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Lt. Colonel Hex5TR[SIMA] Hex5TR
TR BR 69

KDR: 4.26

Score: 55.2m

Last Seen: Dec 6th, 2018 4:48 PM
- OFFLINE - 98.1 hour(s)

Prestige 1, Battle Rank 69 - Terran Republic on Cobalt - Outfit Leader of CertSimmarna[SIMA] CertSimmarna
TR outfit on Cobalt

Members: 3
Level Progress (to 70): 29%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP LC3 Jaguar T5 AMC M18 Needler T32 Bull MG-S1 Jackal LC2 Lynx HC1 Cougar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,685,897 MLG Score: 2147
Fun Score: N/A
Cheeseburgers Flipped: 65TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.978%25.733%7204897448,0633.91520.344

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.393%1.357A0.8B++-1.137D*HEAD ++ (~11.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.40.527B+9.90.306C*25.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.635%1.334%634610166,44687633197.35006194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.216%-1.346D**-0.254C0.383

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
185.3-0.156C45.70.134C++139.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.52%2.216%23477101511,055833335413.2713330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.81%0.945B*-0.276C-0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.766B++4.60.636B+4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.672%1.96%10391310095,25470212037.48433436%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.164%0.329C**-0.609D-0.222

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
210.821B++8.30.787B++12.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.258%72.845%1039510174,7211355183.48413

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.916%1.532A+0.374C**0.797

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.562B+1.90.385C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.816%14.634%103941018943102470.920898

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.233%1.119B**0.017C+0.409

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.525B+3.40.292C*2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
CertSimmarna[SIMA] CertSimmarna
TR outfit on Cobalt

Members: 3
55.2m279.7%634 (38k)547 (32.8k)4.25997,57822,9114.6152569 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022922221.354%18.784%40104:2455

18% Combat Medic45% Engineer10% Heavy Assault10% Infiltrator17% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 18th, 2014 3:39 PMNov 24th, 2017 10:25 PMDec 8th, 2018 7:09 PM (2d) (PST)Dec 6th, 2018 1:24 PM (4d) (PST)Dec 6th, 2018 12:48 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9701468240.9670.2270.1822.9820.0992147

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,1868,75649,430581411179632,825

