Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 17 (18,427)players online:
wintergaming (469)  ShrimpeHx (121)  Nefinub (61)  MChiiTV (14)  Ahorn (12)  iHacksx (11) 688
stats.dasanfall.com
Field Marshal Jolly HermanWalker[FooI] HermanWalker
TR BR 170

KDR: 2.38

Score: 72.2m

Last Seen: Jan 17th, 2019 2:10 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (170 total) - Terran Republic on Connery - Outfit Officer of GOBLIN TRIBE[FooI] GOBLIN TRIBE
TR outfit on Connery

Members: 9
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NS-15M2 MSW-R C-4 TSAR-42 AS16 NightHawk HC1 Cougar M14 Banshee TAS-16 Blackjack
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:HermanWalker



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,316,401 MLG Score: 2651
Fun Score: N/A
Cheeseburgers Flipped: 629TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.781%29.348%10795696688,1631.956870.425

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.284%3.08M++1.312A-2.529F*HEAD ++ (~10.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.50.549B+12.30.13C++21.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.881%0.704%849410188,670142524316.08421356%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.093%0.273C*-0.829D--0.318

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.80.253C*470.091C+70.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
76.246%1.366%1112102073217625260.415437139%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.779%3.524M**-0.724D--1.542

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.625B+9.80.111C+3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.3%9.015%267810141,78613888141.28582219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.408%2.146A*1.191B**1.056

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.6-0.297C91.1-1.312D**62.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.825%63.612%2678101413,2822790854.76057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.735%1.295A-0.284C1.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.282C*3.10.027C+3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.79%14.374%2676101612,47443651572.85708

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.59%1.365A-0.036C+0.202

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.568B+3.30.32C*2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
GOBLIN TRIBE[FooI] GOBLIN TRIBE
TR outfit on Connery

Members: 9
72.2m191.6%377 (22.6k)312 (18.7k)2.38188170,28871,4932.53279170 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221828734.013%23.792%80903:1492

11% Combat Medic17% Engineer25% Heavy Assault25% Infiltrator20% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 11th, 2017 3:20 AMJan 7th, 2019 9:02 PMJan 19th, 2019 7:25 AM (12h) (PST)Jan 16th, 2019 10:18 PM (3d) (PST)Jan 16th, 2019 10:10 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8192365830.7360.3090.1751.5510.0732651

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,12314,14134,98244191193418,715

