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Commissar HairyChimp[CALU] HairyChimp
TR BR 77

KDR: 2.22

Score: 69.5m

Last Seen: May 21st, 2020 9:39 PM
- OFFLINE - 228.2 hour(s)

Prestige 1, Battle Rank 77 - Terran Republic on Connery - Outfit Officer of Canis lupus[CALU] Canis lupus
TR outfit on Connery

Members: 2
Level Progress (to 78): 96%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 P2-120 AP NS-44 Commissioner Bighorn .50M P525 Marauder-H NS-15M2 C-4 T32 Bull
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,671,336 MLG Score: 1336
Fun Score: N/A
Cheeseburgers Flipped: 332TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.317%20.32%63649123451,9631.53360.687

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.424%1.959A++-0.109C+-1.103D*HEAD + (~4.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.20.553B+10.40.272C*22.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.261%1.885%415512784,933159021273.10057232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.224%0.106C+0.29C*0.397

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.80.336C**41.30.225C++66.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.257%2.234%559812757,788235227423.30982284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.433%0.701B++-0.177C-0.052

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.10.477B+9.70.223C++10.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.923%4.082%103420126312,813194736186.57752354%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.685%0.804B++-0.101C+0.716

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.658B+18.50.54B+22.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.654%63.476%1034712769,6103726502.57917

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.489%1.768A++-0.232C-1.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.503B+2.30.277C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.918%10.991%1034412794,7132652321.77648

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.145%1.427A-0.735D--0.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.599B+3.10.36C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Canis lupus[CALU] Canis lupus
TR outfit on Connery

Members: 2
69.5m214.3%492 (29.5k)418 (25.1k)2.2207135,40360,9732.4610477 (77)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12831012124.73%15.421%38102:4376

11% Combat Medic46% Engineer14% Heavy Assault19% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 8th, 2014 8:04 AMMay 14th, 2017 10:09 AMMay 30th, 2020 9:51 AM (19h) (PST)May 21st, 2020 6:40 PM (9d) (PST)May 21st, 2020 5:39 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8752016740.8150.3670.1261.9430.0921336

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,50912,08540,42449228117625,084

