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Sentinel Recruit H4dm4ster[BLHR] H4dm4ster
NC BR 71

KDR: 3.94

Score: 197m

Last Seen: Feb 14th, 2019 10:20 AM
- OFFLINE - 210.7 hour(s)

Prestige 1, Battle Rank 71 - New Conglomerate on Cobalt - Outfit Leader of BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 29
Level Progress (to 72): 85%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Titan-150 AP Breaker Rocket Pods M30 Mustang AH L100 Python HESH LA1 Anchor E540 Halberd M20 Mustang NCM1 Scattercannon
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,810,197 MLG Score: 1447
Fun Score: N/A
Cheeseburgers Flipped: 2080TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.348%23.213%6354997378,4062.508831.435

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.422%1.225B**0.388C**-1.139D*HEAD ++ (~9.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.90.574B+8.70.39C**23.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.01%1.319%13135101746,70842341341711.0316348%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.806%-0.358C--0.262C0.585

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.632B+20.20.619B+39.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.125%1.76%19478101445,39542532234610.6736203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.845%1.094B**-0.549D1.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.803B++40.683B+3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.067%3.975%13732499836,35433421248310.8779291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.736%-0.009C+-0.101C+0.78

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.80.832B++7.20.818B++12.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.914%71.204%13736101613,3283566243.73752

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.007%1.485A+0.266C*0.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.559B+20.385C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.116%11.967%1373510176,6852672172.50094

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.985%1.305A-0.51D0.657

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.655B+2.60.464B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 29
197m249.1%626 (37.6k)581 (34.9k)3.94388286,43272,6274.6456671 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221478422.95%12.654%29004:4074

45% Engineer13% Heavy Assault10% Infiltrator26% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2012 4:06 PMSep 27th, 2013 11:30 AMFeb 20th, 2019 5:23 PM (2d) (PST)Feb 14th, 2019 7:15 AM (9d) (PST)Feb 14th, 2019 6:20 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1851701,0150.8460.2140.1072.5330.1711447

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,11110,21260,899511361521034,886

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5646.1h/235.3d 50,968 36,245 68,008 858.2k 7,244 15,297 58,040 401.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:8,025
Deaths:2,822
KDR:2.844
Accuracy:28.006% B+
HSR:26.094% C++
NS-15M1
B+
Kills:4,230
Deaths:1,553
KDR:2.724
Accuracy:25.897% B+
HSR:24.114% C*
GD-22S
B*
Kills:4,081
Deaths:1,432
KDR:2.850
Accuracy:27.336% B*
HSR:27.812% B+
NC05 Jackhammer
A
Kills:2,752
Deaths:1,118
KDR:2.462
Accuracy:54.192% A
HSR:13.699% C
MGR-L1 Promise
B*
Kills:2,164
Deaths:823
KDR:2.629
Accuracy:25.944% B
HSR:31.562% B*
EM6
B+
Kills:2,090
Deaths:841
KDR:2.485
Accuracy:24.963% B+
HSR:21.914% C
EM1
B*
Kills:1,273
Deaths:455
KDR:2.798
Accuracy:26.370% B*
HSR:23.174% C*
NC6A GODSAW
C+
Kills:1,235
Deaths:459
KDR:2.691
Accuracy:26.205% C
HSR:26.397% C+
NC6 Gauss SAW
B**
Kills:1,192
Deaths:400
KDR:2.980
Accuracy:23.058% B+
HSR:29.362% B**
NS-15MB
C+
Kills:1,168
Deaths:397
KDR:2.942
Accuracy:26.565% C+
HSR:28.510% C+
NS-15M2
B+
Kills:1,163
Deaths:384
KDR:3.029
Accuracy:27.022% B+
HSR:25.451% C+
NS-15M AE
C*
Kills:1,160
Deaths:404
KDR:2.871
Accuracy:25.513% C+
HSR:28.879% C*
NC6S Gauss SAW S
B+
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:26.056% B+
HSR:28.238% B+
Kills:31,691
Deaths (as Heavy Assault):11,506
Deaths (to Heavy Assaults):18,930
KDR:2.7543
Kill Difference:20,185
Playtime:742.737 hours
Usage:13%
Score:21.668m
Score/min:486
Accuracy (listed only):28.240%
