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Ensign Cold Blooded Gunthard[1RPC] Gunthard
NC BR 50

KDR: 2.98

Score: 108.4m

Last Seen: Jan 13th, 2019 2:20 PM
- OFFLINE - 2358 hour(s)

Prestige 1, Battle Rank 50 - New Conglomerate on Miller
Level Progress (to 51): 11%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Titan-150 AP M30 Mustang AH M20 Mustang NC6A GODSAW C-4 Breaker Rocket Pods 19A Fortuna Tempest
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,706,364 MLG Score: 1364
Fun Score: N/A
Cheeseburgers Flipped: 1494TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.828%23.288%7184399256,3132.084510.893

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.948%1.897A++0.393B-1.515FHEAD ++ (~7.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.618B+8.80.384C**19.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.545%1.609%13125103020,136206966849.72754301%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.04%0.12C+0.009C+0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.90.585B+25.80.514B+41.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.16%3.065%17688102721,0461922966910.9444218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.254%0.51B+0.298C*-0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.713B++5.10.591B+6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.412%4.29%167810271,86516559041.12621206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.26%0.579B+-0.026C+-0.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.60.818B++9.20.768B++12.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.374%75.922%167610295,561210692.6393

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.813%1.706A++0.576B+-0.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.588B+1.90.406B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.285%16.273%167610296,1882106292.93688

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.811%1.569A+0.341C**-0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.642B+2.80.413B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
108.4m286.1%564 (33.8k)497 (29.8k)2.97702155,68052,2943.3974150 (50)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1035917224.812%14.683%36404:1076

39% Engineer15% Heavy Assault11% Infiltrator27% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 24th, 2013 9:25 AMDec 5th, 2013 10:41 PMFeb 12th, 2019 5:44 AM (68d) (PST)Jan 13th, 2019 10:40 AM (98d) (PST)Jan 13th, 2019 10:20 AM (98d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9031797240.7140.2400.1052.3730.1161364

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,15210,75843,39443146142729,835

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3635h/151.5d 21,984 22,859 43,312 517.6k 5,754 12,166 25,218 196.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:4,755
Deaths:2,080
KDR:2.286
Accuracy:31.818% B+
HSR:26.772% C+
LA1 Anchor
B
Kills:2,259
Deaths:1,130
KDR:1.999
Accuracy:26.728% B
HSR:21.691% C--
GD-22S
B*
Kills:1,263
Deaths:675
KDR:1.871
Accuracy:27.646% B*
HSR:19.082% D
MGR-L1 Promise
A
Kills:1,248
Deaths:793
KDR:1.574
Accuracy:30.549% A
HSR:32.212% B**
EM6
B**
Kills:1,216
Deaths:532
KDR:2.286
Accuracy:27.054% B**
HSR:19.655% D
NC05 Jackhammer
A+
Kills:1,197
Deaths:788
KDR:1.519
Accuracy:56.728% A+
HSR:13.785% C
NS-15M AE
B*
Kills:1,166
Deaths:550
KDR:2.120
Accuracy:29.897% B*
HSR:28.817% C++
NS-15M2
A++
Kills:1,163
Deaths:521
KDR:2.232
Accuracy:31.911% A+
HSR:40.069% A++
NC6S Gauss SAW S
A
Kills:1,161
Deaths:484
KDR:2.399
Accuracy:30.608% A
HSR:25.581% C**
NC05 Jackhammer AE
A++
Kills:1,160
Deaths:484
KDR:2.397
Accuracy:61.612% A++
HSR:17.241% C*
NSX Naginata
A++
Kills:1,159
Deaths:542
KDR:2.138
Accuracy:31.865% A++
HSR:33.563% B*
NC6 Gauss SAW
B**
Kills:1,159
Deaths:915
KDR:1.267
Accuracy:26.247% B**
HSR:17.601% D--
EM1
B**
Kills:1,156
Deaths:526
KDR:2.198
Accuracy:27.791% B**
HSR:19.377% C
NS-15M1
A
Kills:1,155
Deaths:430
KDR:2.686
Accuracy:29.794% A
HSR:20% C
MGR-L1 Promise AE
B++
Kills:63
Deaths:34
