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Lt. General Space Hodgesaargh[FedX] Hodgesaargh
TR BR 89

KDR: 2.87

Score: 48.3m

Last Seen: Apr 19th, 2019 1:34 AM
- OFFLINE - 23.4 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Emerald - Outfit Member of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 35
Level Progress (to 90): 13%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS P2-120 AP M3 Pounder HEG M3 Pounder HEG T16 Rhino T9 CARV LC2 Lynx MSW-R Claymore
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $359,037 MLG Score: 287
Fun Score: N/A
Cheeseburgers Flipped: 3169TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.629%18.243%39523101220,8082.454350.419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.048%0.104C+-0.38C--1.589FHEAD ++ (~7.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.20.262C*11.90.165C++43.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.31%1.897%1370510307,17177534289.2529209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.228%0.136C++-0.451D0.758

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.658B+5.60.554B+7.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.181%9.689%10861210237,194607143011.8517503%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.222%-0.927D--1.33A-0.216

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
830.302C*21.70.451B+61.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 35
48.3m325.2%233 (14k)219 (13.1k)2.8733363,99222,2713.6361289 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1035334417.58%9.607%16909:5424

48% Engineer25% Heavy Assault6% Infiltrator6% Light Assault11% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 3:49 PMDec 24th, 2017 5:45 AMApr 20th, 2019 1:59 PM (2d) (PST)Apr 19th, 2019 12:22 AM (4d) (PST)Apr 18th, 2019 9:34 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4351293060.2900.1010.0281.1020.049287

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,0817,73418,347176266313,122

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3683.7h/153.5d 16,988 6,148 29,469 243.6k 4,795 15,908 10,904 96.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
B
Kills:2,654
Deaths:1,519
KDR:1.747
Accuracy:22.704% B
HSR:14.959% D*
T9 CARV
B+
Kills:2,616
Deaths:1,064
KDR:2.459
Accuracy:21.569% B+
HSR:21.560% C+
MSW-R
C--
Kills:2,142
Deaths:1,173
KDR:1.826
Accuracy:19.990% C--
HSR:20.075% D
TMG-50
C++
Kills:1,709
Deaths:940
KDR:1.818
Accuracy:21.703% C++
HSR:20.538% C-
NS-15M2
C--
Kills:1,438
Deaths:673
KDR:2.137
Accuracy:21.327% C--
HSR:20.167% D
NS-15M1
C+
Kills:1,251
Deaths:685
KDR:1.826
Accuracy:19.453% D
HSR:20.943% C+
T7 Mini-Chaingun
C
Kills:409
Deaths:304
KDR:1.345
Accuracy:16.193% C
HSR:9.780% D-
T9A "Butcher"
D
Kills:216
Deaths:124
KDR:1.742
Accuracy:21.000% D
HSR:19.907% D--
MG-H1 Watchman
