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Field Marshal Warbringer H0Z[CHI] H0Z
TR BR 146

KDR: 2.66

Score: 48.9m

Last Seen: May 20th, 2019 7:16 PM
- OFFLINE - 8.8 hour(s)

Prestige 1, Battle Rank 100 (146 total) - Terran Republic on Cobalt - Outfit Officer of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 47
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee P2-120 AP M18 Rotary T9A "Butcher" C150 Dalton MSW-R NS-15 Gallows
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,476,980 MLG Score: 1980
Fun Score: N/A
Cheeseburgers Flipped: 177TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.644%24.537%72740115641,4351.692260.965

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.857%1.661A++0.578B+-0.721D-HEAD ++ (~9.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.594B+90.371C**21.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.285%0.759%16295119120,6941568926213.1893223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.113%-0.225C-0.758D-0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.70.22C++43.70.164C++80.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.852%0.912%556611907,892188029534.19787267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.596%-0.324C-1.074D*0.461

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.634B+50.576B+8.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.589%1.232%586911875,926157835763.75301166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.934%0.783B++-0.791D-1.217

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.649B+18.50.53B+22.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.435%73.334%586811887,2942317123.14668

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.549%1.566A+0.406B-0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.577B+1.90.403B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.131%11.61%586411923,3421969371.69645

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.589%1.197B**-0.566D0.211

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.619B+2.80.422B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 47
48.9m192.3%444 (26.6k)371 (22.3k)2.65698121,53845,7432.9107146 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1196888029.547%14.922%44102:5351

22% Engineer25% Heavy Assault18% Infiltrator32% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 9th, 2015 5:09 PMJun 29th, 2016 9:06 PMMay 21st, 2019 12:20 PM (1d) (PST)May 20th, 2019 5:24 PM (2d) (PST)May 20th, 2019 3:16 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0901928980.9220.3470.1382.0940.1671980

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,40011,53453,866552181261022,256

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2198h/91.6d 11,606 18,136 29,839 276.1k 1,472 5,137 22,072 143.8m

