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Captain Hex5TR[SIMA] Hex5TR
TR BR 58

KDR: 4.28

Score: 53.4m

Last Seen: Sep 15th, 2018 10:10 AM
- OFFLINE - 732.3 hour(s)

Prestige 1, Battle Rank 58 - Terran Republic on Cobalt - Outfit Leader of CertSimmarna[SIMA] CertSimmarna
NS outfit on Cobalt

Members: 0
Level Progress (to 59): 97%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP LC3 Jaguar M18 Needler T5 AMC NS-11C P525 Marauder-H L100 Python AP Cycler TRV
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,644,614 MLG Score: 2114
Fun Score: N/A
Cheeseburgers Flipped: 65TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.887%25.414%7094796645,5853.853670.423

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.378%1.351A0.761B++-1.14D*HEAD ++ (~11.47)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.60.525B+9.90.303C*25.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.544%1.206%632610076,30185732767.35239192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.203%-1.359D**-0.379C-0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
187.5-0.174C460.125C+141.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.464%2.261%23747100610,793802325113.4409332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.896%0.945B*-0.262C-0.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.768B++4.50.639B+4.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.597%1.981%10451310005,14968211467.5388449%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.18%0.324C*-0.602D-0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.10.82B++8.40.785B++12.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.258%72.845%1045510084,7211255183.75876

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.916%1.527A+0.374C**0.794

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.562B+1.90.385C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.711%14.439%10454100993596970.964912

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.175%1.118B**0.002C+0.395

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.523B+3.40.289C*2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
CertSimmarna[SIMA] CertSimmarna
NS outfit on Cobalt

Members: 0
53.4m280.2%633 (38k)547 (32.8k)4.2764194,31222,0544.6313658 (58)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1013889121.309%18.56%39504:2553

17% Combat Medic45% Engineer11% Heavy Assault10% Infiltrator17% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 18th, 2014 3:39 PMNov 24th, 2017 10:25 PMOct 9th, 2018 4:06 AM (7d) (PST)Sep 15th, 2018 6:11 AM (30d) (PST)Sep 15th, 2018 6:10 AM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9691448250.9650.2260.1792.9830.1002114

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,1568,66249,494581411179632,791

