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Maj. General Ranger Hogefeld[NH] Hogefeld
NC BR 85

KDR: 2.29

Score: 107.3m

Last Seen: Feb 17th, 2019 6:51 PM
- OFFLINE - 19.7 hour(s)

Prestige 1, Battle Rank 85 - New Conglomerate on Miller - Outfit Member of New Hope[NH] New Hope
NC outfit on Miller

Members: 15
Level Progress (to 86): 24%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS GD-7F LA1 Anchor GD-22S L100 Python HESH AF-4A Bandit GR-22 NC6A GODSAW EM1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,030,824 MLG Score: 824
Fun Score: N/A
Cheeseburgers Flipped: 2227TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.09%20.091%5045796585,8052.37122-0.081

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.813%0.782B++-0.095C+-0.693DHEAD ++ (~7.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.80.428B10.70.249C++32

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.595%1.34%60310191,04520005780.5225180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.447%-0.511D-0.242C0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93.40.42B30.50.426B63

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.841%2.045%4128101411,099319035423.47822313%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.015%-0.688D-0.365C-0.66

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.80.357C**8.40.329C**16.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.736%8.72%1121310092,546252110481.00952243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.072%-0.414C--1.098B**0.522

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.50.387C**230.416B49.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.607%64.402%112810149,7454138392.355

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.292%0.385C**-0.185C-0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.245C++2.80.119C+4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.762%11.234%112510176,5342752472.37427

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.879%0.444B-0.655D-0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.394B3.70.229C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
New Hope[NH] New Hope
NC outfit on Miller

Members: 15
107.3m294.8%358 (21.5k)320 (19.2k)2.29039167,02072,9222.6121285 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022606621.724%17.058%37104:3581

13% Combat Medic23% Engineer23% Heavy Assault23% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:53 AMMay 2nd, 2016 6:42 PMFeb 17th, 2019 8:10 PM (2d) (PST)Feb 17th, 2019 5:43 PM (2d) (PST)Feb 17th, 2019 2:51 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5671893780.4980.2180.0851.6140.049824

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,01011,32022,6903013597319,215

