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Raider Hero508[RE4] Hero508
NC BR 59

KDR: 3.88

Score: 25.7m

Last Seen: Aug 16th, 2019 6:02 PM
- OFFLINE - 176.9 hour(s)

Prestige 1, Battle Rank 59 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 208
Level Progress (to 60): 86%
PRIMARY CLASSESCLOAKERMEDICENGINEER
PRIMARY WEAPONS Blitz GD-10 MGR-S1 Gladius AC-X11 GD-7F GR-22 C-4 AF-4 Cyclone NS-11C
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $806,895 MLG Score: 645
Fun Score: N/A
Cheeseburgers Flipped: 207TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
20.901%17.085%35741117329,5054.66114-0.777

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.772%-0.081C+-0.611D0.085C+HEAD ++ (~6.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.60.305C*10.80.249C++40.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.722%5.172%261121358246990.23577258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.379C-0.178C++-1.872

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
174.8-0.44C--55.4-0.384C-119.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.597%78.117%264121081859601.37248

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.458%0.404B0.697B+-0.25

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.399B2.30.296C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.53%11.964%26312111,09553852.03154

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.972%-0.582D-0.528D1.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.203C++3.60.253C*6.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 208
25.7m330.1%319 (19.1k)281 (16.9k)3.88441,25210,6214.1102559 (59)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1214288516.978%15.827%26908:3721

21% Combat Medic30% Engineer15% Heavy Assault22% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 4th, 2014 10:49 AMOct 20th, 2014 4:54 PMAug 22nd, 2019 9:07 AM (2d) (PST)Aug 16th, 2019 2:08 PM (7d) (PST)Aug 16th, 2019 2:02 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
312832290.4510.1160.0711.5290.012645

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
18,7004,99613,704277492116,882

