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Master Sgt. Hemlock5[] Hemlock5
TR BR 25

KDR: 2.53

Score: 59.2m

Last Seen: Dec 1st, 2018 7:13 PM
- OFFLINE - 17.2 hour(s)

Prestige 1, Battle Rank 25 - Terran Republic on Miller
Level Progress (to 26): 70%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Sticky Grenade Tank Mine Frag Grenade LC3 Jaguar Claymore M3 Pounder HEG C-4 ARX NS "Heatwave" Decimator
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $450,360 MLG Score: 360
Fun Score: N/A
Cheeseburgers Flipped: 2737TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
15.999%16.543%26555114244,2112.386040.147

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.772%-0.996D---0.644D-0.656DHEAD ++ (~8.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
89.8-0.202C14.4-0.006C+75.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.021%1.229%360311942,6047594543.42632572%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.308%-0.776D--0.339C-0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.50.222C++37.70.289C*87.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.11%3.012%223711903,884159110782.4397360%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.884%-1.442D**0.27C*0.594

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.9-0.109C+11.20.107C+31.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.005%6.33%90811891,16911774060.993203287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.359%-0.943D--0.481B+0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
144.4-0.213C37.50.054C+106.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.321%58.623%90611913,5431870171.89364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.377%-0.705D--0.555D0.391

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.479D4.4-0.393C--10.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
20.748%9.045%90411933,7701203293.13123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.308%-1.723F--1.095D*-1.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.7-0.34C-3.70.245C++14


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
59.2m274.5%281 (16.9k)240 (14.4k)2.53259100,63539,7362.8700925 (25)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1197546714.646%12.529%18406:1358

14% Combat Medic30% Engineer28% Heavy Assault8% Infiltrator11% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 19th, 2013 9:32 PMFeb 14th, 2016 5:13 PMDec 1st, 2018 4:03 PM (174d) (PST)Dec 1st, 2018 5:53 PM (173d) (PST)Dec 1st, 2018 3:13 PM (174d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4801513290.4090.1610.0511.2240.037360

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,8039,05119,7522510373214,418

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4104.2h/171d 13,411 12,609 36,703 301.5k 8,731 13,889 9,192 118.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
D
Kills:1,170
Deaths:559
KDR:2.093
Accuracy:19.000% D
HSR:18.803% D-
NSX Naginata
D
Kills:1,168
Deaths:434
KDR:2.691
Accuracy:18.052% D
HSR:20.377% D--
TMG-50
D*
Kills:1,162
Deaths:565
KDR:2.057
Accuracy:14.677% D*
HSR:15.060% D*
NS-15M2
D*
Kills:1,160
Deaths:521
KDR:2.226
Accuracy:17.700% D*
HSR:13.103% F
NS-15MG
D*
Kills:1,159
Deaths:439
KDR:2.640
Accuracy:17.925% D*
HSR:14.927% D**
T9 CARV-S
D*
Kills:1,159
Deaths:484
KDR:2.395
Accuracy:14.378% D**
HSR:16.135% D*
T16 Rhino
D
Kills:1,159
Deaths:530
KDR:2.187
Accuracy:15.071% D*
HSR:18.205% D
T32 Bull
D*
Kills:1,157
Deaths:582
KDR:1.988
Accuracy:16.555% D**
HSR:14.780% D*
NS-15MP
F
Kills:1,156
Deaths:632
KDR:1.829
Accuracy:14.867% F*
HSR:15.398% F
NS-15MB
D*
Kills:1,155
Deaths:373
KDR:3.097
Accuracy:18.456% D*
HSR:16.623% D**
T9 CARV
D
Kills:1,154
Deaths:540
KDR:2.137
Accuracy:14.265% D--
HSR:18.544% D
MSW-R
D--
Kills:1,153
Deaths:411
KDR:2.805
Accuracy:14.174% F
HSR:16.566% D--
T7 Mini-Chaingun
