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Maj. General Space Hodgesaargh[FedX] Hodgesaargh
TR BR 86

KDR: 2.85

Score: 47m

Last Seen: Feb 12th, 2019 11:24 PM
- OFFLINE - 29.7 hour(s)

Prestige 1, Battle Rank 86 - Terran Republic on Emerald - Outfit Member of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 48
Level Progress (to 87): 12%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS P2-120 AP T16 Rhino M3 Pounder HEG M3 Pounder HEG T9 CARV LC2 Lynx Claymore MSW-R
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $356,535 MLG Score: 285
Fun Score: N/A
Cheeseburgers Flipped: 3131TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.654%18.134%39322100020,4482.473750.38

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.148%0.108C+-0.39C---0.837D-HEAD ++ (~7.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.20.261C*120.163C++43.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.15%1.939%1363510177,01575933609.24242209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.967%0.123C+-0.436C--0.637

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.655B+5.60.551B+7.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.22%9.319%10631210106,889595138811.5781496%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.293%-0.921D--1.235B**-0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.20.299C*21.80.447B61.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 48
47m323%232 (13.9k)219 (13.1k)2.8535462,15321,7813.6061386 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022323217.592%9.568%16809:5423

49% Engineer25% Heavy Assault6% Light Assault11% MAX Suit9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 3:49 PMDec 24th, 2017 5:45 AMFeb 16th, 2019 11:36 AM (2d) (PST)Feb 12th, 2019 9:41 PM (5d) (PST)Feb 12th, 2019 7:24 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4381313070.2890.1010.0281.0940.049285

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,2547,83118,423176266313,127

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3581.1h/149.2d 16,392 5,947 28,452 235k 4,686 15,619 10,617 94m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
B
Kills:2,654
Deaths:1,519
KDR:1.747
Accuracy:22.704% B
HSR:14.959% D*
T9 CARV
B+
Kills:2,616
Deaths:1,064
KDR:2.459
Accuracy:21.569% B+
HSR:21.560% C+
MSW-R
C--
Kills:1,961
Deaths:1,067
KDR:1.838
Accuracy:19.964% C--
HSR:19.633% D
TMG-50
C++
Kills:1,709
Deaths:940
KDR:1.818
Accuracy:21.703% C++
HSR:20.538% C-
NS-15M2
C-
Kills:1,438
Deaths:673
KDR:2.137
Accuracy:21.327% C-
HSR:20.167% D
NS-15M1
C
Kills:1,251
Deaths:685
KDR:1.826
Accuracy:19.460% D
HSR:20.943% C
T7 Mini-Chaingun
C+
Kills:401
Deaths:300
KDR:1.337
