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Executor Surfer Hibiki54[X] Hibiki54
NC BR 203

KDR: 1.67

Score: 113m

Last Seen: Aug 18th, 2019 11:56 PM
- OFFLINE - 61.8 hour(s)

Prestige 1, Battle Rank 100 (203 total) - New Conglomerate on Connery - Outfit Member of Outfit X[X] Outfit X
NC outfit on Connery

Members: 75
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6 Gauss SAW NC6A GODSAW NC05 Jackhammer LA1 Anchor NC6S Gauss SAW S GD-22S AF-4 Cyclone Frag Grenade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $780,624 MLG Score: 624
Fun Score: N/A
Cheeseburgers Flipped: 990TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.442%17%43247116784,8081.70918-0.041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.99%0.799B++-0.606D-0.051C+HEAD + (~4.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.60.463B+10.10.292C*29.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.985%1.7%252121235316504020.21393988%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.552%0.058C+-0.846D---1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.30.719B++40.30.676B+82

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.243%2.7%288812068,778333621632.63129406%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.548%-0.953D--0.115C+0.403

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.20.527B+5.70.545B+12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.981%3.683%1861911955,620264515372.12476365%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.786%-1.082D*-0.19C0.397

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.20.469B+160.61B+48.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.67%65.345%186412103,6073334141.08156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.445%0.695B+-0.113C+-0.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.383C**2.40.24C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.515%10.124%186612087,250401651.80483

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.248%0.911B*-0.891D--0.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.528B+3.30.327C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Outfit X[X] Outfit X
NC outfit on Connery

Members: 75
113m372.4%528 (31.7k)469 (28.1k)1.66855158,65995,0881.82357203 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1214328122.896%13.14%30102:3277

8% Combat Medic22% Engineer48% Heavy Assault8% Infiltrator10% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 30th, 2012 2:51 AMDec 31st, 2018 4:43 AMAug 20th, 2019 7:33 PM (13h) (PST)Aug 19th, 2019 12:13 AM (2d) (PST)Aug 18th, 2019 7:56 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6383053330.6590.3950.0872.6110.042624

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,28318,30619,97740245157328,149

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4014.5h/167.3d 14,741 20,848 32,740 629k 7,009 15,197 10,228 153.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B++
Kills:10,009
Deaths:6,165
KDR:1.624
Accuracy:24.333% B++
HSR:17.984% D-
NC6A GODSAW
D-
Kills:9,422
Deaths:5,251
KDR:1.794
Accuracy:23.557% D-
HSR:20.261% D--
LA1 Anchor
C
Kills:5,345
Deaths:4,047
KDR:1.321
Accuracy:23.208% C
HSR:17.830% D--
NC6S Gauss SAW S
C+
Kills:3,014
Deaths:2,196
KDR:1.373
Accuracy:23.765% C+
HSR:17.386% D-
GD-22S
C
Kills:3,001
Deaths:1,346
KDR:2.230
Accuracy:21.239% C
HSR:18.527% D-
EM6
B+
Kills:2,007
Deaths:1,174
KDR:1.710
Accuracy:24.801% B+
HSR:17.140% D--
EM1
C+
Kills:1,363
Deaths:1,094
KDR:1.246
Accuracy:21.104% C+
HSR:15.040% D--
MGR-L1 Promise
B++
Kills:1,168
Deaths:968
KDR:1.207
Accuracy:27.213% B++
HSR:16.781% D--
NS-15M1
B+
Kills:1,165
Deaths:612
KDR:1.904
Accuracy:25.049% B+
HSR:21.888% C+
NSX Naginata
B+
Kills:1,161
Deaths:936
KDR:1.240
Accuracy:24.382% B+
HSR:19.208% D*
NS-15M AE
C
Kills:1,160
Deaths:782
KDR:1.483
Accuracy:24.370% C
HSR:18.535% D--
Kills:38,815
Deaths (as Heavy Assault):24,571
Deaths (to Heavy Assaults):29,529
KDR:1.57971
Kill Difference:14,244
Playtime:1,917.507 hours
Usage:48%
Score:49.501m
Score/min:430
