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Lt. General Warbringer H0Z[CHI] H0Z
TR BR 89

KDR: 2.51

Score: 42.9m

Last Seen: Jan 20th, 2019 12:57 PM
- OFFLINE - 58.5 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Cobalt - Outfit Officer of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 36
Level Progress (to 90): 29%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee M18 Rotary T9A "Butcher" C150 Dalton MSW-R NS-15 Gallows P2-120 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,474,478 MLG Score: 1978
Fun Score: N/A
Cheeseburgers Flipped: 156TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.743%24.523%7293998339,3711.696880.808

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.724%1.701A++0.6B+-0.636DHEAD ++ (~9.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.20.597B+90.371C**21.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.321%0.753%14505101716,5931415754011.7265220%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.178%-0.225C-0.786D-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.50.232C++43.60.175C++79.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.247%1.163%395610165,332175818863.03127283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.937%-0.36C--0.935D--0.615

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.10.607B+5.60.549B+9.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.576%0.919%588810145,438147433353.68928163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.67%0.874B*-0.874D--1.159

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.10.635B+19.60.501B+23.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.491%73.208%588710156,823220593.09293

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.391%1.566A+0.399B-0.362

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.575B+1.90.399B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.505%11.6%588410182,9311832351.59902

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.89%1.257A-0.572D0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.624B+2.80.422B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 36
42.9m194.2%437 (26.2k)361 (21.7k)2.50504107,61942,9612.7257389 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022798929.476%15.771%46502:4648

21% Engineer27% Heavy Assault18% Infiltrator30% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 9th, 2015 5:09 PMJun 29th, 2016 9:06 PMJan 21st, 2019 1:24 PM (1d) (PST)Jan 20th, 2019 9:56 AM (2d) (PST)Jan 20th, 2019 8:57 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0402018390.9070.3620.1432.0640.1551978

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,37812,03950,33954229124921,685

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1976.8h/82.4d 9,481 16,973 26,697 244.8k 1,373 4,715 18,391 123.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B
Kills:3,373
Deaths:1,541
KDR:2.189
Accuracy:25.826% B
HSR:27.602% C++
MSW-R
B**
Kills:2,470
Deaths:1,067
KDR:2.315
Accuracy:27.980% B**
HSR:25.749% C**
NS-15 Gallows
C**
Kills:2,313
Deaths:1,043
KDR:2.218
Accuracy:29.116% C**
HSR:30.134% C+
T7 Mini-Chaingun AE
B*
Kills:1,571
Deaths:937
KDR:1.677
Accuracy:23.563% B*
HSR:14.386% C+
T9 CARV
A++
Kills:1,234
Deaths:527
KDR:2.342
Accuracy:27.740% A++
HSR:24.149% C*
NSX Naginata
B**
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:27.724% B**