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1682h/70.1d 8,162 18,329 28,690 301k 968 5,680 10,006 97.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B+
Kills:1,697
Deaths:475
KDR:3.573
Accuracy:26.409% B+
HSR:25.339% C*
MSW-R
B**
Kills:1,285
Deaths:302
KDR:4.255
Accuracy:26.881% B**
HSR:28.638% B++
T9 CARV
A
Kills:1,268
Deaths:325
KDR:3.902
Accuracy:25.440% A
HSR:27.839% B*
TMG-50
A++
Kills:1,256
Deaths:290
KDR:4.331
Accuracy:26.590% B**
HSR:35.350% A++
NS-15MP
C++
Kills:1,177
Deaths:230
KDR:5.117
Accuracy:26.542% C+
HSR:30.161% C++
T16 Rhino
A
Kills:1,168
Deaths:249
KDR:4.691
Accuracy:26.458% B**
HSR:29.281% A
NS-15M AE
C*
Kills:1,167
Deaths:246
KDR:4.744
Accuracy:25.991% C*
HSR:26.221% C+
T7 Mini-Chaingun
B++
Kills:1,164
Deaths:361
KDR:3.224
Accuracy:20.075% B++
HSR:15.979% B++
T7 Mini-Chaingun AE
C
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:18.317% C
HSR:12.759% C
T9 CARV-S
B
Kills:355
Deaths:101
KDR:3.515
Accuracy:23.308% B
HSR:26.479% C**
T9A "Butcher"
A
Kills:200
Deaths:48
KDR:4.167
Accuracy:25.412% B
HSR:36.500% A
MG-H1 Watchman
A
Kills:133
Deaths:63
KDR:2.111
Accuracy:19.756% C--
HSR:36.090% A
Kills:12,030
Deaths (as Heavy Assault):3,027
Deaths (to Heavy Assaults):6,232
KDR:3.97423
Kill Difference:9,003
Playtime:176.344 hours
Usage:10%
Score:6.107m
Score/min:577
Accuracy (listed only):24.265%
HSR (listed only):27.553%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A
Kills:2,061
Deaths:536
KDR:3.845
Accuracy:29.128% A
HSR:22.125% B+
T5 AMC
B+
Kills:1,806
Deaths:827
KDR:2.184
Accuracy:26.201% B+
HSR:21.484% C**
MG-S1 Jackal
B**
Kills:1,680
Deaths:446
KDR:3.767
Accuracy:30.458% B*
HSR:26.548% B**
LC2 Lynx
B*
Kills:1,679
Deaths:533
KDR:3.150
Accuracy:27.062% B*
HSR:24.598% B+
HC1 Cougar
B+
Kills:1,673
Deaths:559
KDR:2.993
Accuracy:25.715% B
HSR:25.344% B+
NS-11C
A
Kills:1,641
Deaths:456
KDR:3.599
Accuracy:26.924% B++
HSR:26.325% A
TRAC-5
B**
Kills:1,198
Deaths:327
KDR:3.664
Accuracy:26.923% B**
HSR:24.124% B*
SMG-46AE Armistice
B++
Kills:1,172
Deaths:304
KDR:3.855
Accuracy:32.425% B+
HSR:26.877% B++
SMG-46 Armistice
C++
Kills:1,167
Deaths:495
KDR:2.358
Accuracy:25.927% C++
HSR:16.624% C++
NS-7 PDW
B*
Kills:1,162
Deaths:248
KDR:4.685
Accuracy:29.013% B*
HSR:17.212% C+
NS-11CP
B
Kills:1,161
Deaths:265
KDR:4.381
Accuracy:29.970% B
HSR:24.548% C*
TRAC-5 S
B++
Kills:1,160
Deaths:494
KDR:2.348
Accuracy:26.371% B++
HSR:18.621% B+
NS Baron G5AE
B+
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:51.358% B+
HSR:16.307% C**
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:322
KDR:3.596
Accuracy:26.159% B+
HSR:19.862% B++
MKV Suppressed
B+
Kills:1,155
Deaths:344
KDR:3.358
Accuracy:28.461% B+
HSR:20.866% C**
TAS-16 Blackjack
A
Kills:417
Deaths:149
KDR:2.799
Accuracy:73.885% A
HSR:11.031% D
TRAC-Shot
B
Kills:316
Deaths:98
KDR:3.224
Accuracy:26.571% B
HSR:16.139% C-
NSX-P Tanto
B**
Kills:295
Deaths:67
KDR:4.403
Accuracy:31.375% B**
HSR:29.492% B++
Shuriken
A
Kills:265
Deaths:69
KDR:3.841
Accuracy:28.453% C*
HSR:25.660% A
FA1 Barrage
B*
Kills:182
Deaths:84
KDR:2.167
Accuracy:48.393% B*
HSR:15.385% C+
TS4 Haymaker
B++
Kills:174
Deaths:56
KDR:3.107
Accuracy:50.073% B++
HSR:10.345% D-
AS16 NightHawk
M++
Kills:170
Deaths:68
KDR:2.500
Accuracy:48.536% B**
HSR:27.059% M++
Kills:22,851
Deaths (as Light Assault):7,097
Deaths (to Light Assaults):5,650
KDR:3.21981
Kill Difference:15,754
Playtime:278.669 hours
Usage:17%
Score:9.831m
Score/min:588
Accuracy (listed only):34.063%
HSR (listed only):21.208%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A
Kills:2,061
Deaths:536
KDR:3.845
Accuracy:29.128% A
HSR:22.125% B+
T5 AMC
B+
Kills:1,806
Deaths:827
