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Field Marshal Commander Hanjubas[R0A] Hanjubas
TR BR 191

KDR: 2.7

Score: 97.1m

Last Seen: Aug 3rd, 2020 10:18 PM
- OFFLINE - 70.9 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKER
PRIMARY WEAPONS TSAR-42 NS-15M2 TORQ-9 MSW-R L100 Python HESH Claymore NS-357 Underboss C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,759,604 MLG Score: 4604
Fun Score: N/A
Cheeseburgers Flipped: 1464TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.362%21.719%65943130689,4651.445481.253

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.118%1.763A++0.092C+-1.583FHEAD ++ (~6.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.524B+10.70.249C++24.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.009%0.557%10537134213,104239425775.4714508%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.587%1.353A-1.256D**-0.033

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.788B++4.50.641B+3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.822%5.26%613913408,517198423504.29284362%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.888%0.425B0.178C++1.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.627B+18.30.546B+26.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.732%71.973%61331346103,487512041420.2084

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.215%2.226A*0.317C*0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.577B+2.10.346C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.283%14.134%613413457,6205092851.49646

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.382%0.865B*-0.133C0.449

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.61B+2.70.449B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.1m202.9%456 (27.4k)374 (22.4k)2.69883267,80099,2282.79568191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13492708327.002%37.142%100302:3753

10% Combat Medic12% Engineer14% Heavy Assault50% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 20th, 2017 11:18 AMMar 20th, 2020 8:34 PMAug 3rd, 2020 10:13 PM (5d) (PST)Aug 3rd, 2020 7:14 PM (5d) (PST)Aug 3rd, 2020 6:18 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7692894801.0320.3820.3832.1800.0424604

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,15417,36428,790622323131322,454

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4324.1h/180.2d 9,610 99,466 76,284 565.6k 6,721 17,745 10,914 199.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B+
Kills:13,817
Deaths:5,934
KDR:2.328
Accuracy:30.296% B+
HSR:26.793% C-
MSW-R
B**
Kills:10,687
Deaths:4,881
KDR:2.190
Accuracy:31.890% B**
HSR:23.870% D
T9A "Butcher"
B++
Kills:2,382
Deaths:1,109
KDR:2.148
Accuracy:30.181% B++
HSR:22.460% D*
NS-15 Gallows
B+
Kills:1,842
Deaths:792
KDR:2.326
Accuracy:33.280% B+
HSR:24.430% D*
MG-H1 Watchman
C+
Kills:1,390
Deaths:669
KDR:2.078
Accuracy:26.271% C+
HSR:21.151% D*
T9 CARV
B**
Kills:1,278
Deaths:644
KDR:1.984
Accuracy:28.893% B**
HSR:24.961% C
T32 Bull
C++
Kills:1,169
Deaths:498
KDR:2.347
Accuracy:27.765% C++
HSR:21.985% D
NSX Naginata
B
Kills:864
Deaths:422
KDR:2.047
Accuracy:27.476% B
HSR:22.107% D*
T9 CARV-S
A++
Kills:55
Deaths:16
KDR:3.438
Accuracy:35.125% A++
HSR:30.909% C*
Kills:33,484
Deaths (as Heavy Assault):14,965