EngineerCLASS DETAILS: Engineer
TRAC-Shot
B+
Kills:1,223
Deaths:756
KDR:1.618
Accuracy:26.088% C++
HSR:20.687% B+
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% B+
TAS-16 Blackjack
B**
Kills:1,207
Deaths:772
KDR:1.563
Accuracy:71.892% B**
HSR:10.356% D-
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A+
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A+
HSR:18.772% B+
NSX-P Tanto
B**
Kills:1,094
Deaths:487
KDR:2.246
Accuracy:31.653% B**
HSR:26.783% C*
AS16 NightHawk
B+
Kills:717
Deaths:411
KDR:1.745
Accuracy:45.804% B+
HSR:13.250% C
AMR-66
A++
Kills:512
Deaths:214
KDR:2.393
Accuracy:36.718% A++
HSR:23.242% C+
LC2 Lynx AE
C
Kills:273
Deaths:140
KDR:1.950
Accuracy:25.360% C
HSR:23.810% C
TRS-12 Uppercut
B+
Kills:247
Deaths:158
KDR:1.563
Accuracy:62.053% B+
HSR:12.146% D
NSX Tanto
B**
Kills:220
Deaths:123
KDR:1.789
Accuracy:31.884% B**
HSR:30.909% B*
The Little Helper
C++
Kills:217
Deaths:144
KDR:1.507
Accuracy:47.574% C+
HSR:16.129% C++
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.149% D*
HSR:15.714% C**
Kills:13,956
Deaths (as Engineer):8,619
Deaths (to Engineers):8,440
KDR:1.61921
Kill Difference:5,337
Playtime:479.373 hours
Usage:22%
Score:11.131m
Score/min:387
Accuracy (listed only):38.819%
HSR (listed only):19.079%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C**
Kills:3,383
Deaths:1,550
KDR:2.183
Accuracy:25.817% C**
HSR:27.668% C+
MSW-R
B**
Kills:2,968
Deaths:1,273
KDR:2.332
Accuracy:27.955% B**
HSR:25.472% C*
NS-15 Gallows
C++
Kills:2,385
Deaths:1,071
KDR:2.227
Accuracy:28.826% C++
HSR:29.937% C+
T7 Mini-Chaingun AE
B++
Kills:1,571
Deaths:937
KDR:1.677
Accuracy:23.563% B++
HSR:14.386% C+
T9 CARV
A++
Kills:1,234
Deaths:527
KDR:2.342
Accuracy:27.740% A++
HSR:24.149% C*
NSX Naginata
B**
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:27.724% B**
HSR:33.362% B++
NS-15M2
B**
Kills:1,159
Deaths:631
KDR:1.837
Accuracy:28.903% B**
HSR:23.986% C+
T32 Bull
B
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:25.331% B
HSR:26.143% B
NS-15M AE
B*
Kills:1,156
Deaths:599
KDR:1.930
Accuracy:30.089% B*
HSR:25% C
T7 Mini-Chaingun
A+
Kills:1,147
Deaths:534
KDR:2.148
Accuracy:24.629% A+
HSR:15.344% B+
T9 CARV-S
B*
Kills:1,126
Deaths:681
KDR:1.653
Accuracy:26.553% B*
HSR:22.558% C
T7-P Mini-Chaingun
C
Kills:244
Deaths:169
KDR:1.444
Accuracy:21.284% C-
HSR:15.574% C
MG-H1 Watchman
B+
Kills:55
Deaths:33
KDR:1.667
Accuracy:25.710% B+
HSR:30.909% B+
Kills:18,750
Deaths (as Heavy Assault):9,079
Deaths (to Heavy Assaults):11,251
KDR:2.06521
Kill Difference:9,671
Playtime:550.296 hours
Usage:25%
Score:11.474m
Score/min:348
Accuracy (listed only):26.471%
HSR (listed only):24.191%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-Shot
B+
Kills:1,223
Deaths:756
KDR:1.618
Accuracy:26.088% C++
HSR:20.687% B+
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% B+
TAS-16 Blackjack
B**
Kills:1,207
Deaths:772
KDR:1.563
Accuracy:71.892% B**
HSR:10.356% D-
NS-7 PDW
B**
Kills:1,191
Deaths:552
KDR:2.158
Accuracy:30.374% B**
HSR:22.334% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A+
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A+
HSR:18.772% B+
NSX-P Tanto
B**
Kills:1,094
Deaths:487
KDR:2.246
Accuracy:31.653% B**
HSR:26.783% C*
AS16 NightHawk
B+
Kills:717
Deaths:411
KDR:1.745
Accuracy:45.804% B+
HSR:13.250% C
NSX Tengu
B+
Kills:391
Deaths:211
KDR:1.853
Accuracy:39.960% B+
HSR:18.926% C
LC2 Lynx AE
C
Kills:273
Deaths:140
KDR:1.950
Accuracy:25.360% C
HSR:23.810% C
TRS-12 Uppercut
B+
Kills:247
Deaths:158
KDR:1.563
Accuracy:62.053% B+
HSR:12.146% D
NSX Tanto
B**
Kills:220
Deaths:123
KDR:1.789
Accuracy:31.884% B**