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5585h/232.7d 23,461 28,491 42,834 540.8k 8,392 20,237 16,435 189.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C++
Kills:5,041
Deaths:2,145
KDR:2.350
Accuracy:25.109% C++
HSR:20.353% D
GD-22S
C++
Kills:3,500
Deaths:1,381
KDR:2.534
Accuracy:23.297% C++
HSR:18.543% D
NC6A GODSAW
C--
Kills:2,611
Deaths:1,078
KDR:2.422
Accuracy:25.526% C--
HSR:20.337% D-
EM1
C+
Kills:2,553
Deaths:1,236
KDR:2.066
Accuracy:20.857% C+
HSR:17.509% D
NC6S Gauss SAW S
C++
Kills:1,914
Deaths:815
KDR:2.348
Accuracy:23.916% C++
HSR:18.182% D
EM6
C
Kills:1,876
Deaths:852
KDR:2.202
Accuracy:20.120% C
HSR:21.802% C
NC6 Gauss SAW
C+
Kills:1,417
Deaths:549
KDR:2.581
Accuracy:19.448% C+
HSR:19.548% D
NC05 Jackhammer AE
C+
Kills:1,356
Deaths:506
KDR:2.680
Accuracy:48.113% C+
HSR:15.118% C
NS-15M1
C+
Kills:1,353
Deaths:516
KDR:2.622
Accuracy:21.834% C+
HSR:17.738% D
MGR-L1 Promise
B
Kills:1,284
Deaths:550
KDR:2.335
Accuracy:25.874% B
HSR:21.106% C-
NC05 Jackhammer
C+
Kills:1,261
Deaths:529
KDR:2.384
Accuracy:43.141% C+
HSR:11.023% D-
NS-15M2
C++
Kills:1,222
Deaths:491
KDR:2.489
Accuracy:24.169% C++
HSR:22.095% C-
NSX Naginata
C**
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:23.496% C**
HSR:28.465% C++
NSX-P Naginata
C+
Kills:384
Deaths:184
KDR:2.087
Accuracy:21.589% C
HSR:29.427% C+
Kills:26,984
Deaths (as Heavy Assault):11,455
Deaths (to Heavy Assaults):20,821
KDR:2.35565
Kill Difference:15,529
Playtime:1,260.382 hours
Usage:23%
Score:23.879m
Score/min:316
Accuracy (listed only):26.178%
HSR (listed only):20.089%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:5,534
Deaths:1,840
KDR:3.008
Accuracy:23.548% C+
HSR:17.835% C
AF-4A Bandit
C++
Kills:3,195
Deaths:1,983
KDR:1.611
Accuracy:26.036% C++
HSR:20.814% C
NS-11C
C++
Kills:2,201
Deaths:1,113
KDR:1.978
Accuracy:24.151% C++
HSR:16.402% C-
Gauss Compact S
C*
Kills:1,820
Deaths:651
KDR:2.796
Accuracy:24.665% C*
HSR:10.824% D*
Razor GD-23
C*
Kills:1,755
Deaths:744
KDR:2.359
Accuracy:25.299% C*
HSR:19.544% C+
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D--
AC-X11
C*
Kills:1,480
Deaths:486
KDR:3.045
Accuracy:25.684% C++
HSR:22.905% C*
NS Baron G5
B
Kills:1,381
Deaths:717
KDR:1.926
Accuracy:46.979% B
HSR:11.079% D
AF-57 Piston
B**
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:51.481% B**
HSR:11.524% D
Mauler S6
C++
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C++
HSR:11.700% D
Warden
C
Kills:1,193
Deaths:481
KDR:2.480
Accuracy:25.251% C
HSR:21.207% C-
MGR-M1 Bishop
C*
Kills:1,177
Deaths:259
KDR:4.544
Accuracy:34.573% C*
HSR:27.868% C
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.407% D
HSR:12.425% C-
AF-19 Mercenary
B
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:24.058% B
HSR:20.412% C+
NSX Tanto
C++
Kills:1,156
