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Executor Surfer Hibiki54[X] Hibiki54
NC BR 207

KDR: 1.64

Score: 118.9m

Last Seen: May 8th, 2020 12:37 AM
- OFFLINE - 406.3 hour(s)

Prestige 1, Battle Rank 100 (207 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6 Gauss SAW NC6A GODSAW NC05 Jackhammer LA1 Anchor NC6S Gauss SAW S GD-22S AF-4 Cyclone Frag Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $798,138 MLG Score: 638
Fun Score: N/A
Cheeseburgers Flipped: 1039TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.654%17.331%44551129890,1431.65088-0.012

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.922%0.852B*-0.568D-0.024C+HEAD + (~4.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.40.468B+10.10.292C*29.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.908%1.695%232134735417544040.20182487%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.607%-0.457D0.12C+-1.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.30.235C++40.90.231C++83.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.39%2.657%288813418,958341622262.6216402%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.561%-0.935D--0.101C+0.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
180.532B+5.60.547B+12.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.066%3.828%1831913305,774276615722.08674367%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.821%-1.031D*-0.168C0.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.40.465B+16.10.599B+48.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.683%65.519%183413453,6603798140.963412

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.42%0.711B++-0.098C+-0.332

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.392B2.40.249C++3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.515%10.124%183613437,250437151.65828

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.248%0.885B*-0.914D--0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.525B+3.30.326C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
118.9m397.7%530 (31.8k)468 (28.1k)1.6391169,801103,5941.7868207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1349383623.149%13.41%31002:2787

8% Combat Medic25% Engineer47% Heavy Assault8% Infiltrator10% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 30th, 2012 2:51 AMDec 31st, 2018 4:43 AMMay 8th, 2020 2:23 AM (89d) (PST)May 7th, 2020 10:38 PM (89d) (PST)May 7th, 2020 8:37 PM (89d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6493003490.6680.4080.0902.8270.042638

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,92918,00720,92240245170328,075

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4234.1h/176.4d 15,301 22,770 36,264 718.1k 7,543 15,973 10,769 164.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
C+
Kills:10,009
Deaths:6,165
KDR:1.624
Accuracy:24.333% C+
HSR:17.984% D*
NC6A GODSAW
D*
Kills:9,563
Deaths:5,369
KDR:1.781
Accuracy:23.642% D*
HSR:20.255% D**
LA1 Anchor
D--
Kills:5,351
Deaths:4,048
KDR:1.322
Accuracy:23.218% D--
HSR:17.828% D**
NC6S Gauss SAW S
D
Kills:3,014
Deaths:2,196
KDR:1.373
Accuracy:23.765% D
HSR:17.386% D*
GD-22S
D--
Kills:3,001
Deaths:1,346
KDR:2.230
Accuracy:21.239% D--
HSR:18.527% D--
EM6
C
Kills:2,007
Deaths:1,174
KDR:1.710
Accuracy:24.801% C
HSR:17.140% D**
EM1
D
Kills:1,363
Deaths:1,094
KDR:1.246
Accuracy:21.104% D
HSR:15.040% D*
MGR-L1 Promise AE
C*
Kills:1,194
Deaths:915
KDR:1.305
Accuracy:30.358% C*
HSR:20.603% D*
MGR-L1 Promise
C+
Kills:1,168
Deaths:968
KDR:1.207
Accuracy:27.213% C+
HSR:16.781% D**
NS-15M1
C
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:25.049% C
HSR:21.888% D
NSX Naginata
C
Kills:1,161
Deaths:936
KDR:1.240
Accuracy:24.382% C
HSR:19.208% F
NS-15M AE
D-
Kills:1,160
Deaths:782
KDR:1.483
Accuracy:24.370% D-
HSR:18.535% D*
Kills:40,156
Deaths (as Heavy Assault):25,605
Deaths (to Heavy Assaults):32,457
KDR:1.56829
Kill Difference:14,551
Playtime:1,971.151 hours
Usage:47%
Score:50.696m
Score/min:429
Accuracy (listed only):24.456%
HSR (listed only):18.431%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C
Kills:2,776
Deaths:2,277
KDR:1.219
Accuracy:26.691% C
HSR:10.159% D**
Reaper DMR
D-
Kills:2,652
Deaths:1,834
KDR:1.446
Accuracy:25.108% D-
HSR:21.682% D-
GD-66 Claw
C++
Kills:1,442
Deaths:1,100
KDR:1.311
Accuracy:64.005% C++
