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General Warbringer H0Z[CHI] H0Z
TR BR 95

KDR: 2.56

Score: 45.4m

Last Seen: Mar 16th, 2019 6:46 PM
- OFFLINE - 86.7 hour(s)

Prestige 1, Battle Rank 95 - Terran Republic on Cobalt - Outfit Officer of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 34
Level Progress (to 96): 47%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee M18 Rotary T9A "Butcher" C150 Dalton MSW-R P2-120 AP NS-15 Gallows
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,499,498 MLG Score: 1998
Fun Score: N/A
Cheeseburgers Flipped: 164TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.69%24.522%7284098540,0871.691650.87

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.809%1.69A++0.59B+-0.62DHEAD ++ (~9.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.596B+90.372C**21.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.424%0.77%15555102018,4511470839912.5432220%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.154%-0.221C-0.785D-0.052

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.10.227C++44.30.17C++80.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.464%1.08%419610195,742179920583.19177279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.927%-0.35C--0.967D--0.616

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.80.615B+5.50.557B+9.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.296%1.039%595810175,680151434583.75165164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.679%0.85B*-0.846D--1.15

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.80.645B+18.90.516B+22.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.383%73.32%595710187,0842246123.15265

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.377%1.577A+0.405B-0.359

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.576B+1.90.401B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.614%11.496%595410213,0011873351.60139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.857%1.262A-0.606D0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.626B+2.80.425B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 34
45.4m194.7%442 (26.5k)367 (22k)2.56119112,68243,9962.7932195 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1025829529.71%15.499%46002:4950

21% Engineer26% Heavy Assault18% Infiltrator31% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 9th, 2015 5:09 PMJun 29th, 2016 9:06 PMMar 19th, 2019 2:40 PM (14h) (PST)Mar 16th, 2019 5:10 PM (3d) (PST)Mar 16th, 2019 2:46 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0581978610.9110.3560.1412.0860.1601998

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
63,47111,81751,654552181251022,017

