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Paragon Hater HeavyAssaultPro[DIGT] HeavyAssaultPro
VS BR 141

KDR: 1.89

Score: 44.6m

Last Seen: May 29th, 2020 3:24 PM
- OFFLINE - 425 hour(s)

Prestige 1, Battle Rank 100 (141 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 Light PPA VE-H Maw Saron Laser Cannon NS Decimator NS-15M2 NS-15M AE
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,567,052 MLG Score: 2052
Fun Score: N/A
Cheeseburgers Flipped: 295TIME WITH MEDKIT: 4.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.72%32.915%111047130259,1671.770040.118

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.087%2.414A**1.775A++-0.851D--HEAD ++ (~16.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.631B+9.20.353C**18.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.423%0.903%713513449,416177632865.3018286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.653%0.126C++-0.615D0.212

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.90.495B+31.50.408B50.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.832%0.537%285513443,723186914041.99091265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.134%-0.02C+-1.269D**0.697

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.287C*11.20.103C+16.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.933%2.378%1881113383,028168714951.79384202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.24%-0.581D-0.518D0.917

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.20.541B+16.50.59B+38.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.19%78.055%188713425,0993318111.53631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.334%0.787B++0.708B++1.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.462B+2.10.328C**3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.75%21.025%188513443,5912561311.40164

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.362%1.316A1.209B**-0.209

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.63B+2.80.423B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
44.6m241.3%392 (23.5k)322 (19.3k)1.88755111,10158,8602.03415141 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349728228.459%24.516%69802:2148

6% Combat Medic31% Engineer44% Heavy Assault10% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 26th, 2013 7:45 PMMay 16th, 2020 7:29 PMMay 30th, 2020 12:01 AM (73d) (PST)May 29th, 2020 11:49 AM (74d) (PST)May 29th, 2020 11:24 AM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7802645160.8030.4260.1972.1290.0792052

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,80315,86430,939482612128519,348