KDR:1.853
Accuracy:30.526% B++
HSR:30.159% C**
Kills:21,280
Deaths (as Heavy Assault):10,484
Deaths (to Heavy Assaults):16,059
KDR:2.02976
Kill Difference:10,796
Playtime:561.308 hours
Usage:15%
Score:14.938m
Score/min:444
Accuracy (listed only):33.385%
HSR (listed only):24.374%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
C++
Kills:2,784
Deaths:2,457
KDR:1.133
Accuracy:27.151% C++
HSR:18.175% C-
GD-7F
B++
Kills:2,328
Deaths:1,515
KDR:1.537
Accuracy:27.756% B++
HSR:18.557% C
Razor GD-23
B**
Kills:1,790
Deaths:1,849
KDR:0.968
Accuracy:30.110% B**
HSR:14.972% D--
AF-4A Bandit
C++
Kills:1,212
Deaths:785
KDR:1.544
Accuracy:26.026% C++
HSR:14.191% D**
NS-11C
A*
Kills:1,171
Deaths:683
KDR:1.714
Accuracy:34.814% A*
HSR:20.154% C*
LA39 Bruiser
B**
Kills:1,168
Deaths:611
KDR:1.912
Accuracy:73.618% B**
HSR:13.956% C+
NSX Tanto
A+
Kills:1,165
Deaths:649
KDR:1.795
Accuracy:34.041% A+
HSR:30.472% B*
AC-X11
C**
Kills:1,162
Deaths:1,118
KDR:1.039
Accuracy:26.377% C**
HSR:15.921% D--
GD-66 Claw
A
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:73.274% A
HSR:20.172% B**
AF-57 Piston
B**
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:50.838% B**
HSR:17.256% B*
Mauler S6
A*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:61.608% A*
HSR:15.444% C+
AF-19 Mercenary
A+
Kills:1,158
Deaths:1,199
KDR:0.966
Accuracy:30.052% A+
HSR:19.085% C
Warden
A**
Kills:1,156
Deaths:588
KDR:1.966
Accuracy:41.985% A**
HSR:29.412% B++
NS Baron G5
A++
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:59.877% A++
HSR:16.609% B+
Gauss Compact Burst
A++
Kills:1,156
Deaths:603
KDR:1.917
Accuracy:35.502% A++
HSR:31.228% B*
NC12 Sweeper
A
Kills:1,154
Deaths:668
KDR:1.728
Accuracy:54.700% A
HSR:14.038% C++
Gauss Compact S
B+
Kills:1,148
Deaths:937
KDR:1.225
Accuracy:26.808% B+
HSR:14.896% D
NSX-P Tanto
A+
Kills:673
Deaths:371
KDR:1.814
Accuracy:33.677% A+
HSR:27.489% B
The Brawler
A*
Kills:388
Deaths:247
KDR:1.571
Accuracy:68.386% A*
HSR:17.784% B**
NS Baron G5AE
A++
Kills:84
Deaths:44
KDR:1.909
Accuracy:64.973% A++
HSR:25% A++
Kills:24,331
Deaths (as Engineer):16,757
Deaths (to Engineers):9,597
KDR:1.45199
Kill Difference:7,574
Playtime:1,412.315 hours
Usage:39%
Score:45.092m
Score/min:532
Accuracy (listed only):44.079%
HSR (listed only):19.741%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
19A Fortuna
C++
Kills:2,784
Deaths:2,457
KDR:1.133
Accuracy:27.151% C++
HSR:18.175% C-
Tempest
A+
Kills:2,378
Deaths:1,323
KDR:1.797
Accuracy:32.947% A+
HSR:19.765% C+
GD-7F
B++
Kills:2,328
Deaths:1,515
KDR:1.537
Accuracy:27.756% B++
HSR:18.557% C
Razor GD-23
B**
Kills:1,790
Deaths:1,849
KDR:0.968
Accuracy:30.110% B**
HSR:14.972% D--
AF-4 Cyclone
B**
Kills:1,520
Deaths:717
KDR:2.120
Accuracy:30.428% B**
HSR:15.592% C-
AF-4A Bandit
C++
Kills:1,212
Deaths:785
KDR:1.544
Accuracy:26.026% C++
HSR:14.191% D**
MGR-S1 Gladius
B+
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:29.985% B+
HSR:26.191% B+
NS-11C
A*
Kills:1,171
Deaths:683
KDR:1.714
Accuracy:34.814% A*
HSR:20.154% C*
LA39 Bruiser
B**
Kills:1,168
Deaths:611
KDR:1.912
Accuracy:73.618% B**
HSR:13.956% C+
NSX Tanto
A+
Kills:1,165
Deaths:649
KDR:1.795
Accuracy:34.041% A+
HSR:30.472% B*
AC-X11
C**
Kills:1,162
Deaths:1,118
KDR:1.039
Accuracy:26.377% C**
HSR:15.921% D--
GD-66 Claw
A
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:73.274% A
HSR:20.172% B**
AF-4AE Cyclone
B++
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:32.707% B++
HSR:17.931% D--
AF-57 Piston
B**
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:50.838% B**
HSR:17.256% B*
Mauler S6
A*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:61.608% A*
HSR:15.444% C+
AF-19 Mercenary
A+
Kills:1,158
Deaths:1,199
KDR:0.966
Accuracy:30.052% A+
HSR:19.085% C
MKV Suppressed
B*
Kills:1,158
Deaths:629
KDR:1.841
Accuracy:30.047% B*
HSR:14.076% D-
NS Baron G5
A++
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:59.877% A++
HSR:16.609% B+
Gauss Compact Burst
A++
Kills:1,156
Deaths:603
KDR:1.917