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2060.6h/85.9d 10,208 17,465 27,898 257.9k 1,411 4,903 19,762 130.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C**
Kills:3,380
Deaths:1,548
KDR:2.183
Accuracy:25.828% C**
HSR:27.663% C+
MSW-R
B**
Kills:2,709
Deaths:1,182
KDR:2.292
Accuracy:27.916% B**
HSR:25.655% C*
NS-15 Gallows
C+
Kills:2,370
Deaths:1,063
KDR:2.230
Accuracy:28.827% C+
HSR:29.873% C+
T7 Mini-Chaingun AE
B++
Kills:1,571
Deaths:937
KDR:1.677
Accuracy:23.563% B++
HSR:14.386% C+
T9 CARV
A++
Kills:1,234
Deaths:527
KDR:2.342
Accuracy:27.740% A++
HSR:24.149% C*
NSX Naginata
B**
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:27.724% B**
HSR:33.362% B++
T32 Bull
C**
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:25.331% C**
HSR:26.143% C**
NS-15M2
B**
Kills:1,159
Deaths:631
KDR:1.837
Accuracy:28.903% B**
HSR:23.986% C+
NS-15M AE
B*
Kills:1,156
Deaths:599
KDR:1.930
Accuracy:30.089% B*
HSR:25% C
T7 Mini-Chaingun
A+
Kills:1,147
Deaths:534
KDR:2.148
Accuracy:24.629% A+
HSR:15.344% B+
T9 CARV-S
B*
Kills:1,126
Deaths:681
KDR:1.653
Accuracy:26.553% B*
HSR:22.558% C
T7-P Mini-Chaingun
C
Kills:231
Deaths:164
KDR:1.409
Accuracy:21.200% D
HSR:15.584% C
MG-H1 Watchman
B+
Kills:55
Deaths:33
KDR:1.667
Accuracy:25.710% B+
HSR:30.909% B+
Kills:18,460
Deaths (as Heavy Assault):8,973
Deaths (to Heavy Assaults):10,890
KDR:2.05728
Kill Difference:9,487
Playtime:540.281 hours
Usage:26%
Score:11.276m
Score/min:348
Accuracy (listed only):26.462%
HSR (listed only):24.201%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-Shot
B+
Kills:1,220
Deaths:753
KDR:1.620
Accuracy:26.088% C++
HSR:20.738% B+
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% B
TAS-16 Blackjack
B**
Kills:1,180
Deaths:759
KDR:1.555
Accuracy:72.244% B**
HSR:10.424% D-
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A
HSR:18.772% B+
NSX-P Tanto
A
Kills:603
Deaths:279
KDR:2.161
Accuracy:32.532% A
HSR:27.197% C**
AMR-66
A++
Kills:511
Deaths:211
KDR:2.422
Accuracy:36.628% A++
HSR:23.092% C
AS16 NightHawk
B++
Kills:471
Deaths:285
KDR:1.653
Accuracy:46.603% B++
HSR:14.013% C+
NSX Tanto
B**
Kills:212
Deaths:121
KDR:1.752
Accuracy:32.012% B**
HSR:30.189% B++
The Little Helper
C++
Kills:193
Deaths:127
KDR:1.520
Accuracy:49.529% C++
HSR:16.062% C+
LC2 Lynx AE
B+
Kills:179
Deaths:66
KDR:2.712
Accuracy:29.022% B+
HSR:25.698% C+
TRS-12 Uppercut
B++
Kills:179
Deaths:117
KDR:1.530
Accuracy:66.667% B++
HSR:10.056% D-
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.149% D*
HSR:15.714% C**
Kills:12,994
Deaths (as Engineer):8,132
Deaths (to Engineers):8,091
KDR:1.59788
Kill Difference:4,862
Playtime:433.233 hours
Usage:21%
Score:9.739m
Score/min:375
Accuracy (listed only):39.543%
HSR (listed only):19.088%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-Shot
B+
Kills:1,220
Deaths:753
KDR:1.620
Accuracy:26.088% C++
HSR:20.738% B+
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% B
TAS-16 Blackjack
B**
Kills:1,180
Deaths:759
KDR:1.555
Accuracy:72.244% B**
HSR:10.424% D-
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B++
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A
HSR:18.772% B+
NSX-P Tanto
A
Kills:603
Deaths:279
KDR:2.161
Accuracy:32.532% A
HSR:27.197% C**
AS16 NightHawk
B++
Kills:471
Deaths:285
KDR:1.653
Accuracy:46.603% B++
HSR:14.013% C+
NSX Tengu
B+
Kills:377
Deaths:205
KDR:1.839
Accuracy:40.188% B+
HSR:19.629% C+
NSX Tanto
B**
Kills:212
Deaths:121
KDR:1.752
Accuracy:32.012% B**
HSR:30.189% B++
The Little Helper
C++
Kills:193
Deaths:127
