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Paragon Halon[RP] Halon
VS BR 203

KDR: 8.24

Score: 113.2m

Last Seen: Dec 8th, 2019 1:37 AM
- OFFLINE - 17.4 hour(s)

Prestige 1, Battle Rank 100 (203 total) - Vanu Sovereignty on Connery - Outfit Officer of Raging Primates[RP] Raging Primates
VS outfit on Connery

Members: 14
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M12 Kobalt Supernova FPC Supernova VPC Supernova PC Lasher X2 L100 Python AP Sirius SX12 L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $565,452 MLG Score: 452
Fun Score: N/A
Cheeseburgers Flipped: 1098TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.648%18.743%51831119629,1845.66462.574

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.643%1.251A-0.34C--1.256D**HEAD + (~4.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.20.418B11.90.163C++31.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.475%1.579%1609412233,61041925328.59524143%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.638%1.71A++-0C+-0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.80.335C**57.6-0.084C+50.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.937%1.457%54768121930,7448231453437.3107212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.357%0.087C+-0.692D0.807

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.40.521B+7.70.382C**10.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.05%2.695%254417121012,207638492119.1033248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.476%0.17C++-0.441C--0.635

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.60.504B+22.70.436B36.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.706%60.652%2544512221,65777462.13807

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.164%0.863B*-0.418C--0.261

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.404B2.40.245C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
70.054%12.108%2544412233,601740264.85965

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.272%2.362A*-0.521D0.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.541B+4.20.129C++1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Raging Primates[RP] Raging Primates
VS outfit on Connery

Members: 14
113.2m358.5%385 (23.1k)364 (21.8k)8.23907124,41015,10011.1778203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1227739117.622%8.478%14920:2440

66% Engineer11% Heavy Assault12% Infiltrator6% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:45 AMNov 26th, 2012 12:48 AMDec 7th, 2019 9:08 PM (16h) (PST)Dec 7th, 2019 11:03 PM (14h) (PST)Dec 7th, 2019 9:37 PM (15h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
695436520.4000.0490.0341.7990.102452

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,6872,57839,1092432108621,830