Deaths:668
KDR:1.731
Accuracy:26.751% C++
HSR:23.183% C
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
Gauss Compact Burst
C+
Kills:823
Deaths:480
KDR:1.715
Accuracy:25.728% C
HSR:24.666% C+
NSX-P Tanto
B++
Kills:669
Deaths:251
KDR:2.665
Accuracy:24.901% C+
HSR:30.493% B++
19A Fortuna
C
Kills:552
Deaths:549
KDR:1.005
Accuracy:23.958% D
HSR:18.841% C
The Little Helper
C
Kills:101
Deaths:47
KDR:2.149
Accuracy:30.318% F-
HSR:13.861% C
Kills:30,737
Deaths (as Engineer):14,073
Deaths (to Engineers):14,479
KDR:2.18411
Kill Difference:16,664
Playtime:1,259.681 hours
Usage:23%
Score:26.052m
Score/min:345
Accuracy (listed only):32.545%
HSR (listed only):17.858%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C+
Kills:5,534
Deaths:1,840
KDR:3.008
Accuracy:23.548% C+
HSR:17.835% C
AF-4A Bandit
C++
Kills:3,195
Deaths:1,983
KDR:1.611
Accuracy:26.036% C++
HSR:20.814% C
AF-4G Cyclone
C*
Kills:2,317
Deaths:1,014
KDR:2.285
Accuracy:28.507% C*
HSR:14.761% D
NS-11C
C++
Kills:2,201
Deaths:1,113
KDR:1.978
Accuracy:24.151% C++
HSR:16.402% C-
AF-4 Cyclone
B+
Kills:2,170
Deaths:1,012
KDR:2.144
Accuracy:27.680% B+
HSR:14.332% D
Blitz GD-10
C**
Kills:1,958
Deaths:1,030
KDR:1.901
Accuracy:25.714% C**
HSR:13.585% C--
Gauss Compact S
C*
Kills:1,820
Deaths:651
KDR:2.796
Accuracy:24.665% C*
HSR:10.824% D*
Razor GD-23
C*
Kills:1,755
Deaths:744
KDR:2.359
Accuracy:25.299% C*
HSR:19.544% C+
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D--
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
AC-X11
C*
Kills:1,480
Deaths:486
KDR:3.045
Accuracy:25.684% C++
HSR:22.905% C*
NS Baron G5
B
Kills:1,381
Deaths:717
KDR:1.926
Accuracy:46.979% B
HSR:11.079% D
AF-57 Piston
B**
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:51.481% B**
HSR:11.524% D
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
Mauler S6
C++
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C++
HSR:11.700% D
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
MGR-S1 Gladius
C*
Kills:1,201
Deaths:614
KDR:1.956
Accuracy:26.375% C+
HSR:23.564% C*
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C++
HSR:26.068% C**
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.407% D
HSR:12.425% C-
AF-19 Mercenary
B
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:24.058% B
HSR:20.412% C+
NSX Tengu
C++
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C++
HSR:17.688% C--
NSX Tanto
C++
Kills:1,156
Deaths:668
KDR:1.731
Accuracy:26.751% C++
HSR:23.183% C
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
Gauss Compact Burst
C+
Kills:823
Deaths:480
KDR:1.715
Accuracy:25.728% C
HSR:24.666% C+
NSX-P Tanto
B++
Kills:669
Deaths:251
KDR:2.665
Accuracy:24.901% C+
HSR:30.493% B++
19A Fortuna
C
Kills:552
Deaths:549
KDR:1.005
Accuracy:23.958% D
HSR:18.841% C
The Little Helper
C
Kills:101
Deaths:47
