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Field Marshal Hater Hackable[RMAR] Hackable
TR BR 185

KDR: 2.95

Score: 89.1m

Last Seen: Oct 18th, 2019 11:42 PM
- OFFLINE - 116.9 hour(s)

Prestige 1, Battle Rank 100 (185 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS TAR MSW-R MG-H1 Watchman TSAR-42 NS-15MG MG-HBR1 Dragoon G20 Vulcan-H Sticky Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,099,629 MLG Score: 879
Fun Score: N/A
Cheeseburgers Flipped: 713TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.888%24.945%54648117160,9742.624910.327

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.545%0.132C++0.602B+-1.186D*HEAD ++ (~14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.20.257C*12.10.154C++43.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.015%1.135%380412153,08593710293.29242300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.09%-0.452D-0.412C---0.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.3-0.02C+54.6-0.027C+110.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.437%4.211%452812118,002176221174.54143378%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.106%-1.222D*1.082B**-0.258

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.40.029C+10.60.149C++26.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.528%3.351%8951512049,102137226276.63411346%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.538%0.213C++-0.279C0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.40.432B26.30.346C**42

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.836%68.131%895612138,7671789784.9005

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.316%-0.472D0.071C+0.352

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.8-0.092C+3.5-0.082C+7.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.767%10.634%895512145,0311911562.63128

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.271%0.676B+-0.801D-0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.502B+3.30.329C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
89.1m363%417 (25k)324 (19.4k)2.95158128,97843,6983.3088185 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1219727219.344%19.298%37306:1771

16% Combat Medic30% Engineer23% Heavy Assault17% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 3rd, 2013 6:35 PMAug 7th, 2017 10:25 PMOct 19th, 2019 9:11 AM (31d) (PST)Oct 18th, 2019 8:39 PM (32d) (PST)Oct 18th, 2019 7:42 PM (32d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4981153830.4690.1590.0901.8550.042879

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,8936,88323,01028105111319,422

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4587.3h/191.1d 15,610 24,890 46,852 510.5k 6,199 15,813 11,630 137.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C*
Kills:4,568
Deaths:1,604
KDR:2.848
Accuracy:19.760% D
HSR:26.292% C*
MG-H1 Watchman
A
Kills:3,566
Deaths:1,079
KDR:3.305
Accuracy:23.935% C++
HSR:35.754% A
NS-15MG
D-
Kills:2,444
Deaths:677
KDR:3.610
Accuracy:20.651% D--
HSR:21.563% D-
NS-15M1
D
Kills:1,340
Deaths:1,162
KDR:1.153
Accuracy:18.846% D
HSR:17.239% D
NSX Naginata
C*
Kills:1,193
Deaths:374
KDR:3.190
Accuracy:22.637% C++
HSR:29.505% C*
NSX-P Naginata
B**
Kills:1,175
Deaths:410
KDR:2.866
Accuracy:22.080% C+
HSR:36.596% B**
T32 Bull
D-
Kills:1,161
Deaths:696
KDR:1.668
Accuracy:18.045% D*
HSR:17.830% D-
NS-15M AE
D-
Kills:1,161
Deaths:288
KDR:4.031
Accuracy:18.595% D*
HSR:19.466% D-
T9 CARV
D
Kills:1,160
Deaths:791
KDR:1.467
Accuracy:16.457% D
HSR:15.172% D*
NS-15M2
D-
Kills:1,158
Deaths:419
KDR:2.764
Accuracy:17.943% D*
HSR:19.171% D-
NS-15MP
D
Kills:1,157
Deaths:335
KDR:3.454
Accuracy:20.607% D**
HSR:23.509% D
TMG-50
D
Kills:1,157
Deaths:513
KDR:2.255
Accuracy:17.341% D
HSR:14.953% D*
T9A "Butcher"
D**
Kills:273
Deaths:169
KDR:1.615
Accuracy:17.076% F
HSR:17.216% D**
T9 CARV-S
D--
Kills:106
Deaths:42
KDR:2.524
Accuracy:17.348% D--
HSR:14.151% D**
Kills:21,619
Deaths (as Heavy Assault):8,559
Deaths (to Heavy Assaults):13,027
KDR:2.52588