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1629.6h/67.9d 7,828 17,504 27,542 291.7k 936 5,478 9,760 94.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B+
Kills:1,504
Deaths:421
KDR:3.572
Accuracy:26.282% B+
HSR:25.133% C++
MSW-R
B**
Kills:1,268
Deaths:296
KDR:4.284
Accuracy:26.879% B**
HSR:28.707% B++
TMG-50
A++
Kills:1,254
Deaths:288
KDR:4.354
Accuracy:26.624% B**
HSR:35.407% A++
T9 CARV
A
Kills:1,194
Deaths:304
KDR:3.928
Accuracy:25.283% A
HSR:27.219% B++
NS-15MP
C++
Kills:1,177
Deaths:230
KDR:5.117
Accuracy:26.542% C+
HSR:30.161% C++
NS-15M AE
C*
Kills:1,167
Deaths:246
KDR:4.744
Accuracy:25.991% C*
HSR:26.221% C+
T16 Rhino
A
Kills:1,167
Deaths:249
KDR:4.687
Accuracy:26.453% B**
HSR:29.306% A
T7 Mini-Chaingun
B++
Kills:1,164
Deaths:361
KDR:3.224
Accuracy:20.075% B++
HSR:15.979% B++
T7 Mini-Chaingun AE
C+
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:18.317% C+
HSR:12.759% C
T9 CARV-S
B
Kills:355
Deaths:101
KDR:3.515
Accuracy:23.308% B
HSR:26.479% B
T9A "Butcher"
A
Kills:200
Deaths:48
KDR:4.167
Accuracy:25.412% B
HSR:36.500% A
Kills:11,610
Deaths (as Heavy Assault):2,881
Deaths (to Heavy Assaults):6,025
KDR:4.02985
Kill Difference:8,729
Playtime:175.947 hours
Usage:11%
Score:6.097m
Score/min:578
Accuracy (listed only):24.652%
HSR (listed only):26.716%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:1,908
Deaths:500
KDR:3.816
Accuracy:28.884% B**
HSR:21.803% B
T5 AMC
B++
Kills:1,771
Deaths:808
KDR:2.192
Accuracy:26.139% B++
HSR:21.513% B
NS-11C
A
Kills:1,641
Deaths:456
KDR:3.599
Accuracy:26.924% B++
HSR:26.325% A
MG-S1 Jackal
B*
Kills:1,491
Deaths:394
KDR:3.784
Accuracy:30.126% B++
HSR:26.090% B*
LC2 Lynx
B++
Kills:1,479
Deaths:468
KDR:3.160
Accuracy:26.488% B++
HSR:25.085% B++
HC1 Cougar
B+
Kills:1,380
Deaths:460
KDR:3
Accuracy:25.272% C**
HSR:23.913% B+
TRAC-5
B**
Kills:1,175
Deaths:318
KDR:3.695
Accuracy:26.864% B**
HSR:23.915% B*
SMG-46 Armistice
C++
Kills:1,167
Deaths:495
KDR:2.358
Accuracy:25.927% C++
HSR:16.624% C++
NS-7 PDW
B*
Kills:1,162
Deaths:248
KDR:4.685
Accuracy:29.013% B*
HSR:17.212% C+
NS-11CP
B
Kills:1,161
Deaths:265
KDR:4.381
Accuracy:29.970% B
HSR:24.548% C**
NS Baron G5AE
B+
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:51.358% B+
HSR:16.307% C*
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:322
KDR:3.596
Accuracy:26.159% B+
HSR:19.862% B++
MKV Suppressed
B+
Kills:1,155
Deaths:344
KDR:3.358
Accuracy:28.461% B+
HSR:20.866% C**
TRAC-5 S
B*
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:26.350% B*
HSR:18.442% B+
SMG-46AE Armistice
B++
Kills:1,142
Deaths:289
KDR:3.952
Accuracy:32.287% B++
HSR:26.708% B++
TAS-16 Blackjack
A
Kills:409
Deaths:144
KDR:2.840
Accuracy:73.654% A
HSR:10.514% D-
TRAC-Shot
B+
Kills:316
Deaths:97
KDR:3.258
Accuracy:26.576% B+
HSR:16.139% C-
NSX-P Tanto
A
Kills:295
Deaths:67
KDR:4.403
Accuracy:31.397% A
HSR:29.492% B++
FA1 Barrage
B*
Kills:182
Deaths:84
KDR:2.167
Accuracy:48.393% B*
HSR:15.385% C+
Shuriken
B++
Kills:181
Deaths:43
KDR:4.209
Accuracy:27.623% C++
HSR:22.652% B++
TS4 Haymaker
B*
Kills:174
Deaths:56
KDR:3.107
Accuracy:50.073% B*
HSR:10.345% D
AS16 NightHawk
M*
Kills:170
Deaths:68
KDR:2.500
Accuracy:48.536% B**
HSR:27.059% M*
Kills:21,831
Deaths (as Light Assault):6,764
Deaths (to Light Assaults):5,463
KDR:3.22753
Kill Difference:15,067
Playtime:274.804 hours
Usage:17%
Score:9.650m
Score/min:585
Accuracy (listed only):33.931%
HSR (listed only):20.945%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:1,908
Deaths:500
KDR:3.816
Accuracy:28.884% B**
HSR:21.803% B
T5 AMC
B++
Kills:1,771
Deaths:808
KDR:2.192
Accuracy:26.139% B++
HSR:21.513% B