B++
Kills:199
Deaths:118
KDR:1.686
Accuracy:19.442% D
HSR:32.161% B++
T32 Bull
D-
Kills:111
Deaths:48
KDR:2.313
Accuracy:18.038% D--
HSR:17.117% D-
Kills:12,745
Deaths (as Heavy Assault):6,648
Deaths (to Heavy Assaults):6,335
KDR:1.91712
Kill Difference:6,097
Playtime:916.624 hours
Usage:25%
Score:9.765m
Score/min:178
Accuracy (listed only):20.142%
HSR (listed only):19.721%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C
Kills:2,404
Deaths:1,836
KDR:1.309
Accuracy:22.071% C
HSR:16.805% D-
TRAC-5
B
Kills:1,672
Deaths:70
KDR:23.886
Accuracy:23.372% B
HSR:15.849% D
TRAC-5 S
C++
Kills:1,634
Deaths:1,071
KDR:1.526
Accuracy:23.492% C++
HSR:11.322% D-
LC3 Jaguar
C
Kills:1,158
Deaths:938
KDR:1.235
Accuracy:20.564% D
HSR:18.998% C
HC1 Cougar
C-
Kills:441
Deaths:303
KDR:1.455
Accuracy:22.122% C-
HSR:19.728% C-
Kills:7,309
Deaths (as Engineer):4,218
Deaths (to Engineers):4,753
KDR:1.73281
Kill Difference:3,091
Playtime:1,784.187 hours
Usage:48%
Score:26.344m
Score/min:246
Accuracy (listed only):22.324%
HSR (listed only):16.541%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C
Kills:2,404
Deaths:1,836
KDR:1.309
Accuracy:22.071% C
HSR:16.805% D-
TRAC-5
B
Kills:1,672
Deaths:70
KDR:23.886
Accuracy:23.372% B
HSR:15.849% D
TRAC-5 S
C++
Kills:1,634
Deaths:1,071
KDR:1.526
Accuracy:23.492% C++
HSR:11.322% D-
SMG-46 Armistice
D
Kills:1,197
Deaths:826
KDR:1.449
Accuracy:22.216% D
HSR:10.944% D-
LC3 Jaguar
C
Kills:1,158
Deaths:938
KDR:1.235
Accuracy:20.564% D
HSR:18.998% C
HC1 Cougar
C-
Kills:441
Deaths:303
KDR:1.455
Accuracy:22.122% C-
HSR:19.728% C-
Kills:8,506
Deaths (as Light Assault):5,044
Deaths (to Light Assaults):4,159
KDR:1.68636
Kill Difference:3,462
Playtime:212.125 hours
Usage:6%
Score:1.557m
Score/min:122
Accuracy (listed only):22.306%
HSR (listed only):15.608%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
D
Kills:1,197
Deaths:826
KDR:1.449
Accuracy:22.216% D
HSR:10.944% D-
Cycler TRV
C++
Kills:579
Deaths:417
KDR:1.388
Accuracy:23.821% C++
HSR:13.990% D-
TAR
D
Kills:553
Deaths:476
KDR:1.162
Accuracy:21.033% D
HSR:17.541% D
Kills:2,329
Deaths (as Combat Medic):1,719
Deaths (to Combat Medics):2,045
KDR:1.35486
Kill Difference:610
Playtime:151.440 hours
Usage:4%
Score:1.900m
Score/min:209
Accuracy (listed only):22.357%
HSR (listed only):14.158%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:1,197
Deaths:826
KDR:1.449
Accuracy:22.216% D
HSR:10.944% D-
NS-357 Underboss
C
Kills:98
Deaths:109
KDR:0.899
Accuracy:28.659% D--
HSR:19.388% C
NS-44L Blackhand
C++
Kills:83
Deaths:124
KDR:0.669
Accuracy:43.102% C++
HSR:25.301% D*
T4 AMP
C--
Kills:67
Deaths:88
KDR:0.761
Accuracy:15.123% F-
HSR:16.418% C--
TX1 Repeater
B+
Kills:61
Deaths:49
KDR:1.245
Accuracy:10.826% F--
HSR:24.590% B+
Soldier Soaker
D--
Kills:57
Deaths:44
KDR:1.295
Accuracy:22.960% D*