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2305.4h/96.1d 8,629 27,237 29,978 294.5k 3,048 5,485 10,946 107.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:13,966
Deaths:6,482
KDR:2.155
Accuracy:34.444% A
HSR:37.341% B
Orion VS54
B**
Kills:5,528
Deaths:3,539
KDR:1.562
Accuracy:31.054% B**
HSR:35.329% B++
VE-H Maw
B**
Kills:2,559
Deaths:1,354
KDR:1.890
Accuracy:33.686% B**
HSR:31.340% C+
NS-15M2
A+
Kills:2,089
Deaths:1,166
KDR:1.792
Accuracy:35.059% A+
HSR:34.849% B+
NS-15M AE
B**
Kills:2,007
Deaths:1,148
KDR:1.748
Accuracy:33.778% B**
HSR:28.201% C
Ursa
A
Kills:1,776
Deaths:1,050
KDR:1.691
Accuracy:34.104% A
HSR:32.151% B+
Pulsar LSW
A
Kills:1,549
Deaths:1,042
KDR:1.487
Accuracy:33.308% A
HSR:25.823% C
SVA-88
A++
Kills:1,431
Deaths:784
KDR:1.825
Accuracy:35.099% A++
HSR:33.962% B+
Flare VE6
A
Kills:1,313
Deaths:749
KDR:1.753
Accuracy:33.676% A
HSR:24.143% C--
VX29 Polaris
B*
Kills:1,289
Deaths:839
KDR:1.536
Accuracy:31.345% B*
HSR:29.092% C**
NSX Naginata
B*
Kills:1,240
Deaths:785
KDR:1.580
Accuracy:30.543% B*
HSR:33.226% C++
NSX-P Naginata
B+
Kills:1,191
Deaths:758
KDR:1.571
Accuracy:29.944% B+
HSR:33.837% C++
NS-15 Gallows
A
Kills:664
Deaths:250
KDR:2.656
Accuracy:36.308% A
HSR:36.898% C++
Kills:36,602
Deaths (as Heavy Assault):19,946
Deaths (to Heavy Assaults):17,610
KDR:1.83505
Kill Difference:16,656
Playtime:1,020.026 hours
Usage:44%
Score:21.611m
Score/min:353
Accuracy (listed only):33.258%
HSR (listed only):32.015%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A+
Kills:1,426
Deaths:636
KDR:2.242
Accuracy:39.115% A+
HSR:27.349% C*
Sirius SX12
A++
Kills:1,302
Deaths:684
KDR:1.904
Accuracy:33.721% A
HSR:36.559% A++
Pandora VX25
A+
Kills:1,298
Deaths:509
KDR:2.550
Accuracy:59.462% A+
HSR:19.569% B++
VE-C Horizon
B**
Kills:1,225
Deaths:672
KDR:1.823
Accuracy:43.720% B**
HSR:26.367% C+
NS-7 PDW
A++
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:36.219% A++
HSR:30.958% A
Eridani SX5
A++
Kills:1,201
Deaths:646
KDR:1.859
Accuracy:37.325% A++
HSR:32.806% B**
Eridani SX5G
C
Kills:1,196
Deaths:1,130
KDR:1.058
Accuracy:29.173% C-
HSR:25% C
NSX Tengu
B**
Kills:1,180
Deaths:621
KDR:1.900
Accuracy:47.170% B**
HSR:25.509% C*
Serpent VE92
B**
Kills:1,180
Deaths:950
KDR:1.242
Accuracy:32.764% B**
HSR:24.831% C**
Deimos VA29
B**
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:65.996% C+
HSR:26.083% B**
Solstice VE3
C+
Kills:1,177
Deaths:1,555
KDR:0.757
Accuracy:24.862% C+
HSR:17.672% D
NSX-P Tanto
B**
Kills:1,164
Deaths:694
KDR:1.677
Accuracy:35.111% B**
HSR:28.608% C+
NS Baron G5AE
B+
Kills:1,158
Deaths:608
KDR:1.905
Accuracy:55.417% B+
HSR:21.330% B+
NS-11C
A++
Kills:630
Deaths:343
KDR:1.837
Accuracy:35.780% A++
HSR:28.254% B**
Thanatos VE70
C*
Kills:499
Deaths:518
KDR:0.963
Accuracy:45.817% C*
HSR:13.226% D
Phobos VX86
B+
Kills:492
Deaths:286
KDR:1.720
Accuracy:67.755% B+
HSR:21.138% B+
The Little Helper
B*
Kills:393
Deaths:279
KDR:1.409
Accuracy:58.690% B*
HSR:18.321% B
Pulsar C
A+
Kills:362
Deaths:218
KDR:1.661
Accuracy:35.718% A+
HSR:30.111% B+
Skorpios
A
Kills:201
Deaths:96
KDR:2.094
Accuracy:33.865% A
HSR:30.348% B++
VX6-7
A
Kills:130
Deaths:76
KDR:1.711
Accuracy:33.303% A
HSR:26.923% B+
Nova
B*
Kills:125
Deaths:80
KDR:1.563
Accuracy:56.782% B*
HSR:19.200% B+
Solstice SF
A*
Kills:88
Deaths:66
KDR:1.333
Accuracy:38.253% A*
HSR:27.273% A+
Eridani SX5-AE
A
Kills:62
Deaths:37
KDR:1.676
Accuracy:37.082% A
HSR:27.419% C
Kills:18,887
Deaths (as Light Assault):12,177
Deaths (to Light Assaults):9,640
KDR:1.55104
Kill Difference:6,710
Playtime:155.501 hours
Usage:7%
Score:2.402m
Score/min:257
Accuracy (listed only):42.743%
HSR (listed only):25.428%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
A+
Kills:1,298
Deaths:509
KDR:2.550
Accuracy:59.462% A+
HSR:19.569% B++
VE-C Horizon
B**
Kills:1,225
Deaths:672
KDR:1.823
Accuracy:43.720% B**
HSR:26.367% C+
Serpent VE92
B**
Kills:1,180
Deaths:950
KDR:1.242
Accuracy:32.764% B**
HSR:24.831% C**