HSR:33.362% B++
NS-15M2
B**
Kills:1,159
Deaths:631
KDR:1.837
Accuracy:28.903% B**
HSR:23.986% C+
T32 Bull
B
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:25.331% B
HSR:26.143% B
NS-15M AE
B*
Kills:1,156
Deaths:599
KDR:1.930
Accuracy:30.089% B*
HSR:25% C+
T7 Mini-Chaingun
A+
Kills:1,147
Deaths:534
KDR:2.148
Accuracy:24.629% A+
HSR:15.344% B+
T9 CARV-S
B*
Kills:1,126
Deaths:681
KDR:1.653
Accuracy:26.553% B*
HSR:22.558% C
T7-P Mini-Chaingun
C+
Kills:230
Deaths:163
KDR:1.411
Accuracy:21.239% C--
HSR:15.652% C+
MG-H1 Watchman
B+
Kills:55
Deaths:33
KDR:1.667
Accuracy:25.710% B+
HSR:30.909% B+
Kills:18,156
Deaths (as Heavy Assault):8,830
Deaths (to Heavy Assaults):10,639
KDR:2.05617
Kill Difference:9,326
Playtime:530.896 hours
Usage:27%
Score:11.053m
Score/min:347
Accuracy (listed only):26.492%
HSR (listed only):24.229%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% B+
TRAC-Shot
B+
Kills:1,197
Deaths:741
KDR:1.615
Accuracy:26.070% C*
HSR:20.719% B+
TAS-16 Blackjack
B**
Kills:1,180
Deaths:759
KDR:1.555
Accuracy:72.244% B**
HSR:10.424% D-
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A+
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A+
HSR:18.772% B+
NSX-P Tanto
A
Kills:603
Deaths:279
KDR:2.161
Accuracy:32.532% A
HSR:27.197% C**
AMR-66
A++
Kills:511
Deaths:211
KDR:2.422
Accuracy:36.628% A++
HSR:23.092% C
AS16 NightHawk
B++
Kills:460
Deaths:278
KDR:1.655
Accuracy:46.430% B++
HSR:13.913% C+
NSX Tanto
B**
Kills:210
Deaths:119
KDR:1.765
Accuracy:32.061% B**
HSR:30.476% B*
The Little Helper
C++
Kills:186
Deaths:127
KDR:1.465
Accuracy:50.726% C++
HSR:15.591% C+
LC2 Lynx AE
B+
Kills:172
Deaths:63
KDR:2.730
Accuracy:29.429% B+
HSR:25.581% C+
TRS-12 Uppercut
B*
Kills:120
Deaths:77
KDR:1.558
Accuracy:66.667% B*
HSR:12.500% C-
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.242% D*
HSR:15.714% C**
Kills:12,885
Deaths (as Engineer):8,068
Deaths (to Engineers):7,884
KDR:1.59705
Kill Difference:4,817
Playtime:416.659 hours
Usage:21%
Score:9.284m
Score/min:371
Accuracy (listed only):39.634%
HSR (listed only):19.207%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A
HSR:23.447% B+
TRAC-Shot
B+
Kills:1,197
Deaths:741
KDR:1.615
Accuracy:26.070% C*
HSR:20.719% B+
TAS-16 Blackjack
B**
Kills:1,180
Deaths:759
KDR:1.555
Accuracy:72.244% B**
HSR:10.424% D-
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B++
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A+
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A+
HSR:18.772% B+
NSX-P Tanto
A
Kills:603
Deaths:279
KDR:2.161
Accuracy:32.532% A
HSR:27.197% C**
AS16 NightHawk
B++
Kills:460
Deaths:278
KDR:1.655
Accuracy:46.430% B++
HSR:13.913% C+
NSX Tengu
B+
Kills:363
Deaths:196
KDR:1.852
Accuracy:40.568% B+
HSR:19.559% C+
NSX Tanto
B**
Kills:210
Deaths:119
KDR:1.765
Accuracy:32.061% B**
HSR:30.476% B*
The Little Helper
C++
Kills:186
Deaths:127
KDR:1.465
Accuracy:50.726% C++
HSR:15.591% C+
LC2 Lynx AE
B+
Kills:172
Deaths:63
KDR:2.730
Accuracy:29.429% B+
HSR:25.581% C+
TRS-12 Uppercut
B*
Kills:120
Deaths:77
KDR:1.558
Accuracy:66.667% B*
HSR:12.500% C-
Shuriken
B+
Kills:71
Deaths:32
KDR:2.219
Accuracy:28.056% C++
HSR:21.127% B+
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.242% D*
HSR:15.714% C**
MG-S1 Jackal
B*
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B*
HSR:25.807% B*
Kills:17,545
Deaths (as Light Assault):10,557