Accuracy:35.502% A++
HSR:31.228% B*
NS-7 PDW
A
Kills:1,155
Deaths:543
KDR:2.127
Accuracy:31.211% A
HSR:13.939% D
NC12 Sweeper
A
Kills:1,154
Deaths:668
KDR:1.728
Accuracy:54.700% A
HSR:14.038% C++
Blitz GD-10
B*
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:28.527% B*
HSR:14.211% C-
Gauss Compact S
B+
Kills:1,148
Deaths:937
KDR:1.225
Accuracy:26.808% B+
HSR:14.896% D
NSX-P Tanto
A+
Kills:673
Deaths:371
KDR:1.814
Accuracy:33.677% A+
HSR:27.489% B
NSX Tengu
A*
Kills:509
Deaths:296
KDR:1.720
Accuracy:50.637% A*
HSR:25.147% B++
The Brawler
A*
Kills:388
Deaths:247
KDR:1.571
Accuracy:68.386% A*
HSR:17.784% B**
NS Baron G5AE
A++
Kills:84
Deaths:44
KDR:1.909
Accuracy:64.973% A++
HSR:25% A++
Kills:33,385
Deaths (as Light Assault):21,863
Deaths (to Light Assaults):9,796
KDR:1.52701
Kill Difference:11,522
Playtime:965.478 hours
Usage:27%
Score:29.416m
Score/min:508
Accuracy (listed only):40.966%
HSR (listed only):18.972%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
A+
Kills:2,378
Deaths:1,323
KDR:1.797
Accuracy:32.947% A+
HSR:19.765% C+
AF-4 Cyclone
B**
Kills:1,520
Deaths:717
KDR:2.120
Accuracy:30.428% B**
HSR:15.592% C-
MGR-S1 Gladius
B+
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:29.985% B+
HSR:26.191% B+
Carnage AR
A
Kills:1,169
Deaths:589
KDR:1.985
Accuracy:31.765% A
HSR:27.802% B**
LA39 Bruiser
B**
Kills:1,168
Deaths:611
KDR:1.912
Accuracy:73.618% B**
HSR:13.956% C+
GR-22
A++
Kills:1,167
Deaths:483
KDR:2.416
Accuracy:32.950% A++
HSR:31.277% A+
GD-66 Claw
A
Kills:1,160
Deaths:656
KDR:1.768
Accuracy:73.274% A
HSR:20.172% B**
NS-11P
A*
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:33.455% A*
HSR:32.155% A*
AF-4AE Cyclone
B++
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:32.707% B++
HSR:17.931% D--
AF-57 Piston
B**
Kills:1,159
Deaths:550
KDR:2.107
Accuracy:50.838% B**
HSR:17.256% B*
Mauler S6
A*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:61.608% A*
HSR:15.444% C+
MKV Suppressed
B*
Kills:1,158
Deaths:629
KDR:1.841
Accuracy:30.047% B*
HSR:14.076% D-
GR-22AE
B*
Kills:1,157
Deaths:526
KDR:2.200
Accuracy:32.153% B*
HSR:27.831% C**
NS Baron G5
A++
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:59.877% A++
HSR:16.609% B+
NS-7 PDW
A
Kills:1,155
Deaths:543
KDR:2.127
Accuracy:31.211% A
HSR:13.939% D
NC12 Sweeper
A
Kills:1,154
Deaths:668
KDR:1.728
Accuracy:54.700% A
HSR:14.038% C++
Blitz GD-10
B*
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:28.527% B*
HSR:14.211% C-
NSX Tengu
A*
Kills:509
Deaths:296
KDR:1.720
Accuracy:50.637% A*
HSR:25.147% B++
Gauss Rifle S
A+
Kills:419
Deaths:214
KDR:1.958
Accuracy:31.288% B**
HSR:31.504% A+
The Brawler
A*
Kills:388
Deaths:247
KDR:1.571
Accuracy:68.386% A*
HSR:17.784% B**
NS Baron G5AE
A++
Kills:84
Deaths:44
KDR:1.909
Accuracy:64.973% A++
HSR:25% A++
Kills:22,710
Deaths (as Combat Medic):12,023
Deaths (to Combat Medics):5,464
KDR:1.88888
Kill Difference:10,687
Playtime:113.412 hours
Usage:3%
Score:2.685m
Score/min:395
Accuracy (listed only):44.542%
HSR (listed only):20.842%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
A+
Kills:2,378
Deaths:1,323
KDR:1.797
Accuracy:32.947% A+
HSR:19.765% C+
AF-4 Cyclone
B**
Kills:1,520
Deaths:717
KDR:2.120
Accuracy:30.428% B**
HSR:15.592% C-
NS-44 Commissioner AE
A+
Kills:1,357
Deaths:782
KDR:1.735
Accuracy:53.046% A+
HSR:32.056% B*
SAS-R
A
Kills:1,194
Deaths:362
KDR:3.298
Accuracy:47.004% A
HSR:67.504% C+
MGR-S1 Gladius
B+
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:29.985% B+
HSR:26.191% B+
NC4 Mag-Shot
A**
Kills:1,168
Deaths:834
KDR:1.400
Accuracy:43.273% A**
HSR:16.952% C
LA80
A+
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:51.434% A+
HSR:79.759% C*
EM4 Longshot
B+
Kills:1,160
Deaths:251
KDR:4.622
Accuracy:42.388% B+
HSR:72.931% D
AF-4AE Cyclone
B++
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:32.707% B++
HSR:17.931% D--
NC14 Bolt Driver
A*
Kills:1,159
Deaths:187
KDR:6.198
Accuracy:48.778% A*
HSR:79.810% B+
Impetus
A*
Kills:1,159
Deaths:344
KDR:3.369