Kill Difference:13,060
Playtime:1,069.242 hours
Usage:23%
Score:20.173m
Score/min:314
Accuracy (listed only):19.380%
HSR (listed only):22.030%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:1,678
Deaths:436
KDR:3.849
Accuracy:22.608% C
HSR:24.196% B++
TAS-16 Blackjack
B*
Kills:1,456
Deaths:531
KDR:2.742
Accuracy:70.114% B*
HSR:9.890% D--
LC2 Lynx
C+
Kills:1,360
Deaths:528
KDR:2.576
Accuracy:21.859% C
HSR:21.985% C+
MG-C1 Kindred
B+
Kills:1,184
Deaths:318
KDR:3.723
Accuracy:26.167% C+
HSR:26.351% B+
NSX Tanto
B**
Kills:1,181
Deaths:357
KDR:3.308
Accuracy:23.417% D
HSR:32.600% B**
NSX-P Tanto
B**
Kills:1,180
Deaths:376
KDR:3.138
Accuracy:25.513% C+
HSR:32.542% B**
TS4 Haymaker
B++
Kills:1,177
Deaths:488
KDR:2.412
Accuracy:50.571% B++
HSR:12.150% C
The Little Helper
B+
Kills:1,176
Deaths:521
KDR:2.257
Accuracy:51.957% B+
HSR:11.054% D--
SMG-46 Armistice
C**
Kills:1,173
Deaths:348
KDR:3.371
Accuracy:21.872% D
HSR:18.500% C**
FA1 Barrage
C+
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:39.186% C+
HSR:9.966% D*
TRS-12 Uppercut
C
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:54.811% C
HSR:10.662% D-
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:347
KDR:3.337
Accuracy:22.051% C
HSR:20.639% B++
NS Baron G5
C**
Kills:1,157
Deaths:509
KDR:2.273
Accuracy:46.701% C**
HSR:11.495% D
NS-11CP
C+
Kills:1,157
Deaths:289
KDR:4.003
Accuracy:23.495% D*
HSR:23.682% C+
HC1 Cougar
D-
Kills:1,156
Deaths:803
KDR:1.440
Accuracy:19.982% D-
HSR:15.917% D--
MKV Suppressed
C+
Kills:1,156
Deaths:377
KDR:3.066
Accuracy:23.679% C
HSR:19.637% C+
NS-7 PDW
C+
Kills:1,154
Deaths:647
KDR:1.784
Accuracy:24.387% C+
HSR:13.518% D
NS-11C
C
Kills:1,154
Deaths:621
KDR:1.858
Accuracy:20.279% D
HSR:17.591% C
TRAC-5 S
B+
Kills:1,151
Deaths:706
KDR:1.630
Accuracy:20.888% C-
HSR:18.853% B+
Shuriken
B**
Kills:1,013
Deaths:362
KDR:2.798
Accuracy:27.192% C+
HSR:24.778% B**
MG-S1 Jackal
C**
Kills:243
Deaths:194
KDR:1.253
Accuracy:28.312% C**
HSR:13.992% D-
TRAC-5
C+
Kills:108
Deaths:181
KDR:0.597
Accuracy:21.898% C+
HSR:13.889% D-
AS16 NightHawk
C++
Kills:71
Deaths:22
KDR:3.227
Accuracy:40.530% C++
HSR:11.268% D-
NSX Tengu
B++
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.823% C
HSR:25% B++
Kills:24,626
Deaths (as Light Assault):10,360
Deaths (to Light Assaults):8,827
KDR:2.37703
Kill Difference:14,266
Playtime:535.201 hours
Usage:12%
Score:8.699m
Score/min:271
Accuracy (listed only):31.762%
HSR (listed only):18.340%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MG-HBR1 Dragoon
A+
Kills:2,070
Deaths:433
KDR:4.781
Accuracy:30.700% C
HSR:41.546% A+
LC3 Jaguar
B++
Kills:1,678
Deaths:436
KDR:3.849
Accuracy:22.608% C
HSR:24.196% B++
TAS-16 Blackjack
B*
Kills:1,456
Deaths:531
KDR:2.742
Accuracy:70.114% B*
HSR:9.890% D--
LC2 Lynx
C+
Kills:1,360
Deaths:528
KDR:2.576
Accuracy:21.859% C
HSR:21.985% C+
MG-C1 Kindred
B+
Kills:1,184
Deaths:318
KDR:3.723
Accuracy:26.167% C+
HSR:26.351% B+
NSX Tanto
B**
Kills:1,181
Deaths:357
KDR:3.308
Accuracy:23.417% D
HSR:32.600% B**
NSX-P Tanto
B**
Kills:1,180
Deaths:376
KDR:3.138
Accuracy:25.513% C+
HSR:32.542% B**
TS4 Haymaker
B++
Kills:1,177
Deaths:488
KDR:2.412
Accuracy:50.571% B++
HSR:12.150% C
The Little Helper
B+
Kills:1,176
Deaths:521
KDR:2.257
Accuracy:51.957% B+
HSR:11.054% D--
FA1 Barrage
C+
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:39.186% C+
HSR:9.966% D*
TRS-12 Uppercut
C
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:54.811% C
HSR:10.662% D-
NS Baron G5
C**
Kills:1,157
Deaths:509
KDR:2.273
Accuracy:46.701% C**
HSR:11.495% D
NS-11CP
C+
Kills:1,157
Deaths:289
KDR:4.003
Accuracy:23.495% D*
HSR:23.682% C+
AMR-66
C--
Kills:1,157
Deaths:381
KDR:3.037
Accuracy:21.439% D--
HSR:20.916% C--
HC1 Cougar
D-
Kills:1,156
Deaths:803
KDR:1.440
Accuracy:19.982% D-
HSR:15.917% D--
NS-11C
C
Kills:1,154
Deaths:621
KDR:1.858
Accuracy:20.279% D
HSR:17.591% C
TRAC-5 S
B+
Kills:1,151
Deaths:706
KDR:1.630
Accuracy:20.888% C-
HSR:18.853% B+
TRAC-5
C+
Kills:108
Deaths:181
KDR:0.597
Accuracy:21.898% C+