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1525.1h/63.5d 2,403 6,529 17,350 139.9k 2,767 8,369 1,137 28.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6S Gauss SAW S
C
Kills:1,157
Deaths:320
KDR:3.616
Accuracy:22.468% C
HSR:18.583% D
GD-22S
C
Kills:1,152
Deaths:249
KDR:4.627
Accuracy:21.189% C
HSR:18.316% D-
EM1
C*
Kills:871
Deaths:202
KDR:4.312
Accuracy:22.952% C*
HSR:15.270% D--
LA1 Anchor
C
Kills:691
Deaths:137
KDR:5.044
Accuracy:23.426% C
HSR:19.537% D-
NC6 Gauss SAW
C+
Kills:549
Deaths:121
KDR:4.537
Accuracy:19.878% C+
HSR:22.040% C
EM6
C+
Kills:470
Deaths:98
KDR:4.796
Accuracy:21.337% C+
HSR:22.340% C
NS-15M2
C**
Kills:216
Deaths:64
KDR:3.375
Accuracy:25.414% C**
HSR:22.222% C-
MGR-L1 Promise
C+
Kills:172
Deaths:65
KDR:2.646
Accuracy:23.811% C+
HSR:22.093% C
Kills:5,278
Deaths (as Heavy Assault):1,256
Deaths (to Heavy Assaults):3,182
KDR:4.20223
Kill Difference:4,022
Playtime:231.940 hours
Usage:15%
Score:3.374m
Score/min:242
Accuracy (listed only):22.559%
HSR (listed only):20.050%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
D
Kills:1,494
Deaths:385
KDR:3.881
Accuracy:20.063% D-
HSR:12.517% D
MGR-S1 Gladius
D
Kills:1,414
Deaths:402
KDR:3.517
Accuracy:22.990% D
HSR:15.205% D--
AC-X11
D*
Kills:1,325
Deaths:344
KDR:3.852
Accuracy:18.308% D*
HSR:14.943% D*
GD-7F
D
Kills:1,276
Deaths:363
KDR:3.515
Accuracy:17.549% D**
HSR:16.536% D
AF-4 Cyclone
C+
Kills:1,171
Deaths:278
KDR:4.212
Accuracy:24.680% C+
HSR:14.945% D
NS-11C
C-
Kills:1,169
Deaths:311
KDR:3.759
Accuracy:20.528% D
HSR:16.767% C-
NSX-P Tengu
C+
Kills:1,166
Deaths:367
KDR:3.177
Accuracy:35.329% C+
HSR:15.695% D-
AF-4G Cyclone
C
Kills:1,165
Deaths:355
KDR:3.282
Accuracy:26.002% C
HSR:15.451% D
AF-4A Bandit
D
Kills:1,160
Deaths:363
KDR:3.196
Accuracy:18.524% D**
HSR:18.362% D
NS-7 PDW
C+
Kills:1,159
Deaths:300
KDR:3.863
Accuracy:21.573% D
HSR:17.429% C+
AF-19 Mercenary
D
Kills:1,157
Deaths:293
KDR:3.949
Accuracy:17.645% D--
HSR:17.632% D
Razor GD-23
D
Kills:1,153
Deaths:290
KDR:3.976
Accuracy:18.804% D--
HSR:17.780% D
MGR-C1 Charger
D-
Kills:944
Deaths:298
KDR:3.168
Accuracy:22.999% D-
HSR:16.208% D*
19A Fortuna
D--
Kills:549
Deaths:198
KDR:2.773
Accuracy:20.910% D**
HSR:15.665% D--
NS Baron G5AE
C
Kills:513
Deaths:173
KDR:2.965
Accuracy:43.648% C
HSR:9.942% D--
Gauss Compact Burst
C--
Kills:470
Deaths:172
KDR:2.733
Accuracy:21.474% D--
HSR:21.489% C--
Gauss Compact S
B+
Kills:463
Deaths:122
KDR:3.795
Accuracy:17.451% D*
HSR:20.950% B+
NSX Tanto
C
Kills:429
Deaths:145
KDR:2.959
Accuracy:21.316% D-
HSR:22.844% C
AF-57 Piston
C
Kills:426
Deaths:181
KDR:2.354
Accuracy:29.519% D--
HSR:12.441% C
Mauler S6
D
Kills:405
Deaths:170
KDR:2.382
Accuracy:35.239% D
HSR:9.630% D*
MKV Suppressed
C++
Kills:346
Deaths:106
KDR:3.264
