Online: daguest  
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Paragon Adherent Heregas[DIGT] Heregas
VS BR 183

KDR: 1.33

Score: 86.6m

Last Seen: Jun 13th, 2020 10:08 PM
- OFFLINE - 545.6 hour(s)

Prestige 1, Battle Rank 100 (183 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Ghost Orion VS54 NS-44 Commissioner AE Betelgeuse 54-A NS-15M2 Terminus VX-9 NS-44 Commissioner Pulsar LSW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $763,110 MLG Score: 610
Fun Score: N/A
Cheeseburgers Flipped: 1173TIME WITH MEDKIT: 6.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.151%34.496%86841130571,3361.294050.041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.638%0.735B++2.011A*-1.956F-HEAD ++ (~21.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.498B+9.30.347C**27.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.988%1.308%268613409,636389739612.47267243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.686%-0.673D-0.227C-0.285

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
128.30.213C++39.80.259C*88.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.477%1.556%67713392,250405611180.554597201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.972%-0.636D-0.611D0.149

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.20.345C**8.70.304C*16.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.89%2.547%2901913278,953355840192.5163223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.659%-0.313C-0.416C--0.301

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.555B+16.20.563B+33.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.83%73.759%2904134212,6484419422.86154

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.905%1.187B**0.432B1.577

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.522B+20.363C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.561%14.419%290313431,8243577170.509924

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.592%-0.924D---0.077C+-1.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.3-0.092C+4.40.098C+9.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
86.6m343.3%313 (18.8k)261 (15.7k)1.33456136,161102,0271.4874183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1346862620.986%26.638%55903:1538

13% Combat Medic28% Engineer23% Heavy Assault17% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 4th, 2013 11:25 PMApr 11th, 2020 9:31 PMJun 14th, 2020 9:39 AM (23d) (PST)Jun 13th, 2020 6:42 PM (23d) (PST)Jun 13th, 2020 6:08 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4731912820.4100.3070.1091.5880.053610

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,37711,43016,9472518795315,658

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5533.6h/230.6d 15,594 36,270 56,043 527.3k 9,809 12,064 17,431 157m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C+
Kills:6,324
Deaths:6,170
KDR:1.025
Accuracy:18.137% D
HSR:26.550% C+
Betelgeuse 54-A
B**
Kills:4,782
Deaths:1,767
KDR:2.706
Accuracy:29.296% B+
HSR:41.928% B**
NS-15M2
B**
Kills:4,164
Deaths:1,754
KDR:2.374
Accuracy:25.700% C++
HSR:37.128% B**
Pulsar LSW
A+
Kills:4,019
Deaths:1,490
KDR:2.697
Accuracy:29.749% B*
HSR:38.393% A+
Flare VE6
C*
Kills:1,165
Deaths:1,188
KDR:0.981
Accuracy:17.995% D--
HSR:28.155% C*
SVA-88
C--
Kills:1,159
Deaths:1,652
KDR:0.702
Accuracy:14.551% F-
HSR:22.951% C--
VX29 Polaris
B+
Kills:1,157
Deaths:1,454
KDR:0.796
Accuracy:18.493% D*
HSR:28.522% B+
VE-H Maw
A+
Kills:1,002
Deaths:319
KDR:3.141
Accuracy:35.641% A+
HSR:41.916% A+
NSX Naginata
A*
Kills:590
Deaths:199
KDR:2.965
Accuracy:34.044% A*
HSR:40.678% A+
Kills:24,362
Deaths (as Heavy Assault):15,993
Deaths (to Heavy Assaults):31,630
KDR:1.52329
Kill Difference:8,369
Playtime:1,288.362 hours
Usage:23%
Score:19.426m
Score/min:251
