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Field Marshal Jolly HermanWalker[FooI] HermanWalker
TR BR 172

KDR: 2.4

Score: 74m

Last Seen: Jan 17th, 2019 2:10 AM
- OFFLINE - 1454.4 hour(s)

Prestige 1, Battle Rank 100 (172 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NS-15M2 MSW-R TSAR-42 C-4 HC1 Cougar AS16 NightHawk M14 Banshee TAS-16 Blackjack
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,438,999 MLG Score: 2749
Fun Score: N/A
Cheeseburgers Flipped: 633TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.78%29.498%10855696991,3371.991210.41

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.277%3.067M++1.355A-2.494F*HEAD ++ (~11.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.20.556B+12.20.145C++21

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.881%0.711%857410218,858144124456.14286362%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.089%0.259C*-0.821D--0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.50.276C*46.50.122C+70.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
75.185%1.254%1302102387717785880.492974149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.295%3.341M*-0.873D---1.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.685B+9.20.269C*3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.34%8.979%263810171,79314148171.26803219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.411%2.151A*1.166B**1.046

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.5-0.296C91.1-1.309D**62.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.938%63.585%2638101713,5742839854.78126

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.739%1.338A-0.233C1.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.299C*30.044C+3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.745%14.331%2636101912,60244291602.8447

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.599%1.358A-0.04C+0.208

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.57B+3.30.325C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
74m187%382 (22.9k)320 (19.2k)2.40166174,67372,7302.55325172 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10251877934.063%23.926%81503:1192

11% Combat Medic18% Engineer26% Heavy Assault26% Infiltrator20% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 11th, 2017 3:20 AMJan 7th, 2019 9:02 PMFeb 16th, 2019 1:42 AM (30d) (PST)Jan 16th, 2019 10:18 PM (61d) (PST)Jan 16th, 2019 10:10 PM (61d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8362395970.7550.3140.1811.5510.0752749

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,15014,36135,78945191193419,197

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3856.5h/160.7d 11,025 41,793 55,539 358.9k 4,626 13,718 17,259 193.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A++
Kills:6,200
Deaths:2,134
KDR:2.905
Accuracy:32.603% A++
HSR:34.855% B**
MSW-R
A*
Kills:6,083
Deaths:1,984
KDR:3.066
Accuracy:33.728% A*
HSR:32.796% B**
T9A "Butcher"
A+
Kills:2,961
Deaths:947
KDR:3.127
Accuracy:31.955% A+
HSR:36.339% A
MG-H1 Watchman
A*
Kills:2,367
Deaths:711
KDR:3.329
Accuracy:34.063% A*
HSR:34.728% B**
NS-15 Gallows
B*
Kills:1,388
Deaths:355
KDR:3.910
Accuracy:34.084% B*
HSR:35.591% B+
TMG-50
U
Kills:1,208
Deaths:392
KDR:3.082
Accuracy:85.366% U
HSR:32.947% A+
NSX Naginata
A+
Kills:1,182
Deaths:639
KDR:1.850
Accuracy:29.635% A+
HSR:28.003% C+
NSX-P Naginata
A++
Kills:1,177
Deaths:379
KDR:3.106
Accuracy:31.880% A++
HSR:38.913% B**
T16 Rhino
M++
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:37.311% M++
HSR:32.051% A++
T9 CARV-S
A+
Kills:1,168
Deaths:546
KDR:2.139
Accuracy:30.015% A+
HSR:26.113% C*
T7 Mini-Chaingun
M
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.160% M
HSR:11.293% C-
T9 CARV
B**
Kills:1,156
Deaths:1,148
KDR:1.007
Accuracy:25.052% B**
HSR:27.941% B++
T32 Bull
B++
Kills:1,150
Deaths:1,037
KDR:1.109
Accuracy:27.696% B++
HSR:26% C**
Kills:28,370