Accuracy:26.541% C++
HSR:14.162% D-
LA39 Bruiser
C++
Kills:264
Deaths:135
KDR:1.956
Accuracy:63.062% C++
HSR:14.773% C+
Tempest
D*
Kills:145
Deaths:33
KDR:4.394
Accuracy:20.369% F
HSR:13.103% D*
Kills:19,763
Deaths (as Light Assault):5,784
Deaths (to Light Assaults):2,237
KDR:3.41684
Kill Difference:13,979
Playtime:149.734 hours
Usage:10%
Score:2.212m
Score/min:246
Accuracy (listed only):25.414%
HSR (listed only):15.846%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
D
Kills:1,494
Deaths:385
KDR:3.881
Accuracy:20.063% D-
HSR:12.517% D
MGR-S1 Gladius
D
Kills:1,414
Deaths:402
KDR:3.517
Accuracy:22.990% D
HSR:15.205% D--
AF-4 Cyclone
C+
Kills:1,171
Deaths:278
KDR:4.212
Accuracy:24.680% C+
HSR:14.945% D
NSX-P Tengu
C+
Kills:1,166
Deaths:367
KDR:3.177
Accuracy:35.329% C+
HSR:15.695% D-
AF-4G Cyclone
C
Kills:1,165
Deaths:355
KDR:3.282
Accuracy:26.002% C
HSR:15.451% D
NS-7 PDW
C+
Kills:1,159
Deaths:300
KDR:3.863
Accuracy:21.573% D
HSR:17.429% C+
AF-18 Stalker
D
Kills:1,154
Deaths:288
KDR:4.007
Accuracy:22.294% D*
HSR:16.118% D
EM4 Longshot
B+
Kills:451
Deaths:15
KDR:30.067
Accuracy:38.898% C+
HSR:81.818% B+
MKV Suppressed
C++
Kills:346
Deaths:106
KDR:3.264
Accuracy:26.541% C++
HSR:14.162% D-
NS-30 Vandal
D*
Kills:266
Deaths:76
KDR:3.500
Accuracy:25.004% D*
HSR:16.541% D*
NS-45 Pilot
C+
Kills:203
Deaths:110
KDR:1.845
Accuracy:30.824% C+
HSR:17.734% D--
NC4 Mag-Shot
D--
Kills:193
Deaths:68
KDR:2.838
Accuracy:20.075% D--
HSR:12.953% D--
SAS-R
C
Kills:193
Deaths:16
KDR:12.063
Accuracy:37.464% C
HSR:62.694% D
Tempest
D*
Kills:145
Deaths:33
KDR:4.394
Accuracy:20.369% F
HSR:13.103% D*
Impetus
F
Kills:126
Deaths:32
KDR:3.938
Accuracy:24.287% F
HSR:11.905% F-
NS-44 Commissioner
D
Kills:113
Deaths:52
KDR:2.173
Accuracy:30.021% D
HSR:14.159% D*
LA3 Desperado
C
Kills:101
Deaths:45
KDR:2.244
Accuracy:12.770% F*
HSR:17.822% C
NC14 Bolt Driver
B*
Kills:98
Deaths:6
KDR:16.333
Accuracy:37.541% C**
HSR:82.653% B*
NSX Tomoe
D-
Kills:88
Deaths:26
KDR:3.385
Accuracy:24.865% D-
HSR:20.455% F
NS-357 Underboss
D**
Kills:84
Deaths:45
KDR:1.867
Accuracy:15.673% F*
HSR:10.714% D**
AF-8 RailJack
A+
Kills:76
Deaths:2
KDR:38
Accuracy:32.288% D
HSR:89.474% A+
NC08 Mag-Scatter
A++
Kills:62
Deaths:24
KDR:2.583
Accuracy:28.033% F--
HSR:24.194% A++
Kills:11,268
Deaths (as Infiltrator):3,031
Deaths (to Infiltrators):1,865
KDR:3.71758
Kill Difference:8,237
Playtime:341.359 hours
Usage:22%
Score:5.215m
Score/min:255
Accuracy (listed only):26.254%
HSR (listed only):27.170%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D
Kills:1,494
Deaths:385
KDR:3.881
Accuracy:20.063% D-
HSR:12.517% D
MGR-S1 Gladius
D
Kills:1,414
Deaths:402
KDR:3.517
Accuracy:22.990% D
HSR:15.205% D--
GR-22
D
Kills:1,193
Deaths:303
KDR:3.937
Accuracy:20.332% D-