NS-11C
A
Kills:1,641
Deaths:456
KDR:3.599
Accuracy:26.924% B++
HSR:26.325% A
LC2 Lynx
B++
Kills:1,479
Deaths:468
KDR:3.160
Accuracy:26.488% B++
HSR:25.085% B++
HC1 Cougar
B+
Kills:1,380
Deaths:460
KDR:3
Accuracy:25.272% C**
HSR:23.913% B+
TRAC-5
B**
Kills:1,175
Deaths:318
KDR:3.695
Accuracy:26.864% B**
HSR:23.915% B*
NS-11CP
B
Kills:1,161
Deaths:265
KDR:4.381
Accuracy:29.970% B
HSR:24.548% C**
NS Baron G5AE
B+
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:51.358% B+
HSR:16.307% C*
TRAC-5 S
B*
Kills:1,155
Deaths:488
KDR:2.367
Accuracy:26.350% B*
HSR:18.442% B+
TAS-16 Blackjack
A
Kills:409
Deaths:144
KDR:2.840
Accuracy:73.654% A
HSR:10.514% D-
TRAC-Shot
B+
Kills:316
Deaths:97
KDR:3.258
Accuracy:26.576% B+
HSR:16.139% C-
NSX-P Tanto
A
Kills:295
Deaths:67
KDR:4.403
Accuracy:31.397% A
HSR:29.492% B++
AMR-66
B*
Kills:291
Deaths:108
KDR:2.694
Accuracy:29.744% B+
HSR:30.241% B*
MG-HBR1 Dragoon
B**
Kills:243
Deaths:40
KDR:6.075
Accuracy:39.082% B**
HSR:33.745% B+
FA1 Barrage
B*
Kills:182
Deaths:84
KDR:2.167
Accuracy:48.393% B*
HSR:15.385% C+
TS4 Haymaker
B*
Kills:174
Deaths:56
KDR:3.107
Accuracy:50.073% B*
HSR:10.345% D
AS16 NightHawk
M*
Kills:170
Deaths:68
KDR:2.500
Accuracy:48.536% B**
HSR:27.059% M*
Kills:14,909
Deaths (as Engineer):4,777
Deaths (to Engineers):3,704
KDR:3.121
Kill Difference:10,132
Playtime:726.737 hours
Usage:45%
Score:23.397m
Score/min:537
Accuracy (listed only):36.218%
HSR (listed only):22.045%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B*
Kills:1,491
Deaths:394
KDR:3.784
Accuracy:30.126% B++
HSR:26.090% B*
NS-44 Commissioner
B**
Kills:1,179
Deaths:472
KDR:2.498
Accuracy:45.235% B**
HSR:23.834% C**
TSAR-42
A
Kills:1,172
Deaths:163
KDR:7.190
Accuracy:47.469% A
HSR:69.027% C++
HSR-1
B**
Kills:1,167
Deaths:260
KDR:4.488
Accuracy:40.617% B**
HSR:33.505% B++
SMG-46 Armistice
C++
Kills:1,167
Deaths:495
KDR:2.358
Accuracy:25.927% C++
HSR:16.624% C++
NS-30 Vandal
A+
Kills:1,165
Deaths:215
KDR:5.419
Accuracy:41.932% A+
HSR:29.871% B+
SR-7
B+
Kills:1,163
Deaths:132
KDR:8.811
Accuracy:44.505% B+
HSR:75.065% C
KSR-35
A++
Kills:1,163
Deaths:215
KDR:5.409
Accuracy:44.938% A++
HSR:32.674% B+
NS-7 PDW
B*
Kills:1,162
Deaths:248
KDR:4.685
Accuracy:29.013% B*
HSR:17.212% C+
RAMS .50M
B**
Kills:1,161
Deaths:111
KDR:10.460
Accuracy:45.282% B**
HSR:72.954% D
M77-B
A
Kills:1,161
Deaths:144
KDR:8.063
Accuracy:45.702% A
HSR:75.883% C+
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:322
KDR:3.596
Accuracy:26.159% B+
HSR:19.862% B++
MKV Suppressed
B+
Kills:1,155
Deaths:344
KDR:3.358
Accuracy:28.461% B+
HSR:20.866% C**
SMG-46AE Armistice
B++
Kills:1,142
Deaths:289
KDR:3.952
Accuracy:32.287% B++
HSR:26.708% B++
TS2 Inquisitor
B**
Kills:993
Deaths:386
KDR:2.573
Accuracy:32.937% B++
HSR:25.378% B**
TX1 Repeater
B+
Kills:672
Deaths:379
KDR:1.773
Accuracy:27.547% B+
HSR:23.363% B
T4 AMP
C++
Kills:267
Deaths:142
KDR:1.880
Accuracy:27.326% C++
HSR:16.854% C-
TX2 Emperor
C**
Kills:210
Deaths:111
KDR:1.892
Accuracy:29.115% C++
HSR:22.381% C**
Shuriken
B++
Kills:181
Deaths:43
KDR:4.209
Accuracy:27.623% C++
HSR:22.652% B++
SOAS-20
B**
Kills:157
Deaths:33
KDR:4.758
Accuracy:33.537% B**
HSR:26.752% B*
NS-44 Commissioner AE
B**
Kills:126
Deaths:68
KDR:1.853
Accuracy:49.379% B**
HSR:20.635% C-
NS-357 Underboss
B+
Kills:93
Deaths:49
KDR:1.898
Accuracy:40.601% B+
HSR:16.129% D
NS-AM7 Archer
C+
Kills:76
Deaths:57
KDR:1.333
Accuracy:50.909% D--
HSR:17.105% C+
99SV
B**
Kills:64
Deaths:26
KDR:2.462
Accuracy:32.929% B
HSR:45.313% B**
NS CandyCannon 3000
C-
Kills:60
Deaths:110
KDR:0.545
Accuracy:28.857% D
HSR:28.333% C-
Kills:19,505
Deaths (as Infiltrator):5,208
