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Maj. General Warbringer H0Z[CHI] H0Z
TR BR 82

KDR: 2.47

Score: 41m

Last Seen: Nov 10th, 2018 10:14 PM
- OFFLINE - 6.1 hour(s)

Prestige 1, Battle Rank 82 - Terran Republic on Cobalt - Outfit Officer of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 17
Level Progress (to 83): 70%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M18 Needler M14 Banshee M18 Rotary T9A "Butcher" C150 Dalton NS-15 Gallows MSW-R C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,479,482 MLG Score: 1982
Fun Score: N/A
Cheeseburgers Flipped: 125TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.82%24.438%7293998238,5591.720310.752

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.725%1.728A++0.604B+-0.65DHEAD ++ (~9.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.10.599B+90.372C**21.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.393%0.736%13875101615,4911384717611.1929216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.17%-0.221C-0.806D-0.045

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.10.225C++43.90.167C++80.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.277%1.192%378610154,951170817402.89871284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.426%-0.347C--0.939D--0.862

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.30.604B+5.70.545B+9.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.578%0.937%593810135,335143432763.72036163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.748%0.88B*-0.872D--1.211

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.60.627B+19.90.487B+23.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.464%73.215%593710146,623213283.10502

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.391%1.562A+0.399B-0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.573B+1.90.398B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.363%11.592%593310182,7951769341.5791

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.634%1.254A-0.584D0.546

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.621B+2.80.418B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 17
41m194.1%439 (26.3k)362 (21.7k)2.47187102,43241,4392.6871382 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1021760129.454%15.993%47102:4447

21% Engineer27% Heavy Assault18% Infiltrator30% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 9th, 2015 5:09 PMJun 29th, 2016 9:06 PMNov 16th, 2018 1:47 AM (2d) (PST)Nov 10th, 2018 7:02 PM (7d) (PST)Nov 10th, 2018 6:14 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0332018320.9040.3660.1452.0550.1551982

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,99312,03349,96054229123921,706

