Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 17 (18,908)players online:
ALandWhale_ (49)  atypick (6)  sergizan37 (4)  zer0367 (4)  kingmotu (4)  silentk1tt3n (3) 70
stats.dasanfall.com
Field Marshal HermanWalker[FooI] HermanWalker
TR BR 183

KDR: 2.5

Score: 86.1m

Last Seen: Jun 20th, 2019 5:41 PM
- OFFLINE - 98.5 hour(s)

Prestige 1, Battle Rank 100 (183 total) - Terran Republic on Connery - Outfit Officer of GOBLIN TRIBE[FooI] GOBLIN TRIBE
TR outfit on Connery

Members: 30
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS MSW-R NS-15M2 TSAR-42 HC1 Cougar C-4 MG-S1 Jackal AS16 NightHawk M14 Banshee
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:HermanWalker



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,730,482 MLG Score: 2982
Fun Score: N/A
Cheeseburgers Flipped: 680TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.749%29.549%1086561154109,6532.105920.389

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.224%3.042M++1.334A-2.426F*HEAD ++ (~11.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
320.571B+11.70.176C++20.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.52%0.671%8904120610,429162028846.43765361%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.225%0.227C++-0.85D---0.258

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.30.285C*45.60.14C++69.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
73.475%0.772%257312071,94319438221236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.342%3.164M++-1.161D*-0.617

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.78B++6.20.501B+2.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.645%9.779%257812021,94315778591.23131226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.546%2.172A*1.332A1.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
147.9-0.241C88.2-1.219D*59.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.052%62.971%2578120216,0983231954.98082

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.788%1.507A+-0.27C1.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.342C**2.90.08C+3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.936%14.025%2576120414,11150571812.78984

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.599%1.368A-0.113C+0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.58B+3.20.34C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
GOBLIN TRIBE[FooI] GOBLIN TRIBE
TR outfit on Connery

Members: 30
86.1m204.1%404 (24.2k)332 (19.9k)2.49524206,91582,9242.6473183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12102212434.285%24.064%82503:0896

10% Combat Medic16% Engineer26% Heavy Assault25% Infiltrator21% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 11th, 2017 3:20 AMJan 7th, 2019 9:02 PMJun 23rd, 2019 1:40 PM (1d) (PST)Jun 20th, 2019 3:13 PM (4d) (PST)Jun 20th, 2019 1:41 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8552416140.7970.3190.1921.7830.0762982

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,32314,43136,892481912107519,915

