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Field Marshal Surfer HermanWalker[FooI] HermanWalker
TR BR 210

KDR: 2.64

Score: 123m

Last Seen: Aug 4th, 2020 2:15 AM
- OFFLINE - 4.6 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS TSAR-42 MSW-R NS-15M2 TAS-16 Blackjack M14 Banshee MG-S1 Jackal HC1 Cougar NS-357 Underboss
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,657,473 MLG Score: 3723
Fun Score: N/A
Cheeseburgers Flipped: 752TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.625%29.146%1067581291153,2642.13080.506

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.232%2.976M+1.208B**-2.373F--HEAD ++ (~10.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.596B+10.90.233C++18.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.888%0.669%12874134519,144202443029.45383445%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.501%0.176C++-0.832D--0.163

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.10.408B37.40.297C*58.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
74.06%0.733%275313462,593244012001.06227216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.612%3.199M++-1.142D*-0.965

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.805B++5.60.555B+1.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.059%11.47%266813412,633204710021.28627263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.278%2.11A*1.678A++0.931

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.9-0.063C+75.5-0.876D--52.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.916%62.721%2668134132,46646981926.9106

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.894%2.103A*-0.278C1.569

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.485B+2.50.215C++2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.996%13.644%2666134324,05572273123.32849

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.766%1.584A+-0.229C0.248

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.646B+2.80.417B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
123m211.9%465 (27.9k)380 (22.8k)2.63679309,836117,5052.77926210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13493269434.677%24.455%84802:45112

9% Combat Medic16% Engineer24% Heavy Assault25% Infiltrator21% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 11th, 2017 3:20 AMApr 29th, 2020 3:22 AMAug 3rd, 2020 10:07 PM (6d) (PST)Aug 3rd, 2020 10:17 PM (6d) (PST)Aug 3rd, 2020 10:15 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9762647120.9580.3630.2342.2020.0823723

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,53215,83242,700572214132522,817