KDR:1.520
Accuracy:49.529% C++
HSR:16.062% C+
LC2 Lynx AE
B+
Kills:179
Deaths:66
KDR:2.712
Accuracy:29.022% B+
HSR:25.698% C+
TRS-12 Uppercut
B++
Kills:179
Deaths:117
KDR:1.530
Accuracy:66.667% B++
HSR:10.056% D-
Shuriken
C+
Kills:161
Deaths:84
KDR:1.917
Accuracy:27.021% C+
HSR:15.528% C-
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.149% D*
HSR:15.714% C**
MG-S1 Jackal
B*
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B*
HSR:25.807% B*
SMG-46AE Armistice
D
Kills:52
Deaths:45
KDR:1.156
Accuracy:21.682% F
HSR:17.308% D
Kills:17,810
Deaths (as Light Assault):10,727
Deaths (to Light Assaults):9,044
KDR:1.6603
Kill Difference:7,083
Playtime:643.305 hours
Usage:31%
Score:15.769m
Score/min:409
Accuracy (listed only):36.610%
HSR (listed only):19.248%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:1,913
Deaths:870
KDR:2.199
Accuracy:46.720% A
HSR:67.799% C+
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B++
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
NS-44 Commissioner
B+
Kills:1,170
Deaths:879
KDR:1.331
Accuracy:41.185% B+
HSR:23.419% C*
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
RAMS .50M
A
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:47.186% A
HSR:79.622% C++
SR-7
B++
Kills:1,162
Deaths:364
KDR:3.192
Accuracy:45.437% B++
HSR:82.874% B+
KSR-35
A
Kills:1,162
Deaths:375
KDR:3.099
Accuracy:43.117% A
HSR:22.633% D-
TX1-FB Repeater
A+
Kills:1,161
Deaths:760
KDR:1.528
Accuracy:37.365% A+
HSR:17.657% D
NS-357 Underboss
B**
Kills:1,160
Deaths:741
KDR:1.565
Accuracy:44.604% B**
HSR:24.828% B+
M77-B
A+
Kills:1,160
Deaths:340
KDR:3.412
Accuracy:46.435% A+
HSR:78.190% C**
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
NS-44 Commissioner AE
C**
Kills:1,159
Deaths:868
KDR:1.335
Accuracy:43.579% C**
HSR:22.692% C
TX1 Repeater
A++
Kills:1,156
Deaths:786
KDR:1.471
Accuracy:34.066% A++
HSR:22.751% C*
Bighorn .50M
B+
Kills:1,128
Deaths:282
KDR:4
Accuracy:45.314% B+
HSR:77.216% C
NS-44P Commissioner
C**
Kills:724
Deaths:503
KDR:1.439
Accuracy:43.363% C**
HSR:27.486% C++
T4 AMP
A
Kills:684
Deaths:354
KDR:1.932
Accuracy:34.985% A
HSR:22.953% B+
NSX Tomoe
A++
Kills:656
Deaths:349
KDR:1.880
Accuracy:37.070% A++
HSR:33.384% C
NS-30 Vandal
B*
Kills:597
Deaths:264
KDR:2.261
Accuracy:38.719% B*
HSR:23.953% C
99SV
A
Kills:436
Deaths:187
KDR:2.332
Accuracy:39.412% A
HSR:26.147% D--
SOAS-20
B**
Kills:421
Deaths:257
KDR:1.638
Accuracy:32.276% B*
HSR:27.791% B**
NSX Tengu
B+
Kills:377
Deaths:205
KDR:1.839
Accuracy:40.188% B+
HSR:19.629% C+
TS2 Inquisitor
A
Kills:189
Deaths:113
KDR:1.673
Accuracy:30.464% C**
HSR:28.042% A
Shuriken
C+
Kills:161
Deaths:84
KDR:1.917
Accuracy:27.021% C+
HSR:15.528% C-
NSX Daimyo
B*
Kills:122
Deaths:67
KDR:1.821
Accuracy:47.312% B*
HSR:95.082% B
Soldier Soaker
A*
Kills:109
Deaths:74
KDR:1.473
Accuracy:28.662% D
HSR:29.358% A*
AM7-XOXO
C**
Kills:101
Deaths:173
KDR:0.584
Accuracy:46.219% D**
HSR:24.753% C**
MG-S1 Jackal
B*
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B*
HSR:25.807% B*
SMG-46AE Armistice
D
Kills:52
Deaths:45
KDR:1.156
Accuracy:21.682% F
HSR:17.308% D
NS CandyCannon 3000
N/A
Kills:50
Deaths:63
KDR:0.794
Accuracy:25.449% N/A
HSR:22% N/A
Kills:22,910
Deaths (as Infiltrator):11,876
Deaths (to Infiltrators):6,876
KDR:1.9291
Kill Difference:11,034
Playtime:372.237 hours
Usage:18%
Score:6.826m
Score/min:306
Accuracy (listed only):37.400%
HSR (listed only):34.706%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:1,180
Deaths:759
KDR:1.555
Accuracy:72.244% B**
HSR:10.424% D-
