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Maj. General Champion H4dm4ster[BLHR] H4dm4ster
NC BR 85

KDR: 3.96

Score: 200.6m

Last Seen: Jun 12th, 2019 9:57 PM
- OFFLINE - 85.1 hour(s)

Prestige 1, Battle Rank 85 - New Conglomerate on Cobalt - Outfit Leader of BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 31
Level Progress (to 86): 67%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Titan-150 AP Breaker Rocket Pods M30 Mustang AH L100 Python HESH LA1 Anchor E540 Halberd M20 Mustang NCM1 Scattercannon
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,858,986 MLG Score: 1486
Fun Score: N/A
Cheeseburgers Flipped: 2084TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.451%23.47%64450116082,0612.541141.419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.377%1.225B**0.403B-1.089D*HEAD ++ (~9.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.90.573B+8.80.388C**23.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.079%1.308%13315120547,61742661354811.1594351%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.801%-0.35C--0.26C0.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.80.634B+200.621B+38.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.194%1.723%19708120246,55943182273510.7825205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.812%1.093B**-0.541D1.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.804B++3.90.684B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.88%3.995%136024118636,69533871256210.8309292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.742%-0.015C+-0.113C+0.762

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.833B++7.20.82B++12.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.972%70.097%13606120414,0223721303.76733

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.314%1.413A0.234C++0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.549B+20.377C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.116%11.967%1360512056,6852750182.43003

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.985%1.298A-0.521D0.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.655B+2.60.465B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 31
200.6m248.5%626 (37.6k)580 (34.8k)3.96031294,86574,4554.6562185 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12101555323.004%12.871%29604:3975

44% Engineer13% Heavy Assault10% Infiltrator26% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2012 4:06 PMSep 27th, 2013 11:30 AMJun 15th, 2019 10:17 PM (8h) (PST)Jun 12th, 2019 6:32 PM (3d) (PST)Jun 12th, 2019 5:57 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1851701,0150.8530.2150.1102.5420.1701486

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,07610,22360,853511371531034,791

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5764.7h/240.2d 51,813 37,952 69,966 879.1k 7,391 15,696 58,845 409.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:8,221
Deaths:2,888
KDR:2.847
Accuracy:28.040% B+
HSR:26.092% C++
NS-15M1
B++
Kills:4,238
Deaths:1,561
KDR:2.715
Accuracy:25.916% B++
HSR:24.092% C**
GD-22S
B*
Kills:4,090
Deaths:1,441
KDR:2.838
Accuracy:27.316% B*
HSR:27.873% B+
NC05 Jackhammer
A
Kills:2,855
Deaths:1,164
KDR:2.453
Accuracy:54.126% A
HSR:13.905% C
MGR-L1 Promise
B*
Kills:2,488
Deaths:917
KDR:2.713
Accuracy:26.196% B+
HSR:31.511% B*
EM6
B+
Kills:2,094
Deaths:844
KDR:2.481
Accuracy:24.974% B+
HSR:21.920% C
EM1
B**
Kills:1,273
Deaths:455
KDR:2.798
Accuracy:26.370% B**
HSR:23.174% C**
NC6A GODSAW
C+
Kills:1,235
Deaths:459
KDR:2.691
Accuracy:26.205% C-
HSR:26.397% C+
NC6 Gauss SAW
B**
Kills:1,192
Deaths:400
KDR:2.980
Accuracy:23.058% B+
HSR:29.362% B**
NS-15MB
C++
Kills:1,168
Deaths:397
KDR:2.942
Accuracy:26.565% C++
HSR:28.510% C+
NS-15M2
B+
Kills:1,163
Deaths:384
KDR:3.029
Accuracy:27.022% B+
HSR:25.451% C+
NS-15M AE
C*
Kills:1,160
Deaths:404
KDR:2.871
Accuracy:25.513% C+
HSR:28.879% C*
NC6S Gauss SAW S
B++
Kills:1,158
Deaths:418
KDR:2.770
Accuracy:26.056% B+
HSR:28.238% B++
NSX Naginata
B++
Kills:341
Deaths:108
KDR:3.157
Accuracy:26.013% B++
HSR:33.431% B++
Kills:32,676
Deaths (as Heavy Assault):11,840
Deaths (to Heavy Assaults):19,410
KDR:2.7598
Kill Difference:20,836
Playtime:761.107 hours
Usage:13%
Score:22.090m
Score/min:484
Accuracy (listed only):28.098%
HSR (listed only):26.345%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B+
Kills:6,229