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5183.5h/216d 44,375 10,548 57,930 559.5k 9,824 13,100 31,645 216.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
C
Kills:1,190
Deaths:262
KDR:4.542
Accuracy:23.733% C
HSR:23.782% C
Betelgeuse 54-A
B+
Kills:1,188
Deaths:237
KDR:5.013
Accuracy:28.784% B+
HSR:21.633% D*
NS-15M2
C++
Kills:1,181
Deaths:225
KDR:5.249
Accuracy:24.732% C++
HSR:24.894% C+
VX29 Polaris
B+
Kills:1,179
Deaths:179
KDR:6.587
Accuracy:26.661% B+
HSR:22.986% C+
SVA-88
B+
Kills:1,177
Deaths:219
KDR:5.374
Accuracy:26.589% B+
HSR:25.234% C+
Orion VS54
B**
Kills:1,174
Deaths:218
KDR:5.385
Accuracy:26.781% B**
HSR:16.354% D*
NSX Naginata
B+
Kills:673
Deaths:130
KDR:5.177
Accuracy:24.380% B+
HSR:20.505% D--
Kills:7,762
Deaths (as Heavy Assault):1,470
Deaths (to Heavy Assaults):3,774
KDR:5.28027
Kill Difference:6,292
Playtime:551.248 hours
Usage:11%
Score:7.795m
Score/min:236
Accuracy (listed only):25.951%
HSR (listed only):22.198%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
M**
Kills:1,521
Deaths:326
KDR:4.666
Accuracy:76.489% M**
HSR:10.914% D--
Solstice VE3
C**
Kills:1,494
Deaths:433
KDR:3.450
Accuracy:24.374% C**
HSR:12.918% D*
Eclipse VE3A
C++
Kills:1,194
Deaths:307
KDR:3.889
Accuracy:27.400% C++
HSR:17.588% C--
Serpent VE92
B++
Kills:1,171
Deaths:229
KDR:5.114
Accuracy:27.175% B++
HSR:14.432% D--
NS Baron G5
B+
Kills:1,168
Deaths:351
KDR:3.328
Accuracy:48.239% B+
HSR:11.901% D
Deimos VA29
B+
Kills:1,163
Deaths:352
KDR:3.304
Accuracy:67.669% B+
HSR:12.296% D
VX6-7
C*
Kills:1,152
Deaths:307
KDR:3.752
Accuracy:25.801% C*
HSR:18.924% C
Solstice Burst
C+
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:25.998% C+
HSR:19.181% D
Pulsar C
B+
Kills:1,141
Deaths:277
KDR:4.119
Accuracy:26.529% B+
HSR:19.807% D
NSX Tanto
C+
Kills:843
Deaths:172
KDR:4.901
Accuracy:26.042% C+
HSR:18.624% D--
VE-LR Obelisk
B++
Kills:821
Deaths:42
KDR:19.548
Accuracy:37.361% B++
HSR:28.258% C-
Phobos VX86
B
Kills:529
Deaths:122
KDR:4.336
Accuracy:63.278% B
HSR:14.934% C
Thanatos VE70
B++
Kills:388
Deaths:75
KDR:5.173
Accuracy:46.591% B++
HSR:12.371% D
Solstice SF
D
Kills:184
Deaths:44
KDR:4.182
Accuracy:21.219% D
HSR:2.174% F*
Eidolon VE33
B*
Kills:78
Deaths:15
KDR:5.200
Accuracy:32.618% B*
HSR:32.051% B*
Kills:13,994
Deaths (as Engineer):3,321
Deaths (to Engineers):3,854
KDR:4.21379
Kill Difference:10,673
Playtime:3,405.003 hours
Usage:66%
Score:87.367m
Score/min:428
Accuracy (listed only):38.452%
HSR (listed only):16.425%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
A
Kills:1,793
Deaths:376
KDR:4.769
Accuracy:31.207% A
HSR:11.489% D--
Pandora VX25
M**
Kills:1,521
Deaths:326
KDR:4.666
Accuracy:76.489% M**
HSR:10.914% D--
Solstice VE3
C**
Kills:1,494
Deaths:433
KDR:3.450
Accuracy:24.374% C**
HSR:12.918% D*
NS-7 PDW
B++
Kills:1,450
Deaths:346
KDR:4.191
Accuracy:28.629% B++
HSR:11.103% D*
Eclipse VE3A
C++
Kills:1,194
Deaths:307
KDR:3.889
Accuracy:27.400% C++
HSR:17.588% C--
Serpent VE92
B++
Kills:1,171
Deaths:229
KDR:5.114
Accuracy:27.175% B++
HSR:14.432% D--
NS Baron G5
B+
Kills:1,168
Deaths:351
KDR:3.328
Accuracy:48.239% B+
HSR:11.901% D
Deimos VA29
B+
Kills:1,163
Deaths:352
KDR:3.304
Accuracy:67.669% B+
HSR:12.296% D
Eridani SX5
B+
Kills:1,162
Deaths:246
KDR:4.724
Accuracy:28.836% B+
HSR:12.823% D--
Skorpios
C*
Kills:1,161
Deaths:397
KDR:2.924
Accuracy:28.749% C*
HSR:17.140% D
VX6-7
C*
Kills:1,152
Deaths:307
KDR:3.752
Accuracy:25.801% C*
HSR:18.924% C