HSR:15.340% D
AF-4 Cyclone
C+
Kills:1,171
Deaths:278
KDR:4.212
Accuracy:24.680% C+
HSR:14.945% D
NSX-P Tengu
C+
Kills:1,166
Deaths:367
KDR:3.177
Accuracy:35.329% C+
HSR:15.695% D-
Carnage AR
D
Kills:1,166
Deaths:307
KDR:3.798
Accuracy:20.958% D-
HSR:16.552% D
AF-4G Cyclone
C
Kills:1,165
Deaths:355
KDR:3.282
Accuracy:26.002% C
HSR:15.451% D
NC9 A-Tross
D
Kills:1,165
Deaths:359
KDR:3.245
Accuracy:21.769% D
HSR:19.228% D
NC1 Gauss Rifle
D
Kills:1,163
Deaths:321
KDR:3.623
Accuracy:20.398% D
HSR:17.455% D
Reaper DMR
D-
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:21.914% D-
HSR:18.793% D-
NS-7 PDW
C+
Kills:1,159
Deaths:300
KDR:3.863
Accuracy:21.573% D
HSR:17.429% C+
NS Baron G5AE
C
Kills:513
Deaths:173
KDR:2.965
Accuracy:43.648% C
HSR:9.942% D--
AF-57 Piston
C
Kills:426
Deaths:181
KDR:2.354
Accuracy:29.519% D--
HSR:12.441% C
Mauler S6
D
Kills:405
Deaths:170
KDR:2.382
Accuracy:35.239% D
HSR:9.630% D*
MKV Suppressed
C++
Kills:346
Deaths:106
KDR:3.264
Accuracy:26.541% C++
HSR:14.162% D-
LA39 Bruiser
C++
Kills:264
Deaths:135
KDR:1.956
Accuracy:63.062% C++
HSR:14.773% C+
Gauss Rifle Burst
C++
Kills:206
Deaths:70
KDR:2.943
Accuracy:24.726% D
HSR:28.155% C++
Tempest
D*
Kills:145
Deaths:33
KDR:4.394
Accuracy:20.369% F
HSR:13.103% D*
Gauss Prime
D
Kills:65
Deaths:26
KDR:2.500
Accuracy:24.492% D
HSR:16.923% D-
Kills:15,786
Deaths (as Combat Medic):4,595
Deaths (to Combat Medics):1,043
KDR:3.43547
Kill Difference:11,191
Playtime:315.533 hours
Usage:21%
Score:4.974m
Score/min:263
Accuracy (listed only):27.558%
HSR (listed only):15.670%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
D*
Kills:1,325
Deaths:344
KDR:3.852
Accuracy:18.308% D*
HSR:14.943% D*
GD-7F
D
Kills:1,276
Deaths:363
KDR:3.515
Accuracy:17.549% D**
HSR:16.536% D
NS-11C
C-
Kills:1,169
Deaths:311
KDR:3.759
Accuracy:20.528% D
HSR:16.767% C-
AF-4A Bandit
D
Kills:1,160
Deaths:363
KDR:3.196
Accuracy:18.524% D**
HSR:18.362% D
AF-19 Mercenary
D
Kills:1,157
Deaths:293
KDR:3.949
Accuracy:17.645% D--
HSR:17.632% D
Razor GD-23
D
Kills:1,153
Deaths:290
KDR:3.976
Accuracy:18.804% D--
HSR:17.780% D
MGR-C1 Charger
D-
Kills:944
Deaths:298
KDR:3.168
Accuracy:22.999% D-
HSR:16.208% D*
19A Fortuna
D--
Kills:549
Deaths:198
KDR:2.773
Accuracy:20.910% D**
HSR:15.665% D--
NS Baron G5AE
C
Kills:513
Deaths:173
KDR:2.965
Accuracy:43.648% C
HSR:9.942% D--
Gauss Compact Burst
C--
Kills:470
Deaths:172
KDR:2.733
Accuracy:21.474% D--
HSR:21.489% C--
Gauss Compact S
B+
Kills:463
Deaths:122
KDR:3.795
Accuracy:17.451% D*
HSR:20.950% B+
NSX Tanto
C
Kills:429
Deaths:145
KDR:2.959
Accuracy:21.316% D-
HSR:22.844% C
AF-57 Piston
C
Kills:426
Deaths:181
KDR:2.354
Accuracy:29.519% D--
HSR:12.441% C
Mauler S6
D
Kills:405
Deaths:170
KDR:2.382
Accuracy:35.239% D
HSR:9.630% D*