Accuracy:16.216% C+
HSR:9.476% D-
T9A "Butcher"
D
Kills:202
Deaths:112
KDR:1.804
Accuracy:21.410% D
HSR:19.307% D*
MG-H1 Watchman
B++
Kills:192
Deaths:115
KDR:1.670
Accuracy:19.730% D
HSR:31.771% B++
T32 Bull
D-
Kills:111
Deaths:48
KDR:2.313
Accuracy:18.038% D--
HSR:17.117% D-
Kills:12,535
Deaths (as Heavy Assault):6,523
Deaths (to Heavy Assaults):6,227
KDR:1.92166
Kill Difference:6,012
Playtime:902.328 hours
Usage:25%
Score:9.639m
Score/min:178
Accuracy (listed only):20.212%
HSR (listed only):19.547%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C
Kills:2,404
Deaths:1,836
KDR:1.309
Accuracy:22.071% C
HSR:16.805% D
TRAC-5
B
Kills:1,672
Deaths:70
KDR:23.886
Accuracy:23.372% B
HSR:15.849% D
TRAC-5 S
C++
Kills:1,634
Deaths:1,071
KDR:1.526
Accuracy:23.492% C++
HSR:11.322% D--
LC3 Jaguar
C+
Kills:1,158
Deaths:938
KDR:1.235
Accuracy:20.564% D
HSR:18.998% C+
HC1 Cougar
C
Kills:436
Deaths:298
KDR:1.463
Accuracy:22.018% C-
HSR:19.954% C
Kills:7,304
Deaths (as Engineer):4,213
Deaths (to Engineers):4,683
KDR:1.73368
Kill Difference:3,091
Playtime:1,742.876 hours
Usage:49%
Score:25.661m
Score/min:245
Accuracy (listed only):22.303%
HSR (listed only):16.586%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C
Kills:2,404
Deaths:1,836
KDR:1.309
Accuracy:22.071% C
HSR:16.805% D
TRAC-5
B
Kills:1,672
Deaths:70
KDR:23.886
Accuracy:23.372% B
HSR:15.849% D
TRAC-5 S
C++
Kills:1,634
Deaths:1,071
KDR:1.526
Accuracy:23.492% C++
HSR:11.322% D--
LC3 Jaguar
C+
Kills:1,158
Deaths:938
KDR:1.235
Accuracy:20.564% D
HSR:18.998% C+
SMG-46 Armistice
D
Kills:1,151
Deaths:781
KDR:1.474
Accuracy:22.356% D
HSR:10.773% D-
HC1 Cougar
C
Kills:436
Deaths:298
KDR:1.463
Accuracy:22.018% C-
HSR:19.954% C
Kills:8,455
Deaths (as Light Assault):4,994
Deaths (to Light Assaults):4,073
KDR:1.69303
Kill Difference:3,461
Playtime:210.783 hours
Usage:6%
Score:1.541m
Score/min:122
Accuracy (listed only):22.312%
HSR (listed only):15.617%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
D
Kills:1,151
Deaths:781
KDR:1.474
Accuracy:22.356% D
HSR:10.773% D-
Cycler TRV
C++
Kills:579
Deaths:417
KDR:1.388
Accuracy:23.821% C++
HSR:13.990% D-
TAR
C-
Kills:510
Deaths:441
KDR:1.156
Accuracy:21.203% C-
HSR:17.843% C-
Kills:2,240
Deaths (as Combat Medic):1,639
Deaths (to Combat Medics):2,001
KDR:1.36669
Kill Difference:601
Playtime:145.985 hours
Usage:4%
Score:1.826m
Score/min:208
Accuracy (listed only):22.460%
HSR (listed only):14.202%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:1,151
Deaths:781
KDR:1.474
Accuracy:22.356% D
HSR:10.773% D-
NS-357 Underboss
C-
Kills:95
Deaths:106
KDR:0.896
Accuracy:28.846% D-
HSR:17.895% C-
NS-44L Blackhand
C++
Kills:76
Deaths:105
