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Executor Record Smasher H4dm4ster[BLHR] H4dm4ster
NC BR 260

KDR: 3.96

Score: 211.3m

Last Seen: Jun 8th, 2020 11:36 AM
- OFFLINE - 572.2 hour(s)

Prestige 1, Battle Rank 100 (260 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Titan-150 AP Breaker Rocket Pods M30 Mustang AH L100 Python HESH LA1 Anchor E540 Halberd M20 Mustang SAS-R
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,070,405 MLG Score: 1655
Fun Score: N/A
Cheeseburgers Flipped: 2095TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.013%24.354%68255129495,4562.634211.324

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.511%1.308A0.488B+-1.152D*HEAD ++ (~10.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.577B+8.80.385C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.298%1.276%13425134449,38544191393311.1756354%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.79%-0.31C-0.269C0.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.30.641B+200.624B+38.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.247%1.653%19818134149,25745462369810.8329208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.811%1.086B**-0.548D1.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.806B++3.90.688B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.595%4.057%130424132537,56135881281910.4656293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.74%-0.058C+-0.112C+0.723

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.30.831B++7.20.82B++13.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.021%71.178%13047134216,0474369363.67292

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.046%1.365A0.266C*0.149

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.522B+2.10.345C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.177%11.959%1304513446,7233034182.21516

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.989%1.269A-0.557D0.646

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.653B+2.60.464B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
211.3m244.8%624 (37.4k)575 (34.5k)3.95813323,16981,6474.6218260 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491813023.407%13.773%32204:3090

43% Engineer13% Heavy Assault11% Infiltrator26% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2012 4:06 PMSep 27th, 2013 11:30 AMJun 20th, 2020 1:51 AM (93d) (PST)Jun 8th, 2020 7:39 AM (105d) (PST)Jun 8th, 2020 7:36 AM (105d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1891781,0110.8790.2220.1212.5610.1671655

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,31310,67960,634531371541034,494