Deaths (as Heavy Assault):11,075
Deaths (to Heavy Assaults):23,718
KDR:2.56163
Kill Difference:17,295
Playtime:986.029 hours
Usage:26%
Score:20.724m
Score/min:350
Accuracy (listed only):35.657%
HSR (listed only):30.582%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
M**
Kills:4,300
Deaths:1,663
KDR:2.586
Accuracy:43.603% M**
HSR:26.558% B*
AS16 NightHawk
A
Kills:4,202
Deaths:1,483
KDR:2.833
Accuracy:52.315% A
HSR:14.660% C++
TAS-16 Blackjack
A
Kills:3,574
Deaths:1,743
KDR:2.050
Accuracy:75.953% A
HSR:14.941% C+
LC2 Lynx
A*
Kills:2,772
Deaths:1,251
KDR:2.216
Accuracy:33.357% A*
HSR:25.902% B*
MG-S1 Jackal
A++
Kills:2,505
Deaths:849
KDR:2.951
Accuracy:36.370% A++
HSR:28.743% A
NS-11C
A
Kills:2,046
Deaths:1,006
KDR:2.034
Accuracy:30.352% A
HSR:21.603% B+
SMG-46 Armistice
B*
Kills:1,944
Deaths:1,675
KDR:1.161
Accuracy:29.821% B*
HSR:20.473% B++
LC3 Jaguar
A++
Kills:1,895
Deaths:916
KDR:2.069
Accuracy:32.189% A++
HSR:22.058% B
NS Baron G5
B**
Kills:1,550
Deaths:771
KDR:2.010
Accuracy:53.992% B**
HSR:17.032% B+
NSX Tengu
A
Kills:1,426
Deaths:617
KDR:2.311
Accuracy:45.835% A
HSR:25.316% B++
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.729% B**
HSR:13.398% C
TRAC-5
B**
Kills:1,294
Deaths:1,473
KDR:0.878
Accuracy:27.343% B**
HSR:17.388% C
TRAC-5 Burst
A*
Kills:1,211
Deaths:460
KDR:2.633
Accuracy:35.949% A*
HSR:25.186% C**
NSX-P Tanto
M++
Kills:1,190
Deaths:424
KDR:2.807
Accuracy:42.230% M++
HSR:25.966% C++
T5 AMC
M+
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% M+
HSR:23.729% B++
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
TRAC-5 S
A**
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A**
HSR:25.404% A++
TRAC-Shot
M+
Kills:1,175
Deaths:703
KDR:1.671
Accuracy:37.460% M+
HSR:25.192% A+
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
NS-7 PDW
A
Kills:1,167
Deaths:792
KDR:1.473
Accuracy:31.012% A
HSR:20.823% B+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C*
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C++
Havoc
A+
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A+
HSR:10.535% D--
NSX Tanto
A++
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:35.239% A++
HSR:34.486% A+
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% B
Kills:45,278
Deaths (as Light Assault):22,544
Deaths (to Light Assaults):13,582
KDR:2.00843
Kill Difference:22,734
Playtime:787.483 hours
Usage:20%
Score:16.762m
Score/min:355
Accuracy (listed only):43.176%
HSR (listed only):21.542%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
M**
Kills:4,300
Deaths:1,663
KDR:2.586
Accuracy:43.603% M**
HSR:26.558% B*
AS16 NightHawk
A
Kills:4,202
Deaths:1,483
KDR:2.833
Accuracy:52.315% A
HSR:14.660% C++
TAS-16 Blackjack
A
Kills:3,574
Deaths:1,743
KDR:2.050
Accuracy:75.953% A
HSR:14.941% C+
LC2 Lynx
A*
Kills:2,772
Deaths:1,251
KDR:2.216
Accuracy:33.357% A*
HSR:25.902% B*
NS-11C
A
Kills:2,046
Deaths:1,006
KDR:2.034
Accuracy:30.352% A
HSR:21.603% B+
LC3 Jaguar
A++
Kills:1,895
Deaths:916
KDR:2.069
Accuracy:32.189% A++
HSR:22.058% B
NS Baron G5
B**
Kills:1,550
Deaths:771
KDR:2.010
Accuracy:53.992% B**
HSR:17.032% B+
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.729% B**
HSR:13.398% C
TRAC-5
B**
Kills:1,294
Deaths:1,473
KDR:0.878
Accuracy:27.343% B**
HSR:17.388% C
TRAC-5 Burst
A*
Kills:1,211
Deaths:460
KDR:2.633
Accuracy:35.949% A*
HSR:25.186% C**
MG-HBR1 Dragoon
A++
Kills:1,191
Deaths:358
KDR:3.327
Accuracy:45.092% A++
HSR:36.272% B++
NSX-P Tanto
M++
Kills:1,190
Deaths:424
KDR:2.807
Accuracy:42.230% M++
HSR:25.966% C++
AMR-66
A++
Kills:1,182
Deaths:667
KDR:1.772
Accuracy:36.416% A++
HSR:31.811% B**
T5 AMC
M+
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% M+
HSR:23.729% B++
DMR-99
A+
Kills:1,179
Deaths:356
KDR:3.312
Accuracy:42.714% A+
HSR:28.838% C+
TRAC-5 S
A**
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A**
HSR:25.404% A++
TRAC-Shot
M+
Kills:1,175
Deaths:703
KDR:1.671
Accuracy:37.460% M+
HSR:25.192% A+
