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Maj. General Space Hodgesaargh[FedX] Hodgesaargh
TR BR 82

KDR: 2.84

Score: 46.1m

Last Seen: Dec 5th, 2018 9:32 PM
- OFFLINE - 19.2 hour(s)

Prestige 1, Battle Rank 82 - Terran Republic on Emerald - Outfit Member of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 40
Level Progress (to 83): 89%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS P2-120 AP T16 Rhino M3 Pounder HEG M3 Pounder HEG T9 CARV LC2 Lynx Claymore MSW-R
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $355,284 MLG Score: 284
Fun Score: N/A
Cheeseburgers Flipped: 3119TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.622%18.099%39121100120,2502.473430.366

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.961%0.118C+-0.388C--0.816D-HEAD ++ (~7.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.30.262C*120.162C++43.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.913%1.973%1345510176,89475233079.16755208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.115%0.105C+-0.432C--0.713

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.654B+5.60.552B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.187%9.083%10471210106,738590136311.4203494%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.332%-0.921D--1.21B**-0.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.90.296C*21.70.444B61.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 40
46.1m320.2%231 (13.9k)218 (13.1k)2.8389661,25921,5783.5837482 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022319017.59%9.564%16809:4822

49% Engineer25% Heavy Assault6% Light Assault11% MAX Suit8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 3:49 PMDec 24th, 2017 5:45 AMDec 9th, 2018 2:22 AM (1d) (PST)Dec 5th, 2018 9:06 PM (4d) (PST)Dec 5th, 2018 5:32 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4391323070.2900.1020.0281.0860.049284

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,3207,91018,410176265313,074

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3522.9h/146.8d 16,071 5,859 27,779 229.5k 4,635 15,469 10,421 92.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
B+
Kills:2,654
Deaths:1,519
KDR:1.747
Accuracy:22.704% B+
HSR:14.959% D*
T9 CARV
B+
Kills:2,616
Deaths:1,064
KDR:2.459
Accuracy:21.569% B+
HSR:21.560% C+
MSW-R
C-
Kills:1,903
Deaths:1,020
KDR:1.866
Accuracy:19.910% C-
HSR:19.443% D
TMG-50
C++
Kills:1,708
Deaths:934
KDR:1.829
Accuracy:21.706% C++
HSR:20.550% C-
NS-15M2
C-
Kills:1,438
Deaths:673
KDR:2.137
Accuracy:21.327% C-
HSR:20.167% D
NS-15M1
C+
Kills:1,250
Deaths:681
KDR:1.836
Accuracy:19.443% D
HSR:20.960% C+
T7 Mini-Chaingun
C+
Kills:401