D
Kills:1,150
Deaths:939
KDR:1.225
Accuracy:8.752% F
HSR:10.087% D
T7-P Mini-Chaingun
D*
Kills:1,107
Deaths:555
KDR:1.995
Accuracy:15.695% D**
HSR:10.027% D*
T9A "Butcher"
D*
Kills:262
Deaths:100
KDR:2.620
Accuracy:14.786% F--
HSR:19.084% D*
T7 Mini-Chaingun AE
D--
Kills:167
Deaths:75
KDR:2.227
Accuracy:13.944% D--
HSR:9.581% D--
Kills:16,598
Deaths (as Heavy Assault):7,739
Deaths (to Heavy Assaults):11,845
KDR:2.14472
Kill Difference:8,859
Playtime:1,156.429 hours
Usage:28%
Score:15.813m
Score/min:228
Accuracy (listed only):15.518%
HSR (listed only):15.456%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D
Kills:2,007
Deaths:1,797
KDR:1.117
Accuracy:13.927% F-
HSR:16.094% D
NSX Tengu
D
Kills:1,172
Deaths:567
KDR:2.067
Accuracy:28.819% D*
HSR:15.870% D
NS Baron G5
D-
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:35.024% D-
HSR:9.828% D--
NS-7 PDW
D
Kills:1,159
Deaths:1,030
KDR:1.125
Accuracy:10.711% F*
HSR:13.805% D
MKV Suppressed
D-
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:21.472% D-
HSR:13.299% D--
SMG-46G Armistice
D
Kills:1,158
Deaths:867
KDR:1.336
Accuracy:15.981% F--
HSR:12.781% D
PDW-16 Hailstorm
D
Kills:1,158
Deaths:727
KDR:1.593
Accuracy:15.164% F
HSR:11.917% D
NS Baron G5G
D*
Kills:1,157
Deaths:651
KDR:1.777
Accuracy:30.169% D*
HSR:9.075% D*
NS-11CP
D**
Kills:1,157
Deaths:881
KDR:1.313
Accuracy:16.160% F*
HSR:13.829% D**
LC2 Lynx
D**
Kills:1,157
Deaths:1,069
KDR:1.082
Accuracy:11.397% F--
HSR:13.051% D**
TS4 Haymaker
D--
Kills:1,157
Deaths:575
KDR:2.012
Accuracy:20.815% F-
HSR:8.557% D--
T5 AMC
D--
Kills:1,155
Deaths:862
KDR:1.340
Accuracy:15.951% D**
HSR:14.459% D--
HC1 Cougar
D
Kills:1,155
Deaths:711
KDR:1.624
Accuracy:14.785% F-
HSR:18.355% D
AS16 NightHawk
D*
Kills:1,154
Deaths:595
KDR:1.940
Accuracy:19.840% F-
HSR:9.705% D*
TRAC-5
D-
Kills:1,151
Deaths:956
KDR:1.204
Accuracy:14.412% D**
HSR:14.422% D-
SMG-46 Armistice
D-
Kills:1,149
Deaths:622
KDR:1.847
Accuracy:17.401% F
HSR:11.401% D-
FA1 Barrage
D**
Kills:1,147
Deaths:660
KDR:1.738
Accuracy:20.566% F-
HSR:8.457% D**
TRAC-5 S
C
Kills:333
Deaths:223
KDR:1.493
Accuracy:18.692% D-
HSR:15.015% C
TRS-12 Uppercut
D-
Kills:312
Deaths:331
KDR:0.943
Accuracy:25.572% F*
HSR:10.577% D-
TRAC-Shot
D
Kills:257
Deaths:202
KDR:1.272
Accuracy:16.540% F-
HSR:14.786% D
TRAC-5 Burst
D**
Kills:255
Deaths:159
KDR:1.604
Accuracy:18.755% D**
HSR:13.333% D**
Shuriken
D**
Kills:217
Deaths:215
KDR:1.009
Accuracy:16.151% T
HSR:9.677% D**
NS-11C
D
Kills:206
Deaths:124
KDR:1.661
Accuracy:20.884% D
HSR:11.165% D**
NSX Tanto
C
Kills:203
Deaths:89
KDR:2.281
Accuracy:21.069% D--
HSR:22.660% C
NSX-P Tanto
D-
Kills:183
Deaths:128
KDR:1.430
Accuracy:21.275% D-
HSR:16.940% D*
PS1-AV Suppressor
D--
Kills:102
Deaths:46
KDR:2.217
Accuracy:21.584% D**
HSR:15.686% D--
Kills:22,579
Deaths (as Light Assault):15,255
Deaths (to Light Assaults):6,933
KDR:1.4801
Kill Difference:7,324
Playtime:462.308 hours
Usage:11%
Score:5.975m
Score/min:215
Accuracy (listed only):19.351%
HSR (listed only):13.259%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D
Kills:2,007
Deaths:1,797
KDR:1.117
Accuracy:13.927% F-
HSR:16.094% D
NS Baron G5
D-
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:35.024% D-
HSR:9.828% D--
NS Baron G5G
D*
Kills:1,157
Deaths:651
KDR:1.777
Accuracy:30.169% D*
HSR:9.075% D*
NS-11CP
D**
Kills:1,157
Deaths:881
KDR:1.313
Accuracy:16.160% F*
HSR:13.829% D**
LC2 Lynx
D**
Kills:1,157
Deaths:1,069
KDR:1.082
Accuracy:11.397% F--
HSR:13.051% D**
TS4 Haymaker
D--
Kills:1,157
Deaths:575
KDR:2.012
Accuracy:20.815% F-
HSR:8.557% D--
T5 AMC
D--
Kills:1,155
Deaths:862
KDR:1.340
Accuracy:15.951% D**
HSR:14.459% D--
HC1 Cougar
D
Kills:1,155
Deaths:711
KDR:1.624
Accuracy:14.785% F-
HSR:18.355% D
AS16 NightHawk
D*
Kills:1,154
Deaths:595
KDR:1.940
Accuracy:19.840% F-
HSR:9.705% D*
AMR-66
C+
Kills:1,153
