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Field Marshal Warbringer H0Z[CHI] H0Z
TR BR 155

KDR: 2.73

Score: 56.3m

Last Seen: Oct 19th, 2019 8:33 PM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 100 (155 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M18 Rotary M14 Banshee P2-120 AP C150 Dalton MSW-R T9A "Butcher" C-4 ARX
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,408,175 MLG Score: 1925
Fun Score: N/A
Cheeseburgers Flipped: 260TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.594%24.564%72740118742,7941.629131.101

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.828%1.629A+0.544B+-0.676DHEAD ++ (~9.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.588B+9.10.365C**21.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.539%0.701%16015122225,39119161123913.2452226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.25%-0.291C-0.813D-0.08

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.30.245C++42.20.205C++80.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.389%0.837%583612218,719200931904.33997273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.552%-0.257C-1.091D*0.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.665B+4.90.604B+7.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.964%1.316%587912186,458169338433.81228168%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.149%0.715B++-0.774D-1.284

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.10.658B+18.10.551B+23.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.481%73.341%587812197,6412437133.13413

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.433%1.583A+0.408B-0.324

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.58B+1.90.406B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.961%11.382%587412234,0242182551.84334

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.048%1.106B**-0.654D0.02

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.598B+2.90.401B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
56.3m194.3%457 (27.4k)384 (23k)2.73058135,86849,7583.00553155 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1227992429.384%14.244%41902:5756

21% Engineer24% Heavy Assault16% Infiltrator35% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 9th, 2015 5:09 PMJun 29th, 2016 9:06 PMOct 19th, 2019 5:46 PM (49d) (PST)Oct 19th, 2019 5:32 PM (49d) (PST)Oct 19th, 2019 4:33 PM (49d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1021949080.9260.3390.1322.1370.1741925

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,12011,63654,484562081281023,040

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2444.8h/101.9d 13,681 19,353 34,072 313.5k 1,562 5,523 25,478 161.7m

