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Sentinel Warrior Gunthard[1RPC] Gunthard
NC BR 72

KDR: 3.01

Score: 111.8m

Last Seen: Jun 6th, 2020 7:00 PM
- OFFLINE - 304.5 hour(s)

Prestige 1, Battle Rank 72 - New Conglomerate on Miller
Level Progress (to 73): 4%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Titan-150 AP M30 Mustang AH M20 Mustang NC6A GODSAW C-4 Breaker Rocket Pods GD-7F 19A Fortuna
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,725,129 MLG Score: 1379
Fun Score: N/A
Cheeseburgers Flipped: 1524TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.854%23.397%72243130657,3712.049990.959

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.94%1.859A++0.344C**-1.456FHEAD ++ (~7.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.614B+8.80.381C**19.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.666%1.558%13785134421,5712119686910.1798314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.05%0.152C++-0.007C+0.341

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.30.604B+24.90.532B+39.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.328%2.825%18948134123,25519901045311.6801222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.236%0.512B+0.211C++-0.199

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++4.90.607B+5.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.836%4.205%169813411,95016919431.15316207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.518%0.519B+-0.077C+-0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.50.821B++90.776B++12.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.127%76.057%169613435,8642220112.64144

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.82%1.682A++0.579B+-0.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.588B+1.90.409B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.353%16.305%169613436,2252203292.82569

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.819%1.531A+0.29C*-0.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.639B+2.90.411B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
111.8m280.2%562 (33.7k)494 (29.6k)3.00935163,21554,2363.4338172 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349966524.753%14.661%36304:1076

40% Engineer15% Heavy Assault11% Infiltrator26% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 24th, 2013 9:25 AMDec 5th, 2013 10:41 PMJun 12th, 2020 1:01 PM (62d) (PST)Jun 6th, 2020 3:12 PM (68d) (PST)Jun 6th, 2020 3:00 PM (68d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9151797360.7220.2400.1062.3510.1171379

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,88310,72744,15643146141729,664

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3767.5h/157d 23,021 23,929 45,437 531.4k 5,994 12,471 26,439 206.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:4,826
Deaths:2,134
KDR:2.261
Accuracy:31.779% C+
HSR:26.668% D
LA1 Anchor
C
Kills:2,259
Deaths:1,130
KDR:1.999
Accuracy:26.728% C
HSR:21.691% D--
GD-22S
C++
Kills:1,265
Deaths:676
KDR:1.871
Accuracy:27.640% C++
HSR:19.051% D--
MGR-L1 Promise
B+
Kills:1,248
Deaths:793
KDR:1.574
Accuracy:30.549% B+
HSR:32.212% C*
EM6
C*
Kills:1,216
Deaths:532
KDR:2.286
Accuracy:27.054% C*
HSR:19.655% D--
NS-15M AE
C**
Kills:1,174
Deaths:553
KDR:2.123
Accuracy:29.888% C**
HSR:28.876% C
NS-15M2
B**
Kills:1,163
Deaths:521
KDR:2.232
Accuracy:31.911% B*
HSR:40.069% B**
NC6S Gauss SAW S
B++
Kills:1,161
Deaths:484
KDR:2.399
Accuracy:30.608% B++
HSR:25.581% C
NSX Naginata
B**
Kills:1,159
Deaths:542
KDR:2.138
Accuracy:31.865% B**
HSR:33.563% C*
NC6 Gauss SAW
C**
Kills:1,159
Deaths:915
KDR:1.267
Accuracy:26.247% C**
HSR:17.601% D*
EM1
B
Kills:1,156
Deaths:526
KDR:2.198
Accuracy:27.791% B
HSR:19.377% D
NS-15M1
B++
Kills:1,155
Deaths:430
KDR:2.686
Accuracy:29.794% B++
HSR:20% D
MGR-L1 Promise AE
B++
Kills:751
Deaths:414
KDR:1.814
Accuracy:29.918% C++
HSR:37.284% B++
Kills:19,692
Deaths (as Heavy Assault):9,650
Deaths (to Heavy Assaults):16,596
KDR:2.04062
Kill Difference:10,042
Playtime:577.695 hours