Deaths:368
KDR:3.133
Accuracy:22.886% D
HSR:23.504% C+
TRAC-5
D-
Kills:1,151
Deaths:956
KDR:1.204
Accuracy:14.412% D**
HSR:14.422% D-
FA1 Barrage
D**
Kills:1,147
Deaths:660
KDR:1.738
Accuracy:20.566% F-
HSR:8.457% D**
TRAC-5 S
C
Kills:333
Deaths:223
KDR:1.493
Accuracy:18.692% D-
HSR:15.015% C
TRS-12 Uppercut
D-
Kills:312
Deaths:331
KDR:0.943
Accuracy:25.572% F*
HSR:10.577% D-
TRAC-Shot
D
Kills:257
Deaths:202
KDR:1.272
Accuracy:16.540% F-
HSR:14.786% D
TRAC-5 Burst
D**
Kills:255
Deaths:159
KDR:1.604
Accuracy:18.755% D**
HSR:13.333% D**
NS-11C
D
Kills:206
Deaths:124
KDR:1.661
Accuracy:20.884% D
HSR:11.165% D**
NSX Tanto
C
Kills:203
Deaths:89
KDR:2.281
Accuracy:21.069% D--
HSR:22.660% C
NSX-P Tanto
D-
Kills:183
Deaths:128
KDR:1.430
Accuracy:21.275% D-
HSR:16.940% D*
Kills:16,459
Deaths (as Engineer):11,003
Deaths (to Engineers):7,472
KDR:1.49586
Kill Difference:5,456
Playtime:1,246.704 hours
Usage:30%
Score:16.698m
Score/min:223
Accuracy (listed only):19.933%
HSR (listed only):13.885%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
D
Kills:1,172
Deaths:567
KDR:2.067
Accuracy:28.819% D*
HSR:15.870% D
NS Baron G5
D-
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:35.024% D-
HSR:9.828% D--
NS-7 PDW
D
Kills:1,159
Deaths:1,030
KDR:1.125
Accuracy:10.711% F*
HSR:13.805% D
MKV Suppressed
D-
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:21.472% D-
HSR:13.299% D--
SMG-46G Armistice
D
Kills:1,158
Deaths:867
KDR:1.336
Accuracy:15.981% F--
HSR:12.781% D
PDW-16 Hailstorm
D
Kills:1,158
Deaths:727
KDR:1.593
Accuracy:15.164% F
HSR:11.917% D
NS Baron G5G
D*
Kills:1,157
Deaths:651
KDR:1.777
Accuracy:30.169% D*
HSR:9.075% D*
T1 Cycler
D--
Kills:1,157
Deaths:583
KDR:1.985
Accuracy:15.462% D**
HSR:14.607% D--
TORQ-9
D--
Kills:1,157
Deaths:548
KDR:2.111
Accuracy:15.314% F-
HSR:16.335% D--
TS4 Haymaker
D--
Kills:1,157
Deaths:575
KDR:2.012
Accuracy:20.815% F-
HSR:8.557% D--
NS-11A
D--
Kills:1,157
Deaths:454
KDR:2.548
Accuracy:17.612% D*
HSR:14.002% D--
SABR-13
D-
Kills:1,156
Deaths:496
KDR:2.331
Accuracy:18.832% D**
HSR:19.291% D-
NS-11P
D
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:16.374% D**
HSR:14.719% D
AS16 NightHawk
D*
Kills:1,154
Deaths:595
KDR:1.940
Accuracy:19.840% F-
HSR:9.705% D*
TAR
D--
Kills:1,153
Deaths:647
KDR:1.782
Accuracy:12.642% F--
HSR:13.443% D--
SMG-46 Armistice
D-
Kills:1,149
Deaths:622
KDR:1.847
Accuracy:17.401% F
HSR:11.401% D-
FA1 Barrage
D**
Kills:1,147
Deaths:660
KDR:1.738
Accuracy:20.566% F-
HSR:8.457% D**
NS-11A "Heatwave"
D
Kills:474
Deaths:193
KDR:2.456
Accuracy:23.820% D
HSR:16.667% D*
TRS-12 Uppercut
D-
Kills:312
Deaths:331
KDR:0.943
Accuracy:25.572% F*
HSR:10.577% D-
Cycler TRV
F
Kills:218
Deaths:178
KDR:1.225
Accuracy:10.824% F*
HSR:8.716% F
Shuriken
D**
Kills:217
Deaths:215
KDR:1.009
Accuracy:16.151% T
HSR:9.677% D**
PS1-AV Suppressor
D--
Kills:102
Deaths:46
KDR:2.217
Accuracy:21.584% D**
HSR:15.686% D--
T1A Unity
F--
Kills:63
Deaths:48
KDR:1.313
Accuracy:15.829% F*
HSR:6.349% F--
Kills:21,050
Deaths (as Combat Medic):11,805
Deaths (to Combat Medics):3,960
KDR:1.78314
Kill Difference:9,245
Playtime:561.171 hours
Usage:14%
Score:9.198m
Score/min:273
Accuracy (listed only):19.390%
HSR (listed only):12.381%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
D
Kills:1,172
Deaths:567
KDR:2.067
Accuracy:28.819% D*
HSR:15.870% D
NS-30 Vandal
B**
Kills:1,170
Deaths:260
KDR:4.500
Accuracy:26.848% D--
HSR:34.530% B**
99SV
C**
Kills:1,163
Deaths:70
KDR:16.614
Accuracy:30.745% C+
HSR:38.005% C**
HSR-1
D-
Kills:1,163
Deaths:344
KDR:3.381
Accuracy:29.143% D-
HSR:20.464% D--
NS-357P Underboss
D*
Kills:1,160
Deaths:1,138
KDR:1.019
Accuracy:30.156% F
HSR:13.793% D*
NS-7 PDW
D
Kills:1,159
Deaths:1,030
KDR:1.125
Accuracy:10.711% F*
HSR:13.805% D
NS-30G Vandal
B+
Kills:1,159
Deaths:198
KDR:5.854
Accuracy:29.718% D