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B*
Kills:1,331
Deaths:863
KDR:1.542
Accuracy:70.866% B*
HSR:10.068% D--
NSX-P Tanto
B**
Kills:1,253
Deaths:551
KDR:2.274
Accuracy:31.714% B**
HSR:26.576% C++
TRAC-Shot
B+
Kills:1,240
Deaths:765
KDR:1.621
Accuracy:26.116% C++
HSR:20.645% B+
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% C*
AS16 NightHawk
B*
Kills:1,188
Deaths:708
KDR:1.678
Accuracy:48.174% B*
HSR:12.121% D
The Little Helper
B+
Kills:1,182
Deaths:636
KDR:1.858
Accuracy:54.055% B+
HSR:12.521% D
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.397% C**
HSR:11.866% D
LC3 Jaguar
B*
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B*
HSR:24.010% B+
HC1 Cougar
B*
Kills:1,161
Deaths:679
KDR:1.710
Accuracy:28.986% B*
HSR:19.897% C-
TRAC-5
A
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A
HSR:21.466% B+
TRAC-5 S
A
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A
HSR:18.772% B+
AMR-66
A+
Kills:512
Deaths:214
KDR:2.393
Accuracy:36.718% A+
HSR:23.242% C+
LC2 Lynx AE
C+
Kills:505
Deaths:412
KDR:1.226
Accuracy:26.564% C+
HSR:23.762% C
TRS-12 Uppercut
B+
Kills:334
Deaths:229
KDR:1.459
Accuracy:63.597% B+
HSR:12.575% C--
NSX Tanto
B+
Kills:268
Deaths:272
KDR:0.985
Accuracy:28.432% B+
HSR:28.731% B+
NS Baron G5
B+
Kills:72
Deaths:21
KDR:3.429
Accuracy:32.081% D*
HSR:16.667% B+
Kills:16,065
Deaths (as Engineer):10,068
Deaths (to Engineers):9,326
KDR:1.59565
Kill Difference:5,997
Playtime:523.332 hours
Usage:21%
Score:12.483m
Score/min:398
Accuracy (listed only):39.240%
HSR (listed only):18.715%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:3,540
Deaths:1,562
KDR:2.266
Accuracy:28.033% B**
HSR:25.565% C++
T9A "Butcher"
C*
Kills:3,442
Deaths:1,584
KDR:2.173
Accuracy:25.781% C*
HSR:27.629% C+
NS-15 Gallows
C+
Kills:2,406
Deaths:1,080
KDR:2.228
Accuracy:28.839% C+
HSR:30.050% C
T9 CARV
A+
Kills:1,234
Deaths:527
KDR:2.342
Accuracy:27.740% A+
HSR:24.149% C++
NSX Naginata
B**
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:27.724% B**
HSR:33.362% B++
NS-15M2
B*
Kills:1,159
Deaths:631
KDR:1.837
Accuracy:28.903% B*
HSR:23.986% C
T32 Bull
C*
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:25.331% C*
HSR:26.143% C*
NS-15M AE
B*
Kills:1,156
Deaths:599
KDR:1.930
Accuracy:30.089% B*
HSR:25% C
T9 CARV-S
B*
Kills:1,126
Deaths:681
KDR:1.653
Accuracy:26.553% B*
HSR:22.558% C
MG-H1 Watchman
B+
Kills:55
Deaths:33
KDR:1.667
Accuracy:25.710% B+
HSR:30.909% B+
Kills:16,440
Deaths (as Heavy Assault):7,771
Deaths (to Heavy Assaults):12,093
KDR:2.11556
Kill Difference:8,669
Playtime:574.798 hours
Usage:24%
Score:12.022m
Score/min:349
Accuracy (listed only):27.470%
HSR (listed only):26.935%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B*
Kills:1,331
Deaths:863
KDR:1.542
Accuracy:70.866% B*
HSR:10.068% D--
NSX-P Tanto
B**
Kills:1,253
Deaths:551
KDR:2.274
Accuracy:31.714% B**
HSR:26.576% C++
TRAC-Shot
B+
Kills:1,240
Deaths:765
KDR:1.621
Accuracy:26.116% C++
HSR:20.645% B+
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% C*
NS-7 PDW
B**
Kills:1,200
Deaths:558
KDR:2.151
Accuracy:30.325% B**
HSR:22.250% B++
AS16 NightHawk
B*
Kills:1,188
Deaths:708
KDR:1.678
Accuracy:48.174% B*
HSR:12.121% D
The Little Helper
B+
Kills:1,182
Deaths:636
KDR:1.858
Accuracy:54.055% B+
HSR:12.521% D
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.397% C**
HSR:11.866% D
LC3 Jaguar
B*
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B*
HSR:24.010% B+
HC1 Cougar
B*
Kills:1,161
Deaths:679
KDR:1.710
Accuracy:28.986% B*
HSR:19.897% C-
PDW-16 Hailstorm
A
Kills:1,160
Deaths:742
KDR:1.563
Accuracy:30.945% A
HSR:21.897% B*
TRAC-5
A
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A
HSR:21.466% B+
TRAC-5 S
A
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A
HSR:18.772% B+
LC2 Lynx AE
C+
Kills:505
Deaths:412
KDR:1.226
Accuracy:26.564% C+
HSR:23.762% C
NSX Tengu