HSR:8.772% D--
NS-AM7 Archer
C-
Kills:54
Deaths:51
KDR:1.059
Accuracy:49.381% D*
HSR:12.963% C-
TX2 Emperor
D**
Kills:53
Deaths:43
KDR:1.233
Accuracy:18.935% D**
HSR:5.660% F-
NS-45 Pilot
B
Kills:52
Deaths:63
KDR:0.825
Accuracy:23.870% D*
HSR:28.846% B
Kills:1,722
Deaths (as Infiltrator):1,397
Deaths (to Infiltrators):2,535
KDR:1.23264
Kill Difference:325
Playtime:207.434 hours
Usage:6%
Score:2.175m
Score/min:175
Accuracy (listed only):26.119%
HSR (listed only):16.987%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,674
Deaths:368
KDR:7.266
Accuracy:35.562% C
HSR:3.328% C++
M3 Pounder HEG
C*
Kills:2,663
Deaths:366
KDR:7.276
Accuracy:37.137% C
HSR:3.492% C*
MRC3 Mercy
C+
Kills:1,449
Deaths:261
KDR:5.552
Accuracy:15.978% C+
HSR:19.807% C+
MRC3 Mercy
C+
Kills:1,263
Deaths:228
KDR:5.539
Accuracy:16.428% C+
HSR:20.586% C+
MR1 Fracture
A
Kills:450
Deaths:197
KDR:2.284
Accuracy:31.606% D
HSR:6.889% A
NS-10 Burster
C+
Kills:374
Deaths:76
KDR:4.921
Accuracy:27.676% C+
HSR:2.674% D-
NS-10 Burster
C+
Kills:327
Deaths:80
KDR:4.088
Accuracy:27.977% C+
HSR:3.058% D
MR1 Fracture
C*
Kills:309
Deaths:121
KDR:2.554
Accuracy:30.822% D
HSR:4.207% C*
M1 Heavy Cycler
C-
Kills:234
Deaths:83
KDR:2.819
Accuracy:12.108% C-
HSR:9.829% F
M2 Mutilator
C*
Kills:223
Deaths:36
KDR:6.194
Accuracy:15.521% C*
HSR:19.283% C++
M6 Onslaught
B*
Kills:138
Deaths:20
KDR:6.900
Accuracy:13.921% D
HSR:23.913% B*
M6 Onslaught
C**
Kills:123
Deaths:20
KDR:6.150
Accuracy:13.914% D
HSR:21.138% C**
M2 Mutilator
B++
Kills:73
Deaths:12
KDR:6.083
Accuracy:15.342% C*
HSR:21.918% B++
Kills:10,300
Deaths (as MAX Suit):934
Deaths (to MAX Suits):1,752
KDR:11.02784
Kill Difference:9,366
Playtime:396.871 hours
Usage:11%
Score:6.595m
Score/min:277
Accuracy (listed only):22.615%
HSR (listed only):12.317%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D-
Kills:59
V. Kills:6 N/A
Deaths:14
KDR:4.214
Accuracy:16.470% F--
KPH:16.300 D-
VKPH:1.700 D-
Kills:59 (59 + 0)
Deaths:14
KDR:4.214
VKDR:0.429
Vehicle Kills:6
Kill Difference:45
Playtime:3.619 hours
Usage:0%
Score:0.027m
Score/min:124
Piloting Accuracy:16.470%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
D
Kills:58
V. Kills:3 N/A
Deaths:4
KDR:14.500
Accuracy:32.541% D
KPH:48.400 D
VKPH:2.500 D-
Kills:58 (0 + 58)
Deaths:4
KDR:14.500
VKDR:0.750
Vehicle Kills:3
Kill Difference:54
Playtime:1.198 hours
Usage:0%
Score:0.017m
Score/min:239
Piloting Accuracy:N/A%
Gunner Accuracy:32.541%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:717
V. Kills:284 252%
Deaths:83
KDR:8.639
Accuracy:55.384% B+
KPH:14.100 D*
VKPH:5.600 D*
C75 Viper
D
Kills:190
V. Kills:40 463%
Deaths:
KDR:
Accuracy:30.255% D-
KPH:14.900 D
VKPH:3.100 D--
L100 Python AP
B
Kills:178
V. Kills:97 182%
Deaths:7
KDR:25.429
Accuracy:59.293% B
KPH:16.800 D--
VKPH:9.100 D**