Deaths:300
KDR:1.337
Accuracy:16.216% C+
HSR:9.476% D--
MG-H1 Watchman
B++
Kills:191
Deaths:114
KDR:1.675
Accuracy:19.764% C--
HSR:31.937% B++
T9A "Butcher"
D
Kills:151
Deaths:80
KDR:1.888
Accuracy:21.331% D
HSR:15.232% F
T32 Bull
D--
Kills:111
Deaths:48
KDR:2.313
Accuracy:18.038% D--
HSR:17.117% D--
Kills:12,423
Deaths (as Heavy Assault):6,433
Deaths (to Heavy Assaults):6,174
KDR:1.93114
Kill Difference:5,990
Playtime:893.388 hours
Usage:25%
Score:9.538m
Score/min:178
Accuracy (listed only):20.201%
HSR (listed only):19.140%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C+
Kills:2,404
Deaths:1,835
KDR:1.310
Accuracy:22.074% C+
HSR:16.805% D-
TRAC-5
B+
Kills:1,672
Deaths:70
KDR:23.886
Accuracy:23.372% B+
HSR:15.849% D
TRAC-5 S
C*
Kills:1,634
Deaths:1,071
KDR:1.526
Accuracy:23.492% C*
HSR:11.322% D-
LC3 Jaguar
C+
Kills:1,158
Deaths:938
KDR:1.235
Accuracy:20.564% D
HSR:18.998% C+
HC1 Cougar
C
Kills:436
Deaths:298
KDR:1.463
Accuracy:22.018% C
HSR:19.954% C
Kills:7,304
Deaths (as Engineer):4,212
Deaths (to Engineers):4,653
KDR:1.73409
Kill Difference:3,092
Playtime:1,715.006 hours
Usage:49%
Score:25.182m
Score/min:245
Accuracy (listed only):22.304%
HSR (listed only):16.586%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C+
Kills:2,404
Deaths:1,835
KDR:1.310
Accuracy:22.074% C+
HSR:16.805% D-
TRAC-5
B+
Kills:1,672
Deaths:70
KDR:23.886
Accuracy:23.372% B+
HSR:15.849% D
TRAC-5 S
C*
Kills:1,634
Deaths:1,071
KDR:1.526
Accuracy:23.492% C*
HSR:11.322% D-
LC3 Jaguar
C+
Kills:1,158
Deaths:938
KDR:1.235
Accuracy:20.564% D
HSR:18.998% C+
SMG-46 Armistice
D
Kills:1,144
Deaths:776
KDR:1.474
Accuracy:22.405% D
HSR:10.752% D-
HC1 Cougar
C
Kills:436
Deaths:298
KDR:1.463
Accuracy:22.018% C
HSR:19.954% C
Kills:8,448
Deaths (as Light Assault):4,988
Deaths (to Light Assaults):4,035
KDR:1.69366
Kill Difference:3,460
Playtime:210.078 hours
Usage:6%
Score:1.538m
Score/min:122
Accuracy (listed only):22.321%
HSR (listed only):15.613%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
D
Kills:1,144
Deaths:776
KDR:1.474
Accuracy:22.405% D
HSR:10.752% D-
Cycler TRV
C**
Kills:579
Deaths:417
KDR:1.388
Accuracy:23.821% C**
HSR:13.990% D-
TAR
C
Kills:491
Deaths:423
KDR:1.161
Accuracy:21.263% C
HSR:17.923% C-
Kills:2,214
Deaths (as Combat Medic):1,616
Deaths (to Combat Medics):1,984
KDR:1.37005
Kill Difference:598
Playtime:142.263 hours
Usage:4%
Score:1.739m
Score/min:204
Accuracy (listed only):22.496%
HSR (listed only):14.221%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:1,144
Deaths:776
KDR:1.474
Accuracy:22.405% D
HSR:10.752% D-
NS-357 Underboss
C
Kills:94
Deaths:105
KDR:0.895
Accuracy:28.848% D-
HSR:18.085% C