B+
Kills:410
Deaths:232
KDR:1.767
Accuracy:39.713% B+
HSR:18.781% C
TRS-12 Uppercut
B+
Kills:334
Deaths:229
KDR:1.459
Accuracy:63.597% B+
HSR:12.575% C--
NSX Tanto
B+
Kills:268
Deaths:272
KDR:0.985
Accuracy:28.432% B+
HSR:28.731% B+
Shuriken
C+
Kills:257
Deaths:124
KDR:2.073
Accuracy:26.735% C
HSR:17.899% C+
NSX-P Tengu
C++
Kills:240
Deaths:116
KDR:2.069
Accuracy:36.839% C++
HSR:18.333% C--
MG-S1 Jackal
B++
Kills:111
Deaths:77
KDR:1.442
Accuracy:30.142% B++
HSR:24.324% B+
NS Baron G5
B+
Kills:72
Deaths:21
KDR:3.429
Accuracy:32.081% D*
HSR:16.667% B+
SMG-46AE Armistice
D
Kills:63
Deaths:54
KDR:1.167
Accuracy:22.020% D**
HSR:17.460% D
Kills:21,333
Deaths (as Light Assault):12,908
Deaths (to Light Assaults):10,399
KDR:1.6527
Kill Difference:8,425
Playtime:856.131 hours
Usage:35%
Score:21.901m
Score/min:426
Accuracy (listed only):36.345%
HSR (listed only):18.958%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:2,310
Deaths:1,081
KDR:2.137
Accuracy:46.598% B**
HSR:68.658% C+
NS-7 PDW
B**
Kills:1,200
Deaths:558
KDR:2.151
Accuracy:30.325% B**
HSR:22.250% B++
NS-44 Commissioner
B+
Kills:1,176
Deaths:880
KDR:1.336
Accuracy:41.220% B+
HSR:23.469% C++
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
RAMS .50M
A
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:47.186% A
HSR:79.622% C++
Bighorn .50M
B+
Kills:1,163
Deaths:292
KDR:3.983
Accuracy:45.405% B+
HSR:77.128% C
SR-7
B++
Kills:1,162
Deaths:364
KDR:3.192
Accuracy:45.437% B++
HSR:82.874% B+
TX1-FB Repeater
A
Kills:1,162
Deaths:760
KDR:1.529
Accuracy:37.365% A
HSR:17.642% D-
KSR-35
A
Kills:1,162
Deaths:375
KDR:3.099
Accuracy:43.117% A
HSR:22.633% D-
TX1 Repeater
A++
Kills:1,161
Deaths:789
KDR:1.471
Accuracy:34.088% A++
HSR:22.653% C++
NS-357 Underboss
B*
Kills:1,160
Deaths:741
KDR:1.565
Accuracy:44.604% B*
HSR:24.828% C**
M77-B
A+
Kills:1,160
Deaths:340
KDR:3.412
Accuracy:46.419% A+
HSR:78.190% C**
PDW-16 Hailstorm
A
Kills:1,160
Deaths:742
KDR:1.563
Accuracy:30.945% A
HSR:21.897% B*
NS-44 Commissioner AE
C**
Kills:1,159
Deaths:868
KDR:1.335
Accuracy:43.579% C**
HSR:22.692% C
NS-44P Commissioner
C*
Kills:943
Deaths:701
KDR:1.345
Accuracy:43.115% C*
HSR:28.208% C++
T4 AMP
A
Kills:695
Deaths:367
KDR:1.894
Accuracy:34.838% A
HSR:23.022% B+
NSX Tomoe
A++
Kills:666
Deaths:355
KDR:1.876
Accuracy:37.046% A++
HSR:33.484% C
NS-30 Vandal
B*
Kills:609
Deaths:268
KDR:2.272
Accuracy:38.625% B*
HSR:23.810% C
99SV
A
Kills:436
Deaths:187
KDR:2.332
Accuracy:39.412% A
HSR:26.147% D--
SOAS-20
B*
Kills:421
Deaths:257
KDR:1.638
Accuracy:32.270% B*
HSR:27.791% B*
NSX Tengu
B+
Kills:410
Deaths:232
KDR:1.767
Accuracy:39.713% B+
HSR:18.781% C
Soldier Soaker
A
Kills:258
Deaths:190
KDR:1.358
Accuracy:27.725% D
HSR:21.318% A
Shuriken
C+
Kills:257
Deaths:124
KDR:2.073
Accuracy:26.735% C
HSR:17.899% C+
NSX-P Tengu
C++
Kills:240
Deaths:116
KDR:2.069
Accuracy:36.839% C++
HSR:18.333% C--
TS2 Inquisitor
B**
Kills:215
Deaths:130
KDR:1.654
Accuracy:30.861% B
HSR:27.907% B**
RAMS-AE .50M
B**
Kills:125
Deaths:44
KDR:2.841
Accuracy:49.078% B**
HSR:76% D-
NSX Daimyo
B*
Kills:122
Deaths:68
KDR:1.794
Accuracy:47.460% B*
HSR:95.082% C**
MG-S1 Jackal
B++
Kills:111
Deaths:77
KDR:1.442
Accuracy:30.142% B++
HSR:24.324% B+
AM7-XOXO
B+
Kills:105
Deaths:182
KDR:0.577
Accuracy:46.329% F
HSR:26.667% B+
NS CandyCannon 3000
D
Kills:74
Deaths:76
KDR:0.974
Accuracy:27.836% D
HSR:25.676% D
Ectoblaster
B*
Kills:65
Deaths:48
KDR:1.354
Accuracy:32.572% D
HSR:12.308% B*
SMG-46AE Armistice
D
Kills:63
Deaths:54
KDR:1.167
Accuracy:22.020% D**
HSR:17.460% D
Kills:24,452
Deaths (as Infiltrator):12,818
Deaths (to Infiltrators):7,457
KDR:1.90763
Kill Difference:11,634
Playtime:398.904 hours
Usage:16%
Score:7.457m
Score/min:312
Accuracy (listed only):37.590%
HSR (listed only):34.753%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B*
Kills:1,331
Deaths:863
KDR:1.542
Accuracy:70.866% B*