Deaths (to Light Assaults):8,870
KDR:1.66193
Kill Difference:6,988
Playtime:600.861 hours
Usage:30%
Score:14.292m
Score/min:396
Accuracy (listed only):37.388%
HSR (listed only):19.661%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:1,819
Deaths:853
KDR:2.132
Accuracy:46.560% A
HSR:67.400% C+
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B++
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS-44 Commissioner
B+
Kills:1,163
Deaths:877
KDR:1.326
Accuracy:41.079% B+
HSR:23.388% C*
RAMS .50M
A
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:47.186% A
HSR:79.622% C++
SR-7
B++
Kills:1,162
Deaths:364
KDR:3.192
Accuracy:45.437% B++
HSR:82.874% B+
KSR-35
A
Kills:1,162
Deaths:375
KDR:3.099
Accuracy:43.117% A
HSR:22.633% D-
TX1-FB Repeater
A+
Kills:1,161
Deaths:760
KDR:1.528
Accuracy:37.365% A+
HSR:17.657% D
M77-B
A+
Kills:1,160
Deaths:340
KDR:3.412
Accuracy:46.435% A+
HSR:78.190% C**
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
NS-44 Commissioner AE
C**
Kills:1,159
Deaths:868
KDR:1.335
Accuracy:43.579% C**
HSR:22.692% C
TX1 Repeater
A++
Kills:1,154
Deaths:785
KDR:1.470
Accuracy:34.087% A++
HSR:22.704% C**
NS-357 Underboss
B**
Kills:1,072
Deaths:696
KDR:1.540
Accuracy:44.682% B**
HSR:23.881% B+
Bighorn .50M
B+
Kills:961
Deaths:244
KDR:3.939
Accuracy:46.637% B+
HSR:77.315% C
T4 AMP
A
Kills:682
Deaths:354
KDR:1.927
Accuracy:35.035% A
HSR:22.874% B+
NS-44P Commissioner
C**
Kills:666
Deaths:458
KDR:1.454
Accuracy:43.024% C**
HSR:27.478% C*
NSX Tomoe
A++
Kills:656
Deaths:349
KDR:1.880
Accuracy:37.070% A++
HSR:33.384% C
NS-30 Vandal
B*
Kills:592
Deaths:264
KDR:2.242
Accuracy:38.634% B*
HSR:24.155% C
99SV
A
Kills:436
Deaths:187
KDR:2.332
Accuracy:39.412% A
HSR:26.147% D--
SOAS-20
B**
Kills:421
Deaths:257
KDR:1.638
Accuracy:32.276% B*
HSR:27.791% B**
NSX Tengu
B+
Kills:363
Deaths:196
KDR:1.852
Accuracy:40.568% B+
HSR:19.559% C+
NSX Daimyo
B*
Kills:122
Deaths:67
KDR:1.821
Accuracy:47.312% B*
HSR:95.082% B
TS2 Inquisitor
B**
Kills:112
Deaths:84
KDR:1.333
Accuracy:27.057% C+
HSR:26.786% B**
Soldier Soaker
A*
Kills:109
Deaths:74
KDR:1.473
Accuracy:28.662% D
HSR:29.358% A*
AM7-XOXO
C*
Kills:100
Deaths:172
KDR:0.581
Accuracy:46.145% F
HSR:24% C*
Shuriken
B+
Kills:71
Deaths:32
KDR:2.219
Accuracy:28.056% C++
HSR:21.127% B+
MG-S1 Jackal
B*
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B*
HSR:25.807% B*
NS CandyCannon 3000
N/A
Kills:50
Deaths:63
KDR:0.794
Accuracy:25.449% N/A
HSR:22% N/A
Kills:22,253
Deaths (as Infiltrator):11,592
Deaths (to Infiltrators):6,742
KDR:1.91969
Kill Difference:10,661
Playtime:358.147 hours
Usage:18%
Score:6.515m
Score/min:303
Accuracy (listed only):37.897%
HSR (listed only):35.386%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:1,180
Deaths:759
KDR:1.555
Accuracy:72.244% B**
HSR:10.424% D-
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B++
T1 Cycler
A+
Kills:1,175
Deaths:712
KDR:1.650
Accuracy:28.867% A+
HSR:27.234% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
C**
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% C**
HSR:11.866% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
TAR
A
Kills:801
Deaths:459
KDR:1.745
Accuracy:29.080% A
HSR:25.219% B+
AS16 NightHawk
B++
Kills:460
Deaths:278
KDR:1.655
Accuracy:46.430% B++
HSR:13.913% C+
NSX Tengu
B+
Kills:363
Deaths:196
KDR:1.852
Accuracy:40.568% B+
HSR:19.559% C+