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1888.9h/78.7d 8,920 16,382 25,534 232.9k 1,314 4,466 17,553 117.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B+
Kills:3,299
Deaths:1,493
KDR:2.210
Accuracy:25.895% B+
HSR:27.463% C++
NS-15 Gallows
B+
Kills:2,264
Deaths:1,014
KDR:2.233
Accuracy:29.365% B+
HSR:30.212% C+
MSW-R
A
Kills:2,198
Deaths:954
KDR:2.304
Accuracy:27.984% A
HSR:25.523% C**
T7 Mini-Chaingun AE
B*
Kills:1,571
Deaths:936
KDR:1.678
Accuracy:23.559% B*
HSR:14.386% C+
T9 CARV
A++
Kills:1,234
Deaths:527
KDR:2.342
Accuracy:27.740% A++
HSR:24.149% C*
NSX Naginata
B**
Kills:1,163
Deaths:530
KDR:2.194
Accuracy:27.724% B**
HSR:33.362% B++
NS-15M2
B**
Kills:1,159
Deaths:631
KDR:1.837
Accuracy:28.903% B**
HSR:23.986% C+
T32 Bull
B+
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:25.331% B+
HSR:26.143% B
NS-15M AE
B**
Kills:1,156
Deaths:599
KDR:1.930
Accuracy:30.089% B**
HSR:25% C+
T7 Mini-Chaingun
A+
Kills:1,147
Deaths:534
KDR:2.148
Accuracy:24.629% A+
HSR:15.344% B+
T9 CARV-S
B**
Kills:1,126
Deaths:681
KDR:1.653
Accuracy:26.553% B**
HSR:22.558% C
T7-P Mini-Chaingun
C+
Kills:230
Deaths:163
KDR:1.411
Accuracy:21.239% C
HSR:15.652% C+
MG-H1 Watchman
B++
Kills:55
Deaths:33
KDR:1.667
Accuracy:25.710% B+
HSR:30.909% B++
Kills:17,761
Deaths (as Heavy Assault):8,639
Deaths (to Heavy Assaults):10,280
KDR:2.05591
Kill Difference:9,122
Playtime:515.851 hours
Usage:27%
Score:10.807m
Score/min:349
Accuracy (listed only):26.517%
HSR (listed only):24.207%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A+
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A+
HSR:23.447% B+
TAS-16 Blackjack
B**
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:72.267% B**
HSR:10.459% D-
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
NS Baron G5AE
B
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% B
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A+
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A+
HSR:18.772% B+
TRAC-Shot
B+
Kills:1,131
Deaths:717
KDR:1.577
Accuracy:26.098% C**
HSR:20.867% B+
NSX-P Tanto
A+
Kills:598
Deaths:276
KDR:2.167
Accuracy:32.721% A+
HSR:27.090% C**
AMR-66
A++
Kills:511
Deaths:211
KDR:2.422
Accuracy:36.628% A++
HSR:23.092% C+
AS16 NightHawk
B*
Kills:448
Deaths:266
KDR:1.684
Accuracy:46.519% B*
HSR:14.063% C+
NSX Tanto
A
Kills:198
Deaths:109
KDR:1.817
Accuracy:32.503% A
HSR:29.798% B++
LC2 Lynx AE
A
Kills:62
Deaths:34
KDR:1.824
Accuracy:32.782% A
HSR:20.968% D
Kills:12,300
Deaths (as Engineer):7,767
Deaths (to Engineers):7,663
KDR:1.58362
Kill Difference:4,533
Playtime:405.136 hours
Usage:21%
Score:9.048m
Score/min:372
Accuracy (listed only):37.733%
HSR (listed only):19.832%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A+
Kills:1,207
Deaths:758
KDR:1.592
Accuracy:29.730% A+
HSR:23.447% B+
TAS-16 Blackjack
B**
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:72.267% B**
HSR:10.459% D-
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
B
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% B
HSR:11.866% D
LC3 Jaguar
B**
Kills:1,162
Deaths:691
KDR:1.682
Accuracy:28.384% B**
HSR:24.010% B++
TRAC-5
A+
Kills:1,160
Deaths:831
KDR:1.396
Accuracy:28.754% A+
HSR:21.466% B+
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
HC1 Cougar
B**
Kills:1,157
Deaths:678
KDR:1.706
Accuracy:28.957% B**
HSR:19.965% C
TRAC-5 S
A+
Kills:1,156
Deaths:779
KDR:1.484