Deaths (to Heavy Assaults):29,848
KDR:2.23749
Kill Difference:18,519
Playtime:623.897 hours
Usage:14%
Score:14.542m
Score/min:388
Accuracy (listed only):30.131%
HSR (listed only):24.296%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C*
Kills:3,807
Deaths:2,043
KDR:1.863
Accuracy:27.899% C*
HSR:17.573% D-
AS16 NightHawk
C++
Kills:3,444
Deaths:1,917
KDR:1.797
Accuracy:45.224% C++
HSR:12.863% C--
TAS-16 Blackjack
B++
Kills:2,667
Deaths:1,513
KDR:1.763
Accuracy:73.933% B++
HSR:14.548% C
SMG-46 Armistice
B*
Kills:2,135
Deaths:1,024
KDR:2.085
Accuracy:32.552% B*
HSR:18.361% C+
MKV Suppressed
B
Kills:1,773
Deaths:1,063
KDR:1.668
Accuracy:29.944% B
HSR:19.402% C
NS-11CB
C+
Kills:1,669
Deaths:1,097
KDR:1.521
Accuracy:28.013% C+
HSR:18.514% D-
LC2 Lynx
C**
Kills:1,356
Deaths:720
KDR:1.883
Accuracy:28.053% C**
HSR:19.838% D
NS-7 PDW
B+
Kills:1,291
Deaths:677
KDR:1.907
Accuracy:29.863% B+
HSR:21.379% C++
Shuriken
B*
Kills:1,254
Deaths:637
KDR:1.969
Accuracy:32.731% B*
HSR:17.783% C--
PDW-16 Hailstorm
B**
Kills:1,252
Deaths:572
KDR:2.189
Accuracy:33.006% B**
HSR:18.051% C+
TRAC-5
B+
Kills:1,222
Deaths:795
KDR:1.537
Accuracy:27.229% B+
HSR:16.530% D
MG-S1 Jackal
C++
Kills:1,212
Deaths:837
KDR:1.448
Accuracy:30.485% C++
HSR:16.172% D--
TRS-12 Uppercut
C+
Kills:1,188
Deaths:740
KDR:1.605
Accuracy:62.439% C+
HSR:15.909% C+
TRAC-5 S
B
Kills:1,173
Deaths:755
KDR:1.554
Accuracy:27.261% B
HSR:18.329% C++
HC1 Cougar
C+
Kills:1,173
Deaths:629
KDR:1.865
Accuracy:26.498% C+
HSR:24.126% C+
TRAC-Shot
C++
Kills:941
Deaths:874
KDR:1.077
Accuracy:27.003% C++
HSR:16.472% D
NS-11C
B+
Kills:915
Deaths:594
KDR:1.540
Accuracy:29.487% B+
HSR:19.235% C
NSX Tengu
C*
Kills:759
Deaths:467
KDR:1.625
Accuracy:41.827% C*
HSR:17.787% D-
NS Baron G5
B
Kills:491
Deaths:413
KDR:1.189
Accuracy:50.608% B
HSR:12.627% D
FA1 Barrage
B+
Kills:321
Deaths:214
KDR:1.500
Accuracy:50.784% B+
HSR:17.757% B+
MG-C1 Kindred
B
Kills:273
Deaths:170
KDR:1.606
Accuracy:31.300% B
HSR:12.454% F-
NS-66 Punisher
B+
Kills:264
Deaths:119
KDR:2.218
Accuracy:31.569% B+
HSR:24.621% C--
NSX-P Tanto
B
Kills:211
Deaths:127
KDR:1.661
Accuracy:31.335% B
HSR:22.275% D-
Kills:30,791
Deaths (as Light Assault):17,997
Deaths (to Light Assaults):20,326
KDR:1.7109
Kill Difference:12,794
Playtime:365.965 hours
Usage:8%
Score:7.936m
Score/min:361
Accuracy (listed only):36.045%
HSR (listed only):17.939%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
B+
Kills:12,190
Deaths:6,454
KDR:1.889
Accuracy:29.836% B+
HSR:22.420% D
AS16 NightHawk
C++
Kills:3,444
Deaths:1,917
KDR:1.797
Accuracy:45.224% C++
HSR:12.863% C--
TAS-16 Blackjack
B++
Kills:2,667
Deaths:1,513
KDR:1.763
Accuracy:73.933% B++
HSR:14.548% C
SMG-46 Armistice
B*
Kills:2,135
Deaths:1,024
KDR:2.085
Accuracy:32.552% B*
HSR:18.361% C+
MKV Suppressed
B
Kills:1,773
Deaths:1,063
KDR:1.668
Accuracy:29.944% B
HSR:19.402% C
TAR
C
Kills:1,317
Deaths:751
KDR:1.754
Accuracy:25.000% C
HSR:16.705% D--
NS-7 PDW
B+
Kills:1,291
Deaths:677
KDR:1.907
Accuracy:29.863% B+
HSR:21.379% C++
Shuriken
B*
Kills:1,254
Deaths:637
KDR:1.969
Accuracy:32.731% B*
HSR:17.783% C--
PDW-16 Hailstorm
B**
Kills:1,252
Deaths:572
KDR:2.189
Accuracy:33.006% B**
HSR:18.051% C+
NS-11A
B++
Kills:1,235
Deaths:563
KDR:2.194
Accuracy:31.344% B++
HSR:22.672% C
Cycler TRV
B+