HSR:13.889% D-
AS16 NightHawk
C++
Kills:71
Deaths:22
KDR:3.227
Accuracy:40.530% C++
HSR:11.268% D-
Kills:21,900
Deaths (as Engineer):8,881
Deaths (to Engineers):7,904
KDR:2.46594
Kill Difference:13,019
Playtime:1,358.675 hours
Usage:30%
Score:31.403m
Score/min:385
Accuracy (listed only):33.269%
HSR (listed only):19.292%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B*
Kills:4,609
Deaths:1,727
KDR:2.669
Accuracy:22.395% C
HSR:27.924% B*
TAS-16 Blackjack
B*
Kills:1,456
Deaths:531
KDR:2.742
Accuracy:70.114% B*
HSR:9.890% D--
NSX Yumi
B+
Kills:1,192
Deaths:374
KDR:3.187
Accuracy:23.010% D
HSR:31.124% B+
TS4 Haymaker
B++
Kills:1,177
Deaths:488
KDR:2.412
Accuracy:50.571% B++
HSR:12.150% C
The Little Helper
B+
Kills:1,176
Deaths:521
KDR:2.257
Accuracy:51.957% B+
HSR:11.054% D--
SMG-46 Armistice
C**
Kills:1,173
Deaths:348
KDR:3.371
Accuracy:21.872% D
HSR:18.500% C**
T1 Cycler
D-
Kills:1,170
Deaths:1,694
KDR:0.691
Accuracy:18.476% D-
HSR:15.470% D--
FA1 Barrage
C+
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:39.186% C+
HSR:9.966% D*
TRS-12 Uppercut
C
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:54.811% C
HSR:10.662% D-
Cycler TRV
C-
Kills:1,161
Deaths:521
KDR:2.228
Accuracy:19.306% D-
HSR:17.485% C-
TORQ-9
D-
Kills:1,158
Deaths:628
KDR:1.844
Accuracy:20.839% D-
HSR:17.789% D-
NS-11A
C
Kills:1,158
Deaths:497
KDR:2.330
Accuracy:19.191% D*
HSR:20.121% C
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:347
KDR:3.337
Accuracy:22.051% C
HSR:20.639% B++
NS Baron G5
C**
Kills:1,157
Deaths:509
KDR:2.273
Accuracy:46.701% C**
HSR:11.495% D
MKV Suppressed
C+
Kills:1,156
Deaths:377
KDR:3.066
Accuracy:23.679% C
HSR:19.637% C+
NS-7 PDW
C+
Kills:1,154
Deaths:647
KDR:1.784
Accuracy:24.387% C+
HSR:13.518% D
NS-11P
B+
Kills:1,152
Deaths:364
KDR:3.165
Accuracy:20.537% D
HSR:23.438% B+
Shuriken
B**
Kills:1,013
Deaths:362
KDR:2.798
Accuracy:27.192% C+
HSR:24.778% B**
MG-S1 Jackal
C**
Kills:243
Deaths:194
KDR:1.253
Accuracy:28.312% C**
HSR:13.992% D-
AS16 NightHawk
C++
Kills:71
Deaths:22
KDR:3.227
Accuracy:40.530% C++
HSR:11.268% D-
NSX Tengu
B++
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.823% C
HSR:25% B++
Kills:24,917
Deaths (as Combat Medic):11,550
Deaths (to Combat Medics):4,262
KDR:2.15732
Kill Difference:13,367
Playtime:731.237 hours
Usage:16%
Score:13.980m
Score/min:319
Accuracy (listed only):32.378%
HSR (listed only):17.424%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C+
Kills:2,559
Deaths:473
KDR:5.410
Accuracy:38.021% C+
HSR:68.660% C+
TRAP-M1
C++
Kills:1,568
Deaths:438
KDR:3.580
Accuracy:27.964% C
HSR:26.020% C++
NS-30 Vandal
B+
Kills:1,204
Deaths:327
KDR:3.682
Accuracy:31.886% C+
HSR:31.063% B+
NS-44L Blackhand
C+
Kills:1,175
Deaths:422
KDR:2.784
Accuracy:38.304% C
HSR:40.936% C+
SMG-46 Armistice
C**
Kills:1,173
Deaths:348
KDR:3.371
Accuracy:21.872% D
HSR:18.500% C**
NSX Tomoe
B**
Kills:1,171
Deaths:316
KDR:3.706
Accuracy:27.262% C
HSR:47.395% B**
TX1 Repeater
A
Kills:1,169
Deaths:535
KDR:2.185
Accuracy:28.572% B++
HSR:30.710% A
NS-44G Commissioner
D
Kills:1,166
Deaths:710
KDR:1.642
Accuracy:34.429% D
HSR:19.211% D
NSX Daimyo
C
Kills:1,161
Deaths:166
KDR:6.994
Accuracy:31.699% D**
HSR:92.679% C
SR-7
C+
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:34.469% D-
HSR:79.138% C+
M77-B
B+
Kills:1,160
Deaths:128
KDR:9.063
Accuracy:40.942% B+
HSR:79.828% B+
RAMS .50M
C
Kills:1,159
Deaths:104
KDR:11.144
Accuracy:36.491% C
HSR:76.618% C
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:347
KDR:3.337
Accuracy:22.051% C
HSR:20.639% B++
SOAS-20
C*
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:27.245% C+
HSR:23.143% C*
MKV Suppressed
C+
Kills:1,156
Deaths:377
KDR:3.066
Accuracy:23.679% C
HSR:19.637% C+
TS2 Inquisitor
B**
Kills:1,156
Deaths:451
KDR:2.563
Accuracy:27.348% C+
HSR:27.249% B**
NS-44 Commissioner
D-
Kills:1,156
Deaths:1,427
KDR:0.810
Accuracy:29.320% D-
HSR:14.706% D--
HSR-1
C++
Kills:1,155
Deaths:274
KDR:4.215
Accuracy:33.117% C
HSR:30.043% C++
NS-7 PDW
C+
Kills:1,154