L100 Python HESH
D--
Kills:90
V. Kills:11 N/A
Deaths:4
KDR:22.500
Accuracy:37.641% D*
KPH:28 D--
VKPH:3.400 D*
Kills:1,175 (1,175 + 0)
Deaths:94
KDR:12.500
VKDR:4.596
Vehicle Kills:432
Kill Difference:1,081
Playtime:77.375 hours
Usage:2%
Score:0.722m
Score/min:156
Driving Accuracy:37.641%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:3,855
V. Kills:2,393 161%
Deaths:228
KDR:16.908
Accuracy:42.582% C
KPH:25.400 C
VKPH:15.700 C
P2-120 HESH
B++
Kills:1,268
V. Kills:332 381%
Deaths:31
KDR:40.903
Accuracy:40.574% C+
KPH:49.400 C+
VKPH:12.900 B++
P2-120 HEAT
C-
Kills:1,153
V. Kills:268 429%
Deaths:32
KDR:36.031
Accuracy:34.491% D-
KPH:20.100 C-
VKPH:4.700 D*
E540 Halberd
B+
Kills:1,002
V. Kills:452 221%
Deaths:55
KDR:18.218
Accuracy:45.275% B+
KPH:30.700 B+
VKPH:13.900 C**
MR11 Gatekeeper
B++
Kills:236
V. Kills:149 157%
Deaths:26
KDR:9.077
Accuracy:44.431% B++
KPH:23.700 B+
VKPH:15 C+
G30 Vulcan
C++
Kills:78
V. Kills:41 186%
Deaths:22
KDR:3.545
Accuracy:30.097% C++
KPH:13.600 D
VKPH:7.200 D
Kills:7,592 (6,276 + 1,316)
Deaths:394
KDR:19.269
VKDR:9.226
Vehicle Kills:3,635
Kill Difference:7,198
Playtime:283.389 hours
Usage:8%
Score:4.064m
Score/min:239
Driving Accuracy:34.491%
Gunner Accuracy:30.097%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D*
Kills:96
V. Kills:74 128%
Deaths:21
KDR:4.571
Accuracy:39.229% D--
KPH:17.700 D*
VKPH:13.600 D*
Kills:96 (0 + 96)
Deaths:21
KDR:4.571
VKDR:3.524
Vehicle Kills:74
Kill Difference:75
Playtime:5.434 hours
Usage:0%
Score:0.144m
Score/min:442
Driving Accuracy:N/A%
Gunner Accuracy:39.229%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:1,591
V. Kills:104 N/A
Deaths:20
KDR:79.550
Accuracy:17.191% C+
KPH:59.200 C+
VKPH:3.900 C**
M12 Kobalt
C
Kills:1,546
V. Kills:78 N/A
Deaths:28
KDR:55.214
Accuracy:16.807% C+
KPH:53.400 C-
VKPH:2.700 C
M40 Fury
B++
Kills:1,094
V. Kills:126 N/A
Deaths:39
KDR:28.051
Accuracy:32.001% C
KPH:60.800 B++
VKPH:7 C-
M40 Fury
C++
Kills:744
V. Kills:93 N/A
Deaths:42
KDR:17.714
Accuracy:35.467% C+
KPH:55.200 C++
VKPH:6.900 D
M20 Basilisk
C+
Kills:366
V. Kills:134 271%
Deaths:21
KDR:17.429
Accuracy:35.730% C
KPH:20.300 C+
VKPH:7.400 C+
M20 Basilisk
C+
Kills:303
V. Kills:89 337%
Deaths:24
KDR:12.625
Accuracy:37.525% C+
KPH:21.300 C+
VKPH:6.300 D
M60-G Bulldog
B
Kills:241
V. Kills:38 N/A
Deaths:17
KDR:14.177
Accuracy:37.664% B
KPH:25 C
VKPH:3.900 D
G40-F Ranger
C
Kills:79
V. Kills:45 172%
Deaths:6
KDR:13.167
Accuracy:30.175% C
KPH:12.500 D
VKPH:7.100 D-
G30 Walker
C++
Kills:58
V. Kills:29 193%
Deaths:1
KDR:58
Accuracy:30.473% C++
KPH:13.400 C
VKPH:6.700 D
G30 Walker
C
Kills:54
V. Kills:37 142%
Deaths:6
KDR:9
Accuracy:28.741% C+
KPH:11.900 C--
VKPH:8.100 C
Kills:6,076 (0 + 6,076)
Deaths:204
KDR:29.784
VKDR:3.789
Vehicle Kills:773
Kill Difference:5,872
Playtime:144.389 hours
Usage:4%