Accuracy (listed only):24.845%
HSR (listed only):34.024%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A++
Kills:3,950
Deaths:1,321
KDR:2.990
Accuracy:34.599% A++
HSR:35.924% A++
Revenant
A*
Kills:2,973
Deaths:2,494
KDR:1.192
Accuracy:36.767% C**
HSR:49.041% A*
NS-11C
M
Kills:2,618
Deaths:1,376
KDR:1.903
Accuracy:33.864% A++
HSR:36.249% M
VX6-7
A++
Kills:1,162
Deaths:769
KDR:1.511
Accuracy:25.558% C+
HSR:34.596% A++
Serpent VE92
B**
Kills:1,161
Deaths:1,069
KDR:1.086
Accuracy:22.281% D
HSR:27.390% B**
Solstice SF
B**
Kills:1,151
Deaths:2,341
KDR:0.492
Accuracy:20.047% D--
HSR:23.110% B**
Eidolon VE33
C+
Kills:1,144
Deaths:1,778
KDR:0.643
Accuracy:25.913% C--
HSR:25.699% C+
Thanatos VE70
D
Kills:786
Deaths:1,602
KDR:0.491
Accuracy:30.900% D*
HSR:12.723% D
Pandora VX25
B+
Kills:622
Deaths:1,509
KDR:0.412
Accuracy:28.408% D**
HSR:17.846% B+
Solstice VE3
D
Kills:526
Deaths:1,686
KDR:0.312
Accuracy:18.211% D--
HSR:17.110% D
Nova
D
Kills:416
Deaths:757
KDR:0.550
Accuracy:34.730% D--
HSR:12.500% D
Solstice Burst
D--
Kills:139
Deaths:252
KDR:0.552
Accuracy:20.534% D**
HSR:17.986% D--
Kills:16,648
Deaths (as Engineer):16,954
Deaths (to Engineers):20,433
KDR:0.98195
Kill Difference:306
Playtime:1,527.732 hours
Usage:28%
Score:26.311m
Score/min:287
Accuracy (listed only):27.651%
HSR (listed only):25.848%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A++
Kills:3,950
Deaths:1,321
KDR:2.990
Accuracy:34.599% A++
HSR:35.924% A++
NS-11C
M
Kills:2,618
Deaths:1,376
KDR:1.903
Accuracy:33.864% A++
HSR:36.249% M
Eridani SX5
A*
Kills:2,506
Deaths:1,203
KDR:2.083
Accuracy:32.888% B**
HSR:38.587% A*
Eridani SX5G
B+
Kills:1,876
Deaths:2,473
KDR:0.759
Accuracy:22.214% D**
HSR:28.465% B+
Sirius SX12
C+
Kills:1,457
Deaths:2,455
KDR:0.593
Accuracy:18.523% D*
HSR:18.531% C+
VE-S Canis
A**
Kills:1,237
Deaths:206
KDR:6.005
Accuracy:43.257% A*
HSR:45.594% A**
VX6-7
A++
Kills:1,162
Deaths:769
KDR:1.511
Accuracy:25.558% C+
HSR:34.596% A++
Serpent VE92
B**
Kills:1,161
Deaths:1,069
KDR:1.086
Accuracy:22.281% D
HSR:27.390% B**
NS-7 PDW
D
Kills:1,157
Deaths:2,946
KDR:0.393
Accuracy:16.955% F
HSR:14.520% D
Solstice SF
B**
Kills:1,151
Deaths:2,341
KDR:0.492
Accuracy:20.047% D--
HSR:23.110% B**
Thanatos VE70
D
Kills:786
Deaths:1,602
KDR:0.491
Accuracy:30.900% D*
HSR:12.723% D
Pandora VX25
B+
Kills:622
Deaths:1,509
KDR:0.412
Accuracy:28.408% D**
HSR:17.846% B+
Solstice VE3
D
Kills:526
Deaths:1,686
KDR:0.312
Accuracy:18.211% D--
HSR:17.110% D
Nova
D
Kills:416
Deaths:757
KDR:0.550
Accuracy:34.730% D--
HSR:12.500% D
NSX Tengu
A++
Kills:160
Deaths:62
KDR:2.581
Accuracy:50.876% A++
HSR:25% B+
Solstice Burst
D--
Kills:139
Deaths:252
KDR:0.552
Accuracy:20.534% D**
HSR:17.986% D--
Kills:20,924
Deaths (as Light Assault):22,027
Deaths (to Light Assaults):16,615
KDR:0.94993
Kill Difference:1,103
Playtime:862.034 hours
Usage:16%
Score:11.029m
Score/min:213
Accuracy (listed only):28.365%
HSR (listed only):25.383%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
A+
Kills:4,146
Deaths:2,142
KDR:1.936
Accuracy:32.116% B**
HSR:40.087% A+
Eridani SX5
A*
Kills:2,506
Deaths:1,203
KDR:2.083
Accuracy:32.888% B**
HSR:38.587% A*
Eridani SX5G
B+
Kills:1,876
Deaths:2,473
KDR:0.759
Accuracy:22.214% D**
HSR:28.465% B+
Sirius SX12
C+
Kills:1,457
Deaths:2,455
KDR:0.593
Accuracy:18.523% D*
HSR:18.531% C+
VE-S Canis
A**
Kills:1,237
Deaths:206
KDR:6.005
Accuracy:43.257% A*
HSR:45.594% A**
Pulsar VS1
A
Kills:1,160
Deaths:1,389
KDR:0.835
Accuracy:23.451% C+
HSR:31.466% A
NS-7 PDW
D
Kills:1,157
Deaths:2,946
KDR:0.393
Accuracy:16.955% F
HSR:14.520% D
H-V45
B*
Kills:898
Deaths:1,109
KDR:0.810
Accuracy:22.385% D
HSR:29.510% B*
Thanatos VE70
D
Kills:786
Deaths:1,602
KDR:0.491
Accuracy:30.900% D*
HSR:12.723% D
Pandora VX25
B+
Kills:622
Deaths:1,509
KDR:0.412