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C*
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C++
Havoc
A+
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A+
HSR:10.535% D--
NSX Tanto
A++
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:35.239% A++
HSR:34.486% A+
Kills:38,275
Deaths (as Engineer):17,760
Deaths (to Engineers):10,036
KDR:2.15512
Kill Difference:20,515
Playtime:675.480 hours
Usage:18%
Score:10.707m
Score/min:264
Accuracy (listed only):45.843%
HSR (listed only):22.310%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:5,145
Deaths:1,693
KDR:3.039
Accuracy:49.760% A++
HSR:63.848% C-
MG-S1 Jackal
A++
Kills:2,505
Deaths:849
KDR:2.951
Accuracy:36.370% A++
HSR:28.743% A
SMG-46 Armistice
B*
Kills:1,944
Deaths:1,675
KDR:1.161
Accuracy:29.821% B*
HSR:20.473% B++
NS-357 IA
A*
Kills:1,832
Deaths:989
KDR:1.852
Accuracy:63.747% A*
HSR:40.338% B++
NS-44 Commissioner
A
Kills:1,702
Deaths:1,144
KDR:1.488
Accuracy:47.550% A
HSR:23.502% C*
NS-357 Underboss
B+
Kills:1,477
Deaths:1,343
KDR:1.100
Accuracy:41.298% B+
HSR:16.791% D
NSX Tengu
A
Kills:1,426
Deaths:617
KDR:2.311
Accuracy:45.835% A
HSR:25.316% B++
NSX Daimyo
B*
Kills:1,423
Deaths:485
KDR:2.934
Accuracy:47.143% B*
HSR:96.908% B*
M77-B
B**
Kills:1,196
Deaths:569
KDR:2.102
Accuracy:43.693% B**
HSR:68.729% D-
KSR-35
A
Kills:1,193
Deaths:340
KDR:3.509
Accuracy:43.635% A
HSR:30.176% C*
NSX Tomoe
A+
Kills:1,180
Deaths:451
KDR:2.616
Accuracy:32.066% B+
HSR:53.136% A+
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
TRAP-M1
A
Kills:1,179
Deaths:307
KDR:3.840
Accuracy:35.658% B**
HSR:35.963% A
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
SOAS-20
A*
Kills:1,167
Deaths:321
KDR:3.636
Accuracy:37.217% A++
HSR:35.219% A*
NS-7 PDW
A
Kills:1,167
Deaths:792
KDR:1.473
Accuracy:31.012% A
HSR:20.823% B+
NS-61 Emissary
A*
Kills:1,164
Deaths:489
KDR:2.380
Accuracy:42.928% A*
HSR:28.952% A*
T4 AMP
A*
Kills:1,164
Deaths:599
KDR:1.943
Accuracy:39.864% A*
HSR:28.351% A+
Bighorn .50M
A**
Kills:1,164
Deaths:245
KDR:4.751
Accuracy:57.188% A**
HSR:66.753% F-
NS-44L Blackhand
A++
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:56.340% A++
HSR:38.005% C
TX2 Emperor
A*
Kills:1,162
Deaths:530
KDR:2.192
Accuracy:43.262% A*
HSR:27.108% B**
RAMS .50M
A**
Kills:1,162
Deaths:465
KDR:2.499
Accuracy:54.925% A**
HSR:68.244% D*
The President
B+
Kills:1,162
Deaths:611
KDR:1.902
Accuracy:35.781% B+
HSR:25.387% C++
TX1 Repeater
A**
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:39.290% A**
HSR:27.390% B**
HSR-1
A*
Kills:1,161
Deaths:306
KDR:3.794
Accuracy:48.811% A*
HSR:32.041% B+
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% B
SR-7
A
Kills:1,154
Deaths:389
KDR:2.967
Accuracy:49.749% A
HSR:69.324% D*
99SV
B**
Kills:1,151
Deaths:589
KDR:1.954
Accuracy:38.624% B**
HSR:30.495% D
TS2 Inquisitor
B++
Kills:1,150
Deaths:756
KDR:1.521
Accuracy:33.244% B++
HSR:22.870% B+
NS-30 Vandal
B++
Kills:1,145
Deaths:587
KDR:1.951
Accuracy:37.295% B++
HSR:27.948% C++
NS-45 Pilot
B*
Kills:1,137
Deaths:632
KDR:1.799
Accuracy:36.427% B*
HSR:25.682% C+
NS-AM7 Archer
A++
Kills:430
Deaths:479
KDR:0.898
Accuracy:71.562% A++
HSR:20% B
Soldier Soaker
B**
Kills:115
Deaths:50
KDR:2.300
Accuracy:44.860% B**
HSR:21.739% B**
NS Patriot Flare Gun
U
Kills:67
Deaths:22
KDR:3.045
Accuracy:9.433% D
HSR:0% U
Kills:44,861
Deaths (as Infiltrator):21,718
Deaths (to Infiltrators):10,245
KDR:2.06561
Kill Difference:23,143
Playtime:985.036 hours
Usage:26%
Score:15.878m
Score/min:269
Accuracy (listed only):41.753%
HSR (listed only):35.032%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
A
Kills:4,202
Deaths:1,483
KDR:2.833
Accuracy:52.315% A
HSR:14.660% C++
TAS-16 Blackjack
A
Kills:3,574
Deaths:1,743
KDR:2.050
Accuracy:75.953% A
HSR:14.941% C+
NS-11A
A*
Kills:2,978
Deaths:1,160
KDR:2.567
Accuracy:34.140% A*
HSR:33.580% A++
MG-S1 Jackal
A++
Kills:2,505
Deaths:849
KDR:2.951
Accuracy:36.370% A++