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4325.9h/180.2d 12,610 49,791 63,548 462.8k 5,195 15,155 19,798 222m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A**
Kills:10,039
Deaths:3,094
KDR:3.245
Accuracy:34.569% A**
HSR:31.627% B**
NS-15M2
A++
Kills:9,220
Deaths:2,932
KDR:3.145
Accuracy:33.346% A++
HSR:34.794% A
T9A "Butcher"
A++
Kills:4,085
Deaths:1,261
KDR:3.239
Accuracy:32.449% A++
HSR:35.936% B**
MG-H1 Watchman
A*
Kills:3,042
Deaths:887
KDR:3.430
Accuracy:34.270% A*
HSR:34.714% B**
NS-15 Gallows
A
Kills:1,388
Deaths:355
KDR:3.910
Accuracy:34.084% A
HSR:35.591% B+
TMG-50
U
Kills:1,209
Deaths:394
KDR:3.069
Accuracy:85.340% U
HSR:32.920% A+
NSX Naginata
A+
Kills:1,182
Deaths:639
KDR:1.850
Accuracy:29.635% A+
HSR:28.003% C+
NSX-P Naginata
A++
Kills:1,180
Deaths:379
KDR:3.113
Accuracy:31.850% A++
HSR:38.983% A
T16 Rhino
M*
Kills:1,170
Deaths:325
KDR:3.600
Accuracy:37.311% M*
HSR:32.051% A++
T9 CARV-S
A+
Kills:1,168
Deaths:546
KDR:2.139
Accuracy:30.015% A+
HSR:26.113% C**
T9 CARV
A
Kills:1,156
Deaths:1,148
KDR:1.007
Accuracy:25.052% A
HSR:27.941% B*
T32 Bull
B*
Kills:1,150
Deaths:1,037
KDR:1.109
Accuracy:27.696% B*
HSR:26% C**
Kills:35,989
Deaths (as Heavy Assault):12,997
Deaths (to Heavy Assaults):27,059
KDR:2.76902
Kill Difference:22,992
Playtime:1,133.084 hours
Usage:26%
Score:25.457m
Score/min:374
Accuracy (listed only):36.301%
HSR (listed only):32.056%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
M**
Kills:5,813
Deaths:2,255
KDR:2.578
Accuracy:42.314% M**
HSR:25.340% B+
MG-S1 Jackal
A*
Kills:4,960
Deaths:1,454
KDR:3.411
Accuracy:37.566% A*
HSR:27.883% A
AS16 NightHawk
A
Kills:4,816
Deaths:1,715
KDR:2.808
Accuracy:52.246% A
HSR:14.286% C+
TAS-16 Blackjack
A
Kills:4,469
Deaths:2,132
KDR:2.096
Accuracy:75.905% A
HSR:14.209% C+
LC2 Lynx
A*
Kills:4,207
Deaths:1,881
KDR:2.237
Accuracy:33.987% A*
HSR:26.646% B**
NS-11C
A+
Kills:2,804
Deaths:1,236
KDR:2.269
Accuracy:31.684% A+
HSR:22.111% B+
SMG-46 Armistice
B*
Kills:2,009
Deaths:1,703
KDR:1.180
Accuracy:29.941% B*
HSR:20.607% B++
LC3 Jaguar
A++
Kills:1,989
Deaths:940
KDR:2.116
Accuracy:32.306% A++
HSR:21.870% B
NS Baron G5
B**
Kills:1,558
Deaths:774
KDR:2.013
Accuracy:54.250% B**
HSR:17.073% B+
NSX Tengu
A
Kills:1,433
Deaths:620
KDR:2.311
Accuracy:45.837% A
HSR:25.192% B++
TRAC-5
A
Kills:1,340
Deaths:1,491
KDR:0.899
Accuracy:27.475% A
HSR:17.463% C
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.733% B**
HSR:13.398% C-
MG-C1 Kindred
A*
Kills:1,306
Deaths:407
KDR:3.209
Accuracy:36.584% A*
HSR:22.205% C+
TRAC-5 Burst
A*
Kills:1,211
Deaths:460
KDR:2.633
Accuracy:35.949% A*
HSR:25.186% C**
NSX-P Tanto
M*
Kills:1,191
Deaths:425
KDR:2.802
Accuracy:42.201% M*
HSR:25.945% C++
NSX-P Tengu
A++
Kills:1,185
Deaths:468
KDR:2.532
Accuracy:47.021% A++
HSR:25.738% B++
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
T5 AMC
M++
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% M++
HSR:23.729% B++
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
TRAC-5 S
A**
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A**
HSR:25.404% A++
TRAC-Shot
M+
Kills:1,175
Deaths:703
KDR:1.671
Accuracy:37.460% M+
HSR:25.192% A
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B++
NS-7 PDW
B**
Kills:1,171
Deaths:794
KDR:1.475
Accuracy:30.961% B**
HSR:20.922% B+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C*
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C*
Havoc
A+
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A+
HSR:10.535% D--
NSX Tanto
A++
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:35.239% A++
HSR:34.486% A
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% C**
Kills:55,664
Deaths (as Light Assault):26,176
Deaths (to Light Assaults):15,455
KDR:2.12653
Kill Difference:29,488
Playtime:908.103 hours
Usage:21%
Score:20.527m
Score/min:377
Accuracy (listed only):43.160%
HSR (listed only):21.647%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
M**
Kills:5,813
Deaths:2,255
KDR:2.578
Accuracy:42.314% M**
HSR:25.340% B+
AS16 NightHawk
A
Kills:4,816
Deaths:1,715
KDR:2.808
Accuracy:52.246% A
HSR:14.286% C+
TAS-16 Blackjack
A
Kills:4,469
Deaths:2,132
KDR:2.096
Accuracy:75.905% A
HSR:14.209% C+
LC2 Lynx
A*
Kills:4,207
Deaths:1,881
KDR:2.237
Accuracy:33.987% A*
HSR:26.646% B**
NS-11C
A+
Kills:2,804
Deaths:1,236
KDR:2.269
Accuracy:31.684% A+