Kills:1,218
Deaths:633
KDR:1.924
Accuracy:29.224% B+
HSR:20.854% C
MG-S1 Jackal
C++
Kills:1,212
Deaths:837
KDR:1.448
Accuracy:30.485% C++
HSR:16.172% D--
TRS-12 Uppercut
C+
Kills:1,188
Deaths:740
KDR:1.605
Accuracy:62.439% C+
HSR:15.909% C+
T1 Cycler
B++
Kills:1,173
Deaths:649
KDR:1.807
Accuracy:29.020% B++
HSR:22.592% C
NSX Tengu
C*
Kills:759
Deaths:467
KDR:1.625
Accuracy:41.827% C*
HSR:17.787% D-
T1A Unity
C+
Kills:493
Deaths:348
KDR:1.417
Accuracy:27.034% C+
HSR:18.864% D--
NS Baron G5
B
Kills:491
Deaths:413
KDR:1.189
Accuracy:50.608% B
HSR:12.627% D
FA1 Barrage
B+
Kills:321
Deaths:214
KDR:1.500
Accuracy:50.784% B+
HSR:17.757% B+
NS-66 Punisher
B+
Kills:264
Deaths:119
KDR:2.218
Accuracy:31.569% B+
HSR:24.621% C--
NS-11P
B*
Kills:240
Deaths:128
KDR:1.875
Accuracy:32.176% B*
HSR:17.083% D--
T1S Cycler
B+
Kills:94
Deaths:63
KDR:1.492
Accuracy:26.843% C+
HSR:28.723% B+
Kills:36,011
Deaths (as Combat Medic):19,782
Deaths (to Combat Medics):11,265
KDR:1.82039
Kill Difference:16,229
Playtime:443.793 hours
Usage:10%
Score:9.419m
Score/min:354
Accuracy (listed only):36.926%
HSR (listed only):18.913%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:101,740
Deaths:31,520
KDR:3.228
Accuracy:49.843% B**
HSR:71.634% C+
NS-357 Underboss
B+
Kills:6,534
Deaths:4,609
KDR:1.418
Accuracy:45.079% B+
HSR:21.426% C-
SMG-46 Armistice
B*
Kills:2,135
Deaths:1,024
KDR:2.085
Accuracy:32.552% B*
HSR:18.361% C+
MKV Suppressed
B
Kills:1,773
Deaths:1,063
KDR:1.668
Accuracy:29.944% B
HSR:19.402% C
NS-44 Commissioner
B*
Kills:1,614
Deaths:1,167
KDR:1.383
Accuracy:47.340% B*
HSR:17.906% D-
NSX Daimyo
C*
Kills:1,559
Deaths:523
KDR:2.981
Accuracy:45.601% C*
HSR:93.457% C+
NS-44 Commissioner AE
B+
Kills:1,532
Deaths:1,004
KDR:1.526
Accuracy:47.969% B+
HSR:20.496% D--
NS-7 PDW
B+
Kills:1,291
Deaths:677
KDR:1.907
Accuracy:29.863% B+
HSR:21.379% C++
Shuriken
B*
Kills:1,254
Deaths:637
KDR:1.969
Accuracy:32.731% B*
HSR:17.783% C--
PDW-16 Hailstorm
B**
Kills:1,252
Deaths:572
KDR:2.189
Accuracy:33.006% B**
HSR:18.051% C+
MG-S1 Jackal
C++
Kills:1,212
Deaths:837
KDR:1.448
Accuracy:30.485% C++
HSR:16.172% D--
NS-61 Emissary
B
Kills:1,212
Deaths:908
KDR:1.335
Accuracy:32.404% B
HSR:14.604% D
TX2 Emperor
B+
Kills:1,203
Deaths:654
KDR:1.839
Accuracy:35.207% B+
HSR:16.210% D-
T4 AMP
C+
Kills:1,174
Deaths:786
KDR:1.494
Accuracy:29.317% C+
HSR:16.610% D-
TX1 Repeater
A
Kills:1,174
Deaths:748
KDR:1.570
Accuracy:33.460% A
HSR:16.525% D-
TS2 Inquisitor
C++
Kills:1,169
Deaths:726
KDR:1.610
Accuracy:31.351% C++
HSR:15.312% D--
NS-357 IA
C*
Kills:1,165
Deaths:763
KDR:1.527
Accuracy:51.660% C*
HSR:25.665% D--
NSX Tengu
C*
Kills:759
Deaths:467
KDR:1.625
Accuracy:41.827% C*
HSR:17.787% D-
NS-44L Blackhand
B*
Kills:500
Deaths:367
KDR:1.362
Accuracy:51.608% B*
HSR:19.800% F-
The President
C
Kills:464
Deaths:302
KDR:1.536
Accuracy:30.793% C
HSR:17.672% D*
NS-66 Punisher
B+
Kills:264
Deaths:119
KDR:2.218
Accuracy:31.569% B+
HSR:24.621% C--
M77-B
C++
Kills:188
Deaths:35
KDR:5.371
Accuracy:40.984% C++
HSR:77.660% C+
NSX Tomoe
C*
Kills:91
Deaths:60
KDR:1.517
Accuracy:32.247% C*
HSR:28.571% D*
NS-AM7 Archer
B*
Kills:72
Deaths:209
KDR:0.344
Accuracy:65.254% B*
HSR:18.056% C+
Soldier Soaker
C
Kills:57
Deaths:45
KDR:1.267
Accuracy:34.529% C
HSR:7.018% D*