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3856.5h/160.7d 10,789 40,515 54,341 358.9k 4,520 13,498 16,978 189.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A++
Kills:5,604
Deaths:1,992
KDR:2.813
Accuracy:32.252% A++
HSR:34.993% A
MSW-R
A*
Kills:5,314
Deaths:1,758
KDR:3.023
Accuracy:33.529% A*
HSR:32.386% A
T9A "Butcher"
A++
Kills:2,705
Deaths:874
KDR:3.095
Accuracy:31.812% A++
HSR:36.488% A
MG-H1 Watchman
A*
Kills:2,357
Deaths:704
KDR:3.348
Accuracy:34.061% A*
HSR:34.748% B**
NS-15 Gallows
A
Kills:1,388
Deaths:355
KDR:3.910
Accuracy:34.084% A
HSR:35.591% B+
TMG-50
U
Kills:1,208
Deaths:392
KDR:3.082
Accuracy:85.366% U
HSR:32.947% A+
NSX Naginata
A+
Kills:1,182
Deaths:639
KDR:1.850
Accuracy:29.635% A+
HSR:28.003% C+
NSX-P Naginata
A++
Kills:1,177
Deaths:379
KDR:3.106
Accuracy:31.880% A++
HSR:38.913% B**
T16 Rhino
M*
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:37.311% M*
HSR:32.051% A++
T9 CARV-S
A++
Kills:1,168
Deaths:546
KDR:2.139
Accuracy:30.015% A++
HSR:26.113% C**
T7 Mini-Chaingun
M
Kills:1,160
Deaths:478
KDR:2.427
Accuracy:30.160% M
HSR:11.293% C-
T9 CARV
A
Kills:1,156
Deaths:1,148
KDR:1.007
Accuracy:25.052% A
HSR:27.941% B*
T32 Bull
B*
Kills:1,150
Deaths:1,037
KDR:1.109
Accuracy:27.696% B*
HSR:26% B
Kills:26,739
Deaths (as Heavy Assault):10,627
Deaths (to Heavy Assaults):23,326
KDR:2.51614
Kill Difference:16,112
Playtime:956.752 hours
Usage:25%
Score:19.784m
Score/min:345
Accuracy (listed only):35.604%
HSR (listed only):30.574%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
A
Kills:4,092
Deaths:1,458
KDR:2.807
Accuracy:52.334% A
HSR:14.736% C++
HC1 Cougar
S
Kills:3,874
Deaths:1,526
KDR:2.539
Accuracy:44.002% S
HSR:26.381% B*
TAS-16 Blackjack
A
Kills:3,556
Deaths:1,740
KDR:2.044
Accuracy:75.893% A
HSR:15.017% C+
LC2 Lynx
A*
Kills:2,557
Deaths:1,195
KDR:2.140
Accuracy:33.133% A*
HSR:25.655% B++
MG-S1 Jackal
A++
Kills:2,165
Deaths:765
KDR:2.830
Accuracy:36.061% A++
HSR:27.667% B**
NS-11C
A
Kills:2,035
Deaths:1,002
KDR:2.031
Accuracy:30.333% A
HSR:21.523% B+
SMG-46 Armistice
B*
Kills:1,916
Deaths:1,664
KDR:1.151
Accuracy:29.731% B*
HSR:20.512% B++
LC3 Jaguar
A++
Kills:1,813
Deaths:896
KDR:2.023
Accuracy:32.115% A++
HSR:22.339% B+
NS Baron G5
B**
Kills:1,543
Deaths:770
KDR:2.004
Accuracy:53.989% B**
HSR:16.980% B+
NSX Tengu
A
Kills:1,426
Deaths:617
KDR:2.311
Accuracy:45.835% A
HSR:25.316% B++
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.729% B**
HSR:13.398% C
TRAC-5
A
Kills:1,294
Deaths:1,473
KDR:0.878
Accuracy:27.343% A
HSR:17.388% C
TRAC-5 Burst
A*
Kills:1,211
Deaths:460
KDR:2.633
Accuracy:35.949% A*
HSR:25.186% C**
NSX-P Tanto
M*
Kills:1,190
Deaths:424
KDR:2.807
Accuracy:42.230% M*
HSR:25.966% C++
T5 AMC
M++
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% M++
HSR:23.729% B++
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
TRAC-5 S
A**
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A**
HSR:25.404% A++
TRAC-Shot
M+
Kills:1,175
Deaths:703
KDR:1.671
Accuracy:37.460% M+
HSR:25.192% A+
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
NS-7 PDW
A
Kills:1,167
Deaths:792
KDR:1.473
Accuracy:31.012% A
HSR:20.823% B+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C++
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C*
Havoc
A++
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A++
HSR:10.535% D--
NSX Tanto
A++
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:35.239% A++
HSR:34.486% A
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% B
Kills:44,041
Deaths (as Light Assault):22,203
Deaths (to Light Assaults):13,366
KDR:1.98356
Kill Difference:21,838
Playtime:774.651 hours
Usage:20%
Score:16.367m
Score/min:352
Accuracy (listed only):43.162%
HSR (listed only):21.497%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
A
Kills:4,092
Deaths:1,458
KDR:2.807
Accuracy:52.334% A
HSR:14.736% C++
HC1 Cougar
S
Kills:3,874
Deaths:1,526
KDR:2.539
Accuracy:44.002% S
HSR:26.381% B*
TAS-16 Blackjack
A
Kills:3,556
Deaths:1,740
KDR:2.044
Accuracy:75.893% A
HSR:15.017% C+
LC2 Lynx
A*
Kills:2,557
Deaths:1,195
KDR:2.140
Accuracy:33.133% A*
HSR:25.655% B++
NS-11C