HSR:30.909% B*
The Little Helper
C++
Kills:217
Deaths:144
KDR:1.507
Accuracy:47.574% C+
HSR:16.129% C++
Shuriken
C-
Kills:210
Deaths:112
KDR:1.875
Accuracy:25.946% C-
HSR:14.762% D
MG-S1 Jackal
B*
Kills:86
Deaths:59
KDR:1.458
Accuracy:30.886% B*
HSR:24.419% B++
NSX-P Tengu
C++
Kills:71
Deaths:25
KDR:2.840
Accuracy:35.749% C+
HSR:22.535% C++
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.149% D*
HSR:15.714% C**
SMG-46AE Armistice
D
Kills:63
Deaths:48
KDR:1.313
Accuracy:21.666% F
HSR:17.460% D
Kills:18,955
Deaths (as Light Assault):11,303
Deaths (to Light Assaults):9,444
KDR:1.67699
Kill Difference:7,652
Playtime:704.749 hours
Usage:32%
Score:17.262m
Score/min:408
Accuracy (listed only):36.012%
HSR (listed only):19.261%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:1,983
Deaths:896
KDR:2.213
Accuracy:46.604% A
HSR:67.776% C+
NS-7 PDW
B**
Kills:1,191
Deaths:552
KDR:2.158
Accuracy:30.374% B**
HSR:22.334% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
NS-44 Commissioner
B+
Kills:1,172
Deaths:879
KDR:1.333
Accuracy:41.191% B+
HSR:23.464% C*
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
RAMS .50M
A
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:47.186% A
HSR:79.622% C++
KSR-35
A
Kills:1,162
Deaths:375
KDR:3.099
Accuracy:43.117% A
HSR:22.633% D
SR-7
B++
Kills:1,162
Deaths:364
KDR:3.192
Accuracy:45.437% B++
HSR:82.874% B+
Bighorn .50M
B+
Kills:1,161
Deaths:292
KDR:3.976
Accuracy:45.368% B+
HSR:77.175% C
TX1-FB Repeater
A+
Kills:1,161
Deaths:760
KDR:1.528
Accuracy:37.355% A+
HSR:17.657% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
NS-357 Underboss
B**
Kills:1,160
Deaths:741
KDR:1.565
Accuracy:44.604% B**
HSR:24.828% B+
M77-B
A+
Kills:1,160
Deaths:340
KDR:3.412
Accuracy:46.435% A+
HSR:78.190% C**
NS-44 Commissioner AE
C**
Kills:1,159
Deaths:868
KDR:1.335
Accuracy:43.579% C**
HSR:22.692% C
TX1 Repeater
A++
Kills:1,156
Deaths:786
KDR:1.471
Accuracy:34.066% A++
HSR:22.751% C**
NS-44P Commissioner
B
Kills:835
Deaths:599
KDR:1.394
Accuracy:43.409% B
HSR:28.264% C*
T4 AMP
A
Kills:688
Deaths:363
KDR:1.895
Accuracy:34.857% A
HSR:22.965% B+
NSX Tomoe
A++
Kills:656
Deaths:349
KDR:1.880
Accuracy:37.070% A++
HSR:33.384% C
NS-30 Vandal
B**
Kills:609
Deaths:267
KDR:2.281
Accuracy:38.727% B**
HSR:23.810% C
99SV
A
Kills:436
Deaths:187
KDR:2.332
Accuracy:39.412% A
HSR:26.147% D*
SOAS-20
B**
Kills:421
Deaths:257
KDR:1.638
Accuracy:32.276% B*
HSR:27.791% B**
NSX Tengu
B+
Kills:391
Deaths:211
KDR:1.853
Accuracy:39.960% B+
HSR:18.926% C
Shuriken
C-
Kills:210
Deaths:112
KDR:1.875
Accuracy:25.946% C-
HSR:14.762% D
TS2 Inquisitor
A
Kills:200
Deaths:117
KDR:1.709
Accuracy:30.740% B+
HSR:27.500% A
NSX Daimyo
B*
Kills:122
Deaths:67
KDR:1.821
Accuracy:47.312% B*
HSR:95.082% B
Soldier Soaker
A*
Kills:109
Deaths:74
KDR:1.473
Accuracy:28.662% D
HSR:29.358% A*
RAMS-AE .50M
A
Kills:107
Deaths:34
KDR:3.147
Accuracy:50.407% A
HSR:77.570% D
AM7-XOXO
B+
Kills:104
Deaths:173
KDR:0.601
Accuracy:46.254% F
HSR:25.962% B+
MG-S1 Jackal
B*
Kills:86
Deaths:59
KDR:1.458
Accuracy:30.886% B*
HSR:24.419% B++
NSX-P Tengu
C++
Kills:71
Deaths:25
KDR:2.840
Accuracy:35.749% C+
HSR:22.535% C++
SMG-46AE Armistice
D
Kills:63
Deaths:48
KDR:1.313
Accuracy:21.666% F
HSR:17.460% D
NS CandyCannon 3000
D
Kills:62
Deaths:67
KDR:0.925
Accuracy:27.352% D
HSR:24.194% D
Kills:23,459
Deaths (as Infiltrator):12,154
Deaths (to Infiltrators):7,086
KDR:1.93015
Kill Difference:11,305
Playtime:385.525 hours
Usage:18%
Score:7.117m
Score/min:308
Accuracy (listed only):37.766%
HSR (listed only):35.691%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:1,207
Deaths:772
KDR:1.563