Accuracy:28.408% D**
HSR:17.846% B+
Nova
D
Kills:416
Deaths:757
KDR:0.550
Accuracy:34.730% D--
HSR:12.500% D
Equinox VE2 Burst
A*
Kills:198
Deaths:81
KDR:2.444
Accuracy:38.712% A*
HSR:40.909% A
NS-11P
C**
Kills:169
Deaths:291
KDR:0.581
Accuracy:17.831% D*
HSR:25.444% C**
NSX Yumi
A*
Kills:166
Deaths:74
KDR:2.243
Accuracy:38.581% A*
HSR:41.566% A+
NSX Tengu
A++
Kills:160
Deaths:62
KDR:2.581
Accuracy:50.876% A++
HSR:25% B+
Corvus VA55
M++
Kills:140
Deaths:42
KDR:3.333
Accuracy:41.883% M++
HSR:37.143% A++
Kills:17,094
Deaths (as Combat Medic):18,341
Deaths (to Combat Medics):11,742
KDR:0.93201
Kill Difference:1,247
Playtime:744.161 hours
Usage:13%
Score:14.015m
Score/min:314
Accuracy (listed only):30.857%
HSR (listed only):28.743%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A
Kills:10,767
Deaths:2,597
KDR:4.146
Accuracy:48.605% A
HSR:76.001% B+
NS-44 Commissioner AE
B**
Kills:5,311
Deaths:2,955
KDR:1.797
Accuracy:47.769% B+
HSR:37.055% B**
NS-44 Commissioner
A++
Kills:4,026
Deaths:3,688
KDR:1.092
Accuracy:39.731% C**
HSR:36.761% A++
Eridani SX5
A*
Kills:2,506
Deaths:1,203
KDR:2.083
Accuracy:32.888% B**
HSR:38.587% A*
Eridani SX5G
B+
Kills:1,876
Deaths:2,473
KDR:0.759
Accuracy:22.214% D**
HSR:28.465% B+
NS-357 Underboss
B++
Kills:1,707
Deaths:2,799
KDR:0.610
Accuracy:31.409% D
HSR:30.346% B++
Sirius SX12
C+
Kills:1,457
Deaths:2,455
KDR:0.593
Accuracy:18.523% D*
HSR:18.531% C+
VE-S Canis
A**
Kills:1,237
Deaths:206
KDR:6.005
Accuracy:43.257% A*
HSR:45.594% A**
Nyx VX31
C
Kills:1,159
Deaths:1,291
KDR:0.898
Accuracy:27.525% D*
HSR:27.869% C
Manticore SX40
B+
Kills:1,158
Deaths:1,847
KDR:0.627
Accuracy:25.665% D
HSR:25.389% B+
NSX Tomoe
A+
Kills:1,157
Deaths:274
KDR:4.223
Accuracy:36.837% A+
HSR:51.167% B**
NS-7 PDW
D
Kills:1,157
Deaths:2,946
KDR:0.393
Accuracy:16.955% F
HSR:14.520% D
NS-30 Vandal
B
Kills:1,157
Deaths:1,115
KDR:1.038
Accuracy:32.534% C
HSR:30.510% B
Artemis VX26
B*
Kills:1,156
Deaths:1,161
KDR:0.996
Accuracy:25.350% D
HSR:30.796% B*
NS-61 Emissary
A*
Kills:948
Deaths:798
KDR:1.188
Accuracy:30.717% B
HSR:31.646% A*
Parallax VX3
D
Kills:807
Deaths:430
KDR:1.877
Accuracy:34.302% D-
HSR:72.986% D
VA39 Spectre
C*
Kills:650
Deaths:902
KDR:0.721
Accuracy:30.522% C
HSR:40.308% C*
XM98
C
Kills:424
Deaths:266
KDR:1.594
Accuracy:36.642% C
HSR:69.576% D
Beamer VS3
D*
Kills:204
Deaths:788
KDR:0.259
Accuracy:14.609% F-
HSR:13.235% D*
NSX Tengu
A++
Kills:160
Deaths:62
KDR:2.581
Accuracy:50.876% A++
HSR:25% B+
NS CandyCannon 3000
D-
Kills:138
Deaths:712
KDR:0.194
Accuracy:13.421% F--
HSR:20.290% D-
Cerberus
D
Kills:120
Deaths:446
KDR:0.269
Accuracy:12.069% T
HSR:17.500% D
NS-AM7 Archer
B*
Kills:88
Deaths:631
KDR:0.139
Accuracy:46.359% F
HSR:27.273% B*
NS Patriot Flare Gun
U
Kills:83
Deaths:94
KDR:0.883
Accuracy:39.364% B**
HSR:0% U
Kills:39,453
Deaths (as Infiltrator):32,139
Deaths (to Infiltrators):14,286
KDR:1.22757
Kill Difference:7,314
Playtime:959.161 hours
Usage:17%
Score:14.160m
Score/min:246
Accuracy (listed only):31.589%
HSR (listed only):33.725%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C--
Kills:822
Deaths:975
KDR:0.843
Accuracy:12.692% D-
HSR:16.667% C--
Cosmos VM3
C
Kills:462
Deaths:490
KDR:0.943
Accuracy:12.151% D*
HSR:17.533% C
Comet VM2
D
Kills:349
Deaths:611
KDR:0.571
Accuracy:33.909% D*
HSR:2.865% D
Comet VM2
C+
Kills:243
Deaths:406
KDR:0.599
Accuracy:39.242% D-
HSR:4.115% C+
Quasar VM1
C**
Kills:172
Deaths:147
KDR:1.170
Accuracy:14.580% D--
HSR:23.256% C**
Blueshift VM5
A++
Kills:159
Deaths:79
KDR:2.013
Accuracy:18.257% C--
HSR:31.447% A++
Blueshift VM5
B++
Kills:158
Deaths:73
KDR:2.164
Accuracy:20.414% C+
HSR:25.949% B++
NS-10 Burster
B**
Kills:106
Deaths:214
KDR:0.495
Accuracy:32.562% C**
HSR:10.377% B**
NS-10 Burster
B**
Kills:62
Deaths:87
KDR:0.713