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6126.4h/255.3d 54,187 44,509 78,201 941.2k 7,841 16,866 61,277 436.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:8,298
Deaths:2,949
KDR:2.814
Accuracy:28.092% C+
HSR:25.994% C--
NS-15M1
C+
Kills:4,238
Deaths:1,561
KDR:2.715
Accuracy:25.916% C+
HSR:24.092% C
GD-22S
C++
Kills:4,090
Deaths:1,441
KDR:2.838
Accuracy:27.316% C++
HSR:27.873% C+
MGR-L1 Promise
C+
Kills:3,169
Deaths:1,147
KDR:2.763
Accuracy:26.840% C+
HSR:30.325% C+
EM6
C+
Kills:2,096
Deaths:845
KDR:2.480
Accuracy:24.986% C+
HSR:21.899% D
EM1
C++
Kills:1,273
Deaths:455
KDR:2.798
Accuracy:26.370% C++
HSR:23.174% C
NC6A GODSAW
D
Kills:1,262
Deaths:468
KDR:2.697
Accuracy:26.347% D-
HSR:26.545% D
NSX Naginata
B+
Kills:1,195
Deaths:379
KDR:3.153
Accuracy:28.841% B+
HSR:31.381% C+
NC6 Gauss SAW
B
Kills:1,192
Deaths:400
KDR:2.980
Accuracy:23.058% C
HSR:29.362% B
NS-15MB
D
Kills:1,168
Deaths:397
KDR:2.942
Accuracy:26.565% D
HSR:28.510% D
NS-15M2
C+
Kills:1,163
Deaths:384
KDR:3.029
Accuracy:27.022% C+
HSR:25.451% D
NS-15M AE
C
Kills:1,160
Deaths:404
KDR:2.871
Accuracy:25.513% D
HSR:28.879% C
NC6S Gauss SAW S
C+
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:26.056% C+
HSR:28.238% C+
NSX-P Naginata
C*
Kills:603
Deaths:215
KDR:2.805
Accuracy:27.774% C*
HSR:30.846% C
Kills:32,065
Deaths (as Heavy Assault):11,463
Deaths (to Heavy Assaults):21,240
KDR:2.79726
Kill Difference:20,602
Playtime:803.494 hours
Usage:13%
Score:23.187m
Score/min:481
Accuracy (listed only):26.478%
HSR (listed only):27.326%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:6,349
Deaths:5,204
KDR:1.220
Accuracy:27.254% C+
HSR:16.774% D-
NS-11C
C*
Kills:5,205
Deaths:1,712
KDR:3.040
Accuracy:27.392% C++
HSR:23.324% C*
LA39 Bruiser
B**
Kills:2,016
Deaths:771
KDR:2.615
Accuracy:77.193% B**
HSR:11.756% D
Razor GD-23
B
Kills:1,785
Deaths:584
KDR:3.057
Accuracy:29.495% B
HSR:21.233% C
AF-4A Bandit
C+
Kills:1,451
Deaths:523
KDR:2.774
Accuracy:27.629% C+
HSR:19.986% D
Gauss Compact S
B**
Kills:1,260
Deaths:456
KDR:2.763
Accuracy:28.967% B+
HSR:28.413% B**
MGR-C1 Charger
C*
Kills:1,228
Deaths:531
KDR:2.313
Accuracy:31.560% C*
HSR:24.267% C
Warden
B+
Kills:1,216
Deaths:332
KDR:3.663
Accuracy:35.032% B+
HSR:28.290% C++
AF-57 Piston
C+
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% C+
HSR:12.221% D
NSX Tanto
C++
Kills:1,197
Deaths:289
KDR:4.142
Accuracy:29.896% C++
HSR:29.156% C++
AC-X11
B++
Kills:1,189
Deaths:319
KDR:3.727
Accuracy:28.183% C+
HSR:28.932% B++
NSX-P Tanto
C++
Kills:1,178
Deaths:282
KDR:4.177
Accuracy:29.537% C++
HSR:27.335% C
GD Guardian
C+
Kills:1,175
Deaths:311
KDR:3.778
Accuracy:35.979% C+
HSR:30.979% C
MGR-M1 Bishop
B+
Kills:1,173
Deaths:246
KDR:4.768
Accuracy:40.363% B+
HSR:29.753% C--
Mauler S6
A++
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.160% A++
HSR:10.265% D-
GD-66 Claw
B**
Kills:1,167
Deaths:396
KDR:2.947
Accuracy:75.019% B**
HSR:13.025% C-
NS Baron G5AE
C++
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:44.279% D
HSR:18.182% C++
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C
AF-19 Mercenary
C
Kills:1,159
Deaths:447
KDR:2.593
Accuracy:24.483% C
HSR:21.829% C
Gauss Compact Burst
C+
Kills:1,140
Deaths:377
KDR:3.024
Accuracy:28.858% C+
HSR:24.386% C-
19A Fortuna
C+
Kills:582
Deaths:520
KDR:1.119
Accuracy:27.996% C+
HSR:18.900% D
NS Baron G5
B**
Kills:398
Deaths:173
KDR:2.301
Accuracy:57.482% B**
HSR:17.337% B
Kills:35,574
Deaths (as Engineer):15,182
Deaths (to Engineers):20,082
KDR:2.34317
Kill Difference:20,392
Playtime:2,647.256 hours
Usage:43%
Score:105.620m
Score/min:665
Accuracy (listed only):39.378%
HSR (listed only):21.319%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C-
Kills:6,396
Deaths:3,726
KDR:1.717
Accuracy:22.779% D*
HSR:18.824% C-
GD-7F
C+
Kills:6,349
Deaths:5,204
KDR:1.220
Accuracy:27.254% C+
HSR:16.774% D-
NS-11C
C*
Kills:5,205
Deaths:1,712
KDR:3.040
Accuracy:27.392% C++
HSR:23.324% C*
Blitz GD-10
B+
Kills:3,630
Deaths:1,513
KDR:2.399
Accuracy:29.468% B+
HSR:20% C+
LA39 Bruiser
B**
Kills:2,016
Deaths:771
KDR:2.615
Accuracy:77.193% B**
HSR:11.756% D
NS-7 PDW
C++
Kills:1,850
Deaths:802
KDR:2.307
Accuracy:28.440% C++
HSR:20.108% C+
Razor GD-23
B
Kills:1,785
Deaths:584
KDR:3.057
Accuracy:29.495% B
HSR:21.233% C
AF-4G Cyclone
C*
Kills:1,594
Deaths:585
KDR:2.725
Accuracy:30.405% C++
HSR:26.976% C*
MGR-S1 Gladius
C**
Kills:1,463
Deaths:548
KDR:2.670
Accuracy:30.080% C+
HSR:28.503% C**
AF-4A Bandit
C+
Kills:1,451
Deaths:523
KDR:2.774
Accuracy:27.629% C+
HSR:19.986% D
Gauss Compact S
B**
Kills:1,260
Deaths:456
KDR:2.763
Accuracy:28.967% B+
HSR:28.413% B**
MGR-C1 Charger
C*
Kills:1,228
Deaths:531
KDR:2.313
Accuracy:31.560% C*
HSR:24.267% C
AF-57 Piston
C+
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% C+
HSR:12.221% D
Tempest
C+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% C+
HSR:23.204% C+
NSX Tanto
C++
Kills:1,197
Deaths:289
KDR:4.142
Accuracy:29.896% C++