Score:1.606m
Score/min:185
Driving Accuracy:N/A%
Gunner Accuracy:28.741%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:72
V. Kills:30 232%
Deaths:9
KDR:8
Accuracy:22.413% F--
KPH:23.600 C+
VKPH:9.800 D
Kills:72 (0 + 72)
Deaths:9
KDR:8
VKDR:3.333
Vehicle Kills:30
Kill Difference:63
Playtime:3.057 hours
Usage:0%
Score:0.039m
Score/min:212
Piloting Accuracy:N/A%
Gunner Accuracy:22.413%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 6,2483,85522816.908A+14.0342.582%C2.802%C+25.3C15.7C256152.1h6.5B+15.2C**
M3 Pounder HEG 3,0392,6743687.266M**4.3935.562%C3.328%C++18.2C++2.5C-96146.8h15.1B+42.4C**
M3 Pounder HEG 3,0242,6633667.276M*4.4037.137%C3.492%C*18.5C+2.5D91144h16.7B44.9C*
T16 Rhino 2,6602,6541,5191.747B+1.1322.704%B14.959%D*20DN/A48132.6h14C+61.8C**
T9 CARV 2,6332,6161,0642.459B*0.4121.569%B+21.56%C+21.9CN/A84119.6h11.2B*51.8B+
LC2 Lynx 2,4272,4041,8361.309C*1.5622.071%C16.805%D-7.1D--N/A22340.3h13.8B+62.5C**
MSW-R 2,1512,1421,1731.826C+1.0519.99%C--20.075%D13.8D--N/A47154.7h10.5B++52.7C**
Claymore 2,1012,1004348.837S45.9634.644%C**N/A265.8A*N/A7187.9h1.2C++3.3B+
Tank Mine 3,1881,89814213.366S10.4923.429%DN/A208.6A*141.8M16949.1h1.5B++6.5C+
TMG-50 1,7121,7099401.818B+1.0621.703%C++20.538%C-15.5DN/A48110h10.5B+48.2B
TRAC-5 1,6821,6727023.886U21.0123.372%B15.849%D14CN/A107119.3h12.8B+54.6B+
TRAC-5 S 1,6411,6341,0711.526B*1.3523.492%C++11.322%D-10.4DN/A42156.8h11.4B48.7B
M12 Kobalt 1,6951,5912079.55S76.6817.191%C+19.925%B59.1C+3.9C**18626.9h14.7B*85.4B+
M12 Kobalt 1,6241,5462855.214A*52.3416.807%C+18.047%C+53.5C-2.7C16728.9h16.2B+96.1B
MRC3 Mercy 1,4571,4492615.552A+2.6815.978%C+19.807%C+16.7DN/A5686.8h18.6C**116.7C**
NS-15M2 1,4431,4386732.137B+0.7421.327%C--20.167%D18.1D-N/A6079.3h11.3B+52.9C*
P2-120 HESH 1,6001,2683140.903A+38.0340.574%C+N/A49.3C+12.9B++31325.7h4B++9.9B+
MRC3 Mercy 1,2691,2632285.539A+2.6716.428%C+20.586%C+16.5DN/A5776.5h19.5C*118.8C**
NS-15M1 1,2531,2516851.826C**1.0519.453%D20.943%C+17.2DN/A6272.9h11B+56.5C*
SMG-46 Armistice 1,2021,1978261.449B1.4222.216%D10.944%D-15.4DN/A4577.9h11.7B*52.6B
Frag Grenade 1,2071,18911189N/A1,186.1344.499%C+N/A1486.3S22.5A**42820.8h1.8A++4A
LC3 Jaguar 1,1661,1589381.235C+1.6420.564%D18.998%C8.1D--N/A31143.7h11.4B+55.4C*
NS Decimator 1,5351,1567151.617B++1.2664.927%B+2.249%C+41.4B+13.6C32127.9h4.5C*6.9B+
P2-120 HEAT 1,4211,1533236.031S33.1634.491%D-N/A20.1C-4.7D*14057.3h4.4A12.7B*
M40 Fury 1,2201,0943928.051M25.1832.001%C1.645%C+60.8B++7C-25918h7.7B**24B*
Spear Anti-Vehicle Phalanx Turret 1,5841,0644324.744M++21.8746.713%C**4.417%C*34.9C+17C24830.5h7.7C*16.6B+
E540 Halberd 1,4541,0025518.218A++15.3445.275%B+1.098%D*30.7B+13.9C**27032.6h4.8B*10.5B*
M40 Fury 8377444217.714A14.8435.467%C+2.151%B55.1C++6.9D24613.5h9.3B*26.2B++
L100 Python HEAT 1,001717838.639B++5.7755.384%B+2.371%C+14.1D*5.6D*14550.8h5.7C++10.3B+