KDR:0.724
Accuracy:43.310% C++
HSR:19.737% F
T4 AMP
C--
Kills:67
Deaths:88
KDR:0.761
Accuracy:15.123% F-
HSR:16.418% C--
TX1 Repeater
B+
Kills:61
Deaths:49
KDR:1.245
Accuracy:10.826% F--
HSR:24.590% B+
Soldier Soaker
D--
Kills:57
Deaths:44
KDR:1.295
Accuracy:22.960% D*
HSR:8.772% D--
TX2 Emperor
D**
Kills:53
Deaths:43
KDR:1.233
Accuracy:18.935% D**
HSR:5.660% F-
NS-AM7 Archer
C-
Kills:52
Deaths:50
KDR:1.040
Accuracy:49.341% D*
HSR:13.462% C-
Kills:1,612
Deaths (as Infiltrator):1,266
Deaths (to Infiltrators):2,460
KDR:1.2733
Kill Difference:346
Playtime:172.220 hours
Usage:5%
Score:1.832m
Score/min:177
Accuracy (listed only):26.462%
HSR (listed only):14.663%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,637
Deaths:367
KDR:7.185
Accuracy:35.508% C
HSR:3.337% C++
M3 Pounder HEG
C*
Kills:2,632
Deaths:365
KDR:7.211
Accuracy:37.127% C
HSR:3.533% C*
MRC3 Mercy
C+
Kills:1,427
Deaths:258
KDR:5.531
Accuracy:16.057% C+
HSR:19.972% C+
MRC3 Mercy
C+
Kills:1,235
Deaths:225
KDR:5.489
Accuracy:16.540% C+
HSR:20.405% C+
MR1 Fracture
A
Kills:450
Deaths:197
KDR:2.284
Accuracy:31.606% C--
HSR:6.889% A
NS-10 Burster
C+
Kills:374
Deaths:76
KDR:4.921
Accuracy:27.676% C+
HSR:2.674% D--
NS-10 Burster
C+
Kills:327
Deaths:80
KDR:4.088
Accuracy:27.977% C+
HSR:3.058% D
MR1 Fracture
C++
Kills:309
Deaths:121
KDR:2.554
Accuracy:30.822% D
HSR:4.207% C++
M1 Heavy Cycler
C-
Kills:234
Deaths:83
KDR:2.819
Accuracy:12.108% C-
HSR:9.829% F
M2 Mutilator
C*
Kills:223
Deaths:36
KDR:6.194
Accuracy:15.521% C*
HSR:19.283% C*
M2 Mutilator
B*
Kills:73
Deaths:12
KDR:6.083
Accuracy:15.342% C*
HSR:21.918% B*
M6 Onslaught
B*
Kills:72
Deaths:13
KDR:5.538
Accuracy:15.062% C--
HSR:23.611% B*
M6 Onslaught
B++
Kills:70
Deaths:13
KDR:5.385
Accuracy:14.850% C-
HSR:22.857% B++
Kills:10,063
Deaths (as MAX Suit):923
Deaths (to MAX Suits):1,730
KDR:10.90249
Kill Difference:9,140
Playtime:392.119 hours
Usage:11%
Score:6.509m
Score/min:277
Accuracy (listed only):22.784%
HSR (listed only):12.429%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
C--
Kills:56
V. Kills:3 N/A
Deaths:3
KDR:18.667
Accuracy:33.418% D
KPH:54.800 C--
VKPH:2.900 D
Kills:56 (0 + 56)
Deaths:3
KDR:18.667
VKDR:1
Vehicle Kills:3
Kill Difference:53
Playtime:1.023 hours
Usage:0%
Score:0.013m
Score/min:213
Piloting Accuracy:N/A%
Gunner Accuracy:33.418%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:717
V. Kills:284 252%
Deaths:83
KDR:8.639
Accuracy:55.384% B+
KPH:14.100 D*
VKPH:5.600 D*
C75 Viper
D
Kills:190
V. Kills:40 463%
Deaths:
KDR:
Accuracy:30.255% D-
KPH:14.900 D
VKPH:3.100 D--
L100 Python AP
C*
Kills:117
V. Kills:68 170%
Deaths:6
KDR:19.500
Accuracy:57.500% C*
KPH:13.200 D*
VKPH:7.700 F
