Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Eridani SX5
C+
Kills:
257
Deaths:
72
KDR:
3.569
Accuracy:
23.425% D
HSR:
19.455% C+
Kills:
257
Deaths (as Light Assault):
72
Deaths (to Light Assaults):
57
KDR:
3.56944
Kill Difference:
↑185
Playtime:
1.249 hours
Usage:
3%
Score:
0.011m
Score/min:
144
Accuracy (listed only):
23.425%
HSR (listed only):
19.455%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Eridani SX5
C+
Kills:
257
Deaths:
72
KDR:
3.569
Accuracy:
23.425% D
HSR:
19.455% C+
Kills:
257
Deaths (as Combat Medic):
72
Deaths (to Combat Medics):
27
KDR:
3.56944
Kill Difference:
↑185
Playtime:
1.583 hours
Usage:
3%
Score:
0.034m
Score/min:
362
Accuracy (listed only):
23.425%
HSR (listed only):
19.455%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Kills:
0
Deaths (as Engineer):
0
Deaths (to Engineers):
57
KDR:
0
Kill Difference:
UNR
Playtime:
0.666 hours
Usage:
1%
Score:
0.013m
Score/min:
314
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Ghost
B+
Kills:
1,147
Deaths:
110
KDR:
10.427
Accuracy:
42.073% B+
HSR:
64.865% C
Eridani SX5
C+
Kills:
257
Deaths:
72
KDR:
3.569
Accuracy:
23.425% D
HSR:
19.455% C+
Beamer VS3
B+
Kills:
113
Deaths:
41
KDR:
2.756
Accuracy:
27.132% C+
HSR:
26.549% B+
Kills:
1,517
Deaths (as Infiltrator):
223
Deaths (to Infiltrators):
44
KDR:
6.80269
Kill Difference:
↑1,294
Playtime:
38.733 hours
Usage:
84%
Score:
0.694m
Score/min:
299
Accuracy (listed only):
30.877%
HSR (listed only):
36.956%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Kills:
0
Deaths (as MAX Suit):
0
Deaths (to MAX Suits):
11
KDR:
0
Kill Difference:
UNR
Playtime:
0.455 hours
Usage:
1%
Score:
0.007m
Score/min:
260
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
This page was rendered in 0.28s Server spent 1.93s on queries, 1.65s on processing. This script was last changed on Jan 24, 2017 12:49 AM. This page requires 0 (Global) access to view.