HSR (listed only):25.785%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B+
Kills:6,151
Deaths:4,990
KDR:1.233
Accuracy:27.207% B+
HSR:16.583% D
NS-11C
B++
Kills:4,817
Deaths:1,608
KDR:2.996
Accuracy:27.239% B++
HSR:23.313% B++
LA39 Bruiser
A+
Kills:1,984
Deaths:756
KDR:2.624
Accuracy:77.153% A+
HSR:11.744% D
Razor GD-23
B**
Kills:1,782
Deaths:581
KDR:3.067
Accuracy:29.509% B**
HSR:21.268% C++
AF-4A Bandit
B+
Kills:1,451
Deaths:523
KDR:2.774
Accuracy:27.629% B+
HSR:19.986% C-
Gauss Compact S
A++
Kills:1,260
Deaths:456
KDR:2.763
Accuracy:28.967% B**
HSR:28.413% A++
AF-57 Piston
B
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% B
HSR:12.221% C-
Mauler S6
A*
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.171% A*
HSR:10.265% D--
NS Baron G5AE
B+
Kills:1,166
Deaths:418
KDR:2.789
Accuracy:44.284% C
HSR:18.182% B+
GD-66 Claw
A+
Kills:1,161
Deaths:395
KDR:2.939
Accuracy:75.028% A+
HSR:13.092% C
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C+
AF-19 Mercenary
B+
Kills:1,159
Deaths:447
KDR:2.593
Accuracy:24.483% B+
HSR:21.829% C++
Gauss Compact Burst
B+
Kills:1,140
Deaths:377
KDR:3.024
Accuracy:28.858% B+
HSR:24.386% C+
19A Fortuna
B
Kills:468
Deaths:485
KDR:0.965
Accuracy:28.014% B
HSR:17.521% D
Warden
B**
Kills:383
Deaths:139
KDR:2.755
Accuracy:33.724% B**
HSR:26.632% B
AC-X11
B+
Kills:264
Deaths:107
KDR:2.467
Accuracy:24.623% C+
HSR:24.242% B+
NS Baron G5
B**
Kills:225
Deaths:104
KDR:2.163
Accuracy:53.296% B**
HSR:14.667% C+
MGR-M1 Bishop
B++
Kills:176
Deaths:51
KDR:3.451
Accuracy:37.716% B++
HSR:12.500% F--
NSX Tanto
A*
Kills:53
Deaths:22
KDR:2.409
Accuracy:26.417% C+
HSR:39.623% A*
Kills:27,180
Deaths (as Engineer):12,749
Deaths (to Engineers):18,888
KDR:2.13193
Kill Difference:14,431
Playtime:2,521.338 hours
Usage:45%
Score:101.101m
Score/min:668
Accuracy (listed only):39.677%
HSR (listed only):19.428%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:6,245
Deaths:3,676
KDR:1.699
Accuracy:22.624% C--
HSR:18.463% C+
GD-7F
B+
Kills:6,151
Deaths:4,990
KDR:1.233
Accuracy:27.207% B+
HSR:16.583% D
NS-11C
B++
Kills:4,817
Deaths:1,608
KDR:2.996
Accuracy:27.239% B++
HSR:23.313% B++
Blitz GD-10
B**
Kills:3,620
Deaths:1,510
KDR:2.397
Accuracy:29.458% B**
HSR:20.055% B+
LA39 Bruiser
A+
Kills:1,984
Deaths:756
KDR:2.624
Accuracy:77.153% A+
HSR:11.744% D
Razor GD-23
B**
Kills:1,782
Deaths:581
KDR:3.067
Accuracy:29.509% B**
HSR:21.268% C++
NS-7 PDW
B++
Kills:1,566
Deaths:664
KDR:2.358
Accuracy:28.212% B++
HSR:20.115% B+
AF-4A Bandit
B+
Kills:1,451
Deaths:523
KDR:2.774
Accuracy:27.629% B+
HSR:19.986% C-
MGR-S1 Gladius
B**
Kills:1,316
Deaths:497
KDR:2.648
Accuracy:29.839% B+
HSR:29.027% B**
Gauss Compact S
A++
Kills:1,260
Deaths:456
KDR:2.763
Accuracy:28.967% B**
HSR:28.413% A++
Tempest
B+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% B+
HSR:23.204% B+
AF-57 Piston
B
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% B
HSR:12.221% C-
AF-4G Cyclone
B++
Kills:1,183
Deaths:460
KDR:2.572
Accuracy:29.370% B
HSR:25.782% B++
Mauler S6
A*
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.171% A*
HSR:10.265% D--
NS Baron G5AE
B+
Kills:1,166
Deaths:418
KDR:2.789
Accuracy:44.284% C
HSR:18.182% B+
GD-66 Claw
A+
Kills:1,161
Deaths:395
KDR:2.939
Accuracy:75.028% A+
HSR:13.092% C
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C+
MKV Suppressed
B+
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:28.116% B+
HSR:17.343% C
AF-19 Mercenary
B+
Kills:1,159
Deaths:447
KDR:2.593
Accuracy:24.483% B+
HSR:21.829% C++
Gauss Compact Burst
B+
Kills:1,140
Deaths:377
KDR:3.024
Accuracy:28.858% B+
HSR:24.386% C+
19A Fortuna
B
Kills:468
Deaths:485
KDR:0.965
Accuracy:28.014% B
HSR:17.521% D
AC-X11
B+
Kills:264
Deaths:107
KDR:2.467
Accuracy:24.623% C+
HSR:24.242% B+
NS Baron G5
B**
Kills:225
Deaths:104
KDR:2.163
Accuracy:53.296% B**
HSR:14.667% C+
NSX Tanto
A*
Kills:53
Deaths:22
KDR:2.409
Accuracy:26.417% C+
HSR:39.623% A*
Kills:42,921
Deaths (as Light Assault):20,212
Deaths (to Light Assaults):14,135
KDR:2.12354
Kill Difference:22,709
Playtime:1,475.654 hours
Usage:26%
Score:46.901m
Score/min:530
Accuracy (listed only):36.601%
HSR (listed only):20.167%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:6,245