A
Kills:2,035
Deaths:1,002
KDR:2.031
Accuracy:30.333% A
HSR:21.523% B+
LC3 Jaguar
A++
Kills:1,813
Deaths:896
KDR:2.023
Accuracy:32.115% A++
HSR:22.339% B+
NS Baron G5
B**
Kills:1,543
Deaths:770
KDR:2.004
Accuracy:53.989% B**
HSR:16.980% B+
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.729% B**
HSR:13.398% C
TRAC-5
A
Kills:1,294
Deaths:1,473
KDR:0.878
Accuracy:27.343% A
HSR:17.388% C
TRAC-5 Burst
A*
Kills:1,211
Deaths:460
KDR:2.633
Accuracy:35.949% A*
HSR:25.186% C**
MG-HBR1 Dragoon
A++
Kills:1,191
Deaths:358
KDR:3.327
Accuracy:45.092% A++
HSR:36.272% B++
NSX-P Tanto
M*
Kills:1,190
Deaths:424
KDR:2.807
Accuracy:42.230% M*
HSR:25.966% C++
AMR-66
A++
Kills:1,182
Deaths:667
KDR:1.772
Accuracy:36.416% A++
HSR:31.811% B**
T5 AMC
M++
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% M++
HSR:23.729% B++
DMR-99
A++
Kills:1,179
Deaths:356
KDR:3.312
Accuracy:42.714% A++
HSR:28.838% C+
TRAC-5 S
A**
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A**
HSR:25.404% A++
TRAC-Shot
M+
Kills:1,175
Deaths:703
KDR:1.671
Accuracy:37.460% M+
HSR:25.192% A+
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C++
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C*
Havoc
A++
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A++
HSR:10.535% D--
NSX Tanto
A++
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:35.239% A++
HSR:34.486% A
Kills:37,406
Deaths (as Engineer):17,514
Deaths (to Engineers):9,891
KDR:2.13578
Kill Difference:19,892
Playtime:670.168 hours
Usage:17%
Score:10.544m
Score/min:262
Accuracy (listed only):45.845%
HSR (listed only):22.305%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:4,869
Deaths:1,633
KDR:2.982
Accuracy:49.605% A++
HSR:64.058% C-
MG-S1 Jackal
A++
Kills:2,165
Deaths:765
KDR:2.830
Accuracy:36.061% A++
HSR:27.667% B**
SMG-46 Armistice
B*
Kills:1,916
Deaths:1,664
KDR:1.151
Accuracy:29.731% B*
HSR:20.512% B++
NS-44 Commissioner
A
Kills:1,702
Deaths:1,144
KDR:1.488
Accuracy:47.550% A
HSR:23.502% C*
NS-357 IA
A++
Kills:1,532
Deaths:866
KDR:1.769
Accuracy:63.669% A++
HSR:40.405% B++
NS-357 Underboss
B+
Kills:1,477
Deaths:1,343
KDR:1.100
Accuracy:41.298% B+
HSR:16.791% D
NSX Tengu
A
Kills:1,426
Deaths:617
KDR:2.311
Accuracy:45.835% A
HSR:25.316% B++
NSX Daimyo
B*
Kills:1,407
Deaths:482
KDR:2.919
Accuracy:47.213% B*
HSR:96.873% B*
M77-B
B**
Kills:1,196
Deaths:569
KDR:2.102
Accuracy:43.693% B**
HSR:68.729% D-
KSR-35
A
Kills:1,193
Deaths:340
KDR:3.509
Accuracy:43.635% A
HSR:30.176% C*
NSX Tomoe
A+
Kills:1,180
Deaths:451
KDR:2.616
Accuracy:32.066% B+
HSR:53.136% A+
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
TRAP-M1
A+
Kills:1,179
Deaths:307
KDR:3.840
Accuracy:35.658% B**
HSR:35.963% A+
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
SOAS-20
A*
Kills:1,167
Deaths:321
KDR:3.636
Accuracy:37.217% A++
HSR:35.219% A*
NS-7 PDW
A
Kills:1,167
Deaths:792
KDR:1.473
Accuracy:31.012% A
HSR:20.823% B+
NS-61 Emissary
A*
Kills:1,164
Deaths:489
KDR:2.380
Accuracy:42.928% A*
HSR:28.952% A*
T4 AMP
A*
Kills:1,164
Deaths:599
KDR:1.943
Accuracy:39.864% A*
HSR:28.351% A+
Bighorn .50M
A**
Kills:1,164
Deaths:245
KDR:4.751
Accuracy:57.188% A**
HSR:66.753% F--
NS-44L Blackhand
A++
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:56.340% A++
HSR:38.005% C
TX2 Emperor
A*
Kills:1,162
Deaths:530
KDR:2.192
Accuracy:43.262% A*
HSR:27.108% B**
RAMS .50M
A**
Kills:1,162
Deaths:465
KDR:2.499
Accuracy:54.925% A**
HSR:68.244% D*
The President
B+
Kills:1,162
Deaths:611
KDR:1.902
Accuracy:35.781% B+
HSR:25.387% C++
TX1 Repeater
A**
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:39.290% A**
HSR:27.390% B**
HSR-1
A*
Kills:1,161
Deaths:306
KDR:3.794
Accuracy:48.811% A*
HSR:32.041% B+
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% B
SR-7
A
Kills:1,154
Deaths:389
KDR:2.967
Accuracy:49.749% A
HSR:69.324% D*
99SV
A
Kills:1,151
Deaths:589
KDR:1.954
Accuracy:38.624% A
HSR:30.495% D
TS2 Inquisitor
B++
Kills:1,150
Deaths:756
KDR:1.521
Accuracy:33.244% B++
HSR:22.870% B+
NS-30 Vandal
B++
Kills:1,145
Deaths:587
KDR:1.951
Accuracy:37.295% B++
HSR:27.948% C*
NS-45 Pilot
B*
Kills:1,137
Deaths:632
KDR:1.799