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B++
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
T1 Cycler
A+
Kills:1,175
Deaths:712
KDR:1.650
Accuracy:28.867% A+
HSR:27.234% B*
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
TAR
B**
Kills:801
Deaths:459
KDR:1.745
Accuracy:29.080% B**
HSR:25.219% B+
AS16 NightHawk
B++
Kills:471
Deaths:285
KDR:1.653
Accuracy:46.603% B++
HSR:14.013% C+
NSX Tengu
B+
Kills:377
Deaths:205
KDR:1.839
Accuracy:40.188% B+
HSR:19.629% C+
The Little Helper
C++
Kills:193
Deaths:127
KDR:1.520
Accuracy:49.529% C++
HSR:16.062% C+
TRS-12 Uppercut
B++
Kills:179
Deaths:117
KDR:1.530
Accuracy:66.667% B++
HSR:10.056% D-
Shuriken
C+
Kills:161
Deaths:84
KDR:1.917
Accuracy:27.021% C+
HSR:15.528% C-
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.149% D*
HSR:15.714% C**
MG-S1 Jackal
B*
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B*
HSR:25.807% B*
SMG-46AE Armistice
D
Kills:52
Deaths:45
KDR:1.156
Accuracy:21.682% F
HSR:17.308% D
Kills:11,730
Deaths (as Combat Medic):6,942
Deaths (to Combat Medics):4,219
KDR:1.68971
Kill Difference:4,788
Playtime:52.310 hours
Usage:3%
Score:1.261m
Score/min:402
Accuracy (listed only):39.496%
HSR (listed only):17.819%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A+
Kills:437
Deaths:172
KDR:2.541
Accuracy:21.316% A+
HSR:21.510% B++
M2 Mutilator
A++
Kills:435
Deaths:172
KDR:2.529
Accuracy:21.154% A++
HSR:17.931% C+
M3 Pounder HEG
A
Kills:321
Deaths:102
KDR:3.147
Accuracy:50.172% A
HSR:2.804% C
M3 Pounder HEG
B**
Kills:318
Deaths:86
KDR:3.698
Accuracy:50.597% B**
HSR:0.943% D**
Kills:1,511
Deaths (as MAX Suit):266
Deaths (to MAX Suits):2,166
KDR:5.68045
Kill Difference:1,245
Playtime:20.491 hours
Usage:1%
Score:0.499m
Score/min:406
Accuracy (listed only):35.810%
HSR (listed only):10.797%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M+
Kills:7,610
V. Kills:4,483 170%
Deaths:918
KDR:8.290
Accuracy:33.696% C*
KPH:42.600 M+
VKPH:25.100 A**
M14 Banshee
A*
Kills:3,908
V. Kills:220 N/A
Deaths:340
KDR:11.494
Accuracy:31.078% C*
KPH:113.700 A*
VKPH:6.400 A
M18 Rotary
M*
Kills:3,677
V. Kills:2,268 162%
Deaths:480
KDR:7.660
Accuracy:36.215% B*
KPH:56.600 M*
VKPH:34.900 M*
Hellfire Rocket Pods
A*
Kills:1,948
V. Kills:272 N/A
Deaths:83
KDR:23.470
Accuracy:56.328% B**
KPH:201.100 A*
VKPH:28.100 A+
M18 Locust
A++
Kills:663
V. Kills:722 92%
Deaths:202
KDR:3.282
Accuracy:36.032% B+
KPH:26.600 B+
VKPH:29 A++
Hornet Missiles
M+
Kills:604
V. Kills:417 144%
Deaths:22
KDR:27.455
Accuracy:65.105% B+
KPH:170.800 A++
VKPH:117.900 M+
Tomcat A2AM Pods
M+
Kills:150
V. Kills:78 190%
Deaths:1
KDR:150
Accuracy:87.368% B**
KPH:171.400 M+
VKPH:89.100 A+
Kills:18,560 (15,858 + 0)
Deaths:2,046
KDR:9.071
VKDR:4.135
Vehicle Kills:8,460
Kill Difference:16,514
Playtime:317.028 hours
Usage:15%
Score:7.362m
Score/min:387
Piloting Accuracy:36.032%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M
Kills:3,089
V. Kills:2,459 126%
Deaths:388
KDR:7.961
Accuracy:27.877% D*
KPH:73.300 A*
VKPH:58.400 M
CAS30 Tank Buster
B**
Kills:1,308
V. Kills:1,076 121%
Deaths:561
KDR:2.332
Accuracy:55.434% B**
KPH:14.100 B**
VKPH:11.600 B*
L-24R Spur
A++
Kills:1,012
V. Kills:44 N/A
Deaths:27
KDR:37.482
Accuracy:37.450% C
KPH:78.800 A++
VKPH:3.400 C+
L105 Zephyr
B**
Kills:66
V. Kills:9 N/A
Deaths:9
KDR:7.333
Accuracy:50.759% B**
KPH:56.500 C*
VKPH:7.700 C+
AP30 Shredder
C++
Kills:58
V. Kills:38 149%
Deaths:12
KDR:4.833
Accuracy:32.735% C++
KPH:28.500 C++
VKPH:18.700 C+
Kills:5,533 (2,320 + 3,213)
Deaths:997
KDR:5.550
