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Warden Cold Blooded HansStahlfaust[418] HansStahlfaust
NC BR 63

KDR: 1.39

Score: 88.3m

Last Seen: Dec 12th, 2018 10:10 PM
- OFFLINE - 25.1 hour(s)

Prestige 1, Battle Rank 63 - New Conglomerate on Cobalt - Outfit Officer of Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 55
Level Progress (to 64): 3%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor NC6 Gauss SAW C-4 The Moonshot C-4 ARX NC6A GODSAW AC-X11 NS-15M1
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,009,557 MLG Score: 807
Fun Score: N/A
Cheeseburgers Flipped: 876TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.112%25.694%6715596791,1271.243160.146

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.41%0.994B*0.789B++-1.142D*HEAD ++ (~12.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.529B+9.20.354C**26.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.313%1.475%177510177,457462034241.61372218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.171%-0.645D-0.124C+0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
138.60.136C++43.40.178C++95.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.489%2.302%112710155,473624022840.877083240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.916%-0.436C---0.21C0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.308C*9.80.224C++17

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.811%3.24%1771610069,075552145571.64343199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.011%-0.495D-0.281C0.114

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.30.633B+13.30.66B+29.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.878%73.344%1778101413,1308014371.63818

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.476%0.422B0.407B-0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.42B2.20.319C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.112%10.94%177610167,3404469461.64206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.326%0.894B*-0.71D-0.766

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.587B+2.80.414B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Outfit 418[418] Outfit 418
NC outfit on Cobalt

Members: 55
88.3m191.9%360 (21.6k)305 (18.3k)1.38868186,339134,1841.5640863 (63)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022751222.664%20.239%45902:0983

8% Combat Medic24% Engineer30% Heavy Assault15% Infiltrator19% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 9th, 2013 12:05 AMMay 17th, 2017 1:54 PMDec 13th, 2018 2:02 AM (15h) (PST)Dec 12th, 2018 7:51 PM (21h) (PST)Dec 12th, 2018 6:10 PM (23h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7522614910.6440.4640.1301.3940.083807

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,12815,67729,4513928884518,299