Accuracy:36.427% B*
HSR:25.682% C+
NS-AM7 Archer
A++
Kills:430
Deaths:473
KDR:0.909
Accuracy:71.589% A++
HSR:20% C**
Soldier Soaker
B**
Kills:115
Deaths:50
KDR:2.300
Accuracy:44.860% B**
HSR:21.739% B**
NS Patriot Flare Gun
U
Kills:67
Deaths:22
KDR:3.045
Accuracy:9.433% D
HSR:0% U
Kills:43,901
Deaths (as Infiltrator):21,431
Deaths (to Infiltrators):10,104
KDR:2.04848
Kill Difference:22,470
Playtime:976.381 hours
Usage:25%
Score:15.625m
Score/min:267
Accuracy (listed only):41.737%
HSR (listed only):35.008%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
A
Kills:4,092
Deaths:1,458
KDR:2.807
Accuracy:52.334% A
HSR:14.736% C++
TAS-16 Blackjack
A
Kills:3,556
Deaths:1,740
KDR:2.044
Accuracy:75.893% A
HSR:15.017% C+
NS-11A
A*
Kills:2,978
Deaths:1,160
KDR:2.567
Accuracy:34.140% A*
HSR:33.580% A++
MG-S1 Jackal
A++
Kills:2,165
Deaths:765
KDR:2.830
Accuracy:36.061% A++
HSR:27.667% B**
TAR
A*
Kills:1,973
Deaths:736
KDR:2.681
Accuracy:33.210% A*
HSR:29.650% A
SMG-46 Armistice
B*
Kills:1,916
Deaths:1,664
KDR:1.151
Accuracy:29.731% B*
HSR:20.512% B++
NS Baron G5
B**
Kills:1,543
Deaths:770
KDR:2.004
Accuracy:53.989% B**
HSR:16.980% B+
NSX Tengu
A
Kills:1,426
Deaths:617
KDR:2.311
Accuracy:45.835% A
HSR:25.316% B++
SABR-13
A*
Kills:1,392
Deaths:399
KDR:3.489
Accuracy:37.155% A*
HSR:33.333% B**
T1B Cycler
A+
Kills:1,369
Deaths:394
KDR:3.475
Accuracy:33.205% A+
HSR:36.815% B**
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.729% B**
HSR:13.398% C
Cycler TRV
A++
Kills:1,259
Deaths:526
KDR:2.394
Accuracy:31.843% A++
HSR:25.973% B**
TORQ-9
A++
Kills:1,196
Deaths:483
KDR:2.476
Accuracy:33.286% A++
HSR:31.271% B**
NSX Yumi
A
Kills:1,186
Deaths:464
KDR:2.556
Accuracy:33.213% A
HSR:34.317% B*
T1 Cycler
A
Kills:1,181
Deaths:966
KDR:1.223
Accuracy:28.160% A
HSR:25.741% B++
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
T1A Unity
A++
Kills:1,178
Deaths:411
KDR:2.866
Accuracy:33.451% A++
HSR:26.571% C**
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
NS-7 PDW
A
Kills:1,167
Deaths:792
KDR:1.473
Accuracy:31.012% A
HSR:20.823% B+
T1S Cycler
A*
Kills:1,167
Deaths:368
KDR:3.171
Accuracy:34.920% A*
HSR:31.534% A+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C++
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C*
Havoc
A++
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A++
HSR:10.535% D--
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% B
Kills:40,257
Deaths (as Combat Medic):18,961
Deaths (to Combat Medics):7,551
KDR:2.12315
Kill Difference:21,296
Playtime:417.371 hours
Usage:11%
Score:8.639m
Score/min:345
Accuracy (listed only):42.560%
HSR (listed only):23.778%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
M++
Kills:455
Deaths:161
KDR:2.826
Accuracy:27.469% M++
HSR:18.681% C++
M2 Mutilator
M++
Kills:435
Deaths:161
KDR:2.702
Accuracy:26.883% M++
HSR:20.460% B+
MRC3 Mercy
A+
Kills:404
Deaths:131
KDR:3.084
Accuracy:24.051% A+
HSR:24.753% B*
MRC3 Mercy
A+
Kills:346
Deaths:131
KDR:2.641
Accuracy:23.564% A+
HSR:21.965% B
MR1 Fracture
A
Kills:164
Deaths:123
KDR:1.333
Accuracy:47.641% A
HSR:2.439% D
MR1 Fracture
A
Kills:163
Deaths:123
KDR:1.325
Accuracy:46.780% A
HSR:2.454% D
NS-10 Burster
A
Kills:145
Deaths:73
KDR:1.986
Accuracy:36.486% A
HSR:4.138% D
NS-10 Burster
A
Kills:113
Deaths:73
KDR:1.548
Accuracy:36.474% A
HSR:4.425% C
M3 Pounder HEG
B*
Kills:66
Deaths:64
KDR:1.031
Accuracy:45.885% B*
HSR:0% F--
M3 Pounder HEG
B+
Kills:64
Deaths:54
KDR:1.185
Accuracy:45.636% B+
HSR:3.125% C+
Kills:2,355
Deaths (as MAX Suit):547
Deaths (to MAX Suits):2,331
KDR:4.3053
Kill Difference:1,808
Playtime:78.823 hours
Usage:2%
Score:1.217m
Score/min:257
Accuracy (listed only):36.087%
HSR (listed only):10.244%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:3,739
V. Kills:253 N/A
Deaths:458
KDR:8.164
Accuracy:37.943% A+
KPH:77.500 B**
VKPH:5.200 B*
M18 Needler
A
Kills:2,013
V. Kills:1,144 176%
Deaths:703
KDR:2.863
Accuracy:39.394% A
KPH:20.500 B*
VKPH:11.600 B
Hellfire Rocket Pods
B**
Kills:1,809
V. Kills:414 436%
Deaths:189
KDR:9.571
Accuracy:58.227% B**
KPH:100.800 B+
VKPH:23.100 B**
Coyote Missiles
B*
Kills:1,407