HSR:28.743% A
TAR
A*
Kills:2,096
Deaths:780
KDR:2.687
Accuracy:33.230% A*
HSR:30.296% A
SMG-46 Armistice
B*
Kills:1,944
Deaths:1,675
KDR:1.161
Accuracy:29.821% B*
HSR:20.473% B++
NS Baron G5
B**
Kills:1,550
Deaths:771
KDR:2.010
Accuracy:53.992% B**
HSR:17.032% B+
NSX Tengu
A
Kills:1,426
Deaths:617
KDR:2.311
Accuracy:45.835% A
HSR:25.316% B++
SABR-13
A*
Kills:1,392
Deaths:399
KDR:3.489
Accuracy:37.155% A*
HSR:33.333% B**
T1B Cycler
A+
Kills:1,376
Deaths:397
KDR:3.466
Accuracy:33.211% A+
HSR:36.773% B**
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.729% B**
HSR:13.398% C
Cycler TRV
A++
Kills:1,270
Deaths:527
KDR:2.410
Accuracy:31.894% A++
HSR:26.221% B*
TORQ-9
A++
Kills:1,196
Deaths:483
KDR:2.476
Accuracy:33.286% A++
HSR:31.271% B**
NSX Yumi
A
Kills:1,186
Deaths:464
KDR:2.556
Accuracy:33.213% A
HSR:34.317% B*
T1 Cycler
A
Kills:1,181
Deaths:966
KDR:1.223
Accuracy:28.160% A
HSR:25.741% B+
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
T1A Unity
A++
Kills:1,178
Deaths:411
KDR:2.866
Accuracy:33.451% A++
HSR:26.571% C**
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
NS-7 PDW
A
Kills:1,167
Deaths:792
KDR:1.473
Accuracy:31.012% A
HSR:20.823% B+
T1S Cycler
A*
Kills:1,167
Deaths:368
KDR:3.171
Accuracy:34.920% A*
HSR:31.534% A+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C*
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C++
Havoc
A+
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A+
HSR:10.535% D--
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% B
Kills:40,901
Deaths (as Combat Medic):19,133
Deaths (to Combat Medics):7,754
KDR:2.13772
Kill Difference:21,768
Playtime:419.472 hours
Usage:11%
Score:8.737m
Score/min:347
Accuracy (listed only):42.580%
HSR (listed only):23.850%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
M++
Kills:455
Deaths:161
KDR:2.826
Accuracy:27.469% M++
HSR:18.681% C+
M2 Mutilator
M++
Kills:435
Deaths:161
KDR:2.702
Accuracy:26.883% M++
HSR:20.460% B+
MRC3 Mercy
A+
Kills:406
Deaths:132
KDR:3.076
Accuracy:24.069% A+
HSR:24.631% B++
MRC3 Mercy
A+
Kills:348
Deaths:132
KDR:2.636
Accuracy:23.575% A+
HSR:22.126% B
MR1 Fracture
A
Kills:171
Deaths:125
KDR:1.368
Accuracy:48.752% A
HSR:2.339% D
MR1 Fracture
A
Kills:170
Deaths:125
KDR:1.360
Accuracy:47.915% A
HSR:2.353% D
NS-10 Burster
A
Kills:146
Deaths:74
KDR:1.973
Accuracy:37.047% A
HSR:4.110% D
NS-10 Burster
A
Kills:115
Deaths:74
KDR:1.554
Accuracy:37.082% A
HSR:4.348% C
M3 Pounder HEG
B*
Kills:66
Deaths:64
KDR:1.031
Accuracy:45.885% B*
HSR:0% F-
M3 Pounder HEG
B+
Kills:64
Deaths:54
KDR:1.185
Accuracy:45.636% B+
HSR:3.125% C+
Kills:2,376
Deaths (as MAX Suit):551
Deaths (to MAX Suits):2,383
KDR:4.31216
Kill Difference:1,825
Playtime:79.314 hours
Usage:2%
Score:1.226m
Score/min:258
Accuracy (listed only):36.431%
HSR (listed only):10.217%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:3,908
V. Kills:259 N/A
Deaths:471
KDR:8.297
Accuracy:37.970% A+
KPH:78.400 B**
VKPH:5.200 B++
M18 Needler
A
Kills:2,028
V. Kills:1,151 176%
Deaths:705
KDR:2.877
Accuracy:39.416% A
KPH:20.400 B++
VKPH:11.600 B
Hellfire Rocket Pods
B**
Kills:1,813
V. Kills:415 436%
Deaths:190
KDR:9.542
Accuracy:58.224% B**
KPH:100.800 B
VKPH:23.100 B**
Coyote Missiles
B*
Kills:1,407
V. Kills:477 294%
Deaths:198
KDR:7.106
Accuracy:59.504% B*
KPH:56.300 C+
VKPH:19.100 C
M18 Locust
A
Kills:1,194
V. Kills:679 176%
Deaths:428
KDR:2.790
Accuracy:40.639% A
KPH:19.200 C+
VKPH:10.900 C
M18 Rotary
A
Kills:1,109
V. Kills:590 188%
Deaths:310
KDR:3.577
Accuracy:36.610% B*
KPH:30.400 A
VKPH:16.200 B*
Hornet Missiles
B+
Kills:718
V. Kills:485 148%
Deaths:89
KDR:8.067
Accuracy:75.374% A++
KPH:80 C**
VKPH:54 B+
Tomcat A2AM Pods
A++
Kills:55
V. Kills:28 190%
Deaths:12
KDR:4.583
Accuracy:91.450% A++
KPH:36.500 C
VKPH:18.600 D
Kills:12,232 (8,239 + 0)
Deaths:2,403
KDR:5.090
VKDR:1.700
Vehicle Kills:4,084
Kill Difference:9,829
Playtime:301.064 hours
Usage:8%
Score:3.661m