Solstice Burst
C+
Kills:1,147
Deaths:269
KDR:4.264
Accuracy:25.998% C+
HSR:19.181% D
MKV Suppressed
C**
Kills:1,144
Deaths:315
KDR:3.632
Accuracy:27.333% C**
HSR:14.685% D-
Pulsar C
B+
Kills:1,141
Deaths:277
KDR:4.119
Accuracy:26.529% B+
HSR:19.807% D
NSX Tanto
C+
Kills:843
Deaths:172
KDR:4.901
Accuracy:26.042% C+
HSR:18.624% D--
Phobos VX86
B
Kills:529
Deaths:122
KDR:4.336
Accuracy:63.278% B
HSR:14.934% C
Thanatos VE70
B++
Kills:388
Deaths:75
KDR:5.173
Accuracy:46.591% B++
HSR:12.371% D
NSX Tengu
C-
Kills:220
Deaths:89
KDR:2.472
Accuracy:33.430% C-
HSR:17.727% C--
VE-S Canis
B
Kills:205
Deaths:49
KDR:4.184
Accuracy:29.227% B
HSR:22.439% C**
Solstice SF
D
Kills:184
Deaths:44
KDR:4.182
Accuracy:21.219% D
HSR:2.174% F*
Kills:20,230
Deaths (as Light Assault):5,082
Deaths (to Light Assaults):2,810
KDR:3.98072
Kill Difference:15,148
Playtime:313.152 hours
Usage:6%
Score:3.833m
Score/min:204
Accuracy (listed only):35.711%
HSR (listed only):14.674%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
A
Kills:1,793
Deaths:376
KDR:4.769
Accuracy:31.207% A
HSR:11.489% D--
Pandora VX25
M**
Kills:1,521
Deaths:326
KDR:4.666
Accuracy:76.489% M**
HSR:10.914% D--
NS-7 PDW
B++
Kills:1,450
Deaths:346
KDR:4.191
Accuracy:28.629% B++
HSR:11.103% D*
NS Baron G5
B+
Kills:1,168
Deaths:351
KDR:3.328
Accuracy:48.239% B+
HSR:11.901% D
Deimos VA29
B+
Kills:1,163
Deaths:352
KDR:3.304
Accuracy:67.669% B+
HSR:12.296% D
Eridani SX5
B+
Kills:1,162
Deaths:246
KDR:4.724
Accuracy:28.836% B+
HSR:12.823% D--
Skorpios
C*
Kills:1,161
Deaths:397
KDR:2.924
Accuracy:28.749% C*
HSR:17.140% D
Pulsar VS1
C*
Kills:1,154
Deaths:
KDR:
Accuracy:24.502% C*
HSR:13.952% D--
MKV Suppressed
C**
Kills:1,144
Deaths:315
KDR:3.632
Accuracy:27.333% C**
HSR:14.685% D-
H-V45
C+
Kills:580
Deaths:121
KDR:4.793
Accuracy:23.970% C+
HSR:12.759% D*
Phobos VX86
B
Kills:529
Deaths:122
KDR:4.336
Accuracy:63.278% B
HSR:14.934% C
Thanatos VE70
B++
Kills:388
Deaths:75
KDR:5.173
Accuracy:46.591% B++
HSR:12.371% D
NSX Tengu
C-
Kills:220
Deaths:89
KDR:2.472
Accuracy:33.430% C-
HSR:17.727% C--
VE-S Canis
B
Kills:205
Deaths:49
KDR:4.184
Accuracy:29.227% B
HSR:22.439% C**
Kills:13,638
Deaths (as Combat Medic):3,165
Deaths (to Combat Medics):1,268
KDR:4.309
Kill Difference:10,473
Playtime:151.446 hours
Usage:3%
Score:1.797m
Score/min:198
Accuracy (listed only):39.868%
HSR (listed only):14.038%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A
Kills:1,793
Deaths:376
KDR:4.769
Accuracy:31.207% A
HSR:11.489% D--
NS-7 PDW
B++
Kills:1,450
Deaths:346
KDR:4.191
Accuracy:28.629% B++
HSR:11.103% D*
Artemis VX26
A+
Kills:1,352
Deaths:194
KDR:6.969
Accuracy:34.903% A+
HSR:17.086% D-
Ghost
B+
Kills:1,225
Deaths:106
KDR:11.557
Accuracy:41.738% B+
HSR:56.327% D*
Nyx VX31
C*
Kills:1,162
Deaths:101
KDR:11.505
Accuracy:35.310% C*
HSR:27.711% C
Eridani SX5
B+
Kills:1,162
Deaths:246
KDR:4.724
Accuracy:28.836% B+
HSR:12.823% D--
Skorpios
C*
Kills:1,161
Deaths:397
KDR:2.924
Accuracy:28.749% C*
HSR:17.140% D
MKV Suppressed
C**
Kills:1,144
Deaths:315
KDR:3.632
Accuracy:27.333% C**
HSR:14.685% D-
NS-30 Vandal
B*
Kills:1,140
Deaths:93
KDR:12.258
Accuracy:38.397% B*
HSR:27.544% C++
Spiker
C*
Kills:593
Deaths:196
KDR:3.026
Accuracy:31.262% C*
HSR:15.852% D
NSX Tomoe
C++
Kills:232
Deaths:24
KDR:9.667
Accuracy:29.373% C++
HSR:27.586% D-
NS-357 Underboss
C
Kills:227
Deaths:111
KDR:2.045
Accuracy:34.120% C
HSR:12.335% D*
NSX Tengu
C-
Kills:220
Deaths:89
KDR:2.472