Deimos VA29
B**
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:65.996% C+
HSR:26.083% B**
Solstice VE3
C+
Kills:1,177
Deaths:1,555
KDR:0.757
Accuracy:24.862% C+
HSR:17.672% D
NSX-P Tanto
B**
Kills:1,164
Deaths:694
KDR:1.677
Accuracy:35.111% B**
HSR:28.608% C+
NS Baron G5AE
B+
Kills:1,158
Deaths:608
KDR:1.905
Accuracy:55.417% B+
HSR:21.330% B+
NS-11C
A++
Kills:630
Deaths:343
KDR:1.837
Accuracy:35.780% A++
HSR:28.254% B**
Thanatos VE70
C*
Kills:499
Deaths:518
KDR:0.963
Accuracy:45.817% C*
HSR:13.226% D
Phobos VX86
B+
Kills:492
Deaths:286
KDR:1.720
Accuracy:67.755% B+
HSR:21.138% B+
Eidolon VE33
C+
Kills:472
Deaths:575
KDR:0.821
Accuracy:27.684% D
HSR:26.483% C+
The Little Helper
B*
Kills:393
Deaths:279
KDR:1.409
Accuracy:58.690% B*
HSR:18.321% B
Pulsar C
A+
Kills:362
Deaths:218
KDR:1.661
Accuracy:35.718% A+
HSR:30.111% B+
VE-LR Obelisk
B++
Kills:254
Deaths:184
KDR:1.380
Accuracy:39.267% B+
HSR:42.126% B++
VX6-7
A
Kills:130
Deaths:76
KDR:1.711
Accuracy:33.303% A
HSR:26.923% B+
Nova
B*
Kills:125
Deaths:80
KDR:1.563
Accuracy:56.782% B*
HSR:19.200% B+
Solstice SF
A*
Kills:88
Deaths:66
KDR:1.333
Accuracy:38.253% A*
HSR:27.273% A+
Kills:11,824
Deaths (as Engineer):8,435
Deaths (to Engineers):9,423
KDR:1.40178
Kill Difference:3,389
Playtime:718.794 hours
Usage:31%
Score:13.273m
Score/min:308
Accuracy (listed only):44.493%
HSR (listed only):24.560%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A+
Kills:1,426
Deaths:636
KDR:2.242
Accuracy:39.115% A+
HSR:27.349% C*
Sirius SX12
A++
Kills:1,302
Deaths:684
KDR:1.904
Accuracy:33.721% A
HSR:36.559% A++
Pandora VX25
A+
Kills:1,298
Deaths:509
KDR:2.550
Accuracy:59.462% A+
HSR:19.569% B++
NS-7 PDW
A++
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:36.219% A++
HSR:30.958% A
Eridani SX5
A++
Kills:1,201
Deaths:646
KDR:1.859
Accuracy:37.325% A++
HSR:32.806% B**
Eridani SX5G
C
Kills:1,196
Deaths:1,130
KDR:1.058
Accuracy:29.173% C-
HSR:25% C
Terminus VX-9
A++
Kills:1,190
Deaths:900
KDR:1.322
Accuracy:35.854% A++
HSR:36.471% B*
NSX Tengu
B**
Kills:1,180
Deaths:621
KDR:1.900
Accuracy:47.170% B**
HSR:25.509% C*
Deimos VA29
B**
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:65.996% C+
HSR:26.083% B**
H-V45
A+
Kills:1,176
Deaths:657
KDR:1.790
Accuracy:34.473% A+
HSR:32.058% B++
NS-11A
A++
Kills:1,174
Deaths:688
KDR:1.706
Accuracy:35.980% A++
HSR:32.198% B++
Pulsar VS1
A+
Kills:1,168
Deaths:991
KDR:1.179
Accuracy:34.750% A+
HSR:31.421% B*
NS Baron G5AE
B+
Kills:1,158
Deaths:608
KDR:1.905
Accuracy:55.417% B+
HSR:21.330% B+
Thanatos VE70
C*
Kills:499
Deaths:518
KDR:0.963
Accuracy:45.817% C*
HSR:13.226% D
Phobos VX86
B+
Kills:492
Deaths:286
KDR:1.720
Accuracy:67.755% B+
HSR:21.138% B+
Corvus VA55
A
Kills:451
Deaths:383
KDR:1.178
Accuracy:34.233% A
HSR:23.060% C-
The Little Helper
B*
Kills:393
Deaths:279
KDR:1.409
Accuracy:58.690% B*
HSR:18.321% B
NSX Yumi
B**
Kills:259
Deaths:225
KDR:1.151
Accuracy:34.868% B**
HSR:35.907% B+
Skorpios
A
Kills:201
Deaths:96
KDR:2.094
Accuracy:33.865% A
HSR:30.348% B++
Equinox VE2 Burst
C
Kills:126
Deaths:159
KDR:0.792
Accuracy:28.561% C
HSR:26.191% C--
Nova
B*
Kills:125
Deaths:80
KDR:1.563
Accuracy:56.782% B*
HSR:19.200% B+
VE-A Lacerta
A
Kills:101
Deaths:54
KDR:1.870
Accuracy:37.620% A
HSR:33.663% B+
CME
A**
Kills:85
Deaths:86
KDR:0.988
Accuracy:40.360% A**
HSR:31.765% B++
PSA-02 Diamondback
A++
Kills:71
Deaths:36
KDR:1.972
Accuracy:38.675% A++
HSR:22.535% D--
Eridani SX5-AE
A
Kills:62
Deaths:37
KDR:1.676
Accuracy:37.082% A
HSR:27.419% C
Kills:18,732
Deaths (as Combat Medic):11,782
Deaths (to Combat Medics):7,576
KDR:1.58988
Kill Difference:6,950
Playtime:134.206 hours
Usage:6%
Score:3.269m
Score/min:406
Accuracy (listed only):42.358%
HSR (listed only):27.203%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B+
Kills:1,753
Deaths:1,513
KDR:1.159
Accuracy:42.743% C
HSR:34.455% B+
Ghost
C++
Kills:1,617
Deaths:846
KDR:1.911
Accuracy:42.622% C+
HSR:74.644% C++
VE-S Canis
A+