Usage:15%
Score:15.301m
Score/min:441
Accuracy (listed only):29.367%
HSR (listed only):26.279%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C++
Kills:2,948
Deaths:1,954
KDR:1.509
Accuracy:28.500% C++
HSR:20.828% C
19A Fortuna
C
Kills:2,784
Deaths:2,457
KDR:1.133
Accuracy:27.151% C
HSR:18.175% D
Razor GD-23
B+
Kills:1,790
Deaths:1,849
KDR:0.968
Accuracy:30.110% B+
HSR:14.972% D*
AF-4A Bandit
C-
Kills:1,212
Deaths:785
KDR:1.544
Accuracy:26.026% C-
HSR:14.191% F
NS-11C
A+
Kills:1,171
Deaths:683
KDR:1.714
Accuracy:34.814% A+
HSR:20.154% C
LA39 Bruiser
B++
Kills:1,168
Deaths:611
KDR:1.912
Accuracy:73.618% B++
HSR:13.956% C+
NSX Tanto
B*
Kills:1,165
Deaths:649
KDR:1.795
Accuracy:34.041% B*
HSR:30.472% C*
AC-X11
C
Kills:1,162
Deaths:1,118
KDR:1.039
Accuracy:26.377% C
HSR:15.921% D*
GD-66 Claw
B**
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:73.274% B**
HSR:20.172% B+
AF-57 Piston
B++
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:50.838% B++
HSR:17.256% B+
Mauler S6
A++
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:61.608% A++
HSR:15.444% C+
AF-19 Mercenary
B++
Kills:1,158
Deaths:1,199
KDR:0.966
Accuracy:30.052% B++
HSR:19.085% D
NS Baron G5
A
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:59.877% A
HSR:16.609% C*
Warden
A++
Kills:1,156
Deaths:588
KDR:1.966
Accuracy:41.985% A++
HSR:29.412% C**
Gauss Compact Burst
B**
Kills:1,156
Deaths:603
KDR:1.917
Accuracy:35.502% B**
HSR:31.228% B+
NC12 Sweeper
B**
Kills:1,154
Deaths:668
KDR:1.728
Accuracy:54.700% B**
HSR:14.038% C++
Gauss Compact S
C++
Kills:1,148
Deaths:937
KDR:1.225
Accuracy:26.808% C++
HSR:14.896% D
NSX-P Tanto
B++
Kills:764
Deaths:471
KDR:1.622
Accuracy:33.132% B++
HSR:28.927% C+
The Brawler
A++
Kills:425
Deaths:271
KDR:1.568
Accuracy:68.566% A++
HSR:18.118% B**
MGR-C1 Charger
B+
Kills:371
Deaths:288
KDR:1.288
Accuracy:33.432% B+
HSR:29.380% C**
NS Baron G5AE
A+
Kills:84
Deaths:44
KDR:1.909
Accuracy:64.973% A+
HSR:25% B**
Kills:25,450
Deaths (as Engineer):17,608
Deaths (to Engineers):9,883
KDR:1.44537
Kill Difference:7,842
Playtime:1,488.156 hours
Usage:40%
Score:47.329m
Score/min:530
Accuracy (listed only):43.590%
HSR (listed only):20.392%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C++
Kills:2,948
Deaths:1,954
KDR:1.509
Accuracy:28.500% C++
HSR:20.828% C
19A Fortuna
C
Kills:2,784
Deaths:2,457
KDR:1.133
Accuracy:27.151% C
HSR:18.175% D
Tempest
B**
Kills:2,394
Deaths:1,330
KDR:1.800
Accuracy:32.942% B**
HSR:19.883% C-
Razor GD-23
B+
Kills:1,790
Deaths:1,849
KDR:0.968
Accuracy:30.110% B+
HSR:14.972% D*
AF-4 Cyclone
B+
Kills:1,631
Deaths:779
KDR:2.094
Accuracy:30.743% B+
HSR:16.432% D
AF-4A Bandit
C-
Kills:1,212
Deaths:785
KDR:1.544
Accuracy:26.026% C-
HSR:14.191% F
MGR-S1 Gladius
C+
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:29.985% C+
HSR:26.191% C+
NS-11C
A+
Kills:1,171
Deaths:683
KDR:1.714
Accuracy:34.814% A+
HSR:20.154% C
LA39 Bruiser
B++
Kills:1,168
Deaths:611
KDR:1.912
Accuracy:73.618% B++
HSR:13.956% C+
NSX Tanto
B*
Kills:1,165
Deaths:649
KDR:1.795
Accuracy:34.041% B*
HSR:30.472% C*
AC-X11
C
Kills:1,162
Deaths:1,118
KDR:1.039
Accuracy:26.377% C
HSR:15.921% D*
GD-66 Claw
B**
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:73.274% B**
HSR:20.172% B+
AF-4AE Cyclone
C**
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:32.707% C**
HSR:17.931% D*
AF-57 Piston
B++
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:50.838% B++
HSR:17.256% B+
Mauler S6
A++
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:61.608% A++
HSR:15.444% C+
MKV Suppressed
B
Kills:1,158
Deaths:629
KDR:1.841
Accuracy:30.047% B
HSR:14.076% D--
AF-19 Mercenary
B++
Kills:1,158
Deaths:1,199
KDR:0.966
Accuracy:30.052% B++
HSR:19.085% D
NS Baron G5
A
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:59.877% A
HSR:16.609% C*
Gauss Compact Burst
B**
Kills:1,156
Deaths:603
KDR:1.917
Accuracy:35.502% B**
HSR:31.228% B+
NS-7 PDW
B++
Kills:1,155
Deaths:543
KDR:2.127
Accuracy:31.211% B++
HSR:13.939% D-
Blitz GD-10