Accuracy:33.430% C-
HSR:17.727% C--
VE-S Canis
B
Kills:205
Deaths:49
KDR:4.184
Accuracy:29.227% B
HSR:22.439% C**
V10
B++
Kills:134
Deaths:4
KDR:33.500
Accuracy:43.092% B
HSR:84.328% B++
XM98
B*
Kills:132
Deaths:6
KDR:22
Accuracy:43.386% B*
HSR:61.364% D**
NSX Daimyo
C--
Kills:108
Deaths:6
KDR:18
Accuracy:37.823% C--
HSR:90.741% D-
NS-AM7 Archer
B+
Kills:91
Deaths:23
KDR:3.957
Accuracy:62.330% B+
HSR:20.879% B
Beamer VS3
D
Kills:89
Deaths:47
KDR:1.894
Accuracy:22.505% D
HSR:14.607% D--
VA39 Spectre
C*
Kills:58
Deaths:10
KDR:5.800
Accuracy:33.199% C*
HSR:39.655% C++
Kills:13,678
Deaths (as Infiltrator):2,739
Deaths (to Infiltrators):1,943
KDR:4.99379
Kill Difference:10,939
Playtime:614.233 hours
Usage:12%
Score:8.411m
Score/min:228
Accuracy (listed only):34.742%
HSR (listed only):30.171%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,276
Deaths:93
KDR:13.720
Accuracy:25.110% B**
HSR:15.988% D--
Blueshift VM5
B**
Kills:1,267
Deaths:99
KDR:12.798
Accuracy:24.621% B**
HSR:17.601% D
Comet VM2
A
Kills:407
Deaths:85
KDR:4.788
Accuracy:55.376% A
HSR:2.211% D--
NS-10 Burster
A++
Kills:378
Deaths:115
KDR:3.287
Accuracy:41.263% A++
HSR:4.762% C
Comet VM2
A
Kills:370
Deaths:75
KDR:4.933
Accuracy:57.454% A
HSR:3.243% C-
NS-10 Burster
A++
Kills:311
Deaths:116
KDR:2.681
Accuracy:41.396% A++
HSR:3.215% D-
Vortex VM21
B*
Kills:234
Deaths:20
KDR:11.700
Accuracy:49.218% B*
HSR:2.564% D
Vortex VM21
B*
Kills:218
Deaths:20
KDR:10.900
Accuracy:48.910% B*
HSR:2.294% D
Quasar VM1
A+
Kills:193
Deaths:33
KDR:5.848
Accuracy:23.458% A+
HSR:21.244% B+
Quasar VM1
B**
Kills:159
Deaths:16
KDR:9.938
Accuracy:23.456% B**
HSR:15.723% D--
Kills:4,813
Deaths (as MAX Suit):336
Deaths (to MAX Suits):774
KDR:14.3244
Kill Difference:4,477
Playtime:137.572 hours
Usage:3%
Score:3.952m
Score/min:479
Accuracy (listed only):39.026%
HSR (listed only):8.884%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B
Kills:1,472
V. Kills:125 N/A
Deaths:84
KDR:17.524
Accuracy:52.113% A+
KPH:53.100 C++
VKPH:4.500 B
Dual Photon Pods
C+
Kills:991
V. Kills:468 211%
Deaths:84
KDR:11.798
Accuracy:68.720% A++
KPH:37.400 D
VKPH:17.700 C+
Maelstrom Turbo Laser
A
Kills:648
V. Kills:1,110 58%
Deaths:146
KDR:4.438
Accuracy:48.027% M
KPH:13.300 C
VKPH:22.700 A
Hornet Missiles
C+
Kills:425
V. Kills:464 91%
Deaths:38
KDR:11.184
Accuracy:70.592% B**
KPH:32.800 D
VKPH:35.800 C+
Kills:3,536 (2,120 + 0)
Deaths:352
KDR:10.045
VKDR:6.156
Vehicle Kills:2,167
Kill Difference:3,184
Playtime:115.939 hours
Usage:2%
Score:2.457m
Score/min:353
Piloting Accuracy:48.027%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:1,016
V. Kills:189 N/A
Deaths:19
KDR:53.474
Accuracy:49.578% B*
KPH:3,657,600 U
VKPH:680,400 U
AP30 Shredder
U
Kills:868
V. Kills:694 125%
Deaths:45
KDR:19.289
Accuracy:35.504% C++
KPH:3,124,800 U
VKPH:2,498,400 U
C150 Dalton
U
Kills:731
V. Kills:703 104%
Deaths:33
KDR:22.152
Accuracy:43.166% B++
KPH:2,631,600 U
VKPH:2,530,800 U
CAS30 Tank Buster
C+
Kills:499
V. Kills:782 64%
Deaths:228
KDR:2.189
Accuracy:61.165% A+
KPH:4.400 D
VKPH:7 C+
Kills:3,114 (499 + 2,615)
Deaths:325
KDR:9.582
VKDR:7.286
Vehicle Kills:2,368
Kill Difference:2,789
Playtime:112.463 hours
Usage:2%
Score:2.258m
Score/min:335
Piloting Accuracy:61.165%
Gunner Accuracy:43.166%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:4,132
V. Kills:2,198 188%
Deaths:58
KDR:71.241
Accuracy:59.251% B
KPH:46.600 B**
VKPH:24.800 B**
L100 Python HESH
B**
Kills:1,744