HSR:10.068% D--
NS-7 PDW
B**
Kills:1,200
Deaths:558
KDR:2.151
Accuracy:30.325% B**
HSR:22.250% B++
AS16 NightHawk
B*
Kills:1,188
Deaths:708
KDR:1.678
Accuracy:48.174% B*
HSR:12.121% D
The Little Helper
B+
Kills:1,182
Deaths:636
KDR:1.858
Accuracy:54.055% B+
HSR:12.521% D
T1 Cycler
A
Kills:1,175
Deaths:712
KDR:1.650
Accuracy:28.867% A
HSR:27.234% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.397% C**
HSR:11.866% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:742
KDR:1.563
Accuracy:30.945% A
HSR:21.897% B*
TAR
B**
Kills:1,052
Deaths:560
KDR:1.879
Accuracy:29.265% B**
HSR:24.620% B
NSX Tengu
B+
Kills:410
Deaths:232
KDR:1.767
Accuracy:39.713% B+
HSR:18.781% C
TRS-12 Uppercut
B+
Kills:334
Deaths:229
KDR:1.459
Accuracy:63.597% B+
HSR:12.575% C--
Shuriken
C+
Kills:257
Deaths:124
KDR:2.073
Accuracy:26.735% C
HSR:17.899% C+
NSX-P Tengu
C++
Kills:240
Deaths:116
KDR:2.069
Accuracy:36.839% C++
HSR:18.333% C--
MG-S1 Jackal
B++
Kills:111
Deaths:77
KDR:1.442
Accuracy:30.142% B++
HSR:24.324% B+
NS Baron G5
B+
Kills:72
Deaths:21
KDR:3.429
Accuracy:32.081% D*
HSR:16.667% B+
SMG-46AE Armistice
D
Kills:63
Deaths:54
KDR:1.167
Accuracy:22.020% D**
HSR:17.460% D
Kills:14,448
Deaths (as Combat Medic):8,442
Deaths (to Combat Medics):4,727
KDR:1.71144
Kill Difference:6,006
Playtime:58.543 hours
Usage:2%
Score:1.435m
Score/min:409
Accuracy (listed only):39.356%
HSR (listed only):17.695%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:640
Deaths:126
KDR:5.079
Accuracy:23.447% A
HSR:19.375% C
MRC3 Mercy
A
Kills:623
Deaths:126
KDR:4.944
Accuracy:23.791% A
HSR:19.904% C
M2 Mutilator
A
Kills:455
Deaths:176
KDR:2.585
Accuracy:21.216% A
HSR:22.418% B*
M2 Mutilator
A+
Kills:449
Deaths:176
KDR:2.551
Accuracy:21.038% A+
HSR:18.931% C++
M3 Pounder HEG
A
Kills:329
Deaths:105
KDR:3.133
Accuracy:50.114% A
HSR:2.736% C
M3 Pounder HEG
B**
Kills:321
Deaths:89
KDR:3.607
Accuracy:50.496% B**
HSR:0.935% D**
NS-10 Burster
C+
Kills:89
Deaths:13
KDR:6.846
Accuracy:28.595% C+
HSR:0% F
NS-10 Burster
C++
Kills:74
Deaths:13
KDR:5.692
Accuracy:28.680% C++
HSR:0% F
Kills:2,980
Deaths (as MAX Suit):412
Deaths (to MAX Suits):2,340
KDR:7.23301
Kill Difference:2,568
Playtime:32.511 hours
Usage:1%
Score:1.032m
Score/min:529
Accuracy (listed only):30.922%
HSR (listed only):10.537%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M
Kills:10,386
V. Kills:5,995 173%
Deaths:1,179
KDR:8.809
Accuracy:32.845% C++
KPH:41.700 M
VKPH:24.100 A*
M18 Rotary
M+
Kills:5,587
V. Kills:3,311 169%
Deaths:691
KDR:8.085
Accuracy:35.203% B++
KPH:54.300 M+
VKPH:32.200 M+
M14 Banshee
A*
Kills:5,503
V. Kills:312 N/A
Deaths:426
KDR:12.918
Accuracy:32.055% B+
KPH:113.700 A*
VKPH:6.400 A+
Hellfire Rocket Pods
A++
Kills:2,594
V. Kills:391 N/A
Deaths:106
KDR:24.472
Accuracy:56.752% B**
KPH:202.100 A++
VKPH:30.500 A++
Hornet Missiles
M++
Kills:817
V. Kills:556 147%
Deaths:30
KDR:27.233
Accuracy:65.229% B+
KPH:187.100 A*
VKPH:127.300 M++
M18 Locust
A++
Kills:677
V. Kills:733 92%
Deaths:203
KDR:3.335
Accuracy:35.998% B++
KPH:26.400 B+
VKPH:28.600 A++
Tomcat A2AM Pods
M+
Kills:201
V. Kills:103 193%
Deaths:2
KDR:100.500
Accuracy:82.686% B+
KPH:178.400 M+
VKPH:91.400 A+
Kills:25,765 (22,153 + 0)
Deaths:2,637
KDR:9.771
VKDR:4.323
Vehicle Kills:11,401
Kill Difference:23,128
Playtime:444.337 hours
Usage:18%
Score:10.120m
Score/min:380
Piloting Accuracy:35.998%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:3,561
V. Kills:2,730 130%
Deaths:417
KDR:8.540
Accuracy:28.028% D*
KPH:72.100 A*
VKPH:55.300 A*
CAS30 Tank Buster
B**
Kills:1,321
V. Kills:1,084 122%
Deaths:569
KDR:2.322
Accuracy:55.394% B*
KPH:14 B**
VKPH:11.500 B*
L-24R Spur
A*
Kills:1,195
V. Kills:53 N/A
Deaths:39
KDR:30.641
Accuracy:37.231% C+
KPH:75.600 A*
VKPH:3.400 C+
AP30 Shredder
A
Kills:161
V. Kills:85 187%
Deaths:22
KDR:7.318
Accuracy:38.895% B++
KPH:47.100 A
VKPH:24.900 B++