HSR:22.111% B+
LC3 Jaguar
A++
Kills:1,989
Deaths:940
KDR:2.116
Accuracy:32.306% A++
HSR:21.870% B
NS Baron G5
B**
Kills:1,558
Deaths:774
KDR:2.013
Accuracy:54.250% B**
HSR:17.073% B+
TRAC-5
A
Kills:1,340
Deaths:1,491
KDR:0.899
Accuracy:27.475% A
HSR:17.463% C
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.733% B**
HSR:13.398% C-
MG-C1 Kindred
A*
Kills:1,306
Deaths:407
KDR:3.209
Accuracy:36.584% A*
HSR:22.205% C+
MG-HBR1 Dragoon
A++
Kills:1,255
Deaths:378
KDR:3.320
Accuracy:45.131% A++
HSR:36.494% B*
TRAC-5 Burst
A*
Kills:1,211
Deaths:460
KDR:2.633
Accuracy:35.949% A*
HSR:25.186% C**
NSX-P Tanto
M*
Kills:1,191
Deaths:425
KDR:2.802
Accuracy:42.201% M*
HSR:25.945% C++
AMR-66
A++
Kills:1,185
Deaths:667
KDR:1.777
Accuracy:36.577% A++
HSR:31.899% B**
T5 AMC
M++
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% M++
HSR:23.729% B++
DMR-99
A++
Kills:1,179
Deaths:356
KDR:3.312
Accuracy:42.714% A++
HSR:28.838% C+
TRAC-5 S
A**
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A**
HSR:25.404% A++
TRAC-Shot
M+
Kills:1,175
Deaths:703
KDR:1.671
Accuracy:37.460% M+
HSR:25.192% A
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B++
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C*
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C*
Havoc
A+
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A+
HSR:10.535% D--
NSX Tanto
A++
Kills:1,157
Deaths:488
KDR:2.371
Accuracy:35.239% A++
HSR:34.486% A
Kills:45,012
Deaths (as Engineer):20,306
Deaths (to Engineers):11,318
KDR:2.21668
Kill Difference:24,706
Playtime:707.644 hours
Usage:16%
Score:11.575m
Score/min:273
Accuracy (listed only):45.494%
HSR (listed only):22.268%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:7,669
Deaths:2,244
KDR:3.418
Accuracy:51.314% A++
HSR:62.472% D
MG-S1 Jackal
A*
Kills:4,960
Deaths:1,454
KDR:3.411
Accuracy:37.566% A*
HSR:27.883% A
NS-357 IA
A++
Kills:3,008
Deaths:1,558
KDR:1.931
Accuracy:62.702% A++
HSR:37.301% B+
NS-357 Underboss
B*
Kills:2,397
Deaths:1,878
KDR:1.276
Accuracy:43.951% B*
HSR:20.150% C+
SMG-46 Armistice
B*
Kills:2,009
Deaths:1,703
KDR:1.180
Accuracy:29.941% B*
HSR:20.607% B++
NS-44 Commissioner
A
Kills:1,702
Deaths:1,144
KDR:1.488
Accuracy:47.550% A
HSR:23.502% C*
NSX Tengu
A
Kills:1,433
Deaths:620
KDR:2.311
Accuracy:45.837% A
HSR:25.192% B++
NSX Daimyo
B*
Kills:1,423
Deaths:485
KDR:2.934
Accuracy:47.143% B*
HSR:96.908% B*
NSX Tomoe
A+
Kills:1,218
Deaths:469
KDR:2.597
Accuracy:32.090% B++
HSR:52.874% A+
M77-B
B**
Kills:1,196
Deaths:569
KDR:2.102
Accuracy:43.693% B**
HSR:68.729% D-
KSR-35
A
Kills:1,195
Deaths:343
KDR:3.484
Accuracy:43.538% A
HSR:30.126% C*
NSX-P Tengu
A++
Kills:1,185
Deaths:468
KDR:2.532
Accuracy:47.021% A++
HSR:25.738% B++
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
NS-30 Vandal
B++
Kills:1,180
Deaths:594
KDR:1.987
Accuracy:37.449% B++
HSR:28.136% C*
TRAP-M1
A+
Kills:1,179
Deaths:307
KDR:3.840
Accuracy:35.658% B**
HSR:35.963% A+
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
NS-7 PDW
B**
Kills:1,171
Deaths:794
KDR:1.475
Accuracy:30.961% B**
HSR:20.922% B+
SOAS-20
A*
Kills:1,167
Deaths:321
KDR:3.636
Accuracy:37.217% A++
HSR:35.219% A*
NS-61 Emissary
A*
Kills:1,164
Deaths:489
KDR:2.380
Accuracy:42.928% A*
HSR:28.952% A*
T4 AMP
A*
Kills:1,164
Deaths:599
KDR:1.943
Accuracy:39.864% A*
HSR:28.351% A+
Bighorn .50M
A**
Kills:1,164
Deaths:245
KDR:4.751
Accuracy:57.188% A**
HSR:66.753% F-
NS-44L Blackhand
A++
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:56.340% A++
HSR:38.005% C
RAMS .50M
A**
Kills:1,162
Deaths:465
KDR:2.499
Accuracy:54.925% A**
HSR:68.244% D*
TX2 Emperor
A*
Kills:1,162
Deaths:530
KDR:2.192
Accuracy:43.262% A*
HSR:27.108% B**
The President
B+
Kills:1,162
Deaths:611
KDR:1.902
Accuracy:35.781% B+
HSR:25.387% C+
HSR-1
A*
Kills:1,161
Deaths:306
KDR:3.794
Accuracy:48.811% A*
HSR:32.041% B+
TX1 Repeater
M
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:39.290% M
HSR:27.390% B*
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% C**
SR-7
A
Kills:1,154
Deaths:389
KDR:2.967
Accuracy:49.749% A
HSR:69.324% D*
99SV
B**
Kills:1,151
Deaths:589
KDR:1.954
Accuracy:38.624% B**
HSR:30.495% D
TS2 Inquisitor
B++
Kills:1,150
Deaths:756
KDR:1.521
Accuracy:33.244% B++
HSR:22.870% B+
NS-45 Pilot
B*
Kills:1,137
Deaths:632
KDR:1.799
Accuracy:36.427% B*
HSR:25.682% C+
NS-AM7 Archer