Accuracy (listed only):23.911%
HSR (listed only):18.234%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
19A Fortuna
C--
Kills:2,511
Deaths:2,376
KDR:1.057
Accuracy:24.566% C--
HSR:14.616% D*
AF-4A Bandit
B*
Kills:1,835
Deaths:1,301
KDR:1.410
Accuracy:29.358% B*
HSR:16.294% D--
Gauss Compact S
A*
Kills:1,792
Deaths:876
KDR:2.046
Accuracy:35.438% A*
HSR:5.636% F-
GD-66 Claw
B+
Kills:1,442
Deaths:1,100
KDR:1.311
Accuracy:64.005% B+
HSR:11.928% C-
Razor GD-23
C++
Kills:1,373
Deaths:1,222
KDR:1.124
Accuracy:24.895% C++
HSR:13.620% D*
AC-X11
C**
Kills:1,214
Deaths:852
KDR:1.425
Accuracy:26.677% C**
HSR:15.404% D*
AF-19 Mercenary
B++
Kills:1,199
Deaths:772
KDR:1.553
Accuracy:25.825% B++
HSR:14.095% D*
MGR-M1 Bishop
B**
Kills:1,193
Deaths:601
KDR:1.985
Accuracy:39.270% B**
HSR:26.907% C
AF-4A Bandit AE
B**
Kills:1,188
Deaths:867
KDR:1.370
Accuracy:32.775% B**
HSR:15.741% D**
MGR-C1 Charger
B+
Kills:1,183
Deaths:1,077
KDR:1.098
Accuracy:30.354% B+
HSR:16.145% D*
NSX Tanto
B**
Kills:1,174
Deaths:1,056
KDR:1.112
Accuracy:32.101% B**
HSR:26.576% C*
Warden
C++
Kills:1,168
Deaths:878
KDR:1.330
Accuracy:28.006% C++
HSR:18.493% D-
NC12 Sweeper
B*
Kills:1,166
Deaths:647
KDR:1.802
Accuracy:52.079% B*
HSR:9.434% D--
GD-7F
A
Kills:1,162
Deaths:661
KDR:1.758
Accuracy:31.388% A
HSR:12.134% D**
AF-57 Piston
B+
Kills:1,161
Deaths:847
KDR:1.371
Accuracy:44.714% B+
HSR:7.407% F
Mauler S6
B**
Kills:1,161
Deaths:862
KDR:1.347
Accuracy:51.230% B**
HSR:8.527% D**
NS Baron G5AE
B
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:50.306% B
HSR:9.483% D*
LA39 Bruiser
B**
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:73.338% B**
HSR:15.172% C+
NS-11C
B+
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:26.239% B+
HSR:12.328% D*
The Brawler
C-
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:51.452% C-
HSR:7.845% D**
GD Guardian
C+
Kills:898
Deaths:492
KDR:1.825
Accuracy:33.689% C+
HSR:22.160% D--
Kills:27,460
Deaths (as Engineer):19,317
Deaths (to Engineers):19,161
KDR:1.42155
Kill Difference:8,143
Playtime:891.930 hours
Usage:22%
Score:29.527m
Score/min:552
Accuracy (listed only):38.462%
HSR (listed only):14.283%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C*
Kills:2,776
Deaths:2,277
KDR:1.219
Accuracy:26.691% C*
HSR:10.159% D*
Reaper DMR
C+
Kills:2,652
Deaths:1,834
KDR:1.446
Accuracy:25.108% C+
HSR:21.682% C--
GD-66 Claw
B+
Kills:1,442
Deaths:1,100
KDR:1.311
Accuracy:64.005% B+
HSR:11.928% C-
Blitz GD-10
C-
Kills:1,284
Deaths:1,497
KDR:0.858
Accuracy:22.095% C-
HSR:10.047% D*
Tempest
C
Kills:1,250
Deaths:801
KDR:1.561
Accuracy:25.495% C
HSR:8.240% F-
PS1-AV Suppressor
D
Kills:1,190
Deaths:1,188
KDR:1.002
Accuracy:26.762% D
HSR:14.622% D--
AF-4AE Cyclone
B+
Kills:1,184
Deaths:786
KDR:1.506
Accuracy:31.377% B+
HSR:18.412% D-
MGR-S1 Gladius
B+
Kills:1,177
Deaths:1,033
KDR:1.139
Accuracy:29.240% B+
HSR:19.031% C
NS-11A
C**
Kills:1,177
Deaths:757
KDR:1.555
Accuracy:25.833% C**
HSR:16.992% D
Gauss Prime
D
Kills:1,173
Deaths:818
KDR:1.434
Accuracy:24.164% D
HSR:15.004% D*
Gauss Rifle S
A+
Kills:1,167
Deaths:458
KDR:2.548
Accuracy:32.966% A+
HSR:4.970% F--
NC12 Sweeper
B*
Kills:1,166
Deaths:647
KDR:1.802
Accuracy:52.079% B*
HSR:9.434% D--
GR-22
C**
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:26.051% C**
HSR:13.746% D-
Carnage AR
B**
Kills:1,162
Deaths:722
KDR:1.609
Accuracy:29.609% B**
HSR:14.888% D-
AF-57 Piston
B+
Kills:1,161
Deaths:847
KDR:1.371
Accuracy:44.714% B+
HSR:7.407% F
NC1 Gauss Rifle
B+
Kills:1,161
Deaths:848
KDR:1.369
Accuracy:24.947% B+
HSR:12.489% D*
Mauler S6
B**
Kills:1,161
Deaths:862
KDR:1.347
Accuracy:51.230% B**
HSR:8.527% D**
NS Baron G5AE
B
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:50.306% B
HSR:9.483% D*
NS-11P
C**
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.393% C**
HSR:17.500% C
LA39 Bruiser
B**
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:73.338% B**
HSR:15.172% C+
MKV Suppressed
B+
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:28.179% B+
HSR:12.586% D*
NC9 A-Tross