L100 Python HESH
D--
Kills:90
V. Kills:11 N/A
Deaths:4
KDR:22.500
Accuracy:37.641% D*
KPH:28 D--
VKPH:3.400 D*
Kills:1,114 (1,114 + 0)
Deaths:93
KDR:11.978
VKDR:4.333
Vehicle Kills:403
Kill Difference:1,021
Playtime:75.633 hours
Usage:2%
Score:0.702m
Score/min:155
Driving Accuracy:37.641%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:3,760
V. Kills:2,354 160%
Deaths:224
KDR:16.786
Accuracy:42.459% C
KPH:25.100 C
VKPH:15.700 C
P2-120 HESH
B++
Kills:1,268
V. Kills:332 381%
Deaths:31
KDR:40.903
Accuracy:40.574% C+
KPH:49.400 C+
VKPH:12.900 B++
P2-120 HEAT
C-
Kills:1,153
V. Kills:268 429%
Deaths:32
KDR:36.031
Accuracy:34.491% D
KPH:20.100 C-
VKPH:4.700 D*
E540 Halberd
B+
Kills:998
V. Kills:450 221%
Deaths:55
KDR:18.146
Accuracy:45.257% B+
KPH:31.100 B+
VKPH:14 C**
MR11 Gatekeeper
B
Kills:145
V. Kills:104 138%
Deaths:19
KDR:7.632
Accuracy:41.930% B
KPH:21.300 C++
VKPH:15.300 C+
G30 Vulcan
C++
Kills:75
V. Kills:40 183%
Deaths:21
KDR:3.571
Accuracy:29.745% C++
KPH:13.200 D-
VKPH:7 D-
Kills:7,399 (6,181 + 1,218)
Deaths:382
KDR:19.369
VKDR:9.288
Vehicle Kills:3,548
Kill Difference:7,017
Playtime:277.230 hours
Usage:8%
Score:3.915m
Score/min:235
Driving Accuracy:34.491%
Gunner Accuracy:29.745%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D*
Kills:96
V. Kills:74 128%
Deaths:21
KDR:4.571
Accuracy:39.229% D--
KPH:17.700 D*
VKPH:13.600 D*
Kills:96 (0 + 96)
Deaths:21
KDR:4.571
VKDR:3.524
Vehicle Kills:74
Kill Difference:75
Playtime:5.434 hours
Usage:0%
Score:0.142m
Score/min:436
Driving Accuracy:N/A%
Gunner Accuracy:39.229%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,458
V. Kills:70 N/A
Deaths:27
KDR:54
Accuracy:16.316% C+
KPH:52.400 C--
VKPH:2.500 C
M12 Kobalt
C++
Kills:1,387
V. Kills:92 N/A
Deaths:18
KDR:77.056
Accuracy:16.883% C+
KPH:57.600 C+
VKPH:3.800 C++
M40 Fury
B++
Kills:1,094
V. Kills:126 N/A
Deaths:39
KDR:28.051
Accuracy:32.001% C
KPH:60.800 B++
VKPH:7 C-
M40 Fury
C++
Kills:744
V. Kills:93 N/A
Deaths:42
KDR:17.714
Accuracy:35.467% C+
KPH:55.200 C++
VKPH:6.900 D
M20 Basilisk
C+
Kills:365
V. Kills:133 272%
Deaths:21
KDR:17.381
Accuracy:35.663% C
KPH:20.400 C+
VKPH:7.400 C+
M20 Basilisk
C+
Kills:303
V. Kills:89 337%
Deaths:24
KDR:12.625
Accuracy:37.471% C+
KPH:21.400 C+
VKPH:6.300 C--
M60-G Bulldog
C**
Kills:241
V. Kills:38 N/A
Deaths:17
KDR:14.177
Accuracy:37.664% C**
KPH:25 C
VKPH:3.900 D
G40-F Ranger
C
Kills:74
V. Kills:41 176%
Deaths:5
KDR:14.800
Accuracy:29.707% C
KPH:12.400 D
VKPH:6.900 D-
G30 Walker
C
Kills:54
V. Kills:37 142%
Deaths:6
KDR:9
Accuracy:28.743% C+
KPH:11.900 C-
VKPH:8.200 C
Kills:5,720 (0 + 5,720)
Deaths:199
KDR:28.744
VKDR:3.613
Vehicle Kills:719
Kill Difference:5,521