Deaths:3,676
KDR:1.699
Accuracy:22.624% C--
HSR:18.463% C+
Blitz GD-10
B**
Kills:3,620
Deaths:1,510
KDR:2.397
Accuracy:29.458% B**
HSR:20.055% B+
LA39 Bruiser
A+
Kills:1,984
Deaths:756
KDR:2.624
Accuracy:77.153% A+
HSR:11.744% D
NS-7 PDW
B++
Kills:1,566
Deaths:664
KDR:2.358
Accuracy:28.212% B++
HSR:20.115% B+
MGR-S1 Gladius
B**
Kills:1,316
Deaths:497
KDR:2.648
Accuracy:29.839% B+
HSR:29.027% B**
Tempest
B+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% B+
HSR:23.204% B+
AF-57 Piston
B
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% B
HSR:12.221% C-
AF-4G Cyclone
B++
Kills:1,183
Deaths:460
KDR:2.572
Accuracy:29.370% B
HSR:25.782% B++
Mauler S6
A*
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.171% A*
HSR:10.265% D--
NS Baron G5AE
B+
Kills:1,166
Deaths:418
KDR:2.789
Accuracy:44.284% C
HSR:18.182% B+
GD-66 Claw
A+
Kills:1,161
Deaths:395
KDR:2.939
Accuracy:75.028% A+
HSR:13.092% C
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C+
MKV Suppressed
B+
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:28.116% B+
HSR:17.343% C
NS-11P
B++
Kills:1,159
Deaths:522
KDR:2.220
Accuracy:26.151% B++
HSR:22.002% B+
Carnage AR
B*
Kills:407
Deaths:188
KDR:2.165
Accuracy:29.036% B*
HSR:20.639% C+
NS Baron G5
B**
Kills:225
Deaths:104
KDR:2.163
Accuracy:53.296% B**
HSR:14.667% C+
GR-22
C*
Kills:184
Deaths:103
KDR:1.786
Accuracy:25.363% C*
HSR:20.652% C++
NC1 Gauss Rifle
D
Kills:139
Deaths:80
KDR:1.738
Accuracy:19.052% D
HSR:16.547% D
Gauss Rifle S
C++
Kills:64
Deaths:25
KDR:2.560
Accuracy:25.344% C++
HSR:18.750% C
NS-11A
B**
Kills:51
Deaths:43
KDR:1.186
Accuracy:29.238% B**
HSR:25.490% B+
Kills:26,380
Deaths (as Combat Medic):11,577
Deaths (to Combat Medics):6,733
KDR:2.27866
Kill Difference:14,803
Playtime:74.808 hours
Usage:1%
Score:1.691m
Score/min:377
Accuracy (listed only):37.983%
HSR (listed only):18.546%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:6,245
Deaths:3,676
KDR:1.699
Accuracy:22.624% C--
HSR:18.463% C+
SAS-R
B**
Kills:6,030
Deaths:1,821
KDR:3.311
Accuracy:46.322% B**
HSR:65.539% C
NS-30 Vandal
B**
Kills:4,914
Deaths:1,544
KDR:3.183
Accuracy:39.245% B**
HSR:20.594% D
Blitz GD-10
B**
Kills:3,620
Deaths:1,510
KDR:2.397
Accuracy:29.458% B**
HSR:20.055% B+
EM4 Longshot
B*
Kills:3,150
Deaths:660
KDR:4.773
Accuracy:44.827% B*
HSR:77.746% C+
NS-44 Commissioner
C*
Kills:2,365
Deaths:1,700
KDR:1.391
Accuracy:36.839% C++
HSR:23.256% C*
NS-7 PDW
B++
Kills:1,566
Deaths:664
KDR:2.358
Accuracy:28.212% B++
HSR:20.115% B+
The Moonshot
B+
Kills:1,467
Deaths:198
KDR:7.409
Accuracy:45.676% B+
HSR:78.255% C
MGR-S1 Gladius
B**
Kills:1,316
Deaths:497
KDR:2.648
Accuracy:29.839% B+
HSR:29.027% B**
AF-18 Stalker
B**
Kills:1,291
Deaths:374
KDR:3.452
Accuracy:32.928% B**
HSR:21.379% C++
Tempest
B+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% B+
HSR:23.204% B+
AF-4G Cyclone
B++
Kills:1,183
Deaths:460
KDR:2.572
Accuracy:29.370% B
HSR:25.782% B++
Impetus
B**
Kills:1,178
Deaths:318
KDR:3.704
Accuracy:40.884% B**
HSR:36.333% B**
LA80
B**
Kills:1,177
Deaths:228
KDR:5.162
Accuracy:48.474% B**
HSR:83.178% B+
NC14 Bolt Driver
B++
Kills:1,163
Deaths:315
KDR:3.692
Accuracy:40.317% B++
HSR:73.689% C+
MKV Suppressed
B+
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:28.116% B+
HSR:17.343% C
NC4 Mag-Shot
C*
Kills:763
Deaths:542
KDR:1.408
Accuracy:28.573% C*
HSR:20.052% C++
AF-6 Shadow
B
Kills:741
Deaths:252
KDR:2.940
Accuracy:36.724% B
HSR:20.918% D
LA3 Desperado
B**
Kills:582
Deaths:408
KDR:1.426
Accuracy:34.391% B**
HSR:21.306% C**
NS-44L Blackhand
B
Kills:498
Deaths:316
KDR:1.576
Accuracy:44.901% B
HSR:35.542% C-
Gauss SPR
B*
Kills:341
Deaths:80
KDR:4.263
Accuracy:37.823% B*
HSR:30.792% C
LA8 Rebel
C+
Kills:334
Deaths:235
KDR:1.421
Accuracy:27.818% C
HSR:19.761% C+
NS-357 Underboss
B+
Kills:256
Deaths:258
KDR:0.992
Accuracy:30.484% D
HSR:25.781% B+
NS-AM7 Archer
A*
Kills:167
Deaths:151
KDR:1.106
Accuracy:62.085% B+
HSR:34.731% A*
NSX Tomoe
C++
Kills:139
Deaths:61
KDR:2.279
Accuracy:29.811% C++
HSR:30.216% D
NS-61 Emissary
C*
Kills:79
Deaths:51
KDR:1.549
Accuracy:29.720% C*
HSR:16.456% C+
NS-357B Underboss
C++
Kills:76
Deaths:53
KDR:1.434
Accuracy:38.374% C++
HSR:23.684% C++
Kills:43,011