KDR:2.184
Accuracy:26.201% B+
HSR:21.484% C**
LC2 Lynx
B*
Kills:1,679
Deaths:533
KDR:3.150
Accuracy:27.062% B*
HSR:24.598% B+
HC1 Cougar
B+
Kills:1,673
Deaths:559
KDR:2.993
Accuracy:25.715% B
HSR:25.344% B+
NS-11C
A
Kills:1,641
Deaths:456
KDR:3.599
Accuracy:26.924% B++
HSR:26.325% A
TRAC-5
B**
Kills:1,198
Deaths:327
KDR:3.664
Accuracy:26.923% B**
HSR:24.124% B*
NS-11CP
B
Kills:1,161
Deaths:265
KDR:4.381
Accuracy:29.970% B
HSR:24.548% C*
TRAC-5 S
B++
Kills:1,160
Deaths:494
KDR:2.348
Accuracy:26.371% B++
HSR:18.621% B+
NS Baron G5AE
B+
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:51.358% B+
HSR:16.307% C**
MG-HBR1 Dragoon
B++
Kills:918
Deaths:167
KDR:5.497
Accuracy:37.035% B++
HSR:35.512% B++
TAS-16 Blackjack
A
Kills:417
Deaths:149
KDR:2.799
Accuracy:73.885% A
HSR:11.031% D
TRAC-Shot
B
Kills:316
Deaths:98
KDR:3.224
Accuracy:26.571% B
HSR:16.139% C-
NSX-P Tanto
B**
Kills:295
Deaths:67
KDR:4.403
Accuracy:31.375% B**
HSR:29.492% B++
AMR-66
B*
Kills:291
Deaths:108
KDR:2.694
Accuracy:29.744% B+
HSR:30.241% B*
FA1 Barrage
B*
Kills:182
Deaths:84
KDR:2.167
Accuracy:48.393% B*
HSR:15.385% C+
TS4 Haymaker
B++
Kills:174
Deaths:56
KDR:3.107
Accuracy:50.073% B++
HSR:10.345% D-
AS16 NightHawk
M++
Kills:170
Deaths:68
KDR:2.500
Accuracy:48.536% B**
HSR:27.059% M++
Kills:16,301
Deaths (as Engineer):5,144
Deaths (to Engineers):3,826
KDR:3.16893
Kill Difference:11,157
Playtime:753.675 hours
Usage:45%
Score:24.349m
Score/min:538
Accuracy (listed only):36.192%
HSR (listed only):22.275%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B**
Kills:1,680
Deaths:446
KDR:3.767
Accuracy:30.458% B*
HSR:26.548% B**
NS-44 Commissioner
B**
Kills:1,179
Deaths:472
KDR:2.498
Accuracy:45.235% B**
HSR:23.834% C**
SMG-46AE Armistice
B++
Kills:1,172
Deaths:304
KDR:3.855
Accuracy:32.425% B+
HSR:26.877% B++
TSAR-42
A
Kills:1,172
Deaths:163
KDR:7.190
Accuracy:47.469% A
HSR:69.027% C++
SMG-46 Armistice
C++
Kills:1,167
Deaths:495
KDR:2.358
Accuracy:25.927% C++
HSR:16.624% C++
HSR-1
B**
Kills:1,167
Deaths:260
KDR:4.488
Accuracy:40.617% B**
HSR:33.505% B+
NS-30 Vandal
A+
Kills:1,165
Deaths:215
KDR:5.419
Accuracy:41.932% A+
HSR:29.871% B+
SR-7
B+
Kills:1,163
Deaths:132
KDR:8.811
Accuracy:44.505% B+
HSR:75.065% C-
KSR-35
A+
Kills:1,163
Deaths:215
KDR:5.409
Accuracy:44.938% A+
HSR:32.674% B+
NS-7 PDW
B*
Kills:1,162
Deaths:248
KDR:4.685
Accuracy:29.013% B*
HSR:17.212% C+
M77-B
A
Kills:1,161
Deaths:144
KDR:8.063
Accuracy:45.702% A
HSR:75.883% C+
RAMS .50M
B**
Kills:1,161
Deaths:111
KDR:10.460
Accuracy:45.282% B**
HSR:72.954% D
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:322
KDR:3.596
Accuracy:26.159% B+
HSR:19.862% B++
MKV Suppressed
B+
Kills:1,155
Deaths:344
KDR:3.358
Accuracy:28.461% B+
HSR:20.866% C**
TS2 Inquisitor
B**
Kills:1,027
Deaths:399
KDR:2.574
Accuracy:32.921% B++
HSR:25.609% B**
TX1 Repeater
B+
Kills:672
Deaths:379
KDR:1.773
Accuracy:27.547% B+
HSR:23.363% B
T4 AMP
C++
Kills:267
Deaths:142
KDR:1.880
Accuracy:27.326% C++
HSR:16.854% C-
Shuriken
A
Kills:265
Deaths:69
KDR:3.841
Accuracy:28.453% C*
HSR:25.660% A
TX2 Emperor
C**
Kills:210
Deaths:111
KDR:1.892
Accuracy:29.115% C++
HSR:22.381% C**
SOAS-20
A
Kills:164
Deaths:36
KDR:4.556
Accuracy:33.862% A
HSR:25.610% B++
NS-44 Commissioner AE
B**
Kills:126
Deaths:68
KDR:1.853
Accuracy:49.379% B**
HSR:20.635% C-
NS-357 Underboss
B+
Kills:93
Deaths:49
KDR:1.898
Accuracy:40.601% B+
HSR:16.129% D
NS-AM7 Archer
C++
Kills:82
Deaths:62
KDR:1.323
Accuracy:50.848% D--
HSR:18.293% C++
99SV
B**
Kills:64
Deaths:26
KDR:2.462
Accuracy:32.929% C**
HSR:45.313% B**
NS CandyCannon 3000
C-
Kills:60
Deaths:110
KDR:0.545
Accuracy:28.857% D
HSR:28.333% C-
Kills:19,855