KDR:2.149
Accuracy:30.318% F-
HSR:13.861% C
Kills:42,454
Deaths (as Light Assault):20,330
Deaths (to Light Assaults):12,537
KDR:2.08824
Kill Difference:22,124
Playtime:791.882 hours
Usage:14%
Score:13.324m
Score/min:280
Accuracy (listed only):31.278%
HSR (listed only):17.212%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C++
Kills:2,718
Deaths:1,360
KDR:1.999
Accuracy:24.773% C++
HSR:15.232% D
AF-4G Cyclone
C*
Kills:2,317
Deaths:1,014
KDR:2.285
Accuracy:28.507% C*
HSR:14.761% D
AF-4 Cyclone
B+
Kills:2,170
Deaths:1,012
KDR:2.144
Accuracy:27.680% B+
HSR:14.332% D
Carnage AR
C++
Kills:2,131
Deaths:1,175
KDR:1.814
Accuracy:25.033% C++
HSR:18.348% C
Blitz GD-10
C**
Kills:1,958
Deaths:1,030
KDR:1.901
Accuracy:25.714% C**
HSR:13.585% C--
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D--
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
NS Baron G5
B
Kills:1,381
Deaths:717
KDR:1.926
Accuracy:46.979% B
HSR:11.079% D
AF-57 Piston
B**
Kills:1,345
Deaths:530
KDR:2.538
Accuracy:51.481% B**
HSR:11.524% D
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
Mauler S6
C++
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C++
HSR:11.700% D
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
MGR-S1 Gladius
C*
Kills:1,201
Deaths:614
KDR:1.956
Accuracy:26.375% C+
HSR:23.564% C*
NS-11A
D
Kills:1,189
Deaths:391
KDR:3.041
Accuracy:20.941% D
HSR:15.559% D-
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C++
HSR:26.068% C**
Reaper DMR
D
Kills:1,168
Deaths:603
KDR:1.937
Accuracy:22.656% D
HSR:16.438% D*
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.407% D
HSR:12.425% C-
NC9 A-Tross
C
Kills:1,166
Deaths:575
KDR:2.028
Accuracy:24.123% C
HSR:18.611% D-
Gauss Rifle S
C+
Kills:1,161
Deaths:650
KDR:1.786
Accuracy:24.236% C+
HSR:16.710% D
NSX Tengu
C++
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C++
HSR:17.688% C--
NC1 Gauss Rifle
B+
Kills:1,158
Deaths:564
KDR:2.053
Accuracy:25.276% B+
HSR:22.193% C*
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
NS-11P
B+
Kills:1,147
Deaths:635
KDR:1.806
Accuracy:24.987% B+
HSR:19.268% C+
Gauss Rifle Burst
B+
Kills:547
Deaths:218
KDR:2.509
Accuracy:25.312% C--
HSR:32.176% B+
Gauss Prime
C--
Kills:520
Deaths:248
KDR:2.097
Accuracy:23.466% D-
HSR:19.808% C--
The Little Helper
C
Kills:101
Deaths:47
KDR:2.149
Accuracy:30.318% F-
HSR:13.861% C
NSX Yumi
C
Kills:63
Deaths:59
KDR:1.068
Accuracy:23.523% D
HSR:23.810% C
Kills:35,071
Deaths (as Combat Medic):17,538
Deaths (to Combat Medics):7,747
KDR:1.99971
Kill Difference:17,533
Playtime:718.002 hours
Usage:13%
Score:16.443m
Score/min:382
Accuracy (listed only):30.890%
HSR (listed only):16.924%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C*
Kills:2,317
Deaths:1,014
KDR:2.285
Accuracy:28.507% C*
HSR:14.761% D
AF-4 Cyclone
B+
Kills:2,170