Accuracy:29.680% A+
HSR:18.772% B+
TRAC-Shot
B+
Kills:1,131
Deaths:717
KDR:1.577
Accuracy:26.098% C**
HSR:20.867% B+
NSX-P Tanto
A+
Kills:598
Deaths:276
KDR:2.167
Accuracy:32.721% A+
HSR:27.090% C**
AS16 NightHawk
B*
Kills:448
Deaths:266
KDR:1.684
Accuracy:46.519% B*
HSR:14.063% C+
NSX Tengu
B++
Kills:354
Deaths:190
KDR:1.863
Accuracy:40.778% B++
HSR:18.927% C
NSX Tanto
A
Kills:198
Deaths:109
KDR:1.817
Accuracy:32.503% A
HSR:29.798% B++
Shuriken
B+
Kills:66
Deaths:30
KDR:2.200
Accuracy:27.428% C+
HSR:21.212% B+
LC2 Lynx AE
A
Kills:62
Deaths:34
KDR:1.824
Accuracy:32.782% A
HSR:20.968% D
MG-S1 Jackal
B**
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B**
HSR:25.807% B*
Kills:16,946
Deaths (as Light Assault):10,248
Deaths (to Light Assaults):8,572
KDR:1.65359
Kill Difference:6,698
Playtime:561.905 hours
Usage:30%
Score:13.359m
Score/min:396
Accuracy (listed only):35.700%
HSR (listed only):20.139%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:1,738
Deaths:828
KDR:2.099
Accuracy:46.603% A
HSR:67.434% C+
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
RAMS .50M
A
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:47.186% A
HSR:79.622% C++
SR-7
B++
Kills:1,162
Deaths:364
KDR:3.192
Accuracy:45.437% B++
HSR:82.874% B+
KSR-35
A
Kills:1,162
Deaths:375
KDR:3.099
Accuracy:43.117% A
HSR:22.633% D
NS-44 Commissioner
B++
Kills:1,161
Deaths:874
KDR:1.328
Accuracy:41.098% B++
HSR:23.256% C*
TX1-FB Repeater
A+
Kills:1,161
Deaths:760
KDR:1.528
Accuracy:37.365% A+
HSR:17.657% D
M77-B
A+
Kills:1,160
Deaths:340
KDR:3.412
Accuracy:46.435% A+
HSR:78.190% C**
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
NS-44 Commissioner AE
B
Kills:1,159
Deaths:868
KDR:1.335
Accuracy:43.584% B
HSR:22.692% C
TX1 Repeater
A++
Kills:1,154
Deaths:785
KDR:1.470
Accuracy:34.087% A++
HSR:22.704% C**
NS-357 Underboss
B**
Kills:1,048
Deaths:688
KDR:1.523
Accuracy:44.613% B**
HSR:23.855% B+
Bighorn .50M
B+
Kills:842
Deaths:212
KDR:3.972
Accuracy:46.602% B+
HSR:77.316% C
T4 AMP
A
Kills:682
Deaths:354
KDR:1.927
Accuracy:35.035% A
HSR:22.874% B+
NSX Tomoe
A++
Kills:656
Deaths:349
KDR:1.880
Accuracy:37.070% A++
HSR:33.384% C
NS-30 Vandal
B**
Kills:592
Deaths:264
KDR:2.242
Accuracy:38.634% B**
HSR:24.155% C
NS-44P Commissioner
B+
Kills:588
Deaths:389
KDR:1.512
Accuracy:43.460% B+
HSR:26.871% C*
99SV
A
Kills:436
Deaths:187
KDR:2.332
Accuracy:39.412% A
HSR:26.147% D*
SOAS-20
B**
Kills:421
Deaths:257
KDR:1.638
Accuracy:32.276% B*
HSR:27.791% B**
NSX Tengu
B++
Kills:354
Deaths:190
KDR:1.863
Accuracy:40.778% B++
HSR:18.927% C
NSX Daimyo
B*
Kills:122
Deaths:67
KDR:1.821
Accuracy:47.312% B*
HSR:95.082% B
Soldier Soaker
A*
Kills:109
Deaths:74
KDR:1.473
Accuracy:28.662% C--
HSR:29.358% A*
AM7-XOXO
C**
Kills:96
Deaths:165
KDR:0.582
Accuracy:45.870% F
HSR:25% C**
TS2 Inquisitor
B**
Kills:93
Deaths:64
KDR:1.453
Accuracy:27.349% C+
HSR:25.807% B**
Shuriken
B+
Kills:66
Deaths:30
KDR:2.200
Accuracy:27.428% C+
HSR:21.212% B+
MG-S1 Jackal
B**
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B**
HSR:25.807% B*
NS CandyCannon 3000
N/A
Kills:50
Deaths:63
KDR:0.794
Accuracy:25.449% N/A
HSR:22% N/A
Kills:21,912
Deaths (as Infiltrator):11,420
Deaths (to Infiltrators):6,534
KDR:1.91874
Kill Difference:10,492
Playtime:342.242 hours
Usage:18%
Score:6.225m
Score/min:303
Accuracy (listed only):37.897%
HSR (listed only):35.342%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:1,176