Accuracy:46.731% A*
HSR:44.866% A*
MKV Suppressed
B*
Kills:1,158
Deaths:629
KDR:1.841
Accuracy:30.047% B*
HSR:14.076% D-
NS-44 Commissioner
A*
Kills:1,158
Deaths:705
KDR:1.643
Accuracy:54.923% A*
HSR:24.698% B
NS-7 PDW
A
Kills:1,155
Deaths:543
KDR:2.127
Accuracy:31.211% A
HSR:13.939% D
Blitz GD-10
B*
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:28.527% B*
HSR:14.211% C-
LA3 Desperado
A
Kills:1,152
Deaths:930
KDR:1.239
Accuracy:37.058% A
HSR:17.361% C
NS-30 Vandal
A*
Kills:765
Deaths:344
KDR:2.224
Accuracy:45.501% A*
HSR:20.523% D
The Moonshot
C++
Kills:599
Deaths:121
KDR:4.950
Accuracy:42.193% C+
HSR:80.968% C++
NSX Tengu
A*
Kills:509
Deaths:296
KDR:1.720
Accuracy:50.637% A*
HSR:25.147% B++
AF-8 RailJack
A
Kills:288
Deaths:37
KDR:7.784
Accuracy:45.538% A
HSR:81.250% B++
LA8 Rebel
A+
Kills:273
Deaths:229
KDR:1.192
Accuracy:39.439% B**
HSR:32.967% A+
NS-357 Underboss
B**
Kills:237
Deaths:206
KDR:1.150
Accuracy:44.607% B**
HSR:25.317% B+
NC08 Mag-Scatter
A
Kills:191
Deaths:113
KDR:1.690
Accuracy:64.457% B**
HSR:21.990% A
NS-AM7 Archer
B**
Kills:75
Deaths:179
KDR:0.419
Accuracy:58% C+
HSR:25.333% B**
Kills:23,306
Deaths (as Infiltrator):11,553
Deaths (to Infiltrators):6,409
KDR:2.01731
Kill Difference:11,753
Playtime:393.527 hours
Usage:11%
Score:9.023m
Score/min:382
Accuracy (listed only):42.952%
HSR (listed only):36.297%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A++
Kills:1,599
Deaths:346
KDR:4.621
Accuracy:47.075% A++
HSR:13.696% C
AF-23 Grinder
A+
Kills:1,328
Deaths:348
KDR:3.816
Accuracy:46.773% A+
HSR:14.458% C+
AF-23 Grinder
A+
Kills:1,283
Deaths:342
KDR:3.751
Accuracy:53.164% A+
HSR:16.134% C+
AF-41 Hacksaw
B**
Kills:1,271
Deaths:335
KDR:3.794
Accuracy:44.428% B**
HSR:13.611% C-
AF-34 Mattock
A
Kills:1,189
Deaths:290
KDR:4.100
Accuracy:47.312% A
HSR:17.494% C+
AF-34 Mattock
B*
Kills:1,182
Deaths:276
KDR:4.283
Accuracy:41.694% B*
HSR:15.905% C+
NCM1 Scattercannon
B+
Kills:1,162
Deaths:266
KDR:4.368
Accuracy:40.237% B+
HSR:11.790% D-
NCM1 Scattercannon
A
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:51.015% A
HSR:14.236% C
NCM2 Falcon
A
Kills:682
Deaths:180
KDR:3.789
Accuracy:50.975% A
HSR:6.892% B*
NS-20 Gorgon
A
Kills:349
Deaths:142
KDR:2.458
Accuracy:30.537% B**
HSR:25.788% A
NS-20 Gorgon
B**
Kills:340
Deaths:142
KDR:2.394
Accuracy:30.938% B**
HSR:22.353% B+
NCM2 Falcon
A
Kills:304
Deaths:164
KDR:1.854
Accuracy:54.252% A
HSR:5.263% C**
NCM3 Raven
B+
Kills:263
Deaths:84
KDR:3.131
Accuracy:43.774% B+
HSR:1.141% D*
NCM3 Raven
B+
Kills:260
Deaths:84
KDR:3.095
Accuracy:43.804% B+
HSR:2.692% C+
NS-10 Burster
A++
Kills:116
Deaths:63
KDR:1.841
Accuracy:42.711% A++
HSR:1.724% D--
NS-10 Burster
A++
Kills:115
Deaths:62
KDR:1.855
Accuracy:42.962% A++
HSR:1.739% D--
Kills:12,602
Deaths (as MAX Suit):1,705
Deaths (to MAX Suits):3,024
KDR:7.3912
Kill Difference:10,897
Playtime:187.149 hours
Usage:5%
Score:7.294m
Score/min:650
Accuracy (listed only):44.478%
HSR (listed only):11.557%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:10,306
V. Kills:933 N/A
Deaths:673
KDR:15.314
Accuracy:65.334% A
KPH:85.900 B**
VKPH:7.800 B**
M20 Mustang
A
Kills:4,871
V. Kills:3,812 128%
Deaths:1,052
KDR:4.630
Accuracy:35.848% B*
KPH:23.900 B*
VKPH:18.700 A
Breaker Rocket Pods
B**
Kills:3,212
V. Kills:585 N/A
Deaths:81
KDR:39.654
Accuracy:58.066% B**
KPH:158.100 B++
VKPH:28.800 B**
Hornet Missiles
A**
Kills:2,212
V. Kills:998 221%
Deaths:52
KDR:42.539
Accuracy:65.199% B++
KPH:176.400 A**
VKPH:79.600 A+
Vortek Rotary
B+
Kills:1,682
V. Kills:1,272 132%
Deaths:461
KDR:3.649
Accuracy:34.165% B+
KPH:18.100 C*
VKPH:13.700 B+
M20 Kestrel
C+
Kills:1,137
V. Kills:883 129%
Deaths:267
KDR:4.258
Accuracy:31.643% C*
KPH:17.900 C+
VKPH:13.900 C+
Coyote Missiles
C--
Kills:59
V. Kills:58 100%
Deaths:14
KDR:4.214
Accuracy:52.044% C
KPH:17.300 D-
VKPH:17 C--
Kills:23,479 (17,996 + 0)
Deaths:2,600
KDR:9.030
VKDR:3.285
Vehicle Kills:8,541
Kill Difference:20,879
Playtime:516.664 hours
Usage:14%
Score:13.152m
Score/min:424