Score/min:203
Piloting Accuracy:36.610%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
A*
Kills:1,175
V. Kills:360 325%
Deaths:77
KDR:15.260
Accuracy:64.302% B+
KPH:78.700 A*
VKPH:24.100 B
L100 Python HEAT
M++
Kills:754
V. Kills:324 232%
Deaths:83
KDR:9.084
Accuracy:73.922% A*
KPH:60.400 A*
VKPH:26 M++
L100 Python HESH
M**
Kills:371
V. Kills:83 442%
Deaths:24
KDR:15.458
Accuracy:67.220% A*
KPH:102.200 A*
VKPH:22.900 M**
C75 Viper
B**
Kills:116
V. Kills:60 190%
Deaths:46
KDR:2.522
Accuracy:56.998% A*
KPH:23.600 C
VKPH:12.200 B**
Kills:2,416 (2,416 + 0)
Deaths:230
KDR:10.504
VKDR:3.596
Vehicle Kills:827
Kill Difference:2,186
Playtime:35.951 hours
Usage:1%
Score:0.667m
Score/min:309
Driving Accuracy:56.998%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:123
V. Kills:107 114%
Deaths:38
KDR:3.237
Accuracy:77.585% M**
KPH:19.500 C--
VKPH:16.900 A++
G30 Vulcan
A**
Kills:55
V. Kills:24 220%
Deaths:7
KDR:7.857
Accuracy:49.927% A**
KPH:28.200 B+
VKPH:12.300 C+
Kills:178 (123 + 55)
Deaths:45
KDR:3.956
VKDR:2.911
Vehicle Kills:131
Kill Difference:133
Playtime:8.271 hours
Usage:0%
Score:0.139m
Score/min:281
Driving Accuracy:77.585%
Gunner Accuracy:49.927%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A*
Kills:704
V. Kills:337 208%
Deaths:95
KDR:7.411
Accuracy:64.276% A*
KPH:63.100 B**
VKPH:30.200 B
M12 Kobalt-H
A*
Kills:183
V. Kills:6 N/A
Deaths:12
KDR:15.250
Accuracy:31.561% A*
KPH:201.500 A+
VKPH:6.600 B+
G40-F Ranger
A+
Kills:72
V. Kills:43 164%
Deaths:2
KDR:36
Accuracy:36.171% B++
KPH:52.700 A
VKPH:31.500 A+
G30 Walker
A+
Kills:71
V. Kills:32 215%
Deaths:3
KDR:23.667
Accuracy:45.206% A+
KPH:47.600 B**
VKPH:21.500 B++
P525 Marauder-H
B**
Kills:52
V. Kills:8 N/A
Deaths:11
KDR:4.727
Accuracy:45.013% A
KPH:69.600 D
VKPH:10.700 B**
Kills:1,082 (0 + 1,082)
Deaths:123
KDR:8.797
VKDR:3.463
Vehicle Kills:426
Kill Difference:959
Playtime:15.663 hours
Usage:0%
Score:0.448m
Score/min:477
Driving Accuracy:N/A%
Gunner Accuracy:45.013%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M*
Kills:285
V. Kills:118 239%
Deaths:26
KDR:10.962
Accuracy:69.231% M*
KPH:48.900 A*
VKPH:20.200 A*
M20 Basilisk
A
Kills:262
V. Kills:118 220%
Deaths:35
KDR:7.486
Accuracy:58.545% A*
KPH:29.400 B*
VKPH:13.200 A
M12 Kobalt
M*
Kills:124
V. Kills:7 N/A
Deaths:6
KDR:20.667
Accuracy:34.009% M*
KPH:109.300 B**
VKPH:6.200 B*
M12 Kobalt
M++
Kills:109
V. Kills:5 N/A
Deaths:3
KDR:36.333
Accuracy:32.705% M++
KPH:78.500 B+
VKPH:3.600 C++
Kills:780 (0 + 780)
Deaths:70
KDR:11.143
VKDR:3.543
Vehicle Kills:248
Kill Difference:710
Playtime:17.272 hours
Usage:0%
Score:0.285m
Score/min:275
Driving Accuracy:N/A%
Gunner Accuracy:32.705%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:216
V. Kills:12 N/A
Deaths:89
KDR:2.427
Accuracy:50.393% B*
KPH:21.400 D-
VKPH:1.200 C--
Kills:216 (216 + 0)
Deaths:89
KDR:2.427
VKDR:0.135
Vehicle Kills:12
Kill Difference:127
Playtime:10.102 hours
Usage:0%
Score:0.046m
Score/min:76
Driving Accuracy:50.393%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:394
V. Kills:28 N/A
Deaths:10
KDR:39.400
Accuracy:44.986% A++
KPH:160.200 A**
VKPH:11.400 A+
M20 Wyvern
D
Kills:71
V. Kills:44 158%
Deaths:26
KDR:2.731
Accuracy:46.060% B*
KPH:15.800 D
VKPH:9.800 D
Kills:465 (0 + 465)
Deaths:36
KDR:12.917
VKDR:2
Vehicle Kills:72
Kill Difference:429
Playtime:6.952 hours
Usage:0%
Score:0.105m
Score/min:251
Piloting Accuracy:N/A%
Gunner Accuracy:46.060%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M2 6,3066,2002,1342.905B++0.5032.603%A++34.855%B**59.8B++1B**180103.7h11.1B+34.1B++
MSW-R 6,1536,0831,9843.066B+0.6633.728%A*32.796%B**63.3B**N/A18596.1h10.5B++31B*
TSAR-42 5,1775,1451,6933.039C++0.6449.76%A++63.848%C-42C*N/A110122.4h2.3C++4.7B++
C-4 6,8815,0922,0702.46B++0.0629.675%B++N/A106.8B++37.5B+59447.7h1.5C++5.2B+
HC1 Cougar 4,4284,3001,6632.586A+0.1843.603%M**26.558%B*49.9B**1.5M+15286.1h14C32B++