Deaths (to Infiltrators):3,189
KDR:3.7452
Kill Difference:14,297
Playtime:161.739 hours
Usage:10%
Score:3.979m
Score/min:410
Accuracy (listed only):36.336%
HSR (listed only):32.203%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B*
Kills:1,519
Deaths:475
KDR:3.198
Accuracy:26.475% B*
HSR:20.803% C*
T1S Cycler
B*
Kills:1,514
Deaths:431
KDR:3.513
Accuracy:27.083% B++
HSR:26.024% B*
MG-S1 Jackal
B*
Kills:1,491
Deaths:394
KDR:3.784
Accuracy:30.126% B++
HSR:26.090% B*
TAR
B**
Kills:1,248
Deaths:339
KDR:3.681
Accuracy:27.794% B**
HSR:23.718% B+
TORQ-9
B**
Kills:1,241
Deaths:283
KDR:4.385
Accuracy:28.545% B**
HSR:25.705% B
SABR-13
A
Kills:1,214
Deaths:282
KDR:4.305
Accuracy:32.203% A
HSR:32.702% B**
NS-11A
C*
Kills:1,189
Deaths:350
KDR:3.397
Accuracy:24.989% C*
HSR:19.512% C
TAR-AE
B+
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:29.660% B+
HSR:26.428% C+
T1 Cycler
A
Kills:1,167
Deaths:298
KDR:3.916
Accuracy:27.194% A
HSR:25.964% B++
SMG-46 Armistice
C++
Kills:1,167
Deaths:495
KDR:2.358
Accuracy:25.927% C++
HSR:16.624% C++
T1A Unity
B+
Kills:1,164
Deaths:324
KDR:3.593
Accuracy:26.541% B
HSR:28.351% B+
NS-7 PDW
B*
Kills:1,162
Deaths:248
KDR:4.685
Accuracy:29.013% B*
HSR:17.212% C+
NS Baron G5AE
B+
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:51.358% B+
HSR:16.307% C*
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:322
KDR:3.596
Accuracy:26.159% B+
HSR:19.862% B++
MKV Suppressed
B+
Kills:1,155
Deaths:344
KDR:3.358
Accuracy:28.461% B+
HSR:20.866% C**
SMG-46AE Armistice
B++
Kills:1,142
Deaths:289
KDR:3.952
Accuracy:32.287% B++
HSR:26.708% B++
TAS-16 Blackjack
A
Kills:409
Deaths:144
KDR:2.840
Accuracy:73.654% A
HSR:10.514% D-
FA1 Barrage
B*
Kills:182
Deaths:84
KDR:2.167
Accuracy:48.393% B*
HSR:15.385% C+
Shuriken
B++
Kills:181
Deaths:43
KDR:4.209
Accuracy:27.623% C++
HSR:22.652% B++
TS4 Haymaker
B*
Kills:174
Deaths:56
KDR:3.107
Accuracy:50.073% B*
HSR:10.345% D
AS16 NightHawk
M*
Kills:170
Deaths:68
KDR:2.500
Accuracy:48.536% B**
HSR:27.059% M*
Kills:20,979
Deaths (as Combat Medic):5,834
Deaths (to Combat Medics):2,022
KDR:3.59599
Kill Difference:15,145
Playtime:276.398 hours
Usage:17%
Score:9.778m
Score/min:590
Accuracy (listed only):34.385%
HSR (listed only):21.849%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B*
Kills:1,790
V. Kills:1,887 95%
Deaths:714
KDR:2.507
Accuracy:20.902% F-
KPH:13.700 C++
VKPH:14.500 B*
Hellfire Rocket Pods
M+
Kills:1,349
V. Kills:165 N/A
Deaths:49
KDR:27.531
Accuracy:56.421% B**
KPH:236.300 M+
VKPH:28.900 A++
M14 Banshee
M
Kills:1,308
V. Kills:69 N/A
Deaths:98
KDR:13.347
Accuracy:29.145% C+
KPH:119 M
VKPH:6.300 A
M18 Rotary
A++
Kills:600
V. Kills:590 102%
Deaths:164
KDR:3.659
Accuracy:28.637% C-
KPH:22.700 B*
VKPH:22.400 A++
Hornet Missiles
B*
Kills:233
V. Kills:85 271%
Deaths:15
KDR:15.533
Accuracy:60.126% C+
KPH:98.800 B*
VKPH:36 C+
Kills:5,280 (3,698 + 0)
Deaths:1,040
KDR:5.077
VKDR:2.688
Vehicle Kills:2,796
Kill Difference:4,240
Playtime:175.875 hours
Usage:11%
Score:4.851m
Score/min:460
Piloting Accuracy:28.637%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B++
Kills:1,262
V. Kills:72 N/A
Deaths:20
KDR:63.100
Accuracy:42.052% C++
KPH:72.400 B++
VKPH:4.100 C+
CAS30 Tank Buster
S
Kills:1,087
V. Kills:521 208%
Deaths:80
KDR:13.588
Accuracy:53.146% B++
KPH:41.700 S
VKPH:20 M
C150 Dalton
M**
Kills:427
V. Kills:300 142%
Deaths:9
KDR:47.444
Accuracy:42.345% C++
KPH:92.300 M**
VKPH:64.900 M++
L105 Zephyr
S
Kills:362
V. Kills:17 N/A
Deaths:3
KDR:120.667
Accuracy:60.120% A*
KPH:226.600 S
VKPH:10.600 B+
L-30R Vektor
B+
Kills:167
V. Kills:44 371%
Deaths:17
KDR:9.824
Accuracy:34.016% C-