C**
Kills:1,160
Deaths:700
KDR:1.657
Accuracy:22.608% D
HSR:26.552% C**
AF-4G Cyclone
C
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:26.331% C
HSR:11.121% D*
The Brawler
C-
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:51.452% C-
HSR:7.845% D**
NS-7 PDW
B+
Kills:1,160
Deaths:1,043
KDR:1.112
Accuracy:27.991% B+
HSR:16.552% C
NSX-P Tengu
C**
Kills:77
Deaths:73
KDR:1.055
Accuracy:37.274% C**
HSR:20.779% C+
Kills:32,804
Deaths (as Combat Medic):23,538
Deaths (to Combat Medics):11,394
KDR:1.39366
Kill Difference:9,266
Playtime:329.012 hours
Usage:8%
Score:9.967m
Score/min:505
Accuracy (listed only):34.778%
HSR (listed only):13.660%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C*
Kills:2,776
Deaths:2,277
KDR:1.219
Accuracy:26.691% C*
HSR:10.159% D*
19A Fortuna
C--
Kills:2,511
Deaths:2,376
KDR:1.057
Accuracy:24.566% C--
HSR:14.616% D*
AF-4A Bandit
B*
Kills:1,835
Deaths:1,301
KDR:1.410
Accuracy:29.358% B*
HSR:16.294% D--
Gauss Compact S
A*
Kills:1,792
Deaths:876
KDR:2.046
Accuracy:35.438% A*
HSR:5.636% F-
GD-66 Claw
B+
Kills:1,442
Deaths:1,100
KDR:1.311
Accuracy:64.005% B+
HSR:11.928% C-
Razor GD-23
C++
Kills:1,373
Deaths:1,222
KDR:1.124
Accuracy:24.895% C++
HSR:13.620% D*
Blitz GD-10
C-
Kills:1,284
Deaths:1,497
KDR:0.858
Accuracy:22.095% C-
HSR:10.047% D*
Tempest
C
Kills:1,250
Deaths:801
KDR:1.561
Accuracy:25.495% C
HSR:8.240% F-
AC-X11
C**
Kills:1,214
Deaths:852
KDR:1.425
Accuracy:26.677% C**
HSR:15.404% D*
AF-19 Mercenary
B++
Kills:1,199
Deaths:772
KDR:1.553
Accuracy:25.825% B++
HSR:14.095% D*
PS1-AV Suppressor
D
Kills:1,190
Deaths:1,188
KDR:1.002
Accuracy:26.762% D
HSR:14.622% D--
AF-4A Bandit AE
B**
Kills:1,188
Deaths:867
KDR:1.370
Accuracy:32.775% B**
HSR:15.741% D**
AF-4AE Cyclone
B+
Kills:1,184
Deaths:786
KDR:1.506
Accuracy:31.377% B+
HSR:18.412% D-
MGR-C1 Charger
B+
Kills:1,183
Deaths:1,077
KDR:1.098
Accuracy:30.354% B+
HSR:16.145% D*
MGR-S1 Gladius
B+
Kills:1,177
Deaths:1,033
KDR:1.139
Accuracy:29.240% B+
HSR:19.031% C
NSX Tanto
B**
Kills:1,174
Deaths:1,056
KDR:1.112
Accuracy:32.101% B**
HSR:26.576% C*
NC12 Sweeper
B*
Kills:1,166
Deaths:647
KDR:1.802
Accuracy:52.079% B*
HSR:9.434% D--
GD-7F
A
Kills:1,162
Deaths:661
KDR:1.758
Accuracy:31.388% A
HSR:12.134% D**
AF-57 Piston
B+
Kills:1,161
Deaths:847
KDR:1.371
Accuracy:44.714% B+
HSR:7.407% F
Mauler S6
B**
Kills:1,161
Deaths:862
KDR:1.347
Accuracy:51.230% B**
HSR:8.527% D**
NS Baron G5AE
B
Kills:1,160
Deaths:790
KDR:1.468
Accuracy:50.306% B
HSR:9.483% D*
LA39 Bruiser
B**
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:73.338% B**
HSR:15.172% C+
MKV Suppressed
B+
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:28.179% B+
HSR:12.586% D*
NS-11C
B+
Kills:1,160
Deaths:660
KDR:1.758
Accuracy:26.239% B+
HSR:12.328% D*
AF-4G Cyclone
C
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:26.331% C
HSR:11.121% D*
The Brawler
C-
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:51.452% C-
HSR:7.845% D**
NS-7 PDW
B+
Kills:1,160
Deaths:1,043
KDR:1.112
Accuracy:27.991% B+
HSR:16.552% C
NSX-P Tengu
C**
Kills:77
Deaths:73
KDR:1.055
Accuracy:37.274% C**
HSR:20.779% C+
Kills:36,619
Deaths (as Light Assault):27,611
Deaths (to Light Assaults):15,705
KDR:1.32625
Kill Difference:9,008
Playtime:402.891 hours
Usage:10%
Score:10.642m
Score/min:440
Accuracy (listed only):35.292%
HSR (listed only):13.355%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C*
Kills:2,776
Deaths:2,277
KDR:1.219
Accuracy:26.691% C*
HSR:10.159% D*
Blitz GD-10
C-
Kills:1,284
Deaths:1,497
KDR:0.858
Accuracy:22.095% C-
HSR:10.047% D*
Tempest
C
Kills:1,250
Deaths:801
KDR:1.561
Accuracy:25.495% C
HSR:8.240% F-
AF-18 Stalker
C*
Kills:1,203
Deaths:1,013
KDR:1.188
Accuracy:28.735% C*
HSR:12.053% D*
PS1-AV Suppressor
D
Kills:1,190
Deaths:1,188
KDR:1.002
Accuracy:26.762% D
HSR:14.622% D--
AF-4AE Cyclone
B+
Kills:1,184
Deaths:786
KDR:1.506
Accuracy:31.377% B+
HSR:18.412% D-
MGR-S1 Gladius
B+
Kills:1,177
Deaths:1,033
KDR:1.139
Accuracy:29.240% B+
HSR:19.031% C
SAS-R
C-
Kills:1,174
Deaths:366