C*
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:28.527% C*
HSR:14.211% D
NC12 Sweeper
B**
Kills:1,154
Deaths:668
KDR:1.728
Accuracy:54.700% B**
HSR:14.038% C++
Gauss Compact S
C++
Kills:1,148
Deaths:937
KDR:1.225
Accuracy:26.808% C++
HSR:14.896% D
NSX-P Tanto
B++
Kills:764
Deaths:471
KDR:1.622
Accuracy:33.132% B++
HSR:28.927% C+
NSX Tengu
A++
Kills:509
Deaths:296
KDR:1.720
Accuracy:50.637% A++
HSR:25.147% C++
The Brawler
A++
Kills:425
Deaths:271
KDR:1.568
Accuracy:68.566% A++
HSR:18.118% B**
MGR-C1 Charger
B+
Kills:371
Deaths:288
KDR:1.288
Accuracy:33.432% B+
HSR:29.380% C**
NS Baron G5AE
A+
Kills:84
Deaths:44
KDR:1.909
Accuracy:64.973% A+
HSR:25% B**
Kills:34,631
Deaths (as Light Assault):22,783
Deaths (to Light Assaults):10,138
KDR:1.52004
Kill Difference:11,848
Playtime:981.041 hours
Usage:26%
Score:29.755m
Score/min:505
Accuracy (listed only):40.721%
HSR (listed only):19.523%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
B**
Kills:2,394
Deaths:1,330
KDR:1.800
Accuracy:32.942% B**
HSR:19.883% C-
AF-4 Cyclone
B+
Kills:1,631
Deaths:779
KDR:2.094
Accuracy:30.743% B+
HSR:16.432% D
MGR-S1 Gladius
C+
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:29.985% C+
HSR:26.191% C+
Carnage AR
B++
Kills:1,169
Deaths:589
KDR:1.985
Accuracy:31.765% B++
HSR:27.802% B
LA39 Bruiser
B++
Kills:1,168
Deaths:611
KDR:1.912
Accuracy:73.618% B++
HSR:13.956% C+
GR-22
B**
Kills:1,167
Deaths:483
KDR:2.416
Accuracy:32.950% B**
HSR:31.277% B*
GD-66 Claw
B**
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:73.274% B**
HSR:20.172% B+
AF-4AE Cyclone
C**
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:32.707% C**
HSR:17.931% D*
NS-11P
B**
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:33.455% B**
HSR:32.155% B+
AF-57 Piston
B++
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:50.838% B++
HSR:17.256% B+
Mauler S6
A++
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:61.608% A++
HSR:15.444% C+
MKV Suppressed
B
Kills:1,158
Deaths:629
KDR:1.841
Accuracy:30.047% B
HSR:14.076% D--
GR-22AE
B
Kills:1,157
Deaths:526
KDR:2.200
Accuracy:32.153% B
HSR:27.831% C
NS Baron G5
A
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:59.877% A
HSR:16.609% C*
NS-7 PDW
B++
Kills:1,155
Deaths:543
KDR:2.127
Accuracy:31.211% B++
HSR:13.939% D-
Blitz GD-10
C*
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:28.527% C*
HSR:14.211% D
NC12 Sweeper
B**
Kills:1,154
Deaths:668
KDR:1.728
Accuracy:54.700% B**
HSR:14.038% C++
NSX Tengu
A++
Kills:509
Deaths:296
KDR:1.720
Accuracy:50.637% A++
HSR:25.147% C++
Gauss Rifle S
B++
Kills:483
Deaths:246
KDR:1.963
Accuracy:31.581% B+
HSR:30.435% B++
The Brawler
A++
Kills:425
Deaths:271
KDR:1.568
Accuracy:68.566% A++
HSR:18.118% B**
NS Baron G5AE
A+
Kills:84
Deaths:44
KDR:1.909
Accuracy:64.973% A+
HSR:25% B**
Kills:22,938
Deaths (as Combat Medic):12,148
Deaths (to Combat Medics):5,699
KDR:1.88821
Kill Difference:10,790
Playtime:116.120 hours
Usage:3%
Score:2.735m
Score/min:393
Accuracy (listed only):44.579%
HSR (listed only):20.852%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
B**
Kills:2,394
Deaths:1,330
KDR:1.800
Accuracy:32.942% B**
HSR:19.883% C-
AF-4 Cyclone
B+
Kills:1,631
Deaths:779
KDR:2.094
Accuracy:30.743% B+
HSR:16.432% D
NS-44 Commissioner AE
A
Kills:1,366
Deaths:797
KDR:1.714
Accuracy:52.850% A
HSR:31.991% B+
SAS-R
B*
Kills:1,194
Deaths:362
KDR:3.298
Accuracy:47.004% B*
HSR:67.504% D
MGR-S1 Gladius
C+
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:29.985% C+
HSR:26.191% C+
NC4 Mag-Shot
A*
Kills:1,170
Deaths:836
KDR:1.400
Accuracy:43.295% A*
HSR:17.009% C--
LA80
A
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:51.434% A
HSR:79.759% C+
AF-4AE Cyclone
C**
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:32.707% C**
HSR:17.931% D*
EM4 Longshot
C++
Kills:1,160
Deaths:251
KDR:4.622
Accuracy:42.388% C++
HSR:72.931% D--
Impetus
A++
Kills:1,159
Deaths:344
KDR:3.369
Accuracy:46.731% A++
HSR:44.866% A+
NC14 Bolt Driver
A+
Kills:1,159
Deaths:187
KDR:6.198