Deaths:5,054
KDR:1.232
Accuracy:27.244% B+
HSR:16.584% D
NS-11C
B++
Kills:4,879
Deaths:1,620
KDR:3.012
Accuracy:27.246% B++
HSR:23.222% B++
LA39 Bruiser
A+
Kills:1,984
Deaths:756
KDR:2.624
Accuracy:77.153% A+
HSR:11.744% D
Razor GD-23
B**
Kills:1,783
Deaths:582
KDR:3.064
Accuracy:29.502% B**
HSR:21.256% C++
AF-4A Bandit
B+
Kills:1,451
Deaths:523
KDR:2.774
Accuracy:27.629% B+
HSR:19.986% C-
Gauss Compact S
A++
Kills:1,260
Deaths:456
KDR:2.763
Accuracy:28.967% B**
HSR:28.413% A++
AF-57 Piston
C**
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% C**
HSR:12.221% C-
AC-X11
A
Kills:1,175
Deaths:317
KDR:3.707
Accuracy:28.219% B++
HSR:28.851% A
Mauler S6
A*
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.171% A*
HSR:10.265% D--
NS Baron G5AE
B+
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:44.279% C
HSR:18.182% B+
GD-66 Claw
A+
Kills:1,161
Deaths:395
KDR:2.939
Accuracy:75.028% A+
HSR:13.092% C
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C+
AF-19 Mercenary
B+
Kills:1,159
Deaths:447
KDR:2.593
Accuracy:24.483% B+
HSR:21.829% C++
Gauss Compact Burst
B+
Kills:1,140
Deaths:377
KDR:3.024
Accuracy:28.858% B+
HSR:24.386% C+
NSX Tanto
B++
Kills:1,079
Deaths:254
KDR:4.248
Accuracy:30.046% B++
HSR:29.564% B++
19A Fortuna
B
Kills:490
Deaths:493
KDR:0.994
Accuracy:27.954% B
HSR:18.367% C-
Warden
A
Kills:472
Deaths:165
KDR:2.861
Accuracy:34.218% A
HSR:27.542% B+
MGR-C1 Charger
B++
Kills:382
Deaths:122
KDR:3.131
Accuracy:31.094% B++
HSR:21.990% C
NS Baron G5
B*
Kills:225
Deaths:105
KDR:2.143
Accuracy:53.192% B*
HSR:14.667% C++
MGR-M1 Bishop
B*
Kills:178
Deaths:52
KDR:3.423
Accuracy:37.847% B*
HSR:12.921% F--
Kills:29,753
Deaths (as Engineer):13,427
Deaths (to Engineers):19,126
KDR:2.21591
Kill Difference:16,326
Playtime:2,558.644 hours
Usage:44%
Score:102.467m
Score/min:667
Accuracy (listed only):39.634%
HSR (listed only):19.388%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:6,245
Deaths:3,676
KDR:1.699
Accuracy:22.624% D
HSR:18.463% C+
GD-7F
B+
Kills:6,229
Deaths:5,054
KDR:1.232
Accuracy:27.244% B+
HSR:16.584% D
NS-11C
B++
Kills:4,879
Deaths:1,620
KDR:3.012
Accuracy:27.246% B++
HSR:23.222% B++
Blitz GD-10
B**
Kills:3,620
Deaths:1,510
KDR:2.397
Accuracy:29.458% B**
HSR:20.055% B+
LA39 Bruiser
A+
Kills:1,984
Deaths:756
KDR:2.624
Accuracy:77.153% A+
HSR:11.744% D
Razor GD-23
B**
Kills:1,783
Deaths:582
KDR:3.064
Accuracy:29.502% B**
HSR:21.256% C++
NS-7 PDW
B++
Kills:1,756
Deaths:746
KDR:2.354
Accuracy:28.402% B++
HSR:20.387% B+
MGR-S1 Gladius
B**
Kills:1,462
Deaths:546
KDR:2.678
Accuracy:30.078% B+
HSR:28.523% B**
AF-4A Bandit
B+
Kills:1,451
Deaths:523
KDR:2.774
Accuracy:27.629% B+
HSR:19.986% C-
Gauss Compact S
A++
Kills:1,260
Deaths:456
KDR:2.763
Accuracy:28.967% B**
HSR:28.413% A++
AF-57 Piston
C**
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% C**
HSR:12.221% C-
Tempest
B+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% B+
HSR:23.204% B
AF-4G Cyclone
B++
Kills:1,183
Deaths:460
KDR:2.572
Accuracy:29.370% B
HSR:25.782% B++
AC-X11
A
Kills:1,175
Deaths:317
KDR:3.707
Accuracy:28.219% B++
HSR:28.851% A
Mauler S6
A*
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.171% A*
HSR:10.265% D--
NS Baron G5AE
B+
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:44.279% C
HSR:18.182% B+
GD-66 Claw
A+
Kills:1,161
Deaths:395
KDR:2.939
Accuracy:75.028% A+
HSR:13.092% C
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C+
MKV Suppressed
B+
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:28.116% B+
HSR:17.343% C
AF-19 Mercenary
B+
Kills:1,159
Deaths:447
KDR:2.593
Accuracy:24.483% B+
HSR:21.829% C++
Gauss Compact Burst
B+
Kills:1,140
Deaths:377
KDR:3.024
Accuracy:28.858% B+
HSR:24.386% C+
NSX Tanto
B++
Kills:1,079
Deaths:254
KDR:4.248
Accuracy:30.046% B++
HSR:29.564% B++
19A Fortuna
B
Kills:490
Deaths:493
KDR:0.994
Accuracy:27.954% B
HSR:18.367% C-
MGR-C1 Charger
B++
Kills:382
Deaths:122
KDR:3.131
Accuracy:31.094% B++
HSR:21.990% C
NS Baron G5
B*
Kills:225
Deaths:105
KDR:2.143
Accuracy:53.192% B*
HSR:14.667% C++
NSX Tengu
N/A
Kills:50
Deaths:34
KDR:1.471
Accuracy:40.894% N/A
HSR:28% N/A
Kills:45,789
Deaths (as Light Assault):21,028
Deaths (to Light Assaults):14,594
KDR:2.17753
Kill Difference:24,761
Playtime:1,521.690 hours
Usage:26%
Score:48.301m
Score/min:529
Accuracy (listed only):36.844%
HSR (listed only):20.348%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:6,245
