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Field Marshal Hater Hackable[RMAR] Hackable
TR BR 190

KDR: 2.99

Score: 95.3m

Last Seen: Apr 9th, 2020 5:59 PM
- OFFLINE - 49.6 hour(s)

Prestige 1, Battle Rank 100 (190 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS TAR MSW-R NS-30 Vandal MG-H1 Watchman NS-11C G20 Vulcan-H TSAR-42 NS-15MG
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,217,223 MLG Score: 973
Fun Score: N/A
Cheeseburgers Flipped: 713TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.398%25.921%58150129971,5452.796690.197

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.813%0.221C++0.723B++-1.366D**HEAD ++ (~14.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
520.298C*11.60.184C++40.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.014%1.135%369413453,08596610293.19358300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.09%-0.446C---0.4C---0.297

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.3-0.018C+54.6-0.026C+110.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.442%4.211%436813418,002182521174.38226378%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.105%-1.221D*1.107B**-0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.40.027C+10.60.147C++26.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.334%3.263%9901513349,991142429877.01123334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.559%0.38C**-0.304C0.266

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.80.395B29.30.271C*43.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.854%68.109%990613438,8051932784.5551

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.318%-0.469D0.068C+0.358

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.8-0.089C+3.4-0.08C+7.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.8%10.601%990513445,0562124602.38041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.268%0.661B+-0.821D-0.411

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.501B+3.30.329C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
95.3m357.5%424 (25.4k)329 (19.7k)2.99322141,73547,3523.3398190 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349838919.82%19.961%39606:0871

17% Combat Medic29% Engineer22% Heavy Assault18% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 3rd, 2013 6:35 PMAug 7th, 2017 10:25 PMApr 9th, 2020 6:48 PM (124d) (PST)Apr 9th, 2020 4:35 PM (124d) (PST)Apr 9th, 2020 1:59 PM (124d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5131183950.4890.1630.0981.9020.043973

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,7867,08623,70029106114319,731

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4831.5h/201.3d 16,411 28,291 51,455 551.3k 6,577 16,626 12,471 148.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C
Kills:4,574
Deaths:1,614
KDR:2.834
Accuracy:19.769% D*
HSR:26.323% C
MG-H1 Watchman
B+
Kills:3,602
Deaths:1,124
KDR:3.205
Accuracy:23.930% D
HSR:35.675% B+
NS-15MG
D*
Kills:2,541
Deaths:725
KDR:3.505
Accuracy:20.890% D**
HSR:21.527% D*
NS-15M1
D--
Kills:1,340
Deaths:1,162
KDR:1.153
Accuracy:18.846% D*
HSR:17.239% D--
NSX Naginata
C
Kills:1,193
Deaths:374
KDR:3.190
Accuracy:22.637% D
HSR:29.505% C
NSX-P Naginata
B+
Kills:1,175
Deaths:410
KDR:2.866
Accuracy:22.080% D-
HSR:36.596% B+
NS-15M AE
D*
Kills:1,161
Deaths:288
KDR:4.031
Accuracy:18.595% F-
HSR:19.466% D*
T32 Bull
D*
Kills:1,161
Deaths:696
KDR:1.668
Accuracy:18.045% F
HSR:17.830% D*
T9 CARV
D*
Kills:1,160
Deaths:791
KDR:1.467
Accuracy:16.457% D*
HSR:15.172% D**
NS-15M2
D*
Kills:1,158
Deaths:419
KDR:2.764
Accuracy:17.943% F-
HSR:19.171% D*
TMG-50
D*
Kills:1,157
Deaths:513
KDR:2.255
Accuracy:17.341% D*
HSR:14.953% D**
NS-15MP
D--
Kills:1,157
Deaths:335
KDR:3.454
Accuracy:20.607% F-
HSR:23.509% D--
T9A "Butcher"
F-
Kills:273
Deaths:169
KDR:1.615
Accuracy:17.070% F--
HSR:17.216% F-
NS-15 Gallows
C+
Kills:179
Deaths:45
KDR:3.978
Accuracy:25.839% D-
HSR:34.078% C+
T9 CARV-S
D**
Kills:106
Deaths:42
KDR:2.524
Accuracy:17.348% D**
HSR:14.151% F
Kills:21,937
Deaths (as Heavy Assault):8,707