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5392.6h/224.7d 16,741 75,771 92,165 712.3k 6,958 18,989 26,393 315.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:19,583
Deaths:5,888
KDR:3.326
Accuracy:34.840% A+
HSR:30.123% C++
NS-15M2
A
Kills:14,710
Deaths:4,492
KDR:3.275
Accuracy:33.790% A
HSR:33.481% C**
T9A "Butcher"
A
Kills:7,092
Deaths:2,260
KDR:3.138
Accuracy:32.813% A
HSR:34.842% B+
MG-H1 Watchman
A
Kills:3,082
Deaths:904
KDR:3.409
Accuracy:34.170% A
HSR:34.718% B+
NS-15 Gallows
B*
Kills:1,389
Deaths:356
KDR:3.902
Accuracy:34.065% B*
HSR:35.565% C+
T32 Bull
C*
Kills:1,277
Deaths:1,072
KDR:1.191
Accuracy:27.920% C*
HSR:25.920% C
TMG-50
S
Kills:1,246
Deaths:410
KDR:3.039
Accuracy:84.967% S
HSR:32.905% B+
NSX Naginata
B++
Kills:1,242
Deaths:670
KDR:1.854
Accuracy:29.749% B++
HSR:28.502% C-
T9 CARV-S
B*
Kills:1,205
Deaths:565
KDR:2.133
Accuracy:30.122% B*
HSR:26.473% C
NSX-P Naginata
B**
Kills:1,192
Deaths:385
KDR:3.096
Accuracy:31.861% B**
HSR:38.926% B++
T16 Rhino
A*
Kills:1,177
Deaths:331
KDR:3.556
Accuracy:37.210% A*
HSR:32.116% B*
T9 CARV
C**
Kills:1,156
Deaths:1,148
KDR:1.007
Accuracy:25.052% C**
HSR:27.941% C++
Kills:54,351
Deaths (as Heavy Assault):18,481
Deaths (to Heavy Assaults):32,559
KDR:2.94091
Kill Difference:35,870
Playtime:1,283.795 hours
Usage:24%
Score:30.755m
Score/min:399
Accuracy (listed only):36.380%
HSR (listed only):31.793%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:10,993
Deaths:5,157
KDR:2.132
Accuracy:77.199% B**
HSR:13.309% C-
MG-S1 Jackal
A
Kills:9,017
Deaths:2,771
KDR:3.254
Accuracy:37.216% A
HSR:27.792% B+
HC1 Cougar
A**
Kills:8,924
Deaths:3,347
KDR:2.666
Accuracy:40.047% A**
HSR:25% C+
AS16 NightHawk
B**
Kills:7,369
Deaths:2,800
KDR:2.632
Accuracy:54.326% B**
HSR:14.168% C+
LC2 Lynx
A+
Kills:6,720
Deaths:3,322
KDR:2.023
Accuracy:34.693% A+
HSR:25.699% C++
NS-11C
B**
Kills:4,610
Deaths:1,943
KDR:2.373
Accuracy:33.005% B**
HSR:22.126% C++
SMG-46 Armistice
B+
Kills:2,244
Deaths:1,782
KDR:1.259
Accuracy:30.534% B+
HSR:20.677% C++
MG-C1 Kindred
B**
Kills:2,147
Deaths:698
KDR:3.076
Accuracy:35.622% B**
HSR:22.357% C-
LC3 Jaguar
B**
Kills:1,997
Deaths:948
KDR:2.107
Accuracy:32.295% B**
HSR:21.933% C+
TRS-12 Uppercut
A
Kills:1,897
Deaths:890
KDR:2.131
Accuracy:75.918% A
HSR:14.918% C+
TRAC-5
B++
Kills:1,732
Deaths:1,636
KDR:1.059
Accuracy:28.401% B++
HSR:19.053% C
NS Baron G5
B++
Kills:1,723
Deaths:891
KDR:1.934
Accuracy:54.235% B++
HSR:17.179% C**
NSX Tengu
B*
Kills:1,574
Deaths:660
KDR:2.385
Accuracy:46.197% B*
HSR:24.905% C++
TRAC-5 Burst
A+
Kills:1,518
Deaths:558
KDR:2.720
Accuracy:35.389% A+
HSR:24.901% C
FA1 Barrage
B+
Kills:1,364
Deaths:996
KDR:1.369
Accuracy:50.654% B+
HSR:13.563% C-
NSX-P Tengu
B**
Kills:1,277
Deaths:486
KDR:2.628
Accuracy:47.142% B**
HSR:25.215% C++
TS4 Haymaker
B**
Kills:1,274
Deaths:692
KDR:1.841
Accuracy:54.859% B**
HSR:14.521% C++
NSX Tanto
B**
Kills:1,272
Deaths:534
KDR:2.382
Accuracy:35.203% B**
HSR:34.198% B++
NSX-P Tanto
A*
Kills:1,252
Deaths:450
KDR:2.782
Accuracy:42.060% A*
HSR:25.479% C--
NS-66 Punisher
B+
Kills:1,239
Deaths:466
KDR:2.659
Accuracy:31.356% B+
HSR:24.132% D
TRAC-Shot
M
Kills:1,213
Deaths:732
KDR:1.657
Accuracy:37.466% M
HSR:24.897% B*
NS-7 PDW
B++
Kills:1,199
Deaths:809
KDR:1.482
Accuracy:30.995% B++
HSR:20.601% C+
Shuriken
B*
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B++
HSR:27.203% B*
T5 AMC
A*
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% A*
HSR:23.729% C*
PDW-16 Hailstorm
B*
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% B*
HSR:22.411% B+
TRAC-5 S
A++
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A++
HSR:25.404% B**
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
Havoc
A
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A
HSR:10.535% D-
MKV Suppressed
B++
Kills:1,157
Deaths:1,102
KDR:1.050
Accuracy:31.773% B++
HSR:21.176% C+
Kills:80,759
Deaths (as Light Assault):36,630
Deaths (to Light Assaults):22,424
KDR:2.20472
Kill Difference:44,129
Playtime:1,125.578 hours
Usage:21%
Score:28.772m
Score/min:426
Accuracy (listed only):42.870%
HSR (listed only):21.604%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:10,993
Deaths:5,157
KDR:2.132
Accuracy:77.199% B**
HSR:13.309% C-
HC1 Cougar
A**
Kills:8,924
Deaths:3,347
KDR:2.666
Accuracy:40.047% A**
HSR:25% C+
AS16 NightHawk
B**
Kills:7,369
Deaths:2,800
KDR:2.632
Accuracy:54.326% B**
HSR:14.168% C+
LC2 Lynx
A+
Kills:6,720
Deaths:3,322
KDR:2.023
Accuracy:34.693% A+
HSR:25.699% C++
NS-11C
B**
Kills:4,610
Deaths:1,943
KDR:2.373
Accuracy:33.005% B**
HSR:22.126% C++
MG-C1 Kindred
B**
Kills:2,147
Deaths:698
KDR:3.076
Accuracy:35.622% B**
HSR:22.357% C-
LC3 Jaguar
B**
Kills:1,997
Deaths:948