Accuracy:39.087% B**
HSR:6.452% C*
Kills:2,533
Deaths (as MAX Suit):1,541
Deaths (to MAX Suits):5,333
KDR:1.64374
Kill Difference:992
Playtime:146.854 hours
Usage:3%
Score:1.703m
Score/min:193
Accuracy (listed only):24.766%
HSR (listed only):15.407%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C
Kills:3,709
V. Kills:261 N/A
Deaths:1,068
KDR:3.473
Accuracy:39.487% C
KPH:44.400 C
VKPH:3.100 C
Saron Laser Cannon
C
Kills:2,577
V. Kills:1,767 146%
Deaths:1,842
KDR:1.399
Accuracy:27.366% D
KPH:12.500 C
VKPH:8.600 C
Dual Photon Pods
B++
Kills:1,878
V. Kills:487 385%
Deaths:222
KDR:8.459
Accuracy:52.764% C+
KPH:114.300 C**
VKPH:29.600 B++
Antares LC
C+
Kills:1,349
V. Kills:742 182%
Deaths:40
KDR:33.725
Accuracy:31.809% C+
KPH:22.600 C+
VKPH:12.400 C
M202 Wyrm
S
Kills:1,020
V. Kills:198 N/A
Deaths:
KDR:
Accuracy:46.133% D--
KPH:431.600 S
VKPH:83.800 B**
Hornet Missiles
B**
Kills:703
V. Kills:283 248%
Deaths:70
KDR:10.043
Accuracy:70.206% B*
KPH:132 B**
VKPH:53.100 B+
V26 Maelstrom Turbo Laser
C-
Kills:469
V. Kills:369 127%
Deaths:571
KDR:0.821
Accuracy:30.568% C+
KPH:10.700 C--
VKPH:8.500 C-
Twin-Saron LC
D
Kills:57
V. Kills:32 173%
Deaths:
KDR:
Accuracy:30.457% C
KPH:48.300 D-
VKPH:27.100 D
Photon A2A Missile Pods
C+
Kills:53
V. Kills:67 78%
Deaths:21
KDR:2.524
Accuracy:77.012% C+
KPH:34.400 C-
VKPH:43.500 C+
Kills:11,815 (8,161 + 0)
Deaths:3,834
KDR:3.082
VKDR:1.097
Vehicle Kills:4,206
Kill Difference:7,981
Playtime:420.025 hours
Usage:8%
Score:6.258m
Score/min:248
Piloting Accuracy:30.457%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:2,079
V. Kills:1,641 127%
Deaths:235
KDR:8.847
Accuracy:32.650% D
KPH:47.200 C*
VKPH:37.200 B+
L105 Zephyr
U
Kills:1,130
V. Kills:197 N/A
Deaths:137
KDR:8.248
Accuracy:42.575% C+
KPH:4,068,000 U
VKPH:709,200 U
CAS30 Tank Buster
B
Kills:667
V. Kills:845 79%
Deaths:546
KDR:1.222
Accuracy:39.876% D
KPH:7.800 C+
VKPH:9.900 B
L-30R Vektor
D
Kills:336
V. Kills:165 202%
Deaths:156
KDR:2.154
Accuracy:30.489% D-
KPH:6.300 D
VKPH:3.100 D
AP30 Shredder
U
Kills:237
V. Kills:155 152%
Deaths:68
KDR:3.485
Accuracy:28.315% D-
KPH:853,200 U
VKPH:558,000 U
Dual-75 Duster
C
Kills:58
V. Kills:4 N/A
Deaths:6
KDR:9.667
Accuracy:30.539% D--
KPH:48.100 D
VKPH:3.300 C
Kills:4,507 (1,003 + 3,504)
Deaths:1,148
KDR:3.926
VKDR:2.619
Vehicle Kills:3,007
Kill Difference:3,359
Playtime:183.998 hours
Usage:3%
Score:2.529m
Score/min:229
Piloting Accuracy:30.489%
Gunner Accuracy:30.539%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D**
Kills:358
V. Kills:77 459%
Deaths:169
KDR:2.118
Accuracy:48.950% C+
KPH:12.200 F
VKPH:2.600 D**
C75 Viper
D
Kills:274
V. Kills:131 208%
Deaths:111
KDR:2.468
Accuracy:32.630% D-
KPH:12.600 D--
VKPH:6 D
L100 Python HEAT
D*
Kills:94
V. Kills:48 192%
Deaths:64
KDR:1.469
Accuracy:45.636% D
KPH:12.200 D*
VKPH:6.200 D*
L100 Python AP
D--
Kills:75
V. Kills:38 192%
Deaths:30
KDR:2.500
Accuracy:42.151% F
KPH:19.900 D--
VKPH:10.100 D**
Skyguard
C--
Kills:54
V. Kills:49 108%
Deaths:42
KDR:1.286
Accuracy:26.971% C--
KPH:6.300 D*
VKPH:5.700 D*
Kills:855 (855 + 0)
Deaths:416
KDR:2.055
VKDR:0.825
Vehicle Kills:343
Kill Difference:439
Playtime:71.057 hours
Usage:1%
Score:0.511m
Score/min:120
Driving Accuracy:26.971%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
C-
Kills:776
V. Kills:261 296%
Deaths:346
KDR:2.243
Accuracy:46.466% C-
KPH:12 D--
VKPH:4 D*
Saron HRB
D
Kills:729
V. Kills:500 146%
Deaths:182
KDR:4.006
Accuracy:37.134% D-
KPH:16.100 D-
VKPH:11 D
Supernova FPC
D
Kills:641
V. Kills:486 132%
Deaths:207
KDR:3.097
Accuracy:50.166% C-
KPH:16.900 D-
VKPH:12.800 D
E540 Halberd
D
Kills:589
V. Kills:366 160%
Deaths:80
KDR:7.363
Accuracy:47.947% C+
KPH:22 D--
VKPH:13.700 D
Proton II PPA
D
Kills:383
V. Kills:37 N/A
Deaths:61
KDR:6.279
Accuracy:17.593% D*