NS-44L Blackhand
C++
Kills:69
Deaths:99
KDR:0.697
Accuracy:42.796% C++
HSR:20.290% F
T4 AMP
C--
Kills:67
Deaths:88
KDR:0.761
Accuracy:15.123% F-
HSR:16.418% C--
TX1 Repeater
B+
Kills:61
Deaths:49
KDR:1.245
Accuracy:10.826% F--
HSR:24.590% B+
Soldier Soaker
D--
Kills:57
Deaths:44
KDR:1.295
Accuracy:22.960% D*
HSR:8.772% D--
TX2 Emperor
D*
Kills:53
Deaths:43
KDR:1.233
Accuracy:18.935% D*
HSR:5.660% F-
Kills:1,545
Deaths (as Infiltrator):1,204
Deaths (to Infiltrators):2,438
KDR:1.28322
Kill Difference:341
Playtime:156.947 hours
Usage:4%
Score:1.597m
Score/min:170
Accuracy (listed only):23.127%
HSR (listed only):14.938%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:2,633
Deaths:367
KDR:7.174
Accuracy:35.509% C
HSR:3.342% C++
M3 Pounder HEG
C*
Kills:2,625
Deaths:365
KDR:7.192
Accuracy:37.117% C
HSR:3.543% C*
MRC3 Mercy
C+
Kills:1,406
Deaths:253
KDR:5.557
Accuracy:16.036% C+
HSR:19.559% C+
MRC3 Mercy
C+
Kills:1,215
Deaths:220
KDR:5.523
Accuracy:16.520% C+
HSR:20.247% C+
MR1 Fracture
A
Kills:450
Deaths:197
KDR:2.284
Accuracy:31.606% C--
HSR:6.889% A
NS-10 Burster
C+
Kills:372
Deaths:74
KDR:5.027
Accuracy:27.642% C+
HSR:2.688% D--
NS-10 Burster
C+
Kills:327
Deaths:78
KDR:4.192
Accuracy:27.940% C+
HSR:3.058% D
MR1 Fracture
C++
Kills:309
Deaths:121
KDR:2.554
Accuracy:30.822% D
HSR:4.207% C++
M1 Heavy Cycler
C-
Kills:234
Deaths:83
KDR:2.819
Accuracy:12.108% C-
HSR:9.829% F
M2 Mutilator
C*
Kills:223
Deaths:36
KDR:6.194
Accuracy:15.521% C*
HSR:19.283% C++
M2 Mutilator
B++
Kills:73
Deaths:12
KDR:6.083
Accuracy:15.342% C*
HSR:21.918% B++
M6 Onslaught
B*
Kills:72
Deaths:13
KDR:5.538
Accuracy:15.062% C
HSR:23.611% B*
M6 Onslaught
B++
Kills:70
Deaths:13
KDR:5.385
Accuracy:14.850% C
HSR:22.857% B++
Kills:10,009
Deaths (as MAX Suit):916
Deaths (to MAX Suits):1,719
KDR:10.92686
Kill Difference:9,093
Playtime:390.558 hours
Usage:11%
Score:6.465m
Score/min:276
Accuracy (listed only):22.775%
HSR (listed only):12.387%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
N/A
Kills:50
V. Kills:3 N/A
Deaths:2
KDR:25
Accuracy:34.922% N/A
KPH:57.800 N/A
VKPH:3.500 N/A
Kills:50 (0 + 50)
Deaths:2
KDR:25
VKDR:1.500
Vehicle Kills:3
Kill Difference:48
Playtime:0.866 hours
Usage:0%
Score:0.013m
Score/min:242
Piloting Accuracy:N/A%
Gunner Accuracy:34.922%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:717
V. Kills:284 252%
Deaths:83
KDR:8.639
Accuracy:55.384% B+
KPH:14.100 D*
VKPH:5.600 D*
C75 Viper
D-
Kills:190
V. Kills:40 463%
Deaths:
KDR:
Accuracy:30.255% D-
KPH:14.900 D-
VKPH:3.100 D--
L100 Python AP
C**
Kills:114
V. Kills:67 168%
Deaths:6
KDR:19
Accuracy:58.389% C**
KPH:13.100 D**
VKPH:7.700 F
L100 Python HESH
D--