Deaths:647
KDR:1.784
Accuracy:24.387% C+
HSR:13.518% D
Shuriken
B**
Kills:1,013
Deaths:362
KDR:2.798
Accuracy:27.192% C+
HSR:24.778% B**
MG-S1 Jackal
C**
Kills:243
Deaths:194
KDR:1.253
Accuracy:28.312% C**
HSR:13.992% D-
NS-AM7 Archer
B+
Kills:155
Deaths:69
KDR:2.246
Accuracy:54.325% D
HSR:21.936% B+
Soldier Soaker
B
Kills:111
Deaths:55
KDR:2.018
Accuracy:37.262% B
HSR:9.910% D
NS-44P Commissioner
C+
Kills:94
Deaths:79
KDR:1.190
Accuracy:39.932% C+
HSR:22.340% C-
NS-357 Underboss
D
Kills:73
Deaths:85
KDR:0.859
Accuracy:31.872% D
HSR:15.069% D-
NSX Tengu
B++
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.823% C
HSR:25% B++
Kills:25,663
Deaths (as Infiltrator):9,130
Deaths (to Infiltrators):5,778
KDR:2.81084
Kill Difference:16,533
Playtime:788.977 hours
Usage:17%
Score:12.793m
Score/min:270
Accuracy (listed only):32.030%
HSR (listed only):34.335%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
D
Kills:1,159
Deaths:478
KDR:2.425
Accuracy:13.704% D
HSR:15.962% D
M1 Heavy Cycler
C+
Kills:1,159
Deaths:531
KDR:2.183
Accuracy:13.668% C+
HSR:16.393% C
M3 Pounder HEG
C+
Kills:254
Deaths:143
KDR:1.776
Accuracy:34.522% C--
HSR:3.150% C+
M3 Pounder HEG
C
Kills:202
Deaths:68
KDR:2.971
Accuracy:37.383% C
HSR:0.990% D**
M2 Mutilator
D-
Kills:81
Deaths:36
KDR:2.250
Accuracy:11.257% D-
HSR:14.815% D-
NS-10 Burster
C**
Kills:71
Deaths:47
KDR:1.511
Accuracy:24.532% D
HSR:7.042% C**
NS-10 Burster
C+
Kills:62
Deaths:47
KDR:1.319
Accuracy:24.508% D
HSR:4.839% C+
MR1 Fracture
D
Kills:54
Deaths:27
KDR:2
Accuracy:31.775% D
HSR:1.852% D-
M2 Mutilator
N/A
Kills:50
Deaths:14
KDR:3.571
Accuracy:9.889% N/A
HSR:22% N/A
Kills:3,092
Deaths (as MAX Suit):695.500
Deaths (to MAX Suits):2,594
KDR:4.44572
Kill Difference:2,396.500
Playtime:89.299 hours
Usage:2%
Score:2.046m
Score/min:382
Accuracy (listed only):22.360%
HSR (listed only):9.671%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C*
Kills:1,186
V. Kills:88 N/A
Deaths:161
KDR:7.366
Accuracy:32.083% B+
KPH:50.800 C++
VKPH:3.800 C*
Hellfire Rocket Pods
B+
Kills:1,132
V. Kills:86 N/A
Deaths:67
KDR:16.896
Accuracy:51.819% B+
KPH:78.800 C+
VKPH:6 D-
Hornet Missiles
B+
Kills:967
V. Kills:211 456%
Deaths:34
KDR:28.441
Accuracy:63.430% B+
KPH:88.800 B+
VKPH:19.400 D
M18 Needler
C+
Kills:562
V. Kills:604 93%
Deaths:264
KDR:2.129
Accuracy:32.293% C+
KPH:8.100 C-
VKPH:8.700 C+
M18 Rotary
C--
Kills:205
V. Kills:182 112%
Deaths:177
KDR:1.158
Accuracy:30.251% C+
KPH:7.600 C--
VKPH:6.700 C--
Coyote Missiles
C+
Kills:155
V. Kills:31 484%
Deaths:14
KDR:11.071
Accuracy:46.117% D--
KPH:51.800 C+
VKPH:10.400 D
Kills:4,207 (1,953 + 0)
Deaths:717
KDR:5.868
VKDR:1.676
Vehicle Kills:1,202
Kill Difference:3,490
Playtime:148.285 hours
Usage:3%
Score:2.739m
Score/min:308
Piloting Accuracy:30.251%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:347
V. Kills:34 N/A
Deaths:30
KDR:11.567
Accuracy:45.921% B
KPH:55.200 C*
VKPH:5.400 D
C150 Dalton
C--
Kills:205
V. Kills:153 133%
Deaths:43
KDR:4.767
Accuracy:32.800% D
KPH:24.100 D
VKPH:18 C--
AP30 Shredder
C+
Kills:95
V. Kills:67 140%
Deaths:17
KDR:5.588
Accuracy:33.206% C++
KPH:25.700 C
VKPH:18.100 C+
Dual-75 Duster
B*
Kills:71
V. Kills:2 N/A
Deaths:6
KDR:11.833
Accuracy:45.513% B*
KPH:66 C+
VKPH:1.900 D--
Kills:718 (0 + 718)
Deaths:96
KDR:7.479
VKDR:2.667
Vehicle Kills:256
Kill Difference:622
Playtime:19.576 hours
Usage:0%
Score:0.419m
Score/min:356
Piloting Accuracy:N/A%
Gunner Accuracy:45.513%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B++
Kills:1,602
V. Kills:519 308%
Deaths:42
KDR:38.143
Accuracy:53.021% D
KPH:61 B++
VKPH:19.800 C
L100 Python HEAT
C+
Kills:1,159
V. Kills:311 371%
Deaths:127
KDR:9.126
Accuracy:38.993% D*
KPH:30.200 C+
VKPH:8.100 D-
L100 Python HESH
B++
Kills:1,101
V. Kills:135 N/A
Deaths:40
KDR:27.525
Accuracy:43.347% D
KPH:69.200 B++
VKPH:8.500 C+
C75 Viper
A++
Kills:1,059
V. Kills:128 N/A
Deaths:54
KDR:19.611
Accuracy:35.478% C
KPH:60.600 A++
VKPH:7.300 C
L100 Python AP
B+
Kills:923
V. Kills:400 230%
Deaths:42
KDR:21.976