Deaths (as Infiltrator):5,322
Deaths (to Infiltrators):3,358
KDR:3.73074
Kill Difference:14,533
Playtime:162.221 hours
Usage:10%
Score:3.989m
Score/min:410
Accuracy (listed only):36.398%
HSR (listed only):32.359%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B**
Kills:1,680
Deaths:446
KDR:3.767
Accuracy:30.458% B*
HSR:26.548% B**
Cycler TRV
B*
Kills:1,595
Deaths:499
KDR:3.196
Accuracy:26.724% B*
HSR:20.752% C*
T1S Cycler
B*
Kills:1,520
Deaths:434
KDR:3.502
Accuracy:27.102% B++
HSR:26.053% B*
TAR
B**
Kills:1,444
Deaths:388
KDR:3.722
Accuracy:28.057% B**
HSR:25.346% B++
SABR-13
A
Kills:1,261
Deaths:299
KDR:4.217
Accuracy:32.310% A
HSR:33.069% B**
TORQ-9
B**
Kills:1,243
Deaths:284
KDR:4.377
Accuracy:28.535% B**
HSR:25.664% B
NS-11A
C*
Kills:1,194
Deaths:350
KDR:3.411
Accuracy:25.007% C*
HSR:19.598% C
TAR-AE
B+
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:29.660% B+
HSR:26.428% C+
SMG-46AE Armistice
B++
Kills:1,172
Deaths:304
KDR:3.855
Accuracy:32.425% B+
HSR:26.877% B++
T1 Cycler
B**
Kills:1,167
Deaths:298
KDR:3.916
Accuracy:27.194% B**
HSR:25.964% B++
SMG-46 Armistice
C++
Kills:1,167
Deaths:495
KDR:2.358
Accuracy:25.927% C++
HSR:16.624% C++
T1A Unity
B+
Kills:1,167
Deaths:324
KDR:3.602
Accuracy:26.534% C**
HSR:28.449% B+
NS-7 PDW
B*
Kills:1,162
Deaths:248
KDR:4.685
Accuracy:29.013% B*
HSR:17.212% C+
NS Baron G5AE
B+
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:51.358% B+
HSR:16.307% C**
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:322
KDR:3.596
Accuracy:26.159% B+
HSR:19.862% B++
MKV Suppressed
B+
Kills:1,155
Deaths:344
KDR:3.358
Accuracy:28.461% B+
HSR:20.866% C**
TAS-16 Blackjack
A
Kills:417
Deaths:149
KDR:2.799
Accuracy:73.885% A
HSR:11.031% D
Shuriken
A
Kills:265
Deaths:69
KDR:3.841
Accuracy:28.453% C*
HSR:25.660% A
FA1 Barrage
B*
Kills:182
Deaths:84
KDR:2.167
Accuracy:48.393% B*
HSR:15.385% C+
TS4 Haymaker
B++
Kills:174
Deaths:56
KDR:3.107
Accuracy:50.073% B++
HSR:10.345% D-
AS16 NightHawk
M++
Kills:170
Deaths:68
KDR:2.500
Accuracy:48.536% B**
HSR:27.059% M++
Kills:21,625
Deaths (as Combat Medic):6,026
Deaths (to Combat Medics):2,109
KDR:3.58862
Kill Difference:15,599
Playtime:297.074 hours
Usage:18%
Score:10.403m
Score/min:584
Accuracy (listed only):34.489%
HSR (listed only):22.148%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B*
Kills:1,790
V. Kills:1,887 95%
Deaths:714
KDR:2.507
Accuracy:20.902% F-
KPH:13.700 C++
VKPH:14.500 B*
Hellfire Rocket Pods
M
Kills:1,349
V. Kills:165 N/A
Deaths:49
KDR:27.531
Accuracy:56.421% B**
KPH:236.300 M
VKPH:28.900 A++
M14 Banshee
M
Kills:1,308
V. Kills:69 N/A
Deaths:98
KDR:13.347
Accuracy:29.145% C+
KPH:119 M
VKPH:6.300 A
M18 Rotary
A++
Kills:600
V. Kills:590 102%
Deaths:164
KDR:3.659
Accuracy:28.637% C-
KPH:22.700 B*
VKPH:22.400 A++
Hornet Missiles
B++
Kills:233
V. Kills:85 271%
Deaths:15
KDR:15.533
Accuracy:60.126% C+
KPH:98.800 B++
VKPH:36 C+
Kills:5,280 (3,698 + 0)
Deaths:1,040
KDR:5.077
VKDR:2.688
Vehicle Kills:2,796
Kill Difference:4,240
Playtime:175.875 hours
Usage:10%
Score:4.857m
Score/min:460
Piloting Accuracy:28.637%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B++
Kills:1,262
V. Kills:72 N/A
Deaths:20
KDR:63.100
Accuracy:42.052% C+
KPH:72.400 B++
VKPH:4.100 C+
CAS30 Tank Buster
S
Kills:1,087
V. Kills:521 208%
Deaths:80
KDR:13.588
Accuracy:53.146% B++
KPH:41.700 S
VKPH:20 M+
C150 Dalton
M*
Kills:448
V. Kills:314 142%
Deaths:9
KDR:49.778
Accuracy:41.173% C+
KPH:87.100 M*
VKPH:61 M+
L105 Zephyr
S
Kills:381
V. Kills:21 N/A
Deaths:3
KDR:127
Accuracy:58.833% A++
KPH:195.700 S
VKPH:10.800 B+
L-30R Vektor
B
Kills:312
V. Kills:87 355%
Deaths:22
KDR:14.182
Accuracy:33.440% D
