:297
KDR:3.993
Accuracy:43.816% A+
HSR:45.869% A*
TRAP-M1
M**
Kills:1,170
Deaths:278
KDR:4.209
Accuracy:37.476% A
HSR:53.590% M**
TX2 Emperor
A**
Kills:1,167
Deaths:337
KDR:3.463
Accuracy:43.550% A*
HSR:38.818% A**
NSX Tomoe
A*
Kills:1,165
Deaths:293
KDR:3.976
Accuracy:39.836% A*
HSR:48.069% B*
NS-45 Pilot
A+
Kills:1,164
Deaths:441
KDR:2.639
Accuracy:41.606% A+
HSR:31.959% B
99SV
A**
Kills:1,163
Deaths:218
KDR:5.335
Accuracy:47.396% A**
HSR:52.279% A++
NS-7 PDW
A++
Kills:1,163
Deaths:306
KDR:3.801
Accuracy:34.198% A++
HSR:23.646% B*
SOAS-20
M
Kills:1,162
Deaths:274
KDR:4.241
Accuracy:36.369% A+
HSR:41.652% M
MKV Suppressed
A+
Kills:1,162
Deaths:287
KDR:4.049
Accuracy:32.490% B**
HSR:30.895% A+
M77-B
A**
Kills:1,162
Deaths:117
KDR:9.932
Accuracy:53.885% A**
HSR:82.616% B*
Shuriken
A++
Kills:1,161
Deaths:304
KDR:3.819
Accuracy:31.785% B++
HSR:31.611% A++
MG-S1 Jackal
M
Kills:1,161
Deaths:209
KDR:5.555
Accuracy:41.311% A**
HSR:41.171% M
TX1 Repeater
A+
Kills:1,159
Deaths:455
KDR:2.547
Accuracy:32.617% A
HSR:31.838% A+
NS-44 Commissioner
A++
Kills:1,159
Deaths:571
KDR:2.030
Accuracy:51.829% A++
HSR:33.736% A
NS-357 Underboss
A**
Kills:1,159
Deaths:384
KDR:3.018
Accuracy:49.373% A
HSR:45.470% A**
HSR-1
M++
Kills:1,158
Deaths:166
KDR:6.976
Accuracy:45.746% A++
HSR:56.736% M++
KSR-35
M*
Kills:1,158
Deaths:173
KDR:6.694
Accuracy:47.506% A++
HSR:59.240% M*
RAMS .50M
A++
Kills:1,152
Deaths:96
KDR:12
Accuracy:51.872% A++
HSR:83.681% B+
NSX Tengu
A*
Kills:1,150
Deaths:281
KDR:4.093
Accuracy:53.339% A*
HSR:38.174% A*
NS-44L Blackhand
A+
Kills:957
Deaths:311
KDR:3.077
Accuracy:51.345% B**
HSR:63.009% A+
NS-AM7 Archer
A*
Kills:229
Deaths:118
KDR:1.941
Accuracy:66.222% B**
HSR:39.738% A*
Bighorn .50M
B**
Kills:192
Deaths:32
KDR:6
Accuracy:41.578% C
HSR:87.500% B**
The President
A+
Kills:89
Deaths:47
KDR:1.894
Accuracy:32.047% C+
HSR:38.202% A+
Kills:35,325
Deaths (as Infiltrator):8,464
Deaths (to Infiltrators):3,893
KDR:4.17356
Kill Difference:26,861
Playtime:350.735 hours
Usage:26%
Score:8.577m
Score/min:408
Accuracy (listed only):43.750%
HSR (listed only):48.693%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
M
Kills:195
Deaths:35
KDR:5.571
Accuracy:29.357% M
HSR:22.051% C++
M3 Pounder HEG
A++
Kills:191
Deaths:40
KDR:4.775
Accuracy:55.469% A++
HSR:0% F--
MRC3 Mercy
M+
Kills:191
Deaths:35
KDR:5.457
Accuracy:31.123% M+
HSR:28.796% A
M3 Pounder HEG
A++
Kills:180
Deaths:36
KDR:5
Accuracy:59.248% A++
HSR:3.333% C++
Kills:757
Deaths (as MAX Suit):73
Deaths (to MAX Suits):1,345
KDR:10.36986
Kill Difference:684
Playtime:6.808 hours
Usage:1%
Score:0.298m
Score/min:731
Accuracy (listed only):43.799%
HSR (listed only):13.545%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:187