Kills:90
V. Kills:11 N/A
Deaths:4
KDR:22.500
Accuracy:37.641% D*
KPH:28 D--
VKPH:3.400 D*
Kills:1,111 (1,111 + 0)
Deaths:93
KDR:11.946
VKDR:4.323
Vehicle Kills:402
Kill Difference:1,018
Playtime:75.501 hours
Usage:2%
Score:0.699m
Score/min:154
Driving Accuracy:37.641%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C
Kills:3,642
V. Kills:2,302 158%
Deaths:221
KDR:16.480
Accuracy:42.074% C
KPH:24.900 C
VKPH:15.700 C
P2-120 HESH
B*
Kills:1,268
V. Kills:332 381%
Deaths:31
KDR:40.903
Accuracy:40.574% C+
KPH:49.400 C+
VKPH:12.900 B*
P2-120 HEAT
C-
Kills:1,153
V. Kills:268 429%
Deaths:32
KDR:36.031
Accuracy:34.491% D
KPH:20.100 C-
VKPH:4.700 D*
E540 Halberd
B++
Kills:998
V. Kills:450 221%
Deaths:55
KDR:18.146
Accuracy:45.257% B+
KPH:31.100 B++
VKPH:14 B
MR11 Gatekeeper
C*
Kills:124
V. Kills:91 135%
Deaths:17
KDR:7.294
Accuracy:40.529% C*
KPH:22 C*
VKPH:16.200 C+
G30 Vulcan
C+
Kills:72
V. Kills:38 185%
Deaths:21
KDR:3.429
Accuracy:29.400% C+
KPH:12.900 D-
VKPH:6.800 D--
Kills:7,257 (6,063 + 1,194)
Deaths:377
KDR:19.249
VKDR:9.233
Vehicle Kills:3,481
Kill Difference:6,880
Playtime:272.723 hours
Usage:8%
Score:3.834m
Score/min:234
Driving Accuracy:34.491%
Gunner Accuracy:29.400%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D*
Kills:96
V. Kills:74 128%
Deaths:21
KDR:4.571
Accuracy:39.229% D--
KPH:17.700 D*
VKPH:13.600 D*
Kills:96 (0 + 96)
Deaths:21
KDR:4.571
VKDR:3.524
Vehicle Kills:74
Kill Difference:75
Playtime:5.434 hours
Usage:0%
Score:0.141m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:39.229%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,418
V. Kills:66 N/A
Deaths:27
KDR:52.519
Accuracy:16.104% C+
KPH:52 C--
VKPH:2.400 C
M12 Kobalt
C++
Kills:1,293
V. Kills:88 N/A
Deaths:18
KDR:71.833
Accuracy:16.615% C+
KPH:56.300 C+
VKPH:3.800 C++
M40 Fury
B++
Kills:1,094
V. Kills:126 N/A
Deaths:39
KDR:28.051
Accuracy:32.001% C
KPH:60.800 B++
VKPH:7 C-
M40 Fury
C++
Kills:744
V. Kills:93 N/A
Deaths:42
KDR:17.714
Accuracy:35.467% C+
KPH:55.200 C++
VKPH:6.900 D
M20 Basilisk
C+
Kills:357
V. Kills:130 273%
Deaths:21
KDR:17
Accuracy:35.446% C
KPH:20.500 C+
VKPH:7.400 C+
M20 Basilisk
C+
Kills:303
V. Kills:89 337%
Deaths:24
KDR:12.625
Accuracy:37.417% C+
KPH:21.400 C+
VKPH:6.300 D
M60-G Bulldog
C**
Kills:241
V. Kills:38 N/A
Deaths:17
KDR:14.177
Accuracy:37.639% C**
KPH:25.100 C
VKPH:4 D
G40-F Ranger
C+
Kills:68
V. Kills:37 179%
Deaths:5
KDR:13.600
Accuracy:29.528% C+
KPH:12.100 D
VKPH:6.600 D-
G30 Walker
C-
Kills:54
V. Kills:37 142%
Deaths:6
KDR:9
Accuracy:28.743% C+
KPH:11.900 D
VKPH:8.200 C-
Kills:5,572 (0 + 5,572)
Deaths:199
KDR:28
VKDR:3.538
Vehicle Kills:704
Kill Difference:5,373