L-30R Vektor
C+
Kills:92
V. Kills:43 209%
Deaths:34
KDR:2.706
Accuracy:32.891% D
KPH:11 C+
VKPH:5.100 C
L105 Zephyr
B*
Kills:66
V. Kills:9 N/A
Deaths:9
KDR:7.333
Accuracy:50.759% B*
KPH:56.500 C*
VKPH:7.700 C
Kills:6,396 (2,608 + 3,788)
Deaths:1,090
KDR:5.868
VKDR:3.673
Vehicle Kills:4,004
Kill Difference:5,306
Playtime:172.691 hours
Usage:7%
Score:3.103m
Score/min:299
Piloting Accuracy:32.891%
Gunner Accuracy:50.759%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:766
V. Kills:73 N/A
Deaths:30
KDR:25.533
Accuracy:49.745% C++
KPH:110.800 A*
VKPH:10.600 B
L100 Python AP
A
Kills:408
V. Kills:238 171%
Deaths:46
KDR:8.870
Accuracy:51.578% C--
KPH:47.100 B**
VKPH:27.500 A
Skyguard
A*
Kills:98
V. Kills:51 188%
Deaths:4
KDR:24.500
Accuracy:26.153% C--
KPH:29.500 A*
VKPH:15.400 A
Kills:1,272 (1,272 + 0)
Deaths:80
KDR:15.900
VKDR:4.525
Vehicle Kills:362
Kill Difference:1,192
Playtime:18.899 hours
Usage:1%
Score:0.444m
Score/min:391
Driving Accuracy:26.153%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:4,784
V. Kills:2,243 213%
Deaths:242
KDR:19.769
Accuracy:42.094% C-
KPH:62.400 A**
VKPH:29.300 A++
P2-120 HESH
A++
Kills:1,769
V. Kills:262 N/A
Deaths:77
KDR:22.974
Accuracy:42.146% C+
KPH:97 A++
VKPH:14.400 B*
P2-120 HEAT
A++
Kills:894
V. Kills:321 278%
Deaths:105
KDR:8.514
Accuracy:38.541% C
KPH:46.900 A++
VKPH:16.800 A+
E540 Halberd
A*
Kills:124
V. Kills:58 210%
Deaths:10
KDR:12.400
Accuracy:44.462% B+
KPH:46.400 A*
VKPH:21.700 A*
MR11 Gatekeeper
B**
Kills:83
V. Kills:63 130%
Deaths:10
KDR:8.300
Accuracy:39.399% C+
KPH:30.300 B**
VKPH:23 B**
Kills:7,654 (7,447 + 207)
Deaths:444
KDR:17.239
VKDR:6.637
Vehicle Kills:2,947
Kill Difference:7,210
Playtime:119.410 hours
Usage:5%
Score:2.691m
Score/min:376
Driving Accuracy:38.541%
Gunner Accuracy:39.399%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,227
V. Kills:69 N/A
Deaths:77
KDR:15.935
Accuracy:38.130% C**
KPH:139.500 B*
VKPH:7.800 C**
G20 Vulcan-H
B+
Kills:934
V. Kills:643 145%
Deaths:191
KDR:4.890
Accuracy:52.156% B+
KPH:45.300 C++
VKPH:31.200 B+
MR11 Gatekeeper-H
C+
Kills:249
V. Kills:247 100%
Deaths:98
KDR:2.541
Accuracy:58.912% B++
KPH:27.900 C
VKPH:27.700 C+
E540 Halberd-H
B++
Kills:159
V. Kills:70 224%
Deaths:32
KDR:4.969
Accuracy:63.111% B++
KPH:45.500 C+
VKPH:20 C
Kills:2,569 (0 + 2,569)
Deaths:398
KDR:6.455
VKDR:2.585
Vehicle Kills:1,029
Kill Difference:2,171
Playtime:41.829 hours
Usage:2%
Score:0.876m
Score/min:349
Driving Accuracy:N/A%
Gunner Accuracy:63.111%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:150
V. Kills:8 N/A
Deaths:7
KDR:21.429
Accuracy:17.769% C++
KPH:93.100 B*
VKPH:5 B++
M40 Fury
A
Kills:74
V. Kills:8 N/A
Deaths:2
KDR:37
Accuracy:34.800% C+
KPH:85.100 A
VKPH:9.200 C
M40 Fury
B**
Kills:74
V. Kills:12 N/A
Deaths:9
KDR:8.222
Accuracy:30.460% D
KPH:68.200 B**
VKPH:11.100 B+
M12 Kobalt
B*
Kills:68
V. Kills:1 N/A
Deaths:3
KDR:22.667
Accuracy:16.657% C+
KPH:100 B*
VKPH:1.500 D
Kills:366 (0 + 366)
Deaths:21
KDR:17.429
VKDR:1.381
Vehicle Kills:29
Kill Difference:345
Playtime:4.246 hours
Usage:0%
Score:0.096m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:16.657%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,165
V. Kills:58 N/A
Deaths:419
KDR:2.780
Accuracy:46.103% B+
KPH:101 A++
VKPH:5 A*
M40 Fury-F
A++
Kills:553
V. Kills:98 N/A
Deaths:353
KDR:1.567
Accuracy:46.075% C
KPH:56.300 A++
VKPH:10 B*
M4-F Pillager
C+
Kills:58
V. Kills:8 N/A
Deaths:68
KDR:0.853
Accuracy:25.724% F-
KPH:23.100 C+
VKPH:3.200 C--
Kills:1,776 (1,776 + 0)
Deaths:840
KDR:2.114
VKDR:0.195
Vehicle Kills:164
Kill Difference:936
Playtime:23.871 hours
Usage:1%
Score:0.265m
Score/min:185
Driving Accuracy:25.724%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 16,38110,3861,1798.809A*6.0832.845%C++N/A41.7M24.1A*335249h60.3B**183.5B**
M18 Rotary 8,8985,5876918.085A**5.3535.203%B++N/A54.2M+32.1M+413103h48.2B**137B**