A++
Kills:438
Deaths:489
KDR:0.896
Accuracy:71.615% A++
HSR:20.320% B
Soldier Soaker
B**
Kills:115
Deaths:50
KDR:2.300
Accuracy:44.860% B**
HSR:21.739% B**
NS Patriot Flare Gun
U
Kills:67
Deaths:22
KDR:3.045
Accuracy:9.433% D
HSR:0% U
Kills:53,280
Deaths (as Infiltrator):24,517
Deaths (to Infiltrators):11,637
KDR:2.17319
Kill Difference:28,763
Playtime:1,062.931 hours
Usage:25%
Score:18.021m
Score/min:283
Accuracy (listed only):42.034%
HSR (listed only):34.720%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
A*
Kills:4,960
Deaths:1,454
KDR:3.411
Accuracy:37.566% A*
HSR:27.883% A
AS16 NightHawk
A
Kills:4,816
Deaths:1,715
KDR:2.808
Accuracy:52.246% A
HSR:14.286% C+
TAS-16 Blackjack
A
Kills:4,469
Deaths:2,132
KDR:2.096
Accuracy:75.905% A
HSR:14.209% C+
NS-11A
A*
Kills:3,051
Deaths:1,196
KDR:2.551
Accuracy:34.090% A*
HSR:33.530% A++
TAR
A*
Kills:2,372
Deaths:864
KDR:2.745
Accuracy:33.313% A*
HSR:30.734% A+
SMG-46 Armistice
B*
Kills:2,009
Deaths:1,703
KDR:1.180
Accuracy:29.941% B*
HSR:20.607% B++
T1 Cycler
A++
Kills:1,667
Deaths:1,117
KDR:1.492
Accuracy:29.798% A++
HSR:27.595% B*
NS Baron G5
B**
Kills:1,558
Deaths:774
KDR:2.013
Accuracy:54.250% B**
HSR:17.073% B+
NSX Tengu
A
Kills:1,433
Deaths:620
KDR:2.311
Accuracy:45.837% A
HSR:25.192% B++
SABR-13
A*
Kills:1,420
Deaths:414
KDR:3.430
Accuracy:36.972% A*
HSR:33.662% B**
T1B Cycler
A+
Kills:1,417
Deaths:407
KDR:3.482
Accuracy:33.120% A+
HSR:36.768% A
FA1 Barrage
B**
Kills:1,336
Deaths:989
KDR:1.351
Accuracy:50.733% B**
HSR:13.398% C-
Cycler TRV
A++
Kills:1,274
Deaths:528
KDR:2.413
Accuracy:31.884% A++
HSR:26.374% B**
TORQ-9
A++
Kills:1,211
Deaths:487
KDR:2.487
Accuracy:33.317% A++
HSR:31.131% B**
NSX Yumi
A
Kills:1,186
Deaths:464
KDR:2.556
Accuracy:33.213% A
HSR:34.317% B*
NSX-P Tengu
A++
Kills:1,185
Deaths:468
KDR:2.532
Accuracy:47.021% A++
HSR:25.738% B++
Shuriken
A+
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B**
HSR:27.203% A+
T1A Unity
A++
Kills:1,178
Deaths:411
KDR:2.866
Accuracy:33.451% A++
HSR:26.571% C**
PDW-16 Hailstorm
A
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% A
HSR:22.411% B**
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B++
NS-7 PDW
B**
Kills:1,171
Deaths:794
KDR:1.475
Accuracy:30.961% B**
HSR:20.922% B+
T1S Cycler
A**
Kills:1,167
Deaths:368
KDR:3.171
Accuracy:34.920% A**
HSR:31.534% A+
TS4 Haymaker
A
Kills:1,166
Deaths:625
KDR:1.866
Accuracy:55.603% A
HSR:14.151% C*
TRS-12 Uppercut
A+
Kills:1,166
Deaths:554
KDR:2.105
Accuracy:74.819% A+
HSR:16.295% C*
Havoc
A+
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A+
HSR:10.535% D--
MKV Suppressed
B**
Kills:1,155
Deaths:1,102
KDR:1.048
Accuracy:31.773% B**
HSR:21.212% C**
Kills:47,057
Deaths (as Combat Medic):21,164
Deaths (to Combat Medics):8,961
KDR:2.22345
Kill Difference:25,893
Playtime:432.861 hours
Usage:10%
Score:9.151m
Score/min:352
Accuracy (listed only):42.860%
HSR (listed only):23.952%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:486
Deaths:155
KDR:3.135
Accuracy:24.615% A++
HSR:25.309% B**
M2 Mutilator
M++
Kills:465
Deaths:170
KDR:2.735
Accuracy:27.641% M++
HSR:18.710% C+
MRC3 Mercy
A++
Kills:464
Deaths:155
KDR:2.994
Accuracy:24.018% A++
HSR:21.552% C*
M2 Mutilator
M++
Kills:454
Deaths:170
KDR:2.671
Accuracy:27.075% M++
HSR:20.705% B+
MR1 Fracture
A+
Kills:178
Deaths:134
KDR:1.328
Accuracy:49.209% A+
HSR:2.247% D
MR1 Fracture
A
Kills:178
Deaths:134
KDR:1.328
Accuracy:48.407% A
HSR:2.247% D
NS-10 Burster
A
Kills:178
Deaths:89
KDR:2
Accuracy:36.004% A
HSR:4.494% C-
NS-10 Burster
B**
Kills:141
Deaths:89
KDR:1.584
Accuracy:36.132% B**
HSR:3.546% D
M3 Pounder HEG
B*
Kills:66
Deaths:64
KDR:1.031
Accuracy:45.885% B*
HSR:0% F-
M3 Pounder HEG
B+
Kills:64
Deaths:54
KDR:1.185
Accuracy:45.636% B+
HSR:3.125% C+
Kills:2,674
Deaths (as MAX Suit):607
Deaths (to MAX Suits):2,748
KDR:4.40527
Kill Difference:2,067
Playtime:85.216 hours
Usage:2%
Score:1.417m
Score/min:277
Accuracy (listed only):36.462%
HSR (listed only):10.193%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:4,666
V. Kills:293 N/A
Deaths:524
KDR:8.905
Accuracy:37.445% A+
KPH:82 A
VKPH:5.100 B*
M18 Needler
B**
Kills:2,701
V. Kills:1,500 180%
Deaths:809
KDR:3.339
Accuracy:39.040% B**
KPH:23.500 B**
VKPH:13.100 B++
Hellfire Rocket Pods
B**
Kills:1,952
V. Kills:437 446%
Deaths:199
KDR:9.809
Accuracy:58.504% A