Playtime:133.067 hours
Usage:4%
Score:1.487m
Score/min:186
Driving Accuracy:N/A%
Gunner Accuracy:28.743%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C*
Kills:72
V. Kills:30 232%
Deaths:8
KDR:9
Accuracy:22.403% F--
KPH:28.300 C*
VKPH:11.800 C
Kills:72 (0 + 72)
Deaths:8
KDR:9
VKDR:3.750
Vehicle Kills:30
Kill Difference:64
Playtime:2.549 hours
Usage:0%
Score:0.037m
Score/min:242
Piloting Accuracy:N/A%
Gunner Accuracy:22.403%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 5,9443,64222116.48A++13.6442.074%C2.965%C+24.9C15.7C248146.4h6.6B+15.6B
T16 Rhino 2,6602,6541,5191.747B+1.0922.704%B+14.959%D*20DN/A48132.6h14C+61.8C**
M3 Pounder HEG 2,9942,6333677.174M**4.3435.509%C3.342%C++18.2C++2.5C--96144.7h15B42.1C**
M3 Pounder HEG 2,9832,6253657.192M**4.3537.117%C3.543%C*18.5C+2.5D92141.9h16.6B44.6C*
T9 CARV 2,6332,6161,0642.459B**0.3821.569%B+21.56%C+21.9CN/A84119.5h11.2B*51.8B++
LC2 Lynx 2,4272,4041,8351.31C*1.5322.074%C+16.805%D-7.1D--N/A22340h13.8B+62.5C**
Claymore 2,0632,0624150.293S47.4534.859%C*N/A267.8A*N/A7307.7h1.1B*3.3B+
MSW-R 1,9111,9031,0201.866C+0.9719.91%C-19.443%D14.2D--N/A50133.6h10.5B++52.9C**
Tank Mine 3,1011,83614113.021S10.1823.271%DN/A206.3A*142.1M16868.9h1.5B++6.5C+
TMG-50 1,7111,7089341.829B++1.0121.706%C++20.55%C-15.6D-N/A48109.6h10.4B+48.1B+
TRAC-5 1,6821,6727023.886U21.0523.372%B+15.849%D14CN/A107119.2h12.8B+54.6B+
TRAC-5 S 1,6411,6341,0711.526B++1.3123.492%C*11.322%D-10.4DN/A42156.8h11.4B48.7B+
NS-15M2 1,4431,4386732.137B0.7021.327%C-20.167%D18.1D-N/A5979.3h11.3B+52.9C*
M12 Kobalt 1,4841,4182752.519A*49.6816.104%C+17.842%C51.9C--2.4C16527.3h15.9B+98.9B
MRC3 Mercy 1,4141,4062535.557A++2.7216.036%C+19.559%C+16.5D-N/A5585.2h18.7C*116.5C**
M12 Kobalt 1,3811,2931871.833M**68.9916.615%C+19.954%B56.2C+3.8C++18723h14.6B++88B+
P2-120 HESH 1,6001,2683140.903A*38.0640.574%C+N/A49.3C+12.9B*31225.7h4B++9.9B++
NS-15M1 1,2521,2506811.836B1.0019.443%D20.96%C+17.2DN/A6272.8h11B++56.5C*
MRC3 Mercy 1,2211,2152205.523A++2.6816.52%C+20.247%C+16.2D-N/A5574.9h19.6C++118.9C**
Frag Grenade 1,2051,18711187N/A1,184.1644.409%C+N/A1483.8S22.5A*42650.8h1.8A++4B**
LC3 Jaguar 1,1661,1589381.235C+1.6020.564%D18.998%C+8.1D--N/A31143.7h11.4B+55.4C*
P2-120 HEAT 1,4211,1533236.031S33.1934.491%DN/A20.1C-4.7D*13957.3h4.4A12.7B*
SMG-46 Armistice 1,1491,1447761.474B+1.3622.405%D10.752%D-15.8DN/A4772.2h11.7B*52B
NS Decimator 1,4711,1076931.597B++1.2464.887%B+2.258%C+41.2B+13.5C32426.9h4.4B6.9B+
M40 Fury 1,2201,0943928.051M25.2132.001%C1.645%C+60.8B++7C-25818h7.7B**24B*
Spear Anti-Vehicle Phalanx Turret 1,5701,0564225.143M++22.3046.685%B4.451%C++34.7C16.9C24730.4h7.8C**16.6B+