Kills:1,426
Deaths:636
KDR:2.242
Accuracy:39.115% A+
HSR:27.349% C*
Sirius SX12
A++
Kills:1,302
Deaths:684
KDR:1.904
Accuracy:33.721% A
HSR:36.559% A++
NS-7 PDW
A++
Kills:1,221
Deaths:651
KDR:1.876
Accuracy:36.219% A++
HSR:30.958% A
Eridani SX5
A++
Kills:1,201
Deaths:646
KDR:1.859
Accuracy:37.325% A++
HSR:32.806% B**
Eridani SX5G
C
Kills:1,196
Deaths:1,130
KDR:1.058
Accuracy:29.173% C-
HSR:25% C
NS-357 Underboss
A
Kills:1,189
Deaths:925
KDR:1.285
Accuracy:46.746% B++
HSR:38.436% A
NSX Tengu
B**
Kills:1,180
Deaths:621
KDR:1.900
Accuracy:47.170% B**
HSR:25.509% C*
NS-44 Commissioner
A++
Kills:1,174
Deaths:768
KDR:1.529
Accuracy:49.513% B**
HSR:41.823% A++
Parallax VX3
C
Kills:1,164
Deaths:434
KDR:2.682
Accuracy:39.465% C
HSR:74.055% D
NSX Daimyo
B
Kills:1,162
Deaths:554
KDR:2.097
Accuracy:46.249% B
HSR:94.578% C++
XM98
C++
Kills:648
Deaths:457
KDR:1.418
Accuracy:36.447% D
HSR:77.778% C++
NS-45 Pilot
B**
Kills:439
Deaths:274
KDR:1.602
Accuracy:40.543% B**
HSR:33.030% C*
Artemis VX26
A++
Kills:339
Deaths:194
KDR:1.747
Accuracy:38.604% A++
HSR:36.283% A
NS-30 Vandal
B**
Kills:328
Deaths:149
KDR:2.201
Accuracy:43.988% B**
HSR:31.707% C**
NSX Tomoe
B+
Kills:287
Deaths:161
KDR:1.783
Accuracy:32.881% B+
HSR:43.554% C++
V10
B+
Kills:231
Deaths:64
KDR:3.609
Accuracy:46.179% B+
HSR:77.922% C
VA39 Spectre
C-
Kills:212
Deaths:248
KDR:0.855
Accuracy:29.301% D-
HSR:33.962% C-
Skorpios
A
Kills:201
Deaths:96
KDR:2.094
Accuracy:33.865% A
HSR:30.348% B++
Spiker
B+
Kills:192
Deaths:236
KDR:0.814
Accuracy:34.639% B+
HSR:17.708% D
NS-44L Blackhand
C+
Kills:145
Deaths:114
KDR:1.272
Accuracy:43.205% C+
HSR:35.862% D
Beamer VS3
D--
Kills:119
Deaths:267
KDR:0.446
Accuracy:20.361% D*
HSR:15.126% D--
NS-AM7 Archer
C+
Kills:118
Deaths:574
KDR:0.206
Accuracy:58.886% C+
HSR:14.407% C--
Soldier Soaker
C+
Kills:113
Deaths:96
KDR:1.177
Accuracy:37.663% C+
HSR:14.159% C+
Manticore SX40
B++
Kills:66
Deaths:42
KDR:1.571
Accuracy:32.742% C++
HSR:28.788% B++
Phaseshift VX-S
B**
Kills:65
Deaths:17
KDR:3.824
Accuracy:48.077% B**
HSR:86.154% B++
Eridani SX5-AE
A
Kills:62
Deaths:37
KDR:1.676
Accuracy:37.082% A
HSR:27.419% C
PSA-01 Hammerhead AMR
B++
Kills:57
Deaths:186
KDR:0.306
Accuracy:65.119% B++
HSR:14.035% C-
Kills:19,207
Deaths (as Infiltrator):12,620
Deaths (to Infiltrators):8,570
KDR:1.52195
Kill Difference:6,587
Playtime:236.251 hours
Usage:10%
Score:3.231m
Score/min:228
Accuracy (listed only):40.332%
HSR (listed only):39.807%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B*
Kills:1,188
Deaths:504
KDR:2.357
Accuracy:23.047% B*
HSR:22.643% B
Quasar VM1
B**
Kills:926
Deaths:295
KDR:3.139
Accuracy:25.709% B**
HSR:23.542% C++
Comet VM2
C+
Kills:70
Deaths:175
KDR:0.400
Accuracy:45.485% C+
HSR:1.429% D**
Kills:2,184
Deaths (as MAX Suit):487
Deaths (to MAX Suits):2,543
KDR:4.4846
Kill Difference:1,697
Playtime:36.983 hours
Usage:2%
Score:0.818m
Score/min:369
Accuracy (listed only):31.414%
HSR (listed only):15.871%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:3,031
V. Kills:92 N/A
Deaths:481
KDR:6.301
Accuracy:49.429% B*
KPH:83.400 B+
VKPH:2.500 D
Saron Laser Cannon
B*
Kills:2,404
V. Kills:1,280 188%
Deaths:617
KDR:3.896
Accuracy:33.357% C**
KPH:28.200 B*
VKPH:15 B+
V26 Maelstrom Turbo Laser
B*
Kills:1,740
V. Kills:880 198%
Deaths:117
KDR:14.872
Accuracy:36.880% B*
KPH:36.900 B*
VKPH:18.600 B+
Coyote Missiles
M
Kills:1,330
V. Kills:464 286%
Deaths:59
KDR:22.542
Accuracy:57.508% B+
KPH:135.600 M
VKPH:47.300 A++
Dual Photon Pods
A
Kills:551
V. Kills:25 N/A
Deaths:32
KDR:17.219
Accuracy:62.965% B**
KPH:202.700 A
VKPH:9.200 D-
Antares LC
B
Kills:377
V. Kills:204 184%
Deaths:
KDR:
Accuracy:35.168% B
KPH:23.500 C
VKPH:12.700 C--
Hornet Missiles
C+
Kills:197
V. Kills:117 167%
Deaths:11
KDR:17.909
Accuracy:67.496% B+
KPH:72.500 C+
VKPH:43 C+
Photon A2A Missile Pods
C*
Kills:102
V. Kills:51 196%
Deaths:5
KDR:20.400
Accuracy:79.042% C++
KPH:71.400 C*
VKPH:35.700 C
Kills:9,732 (7,552 + 0)
Deaths:1,322