Deaths:758
KDR:1.551
Accuracy:72.267% B**
HSR:10.459% D-
NS-7 PDW
B**
Kills:1,176
Deaths:539
KDR:2.182
Accuracy:30.444% B**
HSR:22.279% B*
T1 Cycler
A+
Kills:1,175
Deaths:712
KDR:1.650
Accuracy:28.867% A+
HSR:27.234% B*
MKV Suppressed
B*
Kills:1,175
Deaths:486
KDR:2.418
Accuracy:30.373% B*
HSR:22.383% B+
FA1 Barrage
A+
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:53.836% A+
HSR:11.785% D
SMG-46 Armistice
B**
Kills:1,164
Deaths:665
KDR:1.750
Accuracy:31.180% B**
HSR:15.722% C+
NS Baron G5AE
B
Kills:1,163
Deaths:932
KDR:1.248
Accuracy:49.410% B
HSR:11.866% D
PDW-16 Hailstorm
A
Kills:1,160
Deaths:740
KDR:1.568
Accuracy:30.949% A
HSR:21.897% B**
TAR
A
Kills:705
Deaths:393
KDR:1.794
Accuracy:29.417% A
HSR:24.539% B+
AS16 NightHawk
B*
Kills:448
Deaths:266
KDR:1.684
Accuracy:46.519% B*
HSR:14.063% C+
NSX Tengu
B++
Kills:354
Deaths:190
KDR:1.863
Accuracy:40.778% B++
HSR:18.927% C
Shuriken
B+
Kills:66
Deaths:30
KDR:2.200
Accuracy:27.428% C+
HSR:21.212% B+
MG-S1 Jackal
B**
Kills:62
Deaths:42
KDR:1.476
Accuracy:31.214% B**
HSR:25.807% B*
Kills:10,995
Deaths (as Combat Medic):6,480
Deaths (to Combat Medics):3,945
KDR:1.69676
Kill Difference:4,515
Playtime:49.162 hours
Usage:3%
Score:1.178m
Score/min:399
Accuracy (listed only):38.668%
HSR (listed only):19.090%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A+
Kills:372
Deaths:147
KDR:2.531
Accuracy:20.722% A+
HSR:20.699% B+
M2 Mutilator
A+
Kills:366
Deaths:147
KDR:2.490
Accuracy:20.569% A+
HSR:18.579% C+
M3 Pounder HEG
A+
Kills:319
Deaths:97
KDR:3.289
Accuracy:50.199% A+
HSR:2.821% C
M3 Pounder HEG
A
Kills:313
Deaths:81
KDR:3.864
Accuracy:50.631% A
HSR:0.958% F
Kills:1,370
Deaths (as MAX Suit):236
Deaths (to MAX Suits):2,024
KDR:5.80508
Kill Difference:1,134
Playtime:15.709 hours
Usage:1%
Score:0.383m
Score/min:407
Accuracy (listed only):35.530%
HSR (listed only):10.764%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
M+
Kills:5,746
V. Kills:3,522 163%
Deaths:758
KDR:7.580
Accuracy:33.352% C**
KPH:40.500 M+
VKPH:24.800 M
M14 Banshee
A*
Kills:3,421
V. Kills:209 N/A
Deaths:309
KDR:11.071
Accuracy:31.388% B
KPH:111.200 A*
VKPH:6.800 A++
M18 Rotary
M**
Kills:3,333
V. Kills:2,073 161%
Deaths:452
KDR:7.374
Accuracy:35.820% B*
KPH:55.600 M**
VKPH:34.600 M**
Hellfire Rocket Pods
A*
Kills:1,713
V. Kills:248 N/A
Deaths:75
KDR:22.840
Accuracy:56.236% B**
KPH:195.900 A*
VKPH:28.400 A+
M18 Locust
A++
Kills:659
V. Kills:719 92%
Deaths:202
KDR:3.262
Accuracy:36.048% B++
KPH:26.600 B+
VKPH:29.100 A++
Hornet Missiles
M**
Kills:517
V. Kills:362 142%
Deaths:17
KDR:30.412
Accuracy:65.030% B+
KPH:163.700 A*
VKPH:114.600 M**
Tomcat A2AM Pods
M++
Kills:114
V. Kills:60 187%
Deaths:
KDR:
Accuracy:87.715% B**
KPH:171.900 M++
VKPH:90.500 A++
Kills:15,503 (13,159 + 0)
Deaths:1,813
KDR:8.551
VKDR:3.967
Vehicle Kills:7,193
Kill Difference:13,690
Playtime:270.039 hours
Usage:14%
Score:6.235m
Score/min:385
Piloting Accuracy:36.048%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M+
Kills:2,792
V. Kills:2,289 122%
Deaths:364
KDR:7.670
Accuracy:27.560% D*
KPH:72.900 A**
VKPH:59.800 M+
CAS30 Tank Buster
B**
Kills:1,278
V. Kills:1,062 120%
Deaths:555
KDR:2.303
Accuracy:55.488% B**
KPH:14.100 B**
VKPH:11.700 B**
L-24R Spur
B++
Kills:478
V. Kills:22 N/A
Deaths:10
KDR:47.800
Accuracy:36.313% C
KPH:77.700 B++
VKPH:3.600 C+
L105 Zephyr
B**
Kills:66