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4822.9h/201d 23,536 37,713 50,429 403.4k 6,643 14,138 23,907 217.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:13,850
Deaths:10,694
KDR:1.295
Accuracy:24.555% C+
HSR:21.863% C-
NC6 Gauss SAW
B+
Kills:5,150
Deaths:4,130
KDR:1.247
Accuracy:22.702% B+
HSR:19.282% D
NC6A GODSAW
C--
Kills:3,533
Deaths:2,763
KDR:1.279
Accuracy:23.647% D-
HSR:23.068% C--
NS-15M1
C*
Kills:2,656
Deaths:2,162
KDR:1.228
Accuracy:22.778% C++
HSR:23.908% C*
EM6
C+
Kills:2,509
Deaths:2,127
KDR:1.180
Accuracy:21.198% C+
HSR:21.044% C
GD-22S
C++
Kills:2,367
Deaths:1,976
KDR:1.198
Accuracy:22.138% C+
HSR:24.208% C++
NC05 Jackhammer
B++
Kills:1,804
Deaths:1,414
KDR:1.276
Accuracy:49.305% B++
HSR:13.304% C
EM1
C+
Kills:1,406
Deaths:1,227
KDR:1.146
Accuracy:21.140% C+
HSR:18.848% C-
NC6S Gauss SAW S
C++
Kills:1,253
Deaths:1,087
KDR:1.153
Accuracy:21.549% C
HSR:24.501% C++
MGR-L1 Promise
B**
Kills:1,167
Deaths:746
KDR:1.564
Accuracy:27.284% B++
HSR:32.305% B**
NS-15M2
B+
Kills:1,161
Deaths:811
KDR:1.432
Accuracy:25.720% B+
HSR:27.304% C**
NSX Naginata
C*
Kills:1,160
Deaths:1,068
KDR:1.086
Accuracy:22.876% C*
HSR:29.397% C*
NSX-P Naginata
B++
Kills:527
Deaths:339
KDR:1.555
Accuracy:25.900% B+
HSR:35.863% B++
Kills:38,543
Deaths (as Heavy Assault):30,544
Deaths (to Heavy Assaults):32,762
KDR:1.26188
Kill Difference:7,999
Playtime:1,431.142 hours
Usage:30%
Score:24.225m
Score/min:282
Accuracy (listed only):25.446%
HSR (listed only):24.223%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
A
Kills:2,895
Deaths:2,331
KDR:1.242
Accuracy:26.950% B+
HSR:28.325% A
AF-4A Bandit
B**
Kills:2,324
Deaths:2,407
KDR:0.966
Accuracy:26.883% B
HSR:28.873% B**
GD-7F
B+
Kills:1,984
Deaths:1,794
KDR:1.106
Accuracy:25.020% C++
HSR:22.681% B+
Gauss Compact Burst
C*
Kills:1,934
Deaths:1,746
KDR:1.108
Accuracy:27.689% C*
HSR:26.215% C*
LA39 Bruiser
B*
Kills:1,431
Deaths:1,031
KDR:1.388
Accuracy:70.836% B*
HSR:10.762% D
Gauss Compact S
B**
Kills:1,292
Deaths:1,218
KDR:1.061
Accuracy:25.993% B+
HSR:23.916% B**
MGR-M1 Bishop
A++
Kills:1,254
Deaths:829
KDR:1.513
Accuracy:40.170% B**
HSR:43.939% A++
GD-66 Claw
A
Kills:1,222
Deaths:839
KDR:1.457
Accuracy:73.080% A
HSR:8.838% D--
19A Fortuna
B+
Kills:1,213
Deaths:1,272
KDR:0.954
Accuracy:25.029% C
HSR:22.671% B+
AF-19 Mercenary
B*
Kills:1,204
Deaths:1,140
KDR:1.056
Accuracy:23.543% C**
HSR:25.748% B*
AF-57 Piston
C+
Kills:1,200
Deaths:997
KDR:1.204
Accuracy:33.323% D
HSR:13.333% C+
Warden
B++
Kills:1,197
Deaths:1,164
KDR:1.028
Accuracy:30.699% B++
HSR:24.561% C++
Razor GD-23
B++
Kills:1,196
Deaths:1,098
KDR:1.089
Accuracy:26.262% B+
HSR:23.913% B++
NSX-P Tanto
A++
Kills:1,186
Deaths:1,107
KDR:1.071
Accuracy:28.970% B++
HSR:36.594% A++
GD Guardian
B+
Kills:1,168
Deaths:947
KDR:1.233
Accuracy:36.396% B+
HSR:29.366% C+
NS Baron G5
A+
Kills:1,166
Deaths:861
KDR:1.354
Accuracy:58.861% A+
HSR:14.065% C+
NSX Tanto
A
Kills:1,164
Deaths:873
KDR:1.333
Accuracy:28.926% B+
HSR:33.677% A
The Brawler
B**
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:62.781% B**
HSR:8.426% D*
Mauler S6
A
Kills:1,162
Deaths:1,024
KDR:1.135
Accuracy:51.365% A
HSR:16.265% C*
NC12 Sweeper
A++
Kills:1,162
Deaths:913
KDR:1.273
Accuracy:60.921% A++
HSR:8.090% D*
NS-11C
B++
Kills:1,161
Deaths:1,076
KDR:1.079
Accuracy:27.530% B++
HSR:20.413% C**
Kills:29,678
Deaths (as Engineer):25,564
Deaths (to Engineers):26,120
KDR:1.16093
Kill Difference:4,114
Playtime:1,165.131 hours
Usage:24%
Score:22.033m
Score/min:315
Accuracy (listed only):38.630%
HSR (listed only):22.413%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
A
Kills:2,895
Deaths:2,331
KDR:1.242
Accuracy:26.950% B+
HSR:28.325% A
AF-4A Bandit
B**
Kills:2,324
Deaths:2,407
KDR:0.966
Accuracy:26.883% B
HSR:28.873% B**
GD-7F
B+
Kills:1,984
Deaths:1,794
KDR:1.106
Accuracy:25.020% C++
HSR:22.681% B+
Gauss Compact Burst
C*
Kills:1,934
Deaths:1,746
KDR:1.108
Accuracy:27.689% C*
HSR:26.215% C*
Blitz GD-10
B+
Kills:1,595
Deaths:1,337
KDR:1.193
Accuracy:25.354% C*
HSR:19.122% B+
LA39 Bruiser
B*
Kills:1,431
Deaths:1,031
KDR:1.388
Accuracy:70.836% B*
HSR:10.762% D
AF-4G Cyclone
C+
Kills:1,400
Deaths:1,203
KDR:1.164
Accuracy:27.347% C+
HSR:18.857% C+
Gauss Compact S
B**
Kills:1,292
Deaths:1,218
KDR:1.061
Accuracy:25.993% B+
HSR:23.916% B**
GD-66 Claw
A
Kills:1,222
Deaths:839
KDR:1.457
Accuracy:73.080% A
HSR:8.838% D--
19A Fortuna
B+
Kills:1,213
Deaths:1,272
KDR:0.954
Accuracy:25.029% C
HSR:22.671% B+
AF-19 Mercenary
B*
Kills:1,204
Deaths:1,140
KDR:1.056
Accuracy:23.543% C**
HSR:25.748% B*
AF-57 Piston
C+
Kills:1,200
Deaths:997
KDR:1.204
Accuracy:33.323% D
HSR:13.333% C+
Razor GD-23
B++
Kills:1,196
Deaths:1,098
KDR:1.089
Accuracy:26.262% B+
HSR:23.913% B++
NSX-P Tanto
A++
Kills:1,186
Deaths:1,107
KDR:1.071