HSR:29.156% C++
AC-X11
B++
Kills:1,189
Deaths:319
KDR:3.727
Accuracy:28.183% C+
HSR:28.932% B++
NSX-P Tanto
C++
Kills:1,178
Deaths:282
KDR:4.177
Accuracy:29.537% C++
HSR:27.335% C
Mauler S6
A++
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.160% A++
HSR:10.265% D-
GD-66 Claw
B**
Kills:1,167
Deaths:396
KDR:2.947
Accuracy:75.019% B**
HSR:13.025% C-
NS Baron G5AE
C++
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:44.279% D
HSR:18.182% C++
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C
MKV Suppressed
C+
Kills:1,159
Deaths:442
KDR:2.622
Accuracy:28.131% C+
HSR:17.343% D
AF-19 Mercenary
C
Kills:1,159
Deaths:447
KDR:2.593
Accuracy:24.483% C
HSR:21.829% C
Gauss Compact Burst
C+
Kills:1,140
Deaths:377
KDR:3.024
Accuracy:28.858% C+
HSR:24.386% C-
19A Fortuna
C+
Kills:582
Deaths:520
KDR:1.119
Accuracy:27.996% C+
HSR:18.900% D
NSX-P Tengu
C*
Kills:576
Deaths:217
KDR:2.654
Accuracy:41.739% C*
HSR:18.056% D-
NS Baron G5
B**
Kills:398
Deaths:173
KDR:2.301
Accuracy:57.482% B**
HSR:17.337% B
NSX Tengu
B
Kills:60
Deaths:36
KDR:1.667
Accuracy:40.959% C++
HSR:26.667% B
Kills:49,949
Deaths (as Light Assault):22,568
Deaths (to Light Assaults):16,232
KDR:2.21327
Kill Difference:27,381
Playtime:1,597.907 hours
Usage:26%
Score:50.293m
Score/min:525
Accuracy (listed only):36.976%
HSR (listed only):20.703%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C-
Kills:6,396
Deaths:3,726
KDR:1.717
Accuracy:22.779% D*
HSR:18.824% C-
Blitz GD-10
B+
Kills:3,630
Deaths:1,513
KDR:2.399
Accuracy:29.468% B+
HSR:20% C+
LA39 Bruiser
B**
Kills:2,016
Deaths:771
KDR:2.615
Accuracy:77.193% B**
HSR:11.756% D
NS-7 PDW
C++
Kills:1,850
Deaths:802
KDR:2.307
Accuracy:28.440% C++
HSR:20.108% C+
AF-4G Cyclone
C*
Kills:1,594
Deaths:585
KDR:2.725
Accuracy:30.405% C++
HSR:26.976% C*
MGR-S1 Gladius
C**
Kills:1,463
Deaths:548
KDR:2.670
Accuracy:30.080% C+
HSR:28.503% C**
AF-57 Piston
C+
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% C+
HSR:12.221% D
Tempest
C+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% C+
HSR:23.204% C+
Reaper DMR
B+
Kills:1,184
Deaths:360
KDR:3.289
Accuracy:31.781% B+
HSR:33.446% B+
GR-22
B+
Kills:1,180
Deaths:360
KDR:3.278
Accuracy:30.240% B+
HSR:24.746% C++
Carnage AR
B*
Kills:1,179
Deaths:455
KDR:2.591
Accuracy:32.470% B*
HSR:24.597% C+
NC1 Gauss Rifle
B+
Kills:1,179
Deaths:435
KDR:2.710
Accuracy:28.381% B
HSR:30.534% B+
Mauler S6
A++
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.160% A++
HSR:10.265% D-
GD-66 Claw
B**
Kills:1,167
Deaths:396
KDR:2.947
Accuracy:75.019% B**
HSR:13.025% C-
NS Baron G5AE
C++
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:44.279% D
HSR:18.182% C++
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C
MKV Suppressed
C+
Kills:1,159
Deaths:442
KDR:2.622
Accuracy:28.131% C+
HSR:17.343% D
NS-11P
C
Kills:1,159
Deaths:522
KDR:2.220
Accuracy:26.151% C
HSR:22.002% C-
MGR-A1 Vanquisher
C++
Kills:724
Deaths:232
KDR:3.121
Accuracy:31.318% C++
HSR:24.724% C
NSX-P Tengu
C*
Kills:576
Deaths:217
KDR:2.654
Accuracy:41.739% C*
HSR:18.056% D-
NC9 A-Tross
B
Kills:515
Deaths:182
KDR:2.830
Accuracy:29.721% B
HSR:29.126% C**
NS Baron G5
B**
Kills:398
Deaths:173
KDR:2.301
Accuracy:57.482% B**
HSR:17.337% B
Gauss Rifle S
B
Kills:270
Deaths:106
KDR:2.547
Accuracy:30.428% B
HSR:25.556% C++
NSX Tengu
B
Kills:60
Deaths:36
KDR:1.667
Accuracy:40.959% C++
HSR:26.667% B
NS-11A
B
Kills:55
Deaths:45
KDR:1.222
Accuracy:29.332% B
HSR:27.273% C++
Kills:33,671
Deaths (as Combat Medic):14,021
Deaths (to Combat Medics):7,684
KDR:2.40147
Kill Difference:19,650
Playtime:150.170 hours
Usage:2%
Score:4.108m
Score/min:456
Accuracy (listed only):38.555%
HSR (listed only):21.486%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:6,903
Deaths:2,040
KDR:3.384
Accuracy:46.143% B++
HSR:66.435% D-
AF-4 Cyclone
C-
Kills:6,396
Deaths:3,726
KDR:1.717
Accuracy:22.779% D*
HSR:18.824% C-
NS-30 Vandal
B+
Kills:5,069
Deaths:1,582
KDR:3.204
Accuracy:39.166% B+
HSR:20.872% D-
Blitz GD-10
B+
Kills:3,630
Deaths:1,513
KDR:2.399
Accuracy:29.468% B+
HSR:20% C+
EM4 Longshot
B+
Kills:3,199
Deaths:670
KDR:4.775
Accuracy:44.755% B+
HSR:77.774% C
NS-44 Commissioner
C+
Kills:2,541
Deaths:1,830
KDR:1.389
Accuracy:37.191% C
HSR:23.810% C+
NS-7 PDW
C++
Kills:1,850
Deaths:802
KDR:2.307
Accuracy:28.440% C++
HSR:20.108% C+
AF-4G Cyclone
C*
Kills:1,594
Deaths:585
KDR:2.725
Accuracy:30.405% C++
HSR:26.976% C*
The Moonshot
C*
Kills:1,496
Deaths:203
KDR:7.369
Accuracy:45.564% C*
HSR:78.275% C-
MGR-S1 Gladius
C**
Kills:1,463
Deaths:548
KDR:2.670
Accuracy:30.080% C+
HSR:28.503% C**
AF-18 Stalker
B++
Kills:1,291
Deaths:374
KDR:3.452
Accuracy:32.928% B++
HSR:21.379% C
Tempest
C+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% C+
HSR:23.204% C+
Impetus
B++
Kills:1,178
Deaths:318
KDR:3.704
Accuracy:40.884% B++
HSR:36.333% B+
LA80
B*
Kills:1,177
Deaths:228
KDR:5.162
Accuracy:48.474% B*
HSR:83.178% B+
Gauss SPR
C++
Kills:1,171
Deaths:251
KDR:4.665
Accuracy:36.798% C++