KPH:28 B
VKPH:7.800 C+
Kills:3,490 (2,661 + 829)
Deaths:134
KDR:26.045
VKDR:7.575
Vehicle Kills:1,015
Kill Difference:3,356
Playtime:61.709 hours
Usage:4%
Score:0.971m
Score/min:262
Piloting Accuracy:33.440%
Gunner Accuracy:58.833%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M**
Kills:1,615
V. Kills:623 259%
Deaths:79
KDR:20.443
Accuracy:57.036% C++
KPH:73.500 M**
VKPH:28.300 A++
C75 Viper
M+
Kills:1,191
V. Kills:186 N/A
Deaths:68
KDR:17.515
Accuracy:45.511% B*
KPH:78 M+
VKPH:12.200 B**
L100 Python HESH
M+
Kills:1,176
V. Kills:110 N/A
Deaths:46
KDR:25.565
Accuracy:60.601% A+
KPH:120 M+
VKPH:11.200 B*
L100 Python HEAT
M++
Kills:1,105
V. Kills:226 487%
Deaths:58
KDR:19.052
Accuracy:58.229% B*
KPH:76.100 M++
VKPH:15.600 B*
Skyguard
M+
Kills:88
V. Kills:49 176%
Deaths:4
KDR:22
Accuracy:39.093% A++
KPH:31.900 M+
VKPH:17.700 A*
Kills:5,175 (5,175 + 0)
Deaths:255
KDR:20.294
VKDR:4.682
Vehicle Kills:1,194
Kill Difference:4,920
Playtime:64.325 hours
Usage:4%
Score:1.903m
Score/min:493
Driving Accuracy:39.093%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:3,402
V. Kills:1,557 218%
Deaths:181
KDR:18.796
Accuracy:48.907% B+
KPH:66.500 M++
VKPH:30.400 A*
P2-120 HESH
B**
Kills:1,328
V. Kills:216 N/A
Deaths:82
KDR:16.195
Accuracy:49.328% B**
KPH:62 B+
VKPH:10.100 C**
P2-120 HEAT
M++
Kills:1,238
V. Kills:387 319%
Deaths:88
KDR:14.068
Accuracy:51.683% B**
KPH:61.400 M++
VKPH:19.200 A*
E540 Halberd
A*
Kills:533
V. Kills:205 259%
Deaths:21
KDR:25.381
Accuracy:47.639% B*
KPH:43.200 A*
VKPH:16.600 B**
P525 Marauder
M
Kills:92
V. Kills:5 N/A
Deaths:2
KDR:46
Accuracy:37.853% M
KPH:85.300 B+
VKPH:4.600 B+
MR11 Gatekeeper
B++
Kills:57
V. Kills:41 136%
Deaths:2
KDR:28.500
Accuracy:37.128% C+
KPH:24.900 B++
VKPH:17.900 C**
G30 Vulcan
M+
Kills:51
V. Kills:28 176%
Deaths:8
KDR:6.375
Accuracy:49.192% A**
KPH:48.300 M+
VKPH:26.500 A*
Kills:6,701 (5,968 + 733)
Deaths:384
KDR:17.451
VKDR:6.352
Vehicle Kills:2,439
Kill Difference:6,317
Playtime:109.492 hours
Usage:7%
Score:3.594m
Score/min:547
Driving Accuracy:51.683%
Gunner Accuracy:49.192%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M*
Kills:1,622
V. Kills:76 N/A
Deaths:48
KDR:33.792
Accuracy:41.508% B*
KPH:254.500 M*
VKPH:11.900 A+
E540 Halberd-H
M**
Kills:1,066
V. Kills:258 412%
Deaths:29
KDR:36.759
Accuracy:59.159% C*
KPH:125.700 M**
VKPH:30.400 B*
G20 Vulcan-H
S
Kills:208
V. Kills:72 285%
Deaths:14
KDR:14.857
Accuracy:38.364% D*
KPH:141.600 S
VKPH:49 A*
M20 Basilisk-H
M
Kills:72
V. Kills:14 N/A
Deaths:4
KDR:18
Accuracy:38.971% D
KPH:247.100 M
VKPH:48 A++
M40 Fury-H
M++
Kills:64
V. Kills:3 N/A
Deaths:3
KDR:21.333
Accuracy:52.686% B**
KPH:215.300 M++
VKPH:10.100 D
Kills:3,032 (0 + 3,032)
Deaths:98
KDR:30.939
VKDR:4.316
Vehicle Kills:423
Kill Difference:2,934
Playtime:16.914 hours
Usage:1%
Score:0.957m
Score/min:943
Driving Accuracy:N/A%
Gunner Accuracy:52.686%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:529
V. Kills:43 N/A
Deaths:17
KDR:31.118
Accuracy:39.821% B+
KPH:161.800 S
VKPH:13.100 B*
M12 Kobalt
A++
Kills:254
V. Kills:7 N/A
Deaths:13
KDR:19.539
Accuracy:23.216% A
KPH:125.400 A++
VKPH:3.500 C++
M40 Fury
M*
Kills:213
V. Kills:25 N/A
Deaths:14
KDR:15.214
Accuracy:38.808% B+
KPH:137.900 M*
VKPH:16.200 B**
M20 Basilisk
S
Kills:106
V. Kills:22 461%
Deaths:7
KDR:15.143
Accuracy:41.017% B
KPH:81.900 S
VKPH:17 A**
M60-G Bulldog
A*
Kills:83
V. Kills:10 N/A
Deaths:7
KDR:11.857
Accuracy:35.236% C++
KPH:66.200 A*
VKPH:8 B+
Kills:1,185 (0 + 1,185)
Deaths:58
KDR:20.431
VKDR:1.845
Vehicle Kills:107
Kill Difference:1,127
Playtime:9.388 hours
Usage:1%
Score:0.398m
Score/min:707
Driving Accuracy:N/A%