Deaths:3,676
KDR:1.699
Accuracy:22.624% D
HSR:18.463% C+
Blitz GD-10
B**
Kills:3,620
Deaths:1,510
KDR:2.397
Accuracy:29.458% B**
HSR:20.055% B+
LA39 Bruiser
A+
Kills:1,984
Deaths:756
KDR:2.624
Accuracy:77.153% A+
HSR:11.744% D
NS-7 PDW
B++
Kills:1,756
Deaths:746
KDR:2.354
Accuracy:28.402% B++
HSR:20.387% B+
MGR-S1 Gladius
B**
Kills:1,462
Deaths:546
KDR:2.678
Accuracy:30.078% B+
HSR:28.523% B**
AF-57 Piston
C**
Kills:1,211
Deaths:501
KDR:2.417
Accuracy:43.458% C**
HSR:12.221% C-
Tempest
B+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% B+
HSR:23.204% B
AF-4G Cyclone
B++
Kills:1,183
Deaths:460
KDR:2.572
Accuracy:29.370% B
HSR:25.782% B++
Mauler S6
A*
Kills:1,169
Deaths:364
KDR:3.212
Accuracy:60.171% A*
HSR:10.265% D--
NS Baron G5AE
B+
Kills:1,166
Deaths:419
KDR:2.783
Accuracy:44.279% C
HSR:18.182% B+
GD-66 Claw
A+
Kills:1,161
Deaths:395
KDR:2.939
Accuracy:75.028% A+
HSR:13.092% C
NC12 Sweeper
A
Kills:1,160
Deaths:425
KDR:2.729
Accuracy:56.095% A
HSR:12.672% C+
MKV Suppressed
B+
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:28.116% B+
HSR:17.343% C
NS-11P
B++
Kills:1,159
Deaths:522
KDR:2.220
Accuracy:26.151% B++
HSR:22.002% B+
Carnage AR
B*
Kills:407
Deaths:188
KDR:2.165
Accuracy:29.036% B*
HSR:20.639% C+
NS Baron G5
B*
Kills:225
Deaths:105
KDR:2.143
Accuracy:53.192% B*
HSR:14.667% C++
GR-22
C*
Kills:184
Deaths:103
KDR:1.786
Accuracy:25.363% C*
HSR:20.652% C*
NC1 Gauss Rifle
D
Kills:139
Deaths:80
KDR:1.738
Accuracy:19.052% D-
HSR:16.547% D
Gauss Rifle S
C++
Kills:64
Deaths:25
KDR:2.560
Accuracy:25.344% C++
HSR:18.750% C
NS-11A
B**
Kills:51
Deaths:43
KDR:1.186
Accuracy:29.238% B**
HSR:25.490% B+
NSX Tengu
N/A
Kills:50
Deaths:34
KDR:1.471
Accuracy:40.894% N/A
HSR:28% N/A
Kills:26,766
Deaths (as Combat Medic):11,744
Deaths (to Combat Medics):6,902
KDR:2.27912
Kill Difference:15,022
Playtime:75.370 hours
Usage:1%
Score:1.705m
Score/min:377
Accuracy (listed only):38.137%
HSR (listed only):18.985%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:6,245
Deaths:3,676
KDR:1.699
Accuracy:22.624% D
HSR:18.463% C+
SAS-R
B**
Kills:6,211
Deaths:1,874
KDR:3.314
Accuracy:46.170% B**
HSR:65.577% C
NS-30 Vandal
B**
Kills:4,942
Deaths:1,556
KDR:3.176
Accuracy:39.193% B**
HSR:20.660% D
Blitz GD-10
B**
Kills:3,620
Deaths:1,510
KDR:2.397
Accuracy:29.458% B**
HSR:20.055% B+
EM4 Longshot
B*
Kills:3,175
Deaths:664
KDR:4.782
Accuracy:44.723% B*
HSR:77.764% C+
NS-44 Commissioner
C*
Kills:2,442
Deaths:1,748
KDR:1.397
Accuracy:37.021% C++
HSR:23.628% C*
NS-7 PDW
B++
Kills:1,756
Deaths:746
KDR:2.354
Accuracy:28.402% B++
HSR:20.387% B+
The Moonshot
B+
Kills:1,468
Deaths:198
KDR:7.414
Accuracy:45.666% B+
HSR:78.270% C
MGR-S1 Gladius
B**
Kills:1,462
Deaths:546
KDR:2.678
Accuracy:30.078% B+
HSR:28.523% B**
AF-18 Stalker
B**
Kills:1,291
Deaths:374
KDR:3.452
Accuracy:32.928% B**
HSR:21.379% C++
Tempest
B+
Kills:1,211
Deaths:406
KDR:2.983
Accuracy:28.381% B+
HSR:23.204% B
AF-4G Cyclone
B++
Kills:1,183
Deaths:460
KDR:2.572
Accuracy:29.370% B
HSR:25.782% B++
Impetus
B**
Kills:1,178
Deaths:318
KDR:3.704
Accuracy:40.884% B**
HSR:36.333% B**
LA80
B**
Kills:1,177
Deaths:228
KDR:5.162
Accuracy:48.474% B**
HSR:83.178% B++
NC14 Bolt Driver
B++
Kills:1,163
Deaths:315
KDR:3.692
Accuracy:40.317% B++
HSR:73.689% C+
MKV Suppressed
B+
Kills:1,159
Deaths:440
KDR:2.634
Accuracy:28.116% B+
HSR:17.343% C
Gauss SPR
B+
Kills:828
Deaths:176
KDR:4.705
Accuracy:35.826% B+
HSR:36.473% C**
AF-6 Shadow
B+
Kills:806
Deaths:269
KDR:2.996
Accuracy:36.706% B+
HSR:21.712% D
NC4 Mag-Shot
C*
Kills:763
Deaths:542
KDR:1.408
Accuracy:28.573% C*
HSR:20.052% C++
LA3 Desperado
B**
Kills:582
Deaths:408
KDR:1.426
Accuracy:34.391% B**
HSR:21.306% C**
NS-44L Blackhand
B
Kills:498
Deaths:316
KDR:1.576
Accuracy:44.901% B
HSR:35.542% C-
LA8 Rebel
C+
Kills:345
Deaths:237
KDR:1.456
Accuracy:28.388% C
HSR:20.290% C+
NS-357 Underboss
B+
Kills:298
Deaths:274
KDR:1.088
Accuracy:31.779% D
HSR:25.839% B+
NS-AM7 Archer
A++
Kills:168
Deaths:151
KDR:1.113
Accuracy:62.100% B+
HSR:34.524% A++
NSX Tomoe
C++
Kills:142
Deaths:62
KDR:2.290
Accuracy:29.728% C++
HSR:30.282% D
NS-61 Emissary
B+
Kills:98
Deaths:55
KDR:1.782
Accuracy:31.509% B+
HSR:17.347% C++
NS-357B Underboss
C++
Kills:76
Deaths:54
KDR:1.407
Accuracy:38.449% C++
HSR:23.684% C+
NSX Tengu
N/A
Kills:50
Deaths:34
KDR:1.471
Accuracy:40.894% N/A