Accuracy:71.892% B**
HSR:10.356% D-
NS-7 PDW
B**
Kills:1,191
Deaths:552
KDR:2.158
Accuracy:30.374% B**
HSR:22.334% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
T1 Cycler
A+
Kills:1,175
Deaths:712
KDR:1.650
Accuracy:28.867% A+
HSR:27.234% B*
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
TAR
A
Kills:1,036
Deaths:551
KDR:1.880
Accuracy:29.373% A
HSR:24.904% B+
AS16 NightHawk
B+
Kills:717
Deaths:411
KDR:1.745
Accuracy:45.804% B+
HSR:13.250% C
NSX Tengu
B+
Kills:391
Deaths:211
KDR:1.853
Accuracy:39.960% B+
HSR:18.926% C
TRS-12 Uppercut
B+
Kills:247
Deaths:158
KDR:1.563
Accuracy:62.053% B+
HSR:12.146% D
The Little Helper
C++
Kills:217
Deaths:144
KDR:1.507
Accuracy:47.574% C+
HSR:16.129% C++
Shuriken
C-
Kills:210
Deaths:112
KDR:1.875
Accuracy:25.946% C-
HSR:14.762% D
MG-S1 Jackal
B*
Kills:86
Deaths:59
KDR:1.458
Accuracy:30.886% B*
HSR:24.419% B++
NSX-P Tengu
C++
Kills:71
Deaths:25
KDR:2.840
Accuracy:35.749% C+
HSR:22.535% C++
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.149% D*
HSR:15.714% C**
SMG-46AE Armistice
D
Kills:63
Deaths:48
KDR:1.313
Accuracy:21.666% F
HSR:17.460% D
Kills:12,514
Deaths (as Combat Medic):7,323
Deaths (to Combat Medics):4,382
KDR:1.70886
Kill Difference:5,191
Playtime:56.270 hours
Usage:3%
Score:1.368m
Score/min:405
Accuracy (listed only):38.780%
HSR (listed only):17.990%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A+
Kills:442
Deaths:172
KDR:2.570
Accuracy:21.246% A+
HSR:21.493% B++
M2 Mutilator
A++
Kills:437
Deaths:172
KDR:2.541
Accuracy:21.071% A++
HSR:17.849% C+
M3 Pounder HEG
A+
Kills:325
Deaths:103
KDR:3.155
Accuracy:50.390% A+
HSR:2.769% C
M3 Pounder HEG
B**
Kills:319
Deaths:87
KDR:3.667
Accuracy:50.849% B**
HSR:0.940% D**
Kills:1,523
Deaths (as MAX Suit):267
Deaths (to MAX Suits):2,222
KDR:5.70412
Kill Difference:1,256
Playtime:22.214 hours
Usage:1%
Score:0.568m
Score/min:426
Accuracy (listed only):35.889%
HSR (listed only):10.763%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M++
Kills:8,874
V. Kills:5,180 171%
Deaths:1,057
KDR:8.395
Accuracy:33.634% C*
KPH:43 M++
VKPH:25.100 M
M14 Banshee
A**
Kills:4,479
V. Kills:245 N/A
Deaths:369
KDR:12.138
Accuracy:31.460% B
KPH:115.100 A**
VKPH:6.300 A+
M18 Rotary
M**
Kills:3,828
V. Kills:2,351 163%
Deaths:505
KDR:7.580
Accuracy:36.172% B*
KPH:56.500 M**
VKPH:34.700 M**
Hellfire Rocket Pods
A*
Kills:2,195
V. Kills:316 N/A
Deaths:91
KDR:24.121
Accuracy:56.320% B**
KPH:203.400 A*
VKPH:29.300 A++
Hornet Missiles
M*
Kills:694
V. Kills:476 145%
Deaths:29
KDR:23.931
Accuracy:64.853% B+
KPH:174.700 A**
VKPH:119.800 M*
M18 Locust
A++
Kills:663
V. Kills:722 92%
Deaths:202
KDR:3.282
Accuracy:36.032% B++
KPH:26.600 B+
VKPH:29 A++
Tomcat A2AM Pods
M*
Kills:165
V. Kills:86 190%
Deaths:1
KDR:165
Accuracy:85.772% B*
KPH:188.600 M*
VKPH:98.300 A++
Kills:20,898 (17,844 + 0)
Deaths:2,254
KDR:9.272
VKDR:4.160
Vehicle Kills:9,376
Kill Difference:18,644
Playtime:353.719 hours
Usage:16%
Score:8.070m
Score/min:380
Piloting Accuracy:36.032%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A**
Kills:3,210
V. Kills:2,530 127%
Deaths:397
KDR:8.086
Accuracy:27.882% D*
KPH:72.700 A*
VKPH:57.300 A**
CAS30 Tank Buster
B**
Kills:1,318
V. Kills:1,082 122%
Deaths:565
KDR:2.333
Accuracy:55.398% B**
KPH:14 B**
VKPH:11.500 B*
L-24R Spur
A*
Kills:1,059
V. Kills:46 N/A
Deaths:33
KDR:32.091
Accuracy:37.596% C
KPH:75.900 A*
VKPH:3.300 C+
L105 Zephyr
B**
Kills:66
V. Kills:9 N/A
Deaths:9
KDR:7.333
Accuracy:50.759% B**
KPH:56.500 C*
VKPH:7.700 C+
AP30 Shredder
C++
Kills:60
V. Kills:39 150%
Deaths:12
KDR:5
Accuracy:32.924% C++
KPH:28.800 C+
VKPH:18.700 C+
Kills:5,713 (2,377 + 3,336)