Kills:131,388
Deaths (as Infiltrator):49,822
Deaths (to Infiltrators):17,461
KDR:2.63715
Kill Difference:81,566
Playtime:2,162.591 hours
Usage:50%
Score:49.008m
Score/min:378
Accuracy (listed only):38.665%
HSR (listed only):26.087%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C*
Kills:3,807
Deaths:2,043
KDR:1.863
Accuracy:27.899% C*
HSR:17.573% D-
AS16 NightHawk
C++
Kills:3,444
Deaths:1,917
KDR:1.797
Accuracy:45.224% C++
HSR:12.863% C--
TAS-16 Blackjack
B++
Kills:2,667
Deaths:1,513
KDR:1.763
Accuracy:73.933% B++
HSR:14.548% C
NS-11CB
C+
Kills:1,669
Deaths:1,097
KDR:1.521
Accuracy:28.013% C+
HSR:18.514% D-
LC2 Lynx
C**
Kills:1,356
Deaths:720
KDR:1.883
Accuracy:28.053% C**
HSR:19.838% D
TRAC-5
B+
Kills:1,222
Deaths:795
KDR:1.537
Accuracy:27.229% B+
HSR:16.530% D
TRS-12 Uppercut
C+
Kills:1,188
Deaths:740
KDR:1.605
Accuracy:62.439% C+
HSR:15.909% C+
TRAC-5 S
B
Kills:1,173
Deaths:755
KDR:1.554
Accuracy:27.261% B
HSR:18.329% C++
HC1 Cougar
C+
Kills:1,173
Deaths:629
KDR:1.865
Accuracy:26.498% C+
HSR:24.126% C+
TRAC-Shot
C++
Kills:941
Deaths:874
KDR:1.077
Accuracy:27.003% C++
HSR:16.472% D
NS-11C
B+
Kills:915
Deaths:594
KDR:1.540
Accuracy:29.487% B+
HSR:19.235% C
NS Baron G5
B
Kills:491
Deaths:413
KDR:1.189
Accuracy:50.608% B
HSR:12.627% D
FA1 Barrage
B+
Kills:321
Deaths:214
KDR:1.500
Accuracy:50.784% B+
HSR:17.757% B+
MG-C1 Kindred
B
Kills:273
Deaths:170
KDR:1.606
Accuracy:31.300% B
HSR:12.454% F-
NSX-P Tanto
B
Kills:211
Deaths:127
KDR:1.661
Accuracy:31.335% B
HSR:22.275% D-
Kills:20,851
Deaths (as Engineer):12,601
Deaths (to Engineers):10,931
KDR:1.65471
Kill Difference:8,250
Playtime:527.437 hours
Usage:12%
Score:10.953m
Score/min:346
Accuracy (listed only):37.804%
HSR (listed only):17.270%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:4,472
Deaths:1,503
KDR:2.975
Accuracy:21.767% B+
HSR:19.410% D
MRC3 Mercy
B
Kills:4,316
Deaths:1,503
KDR:2.872
Accuracy:22.169% B
HSR:19.903% D
M1 Heavy Cycler
B*
Kills:1,256
Deaths:422
KDR:2.976
Accuracy:20.620% B*
HSR:17.834% C+
M2 Mutilator
B+
Kills:1,252
Deaths:413
KDR:3.031
Accuracy:19.627% B+
HSR:21.805% B+
M1 Heavy Cycler
C*
Kills:1,212
Deaths:412
KDR:2.942
Accuracy:20.176% C*
HSR:19.885% C
M2 Mutilator
B+
Kills:1,185
Deaths:413
KDR:2.869
Accuracy:20.143% B+
HSR:21.013% C*
M3 Pounder HEG
B+
Kills:923
Deaths:407
KDR:2.268
Accuracy:43.410% C+
HSR:3.900% B+
M3 Pounder HEG
C+
Kills:785
Deaths:397
KDR:1.977
Accuracy:45.136% C+
HSR:2.293% D
M6 Onslaught
C+
Kills:649
Deaths:189
KDR:3.434
Accuracy:19.586% C+
HSR:18.952% D
M6 Onslaught
C+
Kills:625
Deaths:189
KDR:3.307
Accuracy:19.915% C+
HSR:19.520% D
NS-20 Gorgon
B++
Kills:59
Deaths:23
KDR:2.565
Accuracy:25.574% C
HSR:25.424% B++
Kills:16,734
Deaths (as MAX Suit):2,935.500
Deaths (to MAX Suits):2,486
KDR:5.70056
Kill Difference:13,798.500
Playtime:183.311 hours
Usage:4%
Score:5.236m
Score/min:476
Accuracy (listed only):25.284%
HSR (listed only):17.267%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:197
V. Kills:14 N/A
Deaths:2
KDR:98.500
Accuracy:55.043% C**
KPH:163.900 B+
VKPH:11.700 D
Kills:197 (0 + 0)
Deaths:2
KDR:98.500
VKDR:7
Vehicle Kills:14
Kill Difference:195
Playtime:1.202 hours
Usage:0%
Score:0.068m
Score/min:941
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:8,231
V. Kills:1,000 N/A