KPH:105.600 B+
VKPH:23.600 B**
Coyote Missiles
B*
Kills:1,446
V. Kills:496 291%
Deaths:200
KDR:7.230
Accuracy:59.429% B*
KPH:56.500 B+
VKPH:19.400 C
M18 Locust
A
Kills:1,233
V. Kills:702 175%
Deaths:434
KDR:2.841
Accuracy:40.331% A
KPH:19.600 C++
VKPH:11.100 C
Hornet Missiles
B*
Kills:1,129
V. Kills:761 148%
Deaths:131
KDR:8.618
Accuracy:75.818% A++
KPH:83.200 B+
VKPH:56.100 B*
M18 Rotary
A+
Kills:1,110
V. Kills:591 188%
Deaths:310
KDR:3.581
Accuracy:36.622% B*
KPH:30.400 A+
VKPH:16.200 B**
Tomcat A2AM Pods
A++
Kills:111
V. Kills:61 179%
Deaths:16
KDR:6.938
Accuracy:90.999% A++
KPH:58 C++
VKPH:31.900 C
Kills:14,348 (9,710 + 0)
Deaths:2,623
KDR:5.470
VKDR:1.846
Vehicle Kills:4,841
Kill Difference:11,725
Playtime:330.706 hours
Usage:8%
Score:4.312m
Score/min:217
Piloting Accuracy:36.622%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
A++
Kills:1,175
V. Kills:360 325%
Deaths:77
KDR:15.260
Accuracy:64.302% B+
KPH:78.700 A++
VKPH:24.100 C*
L100 Python HEAT
M++
Kills:1,102
V. Kills:456 241%
Deaths:114
KDR:9.667
Accuracy:73.335% A**
KPH:65 A*
VKPH:26.900 M++
L100 Python HESH
M**
Kills:708
V. Kills:168 419%
Deaths:48
KDR:14.750
Accuracy:68.647% A*
KPH:95.900 A++
VKPH:22.800 M**
C75 Viper
A+
Kills:137
V. Kills:73 185%
Deaths:47
KDR:2.915
Accuracy:58.301% A*
KPH:26.700 C+
VKPH:14.200 A+
Kills:3,122 (3,122 + 0)
Deaths:286
KDR:10.916
VKDR:3.696
Vehicle Kills:1,057
Kill Difference:2,836
Playtime:44.384 hours
Usage:1%
Score:0.862m
Score/min:324
Driving Accuracy:58.301%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A++
Kills:133
V. Kills:111 119%
Deaths:40
KDR:3.325
Accuracy:78.016% M**
KPH:20.800 C
VKPH:17.400 A++
G30 Vulcan
M+
Kills:59
V. Kills:26 219%
Deaths:7
KDR:8.429
Accuracy:54.841% M+
KPH:29.500 B++
VKPH:13 C+
Kills:192 (133 + 59)
Deaths:47
KDR:4.085
VKDR:2.915
Vehicle Kills:137
Kill Difference:145
Playtime:8.400 hours
Usage:0%
Score:0.150m
Score/min:297
Driving Accuracy:78.016%
Gunner Accuracy:54.841%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A*
Kills:720
V. Kills:346 207%
Deaths:96
KDR:7.500
Accuracy:64.382% A*
KPH:63.700 B**
VKPH:30.600 B
M12 Kobalt-H
A*
Kills:201
V. Kills:7 N/A
Deaths:14
KDR:14.357
Accuracy:31.793% A*
KPH:206.300 A++
VKPH:7.200 B++
G40-F Ranger
A++
Kills:76
V. Kills:45 165%
Deaths:2
KDR:38
Accuracy:36.444% B+
KPH:54.500 A+
VKPH:32.300 A++
G30 Walker
A+
Kills:71
V. Kills:32 215%
Deaths:3
KDR:23.667
Accuracy:45.206% A+
KPH:47.600 B**
VKPH:21.500 B++
P525 Marauder-H
B**
Kills:52
V. Kills:8 N/A
Deaths:11
KDR:4.727
Accuracy:45.013% A
KPH:69.600 D
VKPH:10.700 B**
Kills:1,120 (0 + 1,120)
Deaths:126
KDR:8.889
VKDR:3.476
Vehicle Kills:438
Kill Difference:994
Playtime:15.903 hours
Usage:0%
Score:0.468m
Score/min:491
Driving Accuracy:N/A%
Gunner Accuracy:45.013%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M*
Kills:334
V. Kills:128 259%
Deaths:29
KDR:11.517
Accuracy:69.800% M*
KPH:50.500 A**
VKPH:19.400 A*
M20 Basilisk
A
Kills:271
V. Kills:119 226%
Deaths:38
KDR:7.132
Accuracy:58.623% A*
KPH:29.400 B*
VKPH:12.900 A
M12 Kobalt
M*
Kills:150
V. Kills:7 N/A
Deaths:9
KDR:16.667
Accuracy:34.077% M*
KPH:115.900 A
VKPH:5.400 B++
M12 Kobalt
M++
Kills:137
V. Kills:5 N/A
Deaths:3
KDR:45.667
Accuracy:32.718% M++
KPH:87.200 B++
VKPH:3.200 C+
G40-F Ranger
M
Kills:56
V. Kills:36 151%
Deaths:14
KDR:4
Accuracy:54.991% M
KPH:33.600 A++
VKPH:21.600 A++
Kills:948 (0 + 948)
Deaths:93
KDR:10.194
VKDR:3.172
Vehicle Kills:295
Kill Difference:855
Playtime:20.361 hours
Usage:0%
Score:0.358m
Score/min:293
Driving Accuracy:N/A%
Gunner Accuracy:54.991%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:225
V. Kills:12 N/A
Deaths:91
KDR:2.473
Accuracy:50.446% B*
KPH:21.800 D-
VKPH:1.200 C--
Kills:225 (225 + 0)
Deaths:91
KDR:2.473
VKDR:0.132
Vehicle Kills:12
Kill Difference:134
Playtime:10.325 hours
Usage:0%
Score:0.047m
Score/min:77
Driving Accuracy:50.446%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M
Kills:572
V. Kills:37 N/A
Deaths:17
KDR:33.647
Accuracy:45.631% A++
KPH:174.700 M
VKPH:11.300 A
M20 Wyvern
D
Kills:72
V. Kills:45 157%
Deaths:27
KDR:2.667
Accuracy:46.447% B*
KPH:15.200 D
VKPH:9.500 D
Kills:644 (0 + 644)
Deaths:44
KDR:14.636
VKDR:1.864
Vehicle Kills:82
Kill Difference:600
Playtime:8.003 hours
Usage:0%
Score:0.134m
Score/min:280
Piloting Accuracy:N/A%