Deaths (as Infiltrator):17,218
Deaths (to Infiltrators):9,329
KDR:2.49803
Kill Difference:25,793
Playtime:557.194 hours
Usage:10%
Score:14.972m
Score/min:448
Accuracy (listed only):36.008%
HSR (listed only):33.822%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B**
Kills:6,451
Deaths:1,586
KDR:4.067
Accuracy:48.373% B**
HSR:16.540% C*
AF-41 Hacksaw
B+
Kills:6,326
Deaths:1,511
KDR:4.187
Accuracy:35.060% B+
HSR:15.650% B
AF-34 Mattock
A
Kills:3,453
Deaths:732
KDR:4.717
Accuracy:44.337% A
HSR:14.886% C
AF-34 Mattock
B**
Kills:3,178
Deaths:733
KDR:4.336
Accuracy:46.620% B**
HSR:16.237% C
NCM2 Falcon
B*
Kills:1,247
Deaths:335
KDR:3.722
Accuracy:46.177% B++
HSR:6.897% B*
NCM2 Falcon
B++
Kills:651
Deaths:300
KDR:2.170
Accuracy:49.075% B++
HSR:4.455% C+
NCM3 Raven
A
Kills:412
Deaths:218
KDR:1.890
Accuracy:49.838% A
HSR:3.641% B++
NCM3 Raven
A
Kills:390
Deaths:235
KDR:1.660
Accuracy:50.364% A
HSR:2.308% C
AF-23 Grinder
B*
Kills:245
Deaths:91
KDR:2.692
Accuracy:42.600% B*
HSR:14.694% C+
NS-10 Burster
B**
Kills:234
Deaths:156
KDR:1.500
Accuracy:33.413% B+
HSR:8.547% B**
AF-41 Hacksaw
A+
Kills:229
Deaths:55
KDR:4.164
Accuracy:47.882% A+
HSR:13.974% C
NS-10 Burster
B++
Kills:228
Deaths:164
KDR:1.390
Accuracy:32.062% B+
HSR:7.895% B++
NCM1 Scattercannon
D
Kills:52
Deaths:20
KDR:2.600
Accuracy:29.868% D
HSR:3.846% T
Kills:23,096
Deaths (as MAX Suit):3,068
Deaths (to MAX Suits):3,749
KDR:7.52803
Kill Difference:20,028
Playtime:260.478 hours
Usage:5%
Score:10.634m
Score/min:680
Accuracy (listed only):42.744%
HSR (listed only):9.967%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
A
Kills:23,043
V. Kills:2,410 N/A
Deaths:1,341
KDR:17.183
Accuracy:59.534% A
KPH:193.600 B**
VKPH:20.200 B+
M30 Mustang AH
A**
Kills:13,258
V. Kills:969 N/A
Deaths:1,258
KDR:10.539
Accuracy:59.098% B+
KPH:135.500 A**
VKPH:9.900 A+
M20 Mustang
A*
Kills:6,515
V. Kills:6,472 101%
Deaths:1,920
KDR:3.393
Accuracy:30.392% C+
KPH:23.600 B**
VKPH:23.400 A*
Vortek Rotary
C**
Kills:3,071
V. Kills:2,312 133%
Deaths:1,608
KDR:1.910
Accuracy:27.804% D
KPH:17.200 C*
VKPH:12.900 C**
Hornet Missiles
B*
Kills:760
V. Kills:451 168%
Deaths:44
KDR:17.273
Accuracy:63.780% B+
KPH:103.600 B*
VKPH:61.500 B*
Tomcat A2AM Pods
S
Kills:315
V. Kills:299 105%
Deaths:14
KDR:22.500
Accuracy:84.841% B++
KPH:155.400 M+
VKPH:147.600 S
Coyote Missiles
A++
Kills:84
V. Kills:47 175%
Deaths:7
KDR:12
Accuracy:55.419% C**
KPH:91.400 A++
VKPH:51.100 A++
Kills:47,046 (22,844 + 0)
Deaths:6,192
KDR:7.598
VKDR:2.093
Vehicle Kills:12,960
Kill Difference:40,854
Playtime:681.918 hours
Usage:12%
Score:22.511m
Score/min:550
Piloting Accuracy:27.804%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:5,072
V. Kills:3,612 140%
Deaths:653
KDR:7.767
Accuracy:41.817% C**
KPH:47.500 B*
VKPH:33.900 B*
L105 Zephyr
B+
Kills:1,247
V. Kills:149 N/A
Deaths:82
KDR:15.207
Accuracy:46.342% B+
KPH:69.400 B+
VKPH:8.300 C+
AP30 Shredder
A++
Kills:1,232
V. Kills:397 310%
Deaths:115
KDR:10.713
Accuracy:26.087% C--
KPH:63.100 A++
VKPH:20.300 C++
L105 Zephyr PX
B+
Kills:1,090
V. Kills:92 N/A
Deaths:54
KDR:20.185
Accuracy:53.475% B+
KPH:126.800 B
VKPH:10.700 C+
CAS30 Tank Buster
C++
Kills:821
V. Kills:948 87%
Deaths:725
KDR:1.132
Accuracy:35.662% D-
KPH:6.500 C
VKPH:7.500 C++
Kills:9,462 (821 + 8,641)
Deaths:1,629
KDR:5.808
VKDR:3.191
Vehicle Kills:5,198
Kill Difference:7,833
Playtime:278.819 hours
Usage:5%
Score:7.332m
Score/min:438
Piloting Accuracy:35.662%
Gunner Accuracy:53.475%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:12,671
V. Kills:760 N/A
Deaths:594
KDR:21.332
Accuracy:66.976% A*
KPH:147.500 M**
VKPH:8.800 C++
C75 Viper
S
Kills:2,174
V. Kills:165 N/A
Deaths:107
KDR:20.318
Accuracy:47.295% B**
KPH:128.200 S
VKPH:9.700 B+
L100 Python AP
S
Kills:1,330
V. Kills:882 151%
Deaths:134
KDR:9.925
Accuracy:64.094% B**
KPH:62.100 A**
VKPH:41.200 S
L100 Python HEAT
M**
Kills:976
V. Kills:277 351%
Deaths:79
KDR:12.354
Accuracy:66.438% A++
KPH:85.700 M**
VKPH:24.300 M+
Skyguard
C++
Kills:227
V. Kills:173 130%
Deaths:65
KDR:3.492
Accuracy:32.229% B+
KPH:13 C+
VKPH:9.900 C++
Kills:17,378 (17,378 + 0)
Deaths:979
KDR:17.751
VKDR:2.305
Vehicle Kills:2,257
Kill Difference:16,399
Playtime:153.202 hours
Usage:3%
Score:5.687m