V. Kills:9 N/A
Deaths:8
KDR:8.250
Accuracy:50.759% B**
KPH:57.700 C**
VKPH:7.900 C+
AP30 Shredder
C++
Kills:58
V. Kills:38 149%
Deaths:12
KDR:4.833
Accuracy:32.735% C++
KPH:28.500 C++
VKPH:18.700 C+
Kills:4,672 (1,756 + 2,916)
Deaths:949
KDR:4.923
VKDR:3.604
Vehicle Kills:3,420
Kill Difference:3,723
Playtime:138.532 hours
Usage:7%
Score:2.439m
Score/min:293
Piloting Accuracy:36.313%
Gunner Accuracy:32.735%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:414
V. Kills:39 N/A
Deaths:17
KDR:24.353
Accuracy:52.717% B+
KPH:115.400 M
VKPH:10.900 B*
L100 Python AP
A++
Kills:277
V. Kills:177 156%
Deaths:39
KDR:7.103
Accuracy:54.584% C+
KPH:43.400 A
VKPH:27.700 A++
Skyguard
A**
Kills:79
V. Kills:41 188%
Deaths:3
KDR:26.333
Accuracy:24.772% D
KPH:29.400 A**
VKPH:15.300 A+
Kills:770 (770 + 0)
Deaths:59
KDR:13.051
VKDR:4.356
Vehicle Kills:257
Kill Difference:711
Playtime:12.661 hours
Usage:1%
Score:0.275m
Score/min:362
Driving Accuracy:24.772%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M
Kills:1,854
V. Kills:956 194%
Deaths:143
KDR:12.965
Accuracy:44.755% C+
KPH:58.900 M
VKPH:30.400 A*
P2-120 HESH
A*
Kills:1,433
V. Kills:204 N/A
Deaths:70
KDR:20.471
Accuracy:40.602% C+
KPH:96.400 A*
VKPH:13.700 B**
P2-120 HEAT
A++
Kills:894
V. Kills:321 278%
Deaths:105
KDR:8.514
Accuracy:38.541% C
KPH:46.900 A++
VKPH:16.800 A++
E540 Halberd
A++
Kills:83
V. Kills:42 193%
Deaths:9
KDR:9.222
Accuracy:43.769% B+
KPH:41.300 A++
VKPH:20.900 A++
MR11 Gatekeeper
A+
Kills:81
V. Kills:63 127%
Deaths:8
KDR:10.125
Accuracy:38.582% C+
KPH:31.500 A+
VKPH:24.500 A
Kills:4,345 (4,181 + 164)
Deaths:335
KDR:12.970
VKDR:4.734
Vehicle Kills:1,586
Kill Difference:4,010
Playtime:70.028 hours
Usage:4%
Score:1.463m
Score/min:348
Driving Accuracy:38.541%
Gunner Accuracy:38.582%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,205
V. Kills:68 N/A
Deaths:76
KDR:15.855
Accuracy:37.985% B+
KPH:140.800 B*
VKPH:7.900 B
G20 Vulcan-H
B+
Kills:918
V. Kills:635 144%
Deaths:190
KDR:4.832
Accuracy:52.097% B+
KPH:44.800 C++
VKPH:31 B+
MR11 Gatekeeper-H
C+
Kills:246
V. Kills:245 100%
Deaths:98
KDR:2.510
Accuracy:59.047% B++
KPH:27.700 C+
VKPH:27.600 C+
E540 Halberd-H
B++
Kills:147
V. Kills:66 219%
Deaths:32
KDR:4.594
Accuracy:62.712% B++
KPH:45.200 C++
VKPH:20.300 C
Kills:2,516 (0 + 2,516)
Deaths:396
KDR:6.354
VKDR:2.561
Vehicle Kills:1,014
Kill Difference:2,120
Playtime:41.164 hours
Usage:2%
Score:0.826m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:62.712%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:74
V. Kills:8 N/A
Deaths:2
KDR:37
Accuracy:35.286% C+
KPH:86.300 A
VKPH:9.300 C
M40 Fury
B**
Kills:73
V. Kills:12 N/A
Deaths:9
KDR:8.111
Accuracy:30.256% C--
KPH:67.900 B**
VKPH:11.200 B+
M12 Kobalt
A
Kills:58
V. Kills:1 N/A
Deaths:6
KDR:9.667
Accuracy:18.950% B+
KPH:105.100 A
VKPH:1.800 D
Kills:205 (0 + 205)
Deaths:17
KDR:12.059
VKDR:1.235
Vehicle Kills:21
Kill Difference:188
Playtime:2.484 hours
Usage:0%
Score:0.058m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:18.950%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,156
V. Kills:57 N/A
Deaths:417
KDR:2.772
Accuracy:46.108% B+
KPH:101.200 A++
VKPH:5 A*
M40 Fury-F
A*
Kills:551
V. Kills:98 N/A
Deaths:352
KDR:1.565
Accuracy:46.054% C
KPH:56.300 A*
VKPH:10 B*
Kills:1,707 (1,707 + 0)
Deaths:769
KDR:2.220
VKDR:0.202
Vehicle Kills:155
Kill Difference:938
Playtime:21.204 hours
Usage:1%