V. Kills:342 N/A
Deaths:18
KDR:96.889
Accuracy:56.428% B*
KPH:62.400 B+
VKPH:12.200 B**
Skyguard
B**
Kills:1,344
V. Kills:921 146%
Deaths:32
KDR:42
Accuracy:32.802% B+
KPH:20.300 B*
VKPH:13.900 B**
C75 Viper
A+
Kills:1,018
V. Kills:160 N/A
Deaths:12
KDR:84.833
Accuracy:42.852% C**
KPH:58 A+
VKPH:9.100 C*
L100 Python HEAT
A
Kills:872
V. Kills:339 256%
Deaths:20
KDR:43.600
Accuracy:65.307% A
KPH:48.200 A
VKPH:18.700 A
Kills:9,110 (9,110 + 0)
Deaths:140
KDR:65.071
VKDR:28.286
Vehicle Kills:3,960
Kill Difference:8,970
Playtime:218.545 hours
Usage:4%
Score:4.216m
Score/min:321
Driving Accuracy:65.307%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:8,978
V. Kills:7,018 128%
Deaths:232
KDR:38.698
Accuracy:58.546% B+
KPH:32.700 B+
VKPH:25.500 A*
Supernova VPC
B**
Kills:6,776
V. Kills:1,110 N/A
Deaths:16
KDR:423.500
Accuracy:60.512% B**
KPH:47.600 C*
VKPH:7.800 C+
Supernova PC
A
Kills:5,880
V. Kills:2,446 240%
Deaths:122
KDR:48.197
Accuracy:56.336% B++
KPH:33.400 B**
VKPH:13.900 A
Saron HRB
B+
Kills:915
V. Kills:657 139%
Deaths:39
KDR:23.462
Accuracy:48.448% B+
KPH:26.600 C*
VKPH:19.100 B+
E540 Halberd
B*
Kills:532
V. Kills:360 147%
Deaths:21
KDR:25.333
Accuracy:59.592% A++
KPH:30 C+
VKPH:20.300 B*
Proton II PPA
C+
Kills:218
V. Kills:22 N/A
Deaths:4
KDR:54.500
Accuracy:28.714% B++
KPH:35.200 D
VKPH:3.600 C+
Kills:23,299 (21,634 + 1,665)
Deaths:434
KDR:53.684
VKDR:26.758
Vehicle Kills:11,613
Kill Difference:22,865
Playtime:651.980 hours
Usage:13%
Score:16.195m
Score/min:414
Driving Accuracy:56.336%
Gunner Accuracy:28.714%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:1,494
V. Kills:119 N/A
Deaths:31
KDR:48.194
Accuracy:44.097% B++
KPH:85 C+
VKPH:6.800 C++
Aphelion VEX-4H
B*
Kills:1,193
V. Kills:645 185%
Deaths:27
KDR:44.185
Accuracy:40.429% D
KPH:55.900 B*
VKPH:30.200 B
Saron HRB-H
C+
Kills:934
V. Kills:514 181%
Deaths:32
KDR:29.188
Accuracy:55.275% C+
KPH:36.700 C+
VKPH:20.200 C
E540 Halberd-H
C++
Kills:865
V. Kills:466 185%
Deaths:30
KDR:28.833
Accuracy:61.331% B+
KPH:41.900 C+
VKPH:22.600 C++
M12 Kobalt-H
B+
Kills:660
V. Kills:25 N/A
Deaths:8
KDR:82.500
Accuracy:25.966% B+
KPH:98.800 C-
VKPH:3.700 C-
G40-F Ranger
B+
Kills:137
V. Kills:69 196%
Deaths:3
KDR:45.667
Accuracy:36.995% B+
KPH:40.100 C**
VKPH:20.200 C+
M40 Fury-H
D-
Kills:58
V. Kills:5 N/A
Deaths:1
KDR:58
Accuracy:35.551% D
KPH:39.300 D--
VKPH:3.400 D-
Kills:5,341 (0 + 5,341)
Deaths:132
KDR:40.462
VKDR:13.962
Vehicle Kills:1,843
Kill Difference:5,209
Playtime:96.591 hours
Usage:2%
Score:2.075m
Score/min:358
Driving Accuracy:N/A%
Gunner Accuracy:35.551%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,276
V. Kills:248 N/A
Deaths:11
KDR:116
Accuracy:37.849% C*
KPH:62.300 B*
VKPH:12.100 B+
M40 Fury
B**
Kills:1,211
V. Kills:292 413%
Deaths:19
KDR:63.737
Accuracy:39.852% B+
KPH:72.900 B*
VKPH:17.600 B**
M20 Basilisk
B*
Kills:481
V. Kills:219 219%
Deaths:14
KDR:34.357
Accuracy:47.696% B*
KPH:30.100 B++
VKPH:13.700 B*
M20 Basilisk
B**
Kills:446
V. Kills:192 231%
Deaths:11
KDR:40.546
Accuracy:44.939% B++
KPH:25.800 B+
VKPH:11.100 B**
M12 Kobalt
B++
Kills:302
V. Kills:25 N/A
Deaths:3
KDR:100.667
Accuracy:23.093% B**
KPH:62.600 C+
VKPH:5.200 B++
M12 Kobalt
B++
Kills:286
V. Kills:12 N/A
Deaths:1
KDR:286
Accuracy:22.185% B++
KPH:77.200 B
VKPH:3.200 C+
Kills:4,002 (0 + 4,002)
Deaths:59
KDR:67.831
VKDR:16.746
Vehicle Kills:988
Kill Difference:3,943
Playtime:78.892 hours
Usage:2%