KDR:3.208
Accuracy:36.106% C-
HSR:60.392% D-
NS-44G Commissioner
C
Kills:1,172
Deaths:1,401
KDR:0.837
Accuracy:35.564% C
HSR:11.263% D**
EM4 Longshot
C**
Kills:1,167
Deaths:398
KDR:2.932
Accuracy:41.584% C**
HSR:63.496% F-
NC4 Mag-Shot
B
Kills:1,162
Deaths:1,312
KDR:0.886
Accuracy:29.630% B
HSR:10.413% D**
NC14 Bolt Driver
B**
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:41.901% B**
HSR:72.179% C
AF-6 Shadow
D
Kills:1,160
Deaths:775
KDR:1.497
Accuracy:30.096% D
HSR:19.655% D--
Impetus
C+
Kills:1,160
Deaths:710
KDR:1.634
Accuracy:33.893% C+
HSR:18.707% D*
MKV Suppressed
B+
Kills:1,160
Deaths:808
KDR:1.436
Accuracy:28.179% B+
HSR:12.586% D*
AF-4G Cyclone
C
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:26.331% C
HSR:11.121% D*
NS-7 PDW
B+
Kills:1,160
Deaths:1,043
KDR:1.112
Accuracy:27.991% B+
HSR:16.552% C
LA3 Desperado
C**
Kills:703
Deaths:981
KDR:0.717
Accuracy:30.305% C**
HSR:14.509% D-
NS-61 Emissary
B**
Kills:208
Deaths:266
KDR:0.782
Accuracy:34.272% B**
HSR:12.981% D
Soldier Soaker
B+
Kills:117
Deaths:118
KDR:0.992
Accuracy:38.599% B+
HSR:12.821% C
EM4-AE Longshot
C++
Kills:105
Deaths:11
KDR:9.545
Accuracy:42.125% C++
HSR:65.714% F--
NSX-P Tengu
C**
Kills:77
Deaths:73
KDR:1.055
Accuracy:37.274% C**
HSR:20.779% C+
Kills:22,910
Deaths (as Infiltrator):17,964
Deaths (to Infiltrators):10,265
KDR:1.27533
Kill Difference:4,946
Playtime:329.218 hours
Usage:8%
Score:9.235m
Score/min:468
Accuracy (listed only):32.011%
HSR (listed only):23.442%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B+
Kills:1,588
Deaths:610
KDR:2.603
Accuracy:38.193% B+
HSR:12.657% C--
AF-41 Hacksaw
B+
Kills:1,566
Deaths:609
KDR:2.571
Accuracy:39.130% B+
HSR:13.091% D
NCM1 Scattercannon
B*
Kills:1,118
Deaths:465
KDR:2.404
Accuracy:46.341% B*
HSR:11.628% D-
NCM1 Scattercannon
B++
Kills:1,085
Deaths:464
KDR:2.338
Accuracy:43.318% B++
HSR:13.548% C--
NCM2 Falcon
C*
Kills:182
Deaths:133
KDR:1.368
Accuracy:42.184% C*
HSR:4.396% C+
NCM2 Falcon
C+
Kills:160
Deaths:133
KDR:1.203
Accuracy:41.829% C+
HSR:4.375% C+
NCM3 Raven
C+
Kills:145
Deaths:194
KDR:0.747
Accuracy:38.421% C+
HSR:2.069% C--
NCM3 Raven
C*
Kills:133
Deaths:194
KDR:0.686
Accuracy:39.081% C+
HSR:3.008% C*
NS-10 Burster
C
Kills:89
Deaths:105
KDR:0.848
Accuracy:27.860% C
HSR:1.124% D*
NS-10 Burster
B+
Kills:82
Deaths:104
KDR:0.788
Accuracy:27.291% C
HSR:7.317% B+
NS-20 Gorgon
C++
Kills:64
Deaths:28
KDR:2.286
Accuracy:22.834% C
HSR:20.313% C++
NS-20 Gorgon
C**
Kills:53
Deaths:28
KDR:1.893
Accuracy:22.086% C
HSR:20.755% C**
Kills:6,265
Deaths (as MAX Suit):1,533.500
Deaths (to MAX Suits):7,913
KDR:4.08543
Kill Difference:4,731.500
Playtime:124.018 hours
Usage:3%
Score:4.134m
Score/min:556
Accuracy (listed only):35.714%
HSR (listed only):9.523%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B**
Kills:301
V. Kills:57 N/A
Deaths:37
KDR:8.135
Accuracy:37.919% D*
KPH:149.100 B++
VKPH:28.200 B**
M30 Mustang AH
D
Kills:176
V. Kills:27 N/A
Deaths:222
KDR:0.793
Accuracy:44.361% D**
KPH:17.200 D-
VKPH:2.600 D
M20 Mustang
C+
Kills:52
V. Kills:36 141%
Deaths:196
KDR:0.265
Accuracy:30.701% C+
KPH:3.300 D--
VKPH:2.300 D--
Kills:529 (228 + 0)
Deaths:455
KDR:1.163
VKDR:0.264
Vehicle Kills:120
Kill Difference:74
Playtime:28.195 hours
Usage:1%
Score:0.441m
Score/min:261
Piloting Accuracy:30.701%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:363
V. Kills:148 244%
Deaths:70
KDR:5.186
Accuracy:50.063% B**
KPH:34.100 C++
VKPH:13.900 D
AP30 Shredder
C++
Kills:332
V. Kills:180 183%
Deaths:46
KDR:7.217
Accuracy:25.613% D
KPH:30.600 C++
VKPH:16.600 C+
L105 Zephyr
C+
Kills:307
V. Kills:47 N/A
Deaths:40
KDR:7.675
Accuracy:34.863% D-
KPH:50 C+
VKPH:7.700 C+
CAS30 Tank Buster
C+
Kills:190
V. Kills:223 85%
Deaths:376
KDR:0.505
Accuracy:36.870% D
KPH:5.900 C
VKPH:6.900 C+
Dual-75 Duster
D-
Kills:72
V. Kills:4 N/A
Deaths:8
KDR:9
Accuracy:31.455% D--
KPH:40.100 D-
VKPH:2.200 D--
Kills:1,264 (190 + 1,074)
Deaths:540
KDR:2.341
VKDR:1.115
Vehicle Kills:602
Kill Difference:724
Playtime:61.780 hours
Usage:2%
Score:1.269m