Score/min:619
Driving Accuracy:32.229%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M**
Kills:24,464
V. Kills:19,625 125%
Deaths:2,331
KDR:10.495
Accuracy:56.758% B*
KPH:40.500 A++
VKPH:32.500 M**
E540 Halberd
M++
Kills:6,735
V. Kills:4,361 154%
Deaths:447
KDR:15.067
Accuracy:57.918% A++
KPH:46.700 A++
VKPH:30.200 M++
Titan-150 HESH
A**
Kills:2,357
V. Kills:132 N/A
Deaths:137
KDR:17.204
Accuracy:60.538% A+
KPH:83.400 A**
VKPH:4.700 D-
Titan-150 HEAT
A*
Kills:1,196
V. Kills:332 359%
Deaths:83
KDR:14.410
Accuracy:55.545% B**
KPH:41 A*
VKPH:11.400 B+
C85 Canister
A++
Kills:419
V. Kills:12 N/A
Deaths:16
KDR:26.188
Accuracy:47.994% B**
KPH:154.400 A++
VKPH:4.400 C+
Enforcer ML85
B**
Kills:267
V. Kills:222 120%
Deaths:33
KDR:8.091
Accuracy:44.711% B+
KPH:27.400 B+
VKPH:22.800 B**
M12 Kobalt
C+
Kills:56
V. Kills: N/A
Deaths:4
KDR:14
Accuracy:12.612% C--
KPH:59.500 C+
VKPH:0 F
Kills:35,494 (28,017 + 7,477)
Deaths:3,051
KDR:11.634
VKDR:8.090
Vehicle Kills:24,684
Kill Difference:32,443
Playtime:819.723 hours
Usage:15%
Score:35.901m
Score/min:730
Driving Accuracy:55.545%
Gunner Accuracy:12.612%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:5,545
V. Kills:191 N/A
Deaths:193
KDR:28.731
Accuracy:52.815% C**
KPH:213.500 A++
VKPH:7.400 C+
E540 Halberd-H
B**
Kills:4,831
V. Kills:2,142 225%
Deaths:179
KDR:26.989
Accuracy:62.729% B*
KPH:64.500 B**
VKPH:28.600 B*
M12 Kobalt-H
A
Kills:1,439
V. Kills:21 N/A
Deaths:52
KDR:27.673
Accuracy:19.560% C-
KPH:191.100 A
VKPH:2.800 D
M40 Fury-H
B++
Kills:1,132
V. Kills:100 N/A
Deaths:39
KDR:29.026
Accuracy:38.296% C
KPH:119.200 B++
VKPH:10.500 C
Enforcer ML65-H
A+
Kills:436
V. Kills:252 172%
Deaths:35
KDR:12.457
Accuracy:55.715% C+
KPH:56.900 A+
VKPH:32.900 B
M96 Mjolnir-H
B+
Kills:146
V. Kills:101 143%
Deaths:14
KDR:10.429
Accuracy:52.139% C**
KPH:55.200 C**
VKPH:38.200 B+
M60-G Bulldog-H
C++
Kills:83
V. Kills:9 N/A
Deaths:5
KDR:16.600
Accuracy:45.833% C+
KPH:74.500 C++
VKPH:8.100 C+
Kills:13,612 (0 + 13,612)
Deaths:517
KDR:26.329
VKDR:5.447
Vehicle Kills:2,816
Kill Difference:13,095
Playtime:129.328 hours
Usage:2%
Score:3.869m
Score/min:499
Driving Accuracy:N/A%
Gunner Accuracy:45.833%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:2,531
V. Kills:204 N/A
Deaths:89
KDR:28.438
Accuracy:39.198% B+
KPH:154.100 M**
VKPH:12.400 C*
M40 Fury
M*
Kills:1,972
V. Kills:222 N/A
Deaths:93
KDR:21.204
Accuracy:42.522% B*
KPH:124.100 M*
VKPH:14 B**
M60-G Bulldog
M++
Kills:1,031
V. Kills:63 N/A
Deaths:44
KDR:23.432
Accuracy:46.333% A
KPH:80.600 M++
VKPH:4.900 C
M12 Kobalt
A++
Kills:267
V. Kills:3 N/A
Deaths:9
KDR:29.667
Accuracy:18.678% C*
KPH:134.300 A++
VKPH:1.500 D
M12 Kobalt
A
Kills:190
V. Kills:5 N/A
Deaths:8
KDR:23.750
Accuracy:18.050% C++
KPH:102.600 A
VKPH:2.700 C++
M20 Basilisk
C++
Kills:174
V. Kills:67 256%
Deaths:20
KDR:8.700
Accuracy:34.074% C
KPH:19.800 C+
VKPH:7.600 C++
M60-G Bulldog
A+
Kills:141
V. Kills:12 N/A
Deaths:5
KDR:28.200
Accuracy:42.880% B+
KPH:74.900 A+
VKPH:6.400 C+
M20 Basilisk
C
Kills:111
V. Kills:51 213%
Deaths:20
KDR:5.550
Accuracy:34.699% C
KPH:15.900 C-
VKPH:7.300 C
G30 Walker
B**
Kills:71
V. Kills:54 129%
Deaths:11
KDR:6.455
Accuracy:29.668% C++
KPH:19.700 B+
VKPH:15 B**
Kills:6,488 (0 + 6,488)
Deaths:299
KDR:21.699
VKDR:2.278
Vehicle Kills:681
Kill Difference:6,189
Playtime:70.191 hours
Usage:1%
Score:2.709m
Score/min:643
Driving Accuracy:N/A%
Gunner Accuracy:29.668%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
S
Kills:1,042
V. Kills:104 N/A
Deaths:322
KDR:3.236
Accuracy:50.141% C++
KPH:99.500 S
VKPH:9.900 B*
S12 Renegade
A++
Kills:926
V. Kills:9 N/A
Deaths:276
KDR:3.355
Accuracy:45.652% B+
KPH:106.700 A++
VKPH:1 C-
M12 Kobalt-F
B+
Kills:100
V. Kills:1 N/A
Deaths:42
KDR:2.381
Accuracy:24.812% B+
KPH:32.500 C**
VKPH:0.300 D--
Kills:2,068 (2,068 + 0)
Deaths:640
KDR:3.231
VKDR:0.178
Vehicle Kills:114
Kill Difference:1,428
Playtime:22.226 hours
Usage:0%
Score:0.529m
Score/min:397
Driving Accuracy:24.812%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 44,08924,4642,33110.495B++6.5556.758%B*1.705%D40.5A++32.5M**673604.7h4.2B+7.4B*
Breaker Rocket Pods 25,45323,0431,34117.183A+13.2459.534%A1.076%C+193.6B**20.3B+878119h7.4A12.4B**