Accuracy:28.970% B++
HSR:36.594% A++
Tempest
B*
Kills:1,168
Deaths:1,024
KDR:1.141
Accuracy:30.039% B*
HSR:25.942% B++
NS Baron G5
A+
Kills:1,166
Deaths:861
KDR:1.354
Accuracy:58.861% A+
HSR:14.065% C+
NSX Tanto
A
Kills:1,164
Deaths:873
KDR:1.333
Accuracy:28.926% B+
HSR:33.677% A
The Brawler
B**
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:62.781% B**
HSR:8.426% D*
Mauler S6
A
Kills:1,162
Deaths:1,024
KDR:1.135
Accuracy:51.365% A
HSR:16.265% C*
NC12 Sweeper
A++
Kills:1,162
Deaths:913
KDR:1.273
Accuracy:60.921% A++
HSR:8.090% D*
NSX Tengu
B++
Kills:1,162
Deaths:885
KDR:1.313
Accuracy:40.732% B++
HSR:23.064% B
NS-7 PDW
B**
Kills:1,162
Deaths:1,090
KDR:1.066
Accuracy:30.083% B**
HSR:20.224% B+
NS-11C
B++
Kills:1,161
Deaths:1,076
KDR:1.079
Accuracy:27.530% B++
HSR:20.413% C**
AF-4 Cyclone
B*
Kills:1,161
Deaths:781
KDR:1.487
Accuracy:29.457% B*
HSR:20.930% B+
MKV Suppressed
B++
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:29.024% B++
HSR:23.535% B++
MGR-S1 Gladius
B*
Kills:1,119
Deaths:853
KDR:1.312
Accuracy:31.373% B*
HSR:26.899% B++
Kills:35,986
Deaths (as Light Assault):30,678
Deaths (to Light Assaults):23,408
KDR:1.17302
Kill Difference:5,308
Playtime:895.306 hours
Usage:19%
Score:17.101m
Score/min:318
Accuracy (listed only):36.437%
HSR (listed only):21.207%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C
Kills:3,953
Deaths:2,388
KDR:1.655
Accuracy:40.207% C
HSR:77.410% C
SAS-R
C+
Kills:2,155
Deaths:1,890
KDR:1.140
Accuracy:38.791% C+
HSR:61.299% D
Blitz GD-10
B+
Kills:1,595
Deaths:1,337
KDR:1.193
Accuracy:25.354% C*
HSR:19.122% B+
Impetus
A++
Kills:1,473
Deaths:912
KDR:1.615
Accuracy:39.409% B*
HSR:42.906% A++
AF-4G Cyclone
C+
Kills:1,400
Deaths:1,203
KDR:1.164
Accuracy:27.347% C+
HSR:18.857% C+
AF-6 Shadow
B**
Kills:1,366
Deaths:1,150
KDR:1.188
Accuracy:40.891% B**
HSR:30.381% B+
AF-8 RailJack
C+
Kills:1,203
Deaths:606
KDR:1.985
Accuracy:34.079% C
HSR:74.481% C+
NS-44 Commissioner
B+
Kills:1,188
Deaths:1,484
KDR:0.801
Accuracy:40.669% B+
HSR:21.044% C+
NS-357 Underboss
A*
Kills:1,171
Deaths:1,131
KDR:1.035
Accuracy:46.753% A
HSR:36.123% A*
EM4 Longshot
C+
Kills:1,170
Deaths:464
KDR:2.522
Accuracy:36.177% C--
HSR:78.034% C+
LA8 Rebel
B++
Kills:1,169
Deaths:1,179
KDR:0.992
Accuracy:35.591% B++
HSR:20.274% C+
Tempest
B*
Kills:1,168
Deaths:1,024
KDR:1.141
Accuracy:30.039% B*
HSR:25.942% B++
NC14 Bolt Driver
C+
Kills:1,167
Deaths:714
KDR:1.634
Accuracy:32.841% C
HSR:73.693% C+
LA3 Desperado
B+
Kills:1,165
Deaths:1,177
KDR:0.990
Accuracy:31.933% B+
HSR:20.773% C*
NSX Tomoe
B++
Kills:1,164
Deaths:934
KDR:1.246
Accuracy:32.090% B++
HSR:43.041% B+
NS-30 Vandal
B++
Kills:1,162
Deaths:1,043
KDR:1.114
Accuracy:36.770% B++
HSR:19.449% D-
NSX Daimyo
C**
Kills:1,162
Deaths:703
KDR:1.653
Accuracy:36.506% D
HSR:94.750% C**
NSX Tengu
B++
Kills:1,162
Deaths:885
KDR:1.313
Accuracy:40.732% B++
HSR:23.064% B
NS-7 PDW
B**
Kills:1,162
Deaths:1,090
KDR:1.066
Accuracy:30.083% B**
HSR:20.224% B+
AF-18 Stalker
B**
Kills:1,161
Deaths:1,051
KDR:1.105
Accuracy:32.235% B**
HSR:24.031% B+
AF-4 Cyclone
B*
Kills:1,161
Deaths:781
KDR:1.487
Accuracy:29.457% B*
HSR:20.930% B+
MKV Suppressed
B++
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:29.024% B++
HSR:23.535% B++
LA80
C**
Kills:1,160
Deaths:693
KDR:1.674
Accuracy:38.021% C-
HSR:80.086% C**
Gauss SPR
A++
Kills:1,160
Deaths:637
KDR:1.821
Accuracy:41.501% A+
HSR:47.414% A++
NS-45 Pilot
A+
Kills:1,142
Deaths:907
KDR:1.259
Accuracy:38.094% B**
HSR:37.916% A+
MGR-S1 Gladius
B*
Kills:1,119
Deaths:853
KDR:1.312
Accuracy:31.373% B*
HSR:26.899% B++
NC08 Mag-Scatter
B*
Kills:957
Deaths:700
KDR:1.367
Accuracy:60.847% B*
HSR:16.301% C++
NS-44L Blackhand
B+
Kills:948
Deaths:819
KDR:1.158
Accuracy:45.892% B+
HSR:46.414% B
NS-AM7 Archer
A+
Kills:347
Deaths:745
KDR:0.466
Accuracy:52.055% D-
HSR:31.124% A+
NS-61 Emissary
B+
Kills:208
Deaths:276
KDR:0.754
Accuracy:31.483% B+
HSR:17.308% C++
NC4 Mag-Shot
C+
Kills:186
Deaths:261
KDR:0.713
Accuracy:26.903% C+
HSR:13.441% D-
Soldier Soaker
A++
Kills:145
Deaths:108
KDR:1.343
Accuracy:49.376% A++
HSR:16.552% C++
NS CandyCannon 3000
D
Kills:61
Deaths:163
KDR:0.374
Accuracy:29.436% D
HSR:21.312% D-
Kills:38,070
Deaths (as Infiltrator):30,189
Deaths (to Infiltrators):21,561
KDR:1.26106
Kill Difference:7,881
Playtime:744.826 hours
Usage:15%
Score:12.632m
Score/min:283
Accuracy (listed only):36.726%
HSR (listed only):37.095%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B++
Kills:1,731
Deaths:1,387
KDR:1.248
Accuracy:26.311% B
HSR:24.610% B++
Blitz GD-10
B+
Kills:1,595
Deaths:1,337
KDR:1.193
Accuracy:25.354% C*
HSR:19.122% B+
LA39 Bruiser
B*
Kills:1,431
Deaths:1,031
KDR:1.388
Accuracy:70.836% B*
HSR:10.762% D
AF-4G Cyclone
C+
Kills:1,400
Deaths:1,203
KDR:1.164
Accuracy:27.347% C+