Deaths:1,012
KDR:2.144
Accuracy:27.680% B+
HSR:14.332% D
NS-44 Commissioner
C+
Kills:2,151
Deaths:1,942
KDR:1.108
Accuracy:35.582% C+
HSR:17.434% D
Blitz GD-10
C**
Kills:1,958
Deaths:1,030
KDR:1.901
Accuracy:25.714% C**
HSR:13.585% C--
NS-44B Commissioner
C+
Kills:1,686
Deaths:1,406
KDR:1.199
Accuracy:39.074% C+
HSR:23.666% C+
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
LA8 Rebel
B
Kills:1,381
Deaths:857
KDR:1.611
Accuracy:31.922% C++
HSR:23.823% B
LA3 Desperado
C+
Kills:1,339
Deaths:1,268
KDR:1.056
Accuracy:26.490% C
HSR:18.820% C+
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
NS-44 Commissioner AE
C++
Kills:1,301
Deaths:1,105
KDR:1.177
Accuracy:40.162% C+
HSR:26.518% C++
The Moonshot
D
Kills:1,299
Deaths:169
KDR:7.686
Accuracy:38.213% D-
HSR:76.366% D
NSX Daimyo
D
Kills:1,287
Deaths:270
KDR:4.767
Accuracy:35.689% D-
HSR:91.842% D
NS-357 Underboss
C+
Kills:1,285
Deaths:1,185
KDR:1.084
Accuracy:35.138% C+
HSR:18.366% C
SAS-R
C++
Kills:1,248
Deaths:354
KDR:3.525
Accuracy:39.774% C++
HSR:53.045% F
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
AF-8 RailJack
C**
Kills:1,218
Deaths:193
KDR:6.311
Accuracy:38.556% C**
HSR:58.703% F
MGR-S1 Gladius
C*
Kills:1,201
Deaths:614
KDR:1.956
Accuracy:26.375% C+
HSR:23.564% C*
EM4 Longshot
C*
Kills:1,198
Deaths:239
KDR:5.013
Accuracy:40.981% C*
HSR:67.863% D**
Gauss SPR
C++
Kills:1,171
Deaths:210
KDR:5.576
Accuracy:33.479% C++
HSR:30.401% C-
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C++
HSR:26.068% C**
NSX Tomoe
C++
Kills:1,169
Deaths:436
KDR:2.681
Accuracy:29.899% C++
HSR:35.672% C+
LA80
C
Kills:1,163
Deaths:141
KDR:8.248
Accuracy:38.497% C
HSR:65.090% D**
NC14 Bolt Driver
B*
Kills:1,161
Deaths:233
KDR:4.983
Accuracy:40.988% B*
HSR:68.820% D
AF-18 Stalker
C**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.032% C**
HSR:20.155% C+
NSX Tengu
C++
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C++
HSR:17.688% C--
NS-30 Vandal
C-
Kills:1,157
Deaths:373
KDR:3.102
Accuracy:30.143% C-
HSR:19.706% D-
NS-45 Pilot
B+
Kills:883
Deaths:676
KDR:1.306
Accuracy:26.993% D
HSR:29.219% B+
NS-44L Blackhand
C+
Kills:766
Deaths:422
KDR:1.815
Accuracy:37.841% C-
HSR:40.209% C+
Impetus
C+
Kills:665
Deaths:201
KDR:3.308
Accuracy:30.459% D
HSR:27.820% C+
NC4 Mag-Shot
C++
Kills:342
Deaths:255
KDR:1.341
Accuracy:27.884% C++
HSR:14.035% D-
NS-61 Emissary
B+
Kills:336
Deaths:223
KDR:1.507
Accuracy:25.068% C--
HSR:19.345% B+
AF-6 Shadow
C+
Kills:322
Deaths:95
KDR:3.389
Accuracy:29.197% D-
HSR:26.708% C+
NS-AM7 Archer
B+
Kills:242
Deaths:239
KDR:1.013
Accuracy:53.158% D
HSR:20.661% B+
Soldier Soaker
B+
Kills:152
Deaths:83
KDR:1.831
Accuracy:39.782% B+
HSR:15.132% C+
NC08 Mag-Scatter
C+
Kills:119
Deaths:117
KDR:1.017
Accuracy:43.567% D-
HSR:15.126% C+
NS CandyCannon 3000
C+
Kills:55