Score/min:342
Piloting Accuracy:36.870%
Gunner Accuracy:31.455%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,941
V. Kills:174 N/A
Deaths:194
KDR:10.005
Accuracy:46.420% C
KPH:68.100 B++
VKPH:6.100 D
C75 Viper
A+
Kills:1,167
V. Kills:118 N/A
Deaths:111
KDR:10.514
Accuracy:31.320% D
KPH:55.100 A+
VKPH:5.600 C--
L100 Python HEAT
M*
Kills:1,162
V. Kills:120 N/A
Deaths:99
KDR:11.737
Accuracy:46.164% D
KPH:78.900 M*
VKPH:8.100 D
L100 Python AP
B
Kills:878
V. Kills:474 185%
Deaths:150
KDR:5.853
Accuracy:48.261% D-
KPH:36.900 B
VKPH:19.900 C**
Skyguard
D
Kills:132
V. Kills:103 127%
Deaths:38
KDR:3.474
Accuracy:22.144% D*
KPH:9.300 D
VKPH:7.300 D
Kills:5,280 (5,280 + 0)
Deaths:592
KDR:8.919
VKDR:1.671
Vehicle Kills:989
Kill Difference:4,688
Playtime:102.380 hours
Usage:3%
Score:2.631m
Score/min:428
Driving Accuracy:22.144%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
A++
Kills:1,304
V. Kills:288 451%
Deaths:168
KDR:7.762
Accuracy:43.587% C
KPH:40.500 A++
VKPH:8.900 C+
Titan-150 HESH
A
Kills:1,222
V. Kills:144 N/A
Deaths:119
KDR:10.269
Accuracy:43.001% C--
KPH:61.900 A
VKPH:7.300 C
Titan-150 AP
C+
Kills:972
V. Kills:742 131%
Deaths:259
KDR:3.753
Accuracy:44.380% D
KPH:19 D
VKPH:14.500 C+
E540 Halberd
C++
Kills:630
V. Kills:321 196%
Deaths:79
KDR:7.975
Accuracy:41.443% C-
KPH:29.500 C+
VKPH:15.100 C++
Enforcer ML85
B
Kills:383
V. Kills:275 139%
Deaths:50
KDR:7.660
Accuracy:43.140% C*
KPH:25.800 C**
VKPH:18.500 B
C85 Canister
C**
Kills:94
V. Kills:7 N/A
Deaths:6
KDR:15.667
Accuracy:33.388% D
KPH:67.500 C+
VKPH:5 C**
M12 Kobalt
C*
Kills:70
V. Kills:4 N/A
Deaths:12
KDR:5.833
Accuracy:10.923% D--
KPH:38.800 C--
VKPH:2.200 C*
Kills:4,675 (3,498 + 1,177)
Deaths:693
KDR:6.746
VKDR:2.570
Vehicle Kills:1,781
Kill Difference:3,982
Playtime:142.505 hours
Usage:4%
Score:4.548m
Score/min:532
Driving Accuracy:44.380%
Gunner Accuracy:10.923%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B+
Kills:741
V. Kills:26 N/A
Deaths:47
KDR:15.766
Accuracy:28.257% D*
KPH:110.400 B+
VKPH:3.900 D-
E540 Halberd-H
C+
Kills:283
V. Kills:164 172%
Deaths:39
KDR:7.256
Accuracy:50.731% D
KPH:35.200 C
VKPH:20.400 C+
C85 Canister-H
C+
Kills:76
V. Kills:10 N/A
Deaths:15
KDR:5.067
Accuracy:46.042% C--
KPH:60.300 D-
VKPH:7.900 C+
Kills:1,100 (0 + 1,100)
Deaths:101
KDR:10.891
VKDR:1.980
Vehicle Kills:200
Kill Difference:999
Playtime:16.011 hours
Usage:0%
Score:0.609m
Score/min:634
Driving Accuracy:N/A%
Gunner Accuracy:46.042%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:633
V. Kills:51 N/A
Deaths:75
KDR:8.440
Accuracy:24.578% D*
KPH:52.500 C**
VKPH:4.200 D--
M12 Kobalt
C+
Kills:477
V. Kills:5 N/A
Deaths:34
KDR:14.029
Accuracy:13.171% D--
KPH:62.600 C+
VKPH:0.700 D*
M40 Fury
C+
Kills:335
V. Kills:27 N/A
Deaths:44
KDR:7.614
Accuracy:22.786% D**
KPH:53 C+
VKPH:4.300 D--
M60-G Bulldog
C*
Kills:190
V. Kills:22 N/A
Deaths:16
KDR:11.875
Accuracy:30.383% D
KPH:42.700 C*
VKPH:4.900 C--
M60-G Bulldog
B+
Kills:182
V. Kills:21 N/A
Deaths:23
KDR:7.913
Accuracy:29.848% C-
KPH:36.700 B+
VKPH:4.200 C-
M20 Basilisk
D
Kills:160
V. Kills:57 276%
Deaths:33
KDR:4.848
Accuracy:31.353% D
KPH:12.300 D
VKPH:4.400 D-
M12 Kobalt
C+
Kills:135
V. Kills:6 N/A
Deaths:12
KDR:11.250
Accuracy:14.071% D-
KPH:53.400 C-
VKPH:2.400 C+
M20 Basilisk
D
Kills:117
V. Kills:56 205%
Deaths:33
KDR:3.545
Accuracy:31.931% D
KPH:13.300 D
VKPH:6.400 D
Kills:2,229 (0 + 2,229)
Deaths:270
KDR:8.256
VKDR:0.907
Vehicle Kills:245
Kill Difference:1,959
Playtime:59.733 hours
Usage:1%
Score:1.257m
Score/min:351
Driving Accuracy:N/A%
Gunner Accuracy:31.931%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:117
V. Kills:12 N/A
Deaths:126
KDR:0.929
Accuracy:27.016% F-
KPH:12.900 D
VKPH:1.300 D--
Kills:117 (117 + 0)
Deaths:126
KDR:0.929
VKDR:0.095
Vehicle Kills:12
Kill Difference:9
Playtime:9.066 hours
Usage:0%
Score:0.062m
Score/min:115
Driving Accuracy:27.016%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:119
V. Kills:6 N/A
Deaths:17
KDR:7
Accuracy:26.192% D*
KPH:42.900 D
VKPH:2.200 D*
Kills:119 (0 + 119)