Piloting Accuracy:31.643%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:169
V. Kills:166 101%
Deaths:51
KDR:3.314
Accuracy:31.071% D
KPH:22.300 D
VKPH:21.900 C+
L105 Zephyr
B++
Kills:77
V. Kills:2 N/A
Deaths:6
KDR:12.833
Accuracy:47.973% B++
KPH:53.200 C++
VKPH:1.400 D*
CAS30 Tank Buster
B+
Kills:65
V. Kills:60 107%
Deaths:17
KDR:3.824
Accuracy:40.242% C-
KPH:9.900 B+
VKPH:9.200 B+
Kills:311 (65 + 246)
Deaths:74
KDR:4.203
VKDR:3.081
Vehicle Kills:228
Kill Difference:237
Playtime:15.579 hours
Usage:0%
Score:0.409m
Score/min:437
Piloting Accuracy:40.242%
Gunner Accuracy:47.973%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B++
Kills:2,166
V. Kills:590 366%
Deaths:78
KDR:27.769
Accuracy:56.505% B+
KPH:41.900 B++
VKPH:11.400 C+
C75 Viper
A++
Kills:1,191
V. Kills:142 N/A
Deaths:31
KDR:38.419
Accuracy:43.847% B+
KPH:63.700 A++
VKPH:7.600 C+
L100 Python HESH
A
Kills:1,173
V. Kills:108 N/A
Deaths:15
KDR:78.200
Accuracy:53.832% B+
KPH:83.100 A
VKPH:7.600 C+
L100 Python AP
B**
Kills:1,171
V. Kills:649 180%
Deaths:54
KDR:21.685
Accuracy:56.663% C++
KPH:44.800 B**
VKPH:24.800 B**
Skyguard
A
Kills:265
V. Kills:174 151%
Deaths:28
KDR:9.464
Accuracy:38.020% A
KPH:14.900 C++
VKPH:9.800 C++
Kills:5,966 (5,966 + 0)
Deaths:206
KDR:28.961
VKDR:8.073
Vehicle Kills:1,663
Kill Difference:5,760
Playtime:128.489 hours
Usage:4%
Score:3.056m
Score/min:396
Driving Accuracy:38.020%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:10,939
V. Kills:6,926 158%
Deaths:573
KDR:19.091
Accuracy:50.539% C+
KPH:32.700 B*
VKPH:20.700 A
Titan-150 HEAT
B*
Kills:2,243
V. Kills:794 282%
Deaths:135
KDR:16.615
Accuracy:50.655% B+
KPH:28.600 B*
VKPH:10.100 C**
Titan-150 HESH
B++
Kills:1,898
V. Kills:286 N/A
Deaths:59
KDR:32.170
Accuracy:53.870% B++
KPH:52.100 B++
VKPH:7.900 C+
E540 Halberd
A
Kills:414
V. Kills:254 162%
Deaths:23
KDR:18
Accuracy:50.870% B*
KPH:33.900 B+
VKPH:20.800 A
Enforcer ML85
C+
Kills:287
V. Kills:213 134%
Deaths:31
KDR:9.258
Accuracy:43.606% C**
KPH:21.800 C+
VKPH:16.200 C+
C85 Canister
A*
Kills:108
V. Kills:10 N/A
Deaths:3
KDR:36
Accuracy:44.274% B+
KPH:103.100 B++
VKPH:9.500 A*
Kills:15,889 (15,080 + 809)
Deaths:824
KDR:19.283
VKDR:10.295
Vehicle Kills:8,483
Kill Difference:15,065
Playtime:475.767 hours
Usage:13%
Score:11.498m
Score/min:403
Driving Accuracy:53.870%
Gunner Accuracy:44.274%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:360
V. Kills:35 N/A
Deaths:30
KDR:12
Accuracy:49.103% C+
KPH:89.300 C
VKPH:8.700 C++
E540 Halberd-H
B+
Kills:82
V. Kills:34 234%
Deaths:6
KDR:13.667
Accuracy:57.902% C*
KPH:51.200 B+
VKPH:21.200 C+
Kills:442 (0 + 442)
Deaths:36
KDR:12.278
VKDR:1.917
Vehicle Kills:69
Kill Difference:406
Playtime:5.632 hours
Usage:0%
Score:0.221m
Score/min:653
Driving Accuracy:N/A%
Gunner Accuracy:57.902%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:328
V. Kills:68 475%
Deaths:25
KDR:13.120
Accuracy:45.344% B**
KPH:56.300 B+
VKPH:11.700 B+
M40 Fury
B*
Kills:231
V. Kills:67 340%
Deaths:15
KDR:15.400
Accuracy:43.752% B*
KPH:57.900 C*
VKPH:16.800 B*
M12 Kobalt
B++
Kills:60
V. Kills:3 N/A
Deaths:3
KDR:20
Accuracy:23.540% B**
KPH:71.700 C**
VKPH:3.600 B++
Kills:619 (0 + 619)
Deaths:43
KDR:14.395
VKDR:3.209
Vehicle Kills:138
Kill Difference:576
Playtime:10.658 hours
Usage:0%
Score:0.390m
Score/min:609
Driving Accuracy:N/A%
Gunner Accuracy:23.540%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:424
V. Kills:11 N/A
Deaths:195
KDR:2.174
Accuracy:42.690% C+
KPH:42.400 C
VKPH:1.100 C-
M40 Fury-F
C++
Kills:135
V. Kills:33 397%
Deaths:77
KDR:1.753
Accuracy:48.653% C+
KPH:24.900 C++
VKPH:6.100 C+
M12 Kobalt-F
B*
Kills:51
V. Kills:6 N/A
Deaths:36
KDR:1.417
Accuracy:26.169% B+
KPH:16.700 C
VKPH:2 B*
Kills:610 (610 + 0)
Deaths:308
KDR:1.981
VKDR:0.162
Vehicle Kills:50
Kill Difference:302
Playtime:18.475 hours
Usage:1%
Score:0.122m
Score/min:110
Driving Accuracy:26.169%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:322
V. Kills:22 N/A
Deaths:26
KDR:12.385
Accuracy:32.485% C+
KPH:77.100 C*
VKPH:5.300 C+