Gunner Accuracy:35.236%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:134
V. Kills:13 N/A
Deaths:4
KDR:33.500
Accuracy:32.679% C
KPH:88.500 B+
VKPH:8.600 B+
Kills:134 (0 + 134)
Deaths:4
KDR:33.500
VKDR:3.250
Vehicle Kills:13
Kill Difference:130
Playtime:1.515 hours
Usage:0%
Score:0.023m
Score/min:257
Piloting Accuracy:N/A%
Gunner Accuracy:32.679%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 4,9593,40218118.796A*14.5448.907%B+2.792%C66.6M*30.5A*66851.1h4.9B**10B**
LC3 Jaguar 2,0722,0615363.845A++0.4129.128%A22.125%B+62.3A++N/A22533.1h10.8B++37B*
T5 AMC 1,8261,8068272.184A2.0826.201%B+21.484%C**39.1B**N/A17446.2h12.5B++47.9B+
M18 Needler 3,6771,7907142.507C**1.7520.902%F-1.508%C13.7C++14.5B*345130.4h102.6B+490.7C++
T32 Bull 1,7191,6974753.573A++0.6926.409%B+25.339%C*80.8A++1A35721h10.5B++39.9B+
MG-S1 Jackal 1,6931,6804463.767A**0.4930.458%B*26.548%B**68.9A+N/A17124.4h9.7B31.9B++
LC2 Lynx 1,6921,6795333.15A++1.1127.062%B*24.598%B+60A++N/A20128h11.5B*42.4B++
HC1 Cougar 1,6981,6735592.993A*1.2725.715%B25.344%B+58.3A++N/A32028.7h10.3B++40.2B+
NS-11C 1,6491,6414563.599M++0.6626.924%B++26.325%A67.3A*N/A29424.4h10.4B**38.7B++
P525 Marauder-H 1,6981,6224833.792A+29.5341.508%B*N/A253.4M*11.9A+9896.4h5.2B++12.6B*
L100 Python AP 2,2381,6157920.443S16.1857.036%C++1.92%D73.4M**28.3A++40522h3.5A+6.1A+
Cycler TRV 1,6011,5954993.196A++1.0626.724%B*20.752%C*70.3A*N/A35522.7h10.5B**39.1B*
T1S Cycler 1,5261,5204343.502A**0.7627.102%B++26.053%B*71A**N/A21321.4h10.1B**37.1B*
TAR 1,4501,4443883.722A+0.5428.057%B**25.346%B++64.8A++N/A23222.3h10.3B**36.8B*
Hellfire Rocket Pods 1,5141,3494927.531M23.2756.421%B**N/A236.7M28.9A++16265.7h11.7B**20.8B*
P2-120 HESH 1,5441,3288216.195C**11.9449.328%B**N/A62.1B+10.1C**33021.4h4.7C**9.6B++
M14 Banshee 1,3771,3089813.347B**9.0929.145%C+N/A118.9M6.3A68911h11.7B*40.1B++
MSW-R 1,2971,2853024.255B**0.0026.881%B**28.638%B++83.4A*N/A40515.4h10B*37.3B++
T9 CARV 1,2751,2683253.902A*0.3625.44%A27.839%B*84.5M++N/A50815h11.1B*43.7B*
L-24R Spur 1,3341,2622063.1S58.8442.052%C+1.03%D-72.5B++4.1C+16817.4h14.7B+35B+
MANA Anti-Personnel Turret 1,2641,2622525.008N/A0.7525.984%UN/A12620U20U28679400.1h13.3T*51.2T*
SABR-13 1,2701,2612994.217A+0.0432.31%A33.069%B**74.2A*N/A20117h9.4B*29.1B**
TMG-50 1,2661,2562904.331M++0.0726.59%B**35.35%A++87.8A**N/A45014.3h8.7B**32.9B*
TORQ-9 1,2471,2432844.377A**0.1228.535%B**25.664%B82.9MN/A24615h11.5B**40.2B**
P2-120 HEAT 1,6251,2388814.068A+9.8151.683%B**3.393%C++61.6M++19.3A*51920.1h5.5B*10.7B**
TRAC-5 1,2031,1983273.664M**0.6026.923%B**24.124%B*57.3M+N/A26820.9h11.3B*42.2B*
NS-11A 1,2051,1943503.411A++0.8525.007%C*19.598%C69A++N/A45417.3h11.2B*44.7B++
C75 Viper 1,3771,1916817.515A**13.2645.511%B*1.259%C77.8M+12.2B**52015.3h7.6B*16.6B**
NS-44 Commissioner 1,1871,1794722.498A+1.7645.235%B**23.834%C**77.1A++N/A29515.3h3.1B*6.9B*
NS-15MP 1,1831,1772305.117A++0.8626.542%C+30.161%C++93.4B*N/A19612.6h10.1B+38C**
L100 Python HESH 1,2861,1764625.565A21.3160.601%A+2.296%B++120M+11.2B*4959.8h2A+3.3A
TAR-AE 1,1851,1732155.456A**1.2029.66%B+26.428%C+72B++N/A16216.3h10.7B+36B+
SMG-46AE Armistice 1,1841,1723043.855A*0.4032.425%B+26.877%B++56.3C++N/A13320.8h12.3C**38.1B+
TSAR-42 1,1751,1721637.19B*2.9347.469%A69.027%C++71.9A++N/A23616.3h1.9B*4.1B*
T16 Rhino 1,1791,1682494.691M**0.4326.458%B**29.281%A81.1A**N/A26214.4h11.3B++42.8B++
T1 Cycler 1,1831,1672983.916M0.3427.194%B**25.964%B++77.8M**1.1A*32515h10.1A+37.1B**
SMG-46 Armistice 1,1751,1674952.358A1.9025.927%C++16.624%C++56.7A+N/A29020.6h12.8B+49.5B+
NS-15M AE 1,1721,1672464.744A+0.4825.991%C*26.221%C+100.6A+N/A27011.6h10.1B++38.7B+
T1A Unity 1,1741,1673243.602M0.6626.534%C**28.449%B+77.8A++N/A17315h10.3B**38.9B*