M30 Mustang AH 14,22713,2581,25810.539B++6.6059.098%B+1.358%C++135.6A**9.9A+65897.8h4B*6.8B*
L100 Python HESH 13,43112,67159421.332B**17.3966.976%A*2.005%B147.5M**8.8C++51485.9h1.9A+2.8A+
LA1 Anchor 8,0788,0252,8222.844C**1.1028.006%B+26.094%C++80.4AN/A33999.8h8.1B**28.9B++
E540 Halberd 11,0966,73544715.067B**11.1257.918%A++2.212%C--46.7A++30.2M++1001144.2h5.2B+9B**
M20 Mustang 12,9876,5151,9203.393B++0.5530.392%C+1.044%D23.6B**23.4A*525276h81.2B+267.2B+
NCM1 Scattercannon 6,4606,4511,5864.067B**0.1248.373%B**16.54%C*51.6A*N/A202124.9h6.1B++12.5B++
AF-41 Hacksaw 6,3336,3261,5114.187B+0.2435.06%B+15.65%B56.8A++N/A224111.3h4.8B*13.8B*
AF-4 Cyclone 6,2606,2453,6761.699B+2.2422.624%C--18.463%C+24.2CN/A72258.4h9.2B++40.9C**
GD-7F 6,2436,1514,9901.233C++2.7127.207%B+16.583%D12.1DN/A46507.2h10.7B*39.4B+
SAS-R 6,0426,0301,8213.311C**0.6346.322%B**65.539%C65.6AN/A24691.9h2B+4.3B++
C85 Canister-H 5,7365,54519328.731B++24.7952.815%C**10.496%C213.3A++7.3C+54226h4.2B*7.9B*
C150 Dalton 8,6845,0726537.767C**3.8241.817%C**N/A47.5B*33.9B*732106.7h4.2C**10.1B+
NS-30 Vandal 4,9244,9141,5443.183B**0.7639.245%B**20.594%D66.4AN/A26274h4.2B**10.8B*
E540 Halberd-H 6,9734,83117926.989M+23.0562.729%B*3.519%B**64.5B**28.6B*46274.9h3.8B*6.1A
NS-11C 4,8514,8171,6082.996A**0.9527.239%B++23.313%B++65.4A++N/A22173.6h10.9B*40B++
NS-15M1 4,2434,2301,5532.724B**1.2225.897%B+24.114%C*61.4B*N/A24168.9h9.8B**38B++
GD-22S 4,1064,0811,4322.85B*1.0927.336%B*27.812%B+80.2A++N/A28150.9h8.2B**30B*
Blitz GD-10 3,6253,6201,5102.397A1.5529.458%B**20.055%B+56.4AN/A23964.2h11.2B*38B++
AF-34 Mattock 3,4783,4537324.717B+0.7744.337%A14.886%C83A*N/A36741.6h5.3B11.9B*
AF-34 Mattock 3,2113,1787334.336B+0.3946.62%B**16.237%C76.4A++N/A34141.6h6B12.9B*
C-4 4,2513,1571,1902.653B*1.2919.395%D--N/A77.8C+26.9C+82340.6h1B**5B+
EM4 Longshot 3,1513,1506604.773B+0.8344.827%B*77.746%C+61.4A++N/A26551.3h1.8B++3.9B*
Vortek Rotary 5,3833,0711,6081.91C++2.0327.804%D3.745%B**17.2C*12.9C**235178.8h49.6B++178.4B+
NC05 Jackhammer 2,7612,7521,1182.462B**1.4854.192%A13.699%C85.2A++N/A36432.3h3.7B**6.8B++
M40 Fury 2,7352,5318928.438M**24.4939.198%B+N/A154.3M**12.4C*92316.4h6.5B**16.5B**
Tank Mine 4,2902,5254935.122A1.1839.445%B+N/A143.5B*100.3A198417.6h1.8C**4.6B**
NS-44 Commissioner 2,3732,3651,7001.391B+2.5536.839%C++23.256%C*32.1C+N/A13573.7h3B*8.1B++
Titan-150 HESH 2,4892,35713717.204B++13.2660.538%A+1.146%D83.6A**4.7D-33828.2h1.9A++3.2A+
C75 Viper 2,3392,17410720.318M**16.3747.295%B**N/A127.9S9.7B+87517h5.4A+11.4A+
MGR-L1 Promise 2,2042,1648232.629B**1.3125.944%B31.562%B*66.4B*1.2B*16832.6h11.6B++44.7B++
EM6 2,0992,0908412.485B++1.4624.963%B+21.914%C65.9B**N/A37031.7h8.8B*35.3B+
LA39 Bruiser 1,9841,9847562.624A+1.3277.153%A+11.744%D88.2A*N/A30222.5h1.8B**2.3B*
M40 Fury 2,1941,9729321.204M++17.2642.522%B*1.572%C+124M*14B**89615.9h7.9B**18.7B**
Razor GD-23 1,7941,7825813.067A**0.8829.509%B**21.268%C++88.2M**N/A43020.2h9B**30.6B++
NS-7 PDW 1,5871,5666642.358A*1.5928.212%B++20.115%B+51.5AN/A24830.4h11.4B*40.4B++
The Moonshot 1,4691,4671987.409B+3.4745.676%B+78.255%C87.8A+N/A25916.7h1.8C*3.9B+
AF-4A Bandit 1,4541,4515232.774A1.1727.629%B+19.986%C-71.5A+N/A50120.3h8.8B*31.8B++
M12 Kobalt-H 1,4601,4395227.673B++23.7319.56%C-15.358%C191.9A2.8D4407.5h11.9B+60.9B+
Bouncing Betty 1,4021,4002824.965B1.0260.784%A++N/A184.2AN/A8667.6h1.3A++2.2A++
L100 Python AP 2,2121,3301349.925A5.9864.094%B**1.955%C-62.1A**41.2S104721.4h4.8B++7.5B**
MGR-S1 Gladius 1,3291,3164972.648B*1.3029.839%B+29.027%B**70.8AN/A17718.6h8.1B++27.3B+
NS Decimator 1,6501,3107891.66B*2.2860.187%C+2.672%B54.1A14C+52424.2h2.9A4.8B**
AF-18 Stalker 1,2961,2913743.452A++0.4932.928%B**21.379%C++89.7M++N/A39314.4h9.2A27.8B**
Sticky Grenade 1,2921,28511285N/A1,281.0661.618%B**N/A1606.3A8.8C64790.8h1.4B*2.2B++
EM1 1,2801,2734552.798A++1.1526.37%B*23.174%C*76.7A++N/A32616.6h9.8B+37.2B++
Mag-Cutter 1,2981,26821,9520.058A3.8936.45%B++N/A0.9C**N/A41347.5h1.8B++4.8B+
Gauss Compact S 1,2781,2604562.763A*1.1828.967%B**28.413%A++66M++N/A33119.1h8.7B++29.9B++
L105 Zephyr 1,3961,2478215.207B+11.2646.342%B+N/A69.3B+8.3C+33818h4.4B**9.6B*
NCM2 Falcon 1,4891,2473353.722M0.2246.177%B++6.897%B*40.2M*7.8A+27231h5A10.9B**