HSR:28% N/A
Kills:44,337
Deaths (as Infiltrator):17,637
Deaths (to Infiltrators):9,675
KDR:2.51386
Kill Difference:26,700
Playtime:572.125 hours
Usage:10%
Score:15.335m
Score/min:447
Accuracy (listed only):36.252%
HSR (listed only):33.903%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B**
Kills:6,451
Deaths:1,586
KDR:4.067
Accuracy:48.373% B**
HSR:16.540% C**
AF-41 Hacksaw
B
Kills:6,335
Deaths:1,511
KDR:4.193
Accuracy:35.075% B
HSR:15.643% B
AF-34 Mattock
A
Kills:3,474
Deaths:737
KDR:4.714
Accuracy:44.394% A
HSR:14.911% C
AF-34 Mattock
B**
Kills:3,202
Deaths:738
KDR:4.339
Accuracy:46.654% B**
HSR:16.177% C
NCM2 Falcon
B*
Kills:1,247
Deaths:335
KDR:3.722
Accuracy:46.177% B++
HSR:6.897% B*
NCM2 Falcon
B++
Kills:651
Deaths:300
KDR:2.170
Accuracy:49.075% B++
HSR:4.455% C+
NCM3 Raven
A
Kills:412
Deaths:218
KDR:1.890
Accuracy:49.877% A
HSR:3.641% B++
NCM3 Raven
A
Kills:392
Deaths:235
KDR:1.668
Accuracy:50.405% A
HSR:2.296% C
AF-23 Grinder
B*
Kills:245
Deaths:91
KDR:2.692
Accuracy:42.600% B*
HSR:14.694% C+
NS-10 Burster
B**
Kills:234
Deaths:156
KDR:1.500
Accuracy:33.413% B+
HSR:8.547% B**
AF-41 Hacksaw
A
Kills:233
Deaths:55
KDR:4.236
Accuracy:47.979% A
HSR:14.163% C
NS-10 Burster
B+
Kills:228
Deaths:164
KDR:1.390
Accuracy:32.062% B
HSR:7.895% B+
NCM1 Scattercannon
D
Kills:52
Deaths:20
KDR:2.600
Accuracy:29.868% D
HSR:3.846% F**
Kills:23,156
Deaths (as MAX Suit):3,073
Deaths (to MAX Suits):3,776
KDR:7.53531
Kill Difference:20,083
Playtime:261.030 hours
Usage:5%
Score:10.659m
Score/min:681
Accuracy (listed only):42.766%
HSR (listed only):9.977%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
A
Kills:23,173
V. Kills:2,430 N/A
Deaths:1,345
KDR:17.229
Accuracy:59.471% A
KPH:193.500 A
VKPH:20.300 B+
M30 Mustang AH
M
Kills:13,881
V. Kills:1,000 N/A
Deaths:1,297
KDR:10.702
Accuracy:59.233% B+
KPH:136.500 M
VKPH:9.800 A+
M20 Mustang
A*
Kills:6,616
V. Kills:6,523 101%
Deaths:1,930
KDR:3.428
Accuracy:30.411% C+
KPH:23.800 B**
VKPH:23.500 A*
Vortek Rotary
B
Kills:3,126
V. Kills:2,341 133%
Deaths:1,615
KDR:1.936
Accuracy:27.913% C--
KPH:17.400 C**
VKPH:13 B
Hornet Missiles
B*
Kills:771
V. Kills:456 169%
Deaths:45
KDR:17.133
Accuracy:63.808% B+
KPH:104 B*
VKPH:61.500 B++
Tomcat A2AM Pods
M**
Kills:315
V. Kills:299 105%
Deaths:14
KDR:22.500
Accuracy:84.841% B*
KPH:155.400 M+
VKPH:147.600 M**
Coyote Missiles
A+
Kills:84
V. Kills:47 175%
Deaths:7
KDR:12
Accuracy:55.366% C**
KPH:91.400 A+
VKPH:51.100 A+
Kills:47,966 (23,623 + 0)
Deaths:6,253
KDR:7.671
VKDR:2.094
Vehicle Kills:13,096
Kill Difference:41,713
Playtime:689.187 hours
Usage:12%
Score:22.719m
Score/min:549
Piloting Accuracy:27.913%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:5,072
V. Kills:3,612 140%
Deaths:653
KDR:7.767
Accuracy:41.817% C*
KPH:47.500 B*
VKPH:33.900 B*
L105 Zephyr
B+
Kills:1,285
V. Kills:159 N/A
Deaths:82
KDR:15.671
Accuracy:45.888% B+
KPH:69 B+
VKPH:8.500 C+
AP30 Shredder
A++
Kills:1,232
V. Kills:397 310%
Deaths:115
KDR:10.713
Accuracy:26.087% D
KPH:63.100 A++
VKPH:20.300 C*
L105 Zephyr PX
B+
Kills:1,090
V. Kills:92 N/A
Deaths:54
KDR:20.185
Accuracy:53.475% B+
KPH:126.800 B
VKPH:10.700 C+
CAS30 Tank Buster
C++
Kills:821
V. Kills:948 87%
Deaths:725
KDR:1.132
Accuracy:35.663% D-
KPH:6.500 C
VKPH:7.500 C++
Kills:9,500 (821 + 8,679)
Deaths:1,629
KDR:5.832
VKDR:3.197
Vehicle Kills:5,208
Kill Difference:7,871
Playtime:279.556 hours
Usage:5%
Score:7.345m
Score/min:438
Piloting Accuracy:35.663%
Gunner Accuracy:53.475%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:12,927
V. Kills:785 N/A
Deaths:608
KDR:21.262
Accuracy:66.860% A*
KPH:147.400 M**
VKPH:8.900 C*
C75 Viper
S
Kills:2,191
V. Kills:170 N/A
Deaths:109
KDR:20.101
Accuracy:47.380% B**
KPH:128.400 S
VKPH:10 B+
L100 Python AP
M**
Kills:1,504
V. Kills:951 158%
Deaths:144
KDR:10.444
Accuracy:63.696% B**
KPH:66.300 M
VKPH:41.900 M**
L100 Python HEAT
M**
Kills:976
V. Kills:277 351%
Deaths:79
KDR:12.354
Accuracy:66.438% A++
KPH:85.700 M**
VKPH:24.300 M+
Skyguard
C++
Kills:227
V. Kills:173 130%
Deaths:65
KDR:3.492
Accuracy:32.245% B+
KPH:13 C+
VKPH:9.900 C++
Kills:17,825 (17,825 + 0)
Deaths:1,005
KDR:17.736
VKDR:2.344
Vehicle Kills:2,356
Kill Difference:16,820
Playtime:156.384 hours
Usage:3%
Score:5.825m
Score/min:621
Driving Accuracy:32.245%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M**
Kills:25,181
V. Kills:19,915 126%
Deaths:2,352
KDR:10.706