Deaths:17
KDR:7
VKDR:0.353
Vehicle Kills:6
Kill Difference:102
Playtime:2.773 hours
Usage:0%
Score:0.020m
Score/min:122
Piloting Accuracy:N/A%
Gunner Accuracy:26.192%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 10,02610,0096,1651.624B+0.0424.333%B++17.984%D-44.8B++N/A272223.3h8.4B++34.5B+
NC6A GODSAW 9,4799,4225,2511.794C+0.1323.557%D-20.261%D--57.7C+N/A313163.4h8.8C++37.2C+
NC05 Jackhammer 6,0105,9983,1571.9B++0.2352.509%B**12.988%C-56.7B+N/A322105.8h4.3B+8.2B+
LA1 Anchor 5,3645,3454,0471.321C0.3523.208%C17.83%D--33.9C-N/A190157.9h9.9C*42.7C++
NC6S Gauss SAW S 3,0203,0142,1961.372C+0.3023.765%C+17.386%D-36.2CN/A16383.2h10.7C++45C*
GD-22S 3,0253,0011,3462.23B+0.5621.239%C18.527%D-25.7C-N/A235116.8h10.7C**50.2C++
AF-4 Cyclone 2,7902,7762,2771.219C+0.4526.691%C*10.159%D*33C+N/A17884.1h10.6C**39.6B
Frag Grenade 2,7882,76212762N/A2,760.3349.515%B+N/A863.1A++8.1C+46333.2h2.4A4.9B**
Reaper DMR 2,6602,6521,8341.446C+0.2225.108%C+21.682%C--46.2B+N/A18057.4h10C+39.9C++
Sticky Grenade 2,5572,54112541N/A2,539.3360.897%B*N/A1954.6A*12.3C+113241.3h1.2B**1.9B*
19A Fortuna 2,5302,5112,3761.057C0.6124.566%C--14.616%D*36.4C+N/A21368.9h10.4C+42.5C+
Bouncing Betty 2,3482,3425264.452C*2.7856.642%A+N/A329.9SN/A14757.1h0.5S0.9M
C-4 2,8622,3111,1881.945B+0.2822.304%DN/A112.2B++26.7C+145920.6h1B**4.3B++
Anti-Vehicle Grenade 2,2832,17612176N/A2,174.3363.724%A+N/A946.1M46.5D65682.3h2.6A+4.1A
Shrike 2,5992,1611,6241.331B**0.3463.695%B*3.841%B++55.1M11.2C64139.2h3.4A++5.3A+
EM6 2,0092,0071,1741.71C++0.0424.801%B+17.14%D--43.1C++N/A27946.6h10.1B+40.9B+
L100 Python HESH 2,1151,94119410.005C+8.3446.42%C2.061%B+68.1B++6.1D37828.5h2.6B*5.5B+
AF-4A Bandit 1,8361,8351,3011.41C++0.2629.358%B*16.294%D--35.8C+N/A28551.2h10.2B34.9B+
Gauss Compact S 1,8391,7928762.046A0.3835.438%A*5.636%F-66.9M++1.8M++36726.8h4.1A*11.5A
AF-41 Hacksaw 1,5951,5886102.603C++0.9338.193%B+12.657%C--37.9B+N/A23641.9h6.5C**17.1B++
AF-41 Hacksaw 1,5711,5666092.571C++0.9039.13%B+13.091%D37.5B+N/A23141.8h6.8B17.3B++
Mag-Cutter 1,6001,48950,6900.029C*1.6441.087%B**N/A0.8C**N/A41752.8h1.7B*4.2C*
GD-66 Claw 1,4441,4421,1001.311C++0.3664.005%B+11.928%C-42.7C++N/A19633.8h2.1B++3.2B+
Razor GD-23 1,3791,3731,2221.124C*0.5424.895%C++13.62%D*19.1CN/A14071.9h11.2B+44.9B+
EM1 1,3661,3631,0941.246C+0.4221.104%C+15.04%D--38.1C++N/A22035.8h13.2C+62.5C*
Titan-150 HEAT 1,5921,3041687.762B++6.0943.587%C4.064%B++40.5A++8.9C+42732.2h2.6A+6A
Blitz GD-10 1,2901,2841,4970.858C+0.8122.095%C-10.047%D*16.5DN/A11777.8h15.3C++69.4C++
NS Decimator 2,0151,2741,5170.84C0.8362.57%C*2.747%B+33.6C+19.6B+53737.9h4.3B6.8B+
Tempest 1,2521,2508011.561C++0.1125.495%C8.24%F-63.8B++N/A32119.6h9.7C**38.2C++
NC05-P Jackhammer 1,2481,2358751.411C0.2654.606%B14.17%D86.4C*N/A27914.3h4.2C**7.7B
Titan-150 HESH 1,3661,22211910.269C++8.6043.001%C--2.455%B+62A7.3C44619.7h2.6B*6.1B+
AC-X11 1,2171,2148521.425B0.2426.677%C**15.404%D*34.8BN/A20734.9h8.5B++31.7B+
AF-18 Stalker 1,2071,2031,0131.188C+0.4828.735%C*12.053%D*32C+N/A14237.6h12.5C++43.6C**
MANA Anti-Personnel Turret 1,2111,2023093.89N/A2.2219.68%UN/A12020U90U63604400.1h18.2T*92.3T*
AF-19 Mercenary 1,2021,1997721.553B*0.1225.825%B++14.095%D*32.4B++N/A28337h10.2B*39.6B++
MGR-M1 Bishop 1,2261,1936011.985C**0.3239.27%B**26.907%C37.9B+1B++16331.5h5.8B+14.8B++
PS1-AV Suppressor 1,2211,1901,1881.002C-0.6726.762%D14.622%D--29.7DN/A10040.1h15D56.2C-
AF-4A Bandit AE 1,2131,1888671.37C+0.3032.775%B**15.741%D**55.3B+1.2B*14421.5h9.5B+29B++
AF-4AE Cyclone 1,2011,1847861.506C+0.1631.377%B+18.412%D-55.6C+N/A14321.3h10.1C+32.1C*
MGR-C1 Charger 1,2041,1831,0771.098C+0.5730.354%B+16.145%D*43.3C**N/A13727.3h12.3B40.4B+
MGR-S1 Gladius 1,1961,1771,0331.139C+0.5329.24%B+19.031%C38.1C++N/A12030.9h10.2C++34.8B
NS-11A 1,1801,1777571.555C*0.1125.833%C**16.992%D51B*N/A30623.1h13B50.5B+
NSX Tanto 1,1911,1741,0561.112C+0.5632.101%B**26.576%C*42.2B+N/A12327.8h12.6B39.4B
SAS-R 1,1781,1743663.208C*1.5436.106%C-60.392%D-40.6C++N/A16028.9h2.5C6.9C
Gauss Prime 1,1751,1738181.434C+0.2324.164%D15.004%D*55.9B+N/A27621h10.9C++45.2C+