M14 Banshee 5,8155,50342612.918B+10.1932.055%B+N/A113.7A*6.4A+31948.4h16B+49.9B+
P2-120 AP 7,0274,78424219.769A++17.0442.094%C-N/A62.4A**29.2A++39276.7h4.3A10.2B*
C150 Dalton 6,2913,5614178.54C++5.8128.028%D*N/A72.1A*55.3A*64249.4h2.5B**8.8B+
MSW-R 3,5813,5401,5622.266C++0.4628.033%B**25.565%C++67.6B**N/A19452.4h10.2B*36.5B++
T9A "Butcher" 3,4763,4421,5842.173C*0.5625.781%C*27.629%C+58.1C+N/A14359.2h10B++38.8B+
C-4 ARX 3,2892,6578823.012B+0.2828.561%B+N/A117.6C+28C54822.6h0.7A++2.6A+
Hellfire Rocket Pods 2,9852,59410624.472A*21.7456.752%B**N/A202.7A++30.5A++74912.8h11.7B+20.5B++
NS-15 Gallows 2,4232,4061,0802.228C+0.5028.839%C+30.05%C65.2C+N/A14836.9h9.5B*32.9B+
TSAR-42 2,3142,3101,0812.137C+0.5946.598%B**68.658%C+59.8B*N/A16338.6h1.9B++4.1B*
C-4 2,4341,9087262.628B*0.1026.66%C++N/A120.8B*33.3C**65815.8h1B**3.9B++
P2-120 HESH 2,0311,7697722.974B++20.2442.146%C+N/A97.2A*14.4B*34718.2h3.8B*9B++
T7 Mini-Chaingun AE 1,5911,5719371.677C**1.0523.563%B++14.386%C+73.4B**N/A16321.4h10.1B*42.7B++
Claymore 1,4911,4893464.303C1.5738.252%B++N/A143.2C++N/A33010.4h1.1B*2.9B++
Frag Grenade 1,3831,36411364N/A1,361.2756.01%A+N/A802.4A+11.2C**21811.7h2.6B**4.6B**
TAS-16 Blackjack 1,3471,3318631.542B1.1970.866%B*10.068%D--61.1B*N/A16621.8h2.1B++2.9B++
NS Decimator-G 1,7631,3298721.524C++1.2158.984%C--2.408%C+51.1C++16.7C+21826h2.5B**4.2B*
CAS30 Tank Buster 2,4051,3215692.322B0.4155.394%B*N/A14B**11.5B*13794.5h44.6B+80.6B+
NSX-P Tanto 1,2861,2535512.274A++0.4631.714%B**26.576%C++73.7A*1.9A*20517h10.5B*33B*
TRAC-Shot 1,2901,2407651.621B1.1126.116%C++20.645%B+23.6C-1B**6952.5h9.5B*36.2B++
T9 CARV 1,2421,2345272.342B*0.3927.74%A+24.149%C++81.7A**N/A27515.1h9.4A33.7B*
P525 Marauder-H 1,2961,2277715.935C++13.2038.13%C**N/A139.4B*7.8C**3388.8h6B+15.6B+
LC2 Lynx 1,2211,2077581.592B+1.1429.73%A23.447%C*54.9B**N/A14422h10.6B**35.6B**
NS-7 PDW 1,2141,2005582.151A++0.5830.325%B**22.25%B++71A*N/A19016.9h11.1B*36.6B++
Ripper AE 1,2111,1991,1281.063U1.6747.313%A12.177%D39.4A++N/A10230.4h1.1B*2.3B*
L-24R Spur 1,2481,1953930.641M++27.9137.231%C+1.59%C75.6A*3.4C+18315.8h14.6B+39.3B+
AS16 NightHawk 1,2131,1887081.678B+1.0548.174%B*12.121%D76.6A+1.6A*20315.5h3.8B++7.9B*
The Little Helper 1,2021,1826361.858B+0.8754.055%B+12.521%D88.2A++1.5A28813.4h3.9B*7.2B+
NS-44 Commissioner 1,1841,1768801.336B1.3941.22%B+23.469%C++59.1B*N/A16119.9h2.8B**6.8B++
T1 Cycler 1,1891,1757121.65B+1.0828.867%A27.234%B*54.9A++N/A18221.4h10.5A36.2B**
MKV Suppressed 1,1981,1754862.418A++0.3130.373%B*22.383%B+75.3A++1.5M+17015.6h11.9B+39.1B+
FA1 Barrage 1,1811,1717271.611B+1.1253.836%A+11.785%D71A*N/A19016.5h3.2A6B**
Ripper 1,1761,1682,3490.497M*2.2328.267%C*11.986%D19.5B**N/A4960h1.1B*3.9B
S12 Renegade 1,2231,1654192.78C++0.0546.103%B+3.949%C101.3A++5A*20911.5h2.7B+5.9B++
SMG-46 Armistice 1,1781,1646651.75B++0.9831.18%B**15.722%C+66.5A+N/A16717.5h10.6B**34B*
RAMS .50M 1,1631,1634012.9C+0.1747.186%A79.622%C++60.3A++N/A15319.3h1.5A3.3B**
NS Baron G5AE 1,1741,1639321.248C+1.4849.397%C**11.866%D50.8C**N/A11322.9h3.2B**6.6C++
NSX Naginata 1,1671,1635302.194B*0.5427.724%B**33.362%B++67.2B*N/A18917.3h8.7B*31.3B++
Bighorn .50M 1,1661,1632923.983C+1.2545.405%B+77.128%C60.3B+N/A14619.3h1.7B++3.8B+
SR-7 1,1631,1623643.192C+0.4645.437%B++82.874%B+62.5AN/A14618.6h1.6B**3.6B*
TX1-FB Repeater 1,1681,1627601.529B1.2037.365%A17.642%D-50.5C+N/A11723h10.5B+28B*
LC3 Jaguar 1,1891,1626911.682C**1.0528.384%B*24.01%B+58.4B**1.4A*15219.9h9.9B++34.8B*
KSR-35 1,1661,1623753.099B+0.3743.117%A22.633%D-79.6A+N/A17714.6h3.6B*8.4B*
TX1 Repeater 1,1711,1617891.471B**1.2634.088%A++22.653%C++41.2B++N/A10528.2h10.3B*30.2B**
HC1 Cougar 1,1831,1616791.71B++1.0228.986%B*19.897%C-44.1B+N/A11526.3h8.6B**29.5B*
NS-357 Underboss 1,1601,1607411.565B+1.1744.604%B*24.828%C**65.2B++N/A17117.8h3.6B++8B*
M77-B 1,1621,1603403.412B++0.6846.419%A+78.19%C**62.4A*N/A15818.6h2B*4.3B*