KPH:28 D--
VKPH:2.700 D
Supernova VPC
D
Kills:252
V. Kills:28 N/A
Deaths:49
KDR:5.143
Accuracy:47.743% D
KPH:27.500 D--
VKPH:3.100 D--
M20 Basilisk
C++
Kills:195
V. Kills:95 203%
Deaths:45
KDR:4.333
Accuracy:27.719% C-
KPH:14.500 C-
VKPH:7.100 C++
Aphelion VEX-4
C++
Kills:111
V. Kills:65 168%
Deaths:12
KDR:9.250
Accuracy:34.380% C+
KPH:29.400 C++
VKPH:17.200 C+
Kills:3,676 (1,669 + 2,007)
Deaths:982
KDR:3.743
VKDR:1.872
Vehicle Kills:1,838
Kill Difference:2,694
Playtime:214.566 hours
Usage:4%
Score:2.532m
Score/min:197
Driving Accuracy:47.743%
Gunner Accuracy:34.380%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Halberd-H SE
B*
Kills:636
V. Kills:268 236%
Deaths:
KDR:
Accuracy:69.138% B**
KPH:89.300 B+
VKPH:37.600 B*
E540 Halberd-H
C+
Kills:441
V. Kills:194 226%
Deaths:46
KDR:9.587
Accuracy:56.984% C+
KPH:49.700 C+
VKPH:21.900 C+
Aphelion VEX-4H
C+
Kills:320
V. Kills:237 134%
Deaths:63
KDR:5.079
Accuracy:40.184% D
KPH:35.700 C-
VKPH:26.400 C+
Proton II PPA-H
D
Kills:232
V. Kills:16 N/A
Deaths:38
KDR:6.105
Accuracy:35.201% C
KPH:63 D
VKPH:4.300 D
M20 Basilisk-H
D
Kills:204
V. Kills:54 371%
Deaths:61
KDR:3.344
Accuracy:35.777% D--
KPH:36.700 D
VKPH:9.700 D
Saron HRB-H
B
Kills:194
V. Kills:112 172%
Deaths:16
KDR:12.125
Accuracy:58.764% B
KPH:41.100 C++
VKPH:23.700 C+
G40-F Ranger
D
Kills:56
V. Kills:31 175%
Deaths:14
KDR:4
Accuracy:31.881% D
KPH:23.700 D--
VKPH:13.100 D--
Kills:2,083 (0 + 2,083)
Deaths:238
KDR:8.752
VKDR:3.832
Vehicle Kills:912
Kill Difference:1,845
Playtime:41.285 hours
Usage:1%
Score:0.876m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:31.881%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:769
V. Kills:122 N/A
Deaths:108
KDR:7.120
Accuracy:39.748% C*
KPH:56 C*
VKPH:8.900 C+
M40 Fury
C+
Kills:513
V. Kills:113 450%
Deaths:64
KDR:8.016
Accuracy:40.826% B+
KPH:52 C
VKPH:11.500 C+
M20 Basilisk
C++
Kills:273
V. Kills:71 379%
Deaths:52
KDR:5.250
Accuracy:38.491% C+
KPH:23.400 C++
VKPH:6.100 C-
M12 Kobalt
C+
Kills:255
V. Kills:9 N/A
Deaths:27
KDR:9.444
Accuracy:18.586% C+
KPH:45.700 D
VKPH:1.600 D-
M60-G Bulldog
C--
Kills:227
V. Kills:45 N/A
Deaths:69
KDR:3.290
Accuracy:35.858% C+
KPH:23.300 D
VKPH:4.600 C--
M20 Basilisk
C-
Kills:181
V. Kills:65 274%
Deaths:65
KDR:2.785
Accuracy:36.262% C-
KPH:17.600 C-
VKPH:6.300 D
M12 Kobalt
C
Kills:103
V. Kills:8 N/A
Deaths:6
KDR:17.167
Accuracy:17.696% C+
KPH:40.500 D-
VKPH:3.100 C
M60-G Bulldog
C
Kills:87
V. Kills:9 N/A
Deaths:8
KDR:10.875
Accuracy:36.496% C
KPH:26.200 D
VKPH:2.700 D-
Kills:2,408 (0 + 2,408)
Deaths:399
KDR:6.035
VKDR:1.108
Vehicle Kills:442
Kill Difference:2,009
Playtime:66.719 hours
Usage:1%
Score:0.819m
Score/min:205
Driving Accuracy:N/A%
Gunner Accuracy:36.496%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D
Kills:63
V. Kills:45 137%
Deaths:22
KDR:2.864
Accuracy:33.924% D
KPH:13.400 D
VKPH:9.600 D
CAS 14-E
D*
Kills:52
V. Kills:2 N/A
Deaths:18
KDR:2.889
Accuracy:22.510% F-
KPH:23.100 D*
VKPH:0.900 F
Kills:115 (0 + 115)
Deaths:40
KDR:2.875
VKDR:1.175
Vehicle Kills:47
Kill Difference:75
Playtime:6.940 hours
Usage:0%
Score:0.046m
Score/min:111
Piloting Accuracy:N/A%
Gunner Accuracy:22.510%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 10,78810,7672,5974.146C**2.8148.605%A76.001%B+73.2B*N/A179147h1.8B++3.6B*
Orion VS54 6,3496,3246,1701.025C0.3118.137%D26.55%C+23.1DN/A78274.3h11.3B62.3C+
NS-44 Commissioner AE 5,3285,3112,9551.797B0.4647.769%B+37.055%B**111.6AN/A27947.6h2.7B*5.7B*
Betelgeuse 54-A 4,8134,7821,7672.706C+1.3729.296%B+41.928%B**79.2C+N/A24160.4h9.5B+32.3B+
NS-15M2 4,1904,1641,7542.374C**1.0425.7%C++37.128%B**56C++N/A15474.4h10.2B++39.6B+
Terminus VX-9 4,1964,1462,1421.936C++0.6032.116%B**40.087%A+62.2B+N/A18866.7h10.7B+33.3B++
NS-44 Commissioner 4,0464,0263,6881.092C+0.2439.731%C**36.761%A++42.1C++N/A11795.6h3.1B++7.9B+