NS-44G Commissioner 1,1761,1721,4010.837C0.8335.564%C11.263%D**51.4C++N/A22722.8h3.8C+10.7C++
MGR-L1 Promise 1,1901,1689681.207C+0.4627.213%B++16.781%D--43.9C++N/A15426.6h13.1B+48.3B+
Warden 1,1701,1688781.33B0.3428.006%C++18.493%D-34.9B*N/A18133.5h7.7B++27.5B+
C75 Viper 1,2851,16711110.514A+8.8531.32%D1.371%C+55A+5.6C--46921.2h7A22.3B*
Gauss Rifle S 1,1851,1674582.548A0.8832.966%A+4.97%F--53AN/A30822h5.3A*16.1A+
EM4 Longshot 1,1731,1673982.932C+1.2641.584%C**63.496%F-40B+N/A30329.2h2.4C5.9C+
NC12 Sweeper 1,1661,1666471.802B++0.1352.079%B*9.434%D--51.8B**N/A18722.5h3.1B**6B**
NS-15M1 1,1681,1656121.904B0.2425.049%B+21.888%C+66.6B**N/A48017.5h11.2B+44.7B+
GR-22 1,1641,1647531.546C*0.1226.051%C**13.746%D-44.9B+N/A25725.9h11.5B++44.2B+
Carnage AR 1,1661,1627221.609C**0.0629.609%B**14.888%D-45.4B++N/A31625.6h12.4B+42B++
GD-7F 1,1681,1626611.758B++0.0931.388%A12.134%D**41.4B+N/A25228.1h11.1B++35.5B++
NC4 Mag-Shot 1,1661,1621,3120.886C*0.7829.63%B10.413%D**56.1A++N/A38020.7h6.8B+22.9B+
L100 Python HEAT 1,2821,1629911.737B**10.0746.164%D3.528%B++79M*8.2D62214.7h2.4A+5.1A+
AF-57 Piston 1,1621,1618471.371C*0.3044.714%B+7.407%F34.6C+N/A21833.6h4.2B9.3B
NSX Naginata 1,1821,1619361.24C+0.4324.382%B+19.208%D*41.9C+N/A14327.7h13.6C+55.9C*
NC14 Bolt Driver 1,1641,1613483.336B**1.6741.901%B**72.179%C34.7B*N/A23433.5h2.3B+5.5B++
NC1 Gauss Rifle 1,1671,1618481.369B0.3024.947%B+12.489%D*39B*N/A36829.8h11.9B+47.6B+
Mauler S6 1,1631,1618621.347B+0.3251.23%B**8.527%D**19C-N/A13361.1h5.6C10.9B+
NC05 Jackhammer AE 1,1641,1616321.837C*0.1751.625%B+13.006%D69.1BN/A15316.8h4.1B+8B+
AF-6 Shadow 1,1671,1607751.497C0.1730.096%D19.655%D--43.8C++N/A23926.5h5.2B+17.1C++
NS Baron G5AE 1,1661,1607901.468C++0.2050.306%B9.483%D*50.2C*N/A30923.1h3.7B++7.3C++
NS-15M AE 1,1771,1607821.483C0.1924.37%C18.535%D--54.7C+N/A30321.2h11.8C++48.4C++
NS-11P 1,1611,1607571.532B0.1424.393%C**17.5%C45.5B*N/A28125.5h13B+53.3B+
Impetus 1,1711,1607101.634C+0.0333.893%C+18.707%D*40.3C+N/A22328.8h5C+14.7C+
LA39 Bruiser 1,1601,1606901.681B+0.0173.338%B**15.172%C+62B*N/A36418.7h1.8B**2.4B*
MKV Suppressed 1,1661,1608081.436B+0.2328.179%B+12.586%D*41.4B+N/A23228h12.3B+43.5B+
NS-11C 1,1611,1606601.758B*0.0926.239%B+12.328%D*50.7B**N/A33422.9h11.3B*43B++
NC9 A-Tross 1,1761,1607001.657B0.0122.608%D26.552%C**47.5B+N/A14424.4h10.5C46.3C
AF-22 Crow 1,4751,1606491.787M+0.1268.293%C++3.621%B*39.7A*10.8C+49529.2h4.5A+6.5A+
AF-4G Cyclone 1,1611,1607591.528C+0.1426.331%C11.121%D*56.9C*N/A28120.4h10.3C++39.2C++
The Brawler 1,1601,1606901.681C++0.0151.452%C-7.845%D**61.7B++N/A42318.8h3.2B**6.2B+
NS-7 PDW 1,1621,1601,0431.112C*0.5627.991%B+16.552%C36.1B+N/A21532.1h13.5B+48.3B+
NCM1 Scattercannon 1,1311,1184652.404B+0.7446.341%B*11.628%D-51.3A*N/A30621.8h6.1B*13.2B++
NCM1 Scattercannon 1,0941,0854642.338C+0.6743.318%B++13.548%C--52.4B**N/A26520.7h5.7C**13.3B++
Hawk GD-68 1,3301,0687451.434A0.2356.136%D-4.588%A34.7A*8.5C28430.8h4.9A+8.6B**
Titan-150 AP 1,7149722593.753C2.0844.38%D3.292%B+19D14.5C+57751.2h4.9C+11.1C
GD Guardian 9158984921.825C+0.1633.689%C+22.16%D--49.3C+N/A25818.2h8.1D24.1C
L100 Python AP 1,3528781505.853C*4.1848.261%D-2.733%C++36.9B19.9C**39323.8h5.2B10.7C++
C-4 ARX 9938434701.794C+0.1324.078%DN/A106.7C+19D--9387.9h1.1B+4.7C++
M40 Fury-H 7677414715.766C*14.1028.257%D*N/A110.6B+3.9D-6446.7h4.7B*16.8B+
LA3 Desperado 7087039810.717C+0.9530.305%C**14.509%D-63.3AN/A25411.1h7.7B++25.6B+
NS AutoBlade 76068835,2800.02C1.6533.291%C++2.18%D0.6CN/A31059.4h2.3C+6.8B
Tank Mine 1,0626423142.045C0.3836.756%C*N/A121.1C**79.2B+25215.3h1.3B**3.5A+
M40 Fury 684633758.44B+6.7724.578%D*1.422%C52.3C**4.2D--41712.1h7.3B**29.6B+
E540 Halberd 951630797.975C++6.3141.443%C-2.54%C29.6C+15.1C++57121.3h5.1B+12.2C**
M12 Kobalt 4824773414.029C++12.3613.171%D--14.675%D-62.8C+N/A3847.6h20.9C+159C
Enforcer ML85 658383507.66B+5.9943.14%C*1.828%C+25.7C**18.5B67614.9h11.9B27.6B+
MANA Anti-Vehicle Turret 7003782851.326B*0.3451.08%A++2.116%F-3780S3220S7714180.1h8.8A17.1A*