PDW-16 Hailstorm 1,1631,1607421.563B++1.1730.945%A21.897%B*73.9A*N/A21215.7h10.4B**33.6B*
TRAC-5 1,1751,1608311.396B**1.3328.754%A21.466%B+30.9B++N/A12137.6h9.4A32.8B**
NS-15M2 1,1631,1596311.837C++0.8928.903%B*23.986%C75.8B*N/A18215.3h9.6B**33.4B++
T32 Bull 1,1661,1595442.131B+0.6025.331%C*26.143%C*60.4B++N/A14119.2h9.3B**36.6B++
NS-44 Commissioner AE 1,1601,1598681.335C++1.4043.579%C**22.692%C43.2C+N/A10026.8h3.3B+7.5B+
TRAC-5 S 1,1741,1567791.484B*1.2529.68%A18.772%B+33.6B*N/A8734.4h7.9B**26.7B**
NS-15M AE 1,1651,1565991.93C+0.8030.089%B*25%C68.4B+N/A15016.9h9.2B**30.7B++
T7 Mini-Chaingun 1,1561,1475342.148A+0.5824.629%A+15.344%B+87.6A**N/A22413.1h10.3B**42B*
T9 CARV-S 1,1361,1266811.653C++1.0826.553%B*22.558%C72.2AN/A18915.6h9.7B*36.5B++
TAR 1,0771,0525601.879B0.8529.265%B**24.62%B58.8B**1.4A++15917.9h11.1B*38B*
NS Decimator 1,2459607591.265C*1.4766.675%B++3.958%A+50.3B*14.9C+23919.1h2.8A4.2A
NS-44P Commissioner 9449437011.345C++1.3943.115%C*28.208%C++76.7B+N/A19812.3h2.7B+6.3B+
G20 Vulcan-H 1,5779341914.89C++2.1652.156%B+2.034%C--45.3C++31.2B+38920.6h90.5B+173.6B++
P2-120 HEAT 1,2158941058.514B+5.7838.541%C4.251%B++46.8A++16.8A+24619.1h6.1B++15.7B+
Hornet Missiles 1,3738173027.233M24.5065.229%B+N/A185.7A*126.4M++14154.4h6.6B*10B**
Auraxium Chainblade 83581417,0610.048C**2.6815.435%D*3.317%D1.3C*N/A3607.7h1.8B+11.7C+
ML-7 1,1948037551.064B++1.6759.713%B5.604%A+40.2A+19.6B**26520h3.6A+6A
L100 Python HESH 8397663025.533A22.8049.745%C++N/A111A*10.6B3746.9h2.2B**4.4B**
T4 AMP 6986953671.894B**0.8434.838%A23.022%B+51.1B*N/A11313.6h11.4B*32.8B*
M18 Locust 1,4106772033.335B++0.6035.998%B++N/A26.4B+28.6A++37125.6h103.6C*287.7B+
NSX Tomoe 6696663551.876C*0.8537.046%A++33.484%C62.8B**N/A21810.6h11.3B*30.5B*
MRC3 Mercy 6566401265.079A2.3523.447%A19.375%C77.1M*1.9A**2678.3h17.6B+75.2B*
MRC3 Mercy 6436231264.944A2.2123.791%A19.904%C75.1M++2.4M**2668.3h18.5B+77.6B++
Orbital Strike Uplink 8596111611N/A608.271660.61%UN/A6110U2480U168610.1h0.9T*0.1T*
NS-30 Vandal 6126092682.272C**0.4638.625%B*23.81%C72.5AN/A1658.4h4.2B**10.9B*
M40 Fury-F 6515533531.567C++1.1646.075%CN/A56.4A++10B*1829.8h5.5B*11.8B**
Chainblade 57353115,7740.034B+2.7028.931%C+1.695%D-1.1B++N/A3481.4h2B+7B+
AMR-66 5135122142.393A++0.3436.718%A+23.242%C+51.2A++N/A15010h6.2B**16.9B**
LC2 Lynx AE 5345054121.226C+1.5026.564%C+23.762%C25.6C--1.5B**7419.7h12.1B+45.4B+
M2 Mutilator 4644551762.585B+0.1521.216%A22.418%B*51.1A++1B**1468.9h17.6C++82.8B+
M2 Mutilator 4554491762.551B+0.1821.038%A+18.931%C++50.4A*N/A1508.9h17.7C++84.1B++
99SV 4394361872.332B+0.4039.412%A26.147%D--47.9A+N/A1429.1h3.6A9.1B**
SOAS-20 4304212571.638C++1.0932.27%B*27.791%B*61.9A1.3A**1476.8h9.1B**28.2B**
NSX Tengu 4134102321.767B+0.9639.713%B+18.781%C77.4AN/A1925.3h10.3B++25.8B+
L100 Python AP 646408468.87B+6.1451.578%C--N/A46.9B**27.4A3758.7h4.5B*8.7B+
Auraxium Slasher 4103974,6990.084C++2.6521.239%D14.862%B*2.3C++N/A6176h2.1C**9.8C++
Rocklet Rifle 6513562461.447A1.2835.598%F-N/A25.8C+21.4C26913.8h16.1A++45.1B*
TRS-12 Uppercut 3383342291.459C*1.2763.597%B+12.575%C--54.8B+N/A1836.1h2.2B++3.4B+
M3 Pounder HEG 3663291053.133B**0.4050.114%A2.736%C37.8A*4.3B+1388.7h13.4B++26.7B++
NS Decimator-B 4083252211.471C+1.2663.062%C+N/A59.1C++15.1C3215.5h2.5A3.9B**
M3 Pounder HEG 360321893.607A0.8850.496%B**N/A42.2A**5.1B*1357.6h11.6B**22.9B*
NSX Tanto 2792682720.985C+1.7528.432%B+28.731%B+25C1B*8110.7h10.8B+37.9B+
Soldier Soaker 2592581901.358C**1.3727.725%D21.318%A64.5B+N/A2494h5.7C**20.6C+
Shuriken 2632571242.073B++0.6626.735%C17.899%C+23.2D-N/A6111.1h11.6B++43.2B+
MR11 Gatekeeper-H 496249982.541C-0.1958.912%B++N/A28C27.8C+2768.9h49.4B+83.8B++
T7-P Mini-Chaingun 2522481711.45C1.2821.393%C15.726%C+70.9C+1.1C1823.5h12.7C++59.2C++
NSX-P Tengu 2432401162.069B**0.6636.839%C++18.333%C--96A++1.2B+3462.5h12B+32.5B+
Hyena Missile Launcher 3682302110.952S8.2237.604%B*N/A51.1A*30.7A**4534.5h10.5A*27.8A++