V. Kills:477 294%
Deaths:198
KDR:7.106
Accuracy:59.490% B*
KPH:56.300 B+
VKPH:19.100 C
M18 Locust
A
Kills:1,193
V. Kills:678 176%
Deaths:428
KDR:2.787
Accuracy:40.637% A
KPH:19.200 C+
VKPH:10.900 C
M18 Rotary
A
Kills:1,109
V. Kills:590 188%
Deaths:310
KDR:3.577
Accuracy:36.610% B*
KPH:30.400 A
VKPH:16.200 B*
Hornet Missiles
B++
Kills:697
V. Kills:469 148%
Deaths:89
KDR:7.831
Accuracy:75.393% A++
KPH:79.200 B
VKPH:53.300 B++
Tomcat A2AM Pods
A+
Kills:55
V. Kills:28 190%
Deaths:11
KDR:5
Accuracy:90.885% A+
KPH:37.100 C
VKPH:18.900 D-
Kills:12,022 (8,054 + 0)
Deaths:2,386
KDR:5.039
VKDR:1.699
Vehicle Kills:4,053
Kill Difference:9,636
Playtime:298.451 hours
Usage:8%
Score:3.608m
Score/min:201
Piloting Accuracy:36.610%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
A*
Kills:1,175
V. Kills:360 325%
Deaths:77
KDR:15.260
Accuracy:64.302% B+
KPH:78.700 A*
VKPH:24.100 B+
L100 Python HEAT
M++
Kills:609
V. Kills:269 226%
Deaths:77
KDR:7.909
Accuracy:75.381% A**
KPH:56.800 A++
VKPH:25.100 M++
L100 Python HESH
M**
Kills:350
V. Kills:78 443%
Deaths:23
KDR:15.217
Accuracy:67.354% A*
KPH:101.300 A*
VKPH:22.600 M**
C75 Viper
B**
Kills:116
V. Kills:60 190%
Deaths:46
KDR:2.522
Accuracy:57.103% A*
KPH:23.700 C
VKPH:12.300 B**
Kills:2,250 (2,250 + 0)
Deaths:223
KDR:10.090
VKDR:3.439
Vehicle Kills:767
Kill Difference:2,027
Playtime:34.006 hours
Usage:1%
Score:0.611m
Score/min:300
Driving Accuracy:57.103%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:123
V. Kills:107 114%
Deaths:38
KDR:3.237
Accuracy:77.585% M**
KPH:19.500 C--
VKPH:16.900 A++
G30 Vulcan
A**
Kills:55
V. Kills:24 220%
Deaths:7
KDR:7.857
Accuracy:49.927% A**
KPH:28.200 B++
VKPH:12.300 C+
Kills:178 (123 + 55)
Deaths:45
KDR:3.956
VKDR:2.911
Vehicle Kills:131
Kill Difference:133
Playtime:8.271 hours
Usage:0%
Score:0.138m
Score/min:278
Driving Accuracy:77.585%
Gunner Accuracy:49.927%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A*
Kills:703
V. Kills:336 209%
Deaths:95
KDR:7.400
Accuracy:64.236% A*
KPH:63.100 B**
VKPH:30.200 B
M12 Kobalt-H
A*
Kills:183
V. Kills:6 N/A
Deaths:12
KDR:15.250
Accuracy:31.561% A*
KPH:201.500 A+
VKPH:6.600 B+
G40-F Ranger
A+
Kills:72
V. Kills:43 164%
Deaths:2
KDR:36
Accuracy:35.981% B+
KPH:53 A
VKPH:31.600 A+
G30 Walker
A++
Kills:71
V. Kills:32 215%
Deaths:3
KDR:23.667
Accuracy:45.206% A++
KPH:47.600 B**
VKPH:21.500 B*
P525 Marauder-H
B**
Kills:52
V. Kills:8 N/A
Deaths:11
KDR:4.727
Accuracy:45.013% A
KPH:69.600 D
VKPH:10.700 B**
Kills:1,081 (0 + 1,081)
Deaths:123
KDR:8.789
VKDR:3.455
Vehicle Kills:425
Kill Difference:958
Playtime:15.642 hours
Usage:0%
Score:0.445m
Score/min:474
Driving Accuracy:N/A%
Gunner Accuracy:45.013%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M*
Kills:280
V. Kills:118 235%
Deaths:24
KDR:11.667
Accuracy:69.236% M*
KPH:48.500 A*
VKPH:20.400 A++
M20 Basilisk
A
Kills:261
V. Kills:118 219%
Deaths:35
KDR:7.457
Accuracy:58.523% A*
KPH:29.500 B*
VKPH:13.300 A
M12 Kobalt
M*
Kills:124
V. Kills:7 N/A
Deaths:6
KDR:20.667
Accuracy:34.009% M*
KPH:109.300 B**
VKPH:6.200 B**
M12 Kobalt
M++
Kills:109
V. Kills:5 N/A
Deaths:3
KDR:36.333
Accuracy:32.705% M++
KPH:78.600 B+
VKPH:3.600 C++
Kills:774 (0 + 774)
Deaths:68
KDR:11.382
VKDR:3.647
Vehicle Kills:248
Kill Difference:706
Playtime:17.153 hours
Usage:0%
Score:0.283m
Score/min:275
Driving Accuracy:N/A%
Gunner Accuracy:32.705%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:195
V. Kills:12 N/A
Deaths:87
KDR:2.241
Accuracy:50.096% B*
KPH:19.800 D--
VKPH:1.200 C--
Kills:195 (195 + 0)
Deaths:87
KDR:2.241
VKDR:0.138
Vehicle Kills:12
Kill Difference:108
Playtime:9.836 hours
Usage:0%
Score:0.044m
Score/min:74
Driving Accuracy:50.096%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:375
V. Kills:28 N/A
Deaths:10
KDR:37.500
Accuracy:44.933% A++
KPH:155.300 A**
VKPH:11.600 A+
M20 Wyvern
D
Kills:70
V. Kills:43 159%
Deaths:26
KDR:2.692
Accuracy:46.204% B*
KPH:15.700 D
VKPH:9.700 D
Kills:445 (0 + 445)
Deaths:36
KDR:12.361
VKDR:1.972
Vehicle Kills:71
Kill Difference:409
Playtime:6.865 hours
Usage:0%
Score:0.101m
Score/min:246
Piloting Accuracy:N/A%