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2769.2h/115.4d 14,654 20,881 43,956 322.8k 3,575 6,795 15,264 145.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B**
Kills:1,475
Deaths:621
KDR:2.375
Accuracy:30.381% B**
HSR:20.203% D-
T32 Bull
A
Kills:1,435
Deaths:706
KDR:2.033
Accuracy:30.807% A
HSR:23.345% C+
MSW-R
A
Kills:1,267
Deaths:657
KDR:1.928
Accuracy:29.552% A
HSR:17.601% D-
TMG-50
A
Kills:1,243
Deaths:625
KDR:1.989
Accuracy:29.103% A
HSR:20.113% D
NSX-P Naginata
B**
Kills:1,204
Deaths:550
KDR:2.189
Accuracy:28.560% B**
HSR:34.635% B++
NSX Naginata
B++
Kills:1,167
Deaths:690
KDR:1.691
Accuracy:26.740% B++
HSR:30.163% C++
T9 CARV
A
Kills:1,159
Deaths:601
KDR:1.928
Accuracy:26.562% A
HSR:18.119% D
T9A "Butcher"
B
Kills:1,157
Deaths:598
KDR:1.935
Accuracy:26.609% B
HSR:23.423% D
NS-15 Gallows
C+
Kills:519
Deaths:252
KDR:2.060
Accuracy:29.136% C+
HSR:25.626% D-
T9 CARV-S
A
Kills:340
Deaths:177
KDR:1.921
Accuracy:27.111% B*
HSR:34.412% A
Kills:10,966
Deaths (as Heavy Assault):5,477
Deaths (to Heavy Assaults):17,877
KDR:2.00219
Kill Difference:5,489
Playtime:381.856 hours
Usage:14%
Score:9.374m
Score/min:409
Accuracy (listed only):28.456%
HSR (listed only):24.764%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
A
Kills:1,356
Deaths:875
KDR:1.550
Accuracy:31.349% A
HSR:18.805% D
SMG-46 Armistice
B**
Kills:1,272
Deaths:708
KDR:1.797
Accuracy:31.874% B**
HSR:12.893% D
NSX-P Tengu
B*
Kills:1,261
Deaths:878
KDR:1.436
Accuracy:42.597% B*
HSR:19.746% C
NS-11C
B**
Kills:1,250
Deaths:870
KDR:1.437
Accuracy:29.909% B**
HSR:15.600% D
LC2 Lynx
B**
Kills:1,217
Deaths:875
KDR:1.391
Accuracy:29.011% B**
HSR:19.228% C-
TAS-16 Blackjack
B+
Kills:1,208
Deaths:812
KDR:1.488
Accuracy:68.738% B+
HSR:12.169% D
PS1-AV Suppressor
B+
Kills:1,206
Deaths:715
KDR:1.687
Accuracy:32.351% B+
HSR:21.227% C
LC3 Jaguar
A
Kills:1,198
Deaths:880
KDR:1.361
Accuracy:29.991% A
HSR:18.865% C
NSX-P Tanto
B*
Kills:1,197
Deaths:664
KDR:1.803
Accuracy:30.667% B*
HSR:23.893% C
NS-7 PDW
B**
Kills:1,197
Deaths:710
KDR:1.686
Accuracy:30.662% B**
HSR:14.954% C--
FA1 Barrage
A+
Kills:1,189
Deaths:827
KDR:1.438
Accuracy:57.022% A+
HSR:9.672% D*
TRAC-5
A+
Kills:1,174
Deaths:853
KDR:1.376
Accuracy:28.939% A+
HSR:15.843% D
LC2 Lynx AE
B+
Kills:1,172
Deaths:451
KDR:2.599
Accuracy:30.575% B+
HSR:26.195% C+
SMG-46AE Armistice
C+
Kills:1,166
Deaths:488
KDR:2.389
Accuracy:30.422% C+
HSR:21.784% C+
NS Baron G5
A
Kills:1,165
Deaths:755
KDR:1.543
Accuracy:58.553% A
HSR:11.416% D
NSX Tanto
B+
Kills:1,163
Deaths:550
KDR:2.115
Accuracy:30.316% B+
HSR:25.881% C+
AS16 NightHawk
B**
Kills:1,159
Deaths:619
KDR:1.872
Accuracy:54.259% B**
HSR:10.613% D--
NSX Tengu
A+
Kills:1,159
Deaths:426
KDR:2.721
Accuracy:47.350% A+
HSR:17.256% D
TS4 Haymaker
A+
Kills:1,157
Deaths:702
KDR:1.648
Accuracy:60.816% A+
HSR:11.495% C--
PDW-16 Hailstorm
B**
Kills:1,156
Deaths:771
KDR:1.499
Accuracy:30.889% B**
HSR:15.744% C+
MKV Suppressed
B**
Kills:1,156
Deaths:785
KDR:1.473
Accuracy:31.743% B**
HSR:15.830% D
TRAC-Shot
B+
Kills:938
Deaths:953
KDR:0.984
Accuracy:27.916% B+
HSR:16.525% C
Shuriken
B**
Kills:403
Deaths:253
KDR:1.593
Accuracy:32.011% B**
HSR:14.392% D
MG-S1 Jackal
C+
Kills:111
Deaths:118
KDR:0.941
Accuracy:26.778% C+
HSR:14.414% D-
Kills:26,630
Deaths (as Light Assault):16,538
Deaths (to Light Assaults):11,949
KDR:1.61023
Kill Difference:10,092
Playtime:233.821 hours
Usage:8%
Score:5.889m
Score/min:420
Accuracy (listed only):37.697%
HSR (listed only):16.852%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
A
Kills:1,356
Deaths:875
KDR:1.550
Accuracy:31.349% A
HSR:18.805% D
NS-11C
B**
Kills:1,250
Deaths:870
KDR:1.437
Accuracy:29.909% B**
HSR:15.600% D
LC2 Lynx
B**
Kills:1,217
Deaths:875
KDR:1.391
Accuracy:29.011% B**
HSR:19.228% C-
TAS-16 Blackjack
B+
Kills:1,208
Deaths:812
KDR:1.488
Accuracy:68.738% B+
HSR:12.169% D
LC3 Jaguar
A
Kills:1,198
Deaths:880
KDR:1.361
Accuracy:29.991% A
HSR:18.865% C
NSX-P Tanto
B*
Kills:1,197
Deaths:664
KDR:1.803
Accuracy:30.667% B*
HSR:23.893% C
FA1 Barrage
A+
Kills:1,189
Deaths:827
KDR:1.438
Accuracy:57.022% A+
HSR:9.672% D*
AMR-66
A*
Kills:1,186
Deaths:764
KDR:1.552
Accuracy:39.942% A*
HSR:22.428% C
TRAC-5
A+
Kills:1,174
Deaths:853
KDR:1.376
Accuracy:28.939% A+
HSR:15.843% D
LC2 Lynx AE
B+
Kills:1,172
Deaths:451
KDR:2.599
Accuracy:30.575% B+
HSR:26.195% C+
NS Baron G5
A
Kills:1,165
Deaths:755
KDR:1.543
Accuracy:58.553% A