HSR:18.857% C+
GR-22
B+
Kills:1,289
Deaths:1,054
KDR:1.223
Accuracy:25.448% C*
HSR:23.196% B+
Reaper DMR
B*
Kills:1,246
Deaths:1,055
KDR:1.181
Accuracy:25.508% C+
HSR:29.936% B*
GD-66 Claw
A
Kills:1,222
Deaths:839
KDR:1.457
Accuracy:73.080% A
HSR:8.838% D--
AF-57 Piston
C+
Kills:1,200
Deaths:997
KDR:1.204
Accuracy:33.323% D
HSR:13.333% C+
NS-11A
B**
Kills:1,177
Deaths:920
KDR:1.279
Accuracy:28.119% B*
HSR:29.142% B**
Tempest
B*
Kills:1,168
Deaths:1,024
KDR:1.141
Accuracy:30.039% B*
HSR:25.942% B++
NC1 Gauss Rifle
B**
Kills:1,167
Deaths:1,031
KDR:1.132
Accuracy:23.508% C++
HSR:27.849% B**
NS Baron G5
A+
Kills:1,166
Deaths:861
KDR:1.354
Accuracy:58.861% A+
HSR:14.065% C+
Gauss Prime
C++
Kills:1,165
Deaths:1,007
KDR:1.157
Accuracy:27.092% C++
HSR:24.034% C++
NSX Yumi
A++
Kills:1,164
Deaths:1,037
KDR:1.122
Accuracy:30.142% B++
HSR:43.385% A++
The Brawler
B**
Kills:1,163
Deaths:897
KDR:1.297
Accuracy:62.781% B**
HSR:8.426% D*
Gauss Rifle S
B+
Kills:1,162
Deaths:1,027
KDR:1.131
Accuracy:27.918% B+
HSR:23.924% B+
Mauler S6
A
Kills:1,162
Deaths:1,024
KDR:1.135
Accuracy:51.365% A
HSR:16.265% C*
NC12 Sweeper
A++
Kills:1,162
Deaths:913
KDR:1.273
Accuracy:60.921% A++
HSR:8.090% D*
NSX Tengu
B++
Kills:1,162
Deaths:885
KDR:1.313
Accuracy:40.732% B++
HSR:23.064% B
NS-7 PDW
B**
Kills:1,162
Deaths:1,090
KDR:1.066
Accuracy:30.083% B**
HSR:20.224% B+
NC9 A-Tross
B*
Kills:1,161
Deaths:1,055
KDR:1.100
Accuracy:27.540% B+
HSR:29.544% B*
AF-4 Cyclone
B*
Kills:1,161
Deaths:781
KDR:1.487
Accuracy:29.457% B*
HSR:20.930% B+
Gauss Rifle Burst
C+
Kills:1,160
Deaths:992
KDR:1.169
Accuracy:24.359% D
HSR:26.810% C+
MKV Suppressed
B++
Kills:1,160
Deaths:881
KDR:1.317
Accuracy:29.024% B++
HSR:23.535% B++
NS-11P
B**
Kills:1,160
Deaths:1,066
KDR:1.088
Accuracy:26.693% B*
HSR:24.914% B**
MGR-S1 Gladius
B*
Kills:1,119
Deaths:853
KDR:1.312
Accuracy:31.373% B*
HSR:26.899% B++
Kills:32,015
Deaths (as Combat Medic):26,247
Deaths (to Combat Medics):14,521
KDR:1.21976
Kill Difference:5,768
Playtime:378.132 hours
Usage:8%
Score:8.378m
Score/min:369
Accuracy (listed only):36.431%
HSR (listed only):21.758%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:895
Deaths:378
KDR:2.368
Accuracy:33.087% C+
HSR:18.101% B+
AF-34 Mattock
C**
Kills:744
Deaths:378
KDR:1.968
Accuracy:36.893% C++
HSR:18.952% C**
NCM2 Falcon
C**
Kills:602
Deaths:415
KDR:1.451
Accuracy:40.480% C++
HSR:5.648% C**
NCM1 Scattercannon
B*
Kills:538
Deaths:374
KDR:1.439
Accuracy:39.645% C*
HSR:18.959% B*
AF-41 Hacksaw
B**
Kills:484
Deaths:218
KDR:2.220
Accuracy:42.495% B**
HSR:17.355% B+
AF-41 Hacksaw
B++
Kills:468
Deaths:218
KDR:2.147
Accuracy:38.122% B++
HSR:14.744% C++
NCM2 Falcon
B+
Kills:425
Deaths:394
KDR:1.079
Accuracy:43.149% C++
HSR:5.882% B+
NCM1 Scattercannon
B+
Kills:341
Deaths:202
KDR:1.688
Accuracy:40.274% B+
HSR:12.610% D
NCM3 Raven
C++
Kills:222
Deaths:226
KDR:0.982
Accuracy:40.628% C++
HSR:1.351% D--
AF-23 Grinder
C
Kills:215
Deaths:129
KDR:1.667
Accuracy:27.403% D-
HSR:13.488% C
NCM3 Raven
C+
Kills:206
Deaths:229
KDR:0.900
Accuracy:38.993% C+
HSR:2.427% C+
NS-10 Burster
B
Kills:124
Deaths:87
KDR:1.425
Accuracy:32.301% B
HSR:4.032% C-
NS-10 Burster
B
Kills:123
Deaths:106
KDR:1.160
Accuracy:31.931% B
HSR:0.813% D**
Kills:5,387
Deaths (as MAX Suit):1,677
Deaths (to MAX Suits):6,051
KDR:3.21228
Kill Difference:3,710
Playtime:109.654 hours
Usage:2%
Score:2.222m
Score/min:338
Accuracy (listed only):37.338%
HSR (listed only):10.336%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:2,447
V. Kills:210 N/A
Deaths:919
KDR:2.663
Accuracy:53.688% C
KPH:56.200 C**
VKPH:4.800 C+
Breaker Rocket Pods
C*
Kills:2,068
V. Kills:376 N/A
Deaths:400
KDR:5.170
Accuracy:49.859% C++
KPH:94.500 C++
VKPH:17.200 C*
Vortek Rotary
C
Kills:1,066
V. Kills:835 128%
Deaths:1,643
KDR:0.649
Accuracy:28.514% C
KPH:10.500 C
VKPH:8.200 C
M20 Mustang
C*
Kills:983
V. Kills:911 108%
Deaths:1,194
KDR:0.823
Accuracy:26.346% D
KPH:12.400 C+
VKPH:11.500 C*
Hornet Missiles
B+
Kills:776
V. Kills:517 150%
Deaths:179
KDR:4.335
Accuracy:64.655% B+
KPH:80.300 B
VKPH:53.500 B+
Coyote Missiles
C*
Kills:247
V. Kills:187 131%
Deaths:130
KDR:1.900
Accuracy:56.225% B+
KPH:38.300 C+
VKPH:29 C*
Tomcat A2AM Pods
N/A
Kills:50
V. Kills:53 93%
Deaths:20
KDR:2.500
Accuracy:76.990% N/A
KPH:42.300 N/A
VKPH:44.900 N/A
Kills:7,637 (4,496 + 0)
Deaths:4,485
KDR:1.703
VKDR:0.689
Vehicle Kills:3,089
Kill Difference:3,152
Playtime:263.807 hours
Usage:5%
Score:3.466m
Score/min:219
Piloting Accuracy:26.346%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,313
V. Kills:1,309 100%
Deaths:342
KDR:3.839
Accuracy:26.872% D*
KPH:35 C*
VKPH:34.800 B*
CAS30 Tank Buster
D
Kills:893
V. Kills:1,001 89%
Deaths:1,755
KDR:0.509
Accuracy:36.650% D-
KPH:4 D
VKPH:4.500 D
L105 Zephyr
B+
Kills:751