HSR:36.635% C++
NC14 Bolt Driver
C*
Kills:1,163
Deaths:316
KDR:3.680
Accuracy:40.333% C*
HSR:73.689% C-
AF-6 Shadow
C+
Kills:1,161
Deaths:352
KDR:3.298
Accuracy:37.523% C+
HSR:23.773% D
MKV Suppressed
C+
Kills:1,159
Deaths:442
KDR:2.622
Accuracy:28.131% C+
HSR:17.343% D
NSX Daimyo
B++
Kills:938
Deaths:219
KDR:4.283
Accuracy:46.770% B+
HSR:97.228% B++
NC4 Mag-Shot
C++
Kills:799
Deaths:579
KDR:1.380
Accuracy:28.794% C+
HSR:21.151% C++
NSX Tomoe
C+
Kills:757
Deaths:233
KDR:3.249
Accuracy:30.883% C+
HSR:35.931% D
LA3 Desperado
B++
Kills:643
Deaths:445
KDR:1.445
Accuracy:34.762% B++
HSR:22.862% C++
NS-44L Blackhand
C++
Kills:579
Deaths:376
KDR:1.540
Accuracy:44.783% C++
HSR:36.960% D
NSX-P Tengu
C*
Kills:576
Deaths:217
KDR:2.654
Accuracy:41.739% C*
HSR:18.056% D-
LA8 Rebel
C
Kills:409
Deaths:270
KDR:1.515
Accuracy:29.261% C-
HSR:20.782% C
NS-357 Underboss
C+
Kills:345
Deaths:313
KDR:1.102
Accuracy:33.081% D--
HSR:25.507% C+
NS-61 Emissary
B++
Kills:219
Deaths:105
KDR:2.086
Accuracy:33.607% B+
HSR:23.288% B++
NS-AM7 Archer
A
Kills:181
Deaths:161
KDR:1.124
Accuracy:61.345% B
HSR:33.702% A
NS-357B Underboss
C+
Kills:160
Deaths:111
KDR:1.441
Accuracy:40.575% C--
HSR:31.875% C+
NS-357 IA
B+
Kills:109
Deaths:78
KDR:1.397
Accuracy:53.626% B+
HSR:29.358% D
NSX Tengu
B
Kills:60
Deaths:36
KDR:1.667
Accuracy:40.959% C++
HSR:26.667% B
Kills:49,427
Deaths (as Infiltrator):19,329
Deaths (to Infiltrators):11,024
KDR:2.55714
Kill Difference:30,098
Playtime:649.027 hours
Usage:11%
Score:17.404m
Score/min:447
Accuracy (listed only):37.665%
HSR (listed only):36.144%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:6,488
Deaths:1,595
KDR:4.068
Accuracy:48.439% B+
HSR:16.569% C+
AF-41 Hacksaw
C++
Kills:6,335
Deaths:1,511
KDR:4.193
Accuracy:35.074% C+
HSR:15.643% C++
AF-34 Mattock
B**
Kills:3,475
Deaths:738
KDR:4.709
Accuracy:44.402% B**
HSR:14.907% D
AF-34 Mattock
B*
Kills:3,202
Deaths:739
KDR:4.333
Accuracy:46.653% B*
HSR:16.177% D
NCM2 Falcon
B*
Kills:1,247
Deaths:336
KDR:3.711
Accuracy:46.284% C**
HSR:6.897% B*
NCM2 Falcon
B
Kills:653
Deaths:301
KDR:2.169
Accuracy:49.181% B
HSR:4.441% C+
NCM3 Raven
B**
Kills:417
Deaths:219
KDR:1.904
Accuracy:49.850% B**
HSR:3.597% B+
NCM3 Raven
B**
Kills:397
Deaths:236
KDR:1.682
Accuracy:50.362% B**
HSR:2.267% C
AF-23 Grinder
B+
Kills:251
Deaths:95
KDR:2.642
Accuracy:43.041% B+
HSR:14.741% C+
NS-10 Burster
A
Kills:235
Deaths:159
KDR:1.478
Accuracy:33.747% C+
HSR:8.511% A
AF-41 Hacksaw
B**
Kills:233
Deaths:55
KDR:4.236
Accuracy:47.957% B**
HSR:14.163% C
NS-10 Burster
B**
Kills:230
Deaths:167
KDR:1.377
Accuracy:32.350% C+
HSR:7.826% B**
NCM1 Scattercannon
C
Kills:89
Deaths:29
KDR:3.069
Accuracy:39.788% C
HSR:13.483% D
Kills:23,252
Deaths (as MAX Suit):3,090
Deaths (to MAX Suits):3,901
KDR:7.52492
Kill Difference:20,162
Playtime:262.424 hours
Usage:4%
Score:10.711m
Score/min:680
Accuracy (listed only):43.625%
HSR (listed only):10.709%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:23,535
V. Kills:2,506 N/A
Deaths:1,346
KDR:17.485
Accuracy:59.453% B*
KPH:195.300 B*
VKPH:20.800 C**
M30 Mustang AH
A
Kills:14,784
V. Kills:1,048 N/A
Deaths:1,307
KDR:11.311
Accuracy:59.510% C*
KPH:138 A
VKPH:9.800 B**
M20 Mustang
B**
Kills:7,000
V. Kills:6,720 104%
Deaths:1,939
KDR:3.610
Accuracy:30.679% C+
KPH:24.600 C*
VKPH:23.600 B**
Vortek Rotary
C
Kills:3,242
V. Kills:2,402 135%
Deaths:1,618
KDR:2.004
Accuracy:28.085% D-
KPH:17.900 C
VKPH:13.200 C
Hornet Missiles
C*
Kills:798
V. Kills:472 169%
Deaths:45
KDR:17.733
Accuracy:63.858% C*
KPH:104.900 C*
VKPH:62.100 C*
Tomcat A2AM Pods
M**
Kills:315
V. Kills:299 105%
Deaths:14
KDR:22.500
Accuracy:84.847% B**
KPH:155.400 A*
VKPH:147.600 M**
Coyote Missiles
A++
Kills:84
V. Kills:47 175%
Deaths:7
KDR:12
Accuracy:55.414% C+
KPH:91.400 A+
VKPH:51.100 A++
Kills:49,758 (25,026 + 0)
Deaths:6,276
KDR:7.928
VKDR:2.150
Vehicle Kills:13,494
Kill Difference:43,482
Playtime:704.137 hours
Usage:11%
Score:23.190m
Score/min:549
Piloting Accuracy:28.085%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:5,257
V. Kills:3,715 141%
Deaths:653
KDR:8.051
Accuracy:41.433% B+
KPH:48.100 C++
VKPH:34 C*
L-24R Spur
B**
Kills:1,394
V. Kills:58 N/A
Deaths:3
KDR:464.667
Accuracy:44.427% B*
KPH:72.500 B**
VKPH:3 B
L105 Zephyr
C++
Kills:1,317
V. Kills:168 N/A
Deaths:82
KDR:16.061
Accuracy:45.755% C++
KPH:69.200 C++
VKPH:8.800 C
AP30 Shredder
B**
Kills:1,255
V. Kills:414 302%
Deaths:115
KDR:10.913
Accuracy:26.208% D
KPH:62.700 B**
VKPH:20.700 C+
L105 Zephyr PX
A**
Kills:1,090
V. Kills:92 N/A
Deaths:54
KDR:20.185
Accuracy:53.475% B++
KPH:126.800 A**
VKPH:10.700 B**
CAS30 Tank Buster
C+
Kills:824
V. Kills:950 87%
Deaths:725
KDR:1.137
Accuracy:35.663% D*
KPH:6.500 D
VKPH:7.500 C+
Kills:11,137 (2,218 + 8,919)
Deaths:1,632
KDR:6.824
VKDR:3.307
Vehicle Kills:5,397
Kill Difference:9,505
Playtime:302.512 hours
Usage:5%
Score:7.707m
Score/min:425
Piloting Accuracy:35.663%
Gunner Accuracy:53.475%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M++