Deaths (to Heavy Assaults):14,216
KDR:2.51947
Kill Difference:13,230
Playtime:1,073.777 hours
Usage:22%
Score:20.280m
Score/min:315
Accuracy (listed only):19.826%
HSR (listed only):22.827%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C*
Kills:3,482
Deaths:1,145
KDR:3.041
Accuracy:23.982% D
HSR:23.435% C*
LC2 Lynx
C
Kills:1,820
Deaths:645
KDR:2.822
Accuracy:22.853% D
HSR:22.528% C
LC3 Jaguar
C++
Kills:1,782
Deaths:460
KDR:3.874
Accuracy:22.678% D-
HSR:23.850% C++
TAS-16 Blackjack
B+
Kills:1,481
Deaths:542
KDR:2.732
Accuracy:70.099% B+
HSR:9.791% D--
MG-C1 Kindred
C++
Kills:1,190
Deaths:321
KDR:3.707
Accuracy:26.135% D
HSR:26.303% C++
NSX Tanto
B+
Kills:1,181
Deaths:357
KDR:3.308
Accuracy:23.417% D*
HSR:32.600% B+
NSX-P Tanto
B+
Kills:1,180
Deaths:376
KDR:3.138
Accuracy:25.513% D
HSR:32.542% B+
TS4 Haymaker
B+
Kills:1,177
Deaths:488
KDR:2.412
Accuracy:50.571% B+
HSR:12.150% C
The Little Helper
C*
Kills:1,176
Deaths:521
KDR:2.257
Accuracy:51.957% C*
HSR:11.054% D*
SMG-46 Armistice
C+
Kills:1,173
Deaths:348
KDR:3.371
Accuracy:21.872% D**
HSR:18.500% C+
FA1 Barrage
D
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:39.186% D
HSR:9.966% D*
TRS-12 Uppercut
D
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:54.811% D
HSR:10.662% D-
PDW-16 Hailstorm
C*
Kills:1,158
Deaths:347
KDR:3.337
Accuracy:22.051% D-
HSR:20.639% C*
NS-11CP
C
Kills:1,157
Deaths:289
KDR:4.003
Accuracy:23.495% D**
HSR:23.682% C
NS Baron G5
C+
Kills:1,157
Deaths:509
KDR:2.273
Accuracy:46.701% C+
HSR:11.495% D-
MKV Suppressed
C
Kills:1,156
Deaths:377
KDR:3.066
Accuracy:23.679% D--
HSR:19.637% C
HC1 Cougar
D**
Kills:1,156
Deaths:803
KDR:1.440
Accuracy:19.982% D**
HSR:15.917% D**
NS-7 PDW
D
Kills:1,154
Deaths:647
KDR:1.784
Accuracy:24.387% D
HSR:13.518% D-
TRAC-5 S
C*
Kills:1,151
Deaths:706
KDR:1.630
Accuracy:20.888% D-
HSR:18.853% C*
Shuriken
B+
Kills:1,066
Deaths:373
KDR:2.858
Accuracy:27.403% D
HSR:24.390% B+
MG-S1 Jackal
C
Kills:243
Deaths:194
KDR:1.253
Accuracy:28.312% C
HSR:13.992% D*
TRAC-5
C--
Kills:108
Deaths:181
KDR:0.597
Accuracy:21.898% C--
HSR:13.889% D--
AS16 NightHawk
C
Kills:71
Deaths:22
KDR:3.227
Accuracy:40.530% C
HSR:11.268% D-
NSX Tengu
C++
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.823% D-
HSR:25% C++
Kills:27,602
Deaths (as Light Assault):11,050
Deaths (to Light Assaults):9,703
KDR:2.49792
Kill Difference:16,552
Playtime:589.439 hours
Usage:12%
Score:9.731m
Score/min:275
Accuracy (listed only):31.968%
HSR (listed only):18.569%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C*
Kills:3,482
Deaths:1,145
KDR:3.041
Accuracy:23.982% D
HSR:23.435% C*
MG-HBR1 Dragoon
B*
Kills:2,070
Deaths:433
KDR:4.781
Accuracy:30.700% D-
HSR:41.546% B*
LC2 Lynx
C
Kills:1,820
Deaths:645
KDR:2.822
Accuracy:22.853% D
HSR:22.528% C
LC3 Jaguar
C++
Kills:1,782
Deaths:460
KDR:3.874
Accuracy:22.678% D-
HSR:23.850% C++
TAS-16 Blackjack
B+
Kills:1,481
Deaths:542
KDR:2.732
Accuracy:70.099% B+
HSR:9.791% D--
MG-C1 Kindred
C++
Kills:1,190
Deaths:321
KDR:3.707
Accuracy:26.135% D
HSR:26.303% C++
NSX Tanto
B+
Kills:1,181
Deaths:357
KDR:3.308
Accuracy:23.417% D*
HSR:32.600% B+
NSX-P Tanto
B+
Kills:1,180
Deaths:376
KDR:3.138
Accuracy:25.513% D
HSR:32.542% B+
TS4 Haymaker
B+
Kills:1,177
Deaths:488
KDR:2.412
Accuracy:50.571% B+
HSR:12.150% C
The Little Helper
C*
Kills:1,176
Deaths:521
KDR:2.257
Accuracy:51.957% C*
HSR:11.054% D*
FA1 Barrage
D
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:39.186% D
HSR:9.966% D*
TRS-12 Uppercut
D
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:54.811% D
HSR:10.662% D-
NS-11CP
C
Kills:1,157
Deaths:289
KDR:4.003
Accuracy:23.495% D**
HSR:23.682% C
AMR-66
D
Kills:1,157
Deaths:381
KDR:3.037
Accuracy:21.439% D**
HSR:20.916% D
NS Baron G5
C+
Kills:1,157
Deaths:509
KDR:2.273
Accuracy:46.701% C+
HSR:11.495% D-
HC1 Cougar
D**
Kills:1,156
Deaths:803
KDR:1.440
Accuracy:19.982% D**
HSR:15.917% D**
TRAC-5 S
C*
Kills:1,151
Deaths:706
KDR:1.630
Accuracy:20.888% D-
HSR:18.853% C*
TRAC-5
C--
Kills:108
Deaths:181
KDR:0.597
Accuracy:21.898% C--