V. Kills:71 N/A
Deaths:53
KDR:14.170
Accuracy:42.163% C+
KPH:62.100 B+
VKPH:5.900 C
AP30 Shredder
C-
Kills:388
V. Kills:228 169%
Deaths:88
KDR:4.409
Accuracy:21.952% D--
KPH:21.500 C-
VKPH:12.700 D
Dual-75 Duster
C--
Kills:86
V. Kills:4 N/A
Deaths:4
KDR:21.500
Accuracy:26.286% D**
KPH:50.300 C--
VKPH:2.300 D-
Kills:3,431 (893 + 2,538)
Deaths:2,242
KDR:1.530
VKDR:1.165
Vehicle Kills:2,613
Kill Difference:1,189
Playtime:291.054 hours
Usage:6%
Score:2.530m
Score/min:145
Piloting Accuracy:36.650%
Gunner Accuracy:26.286%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:1,124
V. Kills:310 361%
Deaths:250
KDR:4.496
Accuracy:46.077% C--
KPH:37.800 B+
VKPH:10.400 C+
C75 Viper
A
Kills:1,096
V. Kills:165 N/A
Deaths:180
KDR:6.089
Accuracy:38.880% C++
KPH:55 A
VKPH:8.300 C*
L100 Python AP
B**
Kills:924
V. Kills:581 159%
Deaths:253
KDR:3.652
Accuracy:52.464% C
KPH:37.500 B+
VKPH:23.600 B**
Skyguard
A++
Kills:271
V. Kills:183 147%
Deaths:82
KDR:3.305
Accuracy:30.200% C*
KPH:23.400 A
VKPH:15.800 A++
L100 Python HESH
B*
Kills:153
V. Kills:16 N/A
Deaths:18
KDR:8.500
Accuracy:50% C*
KPH:75.200 B*
VKPH:7.900 C+
Kills:3,568 (3,568 + 0)
Deaths:783
KDR:4.557
VKDR:1.603
Vehicle Kills:1,255
Kill Difference:2,785
Playtime:87.914 hours
Usage:2%
Score:1.466m
Score/min:278
Driving Accuracy:50%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
A++
Kills:2,102
V. Kills:1,384 152%
Deaths:210
KDR:10.010
Accuracy:49.742% B++
KPH:35 B+
VKPH:23.100 A++
Titan-150 HEAT
A++
Kills:1,098
V. Kills:418 262%
Deaths:182
KDR:6.033
Accuracy:50.503% B+
KPH:38 A++
VKPH:14.500 A+
Enforcer ML85
B++
Kills:818
V. Kills:685 119%
Deaths:143
KDR:5.720
Accuracy:40.041% C+
KPH:25.100 C*
VKPH:21 B++
Titan-150 AP
B++
Kills:807
V. Kills:611 132%
Deaths:227
KDR:3.555
Accuracy:44.623% D
KPH:23.800 C++
VKPH:18 B++
C85 Canister
B++
Kills:109
V. Kills:18 N/A
Deaths:6
KDR:18.167
Accuracy:46.648% B*
KPH:53.400 C-
VKPH:8.800 B++
Kills:4,934 (1,905 + 3,029)
Deaths:768
KDR:6.424
VKDR:4.057
Vehicle Kills:3,116
Kill Difference:4,166
Playtime:157.458 hours
Usage:3%
Score:3.569m
Score/min:378
Driving Accuracy:44.623%
Gunner Accuracy:46.648%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C
Kills:591
V. Kills:26 N/A
Deaths:52
KDR:11.365
Accuracy:42.402% D
KPH:88 C
VKPH:3.900 D-
M96 Mjolnir-H
B+
Kills:378
V. Kills:295 128%
Deaths:65
KDR:5.815
Accuracy:52.220% C**
KPH:49 C++
VKPH:38.200 B+
E540 Halberd-H
C+
Kills:261
V. Kills:144 180%
Deaths:43
KDR:6.070
Accuracy:51.742% D
KPH:38.600 C+
VKPH:21.300 C+
Enforcer ML65-H
C--
Kills:123
V. Kills:99 123%
Deaths:42
KDR:2.929
Accuracy:51.190% D
KPH:26.400 C--
VKPH:21.200 D
M40 Fury-H
D
Kills:64
V. Kills:9 N/A
Deaths:8
KDR:8
Accuracy:31.624% D--
KPH:34.300 D*
VKPH:4.800 D
Kills:1,417 (0 + 1,417)
Deaths:210
KDR:6.748
VKDR:2.729
Vehicle Kills:573
Kill Difference:1,207
Playtime:27.721 hours
Usage:1%
Score:0.587m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:31.624%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:750
V. Kills:112 N/A
Deaths:68
KDR:11.029
Accuracy:32.608% C
KPH:69.200 B**
VKPH:10.300 C*
M40 Fury
B
Kills:450
V. Kills:94 474%
Deaths:38
KDR:11.842
Accuracy:35.506% C+
KPH:62.800 B
VKPH:13.100 B
M12 Kobalt
B**
Kills:281
V. Kills:8 N/A
Deaths:34
KDR:8.265
Accuracy:22.250% B**
KPH:95.600 B*
VKPH:2.700 C++
M12 Kobalt
B**
Kills:274
V. Kills:11 N/A
Deaths:30
KDR:9.133
Accuracy:23.008% B**
KPH:89.800 B*
VKPH:3.600 B*
M20 Basilisk
B
Kills:213
V. Kills:71 296%
Deaths:71
KDR:3
Accuracy:36.197% C+
KPH:23.700 B
VKPH:7.900 C++
M60-G Bulldog
B+
Kills:161
V. Kills:26 N/A
Deaths:37
KDR:4.351
Accuracy:31.068% C
KPH:35.400 B+
VKPH:5.700 C+
M20 Basilisk
C**
Kills:139
V. Kills:43 316%
Deaths:35
KDR:3.971
Accuracy:35.546% C
KPH:24.800 C**
VKPH:7.700 C
Kills:2,268 (0 + 2,268)
Deaths:313
KDR:7.246
VKDR:1.166
Vehicle Kills:365
Kill Difference:1,955
Playtime:43.158 hours
Usage:1%
Score:0.817m
Score/min:316
Driving Accuracy:N/A%
Gunner Accuracy:35.546%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,299
V. Kills:29 N/A
Deaths:560
KDR:2.320
Accuracy:44.919% B
KPH:84.700 B*
VKPH:1.900 C+
M40 Fury-F
B+
Kills:1,213
V. Kills:240 N/A
Deaths:984
KDR:1.233
Accuracy:48.458% C+
KPH:30.300 B+
VKPH:6 C+
M12 Kobalt-F
A*
Kills:1,161
V. Kills:25 N/A
Deaths:652
KDR:1.781
Accuracy:28.331% B**
KPH:74.800 A*
VKPH:1.600 B+
Kills:3,673 (3,673 + 0)
Deaths:2,196
KDR:1.673
VKDR:0.134
Vehicle Kills:294
Kill Difference:1,477
Playtime:70.868 hours
Usage:1%
Score:0.605m
Score/min:142
Driving Accuracy:28.331%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:286
V. Kills:14 N/A
Deaths:7
KDR:40.857
Accuracy:26.503% D*
KPH:77.400 C++
VKPH:3.800 D
VLG Missile Launcher
C
Kills:54
V. Kills:17 300%
Deaths:2
KDR:27
Accuracy:36.153% F
KPH:38 C
VKPH:12 C--
Kills:340 (0 + 340)
Deaths:9
KDR:37.778
VKDR:3.444
Vehicle Kills:31