M20 Wyvern
C
Kills:52
V. Kills:25 200%
Deaths:14
KDR:3.714
Accuracy:27.872% D*
KPH:20.200 C
VKPH:9.700 D
Kills:374 (0 + 374)
Deaths:40
KDR:9.350
VKDR:1.175
Vehicle Kills:47
Kill Difference:334
Playtime:6.750 hours
Usage:0%
Score:0.082m
Score/min:202
Piloting Accuracy:N/A%
Gunner Accuracy:27.872%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 17,86510,93957319.091A++16.1150.539%C+3.373%B32.7B*20.7A388334.4h3.6B++7.1B*
M30 Mustang AH 11,23910,30667315.314A12.3465.334%A1.038%C85.9B**7.8B**385120h5.3B++8.1B++
M20 Mustang 8,6834,8711,0524.63B**1.6535.848%B*2.772%B+23.9B*18.7A356204.1h67.5B++188.3B*
NC6A GODSAW 4,7964,7552,0802.286C++0.6931.818%B+26.772%C+59.7C++N/A17479.6h7.3C*23.1B+
C-4 4,4433,3711,0533.201A0.2229.025%B+N/A190.5A**60.6A*197117.7h1.3B+4.3B++
Breaker Rocket Pods 3,7973,2128139.654S36.6858.066%B**1.09%C++158.2B++28.8B**118720.3h13B+22.4B++
19A Fortuna 2,8152,7842,4571.133C+1.8427.151%C++18.175%C-20.2DN/A90137.9h9.5C**34.9B
Tempest 2,3872,3781,3231.797C**1.1832.947%A+19.765%C+49C++N/A12348.5h8.3B**25.2B**
GD-7F 2,3492,3281,5151.537B+1.4427.756%B++18.557%C31.5C++N/A12973.8h10.8B*38.8B++
LA1 Anchor 2,2682,2591,1301.999C+0.9826.728%B21.691%C--39.1CN/A20157.8h8.2B**30.7B+
Titan-150 HEAT 3,0372,24313516.615A*13.6450.655%B+2.809%C+28.6B*10.1C**30878.5h3.3B**6.4A
Hornet Missiles 3,2102,2125242.538S39.5665.199%B++1.673%C+177A**79.8A+158412.5h6.9B**10.6B**
L100 Python HEAT 2,7562,1667827.769M++24.7956.505%B+3.093%B41.9B++11.4C+37751.7h3.4A5.9A
Titan-150 HESH 2,1841,8985932.169A*29.1953.87%B++2.266%B52.1B++7.9C+28936.4h2.6B*4.8B*
Razor GD-23 1,8161,7901,8490.968C++2.0130.11%B**14.972%D--16.8CN/A103106.5h12.2C**40.6B+
Vortek Rotary 2,9541,6824613.649B++0.6734.165%B+2.735%B+18.1C*13.7B+35592.7h54.2B+158.5B++
AF-41 Hacksaw 1,6011,5993464.621B++1.6447.075%A++13.696%C40B+N/A20940h7.4C15.7B*
AF-4 Cyclone 1,5311,5207172.12B++0.8630.428%B**15.592%C-44.2B+N/A20434.4h9B++29.7B++
Sticky Grenade 1,3841,37711377N/A1,374.0255.912%BN/A1377B*7D81011h1.5B++2.7B+
NS-44 Commissioner AE 1,3631,3577821.735B+1.2453.046%A+32.056%B*76.2B*N/A17617.8h3B+5.7B++
AF-23 Grinder 1,3311,3283483.816B+0.8446.773%A+14.458%C+46.8B**N/A26528.4h5.3B++11.4B**
C-4 ARX 1,7091,3142884.563A+1.5930.516%B**N/A257.6M+77.5M13175.1h1.2C++4.1B+
Bouncing Betty 1,3111,3082275.762B+2.7852.436%B**N/A233.6A**N/A9465.6h1.7B++3.2B**
AF-23 Grinder 1,2881,2833423.751B+0.7753.164%A+16.134%C+46.3B*N/A25927.7h6.3B11.9B*
AF-41 Hacksaw 1,2761,2713353.794B+0.8244.428%B**13.611%C-35.4C**N/A16735.9h6.6C**14.9B*
GD-22S 1,2721,2636751.871C**1.1127.646%B*19.082%D40C++N/A22831.6h9.1B*33B++
Frag Grenade 1,2661,25511255N/A1,252.0251.842%B*N/A570.5B+5C--28932.2h3.3B+6.3B++
MGR-L1 Promise 1,2561,2487931.574C*1.4030.549%A32.212%B**58.3B+N/A16421.4h10.9B*35.8B*
EM6 1,2251,2165322.286B+0.6927.054%B**19.655%D47.1C**N/A25525.8h8.8B*32.5B++
AF-4A Bandit 1,2261,2127851.544C*1.4326.026%C++14.191%D**19.4DN/A9662.4h10.5C**40.4C**
NC05 Jackhammer 1,2021,1977881.519B1.4656.728%A+13.785%C36.7C+N/A19932.6h4.1B++7.1B*
SAS-R 1,1961,1943623.298C**0.3247.004%A67.504%C+40.2C+N/A12729.7h2B+4.3B++
C75 Viper 1,3331,1913138.419S35.4443.847%B+1.763%B+63.7A++7.6C+42318.7h7.4B**16.8B**
AF-34 Mattock 1,1961,1892904.1B+1.1247.312%A17.494%C+58B**N/A23420.5h5.3B++11.2B*
AF-34 Mattock 1,1981,1822764.283B1.3141.694%B*15.905%C+61.6B**N/A25419.2h4.5B*10.7B**
MANA Anti-Personnel Turret 1,1851,1794142.848N/A0.1323.364%UN/A11790U60U26954600.1h16.9T*72.1T*
MGR-S1 Gladius 1,1921,1767581.551C*1.4329.985%B+26.191%B+56.3B++N/A13820.9h7.7B*25.8B+
L100 Python HESH 1,2811,1731578.2S75.2253.832%B+1.79%C*83.2A7.7C+51414.1h2.5B*4.6B*
L100 Python AP 1,8201,1715421.685M**18.7156.663%C++4.355%B**44.7B**24.8B**34926.2h4.4B*7.7B**
NS-11C 1,1871,1716831.714B*1.2634.814%A*20.154%C*35.9B+N/A11032.6h10.6B**30.5B**
Carnage AR 1,1711,1695891.985B+0.9931.765%A27.802%B**47.7B*N/A17124.5h9.6A+30.2B**
LA39 Bruiser 1,1741,1686111.912B++1.0773.618%B**13.956%C+47.3BN/A19324.7h2.3B3.1B+
NC4 Mag-Shot 1,1781,1688341.4B**1.5843.273%A**16.952%C61.5A*N/A18819h6.4B++14.8B++