HSR:11.928% D
Blitz GD-10
D--
Kills:1,284
Deaths:1,497
KDR:0.858
Accuracy:22.095% D--
HSR:10.047% D*
Tempest
D
Kills:1,250
Deaths:801
KDR:1.561
Accuracy:25.495% D
HSR:8.240% F-
PSA-02 Diamondback
C+
Kills:1,204
Deaths:1,071
KDR:1.124
Accuracy:29.056% C+
HSR:19.103% D**
GR-22AE
C
Kills:1,199
Deaths:1,038
KDR:1.155
Accuracy:29.590% C
HSR:16.597% F
PS1-AV Suppressor
D--
Kills:1,190
Deaths:1,188
KDR:1.002
Accuracy:26.762% D--
HSR:14.622% D**
AF-4AE Cyclone
C+
Kills:1,184
Deaths:786
KDR:1.506
Accuracy:31.377% C+
HSR:18.412% D*
MGR-S1 Gladius
C
Kills:1,177
Deaths:1,033
KDR:1.139
Accuracy:29.240% C
HSR:19.031% D-
NS-11A
C
Kills:1,177
Deaths:757
KDR:1.555
Accuracy:25.833% C
HSR:16.992% D--
Gauss Rifle Burst
C+
Kills:1,176
Deaths:999
KDR:1.177
Accuracy:29.124% C+
HSR:25.935% C-
Gauss Prime
D*
Kills:1,173
Deaths:818
KDR:1.434
Accuracy:24.164% D*
HSR:15.004% F
Gauss Rifle S
B*
Kills:1,167
Deaths:458
KDR:2.548
Accuracy:32.966% B*
HSR:4.970% F--
NC12 Sweeper
B++
Kills:1,166
Deaths:647
KDR:1.802
Accuracy:52.079% B++
HSR:9.434% D*
GR-22
C
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:26.051% C
HSR:13.746% D*
Carnage AR
B
Kills:1,162
Deaths:722
KDR:1.609
Accuracy:29.609% B
HSR:14.888% D*
NC1 Gauss Rifle
C
Kills:1,161
Deaths:848
KDR:1.369
Accuracy:24.947% C
HSR:12.489% D**
Mauler S6
B++
Kills:1,161
Deaths:862
KDR:1.347
Accuracy:51.230% B++
HSR:8.527% D**
AF-57 Piston
C+
Kills:1,161
Deaths:847
KDR:1.371
Accuracy:44.714% C+
HSR:7.407% F-
The Brawler
D-
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:51.452% D-
HSR:7.845% F-
MKV Suppressed
C+
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:28.179% C+
HSR:12.586% D*
AF-4G Cyclone
D--
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:26.331% D--
HSR:11.121% D**
NS Baron G5AE
C+
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:50.306% C+
HSR:9.483% D*
NS-7 PDW
C+
Kills:1,160
Deaths:1,043
KDR:1.112
Accuracy:27.991% C+
HSR:16.552% C--
NS-11P
D
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.393% D
HSR:17.500% D-
NC9 A-Tross
C+
Kills:1,160
Deaths:700
KDR:1.657
Accuracy:22.608% D*
HSR:26.552% C+
LA39 Bruiser
B++
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:73.338% B++
HSR:15.172% C+
NSX Tengu
C--
Kills:529
Deaths:443
KDR:1.194
Accuracy:37.542% C--
HSR:15.312% D*
NSX-P Tengu
C+
Kills:117
Deaths:113
KDR:1.035
Accuracy:38.827% C+
HSR:18.803% D
Kills:36,952
Deaths (as Combat Medic):27,129
Deaths (to Combat Medics):12,605
KDR:1.36208
Kill Difference:9,823
Playtime:332.704 hours
Usage:8%
Score:10.018m
Score/min:502
Accuracy (listed only):34.370%
HSR (listed only):14.338%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
D--
Kills:2,511
Deaths:2,376
KDR:1.057
Accuracy:24.566% D--
HSR:14.616% D*
AF-4A Bandit
C*
Kills:1,835
Deaths:1,301
KDR:1.410
Accuracy:29.358% C*
HSR:16.294% D*
Gauss Compact S
A++
Kills:1,792
Deaths:876
KDR:2.046
Accuracy:35.438% A++
HSR:5.636% F-
GD-66 Claw
C++
Kills:1,442
Deaths:1,100
KDR:1.311
Accuracy:64.005% C++
HSR:11.928% D
Razor GD-23
D
Kills:1,373
Deaths:1,222
KDR:1.124
Accuracy:24.895% D
HSR:13.620% D**
AC-X11
C
Kills:1,214
Deaths:852
KDR:1.425
Accuracy:26.677% C
HSR:15.404% D**
Gauss Compact Burst
C++
Kills:1,200
Deaths:959
KDR:1.251
Accuracy:28.082% C
HSR:27.833% C++
AF-19 Mercenary
C+
Kills:1,199
Deaths:772
KDR:1.553
Accuracy:25.825% C+
HSR:14.095% D**
MGR-M1 Bishop
C**
Kills:1,193
Deaths:601
KDR:1.985
Accuracy:39.270% C**
HSR:26.907% D-
AF-4A Bandit AE
B+
Kills:1,188
Deaths:867
KDR:1.370
Accuracy:32.775% B+
HSR:15.741% F-
NSX-P Tanto
C+
Kills:1,184
Deaths:1,193
KDR:0.992
Accuracy:29.429% C+
HSR:21.706% D--
MGR-C1 Charger
C+
Kills:1,183
Deaths:1,077
KDR:1.098
Accuracy:30.354% C+
HSR:16.145% D**
GD Guardian
D
Kills:1,180
Deaths:651
KDR:1.813
Accuracy:33.573% D
HSR:22.119% D*
NSX Tanto
B+
Kills:1,174
Deaths:1,056
KDR:1.112
Accuracy:32.101% B+
HSR:26.576% C
Warden
C--
Kills:1,168
Deaths:878
KDR:1.330
Accuracy:28.006% C--
HSR:18.493% D--
NC12 Sweeper
B++
Kills:1,166
Deaths:647
KDR:1.802
Accuracy:52.079% B++
HSR:9.434% D*
GD-7F
B++
Kills:1,162
Deaths:661
KDR:1.758
Accuracy:31.388% B++
HSR:12.134% F
Mauler S6
B++
Kills:1,161
Deaths:862
KDR:1.347
Accuracy:51.230% B++
HSR:8.527% D**
AF-57 Piston
C+
Kills:1,161
Deaths:847
KDR:1.371
Accuracy:44.714% C+
HSR:7.407% F-
The Brawler
D-
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:51.452% D-