Deaths:97
KDR:0.567
Accuracy:35.060% C+
HSR:25.455% D
Kills:40,344
Deaths (as Infiltrator):20,280
Deaths (to Infiltrators):11,579
KDR:1.98935
Kill Difference:20,064
Playtime:1,262.183 hours
Usage:23%
Score:18.957m
Score/min:250
Accuracy (listed only):33.501%
HSR (listed only):30.740%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,823
Deaths:537
KDR:3.395
Accuracy:26.177% D-
HSR:15.908% C+
AF-34 Mattock
C
Kills:1,662
Deaths:530
KDR:3.136
Accuracy:28.872% D
HSR:16.185% C
AF-41 Hacksaw
B*
Kills:1,195
Deaths:371
KDR:3.221
Accuracy:39.952% B*
HSR:15.230% C*
AF-41 Hacksaw
B**
Kills:1,186
Deaths:371
KDR:3.197
Accuracy:43.832% B**
HSR:17.116% B+
NCM1 Scattercannon
C-
Kills:1,167
Deaths:397
KDR:2.940
Accuracy:31.213% C-
HSR:10.626% D*
AF-23 Grinder
C
Kills:1,155
Deaths:392
KDR:2.946
Accuracy:24.838% D*
HSR:14.026% C
AF-23 Grinder
B+
Kills:1,153
Deaths:406
KDR:2.840
Accuracy:26.065% D*
HSR:18.213% B+
NCM1 Scattercannon
C+
Kills:1,152
Deaths:425
KDR:2.711
Accuracy:34.919% C+
HSR:11.892% D-
NCM2 Falcon
B*
Kills:937
Deaths:500
KDR:1.874
Accuracy:46.590% B*
HSR:3.949% C-
NCM2 Falcon
B++
Kills:639
Deaths:471
KDR:1.357
Accuracy:48.599% B++
HSR:2.504% D--
NCM3 Raven
B+
Kills:352
Deaths:218
KDR:1.615
Accuracy:38.013% C+
HSR:3.409% B+
NCM3 Raven
C++
Kills:330
Deaths:217
KDR:1.521
Accuracy:38.755% C+
HSR:3.030% C++
NS-10 Burster
B**
Kills:307
Deaths:186
KDR:1.651
Accuracy:37.423% B**
HSR:3.583% D
NS-10 Burster
B**
Kills:302
Deaths:181
KDR:1.669
Accuracy:37.672% B**
HSR:2.980% D
NS-20 Gorgon
B*
Kills:77
Deaths:44
KDR:1.750
Accuracy:29.672% B*
HSR:18.182% C+
NS-20 Gorgon
B*
Kills:76
Deaths:44
KDR:1.727
Accuracy:28.927% B*
HSR:19.737% C++
Kills:13,513
Deaths (as MAX Suit):2,645
Deaths (to MAX Suits):3,912
KDR:5.10888
Kill Difference:10,868
Playtime:278.928 hours
Usage:5%
Score:8.662m
Score/min:518
Accuracy (listed only):35.095%
HSR (listed only):11.036%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:419
V. Kills:153 272%
Deaths:308
KDR:1.360
Accuracy:51.111% D
KPH:14 D--
VKPH:5.100 C++
Breaker Rocket Pods
A++
Kills:405
V. Kills:110 365%
Deaths:42
KDR:9.643
Accuracy:44.863% C--
KPH:127.300 B+
VKPH:34.600 A++
Vortek Rotary
D
Kills:221
V. Kills:168 131%
Deaths:355
KDR:0.623
Accuracy:26.317% D-
KPH:5.600 D
VKPH:4.200 D-
M20 Kestrel
D
Kills:74
V. Kills:59 123%
Deaths:74
KDR:1
Accuracy:27.261% C-
KPH:9.800 D
VKPH:7.800 D
Tomcat A2AM Pods
B
Kills:63
V. Kills:63 98%
Deaths:11
KDR:5.727
Accuracy:75.297% D
KPH:48.300 C+
VKPH:48.300 B
Hornet Missiles
C+
Kills:60
V. Kills:42 140%
Deaths:12
KDR:5
Accuracy:42.409% F-
KPH:49.500 C
VKPH:34.600 C+
Kills:1,242 (714 + 0)
Deaths:802
KDR:1.549
VKDR:0.742
Vehicle Kills:595
Kill Difference:440
Playtime:82.705 hours
Usage:1%
Score:1.037m
Score/min:209
Piloting Accuracy:27.261%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