Score:0.250m
Score/min:196
Driving Accuracy:46.054%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 9,2685,7467587.58A*5.1133.352%C**N/A40.5M+24.8M349142h65.5B**196.3B**
M14 Banshee 3,6303,42130911.071B++8.6031.388%BN/A111.1A*6.8A++30230.8h15.8B+50.4B+
M18 Rotary 5,4063,3334527.374M+4.9035.82%B*N/A55.6M**34.6M**41459.9h52.1B**145.4B**
T9A "Butcher" 3,3323,2991,4932.21C++0.2625.895%B+27.463%C++58.8C*N/A14456.1h9.9B*38.3B++
C150 Dalton 5,0812,7923647.67C*5.2027.56%D*N/A72.9A**59.8M+68638.3h2.5A9.1B++
NS-15 Gallows 2,2802,2641,0142.233C+0.2429.365%B+30.212%C+65.1C++N/A14834.8h9.4B*31.9B++
MSW-R 2,2132,1989542.304C*0.1727.984%A25.523%C**68.5AN/A18032.1h9.9B*35.3B*
C-4 2,3711,8567262.556B*0.0825.9%C++N/A117.5B*32.6C**62115.8h1B**4C++
P2-120 AP 2,8101,85414312.965B**10.4944.755%C+N/A58.9M30.3A*38931.5h5B**11.2B**
TSAR-42 1,7381,7388282.099C+0.3746.603%A67.434%C+58.1B**N/A14929.9h1.9B*4B*
Hellfire Rocket Pods 1,9611,7137522.84A*20.3756.236%B**N/A196.9A*28.5A++7148.7h11.6A20.7B*
T7 Mini-Chaingun AE 1,5911,5719361.678C**0.7923.559%B*14.386%C+73.8AN/A16321.3h10.1B*42.7B++
Claymore 1,4661,4643454.243C1.7738.381%B++N/A143.5C++N/A32810.2h1.1B*2.9B++
P2-120 HESH 1,6371,4337020.471B++18.0040.602%C+N/A96.2A*13.7B**31814.9h3.9B*9.7B++
NS Decimator-G 1,7631,3298721.524B0.9558.984%C2.408%C51.1B+16.7C+21826h2.5B**4.2B*
Frag Grenade 1,3001,28711287N/A1,284.5355.975%A+N/A804.4A8.1C+20741.6h2.6B**4.7B**
C-4 ARX 1,5401,2814722.714B+0.2428.101%B+N/A112.4C+22.7D46711.4h0.8B**2.8A
CAS30 Tank Buster 2,3401,2785552.303B+0.1755.488%B**N/A14.1B**11.7B**13590.9h44.2B+79.7B++
T9 CARV 1,2421,2345272.342B*0.1327.74%A++24.149%C*82.3M++N/A25715h9.4A33.7B**
LC2 Lynx 1,2211,2077581.592B+0.8829.73%A+23.447%B+54.9A+N/A13722h10.6B**35.6B**
P525 Marauder-H 1,2731,2057615.855C++13.3837.985%B+N/A140.1B*7.9B3378.6h5.9B+15.4B+
TAS-16 Blackjack 1,1891,1767581.551B0.9272.267%B**10.459%D-70A+N/A17816.8h2.1B++2.9B++
NS-7 PDW 1,1871,1765392.182A+0.2930.444%B**22.279%B*73A**N/A19216.1h11B**36.1B*
T1 Cycler 1,1891,1757121.65B++0.8228.867%A+27.234%B*54.9A*N/A17121.4h10.5A36.2B**
MKV Suppressed 1,1981,1754862.418A++0.0530.373%B*22.383%B+75.3A*1.5M**16915.6h11.9B+39.1B+
FA1 Barrage 1,1811,1717271.611B+0.8653.836%A+11.785%D71MN/A18416.5h3.2A6B**
SMG-46 Armistice 1,1781,1646651.75B++0.7231.18%B**15.722%C+66.5A*N/A16317.5h10.6B**34B*
NSX Naginata 1,1671,1635302.194B*0.2827.724%B**33.362%B++67.2B**N/A18817.3h8.7B**31.3B*
RAMS .50M 1,1631,1634012.9C+0.4347.186%A79.622%C++60.3A*N/A15019.3h1.5A3.3B**
NS Baron G5AE 1,1741,1639321.248C+1.2249.41%B11.866%D50.8BN/A11322.9h3.2B**6.6C++
SR-7 1,1631,1623643.192C+0.7245.437%B++82.874%B+62.5AN/A14618.6h1.6B**3.6B*
LC3 Jaguar 1,1891,1626911.682C**0.7928.384%B**24.01%B++58.4A+1.4M++14719.9h9.9B*34.8B*
KSR-35 1,1661,1623753.099B+0.6343.117%A22.633%D79.6A+N/A17714.6h3.6B**8.4B*
NS-44 Commissioner 1,1691,1618741.328B+1.1441.098%B++23.256%C*59.8B**N/A15919.4h2.8B**6.9B*
TX1-FB Repeater 1,1671,1617601.528C*0.9437.365%A+17.657%D50.7C+N/A11722.9h10.5C**28B*
TRAC-5 1,1751,1608311.396B*1.0828.754%A+21.466%B+32.4B**N/A11635.8h9.4A32.8B**
M77-B 1,1621,1603403.412B*0.9446.435%A+78.19%C**62.7A**N/A15718.5h2B*4.3B*
PDW-16 Hailstorm 1,1631,1607401.568B+0.9030.949%A21.897%B**73.9A**N/A21015.7h10.4B**33.6B*
NS-15M2 1,1631,1596311.837C++0.6328.903%B**23.986%C+75.8AN/A17815.3h9.6B**33.4B*
NS-44 Commissioner AE 1,1601,1598681.335C++1.1443.584%B22.692%C43.2C+N/A10026.8h3.3C**7.5B+