Hunter QCX 2342182440.893C**1.8442.216%C+17.89%C-17.3B+1.3C5512.6h4.3B10.2B
Tank Mine 292218307.267A**4.54149.216%SN/A145.3B++49.3C-10601.5h2.2C-1.5M
TS2 Inquisitor 2172151301.654B+1.0830.861%B27.907%B**47.8C**N/A1194.5h8.8B+28.5B+
MANA Anti-Personnel Turret 2212111771.192N/A1.5423.298%UN/A2110U100U4416900.1h19.7T*84.7T*
Tomcat A2AM Pods 3042012100.5U97.7782.686%B+N/A182.7M+93.6A+17261.1h6.7B**8.1A
AP30 Shredder 246161227.318C+4.5938.895%B++3.727%A++47.4A25B++8113.4h64.8B++166.5B*
E540 Halberd-H 229159324.969C-2.2463.111%B++1.258%C45.4C+20C3263.5h5.8C**9.3B+
NS "Jackpot" Decimator 219154821.878C++0.8553.706%D**N/A39.5C-16.7C1733.9h2.9B*5.3B+
M12 Kobalt 158150721.429B+18.7017.769%C++16%D93.8B*5B++3311.6h13.2B**74.3B+
RAMS-AE .50M 125125442.841C0.1149.078%B**76%D-62.5B++N/A1652h1.7B++3.5B*
E540 Halberd 1821241012.4B++9.6744.462%B+N/A45.9A*21.5A*7882.7h4.6B**10.4B*
NSX Daimyo 122122681.794C-0.9447.46%B*95.082%C**39.4C-N/A1153.1h2.9C6.1C*
The Slasher 1181131,0160.111A2.6243.077%B++1.77%D--4.4C*N/A1025.5h1.7B++4C*
MG-S1 Jackal 112111771.442C*1.2930.142%B++24.324%B+52.9B++N/A2242.1h9.8C**32.5B+
M9 SKEP Launcher 1281081380.783B+1.9549.493%F--7.407%M**27.7B++5.1D--1083.9h4.1A++8.2A
AM7-XOXO 1411051820.577C-2.1546.329%F26.667%B+7.7D2.6C3813.7h7.9C**17.1C**
Spear Anti-Vehicle Phalanx Turret 152104617.333A++14.6064.03%A*2.885%D115.6S53.3M++9510.9h5B+7.8B**
Fatestealer 1041041031.01S1.7255.593%A++2.885%F-37.1BN/A832.8h1.6A*2.8A+
Striker AE 161101452.244M*0.4935.704%D**N/A16.6C+9.8C1146.1h25.2B**70.6B
Skyguard 14998424.5U21.7726.153%C--1.02%D-29.7A*15.5A+4703.3h71.4B**272.9B*
L-30R Vektor 13592342.706B0.0232.891%DN/A11C+5.1C1288.4h69.8C*212.4C++
NS-10 Burster 13689136.846S4.1228.595%C+N/A19.3S10.2S1694.6h75.9A++265.3A
MR11 Gatekeeper 14683108.3B*5.5739.399%C+N/A30.7A23.3B**6182.7h40.1B++101.9B++
M20 Drake 14874514.8A++12.0719.338%D*2.703%B+35.2B**35.2A++4212.1h18.1A++93.9A
M40 Fury 8274237S34.2734.8%C+N/A82.2B**8.9C4050.9h6.9A20B**
NS CandyCannon 3000 7474760.974B+1.7627.836%D25.676%D41.1B++N/A1001.8h3.2B+11.6B+
M40 Fury 867498.222C++5.4930.46%DN/A67.3B**10.9B+3601.1h7.8B**25.6B*
NS-10 Burster 12074135.692S2.9628.68%C++N/A16.1S10S1564.6h91.6A319.4B**
NS Baron G5 7272213.429M*0.7032.081%D*16.667%B+90A**N/A3220.8h2.8A+8.9C+
Anti-Vehicle Grenade 8971171N/A68.2751.136%C+N/A710A++180B**40670.1h3.2A6.2B**
M12 Kobalt 6968322.667C**19.9416.657%C+16.177%D97.1B++1.4D4630.7h13.1B**78.8B+
Sticky Grenade 7068168N/A65.2762.234%B**N/A680D20B+61820.1h1.7B+2.8B++
L105 Zephyr 756697.333C4.6050.759%B*N/A55C*7.5C3091.2h5.6B+11B+
Ectoblaster 6765481.354A1.3832.572%D12.308%B*43.3B++1.3B++1121.5h13.2B+40.4B+
SMG-46AE Armistice 6663541.167C1.5622.02%D**17.46%D45C2.1A**1191.4h14C+63.7D
M4-F Pillager 6658680.853C+1.8825.724%F-1.724%C23.2C+3.2C--872.5h30.2B*117.3C+
MG-H1 Watchman 5555331.667C++1.0625.71%B+30.909%B+50C**N/A3751.1h14B54.5B+
M60-A Bulldog 635286.5C+3.7731.888%DN/A37.1C+7.9B4241.4h4.4B*13.8B+
T2 Striker 134501470.34C--2.3954.201%BN/A5.4D*9C-1889.3h125.7T*231.8T-

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator93,7210.3h
Nanite Revive Grenade07220.2h
Anti-Vehicle MANA Turret0640.1h
Spawn Beacon532,1933.4h
Nano-Armor Kit89,1011.1h
AE Medical Applicator21980,6505.5h
Rampart Wall0620.6h
Turret AI Module0590.2h
AE Nano-Armor Kit684770,08266.5h
Repair Module1610.2h
Motion Spotter3540.2h
Welding Device02,5080.2h
Spitfire Auto-Turret06890.4h
Recon Detection Device1247,71012.2h
Ammunition Package82,2591.4h
Shield Recharging Field3680.1h
Medical Kit1,4356,98823.1h
Anti-Infantry MANA Turret254901.2h
Flail Targeting Dart92711.9h
Snowman Soldier5550.1h
Nano-Repair Grenade02940.1h
M20 Drake0700.1h
WLT-Howler Mining Laser07,3151h
Orbital Strike Target Designator301251.7h
Light Air Terminal0840.4h
Elysium Spawn Tube0640.2h

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