Accuracy:48.778% A+
HSR:79.810% B
NS-44 Commissioner
A++
Kills:1,158
Deaths:705
KDR:1.643
Accuracy:54.923% A++
HSR:24.698% C+
MKV Suppressed
B
Kills:1,158
Deaths:629
KDR:1.841
Accuracy:30.047% B
HSR:14.076% D--
NS-7 PDW
B++
Kills:1,155
Deaths:543
KDR:2.127
Accuracy:31.211% B++
HSR:13.939% D-
Blitz GD-10
C*
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:28.527% C*
HSR:14.211% D
LA3 Desperado
B**
Kills:1,152
Deaths:930
KDR:1.239
Accuracy:37.058% B**
HSR:17.361% D
The Moonshot
C+
Kills:902
Deaths:172
KDR:5.244
Accuracy:42.125% C
HSR:80.155% C+
NS-30 Vandal
A+
Kills:765
Deaths:344
KDR:2.224
Accuracy:45.501% A+
HSR:20.523% D--
NSX Tengu
A++
Kills:509
Deaths:296
KDR:1.720
Accuracy:50.637% A++
HSR:25.147% C++
NS-357 Underboss
B+
Kills:341
Deaths:281
KDR:1.214
Accuracy:44.757% B+
HSR:25.220% C+
LA8 Rebel
A
Kills:297
Deaths:267
KDR:1.112
Accuracy:39.655% B*
HSR:32.997% A
AF-8 RailJack
B*
Kills:288
Deaths:37
KDR:7.784
Accuracy:45.538% B*
HSR:81.250% B+
NC08 Mag-Scatter
B*
Kills:191
Deaths:113
KDR:1.690
Accuracy:64.457% B*
HSR:21.990% B*
NS-AM7 Archer
B+
Kills:75
Deaths:179
KDR:0.419
Accuracy:58% C+
HSR:25.333% B+
Kills:23,875
Deaths (as Infiltrator):11,803
Deaths (to Infiltrators):6,654
KDR:2.02279
Kill Difference:12,072
Playtime:405.634 hours
Usage:11%
Score:9.245m
Score/min:380
Accuracy (listed only):42.970%
HSR (listed only):36.300%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A
Kills:1,662
Deaths:366
KDR:4.541
Accuracy:47.229% A
HSR:14.079% C
AF-41 Hacksaw
B*
Kills:1,340
Deaths:355
KDR:3.775
Accuracy:44.982% B*
HSR:14.030% C
AF-23 Grinder
B*
Kills:1,328
Deaths:348
KDR:3.816
Accuracy:46.773% B*
HSR:14.458% C
AF-23 Grinder
B**
Kills:1,283
Deaths:342
KDR:3.751
Accuracy:53.164% B**
HSR:16.134% C
AF-34 Mattock
B*
Kills:1,191
Deaths:292
KDR:4.079
Accuracy:47.338% B*
HSR:17.548% C
AF-34 Mattock
B++
Kills:1,184
Deaths:278
KDR:4.259
Accuracy:41.730% B++
HSR:16.047% C
NCM1 Scattercannon
C
Kills:1,162
Deaths:266
KDR:4.368
Accuracy:40.237% C
HSR:11.790% D*
NCM1 Scattercannon
B++
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:51.015% B++
HSR:14.236% C--
NCM2 Falcon
B*
Kills:734
Deaths:193
KDR:3.803
Accuracy:50.811% B*
HSR:6.676% B++
NS-20 Gorgon
B++
Kills:349
Deaths:142
KDR:2.458
Accuracy:30.537% B++
HSR:25.788% B+
NCM2 Falcon
B*
Kills:342
Deaths:177
KDR:1.932
Accuracy:53.916% B*
HSR:5.556% B+
NS-20 Gorgon
B++
Kills:340
Deaths:142
KDR:2.394
Accuracy:30.938% B++
HSR:22.353% C++
NCM3 Raven
C*
Kills:266
Deaths:84
KDR:3.167
Accuracy:43.841% C*
HSR:1.128% D*
NCM3 Raven
C++
Kills:261
Deaths:84
KDR:3.107
Accuracy:43.873% C++
HSR:2.682% C+
NS-10 Burster
A
Kills:129
Deaths:67
KDR:1.925
Accuracy:42.460% A
HSR:2.326% D-
NS-10 Burster
A
Kills:125
Deaths:66
KDR:1.894
Accuracy:42.685% A
HSR:3.200% D
Kills:12,855
Deaths (as MAX Suit):1,744
Deaths (to MAX Suits):3,103
KDR:7.37099
Kill Difference:11,111
Playtime:190.852 hours
Usage:5%
Score:7.392m
Score/min:645
Accuracy (listed only):44.471%
HSR (listed only):11.752%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:11,516
V. Kills:1,007 N/A
Deaths:698
KDR:16.499
Accuracy:65.371% B**
KPH:88.300 C**
VKPH:7.700 B+
M20 Mustang
B+
Kills:5,089
V. Kills:3,919 130%
Deaths:1,062
KDR:4.792
Accuracy:35.773% B*
KPH:24.400 C*
VKPH:18.800 B+
Breaker Rocket Pods
B**
Kills:3,213
V. Kills:585 N/A
Deaths:81
KDR:39.667
Accuracy:58.071% B++
KPH:158.200 B+
VKPH:28.800 B**
Hornet Missiles
A
Kills:2,220
V. Kills:1,003 221%
Deaths:52
KDR:42.692
Accuracy:65.194% B+
KPH:177.100 A
VKPH:80 B++
Vortek Rotary
C
Kills:1,688
V. Kills:1,274 132%
Deaths:461
KDR:3.662
Accuracy:34.199% C*
KPH:18.200 C
VKPH:13.700 C
M20 Kestrel
D
Kills:1,137
V. Kills:883 129%
Deaths:267
KDR:4.258
Accuracy:31.643% C+
KPH:17.900 D
VKPH:13.900 D
Coyote Missiles
D
Kills:61
V. Kills:59 102%
Deaths:14
KDR:4.357
Accuracy:51.941% C-
KPH:17.600 D*
VKPH:17.100 D
Kills:24,924 (19,430 + 0)
Deaths:2,635
KDR:9.459
VKDR:3.313
Vehicle Kills:8,730
Kill Difference:22,289
Playtime:531.991 hours
Usage:14%
Score:13.475m
Score/min:422