V. Kills:15 N/A
Deaths:9
KDR:20.778
Accuracy:57.821% B*
KPH:94.700 A
VKPH:7.600 C
Kills:187 (187 + 0)
Deaths:9
KDR:20.778
VKDR:1.667
Vehicle Kills:15
Kill Difference:178
Playtime:1.974 hours
Usage:0%
Score:0.033m
Score/min:276
Driving Accuracy:57.821%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
A*
Kills:52
V. Kills:9 N/A
Deaths:4
KDR:13
Accuracy:48.346% B*
KPH:46.600 A*
VKPH:8.100 D*
Kills:52 (0 + 52)
Deaths:4
KDR:13
VKDR:2.250
Vehicle Kills:9
Kill Difference:48
Playtime:1.116 hours
Usage:0%
Score:0.013m
Score/min:193
Driving Accuracy:N/A%
Gunner Accuracy:48.346%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

MR11 Gatekeeper-H
A
Kills:144
V. Kills:114 125%
Deaths:31
KDR:4.645
Accuracy:64.588% A
KPH:34.900 C+
VKPH:27.600 C+
P525 Marauder-H
A
Kills:132
V. Kills:3 N/A
Deaths:14
KDR:9.429
Accuracy:47.227% A
KPH:139.800 B++
VKPH:3.200 D--
Kills:276 (0 + 276)
Deaths:45
KDR:6.133
VKDR:2.600
Vehicle Kills:117
Kill Difference:231
Playtime:5.074 hours
Usage:0%
Score:0.093m
Score/min:306
Driving Accuracy:N/A%
Gunner Accuracy:47.227%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:152
V. Kills:2 N/A
Deaths:6
KDR:25.333
Accuracy:27.943% A*
KPH:117.600 A
VKPH:1.500 C-
M12 Kobalt
M+
Kills:95
V. Kills:2 N/A
Deaths:5
KDR:19
Accuracy:31.246% M+
KPH:110.700 B**
VKPH:2.300 C--
M20 Basilisk
M**
Kills:72
V. Kills:6 N/A
Deaths:9
KDR:8
Accuracy:42.745% B+
KPH:63.200 M**
VKPH:5.300 D
M60-G Bulldog
N/A
Kills:50
V. Kills:9 N/A
Deaths:4
KDR:12.500
Accuracy:48.172% N/A
KPH:62.700 N/A
VKPH:11.300 N/A
Kills:369 (0 + 369)
Deaths:24
KDR:15.375
VKDR:0.792
Vehicle Kills:19
Kill Difference:345
Playtime:4.087 hours
Usage:0%
Score:0.085m
Score/min:346
Driving Accuracy:N/A%
Gunner Accuracy:48.172%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:568
V. Kills:7 N/A
Deaths:139
KDR:4.086
Accuracy:63.432% A*
KPH:105.700 A+
VKPH:1.300 C-
M40 Fury-F
S
Kills:150
V. Kills:16 N/A
Deaths:26
KDR:5.769
Accuracy:47.966% C+
KPH:95.400 S
VKPH:10.200 B*
Kills:718 (718 + 0)
Deaths:165
KDR:4.352
VKDR:0.139
Vehicle Kills:23
Kill Difference:553
Playtime:6.946 hours
Usage:1%
Score:0.093m
Score/min:223
Driving Accuracy:47.966%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 4,8434,8318525.67B++1.7451.881%A++80.791%B**86A+N/A24556.2h1.7B**3.2B**
NSX Daimyo 4,3664,3666536.686B++2.7551.698%A+98.465%B**114.6A+N/A31538.1h1.7B**3.2B**
MSW-R 4,0674,0558734.645B*0.7131.798%A+42.984%A*101.1A++N/A37940.1h8.3A+26.1B**
TMG-50 3,6213,6107284.959M1.0331.662%A++40.055%A*111.8MN/A30732.3h7.4B**23.3B**
NS-15M2 3,4533,4386745.101A+1.1740.388%M+46.248%A*122.3A++N/A32128.1h9.1B**22.5B**
T32 Bull 3,2423,2346095.31M+1.3835.331%A*43.661%A*116.8A**N/A32527.7h8.4A+23.7B**
T9 CARV 3,0323,0247124.247A+0.3129.259%A++40.741%A*84.7A*N/A32135.7h8.6A+29.5B**