Pulsar LSW 4,0414,0191,4902.697B*1.3629.749%B*38.393%A+82.4B*N/A19848.8h9.7B*32.8B+
Pulsar C 3,9923,9501,3212.99B+1.6634.599%A++35.924%A++80.9AN/A25948.8h9.3B++26.9B*
Light PPA 3,9703,7091,0683.473C2.1439.487%CN/A44.4C3.1C14383.6h10.3B+26C**
Revenant 3,0072,9732,4941.192C-0.1436.767%C**49.041%A*27.6D-N/A60107.8h6.2B+16.7B+
NS-11C 2,6802,6181,3761.903B++0.5733.864%A++36.249%M47.9B+1.1B*12854.7h11.8B+34.7B++
Saron Laser Cannon 4,3442,5771,8421.399C0.0627.366%D1.281%D12.5C8.6C217206.2h84.9B+310.2B+
Eridani SX5 2,5402,5061,2032.083B+0.7532.888%B**38.587%A*86.1A1.2A26929.1h9.8B++29.6B++
C150 Dalton 3,7202,0792358.847C+7.5132.65%DN/A47.1C*37.2B+49544.1h3B+9.2C**
Auraxium Slasher 2,0852,05639,6350.052C+1.2813.101%D*2.091%D-1.2CN/A31763.5h1.7B+13.3C
C-4 2,8231,9682,8390.693D0.6420.256%D--N/A15.1D**6.6F162130.3h1.5C+7.5D
Dual Photon Pods 2,3651,8782228.459C++7.1252.764%C+1.118%C+114.5C**29.7B++54416.4h17.2B+32.6B+
Eridani SX5G 1,8961,8762,4730.759D0.5822.214%D**28.465%B+21.4D-N/A6787.6h12.3D55.4D-
NS-357 Underboss 1,7171,7072,7990.61C-0.7231.409%D30.346%B++19.6D-N/A5987.3h4.2C+13.4C
NS Decimator 2,3421,5382,1470.716C-0.6253.505%D--2.211%C++26.7D13.9C23557.7h4.3C++8.1C+
Sirius SX12 1,4731,4572,4550.593C-0.7418.523%D*18.531%C+15.4DN/A6094.6h16C86.5D
Antares LC 2,0911,3494033.725U32.3931.809%C+N/A22.6C+12.4C31559.8h70.3B+221.1B+
VE-S Canis 1,2431,2372066.005M*4.6743.257%A*45.594%A**187.4M*N/A4826.6h7.8B*18B++
Flare VE6 1,1721,1651,1880.981D0.3517.995%D--28.155%C*26.4DN/A8844.2h10.4C+58C
VX6-7 1,1701,1627691.511C+0.1825.558%C+34.596%A++30.8CN/A8337.7h11.4C*44.7C**
Serpent VE92 1,1681,1611,0691.086C+0.2522.281%D27.39%B**23.6C-N/A8449.1h11.6B51.9C++
Pulsar VS1 1,1761,1601,3890.835C0.5023.451%C+31.466%A17.2DN/A13267.3h14.4C+61.4C++
Nyx VX31 1,1621,1591,2910.898C--0.4427.525%D*27.869%C22.9DN/A5350.6h5B18.3C
SVA-88 1,1661,1591,6520.702D0.6314.551%F-22.951%C--16.5D*N/A7270.3h12.8C--88D**
Manticore SX40 1,1801,1581,8470.627C-0.7125.665%D25.389%B+23.5C-N/A9749.3h7.9C+30.8C
NSX Tomoe 1,1621,1572744.223A+2.8936.837%A+51.167%B**81.5B**N/A17914.2h11.1B++30.1B*
NS-7 PDW 1,1711,1572,9460.393D0.9416.955%F14.52%D9.7D-N/A38118.7h18.2D-107.4D*
NS-30 Vandal 1,1601,1571,1151.038C0.3032.534%C30.51%B32.3C--N/A7435.8h4.8B+14.7B
VX29 Polaris 1,1721,1571,4540.796D0.5418.493%D*28.522%B+24.5D-N/A7347.3h12.6C+68.1C-
Artemis VX26 1,1631,1561,1610.996C0.3425.35%D30.796%B*28C--N/A7241.3h10.9C**42.8C+
M12 Kobalt 1,1961,1532350.13C++48.8028.223%B**25.932%A++195.4B**7.3B+4265.9h13B++46.2B*
Solstice SF 1,1701,1512,3410.492D0.8420.047%D--23.11%B**9.2D-N/A29124.8h16.4D--81.7D--
Eidolon VE33 1,1581,1441,7780.643C0.6925.913%C--25.699%C+18.5C--N/A4861.7h7.1B+27.5C**
L105 Zephyr 1,3271,1301378.248C+6.9142.575%C+N/A11300U1970U33976500.1h6.1C*14.3C*
M202 Wyrm 1,2181,02011020U1,018.6746.133%D--7.745%M+425S82.5B**20712.4h15.7A34.1B**
VE-H Maw 1,0061,0023193.141B**1.8135.641%A+41.916%A+107.7B**N/A4379.3h8.3B++23.4B++
NS-61 Emissary 9549487981.188B+0.1530.717%B31.646%A*74.1A++N/A21012.8h9.8B+32.1B+
H-V45 9048981,1090.81C0.5222.385%D29.51%B*20.5DN/A8343.9h13C+58.1C+
Quasar VM1 8398229750.843D0.4912.692%D-16.667%C--9.2D*N/A3689.7h16.4C-129.5C
Icikill 82282010,6730.077B+1.2647.379%B**6.22%C-2.5C+N/A7328.4h1.8B+3.7B+
Parallax VX3 8108074301.877C0.5434.302%D-72.986%D30.8C+N/A8526.2h2.1C++6.1C+
Thanatos VE70 7947861,6020.491C--0.8430.9%D*12.723%D12.4D-N/A5363.4h4B+13.1C+
M20 Basilisk 1,0457842039.2A++37.8756.497%B+6.25%B++67B*22.3C*49611.7h52.1A92.2A
Supernova PC 1,0377763462.243D0.9146.466%C-1.546%C--12D--4D*9664.5h4.6C*9.9C++
M40 Fury 8917691087.12C+5.7939.748%C*1.17%D56.1C*8.9C+26413.7h12B30.1B+
Saron HRB 1,2297291824.005C2.6737.134%D-1.235%C16.1D-11D19245.4h20.5C++55.2C