KPH:33 B+
VKPH:8.700 C+
Kills:3,305 (2,516 + 789)
Deaths:129
KDR:25.620
VKDR:7.395
Vehicle Kills:954
Kill Difference:3,176
Playtime:54.766 hours
Usage:3%
Score:0.903m
Score/min:275
Piloting Accuracy:34.016%
Gunner Accuracy:60.120%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M**
Kills:1,557
V. Kills:600 259%
Deaths:77
KDR:20.221
Accuracy:57.259% C*
KPH:73.800 M**
VKPH:28.400 A++
L100 Python HESH
M+
Kills:1,176
V. Kills:110 N/A
Deaths:46
KDR:25.565
Accuracy:60.601% A+
KPH:120 M+
VKPH:11.200 B*
C75 Viper
M+
Kills:1,111
V. Kills:152 N/A
Deaths:66
KDR:16.833
Accuracy:44.911% B++
KPH:78.200 M+
VKPH:10.700 B*
L100 Python HEAT
M++
Kills:1,105
V. Kills:226 487%
Deaths:58
KDR:19.052
Accuracy:58.229% B++
KPH:76.100 M++
VKPH:15.600 B*
Skyguard
M
Kills:81
V. Kills:44 180%
Deaths:4
KDR:20.250
Accuracy:38.646% A+
KPH:31.200 M
VKPH:17 A*
Kills:5,030 (5,030 + 0)
Deaths:251
KDR:20.040
VKDR:4.510
Vehicle Kills:1,132
Kill Difference:4,779
Playtime:62.214 hours
Usage:4%
Score:1.856m
Score/min:497
Driving Accuracy:38.646%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:3,287
V. Kills:1,519 216%
Deaths:175
KDR:18.783
Accuracy:48.840% B+
KPH:66.300 M++
VKPH:30.700 A*
P2-120 HESH
B**
Kills:1,328
V. Kills:216 N/A
Deaths:82
KDR:16.195
Accuracy:49.328% B**
KPH:62 B+
VKPH:10.100 C**
P2-120 HEAT
M++
Kills:1,229
V. Kills:384 319%
Deaths:88
KDR:13.966
Accuracy:51.632% B**
KPH:61.300 M++
VKPH:19.200 A*
E540 Halberd
A*
Kills:457
V. Kills:172 264%
Deaths:18
KDR:25.389
Accuracy:47.578% B*
KPH:43.200 A*
VKPH:16.300 B*
P525 Marauder
M
Kills:86
V. Kills:5 N/A
Deaths:1
KDR:86
Accuracy:37.570% M
KPH:92.100 B*
VKPH:5.400 B++
MR11 Gatekeeper
B++
Kills:57
V. Kills:41 136%
Deaths:2
KDR:28.500
Accuracy:37.128% C+
KPH:24.900 B++
VKPH:17.900 C*
G30 Vulcan
M+
Kills:51
V. Kills:28 176%
Deaths:8
KDR:6.375
Accuracy:49.246% A*
KPH:48.700 M+
VKPH:26.700 A++
Kills:6,495 (5,844 + 651)
Deaths:374
KDR:17.366
VKDR:6.324
Vehicle Kills:2,365
Kill Difference:6,121
Playtime:105.853 hours
Usage:6%
Score:3.469m
Score/min:546
Driving Accuracy:51.632%
Gunner Accuracy:49.246%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M*
Kills:1,622
V. Kills:76 N/A
Deaths:48
KDR:33.792
Accuracy:41.508% B**
KPH:254.500 M*
VKPH:11.900 A+
E540 Halberd-H
M**
Kills:1,066
V. Kills:258 412%
Deaths:29
KDR:36.759
Accuracy:59.169% C*
KPH:125.700 M**
VKPH:30.400 B*
G20 Vulcan-H
S
Kills:208
V. Kills:72 285%
Deaths:14
KDR:14.857
Accuracy:38.364% D--
KPH:141.600 S
VKPH:49 A*
M20 Basilisk-H
M+
Kills:72
V. Kills:14 N/A
Deaths:4
KDR:18
Accuracy:38.971% D
KPH:247.100 M+
VKPH:48 A*
M40 Fury-H
M+
Kills:64
V. Kills:3 N/A
Deaths:3
KDR:21.333
Accuracy:52.686% B**
KPH:215.300 M+
VKPH:10.100 D
Kills:3,032 (0 + 3,032)
Deaths:98
KDR:30.939
VKDR:4.316
Vehicle Kills:423
Kill Difference:2,934
Playtime:16.913 hours
Usage:1%
Score:0.952m
Score/min:938
Driving Accuracy:N/A%
Gunner Accuracy:52.686%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:529
V. Kills:43 N/A
Deaths:17
KDR:31.118
Accuracy:39.832% B+
KPH:162 S
VKPH:13.200 B*
M12 Kobalt
A++
Kills:247
V. Kills:7 N/A
Deaths:13
KDR:19
Accuracy:23.192% A
KPH:123.100 A++
VKPH:3.500 C++
M40 Fury
M*
Kills:213
V. Kills:25 N/A
Deaths:14
KDR:15.214
Accuracy:38.778% B
KPH:138.200 M*
VKPH:16.200 B*
M20 Basilisk
S
Kills:105
V. Kills:21 477%
Deaths:7
KDR:15
Accuracy:39.931% C*
KPH:82.200 S
VKPH:16.400 A*
M60-G Bulldog
A*
Kills:83
V. Kills:10 N/A
Deaths:6
KDR:13.833
Accuracy:35.050% C+
KPH:66.300 A*
VKPH:8 B+
Kills:1,177 (0 + 1,177)
Deaths:57
KDR:20.649
VKDR:1.860
Vehicle Kills:106
Kill Difference:1,120
Playtime:9.343 hours
Usage:1%
Score:0.395m
Score/min:705
Driving Accuracy:N/A%