LC3 Jaguar 2,8562,8498123.509A0.4234.447%A*29.168%A81.2A++N/A23435.1h9.7B+28.3B**
T16 Rhino 2,2472,2425164.345M0.4130.752%A++37.065%A*83A++N/A24427h9A29.2B**
HC1 Cougar 1,6081,6043464.636M+0.7036.186%A*27.993%B++107.7M+N/A36714.9h8.3A22.9B**
MG-HBR1 Dragoon 1,5341,5332855.379A**1.4551.93%M56.817%M+108.7M*N/A28514.1h3.7A7.1A
T1 Cycler 1,4991,4884243.509A++0.4232.373%A*42.608%M+106.3M**N/A42914h8.8A++27.3A
TORQ-9 1,4101,4053583.925A+0.0133.332%A++41.708%A*108.9M+N/A37212.9h9.9A+29.6A
TAS-16 Blackjack 1,3651,3633843.549A++0.3883.171%A++17.241%C**133.6M+N/A58510.2h1.8B**2.2B++
Frag Grenade 1,3711,36111361N/A1,357.0764.484%A**N/A907.3A+6.7D30301.5h2.6B*4B**
T9A "Butcher" 1,3521,3483244.16B**0.2330.699%B**44.51%A*108.7AN/A39112.4h8.3A+27B**
SMG-46 Armistice 1,2921,2915212.478A1.4534.337%A+16.886%C+76.8A++N/A22616.8h10.6B**30.8B*
PDW-16 Hailstorm 1,2911,2894432.91A*1.0236.139%A*19.085%B80.6A*N/A22216h10.5B*29B*
TAR 1,2661,2613223.916A+0.0231.461%A+41.079%A**100.1MN/A38312.6h9A+28.5A
T5 AMC 1,2581,2572924.305S0.3733.667%A*39.3%M*119.7SN/A40910.5h8.6A+25.4A
Cycler TRV 1,2591,2513343.746A**0.1930.709%A+38.929%A**99.3MN/A35112.6h9A+29.3B**
LC2 Lynx 1,2281,2264112.983A+0.9529.61%B**22.268%C+59.8B**N/A17720.5h10.6B**35.9B*
T9 CARV-S 1,2231,2212784.392A+0.4631.025%A+43.325%A*111A*N/A37411h8.1A+26.1B**
MG-H1 Watchman 1,2121,2082594.664A++0.7339.043%M46.772%A*110.8A++N/A40310.9h9.8A25.2B**
NS-11C 1,1961,1952984.01A**0.0832.621%A+18.577%C92.6A*N/A27512.9h9.4B**28.8B*
NS-30 Vandal 1,1881,1862973.993B++0.0643.816%A+45.869%A*80.7B**N/A17514.7h3.8A8.7B**
TRAC-5 S 1,1871,1792564.605S0.6734.029%A*37.065%M*105.3SN/A39011.2h8.5B**25.1B**
MG-C1 Kindred 1,1901,1752943.997A**0.0641.546%M+31.83%A163.2M*2.1B*3927.2h8.7B**20.9A
T1B Cycler 1,1941,1742574.568B**0.6438.393%A**47.019%A*101.2A++1.7B**24411.6h9.2A24A
NSX Tanto 1,1771,1731866.306S2.3741.718%M45.183%M138M++N/A3788.5h9.2B**21.9B**
T7 Mini-Chaingun 1,1821,1713153.717M+0.2227.026%A++22.545%A*88A*N/A25913.3h9.8B**36.4B*
TRAP-M1 1,1811,1702784.209M0.2837.476%A53.59%M**87.3A*N/A19213.4h7B*18.7B*
FA1 Barrage 1,1741,1683173.685M+0.2563.257%A*14.64%C132.7SN/A4608.8h3.1A4.9A
TX2 Emperor 1,1761,1673373.463M0.4743.55%A*38.818%A**129.7S1B+3239h7.2B*16.6C++
TRS-12 Uppercut 1,1711,1673303.536A++0.4080.985%A++20.137%B++120.3A**N/A2979.7h1.8A2.3B*
Claymore 1,1671,1667415.757A11.8242.272%B**N/A233.2A+N/A6275h1A++2.3B**
NSX Naginata 1,1701,1662933.98A*0.0536.116%A**49.057%A**100.5A+N/A36511.6h8.2B**22.6B**
NSX Tomoe 1,1721,1652933.976A0.0439.836%A*48.069%B*87.6AN/A22913.3h10.7B*26.9B**
AS16 NightHawk 1,1691,1653063.807A+0.1364.835%A*19.313%B**122.6MN/A3089.5h3.4B*5.2B**
NS-45 Pilot 1,1671,1644412.639B**1.2941.606%A+31.959%B111.9B**N/A29610.4h5.8B++14B*