Piloting Accuracy:31.643%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C-
Kills:169
V. Kills:166 101%
Deaths:51
KDR:3.314
Accuracy:31.071% D
KPH:22.300 D-
VKPH:21.900 C-
L105 Zephyr
B
Kills:77
V. Kills:2 N/A
Deaths:6
KDR:12.833
Accuracy:47.973% B
KPH:53.200 C
VKPH:1.400 D*
CAS30 Tank Buster
C**
Kills:65
V. Kills:60 107%
Deaths:17
KDR:3.824
Accuracy:40.242% D
KPH:9.900 C+
VKPH:9.200 C**
Kills:311 (65 + 246)
Deaths:74
KDR:4.203
VKDR:3.081
Vehicle Kills:228
Kill Difference:237
Playtime:15.579 hours
Usage:0%
Score:0.414m
Score/min:443
Piloting Accuracy:40.242%
Gunner Accuracy:47.973%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B
Kills:2,166
V. Kills:590 366%
Deaths:78
KDR:27.769
Accuracy:56.505% B
KPH:41.900 C+
VKPH:11.400 C-
L100 Python AP
B+
Kills:1,282
V. Kills:684 187%
Deaths:56
KDR:22.893
Accuracy:56.222% C++
KPH:46.700 B
VKPH:24.900 B+
C75 Viper
B++
Kills:1,201
V. Kills:143 N/A
Deaths:31
KDR:38.742
Accuracy:43.772% C**
KPH:64 B++
VKPH:7.600 C-
L100 Python HESH
B+
Kills:1,184
V. Kills:112 N/A
Deaths:15
KDR:78.933
Accuracy:53.935% B
KPH:82.500 B+
VKPH:7.800 C-
Skyguard
C
Kills:265
V. Kills:174 151%
Deaths:28
KDR:9.464
Accuracy:38.020% B**
KPH:14.900 C-
VKPH:9.800 C
Kills:6,098 (6,098 + 0)
Deaths:208
KDR:29.317
VKDR:8.188
Vehicle Kills:1,703
Kill Difference:5,890
Playtime:130.059 hours
Usage:3%
Score:3.119m
Score/min:400
Driving Accuracy:38.020%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:12,939
V. Kills:7,656 169%
Deaths:598
KDR:21.637
Accuracy:50.417% C+
KPH:35.200 C**
VKPH:20.800 B+
Titan-150 HEAT
C*
Kills:2,243
V. Kills:794 282%
Deaths:135
KDR:16.615
Accuracy:50.655% C*
KPH:28.600 C+
VKPH:10.100 C
Titan-150 HESH
B+
Kills:1,975
V. Kills:300 N/A
Deaths:59
KDR:33.475
Accuracy:53.897% B+
KPH:53.200 C++
VKPH:8.100 C
E540 Halberd
B++
Kills:476
V. Kills:286 166%
Deaths:23
KDR:20.696
Accuracy:51.088% B+
KPH:37.200 C++
VKPH:22.400 B++
Enforcer ML85
C
Kills:287
V. Kills:213 134%
Deaths:31
KDR:9.258
Accuracy:43.604% C+
KPH:21.700 C--
VKPH:16.100 C
C85 Canister
A++
Kills:108
V. Kills:10 N/A
Deaths:3
KDR:36
Accuracy:44.274% C++
KPH:103.100 C**
VKPH:9.500 A++
Kills:18,028 (17,157 + 871)
Deaths:849
KDR:21.234
VKDR:10.906
Vehicle Kills:9,259
Kill Difference:17,179
Playtime:510.508 hours
Usage:14%
Score:12.146m
Score/min:397
Driving Accuracy:53.897%
Gunner Accuracy:44.274%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:371
V. Kills:37 N/A
Deaths:31
KDR:11.968
Accuracy:49.574% D
KPH:90 D
VKPH:9 C*
E540 Halberd-H
C+
Kills:89
V. Kills:35 247%
Deaths:6
KDR:14.833
Accuracy:58.025% C+
KPH:53.800 C+
VKPH:21.200 C
Kills:460 (0 + 460)
Deaths:37
KDR:12.432
VKDR:1.946
Vehicle Kills:72
Kill Difference:423
Playtime:5.779 hours
Usage:0%
Score:0.228m
Score/min:658
Driving Accuracy:N/A%
Gunner Accuracy:58.025%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:328
V. Kills:68 475%
Deaths:25
KDR:13.120
Accuracy:45.323% B*
KPH:56.200 C+
VKPH:11.600 B
M40 Fury
B*
Kills:231
V. Kills:67 340%
Deaths:15
KDR:15.400
Accuracy:43.738% B++
KPH:57.900 C
VKPH:16.800 B*
M12 Kobalt
B+
Kills:72
V. Kills:4 N/A
Deaths:3
KDR:24
Accuracy:22.212% B+
KPH:68.400 C
VKPH:3.800 B+
Kills:631 (0 + 631)
Deaths:43
KDR:14.674
VKDR:3.233
Vehicle Kills:139
Kill Difference:588
Playtime:10.882 hours
Usage:0%
Score:0.394m
Score/min:603
Driving Accuracy:N/A%
Gunner Accuracy:22.212%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:441
V. Kills:12 N/A
Deaths:199
KDR:2.216
Accuracy:42.555% C+
KPH:42.400 C
VKPH:1.200 C--
M40 Fury-F
C
Kills:135
V. Kills:33 397%
Deaths:77
KDR:1.753
Accuracy:48.653% C
KPH:24.900 C
VKPH:6.100 C
M12 Kobalt-F
B++
Kills:51
V. Kills:6 N/A
Deaths:36
KDR:1.417
Accuracy:26.169% B+
KPH:16.700 D
VKPH:2 B++
Kills:627 (627 + 0)
Deaths:312
KDR:2.010
VKDR:0.163
Vehicle Kills:51
Kill Difference:315
Playtime:18.880 hours
Usage:1%
Score:0.126m
Score/min:111
Driving Accuracy:26.169%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:363
V. Kills:24 N/A
Deaths:26
KDR:13.962
Accuracy:33.191% C
KPH:80.800 C+
VKPH:5.300 C
M20 Wyvern
D
Kills:54