AS16 NightHawk 4,2614,2021,4832.833A++0.4352.315%A14.66%C++65A+N/A18964.6h3.5B*6.8B*
M14 Banshee 4,1673,9084718.297B+5.9037.97%A+N/A78.5B**5.2B++21649.8h23.7C*62.5B+
TAS-16 Blackjack 3,6093,5741,7432.05B*0.3575.953%A14.941%C+72.9A+N/A18649h1.9B**2.5B*
NS-11A 3,0582,9781,1602.567B*0.1734.14%A*33.58%A++57.9A1.6M+15951.4h12B++35.1B**
T9A "Butcher" 3,0112,9619473.127B++0.7331.955%A+36.339%A83.4B**1.4A+23435.5h10.3B+32.1B*
LC2 Lynx 2,8242,7721,2512.216B*0.1933.357%A*25.902%B*52.5A1A++15552.8h13.3B+40B*
MG-S1 Jackal 2,5332,5058492.951A++0.5536.37%A++28.743%A64.6AN/A18438.8h9B+24.7B*
MG-H1 Watchman 2,4062,3677113.329A0.9334.063%A*34.728%B**84.2A+1.4A22628.1h12.7B++37.3B*
TAR 2,1352,0967802.687B*0.2933.23%A*30.296%A55.7B**1A16337.6h11.4B++34.3B**
NS-11C 2,0972,0461,0062.034A0.3730.352%A21.603%B+42.2B*1.1A++11348.5h12.3B+40.4B++
M18 Needler 3,1792,0287052.877B+0.4839.416%A1.183%D20.4B++11.6B14999.2h93.1B++236.2B*
SMG-46 Armistice 1,9701,9441,6751.161C++1.2429.821%B*20.473%B++23.8CN/A7381.7h14.4C*48.3B+
LC3 Jaguar 1,9321,8959162.069B+0.3332.189%A++22.058%B45B++N/A15242.1h12.8C++39.9B++
Rocklet Rifle 3,9061,8631,4601.276B**1.1367.108%A+N/A32B35B*41758.3h47.7D71C++
NS-357 IA 1,8371,8329891.852B++0.5563.747%A*40.338%B++68.1B**N/A18926.9h3B++4.7B*
Hellfire Rocket Pods 2,2281,8131909.542B7.1458.224%B**N/A100.7B23.1B**43418h25.3C+43.4C**
NS-44 Commissioner 1,7101,7021,1441.488B+0.9147.55%A23.502%C*65AN/A21426.2h3.2B++6.7B*
NS Baron G5 1,5791,5507712.01B**0.3953.992%B**17.032%B+45.2B+N/A11934.3h4.7C++8.8C++
NS-357 Underboss 1,4841,4771,3431.1C++1.3041.298%B+16.791%D20.2DN/A5673.3h4C**9.7B+
NS Decimator 1,8981,4446272.303A+0.1072.435%A+1.731%C53.9A16.9C++28426.8h4B+5.5B*
NSX Tengu 1,4501,4266172.311B**0.0945.835%A25.316%B++42.2C*N/A12033.8h11.7B+25.4B+
NSX Daimyo 1,4231,4234852.934C+0.5347.143%B*96.908%B*54.3C++N/A12626.2h2.2B+4.6B++
Coyote Missiles 1,8841,4071987.106A4.7059.504%B*N/A56.3C+19.1C25725h24.7B**41.5B**
SABR-13 1,4161,3923993.489B**1.0937.155%A*33.333%B**82.9A**1.4A++23316.8h9.4B*25.2A
NS-15 Gallows 1,4011,3883553.91B+1.5134.084%B*35.591%B+77.1C++N/A17118h10.2B30B++
T1B Cycler 1,3881,3763973.466B**1.0633.211%A+36.773%B**87.6A++N/A38915.7h10.3B**31.1B**
FA1 Barrage 1,3581,3369891.351B+1.0550.729%B**13.398%C29.9C*N/A11044.7h5.3C+10.4B+
The Slasher 1,3021,29714,6690.088B++2.3140.849%B+8.327%C2.1C+N/A5623.2h2B4.8B+
TRAC-5 1,3261,2941,4730.878C++1.5227.343%B**17.388%C17.1C+N/A8475.8h16.4C+59.9B+
Cycler TRV 1,2941,2705272.41B**0.0131.894%A++26.221%B*45.8B++N/A12827.7h11.6B++36.4B*
MAX Punch 2,3621,2165572.183U0.2298.316%M**N/A16.4S15.4S2874.3h28.3T*28.8T-
TRAC-5 Burst 1,2441,2114602.633B0.2335.949%A*25.186%C**72.1B**2M**17516.8h11.6B+32.3B*
TMG-50 1,2261,2083923.082A++0.6885.366%U32.947%A+33.2C+N/A10636.4h106.6T*124.9D**
TORQ-9 1,2291,1964832.476B**0.0733.286%A++31.271%B**47.1B++1.3A++15925.4h14.2B42.6B*
M77-B 1,2011,1965692.102C++0.3043.693%B**68.729%D-33B+N/A8436.2h2.6C+5.9B+
M18 Locust 1,8731,1944282.79B+0.3940.639%A1.424%C19.2C+10.9C13262.1h167.4C+412C*
KSR-35 1,2051,1933403.509B++1.1143.635%A30.176%C*78A++N/A19715.3h4B++9.1B*
Chainblade 1,2021,19135,7330.033B2.3724.548%C4.45%C0.7C++N/A21808.3h2.1B+8.4B
MG-HBR1 Dragoon 1,2061,1913583.327A++0.9345.092%A++36.272%B++64.7A++N/A24518.4h4.7B**10.5B**
NSX-P Tanto 1,2281,1904242.807A*0.4142.23%M++25.966%C++51.5A1.6B**13623.1h12.6B+29.8B**
ASP-30 Grounder 1,7231,1907781.53A+0.8774.285%A++1.261%D-27.4B**12.3C*15143.4h5.6B**7.6A
NSX Yumi 1,2091,1864642.556B*0.1533.213%A34.317%B*66.6A1.3B*14817.8h9.9B*29.8B**
NSX Naginata 1,2161,1826391.85B+0.5529.635%A+28.003%C+42.7C++1.2A13927.7h13.2C+44.6B+
AMR-66 1,2101,1826671.772B**0.6336.416%A++31.811%B**31B++N/A8738.1h7.4B*20.4B*
T1 Cycler 1,2221,1819661.223C*1.1828.16%A25.741%B+23.6C+N/A9350.1h13.8B49.2B++
T5 AMC 1,2001,1804962.379A+0.0237.976%M+23.729%B++59.9A*1A*18919.7h11.8B*31B**
NSX Tomoe 1,1911,1804512.616B++0.2132.066%B+53.136%A+53.4B+N/A12422.1h11.7B++36.4B++