T1S Cycler 1,1651,1632774.199M+0.2733.62%A++46.26%M++72.2A++N/A15716.1h9.3B**27.7B**
99SV 1,1681,1632185.335M1.4047.396%A**52.279%A++61.2A*N/A15419h3.5A7.3A
NS-7 PDW 1,1711,1633063.801M+0.1334.198%A++23.646%B*100.3M+N/A29111.6h10.7B**31.2B*
NS Baron G5 1,1661,1632534.597S0.6655.272%B**36.286%S103.8MN/A24311.2h3A5.4C**
SOAS-20 1,1641,1622744.241A++0.3136.369%A+41.652%M104.7M+N/A30611.1h8B*21.9A
MKV Suppressed 1,1631,1622874.049M++0.1232.49%B**30.895%A+110.7MN/A32610.5h9.1B**28.1B++
M77-B 1,1631,1621179.932M**6.0053.885%A**82.616%B*70A*N/A20116.6h1.8B**3.3A
Havoc 1,1651,1623553.273A++0.6668.463%A++25.904%A*112.8A++N/A28010.3h4.1C++6B*
Shuriken 1,1641,1613043.819A*0.1131.785%B++31.611%A++98.4A++N/A43111.8h10.3B*32.3B**
MG-S1 Jackal 1,1621,1612095.555M++1.6241.311%A**41.171%M123.5MN/A2869.4h7.9B**19.2B**
DMR-99 1,1631,1612504.644B*0.7144.746%A++54.005%M82.9B**N/A17614h5B**11.1A
TRAC-5 1,1621,1614082.846M1.0929.123%A19.811%C++61.8A*N/A28318.8h10B**34.3B*
TRAC-5 Burst 1,1631,1611985.864A+1.9335.184%A++39.018%A*82.3B**N/A18114.1h9.1B**25.9B**
TRAC-Shot 1,1641,1602864.056A++0.1231.863%A28.879%A++104.5MN/A32011.1h8.4B**26.4B**
TX1 Repeater 1,1611,1594552.547A*1.3932.617%A31.838%A+85.2A**N/A22213.6h9B**27.6B**
NS-44 Commissioner 1,1631,1595712.03B*1.9051.829%A++33.736%A102.6A*N/A33611.3h2.6B**4.9B**
NS-357 Underboss 1,1611,1593843.018A++0.9149.373%A45.47%A**120.7A*N/A3059.6h2.9A5.8B**
SABR-13 1,1631,1582894.007A+0.0734.032%A+34.542%B**98.1A**N/A29511.8h8.2A24.2A
HSR-1 1,1611,1581666.976M+3.0445.746%A++56.736%M++82.7AN/A20214h3.7A8.1B**
KSR-35 1,1661,1581736.694A+2.7647.506%A++59.24%M*82.1AN/A17514.1h3.1A+6.4A
T1A Unity 1,1681,1583083.76A+0.1729.453%B*38.947%A++76.7AN/A24115.1h9.3A+31.4A
AMR-66 1,1641,1572145.407S1.4740.713%A*44.857%M97.2M**N/A25511.9h5.2A+12.7B**
RAMS .50M 1,1551,1529612A**8.0751.872%A++83.681%B+83.5M+N/A20113.8h1.6B**3B**
NSX Tengu 1,1551,1502814.093A**0.1653.339%A*38.174%A*110.6A*N/A30410.4h9.4B*17.7B*
MG-A1 Arbalest 1,1541,1403133.642A**0.2935.851%A*49.035%A**114M1.4C*36410h10.4A28.9A
NS Decimator 1,5051,0812803.861A**0.0769.764%B**1.665%C67.6A+26.5B**46816h3.4B++4.8B**
NS-44L Blackhand 9699573113.077A+0.8651.345%B**63.009%A+68.8A++N/A17413.9h3.4B++6.7B++
TS4 Haymaker 9309163732.456B**1.4867.691%A*24.236%M94.4M1.4A*2549.7h3.8B+5.6B**
NS-11A 9159082094.344A+0.4134.78%A++46.256%M+69.8B**N/A17113h9.8A28.2B**
C-4 9908711695.154A*1.2236.505%A++N/A256.2M++35B15183.4h0.8A2.1A
S12 Renegade 5755681394.086C**0.1563.432%A*2.113%D-105.2A+1.3C-2195.4h2.6B+4.1B**
Tank Mine 7184932321.435S17.5029.64%CN/A176.1A80.4B+12512.8h1.2B**4.2B**
ASP-30 Grounder 6564441902.337A*1.6074.925%A++5.405%A38.6A++18.4B*34211.5h5.6B**7.5A
NS-11P 415411934.419A**0.4941.116%M++42.579%A**120.9M++1.2B+4433.4h9.5A23A