HSR:7.845% F-
NS Baron G5AE
C+
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:50.306% C+
HSR:9.483% D*
NS-11C
C+
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:26.239% C+
HSR:12.328% D**
LA39 Bruiser
B++
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:73.338% B++
HSR:15.172% C+
Kills:30,126
Deaths (as Engineer):21,628
Deaths (to Engineers):20,141
KDR:1.39292
Kill Difference:8,498
Playtime:1,041.851 hours
Usage:25%
Score:33.775m
Score/min:540
Accuracy (listed only):37.613%
HSR (listed only):15.193%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C
Kills:2,776
Deaths:2,277
KDR:1.219
Accuracy:26.691% C
HSR:10.159% D**
19A Fortuna
D--
Kills:2,511
Deaths:2,376
KDR:1.057
Accuracy:24.566% D--
HSR:14.616% D*
AF-4A Bandit
C*
Kills:1,835
Deaths:1,301
KDR:1.410
Accuracy:29.358% C*
HSR:16.294% D*
Gauss Compact S
A++
Kills:1,792
Deaths:876
KDR:2.046
Accuracy:35.438% A++
HSR:5.636% F-
GD-66 Claw
C++
Kills:1,442
Deaths:1,100
KDR:1.311
Accuracy:64.005% C++
HSR:11.928% D
Razor GD-23
D
Kills:1,373
Deaths:1,222
KDR:1.124
Accuracy:24.895% D
HSR:13.620% D**
Blitz GD-10
D--
Kills:1,284
Deaths:1,497
KDR:0.858
Accuracy:22.095% D--
HSR:10.047% D*
Tempest
D
Kills:1,250
Deaths:801
KDR:1.561
Accuracy:25.495% D
HSR:8.240% F-
AC-X11
C
Kills:1,214
Deaths:852
KDR:1.425
Accuracy:26.677% C
HSR:15.404% D**
Gauss Compact Burst
C++
Kills:1,200
Deaths:959
KDR:1.251
Accuracy:28.082% C
HSR:27.833% C++
AF-19 Mercenary
C+
Kills:1,199
Deaths:772
KDR:1.553
Accuracy:25.825% C+
HSR:14.095% D**
PS1-AV Suppressor
D--
Kills:1,190
Deaths:1,188
KDR:1.002
Accuracy:26.762% D--
HSR:14.622% D**
AF-4A Bandit AE
B+
Kills:1,188
Deaths:867
KDR:1.370
Accuracy:32.775% B+
HSR:15.741% F-
NSX-P Tanto
C+
Kills:1,184
Deaths:1,193
KDR:0.992
Accuracy:29.429% C+
HSR:21.706% D--
AF-4AE Cyclone
C+
Kills:1,184
Deaths:786
KDR:1.506
Accuracy:31.377% C+
HSR:18.412% D*
MGR-C1 Charger
C+
Kills:1,183
Deaths:1,077
KDR:1.098
Accuracy:30.354% C+
HSR:16.145% D**
MGR-S1 Gladius
C
Kills:1,177
Deaths:1,033
KDR:1.139
Accuracy:29.240% C
HSR:19.031% D-
NSX Tanto
B+
Kills:1,174
Deaths:1,056
KDR:1.112
Accuracy:32.101% B+
HSR:26.576% C
NC12 Sweeper
B++
Kills:1,166
Deaths:647
KDR:1.802
Accuracy:52.079% B++
HSR:9.434% D*
GD-7F
B++
Kills:1,162
Deaths:661
KDR:1.758
Accuracy:31.388% B++
HSR:12.134% F
Mauler S6
B++
Kills:1,161
Deaths:862
KDR:1.347
Accuracy:51.230% B++
HSR:8.527% D**
AF-57 Piston
C+
Kills:1,161
Deaths:847
KDR:1.371
Accuracy:44.714% C+
HSR:7.407% F-
The Brawler
D-
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:51.452% D-
HSR:7.845% F-
MKV Suppressed
C+
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:28.179% C+
HSR:12.586% D*
AF-4G Cyclone
D--
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:26.331% D--
HSR:11.121% D**
NS Baron G5AE
C+
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:50.306% C+
HSR:9.483% D*
NS-7 PDW
C+
Kills:1,160
Deaths:1,043
KDR:1.112
Accuracy:27.991% C+
HSR:16.552% C--
NS-11C
C+
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:26.239% C+
HSR:12.328% D**
LA39 Bruiser
B++
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:73.338% B++
HSR:15.172% C+
NSX Tengu
C--
Kills:529
Deaths:443
KDR:1.194
Accuracy:37.542% C--
HSR:15.312% D*
NSX-P Tengu
C+
Kills:117
Deaths:113
KDR:1.035
Accuracy:38.827% C+
HSR:18.803% D
Kills:39,572
Deaths (as Light Assault):30,246
Deaths (to Light Assaults):16,922
KDR:1.30834
Kill Difference:9,326
Playtime:408.447 hours
Usage:10%
Score:10.757m
Score/min:439
Accuracy (listed only):34.993%
HSR (listed only):14.091%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C
Kills:2,776
Deaths:2,277
KDR:1.219
Accuracy:26.691% C
HSR:10.159% D**
Blitz GD-10
D--
Kills:1,284
Deaths:1,497
KDR:0.858
Accuracy:22.095% D--
HSR:10.047% D*
Tempest
D
Kills:1,250
Deaths:801
KDR:1.561
Accuracy:25.495% D
HSR:8.240% F-
AF-18 Stalker
C
Kills:1,203
Deaths:1,013
KDR:1.188
Accuracy:28.735% C
HSR:12.053% D**
PS1-AV Suppressor
D--
Kills:1,190
Deaths:1,188
KDR:1.002
Accuracy:26.762% D--
HSR:14.622% D**
AF-4AE Cyclone
C+
Kills:1,184
Deaths:786
KDR:1.506
Accuracy:31.377% C+
HSR:18.412% D*
MGR-S1 Gladius
C
Kills:1,177
Deaths:1,033
KDR:1.139
Accuracy:29.240% C
HSR:19.031% D-
SAS-R
D--
Kills:1,174
Deaths:366
KDR:3.208
Accuracy:36.106% D--
HSR:60.392% D**
NS-44G Commissioner
D*
Kills:1,172
Deaths:1,401