Accuracy:56.704% B*
KPH:41 A++
VKPH:32.400 M**
E540 Halberd
M++
Kills:6,932
V. Kills:4,426 157%
Deaths:452
KDR:15.336
Accuracy:57.509% A++
KPH:46.600 A++
VKPH:29.700 M++
Titan-150 HESH
A**
Kills:2,357
V. Kills:132 N/A
Deaths:137
KDR:17.204
Accuracy:60.538% A+
KPH:83.400 A**
VKPH:4.700 D
Titan-150 HEAT
A*
Kills:1,196
V. Kills:332 359%
Deaths:83
KDR:14.410
Accuracy:55.545% B**
KPH:41 A*
VKPH:11.400 B+
C85 Canister
A++
Kills:429
V. Kills:13 N/A
Deaths:16
KDR:26.813
Accuracy:48.674% B**
KPH:149.300 A++
VKPH:4.500 C+
Enforcer ML85
B*
Kills:267
V. Kills:222 120%
Deaths:33
KDR:8.091
Accuracy:44.711% B+
KPH:27.400 B+
VKPH:22.800 B*
M12 Kobalt
C++
Kills:56
V. Kills: N/A
Deaths:4
KDR:14
Accuracy:12.612% C--
KPH:59.500 C++
VKPH:0 F
Kills:36,418 (28,734 + 7,684)
Deaths:3,077
KDR:11.836
VKDR:8.138
Vehicle Kills:25,040
Kill Difference:33,341
Playtime:833.923 hours
Usage:14%
Score:36.379m
Score/min:727
Driving Accuracy:55.545%
Gunner Accuracy:12.612%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:5,545
V. Kills:191 N/A
Deaths:193
KDR:28.731
Accuracy:52.815% C*
KPH:213.500 A++
VKPH:7.400 C+
E540 Halberd-H
B**
Kills:4,831
V. Kills:2,142 225%
Deaths:179
KDR:26.989
Accuracy:62.729% B*
KPH:64.500 B**
VKPH:28.600 B**
M12 Kobalt-H
A
Kills:1,504
V. Kills:22 N/A
Deaths:52
KDR:28.923
Accuracy:19.482% C--
KPH:183.700 A
VKPH:2.700 D
M40 Fury-H
B*
Kills:1,132
V. Kills:100 N/A
Deaths:39
KDR:29.026
Accuracy:38.296% C+
KPH:119.200 B*
VKPH:10.500 C+
Enforcer ML65-H
A
Kills:436
V. Kills:252 172%
Deaths:35
KDR:12.457
Accuracy:55.580% C+
KPH:56.500 A
VKPH:32.700 B
M96 Mjolnir-H
B+
Kills:161
V. Kills:108 148%
Deaths:14
KDR:11.500
Accuracy:51.203% C*
KPH:55 B
VKPH:36.900 B+
M60-G Bulldog-H
C++
Kills:83
V. Kills:9 N/A
Deaths:5
KDR:16.600
Accuracy:45.833% C++
KPH:74.500 C++
VKPH:8.100 C+
Kills:13,692 (0 + 13,692)
Deaths:517
KDR:26.484
VKDR:5.462
Vehicle Kills:2,824
Kill Difference:13,175
Playtime:130.323 hours
Usage:2%
Score:3.893m
Score/min:498
Driving Accuracy:N/A%
Gunner Accuracy:45.833%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:2,532
V. Kills:204 N/A
Deaths:89
KDR:28.449
Accuracy:39.195% B+
KPH:154.100 M**
VKPH:12.400 C**
M40 Fury
M++
Kills:1,975
V. Kills:223 N/A
Deaths:93
KDR:21.237
Accuracy:42.498% B*
KPH:124 M++
VKPH:14 B**
M60-G Bulldog
M++
Kills:1,031
V. Kills:63 N/A
Deaths:44
KDR:23.432
Accuracy:46.314% A
KPH:80.500 M++
VKPH:4.900 C
M12 Kobalt
A++
Kills:275
V. Kills:3 N/A
Deaths:9
KDR:30.556
Accuracy:18.521% C++
KPH:133.700 A++
VKPH:1.500 D
M12 Kobalt
B**
Kills:209
V. Kills:5 N/A
Deaths:8
KDR:26.125
Accuracy:17.796% C+
KPH:101.800 B**
VKPH:2.400 C+
M20 Basilisk
C++
Kills:174
V. Kills:67 256%
Deaths:20
KDR:8.700
Accuracy:34.091% C-
KPH:19.700 C+
VKPH:7.600 C++
M60-G Bulldog
A+
Kills:141
V. Kills:12 N/A
Deaths:5
KDR:28.200
Accuracy:42.880% B+
KPH:74.900 A+
VKPH:6.400 C
M20 Basilisk
C
Kills:111
V. Kills:51 213%
Deaths:20
KDR:5.550
Accuracy:34.629% C
KPH:15.900 C--
VKPH:7.300 C
G30 Walker
B**
Kills:71
V. Kills:54 129%
Deaths:11
KDR:6.455
Accuracy:29.668% C++
KPH:19.700 B+
VKPH:15 B**
Kills:6,519 (0 + 6,519)
Deaths:299
KDR:21.803
VKDR:2.281
Vehicle Kills:682
Kill Difference:6,220
Playtime:70.602 hours
Usage:1%
Score:2.718m
Score/min:642
Driving Accuracy:N/A%
Gunner Accuracy:29.668%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
S
Kills:1,045
V. Kills:105 N/A
Deaths:322
KDR:3.245
Accuracy:50.149% C++
KPH:99.500 S
VKPH:10 B*
S12 Renegade
A++
Kills:936
V. Kills:9 N/A
Deaths:279
KDR:3.355
Accuracy:45.611% B
KPH:106.600 A++
VKPH:1 C--
M12 Kobalt-F
B+
Kills:100
V. Kills:1 N/A
Deaths:42
KDR:2.381
Accuracy:24.812% B+
KPH:32.500 C++
VKPH:0.300 D--
Kills:2,081 (2,081 + 0)
Deaths:643
KDR:3.236
VKDR:0.179
Vehicle Kills:115
Kill Difference:1,438
Playtime:22.362 hours
Usage:0%
Score:0.533m
Score/min:398
Driving Accuracy:24.812%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A+
Kills:67
V. Kills:16 394%
Deaths:
KDR:
Accuracy:54.084% C+
KPH:103.700 A+
VKPH:24.800 C*
Kills:67 (0 + 67)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:16
Kill Difference:67
Playtime:0.646 hours
Usage:0%
Score:0.016m
Score/min:407
Piloting Accuracy:N/A%
Gunner Accuracy:54.084%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 45,09625,1812,35210.706B++6.7556.704%B*1.664%D41A++32.4M**673614.1h4.1B+7.3B*
Breaker Rocket Pods 25,60323,1731,34517.229A13.2759.471%A1.07%C+193.4A20.3B+877119.8h7.4A12.4B**