Deaths:382
KDR:21.547
Accuracy:56.546% B+
KPH:105.100 B**
VKPH:12.800 B+
L100 Python HEAT
A++
Kills:1,983
V. Kills:593 334%
Deaths:102
KDR:19.441
Accuracy:61.414% B*
KPH:80.700 A++
VKPH:24.100 A+
L100 Python AP
A*
Kills:1,269
V. Kills:480 264%
Deaths:80
KDR:15.863
Accuracy:65.236% B**
KPH:79.900 A*
VKPH:30.200 A
C75 Viper
B**
Kills:795
V. Kills:203 390%
Deaths:108
KDR:7.361
Accuracy:52.214% B*
KPH:66.500 B**
VKPH:17 B**
Skyguard
A*
Kills:79
V. Kills:30 255%
Deaths:6
KDR:13.167
Accuracy:42.898% A++
KPH:36.900 A*
VKPH:14 B++
Kills:12,357 (12,357 + 0)
Deaths:678
KDR:18.226
VKDR:3.401
Vehicle Kills:2,306
Kill Difference:11,679
Playtime:132.871 hours
Usage:3%
Score:2.603m
Score/min:327
Driving Accuracy:42.898%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:501
V. Kills:175 285%
Deaths:70
KDR:7.157
Accuracy:58.502% A+
KPH:60.400 A++
VKPH:21.100 A++
E540 Halberd
B**
Kills:382
V. Kills:164 232%
Deaths:20
KDR:19.100
Accuracy:48.795% B+
KPH:42.900 B**
VKPH:18.400 B*
P2-120 AP
A++
Kills:246
V. Kills:93 262%
Deaths:13
KDR:18.923
Accuracy:54.678% B++
KPH:70.100 A++
VKPH:26.500 B*
MR11 Gatekeeper
A
Kills:106
V. Kills:56 186%
Deaths:15
KDR:7.067
Accuracy:45.045% C++
KPH:37.400 A
VKPH:19.800 C+
Kills:1,235 (747 + 488)
Deaths:118
KDR:10.466
VKDR:4.136
Vehicle Kills:488
Kill Difference:1,117
Playtime:23.542 hours
Usage:1%
Score:0.645m
Score/min:457
Driving Accuracy:54.678%
Gunner Accuracy:45.045%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:3,493
V. Kills:1,428 244%
Deaths:44
KDR:79.386
Accuracy:61.942% B
KPH:67 B+
VKPH:27.400 C*
P525 Marauder-H
C+
Kills:1,246
V. Kills:85 N/A
Deaths:47
KDR:26.511
Accuracy:40.848% C*
KPH:100.100 C
VKPH:6.800 C+
M12 Kobalt-H
C+
Kills:953
V. Kills:32 N/A
Deaths:41
KDR:23.244
Accuracy:20.997% C
KPH:130.600 C+
VKPH:4.400 C
G20 Vulcan-H
C++
Kills:604
V. Kills:277 217%
Deaths:96
KDR:6.292
Accuracy:49.406% C+
KPH:56.200 C++
VKPH:25.800 C
Halberd-H SE
B*
Kills:128
V. Kills:38 328%
Deaths:
KDR:
Accuracy:65.224% B*
KPH:89.300 C*
VKPH:26.500 C
M40 Fury-H
C+
Kills:94
V. Kills:27 336%
Deaths:
KDR:
Accuracy:49.551% B
KPH:69.200 D
VKPH:19.900 C+
MR11 Gatekeeper-H
B++
Kills:65
V. Kills:42 151%
Deaths:3
KDR:21.667
Accuracy:61.054% B++
KPH:46.600 B+
VKPH:30.100 C+
Kills:6,583 (0 + 6,583)
Deaths:231
KDR:28.498
VKDR:8.351
Vehicle Kills:1,929
Kill Difference:6,352
Playtime:86.823 hours
Usage:2%
Score:1.775m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:61.054%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B
Kills:1,089
V. Kills:28 N/A
Deaths:18
KDR:60.500
Accuracy:21.612% B
KPH:77.800 C+
VKPH:2 D
M20 Basilisk
A
Kills:320
V. Kills:92 344%
Deaths:32
KDR:10
Accuracy:51.561% B**
KPH:42.700 A
VKPH:12.300 B**
M20 Basilisk
A++
Kills:253
V. Kills:80 312%
Deaths:23
KDR:11
Accuracy:56.888% A++
KPH:51.100 A++
VKPH:16.200 B**
M12 Kobalt
B**
Kills:177
V. Kills:3 N/A
Deaths:13
KDR:13.615
Accuracy:24.062% B**
KPH:72.600 C-
VKPH:1.200 D--
M60-G Bulldog
A*
Kills:72
V. Kills:27 257%
Deaths:1
KDR:72
Accuracy:61.702% A++
KPH:90.200 B**
VKPH:33.800 A*
Kills:1,911 (0 + 1,911)
Deaths:87
KDR:21.966
VKDR:2.644
Vehicle Kills:230
Kill Difference:1,824
Playtime:29.679 hours
Usage:1%
Score:0.462m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:61.702%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:64