Gunner Accuracy:46.204%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M2 5,6995,6041,9922.813B++0.4332.252%A++34.993%A57.5B+1B**16897.4h11.2B+34.7B++
MSW-R 5,3705,3141,7583.023B+0.6433.529%A*32.386%A62.7B**N/A18484.8h10.6B++31.6B*
C-4 6,8185,0392,0532.454B*0.0729.659%B*N/A106.3B++37.5B+59147.4h1.5C++5.2B+
TSAR-42 4,9014,8691,6332.982C+0.6049.605%A++64.058%C-41.2C*N/A105118.1h2.3C++4.7B++
AS16 NightHawk 4,1494,0921,4582.807A+0.4352.334%A14.736%C++64.2A+N/A18563.7h3.6B+6.8B*
HC1 Cougar 3,9993,8741,5262.539A+0.1644.002%S26.381%B*47.9B**1.5M+14480.8h14.5C-32.9B++
M14 Banshee 3,9923,7394588.164C**5.7837.943%A+N/A77.4B**5.2B*21248.3h24C*63.2B+
TAS-16 Blackjack 3,5903,5561,7402.044B*0.3475.893%A15.017%C+72.9A+N/A18648.8h1.9B**2.5B*
NS-11A 3,0582,9781,1602.567B*0.1934.14%A*33.58%A++57.9A1.6M++15951.4h12B++35.1B**
T9A "Butcher" 2,7452,7058743.095B++0.7131.812%A++36.488%A83B**1.2A22832.6h10.3B+32.5B**
LC2 Lynx 2,6062,5571,1952.14B*0.2433.133%A*25.655%B++50.8A1A++14950.3h13.4B+40.5B*
MG-H1 Watchman 2,3962,3577043.348A0.9734.061%A*34.748%B**84.5A++1.4A22527.9h12.7B++37.3B*
MG-S1 Jackal 2,1902,1657652.83A+0.4536.061%A++27.667%B**62B**N/A17434.9h9.1B+25.2B*
NS-11C 2,0862,0351,0022.031B**0.3530.333%A21.523%B+42B*1.1A*11348.4h12.3B+40.5B++
M18 Needler 3,1572,0137032.863B+0.4839.394%A1.192%D20.5B*11.6B14998.4h93.1B++236.4B*
TAR 2,0101,9737362.681B*0.3033.21%A*29.65%A55B**1A+15635.9h11.5B++34.5B**
SMG-46 Armistice 1,9411,9161,6641.151C++1.2329.731%B*20.512%B++23.6CN/A7281.3h14.4C*48.5B+
Rocklet Rifle 3,8401,8261,4421.266B**1.1267.138%A++N/A31.9B35.2B*41857.2h47.8D71.2C++
LC3 Jaguar 1,8501,8138962.023B+0.3632.115%A++22.339%B+44.4B*N/A15240.8h12.9C++40.2B++
Hellfire Rocket Pods 2,2231,8091899.571C**7.1958.227%B**N/A100.5B+23B**43318h25.3C+43.5C**
NS-44 Commissioner 1,7101,7021,1441.488B+0.8947.55%A23.502%C*65AN/A21426.2h3.2B++6.7B*
NS Baron G5 1,5721,5437702.004A0.3853.989%B**16.98%B+45B+N/A11834.3h4.7C++8.8C+
NS-357 IA 1,5361,5328661.769B+0.6163.669%A++40.405%B++64.1B*N/A16923.9h3B+4.8B*
NS-357 Underboss 1,4841,4771,3431.1C++1.2841.298%B+16.791%D20.2DN/A5673.3h4C**9.7B+
NS Decimator 1,8981,4446252.31A+0.0772.409%A+1.731%C-54.1A17C++28226.7h4B+5.5B*
NSX Tengu 1,4501,4266172.311B**0.0745.835%A25.316%B++42.2C**N/A11933.8h11.7B+25.4B++
NSX Daimyo 1,4071,4074822.919C+0.5447.213%B*96.873%B*54.1C*N/A12626h2.1B++4.6B++
Coyote Missiles 1,8841,4071987.106B**4.7259.49%B*N/A56.3B+19.1C25725h24.7B**41.5B**
SABR-13 1,4161,3923993.489B**1.1137.155%A*33.333%B**82.9A**1.4A++23316.8h9.4B*25.2A
NS-15 Gallows 1,4011,3883553.91B+1.5334.084%A35.591%B+77.1B+N/A17118h10.2B+30B*
T1B Cycler 1,3811,3693943.475B*1.0933.205%A+36.815%B**88.3A++N/A39315.5h10.3B*31.1B**
FA1 Barrage 1,3581,3369891.351B1.0350.729%B**13.398%C29.9C++N/A10944.7h5.3C+10.4B+
The Slasher 1,3021,29714,6690.088B*2.2940.849%B+8.327%C2.1C+N/A5623.2h2B+4.8B
TRAC-5 1,3261,2941,4730.878C++1.5027.343%A17.388%C17.1C+N/A8375.8h16.4C+59.9B+
Cycler TRV 1,2831,2595262.394B**0.0131.843%A++25.973%B**45.5B*N/A12727.7h11.6B++36.4B**
MAX Punch 2,3621,2165532.199U0.1898.316%M**N/A16.5S15.5S2873.8h28.3T*28.8F**
TRAC-5 Burst 1,2441,2114602.633B+0.2535.949%A*25.186%C**72.1A2M**17416.8h11.6B+32.3B*
TMG-50 1,2261,2083923.082A++0.7085.366%U32.947%A+33.2C+N/A10536.4h106.6T*124.9D**
TORQ-9 1,2291,1964832.476B*0.0933.286%A++31.271%B**47.1B++1.3A*15925.4h14.2B42.6B*
M77-B 1,2011,1965692.102C++0.2843.693%B**68.729%D-33B+N/A8436.2h2.6C+5.9B+
KSR-35 1,2051,1933403.509B++1.1343.635%A30.176%C*78A++N/A19715.3h4B+9.1B++
M18 Locust 1,8711,1934282.787B+0.4140.637%A1.425%C19.2C+10.9C13262.1h167.6C+412.3C*
Chainblade 1,2021,19135,7330.033B2.3524.548%C4.45%C0.7C++N/A21808.2h2.1B+8.4B
MG-HBR1 Dragoon 1,2061,1913583.327A+0.9545.092%A++36.272%B++64.7A++N/A24418.4h4.7B**10.5B**
NSX-P Tanto 1,2281,1904242.807A*0.4342.23%M*25.966%C++51.5A1.6A13523.1h12.6B+29.8B**
ASP-30 Grounder 1,7231,1907781.53A+0.8574.285%A++1.261%D--27.4B*12.3C++15143.4h5.6B**7.6A
NSX Yumi 1,2091,1864642.556B**0.1733.213%A34.317%B*66.6A++1.3C+14817.8h9.9B*29.8B**
NSX Naginata 1,2161,1826391.85B+0.5329.635%A+28.003%C+42.7C++1.2B*13927.7h13.2C+44.6B+
AMR-66 1,2101,1826671.772B**0.6136.416%A++31.811%B**31B++N/A8638.1h7.4B++20.4B*