T32 Bull 1,1661,1595442.131B++0.3425.331%B+26.143%B60.4B*N/A13819.2h9.3B**36.6B++
HC1 Cougar 1,1791,1576781.706B++0.7728.957%B**19.965%C44.2B*N/A11226.2h8.6B**29.5B*
S12 Renegade 1,2131,1564172.772C++0.3046.108%B+3.893%C101.4A++5A*20911.4h2.7B++5.9B++
TRAC-5 S 1,1741,1567791.484B++0.9929.68%A+18.772%B+33.6B**N/A8634.4h7.9B**26.7B**
NS-15M AE 1,1651,1565991.93C+0.5430.089%B**25%C+68.4B+N/A14916.9h9.2B**30.7B*
TX1 Repeater 1,1641,1547851.47B*1.0034.087%A++22.704%C**41.4B++N/A10327.9h10.3B*30.2B+
T7 Mini-Chaingun 1,1561,1475342.148A0.3224.629%A+15.344%B+87.6M++N/A21913.1h10.3B**42B*
TRAC-Shot 1,1771,1317171.577C*0.8926.098%C**20.867%B+23.6C--1A6847.9h9.4B*35.9B++
T9 CARV-S 1,1361,1266811.653C++0.8226.553%B**22.558%C72.2AN/A18715.6h9.7B**36.5B++
NS-357 Underboss 1,0481,0486881.523B+0.9544.613%B**23.855%B+65.5B**N/A17116h3.5B*7.9B++
NS Decimator 1,2449597591.264B1.2166.675%B*3.962%A50.2B**14.9C+23219.1h2.8A4.2A
G20 Vulcan-H 1,5539181904.832B2.3652.097%B+1.961%D44.8C++31B+37220.5h91.1B+174.9B+
P2-120 HEAT 1,2158941058.514B+6.0438.541%C4.251%B++46.8A++16.8A++23919.1h6.1B++15.7B+
Bighorn .50M 8448422123.972C1.5046.602%B+77.316%C61.5B+N/A14313.7h1.7B+3.7B++
ML-7 1,1948037551.064B++1.4159.713%B+5.604%A+40.2A+19.6B**25620h3.6A+6A
Auraxium Chainblade 78076015,8100.048B+2.4215.307%D*3.158%D1.3C+N/A3566.8h1.8B++11.8C+
TAR 7277053931.794B0.6829.417%A24.539%B+53.4B**1.7M**14913.2h11.5B++39.2B*
T4 AMP 6856823541.927B**0.5435.035%A22.874%B+55B**N/A12012.4h11.3B*32.3B*
M18 Locust 1,3786592023.262B*0.7936.048%B++N/A26.7B+29.1A++36324.7h103.6C++287.3B+
NSX Tomoe 6596563491.88C++0.5937.07%A++33.384%C63.1B**N/A21810.4h11.3B*30.4B**
NSX-P Tanto 6155982762.167A+0.3032.721%A+27.09%C**73.8A**2.1A++1818.1h10.9B*33.2B**
NS-30 Vandal 5955922642.242C**0.2338.634%B**24.155%C74A++N/A1648h4.2B**10.8B**
NS-44P Commissioner 5895883891.512C*0.9643.46%B+26.871%C*74.4B++N/A1837.9h2.8B*6.4B++
M40 Fury-F 6495513521.565C++0.9146.054%CN/A56.2A*10B*1819.8h5.5B*11.8B**
Chainblade 57353115,7740.034B+2.4428.931%C+1.695%D1.1B++N/A3479.4h2B++7C+
Hornet Missiles 8795171730.412M**27.9465.03%B+N/A161.6A*113.1M**12683.2h6.7B*10.3B**
Ripper 5185145620.915S1.5628.18%C**11.284%D23.5A++N/A5921.9h1.1B++3.8B+
AMR-66 5125112112.422A++0.0536.628%A++23.092%C+53.8A*N/A1519.5h6.2B**16.9B**
L-24R Spur 5004781047.8U45.3336.313%C1.046%D-77.1B++3.5C+1886.2h14.7B+40.6B+
AS16 NightHawk 4594482661.684B+0.7946.519%B*14.063%C+62.2A+1.5M+1627.2h3.8B++8.2B++
99SV 4394361872.332B+0.1439.412%A26.147%D*50.1A++N/A1378.7h3.6A9.1A
SOAS-20 4304212571.638C++0.8332.276%B*27.791%B**61.9A1.3M++1466.8h9.1B*28.2B**
L100 Python HESH 4534141724.353A21.8852.717%B+N/A115M10.8B*3953.6h2.1A4B**
M2 Mutilator 3783721472.531B++0.0620.722%A+20.699%B+51A*N/A1437.3h16.8C**81.2B++
M2 Mutilator 3713661472.49B+0.0220.569%A+18.579%C+50.1A*N/A1487.3h17.1C++83.2B++
NSX Tengu 3563541901.863B++0.6140.778%B++18.927%C75.3A++N/A1774.7h10B*24.6B++
M3 Pounder HEG 353319973.289B**0.8250.199%A+2.821%C38.9A**4.1B+1328.2h13B++26B++
M3 Pounder HEG 352313813.864A1.3950.631%AN/A43.5M+5.4B**1347.2h11.1B**22B*
L100 Python AP 454277397.103B*4.6354.584%C+N/A43.3A27.7A++3336.4h4.6B**8.5B**
Auraxium Slasher 2602502,8060.089C**2.3820.815%D16%B++2.3C++N/A7107.8h2B+9.8C++
MR11 Gatekeeper-H 491246982.51C0.0459.047%B++N/A27.6C+27.5C+2668.9h49.8B+84.3B++