Accuracy:42.499% F
KPH:41.800 B+
VKPH:18.100 C+
Skyguard
C*
Kills:396
V. Kills:307 129%
Deaths:56
KDR:7.071
Accuracy:24.405% D-
KPH:13.400 C+
VKPH:10.400 C*
Kills:6,240 (6,240 + 0)
Deaths:361
KDR:17.285
VKDR:4.986
Vehicle Kills:1,800
Kill Difference:5,879
Playtime:149.592 hours
Usage:3%
Score:2.503m
Score/min:279
Driving Accuracy:24.405%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B**
Kills:1,239
V. Kills:660 187%
Deaths:140
KDR:8.850
Accuracy:41.184% C+
KPH:32.900 B++
VKPH:17.500 B**
P2-120 HEAT
B**
Kills:1,150
V. Kills:223 N/A
Deaths:116
KDR:9.914
Accuracy:30.694% D*
KPH:39.600 B**
VKPH:7.700 D
P2-120 HESH
B+
Kills:1,139
V. Kills:128 N/A
Deaths:61
KDR:18.672
Accuracy:36.073% D
KPH:60.300 B+
VKPH:6.800 C--
P2-120 AP
A
Kills:1,075
V. Kills:485 221%
Deaths:67
KDR:16.045
Accuracy:34.384% D*
KPH:47.300 A
VKPH:21.300 B+
P525 Marauder
C*
Kills:996
V. Kills:55 N/A
Deaths:60
KDR:16.600
Accuracy:20.553% C+
KPH:73.800 C*
VKPH:4.100 C+
MR11 Gatekeeper
B+
Kills:429
V. Kills:325 132%
Deaths:54
KDR:7.944
Accuracy:43.601% B+
KPH:25.300 B+
VKPH:19.200 B+
G30 Vulcan
C
Kills:58
V. Kills:26 215%
Deaths:7
KDR:8.286
Accuracy:18.749% D*
KPH:18.900 C
VKPH:8.500 D
Kills:6,086 (3,364 + 2,722)
Deaths:505
KDR:12.051
VKDR:3.766
Vehicle Kills:1,902
Kill Difference:5,581
Playtime:141.902 hours
Usage:3%
Score:4.848m
Score/min:569
Driving Accuracy:34.384%
Gunner Accuracy:18.749%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A++
Kills:1,998
V. Kills:959 208%
Deaths:214
KDR:9.336
Accuracy:52.949% B+
KPH:76.700 A++
VKPH:36.800 B*
P525 Marauder-H
A
Kills:1,518
V. Kills:143 N/A
Deaths:108
KDR:14.056
Accuracy:44.872% B**
KPH:119.800 B+
VKPH:11.300 A
MR11 Gatekeeper-H
B+
Kills:112
V. Kills:74 149%
Deaths:15
KDR:7.467
Accuracy:48.776% C--
KPH:37.400 B+
VKPH:24.700 C
Kills:3,628 (0 + 3,628)
Deaths:337
KDR:10.766
VKDR:3.490
Vehicle Kills:1,176
Kill Difference:3,291
Playtime:41.723 hours
Usage:1%
Score:1.150m
Score/min:460
Driving Accuracy:N/A%
Gunner Accuracy:48.776%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:862
V. Kills:107 N/A
Deaths:91
KDR:9.473
Accuracy:31.084% C-
KPH:69.800 B**
VKPH:8.700 C+
M12 Kobalt
C++
Kills:625
V. Kills:29 N/A
Deaths:31
KDR:20.161
Accuracy:16.540% C+
KPH:65.200 C++
VKPH:3 C+
M12 Kobalt
C+
Kills:400
V. Kills:16 N/A
Deaths:14
KDR:28.571
Accuracy:16.177% C
KPH:67.900 C+
VKPH:2.700 C
M40 Fury
B
Kills:375
V. Kills:75 493%
Deaths:30
KDR:12.500
Accuracy:28.718% D-
KPH:61.300 B
VKPH:12.300 C*
M20 Basilisk
C
Kills:198
V. Kills:88 222%
Deaths:30
KDR:6.600
Accuracy:35.630% C
KPH:14.600 D
VKPH:6.500 C
M20 Basilisk
C-
Kills:124
V. Kills:59 207%
Deaths:16
KDR:7.750
Accuracy:35.332% C-
KPH:15.800 C--
VKPH:7.500 C-
M60-G Bulldog
C-
Kills:103
V. Kills:27 368%
Deaths:13
KDR:7.923
Accuracy:30.279% C-
KPH:16.900 D
VKPH:4.400 C-
M60-G Bulldog
B
Kills:54
V. Kills:18 284%
Deaths:6
KDR:9
Accuracy:32.611% C-
KPH:29.300 C-
VKPH:9.800 B
Kills:2,741 (0 + 2,741)
Deaths:231
KDR:11.866
VKDR:1.814
Vehicle Kills:419
Kill Difference:2,510
Playtime:63.318 hours
Usage:1%
Score:1.365m
Score/min:359
Driving Accuracy:N/A%
Gunner Accuracy:32.611%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:71
V. Kills:15 444%
Deaths:76
KDR:0.934
Accuracy:46.616% C
KPH:12.600 D
VKPH:2.700 D-
Kills:71 (71 + 0)
Deaths:76
KDR:0.934
VKDR:0.197
Vehicle Kills:15
Kill Difference:5
Playtime:5.621 hours
Usage:0%
Score:0.028m
Score/min:84
Driving Accuracy:46.616%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:135
V. Kills:20 N/A
Deaths:18
KDR:7.500
Accuracy:33.589% C+
KPH:40.500 D
VKPH:6 C+
Kills:135 (0 + 135)
Deaths:18
KDR:7.500
VKDR:1.111
Vehicle Kills:20
Kill Difference:117
Playtime:3.337 hours
Usage:0%
Score:0.038m
Score/min:190
Piloting Accuracy:N/A%
Gunner Accuracy:33.589%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TAR 4,6884,6091,7272.669B*0.2822.395%C27.924%B*29.4C+N/A95157h12.7C**56.7C++
MSW-R 4,6154,5681,6042.848B+0.1019.76%D26.292%C*30CN/A109152.1h11.5B58.1C++
MG-H1 Watchman 3,6663,5661,0793.305B**0.3523.935%C++35.754%A28.7C-N/A86124.3h16C+66.7C*