M30 Mustang AH 14,88113,8811,29710.702B++6.7459.233%B+1.347%C+136.5M9.8A+650101.7h4B*6.8B*
L100 Python HESH 13,71212,92760821.262B**17.3066.86%A*1.965%B147.4M**9C*51687.7h1.9A+2.8A+
LA1 Anchor 8,2818,2212,8882.847C*1.1128.04%B+26.092%C++80.4AN/A340102.2h8.1B**29B++
E540 Halberd 11,3586,93245215.336B**11.3857.509%A++2.164%C--46.6A++29.7M++981148.9h5.2B+9B**
M20 Mustang 13,1396,6161,9303.428B+0.5330.411%C+1.028%D23.8B**23.5A*524277.7h80.8B+265.5B+
NCM1 Scattercannon 6,4606,4511,5864.067A0.1148.373%B**16.54%C**51.6A*N/A202124.9h6.1B++12.5B*
AF-41 Hacksaw 6,3436,3351,5114.193B++0.2335.075%B15.643%B56.9A++N/A224111.4h4.8B*13.8B*
AF-4 Cyclone 6,2606,2453,6761.699B+2.2622.624%D18.463%C+24.2CN/A73258.4h9.2B++40.9C**
GD-7F 6,3236,2295,0541.232C++2.7327.244%B+16.584%D12.1DN/A46513h10.7B*39.3B++
SAS-R 6,2256,2111,8743.314C*0.6546.17%B**65.577%C65.7AN/A24594.5h2B+4.3B++
C85 Canister-H 5,7365,54519328.731B*24.7752.815%C*10.496%C+213.3A++7.3C+54326h4.2B*7.9B**
C150 Dalton 8,6845,0726537.767C*3.8141.817%C*N/A47.5B*33.9B*733106.7h4.2C*10.1B+
NS-30 Vandal 4,9524,9421,5563.176B*0.7839.193%B**20.66%D66.4AN/A26174.4h4.3B**10.9B**
NS-11C 4,9144,8791,6203.012A*0.9527.246%B++23.222%B++65.7A*N/A22274.3h10.9B*40B++
E540 Halberd-H 6,9734,83117926.989M23.0362.729%B*3.519%B**64.5B**28.6B**46374.9h3.8B**6.1A
NS-15M1 4,2514,2381,5612.715B*1.2525.916%B++24.092%C**61.1B*N/A24069.4h9.8B**38B++
GD-22S 4,1154,0901,4412.838B*1.1227.316%B*27.873%B+80A++N/A28151.1h8.2A30.1B*
Blitz GD-10 3,6253,6201,5102.397A1.5629.458%B**20.055%B+56.3AN/A24064.3h11.2B**38B*
AF-34 Mattock 3,4993,4747374.714B+0.7544.394%A14.911%C82.7A*N/A36642h5.3B+11.9B*
AF-34 Mattock 3,2363,2027384.339B+0.3846.654%B**16.177%C76.2A++N/A34042h6B+13B++
EM4 Longshot 3,1763,1756644.782B+0.8244.723%B*77.764%C+61.4A++N/A26551.7h1.8B++3.9B*
C-4 4,2573,1621,1902.657B*1.3019.447%D--N/A77.9C+27C+82640.6h1B**5B+
Vortek Rotary 5,4673,1261,6151.936C++2.0227.913%C--3.679%B*17.4C**13B237179.6h49.5B++177.3B+
NC05 Jackhammer 2,8642,8551,1642.453A1.5154.126%A13.905%C85.7A++N/A36333.3h3.7B**6.8B++
Tank Mine 4,3342,5594955.17A1.2139.605%B+N/A142.2B*98.6A195118h1.8C*4.6B**
M40 Fury 2,7362,5328928.449M**24.4939.195%B+N/A154.4M**12.4C**92316.4h6.5B**16.5B**
MGR-L1 Promise 2,5332,4889172.713B**1.2526.196%B+31.511%B*68.2B**1.2B++17536.5h11.5B*44.1B++
NS-44 Commissioner 2,4502,4421,7481.397B+2.5637.021%C++23.628%C*32.2C+N/A13575.8h3B*8B++
Titan-150 HESH 2,4892,35713717.204B++13.2460.538%A+1.146%D83.6A**4.7D34028.2h1.9A++3.2A+
C75 Viper 2,3612,19110920.101M**16.1447.38%B**N/A128.1S9.9B+87717.1h5.4A+11.4A+
EM6 2,1032,0948442.481B+1.4824.974%B+21.92%C65.4B**N/A36732h8.8B*35.3B++
LA39 Bruiser 1,9841,9847562.624A1.3477.153%A+11.744%D88.2A*N/A30722.5h1.8B**2.3B*
M40 Fury 2,1981,9759321.237M+17.2842.498%B*1.57%C124.2M++14B**89515.9h7.9B**18.7B**
Razor GD-23 1,7951,7835823.064A**0.9029.502%B**21.256%C++88.3M*N/A43320.2h9B**30.6B*
NS-7 PDW 1,7791,7567462.354A++1.6128.402%B++20.387%B+53.7A+N/A25432.7h11.4B*40B++
M12 Kobalt-H 1,5261,5045228.923A24.9619.482%C--15.692%C+183.4A2.7D4228.2h12.1B+62.1B+
L100 Python AP 2,4551,50414410.444B**6.4863.696%B**1.795%D66.3M41.9M**103222.7h4.5B++7.1B**
The Moonshot 1,4701,4681987.414B+3.4545.666%B+78.27%C87.4A+N/A25816.8h1.8C*3.9B+
MGR-S1 Gladius 1,4791,4625462.678B**1.2830.078%B+28.523%B**71.3AN/A18020.5h8.2B++27.2B++
AF-4A Bandit 1,4541,4515232.774B**1.1927.629%B+19.986%C-71.5A+N/A50220.3h8.8B*31.8B++
Bouncing Betty 1,4171,4152844.982B1.0260.122%A++N/A183.8AN/A8627.7h1.3A++2.2A++
NS Decimator 1,7261,3588141.668B*2.2960.142%C+2.651%C**53.9A14.6C+51925.2h2.9A4.9B**
AF-18 Stalker 1,2961,2913743.452A++0.5132.928%B**21.379%C++89.7M+N/A39314.4h9.2A27.8B**
Frag Grenade 1,2951,28611286N/A1,282.0453.166%B**N/A803.8A5.6C-40651.6h2.7B**5B**
L105 Zephyr 1,4441,2858215.671B+11.7145.888%B+N/A69.1B+8.5C+33418.6h4.5B**9.7B*
Sticky Grenade 1,2921,28511285N/A1,281.0461.566%B**N/A1606.3A8.8C64810.8h1.4B*2.2B++
EM1 1,2801,2734552.798A++1.1626.37%B**23.174%C**76.7A++N/A32716.6h9.8B+37.2B*
Mag-Cutter 1,2981,26821,9520.058A3.9036.45%B++N/A0.9BN/A41347.8h1.8B++4.8B+
Gauss Compact S 1,2781,2604562.763A*1.2028.967%B**28.413%A++66M++N/A33419.1h8.7B++29.9B++
NCM2 Falcon 1,4891,2473353.722A*0.2446.177%B++6.897%B*40.2M*7.8A+27331h5A10.9B**
NC6A GODSAW 1,2481,2354592.691C**1.2726.205%C-26.397%C+83.4B*N/A36714.8h7.6C++29B