HSR:11.416% D
NSX Tanto
B+
Kills:1,163
Deaths:550
KDR:2.115
Accuracy:30.316% B+
HSR:25.881% C+
AS16 NightHawk
B**
Kills:1,159
Deaths:619
KDR:1.872
Accuracy:54.259% B**
HSR:10.613% D--
TS4 Haymaker
A+
Kills:1,157
Deaths:702
KDR:1.648
Accuracy:60.816% A+
HSR:11.495% C--
TRAC-Shot
B+
Kills:938
Deaths:953
KDR:0.984
Accuracy:27.916% B+
HSR:16.525% C
DMR-99
B+
Kills:247
Deaths:142
KDR:1.739
Accuracy:37.240% B+
HSR:19.433% D**
Kills:17,976
Deaths (as Engineer):11,592
Deaths (to Engineers):10,085
KDR:1.55072
Kill Difference:6,384
Playtime:1,273.781 hours
Usage:46%
Score:31.570m
Score/min:413
Accuracy (listed only):40.328%
HSR (listed only):17.379%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:2,103
Deaths:1,152
KDR:1.826
Accuracy:46.539% B**
HSR:63.433% C--
NS-44 Commissioner
A+
Kills:1,707
Deaths:1,689
KDR:1.011
Accuracy:49.879% A+
HSR:17.165% D
Bighorn .50M
C**
Kills:1,664
Deaths:489
KDR:3.403
Accuracy:45.238% C**
HSR:73.618% D-
SMG-46 Armistice
B**
Kills:1,272
Deaths:708
KDR:1.797
Accuracy:31.874% B**
HSR:12.893% D
NSX-P Tengu
B*
Kills:1,261
Deaths:878
KDR:1.436
Accuracy:42.597% B*
HSR:19.746% C
PS1-AV Suppressor
B+
Kills:1,206
Deaths:715
KDR:1.687
Accuracy:32.351% B+
HSR:21.227% C
M77-B
A+
Kills:1,198
Deaths:591
KDR:2.027
Accuracy:47.242% A+
HSR:65.693% D*
NS-7 PDW
B**
Kills:1,197
Deaths:710
KDR:1.686
Accuracy:30.662% B**
HSR:14.954% C--
TX2 Emperor
A+
Kills:1,193
Deaths:1,044
KDR:1.143
Accuracy:38.439% A+
HSR:19.531% C+
TX1 Repeater
A*
Kills:1,179
Deaths:1,212
KDR:0.973
Accuracy:37.878% A*
HSR:13.910% D*
NS-357 Underboss
A+
Kills:1,172
Deaths:824
KDR:1.422
Accuracy:49.822% A+
HSR:18.259% D
SOAS-20 AE
B+
Kills:1,170
Deaths:408
KDR:2.868
Accuracy:34.111% B+
HSR:29.231% C+
T4 AMP
A++
Kills:1,168
Deaths:788
KDR:1.482
Accuracy:38.174% A++
HSR:16.781% C--
SMG-46AE Armistice
C+
Kills:1,166
Deaths:488
KDR:2.389
Accuracy:30.422% C+
HSR:21.784% C+
RAMS-AE .50M
B++
Kills:1,165
Deaths:348
KDR:3.348
Accuracy:45.651% B++
HSR:72.532% D**
RAMS .50M
A
Kills:1,163
Deaths:571
KDR:2.037
Accuracy:47.077% A
HSR:68.444% D**
HSR-1
A
Kills:1,161
Deaths:539
KDR:2.154
Accuracy:43.309% A
HSR:24.289% C--
SOAS-20
B**
Kills:1,160
Deaths:696
KDR:1.667
Accuracy:34.110% B**
HSR:16.207% D
99SV
A**
Kills:1,159
Deaths:551
KDR:2.103
Accuracy:47.039% A**
HSR:30.026% D
NSX Tengu
A+
Kills:1,159
Deaths:426
KDR:2.721
Accuracy:47.350% A+
HSR:17.256% D
SR-7
B**
Kills:1,158
Deaths:496
KDR:2.335
Accuracy:48.090% B**
HSR:66.062% F
NSX Tomoe
B**
Kills:1,157
Deaths:554
KDR:2.088
Accuracy:34.721% B**
HSR:42.783% B
PDW-16 Hailstorm
B**
Kills:1,156
Deaths:771
KDR:1.499
Accuracy:30.889% B**
HSR:15.744% C+
MKV Suppressed
B**
Kills:1,156
Deaths:785
KDR:1.473
Accuracy:31.743% B**
HSR:15.830% D
NS-30 Vandal
B**
Kills:1,148
Deaths:593
KDR:1.936
Accuracy:41.303% B**
HSR:26.045% C+
NS-45 "Brass" Pilot
C
Kills:561
Deaths:400
KDR:1.403
Accuracy:35.004% C
HSR:24.955% D*
The President
B++
Kills:408
Deaths:327
KDR:1.248
Accuracy:36.600% B++
HSR:22.794% C
Shuriken
B**
Kills:403
Deaths:253
KDR:1.593
Accuracy:32.011% B**
HSR:14.392% D
NS-AM7 Archer
B+
Kills:363
Deaths:744
KDR:0.488
Accuracy:61.840% B+
HSR:21.488% C**
Ectoblaster
A++
Kills:226
Deaths:165
KDR:1.370
Accuracy:54.324% A++
HSR:10.177% B
NS CandyCannon 3000
C+
Kills:171
Deaths:242
KDR:0.707
Accuracy:33.366% C+
HSR:16.959% D*
TR Triumph Flare Gun
U
Kills:160
Deaths:174
KDR:0.920
Accuracy:35.202% U
HSR:0% U
MG-S1 Jackal
C+
Kills:111
Deaths:118
KDR:0.941
Accuracy:26.778% C+
HSR:14.414% D-
Soldier Soaker
A+
Kills:108
Deaths:49
KDR:2.204
Accuracy:48.387% A+
HSR:10.185% D
Kills:33,909
Deaths (as Infiltrator):20,498
Deaths (to Infiltrators):10,031
KDR:1.65426
Kill Difference:13,411
Playtime:525.391 hours
Usage:19%
Score:12.524m
Score/min:397
Accuracy (listed only):40.295%
HSR (listed only):27.612%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SABR-13
A
Kills:1,372
Deaths:1,031
KDR:1.331
Accuracy:32.712% A
HSR:12.901% F
T1S Cycler
B**
Kills:1,360
Deaths:962
KDR:1.414
Accuracy:29.465% B**
HSR:13.015% D*
SMG-46 Armistice
B**
Kills:1,272
Deaths:708
KDR:1.797
Accuracy:31.874% B**
HSR:12.893% D
NSX-P Tengu
B*
Kills:1,261
Deaths:878
KDR:1.436
Accuracy:42.597% B*
HSR:19.746% C
NS-11A "Heatwave"
B+
Kills:1,244
Deaths:579
KDR:2.149
Accuracy:30.156% B+
HSR:27.010% C+
TAS-16 Blackjack
B+
Kills:1,208
Deaths:812
KDR:1.488
Accuracy:68.738% B+
HSR:12.169% D
PS1-AV Suppressor
B+
Kills:1,206
Deaths:715
KDR:1.687