TSAR-42 2,5962,5594735.41B+2.4638.021%C+68.66%C+30.8CN/A13083h2.2C**5.8C*
NS-15MG 2,4652,4446773.61A*0.6620.651%D--21.563%D-37.8DN/A22864.6h11.6C++56C+
MG-HBR1 Dragoon 2,1332,0704334.781M*1.8330.7%C41.546%A+41.8B++1.3B**12949.5h6.1B+19.9B
G20 Vulcan-H 2,9571,9982149.336B**6.3852.949%B+1.602%D-76.6A++36.7B*50626.1h72.1B*136.2B**
Sticky Grenade 1,7191,70211702N/A1,699.0559.969%B*N/A1215.7B+12.1C49491.4h1.8B+3B+
LC3 Jaguar 1,7001,6784363.849A++0.9022.608%C24.196%B++35.9C*N/A14046.8h11.8B52.3C**
LB00 Python AP 2,1211,6024238.143A35.1953.021%D1.248%B*60.9B++19.7C29226.3h4.3C*8.1C+
Frag Grenade 1,6201,59211592N/A1,589.0552.119%B*N/A612.3B++10.8C*30682.6h3.1B++5.9B*
TRAP-M1 1,5891,5684383.58A++0.6327.964%C26.02%C++38.5C+N/A9840.7h8.9C**31.8C*
P525 Marauder-H 1,6611,51810814.056C+11.1044.872%B**N/A119.5B+11.3A36612.7h8C+17.8B+
TAS-16 Blackjack 1,4711,4565312.742A+0.2170.114%B*9.89%D--49BN/A20429.7h2.2B+3.2B+
LC2 Lynx 1,3711,3605282.576A0.3821.859%C21.985%C+21.6CN/A8162.9h14B64.2C*
C-4 1,7151,3555102.657B*0.2924.014%CN/A85.2C+22.6C-113015.9h1.5C+6.2C+
NS-15M1 1,3421,3401,1621.153C1.8018.846%D17.239%D23DN/A9658.2h13.9C73.9C
E540 Halberd 1,8991,2391408.85C**5.9041.184%C+3.713%C**32.9B++17.5B**51937.7h5.1B++12.3B+
NS-30 Vandal 1,2181,2043273.682B**0.7331.886%C+31.063%B+32CN/A9037.6h5.2B+16.4C**
NSX Naginata 1,2231,1933743.19A++0.2422.637%C++29.505%C*29.8C-N/A7640h15.1C-66.9C+
NSX Yumi 1,2301,1923743.187A0.2423.01%D31.124%B+22.1DN/A7353.9h13.1C56.8C
M14 Banshee 1,2741,1861617.366C++4.4132.083%B+1.012%C+50.9C++3.8C*27823.3h18.8B+58.5B+
MG-C1 Kindred 1,2081,1843183.723A+0.7726.167%C+26.351%B+45.2C++N/A11726.2h11.1C**42.4C**
NSX Tanto 1,2061,1813573.308A*0.3623.417%D32.6%B**22CN/A5253.8h16.1C+68.8C+
NSX-P Tanto 1,2051,1803763.138M0.1925.513%C+32.542%B**29.2C+N/A9740.4h14.9C++58.4C*
TS4 Haymaker 1,1951,1774882.412A0.5450.571%B++12.15%C23.4C-N/A6350.3h4.4C*8.7B+
The Little Helper 1,1941,1765212.257B*0.6951.957%B+11.054%D--23.8D-N/A7649.5h5.6D10.7C+
NS-44L Blackhand 1,1931,1754222.784A+0.1738.304%C40.936%C+29.1C**N/A8340.4h4.1B10.8C*
NSX-P Naginata 1,1941,1754102.866A+0.0922.08%C+36.596%B**24.7DN/A7147.6h13.8C+62.3C++
SMG-46 Armistice 1,1891,1733483.371A*0.4221.872%D18.5%C**32.3C++N/A11336.3h13.6B+62.1C++
NSX Tomoe 1,1811,1713163.706A+0.7527.262%C47.395%B**43.9C*N/A9526.7h12.5B+46C**
T1 Cycler 1,1801,1701,6940.691C2.2618.476%D-15.47%D--14.1DN/A8383h17.3D93.4D
TX1 Repeater 1,1771,1695352.185A*0.7728.572%B++30.71%A37B+N/A13631.6h13.9C++48.6B+
Claymore 1,1661,16610710.897B++7.9546.225%A+N/A174B++N/A7596.7h1.3D2.9B*
NS-44G Commissioner 1,1841,1667101.642C**1.3134.429%D19.211%D23.2DN/A5850.3h3.4C*10C++
FA1 Barrage 1,1771,1646561.774B++1.1839.186%C+9.966%D*25.4C+N/A13245.8h3.9B*10.1B+
TRS-12 Uppercut 1,1731,1637251.604B1.3554.811%C10.662%D-23.7DN/A8149h2.6C++4.8C++
Cycler TRV 1,1721,1615212.228B**0.7219.306%D-17.485%C-36.1C++N/A25732.2h11.7B++60.4C++
T32 Bull 1,1661,1616961.668C*1.2818.045%D*17.83%D-28.4C-N/A14540.9h13C+72.1C
NSX Daimyo 1,1621,1611666.994A4.0431.699%D**92.679%C36.6C--N/A8231.7h2.7C+8.4D
NS-15M AE 1,1631,1612884.031B**1.0818.595%D*19.466%D-28.1DN/A13241.3h15D--80.9D--
T9 CARV 1,1631,1607911.466C*1.4916.457%D15.172%D*25.3C+N/A24445.8h14.4C++87.8C+
NS Decimator 1,4211,1607151.622B++1.3354.16%D-3.621%A33.3C+7.5D--28334.8h3.8B+7.1B
SR-7 1,1671,1604762.437C0.5134.469%D-79.138%C+17D-N/A7568.1h2.5C7.4C--
M77-B 1,1671,1601289.063M**6.1140.942%B+79.828%B+34.4B+N/A12033.7h1.9B*4.7B*
T7 Mini-Chaingun 1,1631,1606061.914B**1.0418.121%C++9.052%D--27.4CN/A19442.4h14.4B79.7B+
L100 Python HEAT 1,4701,1591279.126B*6.1738.993%D*3.451%B++30.2C+8.1D-18938.4h3.9B**10B+
T7 Mini-Chaingun AE 1,1641,1593223.599A*0.6518.383%C17.601%B+40.7CN/A10428.5h11.2B++60.7B+
M1 Heavy Cycler 1,1711,1594782.425B+0.5313.704%D15.962%D24.1CN/A9048h20.5D149.8C-
RAMS .50M 1,1631,15910411.144A*8.1936.491%C76.618%C33.2C**N/A17534.9h2.1C**5.7C*
M1 Heavy Cycler 1,1661,1595312.183B*0.7713.668%C+16.393%C22.8C++N/A11050.9h21.1C154.1C+