KDR:0.837
Accuracy:35.564% D*
HSR:11.263% F-
EM4 Longshot
C+
Kills:1,167
Deaths:398
KDR:2.932
Accuracy:41.584% C+
HSR:63.496% F-
NC4 Mag-Shot
C+
Kills:1,162
Deaths:1,312
KDR:0.886
Accuracy:29.630% C+
HSR:10.413% D**
NC14 Bolt Driver
B+
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:41.901% B+
HSR:72.179% D
AF-6 Shadow
D--
Kills:1,160
Deaths:775
KDR:1.497
Accuracy:30.096% D*
HSR:19.655% D--
MKV Suppressed
C+
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:28.179% C+
HSR:12.586% D*
Impetus
D
Kills:1,160
Deaths:710
KDR:1.634
Accuracy:33.893% D
HSR:18.707% D*
AF-4G Cyclone
D--
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:26.331% D--
HSR:11.121% D**
NS-7 PDW
C+
Kills:1,160
Deaths:1,043
KDR:1.112
Accuracy:27.991% C+
HSR:16.552% C--
LA3 Desperado
C+
Kills:837
Deaths:1,221
KDR:0.686
Accuracy:30.810% C+
HSR:14.337% D--
NSX Tengu
C--
Kills:529
Deaths:443
KDR:1.194
Accuracy:37.542% C--
HSR:15.312% D*
NS-61 Emissary
B+
Kills:221
Deaths:279
KDR:0.792
Accuracy:34.091% B+
HSR:13.122% D-
EM4-AE Longshot
C+
Kills:158
Deaths:29
KDR:5.448
Accuracy:41.857% C+
HSR:69.620% F--
Soldier Soaker
C++
Kills:117
Deaths:118
KDR:0.992
Accuracy:38.599% C++
HSR:12.821% C
NSX-P Tengu
C+
Kills:117
Deaths:113
KDR:1.035
Accuracy:38.827% C+
HSR:18.803% D
Kills:23,679
Deaths (as Infiltrator):18,718
Deaths (to Infiltrators):11,360
KDR:1.26504
Kill Difference:4,961
Playtime:330.615 hours
Usage:8%
Score:9.260m
Score/min:467
Accuracy (listed only):32.322%
HSR (listed only):23.171%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C*
Kills:1,588
Deaths:610
KDR:2.603
Accuracy:38.193% C*
HSR:12.657% D
AF-41 Hacksaw
C++
Kills:1,566
Deaths:609
KDR:2.571
Accuracy:39.130% C++
HSR:13.091% D
NCM1 Scattercannon
C**
Kills:1,193
Deaths:519
KDR:2.299
Accuracy:46.698% C**
HSR:12.070% D--
NCM1 Scattercannon
C++
Kills:1,169
Deaths:518
KDR:2.257
Accuracy:44.142% C++
HSR:13.858% D
NCM2 Falcon
C
Kills:182
Deaths:133
KDR:1.368
Accuracy:42.257% C
HSR:4.396% C
NCM2 Falcon
C+
Kills:160
Deaths:133
KDR:1.203
Accuracy:41.913% D
HSR:4.375% C+
NCM3 Raven
C-
Kills:145
Deaths:197
KDR:0.736
Accuracy:38.591% C--
HSR:2.069% C-
NCM3 Raven
C*
Kills:133
Deaths:197
KDR:0.675
Accuracy:39.247% C
HSR:3.008% C*
AF-34 Mattock
B+
Kills:125
Deaths:89
KDR:1.404
Accuracy:45.572% B+
HSR:13.600% D*
AF-34 Mattock
B**
Kills:115
Deaths:89
KDR:1.292
Accuracy:45.044% B**
HSR:14.783% D
NS-10 Burster
D-
Kills:93
Deaths:109
KDR:0.853
Accuracy:28.082% D-
HSR:1.075% D**
NS-10 Burster
B+
Kills:84
Deaths:108
KDR:0.778
Accuracy:27.514% D-
HSR:7.143% B+
NS-20 Gorgon
C
Kills:65
Deaths:29
KDR:2.241
Accuracy:22.790% D
HSR:20% C
NS-20 Gorgon
C
Kills:53
Deaths:29
KDR:1.828
Accuracy:22% D
HSR:20.755% C
Kills:6,671
Deaths (as MAX Suit):1,684.500
Deaths (to MAX Suits):8,192
KDR:3.96023
Kill Difference:4,986.500
Playtime:130.128 hours
Usage:3%
Score:4.366m
Score/min:559
Accuracy (listed only):37.227%
HSR (listed only):10.206%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:301
V. Kills:57 N/A
Deaths:37
KDR:8.135
Accuracy:37.984% F-
KPH:149.100 C++
VKPH:28.200 B*
M30 Mustang AH
D-
Kills:176
V. Kills:27 N/A
Deaths:222
KDR:0.793
Accuracy:44.361% F-
KPH:17.200 D--
VKPH:2.600 D-
M20 Mustang
C+
Kills:53
V. Kills:37 139%
Deaths:196
KDR:0.270
Accuracy:30.610% C+
KPH:3.300 D*
VKPH:2.300 D*
Kills:530 (229 + 0)
Deaths:455
KDR:1.165
VKDR:0.266
Vehicle Kills:121
Kill Difference:75
Playtime:28.460 hours
Usage:1%
Score:0.448m
Score/min:262
Piloting Accuracy:30.610%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:363
V. Kills:148 244%
Deaths:70
KDR:5.186
Accuracy:50.063% B**
KPH:34.100 C
VKPH:13.900 D-
AP30 Shredder
C
Kills:332
V. Kills:180 183%
Deaths:46
KDR:7.217
Accuracy:25.613% D
KPH:30.600 C
VKPH:16.600 C
L105 Zephyr
C
Kills:307
V. Kills:47 N/A
Deaths:40
KDR:7.675
Accuracy:34.863% D--
KPH:50 C
VKPH:7.700 C
CAS30 Tank Buster
C
Kills:190
V. Kills:223 85%
Deaths:376
KDR:0.505
Accuracy:36.870% D--
KPH:5.900 D
VKPH:6.900 C
Dual-75 Duster
D--
Kills:85
V. Kills:4 N/A
Deaths:8
KDR:10.625
Accuracy:31.796% D*
KPH:42.600 D--
VKPH:2 D--
Kills:1,277 (190 + 1,087)
Deaths:540
KDR:2.365
VKDR:1.115
Vehicle Kills:602
Kill Difference:737
Playtime:61.979 hours
Usage:1%
Score:1.273m
Score/min:342
Piloting Accuracy:36.870%
Gunner Accuracy:31.796%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,941