E540 Halberd 1,4489985518.145A++15.3145.257%B+1.102%D*31.1B++14B27032.1h4.7B**10.4B**
M40 Fury 8377444217.714A14.8835.467%C+2.151%B55.1C++6.9D24613.5h9.3B*26.2B++
L100 Python HEAT 1,001717838.639B++5.8055.384%B+2.371%C+14.1D*5.6D*14550.8h5.7C*10.3B+
MANA Anti-Personnel Turret 6826731175.752N/A2.9116.136%UN/A6730U90U17337400.1h20.4T*126.7T*
C-4 7886182053.015B**0.1822.386%C--N/A121.2B**33.3C**12155.1h1.3B+5.6C**
Cycler TRV 5815794171.388C++1.4523.821%C**13.99%D-12.1D-N/A3647.9h14.2C+59.7C*
TAR 4964914231.161C+1.6821.263%C17.923%C-8.1D*N/A2960.7h11.6B++54.4C**
Anti-Vehicle Grenade 4974761476N/A473.1665.33%A++N/A952M42D36840.5h3A4.6A
ML-7 7274542871.582A+1.2660.733%B+2.203%C27.3B16.4B+32916.6h6.4C*10.6B+
MR1 Fracture 6224501972.284A**0.5531.606%C--6.889%A8.1C+3.1D--5955.3h30.6B**96.8B++
HC1 Cougar 4394362981.463B+1.3822.018%C19.954%C7.7D--N/A2856.9h11.6B52.5C++
T7 Mini-Chaingun 4054013001.337B1.5016.216%C+9.476%D--17.1D-N/A6923.4h17.6C108.6C+
NS-10 Burster 692372745.027S2.1927.642%C+2.688%D--4.1C-3.5C++6690.7h161.4C+583.9C++
M20 Basilisk 4873572117S14.1635.446%C6.162%C++20.4C+7.4C+15617.5h70.3B++198.3B+
Sticky Grenade 3423351335N/A332.1654.689%C*N/A837.5C17.5B+28090.4h2.6C4.7C+
NS-10 Burster 618327784.192M**1.3527.94%C+3.058%D3.8D3.4C+6385.5h171.4C+613.3C++
MR1 Fracture 4313091212.554M++0.2830.822%D4.207%C++7.5C+3D-6641.2h36.5B*118.5B+
M20 Basilisk 3923032412.625M**9.7937.417%C+6.601%C**21.3C+6.3D15014.2h74.9B+200.1B+
M60-G Bulldog 2792411714.176A*11.3437.639%C**2.49%C25.1C4D1539.6h6.9C**18.2B+
M1 Heavy Cycler 237234832.819A0.0212.108%C-9.829%F9.8D--N/A7224h18.4C++152.1C+
M2 Mutilator 225223366.194M++3.3615.521%C*19.283%C++18.6DN/A7012h15.1B++97B+
Xiphos Anti-Personnel Phalanx Tower 2222111211M+208.1631.849%C**N/A131.9C6.9C3971.6h14.8C*46.6C**
MG-H1 Watchman 1931911141.675C*1.1619.764%C--31.937%B++13D--N/A4514.7h12.6B++64C**
C75 Viper 2301901190U187.1630.255%D-1.053%C--14.8D-3.1D--14712.8h12.2C**40.4C+
Spear Anti-Vehicle Phalanx Tower 2341681168S165.1645.825%C5.357%B+38.2C+15C--1904.4h5.7B**12.4B*
T2 Striker 312163562.911S0.0745.297%DN/A10.9C+10C+24414.9h38B+83.8C*
Orbital Strike Uplink 2251611161N/A158.16350%UN/A322U128U17180.5h1T*0.3T*
T9A "Butcher" 151151801.888C+0.9521.331%D15.232%F16.6D**N/A779.1h11.7C+54.6C+
MR11 Gatekeeper 215124177.294B*4.4640.529%C*1.613%C22.1C*16.3C+3795.6h44.6B+110B+
NS Annihilator 298121582.086M**0.7573.535%F-N/A8.6C12.6A+11814h14.1D19.2D--
Chainblade 12812010,9200.011C2.8321.299%D4.167%C-0.1DN/A01220.7h2.4B11C+
L100 Python AP 181114619M**16.1658.389%C**2.632%C+13.1D**7.7F2038.7h5.3B++9.1B*
T32 Bull 111111482.313B*0.5318.038%D--17.117%D--16.3D--N/A966.8h10.3B*56.8C++
MAX Punch 1181039160.112C++2.7331.487%D-N/A0.3DN/A1360.5h2.3C+7.2C+