VKDR:3.637
Vehicle Kills:3,626
Kill Difference:4,536
Playtime:150.992 hours
Usage:7%
Score:2.688m
Score/min:297
Piloting Accuracy:37.450%
Gunner Accuracy:32.735%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:495
V. Kills:49 N/A
Deaths:22
KDR:22.500
Accuracy:51.151% C**
KPH:108.700 A*
VKPH:10.800 B++
L100 Python AP
A+
Kills:332
V. Kills:199 166%
Deaths:42
KDR:7.905
Accuracy:51.562% C--
KPH:44.300 A
VKPH:26.600 A+
Skyguard
A*
Kills:79
V. Kills:41 188%
Deaths:3
KDR:26.333
Accuracy:24.772% D
KPH:29.400 A*
VKPH:15.300 A+
Kills:906 (906 + 0)
Deaths:67
KDR:13.522
VKDR:4.313
Vehicle Kills:289
Kill Difference:839
Playtime:14.736 hours
Usage:1%
Score:0.316m
Score/min:357
Driving Accuracy:24.772%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:2,481
V. Kills:1,239 200%
Deaths:172
KDR:14.424
Accuracy:42.973% C
KPH:56.600 A*
VKPH:28.300 A++
P2-120 HESH
A*
Kills:1,461
V. Kills:207 N/A
Deaths:72
KDR:20.292
Accuracy:40.809% C+
KPH:94.900 A*
VKPH:13.400 B*
P2-120 HEAT
A++
Kills:894
V. Kills:321 278%
Deaths:105
KDR:8.514
Accuracy:38.541% C
KPH:46.900 A++
VKPH:16.800 A+
E540 Halberd
A++
Kills:84
V. Kills:43 191%
Deaths:9
KDR:9.333
Accuracy:43.403% C**
KPH:39.800 A+
VKPH:20.400 A++
MR11 Gatekeeper
A
Kills:81
V. Kills:63 127%
Deaths:8
KDR:10.125
Accuracy:38.787% C+
KPH:31.100 A
VKPH:24.200 B**
Kills:5,001 (4,836 + 165)
Deaths:366
KDR:13.664
VKDR:5.117
Vehicle Kills:1,873
Kill Difference:4,635
Playtime:83.019 hours
Usage:4%
Score:1.727m
Score/min:347
Driving Accuracy:38.541%
Gunner Accuracy:38.787%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,208
V. Kills:68 N/A
Deaths:76
KDR:15.895
Accuracy:38.050% B
KPH:140.300 B*
VKPH:7.900 C**
G20 Vulcan-H
B+
Kills:927
V. Kills:639 145%
Deaths:191
KDR:4.853
Accuracy:52.113% B+
KPH:45.100 C++
VKPH:31.100 B+
MR11 Gatekeeper-H
C+
Kills:246
V. Kills:245 100%
Deaths:98
KDR:2.510
Accuracy:59.047% B++
KPH:27.700 C
VKPH:27.600 C+
E540 Halberd-H
B++
Kills:147
V. Kills:66 219%
Deaths:32
KDR:4.594
Accuracy:62.712% B++
KPH:45.200 C++
VKPH:20.300 C
Kills:2,528 (0 + 2,528)
Deaths:397
KDR:6.368
VKDR:2.564
Vehicle Kills:1,018
Kill Difference:2,131
Playtime:41.288 hours
Usage:2%
Score:0.839m
Score/min:339
Driving Accuracy:N/A%
Gunner Accuracy:62.712%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:93
V. Kills:2 N/A
Deaths:6
KDR:15.500
Accuracy:19.498% B+
KPH:94.600 B*
VKPH:2 D
M40 Fury
A
Kills:74
V. Kills:8 N/A
Deaths:2
KDR:37
Accuracy:34.800% C+
KPH:85.100 A
VKPH:9.200 C
M40 Fury
B**
Kills:74
V. Kills:12 N/A
Deaths:9
KDR:8.222
Accuracy:30.409% C--
KPH:68.600 B**
VKPH:11.100 B+
Kills:241 (0 + 241)
Deaths:17
KDR:14.176
VKDR:1.294
Vehicle Kills:22
Kill Difference:224
Playtime:2.932 hours
Usage:0%
Score:0.062m
Score/min:350
Driving Accuracy:N/A%
Gunner Accuracy:30.409%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A**
Kills:1,163
V. Kills:58 N/A
Deaths:418
KDR:2.782
Accuracy:46.126% B+
KPH:101.200 A++
VKPH:5 A**
M40 Fury-F
A++
Kills:553
V. Kills:98 N/A
Deaths:352
KDR:1.571
Accuracy:46.034% C
KPH:56.400 A++
VKPH:10 B*
M4-F Pillager
C+
Kills:54
V. Kills:7 N/A
Deaths:60
KDR:0.900
Accuracy:27.924% F-
KPH:24.200 C+
VKPH:3.100 D
Kills:1,770 (1,770 + 0)
Deaths:830
KDR:2.133
VKDR:0.196
Vehicle Kills:163
Kill Difference:940
Playtime:23.530 hours
Usage:1%
Score:0.264m
Score/min:187
Driving Accuracy:27.924%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 12,0937,6109188.29A*5.7333.696%C*N/A42.6M+25.1A**349178.7h63.9B**189.6B**
M14 Banshee 4,1283,90834011.494B*8.9331.078%C*N/A113.6A*6.4A31334.4h15.5B+49.9B+