KDR:7.362
VKDR:2.355
Vehicle Kills:3,113
Kill Difference:8,410
Playtime:201.337 hours
Usage:9%
Score:3.076m
Score/min:255
Piloting Accuracy:35.168%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:1,690
V. Kills:944 179%
Deaths:197
KDR:8.579
Accuracy:60.068% B**
KPH:22 A*
VKPH:12.300 B**
C150 Dalton
A*
Kills:1,520
V. Kills:888 171%
Deaths:14
KDR:108.571
Accuracy:39.934% C*
KPH:101.400 A*
VKPH:59.200 A++
L-24R Spur
A++
Kills:1,321
V. Kills:40 N/A
Deaths:
KDR:
Accuracy:51.939% A++
KPH:72.500 A
VKPH:2.200 C
AP30 Shredder
U
Kills:82
V. Kills:49 164%
Deaths:7
KDR:11.714
Accuracy:40.936% B++
KPH:295,200 U
VKPH:176,400 U
Kills:4,613 (3,011 + 1,602)
Deaths:218
KDR:21.161
VKDR:8.812
Vehicle Kills:1,921
Kill Difference:4,395
Playtime:110.036 hours
Usage:5%
Score:1.495m
Score/min:226
Piloting Accuracy:51.939%
Gunner Accuracy:40.936%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B+
Kills:1,327
V. Kills:461 287%
Deaths:125
KDR:10.616
Accuracy:60.491% B+
KPH:48.200 C--
VKPH:16.800 D-
Skyguard
A++
Kills:511
V. Kills:246 207%
Deaths:46
KDR:11.109
Accuracy:36.465% B*
KPH:31.300 A++
VKPH:15.100 B**
L100 Python HEAT
D
Kills:209
V. Kills:86 240%
Deaths:55
KDR:3.800
Accuracy:50.149% C
KPH:23.700 D-
VKPH:9.800 D
C75 Viper
C+
Kills:186
V. Kills:65 282%
Deaths:52
KDR:3.577
Accuracy:44.150% C++
KPH:24.900 D
VKPH:8.700 C+
L100 Python AP
C**
Kills:66
V. Kills:28 228%
Deaths:
KDR:
Accuracy:52.079% D
KPH:46.600 C**
VKPH:19.800 C
Kills:2,299 (2,299 + 0)
Deaths:278
KDR:8.270
VKDR:3.187
Vehicle Kills:886
Kill Difference:2,021
Playtime:61.537 hours
Usage:3%
Score:0.820m
Score/min:222
Driving Accuracy:52.079%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:1,529
V. Kills:647 236%
Deaths:142
KDR:10.768
Accuracy:62.343% B**
KPH:38.400 B+
VKPH:16.200 C
Supernova VPC
B+
Kills:1,260
V. Kills:236 N/A
Deaths:39
KDR:32.308
Accuracy:60.396% B*
KPH:61.500 C**
VKPH:11.500 B+
Saron HRB
B++
Kills:283
V. Kills:119 236%
Deaths:33
KDR:8.576
Accuracy:54.080% B++
KPH:28.600 C+
VKPH:12 C-
Supernova PC
C+
Kills:214
V. Kills:87 243%
Deaths:49
KDR:4.367
Accuracy:52.212% C++
KPH:23.200 C-
VKPH:9.400 C+
E540 Halberd
B++
Kills:87
V. Kills:29 290%
Deaths:8
KDR:10.875
Accuracy:55.990% B++
KPH:32.300 C-
VKPH:10.800 D*
Proton II PPA
B**
Kills:59
V. Kills:4 N/A
Deaths:5
KDR:11.800
Accuracy:37.353% A++
KPH:96.200 B++
VKPH:6.500 B**
Kills:3,432 (3,003 + 429)
Deaths:276
KDR:12.435
VKDR:4.065
Vehicle Kills:1,122
Kill Difference:3,156
Playtime:82.763 hours
Usage:4%
Score:1.263m
Score/min:254
Driving Accuracy:52.212%
Gunner Accuracy:37.353%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A++
Kills:304
V. Kills:18 N/A
Deaths:10
KDR:30.400
Accuracy:54.489% A++
KPH:125.700 B
VKPH:7.400 C++
E540 Halberd-H
D-
Kills:102
V. Kills:27 364%
Deaths:6
KDR:17
Accuracy:53.448% D-
KPH:34.600 D-
VKPH:9.100 F
M12 Kobalt-H
A+
Kills:75
V. Kills: N/A
Deaths:3
KDR:25
Accuracy:31.489% A+
KPH:212.300 B*
VKPH:0 F-
G40-F Ranger
B**
Kills:72
V. Kills:40 176%
Deaths:12
KDR:6
Accuracy:41.974% B**
KPH:40 C+
VKPH:22.200 C+
Saron HRB-H
A
Kills:64
V. Kills:27 229%
Deaths:14
KDR:4.571
Accuracy:67.483% A
KPH:30 D
VKPH:12.700 D**
Kills:617 (0 + 617)
Deaths:45
KDR:13.711
VKDR:2.489
Vehicle Kills:112
Kill Difference:572
Playtime:9.655 hours
Usage:0%
Score:0.190m
Score/min:329
Driving Accuracy:N/A%
Gunner Accuracy:67.483%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:118
V. Kills:8 N/A
Deaths:5
KDR:23.600
Accuracy:20.882% C+
KPH:61.700 C-
VKPH:4.200 C++
M20 Basilisk
C**
Kills:96
V. Kills:29 320%
Deaths:19
KDR:5.053
Accuracy:45.526% C**
KPH:22.400 C
VKPH:6.800 C-
M12 Kobalt
C+
Kills:64
V. Kills:4 N/A
Deaths:2
KDR:32
Accuracy:18.839% C+
KPH:57.500 D
VKPH:3.600 C+
Kills:278 (0 + 278)
Deaths:26
KDR:10.692
VKDR:1.577
Vehicle Kills:41
Kill Difference:252
Playtime:7.314 hours
Usage:0%
Score:0.092m
Score/min:209
Driving Accuracy:N/A%
Gunner Accuracy:18.839%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:128
V. Kills:6 N/A
Deaths:8
KDR:16