Kill Difference:331
Playtime:5.115 hours
Usage:0%
Score:0.054m
Score/min:177
Piloting Accuracy:N/A%
Gunner Accuracy:36.153%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 13,94113,85010,6941.295C0.0924.555%C+21.863%C-39.3CN/A106352.3h9.6B38.9C**
NC6 Gauss SAW 5,1825,1504,1301.247C++0.1422.702%B+19.282%D28.3C+N/A92181.8h8.5B++37.6B+
C-4 6,5584,6573,6001.294C+0.0925.895%C++N/A68C27.8C+55068.5h1.3B+4.9B+
The Moonshot 3,9623,9532,3881.655D0.2740.207%C77.41%C59.2C**N/A15566.8h1.8C*4.4C++
C-4 ARX 4,8843,6872,2941.607C0.2228.117%B+N/A131.7B42.8B+78728h1.2C++4.1B+
NC6A GODSAW 3,5693,5332,7631.279C0.1123.647%D-23.068%C--52.8C+N/A15766.9h8.4C++35.5C++
AC-X11 2,9272,8952,3311.242C*0.1526.95%B+28.325%A47B**N/A13461.6h8.2B++30.5B+
NS-15M1 2,6612,6562,1621.228C+0.1622.778%C++23.908%C*40.3C++N/A13165.9h11.4B+50.3B+
EM6 2,5202,5092,1271.18C+0.2121.198%C+21.044%C42.5C++N/A13959h9.6B++45.2B
M30 Mustang AH 2,6572,4479192.663C1.2753.688%C1.063%C56.3C**4.8C+20143.5h8.2C**15.2C*
GD-22S 2,3822,3671,9761.198C+0.1922.138%C+24.208%C++47.8B+N/A16549.5h9.7B++43.8B+
AF-4A Bandit 2,3722,3242,4070.966C0.4226.883%B28.873%B**29.2CN/A7879.5h10.7C*39.9B
SAS-R 2,1572,1551,8901.14C--0.2538.791%C+61.299%D41.9C*N/A13651.4h2.2C*5.8C*
Bouncing Betty 2,1062,1047862.677C-1.2954.422%AN/A155.9B++N/A41613.5h1.7B++3.1B**
E540 Halberd 3,4862,10221010.01B+8.6249.742%B++2.426%C-35B+23.1A++29260h5.6C*11.3B+
Breaker Rocket Pods 2,4442,0684005.17C3.7849.859%C++1.257%C**94.4C++17.2C*43721.9h13.6B+27.4B+
GD-7F 1,9951,9841,7941.106C++0.2825.02%C++22.681%B+35.2BN/A12356.3h11.6B+46.4B+
Gauss Compact Burst 1,9601,9341,7461.108C0.2827.689%C*26.215%C*46.8BN/A11641.3h10.2B+36.7C**
NC05 Jackhammer 1,8071,8041,4141.276C+0.1149.305%B++13.304%C56B+N/A18732.2h4.6B9.4B+
NS Decimator 2,4061,7862,2350.799C0.5959.586%C+2.464%C++39.7B+13.8C+26545h3.2B**5.3B**
Carnage AR 1,7561,7311,3871.248C+0.1426.311%B24.61%B++49B*N/A13935.3h11.3B*43.1B++
Frag Grenade 1,6711,66111661N/A1,659.6154.981%AN/A692.1B*4.2D22362.4h2.8B**5.1B**
Blitz GD-10 1,6121,5951,3371.193C++0.2025.354%C*19.122%B+48.3B**N/A16633h13.1B+51.5B+
Impetus 1,4801,4739121.615C+0.2339.409%B*42.906%A++64B**N/A14523h3.6B**9.2B*
LA39 Bruiser 1,4421,4311,0311.388C*0.0070.836%B*10.762%D58.4B++N/A15124.5h1.9B**2.7B++
EM1 1,4131,4061,2271.146C+0.2421.14%C+18.848%C-41.2C*N/A13634.1h11.9C*56.1B
AF-4G Cyclone 1,4061,4001,2031.164C0.2227.347%C+18.857%C+37.8CN/A10037h9.3B+34.1C**
AF-6 Shadow 1,3751,3661,1501.188C0.2040.891%B**30.381%B+50.4B+N/A11227.1h4.7B++11.4B*
C150 Dalton 2,6221,3133423.839C2.4526.872%D*N/A34.9C*34.8B*49437.6h4.3C*16.1D
S12 Renegade 1,3281,2995602.32C+0.9344.919%B2.771%D84.9B*1.9C+19015.3h2.8B++6.3B++
Gauss Compact S 1,3291,2921,2181.061C*0.3325.993%B+23.916%B**17.5C+N/A5373.8h9.7B+37.4B+
GR-22 1,3001,2891,0541.223C+0.1725.448%C*23.196%B+48.3B*N/A14426.7h11.1B*43.6B++
MGR-M1 Bishop 1,2601,2548291.513C+0.1240.17%B**43.939%A++58.3AN/A12621.5h4.6B**11.4B**
NC6S Gauss SAW S 1,2661,2531,0871.153C0.2421.549%C24.501%C++50.1C*N/A14625h9.3B++43.2C**
Reaper DMR 1,2651,2461,0551.181C+0.2125.508%C+29.936%B*46.7B+N/A14926.7h8.4B++33.1B+
Mag-Cutter 1,2351,22529,7430.041B++1.3545.328%AN/A1.2B+N/A41059.8h1.8B++3.9B++
GD-66 Claw 1,2241,2228391.456C++0.0773.08%A8.838%D--72.7A+N/A18416.8h1.8B**2.5B*
M40 Fury-F 1,4531,2139841.233C+0.1648.458%C+N/A30.3B+6C+11840h9B+18.7B+
19A Fortuna 1,2281,2131,2720.954C0.4325.029%C22.671%B+34.6C+N/A8535.1h8.6B++34.4B+
AF-19 Mercenary 1,2161,2041,1401.056C**0.3323.543%C**25.748%B*31.1B*N/A18938.7h10.2B*43.4B+
AF-8 RailJack 1,2091,2036061.985C+0.6034.079%C74.481%C+45.4A++N/A13026.5h2B++5.8B+
AF-57 Piston 1,2091,2009971.204C+0.1833.323%D13.333%C+51.7B*N/A12823.2h3.6B++10.8C**
Warden 1,2031,1971,1641.028C++0.3630.699%B++24.561%C++41.3AN/A13529h6.9B*22.5B*
Razor GD-23 1,2181,1961,0981.089C++0.3026.262%B+23.913%B++27.9C*N/A9842.9h11.5B+43.7B+
NS-44 Commissioner 1,1941,1881,4840.801C+0.5940.669%B+21.044%C+64.2AN/A19918.5h3.3B++8B++
NSX-P Tanto 1,2021,1861,1071.071C++0.3228.97%B++36.594%A++49.6B**N/A14423.9h10.8B*37.3B*
NS-11A 1,1941,1779201.279C++0.1128.119%B*29.142%B**52.1B**N/A13422.6h11.5B*40.7B*
MANA Anti-Personnel Turret 1,1911,1756491.81N/A0.4224.146%UN/A11750U160U20880600.1h18.7T*77.5T*
NS-357 Underboss 1,1781,1711,1311.035C++0.3546.753%A36.123%A*87.4A++N/A23313.4h3.4B*7.2B*
EM4 Longshot 1,1701,1704642.522C+1.1336.177%C--78.034%C+38.6B+N/A11330.3h2.2C++6C+
LA8 Rebel 1,1761,1691,1790.992C++0.4035.591%B++20.274%C+86MN/A21813.6h4.5B**12.6C*
Tempest 1,1801,1681,0241.141C0.2530.039%B*25.942%B++53.3C**N/A13621.9h9.6C**31.8B+
GD Guardian 1,1791,1689471.233C-0.1636.396%B+29.366%C+50.8C++N/A11123h6.2B+17.2B++
NC14 Bolt Driver 1,1731,1677141.634C+0.2532.841%C73.693%C+29.8B+N/A10839.1h2.4B+7.3C*
MGR-L1 Promise 1,1741,1677461.564C++0.1827.284%B++32.305%B**69.5B**N/A16616.8h11.2B*41.2B++