C150 Dalton 511363705.186C+3.5250.063%B**N/A33.9C++13.8D49910.7h5.5C-10.9B
M40 Fury 362335447.614C++5.9522.786%D**N/A53.2C+4.3D--5046.3h7.1B**31.4B+
AP30 Shredder 512332467.217C++5.5525.613%DN/A30.5C++16.5C65810.9h62.7B+244.9B
L105 Zephyr 354307407.675C+6.0134.863%D-N/A50.3C+7.7C+4116.1h5.6B+16.1C++
Breaker Rocket Pods 358301378.135C*6.4737.919%D*N/A150.5B++28.5B**18872h17.2C+45.4C
E540 Halberd-H 447283397.256C+5.5950.731%D3.534%B**35.4C20.5C+5638h5.4B10.6C*
NS Annihilator 5282361921.229A+0.4472.14%F--N/A8D9.9B+29229.5h13.1C18.2D-
Spear Anti-Vehicle Phalanx Turret 359215514.216C-2.5538.399%C-4.186%C++40.6C++27.2B+9705.3h7.7C**19.9C*
NC15 Phoenix 4132142150.995C+0.6745.325%D*N/A14.5C++13.4C**38214.8h6.8B**15B++
NS-61 Emissary 2132082660.782C+0.8934.272%B**12.981%D43.3B*1B++2894.8h12.6C**36.7B++
M60-G Bulldog 2121901611.875A++10.2130.383%D2.105%C--43.2C*5C-3864.4h6.4B+21C++
CAS30 Tank Buster 4131903760.505C--1.1636.87%DN/A5.9C6.9C+18032.3h50.7C++137.6C++
M60-G Bulldog 203182237.913B**6.2429.848%C-N/A36.4B+4.2C-3445h5.3B*17.8B+
NCM2 Falcon 2731821331.368C**0.3042.184%C*4.396%C+13.4C+6.7B**34113.6h11.6C+27.5C*
M30 Mustang AH 2031762220.793D0.8844.361%D**N/A17.3D-2.6D18110.2h9.7C+21.9C+
NS Decimator-G 2011651481.115C0.5566.911%B+3.03%B+50C++10.9D4463.3h3.9C*5.8B
M60-A Bulldog 1701631114.818C+13.1540.389%C--N/A34C++1.5D2494.8h3.6A+8.8B*
M20 Basilisk 217160334.848B**3.1831.353%D9.375%A12.3D4.4D-22013h94.8C+302.3C
NCM2 Falcon 2351601331.203B0.4741.829%C+4.375%C+12C+5.6C**24413.3h12.9B+30.8B+
NCM3 Raven 2521451940.747C+0.9238.421%C+2.069%C--10.9B+8B*25513.3h27.2B70.8C**
M12 Kobalt 1411351211.25C+9.5814.071%D-14.815%D-54C-2.4C+4382.5h20.4C+144.9C
NCM3 Raven 2441331940.686C0.9839.081%C+3.008%C*10C+8.3B*26713.3h31.3C80C+
Skyguard 235132383.474C**1.8122.144%D*N/A9.3D7.3D32614.2h136.5C616.3D-
CAS 14-E 125119177C5.3326.192%D*N/A42.5D2.1D*1222.8h31.9C+121.8C--
M20 Basilisk 173117333.545B1.8831.931%D9.402%A13.3D6.4D2768.8h102.6C+321.2C
Soldier Soaker 1171171180.992C+0.6838.599%B+12.821%C58.5BN/A4102h6.1C++15.7B+
M40 Fury-F 1291171260.929C0.7427.016%F-1.709%B*12.9D1.3D--1159.1h7B++26C++
M60-A Bulldog 138112313.613C1.9430.769%C--3.571%A*22.4D5.2C4305h5.8C+18.8C+
M60-A Bulldog 111105715C+13.3339.455%D1.905%C25C1.4D-2244.2h5.4B+13.6C++
EM4-AE Longshot 106105119.545A++7.8842.125%C++65.714%F--70B*N/A3471.5h2.2D5.2C+
C85 Canister 10194615.667C+14.0033.388%D11.702%C-67.1C+5C**6171.4h8.6C+25.9C+
NS-10 Burster 167891050.848C+0.8227.86%C1.124%D*3.9D3.4C+17122.7h195.8D702.7C-
NS-10 Burster 144821040.788C+0.8827.291%C7.317%B+3.5D2.7D15923.3h216.3D*792.7D-
NSX-P Tengu 7777731.055C++0.6137.274%C**20.779%C+38.5C+N/A1852h10.7B++28.8B+
C85 Canister-H 8676155.067C--3.4046.042%C--11.842%C*58.5D-7.7C+10281.3h11.6D*25.3D**
Dual-75 Duster 767289C7.3331.455%D--N/A40D-2.2D--1971.8h8D*25.4D*
M12 Kobalt 7470125.833D4.1610.923%D--11.429%D38.9C--2.2C*3491.8h19.6C+179.7D
NS-20 Gorgon 6764282.286A++0.6222.834%C20.313%C++33.7A++1.6B+1971.9h26.4B115.4B+
MAX Punch 61571,5330.037C-1.6328.818%D*N/A0.6CN/A498.9h2.1C++7.1C+
Rocklet Rifle 8854710.761C++0.9145.299%D-N/A30C*18.9C-3901.8h24.1B**53.2B++
NS-20 Gorgon 5653281.893B**0.2222.086%C20.755%C**27.9B**1.6B1351.9h31C*140.2B
M20 Mustang 88521960.265C--1.4030.701%C+7.692%M**3.3D--2.3D--10615.9h174.3D567.6D
The Slasher 50501110.45S1.2223.395%D26%A++26.3M**N/A821.9h2.3C+9.7C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon803,4816h
Anti-Vehicle MANA Turret373713.8h
Nano-Armor Kit979660,29670.5h
AE Medical Applicator79430.1h
AE Nano-Armor Kit130134,68210.7h
Nanite Revive Grenade01,2420.3h
Medical Kit1,89221,28825.2h
Spitfire Auto-Turret561,4662.1h
Restoration Kit212740.3h
Motion Spotter206,2412.4h
M96 Mjolnir1520h
Welding Device01660.3h
Shield Recharging Field242,7781h
Smoke Grenade01910.1h
Recon Detection Device855,9939.6h
Ammunition Package1185,7314.7h
Medical Applicator429148,54912.5h
Anti-Infantry MANA Turret571,2623.6h
Nano-Repair Grenade02180.1h
WLT-Howler Mining Laser07420.1h
Hardlight Barrier61160.2h

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