Hornet Missiles 9867037010.043B+8.7170.206%B*N/A132.6B**53.4B+9815.3h6.6B**9.3B**
CAS30 Tank Buster 1,5126675461.222C0.1139.876%D2.849%A++7.8C+9.9B11685h55.5C+139.2C+
VA39 Spectre 6656509020.721C0.6130.522%C40.308%C*10.2D-N/A3464h6.4C21.1C
Supernova FPC 1,1276412073.097C--1.7650.166%C-1.56%C-16.9D-12.8D42937.9h4.7C*9.4C++
Halberd-H SE 9046361636U634.6769.138%B**N/A89.6B+37.7B*5227.1h3.6B+5.2B*
Pandora VX25 6266221,5090.412D0.9228.408%D**17.846%B+9.2D--N/A3367.6h5C-17.7D*
NSX Naginata 5965901992.965A1.6334.044%A*40.678%A+100A+1C++2755.9h10.3B+30.4B*
E540 Halberd 955589807.363C6.0347.947%C+1.868%C22.1D--13.7D21326.7h5.7C+12C+
NSX Amaterasu 5845795,8590.099B1.2437.326%B*25.216%B**3C+N/A10190.1h2.3C**6.1B+
Tank Mine 9845552612.126C0.7947.228%B*N/A77.1D59.6C+10177.2h2.5D--5.2B+
Nemesis VSH9 8135357810.685C+0.6563.867%C+3.551%B+21.8C++11.3C+20424.5h5.9B*9.3B*
Solstice VE3 5505261,6860.312D-1.0218.211%D--17.11%D5.2D-N/A44101h23.9F131.1D
M40 Fury 626513648.016C+6.6840.826%B+1.17%D51.8C11.4C+3019.9h14.4C+35.2C++
The Slasher 4774704,0120.117A+1.2236.066%C++8.936%C+3.3C++N/A8142h2.1C++5.9C+
V26 Maelstrom Turbo Laser 8384695710.821C0.5130.568%C+2.985%C**10.8C--8.5C-18143.6h83.1C**272C**
Cosmos VM3 4684624900.943D0.3912.151%D*17.533%C11.1D**N/A4441.7h14.6C120.3D-
M40 Fury 5134421627.625C**26.2949.948%C++1.131%C--85C*13.7C-2775.2h8.7B+17.4B++
E540 Halberd-H 635441469.587C+8.2556.984%C+N/A49.6C+21.8C+4138.9h4.8B+8.3B+
XM98 4274242661.594C-0.2636.642%C69.576%D27.5C+N/A8715.4h2.1B+5.7B
Nova 4214167570.55D0.7834.73%D--12.5%D13.2D--N/A5431.5h4B11.6C
S1 6363889480.409D0.9348.424%D*2.062%C-15.8D-10.1C--21524.6h5.7B+11.9C+
Proton II PPA 420383616.279C--4.9417.593%D*1.567%C28D--2.7D9313.7h10.9C61.9D--
Lancer VS22 7953812501.524C*0.1954.027%DN/A24.9B+27.1B++27115.3h11.3B+20.9B+
Force-Blade 47937226,3930.014C1.3227.298%CN/A0.4CN/A11059.9h3.4D12.5C+
M60-A Bulldog 422364923.957C-2.6235.854%CN/A3640U580U15807200.1h6.5D18.1C
L100 Python HESH 4353581692.118D0.7848.95%C+1.397%C+12.3F2.6D**6029.2h4.2C8.6C-
Comet VM2 4503496110.571C--0.7633.909%D*2.865%D6.8D-2D*5451.1h16.5B+48.6C++
Proximity Mine 3473471442.41C--1.0845.711%C*N/A75.4D--N/A2814.6h2.1D4.7C+
Plasma Grenade 3463401340N/A338.6745.781%CN/A485.7C8.6C21910.7h3.7C8C+
L-30R Vektor 5013361562.154C0.8230.489%D-N/A6.3D3.1D4453.7h53.4C*175.1C++
Aphelion VEX-4H 557320635.079C+3.7440.184%D2.188%D35.6C-26.3C+3299h44.3C*110.2C*
C75 Viper 4052741112.468C-1.1332.63%D-N/A12.6D--6D11421.8h13C+40C
M20 Basilisk 344273525.25B++3.9238.491%C+8.791%A23.3C++6.1C-19411.7h63.3B+164.4B+
M12 Kobalt 264255279.444C-8.1118.586%C+22.745%B*45.5D1.6D-2035.6h18.3C++98.6C++
Supernova VPC 280252495.143D3.8147.743%DN/A27.4D--3D*2289.2h2.8B+5.8C*
Comet VM2 3082434060.599D0.7439.242%D-4.115%C+9D2.4D**5927h16.7B++42.6B+
AP30 Shredder 392237683.485C-2.1528.315%D-2.532%C**2370U1550U13585700.1h80.5C++284.4C+
Proton II PPA-H 248232386.105D4.7735.201%CN/A62.7D4.3D2173.7h9.3C*26.5C++
M60-G Bulldog 272227693.29D1.9635.858%C+2.203%C23.2D4.6C--1219.8h6.9C++19.3C++
Sticky Grenade 2152141214N/A212.6747.291%DN/A713.3D3.3D--23570.3h2.4C5.1C
Anti-Vehicle Grenade 3092091209N/A207.6750.965%C+N/A298.6C--142.9B++29880.7h6.1C11.9C+
Beamer VS3 2152047880.259D1.0814.609%F-13.235%D*6.2D--N/A3533.1h14.4F98.6T
M20 Basilisk-H 258204613.344C-2.0135.777%D--8.333%A36.4D9.6D1485.6h45.3B126.5C++
NS Victory 2012002,2840.088B*1.2542.792%B*16%B*2.5C+N/A780.2h1.9B+4.4B*
Equinox VE2 Burst 200198812.444C*1.1138.712%A*40.909%A104.2A+1.1C**7881.9h10.5B+27.2B*
M20 Basilisk 290195454.333B++3.0027.719%C-3.59%C-14.6C-7.1C++8213.4h74.1C*267.2C++
Saron HRB-H 3061941612.125B**10.7958.764%BN/A41.3C++23.8C+4214.7h18.8B+31.9B++
Lasher X2 1901873210.583D0.7514.182%F-2.674%D13.1D--N/A8714.3h21.4C-150.9F
M20 Basilisk 246181652.785C1.4536.262%C-8.287%B**17.6C-6.3D15910.3h87.3C**240.8C*