HSR:13.889% D--
AS16 NightHawk
C
Kills:71
Deaths:22
KDR:3.227
Accuracy:40.530% C
HSR:11.268% D-
Kills:24,823
Deaths (as Engineer):9,560
Deaths (to Engineers):8,321
KDR:2.59655
Kill Difference:15,263
Playtime:1,391.337 hours
Usage:29%
Score:32.517m
Score/min:390
Accuracy (listed only):33.518%
HSR (listed only):19.602%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:8,230
Deaths:2,924
KDR:2.815
Accuracy:23.316% D
HSR:30.182% B+
TAS-16 Blackjack
B+
Kills:1,481
Deaths:542
KDR:2.732
Accuracy:70.099% B+
HSR:9.791% D--
NSX Yumi
C++
Kills:1,192
Deaths:374
KDR:3.187
Accuracy:23.010% D*
HSR:31.124% C++
TS4 Haymaker
B+
Kills:1,177
Deaths:488
KDR:2.412
Accuracy:50.571% B+
HSR:12.150% C
The Little Helper
C*
Kills:1,176
Deaths:521
KDR:2.257
Accuracy:51.957% C*
HSR:11.054% D*
SMG-46 Armistice
C+
Kills:1,173
Deaths:348
KDR:3.371
Accuracy:21.872% D**
HSR:18.500% C+
T1 Cycler
D*
Kills:1,170
Deaths:1,694
KDR:0.691
Accuracy:18.476% D*
HSR:15.470% D*
FA1 Barrage
D
Kills:1,164
Deaths:656
KDR:1.774
Accuracy:39.186% D
HSR:9.966% D*
TRS-12 Uppercut
D
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:54.811% D
HSR:10.662% D-
Cycler TRV
D
Kills:1,161
Deaths:521
KDR:2.228
Accuracy:19.306% D**
HSR:17.485% D
TORQ-9
D*
Kills:1,159
Deaths:628
KDR:1.846
Accuracy:20.850% D**
HSR:17.774% D*
NS-11A
D
Kills:1,158
Deaths:497
KDR:2.330
Accuracy:19.191% F
HSR:20.121% D
PDW-16 Hailstorm
C*
Kills:1,158
Deaths:347
KDR:3.337
Accuracy:22.051% D-
HSR:20.639% C*
NS Baron G5
C+
Kills:1,157
Deaths:509
KDR:2.273
Accuracy:46.701% C+
HSR:11.495% D-
MKV Suppressed
C
Kills:1,156
Deaths:377
KDR:3.066
Accuracy:23.679% D--
HSR:19.637% C
NS-7 PDW
D
Kills:1,154
Deaths:647
KDR:1.784
Accuracy:24.387% D
HSR:13.518% D-
NS-11P
C
Kills:1,152
Deaths:364
KDR:3.165
Accuracy:20.537% D*
HSR:23.438% C
Shuriken
B+
Kills:1,066
Deaths:373
KDR:2.858
Accuracy:27.403% D
HSR:24.390% B+
MG-S1 Jackal
C
Kills:243
Deaths:194
KDR:1.253
Accuracy:28.312% C
HSR:13.992% D*
AS16 NightHawk
C
Kills:71
Deaths:22
KDR:3.227
Accuracy:40.530% C
HSR:11.268% D-
NSX Tengu
C++
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.823% D-
HSR:25% C++
Kills:28,617
Deaths (as Combat Medic):12,769
Deaths (to Combat Medics):4,678
KDR:2.24113
Kill Difference:15,848
Playtime:801.712 hours
Usage:17%
Score:15.781m
Score/min:328
Accuracy (listed only):32.432%
HSR (listed only):17.507%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
B+
Kills:4,471
Deaths:1,197
KDR:3.735
Accuracy:35.774% C+
HSR:34.556% B+
TSAR-42
C
Kills:2,597
Deaths:480
KDR:5.410
Accuracy:38.050% D
HSR:68.579% C
TRAP-M1
C
Kills:1,568
Deaths:438
KDR:3.580
Accuracy:27.964% D
HSR:26.020% C
NS-44L Blackhand
C
Kills:1,175
Deaths:422
KDR:2.784
Accuracy:38.304% D
HSR:40.936% C
SMG-46 Armistice
C+
Kills:1,173
Deaths:348
KDR:3.371
Accuracy:21.872% D**
HSR:18.500% C+
NSX Tomoe
B+
Kills:1,171
Deaths:316
KDR:3.706
Accuracy:27.262% D-
HSR:47.395% B+
TX1 Repeater
B**
Kills:1,169
Deaths:535
KDR:2.185
Accuracy:28.572% B+
HSR:30.710% B**
NS-44G Commissioner
D*
Kills:1,166
Deaths:710
KDR:1.642
Accuracy:34.429% D**
HSR:19.211% D*
NSX Daimyo
C
Kills:1,161
Deaths:166
KDR:6.994
Accuracy:31.699% F-
HSR:92.679% C
SR-7
C+
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:34.469% D**
HSR:79.138% C+
M77-B
C**
Kills:1,160
Deaths:128
KDR:9.063
Accuracy:40.942% C++
HSR:79.828% C**
RAMS .50M
C-
Kills:1,159
Deaths:104
KDR:11.144
Accuracy:36.491% D-
HSR:76.618% C-
PDW-16 Hailstorm
C*
Kills:1,158
Deaths:347
KDR:3.337
Accuracy:22.051% D-
HSR:20.639% C*
SOAS-20
C+
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:27.245% D
HSR:23.143% C+
NS-44 Commissioner
D*
Kills:1,156
Deaths:1,427
KDR:0.810
Accuracy:29.320% D*
HSR:14.706% D*
MKV Suppressed
C
Kills:1,156
Deaths:377
KDR:3.066
Accuracy:23.679% D--
HSR:19.637% C
TS2 Inquisitor
B++
Kills:1,156
Deaths:451
KDR:2.563
Accuracy:27.348% D
HSR:27.249% B++
HSR-1
C+
Kills:1,155
Deaths:274
KDR:4.215
Accuracy:33.117% D
HSR:30.043% C+
NS-7 PDW
D
Kills:1,154
Deaths:647
KDR:1.784
Accuracy:24.387% D
HSR:13.518% D-
Shuriken
B+
Kills:1,066
Deaths:373
KDR:2.858