Deaths:1,016
KDR:5.623
VKDR:3.648
Vehicle Kills:3,706
Kill Difference:4,697
Playtime:155.434 hours
Usage:7%
Score:2.746m
Score/min:294
Piloting Accuracy:37.596%
Gunner Accuracy:32.924%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:515
V. Kills:53 N/A
Deaths:23
KDR:22.391
Accuracy:50.263% C*
KPH:105.400 A*
VKPH:10.800 B++
L100 Python AP
A+
Kills:387
V. Kills:224 172%
Deaths:45
KDR:8.600
Accuracy:50.861% D
KPH:46 A
VKPH:26.600 A+
Skyguard
A**
Kills:98
V. Kills:51 188%
Deaths:4
KDR:24.500
Accuracy:25.716% D
KPH:30.500 A**
VKPH:15.900 A++
Kills:1,000 (1,000 + 0)
Deaths:72
KDR:13.889
VKDR:4.556
Vehicle Kills:328
Kill Difference:928
Playtime:16.513 hours
Usage:1%
Score:0.369m
Score/min:373
Driving Accuracy:25.716%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:4,412
V. Kills:2,066 213%
Deaths:228
KDR:19.351
Accuracy:41.887% C
KPH:63 M+
VKPH:29.500 A*
P2-120 HESH
A*
Kills:1,586
V. Kills:236 N/A
Deaths:77
KDR:20.597
Accuracy:41.455% C+
KPH:97.100 A*
VKPH:14.400 B**
P2-120 HEAT
A++
Kills:894
V. Kills:321 278%
Deaths:105
KDR:8.514
Accuracy:38.541% C
KPH:46.900 A++
VKPH:16.800 A++
E540 Halberd
A*
Kills:124
V. Kills:58 210%
Deaths:10
KDR:12.400
Accuracy:44.803% B+
KPH:46.900 A*
VKPH:21.900 A*
MR11 Gatekeeper
A
Kills:82
V. Kills:63 128%
Deaths:9
KDR:9.111
Accuracy:39.283% C+
KPH:30.100 A
VKPH:23.100 B**
Kills:7,098 (6,892 + 206)
Deaths:429
KDR:16.545
VKDR:6.396
Vehicle Kills:2,744
Kill Difference:6,669
Playtime:110.867 hours
Usage:5%
Score:2.427m
Score/min:365
Driving Accuracy:38.541%
Gunner Accuracy:39.283%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,209
V. Kills:68 N/A
Deaths:76
KDR:15.908
Accuracy:38.038% B
KPH:140.100 B*
VKPH:7.900 B+
G20 Vulcan-H
B+
Kills:931
V. Kills:641 145%
Deaths:191
KDR:4.874
Accuracy:52.125% B+
KPH:45.200 C++
VKPH:31.100 B+
MR11 Gatekeeper-H
C+
Kills:246
V. Kills:245 100%
Deaths:98
KDR:2.510
Accuracy:59.047% B++
KPH:27.700 C
VKPH:27.600 C+
E540 Halberd-H
B++
Kills:147
V. Kills:66 219%
Deaths:32
KDR:4.594
Accuracy:62.712% B++
KPH:45.200 C++
VKPH:20.300 C
Kills:2,533 (0 + 2,533)
Deaths:397
KDR:6.380
VKDR:2.569
Vehicle Kills:1,020
Kill Difference:2,136
Playtime:41.375 hours
Usage:2%
Score:0.851m
Score/min:343
Driving Accuracy:N/A%
Gunner Accuracy:62.712%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:103
V. Kills:3 N/A
Deaths:6
KDR:17.167
Accuracy:20.368% B+
KPH:97.600 B**
VKPH:2.800 C
M40 Fury
B**
Kills:74
V. Kills:12 N/A
Deaths:9
KDR:8.222
Accuracy:30.409% D
KPH:68.600 B**
VKPH:11.100 B+
M40 Fury
A
Kills:74
V. Kills:8 N/A
Deaths:2
KDR:37
Accuracy:34.800% C+
KPH:85.100 A
VKPH:9.200 C
M12 Kobalt
B*
Kills:68
V. Kills:1 N/A
Deaths:3
KDR:22.667
Accuracy:16.739% C+
KPH:100.700 B*
VKPH:1.500 D
Kills:319 (0 + 319)
Deaths:20
KDR:15.950
VKDR:1.200
Vehicle Kills:24
Kill Difference:299
Playtime:3.679 hours
Usage:0%
Score:0.089m
Score/min:402
Driving Accuracy:N/A%
Gunner Accuracy:16.739%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,165
V. Kills:58 N/A
Deaths:419
KDR:2.780
Accuracy:46.129% B+
KPH:101.200 A++
VKPH:5 A*
M40 Fury-F
A++
Kills:553
V. Kills:98 N/A
Deaths:353
KDR:1.567
Accuracy:46.075% C
KPH:56.300 A++
VKPH:10 B**
M4-F Pillager
C+
Kills:54
V. Kills:7 N/A
Deaths:60
KDR:0.900
Accuracy:27.297% F-
KPH:23.200 C+
VKPH:3 D
Kills:1,772 (1,772 + 0)
Deaths:832
KDR:2.130
VKDR:0.196
Vehicle Kills:163
Kill Difference:940
Playtime:23.662 hours
Usage:1%
Score:0.264m
Score/min:186
Driving Accuracy:27.297%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 14,0548,8741,0578.395A*5.7433.634%C*N/A43M++25.1M339206.5h62.3B**185.3B**
M14 Banshee 4,7244,47936912.138B++9.4831.46%BN/A115.1A**6.3A+31038.9h15.5B+49.4B+