V. Kills:26 200%
Deaths:14
KDR:3.857
Accuracy:27.992% F
KPH:20.700 D
VKPH:10 D-
Kills:417 (0 + 417)
Deaths:40
KDR:10.425
VKDR:1.250
Vehicle Kills:50
Kill Difference:377
Playtime:7.098 hours
Usage:0%
Score:0.091m
Score/min:215
Piloting Accuracy:N/A%
Gunner Accuracy:27.992%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 20,59512,93959821.637B**18.6350.417%C+2.929%B+35.2C**20.8B+378367.8h3.4B+6.8B+
M30 Mustang AH 12,52311,51669816.499B+13.4965.371%B**1.007%C+88.3C**7.7B+381130.4h5.4B+8.2B++
M20 Mustang 9,0085,0891,0624.792C++1.7835.773%B*2.692%B**24.4C*18.8B+356208.8h66.5B+186B+
NC6A GODSAW 4,8684,8262,1342.261C+0.7531.779%C+26.668%D59.4C--N/A17381.2h7.4C*23.2B+
C-4 4,4493,3771,0533.207B*0.2029.149%C++N/A190.8A60.6A++197817.7h1.3C+4.3C*
Breaker Rocket Pods 3,7983,2138139.667M++36.6658.071%B++1.089%B+158.3B+28.8B**118920.3h13C++22.4C**
GD-7F 2,9802,9481,9541.509C+1.5028.5%C++20.828%C34.1CN/A12886.4h10.8B37.9B
19A Fortuna 2,8152,7842,4571.133C1.8827.151%C18.175%D20.2D-N/A90137.9h9.5C+34.9C+
Tempest 2,4032,3941,3301.8C+1.2132.942%B**19.883%C-49.2CN/A12448.7h8.3B++25.2B++
LA1 Anchor 2,2682,2591,1301.999C1.0126.728%C21.691%D--39.1DN/A20357.8h8.2B++30.7B
Titan-150 HEAT 3,0372,24313516.615B**13.6150.655%C*2.809%C++28.6C+10.1C30978.5h3.3B*6.4B*
Hornet Missiles 3,2232,2205242.692S39.6865.194%B+1.667%C++177.6A80.2B++159212.5h6.9B**10.6B**
L100 Python HEAT 2,7562,1667827.769A**24.7656.505%B3.093%B+41.9C+11.4C-37851.7h3.4B+5.9B*
Titan-150 HESH 2,2751,9755933.475B*30.4753.897%B+2.177%B+53.2C++8.1C29237.1h2.6B+4.8B++
Razor GD-23 1,8161,7901,8490.968C2.0430.11%B+14.972%D*16.8DN/A103106.5h12.2C40.6C++
Vortek Rotary 2,9621,6884613.662C++0.6534.199%C*2.784%B*18.2C13.7C35592.8h54.1C*158.3C**
AF-41 Hacksaw 1,6641,6623664.541B+1.5347.229%A14.079%C40.3C++N/A20741.2h7.4C+15.7B+
AF-4 Cyclone 1,6441,6317792.094C**0.9230.743%B+16.432%D45.2CN/A20336.1h9.1B+29.5B+
C-4 ARX 1,8451,4273224.432B**1.4230.503%B+N/A259.5A++76A++12945.5h1.2C+4C++
Sticky Grenade 1,3851,37811378N/A1,374.9955.81%C++N/A1378B++7D80471h1.5B++2.7B+
NS-44 Commissioner AE 1,3731,3667971.714C*1.3052.85%A31.991%B+75.9C**N/A17618h3B+5.7B++
AF-41 Hacksaw 1,3451,3403553.775C*0.7744.982%B*14.03%C36.1C+N/A16637.1h6.7B14.9B++
AF-23 Grinder 1,3311,3283483.816C**0.8146.773%B*14.458%C46.8B+N/A26528.4h5.3B+11.4B*
Bouncing Betty 1,3141,3112275.775B++2.7752.486%B+N/A234.1A++N/A9465.6h1.7B+3.2B++
AF-23 Grinder 1,2881,2833423.751C**0.7453.164%B**16.134%C46.3C**N/A25927.7h6.3B11.9B*
L100 Python AP 1,9661,2825622.893B**19.8856.222%C++4.134%A46.8B25B+36027.4h4.2B+7.5B+
GD-22S 1,2741,2656761.871C+1.1427.64%C++19.051%D--39.9C--N/A22931.7h9.1B33B
Frag Grenade 1,2751,26411264N/A1,260.9951.823%C**N/A574.5C+5D-29122.2h3.3C+6.3C*
MANA Anti-Personnel Turret 1,2661,2584422.846N/A0.1623.468%UN/A12580U80U28429900.1h16.8T*71.5T*
MGR-L1 Promise 1,2561,2487931.574C1.4430.549%B+32.212%C*58.3CN/A16721.4h10.9B35.8B+
EM6 1,2251,2165322.286C+0.7227.054%C*19.655%D--47.1C-N/A25625.8h8.8B+32.5B+
AF-4A Bandit 1,2261,2127851.544C+1.4726.026%C-14.191%F19.4D--N/A9662.6h10.5C40.4C+
C75 Viper 1,3441,2013138.742S35.7343.772%C**1.749%B++63.9B++7.6C-42818.8h7.4B++16.8B++
NC05 Jackhammer 1,2021,1977881.519C++1.4956.728%B**13.785%C--36.7DN/A20032.6h4.1B+7.1B++
SAS-R 1,1961,1943623.298C+0.2947.004%B*67.504%D39.9DN/A12829.9h2C++4.3B+
AF-34 Mattock 1,1981,1912924.079C+1.0747.338%B*17.548%C58.1B+N/A23420.5h5.3B++11.2B*
NC05 Jackhammer AE 1,1891,1855022.361C++0.6561.799%A+17.468%C++66.6CN/A15417.8h3.5B*5.6B**
AF-34 Mattock 1,2001,1842784.259C+1.2541.73%B++16.047%C61.3B+N/A25419.3h4.5B++10.7B*
L100 Python HESH 1,2961,1841578.933S75.9253.935%B1.774%B+82.2B+7.8C-51114.4h2.5B++4.6B++
MGR-S1 Gladius 1,1921,1767581.551C+1.4629.985%C+26.191%C+56.3C+N/A14020.9h7.7B25.8C**
NS-15M AE 1,1791,1745532.123C+0.8929.888%C**28.876%C55.1C--N/A12721.3h9.4B+31.6B+
NS-11C 1,1871,1716831.714C++1.3034.814%A+20.154%C35.9CN/A11132.6h10.6B++30.5B*
NC4 Mag-Shot 1,1801,1708361.4B1.6143.295%A*17.009%C--61.3B++N/A18819.1h6.4B+14.8B**