Score:1.835m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:22.185%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A++
Kills:1,471
V. Kills:486 302%
Deaths:5
KDR:294.200
Accuracy:63.765% A
KPH:108.500 A++
VKPH:35.800 A+
CAS 14-E
M
Kills:1,238
V. Kills:140 N/A
Deaths:12
KDR:103.167
Accuracy:43.827% A+
KPH:136.300 A++
VKPH:15.400 M
Pelter Rocket Pod
A
Kills:754
V. Kills:227 331%
Deaths:7
KDR:107.714
Accuracy:59.365% A
KPH:102.200 A
VKPH:30.800 A
Kills:3,463 (0 + 3,463)
Deaths:24
KDR:144.292
VKDR:35.542
Vehicle Kills:853
Kill Difference:3,439
Playtime:30.020 hours
Usage:1%
Score:0.784m
Score/min:435
Piloting Accuracy:N/A%
Gunner Accuracy:59.365%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 9,5609,14813703.692U695.4524.539%B+17.162%C+118.8C*5.4C+28877h16.2B+66B+
Supernova FPC 15,9968,97823238.698S30.4658.546%B+2.127%C+32.7B+25.5A*425274.9h4.7B+8.1B+
Supernova VPC 7,8866,77616423.5U415.2660.512%B**N/A47.6C*7.8C+359142.4h3B+4.9B++
Supernova PC 8,3265,88012248.197S39.9656.336%B++1.701%C-33.4B**13.9A299176.3h3.8B*6.8B**
Lasher X2 4,4224,2795427.895S0.3434.563%B**2.43%D-53.7B**1.8B++15579.7h19.5C++56.4B+
L100 Python AP 6,3304,1325871.241U63.0059.251%B1.065%D-46.6B**24.8B**35988.7h4.5B*7.6B++
Sirius SX12 1,8101,7933764.769M**3.4731.207%A11.489%D--25.1C+N/A9571.4h13B+41.6B+
L100 Python HESH 2,0861,7441896.889S88.6556.428%B*1.147%C62.3B+12.2B**30828h3.3C**5.9B+
Pandora VX25 1,5411,5213264.666M**3.5776.489%M**10.914%D--20.4DN/A10974.6h6.9F-9.1B+
Proton II PPA-H 1,6131,4943148.194M++39.9544.097%B++N/A84.9C+6.8C++29117.6h9B+20.4B+
Solstice VE3 1,5111,4944333.45S4.7924.374%C**12.918%D*16.2C+N/A12192.4h12.3B++50.4C**
Light PPA 1,5971,4728417.524A*9.2852.113%A+1.087%C53.1C++4.5B18227.7h11.1C**21.3B+
VLG Missile Launcher 1,9571,4715294.2U285.9663.765%AN/A108.2A++35.7A+51913.6h4.9B7.7B*
NS-7 PDW 1,4621,4503464.191S4.0528.629%B++11.103%D*25.1C+N/A11257.8h13.3B+46.3B+
Artemis VX26 1,3581,3521946.969S1.2734.903%A+17.086%D-45.4B+N/A14729.8h9.7B*27.9B**
Skyguard 2,2651,3443242U33.7632.802%B+1.637%C20.3B*13.9B**22466.2h86.7B**264.3B**
M40 Fury 1,5241,27611116U107.7637.849%C*1.254%D62.2B*12.1B+44320.5h9.8B*25.9B*
Blueshift VM5 1,2851,2769313.72S5.4825.11%B**15.988%D--44.5B+N/A16528.7h11.6A+46.2B**
Blueshift VM5 1,2771,2679912.798S4.5624.621%B**17.601%D42.7B+N/A16729.7h12.1A49B*
Spear Anti-Vehicle Phalanx Turret 1,9981,2622845.071S36.8356.009%B**2.773%D58.2B**33.9B**56221.7h8B14.2B++
CAS 14-E 1,3781,23812103.167S94.9343.827%A+1.131%D136A++15.4M3599.1h27.3B62.3B++
Ghost 1,2291,22510611.557M++3.3241.738%B+56.327%D*32.8CN/A11037.4h2.2C*5.4B
M40 Fury 1,5031,2111963.737S55.5039.852%B+N/A73B*17.6B**51116.6h10.6B+26.7B++
Eclipse VE3A 1,2151,1943073.889B*4.3527.4%C++17.588%C--14D-N/A3885.3h15.1D54.9C
Aphelion VEX-4H 1,8381,1932744.185M**35.9540.429%D2.012%D55.7B*30.1B41621.4h32.2B**79.5B*
VE-H Maw 1,2211,1902624.542M+3.7023.733%C23.782%C29DN/A7741h10.4C**43.7C++
Betelgeuse 54-A 1,2171,1882375.013B++3.2328.784%B+21.633%D*26.5D*N/A11844.8h13.5D**47C
NS-15M2 1,2101,1812255.249A++2.9924.732%C++24.894%C+26.9DN/A7843.9h11.9B48.1B
VX29 Polaris 1,2061,1791796.587S1.6526.661%B+22.986%C+22.7DN/A6252h11.9C**44.6B+
SVA-88 1,2031,1772195.374A**2.8726.589%B+25.234%C+24.3DN/A8148.5h11.6C*43.6B+
Orion VS54 1,1821,1742185.385A**2.8526.781%B**16.354%D*35C++N/A23233.5h9.8B*36.5C*
Serpent VE92 1,1751,1712295.114M*3.1327.175%B++14.432%D--26.4C+N/A7644.4h10.8B++39.8B+
NS Baron G5 1,1791,1683513.328M++4.9148.239%B+11.901%D20.5DN/A6457.1h4B+8.2C+