TORQ-9 1,1751,1586281.844B+1.1120.839%D-17.789%D-27.9CN/A17141.5h15C++71.9C+
NS-11A 1,1741,1584972.33B*0.6219.191%D*20.121%C26.8CN/A17243.2h13.4C*69.8C
NS-15M2 1,1601,1584192.764B+0.1917.943%D*19.171%D-27.2C--N/A17642.6h13.8C+77C-
PDW-16 Hailstorm 1,1661,1583473.337M0.3922.051%C20.639%B++36.8B+N/A13131.5h13.5B+61.3C**
SOAS-20 1,1651,1583023.834A++0.8827.245%C+23.143%C*33.3C+N/A10334.8h10.8B+39.8B+
NS-15MP 1,1711,1573353.454B+0.5020.607%D**23.509%D42.1DN/A16727.5h11.2C+54.3C--
NS Baron G5 1,1671,1575092.273A++0.6846.701%C**11.495%D31.9C+N/A12036.3h4.3B+9.3C+
NS-11CP 1,1641,1572894.003A++1.0523.495%D*23.682%C+24.2DN/A5547.9h11.2B+47.8C+
TMG-50 1,1591,1575132.255B**0.7017.341%D14.953%D*24.8C-N/A15346.6h11.4C*65.7C+
AMR-66 1,1701,1573813.037A**0.0921.439%D--20.916%C--23.3C++N/A14049.6h7.7B+35.8C++
HC1 Cougar 1,1701,1568031.44B+1.5119.982%D-15.917%D--9.2D-N/A56125.5h15.5D77.5D
MKV Suppressed 1,1681,1563773.066M0.1123.679%C19.637%C+30.9C+N/A9837.4h13.6C**57.4C++
TS2 Inquisitor 1,1641,1564512.563A+0.3927.348%C+27.249%B**47.2C**N/A10524.5h11.2C+41.1C++
NS-44 Commissioner 1,1761,1561,4270.81C+2.1429.32%D-14.706%D--13DN/A6788.7h4.2C+14.2C
HSR-1 1,1711,1552744.215A+1.2633.117%C30.043%C++38.2C+N/A9030.2h5.3C**16C*
NS-7 PDW 1,1621,1546471.784A1.1724.387%C+13.518%D25C+N/A16046.1h12.7B+52B+
NS-11C 1,1681,1546211.858B**1.0920.279%D17.591%C11.5DN/A54100.5h14.3C*70.3C+
NS-11P 1,1741,1523643.165A*0.2120.537%D23.438%B+28.8C+N/A9340h13.9C++67.6C+
TRAC-5 S 1,1651,1517061.63B**1.3220.888%C-18.853%B+10.6DN/A42108.3h12.3C++58.8C++
P2-120 HEAT 1,3731,1501169.914B*6.9630.694%D*6%A++39.5B**7.7D35129.1h4.5A14.6B++
P2-120 HESH 1,2671,1396118.672B+15.7236.073%DN/A60.3B+6.8C--54818.9h4.4B+12.2C++
Anti-Vehicle Grenade 1,2351,13411134N/A1,131.0557.797%B*N/A515.5B++45.9D34832.2h4.2B*7.3B*
Hellfire Rocket Pods 1,2181,1326716.896A13.9451.819%B+N/A78.6C+6D-52614.4h14.4B+27.8B+
L100 Python HESH 1,2361,1014027.525A+24.5743.347%D2.906%A69.2B++8.5C+41415.9h2.8B+6.5B
P2-120 AP 1,5601,0756716.045B**13.0934.384%D*7.628%A**47.4A21.4B+132722.7h5.3B*15.6C++
C75 Viper 1,1871,0595419.611S16.6635.478%C2.644%A60.5A++7.3C28717.5h8.9B++25.1B++
Shuriken 1,0211,0133622.798A+0.1527.192%C+24.778%B**35.1CN/A10328.9h12.4B+45.6B
P525 Marauder 1,0519966016.6C+13.6520.553%C+1.406%C73.8C*4.1C+35213.5h5.9B+28.6B
Hornet Missiles 1,1789673428.441M+25.4963.43%B+1.551%C++88.7B+19.4D68210.9h6.2B**9.9B**
L100 Python AP 1,3239234221.976M19.0242.499%F6.501%A**41.8B+18.1C+35922.1h4.4B*10.4C*
ML-7 1,2659123702.465M+0.4955.607%C+2.412%C33.3B*12.9C++56527.4h5.1B*9.2B++
M12 Kobalt 9198774121.39C18.4420.585%C14.595%D98.5C+4.7C+2408.9h16.4C**79.6C*
M40 Fury 969862919.473C**6.5231.084%C-N/A69.5B**8.6C+53512.4h9.8B*31.6B+
ASP-30 Grounder 1,2027892822.798M++0.1561.471%C+4.309%B*26B**13.6B+25530.4h6.3B*10.3B++
Tank Mine 1,060760829.268M*6.3245.153%B*N/A111.8C++44.1D11376.8h2.4D5.3B+
C-4 ARX 9067392642.799B+0.1526.831%C+N/A69.7D-15.8D*37610.6h1.3C+4.9C+
M12 Kobalt 6546253120.161B17.2116.54%C+16.96%C65.1C++3C+2669.6h18.5C++112C++
M18 Needler 1,1665622642.129C++0.8232.293%C+1.957%C+8.1C-8.7C+28569.6h170C+526.5C+
M40 Fury 6355602225.455A22.5046.355%C1.25%C101.8B13.6D2945.5h9.5B+20.5B+
MR11 Gatekeeper 754429547.944B++4.9943.601%B+N/A25.4B+19.2B+28116.9h45.3B+103.9B+
Spear Anti-Vehicle Phalanx Turret 5884222417.583A++14.6338.72%D5.924%B**41C++16.1C--40810.3h5.9B+15.3B+
M12 Kobalt 4164001428.571B+25.6216.177%C18%C+67.8C+2.7C3285.9h17.5C++108.3C*
Skyguard 703396567.071A*4.1224.405%D-3.788%A13.5C+10.4C*24729.4h121.4C++497.3C+
M40 Fury 4503753012.5B++9.5528.718%D-1.067%D61.5B12.3C*8136.1h10.6B++36.9C**
L105 Zephyr 3813473011.567C++8.6245.921%BN/A55.1C*5.4D2906.3h6.6C+14.4C**
M9 SKEP Launcher 433320833.855S0.9059.046%D*2.188%C+40A++14.1B*3068h5A+8.4B**
T9A "Butcher" 2742731691.615C+1.3417.076%F17.216%D**20.7D*N/A18413.2h12.8D74.9D*
M3 Pounder HEG 2692541431.776C*1.1834.522%C--3.15%C+19.4C*1.1D*24013.1h13.6B++39.3B
MG-S1 Jackal 2462431941.253C++1.7028.312%C**13.992%D-7.8D--N/A3231.1h12.8C+45.2C*
C150 Dalton 358205434.767C1.8232.8%DN/A24.1D18C--3738.5h3.8B11.6C++