The Little Helper
C++
Kills:186
Deaths:127
KDR:1.465
Accuracy:50.726% C++
HSR:15.591% C+
TRS-12 Uppercut
B*
Kills:120
Deaths:77
KDR:1.558
Accuracy:66.667% B*
HSR:12.500% C-
Shuriken
B+
Kills:71
Deaths:32
KDR:2.219
Accuracy:28.056% C++
HSR:21.127% B+
NS Baron G5
C**
Kills:70
Deaths:18
KDR:3.889
Accuracy:32.242% D*
HSR:15.714% C**
MG-S1 Jackal
B*
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B*
HSR:25.807% B*
Kills:11,497
Deaths (as Combat Medic):6,789
Deaths (to Combat Medics):4,126
KDR:1.69347
Kill Difference:4,708
Playtime:52.068 hours
Usage:3%
Score:1.248m
Score/min:400
Accuracy (listed only):40.768%
HSR (listed only):18.314%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A+
Kills:419
Deaths:165
KDR:2.539
Accuracy:21.205% A+
HSR:21.002% B+
M2 Mutilator
A++
Kills:415
Deaths:165
KDR:2.515
Accuracy:21.025% A++
HSR:18.072% C+
M3 Pounder HEG
A+
Kills:320
Deaths:97
KDR:3.299
Accuracy:50.174% A+
HSR:2.813% C+
M3 Pounder HEG
B**
Kills:315
Deaths:81
KDR:3.889
Accuracy:50.620% B**
HSR:0.952% D**
Kills:1,469
Deaths (as MAX Suit):254
Deaths (to MAX Suits):2,117
KDR:5.78346
Kill Difference:1,215
Playtime:19.591 hours
Usage:1%
Score:0.473m
Score/min:403
Accuracy (listed only):35.756%
HSR (listed only):10.710%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M+
Kills:6,310
V. Kills:3,802 166%
Deaths:807
KDR:7.819
Accuracy:33.332% C*
KPH:40.500 M+
VKPH:24.400 A**
M14 Banshee
A*
Kills:3,726
V. Kills:218 N/A
Deaths:334
KDR:11.156
Accuracy:31.368% B
KPH:112.700 A*
VKPH:6.600 A+
M18 Rotary
M**
Kills:3,407
V. Kills:2,118 161%
Deaths:456
KDR:7.471
Accuracy:35.946% B++
KPH:55.700 M*
VKPH:34.600 M**
Hellfire Rocket Pods
A*
Kills:1,865
V. Kills:263 N/A
Deaths:80
KDR:23.313
Accuracy:56.399% B**
KPH:206.500 A*
VKPH:29.100 A++
M18 Locust
A++
Kills:659
V. Kills:719 92%
Deaths:202
KDR:3.262
Accuracy:36.048% B+
KPH:26.600 B+
VKPH:29 A++
Hornet Missiles
M*
Kills:593
V. Kills:409 145%
Deaths:21
KDR:28.238
Accuracy:64.788% B+
KPH:169.200 A*
VKPH:116.700 M*
Tomcat A2AM Pods
M
Kills:135
V. Kills:72 185%
Deaths:1
KDR:135
Accuracy:87.050% B**
KPH:158.500 M
VKPH:84.500 A
Kills:16,695 (14,102 + 0)
Deaths:1,901
KDR:8.782
VKDR:3.998
Vehicle Kills:7,601
Kill Difference:14,794
Playtime:288.296 hours
Usage:15%
Score:6.607m
Score/min:382
Piloting Accuracy:36.048%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M++
Kills:2,882
V. Kills:2,342 123%
Deaths:365
KDR:7.896
Accuracy:27.707% D*
KPH:74 M
VKPH:60.100 M++
CAS30 Tank Buster
B**
Kills:1,285
V. Kills:1,065 121%
Deaths:556
KDR:2.311
Accuracy:55.408% B**
KPH:14.100 B**
VKPH:11.700 B**
L-24R Spur
B*
Kills:884
V. Kills:39 N/A
Deaths:22
KDR:40.182
Accuracy:36.911% C
KPH:78.400 B*
VKPH:3.500 C+
L105 Zephyr
B**
Kills:66
V. Kills:9 N/A
Deaths:8
KDR:8.250
Accuracy:50.759% B**
KPH:57.700 C**
VKPH:7.900 C+
AP30 Shredder
C+
Kills:58
V. Kills:38 149%
Deaths:12
KDR:4.833
Accuracy:32.735% C++
KPH:28.500 C+
VKPH:18.700 C+
Kills:5,175 (2,169 + 3,006)
Deaths:963
KDR:5.374
VKDR:3.627
Vehicle Kills:3,493
Kill Difference:4,212
Playtime:144.748 hours
Usage:7%
Score:2.531m
Score/min:291
Piloting Accuracy:36.911%
Gunner Accuracy:32.735%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:491
V. Kills:49 N/A
Deaths:20
KDR:24.550
Accuracy:51.189% B
KPH:109 A*
VKPH:10.900 B*
L100 Python AP
A+
Kills:332
V. Kills:199 166%
Deaths:42
KDR:7.905
Accuracy:51.562% C--
KPH:44.300 A