HSR:33.132% B+
M77-B
C+
Kills:1,159
Deaths:14
KDR:82.786
Accuracy:34.864% C
HSR:74.288% C+
MKV Suppressed
D-
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:21.472% D-
HSR:13.299% D--
SMG-46G Armistice
D
Kills:1,158
Deaths:867
KDR:1.336
Accuracy:15.981% F--
HSR:12.781% D
PDW-16 Hailstorm
D
Kills:1,158
Deaths:727
KDR:1.593
Accuracy:15.164% F
HSR:11.917% D
SMG-46 Armistice
D-
Kills:1,149
Deaths:622
KDR:1.847
Accuracy:17.401% F
HSR:11.401% D-
RAMS .50M
B*
Kills:498
Deaths:10
KDR:49.800
Accuracy:35.460% C--
HSR:84.739% B*
NS-61 Emissary
D-
Kills:392
Deaths:298
KDR:1.315
Accuracy:23.045% D-
HSR:9.439% D*
TSAR-42
C--
Kills:329
Deaths:9
KDR:36.556
Accuracy:35.092% C--
HSR:61.094% D
TRAP-M1
D--
Kills:278
Deaths:148
KDR:1.878
Accuracy:23.809% D--
HSR:13.669% D**
Shuriken
D**
Kills:217
Deaths:215
KDR:1.009
Accuracy:16.151% T
HSR:9.677% D**
SOAS-20
D
Kills:189
Deaths:112
KDR:1.688
Accuracy:20.721% D**
HSR:16.931% D
NS-44LB Blackhand
D*
Kills:161
Deaths:94
KDR:1.713
Accuracy:35.308% D*
HSR:21.739% F
NSX Tomoe
D--
Kills:160
Deaths:75
KDR:2.133
Accuracy:24.421% D--
HSR:23.125% D*
NS-357 Underboss
D
Kills:159
Deaths:117
KDR:1.359
Accuracy:25.950% D*
HSR:15.723% D
NS-61G Emissary
D*
Kills:157
Deaths:97
KDR:1.619
Accuracy:19.082% D*
HSR:5.096% F-
NS-61B Emissary
D
Kills:156
Deaths:83
KDR:1.880
Accuracy:16.539% F-
HSR:12.180% D
NSX Daimyo
B**
Kills:116
Deaths:2
KDR:58
Accuracy:36.179% D-
HSR:97.414% B**
PS1-AV Suppressor
D--
Kills:102
Deaths:46
KDR:2.217
Accuracy:21.584% D**
HSR:15.686% D--
NS-44B Commissioner
D--
Kills:61
Deaths:34
KDR:1.794
Accuracy:30.078% D--
HSR:6.557% F-
TX1 Repeater
C
Kills:60
Deaths:94
KDR:0.638
Accuracy:16.148% D**
HSR:18.333% C
NS-44L Blackhand
D*
Kills:60
Deaths:43
KDR:1.395
Accuracy:31.055% D*
HSR:13.333% F-
Soldier Soaker
D
Kills:53
Deaths:23
KDR:2.304
Accuracy:28.320% D
HSR:11.321% D
Kills:17,076
Deaths (as Infiltrator):7,883
Deaths (to Infiltrators):5,065
KDR:2.16618
Kill Difference:9,193
Playtime:344.361 hours
Usage:8%
Score:5.020m
Score/min:243
Accuracy (listed only):25.171%
HSR (listed only):25.150%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C
Kills:1,297
Deaths:445
KDR:2.915
Accuracy:32.941% D
HSR:2.776% C
M3 Pounder HEG
C
Kills:1,190
Deaths:443
KDR:2.686
Accuracy:32.764% D-
HSR:2.605% C
M1 Heavy Cycler
C++
Kills:1,160
Deaths:361
KDR:3.213
Accuracy:11.479% D
HSR:18.017% C++
M2 Mutilator
D
Kills:1,158
Deaths:375
KDR:3.088
Accuracy:7.698% F
HSR:15.285% D
M2 Mutilator
D
Kills:1,158
Deaths:369
KDR:3.138
Accuracy:7.649% F
HSR:16.062% D
M1 Heavy Cycler
D--
Kills:1,155
Deaths:343
KDR:3.367
Accuracy:11.465% D--
HSR:14.372% D--
MRC3 Mercy
C
Kills:1,152
Deaths:283
KDR:4.071
Accuracy:10.978% D*
HSR:18.837% C
MRC3 Mercy
C
Kills:1,150
Deaths:278
KDR:4.137
Accuracy:11.260% D*
HSR:18.435% C
M6 Onslaught
C
Kills:566
Deaths:133
KDR:4.256
Accuracy:15.485% C
HSR:17.668% C
M6 Onslaught
C
Kills:564
Deaths:128
KDR:4.406
Accuracy:15.813% C
HSR:17.021% D
NS-20 "Heatwave" Gorgon
D
Kills:430
Deaths:155
KDR:2.774
Accuracy:21.191% D
HSR:14.419% D--
NS-20 "Heatwave" Gorgon
C+
Kills:399
Deaths:155
KDR:2.574
Accuracy:21.049% D
HSR:18.797% C+
MR1 Fracture
C--
Kills:389
Deaths:166
KDR:2.343
Accuracy:32.196% C--
HSR:1.542% D--
MR1 Fracture
D
Kills:319
Deaths:166
KDR:1.922
Accuracy:31.064% D
HSR:2.194% D
NS-20G Gorgon
B
Kills:177
Deaths:68
KDR:2.603
Accuracy:18.855% B
HSR:11.299% D*
NS-20G Gorgon
B+
Kills:151
Deaths:68
KDR:2.221
Accuracy:19.358% B+
HSR:14.570% D*
NS-10 Burster
C++
Kills:119
Deaths:49
KDR:2.429
Accuracy:29.419% C++
HSR:0.840% D**
NS-10 Burster
C++
Kills:118
Deaths:49
KDR:2.408
Accuracy:29.496% C++
HSR:1.695% D*
Kills:12,652
Deaths (as MAX Suit):2,017
Deaths (to MAX Suits):3,142
KDR:6.27268
Kill Difference:10,635
Playtime:342.781 hours
Usage:8%
Score:6.470m
Score/min:315
Accuracy (listed only):20.009%