Kills:13,382
V. Kills:848 N/A
Deaths:608
KDR:22.010
Accuracy:66.732% A++
KPH:147.700 M++
VKPH:9.400 C+
C75 Viper
M*
Kills:2,191
V. Kills:170 N/A
Deaths:109
KDR:20.101
Accuracy:47.380% B++
KPH:128.400 M*
VKPH:10 C+
L100 Python AP
M++
Kills:1,999
V. Kills:1,123 178%
Deaths:149
KDR:13.416
Accuracy:64.157% B**
KPH:73.900 A*
VKPH:41.500 M++
L100 Python HEAT
A++
Kills:976
V. Kills:277 351%
Deaths:79
KDR:12.354
Accuracy:66.438% A
KPH:85.700 A++
VKPH:24.300 A+
Skyguard
C
Kills:244
V. Kills:181 134%
Deaths:65
KDR:3.754
Accuracy:32.342% C*
KPH:13.700 D
VKPH:10.200 C
Kills:18,792 (18,792 + 0)
Deaths:1,010
KDR:18.606
VKDR:2.573
Vehicle Kills:2,599
Kill Difference:17,782
Playtime:163.919 hours
Usage:3%
Score:6.102m
Score/min:620
Driving Accuracy:32.342%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M
Kills:26,911
V. Kills:20,635 130%
Deaths:2,360
KDR:11.403
Accuracy:56.630% B++
KPH:42.300 B*
VKPH:32.400 M
E540 Halberd
A++
Kills:7,072
V. Kills:4,486 158%
Deaths:452
KDR:15.646
Accuracy:57.425% A
KPH:46.800 B*
VKPH:29.700 A++
Titan-150 HESH
A++
Kills:2,357
V. Kills:132 N/A
Deaths:137
KDR:17.204
Accuracy:60.538% B**
KPH:83.400 A++
VKPH:4.700 D*
Titan-150 HEAT
B**
Kills:1,197
V. Kills:332 359%
Deaths:83
KDR:14.422
Accuracy:55.479% B++
KPH:41 B**
VKPH:11.400 C+
C85 Canister
B**
Kills:433
V. Kills:13 N/A
Deaths:16
KDR:27.063
Accuracy:49.172% B+
KPH:149.600 B**
VKPH:4.500 C
Enforcer ML85
B+
Kills:268
V. Kills:223 120%
Deaths:33
KDR:8.121
Accuracy:44.736% C++
KPH:27.400 C+
VKPH:22.800 B+
Halberd SE
D
Kills:165
V. Kills:61 266%
Deaths:2
KDR:82.500
Accuracy:41.458% D--
KPH:36.500 D
VKPH:13.500 D
M12 Kobalt
C
Kills:56
V. Kills: N/A
Deaths:4
KDR:14
Accuracy:12.622% D--
KPH:59.200 C
VKPH:0 F
Kills:38,459 (30,465 + 7,994)
Deaths:3,087
KDR:12.458
VKDR:8.384
Vehicle Kills:25,882
Kill Difference:35,372
Playtime:862.809 hours
Usage:14%
Score:37.235m
Score/min:719
Driving Accuracy:55.479%
Gunner Accuracy:12.622%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:5,639
V. Kills:199 N/A
Deaths:193
KDR:29.218
Accuracy:53.084% C+
KPH:210.400 A
VKPH:7.400 C+
E540 Halberd-H
B+
Kills:4,837
V. Kills:2,144 226%
Deaths:179
KDR:27.022
Accuracy:62.725% B+
KPH:64.500 B+
VKPH:28.600 B+
M12 Kobalt-H
B+
Kills:1,526
V. Kills:24 N/A
Deaths:52
KDR:29.346
Accuracy:19.494% D-
KPH:182.100 B+
VKPH:2.900 D
M40 Fury-H
B
Kills:1,137
V. Kills:102 N/A
Deaths:39
KDR:29.154
Accuracy:38.408% C--
KPH:118.700 B
VKPH:10.600 C--
Enforcer ML65-H
B*
Kills:440
V. Kills:254 173%
Deaths:35
KDR:12.571
Accuracy:55.513% C--
KPH:56.600 B*
VKPH:32.700 C+
M96 Mjolnir-H
C+
Kills:237
V. Kills:146 161%
Deaths:14
KDR:16.929
Accuracy:48.601% C
KPH:55.500 C+
VKPH:34.200 C+
M60-G Bulldog-H
D
Kills:84
V. Kills:9 N/A
Deaths:5
KDR:16.800
Accuracy:45.929% D
KPH:73.800 D
VKPH:7.900 D
Kills:13,900 (0 + 13,900)
Deaths:517
KDR:26.886
VKDR:5.567
Vehicle Kills:2,878
Kill Difference:13,383
Playtime:132.893 hours
Usage:2%
Score:3.975m
Score/min:499
Driving Accuracy:N/A%
Gunner Accuracy:45.929%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:2,532
V. Kills:204 N/A
Deaths:89
KDR:28.449
Accuracy:39.217% C++
KPH:153.900 M++
VKPH:12.400 C++
M40 Fury
A*
Kills:1,980
V. Kills:223 N/A
Deaths:93
KDR:21.290
Accuracy:42.573% B+
KPH:123.900 A*
VKPH:14 B*
M60-G Bulldog
A++
Kills:1,083
V. Kills:69 N/A
Deaths:44
KDR:24.614
Accuracy:46.358% B*
KPH:82.300 A++
VKPH:5.200 C
M12 Kobalt
A+
Kills:369
V. Kills:4 N/A
Deaths:9
KDR:41
Accuracy:17.746% C
KPH:147.400 A+
VKPH:1.600 D-
M12 Kobalt
B*
Kills:347
V. Kills:8 N/A
Deaths:9
KDR:38.556
Accuracy:18.648% C
KPH:116 B*
VKPH:2.700 C+
M20 Basilisk
C+
Kills:202
V. Kills:74 269%
Deaths:20
KDR:10.100
Accuracy:34.796% D
KPH:22 C
VKPH:8.100 C+
M60-G Bulldog
B**
Kills:161
V. Kills:16 N/A
Deaths:5
KDR:32.200
Accuracy:43.773% C**
KPH:79.100 B**
VKPH:7.900 C
M20 Basilisk
C--
Kills:118
V. Kills:52 223%
Deaths:20
KDR:5.900
Accuracy:34.910% D
KPH:16.700 D
VKPH:7.400 C--
G30 Walker
B+
Kills:73
V. Kills:55 130%
Deaths:11
KDR:6.636
Accuracy:29.791% C
KPH:19.900 C+
VKPH:15 B+
Kills:6,865 (0 + 6,865)
Deaths:300
KDR:22.883
VKDR:2.350
Vehicle Kills:705
Kill Difference:6,565
Playtime:73.045 hours
Usage:1%
Score:2.800m
Score/min:639
Driving Accuracy:N/A%
Gunner Accuracy:29.791%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M+
Kills:1,047
V. Kills:105 N/A
Deaths:323
KDR:3.241
Accuracy:50.083% C+
KPH:97.900 M+
VKPH:9.800 C*
S12 Renegade
A
Kills:952
V. Kills:10 N/A
Deaths:282
KDR:3.376
Accuracy:45.786% C++
KPH:105.900 A
VKPH:1.100 D
M12 Kobalt-F
C*
Kills:100
V. Kills:1 N/A
Deaths:42
KDR:2.381
Accuracy:24.812% C*
KPH:31.900 C
VKPH:0.300 D*
Kills:2,099 (2,099 + 0)
Deaths:647
KDR:3.244
VKDR:0.179
Vehicle Kills:116
Kill Difference:1,452
Playtime:22.810 hours
Usage:0%
Score:0.539m
Score/min:394
Driving Accuracy:24.812%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:159
V. Kills:13 N/A
Deaths:4
KDR:39.750
Accuracy:36.767% B+
KPH:122.700 B*
VKPH:10 A
VLG Missile Launcher
A