Accuracy:34.433% C+
KPH:65.100 C
VKPH:3.100 D*
M20 Wyvern
B**
Kills:51
V. Kills:24 204%
Deaths:4
KDR:12.750
Accuracy:46.147% B**
KPH:22.300 C
VKPH:10.500 C--
Kills:179 (0 + 179)
Deaths:12
KDR:14.917
VKDR:2.500
Vehicle Kills:30
Kill Difference:167
Playtime:4.251 hours
Usage:0%
Score:0.044m
Score/min:174
Piloting Accuracy:N/A%
Gunner Accuracy:46.147%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 14,08013,9666,4822.155C0.2734.444%A37.341%B86.2C+N/A252162h9.2B+26.7B++
Orion VS54 5,5875,5283,5391.562C0.3331.054%B**35.329%B++65.5C**N/A23584.4h10.1C**32.4C+
Light PPA 3,1233,0314816.301C+4.4149.429%B*N/A83.5B+2.5D23336.3h10.2C**20.7B+
VE-H Maw 2,5922,5591,3541.89C+0.0033.686%B**31.34%C+77.8C+1C27432.9h8.7B25.9B+
Saron Laser Cannon 3,6842,4046173.896C*2.0133.357%C**N/A28.2B*15B+20685.1h58B++173.9B*
NS Decimator 3,0512,2591,3221.709C++0.1864.245%C*1.594%C56.2B+19.7C+29540.2h3B+4.7B++
NS-15M2 2,0962,0891,1661.792C0.1035.059%A+34.849%B+76C++N/A22327.5h9.7B+27.7B++
NS-15M AE 2,0342,0071,1481.748C0.1433.778%B**28.201%C65CN/A15130.9h10.4C++30.9B+
Ursa 1,7921,7761,0501.691C+0.2034.104%A32.151%B+66.8C*N/A18126.6h8.7B++25.5B++
NS-44 Commissioner AE 1,7721,7531,5131.159C+0.7342.743%C34.455%B+51.3CN/A14934.2h3.2C+7.5C+
V26 Maelstrom Turbo Laser 2,6201,74011714.872M*12.9836.88%B*N/A36.9B*18.6B+24447.2h44.7B*121.1B**
CAS30 Tank Buster 2,6341,6901978.579M**6.6960.068%B**1.065%C+22A*12.3B**11476.8h25.7A+42.9B**
Ghost 1,6201,6178461.911C--0.0242.622%C+74.644%C++58.4C+N/A18227.7h1.9C*4.5C*
Pulsar LSW 1,5761,5491,0421.487C0.4033.308%A25.823%C57.2C+1C**15927.1h12.1C36.2C*
Supernova FPC 2,1761,52914210.768C+8.8862.343%B**N/A38.3B16.2C25239.9h3.8B+6.2B*
C150 Dalton 2,4081,52014108.571U106.6839.934%C*N/A101.3A*59.2A++81015h2.9B7.4B+
SVA-88 1,4361,4317841.825C+0.0635.099%A++33.962%B+66.3C+N/A16921.6h9.4B++26.8B*
VE-S Canis 1,4311,4266362.242B+0.3539.115%A+27.349%C*104.1B*N/A38413.7h8.6C**22B+
Coyote Missiles 1,7941,3305922.542S20.6557.508%B+N/A135.7M47.3A++6429.8h9.8A++17A++
LB00 Python AP 1,7881,32712510.616C8.7360.491%B+N/A48.3C--16.8D-22727.5h3.3B+5.5B*
L-24R Spur 1,3611,32111321U1,319.1151.939%A++1.514%D72.6A2.2C18218.2h11.6B+22.4B+
Flare VE6 1,3311,3137491.753C+0.1333.676%A24.143%C--70.6C++1C*17618.6h9.3C*27.5B++
Sirius SX12 1,3081,3026841.904C**0.0233.721%A36.559%A++93.7B**N/A25513.9h9.7C*28.6B+
Pandora VX25 1,3051,2985092.55B++0.6659.462%A+19.569%B++162.3A*N/A5208h3.2B**5.3B**
VX29 Polaris 1,3051,2898391.536C0.3531.345%B*29.092%C**66.1C++N/A15619.5h10.3B+32.8B+
Supernova VPC 1,4961,2603932.308B++30.4260.396%B*N/A61.5C**11.5B+26220.5h2.7B+4.5B+
NSX Naginata 1,2471,2407851.58C0.3130.543%B*33.226%C++57.7CN/A13821.5h9.1B+29.7B++
VE-C Horizon 1,2431,2256721.823C+0.0643.72%B**26.367%C+90.7B1.3C+24913.5h10.7B+24.5B+
NS-7 PDW 1,2271,2216511.876C**0.0136.219%A++30.958%A100.9A++N/A32312.1h10.6B*29.3B*
Eridani SX5 1,2151,2016461.859C++0.0337.325%A++32.806%B**99.3B**1.2B**35112.1h9B++24.1B*
Eridani SX5G 1,2021,1961,1301.058D0.8329.173%C-25%C35.2D-N/A11034h11.5D*39.3D
The Slasher 1,2051,19514,0030.085B*1.8028.727%C-11.548%C*3C+N/A9396.4h1.9B+6.8C*
NSX-P Naginata 1,1991,1917581.571C0.3229.944%B+33.837%C++61.4CN/A28519.4h9.6C**32.1B+
Terminus VX-9 1,2051,1909001.322C+0.5735.854%A++36.471%B*70.4B+N/A20316.9h9.8B*27.4B**
NS-357 Underboss 1,2031,1899251.285C+0.6046.746%B++38.436%A91.5B++1.1B*30613h3.4B+7.3B++
Quasar VM1 1,2061,1885042.357C++0.4723.047%B*22.643%B36.9C**N/A12932.2h13C**56.5C++
NSX Tengu 1,1861,1806211.9C*0.0147.17%B**25.509%C*79.7B+N/A22114.8h9.2B++19.6B++
Serpent VE92 1,1901,1809501.242C+0.6532.764%B**24.831%C**34.8CN/A9433.9h11.6C++35.3B+
Deimos VA29 1,1861,1778221.432C+0.4665.996%C+26.083%B**74.5C*N/A20415.8h2B+3B
Solstice VE3 1,1921,1771,5550.757C1.1324.862%C+17.672%D24CN/A9549.1h12.4C**50C+
H-V45 1,1921,1766571.79C+0.1034.473%A+32.058%B++85.8B**1.2B++37213.7h10.1B*29.4B*
NS-11A 1,1881,1746881.706C+0.1835.98%A++32.198%B++90.3A1.1B+33113h10.1B*28.1B**