Accuracy:32.351% B+
HSR:21.227% C
T1A Unity
C**
Kills:1,198
Deaths:870
KDR:1.377
Accuracy:27.014% C**
HSR:23.706% C+
NS-7 PDW
B**
Kills:1,197
Deaths:710
KDR:1.686
Accuracy:30.662% B**
HSR:14.954% C--
FA1 Barrage
A+
Kills:1,189
Deaths:827
KDR:1.438
Accuracy:57.022% A+
HSR:9.672% D*
T1 Cycler
A
Kills:1,187
Deaths:801
KDR:1.482
Accuracy:28.745% A
HSR:9.857% F-
Cycler TRV
B**
Kills:1,175
Deaths:769
KDR:1.528
Accuracy:29.051% B**
HSR:6.809% F-
TAR-AE
C+
Kills:1,175
Deaths:614
KDR:1.914
Accuracy:26.870% C
HSR:27.149% C+
TAR
B*
Kills:1,173
Deaths:678
KDR:1.730
Accuracy:28.002% B*
HSR:13.640% D*
SMG-46AE Armistice
C+
Kills:1,166
Deaths:488
KDR:2.389
Accuracy:30.422% C+
HSR:21.784% C+
NS Baron G5
A
Kills:1,165
Deaths:755
KDR:1.543
Accuracy:58.553% A
HSR:11.416% D
AS16 NightHawk
B**
Kills:1,159
Deaths:619
KDR:1.872
Accuracy:54.259% B**
HSR:10.613% D--
NSX Tengu
A+
Kills:1,159
Deaths:426
KDR:2.721
Accuracy:47.350% A+
HSR:17.256% D
TS4 Haymaker
A+
Kills:1,157
Deaths:702
KDR:1.648
Accuracy:60.816% A+
HSR:11.495% C--
PDW-16 Hailstorm
B**
Kills:1,156
Deaths:771
KDR:1.499
Accuracy:30.889% B**
HSR:15.744% C+
MKV Suppressed
B**
Kills:1,156
Deaths:785
KDR:1.473
Accuracy:31.743% B**
HSR:15.830% D
Shuriken
B**
Kills:403
Deaths:253
KDR:1.593
Accuracy:32.011% B**
HSR:14.392% D
NSX Yumi
A
Kills:365
Deaths:253
KDR:1.443
Accuracy:33.521% A
HSR:35.343% B*
MG-S1 Jackal
C+
Kills:111
Deaths:118
KDR:0.941
Accuracy:26.778% C+
HSR:14.414% D-
Kills:26,214
Deaths (as Combat Medic):16,124
Deaths (to Combat Medics):6,342
KDR:1.62578
Kill Difference:10,090
Playtime:307.784 hours
Usage:11%
Score:8.675m
Score/min:470
Accuracy (listed only):37.567%
HSR (listed only):16.376%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B**
Kills:879
Deaths:238
KDR:3.693
Accuracy:20.040% B**
HSR:16.382% D
M3 Pounder HEG
A+
Kills:519
Deaths:160
KDR:3.244
Accuracy:52.564% A+
HSR:3.854% B+
M3 Pounder HEG
A+
Kills:517
Deaths:157
KDR:3.293
Accuracy:55.309% A+
HSR:4.449% B*
M1 Heavy Cycler
B**
Kills:475
Deaths:157
KDR:3.025
Accuracy:19.780% B**
HSR:14.316% D
M2 Mutilator
A*
Kills:362
Deaths:86
KDR:4.209
Accuracy:21.576% A+
HSR:27.624% A*
MR1 Fracture
A++
Kills:56
Deaths:27
KDR:2.074
Accuracy:52.471% A++
HSR:3.571% C+
Kills:2,808
Deaths (as MAX Suit):412.500
Deaths (to MAX Suits):2,874
KDR:6.80727
Kill Difference:2,395.500
Playtime:41.641 hours
Usage:2%
Score:1.429m
Score/min:572
Accuracy (listed only):36.957%
HSR (listed only):11.699%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:1,409
V. Kills:173 N/A
Deaths:93
KDR:15.151
Accuracy:65.717% A*
KPH:174.400 A+
VKPH:21.400 B++
M14 Banshee
B**
Kills:1,257
V. Kills:110 N/A
Deaths:280
KDR:4.489
Accuracy:33.151% B++
KPH:65.800 B+
VKPH:5.800 B**
M18 Needler
B*
Kills:1,087
V. Kills:770 141%
Deaths:548
KDR:1.984
Accuracy:35.381% B+
KPH:20.700 B*
VKPH:14.700 B*
Hornet Missiles
B**
Kills:942
V. Kills:402 234%
Deaths:103
KDR:9.146
Accuracy:70.528% B**
KPH:98.100 B+
VKPH:41.900 C++
M18 Rotary
B+
Kills:443
V. Kills:314 141%
Deaths:395
KDR:1.122
Accuracy:34.379% B+
KPH:12.600 C+
VKPH:8.900 C+
Kills:5,138 (2,787 + 0)
Deaths:1,419
KDR:3.621
VKDR:1.247
Vehicle Kills:1,769
Kill Difference:3,719
Playtime:124.519 hours
Usage:4%
Score:2.673m
Score/min:358
Piloting Accuracy:34.379%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:1,123
V. Kills:118 N/A
Deaths:42
KDR:26.738
Accuracy:59.588% A*
KPH:98.300 A++
VKPH:10.300 B
CAS30 Tank Buster
B**
Kills:737
V. Kills:670 110%
Deaths:554
KDR:1.330
Accuracy:52.900% B++
KPH:12.500 B*
VKPH:11.400 B**
C150 Dalton
M*
Kills:619
V. Kills:783 79%
Deaths:134
KDR:4.619
Accuracy:34.728% D
KPH:53.700 B**
VKPH:67.900 M*
Kills:2,479 (737 + 1,742)
Deaths:730
KDR:3.396
VKDR:2.152
Vehicle Kills:1,571
Kill Difference:1,749
Playtime:81.697 hours
Usage:3%
Score:1.392m
Score/min:284
Piloting Accuracy:52.900%
Gunner Accuracy:34.728%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
A
Kills:1,319
V. Kills:407 323%
Deaths:
KDR:
Accuracy:53.596% C--
KPH:77 A
VKPH:23.800 C+
L100 Python AP
A
Kills:1,140
V. Kills:648 176%
Deaths:155
KDR:7.355
Accuracy:59.937% B+
KPH:48.500 B**
VKPH:27.600 A
L100 Python HESH
A++
Kills:1,092
V. Kills:125 N/A
Deaths:63
KDR:17.333
Accuracy:62.804% A+
KPH:99.700 A++
VKPH:11.400 B++
C75 Viper
A**
Kills:1,044
V. Kills:162 N/A
Deaths:101
KDR:10.337
Accuracy:58.671% A*
KPH:80.100 A**
VKPH:12.400 B**
Skyguard
A+
Kills:352
V. Kills:232 151%
Deaths:87
KDR:4.046