NC1 Gauss Rifle 1,1741,1671,0311.132C++0.2623.508%C++27.849%B**42.6AN/A18527.4h10.3B**43.7B++
NS Baron G5 1,1771,1668611.354B0.0358.861%A+14.065%C+60.1AN/A15519.4h3.8B++6.5C+
LA3 Desperado 1,1731,1651,1770.99C++0.4031.933%B+20.773%C*79.8A*N/A21814.6h6.9B**21.5C**
Gauss Prime 1,1861,1651,0071.157C0.2327.092%C++24.034%C++47C*N/A10224.8h9.9B+36.4B+
NSX Tanto 1,1771,1648731.333C*0.0628.926%B+33.677%A55.4B**N/A13421h10.4B++36B+
NSX Yumi 1,1801,1641,0371.122C+0.2730.142%B++43.385%A++48.3B++N/A10824.1h9.6B*31.8B*
NSX Tomoe 1,1691,1649341.246C+0.1432.09%B++43.041%B+50.6B+N/A15123h12.1B++37.7B++
The Brawler 1,1641,1638971.297C+0.0962.781%B**8.426%D*61.5B++N/A18518.9h2.7A4.4A
Gauss Rifle S 1,1721,1621,0271.131C+0.2627.918%B+23.924%B+45.6B**N/A11125.5h8.5B**30.4B*
NS-30 Vandal 1,1681,1621,0431.114C0.2736.77%B++19.449%D-41.8C*N/A11027.8h5.3B+14.3B+
NSX Daimyo 1,1631,1627031.653C-0.2636.506%D94.75%C**50.1C+N/A13223.2h2.1B++5.7B
Mauler S6 1,1811,1621,0241.135B0.2551.365%A16.265%C*51AN/A16622.8h3.7B**7.3B*
NC12 Sweeper 1,1661,1629131.273C++0.1260.921%A++8.09%D*56.7B**N/A15920.5h3.5B*5.8B**
NSX Tengu 1,1691,1628851.313C++0.0840.732%B++23.064%B57.5B*N/A13720.2h9.6B*23.7B++
NS-7 PDW 1,1751,1621,0901.066C++0.3230.083%B**20.224%B+42.4B*N/A14427.4h12.1B++40.1B++
NS-11C 1,1811,1611,0761.079C++0.3127.53%B++20.413%C**33.9B+N/A11034.2h11.6B++42.2B++
NC9 A-Tross 1,1871,1611,0551.1C+0.2927.54%B+29.544%B*44B+1A11126.4h8.8B+31.8B+
NS-15M2 1,1711,1618111.432C+0.0425.72%B+27.304%C**57.5B+N/A16920.2h10.5B++40.9B+
M12 Kobalt-F 1,1861,1616521.781C+0.3928.331%B**6.632%D74.9A*1.6B+15715.5h9.6B++33.9B*
AF-18 Stalker 1,1681,1611,0511.105C+0.2832.235%B**24.031%B+51.6B**N/A13422.5h10.6B*32.8B++
AF-4 Cyclone 1,1771,1617811.487C**0.1029.457%B*20.93%B+57.2B**N/A22420.3h8.7B*29.6B++
Shrike 1,7811,1601,7860.649C+0.7459.27%B2.672%C+26.9C*14.4C**25843.2h4.5B**7.6B**
Gauss Rifle Burst 1,1681,1609921.169C0.2224.359%D26.81%C+44.8C++N/A11525.9h9.5B++39C**
MKV Suppressed 1,1651,1608811.317B0.0729.024%B++23.535%B++56.9AN/A15020.4h11B++37.9B+
NSX Naginata 1,1751,1601,0681.086C0.3022.876%C*29.397%C*49.4BN/A21123.5h10.3B+44.9B+
NS-11P 1,1741,1601,0661.088C+0.3026.693%B*24.914%B**41.6B*N/A13927.9h12B++44.8B++
LA80 1,1631,1606931.674D0.2938.021%C-80.086%C**47.9B+N/A10824.2h1.8B++4.7B+
Gauss SPR 1,1701,1606371.821C++0.4341.501%A+47.414%A++56.9A++N/A12720.4h3.8A9.1B**
NS-45 Pilot 1,1431,1429071.259C+0.1338.094%B**37.916%A+54.1C**N/A14321.1h6.9C**18.1B++
L100 Python HEAT 1,4341,1242504.496C+3.1146.077%C--4.715%A37.7B+10.4C+20229.8h4.3B*9.3B+
MGR-S1 Gladius 1,1241,1198531.312C+0.0831.373%B*26.899%B++55.4B++N/A13420.2h8.2B++26.2B++
Titan-150 HEAT 1,5161,0981826.033B4.6450.503%B+2.277%C-38A++14.5A+26328.9h3.7B*7.2B**
C75 Viper 1,2611,0961806.089B4.7038.88%C++1.004%D55.1A8.3C*28519.9h8.8B*22.6B*
Vortek Rotary 1,9011,0661,6430.649C0.7428.514%C2.533%C*10.5C8.2C135101.8h85.9C+301.3C+
Hawk GD-68 1,5771,0251,4980.684C+0.7062.718%C+3.707%B+22.1B+11.9C*22546.3h5.1A8.1A
M20 Mustang 1,8949831,1940.823C0.5726.346%D2.442%C*12.4C+11.5C*20879.3h111.5C++423C+
Tank Mine 1,6549735151.889C0.5038.338%BN/A90.1C63.1C+98410.8h2C+5.1B++
NC08 Mag-Scatter 9609577001.367C++0.0260.847%B*16.301%C++108.8M*N/A2828.8h2.8A4.6B**
NS-44L Blackhand 9549488191.158C+0.2345.892%B+46.414%B53.3A++N/A14017.8h4.2C**9.1B+
L100 Python AP 1,5059242533.652C+2.2652.464%C1.84%D37.6B++23.6B**32524.6h6C*11.4C++
AF-34 Mattock 9048953782.368C0.9833.087%C+18.101%B+48.9B+N/A13618.3h4.8B++14.4B+
CAS30 Tank Buster 1,8948931,7550.509C--0.8836.65%D-N/A4D4.5D66221.7h83.3C227.2D
NS Decimator-B 1,2048831,4290.618D-0.7758.668%D2.492%C+34C--12.3C--21226h4C++6.9C+
Enforcer ML85 1,5038181435.72C*4.3340.041%C+N/A25.1C*21B++28332.6h11.8B29.4B
The Kraken 1,3158091,4620.553D-0.8454.993%D2.472%B++26.3D16.4C+21130.8h5.1D9.3D-
Titan-150 AP 1,4188072273.555C2.1744.623%D1.859%D23.8C++18B++73033.9h4.8C++10.7C+
Hornet Missiles 1,2937761794.335C+2.9564.655%B+1.418%C80B53.3B+6239.7h10.9C++16.9B
L105 Zephyr 8227515314.17B+12.7842.163%C+N/A62.1B+5.9C29312.1h5.8B13.7B
M40 Fury 8627506811.029B*9.6432.608%C1.733%C+69.4B**10.4C**36910.8h10.1B++30.9B+
AF-34 Mattock 7527443781.968C0.5836.893%C++18.952%C**40.7C++N/A11518.3h6.4C++17.3C**
NC15 Phoenix 1,6687381,0140.728C0.6658.293%B++N/A16.4C**20.6B*18445.1h8.2B++14.1B*
NSX Masamune 9997239590.754C+0.6357.415%C+N/A36.7B14C+19219.7h8.6B+15B+
The Slasher 69166635,5120.019D1.3742.12%B+5.556%D0.8C-N/A2846.2h2.3C+5.4C**
NCM2 Falcon 7856024151.451B0.0640.48%C++5.648%C**20.8B*6.3B++11728.9h8.1B++19.9B+
Spear Anti-Vehicle Phalanx Turret 894601976.196C+4.8145.259%C*4.659%C**53.2B*25.9B+41411.3h7.2B16B+
Sticky Grenade 6145981598N/A596.6158.083%B+N/A854.3C22.9B**29390.7h2.1C*3.6B
C85 Canister-H 6175915211.365C+9.9842.402%D10.491%C88.2C3.9D-2636.7h5.3B+12.6C**