HSR (listed only):11.469%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:1,181
V. Kills:93 N/A
Deaths:68
KDR:17.368
Accuracy:48.473% C+
KPH:85.500 C++
VKPH:6.700 D-
M14 Banshee
D
Kills:1,176
V. Kills:93 N/A
Deaths:281
KDR:4.185
Accuracy:25.267% D
KPH:25.800 D
VKPH:2 D
M18 Needler
D
Kills:247
V. Kills:223 110%
Deaths:228
KDR:1.083
Accuracy:28.296% D
KPH:4 D-
VKPH:3.600 D-
Kills:2,604 (1,423 + 0)
Deaths:577
KDR:4.513
VKDR:0.709
Vehicle Kills:409
Kill Difference:2,027
Playtime:121.016 hours
Usage:3%
Score:1.190m
Score/min:164
Piloting Accuracy:28.296%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:62
V. Kills:6 N/A
Deaths:4
KDR:15.500
Accuracy:29.115% F
KPH:51.700 C++
VKPH:5 D
Kills:62 (0 + 62)
Deaths:4
KDR:15.500
VKDR:1.500
Vehicle Kills:6
Kill Difference:58
Playtime:1.199 hours
Usage:0%
Score:0.019m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:29.115%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C
Kills:297
V. Kills:71 413%
Deaths:22
KDR:13.500
Accuracy:35.052% F
KPH:26.800 C
VKPH:6.400 D*
C75 Viper
B+
Kills:174
V. Kills:21 N/A
Deaths:11
KDR:15.818
Accuracy:23.654% F
KPH:37.900 B+
VKPH:4.600 D
Skyguard
D--
Kills:128
V. Kills:108 117%
Deaths:42
KDR:3.048
Accuracy:20.746% D*
KPH:6.700 D--
VKPH:5.700 D--
L100 Python AP
C+
Kills:103
V. Kills:71 143%
Deaths:13
KDR:7.923
Accuracy:50.123% D
KPH:25 C
VKPH:17.200 C+
Kills:702 (702 + 0)
Deaths:88
KDR:7.977
VKDR:3.080
Vehicle Kills:271
Kill Difference:614
Playtime:38.784 hours
Usage:1%
Score:0.380m
Score/min:163
Driving Accuracy:50.123%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
D*
Kills:1,184
V. Kills:154 N/A
Deaths:135
KDR:8.770
Accuracy:30.481% D*
KPH:23 D*
VKPH:3 D*
P2-120 HEAT
A++
Kills:1,092
V. Kills:192 N/A
Deaths:63
KDR:17.333
Accuracy:33.886% D-
KPH:47.100 A++
VKPH:8.300 C
P2-120 AP
B
Kills:906
V. Kills:455 199%
Deaths:110
KDR:8.236
Accuracy:38.553% D
KPH:33.100 B
VKPH:16.600 C+
E540 Halberd
C**
Kills:154
V. Kills:56 270%
Deaths:18
KDR:8.556
Accuracy:38.312% C
KPH:28.100 C**
VKPH:10.200 D
MR11 Gatekeeper
B*
Kills:53
V. Kills:48 108%
Deaths:5
KDR:10.600
Accuracy:38.843% C+
KPH:23.400 C**
VKPH:21.200 B*
Kills:3,389 (3,182 + 207)
Deaths:331
KDR:10.239
VKDR:2.734
Vehicle Kills:905
Kill Difference:3,058
Playtime:109.753 hours
Usage:3%
Score:1.318m
Score/min:200
Driving Accuracy:38.553%
Gunner Accuracy:38.843%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:90
V. Kills:2 N/A
Deaths:13
KDR:6.923
Accuracy:28.082% D-
KPH:101.100 C+
VKPH:2.200 D*
G20 Vulcan-H
D
Kills:87
V. Kills:45 189%
Deaths:32
KDR:2.719
Accuracy:34.834% D**
KPH:26.600 D
VKPH:13.800 D*
Kills:177 (0 + 177)
Deaths:45
KDR:3.933
VKDR:1.044
Vehicle Kills:47
Kill Difference:132
Playtime:4.158 hours
Usage:0%
Score:0.115m
Score/min:462
Driving Accuracy:N/A%
Gunner Accuracy:34.834%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:267
V. Kills:58 453%
Deaths:29
KDR:9.207
Accuracy:26.659% D--
KPH:37.700 C
VKPH:8.200 C+
M20 Basilisk
C--
Kills:167
V. Kills:66 249%
Deaths:30
KDR:5.567
Accuracy:30.929% D-
KPH:14.700 C--
VKPH:5.800 D
M40 Fury
C-
Kills:161
V. Kills:19 N/A
Deaths:28
KDR:5.750
Accuracy:27.358% D--
KPH:42.900 C-
VKPH:5.100 D--
M12 Kobalt
C
Kills:146
V. Kills:8 N/A
Deaths:5
KDR:29.200
Accuracy:9.938% D**
KPH:46.400 C--
VKPH:2.500 C
M20 Basilisk
D
Kills:94
V. Kills:22 409%
Deaths:13
KDR:7.231
Accuracy:28.740% D*
KPH:14.400 D
VKPH:3.400 D--
M12 Kobalt
C-
Kills:93
V. Kills:5 N/A
Deaths:6
KDR:15.500
Accuracy:9.183% F
KPH:45.400 D
VKPH:2.400 C-
Kills:928 (0 + 928)
Deaths:111
KDR:8.360
VKDR:1.604
Vehicle Kills:178
Kill Difference:817
Playtime:33.937 hours
Usage:1%
Score:0.404m
Score/min:198
Driving Accuracy:N/A%
Gunner Accuracy:9.183%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sticky Grenade 2,9482,93612936N/A2,933.4754.687%C**N/A1468B**6D48732h1.5B*2.7B++
Tank Mine 3,3432,1219023.567U21.0321.017%D--N/A172.4A+99.3A159712.3h1.3B**6.1C*