G20 Vulcan-H 17096214.571C**1.7339.229%D--1.042%D*17.8D*13.7D*4325.4h101.1C++257.7C
NS-357 Underboss 94941050.895C+1.9428.848%D-18.085%C4.6D*N/A1620.6h3.8B+13.2C+
L100 Python HESH 10190422.5B**19.6637.641%D*N/A28.1D--3.4D*1993.2h2.6B*6.9C**
M2 Mutilator 7473126.083M+3.2415.342%C*21.918%B++23.5CN/A1463.1h12A+78.4B*
G30 Vulcan 11072213.429C+0.5929.4%C+4.167%C**12.9D-6.8D--1615.6h110.9C+377.2C++
M6 Onslaught 7372135.538A*2.7015.062%C23.611%B*25.7C-N/A1242.8h18.4C++122C++
M20 Wyvern 1027289B++6.1622.403%F--2.778%C28.8C*12C2422.5h30.5A+136.3B*
M60-A Bulldog 8170514C+11.1636.415%D--1.429%D22.6C--3.5C+1223.1h6.4C+17.6D
M6 Onslaught 7370135.385A++2.5514.85%C22.857%B++25C-1.1A+992.8h18.1C*121.6C++
NS-44L Blackhand 7069990.697C2.1442.796%C++20.29%F3.3D*N/A1821.2h5.8D13.5C+
C-4 ARX 8168322.125C++0.7125.124%CN/A61.8D--11.8D**4651.1h1.5D5.9D
G40-F Ranger 10568513.6A*10.7629.528%C+1.471%C++12.1D6.6D-1815.6h107.1B+362.7B+
T4 AMP 6767880.761C+2.0815.123%F-16.418%C--4.4D*N/A1515.4h12.1B++79.9C--
TX1 Repeater 6161491.245B++1.5910.826%F--24.59%B+6.5D--N/A649.4h8.4A77.8C+
Soldier Soaker 5757441.295C++1.5422.96%D*8.772%D--5.4D**N/A3310.5h5.8C*25.4D
M20 Basilisk 7855227.5M+24.6657.908%B++N/A42.3C+17.7C2651.3h101.6B+175.4B+
G30 Walker 915469A6.1628.743%C+5.556%B+12C--8.2C-1534.5h192.3B669.1B
Auraxium Chainblade 69543,9520.014C--2.8212.779%D*3.704%D0.1C--N/A0565.3h2.8D--21.6D
TX2 Emperor 5353431.233B1.6118.935%D*5.66%F-11.3D-N/A574.7h7.4B*39C+
Dual-75 Duster 5350225B**22.1634.922%CN/A55.6C-3.3C--2420.9h7.2D-20.6C

Consumables
  Name Deaths Consumed Time Equipped
NS Patriot Flare Gun02730.9h
Motion Spotter62,1882h
TS2 Inquisitor01200.1h
M4-F Pillager01500h
Nano-Armor Kit5931,328,22483.8h
Spawn Beacon73010.4h
Anti-Vehicle MANA Turret12940.4h
Turret AI Module22261h
Structure Shield Module11580.6h
Repair Module12540.9h
Cortium Silo1850.5h
Skywall Shield Emitter11260.6h
Blast Wall01310.9h
Nanite Revive Grenade01,3310.4h
Medical Applicator172103,13110.3h
Welding Device28,9980.7h
Spear Anti-Vehicle Tower0860.6h
Spitfire Auto-Turret276,5786.2h
Sunderer Garage0530.7h
Rampart Wall12452.2h
Hoplon Anti-Aircraft Phalanx Tower01010.5h
Xiphos Anti-Personnel Tower11290.6h
Shield Recharging Field44470.1h
Ammunition Package297,1893.5h
Medical Kit1705,3113.7h
Anti-Infantry MANA Turret282,6115h
Vehicle Gate1600.8h
WLT-Howler Mining Laser02950h
Nano-Repair Grenade05760.2h
Orbital Strike Target Designator16621.7h
Hardlight Barrier2760.2h
Recon Detection Device13,8188.8h

Check the help document for the dictionary if you want to learn more about words used here.


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