Playtime:135.563 hours
Usage:4%
Score:1.516m
Score/min:186
Driving Accuracy:N/A%
Gunner Accuracy:28.743%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:72
V. Kills:30 232%
Deaths:9
KDR:8
Accuracy:22.375% F--
KPH:24.900 C+
VKPH:10.400 D
Kills:72 (0 + 72)
Deaths:9
KDR:8
VKDR:3.333
Vehicle Kills:30
Kill Difference:63
Playtime:2.892 hours
Usage:0%
Score:0.037m
Score/min:213
Piloting Accuracy:N/A%
Gunner Accuracy:22.375%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 6,1143,76022416.786A+13.9342.459%C2.872%C25.1C15.7C249149.6h6.5B+15.4C**
T16 Rhino 2,6602,6541,5191.747B+1.1122.704%B14.959%D*20DN/A48132.6h14C+61.8C**
M3 Pounder HEG 2,9992,6373677.185M**4.3335.508%C3.337%C++18.2C++2.5C-96145.1h15B42.3C*
M3 Pounder HEG 2,9902,6323657.211M*4.3637.127%C3.533%C*18.5C+2.5D-92142.4h16.6C**44.7C*
T9 CARV 2,6332,6161,0642.459B++0.3921.569%B+21.56%C+21.9CN/A84119.6h11.2B*51.8B++
LC2 Lynx 2,4272,4041,8361.309C*1.5422.071%C16.805%D7.1D--N/A22340.3h13.8B+62.5C**
Claymore 2,0692,0684249.238S46.3834.71%C*N/A265.1A*N/A7247.8h1.2C++3.3B+
MSW-R 1,9701,9611,0671.838C+1.0219.964%C--19.633%D13.8D--N/A48142.2h10.6B++53.1C**
Tank Mine 3,1361,86014113.191S10.3423.28%DN/A206.7A*141.8M16879h1.5B++6.5C+
TMG-50 1,7121,7099401.818B+1.0421.703%C++20.538%C-15.5DN/A48110h10.5B+48.2B+
TRAC-5 1,6821,6727023.886U21.0323.372%B15.849%D14CN/A107119.3h12.8B+54.6B+
TRAC-5 S 1,6411,6341,0711.526B*1.3323.492%C++11.322%D--10.4DN/A42156.8h11.4B48.7B+
M12 Kobalt 1,5281,4582754A*51.1516.316%C+17.901%C+52.4C--2.5C16627.8h16.1B+98.4C**
NS-15M2 1,4431,4386732.137B0.7221.327%C-20.167%D18.1D-N/A5979.3h11.3B+52.9C*
MRC3 Mercy 1,4351,4272585.531A+2.6816.057%C+19.972%C+16.6DN/A5685.8h18.6C**116C**
M12 Kobalt 1,4791,3871877.056S74.2016.883%C+20.188%B+57.6C+3.8C++18824.1h14.7B*87.2B+
P2-120 HESH 1,6001,2683140.903A*38.0540.574%C+N/A49.3C+12.9B++31325.7h4B++9.9B+
NS-15M1 1,2531,2516851.826B1.0319.46%D20.943%C17.2DN/A6272.9h11B+56.5C*
MRC3 Mercy 1,2411,2352255.489A+2.6416.54%C+20.405%C+16.4D-N/A5675.5h19.6C++118.4C*
Frag Grenade 1,2061,18811188N/A1,185.1544.492%C+N/A1485S22.5A**42680.8h1.8A++4A
LC3 Jaguar 1,1661,1589381.235C+1.6220.564%D18.998%C+8.1D--N/A31143.7h11.4B+55.4C*
P2-120 HEAT 1,4211,1533236.031S33.1834.491%DN/A20.1C-4.7D*14057.3h4.4A12.7B*
SMG-46 Armistice 1,1561,1517811.474B+1.3822.356%D10.773%D-15.7DN/A4673.1h11.6B*52B
NS Decimator 1,4941,1267031.602B++1.2564.797%B+2.22%C+41.2B+13.5C32327.3h4.4C**6.9B+
M40 Fury 1,2201,0943928.051A**25.2032.001%C1.645%C+60.8B++7C-25918h7.7B**24B*
Spear Anti-Vehicle Phalanx Turret 1,5741,0584324.605M++21.7546.686%B4.442%C++34.7C+16.9C24730.5h7.8C*16.6B+
E540 Halberd 1,4489985518.145A++15.2945.257%B+1.102%D*31.1B+14C**27132.1h4.7B*10.4B*