V. Kills:174 N/A
Deaths:194
KDR:10.005
Accuracy:46.420% D
KPH:68.100 C+
VKPH:6.100 D-
C75 Viper
B+
Kills:1,178
V. Kills:120 N/A
Deaths:111
KDR:10.613
Accuracy:31.410% D--
KPH:54.800 B+
VKPH:5.600 D
L100 Python HEAT
A++
Kills:1,162
V. Kills:120 N/A
Deaths:99
KDR:11.737
Accuracy:46.164% D-
KPH:78.900 A++
VKPH:8.100 D--
L100 Python AP
C+
Kills:1,025
V. Kills:526 194%
Deaths:150
KDR:6.833
Accuracy:48.579% D-
KPH:38.900 C+
VKPH:19.900 C
Skyguard
D--
Kills:132
V. Kills:103 127%
Deaths:38
KDR:3.474
Accuracy:22.144% D**
KPH:9.300 D--
VKPH:7.300 D--
Kills:5,438 (5,438 + 0)
Deaths:592
KDR:9.186
VKDR:1.762
Vehicle Kills:1,043
Kill Difference:4,846
Playtime:105.234 hours
Usage:2%
Score:2.689m
Score/min:426
Driving Accuracy:22.144%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B*
Kills:1,304
V. Kills:288 451%
Deaths:168
KDR:7.762
Accuracy:43.587% D
KPH:40.500 B*
VKPH:8.900 C-
Titan-150 HESH
B++
Kills:1,222
V. Kills:144 N/A
Deaths:119
KDR:10.269
Accuracy:43.001% D-
KPH:61.900 B++
VKPH:7.300 D
Titan-150 AP
D
Kills:994
V. Kills:751 132%
Deaths:259
KDR:3.838
Accuracy:44.367% D
KPH:19.200 D--
VKPH:14.500 D
E540 Halberd
C
Kills:659
V. Kills:332 198%
Deaths:79
KDR:8.342
Accuracy:41.765% D
KPH:30.300 C
VKPH:15.300 C
Enforcer ML85
C+
Kills:404
V. Kills:284 142%
Deaths:50
KDR:8.080
Accuracy:43.221% C+
KPH:26.100 C+
VKPH:18.300 C+
C85 Canister
C+
Kills:94
V. Kills:7 N/A
Deaths:6
KDR:15.667
Accuracy:33.388% D--
KPH:67.300 C
VKPH:5 C+
M12 Kobalt
C++
Kills:70
V. Kills:4 N/A
Deaths:12
KDR:5.833
Accuracy:10.923% D**
KPH:38.800 D
VKPH:2.200 C++
Kills:4,747 (3,520 + 1,227)
Deaths:693
KDR:6.850
VKDR:2.612
Vehicle Kills:1,810
Kill Difference:4,054
Playtime:144.093 hours
Usage:3%
Score:4.596m
Score/min:532
Driving Accuracy:44.367%
Gunner Accuracy:10.923%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B
Kills:741
V. Kills:26 N/A
Deaths:47
KDR:15.766
Accuracy:28.257% D**
KPH:110.400 B
VKPH:3.900 D--
E540 Halberd-H
C
Kills:290
V. Kills:168 172%
Deaths:39
KDR:7.436
Accuracy:51.028% D-
KPH:35.200 D
VKPH:20.400 C
C85 Canister-H
C--
Kills:100
V. Kills:10 N/A
Deaths:15
KDR:6.667
Accuracy:46.066% D-
KPH:58.700 D--
VKPH:5.900 C--
M96 Mjolnir-H
D-
Kills:58
V. Kills:32 176%
Deaths:4
KDR:14.500
Accuracy:43.532% D-
KPH:36 D-
VKPH:19.800 D--
Kills:1,189 (0 + 1,189)
Deaths:105
KDR:11.324
VKDR:2.248
Vehicle Kills:236
Kill Difference:1,084
Playtime:18.273 hours
Usage:0%
Score:0.650m
Score/min:593
Driving Accuracy:N/A%
Gunner Accuracy:43.532%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:638
V. Kills:52 N/A
Deaths:75
KDR:8.507
Accuracy:24.754% D**
KPH:52.700 C+
VKPH:4.300 D*
M12 Kobalt
C
Kills:518
V. Kills:7 N/A
Deaths:34
KDR:15.235
Accuracy:13.135% D**
KPH:64.400 C
VKPH:0.900 D*
M40 Fury
C
Kills:335
V. Kills:27 N/A
Deaths:44
KDR:7.614
Accuracy:22.786% F-
KPH:52.900 C
VKPH:4.300 D*
M60-G Bulldog
C
Kills:192
V. Kills:22 N/A
Deaths:16
KDR:12
Accuracy:30.386% D*
KPH:42.200 C
VKPH:4.800 D-
M60-G Bulldog
C+
Kills:189
V. Kills:22 N/A
Deaths:23
KDR:8.217
Accuracy:29.606% D-
KPH:36.500 C+
VKPH:4.200 C--
M20 Basilisk
D-
Kills:171
V. Kills:61 276%
Deaths:33
KDR:5.182
Accuracy:32.189% D*
KPH:12.400 D-
VKPH:4.400 D-
M12 Kobalt
C
Kills:138
V. Kills:6 N/A
Deaths:12
KDR:11.500
Accuracy:13.871% D*
KPH:53.100 D
VKPH:2.300 C
M20 Basilisk
D
Kills:121
V. Kills:58 205%
Deaths:33
KDR:3.667
Accuracy:32.108% D--
KPH:13.400 D-
VKPH:6.400 D
Kills:2,302 (0 + 2,302)
Deaths:270
KDR:8.526
VKDR:0.944
Vehicle Kills:255
Kill Difference:2,032
Playtime:61.585 hours
Usage:1%
Score:1.286m
Score/min:348
Driving Accuracy:N/A%
Gunner Accuracy:32.108%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:117
V. Kills:12 N/A
Deaths:126
KDR:0.929
Accuracy:27.016% F--
KPH:12.800 D-
VKPH:1.300 D*
Kills:117 (117 + 0)
Deaths:126
KDR:0.929
VKDR:0.095
Vehicle Kills:12
Kill Difference:9
Playtime:9.158 hours
Usage:0%
Score:0.064m
Score/min:116
Driving Accuracy:27.016%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:190
V. Kills:7 N/A
Deaths:17
KDR:11.177
Accuracy:26.792% D*
KPH:49 D
VKPH:1.800 D**
VLG Missile Launcher
B
Kills:115
V. Kills:40 280%
Deaths:3
KDR:38.333
Accuracy:56.367% B
KPH:42.900 D
VKPH:14.900 D-
Kills:305 (0 + 305)
Deaths:20
KDR:15.250
VKDR:2.350
Vehicle Kills:47
Kill Difference:285
Playtime:6.553 hours
Usage:0%
Score:0.076m
Score/min:195
Piloting Accuracy:N/A%