Gunner Accuracy:46.447%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 10,19210,0393,0943.245B+0.7534.569%A**31.627%B**71.8A+1.1A++220139.9h10.3B*29.8B**
NS-15M2 9,4129,2202,9323.145B*0.6533.346%A++34.794%A69.1B**1.4A++200133.4h10.9B+32.7B*
TSAR-42 7,7117,6692,2443.418C++0.9251.314%A++62.472%D48.2B+N/A131159h2.3C++4.5B++
HC1 Cougar 5,9935,8132,2552.578A+0.0842.314%M**25.34%B+51B**1.6M++151113.9h13.2C+31.1B*
C-4 7,5775,6162,2422.505B*0.0129.817%B++N/A111.2B++38.8B++62950.5h1.5C++5B+
MG-S1 Jackal 5,0244,9601,4543.411A*0.9237.566%A*27.883%A78.1A++1B*25463.5h8.9B+23.7B**
AS16 NightHawk 4,8844,8161,7152.808A+0.3152.246%A14.286%C+67A+N/A19771.9h3.6B+6.8B*
M14 Banshee 4,9594,6665248.905B+6.4137.445%A+N/A82A5.1B*22556.9h23C*61.5B+
TAS-16 Blackjack 4,5164,4692,1322.096B*0.4075.905%A14.209%C+77.3A++N/A20857.8h1.9B**2.5B*
LC2 Lynx 4,2954,2071,8812.237B**0.2633.987%A*26.646%B**62.4A++1.3A**19367.4h12.7B++37.4B**
T9A "Butcher" 4,1594,0851,2613.239B*0.7432.449%A++35.936%B**86.5B**1.6A*24047.2h10.3B+31.8B**
NS-11A 3,1323,0511,1962.551B*0.0634.09%A*33.53%A++58.1A1.5A**16152.5h12B++35.2B**
MG-H1 Watchman 3,1053,0428873.43A0.9334.27%A*34.714%B**87.9A++1.8A*23334.6h12.5B++36.5B*
NS-357 IA 3,0203,0081,5581.931B+0.5662.702%A++37.301%B+76.7AN/A21739.2h2.9B*4.6B**
NS-11C 2,8632,8041,2362.269A+0.2331.684%A+22.111%B+49.8B**1A+14256.3h11.7B++37B*
M18 Needler 4,2012,7018093.339B+0.8439.04%B**1.037%D23.5B**13.1B++168114.7h87.3B++223.5B*
NS-357 Underboss 2,4082,3971,8781.276C**1.2243.951%B*20.15%C+29.5CN/A8981.2h3.7B+8.5B++
TAR 2,4142,3728642.745B*0.2533.313%A*30.734%A+58.4A1A+17340.6h11.2B*33.5B**
Rocklet Rifle 4,4142,1531,6481.306B**1.1966.975%A++N/A33.2B+34.8B*42464.9h46.7D69.8C++
SMG-46 Armistice 2,0352,0091,7031.18C++1.3229.941%B*20.607%B++24.1CN/A7583.5h14.3C*47.8B+
LC3 Jaguar 2,0301,9899402.116B+0.3832.306%A++21.87%B46.5B*1A+15742.8h12.7C++39.3B++
Hellfire Rocket Pods 2,3891,9521999.809B7.3158.504%AN/A105.5B+23.6B**45618.5h24.5C+41.9C**
Ripper 1,7251,7223,1960.539M**1.9637.705%B**15.796%C+20.3B**N/A5884.7h1.1B++3C+
NS-44 Commissioner 1,7101,7021,1441.488B+1.0147.55%A23.502%C*65AN/A21826.2h3.2B++6.7B*
T1 Cycler 1,7231,6671,1171.492B+1.0029.798%A++27.595%B*29.9B1A+11455.8h13.1B+43.9B*
NS Baron G5 1,5871,5587742.013B**0.4854.25%B**17.073%B+45.2B+N/A12134.5h4.8C+8.8C+
NS Decimator 1,9031,4496272.311A+0.1872.435%A+1.725%C54.1A16.9C++29826.8h4B+5.5B*
Coyote Missiles 1,9421,4462007.23A4.7359.429%B*N/A56.5B+19.4C26025.6h24.9B**41.9B**
NSX Tengu 1,4571,4336202.311B**0.1845.837%A25.192%B++42.3C*N/A12133.9h11.6B+25.4B+
NSX Daimyo 1,4231,4234852.934C+0.4447.143%B*96.908%B*54.1C++N/A12726.3h2.2B+4.6B++
SABR-13 1,4451,4204143.43A+0.9336.972%A*33.662%B**82.1A**1.4A++23417.3h9.4B**25.5A
T1B Cycler 1,4301,4174073.482B*0.9933.12%A+36.768%A88A++N/A38816.1h10.4B*31.4B**
NS-15 Gallows 1,4011,3883553.91B+1.4134.084%A35.591%B+77.1BN/A17418h10.2B30B++
TRAC-5 1,3721,3401,4910.899C++1.6027.475%A17.463%C17.5C+N/A9176.7h16.1C+58.8B+
FA1 Barrage 1,3581,3369891.351B+1.1450.733%B**13.398%C-29.8C++N/A11244.8h5.3C+10.4B+
MG-C1 Kindred 1,3401,3064073.209A0.7136.584%A*22.205%C+89.5A++2.3A++21314.6h9B*24.7B**
The Slasher 1,3021,29714,6690.088B*2.4140.849%B+8.327%C2.1C+N/A5623.2h2B+4.8C++
Cycler TRV 1,2981,2745282.413B**0.0831.884%A++26.374%B**45.7B*N/A12927.9h11.6B++36.4B**
MG-HBR1 Dragoon 1,2721,2553783.32A++0.8245.131%A++36.494%B*65A*N/A24519.3h4.7B**10.5B**
Hunter QCX 1,2691,2401,2191.017B+1.4863.569%A25.968%C+25.4B**N/A7348.9h4.9C*7.7B
M18 Locust 1,9351,2334342.841B+0.3540.331%A1.379%C19.6C++11.1C13563h164.1C+406.9C*
NSX Tomoe 1,2291,2184692.597B+0.1032.09%B++52.874%A+54.1B+N/A12722.5h11.6B++36.2B++
MAX Punch 2,3641,2186131.987U0.5198.292%M**N/A15.2S14.3S2680.1h28.3T*28.8T-
Frag Grenade 1,2531,21411214N/A1,211.5044.206%C+N/A433.6C+13.9B**13312.8h3.7C*8.3C*
TORQ-9 1,2441,2114872.487B*0.0133.317%A++31.131%B**47.5B++1.3A*16325.5h14.1B42.4B*
TRAC-5 Burst 1,2441,2114602.633B+0.1435.949%A*25.186%C**72.1A2M*17616.8h11.6C**32.3B*
TMG-50 1,2271,2093943.069A++0.5785.34%U32.92%A+33.1C+N/A10936.5h106.5T*124.8F
M77-B 1,2011,1965692.102C+0.3943.693%B**68.729%D-33B+N/A8636.2h2.6C+5.9B+
KSR-35 1,2071,1953433.484B++0.9943.538%A30.126%C*78.1A++N/A19815.3h4B+9.2B*
Claymore 1,1951,1941916.251C+3.7627.919%C--N/A114.8C-N/A28810.4h1.2C++4.3C+
Chainblade 1,2031,19235,7340.033B2.4624.548%C4.446%C0.7C++N/A21809h2.1B+8.4B