Accuracy:41.170% A++
KPH:22.800 A
VKPH:15 A+
L100 Python HEAT
A+
Kills:162
V. Kills:51 312%
Deaths:5
KDR:32.400
Accuracy:61.717% B**
KPH:56.800 A+
VKPH:17.900 B**
Kills:5,109 (5,109 + 0)
Deaths:411
KDR:12.431
VKDR:3.954
Vehicle Kills:1,625
Kill Difference:4,698
Playtime:82.898 hours
Usage:3%
Score:1.761m
Score/min:354
Driving Accuracy:61.717%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:1,919
V. Kills:1,017 189%
Deaths:227
KDR:8.454
Accuracy:54.689% B**
KPH:46.100 B**
VKPH:24.400 B**
P2-120 HESH
B*
Kills:1,043
V. Kills:186 N/A
Deaths:77
KDR:13.546
Accuracy:59.599% A*
KPH:72 B*
VKPH:12.800 B*
P2-120 HEAT
A*
Kills:1,036
V. Kills:321 322%
Deaths:137
KDR:7.562
Accuracy:57.112% A++
KPH:50.800 A*
VKPH:15.800 A+
E540 Halberd
M+
Kills:934
V. Kills:396 235%
Deaths:62
KDR:15.065
Accuracy:50.803% A
KPH:60.500 M+
VKPH:25.700 A*
MR11 Gatekeeper
A+
Kills:915
V. Kills:460 198%
Deaths:51
KDR:17.941
Accuracy:47.330% B*
KPH:45.200 A+
VKPH:22.700 B+
M20 Basilisk
S
Kills:503
V. Kills:178 281%
Deaths:21
KDR:23.952
Accuracy:50.094% M++
KPH:57.800 S
VKPH:20.500 A
P525 Marauder
B+
Kills:233
V. Kills:16 N/A
Deaths:9
KDR:25.889
Accuracy:22.751% C++
KPH:86.200 B
VKPH:5.900 B+
G30 Vulcan
A++
Kills:153
V. Kills:91 166%
Deaths:37
KDR:4.135
Accuracy:37.258% B*
KPH:39.400 A++
VKPH:23.400 A+
Kills:6,736 (3,998 + 2,738)
Deaths:621
KDR:10.847
VKDR:4.291
Vehicle Kills:2,665
Kill Difference:6,115
Playtime:127.476 hours
Usage:5%
Score:3.053m
Score/min:399
Driving Accuracy:57.112%
Gunner Accuracy:37.258%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M
Kills:1,596
V. Kills:84 N/A
Deaths:51
KDR:31.294
Accuracy:43.667% B**
KPH:228.700 M
VKPH:12 A++
E540 Halberd-H
M+
Kills:1,320
V. Kills:521 253%
Deaths:56
KDR:23.571
Accuracy:67.500% A
KPH:102.700 M+
VKPH:40.500 A*
M12 Kobalt-H
A
Kills:1,216
V. Kills:69 N/A
Deaths:32
KDR:38
Accuracy:27.078% B**
KPH:162.300 B++
VKPH:9.200 A
G20 Vulcan-H
B+
Kills:382
V. Kills:232 164%
Deaths:72
KDR:5.306
Accuracy:58.313% A
KPH:53.500 B+
VKPH:32.500 B+
MR11 Gatekeeper-H
A*
Kills:125
V. Kills:127 98%
Deaths:8
KDR:15.625
Accuracy:66.936% A++
KPH:51.500 A+
VKPH:52.400 A*
Kills:4,639 (0 + 4,639)
Deaths:219
KDR:21.183
VKDR:4.717
Vehicle Kills:1,033
Kill Difference:4,420
Playtime:36.890 hours
Usage:1%
Score:1.467m
Score/min:663
Driving Accuracy:N/A%
Gunner Accuracy:66.936%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,217
V. Kills:164 N/A
Deaths:48
KDR:25.354
Accuracy:49.336% A++
KPH:147.400 S
VKPH:19.900 A**
M40 Fury
M*
Kills:941
V. Kills:182 N/A
Deaths:45
KDR:20.911
Accuracy:49.984% A++
KPH:138.400 M*
VKPH:26.800 M
M20 Basilisk
A*
Kills:532
V. Kills:221 240%
Deaths:60
KDR:8.867
Accuracy:51.041% A+
KPH:38.600 A+
VKPH:16 A*
M12 Kobalt
A
Kills:308
V. Kills:8 N/A
Deaths:10
KDR:30.800
Accuracy:20.518% B+
KPH:110.900 A
VKPH:2.900 C+
M20 Basilisk
A++
Kills:281
V. Kills:141 198%
Deaths:38
KDR:7.395
Accuracy:51.289% A
KPH:34 B**
VKPH:17.100 A++
M60-G Bulldog
C*
Kills:93
V. Kills:22 404%
Deaths:21
KDR:4.429
Accuracy:46.174% B**
KPH:29.500 C+
VKPH:7 C*
G30 Walker
A++
Kills:83
V. Kills:44 184%
Deaths:13
KDR:6.385
Accuracy:41.662% A++
KPH:23.800 B++
VKPH:12.600 C**
M12 Kobalt
A
Kills:66
V. Kills:4 N/A
Deaths:4
KDR:16.500
Accuracy:24.866% A+
KPH:102.200 B*
VKPH:6.200 A
Kills:3,521 (0 + 3,521)
Deaths:239
KDR:14.732
VKDR:3.289
Vehicle Kills:786
Kill Difference:3,282
Playtime:47.178 hours
Usage:2%
Score:1.374m
Score/min:485
Driving Accuracy:N/A%
Gunner Accuracy:24.866%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
M++
Kills:1,167
V. Kills:59 N/A
Deaths:390
KDR:2.992
Accuracy:26.783% B++
KPH:68.800 A
VKPH:3.500 M++
S12 Renegade
B**
Kills:1,163
V. Kills:47 N/A
Deaths:307
KDR:3.788
Accuracy:57.898% A++
KPH:85.900 B**
VKPH:3.500 B**
M40 Fury-F
M
Kills:1,147
V. Kills:315 363%
Deaths:456
KDR:2.515
Accuracy:60.833% B**
KPH:63.700 A*
VKPH:17.500 M
Kills:3,477 (3,477 + 0)
Deaths:1,153
KDR:3.016
VKDR:0.365
Vehicle Kills:421
Kill Difference:2,324
Playtime:48.508 hours
Usage:2%
Score:0.780m
Score/min:268
Driving Accuracy:60.833%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:80
V. Kills:12 N/A
Deaths:4
KDR:20
Accuracy:36.255% B
KPH:83.400 B+
VKPH:12.500 A*
M20 Wyvern
B
Kills:67
V. Kills:39 168%
Deaths:9
KDR:7.444
Accuracy:37.456% C
KPH:29.100 C**
VKPH:16.900 B
Kills:147 (0 + 147)
Deaths:13
KDR:11.308
VKDR:3.923
Vehicle Kills:51
Kill Difference:134
Playtime:3.263 hours
Usage:0%
Score:0.050m
Score/min:253