Frag Grenade 2,0942,04812048N/A2,045.4752.631%B**N/A975.2A*21.9A**38632.1h2.7B**5.1B**
LC3 Jaguar 2,0232,0071,7971.117C+1.4213.927%F-16.094%D9.5D-N/A30210.8h18.9D*135.5F--
Claymore 1,3901,3894332.302S29.7739.682%B++N/A217AN/A5976.4h1.3D3.3B+
M3 Pounder HEG 1,4791,2974452.915B*0.3832.941%D2.776%C19.5C**2.7C12866.6h14.3B+43.3C*
C-4 ARX 1,5231,2604492.806B+0.2720.723%D**N/A144.8B+30.2C6728.7h1.5D7.1D*
NS "Heatwave" Decimator 1,5341,2125002.424B+0.1163.327%C++2.31%B+42.7C+11.3D16928.4h4.7D7.4C
M3 Pounder HEG 1,3451,1904432.686B++0.1532.764%D-2.605%C17.9C+2.3D-11066.5h16.6C**50.7C+
P2-120 HESH 1,3381,1841358.77C6.2430.481%D*1.098%C++23D*3D*7951.4h5.7C-18.6D--
Hellfire Rocket Pods 1,2741,1816817.368A14.8448.473%C+N/A85.6C++6.7D-27813.8h18.3C**37.8B+
M14 Banshee 1,2691,1762814.185C+1.6525.267%D1.361%B+25.8D2D8645.6h23.9C*94.6C++
NSX Tengu 1,1861,1725672.067B*0.4728.819%D*15.87%D18.3DN/A4764.2h14.6C+50.8C
MG-H1 Watchman 1,1851,1705592.093B+0.4419%D18.803%D-24.3DN/A6448.2h17.9C-94.4C
NS-30 Vandal 1,1911,1702604.5A++1.9726.848%D--34.53%B**33.1CN/A9435.3h7.5D*28D--
NSX Naginata 1,1841,1684342.691A0.1618.052%D20.377%D--28.1C--N/A6741.6h13C+71.8C+
99SV 1,1681,1637016.614S14.0830.745%C+38.005%C**38.9B**N/A10429.9h6.3C20.5C+
HSR-1 1,1791,1633443.381B++0.8529.143%D-20.464%D--33.8CN/A10234.4h7.3D*24.9D--
TMG-50 1,1721,1625652.057B*0.4814.677%D*15.06%D*27.1CN/A8642.9h11.3C*76.8C
NS Baron G5 1,1671,1606221.865B**0.6735.024%D-9.828%D--24.1C-N/A6248.1h5.6D16C+
NS-15M2 1,1701,1605212.226B+0.3117.7%D*13.103%F31.4CN/A11837h12.5C++70.6C
NS-357P Underboss 1,1621,1601,1381.019C1.5130.156%F13.793%D*21.5D--N/A5554h4.9D*16.2F-
M1 Heavy Cycler 1,1751,1603613.213A+0.6811.479%D18.017%C++29.1B*N/A9339.8h17.3B150.7C+
NS-7 PDW 1,1661,1591,0301.125C*1.4110.711%F*13.805%D9.4D-N/A26123.7h21.6D**202.1T
NS-15MG 1,1651,1594392.64B+0.1117.925%D*14.927%D**36DN/A9432.2h13.6C-76.1C-
T9 CARV-S 1,1701,1594842.395B++0.1414.378%D**16.135%D*26.2DN/A7644.3h13.1C+91.3D
NS-30G Vandal 1,1701,1591985.854S3.3229.718%D33.132%B+27.8DN/A8941.7h8.7D**29.3D--
T16 Rhino 1,1701,1595302.187B**0.3515.071%D*18.205%D29.6C+N/A8939.2h13.1C*86.8C
Anti-Vehicle Grenade 1,3041,15911159N/A1,156.4753.177%C*N/A610B**76.3C28571.9h4B*7.5B++
M77-B 1,1611,1591482.786U80.2534.864%C74.288%C+41.1B**N/A12028.2h2.5C++7.3C+
M2 Mutilator 1,1681,1583753.088B**0.567.698%F15.285%D17.1D-N/A5667.6h19.6D254.4F
MKV Suppressed 1,1661,1585462.121A0.4121.472%D-13.299%D--26CN/A7544.6h15.4C+71.6C
M2 Mutilator 1,1711,1583693.138B**0.617.649%F16.062%D17.5DN/A5666.2h19C249D*
SMG-46G Armistice 1,1681,1588671.336C+1.2015.981%F--12.781%D17.6DN/A6865.9h17.8D*111.4F-
PDW-16 Hailstorm 1,1661,1587271.593B+0.9415.164%F11.917%D17.2DN/A5767.2h17C111.9D-
T32 Bull 1,1691,1575821.988B+0.5416.555%D**14.78%D*30.3CN/A9538.2h12.5C++75.6C--
NS Baron G5G 1,1661,1576511.777B+0.7630.169%D*9.075%D*25.2C-N/A5846h5C-16.5D--
NS-11CP 1,1661,1578811.313C1.2216.16%F*13.829%D**18.2D-N/A5563.4h16.8D--103.7F*
T1 Cycler 1,1671,1575831.985B*0.5515.462%D**14.607%D--22.6C+N/A9251.3h15.5C+100D-
TORQ-9 1,1691,1575482.111B++0.4215.314%F-16.335%D--20.3DN/A6857.1h17.5D114.1F
LC2 Lynx 1,1661,1571,0691.082C+1.4511.397%F--13.051%D**10.7D-N/A39107.9h22D**193.1T-
TS4 Haymaker 1,1701,1575752.012B*0.5220.815%F-8.557%D--26.9CN/A6243h3.8B+18D-
NS-11A 1,1671,1574542.548B**0.0217.612%D*14.002%D--29.5C+N/A8039.2h15.3C86.8D-
SABR-13 1,1641,1564962.331B+0.2018.832%D**19.291%D-27.7CN/A7041.7h12.9C68.4D-
NS-15MP 1,1751,1566321.829C0.7014.867%F*15.398%F20.1D*N/A6757.5h15F-100.9T-
M1 Heavy Cycler 1,1731,1553433.367B**0.8311.465%D--14.372%D--30.6C*N/A7737.7h16.4C*143C
NS-15MB 1,1721,1553733.097B**0.5618.456%D*16.623%D**30.2DN/A6938.3h13.2C71.4C
T5 AMC 1,1651,1558621.34B+1.1915.951%D**14.459%D--15.5C-N/A5974.5h16.9C-106D--
HC1 Cougar 1,1651,1557111.624B+0.9114.785%F-18.355%D15.4DN/A5374.9h15.3D103.2D**