M40 Fury 8377444217.714A14.8635.467%C+2.151%B+55.1C++6.9D24613.5h9.3B++26.2B++
L100 Python HEAT 1,001717838.639B*5.7955.384%B+2.371%C+14.1D*5.6D*14550.8h5.7C**10.3B+
MANA Anti-Personnel Turret 6826731175.752N/A2.9016.136%UN/A6730U90U17342300.1h20.4T*126.7T*
C-4 7886182053.015B**0.1622.443%DN/A121.2B**33.3C**12235.1h1.3B+5.6C**
Cycler TRV 5815794171.388C++1.4723.821%C++13.99%D-12.1D-N/A3647.9h14.2C+59.7C++
TAR 5155104411.156C+1.7021.203%C-17.843%C-8.1D*N/A2963.2h11.7B+55.3C**
Anti-Vehicle Grenade 4994781478N/A475.1565.168%A+N/A796.7A++35D36320.6h3A4.6A
ML-7 7274542871.582A+1.2760.733%B+2.203%C27.3B16.4B++33116.6h6.4C**10.6B+
MR1 Fracture 6224501972.284A**0.5731.606%C--6.889%A8.1C+3.1D-5955.3h30.6B**96.8B+
HC1 Cougar 4394362981.463B+1.3922.018%C-19.954%C7.7D--N/A2856.9h11.6B52.5C++
T7 Mini-Chaingun 4054013001.337B+1.5216.216%C+9.476%D-16.9D-N/A6823.7h17.6C108.7C+
NS-10 Burster 695374764.921S2.0727.676%C+2.674%D--4.1C3.5C++6691.1h161.9C+584.9C++
M20 Basilisk 4983652117.381S14.5335.663%C6.027%C+20.4C+7.4C+15617.9h70.7B++198.2B+
Sticky Grenade 3423351335N/A332.1554.774%BN/A837.5C17.5B+28100.4h2.6C4.8C+
NS-10 Burster 618327804.088M**1.2327.977%C+3.058%D3.8D3.4C+6385.9h172.9C+618C++
MR1 Fracture 4313091212.554M*0.3030.822%D4.207%C++7.5C+3D-6641.2h36.5B*118.5B+
M20 Basilisk 3923032412.625S9.7737.471%C+6.601%B21.3C+6.3C--15014.2h75.1B+200.4B+
M60-G Bulldog 2792411714.176A*11.3237.664%C**2.49%C24.8C3.9D1539.7h6.9B18.3B+
M1 Heavy Cycler 237234832.819A0.0312.108%C-9.829%F9.8D--N/A7224h18.4C++152.1C+
Orbital Strike Uplink 3212301230N/A227.15403.636%UN/A460U182U23290.5h1T*0.2T*
M2 Mutilator 225223366.194M++3.3415.521%C*19.283%C*18.6DN/A7112h15.1B*97B+
Xiphos Anti-Personnel Phalanx Tower 2312201220S217.1532.759%B+N/A129.4C6.5C4011.7h15.1C*46.2B
T9A "Butcher" 2022021121.804C+1.0521.41%D19.307%D*15.8D**N/A6812.8h11.9C55.7C
MG-H1 Watchman 1941921151.67C*1.1819.73%D31.771%B++12.9D--N/A4614.9h12.7B++64.3C**
C75 Viper 2301901190U187.1530.255%D-1.053%C--14.8D3.1D--14712.8h12.2C**40.4C+
Spear Anti-Vehicle Phalanx Tower 2521791179S176.1546.033%C5.028%B+40.7C++16.6D2064.4h5.4B**11.7B**
T2 Striker 327172563.071S0.2245.632%DN/A11.4C+10.3C+24615.1h37.3B+81.8C*
MR11 Gatekeeper 249145197.632B*4.7841.93%B1.379%D21.3C++15.3C+3486.8h46.4B+110.6B+
NS Annihilator 298121582.086M**0.7773.535%F-N/A8.6C12.6A+11814h14.1D19.2D--
Chainblade 12812010,9200.011C2.8421.299%D4.167%C-0.1D-N/A01221h2.4B11C++
L100 Python AP 185117619.5M*16.6557.5%C*2.564%C+13.1D*7.6F2048.9h5.3B++9.2B++
T32 Bull 111111482.313B*0.5418.038%D--17.117%D-16.3D--N/A966.8h10.3B*56.8C++
MAX Punch 1181039230.112C++2.7431.402%D-N/A0.3C--N/A1361.9h2.3C+7.2C+