NCM1 Scattercannon 5415383741.439C+0.0539.645%C*18.959%B*24.6C++N/A10221.9h7.6C++19B
NSX-P Naginata 5335273391.555C++0.1725.9%B+35.863%B++70.3B**N/A1677.5h10.5B++40.4B++
M60-A Bulldog 574512806.4C*5.0138.394%B+1.172%C-35.3C+4.3C-20414.5h6.1C15.9C**
Anti-Vehicle Grenade 6585081508N/A506.6159.981%B**N/A564.4B*166.7B**42430.9h3.7B**6.1B**
AF-41 Hacksaw 4874842182.22C+0.8342.495%B**17.355%B+49.4AN/A1699.8h7.6C+17.8B+
AF-41 Hacksaw 4724682182.147C+0.7638.122%B++14.744%C++47.8B**N/A1749.8h7C+18.4B+
M40 Fury 5444503811.842B*10.4535.506%C+1.333%C--62.5B13.1B4307.2h12.9C++36.2C*
Rocklet Rifle 9754336170.702C+0.6946.425%DN/A31.8B39.9A40113.6h23.6B**50.9B++
NCM2 Falcon 5844253941.079C*0.3143.149%C++5.882%B+15.2B+5.7C**8928h12B+27.8B+
AP30 Shredder 616388884.409C+3.0221.952%D--1.031%D-21.6C-12.7D27418h68.7B312.9C+
MANA Anti-Vehicle Turret 6933813111.225B+0.1654.301%U4.199%C**3810C++3120M9433300.1h9.3C+17.2B+
M96 Mjolnir-H 673378655.815B++4.4352.22%C**1.058%C++49.1C++38.3B+4817.7h40.4C+77.3C*
Auraxium Mag-Cutter 38435630,7880.012C-1.3833.902%B3.933%C-0.4C-N/A1824h2.8D-8.4C*
NS-AM7 Archer 4173477450.466C+0.9252.055%D-31.124%A+10.3B++2.1C6933.7h10.2B*19.6B*
NCM1 Scattercannon 3413412021.688C0.3040.274%B+12.61%D39.2C**N/A1438.7h6.6C16.3C**
M60-A Bulldog 3242981519.867C++18.4840.493%D1.678%C--35.9C+3.1C1458.3h5.1B+12.7C*
CAS 14-E 300286740.857A39.4726.503%D*1.049%D-77.3C++3.8D1843.7h20.7B++78.2B
M12 Kobalt 289281348.265C--6.8822.25%B**17.082%C96.9B*2.8C++2872.9h22.6D101.4C*
M12 Kobalt 285274309.133C7.7423.008%B**24.453%A88.4B*3.5B++3043.1h22.2C96.3B+
Skyguard 454271823.305C**1.9230.2%C*1.476%C--23.4A15.8A++30511.6h92.6B++306.7B++
E540 Halberd-H 405261436.07C+4.6851.742%DN/A38.4C+21.2C+3306.8h6.1C++11.8C+
Coyote Missiles 4342471301.9C0.5156.225%B+N/A38.6C+29.2C*3786.4h45.2C+80.4C++
Hunter QCX 2602295330.43C0.9657.283%B*24.018%C+14.9C++2C+6915.4h9.2C+16.1C++
NCM3 Raven 4142222260.982C++0.4140.628%C++1.351%D--12B++10.4A++14718.5h29.6C++72.9C*
M60-A Bulldog 2412201712.941C+11.5534.068%D*N/A24.4C2.3C--1059h5.9C++17.3C-
AF-23 Grinder 2182151291.667C0.2827.403%D-13.488%C20.7DN/A7310.4h5.8B+21.1C+
M20 Basilisk 284213713C++1.6136.197%C+5.634%C+23.7B7.9C++2399h72.6B200.5B+
NS-61 Emissary 2102082760.754C+0.6331.483%B+17.308%C++67.1A*N/A2333.1h12.9C**41B+
NCM3 Raven 3592062290.9C+0.4938.993%C+2.427%C+11C*8.2B++12618.7h30C+77C+
Auraxium Slasher 20718914,0790.013C1.3838.625%B++2.116%D-0.5C-N/A1371.5h2.9D7.5C*
NC4 Mag-Shot 1861862610.713C+0.6826.903%C+13.441%D-27C++N/A1856.9h6.9B+25.5C*
NSX Amaterasu 1651644,2780.038C1.3527.806%C+11.585%C1.6CN/A3105h3C++10.9B+
M60-G Bulldog 187161374.351C+2.9631.068%CN/A35.8B+5.8C+2024.5h6.6B21.1C**
L100 Python HESH 169153188.5C+7.1150%C*N/A76.5B**8C+5862h3.1C**6.2B+
Soldier Soaker 1451451081.343C*0.0549.376%A++16.552%C++90.6A+N/A4181.6h6C++12.2B*
M20 Basilisk 182139353.971B+2.5835.546%C3.597%D-24.8C**7.7C3035.6h76.2C++214.2B+
NS-10 Burster 221124871.425B+0.0432.301%B4.032%C-9.1A++7.1A**13613.7h114.4B**354.1B*
Enforcer ML65-H 222123422.929C1.5451.19%D2.439%B+26.2C--21.1D3744.7h16.6C++32.5C+
NS-10 Burster 2201231061.16B+0.2331.931%BN/A8B**6.3A++13115.4h123.6B++386.9B++
NS-R3 Swarm 2941223030.403C0.9958.541%D*N/A6.1C8.6B+9819.9h33.5C57.2D
MAX Punch 1161141,6770.068C+1.3243.148%C+N/A1C+N/A3109.3h2C++4.7C++
C85 Canister 127109618.167C++16.7846.648%B*6.422%F-54.5C-9B*1832h10.6D22.7C+
Carver 1051053140.334B*1.0539.091%B**18.095%C*8.1C**N/A2213h1.2B+3.1B
NS Annihilator 181951050.905B*0.4873.889%F-N/A13.8B++12.5A3296.9h7A+9.5A
Dual-75 Duster 9086421.5A20.1126.286%D**N/A50.6C--2.4D-2641.7h5.4C**20.6D
Aspis Anti-Aircraft Phalanx Turret 17486243.583C++2.1930.52%B*1.163%D16.9B**17.3B**3685.1h129.5B+424.5B+
M40 Fury-H 736488C6.6131.624%D--N/A33.7D*4.7D1771.9h7.5C*23.8C
NS CandyCannon 3000 61611630.374C1.0129.436%D21.312%D-16.9CN/A373.6h4.8C+16.3C+
VLG Missile Launcher 7154227A++25.6136.153%FN/A38.6C12.1C--1591.4h5.8C**16C+
Tomcat A2AM Pods 10350202.5C--1.1176.99%CN/A41.7C44.2C++7101.2h8.9C11.6C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter7110,8335.2h
NC Patriot Flare Gun11000.1h
Restoration Kit342090.2h
Nano-Armor Kit1,1901,522,829156.1h
G40-F Ranger0620h
Anti-Vehicle MANA Turret721,7804.8h
Spawn Beacon533,0215h
Turret AI Module1600.3h
Medical Applicator866273,48424.4h
Medical Kit2912,7173.1h
Nanite Revive Grenade01,8370.5h
Spear Anti-Vehicle Tower3630.5h
Deconstruction Tool01,1290.2h
Rampart Wall2851h
Recon Detection Device1848,29914.2h
Ammunition Package774,3012.8h
Anti-Infantry MANA Turret1672,3414h
Snowman Soldier7500.1h
Nano-Repair Grenade01560h
Shield Recharging Field23614,6624.7h

Check the help document for the dictionary if you want to learn more about words used here.


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