GR-22 1,1781,1674832.416B*0.5632.95%A++31.277%A+61.1AN/A19919.1h9.5A+28.8B**
NS-15M AE 1,1711,1665502.12C++0.8629.897%B*28.817%C++55C++N/A12721.2h9.4B*31.6B++
NSX Tanto 1,1801,1656491.795B++1.1834.041%A+30.472%B*44.6B+N/A10626.1h9.5B*27.8B*
NS-15M2 1,1681,1635212.232B+0.7531.911%A+40.069%A++59B+N/A18919.7h9.2B**28.9B*
NCM1 Scattercannon 1,1631,1622664.368B**1.3940.237%B+11.79%D-40.9BN/A18328.4h4.6B*11.4B*
AC-X11 1,1731,1621,1181.039C+1.9426.377%C**15.921%D--13.2DN/A7987.8h9.4B+35.5B
NC6S Gauss SAW S 1,1701,1614842.399B*0.5830.608%A25.581%C**54.5B+N/A14021.3h8.4B**27.4B++
LA80 1,1621,1612354.94B+1.9651.434%A+79.759%C*49.2B+N/A11723.6h1.8B++3.5B*
NC05 Jackhammer AE 1,1641,1604842.397B++0.5861.612%A++17.241%C*66.3C**N/A15317.5h3.5B**5.6B*
EM4 Longshot 1,1611,1602514.622B+1.6442.388%B+72.931%D39.3B+N/A12429.5h2.1C*4.9B+
GD-66 Claw 1,1641,1606561.768B+1.2173.274%A20.172%B**61.1B*N/A18119h2.1B++2.8B++
NS-11P 1,1701,1605142.257B**0.7233.455%A*32.155%A*58.6A++N/A16619.8h9.3A+27.8A
AF-4AE Cyclone 1,1681,1606911.679C+1.3032.707%B++17.931%D--37.8C--N/A13830.7h8.6B+26.3B+
NSX Naginata 1,1631,1595422.138B*0.8431.865%A++33.563%B*58B++N/A19520h8.8B*27.6B*
NC6 Gauss SAW 1,1651,1599151.267C*1.7126.247%B**17.601%D--30.7C++N/A24637.8h7.9B*30.2B++
NC14 Bolt Driver 1,1621,1591876.198A**3.2248.778%A*79.81%B+50.2A++N/A15823.1h1.8A3.6A
AF-57 Piston 1,1641,1595502.107B*0.8750.838%B**17.256%B*51.7B++N/A13222.4h3.5B*6.8B+
Impetus 1,1621,1593443.369B*0.3946.731%A*44.866%A*59.4B*N/A13019.5h3.5A7.5A
NCM1 Scattercannon 1,1651,1592864.052A+1.0751.015%A14.236%C34.8B*N/A19433.3h8.1C+15.9B+
Mauler S6 1,1641,1595772.009B**0.9761.608%A*15.444%C+59.7A++N/A18519.4h2.9A+4.8A
AF-19 Mercenary 1,1661,1581,1990.966C*2.0130.052%A+19.085%C15.3CN/A12375.5h12.5B41.5B+
MKV Suppressed 1,1641,1586291.841B**1.1430.047%B*14.076%D-41.8B+N/A19027.7h11.7B++38.8B+
NS-44 Commissioner 1,1641,1587051.643B++1.3354.923%A*24.698%B52.2B++N/A14622.2h3.4B+6.2B*
GR-22AE 1,1671,1575262.2B0.7832.153%B*27.831%C**52.6C++N/A11622h9.4B**29.4B*
Warden 1,1651,1565881.966B**1.0141.985%A**29.412%B++45.9A+N/A12325.2h5.9B**14B**
NS Baron G5 1,1641,1566501.778B*1.2059.877%A++16.609%B+46.2B++N/A11525h3.3B**5.5C*
Gauss Compact Burst 1,1641,1566031.917C++1.0635.502%A++31.228%B*42.2C++N/A10327.4h8.7B*24.5B+
EM1 1,1711,1565262.198B**0.7827.791%B**19.377%C49.2B+N/A40123.5h10.4B37.5B++
NS-7 PDW 1,1641,1555432.127A++0.8531.211%A13.939%D38.6B+N/A20529.9h12.3B++39.3B++
NS-15M1 1,1591,1554302.686B**0.2929.794%A20%C63.5B*N/A27918.2h9.8B**33B*
NC12 Sweeper 1,1611,1546681.728B+1.2554.7%A14.038%C++49.5B**N/A15223.3h3.3B**6.1B**
Blitz GD-10 1,1621,1547371.566B+1.4128.527%B*14.211%C-36.4B+N/A23831.7h12.2B++42.8B++
LA3 Desperado 1,1581,1529301.239B+1.7437.058%A17.361%C85.3A*N/A28313.5h7.2B*19.5B**
Gauss Compact S 1,1671,1489371.225B+1.7526.808%B+14.896%D26B+N/A16544.2h10B+37.2B+
M20 Kestrel 2,0201,1372674.258B++1.2831.643%C*2.902%B**17.8C+13.9C+33963.7h75.5B+238.5B+
Spear Anti-Vehicle Phalanx Turret 1,1868462336.783S33.8154.235%B**4.965%B+79.8A**32.1B**79410.6h5.1B**9.4B**
NS Decimator 1,2168106241.298B1.6852.283%D--1.975%C+34.5C+17.3C++56623.5h4.2B+8.1C++
NS-30 Vandal 7717653442.224B0.7545.501%A*20.523%D48.1B+N/A12215.9h4.4B**9.7B**
NCM2 Falcon 7706821803.789A**0.8150.975%A6.892%B*38.8M++5C*24417.6h5.3A10.3B**
NSX-P Tanto 6776733711.814B**1.1633.677%A+27.489%B47.4B**N/A13614.2h11.2B*33.1B*
The Slasher 68267019,4220.034C2.9435.968%C++1.045%D*0.9CN/A2762h1.5B**4B+
Anti-Vehicle Grenade 6946651665N/A662.0264.228%A+N/A831.3A*36.3D52690.8h3.1A4.8A
Tank Mine 9566181553.987B++1.0144.578%B*N/A181.8A+99.4A26323.4h2.2C4.9B*
The Moonshot 6015991214.95C+1.9742.193%C+80.968%C++52.5C+N/A12911.4h1.7B+4B+
Shrike 8955963871.54A++1.4453.514%C2.685%C+34.9B**17.5B++65217.1h4.7B**8.8B++
MANA Anti-Vehicle Turret 8255231593.289U0.3151.339%U4.589%U5230U3020U2930220.1h6.8T*13.3T*
NSX Tengu 5135092961.72B+1.2650.637%A*25.147%B++67.9AN/A1877.5h9.2B**18.2B*