KDR:2.107
Accuracy:32.295% B**
HSR:21.933% C+
TRS-12 Uppercut
A
Kills:1,897
Deaths:890
KDR:2.131
Accuracy:75.918% A
HSR:14.918% C+
TRAC-5
B++
Kills:1,732
Deaths:1,636
KDR:1.059
Accuracy:28.401% B++
HSR:19.053% C
NS Baron G5
B++
Kills:1,723
Deaths:891
KDR:1.934
Accuracy:54.235% B++
HSR:17.179% C**
TRAC-5 Burst
A+
Kills:1,518
Deaths:558
KDR:2.720
Accuracy:35.389% A+
HSR:24.901% C
FA1 Barrage
B+
Kills:1,364
Deaths:996
KDR:1.369
Accuracy:50.654% B+
HSR:13.563% C-
MG-HBR1 Dragoon
A
Kills:1,329
Deaths:421
KDR:3.157
Accuracy:45.176% A
HSR:36.193% C**
NS-30 Tranquility
A
Kills:1,325
Deaths:432
KDR:3.067
Accuracy:47.156% A
HSR:40.528% C*
TS4 Haymaker
B**
Kills:1,274
Deaths:692
KDR:1.841
Accuracy:54.859% B**
HSR:14.521% C++
NSX Tanto
B**
Kills:1,272
Deaths:534
KDR:2.382
Accuracy:35.203% B**
HSR:34.198% B++
NSX-P Tanto
A*
Kills:1,252
Deaths:450
KDR:2.782
Accuracy:42.060% A*
HSR:25.479% C--
AMR-66
B**
Kills:1,215
Deaths:680
KDR:1.787
Accuracy:36.636% B**
HSR:32.017% B+
TRAC-Shot
M
Kills:1,213
Deaths:732
KDR:1.657
Accuracy:37.466% M
HSR:24.897% B*
T5 AMC
A*
Kills:1,180
Deaths:496
KDR:2.379
Accuracy:37.976% A*
HSR:23.729% C*
DMR-99
A+
Kills:1,179
Deaths:356
KDR:3.312
Accuracy:42.714% A+
HSR:28.838% C
TRAC-5 S
A++
Kills:1,177
Deaths:486
KDR:2.422
Accuracy:35.033% A++
HSR:25.404% B**
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
Havoc
A
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A
HSR:10.535% D-
Kills:65,742
Deaths (as Engineer):29,313
Deaths (to Engineers):15,625
KDR:2.24276
Kill Difference:36,429
Playtime:868.067 hours
Usage:16%
Score:16.590m
Score/min:319
Accuracy (listed only):45.677%
HSR (listed only):22.915%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:23,770
Deaths:6,222
KDR:3.820
Accuracy:53.973% A++
HSR:62.213% D--
MG-S1 Jackal
A
Kills:9,017
Deaths:2,771
KDR:3.254
Accuracy:37.216% A
HSR:27.792% B+
NS-357 Underboss
B**
Kills:8,666
Deaths:5,725
KDR:1.514
Accuracy:49.271% B**
HSR:23.817% C
NS-357 IA
A+
Kills:3,245
Deaths:1,716
KDR:1.891
Accuracy:62.304% A+
HSR:36.549% C+
NS-44 Commissioner
B**
Kills:2,337
Deaths:1,369
KDR:1.707
Accuracy:50.224% B**
HSR:24.733% C+
SMG-46 Armistice
B+
Kills:2,244
Deaths:1,782
KDR:1.259
Accuracy:30.534% B+
HSR:20.677% C++
NSX Daimyo
B+
Kills:1,643
Deaths:529
KDR:3.106
Accuracy:47.955% B+
HSR:96.105% B+
NSX Tengu
B*
Kills:1,574
Deaths:660
KDR:2.385
Accuracy:46.197% B*
HSR:24.905% C++
NS-45 Pilot
B+
Kills:1,522
Deaths:840
KDR:1.812
Accuracy:37.412% B+
HSR:27.398% C
NSX-P Tengu
B**
Kills:1,277
Deaths:486
KDR:2.628
Accuracy:47.142% B**
HSR:25.215% C++
NSX Tomoe
B*
Kills:1,268
Deaths:488
KDR:2.598
Accuracy:32.281% C*
HSR:52.366% B*
NS-66 Punisher
B+
Kills:1,239
Deaths:466
KDR:2.659
Accuracy:31.356% B+
HSR:24.132% D
KSR-35
B*
Kills:1,214
Deaths:351
KDR:3.459
Accuracy:43.665% B*
HSR:29.984% C+
T4 AMP
A++
Kills:1,201
Deaths:609
KDR:1.972
Accuracy:39.745% A++
HSR:28.476% B**
NS-30 Vandal
C++
Kills:1,200
Deaths:607
KDR:1.977
Accuracy:37.509% C++
HSR:28.333% C+
M77-B
B+
Kills:1,200
Deaths:571
KDR:2.102
Accuracy:43.684% B+
HSR:68.750% D*
NS-7 PDW
B++
Kills:1,199
Deaths:809
KDR:1.482
Accuracy:30.995% B++
HSR:20.601% C+
NS-44L Showdown
A++
Kills:1,192
Deaths:739
KDR:1.613
Accuracy:56.666% A++
HSR:37.920% C++
RAMS .50M
A++
Kills:1,192
Deaths:470
KDR:2.536
Accuracy:54.872% A++
HSR:68.037% F
Shuriken
B*
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B++
HSR:27.203% B*
NS-AM7 Archer
A+
Kills:1,180
Deaths:1,408
KDR:0.838
Accuracy:70.060% A+
HSR:26.610% B+
TRAP-M1
B**
Kills:1,179
Deaths:307
KDR:3.840
Accuracy:35.658% B+
HSR:35.963% B**
PDW-16 Hailstorm
B*
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% B*
HSR:22.411% B+
Bighorn .50M
A**
Kills:1,175
Deaths:247
KDR:4.757
Accuracy:56.965% A**
HSR:66.638% F-
SOAS-20
A
Kills:1,167
Deaths:321
KDR:3.636
Accuracy:37.217% A
HSR:35.219% A
NS-44L Blackhand
A+
Kills:1,167
Deaths:512
KDR:2.279
Accuracy:56.355% A+
HSR:38.046% C-
NS-61 Emissary
A++
Kills:1,167
Deaths:493
KDR:2.367
Accuracy:42.919% A++
HSR:28.878% A+
TX2 Emperor
A++
Kills:1,163
Deaths:533
KDR:2.182
Accuracy:43.243% A++
HSR:27.085% B+
TX1 Repeater
A*
Kills:1,163
Deaths:656
KDR:1.773
Accuracy:39.252% A*
HSR:27.515% B+
The President
B+
Kills:1,162
Deaths:611
KDR:1.902
Accuracy:35.781% B+
HSR:25.387% C
HSR-1
A++
Kills:1,162
Deaths:307
KDR:3.785
Accuracy:48.829% A++
HSR:32.100% C++
MKV Suppressed
B++
Kills:1,157
Deaths:1,102
KDR:1.050
Accuracy:31.773% B++
HSR:21.176% C+
SR-7
B*
Kills:1,156
Deaths:391
KDR:2.957
Accuracy:49.799% B*
HSR:69.377% D*
99SV
B++
Kills:1,151
Deaths:589
KDR:1.954
Accuracy:38.624% B++
HSR:30.495% D
TS2 Inquisitor
B+
Kills:1,150
Deaths:756
KDR:1.521
Accuracy:33.244% B+
HSR:22.870% C+
Soldier Soaker
A
Kills:373
Deaths:156