MANA Anti-Personnel Turret 332324625.226N/A1.2934.373%UN/A3240U80U6272800.1h14.3T*41.6T*
Ripper 27427111,4560.024C-3.9129.93%C**11.808%D0.5C-N/A2522.4h1.4C*4.7B+
Sticky Grenade 2722671267N/A263.0767.928%A++N/A1335B++25B**58520.2h1.5B*2.3B*
Chainblade 24222912,2620.019C+3.9137.203%B+3.493%C-0.4CN/A1547.6h2.3B6.2B+
NS-AM7 Archer 2602291181.941M++1.9966.222%B**39.738%A*22.9M3.1C**12710h5.6B**8.5A
MRC3 Mercy 197195355.571B**1.6429.357%M22.051%C++84.8M*N/A3192.3h12.3A++41.8A
Bighorn .50M 192192326C*2.0741.578%C87.5%B**80B**N/A2132.4h1.4A+3.4B++
M3 Pounder HEG 214191404.775A++0.8455.469%A++N/A49M+5.9A3033.9h9A16.2B**
MRC3 Mercy 191191355.457B**1.5231.123%M+28.796%A83M++N/A3242.3h13A+41.8A
L100 Python HESH 202187920.778B+16.8557.821%B*1.07%C93.5A7.5C2762h2.4B*4.2B*
M3 Pounder HEG 195180365A++1.0759.248%A++3.333%C++48.6M+4.1C++2533.7h9.7A16.4B**
M12 Kobalt 154152625.333B21.4027.943%A*25%A+116.9A1.5C-4011.3h12.3B**43.9B*
M40 Fury-F 166150265.769A*1.8447.966%C+1.333%B93.8S10B*2371.6h5.2B*10.8B**
MR11 Gatekeeper-H 258144314.645C+0.7164.588%AN/A35.1C++27.8C+2854.1h33.2B**51.5B**
M9 SKEP Launcher 165138522.654M**1.2878.715%A+6.522%A*49.3A+9.6C+3152.8h4.3A+5.4A++
P525 Marauder-H 135132149.429C5.5047.227%AN/A146.7B*3.3D--3950.9h4.6B**9.8B**
M12 Kobalt 9795519C+15.0731.246%M+17.895%C105.6B*2.2D4390.9h15.5B49.6B**
The President 8989471.894B2.0432.047%C+38.202%A+89B+N/A2611h8.9B++27.7B++
Spear Anti-Vehicle Phalanx Turret 10482420.5A++16.5763.097%A++2.439%D-117.1S31.4B*7090.7h4.7A7.4A
M20 Basilisk 787298A+4.0742.745%B+20.833%S65.5M**5.5D2851.1h27.9A*65.2A++
NSX-P Naginata 7572145.143M+1.2141.208%M*43.056%A++102.9A+4.3M+4110.7h8.6B*20.9A
T2 Striker 12058451.289A2.6460.632%B*1.724%B**9.5D10.2C1796.1h57.3D--94.5C
Anti-Vehicle Grenade 6858158N/A54.0757.561%B+N/A580B++100C++46990.1h4.1B++7.1B++
Rocklet Rifle 9354143.857S0.0851.662%C+N/A45A32.5B++4721.2h28.2B*54.6B+
E540 Halberd 6152413B+9.0748.346%B*3.846%B47.3A*8.2D*1931.1h3.7A++7.6A
Auraxium Chainblade 55522,8290.018C3.9139.091%B++N/A0.4CN/A1143.9h1.7B++4.2B+
M60-G Bulldog 5950412.5B**8.5748.172%B**2%C-62.5A+11.3B*2380.8h4.5B**9.3B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8794,2419.7h
Spawn Beacon04080.3h
Anti-Vehicle MANA Turret01730.2h
Nanite Revive Grenade09960.3h
Nanite Healing Grenade0630h
Medical Applicator94102,3987.3h
Restoration Kit407831.1h
Motion Spotter1211,4875.2h
Spitfire Auto-Turret46180.4h
Recon Detection Device172,0203.1h
Shield Recharging Field41,6520.5h
Medical Kit2,59817,436125.9h
Ammunition Package76440.2h
Anti-Infantry MANA Turret94870.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.00s
Server spent 3.72s on queries, 2.72s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.