M18 Rotary 5,9453,6774807.66M+5.1036.215%B*N/A56.6M*34.9M*42065h51.8B**143B**
T9A "Butcher" 3,4133,3801,5482.183C++0.3825.828%C**27.663%C+58.2C++N/A14258.1h10B++38.5B+
C150 Dalton 5,5483,0893887.961C*5.4027.877%D*N/A73.4A*58.4M68242.1h2.5A8.9B++
MSW-R 2,7352,7091,1822.292C*0.2727.916%B**25.655%C*68.8AN/A18439.4h10B*35.9B++
P2-120 AP 3,7202,48117214.424A11.8642.973%CN/A56.6A*28.3A++37143.8h5B**11.5B*
NS-15 Gallows 2,3872,3701,0632.23C+0.3328.827%C+29.873%C+65.3C+N/A14836.3h9.4B++32.8B+
Hellfire Rocket Pods 2,2201,9488323.47A*20.9156.328%B**N/A200.8A*28A+7329.7h11.6B+20.5B*
TSAR-42 1,9161,9138702.199C+0.3646.72%A67.799%C+58.3B**N/A15332.8h1.9B*4B*
C-4 2,3971,8807262.59B*0.0326.14%C++N/A119B*32.7C**63415.8h1B**4B*
T7 Mini-Chaingun AE 1,5911,5719371.677C**0.8823.563%B++14.386%C+73.8B**N/A16321.3h10.1B*42.7B++
C-4 ARX 1,8821,5605582.796B+0.2328.575%B+N/A113C+23.3D48113.8h0.8B**2.7B**
Claymore 1,4741,4723454.267C1.7138.329%B++N/A144.3C++N/A33110.2h1.1B*2.9B++
P2-120 HESH 1,6681,4617220.292B+17.7340.809%C+N/A94.9A*13.4B*31415.4h4B++9.7B++
NS Decimator-G 1,7631,3298721.524C+1.0458.984%C-2.408%C+51.1C++16.7C21826h2.5B**4.2B*
Frag Grenade 1,3341,31811318N/A1,315.4456.072%A+N/A775.3A9.4C*21101.7h2.6B**4.6B**
CAS30 Tank Buster 2,3841,3085612.332B+0.2355.434%B**N/A14.1B**11.6B*13692.8h44.2B+79.8B++
T9 CARV 1,2421,2345272.342B++0.2227.74%A++24.149%C*81.7M+N/A26115.1h9.4A33.7B**
TRAC-Shot 1,2661,2207531.62C**0.9426.088%C++20.738%B+23.9C--N/A6951h9.4B*36.2B++
P525 Marauder-H 1,2761,2087615.895C*13.3338.05%BN/A140.5B*7.9C**3378.6h5.9B+15.4B+
LC2 Lynx 1,2211,2077581.592B+0.9729.73%A23.447%B54.9AN/A13922h10.6B**35.6B**
TAS-16 Blackjack 1,1931,1807591.555B+1.0172.244%B**10.424%D-70.2AN/A18016.8h2.1B++2.9B++
NS-7 PDW 1,1871,1765392.182A++0.3830.444%B**22.279%B++73A*N/A19216.1h11B**36.1B*
MKV Suppressed 1,1981,1754862.418A++0.1430.373%B*22.383%B+75.3A*1.5M**17015.6h11.9B+39.1B+
T1 Cycler 1,1891,1757121.65B+0.9128.867%A+27.234%B*54.9A*N/A17421.4h10.5A36.2B**
Ripper AE 1,1861,1741,0221.149S1.4147.47%A12.01%D*41.2A++N/A10628.5h1.1B*2.3B++
FA1 Barrage 1,1811,1717271.611B*0.9553.836%A+11.785%D71A**N/A18516.5h3.2A6B**
NS-44 Commissioner 1,1781,1708791.331B+1.2341.185%B+23.419%C*59.4B**N/A15919.7h2.8B**6.8B*
SMG-46 Armistice 1,1781,1646651.75B++0.8131.18%B**15.722%C+66.5A++N/A16417.5h10.6B**34B*
S12 Renegade 1,2211,1634182.782C++0.2246.126%B+3.955%C101.1A++5A**20911.5h2.7B+5.9B++
NSX Naginata 1,1671,1635302.194B*0.3727.724%B**33.362%B++67.2B**N/A18917.3h8.7B*31.3B++
NS Baron G5AE 1,1741,1639321.248C+1.3149.41%C**11.866%D50.8C**N/A11322.9h3.2B**6.6C+
RAMS .50M 1,1631,1634012.9C+0.3447.186%A79.622%C++60.3A*N/A15219.3h1.5A3.3B**
SR-7 1,1631,1623643.192C+0.6345.437%B++82.874%B+62.5A+N/A14618.6h1.6B**3.6B*
LC3 Jaguar 1,1891,1626911.682C**0.8828.384%B**24.01%B++58.4A1.4M+14819.9h9.9B*34.8B*
KSR-35 1,1661,1623753.099B+0.5443.117%A22.633%D-79.6A++N/A17714.6h3.6B**8.4B*
TX1-FB Repeater 1,1671,1617601.528C**1.0337.365%A+17.657%D50.7C+N/A11722.9h10.5B28B*
NS-357 Underboss 1,1601,1607411.565B+1.0044.604%B**24.828%B+65.2B*N/A17117.8h3.6B++8B*
TRAC-5 1,1751,1608311.396B*1.1728.754%A+21.466%B+32B**N/A11736.2h9.4A32.8B**
M77-B 1,1621,1603403.412B**0.8546.435%A+78.19%C**62.7A**N/A15718.5h2B*4.3B*
PDW-16 Hailstorm 1,1631,1607401.568B++0.9930.949%A21.897%B**73.9A**N/A21115.7h10.4B**33.6B*
T32 Bull 1,1661,1595442.131B++0.4325.331%C**26.143%C**60.4B*N/A13819.2h9.3B**36.6B++
NS-15M2 1,1631,1596311.837C*0.7228.903%B**23.986%C+75.8AN/A17915.3h9.6B**33.4B++
NS-44 Commissioner AE 1,1601,1598681.335C++1.2343.579%C**22.692%C43.2CN/A10026.8h3.3C**7.5B+