T7-P Mini-Chaingun 2332301631.411C1.0621.239%C15.652%C+69.7C++N/A1833.3h12.8C++60.5C++
NSX Tanto 2051981091.817B++0.6532.503%A29.798%B++58.2B**2.1S1603.4h10.5B++32.2B++
MANA Anti-Personnel Turret 2061971691.166N/A1.3123.232%UN/A1970U90U3858300.1h19.9T*85.8T*
Hyena Missile Launcher 3011851611.563S9.0938.299%B**N/A56.1M35.2M+4513.3h10.1A**26.3A++
Hunter QCX 1961852200.841C*1.6341.641%C+17.297%D17.5B1C5310.6h4.4C**10.5B
Tank Mine 2261621510.8S8.33134.164%SN/A124.6B+49.2C-9821.3h2.3C--1.7A**
E540 Halberd-H 213147324.594C-2.1262.712%B++1.361%C44.5C+20C2783.3h5.8C**9.2B+
Rocklet Rifle 2901451151.261B**1.2133.354%F--N/A20.1D20.1C2297.2h18.7A+56B+
NSX Daimyo 122122671.821C0.6547.312%B*95.082%B39.4CN/A1143.1h2.9C6.1C*
Tomcat A2AM Pods 1741141114U111.5387.715%B**N/A162.9M+85.7A+15620.7h6.7B*7.6B**
The Slasher 1181131,0160.111A2.3643.077%B++1.77%D--4.4C++N/A1025.5h1.7B++4B+
Soldier Soaker 109109741.473B1.0028.662%C--29.358%A*64.1B+N/A3601.7h5.4B+18.8C*
M9 SKEP Launcher 1281081320.818B+1.6549.482%F--7.407%M**28.4B5.3C-1023.8h4A++8A
AM7-XOXO 131961650.582C-1.8945.87%F25%C**7.6D2.8C3912.6h8.2C**17.8C*
Orbital Strike Uplink 13893193N/A90.531107.14%UN/A930U450U44430.1h1.7T*0.2T*
TS2 Inquisitor 9493641.453C**1.0227.349%C+25.807%B**46.5BN/A1352h7.8B*28.4B+
Spear Anti-Vehicle Phalanx Turret 13793518.6A*16.1361.591%A++3.226%C--116.3S55M*8780.8h4.8B*7.8A
NS Decimator-B 12187561.554C+0.9260.39%C-N/A43.5C+17C2432h3.2C*5.3B
E540 Halberd 1258399.222B+6.7543.769%B+1.205%D*41.5A++21A++6212h5.3B+12.1B++
MR11 Gatekeeper 14481810.125A++7.6538.582%C+N/A31.2A+24.2B**6132.6h38.6B*100B*
Skyguard 12079326.333U23.8624.772%D1.266%D29.3A**15.2A+3872.7h71.7B**289.6B*
M20 Drake 14874514.8A++12.3319.338%D--2.703%C++35.2C*35.2A*4222.1h18.1A+93.9B**
M40 Fury 8274237M**34.5335.286%C+N/A82.2B**8.9C4120.9h6.9A19.6B**
M40 Fury 857398.111C++5.6430.256%C--N/A66.4B**10.9B+3611.1h7.8B**25.7B*
Anti-Vehicle Grenade 8568168N/A65.5351.383%C+N/A680A+170B**38440.1h3.3A6.4B**
L105 Zephyr 756688.25C+5.7850.759%B**N/A60B+8.2C+3051.1h5.6B+11B++
Shuriken 6866302.2B*0.2727.428%C+21.212%B+47.1C++1.4A**1371.4h11.9B+43.5B+
LC2 Lynx AE 6362341.824B+0.6532.782%A20.968%D51.7B+N/A1331.2h12.8B+39B++
MG-S1 Jackal 6262421.476B1.0031.214%B**25.807%B*51.7B*N/A2161.2h9.5B+30.4B++
M12 Kobalt 595869.667C7.2018.95%B+13.793%D--96.7B**1.7D3950.6h11.8A62.1B*
AP30 Shredder 9658124.833C+2.3632.735%C++3.448%B**29C++19C++2962h84.9C*259.5B
MG-H1 Watchman 5555331.667C*0.8025.71%B+30.909%B++55B+N/A2901h14B54.5B+
Sticky Grenade 5453153N/A50.5370.588%A*N/A530D--10C65460.1h1.6B++2.2B*
T2 Striker 134501470.34C--2.1354.201%C**N/A5.4D9C1599.3h125.7T*231.8F*
M60-A Bulldog 615086.25C+3.7835.462%C+N/A41.7B+9.2B**3311.2h4.2A11.9B++
NS CandyCannon 3000 5050630.794C++1.6825.449%D-22%D-38.5C**N/A811.3h3.1B++12.3B

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator93,7210.3h
Nanite Revive Grenade05590.2h
Flail Targeting Dart51030.7h
Nano-Armor Kit89,1010.9h
Spawn Beacon311,5792.4h
AE Medical Applicator15562,0404.2h
AE Nano-Armor Kit580596,18554.3h
Spitfire Auto-Turret0750.1h
Welding Device05850h
Motion Spotter3540.2h
Ammunition Package51,9151.3h
Medical Kit1,2286,02020.2h
Anti-Infantry MANA Turret214651.1h
Nano-Repair Grenade02430.1h
Recon Detection Device1176,65410.6h
M20 Drake0700.1h

Check the help document for the dictionary if you want to learn more about words used here.


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