Accuracy:27.403% D
HSR:24.390% B+
NS-44P Commissioner
D-
Kills:412
Deaths:312
KDR:1.321
Accuracy:35.654% D--
HSR:22.573% D-
MG-S1 Jackal
C
Kills:243
Deaths:194
KDR:1.253
Accuracy:28.312% C
HSR:13.992% D*
NS-AM7 Archer
C*
Kills:155
Deaths:69
KDR:2.246
Accuracy:54.303% D
HSR:21.936% C*
Soldier Soaker
C+
Kills:111
Deaths:55
KDR:2.018
Accuracy:37.262% C+
HSR:9.910% D-
NS-357 IA
B**
Kills:101
Deaths:70
KDR:1.443
Accuracy:48.424% C+
HSR:48.515% B**
NS-357 Underboss
D*
Kills:73
Deaths:85
KDR:0.859
Accuracy:31.872% D*
HSR:15.069% D*
NSX Tengu
C++
Kills:56
Deaths:18
KDR:3.111
Accuracy:34.823% D-
HSR:25% C++
Kills:29,440
Deaths (as Infiltrator):10,321
Deaths (to Infiltrators):6,215
KDR:2.85244
Kill Difference:19,119
Playtime:870.265 hours
Usage:18%
Score:14.975m
Score/min:287
Accuracy (listed only):32.631%
HSR (listed only):34.981%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
C-
Kills:1,159
Deaths:531
KDR:2.183
Accuracy:13.668% D
HSR:16.393% C-
M1 Heavy Cycler
D--
Kills:1,159
Deaths:478
KDR:2.425
Accuracy:13.704% D--
HSR:15.962% D--
M3 Pounder HEG
C+
Kills:254
Deaths:143
KDR:1.776
Accuracy:34.522% D--
HSR:3.150% C+
M3 Pounder HEG
D-
Kills:202
Deaths:68
KDR:2.971
Accuracy:37.383% D-
HSR:0.990% D**
M2 Mutilator
D--
Kills:81
Deaths:36
KDR:2.250
Accuracy:11.257% D*
HSR:14.815% D--
NS-10 Burster
B+
Kills:71
Deaths:47
KDR:1.511
Accuracy:24.532% D--
HSR:7.042% B+
NS-10 Burster
C++
Kills:62
Deaths:47
KDR:1.319
Accuracy:24.508% D*
HSR:4.839% C++
MR1 Fracture
D-
Kills:54
Deaths:27
KDR:2
Accuracy:31.775% D-
HSR:1.852% D-
M2 Mutilator
N/A
Kills:50
Deaths:14
KDR:3.571
Accuracy:9.889% N/A
HSR:22% N/A
Kills:3,092
Deaths (as MAX Suit):695.500
Deaths (to MAX Suits):2,651
KDR:4.44572
Kill Difference:2,396.500
Playtime:89.329 hours
Usage:2%
Score:2.046m
Score/min:382
Accuracy (listed only):22.360%
HSR (listed only):9.671%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,186
V. Kills:88 N/A
Deaths:161
KDR:7.366
Accuracy:32.083% C++
KPH:50.800 C
VKPH:3.800 C+
Hellfire Rocket Pods
C+
Kills:1,132
V. Kills:86 N/A
Deaths:67
KDR:16.896
Accuracy:51.819% C+
KPH:78.800 C-
VKPH:6 D--
Hornet Missiles
C++
Kills:967
V. Kills:211 456%
Deaths:34
KDR:28.441
Accuracy:63.430% C++
KPH:88.800 C++
VKPH:19.400 D
M18 Needler
C-
Kills:562
V. Kills:604 93%
Deaths:264
KDR:2.129
Accuracy:32.293% C+
KPH:8.100 D
VKPH:8.700 C-
M18 Rotary
D-
Kills:205
V. Kills:182 112%
Deaths:177
KDR:1.158
Accuracy:30.250% C--
KPH:7.500 D-
VKPH:6.700 D-
Coyote Missiles
C+
Kills:155
V. Kills:31 484%
Deaths:14
KDR:11.071
Accuracy:46.117% F
KPH:51.800 C+
VKPH:10.400 D-
Kills:4,207 (1,953 + 0)
Deaths:717
KDR:5.868
VKDR:1.676
Vehicle Kills:1,202
Kill Difference:3,490
Playtime:148.388 hours
Usage:3%
Score:2.759m
Score/min:310
Piloting Accuracy:30.250%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:348
V. Kills:34 N/A
Deaths:30
KDR:11.600
Accuracy:45.799% C+
KPH:55.100 C+
VKPH:5.400 D-
C150 Dalton
D
Kills:205
V. Kills:153 133%
Deaths:43
KDR:4.767
Accuracy:32.800% D
KPH:24.100 D-
VKPH:18 D
AP30 Shredder
C-
Kills:95
V. Kills:67 140%
Deaths:17
KDR:5.588
Accuracy:33.206% C+
KPH:25.700 D
VKPH:18.100 C-
Dual-75 Duster
B
Kills:71
V. Kills:2 N/A
Deaths:6
KDR:11.833
Accuracy:45.513% B
KPH:66 C-
VKPH:1.900 D--
Kills:719 (0 + 719)
Deaths:96
KDR:7.490
VKDR:2.667
Vehicle Kills:256
Kill Difference:623
Playtime:19.608 hours
Usage:0%
Score:0.421m
Score/min:358
Piloting Accuracy:N/A%
Gunner Accuracy:45.513%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:1,605
V. Kills:520 308%
Deaths:42
KDR:38.214
Accuracy:53.090% D
KPH:60.900 C++
VKPH:19.700 D
L100 Python HEAT
D
Kills:1,159
V. Kills:311 371%
Deaths:127
KDR:9.126
Accuracy:38.993% F
KPH:30.200 D
VKPH:8.100 D*
L100 Python HESH
C+
Kills:1,101
V. Kills:135 N/A
Deaths:40
KDR:27.525
Accuracy:43.347% D--
KPH:69.200 C+
VKPH:8.500 C
C75 Viper
B++
Kills:1,059
V. Kills:128 N/A
Deaths:54
KDR:19.611
Accuracy:35.478% D
KPH:60.600 B++
VKPH:7.300 D
L100 Python AP
C+
Kills:923
V. Kills:400 230%
Deaths:42
KDR:21.976
Accuracy:42.499% F
KPH:41.800 C+
VKPH:18.100 C--
Skyguard
C+