NC6A GODSAW 1,2481,2354592.691C**1.2526.205%C26.397%C+83.4B*N/A36114.8h7.6C++29B
AP30 Shredder 1,6291,23211510.713B++6.7726.087%C--1.299%D63.2A++20.4C*55119.5h34.8B**133.6B**
Shrike 1,6701,2317681.603A++2.3464.063%B*3.899%B++42.3A++15.1B+63829.1h3.8A+5.9A
Frag Grenade 1,2221,21511215N/A1,211.0653.696%B**N/A810A+4.7D42511.5h2.6B**4.9B**
Tempest 1,2181,2114062.983A0.9628.381%B+23.204%B+85.3A+N/A32314.2h8.4B**29.7B*
AF-57 Piston 1,2131,2115012.417A1.5343.458%B12.221%C-52.9B*N/A17722.9h3.9B+9B+
Titan-150 HEAT 1,5281,1968314.41A++10.4755.545%B**2.258%C-41A*11.4B+64529.2h2.9A5.2A+
NC6 Gauss SAW 1,1981,1924002.98A++0.9623.058%B+29.362%B**48.5B*N/A42824.6h7.7B*33.2B++
AF-4G Cyclone 1,1841,1834602.572B++1.3729.37%B25.782%B++78.9B++N/A40515h8.6B++29.3B+
Impetus 1,1801,1783183.704A0.2440.884%B**36.333%B**79.1A++N/A33314.9h3.4A8.4B**
LA80 1,1791,1772285.162B+1.2248.474%B**83.178%B+89.8A*N/A37913.1h1.7B*3.4B*
Mauler S6 1,1731,1693643.212A*0.7360.171%A*10.265%D--134.4SN/A6778.7h2.8A+4.7A
NS-15MB 1,1721,1683972.942B**1.0026.565%C+28.51%C+81.7B++N/A41114.3h9.4B++35.4C**
NS Baron G5AE 1,1691,1664182.789A1.1544.284%C18.182%B+79.9AN/A33314.6h3.5B*7.9C+
NS-15M2 1,1641,1633843.029B*0.9127.022%B+25.451%C+84.9A+N/A37913.7h9.8B*36.2B++
NC14 Bolt Driver 1,1641,1633153.692B**0.2540.317%B++73.689%C+26.7C**N/A15943.5h2.2B++5.4B++
GD-66 Claw 1,1631,1613952.939A1.0075.028%A+13.092%C115M++N/A56710.1h1.7A2.3B*
NS-15M AE 1,1621,1604042.871B+1.0725.513%C+28.879%C*77.9B++N/A35914.9h9.9B++38.9B+
NC12 Sweeper 1,1691,1604252.729A+1.2156.095%A12.672%C+103.6M**N/A31411.2h3.3B**5.9B**
MKV Suppressed 1,1691,1594402.634A++1.3128.116%B+17.343%C73.4A*N/A35215.8h11.2B++39.8B+
NS-11P 1,1641,1595222.22B**1.7226.151%B++22.002%B+63.3A++N/A29718.3h10.9B**41.6B*
AF-19 Mercenary 1,1621,1594472.593A*1.3524.483%B+21.829%C++19.4C++N/A19059.8h9.5B**38.7B++
NC6S Gauss SAW S 1,1691,1584182.77A1.1726.056%B+28.238%B+79.9B**N/A25814.5h8.7B*33.3B+
Gauss Compact Burst 1,1511,1403773.024B+0.9228.858%B+24.386%C+88.4A++N/A21512.9h9.2B++31.7B+
M40 Fury-H 1,2321,1323929.026A25.0838.296%CN/A119.2B++10.5C5479.5h6.5B+17B+
L105 Zephyr PX 1,1821,0905420.185C+16.2453.475%B+N/A126.7B10.7C+6088.6h4.1B+7.7B++
M40 Fury-F 1,1461,0423223.236A+0.7150.141%C++N/A99.2S9.9B*50110.5h5.5B*10.9B**
M60-G Bulldog 1,0941,0314423.432S19.4946.333%A2.037%D80.5M++4.9C43412.8h3.7A+8A
MANA Anti-Vehicle Turret 1,7149782883.396A0.5554.698%CN/A9780A++7360M12520400.1h6.4U11.7B*
L100 Python HEAT 1,2539767912.354B**8.4166.438%A++2.254%C85.6M**24.3M+61111.4h3.8B**5.7A
S12 Renegade 9359262763.355C*0.5945.652%B+1.728%D*106.4A++1C-3578.7h2.3B**5B**
C-4 ARX 1,2079094462.038C+1.9120.969%D*N/A54.1D*17.7D--43716.8h0.9B*4.4C**
CAS30 Tank Buster 1,7698217251.132C+2.8135.662%D-N/A6.5C7.5C++174126.1h45.4C++127.3C++
NC4 Mag-Shot 7657635421.408B**2.5428.573%C*20.052%C++26C++N/A12629.4h6.1B*21.4C++
Hornet Missiles 1,2117604417.273A*13.3363.78%B+N/A104.1B*61.8B*15777.3h6.6B**10.4B**
AF-6 Shadow 7427412522.94B*1.0036.724%B20.918%D79.7A++N/A2599.3h4.6B*12.5B++
Hawk GD-68 1,2277075491.288B**2.6665.836%B+3.395%B+18.8B+13.8B++27537.7h6.8B++10.3B++
NCM2 Falcon 8186513002.17A++1.7749.075%B++4.455%C+23.8A*6.1B+19727.3h9.6B*19.6B*
LA3 Desperado 5835824081.426B++2.5234.391%B**21.306%C**24CN/A11024.2h7.6B++22B*
NS-44L Blackhand 5014983161.576B+2.3744.901%B35.542%C-48.3A+N/A16710.3h2.9B**6.5B*
19A Fortuna 4734684850.965C2.9828.014%B17.521%D37.1C++N/A14212.6h7.8B**27.8B*
Enforcer ML65-H 6884363512.457A**8.5155.715%C+7.11%S56.6A32.7B6807.7h10.2B**18.4B**
M12 Kobalt 4414314107.75B*103.8121.451%C+23.434%A195.9A++4.5C+5112.2h13.7B++63.7B+
C85 Canister 4314191626.188B+22.2447.994%B**13.127%C+155.2A++4.4C+6772.7h5.3B++10.9B*
NCM3 Raven 6664122181.89A+2.0549.838%A3.641%B++20.2A**12.5M36120.4h20.1B*40.3B**
Carnage AR 4114071882.165B++1.7829.036%B*20.639%C+71.4A*N/A4425.7h11.3B*38.8B*
MANA Anti-Personnel Turret 4024011183.398N/A0.5522.404%UN/A4010U10U13525900.1h17.5T*78.3T*
NCM3 Raven 6263902351.66A2.2850.364%A2.308%C17.6A*10.6A*29822.2h22.9B*45.4B**
Warden 3883831392.755A++1.1933.724%B**26.632%B58A*N/A3006.6h6.7B**19.8B*
Carver 3733679,5960.038C3.9111.5%D**11.989%D0.7C--N/A2494h1.3B11.7D
Gauss SPR 346341804.263A++0.3237.823%B*30.792%C85.3M*1.3A**3014h3.9A10.4B**