M60-A Bulldog 1971811611.313C9.9849.671%C++2.21%C+26.2C--2.3D1366.9h5B+10.1B+
Quasar VM1 1731721471.17D0.1614.58%D--23.256%C**19.5D--N/A618.8h12.5C*86C
NS-11P 1721692910.581D0.7517.831%D*25.444%C**17.1DN/A1159.9h13.8C+77.6D
NSX Yumi 168166742.243B+0.9138.581%A*41.566%A+79A++1C+4462.1h9.1B*23.6B**
NSX Tengu 160160622.581B**1.2550.876%A++25%B+94.1A+N/A2681.7h11.3B+22.1B++
Blueshift VM5 161159792.013C0.6818.257%C--31.447%A++25.2DN/A1186.3h12.8B*69.9C**
Blueshift VM5 163158732.164C+0.8320.414%C+25.949%B++27.7DN/A1215.7h13.4B++65.4B+
M60-A Bulldog 1741571015.7C+14.3744.494%C1.274%D-22.1D2.4D1087.1h5.7C++12.8C++
Corvus VA55 143140423.333A*2.0041.883%M++37.143%A++116.7M**2.5M**7301.2h9.1B**21.7A
Solstice Burst 1391392520.552D0.7820.534%D**17.986%D--14.3D--N/A619.7h15.4D75.1D--
NS CandyCannon 3000 1391387120.194D1.1413.421%F--20.29%D-5.3D--N/A1926h5.7D42.1T-
Cerberus 1261204460.269D1.0712.069%T17.5%D6.6D--N/A2618.3h8.9F73.5T*
MAX Punch 1281171,5410.076C1.2627.565%D*N/A0.9C-N/A3128.6h2.3C++8.2C+
Rocklet Rifle 189114691.652A+0.3257.141%B+1.754%A++42.2B*27.8C*4582.7h34C**59.5B
Aphelion VEX-4 176111129.25B++7.9234.38%C+3.604%C+29.2C++17.1C+2393.8h41.4B++120.5B+
NS-10 Burster 1791062140.495D0.8432.562%C**10.377%B**4D-2.8D5626.2h161.9D497.1C+
M12 Kobalt 111103617.167C+15.8317.696%C+29.126%A*41.2D-3.2C+1662.5h21.6D121.9C
L100 Python HEAT 14294641.469D0.1345.636%D3.191%B+12.2D*6.2D*1337.7h6.6C14.4C
Spear Anti-Vehicle Phalanx Turret 13189382.342D1.0135.592%D--3.371%C31.8C--15D4932.8h7.3B20.4C+
NS-AM7 Archer 114886310.139D1.2046.359%F27.273%B*3.5D1D--3425.2h12.2B+26.4B
M60-G Bulldog 9687810.875B+9.5436.496%C3.448%B+26.4D2.7D-1263.3h6.3C*17.3C++
NS Patriot Flare Gun 8483940.883C+0.4539.364%B**N/A55.3C*N/A1191.5h2.8C+7.2B+
NSX Masamune 12680402A+0.6759.351%C+2.5%B+44.4B*25.6B**2371.8h6.9B++11.6B++
Hunter QCX 8480621.29B++0.0441.567%C+20%C38.1A++1.9C1552.1h3.1B+7.3B+
L100 Python AP 11375302.5C--1.1742.151%F4%B*19.7D--10D**4113.8h4.5B+10.8C+
MANA Anti-Personnel Turret 8770910.769N/A0.5720.595%UN/A700U170U3518700.1h77.3T*375.3T*
A30 Walker 11067421.595C--0.2618.658%D*N/A10.3D-6.6D-2176.5h132.2C708.4C--
M20 Wyvern 10863222.864C1.5333.924%DN/A13.4D9.6D1324.7h90.9C268C--
NS-10 Burster 11562870.713C--0.6239.087%B**6.452%C*5.3C4.6C**10311.6h200.8D**513.8C+
MANA Anti-Vehicle Turret 12360640.938D0.4048.251%D--1.667%D600D--630D1283590.1h9D--18.6F
Dual-75 Duster 625869.667C8.3330.539%D--N/A48.3D3.3C1331.2h5.3C**17.3C+
Twin-Saron LC 8957157N/A55.6730.457%CN/A47.5D-26.7D4681.2h47.2C*154.9C*
G40-F Ranger 8756144D-2.6731.881%DN/A23.3D--12.9D--2762.4h83.1C--260.7D
Auraxium Force-Blade 57552,6970.02C1.3127.811%C+7.273%C+0.7CN/A284.2h1.7B*6.1B
Skyguard 10354421.286D0.0526.971%C--1.852%C+6.3D*5.7D*2008.6h180.8F670.4D**
Lumine Edge 5554291.862S0.5346.875%A+27.778%A++3.8CN/A2214.4h1.1B*2.4B+
Photon A2A Missile Pods 12053212.524C--1.1977.012%C+N/A35.3C-44.7C+7751.5h12.6F-16.4F--
CAS 14-E 5452182.889D1.5522.51%F-1.923%C*23.6D*N/A672.2h22.9B+101.6C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret247381.6h
Nano-Armor Kit921681,04985.1h
Decoy Grenade02870.1h
Spawn Beacon41015,44020.5h
AE Nano-Armor Kit1,579817,88698.7h
Rampart Wall0500.6h
AE Medical Applicator606182,85115.3h
Nanite Revive Grenade04,2381.2h
Nanite Healing Grenade01660h
Medical Applicator1,448277,29835.7h
Cortium Silo0620.2h
Motion Spotter20527,69415.3h
Restoration Kit3041,61814.7h
Deconstruction Tool01740h
Welding Device01,0660.1h
Spitfire Auto-Turret32960.3h
Ammunition Package1254,4655h
Smoke Grenade03440.1h
Shield Recharging Field1298,6766.9h
Recon Detection Device1082,6255.8h
Medical Kit6,69232,281324.6h
Anti-Infantry MANA Turret744244h
Nano-Repair Grenade02960.1h
Hardlight Barrier41500.2h

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