AP30 Shredder 1,6291,23211510.713B++6.7526.087%D1.299%D63.2A++20.4C*55219.5h34.8B**133.6B**
Shrike 1,6701,2317681.603A++2.3664.063%B*3.899%B++42.3A++15.1B+64229.1h3.8A+5.9A
AF-57 Piston 1,2131,2115012.417B**1.5443.458%C**12.221%C-52.9B*N/A17822.9h3.9B+9B+
Tempest 1,2181,2114062.983A0.9828.381%B+23.204%B85.3A+N/A32414.2h8.4B*29.7B++
Titan-150 HEAT 1,5281,1968314.41A++10.4555.545%B**2.258%C-41A*11.4B+64829.2h2.9A5.2A+
NC6 Gauss SAW 1,1981,1924002.98A++0.9823.058%B+29.362%B**48.3B*N/A43324.7h7.7B*33.2B++
AF-4G Cyclone 1,1841,1834602.572B+1.3929.37%B25.782%B++78.9B*N/A40515h8.6B++29.3B+
Impetus 1,1801,1783183.704B**0.2640.884%B**36.333%B**79.1A++N/A33414.9h3.4A8.4B**
LA80 1,1791,1772285.162B+1.2048.474%B**83.178%B++89.8A*N/A37913.1h1.7B**3.4B**
AC-X11 1,1931,1753173.707M0.2528.219%B++28.851%A69.5A*1.1A*35416.9h8.2B++29B+
Mauler S6 1,1731,1693643.212A*0.7560.171%A*10.265%D--132.8SN/A6778.8h2.8A++4.7A
NS-15MB 1,1721,1683972.942B*1.0226.565%C++28.51%C+81.7B+N/A41114.3h9.4B++35.4C**
NS Baron G5AE 1,1691,1664192.783A1.1844.279%C18.182%B+79.9AN/A33314.6h3.5B*7.9C++
NS-15M2 1,1641,1633843.029B*0.9327.022%B+25.451%C+84.9A+N/A38313.7h9.8B*36.2B++
NC14 Bolt Driver 1,1641,1633153.692B**0.2740.317%B++73.689%C+26.7C**N/A16143.5h2.2B++5.4B++
GD-66 Claw 1,1631,1613952.939A+1.0275.028%A+13.092%C115M++N/A57010.1h1.7A2.3B*
NC12 Sweeper 1,1691,1604252.729A+1.2356.095%A12.672%C+103.6M**N/A31411.2h3.3B**5.9B**
NS-15M AE 1,1621,1604042.871B+1.0925.513%C+28.879%C*77.9B++N/A36014.9h9.9B++38.9B+
MKV Suppressed 1,1691,1594402.634A*1.3328.116%B+17.343%C73.4A++N/A35115.8h11.2B*39.8B+
AF-19 Mercenary 1,1621,1594472.593A*1.3724.483%B+21.829%C++19.4C+N/A19459.8h9.5B*38.7B++
NS-11P 1,1641,1595222.22B**1.7426.151%B++22.002%B+63.3A*N/A29718.3h10.9B**41.6B*
NC6S Gauss SAW S 1,1691,1584182.77B**1.1926.056%B+28.238%B++79.9A+N/A25914.5h8.7B*33.3B+
Gauss Compact Burst 1,1511,1403773.024B++0.9428.858%B+24.386%C+88.4A++N/A21512.9h9.2B*31.7B++
M40 Fury-H 1,2321,1323929.026A25.0738.296%C+N/A119.2B*10.5C+5479.5h6.5B+17B+
L105 Zephyr PX 1,1821,0905420.185C+16.2253.475%B+N/A126.7B10.7C+6088.6h4.1C*7.7B+
NSX Tanto 1,0921,0792544.248M++0.2930.046%B++29.564%B++84.3A++1B**26112.8h11.6B+38.7B
M40 Fury-F 1,1501,0453223.245B**0.7250.149%C++N/A99.5S10B*50410.5h5.5B++10.9B**
M60-G Bulldog 1,0941,0314423.432S19.4746.314%A2.037%D80.5M++4.9C43412.8h3.7A+8A
MANA Anti-Vehicle Turret 1,7249852883.42U0.5454.742%DN/A9850U7390U25181930.1h6.4S11.7B*
L100 Python HEAT 1,2539767912.354B**8.3966.438%A++2.254%C85.6M**24.3M+61411.4h3.8B*5.7A
C-4 ARX 1,2729574622.071C+1.8920.811%D**N/A55.3D*18.2D--43917.3h0.9B**4.4C**
S12 Renegade 9459362793.355C++0.6145.611%B1.709%D*106.4A++1C--3578.8h2.3A5B**
M12 Kobalt 9509338116.625B**112.6621.444%C+26.688%A++233.3A**4.3C+7664h12B*55.7B++
Gauss SPR 8378281764.705A*0.7435.826%B+36.473%C**86.3M++N/A2799.6h3.9B**10.9B*
CAS30 Tank Buster 1,7698217251.132C+2.8335.663%D-N/A6.5C7.5C++175126.1h45.4C++127.4C++
AF-6 Shadow 8078062692.996B++0.9636.706%B+21.712%D79A+N/A26410.2h4.6B*12.5B++
Hornet Missiles 1,2277714517.133A*13.1763.808%B+N/A104.2B*61.6B++15737.4h6.6B**10.4B**
NC4 Mag-Shot 7657635421.408B*2.5528.573%C*20.052%C++26C++N/A12729.4h6.1B*21.4C++
Hawk GD-68 1,2277075491.288B**2.6765.836%B+3.395%B+18.8B+13.8B++27637.7h6.8B++10.3B*
NCM2 Falcon 8186513002.17A+1.7949.075%B++4.455%C+23.8A*6.1B+19727.3h9.6B*19.6B*
LA3 Desperado 5835824081.426B+2.5334.391%B**21.306%C**24CN/A11024.3h7.6B++22B*
NS-44L Blackhand 5014983161.576B2.3844.901%B35.542%C-48.3AN/A16710.3h2.9B**6.5B*
19A Fortuna 4954904930.994C2.9727.954%B18.367%C-38.3C++N/A14512.8h7.7B**27.5B*
Warden 4794721652.861A++1.1034.218%A27.542%B+62.1MN/A2897.6h6.5B**19B**
Enforcer ML65-H 6884363512.457A*8.5055.58%C+7.11%S56.6A32.7B6787.7h10.3B*18.5B**
C85 Canister 4424291626.813B++22.8548.674%B**13.054%C+147.9A++4.5C+6542.9h5.4B++11.1B*
NCM3 Raven 6664122181.89A2.0749.877%A3.641%B++20.2A**12.5M36020.4h20.2B*40.5B**
Carnage AR 4114071882.165B++1.8029.036%B*20.639%C+71.4A*N/A4505.7h11.3B*38.8B*
MANA Anti-Personnel Turret 4064051183.432N/A0.5322.37%UN/A4050U10U13908700.1h17.5T*78.1T*
NCM3 Raven 6293922351.668B**2.2950.405%A2.296%C17.6A*10.6A*29822.3h22.9B++45.3B*
Carver 39238610,7080.036C3.9211.733%D**11.658%D0.7C--N/A2545.8h1.3B11.4C--
MGR-C1 Charger 3853821223.131A++0.8331.094%B++21.99%C86.8A*N/A2524.4h11.4B+36.6B+
LA8 Rebel 3533452371.456B++2.5028.388%C20.29%C+29.2C+N/A10911.8h5.7B+20.1C**