Gunner Accuracy:56.367%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 10,02610,0096,1651.624C+0.0224.333%C+17.984%D*44.8CN/A274223.3h8.4C**34.5C**
NC6A GODSAW 9,6259,5635,3691.781C0.1423.642%D*20.255%D**57.7C--N/A313165.7h8.8C++37.1C-
NC05 Jackhammer 6,2086,1913,2951.879B0.2452.573%B+12.906%D57.5C+N/A323107.6h4.3C*8.2B+
LA1 Anchor 5,3715,3514,0481.322C--0.3223.218%D--17.828%D**33.9D-N/A192157.9h9.9C42.6C--
NC6S Gauss SAW S 3,0203,0142,1961.372C-0.2723.765%D17.386%D*36.2DN/A16383.2h10.7C-45C
GD-22S 3,0253,0011,3462.23C++0.5921.239%D--18.527%D--25.7D-N/A236116.8h10.7C50.2C
AF-4 Cyclone 2,7902,7762,2771.219C0.4226.691%C10.159%D**33DN/A18084.1h10.6C39.6C+
Frag Grenade 2,7912,76512765N/A2,763.3649.519%C+N/A864.1B**8.1D46863.2h2.4B**4.9B++
Reaper DMR 2,6602,6521,8341.446C+0.1925.108%D-21.682%D-46.2CN/A18157.4h10D39.9D
Sticky Grenade 2,5572,54112541N/A2,539.3660.888%B++N/A1954.6A++12.3C113231.3h1.2B**1.9B*
19A Fortuna 2,5302,5112,3761.057C0.5824.566%D--14.616%D*36.4CN/A21468.9h10.4D42.5D-
C-4 2,9442,3911,1902.009C++0.3722.77%DN/A115.5C++26.7C148320.7h0.9B**4.1B
Bouncing Betty 2,3532,3475264.462C+2.8256.934%B*N/A330.6M*N/A14827.1h0.5M**0.9A*
Anti-Vehicle Grenade 2,2832,17612176N/A2,174.3663.724%AN/A946.1A*46.5D65732.3h2.6A+4.1A
Shrike 2,5992,1611,6241.331B+0.3163.695%B+3.841%B+55.1A++11.2C--64439.2h3.4A+5.3A+
EM6 2,0092,0071,1741.71C+0.0724.801%C17.14%D**43.1DN/A28146.6h10.1C+40.9C+
L100 Python HESH 2,1151,94119410.005C-8.3746.42%D2.061%B*68.1C+6.1D-37928.5h2.6B+5.5C**
AF-4A Bandit 1,8361,8351,3011.41C0.2329.358%C*16.294%D*35.8DN/A28651.2h10.2C+34.9C++
Gauss Compact S 1,8391,7928762.046B**0.4135.438%A++5.636%F-66.9B**1.8B**36926.8h4.1A++11.5B**
AF-41 Hacksaw 1,5951,5886102.603C+0.9638.193%C*12.657%D37.9C+N/A23641.9h6.5C**17.1B+
AF-41 Hacksaw 1,5711,5666092.571C+0.9339.13%C++13.091%D37.5C+N/A23141.8h6.8B17.3B+
Mag-Cutter 1,6001,48950,6900.029C+1.6141.087%B++N/A0.8C+N/A41753.2h1.7B++4.2B+
GD-66 Claw 1,4441,4421,1001.311C+0.3364.005%C++11.928%D42.7C-N/A19933.8h2.1B+3.2B+
Razor GD-23 1,3791,3731,2221.124C+0.5224.895%D13.62%D**19.1DN/A14171.9h11.2C+44.9C+
EM1 1,3661,3631,0941.246C0.3921.104%D15.04%D*38.1DN/A22235.8h13.2C--62.5C
Titan-150 HEAT 1,5921,3041687.762C+6.1243.587%D4.064%B*40.5B*8.9C-42832.2h2.6A+6B*
Blitz GD-10 1,2901,2841,4970.858C0.7822.095%D--10.047%D*16.5D-N/A11877.8h15.3C-69.4C-
C-4 ARX 1,4901,2787191.777C0.1425.878%CN/A113.1C18.8D--86211.3h1.1C*4.4C+
NS Decimator 2,0151,2741,5170.84C--0.8062.57%C+2.747%B*33.6D19.6C+54137.9h4.3C+6.8C+
Tempest 1,2521,2508011.561C0.0825.495%D8.24%F-63.8C+N/A32219.6h9.7C+38.2C
NC05-P Jackhammer 1,2481,2358751.411C0.2354.606%C+14.17%D86.4CN/A27914.3h4.2C+7.7C+
Titan-150 HESH 1,3661,22211910.269C8.6343.001%D-2.455%B*62B++7.3D44719.7h2.6B+6.1C++
AC-X11 1,2171,2148521.425C+0.2126.677%C15.404%D**34.8CN/A21034.9h8.5B31.7C++
PSA-02 Diamondback 1,2461,2041,0711.124C--0.5229.056%C+19.103%D**50.4C1.8C*15723.9h11.9C+40.8C++
AF-18 Stalker 1,2071,2031,0131.188C0.4528.735%C12.053%D**32DN/A14237.6h12.5C43.6C+
MANA Anti-Personnel Turret 1,2111,2023093.89N/A2.2519.68%UN/A12020U90U63872400.1h18.2T*92.3T*
Gauss Compact Burst 1,2301,2009591.251C0.3928.082%C27.833%C++48.8C1.2B++23424.6h9.4B+33.6C*
AF-19 Mercenary 1,2021,1997721.553C++0.0925.825%C+14.095%D**32.4C+N/A29137h10.2B39.6C**
GR-22AE 1,2231,1991,0381.155C--0.4829.59%C16.597%F52.8C--1.1C+20122.7h10.9C++36.7C++
MGR-L1 Promise AE 1,2321,1949151.305C--0.3330.358%C*20.603%D*60.6C1.9B+18519.7h12C+39.6C++
MGR-M1 Bishop 1,2261,1936011.985C+0.3539.27%C**26.907%D-37.9C-1C+16531.5h5.8C+14.8C*
NCM1 Scattercannon 1,2081,1935192.299C+0.6646.698%C**12.07%D--50.3B*N/A29423.7h6.2B+13.3B+
PS1-AV Suppressor 1,2211,1901,1881.002D0.6426.762%D--14.622%D**29.7D--N/A10040.1h15F56.2D*
AF-4A Bandit AE 1,2131,1888671.37C-0.2732.775%B+15.741%F-55.3C1.2C++14421.5h9.5C++29B+
NSX-P Tanto 1,2111,1841,1930.992C0.6529.429%C+21.706%D--39.9CN/A11329.7h13.7C+46.6C++
AF-4AE Cyclone 1,2011,1847861.506C0.1331.377%C+18.412%D*55.6DN/A14521.3h10.1D32.1C
MGR-C1 Charger 1,2041,1831,0771.098C0.5430.354%C+16.145%D**43.3CN/A13927.3h12.3C40.4C+
GD Guardian 1,2001,1806511.813C0.1733.573%D22.119%D*50.2DN/A23123.5h8F-23.7D*
C75 Viper 1,2981,17811110.613C*8.9731.41%D--1.358%C++54.8B+5.6D46721.5h7.1B*22.5B
MGR-S1 Gladius 1,1961,1771,0331.139C0.5029.24%C19.031%D-38.1DN/A12830.9h10.2C--34.8C