VKPH:26.600 A+
Skyguard
A*
Kills:79
V. Kills:41 188%
Deaths:3
KDR:26.333
Accuracy:24.772% D
KPH:29.400 A*
VKPH:15.300 A+
Kills:902 (902 + 0)
Deaths:65
KDR:13.877
VKDR:4.446
Vehicle Kills:289
Kill Difference:837
Playtime:14.684 hours
Usage:1%
Score:0.306m
Score/min:347
Driving Accuracy:24.772%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:2,096
V. Kills:1,069 196%
Deaths:156
KDR:13.436
Accuracy:43.275% C
KPH:56.800 A*
VKPH:29 A++
P2-120 HESH
A*
Kills:1,440
V. Kills:205 N/A
Deaths:71
KDR:20.282
Accuracy:40.628% C+
KPH:95.700 A*
VKPH:13.600 B**
P2-120 HEAT
A++
Kills:894
V. Kills:321 278%
Deaths:105
KDR:8.514
Accuracy:38.541% C
KPH:46.900 A++
VKPH:16.800 A++
E540 Halberd
A++
Kills:83
V. Kills:42 193%
Deaths:9
KDR:9.222
Accuracy:43.269% C**
KPH:39.500 A+
VKPH:20 A++
MR11 Gatekeeper
A+
Kills:81
V. Kills:63 127%
Deaths:8
KDR:10.125
Accuracy:38.582% C+
KPH:31.500 A+
VKPH:24.500 B**
Kills:4,594 (4,430 + 164)
Deaths:349
KDR:13.163
VKDR:4.871
Vehicle Kills:1,700
Kill Difference:4,245
Playtime:75.686 hours
Usage:4%
Score:1.560m
Score/min:344
Driving Accuracy:38.541%
Gunner Accuracy:38.582%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,208
V. Kills:68 N/A
Deaths:76
KDR:15.895
Accuracy:38.050% B+
KPH:140.300 B*
VKPH:7.900 B
G20 Vulcan-H
B+
Kills:924
V. Kills:639 144%
Deaths:191
KDR:4.838
Accuracy:52.129% B+
KPH:45 C++
VKPH:31.100 B+
MR11 Gatekeeper-H
C+
Kills:246
V. Kills:245 100%
Deaths:98
KDR:2.510
Accuracy:59.047% B++
KPH:27.700 C
VKPH:27.600 C+
E540 Halberd-H
B++
Kills:147
V. Kills:66 219%
Deaths:32
KDR:4.594
Accuracy:62.712% B++
KPH:45.200 C++
VKPH:20.300 C
Kills:2,525 (0 + 2,525)
Deaths:397
KDR:6.360
VKDR:2.564
Vehicle Kills:1,018
Kill Difference:2,128
Playtime:41.286 hours
Usage:2%
Score:0.834m
Score/min:337
Driving Accuracy:N/A%
Gunner Accuracy:62.712%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:74
V. Kills:12 N/A
Deaths:9
KDR:8.222
Accuracy:30.409% C--
KPH:68.600 B**
VKPH:11.100 B+
M40 Fury
A
Kills:74
V. Kills:8 N/A
Deaths:2
KDR:37
Accuracy:34.800% C+
KPH:85.100 A
VKPH:9.200 C
M12 Kobalt
B**
Kills:62
V. Kills:2 N/A
Deaths:6
KDR:10.333
Accuracy:19.673% B+
KPH:95.300 B**
VKPH:3.100 C+
Kills:210 (0 + 210)
Deaths:17
KDR:12.353
VKDR:1.294
Vehicle Kills:22
Kill Difference:193
Playtime:2.599 hours
Usage:0%
Score:0.058m
Score/min:374
Driving Accuracy:N/A%
Gunner Accuracy:19.673%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,156
V. Kills:57 N/A
Deaths:417
KDR:2.772
Accuracy:46.108% B+
KPH:101.200 A++
VKPH:5 A*
M40 Fury-F
A++
Kills:553
V. Kills:98 N/A
Deaths:352
KDR:1.571
Accuracy:46.034% C
KPH:56.400 A++
VKPH:10 B**
M4-F Pillager
C+
Kills:54
V. Kills:7 N/A
Deaths:60
KDR:0.900
Accuracy:27.924% F--
KPH:24.200 C+
VKPH:3.100 D
Kills:1,763 (1,763 + 0)
Deaths:829
KDR:2.127
VKDR:0.195
Vehicle Kills:162
Kill Difference:934
Playtime:23.463 hours
Usage:1%
Score:0.262m
Score/min:186
Driving Accuracy:27.924%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 10,1126,3108077.819A*5.3133.332%C*N/A40.5M+24.4A**342155.9h64.9B**194.7B**
M14 Banshee 3,9443,72633411.156B+8.6531.368%BN/A112.9A*6.6A+30233h15.6B+49.7B+
M18 Rotary 5,5253,4074567.471A**4.9735.946%B++N/A55.7M*34.6M**41561.2h52.2B**145.2B**
T9A "Butcher" 3,4063,3731,5412.189C++0.3225.826%B27.602%C++58.5C++N/A14357.7h9.9B*38.5B+
C150 Dalton 5,2242,8823657.896C*5.3927.707%D*N/A74.1M60.2M++68938.9h2.5A9B++