LA39 Bruiser
C++
Kills:264
Deaths:135
KDR:1.956
Accuracy:63.062% C++
HSR:14.773% C+
Warden
C++
Kills:199
Deaths:68
KDR:2.926
Accuracy:27.929% C++
HSR:19.598% D
Kills:11,902
Deaths (as Engineer):3,626
Deaths (to Engineers):1,398
KDR:3.2824
Kill Difference:8,276
Playtime:458.897 hours
Usage:30%
Score:9.384m
Score/min:341
Accuracy (listed only):25.932%
HSR (listed only):16.597%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B+
Kills:195
Deaths:33
KDR:5.909
Accuracy:40.336% B+
HSR:15.385% C++
AF-23 Grinder
B*
Kills:182
Deaths:31
KDR:5.871
Accuracy:43.264% B+
HSR:19.780% B*
NCM3 Raven
F-
Kills:121
Deaths:14
KDR:8.643
Accuracy:21.823% F--
HSR:0% F-
NCM3 Raven
C--
Kills:97
Deaths:14
KDR:6.929
Accuracy:22.136% F--
HSR:2.062% C--
NCM1 Scattercannon
B+
Kills:96
Deaths:8
KDR:12
Accuracy:42.178% B+
HSR:11.458% D--
NCM1 Scattercannon
B+
Kills:69
Deaths:5
KDR:13.800
Accuracy:39.005% C*
HSR:17.391% B+
Kills:760
Deaths (as MAX Suit):52.500
Deaths (to MAX Suits):335
KDR:14.47619
Kill Difference:707.500
Playtime:25.943 hours
Usage:2%
Score:0.588m
Score/min:378
Accuracy (listed only):34.790%
HSR (listed only):11.013%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
C+
Kills:63
V. Kills:42 147%
Deaths:4
KDR:15.750
Accuracy:33.809% D-
KPH:22.100 C+
VKPH:14.700 C
E540 Halberd
N/A
Kills:50
V. Kills:15 313%
Deaths:4
KDR:12.500
Accuracy:44.960% N/A
KPH:32.900 N/A
VKPH:9.900 N/A
Kills:113 (0 + 113)
Deaths:8
KDR:14.125
VKDR:7.125
Vehicle Kills:57
Kill Difference:105
Playtime:4.368 hours
Usage:0%
Score:0.072m
Score/min:277
Driving Accuracy:N/A%
Gunner Accuracy:44.960%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C++
Kills:58
V. Kills:13 414%
Deaths:6
KDR:9.667
Accuracy:31.722% D
KPH:21.300 C++
VKPH:4.800 D
M12 Kobalt
N/A
Kills:50
V. Kills:3 N/A
Deaths:3
KDR:16.667
Accuracy:19.784% N/A
KPH:53.200 N/A
VKPH:3.200 N/A
Kills:108 (0 + 108)
Deaths:9
KDR:12
VKDR:1.778
Vehicle Kills:16
Kill Difference:99
Playtime:3.657 hours
Usage:0%
Score:0.038m
Score/min:174
Driving Accuracy:N/A%
Gunner Accuracy:19.784%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Blitz GD-10 1,5001,4943853.881M++0.0020.063%D-12.517%D19C-N/A6178.5h12.9B+64.2C*
MGR-S1 Gladius 1,4221,4144023.517A+0.3722.99%D15.205%D--24C-N/A6858.8h10C*43.5C+
AC-X11 1,3461,3253443.852M+0.0318.308%D*14.943%D*23.3CN/A7856.9h11.2C+61.1D
GD-7F 1,2821,2763633.515M0.3717.549%D**16.536%D21.2CN/A7060.2h13C*74C
GR-22 1,1981,1933033.937A++0.0520.332%D-15.34%D20.9C--N/A6957.2h11.8B++57.8C++
C-4 1,4371,1732804.189A++0.3121.503%DN/A230M*51.8A++14375.1h1.1B*5.1B+
AF-4 Cyclone 1,1721,1712784.212A*0.3324.68%C+14.945%D31.1C+N/A9737.6h9.8B+39.6B
NS-11C 1,1821,1693113.759M++0.1320.528%D16.767%C-26.2C+N/A7544.6h13.4B65.3C++
NSX-P Tengu 1,1731,1663673.177A*0.7135.329%C+15.695%D-39.4C+N/A13629.6h13.9C++39.3C++