V. Kills:13 457%
Deaths:6
KDR:10.667
Accuracy:38.515% B++
KPH:29 D*
VKPH:5.900 C+
Kills:64 (0 + 64)
Deaths:6
KDR:10.667
VKDR:2.167
Vehicle Kills:13
Kill Difference:58
Playtime:2.207 hours
Usage:0%
Score:0.021m
Score/min:160
Piloting Accuracy:N/A%
Gunner Accuracy:38.515%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 102,152101,74031,5203.228C+0.5349.843%B**71.634%C+63.1C++N/A1691613.6h2.1C+4.2B+
NS-15M2 14,01013,8175,9342.328C+0.3730.296%B+26.793%C-60.5CN/A169228.2h11.5C+37.9C**
TORQ-9 12,46712,1906,4541.889C++0.8129.836%B+22.42%D48.8C+1.1B132249.9h13.4C+45B
MSW-R 10,83710,6874,8812.19C+0.5131.89%B**23.87%D68.9C++1C++236155.2h11C+34.4B+
L100 Python HESH 9,2318,23138221.547C**18.8556.546%B+N/A105.1B**12.8B+29878.3h2.7B4.8B+
Claymore 7,9167,91276810.302C*7.6022.491%D*N/A240.5A+N/A65632.9h1.1B*5D
NS-357 Underboss 6,6216,5344,6091.418C++1.2845.079%B+21.426%C-72.4C**1B++20490.2h3.3B++7.3B++
C-4 6,7545,6491,8453.062B++0.3633.494%B++N/A240.4A*47B**119123.5h1.1B+3.2B+
MRC3 Mercy 4,5814,4721,5032.975C+0.2821.767%B+19.41%D51.6B+1.3B++14386.7h17.6C++80.9B
MRC3 Mercy 4,4104,3161,5032.872C+0.1722.169%B19.903%D49.8B+1.1B14186.7h18.5C+83.4C**
LC3 Jaguar 3,8613,8072,0431.863C++0.8427.899%C*17.573%D-42.8C+N/A13188.9h11.6C+41.5C*
E540 Halberd-H 4,9213,4934479.386S76.6961.942%BN/A66.9B+27.4C*34352.2h4.6C**7.4B+
AS16 NightHawk 3,4923,4441,9171.797C+0.9045.224%C++12.863%C--71.9B+1B22547.9h3.4B++7.5B+
TAS-16 Blackjack 2,6912,6671,5131.763C*0.9473.933%B++14.548%C87.4B++N/A28930.5h1.9B++2.5B+
T9A "Butcher" 2,4332,3821,1092.148C+0.5530.181%B++22.46%D*75.6C+1.6B+24831.5h11.4C-37.7C*
SMG-46 Armistice 2,1672,1351,0242.085B*0.6132.552%B*18.361%C+45.5C+N/A15046.9h12.6C*38.7B+
L100 Python HEAT 2,5761,98310219.441A++16.7461.414%B*N/A80.6A++24.1A+34424.6h5C*8.2B+
NS-15 Gallows 1,8671,8427922.326C+0.3733.28%B+24.43%D*76.8C1D23124h11.1C33.3C*
NS Decimator 2,6291,8048922.022C**0.6871.922%A1.608%C69.1B**31.6B**48726.1h3.8C*5.2B+
MKV Suppressed 1,8021,7731,0631.668C++1.0329.944%B19.402%C49C+N/A15036.2h14.7C49C+
NS-11CB 1,6841,6691,0971.521C+1.1828.013%C+18.514%D-41.2C-N/A10340.5h12.5C+44.5C++
NS-44 Commissioner 1,6361,6141,1671.383C++1.3247.34%B*17.906%D-78B++1.1B++30120.7h2.9B+6.1B+
NSX Daimyo 1,5601,5595232.981C0.2845.601%C*93.457%C+50.9DN/A18830.6h2.6C5.7C+
NS-44 Commissioner AE 1,5451,5321,0041.526C+1.1747.969%B+20.496%D--79C**N/A21119.4h2.8B++5.8B+
MG-H1 Watchman 1,4101,3906692.078C+0.6226.271%C+21.151%D*53.5CN/A21826h13.4C+51C++
LC2 Lynx 1,3691,3567201.883C*0.8228.053%C**19.838%D55.3C*N/A20924.5h11.8B+42.1B+
TAR 1,3351,3177511.754C+0.9425%C16.705%D--32C--N/A14241.1h11.5C*46C++
NS-7 PDW 1,3041,2916771.907C**0.7929.863%B+21.379%C++48C++N/A15926.9h13.7C+45.9C*
T9 CARV 1,2891,2786441.984C++0.7128.893%B**24.961%C49.9C+N/A33325.6h11.1B38.3B+
L100 Python AP 1,7491,2698015.863B+13.1665.236%B**N/A79.8A*30.2A45615.9h4B6.1B++
M1 Heavy Cycler 1,2851,2564222.976B++0.2820.62%B*17.834%C+45.7A1.1B**14827.5h16.3C**79.1B+
Shuriken 1,2801,2546371.969C+0.7332.731%B*17.783%C--54.8C+1.1B++17822.9h12.9C+39.3B+
M2 Mutilator 1,2771,2524133.031C*0.3319.627%B+21.805%B+54.4A1.1B**17323h13.6B++69.1B+
PDW-16 Hailstorm 1,2631,2525722.189B+0.5133.006%B**18.051%C+40.1C+N/A14731.2h12.1B+36.8B+
P525 Marauder-H 1,3311,2464726.511B+23.8140.848%C*N/A100.5C6.9C+27912.4h9D-22.2C