Carnage AR 1,1711,1695891.985C++1.0231.765%B++27.802%B47.7C+N/A17224.5h9.6B**30.2B*
LA39 Bruiser 1,1741,1686111.912B+1.1073.618%B++13.956%C+47.3CN/A19424.7h2.3C+3.1B
GR-22 1,1781,1674832.416B0.5932.95%B**31.277%B*61.1C**N/A20119.1h9.5B**28.8B*
NSX Tanto 1,1801,1656491.795C*1.2134.041%B*30.472%C*44.6CN/A10626.1h9.5B*27.8B++
NS-15M2 1,1681,1635212.232C+0.7831.911%B*40.069%B**59CN/A19119.7h9.2B*28.9B++
NCM1 Scattercannon 1,1631,1622664.368B*1.3640.237%C11.79%D*40.9CN/A18328.4h4.6B++11.4B+
AC-X11 1,1731,1621,1181.039C1.9726.377%C15.921%D*13.2D-N/A7987.8h9.4C+35.5C+
LA80 1,1621,1612354.94C+1.9351.434%A79.759%C+49.2CN/A11823.6h1.8B3.5B++
NC6S Gauss SAW S 1,1701,1614842.399C**0.6130.608%B++25.581%C54.5CN/A14121.3h8.4B++27.4B++
GD-66 Claw 1,1641,1606561.768C++1.2473.274%B**20.172%B+61.1C+N/A18119h2.1B+2.8B++
AF-4AE Cyclone 1,1681,1606911.679C+1.3332.707%C**17.931%D*37.8D-N/A13830.7h8.6C++26.3C**
EM4 Longshot 1,1611,1602514.622C++1.6142.388%C++72.931%D--39.3C+N/A12429.5h2.1C4.9C++
NS-11P 1,1701,1605142.257B+0.7533.455%B**32.155%B+58.6C++N/A16719.8h9.3B**27.8B**
NSX Naginata 1,1631,1595422.138C++0.8731.865%B**33.563%C*58CN/A19620h8.8B++27.6B++
Impetus 1,1621,1593443.369C*0.3646.731%A++44.866%A+59.4C++N/A13119.5h3.5B**7.5B**
AF-57 Piston 1,1641,1595502.107B+0.9050.838%B++17.256%B+51.7C+N/A13422.4h3.5B++6.8B++
NC6 Gauss SAW 1,1651,1599151.267C1.7426.247%C**17.601%D*30.6DN/A24837.9h7.9B+30.2B+
NC14 Bolt Driver 1,1621,1591876.198B++3.1948.778%A+79.81%B50B+N/A15823.2h1.8B*3.6B*
NCM1 Scattercannon 1,1651,1592864.052B**1.0451.015%B++14.236%C--34.8C+N/A19433.3h8.1C15.9C**
Mauler S6 1,1641,1595772.009B+1.0061.608%A++15.444%C+59.7B+N/A18619.4h2.9A4.8A
NS-44 Commissioner 1,1641,1587051.643C**1.3754.923%A++24.698%C+51.9C+N/A14722.3h3.4C++6.2B+
MKV Suppressed 1,1641,1586291.841C**1.1730.047%B14.076%D--41.8CN/A19027.7h11.7C**38.8B+
AF-19 Mercenary 1,1661,1581,1990.966C2.0430.052%B++19.085%D15.2DN/A12476h12.5C+41.5C*
GR-22AE 1,1671,1575262.2C++0.8132.153%B27.831%C52.6C--N/A11722h9.4B++29.4B+
NS Baron G5 1,1641,1566501.778B*1.2359.877%A16.609%C*46.2C+N/A11525h3.3B**5.5C++
Warden 1,1651,1565881.966B+1.0441.985%A++29.412%C**45.9C*N/A12425.2h5.9B*14B*
Gauss Compact Burst 1,1641,1566031.917C+1.0935.502%B**31.228%B+42.2C-N/A10327.4h8.7B++24.5B*
EM1 1,1711,1565262.198C++0.8127.791%B19.377%D49.2CN/A40223.5h10.4B+37.5B+
NS-7 PDW 1,1641,1555432.127B+0.8831.211%B++13.939%D-38.6C+N/A20529.9h12.3C**39.3B+
NS-15M1 1,1591,1554302.686C*0.3229.794%B++20%D63.5C+N/A28018.2h9.8B++33B+
Blitz GD-10 1,1621,1547371.566C++1.4428.527%C*14.211%D36.4CN/A23831.7h12.2C**42.8C*
NC12 Sweeper 1,1611,1546681.728B+1.2854.7%B**14.038%C++49.5C**N/A15223.3h3.3B**6.1B*
LA3 Desperado 1,1581,1529301.239C++1.7737.058%B**17.361%D85.3B**N/A28413.5h7.2B++19.5B++
Gauss Compact S 1,1671,1489371.225C++1.7826.808%C++14.896%D26CN/A16544.2h10C+37.2C++
M20 Kestrel 2,0201,1372674.258C**1.2531.643%C+2.902%B**17.8D13.9D34063.7h75.5C++238.5C++
The Moonshot 9069021725.244C++2.2342.125%C80.155%C+51.3C--N/A12417.6h1.7C*4.2C+
Spear Anti-Vehicle Phalanx Turret 1,1938512337M**33.9954.269%B+4.935%B+79.5B**32B+80010.7h5.1B*9.4B**
NS Decimator 1,2168106261.294C1.7252.318%D*1.975%C+34.5D17.3C57023.5h4.2C+8.1C
NS-30 Vandal 7717653442.224C+0.7945.501%A+20.523%D--48.1CN/A12215.9h4.4B++9.7B*
NSX-P Tanto 7707644711.622C++1.3933.132%B++28.927%C+39.6CN/A11519.3h11.4C*34.5B+
MGR-L1 Promise AE 7587514141.814C1.2029.918%C++37.284%B++60.1CN/A16212.5h11.5C++38.5C*
NCM2 Falcon 8257341933.803B**0.7950.811%B*6.676%B++38.6A++4.8C+23519h5.5B**10.7B**
The Slasher 74473121,1440.035C2.9735.894%C++1.231%D*0.9CN/A2819.4h1.4A4B+
Anti-Vehicle Grenade 6986691669N/A665.9964.184%AN/A743.3A+32.2D52250.9h3.1B**4.8B**
Tank Mine 9946471604.044B1.0345.692%BN/A179.7B*96.4B*25953.6h2.2C-4.8B+
Shrike 9016013901.541B+1.4753.452%D2.662%C+35.1B17.5C*65717.1h4.7B*8.8B+
MANA Anti-Vehicle Turret 8285251603.281U0.2751.16%UN/A5250U3030U10566620.1h6.8T*13.3T*
NSX Tengu 5135092961.72C++1.2950.637%A++25.147%C++67.9C*N/A1877.5h9.2B++18.2B++