KDR:2.391
Accuracy:49.449% A
HSR:19.303% B*
NS Patriot Flare Gun
U
Kills:75
Deaths:66
KDR:1.136
Accuracy:10.402% D
HSR:0% U
Kills:85,305
Deaths (as Infiltrator):36,795
Deaths (to Infiltrators):16,161
KDR:2.31839
Kill Difference:48,510
Playtime:1,340.536 hours
Usage:25%
Score:26.807m
Score/min:333
Accuracy (listed only):42.595%
HSR (listed only):34.710%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:10,993
Deaths:5,157
KDR:2.132
Accuracy:77.199% B**
HSR:13.309% C-
MG-S1 Jackal
A
Kills:9,017
Deaths:2,771
KDR:3.254
Accuracy:37.216% A
HSR:27.792% B+
AS16 NightHawk
B**
Kills:7,369
Deaths:2,800
KDR:2.632
Accuracy:54.326% B**
HSR:14.168% C+
NS-11A
A
Kills:3,307
Deaths:1,312
KDR:2.521
Accuracy:34.080% A
HSR:32.930% B++
TAR
A
Kills:2,817
Deaths:1,043
KDR:2.701
Accuracy:33.280% A
HSR:30.138% B+
SMG-46 Armistice
B+
Kills:2,244
Deaths:1,782
KDR:1.259
Accuracy:30.534% B+
HSR:20.677% C++
T1 Cycler
B*
Kills:1,919
Deaths:1,239
KDR:1.549
Accuracy:30.234% B*
HSR:28.088% B
TRS-12 Uppercut
A
Kills:1,897
Deaths:890
KDR:2.131
Accuracy:75.918% A
HSR:14.918% C+
T1B Cycler
B**
Kills:1,793
Deaths:558
KDR:3.213
Accuracy:33.731% B**
HSR:36.196% B+
NS Baron G5
B++
Kills:1,723
Deaths:891
KDR:1.934
Accuracy:54.235% B++
HSR:17.179% C**
NSX Tengu
B*
Kills:1,574
Deaths:660
KDR:2.385
Accuracy:46.197% B*
HSR:24.905% C++
SABR-13
A++
Kills:1,510
Deaths:457
KDR:3.304
Accuracy:37.030% A++
HSR:33.642% B+
Cycler TRV
B**
Kills:1,479
Deaths:621
KDR:2.382
Accuracy:32.521% B**
HSR:26.302% C**
FA1 Barrage
B+
Kills:1,364
Deaths:996
KDR:1.369
Accuracy:50.654% B+
HSR:13.563% C-
T1S Cycler
A++
Kills:1,315
Deaths:427
KDR:3.080
Accuracy:34.812% A++
HSR:31.559% B*
TORQ-9
A
Kills:1,286
Deaths:509
KDR:2.527
Accuracy:33.438% A
HSR:30.638% B
NSX-P Tengu
B**
Kills:1,277
Deaths:486
KDR:2.628
Accuracy:47.142% B**
HSR:25.215% C++
TS4 Haymaker
B**
Kills:1,274
Deaths:692
KDR:1.841
Accuracy:54.859% B**
HSR:14.521% C++
NS-66 Punisher
B+
Kills:1,239
Deaths:466
KDR:2.659
Accuracy:31.356% B+
HSR:24.132% D
MG-A1 Arbalest
A++
Kills:1,205
Deaths:509
KDR:2.367
Accuracy:36.545% A++
HSR:27.718% C
NS-7 PDW
B++
Kills:1,199
Deaths:809
KDR:1.482
Accuracy:30.995% B++
HSR:20.601% C+
NSX Yumi
B*
Kills:1,188
Deaths:466
KDR:2.549
Accuracy:33.158% B*
HSR:34.259% B+
NS-11P
A+
Kills:1,186
Deaths:347
KDR:3.418
Accuracy:34.969% A+
HSR:30.691% B+
Shuriken
B*
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:32.221% B++
HSR:27.203% B*
T1A Unity
A+
Kills:1,178
Deaths:411
KDR:2.866
Accuracy:33.451% A+
HSR:26.571% C+
PDW-16 Hailstorm
B*
Kills:1,178
Deaths:629
KDR:1.873
Accuracy:31.225% B*
HSR:22.411% B+
The Little Helper
A++
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:65.570% A++
HSR:19.421% B+
Havoc
A
Kills:1,158
Deaths:491
KDR:2.358
Accuracy:64.609% A
HSR:10.535% D-
MKV Suppressed
B++
Kills:1,157
Deaths:1,102
KDR:1.050
Accuracy:31.773% B++
HSR:21.176% C+
Kills:67,200
Deaths (as Combat Medic):29,379
Deaths (to Combat Medics):13,251
KDR:2.28735
Kill Difference:37,821
Playtime:491.527 hours
Usage:9%
Score:11.400m
Score/min:387
Accuracy (listed only):42.182%
HSR (listed only):24.154%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:918
Deaths:323
KDR:2.842
Accuracy:25.908% B**
HSR:22.985% C+
MRC3 Mercy
B**
Kills:836
Deaths:323
KDR:2.588
Accuracy:25.434% B**
HSR:19.378% D
M2 Mutilator
A*
Kills:522
Deaths:191
KDR:2.733
Accuracy:27.769% A*
HSR:19.157% C+
M2 Mutilator
A*
Kills:499
Deaths:191
KDR:2.613
Accuracy:27.347% A*
HSR:21.042% C**
M3 Pounder HEG
B**
Kills:235
Deaths:167
KDR:1.407
Accuracy:51.998% B**
HSR:4.255% B*
MR1 Fracture
B*
Kills:205
Deaths:155
KDR:1.323
Accuracy:49.397% B*
HSR:1.951% D-
MR1 Fracture
B*
Kills:195
Deaths:155
KDR:1.258
Accuracy:50.197% B*
HSR:3.590% C+
M3 Pounder HEG
B++
Kills:193
Deaths:157
KDR:1.229
Accuracy:52.620% B++
HSR:4.145% B++
NS-10 Burster
B*
Kills:178
Deaths:89
KDR:2
Accuracy:36.584% B*
HSR:4.494% C
NS-10 Burster
B++
Kills:142
Deaths:89
KDR:1.596
Accuracy:36.645% B++
HSR:4.225% C+
Kills:3,923
Deaths (as MAX Suit):920
Deaths (to MAX Suits):3,427
KDR:4.26413
Kill Difference:3,003
Playtime:94.217 hours
Usage:2%
Score:1.742m
Score/min:308
Accuracy (listed only):38.390%
HSR (listed only):10.522%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:10,686
V. Kills:577 N/A
Deaths:525
KDR:20.354
Accuracy:37.452% B**
KPH:109.700 B**
VKPH:5.900 B++
M18 Needler
B*
Kills:4,669
V. Kills:2,429 192%
Deaths:830
KDR:5.625
Accuracy:38.298% B*
KPH:30.400 B*
VKPH:15.800 B
Hornet Missiles
B+
Kills:2,778
V. Kills:1,840 151%
Deaths:138
KDR:20.130
Accuracy:78.201% A++
KPH:100.500 C**
VKPH:66.600 B+
Hellfire Rocket Pods
B+
Kills:2,558
V. Kills:510 N/A
Deaths:199
KDR:12.854
Accuracy:59.366% B*
KPH:120.300 C+
VKPH:24 B+
M18 Locust
B++
Kills:1,627