NS-44 Commissioner 1,1841,1747681.529C*0.3649.513%B**41.823%A++111.8A++1B+33910.5h2.8B++5.6B++
Pulsar VS1 1,1781,1689911.179C+0.7134.75%A+31.421%B*46.5C**N/A20625.1h10.7B*30.8B**
NSX-P Tanto 1,1721,1646941.677C++0.2135.111%B**28.608%C+70.5B+N/A18216.5h10.4C**29.5B++
Parallax VX3 1,1671,1644342.682C0.7939.465%C74.055%D45.3C*N/A11625.7h2C++5C++
NSX Daimyo 1,1621,1625542.097C--0.2146.249%B94.578%C++61.2CN/A16319h2.2C**4.8B
NS Baron G5AE 1,1651,1586081.905C*0.0255.417%B+21.33%B+92.6B++N/A32112.5h3.7B+6.7C++
Quasar VM1 9479262953.139C++1.2525.709%B**23.542%C++46.5C++1.1C*14719.9h12.6C++48.8B+
NSX Amaterasu 91788410,5770.084C++1.8035.468%B*27.262%A3.5C+N/A10250.6h2.7C++7.6B+
C-4 1,0508533762.269C*0.3826.904%C+N/A91.7C21.2D5529.3h1B*3.8B+
Lasher X2 7006953731.863B0.0242.368%A+3.885%C+84.8B**N/A2398.2h13.4B**31.7B**
Nightshade 73069213,1440.053B**1.8339.822%D-19.942%A2.2C*N/A7315.2h4.9B+12.3B++
NS-15 Gallows 6696642502.656C+0.7736.308%A36.898%C++120.7B+N/A3195.5h9.5B+26.1B*
XM98 6516484571.418D0.4736.447%D77.778%C++32.1CN/A9620.2h2B+5.6C++
NS-11C 6346303431.837C*0.0535.78%A++28.254%B**92.6AN/A2596.8h9.8B**27.3B**
Dual Photon Pods 5765513217.219A15.3362.965%B**N/A204.1A9.3D-6252.7h8.6A13.7B**
Skyguard 7575114611.109B*9.2236.465%B*N/A31.3A++15.1B**22216.3h58.8A+161.2A+
Thanatos VE70 5064995180.963C0.9245.817%C*13.226%D42.3C+N/A26411.8h4.2C++9.2C**
Phobos VX86 4964922861.72C++0.1767.755%B+21.138%B+104.7B**N/A3124.7h2.1B3.1B
Eidolon VE33 4774725750.821D1.0727.684%D26.483%C+27.6CN/A8917.1h7.1C**25.7C++
Corvus VA55 4654513831.178C0.7134.233%A23.06%C-39.2C+1.2B*11411.5h10.7C*31.3B++
NS-45 Pilot 4444392741.602C+0.2940.543%B**33.03%C*87.8C++1C+2435h6.2C++15.2B+
Lancer AE 6634172341.782C+0.1159.3%C++N/A36.3B**21.4B**28011.5h6.6B+11.2B+
The Little Helper 4003932791.409C+0.4858.69%B*18.321%B72.8B1.3C*2185.4h3.9B+6.7B++
Antares LC 5813771377U375.1135.168%BN/A23.6C12.8C--20816h50.9B++144.7B*
Pulsar C 3653622181.661C+0.2335.718%A+30.111%B+62.4C**N/A2755.8h8.4B*23.4B*
Artemis VX26 3403391941.747C+0.1438.604%A++36.283%A82.7B**N/A2124.1h9.5B++24.6B**
NS-30 Vandal 3353281492.201C+0.3143.988%B**31.707%C**84.1B++1.8A*2453.9h4.5B+10.3B++
Proton II PPA-H 3223041030.4B*28.5154.489%A++N/A126.7B+7.5C++3992.4h8.9B16.4B*
A30 Walker 4382971297U295.1121.691%D-1.01%D26.3C++12.5C18911.3h65.6B*302.4B+
Damascus Edge 3062929,9350.029C1.8616.57%D--13.356%A+1CN/A2286.9h2.7D*16C-
NSX Tomoe 2872871611.783C+0.1032.881%B+43.554%C++77.6B+N/A2123.7h10.6B++32.1B+
Saron HRB 402283338.576C**6.6954.08%B++N/A28.6C+12C-2599.9h18.1B+33.4B*
Plasma Grenade 2692601260N/A258.1153.942%B+N/A650C++22.5B+31860.4h3.2C+5.9C**
NSX Yumi 2642592251.151C0.7434.868%B**35.907%B+52.9C*1C+1324.9h9.4B+27B++
VE-LR Obelisk 2592541841.38C--0.5139.267%B+42.126%B++51.8C+1C+2174.9h5B+12.7B+
Lasher X2 AE 2482461611.528C+0.3623.832%D**1.22%D**50.2CN/A1224.9h16.6B+69.5C-
S1 3552383570.667C-1.2258.924%C+1.261%D--26.2C-12.9C2889.1h6.8C11.6C+
V10 232231643.609C1.7246.179%B+77.922%C74.5B++N/A2023.1h1.8B+3.9B+
Supernova PC 301214494.367C-2.4852.212%C++N/A23.3C-9.5C+2239.2h4.4C*8.4B
VA39 Spectre 2132122480.855D1.0329.301%D-33.962%C-20.4DN/A9010.4h5.2C+17.8C
L100 Python HEAT 295209553.8C--1.9150.149%C1.914%C23.8D-9.8D1698.8h6.5D12.9C+
M60-A Bulldog 219205368.333M**66.4568.393%MN/A146.4M++10C*4631.4h3.8B**5.6A
Skorpios 203201962.094C++0.2133.865%A30.348%B++95.7B**1B+2742.1h8.4B**24.7B**
Hornet Missiles 3141971117.909B**16.0267.496%B+N/A73C+43.3C+5592.7h8.8B+13.1B+
Spiker 2021922360.814C-1.0734.639%B+17.708%D27D1.4B+1027.1h9.9C--28.7C++
C75 Viper 251186523.577D1.6944.15%C++N/A24.8D8.7C+1687.5h11.3C++25.6C++
Tank Mine 256172642.688C0.8063.625%A+N/A74.8D-36.5D--5942.3h2.8D**4.5B+
NS-44L Blackhand 1451451141.272C0.6243.205%C+35.862%D58B++N/A1692.5h2.9B*6.8B+
Rocklet Rifle 2451421091.303B+0.5856.334%BN/A40.6B+29.4C++5673.5h26.9B++47.8B
MANA Anti-Personnel Turret 142139781.782N/A0.1120.506%UN/A1390U30U3057800.1h21.7T*106T*
VX6-7 131130761.711C+0.1833.303%A26.923%B+76.5B++N/A3621.7h11.4C++34.1B+