Gauss Rifle S 4924832461.963C++1.0531.581%B+30.435%B++55.5B+1C++1768.7h8.8B+28B+
E540 Halberd 7624762320.696B++17.6951.088%B+1.891%C-37.2C++22.3B++102012.8h4.6B+9.1B+
S12 Renegade 4534411992.216C0.7942.555%C+4.989%C+42.4C1.2C--9410.4h2.7B++6.3B+
Hawk GD-68 7534333901.11C++1.9067.994%B+4.85%B**22C*16.2B+38619.7h7.5C+11.1C*
The Brawler 4274252711.568C+1.4468.566%A++18.118%B**66.4C++N/A1676.4h3.5B+5.1B*
Carver 3953952101.881S1.1342.319%B*18.228%C**59M+N/A1346.7h1.1B++2.6B+
MGR-C1 Charger 3793712881.288C1.7233.432%B+29.38%C**43.6CN/A1348.5h9.5B*28.3B++
C85 Canister-H 4083713111.968C8.9649.574%D9.164%C--90.5D9C*5904.1h6.4C++13C+
CAS 14-E 3873632613.962C10.9533.191%C1.928%C+80.7C+5.3C2344.5h19.5B*58.7B++
Auraxium Slasher 38135518,3240.019C2.9938.014%B+2.254%D-0.4DN/A2798.8h1.8B+4.8B+
NS-20 Gorgon 3603491422.458B*0.5530.537%B++25.788%B+37.1B+1.2C-1119.4h19.7B+64.5B*
NCM2 Falcon 3913421771.932B++1.0853.916%B*5.556%B+19.4B+2.8D11817.6h12B22.3B++
NS-357 Underboss 3433412811.214C+1.8044.757%B+25.22%C+52.5CN/A1766.5h3.7C*8.2B+
NS-20 Gorgon 3503401422.394B+0.6230.938%B++22.353%C++36.2B+1.1C-1029.4h20.6B+66.7B++
M40 Fury 3963282513.12B+10.1145.323%B*1.22%C--56.6C+11.7B5735.8h11.8C++26.1B+
LA8 Rebel 2982972671.112C+1.9039.655%B*32.997%A67.5B++N/A2154.4h5.3B+13.5B+
AF-8 RailJack 288288377.784A*4.7745.538%B*81.25%B+41.1B+N/A1427h1.9B+4.2B+
Enforcer ML85 500287319.258C**6.2543.604%C+1.045%D21.7C--16.1C107613.2h12.6C+29C+
NCM3 Raven 417266843.167M++0.1643.841%C*1.128%D*11.8C+6.7C+22122.6h26C+59.3C*
Skyguard 439265289.464B*6.4538.02%B**3.774%A+14.9C-9.8C40517.8h122.8C--322.9C*
NCM3 Raven 394261843.107M++0.1043.873%C++2.682%C+11.5C++5.9C21922.6h26.1C*59.4B
MAX Punch 2642341,7440.134C**2.8856.855%B*N/A1.2C++N/A5187.7h1.8C++3.2B+
M40 Fury 2982311515.4B+12.3943.738%B++N/A57.8C16.8B*7024h12.2C+27.9B+
NC08 Mag-Scatter 1911911131.69B+1.3264.457%B*21.99%B*112.4A*N/A3471.7h3B*4.6B++
C150 Dalton 335169513.314D-0.3031.071%DN/A22.2D-21.8C-4287.6h3.5C++11.2C+
Phoenix AE 3521641171.402C--1.6141.057%FN/A12.8C--14.7C26312.8h7.3B+17.7C
M40 Fury-F 168135771.753C+1.2648.653%CN/A25C6.1C1785.4h8.2C**16.8B
NS-10 Burster 237129671.925B+1.0842.46%A2.326%D-6.5C+5.5B+22019.8h192.9D*454.4C+
NS-10 Burster 230125661.894C**1.1242.685%A3.2%D6.3C5.3B+22519.8h198.6D**465.4C+
Aspis Anti-Aircraft Phalanx Turret 238115912.778A*9.7731.72%C**1.739%C+17.2C**18.4B+7156.7h137.5C+433.6C*
C85 Canister 118108336B+32.9944.274%C++10.185%D-108B10A++8531h6.9C**15.7C**
M60-A Bulldog 110105252.5B+49.4947.316%C2.857%B++27.6C--1.3D-1773.8h5B+10.5B
M60-A Bulldog 10796713.714C10.7046.714%C2.083%C+24D2.8C--1594h6.2C13.3C
E540 Halberd-H 12489614.833C++11.8258.025%C+N/A52.4C+20.6C8251.7h4.8C++8.2C++
NS Baron G5AE 8584441.909C*1.1064.973%A+25%B**52.5CN/A1941.6h2.9A+4.5C*
L105 Zephyr 7977612.833C+9.8247.973%B2.597%M**55C+1.4D*4501.4h3.7A7.7B**
NS-AM7 Archer 91751790.419C2.5958%C+25.333%B+7.8C+1.7C--1009.6h13.1B+22.7B+
M12 Kobalt 7672324C+20.9922.212%B+23.611%B**65.5C3.6B+3891.1h22.3D100.4C+
Rocklet Rifle 15571471.511B**1.5048.824%C-N/A44.4B**52.5A*7141.6h26.9B++55.1B+
CAS30 Tank Buster 12565173.824B+0.8140.242%D1.538%B++9.8C+9.1C*4586.6h50.2C++124.7C+
Coyote Missiles 12061144.357C+1.3551.941%C-N/A17.4D*16.9D5603.5h66.2F--127.5F-
M20 Wyvern 8054143.857C-0.8527.992%F9.259%A**20.8D10D-1812.6h57.1B+204.1C+
M12 Kobalt-F 5751361.417C-1.5926.169%B+9.804%C++16.5D1.9B+523.1h16.7C+63.8C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit6371,349,30873.5h
Spawn Beacon424,2052h
Anti-Vehicle MANA Turret271,2133.9h
AE Nano-Armor Kit242576,88733h
AE Medical Applicator4532,0731.9h
Nanite Revive Grenade01,4000.4h
Nanite Healing Grenade0880h
Medical Kit1122,4661.8h
Medical Applicator10865,1944.1h
NC Patriot Flare Gun13050.3h
Motion Spotter6225,7868.9h
Deconstruction Tool01,1950.1h
Spitfire Auto-Turret1740.1h
Recon Detection Device171,6682.3h
Shield Recharging Field162,5680.7h
Ammunition Package689,7493.5h
Anti-Infantry MANA Turret392,5963h
WLT-Howler Mining Laser15150.2h

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