NSX Naginata 3473411083.157A++0.8026.013%B++33.431%B++65.6B*1.2B**2255.2h9.6B++36.9B++
M60-A Bulldog 333320745.714B**41.7560.145%A+N/A82.1A*3.3C+3313.9h3.4A+5.6A
Tomcat A2AM Pods 6143151422.5S18.5484.841%B*N/A157.5M+149.5M**31712h6.7B*7.9A
NS-357 Underboss 3002982741.088C++2.8731.779%D25.839%B+16.1D-N/A7818.5h3.3B**10.4B+
Spear Anti-Vehicle Phalanx Turret 475296338.97C**5.0150.371%B*5.068%B+59.2A35.8A+13695h6.9B+13.7B++
M60-A Bulldog 322282535.321C+1.3631.917%C1.418%C32.4C+4.6C5198.7h4.9B+15.4C**
M12 Kobalt 278275930.556A*26.6018.521%C++14.909%D-131A++1.4D-4702.1h11.5B**62.4B++
Enforcer ML85 489267338.091B++4.1344.711%B+1.498%C--27.5B+22.9B*16739.7h11.7B26.1B+
Auraxium Mag-Cutter 25824614,5330.017C3.948.956%D**4.472%C0.4DN/A2583.6h2.1C++23.6D*
AF-23 Grinder 247245912.692C*1.2742.6%B*14.694%C+38.3B+N/A1746.4h5.8B+13.6B*
NS-10 Burster 3802341561.5B++2.4633.413%B+8.547%B**9.3A++5.8A+14925.2h101A+302.2B**
AF-41 Hacksaw 236233554.236B++0.2847.979%A14.163%C64.7A*N/A5123.6h8C+16.7B++
M60-A Bulldog 2502301023C*19.0455.035%B**2.609%C*60.5B**5.3B+3463.8h3.8B**6.9B**
NS-10 Burster 3752281641.39B++2.5732.062%B7.895%B+6.8B++4.4B+13533.4h115.1B*358.9B*
Skyguard 400227653.492B0.4732.245%B+3.524%B**13C+9.9C++36817.5h108.7B+337B+
NS Baron G5 2262251052.143A1.8253.192%B*14.667%C++72.6A*N/A2693.1h3.8B++7.1C+
M12 Kobalt 214209826.125B**22.1617.796%C+11.483%D**99.5B**2.4C+4682.1h15.7B++88.3B+
Anti-Vehicle Grenade 2112001200N/A196.0450.836%C+N/A666.7A36.7D78950.3h2.9A5.7B**
GR-22 1841841031.786B+2.1725.363%C*20.652%C*34.1C++N/A3235.4h10.8B**42.7B++
MGR-M1 Bishop 180178523.423B**0.5437.847%B*12.921%F--80.9A**N/A2282.2h5.2B*13.8B++
M20 Basilisk 241174208.7M+4.7434.091%C-5.172%C19.8C+7.6C++3408.8h55.9B**163.9B*
NC15 Phoenix 3011711101.555B+2.4149.286%DN/A16.8B+12.7C++45810.2h7.3B*14.7B*
NS-AM7 Archer 1921681511.113A+2.8562.1%B+34.524%A++21M++3C*1648h7.4B**11.9B**
MAX Punch 1701643,0780.053C3.9141.829%CN/A0.7CN/A3237.2h2.2C++5.3C++
M96 Mjolnir-H 2691611411.5A**7.5451.203%C*N/A55.5B37.2B+6302.9h32.5B+63.5B+
NSX Tomoe 143142622.29B1.6729.728%C++30.282%D59.2B*N/A1652.4h13B+43.7B+
M60-G Bulldog 153141528.2S24.2442.88%B+1.418%D--74.2A+6.3C7071.9h3.8B**8.8B**
NC1 Gauss Rifle 139139801.738B++2.2219.052%D-16.547%D15.3DN/A4229.1h11.1B++58.4C++
A30 Walker 249120941.277C+2.6818.413%D-N/A20.7B22.2B**6555.8h85.9B*466.7B+
M20 Basilisk 162111205.55A+1.5934.629%C10.811%A++15.9C--7.3C3157h76.5B+220.9B+
The Slasher 1351024,6830.022D3.9449.71%B**1.961%D--0.5C-N/A3198.2h3.4D**6.8C+
M12 Kobalt-F 101100422.381B+1.5824.812%B+9%C32.3C++N/A1513.1h10.2B++41.3B++
NS-61 Emissary 9898551.782A2.1831.509%B+17.347%C++25.1C+N/A713.9h9.4B++29.8B*
Coyote Missiles 13184712S8.0455.366%C**N/A93.3A+52.2A+15150.9h28.9B++52.3B++
M60-G Bulldog-H 9283516.6B+12.6445.833%C++1.205%C75.5C*8.2C+3121.1h4.2B+9.3B+
NS-357B Underboss 7676541.407C**2.5538.449%C++23.684%C+38CN/A1122h3.1B**8.1B++
NS-R3 Swarm 13874541.37A*2.5956.212%FN/A12.5B**10.8B**1555.9h18.8B**33.4B*
G30 Walker 12571116.455A++2.4929.668%C++2.817%D19.7B+15B**5153.6h165B*556.3B++
Aspis Anti-Aircraft Phalanx Turret 1346888.5A*4.5431.92%B**N/A18.9A18.3A9033.6h136.4B427.2B+
VLG Missile Launcher 8367167S63.0454.084%C+N/A111.7A++26.7B+4050.6h3.7B+6.8B+
Gauss Rifle S 6464252.56A+1.4025.344%C++18.75%C58.2A+N/A5981.1h9.2B*36.3B+
M12 Kobalt 5656414C+10.0412.612%C--19.643%B*62.2C++N/A5760.9h15.6B+124C**
Rocklet Rifle 8953331.606A++2.3541.871%D*N/A18.3D12.4D--2972.9h32.5B+77.6C+
Hunter QCX 5252840.619C+3.3412.574%F-23.077%C7.6DN/A656.8h3.7B29.4C
NCM1 Scattercannon 5252202.6C++1.3629.868%D3.846%F**74.3A**N/A9430.7h3.5A11.7B*
NS-11A 5151431.186C+2.7729.238%B**25.49%B+34C*N/A6441.5h14C+47.9B+
NSX Tengu 5050341.471C**2.4940.894%B+28%B**50B+N/A2211h9.7B*23.7B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon615,4015h
Anti-Vehicle MANA Turret532,5406.1h
Decoy Grenade0720h
Nano-Armor Kit2,1933,347,590272.2h
Nanite Revive Grenade03300.1h
Medical Kit3,67424,44258.4h
Medical Applicator6741,6214.7h
Spitfire Auto-Turret21370.2h
Motion Spotter9321,74811.7h
Deconstruction Tool04930h
Recon Detection Device353,2505.1h
Shield Recharging Field53190.1h
Smoke Grenade01600h
Ammunition Package425,4663.8h
Anti-Infantry MANA Turret257591.4h
Nano-Repair Grenade07720.2h

Check the help document for the dictionary if you want to learn more about words used here.


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