NSX-P Tanto 1,2291,1914252.802A*0.3142.201%M*25.945%C++51.6B**1.6A14223.1h12.6B+29.8B**
ASP-30 Grounder 1,7231,1907781.53A+0.9774.285%A++1.261%D-27.4B**12.3C**15243.4h5.6B**7.6A
NSX Yumi 1,2091,1864642.556B*0.0633.213%A34.317%B*66.6A1.3C**15017.8h9.9B*29.8B*
AMR-66 1,2131,1856671.777B**0.7236.577%A++31.899%B**31B++N/A8938.2h7.5B++20.4B*
NSX-P Tengu 1,2111,1854682.532A0.0447.021%A++25.738%B++92.6A*2A*21012.8h10.1B*21.5B**
NSX Naginata 1,2161,1826391.85B+0.6529.635%A+28.003%C+42.7C+1.2B**14327.7h13.2C+44.6B+
MANA Anti-Personnel Turret 1,1991,1814042.923N/A0.4329.262%UN/A11810U180U16931900.1h14.5T*49.4T*
NSX-P Naginata 1,1961,1803793.113A0.6231.85%A++38.983%A75.2B**1C+39115.7h10.1B*31.6B**
Shuriken 1,2011,1805012.355B*0.1432.221%B**27.203%A+59.3B++1.1A+13919.9h12.8C++39.8B+
T5 AMC 1,2001,1804962.379A+0.1237.976%M++23.729%B++59.9A**1A*19319.7h11.8B*31B**
NS-30 Vandal 1,2121,1805941.987C++0.5137.449%B++28.136%C*24.9DN/A9047.4h6.8D18.1C++
TRAP-M1 1,1901,1793073.84A++1.3435.658%B**35.963%A+67A+N/A15717.6h8.2B+23.1B++
DMR-99 1,1981,1793563.312B++0.8242.714%A++28.838%C+66.6B**1.1B**14717.7h6.4B+15B**
T1A Unity 1,2041,1784112.866A++0.3733.451%A++26.571%C**69.7A1.5A++15616.9h11.7C**35B**
PDW-16 Hailstorm 1,2091,1786291.873B*0.6231.225%A22.411%B**44B*1.2M+12726.8h12.9B+41.2B++
TRAC-5 S 1,1981,1774862.422A++0.0735.033%A**25.404%A++59.1M+1.1A++16219.9h10.4B+29.6B*
LB00 Python AP 1,5351,1757715.26C*12.7664.302%B+N/A78.9A++24.2C*28414.9h3.5B*5.4A
TRAC-Shot 1,2081,1757031.671B0.8237.46%M+25.192%A33.9C+1B**8534.7h12.8C--34.1B++
The Little Helper 1,1851,1743573.289A+0.7965.57%A++19.421%B++98.7A*N/A22911.9h3.8B*5.8B**
NS-7 PDW 1,1881,1717941.475B++1.0230.961%B**20.922%B+29.7C++N/A8639.4h13.2B+42.7B++
T7 Mini-Chaingun 1,1871,1704832.422A++0.0730.116%M11.453%C42.7B+N/A13527.4h12.7B+42.1B*
T16 Rhino 1,1861,1703253.6A*1.1037.311%M*32.051%A++82.4A**1.1A++22814.2h11.7B+31.3B**
T9 CARV-S 1,1841,1685462.139B+0.3630.015%A+26.113%C**36.8C+N/A9531.7h12.1C++40.2B+
SOAS-20 1,1771,1673213.636A+1.1437.217%A++35.219%A*58.9AN/A14219.8h10B++27B**
T1S Cycler 1,1831,1673683.171A*0.6834.92%A**31.534%A+74.8M1B**17715.6h10.1B**28.8A
TS4 Haymaker 1,1811,1666251.866B++0.6355.603%A14.151%C*41.5B+N/A10928.1h4.3C**7.8B++
TRS-12 Uppercut 1,1781,1665542.105B*0.3974.819%A+16.295%C*94.8A**1A+25212.3h2B**2.7B*
NS-61 Emissary 1,1771,1644892.38A*0.1242.928%A*28.952%A*57.9A++N/A14420.1h13C*30.3B*
T4 AMP 1,1711,1645991.943B**0.5539.864%A*28.351%A+49.1B++N/A11823.7h13.6B34.1B*
Icikill 1,1651,1642,3670.492S2.0038.519%B+20.103%B**10.3C*N/A23113.3h2.3C+6B+
Bighorn .50M 1,1661,1642454.751C+2.2657.188%A**66.753%F-66.9B*N/A14617.4h2C--3.5B*
NS-44L Blackhand 1,1701,1635082.289B*0.2156.34%A++38.005%C50.1AN/A21223.2h3.4B*6B*
RAMS .50M 1,1651,1624652.499C+0.0054.925%A**68.244%D*52.1A++N/A13722.3h2.3C+4.1B++
TX2 Emperor 1,1781,1625302.192A0.3043.262%A*27.108%B**67.2A++N/A21317.3h7.5B*17.3B*
The President 1,1751,1626111.902B+0.5935.781%B+25.387%C+88B++1C**21213.2h10.7C*29.8B+
HSR-1 1,1671,1613063.794B*1.3048.811%A*32.041%B+58.9B++N/A13819.7h4.8B++9.9B**
TX1 Repeater 1,1701,1616541.775A0.7239.29%M27.39%B*50.3B**N/A18423.1h12.6B32B*
Auraxium Chainblade 1,1601,16011,0820.105A++2.3943.919%B**9.914%B+2.7B++N/A7433.8h1.9B+4.4B+
Havoc 1,1751,1584912.358B*0.1464.609%A+10.535%D--37.2C--N/A9131.1h4.3C6.7B+
NSX Tanto 1,1701,1574882.371A0.1235.239%A++34.486%A52.4B++N/A14022.1h11.2B+31.8B+
T9 CARV 1,1831,1561,1481.007C+1.4925.052%A27.941%B*21.9CN/A12352.7h13.7C*54.7B+
MKV Suppressed 1,1861,1551,1021.048C+1.4531.773%B**21.212%C**19.7DN/A6658.5h17.8D56.2C++
SR-7 1,1631,1543892.967C+0.4749.749%A69.324%D*38C++N/A9930.4h2.6D5.2C**
99SV 1,1741,1515891.954C**0.5438.624%B**30.495%D24.8C++N/A7346.4h4.7B++12.2B*
T32 Bull 1,1811,1501,0371.109C1.3927.696%B*26%C**24.1DN/A7647.7h16.6D*59.8C+
TS2 Inquisitor 1,1811,1507561.521B0.9733.244%B++22.87%B+28.7CN/A8240.1h15D--45.2C+
NS-45 Pilot 1,1521,1376321.799B+0.7036.427%B*25.682%C+65.7B+N/A20317.3h6.8B18.7B+
Hornet Missiles 1,8901,1291318.618B+6.1275.818%A++N/A83B+56B*56313.6h9.7C**12.7B++
M18 Rotary 1,7011,1103103.581B*1.0936.622%B*N/A30.4A+16.2B**20936.5h76B++207.5B*
L100 Python HEAT 1,5581,1021149.667B**7.1773.335%A**1.089%D--65.2A*27M*32516.9h6.3C+8.6B++
M9 SKEP Launcher 1,4078925331.674A*0.8274.37%B*1.121%D-43.1A*24.9A**36420.7h6.4B*8.6B**
ML-7 1,4118868591.031B+1.4672.605%A++1.354%D-26.7B15.8B++22633.2h6.8C++9.3B++