N/A
Kills:50
V. Kills:47 104%
Deaths:87
KDR:0.575
Accuracy:31.585% N/A
KPH:5.900 N/A
VKPH:5.600 N/A
Kills:50 (50 + 0)
Deaths:87
KDR:0.575
VKDR:0.540
Vehicle Kills:47
Kill Difference:37
Playtime:8.440 hours
Usage:0%
Score:0.104m
Score/min:206
Piloting Accuracy:31.585%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:3,265
V. Kills:409 N/A
Deaths:142
KDR:22.993
Accuracy:55.786% B*
KPH:58.300 C*
VKPH:7.300 C
L100 Python AP
C++
Kills:1,808
V. Kills:1,138 159%
Deaths:178
KDR:10.157
Accuracy:47.586% D-
KPH:29.900 C+
VKPH:18.800 C++
L100 Python HEAT
A+
Kills:1,129
V. Kills:326 345%
Deaths:97
KDR:11.639
Accuracy:50.837% C+
KPH:53.800 A+
VKPH:15.500 B*
C75 Viper
A*
Kills:1,129
V. Kills:140 N/A
Deaths:56
KDR:20.161
Accuracy:33.124% C--
KPH:65.500 A*
VKPH:8.100 C++
Skyguard
C*
Kills:388
V. Kills:295 131%
Deaths:76
KDR:5.105
Accuracy:27.331% C
KPH:13.400 C+
VKPH:10.200 C*
Kills:7,719 (7,719 + 0)
Deaths:549
KDR:14.060
VKDR:4.204
Vehicle Kills:2,308
Kill Difference:7,170
Playtime:183.549 hours
Usage:3%
Score:3.773m
Score/min:343
Driving Accuracy:27.331%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,324
V. Kills:699 189%
Deaths:168
KDR:7.881
Accuracy:48.614% C+
KPH:34.400 B**
VKPH:18.100 B++
Titan-150 HESH
B
Kills:1,101
V. Kills:171 N/A
Deaths:88
KDR:12.511
Accuracy:50.436% B
KPH:42.700 C++
VKPH:6.600 C
Titan-150 HEAT
A
Kills:955
V. Kills:364 262%
Deaths:136
KDR:7.022
Accuracy:52.486% B++
KPH:32.700 A
VKPH:12.500 B*
Enforcer ML85
B
Kills:457
V. Kills:271 168%
Deaths:49
KDR:9.327
Accuracy:41.213% C+
KPH:25.800 B
VKPH:15.300 C+
E540 Halberd
B*
Kills:349
V. Kills:165 210%
Deaths:39
KDR:8.949
Accuracy:44.289% C+
KPH:37.600 B*
VKPH:17.800 B+
M12 Kobalt
C
Kills:102
V. Kills:1 N/A
Deaths:10
KDR:10.200
Accuracy:12.233% D
KPH:45.200 C
VKPH:0.400 D*
C85 Canister
B**
Kills:90
V. Kills:5 N/A
Deaths:6
KDR:15
Accuracy:39.646% C++
KPH:118.100 B**
VKPH:6.600 B*
M20 Basilisk
B**
Kills:89
V. Kills:26 330%
Deaths:9
KDR:9.889
Accuracy:37.823% B**
KPH:30.700 B++
VKPH:9 C**
Kills:4,467 (3,380 + 1,087)
Deaths:505
KDR:8.846
VKDR:3.370
Vehicle Kills:1,702
Kill Difference:3,962
Playtime:126.424 hours
Usage:2%
Score:2.908m
Score/min:383
Driving Accuracy:52.486%
Gunner Accuracy:37.823%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C
Kills:250
V. Kills:14 N/A
Deaths:16
KDR:15.625
Accuracy:38.014% D*
KPH:93.800 C
VKPH:5.300 D
E540 Halberd-H
C++
Kills:117
V. Kills:71 163%
Deaths:18
KDR:6.500
Accuracy:46.551% D*
KPH:36 C
VKPH:21.900 C++
M12 Kobalt-H
D
Kills:94
V. Kills:5 N/A
Deaths:7
KDR:13.429
Accuracy:13.249% F
KPH:50.300 D*
VKPH:2.700 D
M40 Fury-H
D
Kills:62
V. Kills:10 N/A
Deaths:9
KDR:6.889
Accuracy:36.264% C-
KPH:40.100 D--
VKPH:6.500 D
G40-F Ranger
D
Kills:52
V. Kills:32 158%
Deaths:3
KDR:17.333
Accuracy:30.319% C--
KPH:22.900 D-
VKPH:14.100 D
M96 Mjolnir-H