NS-11A 1,1801,1777571.555C+0.0825.833%C16.992%D--51C+N/A30823.1h13C50.5C+
Gauss Rifle Burst 1,1901,1769991.177C-0.4629.124%C+25.935%C-50.7CN/A15923.2h9.8C*33.8C++
SAS-R 1,1781,1743663.208C+1.5736.106%D--60.392%D**40.6DN/A16328.9h2.5D--6.9D--
NSX Tanto 1,1911,1741,0561.112C--0.5332.101%B+26.576%C41.8CN/A12328.1h12.6C+39.4C*
Gauss Prime 1,1751,1738181.434C0.2124.164%D*15.004%F55.6C+N/A27821.1h10.9C45.2D
NS-44G Commissioner 1,1761,1721,4010.837D0.8035.564%D*11.263%F-51.4DN/A22722.8h3.8D--10.7D
NCM1 Scattercannon 1,1781,1695182.257C*0.6244.142%C++13.858%D51.7C++N/A25822.6h5.9C+13.3C++
MGR-L1 Promise 1,1901,1689681.207C-0.4327.213%C+16.781%D**43.9DN/A16726.6h13.1C+48.3C++
Warden 1,1701,1688781.33C+0.3128.006%C--18.493%D--34.9C+N/A18333.5h7.7C++27.5C+
EM4 Longshot 1,1731,1673982.932C1.2941.584%C+63.496%F-40C+N/A30429.2h2.4D-5.9C-
Gauss Rifle S 1,1851,1674582.548B+0.9132.966%B*4.97%F--53B+N/A30922h5.3A*16.1A+
NC12 Sweeper 1,1661,1666471.802B0.1652.079%B++9.434%D*51.8BN/A18722.5h3.1A6B*
NS-15M1 1,1681,1656121.904C+0.2625.049%C21.888%D66.6C++N/A48317.5h11.2C+44.7C++
GR-22 1,1641,1647531.546C+0.0926.051%C13.746%D*44.9C+N/A26025.9h11.5C*44.2C++
GD-7F 1,1681,1626611.758C++0.1231.388%B++12.134%F41.4CN/A25628.1h11.1C**35.5B+
L100 Python HEAT 1,2821,1629911.737B+10.1046.164%D-3.528%B++79A++8.2D--62214.7h2.4A++5.1A
NC4 Mag-Shot 1,1661,1621,3120.886C+0.7529.63%C+10.413%D**56.1B+N/A38120.7h6.8B+22.9B+
Carnage AR 1,1661,1627221.609C+0.0329.609%B14.888%D*45.4C+N/A31925.6h12.4C+42C*
NC1 Gauss Rifle 1,1671,1618481.369C++0.2724.947%C12.489%D**39C+N/A37529.8h11.9C47.6C+
Mauler S6 1,1631,1618621.347C++0.2951.23%B++8.527%D**19DN/A13561.1h5.6D--10.9C+
NSX Naginata 1,1821,1619361.24C-0.4024.382%C19.208%F41.9DN/A14627.7h13.6D-55.9C
NC05 Jackhammer AE 1,1641,1616321.837C+0.2051.625%C+13.006%D-69.1C-N/A15416.8h4.1C++8C++
AF-57 Piston 1,1621,1618471.371C+0.2744.714%C+7.407%F-34.6DN/A22033.6h4.2C+9.3C*
NC14 Bolt Driver 1,1641,1613483.336C*1.7041.901%B+72.179%D34.7C+N/A23633.5h2.3C+5.5C**
AF-6 Shadow 1,1671,1607751.497C--0.1430.096%D*19.655%D--43.8C-N/A24126.5h5.2C+17.1C--
The Brawler 1,1601,1606901.681C++0.0451.452%D-7.845%F-61.7C++N/A42418.8h3.2B*6.2C**
MKV Suppressed 1,1661,1608081.436C+0.2028.179%C+12.586%D*41.4CN/A23328h12.3C++43.5C*
Impetus 1,1711,1607101.634C+0.0133.893%D18.707%D*40.3C--N/A22328.8h5D--14.7D
NS-15M AE 1,1771,1607821.483C-0.1624.37%D-18.535%D*54.7C--N/A30521.2h11.8C--48.4C--
AF-4G Cyclone 1,1611,1607591.528C0.1126.331%D--11.121%D**56.9C--N/A28120.4h10.3D--39.2D--
NS Baron G5AE 1,1661,1607901.468C+0.1750.306%C+9.483%D*50.2CN/A31023.1h3.7B+7.3B+
NS-7 PDW 1,1621,1601,0431.112C+0.5327.991%C+16.552%C--36.1CN/A21632.1h13.5C+48.3C++
NS-11P 1,1611,1607571.532C+0.1124.393%D17.5%D-45.5C+N/A28625.5h13C53.3C
NC9 A-Tross 1,1761,1607001.657C++0.0222.608%D*26.552%C+47.5C+N/A14624.4h10.5D46.3D-
NS-11C 1,1611,1606601.758C*0.1226.239%C+12.328%D**50.7C++N/A33622.9h11.3B+43B
LA39 Bruiser 1,1601,1606901.681B0.0473.338%B++15.172%C+62C++N/A37318.7h1.8B*2.4B++
AF-22 Crow 1,4751,1606491.787M*0.1568.293%C+3.621%B+39.7B**10.8C49529.2h4.5B**6.5B**
Hawk GD-68 1,3301,0687451.434B+0.2156.136%D**4.588%B**34.7A++8.5D28530.8h4.9A8.6B**
L100 Python AP 1,5511,0251506.833C5.1948.579%D-2.439%C++38.8C+19.9C38726.4h4.9C+10.1C
Titan-150 AP 1,7459942593.838D2.2044.367%D3.219%B++19.2D--14.5D57951.7h4.9D11D-
LA3 Desperado 8448371,2210.686C-0.9530.81%C+14.337%D--61.5B+N/A24513.6h7.7B25C**
NS Decimator-G 9288026731.192D0.4563.861%C+2.618%C*59.4C+9.3D26513.5h2.9B+4.5B+
NS AutoBlade 86078843,6940.018D-1.6233.12%C--2.03%D-0.6DN/A31246.9h2.2C6.5C+
M40 Fury-H 7677414715.766C+14.1328.257%D**N/A110.6B3.9D--6446.7h4.7B**16.8B+
Tank Mine 1,0966713192.103C--0.4637.641%C+N/A126.6C+80.2B+25175.3h1.3B**3.4A
E540 Halberd 991659798.342C6.7041.765%D2.428%C+30.4C15.3C56721.7h5C*12C+
M40 Fury 690638758.507C++6.8724.754%D**1.411%C52.7C+4.3D*41812.1h7.3B**29.5B
NSX Tengu 5455294431.194C-0.4537.542%C--15.312%D*58.1C+1.8B++1369.1h9.4B+25B
M12 Kobalt 5255183415.235C13.6013.135%D**15.444%D-64.8CN/A3868h20.5C156.2D-
Enforcer ML85 688404508.08C*6.4443.221%C+1.733%C+26.1C+18.3C+66015.5h11.7C++27.1C*
MANA Anti-Vehicle Turret 7003782851.326U0.3151.08%UN/A3780U3220U7719180.1h8.8T*17.1T*
C150 Dalton 511363705.186D3.5550.063%B**N/A33.9C13.8D-50210.7h5.5D--10.9C+