MANA Anti-Personnel Turret 6906811205.675N/A2.8016.029%UN/A6810U90U17523500.1h20.4T*127.3T*
C-4 7956252053.049B**0.1822.731%C--N/A122.5B**33.3C**12385.1h1.3B+5.6C**
Cycler TRV 5815794171.388C++1.4923.821%C++13.99%D-12.1D--N/A3647.9h14.2C+59.7C++
TAR 5605534761.162C+1.7121.033%D17.541%D8.2D*N/A2967.6h11.6B++55.3C*
Anti-Vehicle Grenade 5094881488N/A485.1364.958%A++N/A813.3A*35D35490.6h3A4.7A
ML-7 7274542871.582A+1.2960.733%B+2.203%C27.3B+16.4B++33216.6h6.4C**10.6B+
MR1 Fracture 6224501972.284A**0.5931.606%D6.889%A8.1C+3.1D--5955.3h30.6B**96.8B+
HC1 Cougar 4444413031.455B+1.4222.122%C-19.728%C-7.6D--N/A2957.8h11.6B52.4C++
T7 Mini-Chaingun 4134093041.345B+1.5316.193%C9.78%D-16.8D-N/A6824.3h17.5C108C+
NS-10 Burster 695374764.921S2.0527.676%C+2.674%D-4.1C3.5C++6691.1h161.9C+584.9C++
M20 Basilisk 5003662117.429S14.5635.73%C6.011%C+20.3C+7.4C+15918h71.1B++199B+
Sticky Grenade 3423351335N/A332.1354.859%C**N/A837.5C17.5B+28110.4h2.6C4.8C+
NS-10 Burster 618327804.088M**1.2127.977%C+3.058%D3.8D3.4C+6385.9h172.9C+618C++
Orbital Strike Uplink 4373211321N/A318.13492.308%UN/A642U232U27550.5h1T*0.2T*
MR1 Fracture 4313091212.554M++0.3230.822%D4.207%C*7.5C+3D--6641.2h36.5B*118.5B+
M20 Basilisk 3923032412.625S9.7537.525%C+6.601%B21.3C+6.3D15014.2h75.3B+200.6B+
M60-G Bulldog 2792411714.176A*11.3037.664%B2.49%C24.8C3.9D1539.7h6.9B18.3B+
Xiphos Anti-Personnel Phalanx Tower 2472361236S233.1332.572%BN/A138.8C6.5C4191.7h14.1C*43.4B
MR11 Gatekeeper 385236269.077A6.2044.431%B++N/A23.6B14.9C+30210h43.3B+97.5B*
M1 Heavy Cycler 237234832.819A0.0512.108%C-9.829%F9.8D--N/A7224h18.4C++152.1C+
M2 Mutilator 225223366.194M++3.3215.521%C*19.283%C++18.6DN/A7212h15.1B*97B+
T9A "Butcher" 2172161241.742C+1.1321%D19.907%D--15.5D*N/A6513.9h12.1C57.4C
MG-H1 Watchman 2021991181.686C*1.1919.442%D32.161%B++13D--N/A4715.3h12.9B+66.4C*
C75 Viper 2301901190U187.1330.255%D-1.053%C--14.8D-3.1D--14812.8h12.2C**40.4C+
Spear Anti-Vehicle Phalanx Tower 2621851185S182.1346.949%C4.865%B+42C+17.5C2114.4h5.4B*11.6B*
T2 Striker 340181593.068S0.1944.926%DN/A11.5C+10.1C24115.7h36.2B+80.7C**
L100 Python AP 275178725.429S22.5659.293%B1.685%D16.8D--9.2D**19910.6h4.7B+7.9B*
M6 Onslaught 139138206.9A**4.0313.921%D23.913%B*28.8CN/A1094.8h17.3B+124.6C+
M6 Onslaught 126123206.15A*3.2813.914%D21.138%C**25.6C-N/A834.8h19.1C+137.2C+
NS Annihilator 300122582.103M**0.7773.659%F-N/A8.7C12.7B**11814h14.1D19.1D--
Chainblade 12812010,9210.011C2.8621.299%D4.167%C-0.1DN/A01221.7h2.4C**11C++
T32 Bull 111111482.313B*0.5618.038%D--17.117%D-16.3D-N/A976.8h10.3B*56.8C++
MAX Punch 1181039340.11C++2.7631.15%D-N/A0.3C--N/A1366.5h2.3C+7.3C+
Fatestealer 1001001580.633B++2.2434.104%C+15%D-10.2DN/A219.8h2.4C+6.9C++
C-4 ARX 12099462.152C++0.7226.534%C+N/A76.2D16.2D*4951.3h1.5D5.6C