P2-120 AP 6,4784,41222819.351A++16.6941.887%CN/A62.9M+29.5A*38170.1h4.2A10.1B**
M18 Rotary 6,1793,8285057.58M4.9236.172%B*N/A56.5M**34.7M**42267.7h51.4B**142.1B**
T9A "Butcher" 3,4163,3831,5502.183C*0.4725.817%C**27.668%C+58C++N/A14258.3h10B++38.6B+
C150 Dalton 5,7403,2103978.086C*5.4327.882%D*N/A72.6A*57.2A**66744.2h2.5A9B+
MSW-R 2,9962,9681,2732.332C*0.3227.955%B**25.472%C*68.7AN/A18443.2h10.1B*36B*
NS-15 Gallows 2,4022,3851,0712.227C+0.4328.826%C++29.937%C+65.3C++N/A14836.5h9.5B*32.8B+
Hellfire Rocket Pods 2,5112,1959124.121A*21.4656.32%B**N/A203.2A*29.3A++73410.8h11.6B+20.5B*
TSAR-42 1,9861,9838962.213C+0.4446.604%A67.776%C+58.3B**N/A15334h1.9B*4.1B*
C-4 2,4081,8887262.601B*0.0626.326%C*N/A119.5B**32.9C**64115.8h1B**4B*
C-4 ARX 2,2451,8526532.836B+0.1828.691%B+N/A114.3C+24.3D49216.2h0.8B**2.7B**
P2-120 HESH 1,8221,5867720.597B+17.9441.455%C+N/A97.3A*14.5B**32616.3h3.9B++9.3B++
T7 Mini-Chaingun AE 1,5911,5719371.677C**0.9823.563%B++14.386%C+73.4B**N/A16221.4h10.1B*42.7B++
Claymore 1,4811,4793454.287C1.6338.338%B+N/A145C+N/A33110.2h1.1B*2.9B++
Frag Grenade 1,3511,33511335N/A1,332.3455.877%A+N/A785.3A9.4C*21061.7h2.6B**4.7B**
NS Decimator-G 1,7631,3298721.524C++1.1358.984%C-2.408%C+51.1C**16.7C21826h2.5B**4.2B*
CAS30 Tank Buster 2,4001,3185652.333B+0.3255.398%B**N/A14B**11.5B*13594.1h44.5B+80.4B++
T9 CARV 1,2421,2345272.342B++0.3127.74%A++24.149%C*81.7M+N/A26515.1h9.4A33.7B*
TRAC-Shot 1,2691,2237561.618C**1.0426.088%C++20.687%B+23.9C-N/A6951.1h9.4B*36.1B++
P525 Marauder-H 1,2771,2097615.908C*13.2538.038%BN/A140.6B*7.9B+3388.6h5.9B+15.4B+
LC2 Lynx 1,2211,2077581.592B+1.0629.73%A23.447%B+54.9A+N/A14022h10.6B**35.6B**
TAS-16 Blackjack 1,2201,2077721.563B1.0971.892%B**10.356%D-67.4AN/A17517.9h2.1B++2.9B++
NS-7 PDW 1,2021,1915522.158A+0.5030.374%B**22.334%B*71.3A*N/A18816.7h11B**36.4B++
MKV Suppressed 1,1981,1754862.418A++0.2430.373%B*22.383%B+75.3A*1.5M**17015.6h11.9B++39.1B+
T1 Cycler 1,1891,1757121.65B+1.0128.867%A+27.234%B*54.9A*N/A17721.4h10.5A36.2B**
Ripper AE 1,1861,1741,0801.087S1.5747.452%A12.01%D*39.8A+N/A10329.5h1.1B**2.3B++
NS-44 Commissioner 1,1801,1728791.333B1.3241.191%B+23.464%C*59.2B**N/A16019.8h2.8B**6.8B*
FA1 Barrage 1,1811,1717271.611B+1.0553.836%A+11.785%D71MN/A18716.5h3.2A6B**
S12 Renegade 1,2231,1654192.78C++0.1246.129%B+3.949%C101.3A++5A*20911.5h2.7B+5.9B++
SMG-46 Armistice 1,1781,1646651.75B++0.9131.18%B**15.722%C+66.5A*N/A16517.5h10.6B**34B*
RAMS .50M 1,1631,1634012.9C+0.2447.186%A79.622%C++60.3A*N/A15219.3h1.5A3.3B**
NSX Naginata 1,1671,1635302.194B*0.4627.724%B**33.362%B++67.2B**N/A18917.3h8.7B**31.3B*
NS Baron G5AE 1,1741,1639321.248C+1.4149.41%C**11.866%D50.8BN/A11322.9h3.2B**6.6C++
LC3 Jaguar 1,1891,1626911.682C**0.9728.384%B**24.01%B++58.4A+1.4M14919.9h9.9B*34.8B*
KSR-35 1,1661,1623753.099B+0.4443.117%A22.633%D79.6A++N/A17714.6h3.6B**8.4B*
SR-7 1,1631,1623643.192C+0.5445.437%B++82.874%B+62.5AN/A14618.6h1.6B**3.6B*
Bighorn .50M 1,1641,1612923.976C+1.3245.368%B+77.175%C60.5B+N/A14719.2h1.7B+3.8B+
TX1-FB Repeater 1,1671,1617601.528C*1.1337.355%A+17.657%D50.5C+N/A11723h10.5B28B++
PDW-16 Hailstorm 1,1631,1607401.568B+1.0930.949%A21.897%B**73.9A**N/A21115.7h10.4B**33.6B*
TRAC-5 1,1751,1608311.396B*1.2628.754%A+21.466%B+31.7B**N/A11936.6h9.4A32.8B**
NS-357 Underboss 1,1601,1607411.565B+1.0944.604%B**24.828%B+65.2B*N/A17117.8h3.6B++8B*
M77-B 1,1621,1603403.412B*0.7646.435%A+78.19%C**62.7MN/A15718.5h2B*4.3B**
NS-15M2 1,1631,1596311.837C*0.8228.903%B**23.986%C+75.8AN/A18015.3h9.6B**33.4B*
NS-44 Commissioner AE 1,1601,1598681.335C++1.3243.579%C**22.692%C43.2C+N/A10026.8h3.3C**7.5B+
T32 Bull 1,1661,1595442.131B+0.5325.331%B26.143%B60.4B*N/A13919.2h9.3B**36.6B++