Gunner Accuracy:35.050%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:134
V. Kills:13 N/A
Deaths:4
KDR:33.500
Accuracy:32.679% C+
KPH:88.500 B+
VKPH:8.600 B+
Kills:134 (0 + 134)
Deaths:4
KDR:33.500
VKDR:3.250
Vehicle Kills:13
Kill Difference:130
Playtime:1.515 hours
Usage:0%
Score:0.023m
Score/min:255
Piloting Accuracy:N/A%
Gunner Accuracy:32.679%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 4,8063,28717518.783A*14.5148.84%B+2.89%C66.4M*30.7A*66249.5h4.9B**10B**
LC3 Jaguar 1,9171,9085003.816A++0.4628.884%B**21.803%B61.2A+N/A21531.2h10.8B+37.3B++
M18 Needler 3,6771,7907142.507C**1.7720.902%F-1.508%C-13.7C++14.5B*344130.4h102.6B+490.7C++
T5 AMC 1,7911,7718082.192A2.0826.139%B++21.513%B38.8B**N/A17345.7h12.5B++48B+
NS-11C 1,6491,6414563.599M+0.6826.924%B++26.325%A67.3A*N/A29324.4h10.4B**38.7B++
P525 Marauder-H 1,6981,6224833.792A+29.5241.508%B**N/A253.4M++11.9A+9896.4h5.2B++12.6B*
L100 Python AP 2,1571,5577720.221S15.9457.259%C*1.991%D73.8M**28.4A++40421.1h3.5A+6.1A+
Cycler TRV 1,5251,5194753.198A++1.0826.475%B*20.803%C*70A*N/A35721.7h10.5B**39.7B*
T1S Cycler 1,5201,5144313.513A**0.7627.083%B++26.024%B*71.4A*N/A21221.2h10.1B**37.2B*
T32 Bull 1,5231,5044213.572A++0.7026.282%B+25.133%C++85A*1.1A+38717.7h10.4B*39.5B+
MG-S1 Jackal 1,5021,4913943.784A*0.4930.126%B++26.09%B*66.9AN/A16222.3h9.9B32.7B++
LC2 Lynx 1,4921,4794683.16A++1.1226.488%B++25.085%B++58.9A++N/A19825.1h11.4B**43.1B*
HC1 Cougar 1,4021,3804603A++1.2825.272%C**23.913%B+54.8A+N/A32025.2h10.5B+41.7B+
Hellfire Rocket Pods 1,5141,3494927.531M+23.2556.421%B**N/A236.7M+28.9A++16235.7h11.7B**20.8B*
P2-120 HESH 1,5441,3288216.195C*11.9249.328%B**N/A62.1B+10.1C**33021.4h4.7C**9.6B++
M14 Banshee 1,3771,3089813.347B**9.0729.145%C+N/A118.9M6.3A68811h11.7B*40.1B++
MSW-R 1,2791,2682964.284B**0.0126.879%B**28.707%B++84.5A*N/A40515h10B*37B*
MANA Anti-Personnel Turret 1,2641,2622525.008N/A0.7325.984%UN/A12620U20U28628300.1h13.3T*51.2T*
L-24R Spur 1,3341,2622063.1U58.8242.052%C++1.03%D-72.5B++4.1C+16817.4h14.7B+35B+
TMG-50 1,2641,2542884.354M++0.0826.624%B**35.407%A++87.7A**N/A45214.3h8.7B**32.8B*
TAR 1,2541,2483393.681A+0.6027.794%B**23.718%B+64A++N/A23419.5h10.4B**37.6B**
TORQ-9 1,2451,2412834.385A*0.1128.545%B**25.705%B82.7A**N/A24415h11.4A40.1B**
P2-120 HEAT 1,6131,2298813.966A9.6951.632%B**3.417%C++61.5M++19.2A*51920h5.5B*10.7B**
SABR-13 1,2231,2142824.305A+0.0332.203%A32.702%B**74.9A*N/A20216.2h9.4B*29.1B**
T9 CARV 1,2001,1943043.928A*0.3525.283%A27.219%B++85.9M++N/A52913.9h11.1B*43.9B*
NS-11A 1,2001,1893503.397A++0.8824.989%C*19.512%C69.1A*N/A45517.2h11.2B*44.8B++
NS-44 Commissioner 1,1871,1794722.498A+1.7845.235%B**23.834%C**77.1A++N/A29415.3h3.1B*6.9B*
NS-15MP 1,1831,1772305.117A++0.8426.542%C+30.161%C++93.4B*N/A19612.6h10.1B+38C**
L100 Python HESH 1,2861,1764625.565A21.2960.601%A+2.296%B++120M+11.2B*4949.8h2A+3.3A
TRAC-5 1,1801,1753183.695M**0.5826.864%B**23.915%B*57.3M+N/A26820.5h11.3B*42.1B*
TAR-AE 1,1851,1732155.456A**1.1829.66%B+26.428%C+72B++N/A16216.3h10.7B+36B+
TSAR-42 1,1751,1721637.19B*2.9147.469%A69.027%C++71.9A++N/A23516.3h1.9B*4.1B*
NS-15M AE 1,1721,1672464.744A+0.4725.991%C*26.221%C+100.6A+N/A27011.6h10.1B++38.7B+
T16 Rhino 1,1781,1672494.687M**0.4126.453%B**29.306%A81A*N/A26014.4h11.3B++42.8B++
HSR-1 1,1741,1672604.488A0.2140.617%B**33.505%B++91.2A*N/A26412.8h4.1B**10.2B*
T1 Cycler 1,1831,1672983.916M0.3627.194%A25.964%B++77.8M**1.1A*32015h10.1A+37.1B**
SMG-46 Armistice 1,1751,1674952.358A1.9225.927%C++16.624%C++56.7A+N/A28920.6h12.8B+49.5B+
NS-30 Vandal 1,1721,1652155.419A**1.1441.932%A+29.871%B+86.3A*N/A42013.5h4.3B**10.3B**
T7 Mini-Chaingun 1,1791,1643613.224M1.0520.075%B++15.979%B++93.9M*1.2B++49812.4h10.9B**54.2B++