NS-357 Underboss 98981090.899C+1.9728.659%D--19.388%C4D*N/A1424.3h3.8B+13.4C+
G20 Vulcan-H 17096214.571C*1.7039.229%D--1.042%D*17.8D*13.7D*4425.4h101.1C++257.7C
M20 Basilisk 13392246S43.1359.753%B*N/A54.1B+24.1C**3621.7h93.1B+155.9B++
L100 Python HESH 10190422.5B**19.6337.641%D*N/A28.1D--3.4D*2053.2h2.6B*6.9C*
NS-44L Blackhand 84831240.669C2.2043.102%C++25.301%D*2.8D*N/A1530h5.5C--12.7C+
G40-F Ranger 12479613.167A++10.2930.175%C1.266%C+12.5D7.1D-1876.3h111.8B+370.5B
G30 Vulcan 11978223.545C+0.6730.097%C++3.846%C++13.7D7.2D1665.7h108.5C+360.4C++
M2 Mutilator 7473126.083M+3.2115.342%C*21.918%B++23.5C+N/A1513.1h12A+78.4B*
M20 Wyvern 1027298B++5.1322.413%F--2.778%C-23.2C+9.7D2123.1h31A+138.1B*
M60-A Bulldog 8170514C+11.1336.415%D*1.429%D22.6C--3.5C1223.1h6.4C+17.6D
T4 AMP 6767880.761C+2.1115.123%F-16.418%C--4.4D*N/A1615.4h12.1B++79.9C--
TX1 Repeater 6161491.245B++1.6310.826%F--24.59%B+6.5D--N/A649.4h8.4B**77.8C
Auraxium Chainblade 74594,3260.014C--2.8612.31%D*3.39%D0.1C-N/A0613.5h2.6D21.2D
M14 Banshee 6559144.214C+1.3416.47%F--N/A16.4D-1.7D-1243.6h26.2C++159.3D
Dual-75 Duster 6158414.5C++11.6332.541%DN/A48.3D2.5D-2391.2h7.6D*23.2D-
G30 Walker 8758158U55.1330.473%C++N/A13.5C6.7D1384.3h178.1B+584.6B+
Soldier Soaker 5757441.295C++1.5822.96%D*8.772%D--5.4D**N/A3310.5h5.8C**25.4D
NS-AM7 Archer 6554511.059A+1.8149.381%D*12.963%C-3.9DN/A3713.7h13.3B++26.9B+
G30 Walker 915469A++6.1328.741%C+5.556%B+11.7D8C1544.6h192.5B669.9B
TX2 Emperor 5353431.233B1.6418.935%D**5.66%F-11.3D-N/A584.7h7.4B*39C+
NS-45 Pilot 5252630.825C2.0523.87%D*28.846%B5.9D*N/A168.8h7.9C+33.2D
Hunter QCX 7550540.926B1.957.788%F--2%F5.2D-2.6C+429.7h8.4C+107.6F*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter92,7772.3h
NS Patriot Flare Gun02730.9h
TS2 Inquisitor01200.1h
Nano-Armor Kit6121,392,08086.8h
Flail Targeting Dart31071.6h
M4-F Pillager01500h
Spawn Beacon73710.5h
Anti-Vehicle MANA Turret12940.4h
Turret AI Module22921.2h
Structure Shield Module11720.7h
Repair Module13161h
Cortium Silo11170.6h
Skywall Shield Emitter11520.7h
Blast Wall01431h
Nanite Revive Grenade01,4860.4h
Medical Applicator185110,19511h
Welding Device210,9290.9h
Spear Anti-Vehicle Tower01070.6h
Spitfire Auto-Turret287,0046.6h
Sunderer Garage0610.8h
Rampart Wall12832.5h
Hoplon Anti-Aircraft Phalanx Tower01190.6h
Xiphos Anti-Personnel Tower11630.8h
Ammunition Package307,5293.6h
Shield Recharging Field54670.2h
Medical Kit1745,3993.7h
Anti-Infantry MANA Turret282,6345h
Elysium Spawn Tube0520.2h
Orbital Strike Target Designator291062.3h
Vehicle Gate1901.3h
WLT-Howler Mining Laser02950h
Nano-Repair Grenade08160.2h
Router1660.2h
Hardlight Barrier21060.2h
Recon Detection Device13,8188.8h
CAS30 Tank Buster3870.6h

Check the help document for the dictionary if you want to learn more about words used here.


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