Kills:396
V. Kills:307 129%
Deaths:56
KDR:7.071
Accuracy:24.412% D--
KPH:13.400 C-
VKPH:10.400 C+
Kills:6,243 (6,243 + 0)
Deaths:361
KDR:17.294
VKDR:4.989
Vehicle Kills:1,801
Kill Difference:5,882
Playtime:149.669 hours
Usage:3%
Score:2.516m
Score/min:280
Driving Accuracy:24.412%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B+
Kills:1,273
V. Kills:673 189%
Deaths:140
KDR:9.093
Accuracy:41.233% C--
KPH:33.300 C++
VKPH:17.600 B+
P2-120 HEAT
B+
Kills:1,150
V. Kills:223 N/A
Deaths:116
KDR:9.914
Accuracy:30.694% D**
KPH:39.600 B+
VKPH:7.700 D-
P2-120 HESH
C+
Kills:1,139
V. Kills:128 N/A
Deaths:61
KDR:18.672
Accuracy:36.073% D--
KPH:60.300 C+
VKPH:6.800 D
P2-120 AP
B+
Kills:1,075
V. Kills:485 221%
Deaths:67
KDR:16.045
Accuracy:34.386% F
KPH:47.300 B+
VKPH:21.300 C++
P525 Marauder
C+
Kills:996
V. Kills:55 N/A
Deaths:60
KDR:16.600
Accuracy:20.553% C--
KPH:73.800 C+
VKPH:4.100 C+
MR11 Gatekeeper
C+
Kills:429
V. Kills:325 132%
Deaths:54
KDR:7.944
Accuracy:43.601% C+
KPH:25.300 C+
VKPH:19.200 C+
G30 Vulcan
D
Kills:58
V. Kills:26 215%
Deaths:7
KDR:8.286
Accuracy:18.749% F
KPH:18.900 D
VKPH:8.500 D--
Kills:6,120 (3,364 + 2,756)
Deaths:505
KDR:12.119
VKDR:3.792
Vehicle Kills:1,915
Kill Difference:5,615
Playtime:142.415 hours
Usage:3%
Score:4.882m
Score/min:571
Driving Accuracy:34.386%
Gunner Accuracy:18.749%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A
Kills:2,690
V. Kills:1,286 209%
Deaths:214
KDR:12.570
Accuracy:53.071% B
KPH:80.400 A
VKPH:38.400 B+
P525 Marauder-H
B**
Kills:1,607
V. Kills:157 N/A
Deaths:108
KDR:14.880
Accuracy:44.926% B*
KPH:117.900 C+
VKPH:11.500 B**
MR11 Gatekeeper-H
C+
Kills:112
V. Kills:74 149%
Deaths:15
KDR:7.467
Accuracy:48.776% D-
KPH:37.400 C+
VKPH:24.700 D
Kills:4,409 (0 + 4,409)
Deaths:337
KDR:13.083
VKDR:4.501
Vehicle Kills:1,517
Kill Difference:4,072
Playtime:50.081 hours
Usage:1%
Score:1.410m
Score/min:469
Driving Accuracy:N/A%
Gunner Accuracy:48.776%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:862
V. Kills:107 N/A
Deaths:91
KDR:9.473
Accuracy:31.084% D-
KPH:69.800 B+
VKPH:8.700 C
M12 Kobalt
C
Kills:654
V. Kills:30 N/A
Deaths:31
KDR:21.097
Accuracy:16.474% D
KPH:66.400 C
VKPH:3 C
M12 Kobalt
C
Kills:428
V. Kills:18 N/A
Deaths:14
KDR:30.571
Accuracy:16.132% D
KPH:69.900 C--
VKPH:2.900 C
M40 Fury
C+
Kills:375
V. Kills:75 493%
Deaths:30
KDR:12.500
Accuracy:28.718% D*
KPH:61.300 C+
VKPH:12.300 C+
M20 Basilisk
C--
Kills:208
V. Kills:91 226%
Deaths:30
KDR:6.933
Accuracy:35.832% D
KPH:15.200 D
VKPH:6.600 C--
M20 Basilisk
D
Kills:130
V. Kills:59 217%
Deaths:16
KDR:8.125
Accuracy:35.855% D
KPH:16.200 D
VKPH:7.400 D
M60-G Bulldog
D
Kills:103
V. Kills:27 368%
Deaths:13
KDR:7.923
Accuracy:30.279% D--
KPH:16.900 D--
VKPH:4.400 D
M60-G Bulldog
C
Kills:54
V. Kills:18 284%
Deaths:6
KDR:9
Accuracy:32.706% D--
KPH:29.100 D--
VKPH:9.700 C
Kills:2,814 (0 + 2,814)
Deaths:231
KDR:12.182
VKDR:1.840
Vehicle Kills:425
Kill Difference:2,583
Playtime:64.130 hours
Usage:1%
Score:1.384m
Score/min:360
Driving Accuracy:N/A%
Gunner Accuracy:32.706%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:71
V. Kills:15 444%
Deaths:76
KDR:0.934
Accuracy:46.616% D
KPH:12.400 D-
VKPH:2.600 D
Kills:71 (71 + 0)
Deaths:76
KDR:0.934
VKDR:0.197
Vehicle Kills:15
Kill Difference:5
Playtime:5.704 hours
Usage:0%
Score:0.028m
Score/min:83
Driving Accuracy:46.616%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:135
V. Kills:20 N/A
Deaths:18
KDR:7.500
Accuracy:33.507% C
KPH:40.200 D--
VKPH:6 C+
Kills:135 (0 + 135)
Deaths:18
KDR:7.500
VKDR:1.111
Vehicle Kills:20
Kill Difference:117
Playtime:3.355 hours
Usage:0%
Score:0.038m
Score/min:190
Piloting Accuracy:N/A%
Gunner Accuracy:33.507%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TAR 8,3738,2302,9242.815B+0.1823.316%D30.182%B+37.7CN/A117218.3h11.9C++51.2C+
MSW-R 4,6214,5741,6142.834C++0.1619.769%D*26.323%C29.9D-N/A111153.1h11.5C58.1C--
NS-30 Vandal 4,5384,4711,1973.735C*0.7435.774%C+34.556%B+48CN/A15793.2h4.9C*13.8C*
MG-H1 Watchman 3,7023,6021,1243.205B0.2123.93%D35.675%B+28.1D--N/A86128.2h15.9D66.6C