Shuriken 1,2011,1805012.355B**0.0532.221%B**27.203%A+59.3B+1.1A13819.9h12.8C*39.8B+
TRAP-M1 1,1901,1793073.84A++1.4435.658%B**35.963%A67AN/A15517.6h8.2B+23.1B+
DMR-99 1,1981,1793563.312B+0.9142.714%A+28.838%C+66.6B*1.1A+14617.7h6.4B+15B*
PDW-16 Hailstorm 1,2091,1786291.873B**0.5331.225%A22.411%B**44B*1.2M12626.8h12.9B+41.2B++
T1A Unity 1,2041,1784112.866A++0.4633.451%A++26.571%C**69.7A1.5A++15516.9h11.7B35B**
TRAC-5 S 1,1981,1774862.422A++0.0235.033%A**25.404%A++59.1M1.1B**15819.9h10.4B+29.6B*
NSX-P Naginata 1,1931,1773793.106B**0.7031.88%A++38.913%B**75.4B**1C+38615.6h10.1B*31.6B*
Claymore 1,1781,1771906.195C+3.7927.917%C-N/A115.4CN/A28610.2h1.2C++4.3C+
TRAC-Shot 1,2081,1757031.671C**0.7337.46%M+25.192%A+33.9C+1B**8534.7h12.8C34.1B*
MANA Anti-Personnel Turret 1,1931,1754032.916N/A0.5129.32%UN/A11750U180U16556000.1h14.5T*49.5T*
LB00 Python AP 1,5351,1757715.26B12.8664.302%B+N/A78.9A*24.2B28314.9h3.5A5.4A+
The Little Helper 1,1851,1743573.289A+0.8965.57%A++19.421%B+98.7A**N/A22711.9h3.8B*5.8B**
Ripper 1,1741,1732,5410.462M*1.9435.599%B*15.857%C+16B*N/A4073.4h1.1B*3.2C+
T16 Rhino 1,1861,1703253.6A**1.2037.311%M++32.051%A++82.4A**1.1A++22214.2h11.7B+31.3B**
Hunter QCX 1,1961,1681,1151.048B+1.3563.156%A26.541%C+26.1B**N/A7444.7h4.9C*7.7B+
T9 CARV-S 1,1841,1685462.139B+0.2630.015%A+26.113%C*36.8C+N/A9531.7h12.1C*40.2B+
SOAS-20 1,1771,1673213.636A++1.2337.217%A++35.219%A*58.9AN/A14119.8h10B+27B**
NS-7 PDW 1,1841,1677921.473B*0.9331.012%A20.823%B+29.7C*N/A8439.3h13.2B+42.6B++
T1S Cycler 1,1831,1673683.171A*0.7734.92%A*31.534%A+74.8A**1B+17515.6h10.1B**28.8A
TS4 Haymaker 1,1811,1666251.866B++0.5455.603%A14.151%C*41.5B+N/A10828.1h4.3C**7.8B++
TRS-12 Uppercut 1,1781,1665542.105B*0.3074.819%A+16.295%C++94.8A*1A24912.3h2B**2.7B*
Icikill 1,1651,1642,3670.492S1.9138.519%B+20.103%A10.3C++N/A23113h2.3C+6B+
NS-61 Emissary 1,1771,1644892.38A*0.0242.928%A*28.952%A*57.9A++N/A14220.1h13C**30.3B*
T4 AMP 1,1711,1645991.943B**0.4639.864%A*28.351%A+49.1B++N/A11723.7h13.6B+34.1B*
Bighorn .50M 1,1661,1642454.751C+2.3557.188%A**66.753%F-66.9B*N/A14517.4h2C3.5B*
NS-44L Blackhand 1,1701,1635082.289B**0.1156.34%A++38.005%C50.1A+N/A21123.2h3.4B*6B*
TX2 Emperor 1,1781,1625302.192A0.2143.262%A*27.108%B**67.2A++N/A21117.3h7.5B*17.3B**
RAMS .50M 1,1651,1624652.499C+0.1054.925%A**68.244%D*52.1A++N/A13422.3h2.3C+4.1B++
The President 1,1751,1626111.902B0.5035.781%B+25.387%C++88B+1B+21213.2h10.7C*29.8B++
TX1 Repeater 1,1701,1616541.775A0.6339.29%A**27.39%B**50.5B**N/A18023h12.6B32B*
HSR-1 1,1671,1613063.794B**1.3948.811%A*32.041%B+58.9B++N/A13619.7h4.8B++9.9B**
Auraxium Chainblade 1,1601,16011,0820.105A++2.3043.919%B**9.914%B+2.7B++N/A7433.8h1.9B+4.4B+
T7 Mini-Chaingun 1,1771,1604782.427A++0.0330.16%M11.293%C-42.3B+N/A13027.4h12.7B++42B*
Havoc 1,1751,1584912.358B**0.0464.609%A+10.535%D--37.5C-N/A9130.9h4.3C6.7B+
NSX Tanto 1,1701,1574882.371A0.0335.239%A++34.486%A+52.4B*N/A13822.1h11.2B+31.8B+
T9 CARV 1,1831,1561,1481.007C+1.3925.052%B**27.941%B++22.2CN/A11552.1h13.7C**54.7B+
MKV Suppressed 1,1861,1551,1021.048C+1.3531.773%B**21.212%B19.7C--N/A6558.5h17.8C-56.2C*
SR-7 1,1631,1543892.967C+0.5749.749%A69.324%D*38C++N/A9930.4h2.6C--5.2C**
99SV 1,1741,1515891.954C**0.4538.624%B**30.495%D24.9C++N/A7146.3h4.7B++12.2B*
T32 Bull 1,1811,1501,0371.109C1.2927.696%B++26%C**24.1DN/A7447.7h16.6D*59.8C+
TS2 Inquisitor 1,1811,1507561.521B0.8833.244%B++22.87%B+28.7CN/A8140.1h15D--45.2C+
NS-30 Vandal 1,1771,1455871.951C*0.4537.295%B++27.948%C++24.3DN/A8847.1h6.8D18.3C++
NS-45 Pilot 1,1521,1376321.799B+0.6036.427%B*25.682%C+65.7B+N/A20017.3h6.8B18.7B+
M18 Rotary 1,6991,1093103.577B*1.1836.61%B*N/A30.4A16.2B*20636.5h76B++207.6B*
ML-7 1,4118868591.031B+1.3772.605%A++1.354%D--26.7C**15.8B+21633.2h6.8C++9.3B++
MANA Anti-Vehicle Turret 1,5877981746.941U44.5495.56%SN/A12.9D--12.8D4261.7h11.4C+11.9B*
Frag Grenade 8047801780N/A777.6041.198%C-N/A325D10B9832.4h4.5C-11C
L100 Python HEAT 1,078754839.084B*6.6873.922%A*1.194%D--60.3A*25.9M++32312.5h6.9C9.3B++