V. Kills:902 180%
Deaths:436
KDR:3.732
Accuracy:39.672% B++
KPH:23.400 C
VKPH:13 C--
Coyote Missiles
B+
Kills:1,484
V. Kills:512 289%
Deaths:201
KDR:7.383
Accuracy:59.520% B+
KPH:57.200 C+
VKPH:19.700 C-
M18 Rotary
B+
Kills:1,231
V. Kills:653 188%
Deaths:310
KDR:3.971
Accuracy:36.483% B+
KPH:31.700 B+
VKPH:16.800 C*
Tomcat A2AM Pods
A++
Kills:288
V. Kills:129 222%
Deaths:16
KDR:18
Accuracy:89.306% A++
KPH:93.200 B+
VKPH:41.700 C
Kills:25,321 (18,213 + 0)
Deaths:2,655
KDR:9.537
VKDR:2.844
Vehicle Kills:7,552
Kill Difference:22,666
Playtime:437.107 hours
Usage:8%
Score:7.358m
Score/min:281
Piloting Accuracy:36.483%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:1,289
V. Kills:276 465%
Deaths:50
KDR:25.780
Accuracy:72.020% A*
KPH:107.800 B**
VKPH:23.100 A**
LB00 Python AP
B**
Kills:1,175
V. Kills:360 325%
Deaths:77
KDR:15.260
Accuracy:64.302% B+
KPH:78.700 B**
VKPH:24.100 C+
L100 Python HEAT
A++
Kills:1,102
V. Kills:456 241%
Deaths:114
KDR:9.667
Accuracy:73.335% A*
KPH:65 B**
VKPH:26.900 A++
L100 Python AP
M**
Kills:511
V. Kills:178 285%
Deaths:
KDR:
Accuracy:75.010% A*
KPH:105.800 M**
VKPH:36.900 A*
C75 Viper
B+
Kills:138
V. Kills:74 184%
Deaths:47
KDR:2.936
Accuracy:58.727% A+
KPH:26.900 D
VKPH:14.400 B+
Skyguard
M**
Kills:52
V. Kills:26 193%
Deaths:2
KDR:26
Accuracy:57.587% M**
KPH:39.300 A**
VKPH:19.700 A*
Kills:4,267 (4,267 + 0)
Deaths:290
KDR:14.714
VKDR:4.724
Vehicle Kills:1,370
Kill Difference:3,977
Playtime:55.115 hours
Usage:1%
Score:1.269m
Score/min:384
Driving Accuracy:57.587%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
A
Kills:202
V. Kills:139 144%
Deaths:42
KDR:4.810
Accuracy:78.143% M**
KPH:28.300 C
VKPH:19.500 A
P2-120 AP
A++
Kills:71
V. Kills:41 169%
Deaths:1
KDR:71
Accuracy:75.383% M++
KPH:59.600 A
VKPH:34.400 A++
G30 Vulcan
A**
Kills:63
V. Kills:28 217%
Deaths:7
KDR:9
Accuracy:54.717% A**
KPH:30.900 B
VKPH:13.700 C
E540 Halberd
C+
Kills:59
V. Kills:22 257%
Deaths:7
KDR:8.429
Accuracy:44.140% C+
KPH:24.200 D
VKPH:9 D*
Kills:395 (273 + 122)
Deaths:57
KDR:6.930
VKDR:4.035
Vehicle Kills:230
Kill Difference:338
Playtime:12.818 hours
Usage:0%
Score:0.353m
Score/min:459
Driving Accuracy:75.383%
Gunner Accuracy:44.140%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A*
Kills:892
V. Kills:415 214%
Deaths:97
KDR:9.196
Accuracy:65.758% A*
KPH:73.800 B**
VKPH:34.400 C**
M12 Kobalt-H
A*
Kills:455
V. Kills:8 N/A
Deaths:14
KDR:32.500
Accuracy:32.973% A*
KPH:284.600 A*
VKPH:5 C+
P525 Marauder-H
C**
Kills:88
V. Kills:9 N/A
Deaths:11
KDR:8
Accuracy:44.775% B++
KPH:83.700 D
VKPH:8.600 C**
G40-F Ranger
A
Kills:83
V. Kills:49 166%
Deaths:2
KDR:41.500
Accuracy:37.871% C**
KPH:52.500 B**
VKPH:31 A
G30 Walker
A
Kills:71
V. Kills:32 215%
Deaths:3
KDR:23.667
Accuracy:45.073% A+
KPH:46.800 A
VKPH:21.100 A
Kills:1,589 (0 + 1,589)
Deaths:127
KDR:12.512
VKDR:4.039
Vehicle Kills:513
Kill Difference:1,462
Playtime:17.828 hours
Usage:0%
Score:0.597m
Score/min:558
Driving Accuracy:N/A%
Gunner Accuracy:45.073%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M++
Kills:354
V. Kills:134 262%
Deaths:29
KDR:12.207
Accuracy:69.154% M++
KPH:51.300 A++
VKPH:19.400 A++
M12 Kobalt
A++
Kills:328
V. Kills:20 N/A
Deaths:10
KDR:32.800
Accuracy:36.583% M**
KPH:151.600 A+
VKPH:9.200 A++
M20 Basilisk
B**
Kills:293
V. Kills:124 234%
Deaths:38
KDR:7.711
Accuracy:58.543% A*
KPH:29.800 B
VKPH:12.600 B**
M12 Kobalt
M
Kills:177
V. Kills:7 N/A
Deaths:3
KDR:59
Accuracy:33.257% M
KPH:86.200 C++
VKPH:3.400 C+
G40-F Ranger
A++
Kills:94
V. Kills:56 165%
Deaths:14
KDR:6.714
Accuracy:54.335% A*
KPH:39.100 A++
VKPH:23.300 A++
Kills:1,246 (0 + 1,246)
Deaths:94
KDR:13.255
VKDR:3.628
Vehicle Kills:341
Kill Difference:1,152
Playtime:23.352 hours
Usage:0%
Score:0.440m
Score/min:314
Driving Accuracy:N/A%
Gunner Accuracy:54.335%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:363
V. Kills:13 N/A
Deaths:117
KDR:3.103
Accuracy:49.432% B+
KPH:29.600 D-
VKPH:1.100 D
M40 Fury-F
C++
Kills:79
V. Kills:44 176%
Deaths:34
KDR:2.324
Accuracy:66.046% B**
KPH:20.400 C-
VKPH:11.300 C++
Kills:442 (442 + 0)
Deaths:151
KDR:2.927
VKDR:0.377
Vehicle Kills:57
Kill Difference:291
Playtime:16.126 hours
Usage:0%
Score:0.107m
Score/min:111
Driving Accuracy:66.046%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A**
Kills:826
V. Kills:48 N/A
Deaths:17
KDR:48.588
Accuracy:45.577% A++
KPH:186.900 A**
VKPH:10.900 A
M20 Wyvern
D-
Kills:76
V. Kills:48 155%
Deaths:27
KDR:2.815
Accuracy:46.590% B**
KPH:15.600 D-
VKPH:9.800 D-
Kills:902 (0 + 902)
Deaths:44
KDR:20.500
VKDR:2.182
Vehicle Kills:96
Kill Difference:858
Playtime:9.299 hours
Usage:0%
Score:0.180m
Score/min:323
Piloting Accuracy:N/A%