LA8 Rebel 3413342351.421B++2.5227.818%C19.761%C+28.8C+N/A10911.6h5.6B+20.3C**
M60-A Bulldog 333320745.714B**41.7760.189%A+N/A82.1A++3.3C+3303.9h3.4A+5.6A
Tomcat A2AM Pods 6143151422.5S18.5684.841%B++N/A157.5M++149.5S31712h6.7B*7.9A
Spear Anti-Vehicle Phalanx Turret 469292329.125B+5.1850.475%B*5.137%B+58.4A35.4A13745h6.9B+13.7B++
M60-A Bulldog 322282535.321C+1.3831.945%C1.418%C+32.4C+4.6C5128.7h4.9B+15.3B
M12 Kobalt 270267929.667A++25.7218.678%C*14.981%D-133.5A++1.5D4672h11.7B**62.5B++
Enforcer ML85 489267338.091B++4.1544.711%B+1.498%C-27.5B+22.9B**16709.7h11.7B+26.1B++
AC-X11 2662641072.467A+1.4824.623%C+24.242%B+35.2B+N/A3687.5h8.3B++33.9B+
NS-357 Underboss 2582562580.992C+2.9530.484%D25.781%B+14.7D-N/A7417.4h3.4B*11.1C**
AF-23 Grinder 247245912.692C++1.2542.6%B*14.694%C+38.3B+N/A1746.4h5.8B+13.6B*
Auraxium Mag-Cutter 25624414,1720.017C3.938.973%D**4.508%C0.4C-N/A2568.2h2.1C++23.7D*
NS-10 Burster 3802341561.5B*2.4433.413%B+8.547%B**9.3A++5.8A+14925.2h101A302.2B**
M60-A Bulldog 2502301023C*19.0655.035%B**2.609%C**60.5B**5.3B+3463.8h3.8B**6.9B**
AF-41 Hacksaw 232229554.164B++0.2247.882%A+13.974%C65.4A*N/A5183.5h7.9C16.6B++
NS-10 Burster 3752281641.39B*2.5532.062%B+7.895%B++6.8B++4.4B+13533.4h115.1B*358.9B*
Skyguard 400227653.492B+0.4532.229%B+3.524%B**13C+9.9C++36717.5h108.6B+336.9B+
NS Baron G5 2262251042.163A1.7853.296%B**14.667%C+72.6A*N/A2663.1h3.8B*7.1C++
Anti-Vehicle Grenade 2112001200N/A196.0650.836%C+N/A666.7A36.7D78850.3h2.9A5.7B**
M12 Kobalt 195190823.75B**19.8118.05%C++11.579%D**100B**2.6C++4891.9h15.5B*85.8B+
GR-22 1841841031.786B+2.1625.363%C*20.652%C++34.1C++N/A3185.4h10.8B**42.7B++
MGR-M1 Bishop 178176513.451B**0.4937.716%B++12.5%F--80A**N/A2142.2h5.2B*13.8B++
M20 Basilisk 241174208.7M+4.7634.074%C5.172%C19.8C+7.6C++3418.8h54.6A160.3B*
NC15 Phoenix 3011711101.555B+2.3949.286%DN/A16.8B12.7C++45610.2h7.3B**14.7B*
NS-AM7 Archer 1911671511.106A++2.8462.085%B+34.731%A*22M*3.2B+1687.6h7.4B**11.9B**
MAX Punch 1701643,0730.053C3.8941.829%CN/A0.7CN/A3236.7h2.2C++5.3C++
M96 Mjolnir-H 2471461410.429A*6.4952.139%C**N/A56.2B38.8B+6482.6h33.2C**63.7B+
M60-G Bulldog 153141528.2S24.2642.88%B+1.418%D-74.2A+6.3C7061.9h3.8A8.8B**
NC1 Gauss Rifle 139139801.738B+2.2119.052%D16.547%D15.3C--N/A4109.1h11.1B++58.4C*
NSX Tomoe 140139612.279B+1.6629.811%C++30.216%D57.9B*N/A1552.4h13.1B+44B
A30 Walker 249120941.277C*2.6718.413%DN/A20.7B+22.2A6545.8h85.9B*466.7B+
M20 Basilisk 162111205.55A+1.6134.699%C10.811%A++15.9C-7.3C3137h76.4B+220.1B+
The Slasher 1351024,6830.022D3.9249.71%B**1.961%D--0.5C-N/A3198.2h3.4D*6.8C*
M12 Kobalt-F 101100422.381B+1.5624.812%B+9%C32.3C**N/A1513.1h10.2B++41.3B++
Coyote Missiles 13184712S8.0655.419%C**N/A93.3A++52.2A++15150.9h28.9B*52.2B++
M60-G Bulldog-H 9283516.6B+12.6645.833%C+1.205%C75.5C++8.2C+3031.1h4.2B+9.3B+
NS-61 Emissary 7979511.549B**2.3929.72%C*16.456%C+21.9C+N/A633.6h9.5B++32.1B*
NS-357B Underboss 7676531.434C**2.5138.374%C++23.684%C++38CN/A1132h3.1B**8.1B++
G30 Walker 12571116.455A++2.5129.668%C++2.817%D19.7B+15B**5153.6h165B*556.3B++
NS-R3 Swarm 13471541.315A*2.6356.046%FN/A12.2B**10.9B**1525.8h19.1B**34.1B*
Aspis Anti-Aircraft Phalanx Turret 1316688.25A*4.3131.717%B**N/A18.9A+18.6A+9053.5h138.3B436.1B+
Gauss Rifle S 6464252.56A1.3825.344%C++18.75%C58.2A++N/A5751.1h9.2B*36.3B+
M12 Kobalt 5656414C+10.0612.612%C--19.643%B*62.2C++N/A5720.9h15.6B+124C**
NSX Tanto 5453222.409A1.5326.417%C+39.623%A*48.2B++N/A1321.1h11.2B+42.3C**
NCM1 Scattercannon 5252202.6C++1.3429.868%D3.846%T74.3A**N/A9350.7h3.5A11.7B*
Hunter QCX 5252840.619C+3.3212.574%F-23.077%C7.6C--N/A636.8h3.7B29.4C
NS-11A 5151431.186C+2.7629.238%B**25.49%B+36.4C**N/A6221.4h14C++47.9B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter9221,05411.4h
Decoy Grenade0570h
Nano-Armor Kit2,1803,292,532268.7h
Anti-Vehicle MANA Turret532,5216.1h
Spawn Beacon615,0134.8h
Medical Applicator6741,1354.7h
Medical Kit3,49423,34153.4h
Nanite Revive Grenade03240.1h
Deconstruction Tool04930h
Spitfire Auto-Turret21230.2h
Recon Detection Device353,2505h
Shield Recharging Field53190.1h
Ammunition Package425,2883.7h
Anti-Infantry MANA Turret247521.4h
Nano-Repair Grenade05750.2h
Smoke Grenade01600h

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