M18 Rotary 3872051771.158C1.7930.251%C+1.951%C+7.6C--6.7C--13127.1h167.3C553C
M3 Pounder HEG 218202682.971B*0.0237.383%CN/A24.9B+2D*2718.1h13.9B*37.2B+
M20 Basilisk 286198306.6A3.6535.63%C4.545%C--14.6D6.5C17413.6h99.7C+279.9C+
M20 Basilisk 2711971216.417A13.4745.614%D2.03%D*50.5B+19C+2353.9h61.3B**134.4B*
NS Annihilator 3471592410.66C++2.2979.97%CN/A7.5D8.8C++20021.3h13.5C--16.9C--
Coyote Missiles 1861551411.071M8.1246.117%D--N/A51.7C+10.3D2523h26.4B**57.2B++
NS-AM7 Archer 176155692.246S0.7154.325%D21.936%B+10.1B+1.4D-7015.3h10.3B*18.9B*
M60-A Bulldog 170152198C5.0540.749%D1.316%D-23C-2.7C-1246.6h5.8C**14.2C++
CAS 14-E 155135187.5C4.5533.589%C+2.222%B+40.9D6.1C+1903.3h44.7D-133.1D
M20 Basilisk 183124167.75A++4.8035.332%C-1.613%F15.7C--7.5C-2417.9h94.6C*267.8C++
MR11 Gatekeeper-H 186112157.467B++4.5248.776%C--N/A37.3B+24.7C4573h31.7A64.9B**
Chainblade 20911113,3230.008C-2.9416.829%D--N/A0.1DN/A1978.9h6.4F*38F-
Soldier Soaker 113111552.018B*0.9337.262%B9.91%D50.5C++N/A1352.2h6.5C+17.5B
TRAC-5 1111081810.597C2.3521.898%C+13.889%D-7.6DN/A39114.3h22.1D--100.9C
T9 CARV-S 107106422.524B++0.4317.348%D--14.151%D**17.1D--N/A2876.2h13.1C+75.8C
M60-A Bulldog 116106128.833C5.8844.465%CN/A19.3D1.8D1275.5h6.7C15C+
M60-G Bulldog 130103137.923B++4.9730.279%C-1.942%D16.9D4.4C-2346.1h7.3C*24C++
Fatestealer 1001001100.909M++2.0424.33%D*23%C++19.2CN/A425.2h2.5C--10.4D*
Auraxium Slasher 1159623,0310.004C2.954.508%F-3.125%D-0DN/A02344.7h3.3D*73.3T*
AP30 Shredder 16295175.588C+2.6433.206%C++N/A25.7C18.1C+4283.7h88C++265C**
NS-44P Commissioner 9894791.19C+1.7639.932%C+22.34%C-11.1D--N/A428.5h3.7C+9.4C+
T2 Striker 15791156.067U3.1247.957%CN/A13C++9.4C3327h52.4C-109.2C
M2 Mutilator 8281362.25B+0.7011.257%D-14.815%D-20.8C-N/A2253.9h20.6D183.3C--
Spear Anti-Vehicle Phalanx Tower 11279179A**76.0555.673%B+6.329%B**52.7C*22C3111.5h8.7C**15.6B+
Xiphos Anti-Personnel Phalanx Turret 10279515.8N/A12.8516.319%UN/A790U230U2944100.1h62.1T*380.5T*
NS-357 Underboss 7473850.859C+2.0931.872%D15.069%D-10.1D--N/A667.2h4.8C-15C
Heartstring 8672531.358B1.5942.394%C+31.944%C*12D2.3C+446h5.3C+12.4C++
The Slasher 74719580.074B+2.8836.534%C*N/A0.9C-N/A580.6h2.2C++6C++
M40 Fury-F 8671760.934C2.0246.616%C1.408%B+12.7D2.7D-845.6h9.5B+20.4B+
NS-10 Burster 11871471.511B*1.4424.532%D7.042%C**4.9C+3.2C+15514.5h172.2C702.1C
Dual-75 Duster 7371611.833C+8.8845.513%B*N/A64.5C+1.8D--3671.1h5B++11B*
AS16 NightHawk 7171223.227A++0.2840.53%C++11.268%D-28.4CN/A3582.5h4.5C++11.2C**
MANA Anti-Vehicle Turret 12069661.045C1.9134.815%F-11.594%M*15D-11.1D-4254.6h12C+34.6D*
Aspis Anti-Aircraft Phalanx Turret 13566144.714B+1.7623.948%CN/A7.3D7.7D2819h187.2D781.6C
A30 Walker 10763302.1C+0.8523.852%C++N/A10.3C--7.2D1326.1h168.5C-706.5C+
NS-10 Burster 10462471.319C**1.6324.508%D4.839%C+4.3C2.9D13414.5h195.7D798.4D
Blackheart 6161144.357M**1.4130.556%D--39.344%B+24.4C++N/A752.5h2.7B8.9C*
G30 Vulcan 845878.286B**5.3318.749%D*1.724%D-18.7C8.4D3273.1h82.7B+441.3C
Orbital Strike Uplink 8358158N/A55.05812.5%UN/A580U250U175540.1h1.1T*0.1T*
NSX Tengu 5856183.111A*0.1634.823%C25%B++25.5C-N/A982.2h14.2C+40.8C++
MR1 Fracture 7354272A*0.9531.775%D1.852%D-7.3C+2.6D*1517.4h50.2B158C++
M60-G Bulldog 725469B*6.0532.611%C-3.704%B+30C-10B+5401.8h6.7B20.5C*
M2 Mutilator 5150143.571A0.629.889%D*22%B++27.8C++N/A5891.8h11.9A+120.5C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret194941.3h
Spawn Beacon1345,1996.6h
Nano-Armor Kit327813,17649.5h
Repair Module1580.2h
Cortium Silo01470.3h
AE Medical Applicator101165,31611.4h
AE Nano-Armor Kit334741,56549.5h
Nanite Revive Grenade08800.3h
Medical Applicator608336,05021.8h
Spitfire Auto-Turret373,9404.9h
Motion Spotter6328,92318.2h
Welding Device09840.1h
Shield Recharging Field39000.4h
Recon Detection Device676,77514.2h
Medical Kit1,81924,03271.4h
Ammunition Package12011,2539.2h
Anti-Infantry MANA Turret6520.4h
Snowman Soldier01090.1h
Nano-Repair Grenade04490.1h
Hardlight Barrier512,2092.9h

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