MSW-R 2,4902,4701,0672.315C*0.1927.98%B**25.749%C**68.8AN/A17935.9h10B*35.6B*
NS-15 Gallows 2,3302,3131,0432.218C+0.2929.116%C**30.134%C+65.3C++N/A14935.4h9.4B++32.3B++
P2-120 AP 3,1652,09615613.436B**10.9343.275%CN/A56.8A*29A++37336.9h5.1B**11.8B*
Hellfire Rocket Pods 2,1281,8658023.313A++20.8156.399%B**N/A207.2A*29.2A++7419h11.6B**20.5B*
C-4 2,3781,8637262.566B*0.0626.02%C++N/A117.9B*32.6C**62715.8h1B**4B*
TSAR-42 1,8201,8198532.132C+0.3746.56%A67.4%C+58.5B**N/A15031.1h1.9B*4B*
T7 Mini-Chaingun AE 1,5911,5719371.677C**0.8323.563%B*14.386%C+73.8AN/A16321.3h10.1B**42.7B++
Claymore 1,4661,4643454.243C1.7438.295%B+N/A143.5C++N/A32810.2h1.1B*2.9B++
C-4 ARX 1,7361,4475202.783B+0.2828.717%B+N/A117.6C++23.5D48812.3h0.8B**2.7A
P2-120 HESH 1,6451,4407120.282B++17.7840.628%C+N/A96A*13.7B**31815h3.9B*9.7B++
NS Decimator-G 1,7631,3298721.524C*0.9858.984%C-2.408%C51.1B16.7C+21826h2.5B**4.2B*
Frag Grenade 1,3261,31111311N/A1,308.4956.049%A+N/A771.2A8.8C++20931.7h2.6B**4.7B**
CAS30 Tank Buster 2,3501,2855562.311B+0.1955.408%B**N/A14.1B**11.7B**13491.3h44.3B+79.9B+
T9 CARV 1,2421,2345272.342B++0.1627.74%A++24.149%C*82.3M++N/A26015h9.4A33.7B**
P525 Marauder-H 1,2761,2087615.895C*13.3938.05%B+N/A140.5B*7.9B3368.6h5.9B+15.4B+
LC2 Lynx 1,2211,2077581.592B+0.9129.73%A23.447%B+54.9A+N/A13822h10.6B**35.6B*
TRAC-Shot 1,2431,1977411.615C**0.8926.07%C*20.719%B+23.8C-N/A6850.3h9.4B*36.1B++
TAS-16 Blackjack 1,1931,1807591.555B0.9572.244%B**10.424%D-70.2AN/A18016.8h2.1B++2.9B++
NS-7 PDW 1,1871,1765392.182A+0.3230.444%B**22.279%B++73A**N/A19216.1h11B**36.1B*
T1 Cycler 1,1891,1757121.65B+0.8628.867%A+27.234%B*54.9A*N/A17321.4h10.5A36.2B**
MKV Suppressed 1,1981,1754862.418A++0.0930.373%B*22.383%B+75.3A*1.5M*16915.6h11.9B+39.1B+
FA1 Barrage 1,1811,1717271.611B+0.8953.836%A+11.785%D71A**N/A18516.5h3.2A6B**
SMG-46 Armistice 1,1781,1646651.75B++0.7631.18%B**15.722%C+66.5A++N/A16417.5h10.6B**34B*
NSX Naginata 1,1671,1635302.194B*0.3127.724%B**33.362%B++67.2B**N/A18917.3h8.7B**31.3B*
NS-44 Commissioner 1,1711,1638771.326B+1.1841.079%B+23.388%C*59.6B**N/A15919.5h2.8B**6.9B*
NS Baron G5AE 1,1741,1639321.248C+1.2649.41%C**11.866%D50.8BN/A11322.9h3.2B**6.6C++
RAMS .50M 1,1631,1634012.9C+0.3947.186%A79.622%C++60.3A*N/A15119.3h1.5A3.3B**
SR-7 1,1631,1623643.192C+0.6945.437%B++82.874%B+62.5AN/A14618.6h1.6B**3.6B*
LC3 Jaguar 1,1891,1626911.682C**0.8228.384%B**24.01%B++58.4A+1.4M+14719.9h9.9B*34.8B*
KSR-35 1,1661,1623753.099B+0.5943.117%A22.633%D-79.6A++N/A17714.6h3.6B**8.4B*
TX1-FB Repeater 1,1671,1617601.528C**0.9837.365%A+17.657%D50.7C+N/A11722.9h10.5C**28B**
M77-B 1,1621,1603403.412B**0.9146.435%A+78.19%C**62.7MN/A15718.5h2B*4.3B*
PDW-16 Hailstorm 1,1631,1607401.568B+0.9430.949%A21.897%B**73.9A**N/A21115.7h10.4B**33.6B*
TRAC-5 1,1751,1608311.396B*1.1128.754%A+21.466%B+32.2B**N/A11736h9.4A32.8B**
NS-15M2 1,1631,1596311.837C*0.6728.903%B**23.986%C+75.8AN/A17915.3h9.6B**33.4B*
NS-44 Commissioner AE 1,1601,1598681.335C++1.1743.579%C**22.692%C43.2CN/A10026.8h3.3C**7.5B+
T32 Bull 1,1661,1595442.131B++0.3725.331%B26.143%B60.4B*N/A13819.2h9.3B**36.6B++
HC1 Cougar 1,1791,1576781.706B++0.8028.957%B**19.965%C44.2B*N/A11326.2h8.6B**29.5B*
S12 Renegade 1,2131,1564172.772C++0.2746.108%B+3.893%C101.4A++5A*20911.4h2.7B+5.9B++
NS-15M AE 1,1651,1565991.93C+0.5830.089%B*25%C+68.4B+N/A14916.9h9.2B**30.7B++
TRAC-5 S 1,1741,1567791.484B*1.0229.68%A+18.772%B+33.6B**N/A8634.4h7.9B**26.7B**