T1 Cycler 1,2221,1819661.223C*1.1628.16%A25.741%B++23.6C+N/A9250.1h13.8B49.2B++
T5 AMC 1,2001,1804962.379A+0.0037.976%M++23.729%B++59.9A**1A**18819.7h11.8B*31B**
NSX Tomoe 1,1911,1804512.616B++0.2332.066%B+53.136%A+53.4B++N/A12422.1h11.7B++36.4B++
Shuriken 1,2011,1805012.355B*0.0332.221%B**27.203%A+59.3B+1.1A+13819.9h12.8C++39.8B+
TRAP-M1 1,1901,1793073.84A++1.4635.658%B**35.963%A+67A+N/A15417.6h8.2B+23.1B++
DMR-99 1,1981,1793563.312B+0.9342.714%A++28.838%C+66.6B**1.1A+14617.7h6.4B15B*
PDW-16 Hailstorm 1,2091,1786291.873B*0.5131.225%A22.411%B**44B*1.2M+12626.8h12.9B+41.2B++
T1A Unity 1,2041,1784112.866A++0.4833.451%A++26.571%C**69.7A1.5A*15516.9h11.7B35B**
TRAC-5 S 1,1981,1774862.422A*0.0435.033%A**25.404%A++59.1M+1.1A15819.9h10.4B+29.6B*
NSX-P Naginata 1,1931,1773793.106B**0.7231.88%A++38.913%B**75.4B**1C+38615.6h10.1B*31.6B*
Claymore 1,1771,1761906.189C+3.8127.93%C--N/A115.3C-N/A28610.2h1.2C++4.3C+
TRAC-Shot 1,2081,1757031.671B0.7137.46%M+25.192%A+33.9C+1B**8534.7h12.8C34.1B*
MANA Anti-Personnel Turret 1,1931,1754032.916N/A0.5329.32%UN/A11750U180U16556000.1h14.5T*49.5T*
LB00 Python AP 1,5351,1757715.26B12.8864.302%B+N/A78.9A*24.2B+28214.9h3.5B**5.4A
The Little Helper 1,1851,1743573.289A+0.9165.57%A++19.421%B+98.7A*N/A22711.9h3.8B*5.8B**
Ripper 1,1741,1732,5410.462M**1.9235.599%B*15.857%C+16B*N/A4073.4h1.1B++3.2B+
T16 Rhino 1,1861,1703253.6A**1.2237.311%M*32.051%A++82.4A**1.1A*22214.2h11.7B++31.3B**
Hunter QCX 1,1961,1681,1151.048B+1.3363.156%A26.541%C+26.1B**N/A7444.7h4.9C*7.7B+
T9 CARV-S 1,1841,1685462.139B+0.2430.015%A++26.113%C**36.8C+N/A9431.7h12.1C*40.2B++
SOAS-20 1,1771,1673213.636A++1.2537.217%A++35.219%A*58.9AN/A14119.8h10B+27B**
NS-7 PDW 1,1841,1677921.473B+0.9131.012%A20.823%B+29.7C*N/A8439.3h13.2B+42.6B++
T1S Cycler 1,1831,1673683.171A*0.7934.92%A*31.534%A+74.8A**1B+17515.6h10.1B**28.8A
TS4 Haymaker 1,1811,1666251.866B++0.5255.603%A14.151%C++41.5B+N/A10828.1h4.3C**7.8B++
TRS-12 Uppercut 1,1781,1665542.105B*0.2874.819%A+16.295%C*94.8A**1A+24812.3h2B**2.7B*
Icikill 1,1651,1642,3670.492S1.8938.519%B+20.103%B**10.3A+N/A23112.9h2.3C+6B+
NS-61 Emissary 1,1771,1644892.38A*0.0042.928%A*28.952%A*57.9A++N/A14220.1h13C**30.3B*
T4 AMP 1,1711,1645991.943B**0.4439.864%A*28.351%A+49.1B++N/A11723.7h13.6B34.1B*
Bighorn .50M 1,1661,1642454.751C+2.3757.188%A**66.753%F--66.9B*N/A14517.4h2C-3.5B*
NS-44L Blackhand 1,1701,1635082.289B**0.0956.34%A++38.005%C50.1A+N/A21123.2h3.4B*6B*
TX2 Emperor 1,1781,1625302.192A0.1943.262%A*27.108%B**67.2A++N/A21117.3h7.5B++17.3C*
RAMS .50M 1,1651,1624652.499C+0.1254.925%A**68.244%D*52.1A+N/A13422.3h2.3C+4.1B++
The President 1,1751,1626111.902B+0.4835.781%B+25.387%C++88B+1B++21213.2h10.7C*29.8B+
TX1 Repeater 1,1701,1616541.775A0.6139.29%A**27.39%B**50.5AN/A18023h12.6B32B+
HSR-1 1,1671,1613063.794B**1.4148.811%A*32.041%B+58.9B++N/A13619.7h4.8B+9.9B**
Auraxium Chainblade 1,1601,16011,0820.105A++2.2843.919%B**9.914%B+2.7B++N/A7433.8h1.9B+4.4B+
T7 Mini-Chaingun 1,1771,1604782.427A++0.0530.16%M11.293%C-42.3B+N/A12927.4h12.7B++42B*
Havoc 1,1751,1584912.358B*0.0264.609%A++10.535%D--37.5C-N/A9130.9h4.3C+6.7B++
NSX Tanto 1,1701,1574882.371A0.0135.239%A++34.486%A52.4B*N/A13822.1h11.2B+31.8B+
T9 CARV 1,1831,1561,1481.007C+1.3725.052%A27.941%B*22.2CN/A11452h13.7C*54.7B+
MKV Suppressed 1,1861,1551,1021.048C+1.3331.773%B**21.212%B19.7DN/A6558.5h17.8C--56.2C*
SR-7 1,1631,1543892.967C+0.5949.749%A69.324%D*38C++N/A9930.4h2.6C-5.2C**
99SV 1,1741,1515891.954C**0.4338.624%A30.495%D24.9C++N/A7046.3h4.7B++12.2B*
T32 Bull 1,1811,1501,0371.109C1.2727.696%B*26%B24.1DN/A7347.7h16.6D*59.8C+
TS2 Inquisitor 1,1811,1507561.521B0.8633.244%B++22.87%B+28.7CN/A8140.1h15D--45.2C+
NS-30 Vandal 1,1771,1455871.951C++0.4337.295%B++27.948%C*24.3DN/A8847.1h6.8D18.3C++
NS-45 Pilot 1,1521,1376321.799B+0.5836.427%B*25.682%C+65.7B+N/A20017.3h6.8B18.7B+
M18 Rotary 1,6991,1093103.577B*1.2036.61%B*N/A30.4A16.2B*20636.5h76B++207.6B*
ML-7 1,4118868591.031B+1.3572.605%A++1.354%D--26.7B15.8B+21533.2h6.8C++9.3B++
MANA Anti-Vehicle Turret 1,5877981746.941U44.5695.56%SN/A12.9D--12.8D-4261.7h11.4C+11.9B*