HC1 Cougar 1,1791,1576781.706B++0.8628.957%B**19.965%C44.2B*N/A11326.2h8.6B**29.5B*
TRAC-5 S 1,1741,1567791.484B++1.0829.68%A18.772%B+33.6B*N/A8634.4h7.9B**26.7B**
TX1 Repeater 1,1661,1567861.471B**1.0934.066%A++22.751%C*41.3B++N/A10428h10.3B++30.2B*
NS-15M AE 1,1651,1565991.93C+0.6330.089%B*25%C68.4B+N/A15016.9h9.2B**30.7B++
T7 Mini-Chaingun 1,1561,1475342.148A0.4124.629%A+15.344%B+87.6M+N/A21913.1h10.3B**42B*
Bighorn .50M 1,1311,1282824C1.4445.314%B+77.216%C61B+N/A14818.5h1.7B++3.8B++
T9 CARV-S 1,1361,1266811.653C++0.9126.553%B*22.558%C72.2AN/A18815.6h9.7B**36.5B++
L-24R Spur 1,0561,0122737.481M*34.9237.45%C1.581%C79.1A++3.4C+19412.8h14.6B+39B+
NS Decimator 1,2449597591.264C**1.3066.675%B++3.962%A+50.2B**14.9C+23419.1h2.8A4.2A
G20 Vulcan-H 1,5669271914.853C**2.2952.113%B+1.942%D45.2C++31.2B+37820.5h90.8B+174.2B++
P2-120 HEAT 1,2158941058.514B+5.9538.541%C4.251%B++46.8A++16.8A+24119.1h6.1B+15.7B+
ML-7 1,1948037551.064B+1.5059.713%B+5.604%A++40.2A+19.6B**25920h3.6A+6A
TAR 8238014591.745C**0.8229.08%B**25.219%B+54.9B**1.5M15014.6h11.3B++38.8B*
Auraxium Chainblade 81579416,2560.049B+2.5115.389%D*3.275%D1.4C++N/A3585.9h1.8B++11.7C+
NS-44P Commissioner 7257245031.439C*1.1243.363%C**27.486%C++76.2B+N/A1959.5h2.8B++6.4B++
T4 AMP 6876843541.932B**0.6334.985%A22.953%B+55.2B*N/A12112.4h11.3B*32.3B*
M18 Locust 1,3856632023.282B*0.7236.032%B+N/A26.6B+29A++36724.9h103.2C++286.5B+
NSX Tomoe 6596563491.88C*0.6837.07%A++33.384%C63.1B**N/A21910.4h11.3B*30.4B*
Hornet Missiles 1,0216042227.455M**24.8965.105%B+N/A172.6A*119.1M++13103.5h6.6B*10.1B**
NSX-P Tanto 6206032792.161A0.4032.532%A27.197%C**73.5A*2.1A++1858.2h10.9B**33.4B*
NS-30 Vandal 6005972642.261B+0.3038.719%B*23.953%C73.7A++N/A1658.1h4.2B**10.8B*
M40 Fury-F 6515533521.571C++0.9946.034%CN/A56.4A++10B*1829.8h5.4B*11.8B*
Chainblade 57353115,7740.034B+2.5328.931%C+1.695%D1.1B++N/A3480.2h2B+7B+
Ripper 5355315900.9S1.6628.693%C*11.488%D23.8A+N/A6022.3h1.1B*3.8C+
AMR-66 5125112112.422A*0.1436.628%A++23.092%C53.8A*N/A1539.5h6.2B**16.9B**
L100 Python HESH 5444952222.5B**19.9451.151%C**N/A107.6A*10.7B++3664.6h2.2B**4.3B**
AS16 NightHawk 4824712851.653B+0.9146.603%B++14.013%C+58.9B**1.4A*1638h3.9B++8.3B++
M2 Mutilator 4464371722.541B+0.0221.316%A+21.51%B++50.8A*1A+1428.6h17.9C+84B++
99SV 4394361872.332B+0.2339.412%A26.147%D--49A++N/A1378.9h3.6A9.1B**
M2 Mutilator 4414351722.529B+0.0321.154%A++17.931%C+50.6A*N/A1488.6h17.9C+84.6B++
SOAS-20 4304212571.638C++0.9232.276%B*27.791%B**61.9A+1.3M++1466.8h9.1B*28.2B**
NSX Tengu 3803772051.839B+0.7240.188%B+19.629%C+75.4A+N/A1865h10.2B*25.4B+
L100 Python AP 531332427.905B*5.3451.562%C--N/A44.3A26.5A+3247.5h4.5B**8.8B*
M3 Pounder HEG 3563211023.147B**0.5950.172%A2.804%C38.2A*4.2B+1318.4h13.2B++26.3B++
M3 Pounder HEG 357318863.698A1.1450.597%B**N/A43M5.3B*1357.4h11.2B**22.1B*
Auraxium Slasher 3133013,5200.086B**2.4819.8%D-15.615%B*2.1C++N/A6143h2B+10.3C+
MR11 Gatekeeper-H 491246982.51C-0.0559.047%B++N/A27.6C27.5C+2678.9h49.8B+84.3B++
T7-P Mini-Chaingun 2342311641.409C1.1521.2%D15.584%C70C+N/A1823.3h12.8C+60.4C+
NSX Tanto 2192121211.752B++0.8132.012%B**30.189%B++55.8B**1.8M*1543.8h10.7B+33.3B+
Hunter QCX 2262112310.913B1.6542.151%C+18.01%D18B1.3C5611.7h4.2C**9.9B
Orbital Strike Uplink 2942031203N/A200.441327.27%UN/A2030U910U72120.1h1.4T*0.1T*
Hyena Missile Launcher 3232001711.765S9.2038.878%B**N/A55.6A**34.2M4643.6h10.5A*27.1A+
MANA Anti-Personnel Turret 2061971691.166N/A1.4023.232%UN/A1970U90U3921300.1h19.9T*85.8T*