Piloting Accuracy:N/A%
Gunner Accuracy:37.456%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 2,1172,1031,1521.826C0.3946.539%B**63.433%C--49.4BN/A17842.6h2.2C*4.7B+
P2-120 AP 2,9361,9192278.454C++6.2354.689%B**3.127%C+46.1B**24.4B**46241.6h5.8B+10.5B*
NS-44 Commissioner 1,7291,7071,6891.011C+1.2149.879%A+17.165%D50.5BN/A18133.8h4C+8B+
Bighorn .50M 1,6741,6644893.403C1.1845.238%C**73.618%D-52C+N/A13032h1.9C+4.3C++
P525 Marauder-H 1,6801,5965131.294B*29.0743.667%B**1.003%C++228M12A++7887h5.2B++11.9B*
NS-15M2 1,4861,4756212.375C*0.1530.381%B**20.203%D-78.9B++N/A22718.7h10.5B+34.5B+
C-4 1,9021,4736452.284B+0.0633.083%B**N/A160.1A46.6B**14179.2h1.2B+3.7B++
T32 Bull 1,4461,4357062.033B+0.1930.807%A23.345%C+78AN/A20218.4h10.6B++34.5B*
Hellfire Rocket Pods 1,5821,4099315.151B++12.9365.717%A*1.419%B++174A+21.4B++9008.1h12.9B+19.6B++
SABR-13 1,3831,3721,0311.331C+0.8932.712%A12.901%F45.7B+N/A13230h10.7B+32.7B*
T1S Cycler 1,3661,3609621.414C*0.8129.465%B**13.015%D*52.9B**N/A28225.7h11.3B+38.3B++
HC1 Cougar 1,3781,3568751.55B+0.6731.349%A18.805%D40BN/A14833.9h11B+35B++
E540 Halberd-H 1,8411,3205623.571A21.3567.5%AN/A102.3M+40.4A*69912.9h4.8B++7.1B**
LB00 Python AP 1,7261,31911319U1,316.7853.596%C--N/A77.1A23.8C+32817.1h3B**5.6B**
SMG-46 Armistice 1,2731,2727081.797B++0.4231.874%B**12.893%D59.4B**N/A27721.4h11.8B++36.9B++
MSW-R 1,2781,2676571.928C+0.2929.552%A17.601%D-78.7AN/A32616.1h9.9B*33.4B*
NSX-P Tengu 1,2921,2618781.436B+0.7842.597%B*19.746%C57.8B+1.4B++16321.8h10.8B++25.4B++
M14 Banshee 1,3671,2572804.489C+2.2733.151%B++N/A65.8B+5.8B**28519.1h15.8B+47.6B+
NS-11C 1,2531,2508701.437C*0.7829.909%B**15.6%D39.6C**N/A14931.6h11.8B+39.4B+
Frag Grenade 1,2581,25011250N/A1,247.7862.493%A*N/A781.3B**5D25601.6h2.8B*4.5B**
NS-11A "Heatwave" 1,2621,2445792.149B+0.0730.156%B+27.01%C+60.4B+N/A16420.6h10.9B++36.3B+
TMG-50 1,2521,2436251.989B+0.2329.103%A20.113%D76.7A++N/A30816.2h9.4B++32.4B*
Sticky Grenade 1,2401,23511235N/A1,232.7870.413%A*N/A2470M++10C86830.5h1A1.4B**
NS "Heatwave" Decimator 1,3641,2235762.123B+0.1068.003%B+2.208%B+61.5C*7.1D-24319.9h2.6B**3.8B**
M40 Fury 1,3811,2174825.354A++23.1349.336%A++1.726%C+146.6S19.8A**7258.3h8.9B*18.1B**
LC2 Lynx 1,2291,2178751.391C*0.8329.011%B**19.228%C-49.9B*N/A19524.4h12.6B+43.4B++
M12 Kobalt-H 1,2851,2163238B++35.7827.078%B**19.737%B+162.1B++9.2A4717.5h14.3B52.9B+
TAS-16 Blackjack 1,2171,2088121.488C*0.7368.738%B+12.169%D64.3B++N/A17618.8h2.1B+3.1B+
PS1-AV Suppressor 1,2301,2067151.687C+0.5332.351%B+21.227%C59.7C*1.2B+20120.2h13.1C+40.6C**
NSX-P Naginata 1,2421,2045502.189B+0.0328.56%B**34.635%B++86.6B**2.7A*26113.9h10.4B++36.4B++
Claymore 1,2001,2002844.225C2.0044.998%AN/A266.7A*N/A8604.5h1.2C++2.6B*
LC3 Jaguar 1,2131,1988801.361C+0.8629.991%A18.865%C48.7B++N/A20424.6h11.4B38B++
T1A Unity 1,2021,1988701.377C+0.8427.014%C**23.706%C+49.3C*N/A13924.3h11.3B+41.8B+
M77-B 1,1991,1985912.027C+0.1947.242%A+65.693%D*52.5A+N/A19622.8h2.1B+4.4B*
NSX-P Tanto 1,2081,1976641.803B*0.4230.667%B*23.893%C55.7B*N/A14821.5h11.4B++37.2B++
NS-7 PDW 1,2041,1977101.686B+0.5330.662%B**14.954%C--53B*N/A22722.6h12B++39B++
TX2 Emperor 1,2031,1931,0441.143C*1.0838.439%A+19.531%C+61.8AN/A16519.3h9.4C+24.4B++
FA1 Barrage 1,1921,1898271.438B+0.7857.022%A+9.672%D*58.6A+N/A22820.3h3.3B**5.9B**
T1 Cycler 1,1921,1878011.482C*0.7428.745%A9.857%F-53.2AN/A23722.3h11.3B*39.3B*
AMR-66 1,1941,1867641.552B+0.6739.942%A*22.428%C51.1A+N/A14023.2h6.4B**16B**
M12 Kobalt 1,2011,1821484.429A++82.2125.526%B++18.443%C+257M4.1C5324.6h11.5B**45B*
TX1 Repeater 1,1881,1791,2120.973C*1.2537.878%A*13.91%D*63.4A+N/A22118.6h12.5C**32.9B*
Cycler TRV 1,1811,1757691.528C*0.6929.051%B**6.809%F-53.4B*N/A16722h11.1B*38.2B*
TAR-AE 1,1881,1756141.914C++0.3126.87%C27.149%C+50.4C+N/A11723.3h11.4C*42.4C++
TRAC-5 1,1831,1748531.376B*0.8428.939%A+15.843%D37.7B**N/A23031.1h11.3B*39.1B*
MANA Anti-Vehicle Turret 1,5351,1744062.892B*0.6765.072%B**5.877%B*115.1S35.4B+81010.2h4.1B**6.2A
TAR 1,1751,1736781.73C*0.4928.002%B*13.64%D*54.8B*N/A17921.4h10.4B**37B*
LC2 Lynx AE 1,1821,1724512.599B*0.3830.575%B+26.195%C+68.5B+N/A20017.1h11.4B++37.3B++
The Slasher 1,1941,17212,1240.097B**2.1244.295%B++6.399%C--2.9C+N/A9405.6h1.9B+4.3C+
NS-357 Underboss 1,1761,1728241.422C**0.8049.822%A+18.259%D87.5B**N/A21113.4h3.9C*7.9B++
SOAS-20 AE 1,1821,1704082.868C++0.6534.111%B+29.231%C+78.5B+N/A20914.9h10.2B+29.8B++