Gunner Accuracy:46.590%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 23,90723,7706,2223.82C++1.1853.973%A++62.213%D--71.8B+N/A196331.1h2.2C4B+
MSW-R 19,92619,5835,8883.326C*0.6934.84%A+30.123%C++84.6B+1.5B*259231.4h10.3B29.5B++
NS-15M2 15,00614,7104,4923.275C*0.6433.79%A33.481%C**80.7C*1.6B+231182.2h10.8C++31.9B+
TAS-16 Blackjack 11,12210,9935,1572.132B+0.5077.199%B**13.309%C-99.3B**1.2B++275110.7h1.9B++2.4B+
M14 Banshee 11,26310,68652520.354B+17.7237.452%B**N/A109.7B**5.9B++32797.4h18.9C++50.4B+
MG-S1 Jackal 9,1269,0172,7713.254B**0.6237.216%A27.792%B+87.6B*1.1C*274102.9h8.8B++23.6B++
HC1 Cougar 9,1988,9243,3472.666B*0.0340.047%A**25%C+62.8B+1.9A+179142.2h11.9C29.6B+
NS-357 Underboss 8,7058,6665,7251.514C*1.1249.271%B**23.817%C68.7C++N/A207126.1h3.5B+7.1B++
AS16 NightHawk 7,4717,3692,8002.632C**0.0054.326%B**14.168%C+80.7B++1.1B+24391.3h3.6B+6.6B++
T9A "Butcher" 7,2277,0922,2603.138B0.5032.813%A34.842%B+96.9B+1.8B*28673.2h10.3C*31.4B++
LC2 Lynx 6,8806,7203,3222.023B0.6134.693%A+25.699%C++65.1B+1.5B*203103.3h12.7C*36.6B+
C-4 7,7115,7312,2462.552B+0.0830.098%C*N/A113.5C++39.2B+66350.5h1.5D4.9C+
M18 Needler 7,0984,6698305.625C**2.9938.298%B*1.028%C--30.4B*15.8B213153.4h78.6B+205.3B+
NS-11C 4,7334,6101,9432.373B+0.2633.005%B**22.126%C++60.9B+1.6A18075.7h11.5B+34.8B++
NS Decimator 4,4473,4061,4932.281B+0.3674.237%A+1.468%C--68.5B**20.9C++34049.7h3.5B4.8B++
NS-11A 3,3943,3071,3122.521B+0.1234.08%A32.93%B++58.7C**1.5B*16856.3h12C++35.2B+
NS-357 IA 3,2573,2451,7161.891B+0.7562.304%A+36.549%C+79B+N/A22341.1h2.9B++4.7B**
MG-H1 Watchman 3,1453,0829043.409B+0.7734.17%A34.718%B+87.1B+1.8B+25335.4h12.6C*36.7B+
TAR 2,8722,8171,0432.701B+0.0633.28%A30.138%B+61.5B1.2B+19145.8h11.1B+33.4B++
Hornet Missiles 4,6182,77813820.13B*17.4978.201%A++N/A100.7C**66.7B+67227.6h9.4C++12.1B+
C-4 ARX 3,2502,7197643.559B+0.9233.664%B**N/A247.2A++48.3B+107111h0.9B*2.8B++
Rocklet Rifle 5,3452,7082,1161.28B+1.3666.604%A+N/A34.7C*33.8B+42978h44.9D-67.4C+
Hellfire Rocket Pods 3,0682,55819912.854C*10.2259.366%B*N/A120.1C+23.9B+51521.3h21.9C+37C+
NS-44 Commissioner 2,3452,3371,3691.707C**0.9350.224%B**24.733%C+67B+N/A22134.9h3.2B6.3B+
SMG-46 Armistice 2,2702,2441,7821.259C+1.3830.534%B+20.677%C++26DN/A8586.2h14C46C++
MG-C1 Kindred 2,1972,1476983.076A+0.4435.622%B**22.357%C-98.9B*2.3B++28521.7h9B+25.4B*
LC3 Jaguar 2,0381,9979482.107C*0.5332.295%B**21.933%C+46.7C+1C*16942.8h12.7C+39.3C**
T1 Cycler 1,9821,9191,2391.549C+1.0930.234%B*28.088%B32.3C1.1B+13559.5h13C+43B+
TRS-12 Uppercut 1,9191,8978902.131B+0.5175.918%A14.918%C+110.3A1.3B+28917.2h1.9B*2.6B+
Ripper 1,8041,8003,5500.507M2.1337.602%B++15.667%C+19.9B+N/A5790.3h1.1B*3B+
T1B Cycler 1,8121,7935583.213B0.5833.731%B**36.196%B+92.9B*1C++38419.3h10.8B+32B++
Frag Grenade 1,8161,76411764N/A1,761.3646.034%CN/A490C-14.4C++15943.6h3.3C+7.2C+
TRAC-5 1,7711,7321,6361.059C+1.5828.401%B++19.053%C21.5CN/A12180.7h14.8C+52.1C*
NS Baron G5 1,7561,7238911.934B**0.7054.235%B++17.179%C**47.5C+N/A13136.3h4.7C8.7C+
NSX Daimyo 1,6431,6435293.106C0.4747.955%B+96.105%B+57.2CN/A14028.7h2.2C**4.5B+
M18 Locust 2,5291,6274363.732C+1.1039.672%B++1.168%C+23.4C13C--16069.6h142C+357.9C+
NSX Tengu 1,6001,5746602.385B++0.2546.197%B*24.905%C++45CN/A13235h11.4C++24.7B
NS-45 Pilot 1,5421,5228401.812C++0.8237.412%B+27.398%C75.3C+1C+24320.2h6.6C+17.5C**
TRAC-5 Burst 1,5531,5185582.72C++0.0835.389%A+24.901%C76.7B+1.8B++21919.8h11.4C+32.1B++
SABR-13 1,5381,5104573.304B++0.6737.03%A++33.642%B+81.6A1.5B**24118.5h9.6B+26B**
Coyote Missiles 1,9961,4842017.383B+4.7559.52%B+N/A57.1C+19.7C-27026h25B*42B*
Cycler TRV 1,5061,4796212.382B0.2532.521%B**26.302%C**48.7C+N/A14330.4h11.7C++36B+
NS-15 Gallows 1,4031,3893563.902B+1.2734.065%B*35.565%C+77.2CN/A18118h10.2C++30B+
NSX Amaterasu 1,3871,38718,9240.073C+2.5641.388%A7.931%D--2.4CN/A7574.6h2.2C++5.2B+
FA1 Barrage 1,3871,3649961.369C+1.2750.654%B+13.563%C-30.3CN/A12245h5.3D10.4C++
Claymore 1,3511,3502196.164C3.5328.392%DN/A119.5DN/A30311.3h1.2C+4.2C+
Hunter QCX 1,3721,3421,3131.022C*1.6162.313%B**25.857%C**25.5B+N/A7552.7h4.8B7.7B+
MG-HBR1 Dragoon 1,3471,3294213.157B**0.5245.176%A36.193%C**65.8B++N/A26820.2h4.7B+10.5B*
NS-30 Tranquility 1,3411,3254323.067C++0.4347.156%A40.528%C*77B+N/A24417.2h4.9B++10.5B+
T1S Cycler 1,3341,3154273.08A+0.4434.812%A++31.559%B*76.9A1.1B+18517.1h10.1B++29B*
The Slasher 1,3021,29714,6690.088B*2.5540.849%B+8.327%C2.1C+N/A5623.2h2C**4.8B+
L100 Python HESH 1,5651,2895025.78B+23.1472.02%A*N/A107.4B**23A*43912h3.1C+4.3B++
TORQ-9 1,3201,2865092.527B+0.1133.438%A30.638%B48.7C+1.3B++17626.4h14.2C42.4B+
NSX-P Tengu 1,3041,2774862.628B++0.0147.142%B**25.215%C++96B++2B*25113.3h9.9B21.1B+
T32 Bull 1,3101,2771,0721.191C1.4527.92%C*25.92%C26.1D-N/A8949h15.8F-56.7C--