M40 Fury 362335447.614C5.9722.786%F-N/A53.2C4.3D*5036.3h7.1B**31.4C*
AP30 Shredder 512332467.217C+5.5825.613%DN/A30.5C16.5C-65910.9h62.7B+244.9C++
L105 Zephyr 354307407.675C6.0434.863%D--N/A50.3C7.7C4116.1h5.6C*16.1C+
Breaker Rocket Pods 358301378.135C6.5037.984%F-N/A150.5C++28.5B*19022h17.3D45.6D--
E540 Halberd-H 458290397.436C5.8051.028%D-3.448%A35.4D20.5C5588.2h5.5C+10.7C
NS Annihilator 5322391931.238B**0.4072.127%F--N/A8D-9.9C++29229.7h13D18.1D*
NS-61 Emissary 2272212790.792C0.8534.091%B+13.122%D-44.2C++1.2B*2875h12.3C*36.2B
Spear Anti-Vehicle Phalanx Turret 365220514.314D2.6738.25%D--4.091%C++40.7C-26.9C+9585.4h7.6C+19.8C
NC15 Phoenix 4132142150.995C0.6445.316%D--N/A14.5C+13.4C+38314.8h6.8B*15.1B+
M60-G Bulldog 2141921612B+10.3630.386%D*2.083%C42.7C4.9D-3794.5h6.4C++21C
CAS30 Tank Buster 4131903760.505C--1.1336.87%D--N/A5.9D6.9C18032.3h50.7C+137.6C
CAS 14-E 1971901711.176C9.5426.792%D*1.053%D-48.7D1.8D**1563.9h28.5C+106.4C
M60-G Bulldog 211189238.217B+6.5829.606%D-N/A36.3C+4.2C--3395.2h5.3B*18C++
NCM2 Falcon 2731821331.368C+0.2742.257%C4.396%C13.4C-6.7B*34013.6h11.7C27.6C
M30 Mustang AH 2031762220.793D0.8544.361%F-N/A17.3D--2.6D-18410.2h9.7D21.9D--
M20 Basilisk 232171335.182B3.5432.189%D*8.772%B**12.4D-4.4D-21513.8h96C298.3D-
M60-A Bulldog 1701631114.818C+13.1840.389%D-N/A34C1.5D2494.8h3.6A8.8B++
NCM2 Falcon 2351601331.203C+0.4441.913%D4.375%C+12C-5.6C+24413.3h12.9C*30.8C++
EM4-AE Longshot 159158295.448C*3.8141.857%C+69.62%F--68.7C+N/A3042.3h2C--4.7C+
NCM3 Raven 2521451970.736C--0.9038.591%C--2.069%C-10.8C+8B+25513.4h27.5C++71.3C+
M12 Kobalt 1441381211.5D--9.8613.871%D*15.217%D--53.1D2.3C4432.6h20.3C-146.5D
NCM3 Raven 2441331970.675D0.9639.247%C3.008%C*9.9C-8.3B+26513.4h31.6D80.5C-
Skyguard 235132383.474C1.8322.144%D**N/A9.3D--7.3D--32714.2h136.5D-616.3D**
AF-34 Mattock 127125891.404C--0.2445.572%B+13.6%D*39.1C-N/A3383.2h10.4D*22.9C-
M20 Basilisk 179121333.667C+2.0332.108%D--9.091%B**13.4D-6.4D2779h102.6C319.7D-
Soldier Soaker 1171171180.992C0.6538.599%C++12.821%C58.5CN/A4102h6.1C+15.7C*
NSX-P Tengu 1181171131.035C0.6038.827%C+18.803%D35.5DN/A1713.3h10.4B+26.8C**
M40 Fury-F 1291171260.929D0.7127.016%F--1.709%A+12.7D-1.3D*1169.2h7B+26D
AF-34 Mattock 118115891.292D0.3545.044%B**14.783%D35.9DN/A3203.2h11.3F-25D-
VLG Missile Launcher 155115338.333C+36.6956.367%BN/A42.6D14.8D-2502.7h7D-12.5C
M60-A Bulldog 138112313.613D1.9730.769%D3.571%M+22.4D-5.2C-4305h5.8C-18.8C-
M60-A Bulldog 115108715.429C+13.7938.745%D--1.852%C25.1D1.6D-2204.3h5.3C**13.6C+
C85 Canister-H 110100156.667D5.0346.066%D-12%C**58.8D--5.9C--7971.7h11.3F24.5F
C85 Canister 10194615.667C14.0333.388%D--11.702%C67.1C5C+6151.4h8.6C+25.9C-
NS-10 Burster 173931090.853C-0.7928.082%D-1.075%D**4.1D--3.5D17022.9h191.5D*681.9D
Dual-75 Duster 8985810.625C-8.9931.796%D*N/A42.5D--2D--1912h7.6D*24D**
NS-10 Burster 146841080.778C-0.8627.514%D-7.143%B+3.6D*2.6D--15723.6h215.8F-784.5D*
M12 Kobalt 7470125.833D4.1910.923%D**11.429%D38.9D2.2C++3511.8h19.6C179.7D
NS-20 Gorgon 6865292.241B+0.6022.79%D20%C34.2B+1.6C+2111.9h26.1B114.7C**
Rocklet Rifle 9960830.723C0.9246.196%D-N/A31.6C+20.5D4651.9h23.8B**51.5B++
M96 Mjolnir-H 9058414.5B**12.8643.532%D-N/A36.3D-20D--3451.6h34.2C++78.5C+
MAX Punch 62581,6950.034C-1.6127.438%D*N/A0.6CN/A4104.7h2.1C++7.6C
NS-20 Gorgon 5653291.828C**0.1922%D20.755%C27.9C++1.6C+1411.9h31.1C++141.5C+
M20 Mustang 90531960.27D-1.3730.61%C+7.547%S3.3D*2.3D*10716.2h174.9D**571.5D**
The Slasher 50501110.45S1.1923.395%D-26%A*26.3SN/A881.9h2.3C9.7C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon853,9106.2h
Anti-Vehicle MANA Turret373713.8h
Ordnance Dampener01230.1h
Nano-Armor Kit979660,29670.5h
AE Nano-Armor Kit241198,53315.3h
AE Medical Applicator192,6650.3h
Nanite Revive Grenade01,2790.4h
Medical Kit1,97722,06725.8h
Motion Spotter206,2642.4h
Restoration Kit242980.3h
Welding Device01660.3h
Spitfire Auto-Turret1083,1513.9h
M96 Mjolnir1520h
Recon Detection Device855,9939.6h
Smoke Grenade01910.1h
Shield Recharging Field242,7781h
Ammunition Package1318,1165.4h
Medical Applicator429148,54912.5h
Anti-Infantry MANA Turret571,2623.6h
WLT-Howler Mining Laser07420.1h
Nano-Repair Grenade03330.1h
Hardlight Barrier71480.3h

Check the help document for the dictionary if you want to learn more about words used here.


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