T7 Mini-Chaingun 1,1801,1706281.863B**0.3629.04%A**9.402%D--87.3A**N/A27313.4h10.1B**34.8B**
T4 AMP 1,1721,1687881.482B++0.7438.174%A++16.781%C--75.4A+N/A19915.5h12.6B+33B++
Icikill 1,1871,16710,7090.109B**2.1147.014%B**4.713%D3.6C++N/A10327.8h1.9B4B+
M12 Kobalt-F 1,2261,1673902.992B+0.7726.783%B++8.912%C+68.6A3.5M++22217h11B++41.1B*
NSX Naginata 1,1781,1676901.691C*0.5326.74%B++30.163%C++70.7B++N/A16416.5h10.3B+38.5B+
SMG-46AE Armistice 1,1731,1664882.389B+0.1730.422%C+21.784%C+64.8C++N/A23118h12.7C++41.7C++
NS Baron G5 1,1701,1657551.543B+0.6858.553%A11.416%D66.2B**N/A18817.6h3.2A5.5C+
RAMS-AE .50M 1,1731,1653483.348C1.1345.651%B++72.532%D**53C++N/A14622h2.1D4.6C++
Chainblade 1,2131,16518,4220.063B**2.1647.462%A5.579%C+2.1A*N/A7554.5h2B+4.2B++
RAMS .50M 1,1651,1635712.037C0.1847.077%A68.444%D**57.9A++N/A17120.1h2.1C*4.5B+
S12 Renegade 1,2101,1633073.788B1.5757.898%A++2.064%D-86.1B**3.5B**20313.5h2.9B5.1B*
NSX Tanto 1,1771,1635502.115B**0.1130.316%B+25.881%C+84.9A++1B++19413.7h11B++36.1B++
HSR-1 1,1621,1615392.154C+0.0743.309%A24.289%C--77.4B**N/A20115h4.5B*10.4B*
SOAS-20 1,1701,1606961.667C+0.5534.11%B**16.207%D64.1B**N/A24018.1h10.7B+31.4B++
AS16 NightHawk 1,1691,1596191.872B+0.3554.259%B**10.613%D--75.3AN/A19915.4h3.6B++6.6B*
99SV 1,1701,1595512.103C**0.1247.039%A**30.026%D65.9A*N/A18917.6h3.8A8A
T9 CARV 1,1721,1596011.928B0.2926.562%A18.119%D70.7A++N/A42616.4h10.3B**38.9B*
NSX Tengu 1,1651,1594262.721A0.5047.35%A+17.256%D87.8A+N/A20313.2h9.8B*20.6B++
SR-7 1,1621,1584962.335C-0.1148.09%B**66.062%F60B**N/A21719.3h2.2C+4.6B+
TS4 Haymaker 1,1661,1577021.648B+0.5760.816%A+11.495%C--75.1A++N/A23515.4h3.5B*5.8B**
T9A "Butcher" 1,1661,1575981.935C+0.2926.609%B23.423%D70.1C**N/A19416.5h10.4B+39.1B+
NSX Tomoe 1,1631,1575542.088C*0.1334.721%B**42.783%B69.3B*N/A15816.7h11.4B++32.7B*
PDW-16 Hailstorm 1,1661,1567711.499B+0.7230.889%B**15.744%C+52.3B**N/A20422.1h13B+42.2B++
MKV Suppressed 1,1671,1567851.473C**0.7531.743%B**15.83%D48.8B+N/A19223.7h12.2B+38.6B+
NS-30 Vandal 1,1521,1485931.936C+0.2841.303%B**26.045%C+64.1B+N/A15917.9h4.6B++11.2B++
M40 Fury-F 1,4621,1474562.515B+0.2960.833%B**N/A63.7A*17.5M36018h8.4B+13.9B*
L100 Python AP 1,7881,1401557.355C*5.1359.937%B+2.368%C+48.5B**27.6A40223.5h4.7B++7.8B*
L105 Zephyr 1,2411,1234226.738B**24.5259.588%A*N/A98.5A++10.4B44611.4h5.2B+8.6B**
ML-7 1,3001,1106881.613A0.6166.698%B**3.874%B+56.9M++9.7C37919.5h3.2A+4.8A+
M60-A Bulldog 1,3041,1023531.486A*29.2753.023%A++1.18%C66.8A12.2A++24816.5h5.1B+9.7B**
L100 Python HESH 1,2171,0926317.333B15.1162.804%A+2.015%B+99.3A+11.4B++32311h2.5B*4B**
M18 Needler 1,8571,0875481.984C+0.2435.381%B+3.588%B*20.7B*14.7B*30752.5h80.6B*227.7B*
NSX Masamune 1,1851,0466341.65B**0.5756.587%C2.486%B+58.4A++7.8D18617.9h4.3B*7.6B**
C75 Viper 1,2061,04410110.337B**8.1258.671%A*N/A80.3A**12.5B**38813h8.2B+14B**
P2-120 HESH 1,2291,0437713.545C+11.3259.599%A*1.151%C**71.9B*12.8B*36314.5h4.1B+6.8B**
P2-120 HEAT 1,3571,0361377.562C*5.3457.112%A++3.378%C**50.8A*15.7A+49220.4h5.4B++9.5B**
NS Decimator 1,2069478891.065C+1.1671.305%A3.485%A52.3B++14.3C32018.1h3.6B+5B*
Hornet Missiles 1,3449421039.146B6.9370.528%B**2.335%B*98.1B+41.9C++7459.6h6.9B**9.8B**
M40 Fury 1,1239414520.911A++18.6949.984%A++1.594%C138.4M*26.8M6766.8h10.1B++20.3B**
TRAC-Shot 9459389530.984C1.2427.916%B+16.525%C15.3D-N/A5361.4h11.4C++40.9B
E540 Halberd 1,3309346215.065B*12.8450.803%A2.891%C60.6M+25.7A*40015.4h4A7.9A
MR11 Gatekeeper 1,3759155117.941A*15.7247.33%B*1.421%C--45.3A++22.8B+29620.2h36.4B*76.9B**
M2 Mutilator 8858792383.693B**1.4720.04%B**16.382%D51.7A++N/A19117h13.7B**68.1B*
CAS30 Tank Buster 1,4077375541.33C+0.8952.9%B++1.628%B+12.6B*11.4B**16258.7h39.7B++75B++
Hunter QCX 7347259200.788C++1.4348.915%B+25.517%C+29.4AN/A8824.7h3.8B7.8B
C150 Dalton 1,4026191344.619C-2.4034.728%DN/A53.8B**68.1M*74411.5h4.7C+13.7C
NS-45 "Brass" Pilot 5795614001.403C0.8235.004%C24.955%D*71.9C2.3A+2667.8h7.3D--21D
M20 Basilisk 753532608.867A++6.6551.041%A+6.391%C++38.6A+16A*37313.8h76.2B+149.2B**
NS-15 Gallows 5245192522.06C+0.1629.136%C+25.626%D-56.4DN/A1879.2h10.5C++36C++
M3 Pounder HEG 5975191603.244B*1.0252.564%A+3.854%B+37.6A++5.7A22813.8h11.7B*22.3B*
M3 Pounder HEG 6095171573.293B*1.0755.309%A+4.449%B*37.7A++6.7A++20513.7h12.3B*22.2B*
M40 Fury 6345041145.818S43.6058.59%B*1.984%B**117.2B+30.2B**4644.3h11.4B19.4B+
M20 Basilisk 6815032123.952U21.7350.094%M++3.777%D57.8S20.5A2348.7h46.8A+93.5A+