NS-11A 1,2551,2355632.194B0.5031.344%B++22.672%C50.6C+N/A17824.4h11.4B36.2B+
TRAC-5 1,2441,2227951.537B+1.1627.229%B+16.53%D29.8C+N/A20241h12.5C*45.9C**
Cycler TRV 1,2341,2186331.924C++0.7729.224%B+20.854%C48.7C+N/A16225h10.9B+37.3B+
MG-S1 Jackal 1,2301,2128371.448C+1.2530.485%C++16.172%D--50.5C+N/A19224h12.2C--40C+
M1 Heavy Cycler 1,2291,2124122.942B+0.2420.176%C*19.885%C45.1C*N/A12826.9h16.3C+81C*
NS-61 Emissary 1,2251,2129081.335C**1.3632.404%B14.604%D86A+N/A23614.1h9B+27.9B+
TX2 Emperor 1,2171,2036541.839B+0.8635.207%B+16.21%D-74.3B**N/A23316.2h6.1B**17.4B*
TRS-12 Uppercut 1,1991,1887401.605C++1.0962.439%C+15.909%C+66C*N/A22218h2.1B+3.4C**
M2 Mutilator 1,2071,1854132.869C*0.1720.143%B+21.013%C*51.5B*1B+16623h14.6B+72.6B+
T4 AMP 1,1891,1747861.494C**1.2029.317%C+16.61%D-81B**1B++23814.5h11.4B++38.8B+
TX1 Repeater 1,1891,1747481.57B++1.1333.46%A16.525%D-84.5A++1.1B+28613.9h9.2B**27.5B*
TRAC-5 S 1,1861,1737551.554B1.1427.261%B18.329%C++38.8B+N/A12830.2h11.3C++41.6C**
HC1 Cougar 1,1931,1736291.865C**0.8326.498%C+24.126%C+36.5CN/A14732.1h12.5C-47.3C+
T1 Cycler 1,1881,1736491.807C++0.8929.02%B++22.592%C38C+N/A22130.9h11.2B+38.6B+
Tank Mine 1,6671,17210111.604S8.9132.532%C-N/A300.5M+126.9A++17663.9h1.7B5.2C++
T32 Bull 1,1781,1694982.347C**0.3527.765%C++21.985%D52.7C+N/A18822.2h11.3C++40.8C*
TS2 Inquisitor 1,1801,1697261.61C+1.0931.351%C++15.312%D--73.5B+N/A20615.9h7.9B++25.3B+
NS-357 IA 1,1731,1657631.527C*1.1751.66%C*25.665%D--69.8C*N/A20316.7h2.6B**5B*
M12 Kobalt 1,1171,0891860.5A57.8021.612%B20.937%B+77.8C+2D21414h12.5B**58B++
The Slasher 1,1001,08919,6490.055C++2.6453.807%A+N/A1.4CN/A4752.9h1.5B**2.7B++
M12 Kobalt-H 9859534123.244C20.5520.997%C13.326%D--130.5C+4.4C3087.3h13C**61.7C++
TRAC-Shot 9619418741.077C1.6227.003%C++16.472%D26.6DN/A7535.4h14.5D**53.7D
M3 Pounder HEG 1,0269234072.268C++0.4343.41%C+3.9%B+31.4B++3.5C13429.4h12.1B++28B+
NS-11C 9389155941.54C+1.1629.487%B+19.235%C38.4C+1B+16423.8h13.8C46.7C*
NSX Naginata 8838644222.047C++0.6527.476%B22.107%D*66.5C+1.5B+21113h10.5C++38.4B
C75 Viper 9987951087.361C+4.6652.214%B*1.258%C+66.3B**16.9B*31712h11.9C+22.8C**
M3 Pounder HEG 8957853971.977C+0.7245.136%C+2.293%D27.3C**3.8C10828.8h14.6B32.4B
NSX Tengu 8137594671.625C+1.0741.827%C*17.787%D-67.8C*4.8M*22711.2h15.5D--37.1C
NS-TMC-01 "His Regards" 73471738,0750.019C2.6838.175%B++1.953%D0.5C--N/A11511.8h1.6B++4.3B+
M6 Onslaught 6566491893.434B0.7419.586%C+18.952%D55B+N/A16311.8h15.4B+78.4B
M6 Onslaught 6396251893.307C**0.6119.915%C+19.52%D53B+1.2B++15611.8h16.1B+81C**
G20 Vulcan-H 881604966.292C+3.5949.406%C+1.325%D--56.4C*25.9C40010.7h81.2B164.3B+
T7 Mini-Chaingun AE 6046002822.128C++0.5726.181%B++13.5%C--78.9BN/A2387.6h10.8B+41.2B+
ML-7 7795123681.391B+1.3165.74%B++4.297%B**50.7A26.4B*56110.1h5.4B8.2B+
P2-120 HEAT 676501707.157C+4.4658.502%A+1.796%D60.4A++21.1A++3988.3h6.6C++11.3B++
NS-44L Blackhand 5025003671.362C1.3451.608%B*19.8%F-74.6AN/A2606.7h2.8B**5.4B*
T1A Unity 5144933481.417C+1.2827.034%C+18.864%D--40.4C-1.7A+12912.2h13.2D48.7C
NS Baron G5 4974914131.189C+1.5150.608%B12.627%D49.1C++N/A18910h3.8B+7.5C++
The President 4694643021.536C++1.1630.793%C17.672%D*74.8C++N/A2446.2h9.6B+31.3B+
Ripper 45244818,3680.024C-2.6747.493%A+1.563%F-0.7C-N/A2648.4h1.5C+3.2B+