Kills:111
V. Kills:29 370%
Deaths:
KDR:
Accuracy:54.251% C++
KPH:96.300 A
VKPH:25.200 B+
Kills:270 (0 + 270)
Deaths:4
KDR:67.500
VKDR:10.500
Vehicle Kills:42
Kill Difference:266
Playtime:2.449 hours
Usage:0%
Score:0.063m
Score/min:431
Piloting Accuracy:N/A%
Gunner Accuracy:54.251%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 47,54626,9112,36011.403C++7.4456.63%B++1.579%C42.3B*32.4M666636h4.1C+7.2B+
Breaker Rocket Pods 26,04123,5351,34617.485B++13.5359.453%B*1.054%B195.3B*20.8C**884120.5h7.4B**12.5B*
M30 Mustang AH 15,83214,7841,30711.311C++7.3559.51%C*1.305%B138A9.8B**642107.1h4.1B**6.9B*
L100 Python HESH 14,23013,38260822.01B18.0566.732%A++1.906%B++147.7M++9.4C+51690.6h1.9A+2.8A
LA1 Anchor 8,3648,2982,9492.814C+1.1428.092%C+25.994%C--78.7C*N/A336105.4h8.1B++29B+
E540 Halberd 11,5587,07245215.646C**11.6957.425%A2.121%C46.8B*29.7A++979151.2h5.2C+9B++
M20 Mustang 13,7207,0001,9393.61C+0.3530.679%C+N/A24.6C*23.6B**521284.5h79.4C++258.9C*
SAS-R 6,9216,9032,0403.384C+0.5746.143%B++66.435%D-67.5C*N/A246102.2h2C++4.4B
NCM1 Scattercannon 6,4986,4881,5954.068B**0.1148.439%B+16.569%C+51.7B*N/A202125.4h6.1B+12.5B++
AF-4 Cyclone 6,4196,3963,7261.717C+2.2422.779%D*18.824%C-24.5DN/A74260.6h9.3C**40.6C
GD-7F 6,4476,3495,2041.22C2.7427.254%C+16.774%D-12.2D-N/A47521.1h10.7B39.3C**
AF-41 Hacksaw 6,3436,3351,5114.193C**0.2335.074%C+15.643%C++56.9B**N/A224111.4h4.8B++13.8B++
C85 Canister-H 5,8385,63919329.218B**25.2653.084%C+10.498%C+210.4A7.4C+53726.8h4.2B**7.9B*
C150 Dalton 8,9725,2576538.051C4.0941.433%B+N/A48.1C++34C*730109.2h4.2C10.1C++
NS-11C 5,2485,2051,7123.04B**0.9227.392%C++23.324%C*66B+N/A22178.9h11B+40.3B+
NS-30 Vandal 5,0795,0691,5823.204C++0.7539.166%B+20.872%D-67.1C*N/A26275.5h4.3B++10.9B++
E540 Halberd-H 6,9814,83717927.022B++23.0662.725%B+3.515%A+64.5B+28.6B+46675h3.8C++6.1B
NS-15M1 4,2514,2381,5612.715C*1.2425.916%C+24.092%C61.1C+N/A24169.4h9.8B++38B+
GD-22S 4,1154,0901,4412.838C**1.1227.316%C++27.873%C+79.9B+N/A28551.2h8.2B++30.1B+
Blitz GD-10 3,6353,6301,5132.399B++1.5629.468%B+20%C+56.3C++N/A24164.5h11.2B+38B
AF-34 Mattock 3,5003,4757384.709C++0.7544.402%B**14.907%D82.5AN/A36642.1h5.3B+11.9B++
Vortek Rotary 5,6443,2421,6182.004C1.9528.085%D-3.547%A+17.9C13.2C239181.5h49.1B174.7C++
AF-34 Mattock 3,2363,2027394.333C+0.3746.653%B*16.177%D76.1AN/A33942.1h6.1B+13B++
EM4 Longshot 3,2003,1996704.775C++0.8244.755%B+77.774%C61.4B*N/A26452.1h1.8B+3.9B++
C-4 4,2883,1891,1902.68B+1.2819.579%D*N/A78.2C-26.9C83340.8h1B*5C+
MGR-L1 Promise 3,2343,1691,1472.763B++1.2026.84%C+30.325%C+71.1C+1.5C*18644.6h11.4C**42.5C*
NC05 Jackhammer 2,9392,9301,2292.384B**1.5754.196%B++14.13%C-85.4B+N/A36234.3h3.7B*6.8B*
Tank Mine 4,4772,6735055.293B**1.3339.619%C+N/A142.2C*96B*190818.8h1.8C*4.6B+
NS-44 Commissioner 2,5492,5411,8301.389C++2.5737.191%C23.81%C+32.2C--N/A13478.8h3B+8C**
M40 Fury 2,7362,5328928.449A++24.4939.217%C++N/A153.5M++12.4C++92216.5h6.5B**16.6A
Titan-150 HESH 2,4892,35713717.204C+13.2560.538%B**1.146%C-83.6A++4.7D*34428.2h1.9A3.2A
C75 Viper 2,3612,19110920.101A*16.1447.38%B++N/A128.1M*9.9C+88817.1h5.4B**11.4B**
EM6 2,1062,0968452.48C++1.4824.986%C+21.899%D65.3C+N/A37032.1h8.8B+35.3C**
LA39 Bruiser 2,0162,0167712.615A1.3477.193%B**11.756%D88B++N/A31022.9h1.8B*2.3B*
L100 Python AP 3,1221,99914913.416C*9.4664.157%B**1.601%C73.8A*41.4M++96327.1h4.2B+6.5B*
M40 Fury 2,2031,9809321.29A++17.3342.573%B+1.566%C+123.8A*13.9B*89316h8B*18.7B**
NS-7 PDW 1,8731,8508022.307B+1.6528.44%C++20.108%C+54.1C**N/A25334.2h11.4B+40B+
Razor GD-23 1,7981,7855843.057B**0.9029.495%B21.233%C87.9AN/A43820.3h9B++30.6B+
AF-4G Cyclone 1,6021,5945852.725C+1.2330.405%C++26.976%C*82.2C+N/A37819.4h8.6C**28.3C*
M12 Kobalt-H 1,5501,5265229.346C*25.3919.494%D-16.055%D181.7B+2.9D4218.4h12.1B+62.2C++
Bouncing Betty 1,5011,4982915.148B1.1958.374%B**N/A182.7B*N/A8418.2h1.4A2.3A
The Moonshot 1,4981,4962037.369B*3.4145.564%C*78.275%C-87B*N/A25917.2h1.8C3.9C++
MGR-S1 Gladius 1,4801,4635482.67C*1.2930.08%C+28.503%C**71.4C++N/A19120.5h8.2C*27.2C*
AF-4A Bandit 1,4541,4515232.774B+1.1827.629%C+19.986%D71.5BN/A50720.3h8.8B+31.8B+
NS Decimator 1,8271,4288381.704C++2.2560.107%C2.591%B+54.7B+15.3C-52126.1h2.9B++4.9B++
L-24R Spur 1,4521,3943464.667U460.7144.427%B*1.076%D72.6B**3B21119.2h16.8B+37.9B+
Frag Grenade 1,3931,38211382N/A1,378.0453.052%B+N/A767.8B++6.1D39211.8h2.7B++5.1B+
M12 Kobalt 1,3821,35611123.273C*119.3122.748%C+24.631%A229.8A++4.4C+6935.9h12.3B*54.2B++
L105 Zephyr 1,4851,3178216.061C++12.1045.755%C++N/A69.3C++8.8C33419h4.5B*9.9B++
Sticky Grenade 1,3061,29911299N/A1,295.0461.638%B*N/A1623.8B**8.8D64340.8h1.4B*2.2B++
AF-18 Stalker 1,2961,2913743.452B**0.5132.928%B++21.379%C89.7A++N/A39614.4h9.2B**27.8B++
EM1 1,2801,2734552.798B+1.1626.37%C++23.174%C76.7B+N/A33216.6h9.8B++37.2B+
Mag-Cutter 1,2981,26821,9520.058B*3.9036.45%B+N/A0.9C++N/A41348.7h1.8B++4.8B+
NC6A GODSAW 1,2761,2624682.697C+1.2626.347%D-26.545%D83C++N/A37615.2h7.7C*29.2C++