NS-11C 3,5443,4821,1453.041B**0.0523.982%D23.435%C*25.8C--N/A83135h12.7C++52.9C+
G20 Vulcan-H 3,9762,69021412.57B++9.5853.071%B1.71%D80.3A38.4B+51433.5h72.2B+136.1B*
TSAR-42 2,6342,5974805.41B+2.4238.05%D68.579%C30.8D-N/A13284.3h2.2C5.8C
NS-15MG 2,5862,5417253.505B++0.5120.89%D**21.527%D*37.1D--N/A21868.5h11.7D56.2D
MG-HBR1 Dragoon 2,1332,0704334.781A**1.7930.7%D-41.546%B*41.8C+1.3B+13049.5h6.1C++19.9C+
LC2 Lynx 1,8381,8206452.822B*0.1722.853%D22.528%C26DN/A9969.9h13.7C+59.8C+
LC3 Jaguar 1,8061,7824603.874A0.8822.678%D-23.85%C++36.7CN/A14248.6h11.9C+52.3C+
Frag Grenade 1,7871,75511755N/A1,752.0152.258%B+N/A626.8C++11.4C30892.8h3B5.8B+
Sticky Grenade 1,7201,70311703N/A1,700.0159.938%B++N/A1216.4B12.1C49461.4h1.8B3.1B
P525 Marauder-H 1,7641,60710814.88C11.8944.926%B*N/A118.2C+11.5B**36013.6h8.2C--18.4C++
LB00 Python AP 2,1251,6054238.214C++35.2253.09%D1.246%A*61C++19.8D29226.3h4.3C8.1D
TRAP-M1 1,5891,5684383.58A++0.5927.964%D26.02%C38.5C-N/A9840.7h8.9C+31.8C+
TAS-16 Blackjack 1,5001,4815422.732B*0.2670.099%B+9.791%D--49.2CN/A20630.1h2.2C*3.2C**
C-4 1,7301,3695102.684B+0.3124.073%DN/A86.1C22.7C--114415.9h1.5D6.2C-
NS-15M1 1,3421,3401,1621.153C-1.8418.846%D*17.239%D--23D--N/A9658.2h13.9D--73.9D*
E540 Halberd 1,9461,2731409.093C+6.1041.233%C--3.614%B+33.3C++17.6B+51838.2h5B12.1C++
NSX Naginata 1,2231,1933743.19B**0.2022.637%D29.505%C29.8D-N/A7840h15.1D**66.9D-
NSX Yumi 1,2301,1923743.187B++0.1923.01%D*31.124%C++22.1D--N/A7553.9h13.1D-56.8D--
MG-C1 Kindred 1,2141,1903213.707A*0.7126.135%D26.303%C++45.2CN/A12826.3h11.1C+42.5C
M14 Banshee 1,2741,1861617.366C+4.3732.083%C++1.012%C*50.9C3.8C+28023.3h18.8C++58.5C*
NSX Tanto 1,2061,1813573.308A++0.3123.417%D*32.6%B+22D-N/A5353.8h16.1D--68.8D--
NSX-P Tanto 1,2051,1803763.138A+0.1425.513%D32.542%B+29.2DN/A9940.4h14.9C+58.4C
TS4 Haymaker 1,1951,1774882.412B**0.5850.571%B+12.15%C23.4DN/A6450.3h4.4C8.7C**
The Little Helper 1,1941,1765212.257B+0.7451.957%C*11.054%D*23.8D--N/A7649.5h5.6D*10.7C
NSX-P Naginata 1,1941,1754102.866B+0.1322.08%D-36.596%B+24.7D--N/A7347.6h13.8C-62.3C--
NS-44L Blackhand 1,1931,1754222.784B+0.2138.304%D40.936%C29.1CN/A8340.4h4.1C+10.8C
SMG-46 Armistice 1,1891,1733483.371A*0.3821.872%D**18.5%C+32.3C-N/A11636.3h13.6C+62.1C-
NSX Tomoe 1,1811,1713163.706B0.7127.262%D-47.395%B+43.9C-N/A9526.7h12.5C++46C+
T1 Cycler 1,1801,1701,6940.691C-2.3018.476%D*15.47%D*14.1D--N/A8783h17.3D**93.4D*
TX1 Repeater 1,1771,1695352.185A+0.8128.572%B+30.71%B**37C+N/A13731.6h13.9C48.6C++
Claymore 1,1661,16610710.897C**7.9046.284%A+N/A174BN/A7626.7h1.3D-2.9B++
NS-44G Commissioner 1,1841,1667101.642C+1.3534.429%D**19.211%D*23.2D*N/A5850.3h3.4D-10D--
FA1 Barrage 1,1771,1646561.774C*1.2239.186%D9.966%D*25.4DN/A13445.8h3.9B+10.1C++
TRS-12 Uppercut 1,1731,1637251.604C++1.3954.811%D10.662%D-23.7D-N/A8249h2.6C4.8C+
NSX Daimyo 1,1621,1611666.994B*4.0031.699%F-92.679%C36.6D-N/A8331.7h2.7D8.4D*
NS-15M AE 1,1631,1612884.031B+1.0418.595%F-19.466%D*28.1D*N/A13341.3h15F-80.9F--
Cycler TRV 1,1721,1615212.228C**0.7719.306%D**17.485%D35.9C-N/A25932.3h11.7C++60.4D
T32 Bull 1,1661,1616961.668C+1.3318.045%F17.83%D*28.4D-N/A14640.9h13D72.1D*
T9 CARV 1,1631,1607911.466C+1.5316.457%D*15.172%D**25.3DN/A25445.9h14.4D87.8D
SR-7 1,1671,1604762.437C--0.5634.469%D**79.138%C+17D*N/A7568.1h2.5D--7.4D*
NS Decimator 1,4211,1607151.622C+1.3754.16%D--3.621%A++33.3D7.5D*28734.8h3.8C*7.1C+
T7 Mini-Chaingun 1,1631,1606061.914B+1.0818.121%C9.052%D*27.4DN/A19642.4h14.4C+79.7C+
M77-B 1,1671,1601289.063M++6.0740.942%C++79.828%C**34.4CN/A12133.7h1.9B+4.7B+
T7 Mini-Chaingun AE 1,1641,1593223.599B**0.6118.383%D17.601%C**40.7DN/A10528.5h11.2B60.7C++
L100 Python HEAT 1,4701,1591279.126C++6.1338.993%F3.451%B*30.2D8.1D*19038.4h3.9B*10C++
M1 Heavy Cycler 1,1661,1595312.183C*0.8113.668%D16.393%C-22.8CN/A11150.9h21.1D-154.1C-
TORQ-9 1,1771,1596281.846C++1.1520.85%D**17.774%D*27.9DN/A17341.5h15D71.9D-
RAMS .50M 1,1631,15910411.144A++8.1536.491%D-76.618%C-33.2CN/A17634.9h2.1C+5.7C
M1 Heavy Cycler 1,1711,1594782.425C++0.5713.704%D--15.962%D--24.1D--N/A9048h20.5D*149.8D-