CAS 14-E 134128816C14.1134.433%C+1.563%C64C-3D*2132h19.8B*57.5B++
Equinox VE2 Burst 1291261590.792D1.1028.561%C26.191%C--28D--N/A1204.5h12.6C-44.2C+
Nova 129125801.563C+0.3256.782%B*19.2%B+78.1B*2.5M2381.6h4C*7B+
Beamer VS3 1211192670.446D1.4420.361%D*15.126%D--15.5DN/A797.7h14.7F72.1D**
NS-AM7 Archer 1551185740.206D1.6858.886%C+14.407%C--6.5C2C5018.2h12.7B+21.6B+
M12 Kobalt 126118523.6C+21.7120.882%C+20.339%C*62.1C-4.2C++2461.9h17.7C++84.6C++
Soldier Soaker 113113961.177C+0.7137.663%C+14.159%C+75.3C*N/A3701.5h5.9C++15.6C**
Fatestealer 1101101150.957U0.9348.401%B*25.455%B+47.8B++N/A1032.3h2.1C**4.3B++
Orbital Strike Uplink 1371031103U101.11533.333%UN/A1030U340U29070.1h0.8T*0.1T*
E540 Halberd-H 129102617C+15.1153.448%D-N/A34D-9F2753h4B*7.4B+
Photon A2A Missile Pods 153102520.4A**18.5179.042%C++N/A72.9C**36.4C6491.4h9.9D12.5C-
NSX Masamune 137101911.11C++0.7859.944%C+N/A34.8C+12.4C2092.9h8.4B+14B+
VE-A Lacerta 102101541.87C+0.0237.62%A33.663%B+72.1C++N/A2401.4h9B++23.8B*
Nemesis VSH9 1641001950.513C--1.3755.556%D**5%A+15.9C10.2C2106.3h7.2C*12.9C
M20 Basilisk 12596195.053C**3.1745.526%C**6.25%C++22.3C6.7C-1854.3h77.6C**170.4B
Anti-Vehicle Grenade 12995195N/A93.1153.448%C++N/A475C*170B+34540.2h4.2B+7.9B+
Solstice SF 8888661.333C++0.5538.253%A*27.273%A+46.3B++N/A2091.9h8.8C*23B++
E540 Halberd 11687810.875C8.9955.99%B++2.299%C**32.2C-10.7D*3292.7h5.3C+9.4B+
CME 8585860.988D-0.9040.36%A**31.765%B++53.1C*N/A2681.6h11.1B+27.5B*
AP30 Shredder 13182711.714C*9.8340.936%B++1.22%D820U490U4143200.1h68B+166B+
M12 Kobalt-H 7575325C23.1131.489%A+18.667%C++187.5B+N/A6790.4h12B++38.1B*
G40-F Ranger 11272126D-4.1141.974%B**N/A40C+22.2C+4031.8h105.7F--251.9D--
PSA-02 Diamondback 7571361.972C+0.0838.675%A++22.535%D--71C++4A*1681h12.2C+31.5B++
Comet VM2 83701750.4D--1.4945.485%C+1.429%D**7.1D--1.3F589.8h21.4C+47.1C+
L100 Python AP 9466166S64.1152.079%DN/A47.1C**20C7391.4h3.6B*6.9C**
Sticky Grenade 6666166N/A64.1154.098%C+N/A660D-N/A30840.1h1.5B++2.8B+
Manticore SX40 6666421.571C*0.3232.742%C++28.788%B++47.1BN/A1831.4h7C++21.3B
Phaseshift VX-S 6565173.824C+1.9448.077%B**86.154%B++40.6C+N/A1381.6h1.9B++4B*
M12 Kobalt 6864232C**30.1118.839%C+20.313%C++58.2D3.6C+2381.1h21.4D113.5C
Saron HRB-H 9164144.571C2.6867.483%AN/A30.5D12.9D**2002.1h19.8B+29.4B*
Blackheart 6464561.143C+0.7440.288%D43.75%B**71.1B**N/A1400.9h2.6B+6.5B
NS-TMC-01 "His Regards" 67631,8090.035C+1.8514.228%D--14.286%A0.9CN/A369.9h2.8D-19.5D
Eridani SX5-AE 6462371.676C-0.2137.082%A27.419%C124B*4M**4250.5h9.5C**25.5B*
NS-03 Thumper 6160531.132C+0.7639.451%BN/A46.2C+N/A1661.3h4.6B**11.5B*
Proton II PPA 6359511.8C9.9137.353%A++N/A98.3B*6.7A2480.6h6.5B**17.3B**
A30 Walker 885878.286A6.4023.725%D-1.724%C++10.2C+5.3D-725.7h99.4A++419.1B**
PSA-01 Hammerhead AMR 73571860.306C1.5865.119%B++14.035%C-9.8C+2.8C+475.8h10.1B+15.5B++
Spear Anti-Vehicle Phalanx Turret 9057105.7C--3.8137.682%D*1.754%D*33.5D19.4D3011.7h8.2C+21.6C
Force-Blade 54524,3920.012C--1.8811.879%D**9.615%B+0.4CN/A2141.9h2.3C++19.8D-
M20 Wyvern 7551412.75B+10.8646.147%B**3.922%C*22.2C10.4C--1402.3h67B145.3B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit122141,70113.8h
Spawn Beacon161,5291.7h
AE Nano-Armor Kit1,006568,71759.8h
AE Medical Applicator37481,6208.2h
Rampart Wall1961h
Nanite Revive Grenade03440.1h
Medical Applicator10220,2432h
Hoplon Anti-Aircraft Phalanx Tower0900h
Motion Spotter122,1681.4h
VS Patriot Flare Gun01500.1h
Restoration Kit1139805.2h
Welding Device13,4600.4h
Deconstruction Tool0600h
Spitfire Auto-Turret83560.4h
G40-F Ranger02110.1h
Recon Detection Device102010.6h
Ammunition Package171,5810.6h
Shield Recharging Field3930.1h
Medical Kit3,25221,506108h
Anti-Infantry MANA Turret203580.9h
Router0700.2h
Snowman Soldier231710.4h
Nano-Repair Grenade02960.1h
Hardlight Barrier1670.2h

Check the help document for the dictionary if you want to learn more about words used here.


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