HSR-1 1,1741,1672604.488A0.2340.617%B**33.505%B+91.2A*N/A26412.8h4.1B**10.2B*
NS-30 Vandal 1,1721,1652155.419A*1.1641.932%A+29.871%B+86.3A*N/A42013.5h4.3B**10.3B**
T7 Mini-Chaingun 1,1791,1643613.224M1.0420.075%B++15.979%B++93.9M*1.2B++49912.4h10.9B**54.2B++
SR-7 1,1701,1631328.811A++4.5544.505%B+75.065%C-67.6A+N/A15617.2h1.9B+4.2B+
KSR-35 1,1661,1632155.409A+1.1544.938%A+32.674%B+84.9A*N/A19213.7h3.5B**7.8B**
NS-7 PDW 1,1681,1622484.685S0.4329.013%B*17.212%C+74A**N/A27415.7h11B**37.9B++
M77-B 1,1631,1611448.063S3.8045.702%A75.883%C+68.7M+N/A23716.9h1.9B*4.2B**
NS-11CP 1,1641,1612654.381A*0.1229.97%B24.548%C*71.2B+N/A24216.3h10.3B+34.2B+
RAMS .50M 1,1671,16111110.459A*6.2045.282%B**72.954%D63.4A**N/A19218.3h1.9B+4.3B++
TRAC-5 S 1,1691,1604942.348A++1.9126.371%B++18.621%B+50A*N/A27523.2h11.3B43B+
T7 Mini-Chaingun AE 1,1701,1603373.442A++0.8218.317%C12.759%C91.3A*N/A29112.7h10.4B*56.7B+
Sticky Grenade 1,1661,15911159N/A1,154.7456.16%B+N/A1448.8B**8.8C67270.8h1.5B*2.6B++
NS Baron G5AE 1,1681,1593503.311A++0.9551.358%B+16.307%C**79.4AN/A24114.6h3.9B+7.5C++
PDW-16 Hailstorm 1,1651,1583223.596M0.6626.159%B+19.862%B++65.8A*N/A22417.6h12.4B++47.4B+
MKV Suppressed 1,1671,1553443.358M+0.9028.461%B+20.866%C**46B++N/A11225.1h12.4B+43.7B+
L100 Python HEAT 1,3311,1055819.052M+14.7958.229%B*2.624%C+76.2M++15.6B*62214.5h3.4A5.8A
Claymore 1,0921,0929211.87B*7.6137.437%B+N/A163B+N/A6416.7h1.2C++3.1B+
CAS30 Tank Buster 1,6081,0878013.588S9.3353.146%B++1.564%B41.6S20M+23426.1h21.6B++40.7B**
E540 Halberd-H 1,3241,0662936.759M**32.5059.159%C*N/A125.4M**30.4B*7538.5h3.4B**5.7A
C-4 1,3151,0293033.396A+0.8626.403%C*N/A103.9B+28.9C+9479.9h1.1B*4B++
TS2 Inquisitor 1,0311,0273992.574A1.6932.921%B++25.609%B**96.9A*N/A25310.6h7.7B*23.3B*
MG-HBR1 Dragoon 9259181675.497M++1.2437.035%B++35.512%B++92.7M*N/A2309.9h4.9B**13.3B*
Frag Grenade 7417331733N/A728.7457.261%A+N/A814.4A8.9C++43280.9h2.6B**4.5B**
TX1 Repeater 6756723791.773A2.4927.547%B+23.363%B48.7B**N/A19713.8h9.4B**34B+
M18 Rotary 1,1906001643.659B**0.6028.637%C-1.833%C22.7B*22.3A++61226.4h79B++275.9B++
E540 Halberd 7385332125.381M21.1247.639%B*N/A43A++16.5B*41312.4h4.7B**9.8B**
M40 Fury 5725291731.118M++26.8639.821%B+1.701%C+160.3S13B*8483.3h7.9B**19.8B**
Tank Mine 771486588.379M++4.1240.146%B+N/A110.5C++64.8C++14604.4h2C+5.1B++
C150 Dalton 762448949.778S45.5241.173%C+N/A87.8M*61.6M+7285.1h3.4B++8.3B*
TAS-16 Blackjack 4204171492.799A+1.4673.885%A11.031%D73.2A+N/A3505.7h2.5C++3.3B+
Auraxium Chainblade 3913878,7390.044C**4.2245.325%A3.359%D0.8C+N/A2493.8h1.9B+4.2B+
L105 Zephyr 4023813127S122.7458.833%A++N/A200.5S11.1B+9891.9h4.9B++8.3B**
T9 CARV-S 3593551013.515A+0.7423.308%B26.479%C**78.9A+N/A5394.5h10.4B++44.7B+
TRAC-Shot 319316983.224A+1.0426.571%B16.139%C-58.5B**N/A1515.4h11.4C++43.1B
L-30R Vektor 3993122214.182S9.9233.44%D4.167%A+28.1B7.8C+13211.1h27.9B*83.4B*
M12 Kobalt 310297474.25A*69.9924.28%B+13.468%D--135B++5.9C+3182.2h13.8B+56.9B++
NSX-P Tanto 299295674.403M**0.1431.375%B**29.492%B++48.4B**N/A1336.1h12.2B++38.9B*
AMR-66 2922911082.694A*1.5729.744%B+30.241%B*48.5A++N/A2206h6.8B*22.8B*
ML-7 3952891262.294M1.9753.67%C3.46%C**35.2B**12.9C++5728.2h5.1B*9.5B++
NS Decimator 3842701212.231A+2.0353.743%D-3.333%B++33.8C+14.3C+3808h4.7C++8.8C+
T4 AMP 2682671421.88B**2.3827.326%C++16.854%C-48.5B++N/A2345.5h10.7B**39.2B++
Shuriken 268265693.841A*0.4228.453%C*25.66%A52C**N/A1575.1h13.1C+46C*
M12 Kobalt 2612541319.538B+15.2823.216%A14.173%D-127A*3.5C++5552h14.4B*62B*
M6 Onslaught 246242683.559B*0.7022.89%B**22.314%B+52.6AN/A3494.6h16.5B++72.2B*
Hornet Missiles 3182331515.533A+11.2760.126%C+1.717%C*97.1B++35.4C+12612.4h7.4B++12.3B++