Rocklet Rifle 3751961371.431A1.1334.173%F-N/A22.5C-20.6C2508.7h17.6A+51.4B++
The Little Helper 1961931271.52C++1.0449.529%C++16.062%C+62.3B*1C*1413.1h4.1B+8.3B+
TS2 Inquisitor 1911891131.673B+0.8930.464%C**28.042%A48.5B+N/A1253.9h8.7B+28.4B+
LC2 Lynx AE 193179662.712B**0.1529.022%B+25.698%C+33.1C2.6M+765.4h11.2B++38.6B+
TRS-12 Uppercut 1801791171.53B1.0366.667%B++10.056%D-57.7B*N/A2223.1h2.1B*3.1B++
NS Decimator-B 2301771181.5C+1.0660.97%C-N/A44.3C13.3C-2154h3B*4.9B+
Tank Mine 2401741610.875S8.31141.754%SN/A133.8B+50.8C10231.3h2.3D1.6M
Shuriken 166161841.917B+0.6427.021%C+15.528%C-21.8D--N/A647.4h11.9B+43.9B
Tomcat A2AM Pods 2281501150U147.4487.368%B**N/A166.7M+86.7A+15860.9h6.6B**7.5A+
E540 Halberd-H 213147324.594C-2.0362.712%B++1.361%C44.5C+20C2913.3h5.8C**9.2B+
NSX Daimyo 122122671.821C0.7447.312%B*95.082%B39.4CN/A1143.1h2.9C6.1C*
The Slasher 1181131,0160.111A2.4543.077%B++1.77%D--4.4C*N/A1025.5h1.7B++4B+
Soldier Soaker 109109741.473B1.0928.662%D29.358%A*64.1B+N/A3601.7h5.4B+18.8C++
M9 SKEP Launcher 1281081320.818B+1.7449.482%F--7.407%M**28.4B++5.3D-1043.8h4A++8A
AM7-XOXO 1371011730.584C-1.9846.219%D**24.753%C**7.5D2.7C3813.4h8C**17.4C*
Spear Anti-Vehicle Phalanx Turret 146100616.667A++14.1163.555%A*3%D125S57.5M**8960.8h5B++7.8A
M12 Kobalt 9593615.5C++12.9419.498%B+16.129%C--93B*2D2851h11.1A+57B*
E540 Halberd 1278499.333B+6.7743.403%C**1.19%D*40A+20.5A++6802.1h5.4B+12.5B+
MR11 Gatekeeper 14481810.125A+7.5638.787%C+N/A31.2A24.2B**6302.6h38.9B*100.4B++
Skyguard 12079326.333U23.7724.772%D1.266%D29.3A*15.2A+4352.7h71.7B**289.6B*
NS "Jackpot" Decimator 10476372.054C*0.5155.882%D--1.316%C-50.7C++18.7C+2071.5h2.8B*4.9B+
M20 Drake 14874514.8B*12.2419.338%D**2.703%C*35.2B*35.2A++4222.1h18.1A+93.9B**
M40 Fury 8274237M**34.4434.8%C+N/A82.2B**8.9C4050.9h6.9B**20B**
M40 Fury 867498.222C++5.6630.409%C--N/A67.3B**10.9B+3621.1h7.7B**25.4B*
Anti-Vehicle Grenade 8971171N/A68.4451.253%C+N/A710A++180B**39120.1h3.2A6.2B**
NS Baron G5 7070183.889M**1.3332.149%D*15.714%C**100M*N/A3180.7h2.8A+8.8C++
L105 Zephyr 756697.333C4.7750.759%B**N/A55C*7.5C3031.2h5.6B+11B++
MG-S1 Jackal 6262421.476B1.0931.214%B*25.807%B*51.7B++N/A2311.2h9.5B+30.4B++
AP30 Shredder 9658124.833C+2.2732.735%C++3.448%B+29C++19C++3032h84.9C*259.5C**
MG-H1 Watchman 5555331.667C*0.8925.71%B+30.909%B+55B+N/A3181h14B+54.5B+
M4-F Pillager 6154600.9C+1.6627.924%F-1.852%C+24.5C+3.2D912.2h30.6B*109.6C++
Striker AE 8754351.543A++1.0235.884%D**N/A13.5C+8.3D1074h36.3B+101.1C+
Sticky Grenade 5453153N/A50.4468.702%A*N/A530D-10C62790.1h1.7B++2.5B++
SMG-46AE Armistice 5552451.156C1.4121.682%F17.308%D43.3C2.5S1131.2h14.5C+66.8D
M60-A Bulldog 615086.25C+3.6935.462%C+N/A41.7B9.2B*3391.2h4.2B**11.9B++
NS CandyCannon 3000 5050630.794C**1.7725.449%D-22%D38.5B+N/A811.3h3.1B*12.3B+
T2 Striker 134501470.34C-2.2254.201%C*N/A5.4D-9C-1679.3h125.7T*231.8F*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3540.2h
Nano-Armor Kit89,1010.9h
Spawn Beacon321,7752.6h
AE Nano-Armor Kit592634,59957h
Nanite Revive Grenade06130.2h
Medical Applicator93,7210.3h
Welding Device08420.1h
Spitfire Auto-Turret01520.1h
Flail Targeting Dart72241.5h
AE Medical Applicator19071,1684.9h
Ammunition Package51,9591.3h
Medical Kit1,3216,39421.3h
Anti-Infantry MANA Turret214651.1h
Orbital Strike Target Designator18741.1h
Nano-Repair Grenade02650.1h
Snowman Soldier5550.1h
Recon Detection Device1207,32011.5h
M20 Drake0700.1h

Check the help document for the dictionary if you want to learn more about words used here.


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