HC1 Cougar 1,1791,1576781.706B++0.9528.957%B**19.965%C44.2B*N/A11426.2h8.6B**29.5B*
TRAC-5 S 1,1741,1567791.484B++1.1729.68%A+18.772%B+33.6B**N/A8734.4h7.9B**26.7B**
NS-15M AE 1,1651,1565991.93C+0.7330.089%B*25%C68.4B+N/A15016.9h9.2B**30.7B++
TX1 Repeater 1,1661,1567861.471B**1.1934.066%A++22.751%C**41.3B++N/A10428h10.3B*30.2B**
T7 Mini-Chaingun 1,1561,1475342.148A0.5124.629%A+15.344%B+87.6M++N/A22113.1h10.3B**42B*
T9 CARV-S 1,1361,1266811.653C++1.0026.553%B*22.558%C72.2AN/A18915.6h9.7B*36.5B++
NSX-P Tanto 1,1161,0944872.246A+0.4131.653%B**26.783%C*84.8M+1.7A21612.9h10.4B**32.9B**
L-24R Spur 1,1051,0593332.091S29.4337.596%C1.605%C75.6A++3.3C+18714h14.9C*39.6B
TAR 1,0611,0365511.88B0.7829.373%A24.904%B+59.2A+1.4A**15617.5h11.1B*37.8B**
NS Decimator 1,2449597591.264C**1.3966.675%B*3.962%A50.2B**14.9C+23619.1h2.8A4.2A
G20 Vulcan-H 1,5729311914.874C**2.2252.125%B+2.041%D45.2C++31.1B+38020.6h90.7B+174B++
P2-120 HEAT 1,2158941058.514B+5.8638.541%C4.251%B++46.8A++16.8A++24419.1h6.1B+15.7B+
Ripper 8788739650.905S1.7530.99%B+12.486%D28.3A++N/A7030.8h1.1B++3.5C+
NS-44P Commissioner 8368355991.394C++1.2643.409%B28.264%C*78B+N/A19710.7h2.8B++6.4B++
ML-7 1,1948037551.064B++1.5959.713%B+5.604%A++40.2A++19.6A26220h3.6A+6A+
Auraxium Chainblade 81979816,3560.049B2.6115.397%D*3.383%D1.4C++N/A3589.4h1.8B++11.7C+
AS16 NightHawk 7297174111.745B+0.9145.804%B+13.25%C67A+1.1A+17510.7h3.8B+8.3B++
Hornet Missiles 1,1706942923.931M21.2764.853%B+N/A173.5A*119M*13154h6.6B**10.2B**
T4 AMP 6916883631.895B**0.7634.857%A22.965%B+51.7B*N/A11313.3h11.4B*32.6B*
M18 Locust 1,3856632023.282B++0.6336.032%B++N/A26.6B+29A++36924.9h103.2C**286.5B+
NSX Tomoe 6596563491.88C++0.7837.07%A++33.384%C63.1B**N/A21910.4h11.3B*30.4B**
NS-30 Vandal 6126092672.281B0.3838.727%B**23.81%C73.4A++N/A1648.3h4.2B**10.8B**
M40 Fury-F 6515533531.567C++1.0946.075%CN/A56.4A++10B**1829.8h5.5B*11.8B*
Chainblade 57353115,7740.034B+2.6228.931%C+1.695%D1.1B++N/A3480.6h2B+7B+
L100 Python HESH 5685152322.391B**19.7350.263%C*N/A105.1A*10.8B++3604.9h2.2B**4.4B**
AMR-66 5135122142.393A++0.2636.718%A++23.242%C+53.9A*N/A1539.5h6.2B**16.9B**
Orbital Strike Uplink 6314541454N/A451.341748%UN/A4540U1770U144240.1h1T*0.1T*
M2 Mutilator 4514421722.57B++0.0921.246%A+21.493%B++50.8A*1A1418.7h17.8C+83.7B++
M2 Mutilator 4434371722.541B+0.1221.071%A++17.849%C+50.2A*N/A1488.7h17.9C+84.9B++
99SV 4394361872.332B+0.3239.412%A26.147%D*48.4A++N/A1379h3.6A9.1B**
SOAS-20 4304212571.638C++1.0232.276%B*27.791%B**61.9A+1.3M++1466.8h9.1B**28.2B**
NSX Tengu 3943912111.853B++0.8039.96%B+18.926%C75.2AN/A1865.2h10.3B++25.8B+
L100 Python AP 611387458.6B*5.9450.861%DN/A46.1A26.7A+3568.4h4.4B++8.6B++
M3 Pounder HEG 3613251033.155B**0.5050.39%A+2.769%C38.2A**4.2B+1348.5h13.3B+26.5B++
M3 Pounder HEG 358319873.667A1.0150.849%B**N/A42.5M+5.2B*1357.5h11.5B**22.5B*
Auraxium Slasher 3313183,7900.084C++2.5720.234%D14.78%B++2.1C+N/A6149.8h2B+9.9C+
LC2 Lynx AE 2932731401.95B+0.7125.36%C23.81%C24.8C--1.8A++6411h11.9B++47.1B
TRS-12 Uppercut 2492471581.563C**1.0962.053%B+12.146%D48.4B+N/A1675.1h2.2B++3.5B+
MR11 Gatekeeper-H 491246982.51C-0.1559.047%B++N/A27.6C27.5C+2738.9h49.8B+84.3B++
T7-P Mini-Chaingun 2482441691.444C1.2121.284%C-15.574%C71.8C+1.2C+1803.4h12.7C++59.5C+
Rocklet Rifle 4292291671.371B**1.2934.844%F-N/A22.7C-19.8C-24910.1h18.1A+52B++
NSX Tanto 2272201231.789B++0.8731.884%B**30.909%B*56.4B**1.8M*1603.9h10.6B+33.2B++
The Little Helper 2222171441.507C++1.1547.574%C+16.129%C++58.6B++1.4B**1333.7h4.2B+8.8B
Hunter QCX 2322162390.904B1.7542.12%C+18.056%D17.7B+1.3C5612.2h4.2C**10C**
Shuriken 2162101121.875B+0.7825.946%C-14.762%D19.6D*N/A5510.7h12B+46.3C*