NS-11A 1,1741,1584972.33B+0.6619.191%F20.121%D26.8DN/A17343.2h13.4C69.8D--
PDW-16 Hailstorm 1,1661,1583473.337A+0.3422.051%D-20.639%C*36.8CN/A13331.5h13.5C++61.3C+
SOAS-20 1,1651,1583023.834A+0.8427.245%D23.143%C+33.3DN/A10434.8h10.8C++39.8C+
NS-15M2 1,1601,1584192.764C++0.2317.943%F-19.171%D*27.2D--N/A17842.6h13.8D--77D**
NS-11CP 1,1641,1572894.003A1.0123.495%D**23.682%C24.2D--N/A5647.9h11.2C+47.8D
TMG-50 1,1591,1575132.255B0.7417.341%D*14.953%D**24.8D-N/A15546.6h11.4C65.7D
AMR-66 1,1701,1573813.037A+0.0421.439%D**20.916%D23.3C-N/A14249.6h7.7C*35.8C
NS-15MP 1,1711,1573353.454C*0.4620.607%F-23.509%D--42.1D--N/A16827.5h11.2D54.3D**
NS Baron G5 1,1671,1575092.273A++0.7246.701%C+11.495%D-31.9C--N/A12136.3h4.3C+9.3C+
NS-44 Commissioner 1,1761,1561,4270.81C2.1829.32%D*14.706%D*13D--N/A6788.7h4.2D14.2D
MKV Suppressed 1,1681,1563773.066A0.0723.679%D--19.637%C30.9DN/A9837.4h13.6C+57.4C
TS2 Inquisitor 1,1641,1564512.563B+0.4327.348%D27.249%B++47.2CN/A10524.5h11.2C41.1C
HC1 Cougar 1,1701,1568031.44C+1.5519.982%D**15.917%D**9.2D--N/A57125.5h15.5D**77.5D**
HSR-1 1,1711,1552744.215B+1.2233.117%D30.043%C+38.2DN/A9130.2h5.3C+16C
NS-7 PDW 1,1621,1546471.784C*1.2124.387%D13.518%D-25DN/A16046.1h12.7C++52C+
NS-11P 1,1741,1523643.165B**0.1720.537%D*23.438%C28.8DN/A9640h13.9D67.6D--
TRAC-5 S 1,1651,1517061.63B+1.3620.888%D-18.853%C*10.6DN/A42108.3h12.3C+58.8C
P2-120 HEAT 1,3731,1501169.914C*6.9230.694%D**6%A++39.5B+7.7D-35229.1h4.5B*14.6C*
P2-120 HESH 1,2671,1396118.672C+15.6836.073%D--N/A60.3C+6.8D55118.9h4.4C+12.2C
Anti-Vehicle Grenade 1,2351,13411134N/A1,131.0157.797%B+N/A515.5B+45.9D34882.2h4.2B+7.3B++
Hellfire Rocket Pods 1,2181,1326716.896B+13.9051.819%C+N/A78.6C-6D--53014.4h14.4C++27.8C*
L100 Python HESH 1,2361,1014027.525B++24.5343.347%D--2.906%A++69.2C+8.5C41515.9h2.8C**6.5C+
P2-120 AP 1,5601,0756716.045B+13.0534.386%F7.628%M+47.4B+21.4C++133722.7h5.3B+15.6C
Shuriken 1,0741,0663732.858B++0.1427.403%D24.39%B+35.5DN/A10930h12.5C++45.5C+
C75 Viper 1,1871,0595419.611A+16.6235.478%D2.644%A*60.5B++7.3D29017.5h8.9C++25.1C*
P525 Marauder 1,0519966016.6C13.6120.553%C--1.406%C-73.8C+4.1C+35313.5h5.9C**28.6C++
C-4 ARX 1,1839723362.893C**0.1027.382%C+N/A78.4D-17D--42512.4h1.3C--4.6C+
Hornet Missiles 1,1789673428.441A+25.4563.43%C++1.551%C**88.7C++19.4D68410.9h6.2B**9.9B++
L100 Python AP 1,3239234221.976B*18.9842.499%F6.501%M41.8C+18.1C--36222.1h4.4C*10.4C+
M12 Kobalt 9599164122.341D19.3520.486%C15.175%D97.4C--4.6C+2349.4h16.6C+81.1C+
ML-7 1,2659123702.465A+0.5355.607%C--2.412%C+33.3C++12.9C56727.4h5.1B+9.2B
M40 Fury 969862919.473C+6.4831.084%D-N/A69.5B+8.6C53512.4h9.8B++31.6C*
Tank Mine 1,122804879.241M+6.2545.11%BN/A108.6C43D-10977.4h2.4D5.3C++
ASP-30 Grounder 1,2027892822.798A++0.2061.471%C-4.309%B*26C++13.6C+25530.4h6.3B+10.3B+
M12 Kobalt 6846543121.097C+18.1016.474%D16.514%D66.1C3C2709.9h18.4C111.5C
M18 Needler 1,1665622642.129C0.8632.293%C+1.957%C**8.1D8.7C-28769.6h170C-526.5C
M40 Fury 6355602225.455C*22.4646.355%D1.25%C+101.8C*13.6D2945.5h9.5B+20.5B+
MR11 Gatekeeper 754429547.944C+4.9543.601%C+N/A25.4C+19.2C+28116.9h45.3C++103.9C*
M12 Kobalt 4464281430.571C*27.5816.132%D17.523%C-70.2C-3C3316.1h17.3C107.5C
Spear Anti-Vehicle Phalanx Turret 5914242417.667B*14.6738.855%D--5.896%A40.8C-16.1D-41010.4h5.9B++15.2C**
NS-44P Commissioner 4204123121.321C+1.6735.654%D--22.573%D-20.3D*N/A8220.3h3.3C+9.1C
Skyguard 703396567.071B*4.0824.412%D--3.788%A13.4C-10.4C+24829.5h121.4C+497.4D
M40 Fury 4503753012.5C*9.5128.718%D*1.067%D61.5C+12.3C+8136.1h10.6B+36.9C+
L105 Zephyr 3823483011.6C8.6145.799%C+N/A55.2C+5.4D-2896.3h6.6C14.4C+
M9 SKEP Launcher 454334834.024M**1.0359.15%D**2.096%C+39.8C++14.3C+3058.4h5.1B**8.6B++
T9A "Butcher" 2742731691.615C1.3817.07%F--17.216%F-20.5D**N/A21313.3h12.8D*75F--
M3 Pounder HEG 2692541431.776C+1.2234.522%D--3.15%C+19.4C1.1F24013.1h13.6B+39.3C+
MG-S1 Jackal 2462431941.253C1.7428.312%C13.992%D*7.8D*N/A3431.1h12.8D45.2C
M20 Basilisk 299208306.933B3.9435.832%D4.808%C-15.2D6.6C--17613.7h96.8C270.1C
C150 Dalton 358205434.767D-1.7732.8%DN/A24.1D-18D3778.5h3.8C+11.6C-