TX1 Repeater 1,1641,1547851.47B**1.0434.087%A++22.704%C**41.2B++N/A10328h10.3B++30.2B++
T7 Mini-Chaingun 1,1561,1475342.148A0.3624.629%A+15.344%B+87.6M++N/A21913.1h10.3B**42B*
T9 CARV-S 1,1361,1266811.653C++0.8526.553%B*22.558%C72.2AN/A18815.6h9.7B**36.5B++
NS-357 Underboss 1,0721,0726961.54B+0.9744.682%B**23.881%B+65B*N/A17016.5h3.5B*7.9B*
Bighorn .50M 9639612443.939C1.4346.637%B+77.315%C59B+N/A13916.3h1.7B+3.7B++
NS Decimator 1,2449597591.264C**1.2466.675%B++3.962%A50.2B**14.9C+23319.1h2.8A4.2A
G20 Vulcan-H 1,5639241914.838B2.3352.129%B+1.948%D45.1C++31.2B+37520.5h91.1B+174.7B+
P2-120 HEAT 1,2158941058.514B+6.0138.541%C4.251%B++46.8A++16.8A++24019.1h6.1B+15.7B+
L-24R Spur 9238842240.182S37.6836.911%C1.357%D78.2B*3.5C+18811.3h14.6B+39.6B+
ML-7 1,1948037551.064B++1.4459.713%B+5.604%A++40.2A++19.6B**25720h3.6A+6A
TAR 8238014591.745C**0.7629.08%A25.219%B+54.9B**1.5M+15014.6h11.3B++38.8B*
Auraxium Chainblade 79477416,0340.048B2.4615.376%D*3.23%D1.3C++N/A3574.2h1.8B++11.7C+
Ripper AE 7026935551.249S1.2645.188%B*11.111%D**46.2A++N/A11515h1.1B*2.4B+
T4 AMP 6856823541.927B**0.5835.035%A22.874%B+55B*N/A12012.4h11.3B*32.3B*
NS-44P Commissioner 6676664581.454C*1.0543.024%C**27.478%C*76.6B+N/A1878.7h2.8B*6.4B++
M18 Locust 1,3786592023.262B++0.7636.048%B+N/A26.6B+29A++36324.8h103.6C++287.3B+
NSX Tomoe 6596563491.88C*0.6337.07%A++33.384%C63.1B**N/A21910.4h11.3B*30.4B**
NSX-P Tanto 6206032792.161A0.3432.532%A27.197%C**73.5A**2.1A++1848.2h10.9B*33.4B**
Hornet Missiles 1,0025932128.238M++25.7364.788%B+N/A169.4A*116.9M*12763.5h6.5B*10.1B**
NS-30 Vandal 5955922642.242B0.2638.634%B*24.155%C74A++N/A1648h4.2B**10.8B*
M40 Fury-F 6515533521.571C++0.9346.034%CN/A56.4A++10B**1829.8h5.4B*11.8B*
Chainblade 57353115,7740.034B+2.4728.931%C+1.695%D1.1B++N/A3479.8h2B++7B+
Ripper 5185145620.915S1.5928.152%C*11.284%D23.5A+N/A5921.9h1.1B++3.8B+
AMR-66 5125112112.422A*0.0836.628%A++23.092%C53.8A*N/A1529.5h6.2B**16.9B**
L100 Python HESH 5404912024.55A22.0451.189%BN/A109.1A*10.9B*3634.5h2.2B**4.3B**
AS16 NightHawk 4714602781.655B+0.8546.43%B++13.913%C+60.5A1.4A**1627.6h3.8B+8.3B++
99SV 4394361872.332B+0.1739.412%A26.147%D--49.5A++N/A1388.8h3.6A+9.1B**
SOAS-20 4304212571.638C++0.8732.276%B*27.791%B**61.9A+1.3M++1466.8h9.1B*28.2B**
M2 Mutilator 4284191652.539B++0.0321.205%A+21.002%B+51.1A*1.1A++1418.2h17.7C++83.4B++
M2 Mutilator 4214151652.515B+0.0121.025%A++18.072%C+50.6A*N/A1478.2h17.8C+84.6B++
NSX Tengu 3663631961.852B+0.6540.568%B+19.559%C+74.1A+N/A1784.9h10.1B*24.9B++
L100 Python AP 531332427.905B*5.4051.562%C--N/A44.3A26.5A+3197.5h4.5B**8.8B*
M3 Pounder HEG 355320973.299B**0.7950.174%A+2.813%C+38.6A**4.2B+1318.3h13.1B++26.1B++
M3 Pounder HEG 354315813.889A1.3850.62%B**N/A43.2M+5.3B*1337.3h11.2B**22B*
Auraxium Slasher 2962853,3920.084C*2.4219.691%D-15.79%B*2.2C+N/A7132.5h2.1C**10.5C+
MR11 Gatekeeper-H 491246982.51C0.0059.047%B++N/A27.6C27.5C+2678.9h49.8B+84.3B++
T7-P Mini-Chaingun 2332301631.411C1.0921.239%C--15.652%C+69.7C+N/A1833.3h12.8C++60.5C+
NSX Tanto 2172101191.765B++0.7432.061%B**30.476%B*55.3B**1.8M++1543.8h10.7B++33.3B+
Hunter QCX 2182062290.9C**1.6141.833%C+18.447%C--17.8B1C5311.6h4.2C**10B
MANA Anti-Personnel Turret 2061971691.166N/A1.3423.232%UN/A1970U90U3912900.1h19.9T*85.8T*
Hyena Missile Launcher 3071891611.813S9.3138.612%B**N/A55.6M+34.7M++4453.4h10.5A*27.3A+