S12 Renegade 4354241952.174C+0.8042.69%C+5.189%C+42.4C1.1C-9310h2.7B++6.3B+
Gauss Rifle S 4234192141.958B*1.0231.288%B**31.504%A+55.9A+N/A1847.5h8.7B**27.7B**
E540 Halberd 6684142318A15.0250.87%B*2.174%C--33.9B+20.8A98712.2h4.9B++9.7B*
Hawk GD-68 7184113641.129B**1.8568.77%B*5.109%A+22.1B++16.5B**39818.6h7.5B+10.9B++
Carver 3923922091.876S1.1042.231%A18.367%B61.3SN/A1396.4h1.1B++2.6B+
The Brawler 3903882471.571C++1.4168.386%A*17.784%B**68.1AN/A1655.7h3.5B+5.1B**
C85 Canister-H 3953603012C++9.0249.103%C+9.444%C--90C8.8C*5944h6.3C**12.8C**
Auraxium Slasher 37735118,2200.019C--2.9637.943%B+2.279%D--0.4C--N/A2794.6h1.8B+4.8B+
NS-20 Gorgon 3603491422.458A++0.5230.537%B**25.788%A37.1M1.2C1119.4h19.7B+64.5B*
NS-20 Gorgon 3503401422.394A++0.5830.938%B**22.353%B+36.2M+1.1C1029.4h20.6B+66.7B**
M40 Fury 3963282513.12A10.1445.344%B**1.22%D56.6B+11.7B+5745.8h11.8B+26.1B++
CAS 14-E 3443222612.385C+9.4132.485%C+N/A76.7C*5.2C2144.2h19.5B*59.9B*
NCM2 Falcon 3483041641.854A1.1254.252%A5.263%C**18.8A2.7D-12116.2h12.1B+22.3B++
AF-8 RailJack 288288377.784A*4.8145.538%A81.25%B++41.1AN/A1397h1.9B*4.2B*
Enforcer ML85 500287319.258B**6.2843.606%C**1.045%D-21.7C+16.1C+107613.2h12.6C*29B+
LA8 Rebel 2742732291.192B1.7939.439%B**32.967%A+68.3A++N/A2204h5.2B++13.2B*
Skyguard 439265289.464M+6.4938.02%A3.774%A+14.9C++9.8C++40117.8h122.8C++322.9B++
NCM3 Raven 413263843.131M++0.1543.774%B+1.141%D*11.7B+6.7C*22222.5h26B59.4B+
NCM3 Raven 393260843.095M*0.1243.804%B+2.692%C+11.6B++5.9C+21922.5h25.9B+59.2B++
NS-357 Underboss 2392372061.15C++1.8344.607%B**25.317%B+49.4C**N/A1834.8h3.9B+8.6B++
M40 Fury 2982311515.4A+12.4243.752%B*N/A57.8C*16.8B*7014h12.2C**27.9B+
MAX Punch 2512211,7050.13B+2.8556.78%B++N/A1.2C+N/A4184h1.8C++3.2B
NC08 Mag-Scatter 1911911131.69C**1.2964.457%B**21.99%A112.4M**N/A3421.7h3B**4.6B**
C150 Dalton 335169513.314C0.3431.071%DN/A22.2D21.8C+4227.6h3.5B+11.2B
Phoenix AE 3521641171.402C+1.5841.057%F-N/A12.8C+14.7B26312.8h7.3B**17.7B
M40 Fury-F 168135771.753B+1.2248.653%C+N/A25C++6.1C+1755.4h8.2B+16.8B+
NS-10 Burster 219116631.841A1.1442.711%A++1.724%D--6.1B5.4A22718.9h204.5D-478.7B+
NS-10 Burster 217115621.855B**1.1242.962%A++1.739%D--6.1B5.4A23218.8h205.8D-479B+
Aspis Anti-Aircraft Phalanx Turret 231110912.222S9.2431.606%B*1.818%C+16.7B**18.3A+7156.6h140.4C**444.2B+
C85 Canister 118108336A33.0244.274%B+10.185%D-108B*10A*8531h6.9B15.7B+
M60-A Bulldog 110105252.5B**49.5247.316%C++2.857%B+27.6C1.3D1773.8h5B+10.5B+
M60-A Bulldog 10796713.714C+10.7447.082%C++2.083%C24C2.8C1594h6.2C+13.2C*
NS Baron G5AE 8584441.909B+1.0764.973%A++25%A++52.5B+N/A1941.6h2.9A+4.5C++
E540 Halberd-H 11682613.667B*10.6957.902%C*N/A51.3B+21.3C++8001.6h4.9B++8.5B++
L105 Zephyr 7977612.833C**9.8647.973%B++2.597%M55C++1.4D*4431.4h3.7A+7.7B**
NS-AM7 Archer 91751790.419C+2.5658%C+25.333%B**7.8C*1.7D969.6h13.1B++22.7B++
CAS30 Tank Buster 12565173.824A*0.8540.242%C-1.538%B9.8B9.1B+4546.6h50.2C++124.7C++
MGR-L1 Promise AE 6363341.853C+1.1230.526%B++30.159%C**48.5C+N/A1231.3h10.6B*34.7B++
M12 Kobalt 6360320B++17.0223.54%B**25%A+75B+3.8B*4160.8h23.9D101.6B
Coyote Missiles 11759144.214B++1.2452.044%CN/A17.4D-17.1C--5583.4h68D**130.6D*
Rocklet Rifle 12153401.325A1.6546.281%DN/A37.9B*48.6A*7151.4h26.9B*58.1B+
M20 Wyvern 7752143.714C+0.7427.872%D*7.692%A++20C9.6D1822.6h58.4B*209.6C**
M12 Kobalt-F 5751361.417C+1.5626.169%B+9.804%C+16.5C-1.9B++523.1h16.7C++63.8B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit6371,349,30873.5h
NC Patriot Flare Gun12650.3h
Motion Spotter6125,0198.6h
Anti-Vehicle MANA Turret271,1903.8h
Spawn Beacon374,0021.8h
AE Nano-Armor Kit185484,41628h
Nanite Revive Grenade01,3470.4h
Medical Kit1042,3491.7h
Medical Applicator10865,1944.1h
Nanite Healing Grenade0880h
AE Medical Applicator4329,2431.7h
Deconstruction Tool01,1950.1h
Spitfire Auto-Turret1740.1h
Ammunition Package679,2173.4h
Anti-Infantry MANA Turret372,4702.8h
Recon Detection Device171,6682.3h
Shield Recharging Field162,5680.7h
WLT-Howler Mining Laser15150.2h

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