M18 Rotary 3872051771.158C-1.8430.25%C--1.951%C+7.5D-6.7D-13427.2h167.3D553.1D
M3 Pounder HEG 218202682.971C**0.0237.383%D-N/A24.9C+2D**2718.1h13.9B+37.2C++
M20 Basilisk 2711971216.417C++13.4245.614%D2.03%D*50.5C+19C2353.9h61.3B*134.4B++
NS-15 Gallows 186179453.978B+0.9825.839%D-34.078%C+59.7D2.3B+2863h10.4C+40.3C
NS Annihilator 3471592420.657C-2.3479.734%CN/A7.4D--8.7C19921.5h13.6D--17D-
Coyote Missiles 1861551411.071A8.0846.117%FN/A51.7C+10.3D-2563h26.4B++57.2C**
NS-AM7 Archer 176155692.246M++0.7554.303%D21.936%C*10.1C++1.4D7215.3h10.3B++18.9B+
M60-A Bulldog 170152198C5.0140.749%D-1.316%D-23D2.7D1246.6h5.8C+14.2C
CAS 14-E 155135187.5D4.5133.507%C2.222%B*39.7D--5.9C+1903.4h44.8D*133.6D--
M20 Basilisk 189130168.125B++5.1335.855%D2.308%D**16.3D7.4D2428h95.2C+265.4C
Auraxium Slasher 13911626,5160.004C2.994.852%F-6.034%C0D-N/A02551.2h3.2D65.9T*
MR11 Gatekeeper-H 186112157.467C+4.4748.776%D-N/A37.3C+24.7D4613h31.7B*64.9B+
Chainblade 20911113,3230.008C--2.9916.829%D--N/A0.1DN/A1979h6.4T38F--
Soldier Soaker 113111552.018B+0.9837.262%C+9.91%D-50.5C-N/A1352.2h6.5C17.5C+
TRAC-5 1111081810.597D2.4021.898%C--13.889%D--7.6DN/A42014.3h22.1D**100.9D-
M60-A Bulldog 116106128.833C5.8444.465%DN/A19.3D1.8D-1275.5h6.7C--15C
T9 CARV-S 107106422.524C*0.4717.348%D**14.151%F17.1D*N/A2946.2h13.1D75.8D--
M60-G Bulldog 130103137.923C+4.9330.279%D--1.942%C-16.9D--4.4D2356.1h7.3C24C--
NS-357 IA 101101701.443C++1.5548.424%C+48.515%B**32.6DN/A833.1h3.3C+6.9C+
Fatestealer 1001001100.909U2.0824.33%D*23%C*19.2CN/A425.2h2.5D10.4D*
AP30 Shredder 16295175.588C2.5933.206%C+N/A25.7D18.1C-4293.7h88C+265C+
T2 Striker 16193175.471S2.4848.062%C--N/A13.1C9.6C3327.1h52.1D--108.4D--
M2 Mutilator 8281362.25C+0.7411.257%D*14.815%D--20.8D-N/A2273.9h20.6D*183.3D
Spear Anti-Vehicle Phalanx Tower 11279179A76.0155.673%C++6.329%B**52.7C+22D3231.5h8.7C+15.6C*
Xiphos Anti-Personnel Phalanx Turret 10279515.8N/A12.8116.312%UN/A790U230U3056000.1h62.1T*380.8T*
Heartstring 9074631.175C++1.8245.315%C++31.081%B+11D-2.4C426.7h6.8C--15C+
NS-357 Underboss 7473850.859C2.1331.872%D*15.069%D*10.1D*N/A727.2h4.8D*15D--
NS-10 Burster 11871471.511C*1.4824.532%D--7.042%B+4.9C-3.2D15614.5h172.2C--702.1D-
AS16 NightHawk 7171223.227B+0.2340.53%C11.268%D-28.4DN/A3832.5h4.5C11.2C+
Dual-75 Duster 7371611.833C--8.8445.513%BN/A64.5C--1.8D--3671.1h5B+11B+
The Slasher 74719580.074B+2.9236.534%C++N/A0.9CN/A580.6h2.2C+6C**
M40 Fury-F 8671760.934D2.0646.616%D1.408%B++12.5D-2.6D835.7h9.5B20.4C++
MANA Anti-Vehicle Turret 12069661.045C-1.9534.815%F-11.594%M++15D*11.1D*4254.6h12C+34.6D*
Aspis Anti-Aircraft Phalanx Turret 13566144.714C+1.7223.948%D-N/A7.3D--7.7D--2819h187.2D*781.6D-
A30 Walker 10763302.1C0.8923.852%CN/A10.3D7.2D1346.1h168.5D-706.5D
NS-10 Burster 10462471.319C+1.6724.508%D*4.839%C++4.3D2.9D-13414.5h195.7D798.4D*
Blackheart 6161144.357M*1.3630.556%D*39.344%B++24.4CN/A752.5h2.7B+8.9C++
Orbital Strike Uplink 8358158N/A55.01812.5%UN/A580U250U176100.1h1.1T*0.1T*
G30 Vulcan 845878.286C++5.2918.749%F1.724%D--18.7D8.4D--3283.1h82.7C*441.3D
NSX Tengu 5856183.111A+0.1234.823%D-25%C++25.5D-N/A1082.2h14.2D40.8D
MR1 Fracture 7354272A++0.9931.775%D-1.852%D-7.3D2.6D**1527.4h50.2C+158C
M60-G Bulldog 725469C6.0132.706%D--3.704%A28.4D--9.5C5381.9h6.8C-20.7D-
M2 Mutilator 5150143.571B+0.589.889%D**22%B+27.8CN/A5881.8h11.9A120.5C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit327813,17649.5h
Anti-Vehicle MANA Turret194941.3h
Spawn Beacon1646,0898.6h
AE Nano-Armor Kit436807,90553.8h
Repair Module1580.2h
AE Medical Applicator135198,86613.4h
Nanite Revive Grenade09440.3h
Medical Applicator608336,05021.8h
Cortium Silo01470.3h
Motion Spotter7432,98921.7h
Welding Device09840.1h
Spitfire Auto-Turret394,3555.2h
Recon Detection Device676,77514.2h
Shield Recharging Field39000.4h
Medical Kit1,96226,36481.8h
Ammunition Package12211,4589.4h
Anti-Infantry MANA Turret6520.4h
Nano-Repair Grenade05860.2h
Snowman Soldier01090.1h
Hardlight Barrier512,2092.9h

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