Carnage AR 1,1751,1663073.798A++0.0920.958%D-16.552%D23C-N/A6850.6h12.2B+58C++
AF-4G Cyclone 1,1681,1653553.282A0.6026.002%C15.451%D38.8CN/A9530h9.5B36.4C*
NC9 A-Tross 1,1711,1653593.245A++0.6421.769%D19.228%D23.3DN/A6850.1h8.8B+40.2C++
NC1 Gauss Rifle 1,1671,1633213.623A*0.2620.398%D17.455%D21.5C+N/A8054.1h10.4B*50.8B+
Reaper DMR 1,1731,1603243.58B++0.3021.914%D-18.793%D-25.5C-N/A7745.5h9.3C**42.3C+
AF-4A Bandit 1,1681,1603633.196A++0.6918.524%D**18.362%D21.9DN/A5853h11.2C+60.3D
NS-7 PDW 1,1631,1593003.863M**0.0221.573%D17.429%C+25C+N/A8346.3h12.2B++56.8C**
NC6S Gauss SAW S 1,1611,1573203.616A++0.2722.468%C18.583%D31.6C-N/A9636.6h9.9B+44C*
AF-19 Mercenary 1,1661,1572933.949M**0.0717.645%D--17.632%D18.5C+N/A7662.5h12.1B+68.8C+
AF-18 Stalker 1,1601,1542884.007A*0.1222.294%D*16.118%D24.6CN/A9947h12.3C*55.3C
Razor GD-23 1,1641,1532903.976M*0.0918.804%D--17.78%D21.8C+N/A9352.8h11.5B+61C+
GD-22S 1,1561,1522494.627A++0.7421.189%C18.316%D-25.4C--N/A9145.4h9.3B*44B
MGR-C1 Charger 9559442983.168A*0.7222.999%D-16.208%D*36.9C+N/A11425.6h12.6C**54.7C+
EM1 8768712024.312M++0.4322.952%C*15.27%D--31.8C+N/A14827.4h10.9C**47.3B+
LA1 Anchor 6936911375.044B**1.1623.426%C19.537%D-31.3DN/A11222.1h9B+38.3C**
Bouncing Betty 6746742923.241S19.3637.204%DN/A204.2A++N/A7393.3h1.9C++5C+
NC05 Jackhammer 6376331873.385A*0.5045.705%C++11.058%D-34.8CN/A9518.2h4.7C**10.2B
Frag Grenade 6426311631N/A627.1255.219%AN/A631B++11B+22801h3.2B++5.8B*
NC6 Gauss SAW 5515491214.537M++0.6519.878%C+22.04%C28.9C+N/A17219h8.5B+42.8B+
19A Fortuna 5545491982.773A1.1120.91%D**15.665%D--24.1C--N/A7022.8h11.3C-54D--
NS Baron G5AE 5145131732.965A+0.9243.648%C9.942%D--37.4C+N/A9113.7h4.4C+10.1C+
Sticky Grenade 5165091509N/A505.1252.238%C+N/A848.3C11.7C+26690.6h2.3C+4.4C++
EM6 474470984.796A++0.9121.337%C+22.34%C26.4C--N/A9717.8h9.1B*42.5B+
Gauss Compact Burst 4744701722.733B+1.1521.474%D--21.489%C--24.2C--N/A5819.4h11.2C++52.3C+
Gauss Compact S 4644631223.795M++0.0917.451%D*20.95%B+25.2C**N/A8418.4h10.3C**58.7C+
EM4 Longshot 4514511530.067S26.1838.898%C+81.818%B+31.3C+N/A11514.4h2.1C*5.3C**
NSX Tanto 4334291452.959A++0.9321.316%D-22.844%C25.2CN/A7217h12.2B+57.1C++
AF-57 Piston 4294261812.354A1.5329.519%D--12.441%C26.8CN/A8615.9h4.1B+14C+
Mauler S6 4054051702.382A1.5035.239%D9.63%D*32.4C*N/A12212.5h4B*11.4B
Shrike 491347615.689S1.8159.801%B+1.729%D44.5A++18.5B*3617.8h5.2B*8.7B*
MKV Suppressed 3493461063.264M+0.6226.541%C++14.162%D-30.1C+N/A8811.5h13.1B+49.2B
NS-30 Vandal 268266763.5B**0.3825.004%D*16.541%D*32.8CN/A888.1h5.3B+21.3C
LA39 Bruiser 2662641351.956B++1.9363.062%C++14.773%C+40.6C+N/A1416.5h2.2B+3.5B+
NS-15M2 222216643.375B**0.5125.414%C**22.222%C-45C++1.3A+2134.8h12.4C*48.7B
Gauss Rifle Burst 207206702.943B+0.9424.726%D28.155%C++35.5CN/A1165.8h9.9B+40.2C*