T1A Unity 1,1711,1643243.593M0.6826.541%B28.351%B+77.6A++N/A17315h10.3B**38.8B*
SR-7 1,1701,1631328.811A4.5344.505%B+75.065%C67.6A++N/A15517.2h1.9B+4.2B++
KSR-35 1,1661,1632155.409A+1.1344.938%A++32.674%B+84.9A*N/A19213.7h3.5B**7.8B**
NS-7 PDW 1,1681,1622484.685S0.4129.013%B*17.212%C+74A**N/A27315.7h11B**37.9B++
NS-11CP 1,1641,1612654.381A*0.1029.97%B24.548%C**71.2B+N/A24216.3h10.3B+34.2B+
RAMS .50M 1,1671,16111110.459A*6.1845.282%B**72.954%D63.4A**N/A19118.3h1.9B++4.3B++
M77-B 1,1631,1611448.063M**3.7945.702%A75.883%C+68.7M+N/A23716.9h1.9B**4.2B**
T7 Mini-Chaingun AE 1,1701,1603373.442A++0.8318.317%C+12.759%C91.3A*N/A29112.7h10.4B*56.7B+
NS Baron G5AE 1,1681,1593503.311A++0.9751.358%B+16.307%C*79.4AN/A24114.6h3.9B+7.5C+
Sticky Grenade 1,1661,15911159N/A1,154.7256.16%B+N/A1448.8B**8.8C67260.8h1.5B*2.6B++
PDW-16 Hailstorm 1,1651,1583223.596M+0.6826.159%B+19.862%B++65.8A*N/A22317.6h12.4B++47.4B+
MKV Suppressed 1,1671,1553443.358M+0.9228.461%B+20.866%C**46B++N/A11225.1h12.4B+43.7B+
TRAC-5 S 1,1641,1554882.367A+1.9126.35%B*18.442%B+50A*N/A27623.1h11.3B+42.8B+
SMG-46AE Armistice 1,1531,1422893.952A*0.3232.287%B++26.708%B++56.5C*N/A13420.2h12.3B38B+
C75 Viper 1,2631,1116616.833A**12.5644.911%B++1.26%C78.2M+10.7B*53514.2h7.4B**16.5B**
L100 Python HEAT 1,3311,1055819.052M+14.7858.229%B++2.624%C+76.2M++15.6B*62214.5h3.4A5.8A
CAS30 Tank Buster 1,6081,0878013.588S9.3153.146%B++1.564%C**41.6S20M23426.1h21.6A+40.7B**
E540 Halberd-H 1,3241,0662936.759M**32.4859.169%C*N/A125.4M**30.4B*7528.5h3.4B**5.7A
Claymore 1,0651,0658312.831B**8.5538.02%B+N/A163.8B+N/A6476.5h1.2C++3B++
C-4 1,3141,0283023.404A+0.8726.271%C*N/A104.9B+29.2C+9459.8h1B**4C++
TS2 Inquisitor 9979933862.573A1.7032.937%B++25.378%B**96.4A*N/A24410.3h7.7B*23.4B*
Frag Grenade 6866811681N/A676.7256.529%A+N/A756.7B**5.6C42710.9h2.6B**4.5B**
TX1 Repeater 6756723791.773A2.5027.547%B+23.363%B48.7B**N/A19513.8h9.4B**34B
M18 Rotary 1,1906001643.659B**0.6228.637%C-1.833%C22.7B*22.3A++61226.4h79B++275.9B++
M40 Fury 5725291731.118M++26.8439.832%B+1.701%C+160.3S13B++8493.3h7.9B**19.8B**
Tank Mine 759477578.368M++4.0940.124%B+N/A108.4C++64.1C++14694.4h2C+5.1B++
E540 Halberd 6294571825.389M+21.1147.578%B*N/A43.1A*16.2B*42310.6h4.6B**9.6B**
C150 Dalton 727427947.444S43.1742.345%C++N/A92.8M**65.2M++7664.6h3.4B++8B*
TAS-16 Blackjack 4124091442.84A1.4473.654%A10.514%D-74.4A+N/A3495.5h2.5C++3.4B+
Auraxium Chainblade 3763727,9050.047B4.2345.013%B**3.495%D0.8C+N/A2455.5h1.9B+4.2B+
L105 Zephyr 3793623120.667S116.3960.12%A*N/A226.3S10.6B+11661.6h4.7B*7.8B**
T9 CARV-S 3593551013.515A+0.7623.308%B26.479%B78.9AN/A5384.5h10.4B++44.7B+
TRAC-Shot 319316973.258A++1.0226.576%B+16.139%C-58.5AN/A1515.4h11.4C++43B
M12 Kobalt 310297474.25A++69.9724.28%B+13.468%D-135B+5.9C++3172.2h13.8B+56.9B++
NSX-P Tanto 299295674.403M**0.1331.397%A29.492%B++48.4B**N/A1306.1h12.2B++38.9B*
AMR-66 2922911082.694A*1.5829.744%B+30.241%B*48.5A*N/A2176h6.8B**22.8B*
ML-7 3932881262.286M+1.9953.419%C3.472%C**35.1B*12.8C++5698.2h5.1B*9.5B++
NS Decimator 3842701212.231A+2.0553.743%D-3.333%B++33.8C+14.3C+3788h4.7C++8.8C+
T4 AMP 2682671421.88B**2.4027.326%C++16.854%C-48.5B++N/A2345.5h10.7B**39.2B++
M12 Kobalt 2542471319B+14.7223.192%A14.17%D-123.5A++3.5C++5432h14.5B*62.6B*
MG-HBR1 Dragoon 246243406.075M++1.8039.082%B**33.745%B+93.5M*1.2A2312.6h4.8B**12.3B**
M6 Onslaught 246242683.559B*0.7222.89%A22.314%B+52.6AN/A3494.6h16.5B++72.2B*
Hornet Missiles 3182331515.533A+11.2660.126%C+1.717%C++97.1B*35.4C+12552.4h7.4B*12.3B*
M40 Fury 2382131415.214B**10.9438.778%B1.408%C-142M*16.7B**8621.5h9.2B*23.6B*