Gauss Compact S 1,2781,2604562.763A++1.2028.967%B+28.413%B**66B**N/A33719.1h8.7B29.9B+
AP30 Shredder 1,6691,25511510.913C+6.9526.208%D1.355%D62.8B**20.7C+55120h35.4B**135.1B**
NCM2 Falcon 1,4891,2473363.711B*0.2546.284%C**6.897%B*40.1A++7.8B**27331.1h5.1B**10.9B**
Shrike 1,6701,2317681.603B++2.3664.063%B++3.899%B**42.3B*15.1C+64929.1h3.8A5.9A
MGR-C1 Charger 1,2481,2285312.313B++1.6531.56%C*24.267%C66C*1.1C+17718.6h11.4C++36.1C**
Warden 1,2331,2163323.663A*0.3035.032%B+28.29%C++80A1.1B+32715.2h6.5B+18.6B+
AF-57 Piston 1,2131,2115012.417B*1.5443.458%C+12.221%D52.9C+N/A18122.9h3.9C**9C*
Tempest 1,2181,2114062.983B**0.9828.381%C+23.204%C+85.3B+N/A32514.2h8.4B+29.7B+
NSX Tanto 1,2111,1972894.142M0.1829.896%C++29.156%C++79.8B++N/A24415h11.6C*38.9C**
Titan-150 HEAT 1,5291,1978314.422B*10.4655.479%B++2.256%C41B**11.4C+65429.2h2.9B**5.2B**
NSX Naginata 1,2231,1953793.153B**0.8128.841%B+31.381%C+83B1.9B**22214.4h9.6B+33.4B+
NC6 Gauss SAW 1,1981,1924002.98B+0.9823.058%C29.362%B48.1C+N/A45524.8h7.7B+33.2C**
AC-X11 1,2071,1893193.727B**0.2328.183%C+28.932%B++69.9B+1.1B+36517h8.2B+29.2C**
Reaper DMR 1,2081,1843603.289B**0.6731.781%B+33.446%B+96.3A2A++36412.3h8.4C**26.4B+
GR-22 1,2001,1803603.278B*0.6830.24%B+24.746%C++73.3B++1.2B+28816.1h10.6B+35.2B+
Carnage AR 1,2021,1794552.591B+1.3732.47%B*24.597%C+77.1B*1.5A30115.3h11.1B+34.3B++
NC1 Gauss Rifle 1,1931,1794352.71A+1.2528.381%B30.534%B+55.6B+N/A33221.2h9.4B++33.2B++
NSX-P Tanto 1,1961,1782824.177A**0.2229.537%C++27.335%C92.8B**1.4B25312.7h12.3C++41.7C*
Impetus 1,1801,1783183.704B0.2540.884%B++36.333%B+79.1B*N/A33514.9h3.4A8.4B*
LA80 1,1791,1772285.162C+1.2048.474%B*83.178%B+89.8B**N/A38113.1h1.7B+3.4B++
GD Guardian 1,1841,1753113.778B0.1835.979%C+30.979%C97.1B*N/A22512.1h6.5C+18C++
MGR-M1 Bishop 1,1791,1732464.768B**0.8140.363%B+29.753%C--105.7A++N/A26811.1h4.9B+12B+
Gauss SPR 1,1821,1712514.665B*0.7136.798%C++36.635%C++90.1AN/A26913h3.9B+10.7B+
Mauler S6 1,1731,1693643.212A++0.7560.16%A++10.265%D-131.3M++N/A6878.9h2.8A+4.7A
NS-15MB 1,1721,1683972.942B1.0226.565%D28.51%D81.7C+N/A41114.3h9.4B+35.4C++
GD-66 Claw 1,1691,1673962.947B**1.0175.019%B**13.025%C-115.5AN/A57210.1h1.7A+2.3B**
NS Baron G5AE 1,1691,1664192.783B**1.1844.279%D18.182%C++79.9B+N/A33414.6h3.5B++7.9C+
NC14 Bolt Driver 1,1641,1633163.68C++0.2840.333%C*73.689%C-26.6CN/A16343.8h2.2C*5.4B
NS-15M2 1,1641,1633843.029C++0.9327.022%C+25.451%D84.9BN/A39313.7h9.8B+36.2B
AF-6 Shadow 1,1631,1613523.298B+0.6637.523%C+23.773%D89.3B++N/A27113h4.6B+12.3B+
NS-15M AE 1,1621,1604042.871C++1.0925.513%D28.879%C77.9C+N/A36114.9h9.9B+38.9C++
NC12 Sweeper 1,1691,1604252.729A1.2356.095%A12.672%C103.6A**N/A31511.2h3.3B**5.9B**
MKV Suppressed 1,1691,1594422.622B**1.3428.131%C+17.343%D73.4B++N/A35415.8h11.2B+39.9B
AF-19 Mercenary 1,1621,1594472.593B*1.3724.483%C21.829%C19.3C-N/A20160.1h9.5B+38.7C**
NS-11P 1,1641,1595222.22B1.7426.151%C22.002%C-63.3C**N/A30318.3h10.9B+41.6C**
NC6S Gauss SAW S 1,1691,1584182.77B+1.1926.056%C+28.238%C+79.9B+N/A26014.5h8.7B+33.3B
Gauss Compact Burst 1,1511,1403773.024C*0.9328.858%C+24.386%C-88.4B++N/A21712.9h9.2B+31.7B
M40 Fury-H 1,2391,1373929.154B*25.2038.408%C--N/A118.4B10.6C--5489.6h6.6B+17.1B+
L105 Zephyr PX 1,1821,0905420.185C++16.2353.475%B++N/A126.7A**10.7B**6088.6h4.1B+7.7B**
M60-G Bulldog 1,1521,0834424.614S20.6646.358%B*1.939%C82A++5.2C43713.2h3.7A++8A
C-4 ARX 1,3971,0525022.096C+1.8621.069%D*N/A56.3D*18.4D--43018.7h0.9B*4.3C+
M40 Fury-F 1,1521,0473233.241B+0.7250.083%C+N/A97.9M+9.8C*49710.7h5.5B+11B*
MANA Anti-Vehicle Turret 1,7581,0082943.429U0.5354.909%UN/A10080U7500U25567800.1h6.4T*11.6T*
L100 Python HEAT 1,2539767912.354B+8.4066.438%A2.254%C+85.6A++24.3A+62311.4h3.8B5.7B*
S12 Renegade 9629522823.376C+0.5845.786%C++1.681%D--105.8A1.1D3569h2.3B**5B++
NSX Daimyo 9399382194.283C++0.3246.77%B+97.228%B++86.9BN/A24510.8h2.4C+5.1C*
CAS30 Tank Buster 1,7748247251.137C2.8235.663%D*N/A6.5D7.5C+175126.5h45.4C**127.3C+
NC4 Mag-Shot 8017995791.38B2.5828.794%C+21.151%C++25.9CN/A12830.8h6.2B+21.4B+
Hornet Missiles 1,2707984517.733A13.7763.858%C*N/A105C*62.1C*15647.6h6.7B**10.4B**
Hawk GD-68 1,3187625841.305B2.6565.935%C*3.281%C**19.3C+14.1C**27539.5h6.8B10.3B+
NSX Tomoe 7607572333.249C*0.7130.883%C+35.931%D76.5B+N/A1839.9h13.2C+42.8C+
MGR-A1 Vanquisher 7337242323.121B+0.8431.318%C++24.724%C90.5B++1.1C2368h8.7C**27.7C**
NCM2 Falcon 8216533012.169B*1.7949.181%B4.441%C+23.8B**6.1C*19727.4h9.7B++19.6B*
LA3 Desperado 6446434451.445C*2.5134.762%B++22.862%C++25.7DN/A11425h7.6B+21.8B+
NSX-P Naginata 6136032152.805B+1.1527.774%C*30.846%C81.5C++1.4C+2557.4h10.4C++37.4C**
19A Fortuna 5875825201.119C2.8427.996%C+18.9%D42.2CN/A15213.8h8B*28.7B+
NS-44L Blackhand 5825793761.54C+2.4244.783%C++36.96%D48.3C**N/A16612h3B*6.7B+
NSX-P Tengu 5815762172.654B++1.3041.739%C*18.056%D-125.2A1.1C+3634.6h11C++26.3C**
NC9 A-Tross 5325151822.83B**1.1329.721%B29.126%C**75.7B**2.5M2746.8h8.2B+27.5B+
Carver 47947313,6490.035C3.9213.218%D**10.571%D-0.7C--N/A2651.3h1.3C*10C-