NS-45 Pilot 2032031101.845B+2.0430.824%C+17.734%D--84.6B*N/A2552.4h5.1B**16.6B++
Warden 200199682.926A++0.9627.929%C++19.598%D32.1B++N/A1386.2h8.1B+28.9B+
AF-23 Grinder 195195335.909A2.0340.336%B+15.385%C++22.4DN/A1008.7h9D--22.3C
NC4 Mag-Shot 195193682.838M+1.0520.075%D--12.953%D--37.8B++N/A1595.1h4.7A23.6B+
SAS-R 1931931612.063M**8.1837.464%C62.694%D25.1DN/A1037.7h2.7D7.1C
AF-23 Grinder 182182315.871A1.9943.264%B+19.78%B*23.9DN/A917.6h9.2D-21.2C+
MGR-L1 Promise 173172652.646B**1.2423.811%C+22.093%C45.3C++N/A1943.8h12.7B+53.5B+
Phoenix AE 229150350U46.1250.697%C-N/A15.8C*8.3D1079.5h11.9C23.4C
Tempest 146145334.394M+0.5120.369%F13.103%D*26.9DN/A645.4h10.4C+51.2D--
Impetus 128126323.938A0.0524.287%F11.905%F-37.1C+N/A903.4h4.1B+16.7C
NCM3 Raven 179121148.643U4.7621.823%F--N/A12.2B+5.9C+1469.9h22.6B++103.7D
NS-44 Commissioner 114113522.173B**1.7130.021%D14.159%D*24.6CN/A1394.6h2.6A8.5B+
LA3 Desperado 101101452.244A+1.6412.77%F*17.822%C13.5D-N/A567.5h8.5B66.8F-
NC14 Bolt Driver 9898616.333S12.4537.541%C**82.653%B*23.3C+N/A1384.2h2.4B+6.3B+
NCM3 Raven 15197146.929S3.0522.136%F--2.062%C--9.7C++5.4C13010h28.7C*129.5D*
NCM1 Scattercannon 9796812S8.1242.178%B+11.458%D--17.8C-N/A885.4h6.7B+15.8B+
Spear Anti-Vehicle Phalanx Turret 12196248S44.1243.967%C++6.25%A43.6C**11.4D--2752.2h5B**11.4B**
NSX Tomoe 8888263.385A0.5024.865%D-20.455%F35.2C+N/A1012.5h14.7C+59.1C
NS-357 Underboss 8484451.867B*2.0215.673%F*10.714%D**23.3DN/A983.6h2.9A18.8D--
AF-8 RailJack 7676238U34.1232.288%D89.474%A+18.5C-N/A704.1h2.3C*7.1C+
NCM1 Scattercannon 6969513.8S9.9239.005%C*17.391%B+16D*N/A524.3h5.7C**14.6B+
Gauss Prime 6665262.5B++1.3824.492%D16.923%D-32.5C--N/A1092h11.3C+46.2C
Rocklet Rifle 11564154.267S0.3838.482%FN/A27.8C++22.2C+3132.3h42.2C109.5D-
Enforcer ML85 10563415.75A*11.8733.809%D-N/A22.5C+15C2842.8h12C**35.6C+
NC08 Mag-Scatter 6262242.583B++1.3028.033%F--24.194%A++25.8CN/A642.4h2.8A9.8C
Tank Mine 7060160U56.12113.393%SN/A200A++33.3D--16540.3h2.1C1.9A**
M20 Basilisk 715869.667M*5.7831.722%D5.172%C21.5C++4.8D1322.7h55.4A174.8B*
M12 Kobalt 5350316.667B+12.7819.784%B12%D**55.6C+3.3B+2940.9h21.3C+107.5C**
E540 Halberd 6550412.5B++8.6244.96%C++N/A33.3B10D-2611.5h4.5B**9.9B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit33308,99715.2h
Nanite Revive Grenade06320.2h
Spawn Beacon1960h
Medical Kit1193,5742.5h
Medical Applicator91208,93111.6h
Motion Spotter1014,7795.3h
Spitfire Auto-Turret64,1122.7h
M20 Mustang01270.2h
Shield Recharging Field21340h
Ammunition Package3319,9526.3h
Anti-Infantry MANA Turret0570.1h
Recon Detection Device2510,18812.8h

Check the help document for the dictionary if you want to learn more about words used here.


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