TS4 Haymaker 1,2931,2746921.841B+0.8054.859%B**14.521%C++43.2C+N/A11529.5h4.3C+7.8B+
NSX Tanto 1,2881,2725342.382B*0.2535.203%B**34.198%B++54.4C+N/A15623.4h11.1B+31.6B+
NSX Tomoe 1,2791,2684882.598C+0.0432.281%C*52.366%B*55.1C+N/A13623h11.6B36B+
MAX Punch 2,4081,2629261.363S1.2798.231%M*N/A13.6S12.4S2492.6h27.4T*27.9T*
NSX-P Tanto 1,3021,2524502.782B**0.1542.06%A*25.479%C--53.3C+2.1B**16023.5h12.6C++29.9B++
TMG-50 1,2641,2464103.039B*0.4084.967%S32.905%B+33.8DN/A12136.9h103.6T*121.9F**
NSX Naginata 1,2761,2426701.854C+0.7829.749%B++28.502%C-44D1.2C++15628.2h13D43.8C++
NS-66 Punisher 1,2461,2394662.659B++0.0231.356%B+24.132%D93.9B+N/A26813.2h10.2B+32.5B+
M18 Rotary 1,8841,2313103.971B1.3336.483%B+N/A31.7B+16.8C*22038.8h73.5B+201.6B+
M9 SKEP Launcher 1,8851,2278881.382B+1.2573.424%B+1.385%D42.6C*22.8C++33928.8h6.3B+8.6B++
T7 Mini-Chaingun 1,2351,2175162.359B**0.2829.805%A++11.668%D43.6CN/A15527.9h12.7C*42.5B++
AMR-66 1,2451,2156801.787B0.8536.636%B**32.017%B+31.6C+N/A10038.4h7.4C**20.3B+
KSR-35 1,2261,2143513.459C*0.8243.665%B*29.984%C+75.9B+N/A19716h4B9.2B+
TRAC-Shot 1,2471,2137321.657C++0.9837.466%M24.897%B*34.7C1C++9035h12.7D33.8B+
MG-A1 Arbalest 1,2401,2055092.367B++0.2736.545%A++27.718%C89.3B**2.6A++21513.5h13B+35.6B**
T9 CARV-S 1,2211,2055652.133C+0.5030.122%B*26.473%C37.5DN/A10632.1h12C+40B
NS-03 Thumper 1,2121,2047151.684B+0.9551.809%A++1.495%C87.9A++N/A31513.7h4.2B**8.1B**
T4 AMP 1,2081,2016091.972B++0.6639.745%A++28.476%B**49.2C++N/A12524.4h13.5C++33.9B++
NS-30 Vandal 1,2321,2006071.977C+0.6637.509%C++28.333%C+25.1D--N/A9247.9h6.7D*18C-
M77-B 1,2051,2005712.102C0.5343.684%B+68.75%D*33.1CN/A8936.2h2.6C--5.9C+
NS-7 PDW 1,2171,1998091.482C+1.1530.995%B++20.601%C+29.9C-N/A9340.1h13.2C+42.5C**
NSX-P Naginata 1,2091,1923853.096B++0.4631.861%B**38.926%B++75C+1.1C-40815.9h10.1C*31.7B+
NS-44L Showdown 1,1941,1927391.613C**1.0256.666%A++37.92%C++52.5B+N/A13422.7h3.3C*5.9B++
RAMS .50M 1,1951,1924702.536C-0.1054.872%A++68.037%F52.7B+N/A14622.6h2.3C-4.1B+
Chainblade 1,2031,19235,7360.033C++2.6024.533%C-4.446%C0.7C+N/A21809.2h2.1B8.4C**
ASP-30 Grounder 1,7231,1907781.53B+1.1174.285%A1.261%D--27.4C++12.3C+15543.4h5.6B*7.6B**
NSX Yumi 1,2111,1884662.549B0.0933.158%B*34.259%B+66.7B++1.3C++15517.8h9.9B29.8B+
MANA Anti-Personnel Turret 1,2061,1884072.919N/A0.2829.296%UN/A11880U180U17894300.1h14.4T*49.3T*
NS-11P 1,2121,1863473.418A0.7834.969%A+30.691%B+104A+2.3B**56911.4h10.9B+31.2B*
Nightshade 1,2101,18020,7410.057B**2.5871.469%B7.458%C2.1C++N/A6549.7h5.5B+7.7B*
Shuriken 1,2011,1805012.355C**0.2832.221%B++27.203%B*58.7C++1B+13920.1h12.8C+39.8B+
NS-AM7 Archer 1,3681,1801,4080.838B+1.8070.06%A+26.61%B+18.1B**2.9C++8465.1h10.3B++14.7B*
T5 AMC 1,2001,1804962.379A+0.2637.976%A*23.729%C*59.9B**1B*20319.7h11.8B+31B**
DMR-99 1,1981,1793563.312C++0.6842.714%A+28.838%C66.6C**1.1C**14917.7h6.4C*15B++
TRAP-M1 1,1901,1793073.84A*1.2035.658%B+35.963%B**67B+N/A16117.6h8.2C*23.1B+
T1A Unity 1,2041,1784112.866B++0.2333.451%A+26.571%C+69.7B+1.5B**15916.9h11.7C++35B++
PDW-16 Hailstorm 1,2091,1786291.873B0.7631.225%B*22.411%B+44C+1.2B*13426.8h12.9C*41.2B+
T16 Rhino 1,1931,1773313.556A0.9237.21%A*32.116%B*82.3B*1.1B24914.3h11.7C*31.4B*
TRAC-5 S 1,1981,1774862.422A0.2135.033%A++25.404%B**59.1A1.1B++17319.9h10.4B29.6B++
LB00 Python AP 1,5351,1757715.26C-12.6264.302%B+N/A78.9B**24.2C+28614.9h3.5B+5.4B*
Bighorn .50M 1,1791,1752474.757C+2.1256.965%A**66.638%F-64.9C**N/A14418.1h2D3.6B++
The Little Helper 1,1851,1743573.289A+0.6565.57%A++19.421%B+97.8B**N/A23012h3.8B++5.8B**
SOAS-20 1,1771,1673213.636A1.0037.217%A35.219%A58.9BN/A14719.8h10C*27B*
NS-44L Blackhand 1,1741,1675122.279C**0.3656.355%A+38.046%C-50.1BN/A21623.3h3.4B+6B++
NS-61 Emissary 1,1801,1674932.367A+0.2742.919%A++28.878%A+57.8B+N/A14820.2h13C+30.3B+
Icikill 1,1651,1642,3670.492S2.1438.519%B20.103%A10.2B**N/A23113.7h2.3C--6C++
TX2 Emperor 1,1791,1635332.182B*0.4543.243%A++27.085%B+67.2B++N/A21517.3h7.5B+17.3B*
TX1 Repeater 1,1721,1636561.773B**0.8639.252%A*27.515%B+50.3B+N/A19523.1h12.6C+32.1B++
The President 1,1751,1626111.902B+0.7335.781%B+25.387%C88B1C+21213.2h10.7C++29.8B+
HSR-1 1,1681,1623073.785B+1.1548.829%A++32.1%C++59C+N/A14019.7h4.8C**9.9B++
Auraxium Chainblade 1,1601,16011,0820.105A2.5343.919%B*9.914%B+2.7C*N/A7433.8h1.9B4.4B+
Havoc 1,1751,1584912.358B**0.2864.609%A10.535%D-36.6DN/A9031.6h4.3C6.7B+
MKV Suppressed 1,1881,1571,1021.05C-1.5931.773%B++21.176%C+19.7D-N/A6958.6h17.8D*56.1C
T9 CARV 1,1831,1561,1481.007C1.6325.052%C**27.941%C++21.9D-N/A15452.9h13.7C-54.7C++
SR-7 1,1651,1563912.957C0.3249.799%B*69.377%D*37.9C-N/A10030.5h2.6D*5.2C+
99SV 1,1741,1515891.954C+0.6838.624%B++30.495%D24.8C--N/A8146.5h4.7C*12.2B+
TS2 Inquisitor 1,1811,1507561.521C+1.1233.244%B+22.87%C+28.7DN/A8340.1h15F45.2C-