MANA Anti-Vehicle Turret 1,5988041844.667U42.1795.571%SN/A13D*12.9D-4461.7h11.4C+11.9B*
G20 Vulcan-H 1,066720967.5B**5.0064.382%A*3.194%C*63.7B**30.6B47211.3h106.5C+165.5B++
L100 Python HESH 8767084814.75B12.2568.647%A*N/A95.7A++22.7M**4227.4h3.2C*4.6B*
CAS 14-E 6095721733.647B++31.1545.631%A++1.399%C-173.3M11.2A5083.3h26.2B+57.4B*
Anti-Vehicle Grenade 7495351535N/A532.5046.572%DN/A243.2D97.3C+14452.2h6.8C-14.5C
NSX Amaterasu 5175179,7880.053C+2.4443.228%B**7.737%D-1.5C-N/A5348.2h2.4C++5.5B+
MRC3 Mercy 4944861553.135B+0.6424.615%A++25.309%B**15.9D-N/A5030.5h16.7B*67.8B*
Tank Mine 697478805.975A++3.4869.029%MN/A88.5C40.6D6595.4h3.2F-4.6B**
M2 Mutilator 4694651702.735B++0.2427.641%M++18.71%C+35B++N/A10613.3h17.3C++62.7B*
MRC3 Mercy 4754641552.994B+0.5024.018%A++21.552%C*15.2D--N/A4730.6h17B+70.8B*
M2 Mutilator 4644541702.671B++0.1827.075%M++20.705%B+34.4B++N/A10313.2h17.3C++63.7B**
NS-AM7 Archer 5564384890.896B**1.6071.615%A++20.32%B11.4B**3.1C**6638.5h16.2B+22.6B++
T2 Striker 6213751802.083M**0.4157.097%B+1.067%C+26A*17.1A31714.4h33.3B++58.3B++
M20 Basilisk 4623342911.517M**9.0269.8%M*6.886%B+50.6A**19.4A*3196.6h111.3C159.5B*
M20 Basilisk 390271387.132A+4.6458.623%A*5.166%C29.5B*12.9A2369.2h118.3C--201.8B+
Spear Anti-Vehicle Phalanx Turret 3742371713.941A11.4562.806%A*4.641%C**55.1B**31.9B**4394.3h11.6C-18.4B
S12 Renegade 237225912.473C+0.0250.446%B*4.889%C+21.8D-1.2C--7710.3h3.8C-7.5C**
M12 Kobalt-H 2082011414.357C11.8631.793%A*28.358%A*201A+7B+5471h12.5B+39.4B**
MR1 Fracture 2631781341.328B**1.1749.209%A+2.247%D11.3B*5.4B9315.7h64.3C130.7B
MR1 Fracture 2561781341.328B*1.1748.407%A2.247%D11.4B+5C+10615.6h63.2C--130.5C*
NS-10 Burster 273178892A0.5036.004%A4.494%C-11.1M+5.9A++10516h112.1B*311.3B**
M12 Kobalt 157150916.667C++14.1734.077%M*24%B**115.4A5.4B++4031.3h19.7C57.7B*
Spear Anti-Vehicle Phalanx Tower 2931461146S143.5094.472%SN/A91.3A++91.9M**4701.6h13D13.8B++
NS-10 Burster 212141891.584B+0.9136.132%B**3.546%D8.8A++4.4B+9116.1h142.5B+394.3B*
M12 Kobalt 142137345.667A*43.1732.718%M++23.358%B**85.6B++3.1C+3201.6h18.4C++56.1B++
C75 Viper 210137472.915C0.4258.301%A*N/A26.9C+14.3A+2955.1h25.9F-44.4C
P2-120 HEAT 244133403.325C0.8378.016%M**1.504%D--20.8C17.3A++3206.4h22.2T*28.4D*
Nightshade 1291242,4970.05C+2.4582.369%B*12.903%C+1.4CN/A485.9h9.8B+11.8B+
Soldier Soaker 115115502.3B**0.2044.86%B**21.739%B**76.7B*N/A4871.5h6.1C++13.7B++
Tomcat A2AM Pods 172111166.938B+4.4490.999%A++N/A58.4C++32.1C4331.9h11.7D**12.8D
Aspis Anti-Aircraft Phalanx Turret 1871101110A*7.5045.381%M+N/A27.5M++19.3A++3034h127.2B++280.3B**
Fatestealer 101101851.188S1.3157.769%A*N/A30.6C*N/A653.3h1.4M2.5A++
C-4 ARX 9884204.2B**1.7051.471%SN/A280M++46.7B++31370.3h0.8A1.6A*
G40-F Ranger 12176238S35.5036.444%B+N/A54.3A+32.1A++3931.4h62B+170.1B+
M20 Wyvern 11772272.667D0.1746.447%B*1.389%D--15.3D9.6D1214.7h103.5D222.8C+
G30 Walker 10371323.667M21.1745.206%A+2.817%C-47.3B**21.3B++7721.5h150.4B+332.7B++
NS Patriot Flare Gun 6767223.045A**0.559.433%DN/A22.3C+N/A1093h2.4C*25C++
M3 Pounder HEG 9766641.031C1.4645.885%B*N/A11D5.2B**1296h32.4F--70.7D
M3 Pounder HEG 8864541.185C1.3145.636%B+3.125%C+12.8D4.8B+1125h31.9F-69.8C--
G30 Vulcan 855978.429B*5.9354.841%M+5.085%B++29.5B++13C+2212h115.1C209.9B*
G40-F Ranger 9256144C+1.5054.991%MN/A32.9A++21.2A+3941.7h156C+283.8B*
P525 Marauder-H 6052114.727D2.2345.013%AN/A74.3D11.4A3080.7h13.9F*30.8D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon144,7674.2h
Anti-Vehicle MANA Turret22870.7h
Nano-Armor Kit296964,63463.5h
Turret AI Module0500.1h
Cortium Silo01070.2h
Nanite Revive Grenade01,1910.3h
Medical Applicator620202,13521.3h
Spitfire Auto-Turret116320.7h
Motion Spotter10932,91320.6h
Restoration Kit48110,67710.8h
Rampart Wall0631.2h
TR Triumph Flare Gun11480.3h
Welding Device02,4070.4h
Shield Recharging Field7970.1h
Recon Detection Device272,5416.2h
Ammunition Package741,1601.7h
Medical Kit2,15625,85426.7h
Anti-Infantry MANA Turret391,2352.3h
Flail Targeting Dart21200.5h
Snowman Soldier2580.1h
Router22620.6h
Nano-Repair Grenade03570.1h
M4-F Pillager02360.1h
Light Air Terminal01130.4h
WLT-Howler Mining Laser271,0317.9h
Elysium Spawn Tube01170.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.53s
Server spent 2.91s on queries, 2.38s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.