TX2 Emperor 2112101111.892B**2.3829.115%C++22.381%C**53.8B**N/A2673.9h6.7B**22.9C++
G20 Vulcan-H 2802081414.857M*10.5838.364%D--5.769%A++138.7S48A*18311.5h39.1A++102A
T9A "Butcher" 203200484.167A0.1125.412%B36.5%A87B**1.3A++5182.3h10B++39.2B++
FA1 Barrage 182182842.167B**2.1148.393%B*15.385%C+55.2A++N/A4823.3h4.5B+9.4B+
Shuriken 182181434.209M+0.0727.623%C++22.652%B++45.3C++N/A1444h13.4C+48.7C++
TS4 Haymaker 175174563.107A++1.1750.073%B*10.345%D75.7A*N/A4822.3h3.9B+7.9B++
AS16 NightHawk 173170682.5A1.7848.536%B**27.059%M*48.6B++N/A1543.5h4.1B8.4B++
L-30R Vektor 211167179.824S5.5534.016%C-1.796%C32.7B+8.6C+1235.1h26.3B**77.5B*
Hexedge 1651654,5740.036C++4.2421.545%C--2.424%D-0.7CN/A4237h2.2C*10.4C+
M2 Mutilator 167163315.258A**0.9815.322%C*17.791%C+74.1S1.8M**5372.2h11.2A++72.8B*
M1 Heavy Cycler 164162315.226M++0.9515.839%B+21.605%B*70.4SN/A5772.3h11.2A++70.8B*
M6 Onslaught 162162463.522B*0.7523.463%A+23.457%B*60A++N/A4042.7h16.7B+71.3B++
SOAS-20 157157334.758M0.4833.537%B**26.752%B*65.4A++N/A3692.4h10.5B+31.2B*
Ripper 1421411,2070.117B+4.1616.226%D9.22%D--2.4CN/A1358.3h1.6C+9.9C+
Auraxium Slasher 1421393,7500.037C+4.2432.106%C*N/A0.7CN/A3191.4h2.4C+7.6C*
CAS 14-E 147134433.5B+29.2232.679%C+2.239%B+89.3B+8.7B++2551.5h24.2B+74.1B+
NS-44 Commissioner AE 128126681.853B+2.4249.379%B**20.635%C-63B+1B**1802h3.5C++7B+
Spear Anti-Vehicle Phalanx Turret 169121620.167A*15.8957.064%A+N/A93.1M*36.9A+11401.3h5.1B++9B**
MANA Anti-Vehicle Turret 175113313.645B**0.6355.963%C*2.655%D59.5A32.6B10391.9h6.5B++11.6B*
M20 Basilisk 126105715S10.7239.931%C*6.667%C**80.8S16.2A*6901.3h31A++77.6A+
The Slasher 97966020.159A*4.1252.815%AN/A3.5C+N/A1327.2h2.1C**3.9B+
NS-357 Underboss 9393491.898B**2.3840.601%B+16.129%D71.5AN/A3481.3h3.3B**8.2B++
P525 Marauder 9186186M+81.7237.57%MN/A95.6B**5.6B*5220.9h10.1F-26.9B+
M60-G Bulldog 9383613.833A*9.5635.05%C+1.205%D*63.8A++7.7B+4091.3h5.1B**14.5B*
Skyguard 12581420.25S15.9738.646%A+N/A31.2M16.9A++3652.6h61.2A158.5A+
NS-AM7 Archer 10076571.333A*2.9450.909%D--17.105%C+9.9B++3.1C++677.7h12.9B+25.3B+
M20 Basilisk-H 8672418A++13.7238.971%D9.722%B**240M+46.7A*9610.3h16.1A41.3B**
M9 SKEP Launcher 8670233.043S1.2360.575%D--4.286%A46.7B*10.7C+6261.5h4.2A++7A+
M60-A Bulldog 7269106.9C++2.6236.012%C+1.449%C+46B+2D*2601.5h5.4B+15B+
Chainblade 67651,2250.053B**4.2212.835%D*1.538%D0.8C**N/A779.2h2.5C**19.5C-
99SV 6464262.462B+1.8132.929%B45.313%B**27.8C**N/A3202.3h3.8A11.6B*
M40 Fury-H 6764321.333B**17.0652.686%B**N/A213.3M10D7130.3h9.5C++18B+
NS CandyCannon 3000 60601100.545C+3.7328.857%D28.333%C-20C+N/A823h4.3C*15C+
MR11 Gatekeeper 9857228.5S24.2237.128%C+5.263%M24.8B+17.8C*4012.3h41.2B++110.9B+
Rocklet Rifle 9656124.667S0.3957.221%B+1.786%B**32.9B+23.5C+3961.7h35.7C*62.3B+
T2 Striker 8652252.08M**2.2052.531%C++N/A16.8B+11C+3533.1h39.1B+74.5B+
G30 Vulcan 795186.375B+2.1049.246%A*1.961%D-51M++28A*15531h87.1B176.8B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit334456,44151.6h
Restoration Kit1879436.4h
Motion Spotter106,1243.2h
Anti-Vehicle MANA Turret44760.7h
Spawn Beacon167061.9h
AE Nano-Armor Kit109327,91325.3h
Nanite Revive Grenade01,4970.4h
Welding Device04340h
Spitfire Auto-Turret151,1621.7h
AE Medical Applicator227155,55612.5h
Anti-Infantry MANA Turret312,4342.9h
Ammunition Package413,7853.4h
Shield Recharging Field161,6651.1h
Medical Kit1,1396,97220.2h
Medical Applicator311188,64313.8h
WLT-Howler Mining Laser42,5701.9h
Nano-Repair Grenade01800.1h
Hardlight Barrier94340.6h
Recon Detection Device108222.7h

Check the help document for the dictionary if you want to learn more about words used here.


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