NS-11P 1,1631,1556041.912B++0.6216.374%D**14.719%D19.6C-N/A7059h16.4D100.2D--
T9 CARV 1,1651,1545402.137B+0.4014.265%D--18.544%D27.5C+N/A16441.9h13.7C*95.8C+
AS16 NightHawk 1,1601,1545951.939B++0.5919.84%F-9.705%D*25.8CN/A8444.7h3.4B++17.3D
AMR-66 1,1651,1533683.133M0.6022.886%D23.504%C+25.6BN/A7245.1h11C-47.9C
MSW-R 1,1651,1534112.805B+0.2714.174%F16.566%D--31.2CN/A13136.9h12.6C+88.6D-
TAR 1,1601,1536471.782C**0.7512.642%F--13.443%D--14.9D-N/A5177.4h15.6D123.6F--
MRC3 Mercy 1,1611,1522834.071B*1.5410.978%D*18.837%C27.2C+N/A9642.3h18.2B166.2C-
TRAC-5 1,1651,1519561.204B+1.3314.412%D**14.422%D-12.2C-N/A6994.7h15.5C++107.9C--
T7 Mini-Chaingun 1,1621,1509391.225C*1.318.752%F10.087%D13.7D--N/A5883.9h17.3C197.2D*
MRC3 Mercy 1,1681,1502784.137B*1.6011.26%D*18.435%C27.3C+N/A9342.2h18.8C**166.6C
SMG-46 Armistice 1,1711,1496221.847B++0.6917.401%F11.401%D-26.1C+N/A7444.1h16.8C96.8D-
FA1 Barrage 1,1541,1476601.738B++0.7920.566%F-8.457%D**19.3C-N/A5959.3h3.9B*18.8D
C-4 1,3821,1214412.542B*0.0121.198%DN/A112.1B*26.1C+101210h1.4C**6.8C+
T7-P Mini-Chaingun 1,1231,1075551.995C++0.5415.695%D**10.027%D*23.4D*N/A7047.3h16C-101.8D
P2-120 HEAT 1,2841,0926317.333A++14.8033.886%D-4.212%B++47.1A++8.3C26323.2h6.1B+18.1C++
ML-7 1,2081,0154752.137A**0.4056.775%C++4.039%B*40.9A++7.8D28224.8h4.6B**8.2B**
M9 SKEP Launcher 1,2201,0074682.152M++0.3861.081%D-3.376%B++40.8A++8.6C19324.7h4.7A+7.6A
ASP-30 Grounder 1,2171,0004222.37M++0.1658.601%D3.4%C**26.7B**5.8D17737.4h5.4A9.3B**
NS Decimator 1,1859624522.128A0.4058.346%C1.975%C39.1B9.1D-25324.6h4.8C++8.2C++
NS Decimator-G 1,1999454392.153B++0.3860.623%C2.434%C+40.9C11D15823.1h4.7C7.8C
P2-120 AP 1,3619061108.236C**5.7038.553%D4.525%B+33.1B16.6C+34027.4h7.3C++19C
M6 Onslaught 5765661334.256B**1.7215.485%C17.668%C36.8C**N/A12415.4h18.4C++119C++
M6 Onslaught 5765641284.406B**1.8715.813%C17.021%D38.1BN/A12914.8h18.6C++117.8C++
RAMS .50M 4994981049.8U47.2735.46%C--84.739%B*53A++N/A2149.4h2B+5.8C*
NS-11A "Heatwave" 4834741932.456B++0.0823.82%D16.667%D*22.4DN/A5221.2h18.5D*77.7D-
NS-20 "Heatwave" Gorgon 4594301552.774B*0.2421.191%D14.419%D--21.6C1.5C6519.9h33.7C*158.8C+
MANA Anti-Personnel Turret 4264241183.593N/A1.0612.364%UN/A4240U20U12516100.1h17.7T*142.9T*
NS-20 "Heatwave" Gorgon 4283991552.574B++0.0421.049%D18.797%C+20.1C1.5C6119.9h36C*170.8C+
NS-61 Emissary 4003922981.315B++1.2223.045%D-9.439%D*27.2C++N/A8114.4h11.1B+48.1C**
MR1 Fracture 7183891662.343A**0.1932.196%C--1.542%D--7C-5.9B+8055.7h72.7D-225.9D
TRAC-5 S 3383332231.493B++1.0418.692%D-15.015%C10.8DN/A5130.9h14.5C77.7C-
TSAR-42 331329936.556S34.0235.092%C--61.094%D35.8C+N/A2259.2h3.1D*8.8D
MR1 Fracture 6003191661.922A*0.6131.064%D2.194%D5.7D5C++6955.7h87.4D*281.3D*
TRS-12 Uppercut 3133123310.943C1.5925.572%F*10.577%D-9.1D*N/A3134.1h3.5D*13.7T-
L100 Python HEAT 3682972213.5A++10.9735.052%F2.357%C+26.8C6.4D*14811.1h3.8B++11C**
The Kraken 347288982.939B**0.4159.28%C3.125%A++44.3C++9.1D1636.5h4.4C7.4C+
TRAP-M1 2842781481.878C*0.6523.809%D--13.669%D**21.7DN/A6512.8h10.9C-45.7D
M40 Fury 325267299.207C**6.6726.659%D--1.873%C++37.6C8.2C+2867.1h12.2B45.8C+
T9A "Butcher" 2652621002.62B+0.0914.786%F--19.084%D*26.2D--N/A14210h12.8D86.3F-
TRAC-Shot 2592572021.272C+1.2616.54%F-14.786%D17.6DN/A5214.6h13C-78.8F
TRAC-5 Burst 2622551591.604C+0.9318.755%D**13.333%D**23.6C--N/A6910.8h13.9C+74.1D
M18 Needler 4702472281.083C+1.4528.296%D2.429%C*4D-3.6D-19661.6h195.8C692.1C-
Cycler TRV 2212181781.225C+1.3110.824%F*8.716%F9.6D--N/A6422.6h15.8D145.6F**
Shuriken 2192172151.009C1.5216.151%T9.677%D**11.1D**N/A3419.6h16.5D*102.4T-
NS-11C 2082061241.661B*0.8720.884%D11.165%D**13DN/A8315.9h16.7C79.8C
NSX Tanto 213203892.281B**0.2521.069%D--22.66%C15.9DN/A5712.8h15.1C+71.6C
SOAS-20 1891891121.688C*0.8420.721%D**16.931%D21.5DN/A918.8h13.5C65D--
NSX-P Tanto 1911831281.43B+1.1021.275%D-16.94%D*10.4DN/A2917.6h16.4C+77.1C