Enforcer ML65-H 6944403512.571B*8.6155.513%C--7.045%S56.4B*32.6C+6817.8h10.2B*18.4B++
C85 Canister 4464331627.063C*23.1049.172%B+13.164%C+149.3B**4.5C6612.9h5.5B++11.2B++
NCM3 Raven 6734172191.904B**2.0549.85%B**3.597%B+20.1A++12.4A*35720.7h20.3B++40.7B*
LA8 Rebel 4174092701.515C**2.4429.261%C-20.782%C31.7CN/A11712.9h5.5C**18.8C++
MANA Anti-Personnel Turret 4094081233.317N/A0.6422.463%UN/A4080U10U14223000.1h17.6T*78.2T*
NS Baron G5 4013981732.301A++1.6657.482%B**17.337%B81.2AN/A2644.9h3.8B+6.7C++
NCM3 Raven 6373972361.682B*2.2850.362%B**2.267%C17.6A+10.6A++29722.6h22.9B+45.5B++
NS-03 Thumper 4073941073.682A*0.2851.083%A++N/A115.9M+3.8A*3263.4h3.7A7.3B**
M12 Kobalt 373369941B*37.0417.746%C15.447%D-147.6A+1.6D-5152.5h10.9A61.5B+
M12 Kobalt 355347938.556B++34.6018.648%C12.392%F115.7B*2.7C+4653h14.7B++78.8B
NS-357 Underboss 3483453131.102C+2.8633.081%D--25.507%C+17.7D--N/A8219.5h3.3B++10C+
M60-A Bulldog 358345749.286B+45.3360.484%B*N/A84.1B**3.2C-3354.1h3.5A+5.8A
Tomcat A2AM Pods 6143151422.5A+18.5484.847%B**N/A157.5A*149.5M**31882h6.7B*7.9B**
Spear Anti-Vehicle Phalanx Turret 500313358.943C+4.9851.012%C**4.792%B+61.4B36.7B*13705.1h6.8C**13.3B+
M60-A Bulldog 326285535.377C1.4232.014%D1.404%C++32.4C-4.7D5248.8h4.9B15.3C+
Gauss Rifle S 2752701062.547B+1.4130.428%B25.556%C++73B**1.4B+4203.7h9.7C++32C**
Enforcer ML85 491268338.121C++4.1644.736%C++1.493%C27.3C+22.8B+16829.8h11.6C++26C**
Auraxium Mag-Cutter 27826616,1470.016C3.949.37%D**4.135%C0.4DN/A2635.5h2.1C+22.2F
M60-A Bulldog 2772561025.6C+21.6455.894%B++2.344%C++64B+5.3C++3564h3.8A6.8B**
AF-23 Grinder 253251952.642C+1.3243.041%B+14.741%C+38.6C+N/A1786.5h5.9C**13.6B+
Skyguard 425244653.754C0.2032.342%C*3.279%B**13.7D10.2C37517.8h105.5C+326.3C*
M96 Mjolnir-H 3832371416.929A12.9748.601%CN/A55.1C+34C+5874.3h30.2B+62.1B
NS-10 Burster 3812351591.478C+2.4833.747%C+8.511%A9.3B*5.7B++14925.4h103.1B**305.5B*
AF-41 Hacksaw 236233554.236B0.2847.957%B**14.163%C64.7A+N/A5123.6h8C+16.7B+
NS-10 Burster 3782301671.377C++2.5832.35%C+7.826%B**6.8C+4.4C+13533.7h116.6B++360.5B+
NS-61 Emissary 2192191052.086A1.8733.607%B+23.288%B++39.1C+N/A1045.6h9.3B27.8B+
M20 Basilisk 2762022010.1A*6.1434.796%D4.951%C--22C8C+3489.2h52.8B**151.9B++
Anti-Vehicle Grenade 2122011201N/A197.0451.004%C+N/A670B**36.7D78710.3h2.9A5.7B**
NS-AM7 Archer 2051811611.124B**2.8361.345%B33.702%A21.5A+2.9C++1698.4h7.3B**11.8B**
NC15 Phoenix 3011711101.555C+2.4049.286%C-N/A16.8C*12.7C+47010.2h7.3B++14.7B+
MAX Punch 1711653,0970.053C3.9141.723%C+N/A0.7CN/A3238.6h2.2C++5.3C*
Halberd SE 226165282.5B+78.5441.458%D--N/A36.7D13.6D2794.5h4.8D-11.6F
M60-G Bulldog 177161532.2M**28.2443.773%C**1.863%C-80.5B**8C7022h3.8B**8.6B**
NS-357B Underboss 1611601111.441C+2.5240.575%C--31.875%C+48.5D-N/A1283.3h3.2B+7.8C*
CAS 14-E 172159439.75B++35.7936.767%B+N/A122.3B*10A4741.3h27C++73.5C**
A30 Walker 251121941.287D2.6718.653%D*N/A20.5C+22B*6525.9h88.3B+473.4C++
M20 Basilisk 170118205.9B+1.9434.91%D10.17%A+16.6D7.3C--3227.1h74.3B+212.7C++
VLG Missile Launcher 1401111111B**107.0454.251%C++N/A92.5A24.2B3811.2h4.4B*8.1B++
NS-357 IA 110109781.397C++2.5653.626%B+29.358%D45.4C-N/A1082.4h2.9B++5.4B++
The Slasher 1351024,6830.022D3.9449.71%B**1.961%D--0.5C-N/A3198.2h3.4F-6.8C*
M12 Kobalt-F 101100422.381C+1.5824.812%C*9%C+32.3C+N/A1493.1h10.2B+41.3B+
Hardlight Dagger 94935,0010.019C--3.945.627%F1.075%D*0.5CN/A2202.5h1.8B31.2F
NCM1 Scattercannon 9089293.069C+0.8939.788%C13.483%D68.5B*N/A6551.3h4.6B++11.7B+
M60-G Bulldog-H 9384516.8C+12.8445.929%D1.19%C++76.4C--8.2D3211.1h4.3B9.4C++
Coyote Missiles 13184712A*8.0455.414%C+N/A93.3A+52.2A++15360.9h29B+52.3B+
Aspis Anti-Aircraft Phalanx Turret 1457689.5A5.5432.24%BN/A20.5B++18.6B++8923.7h127.7C*396B+
NS-R3 Swarm 14276571.333B**2.6356.548%F-N/A11.9B*10.3A+1556.4h19.5B++34.5B+
G30 Walker 12873116.636B*2.6829.791%C2.74%D19.7C+14.9B+5143.7h165.9B+557B
Rocklet Rifle 12071531.34B*2.6240.737%D**N/A18.2D--12.6D*2913.9h30.7B75.3C
NSX Tengu 6060361.667C+2.2940.959%C++26.667%B54.5C+N/A2641.1h9.3B++22.6B+
M12 Kobalt 5656414C10.0412.622%D--19.643%B++62.2C+N/A5750.9h15.7C**124.5C+
NS-11A 5555451.222C2.7429.332%B27.273%C++36.7CN/A7081.5h13.7C--46.8C++
Hyena Missile Launcher 9454192.842C+1.1238.044%BN/A28.4B21.1B**4831.9h31.3C*82.2B
Hunter QCX 5252840.619C3.3412.574%F-23.077%C++7.6D-N/A686.8h3.7B+29.4C+

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade02360.1h
Nano-Armor Kit2,4363,484,998282.2h
Spawn Beacon646,5395.6h
Anti-Vehicle MANA Turret532,6266.2h
Nanite Revive Grenade07760.2h
Medical Kit4,27829,57166.1h
Medical Applicator10974,2746.9h
Motion Spotter9825,54812.9h
Deconstruction Tool04930h
Spitfire Auto-Turret31710.2h
Recon Detection Device353,2505.1h
Shield Recharging Field53190.1h
Smoke Grenade01600h
Ammunition Package465,8124.1h
Anti-Infantry MANA Turret257741.4h
Nano-Repair Grenade01,2240.3h

Check the help document for the dictionary if you want to learn more about words used here.


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