Tank Mine 872503836.06A+3.8479.533%M++N/A239.5A**175.7M**30252.1h3F-3.8A
C-4 ARX 5734841782.719B0.5034.452%A*N/A179.3B**33C+9392.7h1.1B+3.3B**
M1 Heavy Cycler 4804751573.025A0.8019.78%B**14.316%D44A++N/A19910.8h13.9B**70.5B*
M18 Rotary 7574433951.122C1.1034.379%B+2.935%B+12.6C+8.9C+24335.2h109.9B319.7B+
Auraxium Slasher 4434366,0370.072B++2.1545.281%B**9.174%C++2.4C++N/A6181.1h2.2C+4.9B+
The President 4144083271.248C+0.9736.6%B++22.794%C65.8C+1C++2126.2h12.2C33.2C*
Shuriken 4104032531.593C++0.6332.011%B**14.392%D51C++N/A1667.9h13.3C+41.5B+
G20 Vulcan-H 614382725.306C*3.0958.313%A3.141%C++53.8B+32.7B+6227.1h93.5C**160.3B*
NSX Yumi 3683652531.443C+0.7833.521%A35.343%B*59.8B*N/A2186.1h10.1B+30.2B*
NS-AM7 Archer 5373637440.488C+1.7361.84%B+21.488%C**4.7D2.3C3677.2h15.5B25.1B+
M2 Mutilator 364362864.209A+1.9921.576%A+27.624%A*52.5A++N/A2166.9h15.3B++70.8B++
Skyguard 584352874.046B+1.8341.17%A++2.841%B+22.9A15.1A+27915.4h105B+255B**
T9 CARV-S 3413401771.921C*0.3027.111%B*34.412%A50.7C*N/A2746.7h10.7B+39.6B+
M12 Kobalt 3163081030.8B++28.5820.518%B+19.481%C*110A2.9C+4372.8h12.7B**62B+
M60-A Bulldog 311292836.5C*34.2866.248%A++2.055%C91.3A++5.9B+3113.2h4.5B*6.8B**
M20 Basilisk 422281387.395A+5.1751.289%A4.982%C33.9B**17A++4458.3h97.1C++189.4B++
DMR-99 2542471421.739C0.4837.24%B+19.433%D**49.4C+1.4B**1275h7.6C--20.4C+
NSX Amaterasu 2512443,0850.079C++2.1420.992%C14.344%C+2.2CN/A6112.4h5.5C26.4C
P525 Marauder 249233925.889C++23.6722.751%C++N/A86.3B5.9B+2582.7h5.1B++22.6B+
Ectoblaster 2292261651.37B*0.8554.324%A++10.177%B55.1B**N/A1264.1h16.2C++29.7B+
M60-A Bulldog 252220731.429C++29.2161.523%A+2.273%C+55B++8B**2484h5.6C*9.1B++
T2 Striker 4272143820.56C+1.6663.505%B**N/A15.4B+15.3B*22713.9h49.4C77.8C*
MAX Punch 2052024680.432M1.7955.379%B*N/A5.2A++N/A1838.6h1.4C++2.5B+
ASP-30 Grounder 3002002001C**1.2267.88%B++3%C+26B*13C*3427.7h5.9B*8.7B**
Spear Anti-Vehicle Phalanx Turret 2841761611B+8.7864.058%A*1.136%D**73.3A++45A**8512.4h7.3B+11.4B**
NS CandyCannon 3000 1711712420.707C++1.5133.366%C+16.959%D*29.5B+N/A705.8h4B+12B+
Auraxium Chainblade 1701663,5810.046C**2.1737.485%B+3.614%C--1.3C++N/A4131.8h1.9B+5B
L100 Python HEAT 213162532.4S30.1861.717%B**N/A55.9A17.6B**4852.9h5.4C*8.8B++
TR Triumph Flare Gun 1601601740.92U1.3035.202%UN/A35.6UN/A824.5h2.7T*7.6T*
Anti-Vehicle Grenade 2121581158N/A155.7856.191%B+N/A395C+135B+37230.4h4.5B+8.1B+
G30 Vulcan 244153374.135C+1.9137.258%B*1.961%D-39.2A++23.3A+3723.9h76.7B+205.8B*
MR11 Gatekeeper-H 252125815.625A**13.4066.936%A++2.4%B**52.1A++52.9A**8202.4h56.2C++84B+
MG-S1 Jackal 1171111180.941C1.2826.778%C+14.414%D-39.6C++2.1M++1832.8h12.2C+45.5C++
A30 Walker 144111186.167M3.9527.393%B++4.505%A++74M++22B+4321.5h35.4A129.3B**
Soldier Soaker 109108492.204B*0.0248.387%A+10.185%D72B+N/A2981.5h5.3C**10.9B**
M60-G Bulldog 11593214.429C+2.2146.174%B**5.376%A++29.1C+6.9C++2163.2h7.7C+16.6B+
G30 Walker 12783136.385B+4.1641.662%A++2.41%D-23.7B++12.6C**3753.5h201C++482.5B++
Rocklet Rifle 16581791.025B+1.2058.061%B+1.235%B32.4C**33.6B*4792.5h40.6C+69.9C++
CAS 14-E 9280420C++17.7836.255%BN/A80B12A++2231h31C+85.6C*
Spear Anti-Vehicle Phalanx Tower 14778178A*75.7864.761%A+1.282%D*41.1C+36.3B+4171.9h11.6C17.9B
M60-G Bulldog 8873173S70.7872.779%A+4.11%A*121.7B**25B+4020.6h5.3B+7.2B*
M20 Wyvern 1066797.444B+5.2237.456%C7.463%A+29.1C**17B+2662.3h52.7B*140.6B++
M12 Kobalt 7066416.5C+14.2824.866%A+24.242%B**110B**6.7A+4370.6h18.9C+76.2B+
Hyena Missile Launcher 10860232.609B+0.3946.351%A*N/A26.1B+20.9A2562.3h28.6B++61.7B**
Ripper 5656710.789S1.4336.047%B*21.429%B++9C*N/A396.2h1.1B*3.1B+
MR1 Fracture 7656272.074A*0.1552.471%A++3.571%C+18.7A*6.7B**2083h32.8B*62.5B**
G30 Walker 8751151S48.7844.721%B+5.882%A++46.4B*32.7A*4511.1h185.4C*414.5B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret412,8902.6h
Spawn Beacon232,0831.6h
Nano-Armor Kit8801,615,61585.4h
Skywall Shield Emitter0800.3h
Structure Shield Module1770.3h
Nanite Revive Grenade01,0260.3h
Medical Applicator677278,70219.5h
Cortium Silo01070.3h
Restoration Kit3212,6323.2h
Motion Spotter132,4461.1h
Rampart Wall01251.3h
Welding Device04,8110.4h
Spitfire Auto-Turret114900.5h
Spear Anti-Vehicle Tower0930.3h
Recon Detection Device1127,0069.7h
Ammunition Package537,1743.2h
Shield Recharging Field746,2242.1h
Medical Kit3512,8873.8h
Anti-Infantry MANA Turret41440.1h
Hardlight Barrier172940.3h
Nano-Repair Grenade02270.1h

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