NS-20G Gorgon 191177682.603S0.0718.855%B11.299%D*22.4M**1.8B**667.9h41.9B++222.2B++
C75 Viper 1951741115.818A*13.2923.654%F2.299%B*37.8B+4.6D2774.6h9B++38.1C++
T7 Mini-Chaingun AE 172167752.227B++0.3113.944%D--9.581%D--24.9D-N/A696.7h14.3C+102.3C
M20 Basilisk 233167305.567B**3.0330.929%D-5.988%C+14.6C--5.8D13511.4h100.6C+325.4C
NS-44LB Blackhand 163161941.713C++0.8235.308%D*21.739%F16.3CN/A399.9h4.7C+13.3C-
M40 Fury 180161285.75C3.2227.358%D--1.242%D42.4C-5D--3633.8h12.5C*45.6C
NSX Tomoe 160160752.133C**0.4024.421%D--23.125%D*27.1C-N/A745.9h17.5D71.5D
NS-357 Underboss 1591591171.359B+1.1725.95%D*15.723%D56.8B+N/A1762.8h4C**15.4C
NS-61G Emissary 157157971.619B*0.9119.082%D*5.096%F-47.6B*N/A1613.3h11.4B++59.5C+
NS-61B Emissary 161156831.88B*0.6516.539%F-12.18%D35.5B+1.1A*864.4h15.6C94.5F-
E540 Halberd 210154188.556B6.0238.312%C8.442%A**28C**10.2D2975.5h5.9C++15.4C+
NS-20G Gorgon 172151682.221S0.3119.358%B+14.57%D*19.1M2.7S637.9h50.2B+259.5B++
M12 Kobalt 154146529.2B**26.679.938%D**13.014%D*47.1C-2.6C1663.1h14.6B*146.7C
T2 Striker 2771351251.08A1.4542.533%D--N/A5.7D--6D*13123.8h71.4D**167.9F
Skyguard 236128423.048C++0.5220.746%D*N/A6.7D--5.7D--10319h155.7C--750.6D**
MANA Anti-Vehicle Turret 1,224120373.243B**0.7175.295%A*1.667%D--10D*92M**37812h53.8T*71.4T*
NS-10 Burster 234119492.429A*0.1029.419%C++N/A4.9C+4.7B**9924.4h204.7D--695.9C
NS-10 Burster 220118492.408A++0.1229.496%C++1.695%D*4.8C+4.2B+9024.4h207.7D-704.1C
NSX Daimyo 117116258U55.4736.179%D-97.414%B**40CN/A1262.9h3.1D8.5D
Spear Anti-Vehicle Phalanx Turret 172112814A11.4729.517%D**3.571%C29.5D15.8C--3403.8h7.7C*26C
L100 Python AP 174103137.923B++5.3950.123%D4.854%B**25.1C17.3C+3554.1h7.9C-15.7D
PS1-AV Suppressor 103102462.217C**0.3221.584%D**15.686%D--13.2D*N/A467.7h14.7C-68.3D--
Chainblade 1239816,5240.006C--2.539.474%F8.163%C*0.1DN/A01686.9h2.8C+29.1D**
NS Annihilator 17494452.089M**0.4475.981%D*N/A7.7D6.6D15012.2h13.4C-17.6D
M20 Basilisk 11694137.231A++4.7028.74%D*6.383%C*14.5D3.4D--1406.5h90.9C**316.2C
M12 Kobalt 9893615.5C+12.979.183%F17.204%C46.5D2.5C1802h16.1B+174.8D
P525 Marauder-H 9290136.923D4.3928.082%D-N/A100C+2.2D*5800.9h5.6B+20.1C++
G20 Vulcan-H 13287322.719C0.1934.834%D**3.448%B26.4D-13.6D*4303.3h100.5C++288.5D
MAX Punch 77722,0170.036D2.5036.126%DN/A0.2DN/A1334.3h1.9C++5.3C++
The Slasher 73706,4590.011D-2.5217.042%D*11.429%C+0.1C--N/A0508.9h1.7B++10.1C+
T1A Unity 6363481.313C+1.2215.829%F*6.349%F--19.1D*N/A1123.3h15.1D**95.4T-
L105 Zephyr 6862415.5B+12.9729.115%FN/A51.7C++5D2611.2h5.3B+18.2C
NS-44B Commissioner 6161341.794A0.7430.078%D--6.557%F-19.1DN/A563.2h3.8C+12.6C
M60-A Bulldog 6561106.1C3.5741.788%D1.639%D16.5D1.1D-1153.7h6.6C15.8C
TX1 Repeater 6060940.638C+1.8916.148%D**18.333%C12.8DN/A1444.7h15.5C95.9D-
Aspis Anti-Aircraft Phalanx Turret 11860125B+2.4719.476%D--1.667%C9.7C9.4C1656.2h103.7A532.2B+
NS-44L Blackhand 6060431.395C*1.1431.055%D*13.333%F-42.9B**N/A1411.4h3.5B++11.2C++
Hunter QCX 5959341.735A+0.801.627%F*20.339%C2.9D*N/A1220.7h5.3C*324.9T*
Soldier Soaker 5353232.304B*0.2328.32%D11.321%D106A++N/A2520.5h3.9A++13.9B++
MR11 Gatekeeper 10153510.6A++8.0738.843%C+N/A23C**20.9B++3932.3h55.1C+141.9C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon141,6381.1h
Anti-Vehicle MANA Turret111,0292.5h
Nano-Armor Kit411962,84649.9h
AE Nano-Armor Kit51145,6047.6h
AE Medical Applicator131143,0349.8h
Nanite Revive Grenade08,6822.4h
Spitfire Auto-Turret0550.1h
Restoration Kit1092,1911.6h
Motion Spotter1410,0403.6h
Xiphos Anti-Personnel Phalanx Tower0710h
Welding Device02,4170.1h
Shield Recharging Field283,1371.2h
Smoke Grenade01960h
Ammunition Package395,4592.3h
Medical Applicator296410,31627.7h
Medical Kit2416,6484.8h
Anti-Infantry MANA Turret85891.4h
Recon Detection Device0770.1h

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