Deimos VA29 1,1661,1633523.304A++4.9467.669%B+12.296%D21.9DN/A6653h1.8B**2.6B+
Nyx VX31 1,1721,16210111.505M**3.2735.31%C*27.711%C24.2DN/A5448.1h5.6C++15.8C**
Eridani SX5 1,1731,1622464.724M*3.5228.836%B+12.823%D--24.6CN/A7247.3h11.2B+38.8B+
Skorpios 1,1861,1613972.924B*5.3228.749%C*17.14%D12.5D*N/A3592.9h14.9F52D
C-4 1,6211,1601269.206S0.9728.21%BN/A165.7A++65.9A**16277h1.1B*3.9B++
Pulsar VS1 1,1641,15411154U1,145.7624.502%C*13.952%D--28.6C*N/A15540.4h11.1B**45.5B++
VX6-7 1,1691,1523073.752A**4.4925.801%C*18.924%C27.6CN/A8241.8h14.1C+54.5C++
Solstice Burst 1,1701,1472694.264A*3.9825.998%C+19.181%D18.6DN/A4461.7h17.1D--65.8C
MKV Suppressed 1,1591,1443153.632M*4.6127.333%C**14.685%D-17.4DN/A5865.9h14.6C++53.5C*
Pulsar C 1,1711,1412774.119A+4.1226.529%B+19.807%D17.8C-N/A6264.1h12.9C+48.4C*
NS-30 Vandal 1,1541,1409312.258S4.0238.397%B*27.544%C++24.9DN/A6545.7h6.1C+15.9B
NS Decimator 1,6331,1261616.994S1.2562.495%C*1.243%D50.3B*22.6B*42922.4h4.1B+6.6B+
C75 Viper 1,1781,0181284.833U76.5942.852%C**1.179%C57.8A+9.1C*39517.6h7.5B**17.4B**
L105 Zephyr 1,2051,0161953.474S45.2349.578%B*N/A10160U1890U33897400.1h5.4B++11B*
Dual Photon Pods 1,4599918411.798B*3.5668.72%A++1.312%C++37.4D17.7C+53126.5h25.4C+37B+
Saron HRB-H 1,4489343229.188S20.9555.275%C+N/A36.8C+20.2C36725.4h15.3B**27.6B**
Saron HRB 1,5729153923.462M**15.2248.448%B+1.53%C+26.6C*19.1B+84134.4h12.8A+26.3A
L100 Python HEAT 1,2118722043.6S35.3665.307%A1.835%C-48.2A18.7A44318.1h4.3B**6.6B**
AP30 Shredder 1,5628684519.289A++11.0535.504%C++1.382%C-8680U6940U60555600.1h92.5C++260.6C*
E540 Halberd-H 1,3318653028.833A+20.5961.331%B+N/A42C+22.6C++37420.6h5.4B8.8B+
NSX Tanto 8538431724.901M**3.3426.042%C+18.624%D--8.2D-N/A21103.4h13.7C++52.5C*
VE-LR Obelisk 8448214219.548U11.3137.361%B++28.258%C-22.5C--N/A6636.5h6.1B+16.5B+
Tank Mine 1,2968214418.659S10.4264.773%A*N/A216.1A*125A*25833.8h2.6D*4.1A
Pelter Rocket Pod 9817547107.714S99.4759.365%AN/A101.9A30.7A3757.4h17B+28.7B++
C150 Dalton 1,4347313322.152A+13.9143.166%B++N/A7310U7030U65294900.1h4.8C11.2C++
Plasma Grenade 7227041704N/A695.7654.729%AN/A1173.3M*30A*37160.6h2.1A+3.8A
NSX Naginata 6856731305.177M**3.0624.38%B+20.505%D--21.6DN/A6231.2h16D65.6C+
M12 Kobalt-H 685660882.5S74.2625.966%B+10.152%D**98.5C-3.7C-3226.7h16.5C+63.5C**
Maelstrom Turbo Laser 1,7586481464.438B**3.8048.027%M4.012%B*13.3C22.7A31548.8h168.4D350.6C++
Spiker 5975931963.026A*5.2131.262%C*15.852%D13.9DN/A3742.8h9.2C++29.3B
H-V45 5885801214.793A++3.4523.97%C+12.759%D*19.9DN/A12329.1h12.8C**53.3C**
E540 Halberd 8925322125.333A+17.0959.592%A++N/A30.1C+20.3B*106217.7h6.1C+10.2B++
Phobos VX86 5325291224.336A*3.9063.278%B14.934%C17D--N/A5331.2h2B++3.2B+
CAS30 Tank Buster 1,2814992282.189B+6.0561.165%A+N/A4.4D7C+98112.5h115D**188C
M20 Basilisk 7004811434.357U26.1247.696%B*6.237%C*30.1B++13.7B*29516h86.8B+182B*
Nemesis VSH9 738464686.824U1.4267.871%B++N/A26.4B+15.6B+35217.6h8.1C++11.9B+
M20 Basilisk 6384461140.545U32.3144.939%B++6.054%C++25.8B+11.1B**31317.3h76.8B+170.9B++
Hornet Missiles 8894253811.184A2.9470.592%B**1.176%C32.7D35.7C+50013h14.2C20.2C+
Lancer VS22 796412705.886S2.3562.249%C++N/A18.8B17.5B+37821.9h14.4B+23.1B+
Comet VM2 614407854.788S3.4555.376%A2.211%D--17.5B**8.9A**24723.3h16.7B++30.2B++
Thanatos VE70 388388755.173S3.0746.591%B++12.371%D24.7C+N/A10415.7h3.6B**7.7B*
NS-10 Burster 6453781153.287M+4.9541.263%A++4.762%C8B**5.6A16847.4h121.7B++294.9B**
M60-A Bulldog 4113762188S179.7661.615%A+N/A62.7B**5.8B+2916h4.4B**7.2B**