M40 Fury 2382131415.214B*10.9638.808%B+1.408%C-142M**16.7B**8601.5h9.2B*23.6B*
TX2 Emperor 2112101111.892B**2.3729.115%C++22.381%C**53.8AN/A2683.9h6.7B**22.9C++
G20 Vulcan-H 2802081414.857M++10.6038.364%D*5.769%A++138.7S48A*18731.5h39.1A++102A
T9A "Butcher" 203200484.167A0.0925.412%B36.5%A87A1.3A+5242.3h10B*39.2B++
FA1 Barrage 182182842.167B**2.0948.393%B*15.385%C+55.2A++N/A4893.3h4.5B+9.4B+
TS4 Haymaker 175174563.107A++1.1550.073%B++10.345%D-75.7A**N/A4832.3h3.9B+7.9B++
AS16 NightHawk 173170682.5A1.7648.536%B**27.059%M++48.6B++N/A1613.5h4.1B+8.4B++
Hexedge 1651654,5740.036C++4.2221.545%D2.424%D0.7CN/A4237h2.2C*10.4C++
SOAS-20 164164364.556A**0.3033.862%A25.61%B++68.3A++N/A3792.4h10.4B+30.8B*
M2 Mutilator 167163315.258A**1.0015.322%C*17.791%C+74.1S1.8M*5412.2h11.2A++72.8B*
M1 Heavy Cycler 164162315.226M++0.9715.839%B+21.605%B*70.4SN/A5852.3h11.2A++70.8B*
M6 Onslaught 162162463.522B*0.7423.463%A+23.457%B*60A++N/A4042.7h16.7B+71.3B++
Ripper 1421411,2070.117B4.1416.226%D9.22%D--2.4CN/A1458.3h1.6C+9.9C+
Auraxium Slasher 1421393,7500.037C+4.2232.106%C*N/A0.7CN/A3191.4h2.4C+7.6C*
CAS 14-E 147134433.5B+29.2432.679%C2.239%B+89.3B+8.7B+2571.5h24.2B+74.1B+
MG-H1 Watchman 133133632.111B+2.1519.756%C--36.09%A78.2A+N/A7121.7h13.7B+69.5C*
NS-44 Commissioner AE 128126681.853B+2.4149.379%B**20.635%C-63B+1B**1812h3.5C++7B+
Spear Anti-Vehicle Phalanx Turret 174124620.667A*16.4157.416%A+N/A95.4M*38.5A++11601.3h5.1B*8.9A
MANA Anti-Vehicle Turret 175113313.645A0.6155.963%C*2.655%D59.5A+32.6B+10431.9h6.5B+11.6B*
M20 Basilisk 128106715.143S10.8841.017%B6.604%C**81.5S16.9A**6881.3h32.3A++78.7A+
The Slasher 97966020.159A*4.1052.815%AN/A3.5C+N/A1327.2h2.1C**3.9B+
NS-357 Underboss 9393491.898B**2.3640.601%B+16.129%D71.5AN/A3511.3h3.3B**8.2B++
P525 Marauder 9792246B**41.7437.853%MN/A83.6B+4.5B4861.1h10.5F--27.7B+
Skyguard 13788422S17.7439.093%A++N/A31.4M17.5A*3622.8h59.8A152.9A+
M60-G Bulldog 9383711.857A+7.6035.236%C++1.205%D*63.8A++7.7B+4091.3h5.1B**14.6B++
NS-AM7 Archer 10882621.323A*2.9450.848%D--18.293%C++9.4B+3C*698.7h12.8B++25.2B+
M20 Basilisk-H 8672418A++13.7438.971%D9.722%B**240M46.7A++9610.3h16.1A41.3B**
M9 SKEP Launcher 8670233.043S1.2260.575%D--4.286%A46.7B**10.7C+6271.5h4.2A++7A+
M60-A Bulldog 7269106.9C++2.6436.012%C+1.449%C+46B++2D*2601.5h5.4B+15B+
Chainblade 67651,2250.053B**4.2112.835%D*1.538%D0.8C*N/A779.3h2.5C**19.5C+
99SV 6464262.462B+1.8032.929%C**45.313%B**27.8BN/A3232.3h3.8A11.6B*
M40 Fury-H 6764321.333B*17.0752.686%B**N/A213.3M++10D7220.3h9.5C++18B+
NS CandyCannon 3000 60601100.545C+3.7128.857%D28.333%C-20CN/A823h4.3C*15C++
Rocklet Rifle 10360125S0.7456.74%B+1.667%B**33.3B+23.9C+4251.8h35.5C*62.6B+
MR11 Gatekeeper 9857228.5S24.2437.128%C+5.263%M+24.8B+17.8C**4052.3h41.2B++110.9B+
T2 Striker 8954252.16M**2.1052.6%C++N/A17.4B11.3C+3553.1h37.8B+71.9B+
G30 Vulcan 795186.375B++2.1249.192%A**1.961%D-46.4M25.5A++15401.1h87.1B177.1B**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1879436.4h
Motion Spotter106,1503.2h
M4-F Pillager01050h
Nano-Armor Kit334456,44151.6h
Anti-Vehicle MANA Turret44760.7h
Spawn Beacon178822.1h
AE Nano-Armor Kit117350,75127h
Nanite Revive Grenade01,5850.4h
Welding Device04340h
Spitfire Auto-Turret161,2301.8h
AE Medical Applicator246172,18913.4h
Ammunition Package414,1963.5h
Shield Recharging Field191,9181.2h
Medical Kit1,1787,15020.6h
Anti-Infantry MANA Turret312,4342.9h
Medical Applicator311188,64313.8h
WLT-Howler Mining Laser42,5701.9h
Nano-Repair Grenade01920.1h
Hardlight Barrier217290.9h
Recon Detection Device108222.7h

Check the help document for the dictionary if you want to learn more about words used here.


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