L100 Python HEAT 1,5581,1021149.667C*7.0373.335%A*1.089%D65.2B**27A++33316.9h6.3D8.6B+
MRC3 Mercy 9379183232.842C+0.2125.908%B**22.985%C+24.7D-N/A7937.1h16.8B+64.7B+
G20 Vulcan-H 1,307892979.196C**6.5665.758%A*3.251%B73.7B**34.3C**54012.1h104.5C158.9B+
ML-7 1,4118868591.031C++1.6172.605%A++1.354%D--26.7C15.8C+24333.2h6.8C+9.3B
MRC3 Mercy 8598363232.588C+0.0525.434%B**19.378%D22.5D-N/A7437.1h18C+70.9B+
CAS 14-E 8748261748.588B**45.9545.577%A++1.453%C+187.7M10.9A5414.4h25.4C**55.8B++
MANA Anti-Vehicle Turret 1,6048071844.833U42.2095.603%M**N/A13.1D*12.9D--4561.7h11.4C+11.9B+
Anti-Vehicle Grenade 9787161716N/A713.3645.33%D-N/A246.9D-90.3C+14032.9h6.6D14.5D
Fatestealer 6546546,8470.096D--2.5455.497%A+1.835%F-3.5DN/A11184.5h1.6A++2.9A
Tank Mine 904640926.957A++4.3273.75%A*N/A110.3C45.5D7765.8h2.9F3.9B**
M2 Mutilator 5275221912.733C++0.1027.769%A*19.157%C+37.3C++N/A11414h17.1C61.5B+
L100 Python AP 6895111511U508.3675.01%A*N/A106.5M**37.1A*6814.8h3.6B+4.8B**
M2 Mutilator 5104991912.613C++0.0227.347%A*21.042%C**35.6C++N/A11514h17.5C63.9B++
T2 Striker 7904782382.008A++0.6357.554%B+N/A27.8B+18.1C++33017.2h32.1B+55.7B+
M12 Kobalt-H 4634551432.5C++29.8632.973%A*26.154%A+284.4A*5C+7981.6h11.7B+35.3B*
Soldier Soaker 3753731562.391B++0.2549.449%A19.303%B*88.8B+N/A3384.2h6.2C+12.6B++
S12 Renegade 3763631173.103C+0.4749.432%B+3.857%C29.8D-1.1D9612.2h3.4C+6.8C**
M20 Basilisk 4883542912.207A++9.5769.154%M++6.78%B51.3A++19.4A++3246.9h110.3C--159.4B++
M12 Kobalt 3483281032.8C**30.1636.583%M**21.951%B+149.1A9.1A++4762.2h20.4D--55.6B++
Spear Anti-Vehicle Phalanx Turret 5023232314.043B+11.4164.81%A++3.406%C+63.3B+35.1B++5015.1h10.6D-16.3C++
M20 Basilisk 417293387.711B+5.0758.543%A*4.778%C--29.9B12.7B**2409.8h113.9D194.6C*
Tomcat A2AM Pods 4172881618B+15.3689.306%A++N/A92.9B+41.6C6063.1h8.6C+9.6B+
M3 Pounder HEG 2832351671.407C1.2351.998%B**4.255%B*24.7C++5.1B+1649.5h17.9C34.5C*
MR1 Fracture 2982051551.323B1.3149.397%B*1.951%D-12.1C++5.5C+11517h62.1D125.8C+
P2-120 HEAT 341202424.81C-2.1778.143%M**N/A28.5C19.6A+3627.1h17.2T*22D-
MR1 Fracture 2841951551.258B+1.3850.197%B*3.59%C+11.3C++5.2C10017.2h66.5D132.5C++
M3 Pounder HEG 2321931571.229C-1.4152.62%B++4.145%B++22.7C+4.6C++1428.5h21.6D-41C+
NS-10 Burster 273178892B+0.6436.584%B*4.494%C11A*5.9A10916.2h116.3B*317.8B**
M12 Kobalt 184177359A56.3633.257%M22.034%B+84.3C++3.3C+3452.1h19.7D59.3B+
Spear Anti-Vehicle Phalanx Tower 2931461146M*143.3694.472%M*N/A91.3B++91.9A++4771.6h13D--13.8B+
NS-10 Burster 213142891.596C++1.0436.645%B++4.225%C+8.7B**4.4C*9416.3h146.4B399.6B++
C75 Viper 212138472.936D0.3058.727%A+N/A27.1D14.5B+3475.1h26.3D--44.8D
Aspis Anti-Aircraft Phalanx Turret 203121139.308B**6.6747.288%A**N/A27.5A*18.6B*3244.4h141.1C*298.5B**
Sticky Grenade 9595195N/A92.3647.248%DN/A950C+N/A32180.1h2.2C+4.6C+
G40-F Ranger 15094146.714C+4.0854.335%A*N/A39.2A++23.3A++4132.4h132.1C+243.2B**
P525 Marauder-H 9788118D5.3644.775%B++N/A80D8.2C*3371.1h11F24.5D
G40-F Ranger 13283241.5S38.8637.871%C**N/A51.9B**30.6A4081.6h69.3C*183.1B
M40 Fury-F 12379342.324B+0.3166.046%B**N/A20.3C-11.3C++1573.9h23.8F-36.1D*
M20 Wyvern 12476272.815D0.1846.59%B**1.316%D--15.5D--9.8D-1264.9h101.2D217.2C
NS Patriot Flare Gun 7575661.136B**1.5010.402%DN/A21.4C+N/A993.5h2.9C++27.6C*
P2-120 AP 11271171S68.3675.383%M++N/A59.2A34.2A++19851.2h10.4F-13.8C+
G30 Walker 10371323.667B+21.0345.073%A+2.817%C47.3A21.3A7601.5h152C*337.1B+
G30 Vulcan 916379C*6.3654.717%A**4.762%B++31.5B+14C2362h110C201.1B+
E540 Halberd 815978.429C+5.7944.14%C+N/A24.6D9.2D*1882.4h6C--13.6C
Skyguard 7852226S23.3657.587%M**N/A40A**20A*6991.3h82.3B+142.8A
M12 Kobalt 5351151C++48.3626.563%B++13.726%D--102C-4C4010.5h12.3B++46.4B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon225,4395.1h
Anti-Vehicle MANA Turret22970.7h
Nano-Armor Kit6221,117,21373.9h
Ordnance Dampener42090.6h
Turret AI Module0570.1h
Rampart Wall0641.2h
Nanite Revive Grenade01,5780.4h
Medical Applicator733237,44524.1h
Cortium Silo01410.3h
Motion Spotter16247,45726.9h
Restoration Kit61311,83911.7h
Welding Device02,9900.4h
WLT-Yellowjacket Mining Laser01911.7h
Spitfire Auto-Turret351,3981.5h
TR Triumph Flare Gun25040.5h
Ammunition Package811,3401.9h
Recon Detection Device272,5516.2h
Shield Recharging Field7970.1h
Medical Kit3,60437,96138.9h
Anti-Infantry MANA Turret411,2432.3h
M4-F Pillager02360.1h
Elysium Spawn Tube01590.2h
WLT-Howler Mining Laser295,45011.1h
Nano-Repair Grenade05360.2h
Router22660.6h
Flail Targeting Dart31430.6h
Snowman Soldier41210.2h
Light Air Terminal01480.5h

Check the help document for the dictionary if you want to learn more about words used here.


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