Comet VM2 524370754.933S3.3157.454%A3.243%C-17.1B*7.1A20421.6h18.7B++32.6B*
Proximity Mine 3463451819.167S10.9346.832%B+N/A101.5C-N/A4303.4h1.8B3.8B++
S1 459317873.644S4.6057.449%C++4.101%B*39.1B**17.5B++8788.1h4.4A7.7B*
NS-10 Burster 5623111162.681M5.5641.396%A++3.215%D-6.5C**5.3B**16747.6h148.8C+359.5B+
M12 Kobalt 3273023100.667M++92.4323.093%B**18.874%C++62.9C+5.2B++2774.8h26.2D*113.3C++
M12 Kobalt 2982861286U277.7622.185%B++20.28%B+77.3B3.2C+4203.7h17.6B+79.4B+
Heartstring 464283466.152S2.0968.419%A+N/A25C++16A++16111.3h12.1D**17.7C
Aspis Anti-Aircraft Phalanx Turret 4992601517.333S9.0935.008%A+N/A17.3A15.9B**31615h127.4B++363.9B*
MANA Anti-Vehicle Turret 454251357.171A*1.0751.723%DN/A2510B*2030A*16615500.1h7.4B+14.2C++
Vortex VM21 4882342011.7S3.4649.218%B*2.564%D9.8B10.6M19023.9h25.1B*51.1B++
NSX Tomoe 238232249.667S1.4329.373%C++27.586%D-17.1D-N/A5513.6h18.3D-62.3C
Hunter QCX 232232862.698M+5.5435.921%C-15.086%D16.5BN/A5914.1h2.9B+8.1B
NS-357 Underboss 2282271112.045B**6.1934.12%C12.335%D*19.2DN/A6811.8h4.6C13.4C+
NSX Tengu 225220892.472A5.7733.43%C-17.727%C--19.8DN/A6011.1h14.2C+42.5C+
Vortex VM21 4412182010.9S2.6648.91%B*2.294%D9.1C+9.3A17623.9h27B+55.1B+
Proton II PPA 240218454.5A*46.2628.714%B++N/A35.2D3.5C+2046.2h11.2C+39.1B
M60-A Bulldog 2422141214S205.7658.808%A1.869%C59.4B**7.8B**3623.6h5.3B+8.9B*
VE-S Canis 207205494.184M++4.0629.227%B22.439%C**14.1DN/A7114.5h11.3C**38.6B
Quasar VM1 198193335.848M+2.3923.458%A+21.244%B+28BN/A2226.9h15.7C++67.1B+
Solstice SF 192184444.182M**4.0621.219%D2.174%F*17.7C+N/A13910.4h7.2B+33.9B++
Force-Blade 2541734,3980.039B+8.2050.502%A++N/A0.2C--N/A1739.8h3.2C6.3B+
Quasar VM1 163159169.938M**1.7023.456%B**15.723%D--44.2B+1.1B+1613.6h13B+55.3B++
G40-F Ranger 206137345.667S37.4336.995%B+N/A40.3C**20.3C+2773.4h60.7B+164.2B+
V10 135134433.5U25.2643.092%B84.328%B++33.5C+N/A1534h2B+4.5B+
XM98 132132622U13.7643.386%B*61.364%D**26.4C+N/A1585h2.3B5.3B+
Sticky Grenade 1181161116N/A107.7637.832%FN/A580D10C16500.2h3.1D8.1D--
NSX Daimyo 108108618S9.7637.823%C--90.741%D-17.4D*N/A786.2h3.3D-8.6D
NS-AM7 Archer 11591233.957S4.2862.33%B+20.879%B8.8C*2.3C+14210.3h17.6C**28.2B+
Beamer VS3 9989471.894A+6.3522.505%D14.607%D--12D1.4B*1577.4h13.4D--59.6C
Eidolon VE33 7978155.2S3.0432.618%B*32.051%B*14.4C--N/A1705.4h9.4C++28.7B+
A30 Walker 13971107.1A+1.1433.236%A+1.408%C+9.1C++8.7C++1567.8h251.5D--756.8C++
VA39 Spectre 5858105.8A*2.4433.199%C*39.655%C++20.7C+N/A3512.8h5.7C**17.1B
M40 Fury-H 6358158M**49.7635.551%DN/A38.7D--3.3D-2921.5h5.3B*15B++
A30 Walker 10953173.118B+5.1217.322%D**1.887%C+530U560U7566600.1h124.3C**717.6C
MAX Punch 61533360.158B+8.0856.024%B+N/A0.4DN/A2121.6h1.8C++3.1C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret31,3351.1h
Spawn Beacon399093.6h
Nano-Armor Kit1,0534,746,054319.8h
Nanite Revive Grenade01900.1h
Medical Applicator100117,71814.2h
Auraxium Force-Blade3445266.3h
Spitfire Auto-Turret155,3843.7h
Motion Spotter1211,7206.7h
Welding Device01720h
Deconstruction Tool04060h
Shield Recharging Field54420.2h
Recon Detection Device4031,69047.5h
Ammunition Package3910,9875.5h
Medical Kit721,9313h
Anti-Infantry MANA Turret89552.9h
Snowman Soldier11980.2h
Nano-Repair Grenade03220.1h
WLT-Howler Mining Laser7888,965266.5h
Hardlight Barrier01090.1h

Check the help document for the dictionary if you want to learn more about words used here.


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