Frag Grenade 7897661766N/A763.6241.068%C--N/A319.2D9.6C**9762.4h4.6D11.1C
G20 Vulcan-H 1,039703957.4B**5.0264.236%A*3.272%C**63.3B**30.3B45311.1h106.4C+165.7B++
Hornet Missiles 1,166697897.831B5.4575.393%A++N/A79.2B53.3B++5558.8h10C**13.2B++
L100 Python HEAT 878609777.909B+5.5375.381%A**1.314%D-56.9A++25.1M++29610.7h7.1C-9.4B++
M2 Mutilator 4594551612.826B*0.4427.469%M++18.681%C++35.3B*N/A10412.9h17.1C*62.3B**
M2 Mutilator 4434351612.702B++0.3226.883%M++20.46%B+33.7B++N/A9912.9h17.4C++64.8B**
Anti-Vehicle Grenade 6014301430N/A427.6246.225%DN/A252.9D100.6C++15111.7h6.5C14.1C
NS-AM7 Archer 5454304730.909B**1.4771.589%A++20%C**11.6B**3.1C**6537h16.2B+22.6B++
Tank Mine 608407765.355A+2.9766.762%A**N/A76.8D37.9D-5925.3h3.4F--5.2B++
MRC3 Mercy 4094041313.084B+0.7024.051%A+24.753%B*13.9D--N/A4329h16.6B*69.2B*
M9 SKEP Launcher 6374042631.536A++0.8574.936%B**N/A38.5B**22.2B*33810.5h6.5B*8.7B**
CAS 14-E 4033751037.5B++35.1244.933%A++1.333%C--156.3A**11.7A+4742.4h29.8C++66.3B++
L100 Python HESH 4283502315.217B+12.8467.354%A*N/A100A*22.3M**4313.5h3.4C++5B*
MRC3 Mercy 3533461312.641C**0.2623.564%A+21.965%B11.9D*N/A3629h19C++80.4B++
M20 Basilisk 3982802411.667M**9.2969.236%M*6.071%C++48.3A*20.3A++3145.8h118.6C171.3B*
T2 Striker 4522771401.979M**0.4054.94%C**1.083%C+24.3B**15.4B+30911.4h34B++61.8B++
M20 Basilisk 379261357.457A++5.0858.523%A*4.981%C29.3B*13.3A2368.9h120.3C--205.5B+
Spear Anti-Vehicle Phalanx Turret 3412161613.5B**11.1262.636%A*4.63%C*51.4B*29.8B*4114.2h12D19.1C**
S12 Renegade 207195872.241C+0.1450.096%B*5.641%C+19.9D--1.2C--749.8h4C--8C*
M12 Kobalt-H 1891831215.25C+12.8731.561%A*28.415%A*203.3A+6.7B+5420.9h12.7B++40.2B**
MR1 Fracture 2401641231.333B**1.0547.641%A2.439%D11.5B**5.4B+9214.2h61C+128.1B+
MR1 Fracture 2311631231.325B*1.0646.78%A2.454%D11.6B++4.8C+10214.1h60.2C128.6B
NS-10 Burster 222145731.986A0.4036.486%A4.138%D11.2M++5.9A++9713h108.4B**297B**
M12 Kobalt 131124620.667B+18.2934.009%M*23.387%B**112.7B**6.4B**3731.1h21.1C--62B++
P2-120 HEAT 230123383.237C0.8677.585%M**1.626%D-19.5C--17A++3006.3h23.2T*30D*
C75 Viper 176116462.522C0.1457.103%A*N/A23.7C12.2B**2664.9h28.1F-49.2C-
Soldier Soaker 115115502.3B**0.0844.86%B**21.739%B**76.7B**N/A4871.5h6.1C++13.7B++
NS-10 Burster 171113731.548B+0.8336.474%A4.425%C8.6A++4.4B+8213.1h139.6B++382.7B*
M12 Kobalt 114109336.333A+33.9532.705%M++21.101%B+77.9B+3.6C++2841.4h19.9C+60.8B*
Aspis Anti-Aircraft Phalanx Turret 1791051010.5M8.1244.819%M++N/A26.9M*19A++2953.9h125.4B*279.9B**
G40-F Ranger 11572236M+33.6235.981%B+N/A51.4A30.7A+3871.4h62.2B+172.9B++
G30 Walker 10371323.667A++21.2945.206%A++2.817%C-47.3B**21.3B*7671.5h150.4B+332.7B+
M20 Wyvern 11370262.692D0.3146.204%B*1.429%D--15.9D9.8D1224.4h102.6D222.1C+
NS Patriot Flare Gun 6767223.045M0.669.433%DN/A22.3C+N/A1093h2.4C*25C++
M3 Pounder HEG 9766641.031C1.3545.885%B*N/A11D5.2B**1166h32.4F--70.7D
M3 Pounder HEG 8864541.185C1.2045.636%B+3.125%C+12.8D4.8B+1025h31.9F-69.8C--
NSX Amaterasu 59591,9300.031C2.3541.509%B*1.695%D*0.8C--N/A272.5h2.6C++6.3B+
Tomcat A2AM Pods 8355115C++2.6290.885%A+N/A36.7C18.7D-2991.5h12.3F13.6D*
G30 Vulcan 795577.857B*5.4849.927%A**3.636%C+28.9B++12.6C+2061.9h98.8C++197.9B*
P525 Marauder-H 6052114.727D2.3545.013%AN/A74.3D11.4A2830.7h13.9F*30.8D-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret22690.5h
M4-F Pillager02360.1h
Nano-Armor Kit283917,77359.8h
Flail Targeting Dart21110.5h
Medical Applicator598192,48320.5h
Nanite Revive Grenade01,1260.3h
Spawn Beacon73,5583.3h
Rampart Wall0611.2h
Spitfire Auto-Turret104950.5h
Restoration Kit47110,60110.7h
Cortium Silo0620.2h
Motion Spotter9929,05118.8h
Welding Device02,3760.4h
TR Triumph Flare Gun11480.3h
Router21340.4h
Ammunition Package711,1101.7h
Medical Kit1,45419,75020.5h
Anti-Infantry MANA Turret391,2342.3h
Elysium Spawn Tube0660.1h
Light Air Terminal0600.3h
WLT-Howler Mining Laser139,6224.4h
Nano-Repair Grenade02680.1h
Snowman Soldier2580.1h
Recon Detection Device272,5416.2h
Shield Recharging Field6890.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.17s
Server spent 1.30s on queries, 1.13s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.