The Little Helper 1891861271.465C++1.0450.726%C++15.591%C+62B++1C++1343h4.1B+8.2B+
Tank Mine 2391731511.533S9.03137.544%SN/A133.1B++50.8C10171.3h2.3D1.6M
LC2 Lynx AE 186172632.73B**0.2229.429%B+25.581%C+34.4C+2.8M**805h11.2B*38.2B+
Rocklet Rifle 3251661231.35B**1.1633.275%F--N/A21D20.1C-2337.9h18.3A+55.1B+
NS Decimator-B 2001531031.485C+1.0262.416%C+N/A45C+13.8C-2183.4h3B*4.9B++
E540 Halberd-H 213147324.594C-2.0962.712%B++1.361%C44.5C+20C2833.3h5.8C**9.2B+
Tomcat A2AM Pods 2071351135U132.4987.05%B**N/A150A**80A14320.9h6.6B*7.6A
NSX Daimyo 122122671.821C0.6847.312%B*95.082%B39.4CN/A1143.1h2.9C6.1C*
Orbital Strike Uplink 1801211121N/A118.491147.06%UN/A1210U590U45100.1h1.6T*0.1T*
TRS-12 Uppercut 121120771.558B0.9566.667%B*12.5%C-60B**N/A2252h2.1B*3.1B++
The Slasher 1181131,0160.111A2.3943.077%B++1.77%D--4.4C*N/A1025.5h1.7B++4B+
TS2 Inquisitor 113112841.333C*1.1727.057%C+26.786%B**50.9B+N/A1422.2h7.9B*29.3B+
Soldier Soaker 109109741.473C**1.0328.662%D29.358%A*64.1B+N/A3601.7h5.4B+18.8C++
M9 SKEP Launcher 1281081320.818B+1.6949.482%F--7.407%M**28.4B+5.3C-1043.8h4A++8A
AM7-XOXO 1361001720.581C--1.9246.145%F24%C*7.5D2.7C3813.3h8.1C*17.5C*
Spear Anti-Vehicle Phalanx Turret 13793615.5A+12.9962.367%A*3.226%C--116.3S55M*8680.8h5B*8.1A
E540 Halberd 1258399.222B+6.7243.269%C**1.205%D*39.5A+20A++6312.1h5.4B+12.5B+
MR11 Gatekeeper 14481810.125A++7.6238.582%C+N/A31.2A+24.2B**6152.6h38.6B*100B++
Skyguard 12079326.333U23.8324.772%D1.266%D29.3A*15.2A+3992.7h71.7B**289.6B*
M40 Fury 867498.222C++5.7230.409%C--N/A67.3B**10.9B3621.1h7.7B**25.4B*
M20 Drake 14874514.8B**12.2919.338%D*2.703%B+35.2C++35.2A++4222.1h18.1A+93.9B**
M40 Fury 8274237M**34.4934.8%C+N/A82.2B**8.9C4050.9h6.9A20B**
Shuriken 7371322.219B++0.2928.056%C++21.127%B+47.3C++1.3A*1351.5h11.8B+42.2B+
Anti-Vehicle Grenade 8971171N/A68.4951.253%C+N/A710A+180B**39120.1h3.2A6.2B**
NS Baron G5 7070183.889M**1.3832.242%D*15.714%C**100M*N/A3190.7h2.8A+8.7C+
L105 Zephyr 756688.25C+5.7450.759%B**N/A60B+8.2C+3061.1h5.6B+11B++
M12 Kobalt 6462610.333C7.8319.673%B+12.903%D*88.6B++2.9C+3480.7h12A61.1B*
MG-S1 Jackal 6262421.476B1.0331.214%B*25.807%B*51.7B++N/A2201.2h9.5B+30.4B++
AP30 Shredder 9658124.833C+2.3332.735%C++3.448%B**29C+19C+2972h84.9C++259.5C**
MG-H1 Watchman 5555331.667C*0.8425.71%B+30.909%B+55B+N/A3081h14B+54.5B+
M4-F Pillager 6154600.9C+1.6127.924%F--1.852%C+24.5C+3.2D912.2h30.6B**109.6C++
Sticky Grenade 5453153N/A50.4971.074%A*N/A530D--10C65460.1h1.6B++2.3B*
T2 Striker 134501470.34C-2.1754.201%C*N/A5.4D9C1619.3h125.7T*231.8F*
NS CandyCannon 3000 5050630.794C*1.7125.449%D-22%D38.5B+N/A811.3h3.1B++12.3B
M60-A Bulldog 615086.25C+3.7435.462%C+N/A41.7B9.2B**3311.2h4.2B**11.9B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3540.2h
Flail Targeting Dart62071.4h
Nano-Armor Kit89,1010.9h
Spawn Beacon321,6832.5h
AE Nano-Armor Kit583613,06855.4h
Nanite Revive Grenade06100.2h
Medical Applicator93,7210.3h
Welding Device06300h
Spitfire Auto-Turret01010.1h
AE Medical Applicator18870,2894.8h
Ammunition Package51,9261.3h
Medical Kit1,2836,24420.8h
Anti-Infantry MANA Turret214651.1h
Orbital Strike Target Designator14530.8h
Nano-Repair Grenade02430.1h
Snowman Soldier5550.1h
Recon Detection Device1206,97211h
M20 Drake0700.1h

Check the help document for the dictionary if you want to learn more about words used here.


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