MANA Anti-Personnel Turret 4244191373.058N/A0.3620.749%UN/A4190U50U8731700.1h17.9T*86.3T*
E540 Halberd 5463822019.1B**16.4048.795%B+1.571%D42.9B**18.4B*2508.9h4.8B+9.9B+
Frag Grenade 3633541354N/A351.3054.407%B*N/A505.7C12.9C+35700.7h3.5C6.5C*
FA1 Barrage 3233212141.5C++1.2050.784%B+17.757%B+44C++N/A2867.3h3.7B++7.4B+
M20 Basilisk 4123203210B**7.3051.561%B**6.25%C++42.7A12.3B**2737.5h77.2B149.7B+
Rocklet Rifle 5183023080.981C+1.7256.8%BN/A27.5C19.6D45111h60.5F--106.5D**
Sticky Grenade 3012941294N/A291.3050.636%CN/A735D17.5C++32220.4h2C++4C++
MG-C1 Kindred 2752731701.606C++1.0931.3%B12.454%F-46.3CN/A3225.9h9.9C*31.8B+
NS-66 Punisher 2682641192.218B+0.4831.569%B+24.621%C--71.4C*1.1B+2563.7h11.4C+36.1B
M20 Basilisk 3332532311A+8.3056.888%A++5.138%C51.6A++16.3B**3264.9h93.4C+164.2B++
Spear Anti-Vehicle Phalanx Turret 3342471714.529B+11.8362.937%A+2.834%C--98.8A*34.8B++6812.5h5.5B*8.7B**
P2-120 AP 3392461318.923B*16.2254.678%B++N/A70.3A++26.6B*12773.5h4.9B+9B*
NS-11P 2442401281.875C++0.8232.176%B*17.083%D--55.8C++N/A2454.3h11.5C**35.9B+
NSX Amaterasu 22121813,1210.017D2.6837.632%B**1.376%F-0.5C--N/A2420.9h1.6C**4.3B+
NSX-P Tanto 2132111271.661C++1.0431.335%B22.275%D-52.8C+N/A3514h11.1C*35.5B+
Hellfire Rocket Pods 211197298.5S95.8055.043%C**N/A164.2B+11.7D9401.2h12.6C++22.9C**
M77-B 188188355.371A2.6740.984%C++77.66%C+57B++N/A3013.3h2.5C6.2C+
M12 Kobalt 1801771313.615C10.9224.062%B**18.644%C+73.8C1.3D--2582.4h18.8D78C**
Halberd-H SE 1661281128C++125.3065.224%B*N/A91.4C**27.1C3421.4h3.6B+5.6B++
MR11 Gatekeeper 162106157.067C+4.3745.045%C++N/A37.9A20C++2602.8h40.6B90.1B+
Chainblade 1021013,1280.032C++2.6740.426%B++N/A0.6CN/A4179.3h1.7B++4.2B++
M40 Fury-H 12194194S91.3049.551%B2.128%A67.1D19.3C+2951.4h14.7D**29.6D*
T1S Cycler 9594631.492C++1.2126.843%C+28.723%B+47C*N/A2892h11.8C+43.9C++
NSX Tomoe 9191601.517C1.1832.247%C*28.571%D*43.3C-N/A2452.1h16D--49.6C
Skyguard 10979613.167A**10.4742.898%A++3.797%A37.6A*14.3B++2492.1h95.1C**221.7B*
NS-AM7 Archer 94722090.344C2.3565.254%B*18.056%C+5.7C-1.7C--5112.6h20.3C31.1C+
M60-G Bulldog 9972172M**69.3061.702%A++N/A90B**33.8A*4950.8h7.3D11.8B+
MR11 Gatekeeper-H 10765321.667A*18.9761.054%B++N/A46.4B+30C+5621.4h47.4C++77.7B
CAS 14-E 7764610.667D7.9738.515%B++1.563%C+29.1D*5.9C+1602.2h61.6F*159.9F
Auraxium Chainblade 61592,8610.021C2.6854.546%A++N/A0.5CN/A2127.6h1.3A2.4B+
NS-20 Gorgon 6259232.565B+0.1325.574%C25.424%B++42.1A+2.1B+1511.4h26.3C**102.7B+
Soldier Soaker 5757451.267C+1.4334.529%C7.018%D*95B++N/A5310.6h4.6B**13.2B+
T9 CARV-S 5655163.438B+0.7435.125%A++30.909%C*110A2A+17350.5h10.2B+29.1B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,108690,92945.8h
Hellion G0740h
Spawn Beacon2207,2995.7h
Ordnance Dampener403521.4h
AE Nano-Armor Kit2114,3760.9h
AE Medical Applicator27196,1687.3h
Nanite Revive Grenade05,4691.5h
Medical Applicator275101,9326.9h
Motion Spotter378171,03845.6h
Spitfire Auto-Turret161,7551.1h
Ammunition Package506,9742.9h
Recon Detection Device42700.4h
Medical Kit7468,1248h
M20 Basilisk-F0610.1h
Anti-Infantry MANA Turret117340.6h
Snowman Soldier0540h
M20 Drake11240.2h
Nano-Repair Grenade05800.2h

Check the help document for the dictionary if you want to learn more about words used here.


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