Hyena Missile Launcher 3352081811.556S8.9038.466%B*N/A53.3A*32.6A**4583.9h10.6A*27.4A++
Tank Mine 274205297.069A**4.41146.154%SN/A146.4B*49.3C-10121.4h2.1C1.5M
TS2 Inquisitor 2022001171.709B+0.9530.74%B+27.5%A47.6B+N/A1204.2h8.6B+27.8B+
MANA Anti-Personnel Turret 2061971691.166N/A1.4923.232%UN/A1970U90U3967900.1h19.9T*85.8T*
NS Decimator-B 2301771181.5C+1.1660.97%C-N/A44.3C+13.3C-2154h3B*4.9B+
Tomcat A2AM Pods 2511651165U162.3485.772%B*N/A183.3M++95.6A++17450.9h6.4B**7.5A+
E540 Halberd-H 213147324.594C-1.9462.712%B++1.361%C-44.5C+20C3093.3h5.8C**9.2B+
E540 Halberd 1821241012.4B*9.7444.803%B+N/A47.7A**22.3A*7802.6h4.6B**10.2B**
NSX Daimyo 122122671.821C-0.8447.312%B*95.082%B39.4CN/A1143.1h2.9C6.1C*
NS "Jackpot" Decimator 169119601.983C++0.6753.042%D**N/A39.7C-16.7C1683h2.9B*5.4B
The Slasher 1181131,0160.111A+2.5543.077%B++1.77%D--4.4C*N/A1025.5h1.7B++4B+
Soldier Soaker 109109741.473C**1.1828.662%D29.358%A*64.1B+N/A3601.7h5.4B+18.8C++
M9 SKEP Launcher 1281081320.818B+1.8449.428%F--7.407%M**27.7B*5.1D-1053.9h4A++8.1A
RAMS-AE .50M 107107343.147C0.4950.407%A77.57%D66.9B*N/A1711.6h1.7B++3.4B**
AM7-XOXO 1401041730.601C-2.0646.254%F25.962%B+7.7D2.7C3813.5h7.9C**17.1C**
Fatestealer 1041041031.01S1.6555.593%A*2.885%F--37.1B+N/A832.8h1.6A*2.8A++
M12 Kobalt 106103617.167C*14.5120.368%B+16.505%C93.6B*2.7C4081.1h11.7A57.6B++
Spear Anti-Vehicle Phalanx Turret 146100616.667A++14.0163.555%A*3%D125S57.5M**9330.8h5B+7.8A
Skyguard 14998424.5U21.8425.716%D1.02%D-30.6A**15.9A++4373.2h68A264.4B**
MG-S1 Jackal 8686591.458B1.2030.886%B*24.419%B++57.3B**N/A2471.5h9.7B+31.4B++
MR11 Gatekeeper 1458299.111A6.4539.283%C+N/A30.4A23.3B**6182.7h40.2B++102.4B++
M20 Drake 14874514.8B++12.1419.338%D*2.703%B+35.2B*35.2A++4222.1h18.1A+93.9B**
M40 Fury 867498.222C++5.5730.409%DN/A67.3B**10.9B+3621.1h7.7B**25.4B++
M40 Fury 8274237M**34.3434.8%C+N/A82.2B**8.9C4050.9h6.9A20B**
NSX-P Tengu 7271252.84A0.1835.749%C+22.535%C++142M*2A+3610.5h9.4B**26.2B++
Anti-Vehicle Grenade 8971171N/A68.3451.253%C+N/A710A+180B**39900.1h3.2A6.2B**
NS Baron G5 7070183.889M**1.2332.149%D*15.714%C**100M*N/A3180.7h2.8A+8.8C++
M12 Kobalt 6968322.667B+20.0116.739%C+16.177%D97.1B++1.4D-4460.7h13B**77.9B+
L105 Zephyr 756697.333C4.6850.759%B**N/A55C*7.5C3081.2h5.6B+11B++
Sticky Grenade 6664164N/A61.3468.79%A*N/A640D20B*60380.1h1.7B+2.5B++
SMG-46AE Armistice 6663481.313C1.3421.666%F17.46%D45C2.1M*1251.4h13.3C+61.5C--
NS CandyCannon 3000 6262670.925B+1.7327.352%D24.194%D41.3B+N/A941.5h3A11.1B+
Striker AE 10062411.512A++1.1435.789%FN/A14.1C+8.6D1084.4h34.3B+95.9C+
AP30 Shredder 9960125C+2.3432.924%C++3.333%B*28.6C+18.6C+3032.1h83.1C++252.4C**
MG-H1 Watchman 5555331.667C*0.9925.71%B+30.909%B+50BN/A3211.1h14B+54.5B+
M4-F Pillager 6154600.9C+1.7627.297%F-1.852%C23.5C+3D872.3h30.6B*112.1C++
M60-A Bulldog 635286.5C+3.8431.933%C--N/A37.1C++7.9C**3011.4h4.4B**13.7B+
T2 Striker 134501470.34C--2.3254.201%C*N/A5.4D--9C-1749.3h125.7T*231.8T

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon451,9012.9h
Anti-Vehicle MANA Turret0530.1h
Nano-Armor Kit89,1010.9h
AE Nano-Armor Kit616711,51761.3h
AE Medical Applicator21076,1665.2h
Nanite Revive Grenade06900.2h
Medical Applicator93,7210.3h
Spitfire Auto-Turret05490.3h
Motion Spotter3540.2h
Rampart Wall0510.5h
Welding Device01,4000.1h
Ammunition Package62,0591.4h
Medical Kit1,3516,54521.9h
Anti-Infantry MANA Turret214651.1h
Snowman Soldier5550.1h
Flail Targeting Dart82491.7h
Nano-Repair Grenade02790.1h
M20 Drake0700.1h
Recon Detection Device1227,54911.9h
Orbital Strike Target Designator261081.5h

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