G20 Vulcan-H 17096214.571C*1.7239.229%D--1.042%D*17.8D*13.7D*4365.4h101.1C++257.7C
NS-357 Underboss 95951060.896C+1.9628.846%D-17.895%C-4.6D*N/A1620.7h3.8B+13.1C+
L100 Python HESH 10190422.5B**19.6537.641%D*N/A28.1D--3.4D*2033.2h2.6B*6.9C*
C-4 ARX 9378372.108C++0.7525.688%C+N/A65D-12.5D*4641.2h1.4C5.6C-
NS-44L Blackhand 77761050.724C2.1343.31%C++19.737%F3D*N/A1725.3h5.6D12.9C+
G30 Vulcan 11575213.571C+0.7229.745%C++4%C*13.2D-7D-1635.7h110.4C371.1C++
M20 Basilisk 10775237.5S34.6557.043%B+N/A50B21.3C+3551.5h88.3B+154.8B++
G40-F Ranger 11574514.8A*11.9529.707%C1.351%C+12.5D6.9D-1805.9h106.5B+358.5B+
M2 Mutilator 7473126.083M+3.2315.342%C*21.918%B*23.5C+N/A1473.1h12A+78.4B*
M20 Wyvern 1027298B+5.1522.375%F--2.778%C24.8C+10.3D2132.9h30.7A+137.2B*
M6 Onslaught 7372135.538A++2.6815.062%C--23.611%B*25.7C-N/A1252.8h18.4C*122C++
M60-A Bulldog 8170514C+11.1536.415%D--1.429%D-22.6C--3.5C1223.1h6.4C+17.6D
M6 Onslaught 7370135.385A++2.5314.85%C-22.857%B++25C-1.1A1012.8h18.1C*121.6C++
T4 AMP 6767880.761C+2.0915.123%F-16.418%C--4.4D*N/A1515.4h12.1B++79.9C--
TX1 Repeater 6161491.245B++1.6110.826%F--24.59%B+6.5D--N/A649.4h8.4B**77.8C
Soldier Soaker 5757441.295C*1.5622.96%D*8.772%D--5.4D**N/A3310.5h5.8C**25.4D
Dual-75 Duster 5956318.667B+15.8133.418%DN/A56C--3D2131h7D-21.1C--
Auraxium Chainblade 69544,1100.013C--2.8412.692%D*3.704%D0.1C--N/A0586.6h2.8D--21.7D-
G30 Walker 915469A+6.1528.743%C+5.556%B+12C-8.2C1534.5h192.3B669.1B
TX2 Emperor 5353431.233B1.6218.935%D**5.66%F-11.3D-N/A574.7h7.4B*39C+
NS-AM7 Archer 6352501.04A+1.8149.341%D*13.462%C-3.8DN/A3613.6h13.7B+27.7B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter72,3042h
NS Patriot Flare Gun02730.9h
TS2 Inquisitor01200.1h
M4-F Pillager01500h
Nano-Armor Kit6001,353,74985h
Spawn Beacon73290.4h
Anti-Vehicle MANA Turret12940.4h
Turret AI Module22531.1h
Structure Shield Module11620.6h
Repair Module12800.9h
Cortium Silo11010.5h
Skywall Shield Emitter11390.7h
Blast Wall01370.9h
Nanite Revive Grenade01,3850.4h
Medical Applicator177106,02310.7h
Welding Device29,0170.7h
Spear Anti-Vehicle Tower0960.6h
Spitfire Auto-Turret286,7476.4h
Sunderer Garage0560.8h
Rampart Wall12622.3h
Hoplon Anti-Aircraft Phalanx Tower01060.6h
Xiphos Anti-Personnel Tower11460.7h
Shield Recharging Field54670.2h
Ammunition Package297,3183.5h
Medical Kit1725,3483.7h
Anti-Infantry MANA Turret282,6145h
Vehicle Gate1751h
WLT-Howler Mining Laser02950h
Nano-Repair Grenade06640.2h
Orbital Strike Target Designator20832h
Hardlight Barrier2820.2h
Recon Detection Device13,8188.8h

Check the help document for the dictionary if you want to learn more about words used here.


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