Hornet Missiles 1,203718898.067B+5.6775.374%A++N/A79.8C**53.9B+5619h10C**13.2B++
G20 Vulcan-H 1,041704957.411B**5.0164.276%A*3.267%C*62.9B**30.1B45611.2h106.7C+166B++
M9 SKEP Launcher 7324632961.564A*0.8475.303%B**1.08%D-39.6A+23A*35211.7h6.4B**8.6B**
M2 Mutilator 4594551612.826B*0.4227.469%M++18.681%C+35.3B*N/A10512.9h17.1C*62.3B**
Anti-Vehicle Grenade 6244451445N/A442.6046.232%C--N/A247.2D99.4C+15021.8h6.6C14.2C
M2 Mutilator 4434351612.702B++0.3026.883%M++20.46%B+33.7B++N/A9912.9h17.4C++64.8B**
NS-AM7 Archer 5454304790.898B**1.5071.562%A++20%B11.5B**3.1B6537.3h16.4B+22.8B++
Tank Mine 618414765.447A+3.0567.043%A**N/A78.1D38.5D-6015.3h3.4F--5.1B++
MRC3 Mercy 4114061323.076B+0.6724.069%A+24.631%B++14D--N/A4329h16.6B*69B*
CAS 14-E 4223941039.4B*37.0044.986%A++1.269%C--157.6A*11.2A+4852.5h29.1C*64.6B++
L100 Python HESH 4543712415.458B+13.0667.22%A*N/A103.1A*23.1M**4253.6h3.3C*4.9B*
MRC3 Mercy 3553481322.636C**0.2323.575%A+22.126%B12D*N/A3729.1h18.9C*80.1B++
T2 Striker 5133131512.073M**0.3355.584%B+N/A25.2A++16.1B**31012.4h33.2B++59.7B++
M20 Basilisk 4032852610.962M*8.5669.231%M*5.965%C++49.1A**20.3A*3165.8h117.4C169.6B*
M20 Basilisk 380262357.486A++5.0858.545%A*4.962%C29.4B*13.3A2358.9h120.3C--205.5B+
Spear Anti-Vehicle Phalanx Turret 3472201712.941B**10.5462.479%A++4.545%C*52.4B*30.2B*4124.2h11.8C-19C**
S12 Renegade 228216892.427C+0.0350.393%B*5.093%C+21.4D-1.2C--7610.1h3.9C-7.7C**
M12 Kobalt-H 1891831215.25C+12.8531.561%A*28.415%A*203.3A+6.7B+5420.9h12.7B+40.2B**
MR1 Fracture 2511711251.368B**1.0348.752%A2.339%D11.8B**5.5B+9314.5h61.8C+126.7B+
MR1 Fracture 2451701251.36B**1.0447.915%A2.353%D11.8B++5.2C++10314.4h61C127.2B
NS-10 Burster 224146741.973A0.4337.047%A4.11%D11.1M++6A++9713.1h110.8B**299.1B**
M12 Kobalt 131124620.667C**18.2734.009%M*23.387%B**112.7B**6.4B*3751.1h21.1C--62B*
P2-120 HEAT 230123383.237C0.8477.585%M**1.626%D-19.5C--17A++3036.3h23.2T*30D*
C75 Viper 176116462.522C0.1256.998%A*N/A23.7C12.2B**2684.9h28.1F-49.3C-
Soldier Soaker 115115502.3B**0.1044.86%B**21.739%B**76.7B*N/A4871.5h6.1C+13.7B++
NS-10 Burster 174115741.554B+0.8537.082%A4.348%C8.7A++4.5B++8313.2h141.4B+381.3B*
NSX Amaterasu 1151153,1300.037C+2.3642.297%B*5.217%D--0.9CN/A3123h2.5C**6B+
M12 Kobalt 114109336.333A++33.9332.705%M++21.101%B+77.9B+3.6C++2861.4h19.9C+60.8B*
Aspis Anti-Aircraft Phalanx Turret 1831071010.7A**8.3045.196%M++N/A27.4M*19.5A++2983.9h125.8B++278.3B**
G40-F Ranger 11572236M33.6036.171%B++N/A51.4A30.7A+3851.4h63B+174.1B++
M20 Wyvern 11571262.731C--0.3346.06%B*1.408%D--15.8D9.8D1234.5h101.3C--219.9C+
G30 Walker 10371323.667A*21.2745.206%A+2.817%C-47.3B**21.3B++7671.5h150.4B+332.7B+
NS Patriot Flare Gun 6767223.045A**0.649.433%DN/A22.3C+N/A1093h2.4C*25C++
M3 Pounder HEG 9766641.031C1.3745.885%B*N/A11D5.2B**1186h32.4F--70.7D
M3 Pounder HEG 8864541.185C1.2245.636%B+3.125%C+12.8D4.8B+1045h31.9F-69.8C--
G30 Vulcan 795577.857B*5.4649.927%A**3.636%C+28.9B++12.6C+2071.9h98.8C++197.9B**
Tomcat A2AM Pods 8355124.583C+2.1891.45%A++N/A36.7C18.7D2951.5h13.4F--14.7F
P525 Marauder-H 6052114.727D2.3345.013%AN/A74.3D11.4A2860.7h13.9F*30.8D-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret22690.5h
Nano-Armor Kit285925,37760.3h
Medical Applicator599193,67020.6h
M4-F Pillager02360.1h
Nanite Revive Grenade01,1490.3h
Spawn Beacon73,7043.4h
Rampart Wall0611.2h
Spitfire Auto-Turret115180.6h
Restoration Kit47310,60810.7h
Cortium Silo0650.2h
Motion Spotter10129,45519h
Welding Device02,3760.4h
TR Triumph Flare Gun11480.3h
Ammunition Package731,1191.7h
Medical Kit1,52720,51821.4h
Anti-Infantry MANA Turret391,2342.3h
Elysium Spawn Tube0690.1h
Light Air Terminal0630.3h
WLT-Howler Mining Laser140,6514.5h
Nano-Repair Grenade02830.1h
Snowman Soldier2580.1h
Router21340.4h
Recon Detection Device272,5416.2h
Shield Recharging Field6890.1h
Flail Targeting Dart21110.5h

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