N/A
Kills:50
V. Kills:31 156%
Deaths:8
KDR:6.250
Accuracy:39.215% N/A
KPH:45.700 N/A
VKPH:28.400 N/A
Kills:625 (0 + 625)
Deaths:61
KDR:10.246
VKDR:2.672
Vehicle Kills:163
Kill Difference:564
Playtime:12.696 hours
Usage:0%
Score:0.304m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:39.215%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:346
V. Kills:19 N/A
Deaths:17
KDR:20.353
Accuracy:22.137% B*
KPH:63.100 C+
VKPH:3.500 B++
M40 Fury
C+
Kills:271
V. Kills:51 N/A
Deaths:22
KDR:12.318
Accuracy:33.406% C+
KPH:44.700 C+
VKPH:8.400 C+
M60-G Bulldog
C*
Kills:209
V. Kills:34 N/A
Deaths:14
KDR:14.929
Accuracy:34.993% C++
KPH:32.100 C*
VKPH:5.200 C+
M12 Kobalt
B+
Kills:169
V. Kills:11 N/A
Deaths:4
KDR:42.250
Accuracy:19.752% B+
KPH:52.200 C--
VKPH:3.400 B+
M20 Basilisk
C+
Kills:156
V. Kills:73 211%
Deaths:30
KDR:5.200
Accuracy:39.536% C*
KPH:15 C-
VKPH:7 C+
M20 Basilisk
C*
Kills:118
V. Kills:56 207%
Deaths:23
KDR:5.130
Accuracy:44.798% B*
KPH:20.800 C+
VKPH:9.900 C*
M40 Fury
C+
Kills:114
V. Kills:29 380%
Deaths:8
KDR:14.250
Accuracy:34.628% C+
KPH:38.400 C--
VKPH:9.800 C+
Kills:1,383 (0 + 1,383)
Deaths:118
KDR:11.720
VKDR:2.314
Vehicle Kills:273
Kill Difference:1,265
Playtime:40.363 hours
Usage:1%
Score:0.587m
Score/min:242
Driving Accuracy:N/A%
Gunner Accuracy:34.628%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:227
V. Kills:48 463%
Deaths:119
KDR:1.908
Accuracy:28.109% F-
KPH:8.600 D-
VKPH:1.800 D--
M12 Kobalt-F
D
Kills:159
V. Kills:12 N/A
Deaths:82
KDR:1.939
Accuracy:22.622% C++
KPH:7.900 D
VKPH:0.600 D
S12 Renegade
C
Kills:132
V. Kills:14 N/A
Deaths:63
KDR:2.095
Accuracy:39.057% C
KPH:13.100 D*
VKPH:1.400 C
Kills:518 (518 + 0)
Deaths:264
KDR:1.962
VKDR:0.280
Vehicle Kills:74
Kill Difference:254
Playtime:56.734 hours
Usage:1%
Score:0.175m
Score/min:52
Driving Accuracy:39.057%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 5,5955,5341,8403.008A++0.7223.548%C+17.835%C23.2CN/A123238.7h12.6B53.5C**
LA1 Anchor 5,0915,0412,1452.35C++0.0625.109%C++20.353%D35.2CN/A135143.4h10C++39.9C**
GD-22S 3,5383,5001,3812.534B++0.2423.297%C++18.543%D32.6C+N/A148107.4h10.6B45.7B
L100 Python HESH 3,6743,26514222.993B**20.7055.786%B*1.072%D58.3C*7.3C31956h2.8B+5.1B++
AF-4A Bandit 3,2213,1951,9831.611C*0.6826.036%C++20.814%C23.9C-N/A100133.6h11.6C+44.4C++
GR-22 2,7272,7181,3601.999B+0.2924.773%C++15.232%D27.7C+N/A13298.2h12.5B+50.4B+
NC6A GODSAW 2,6722,6111,0782.422C++0.1325.526%C--20.337%D-34.4DN/A12075.8h10.6C+41.6C
EM1 2,5692,5531,2362.066B**0.2220.857%C+17.509%D34.8C+N/A17373.4h12.9C++61.8C*
AF-4G Cyclone 2,3402,3171,0142.285B0.0128.507%C*14.761%D30.1C--N/A11877.1h9.6C**33.7B
NS-11C 2,2312,2011,1131.978B**0.3124.151%C++16.402%C-21.4CN/A100102.9h14.7C++60.8C*
Bouncing Betty 2,1842,1793087.075B**4.7843.501%C+N/A199.9A++N/A74810.9h1.6B**3.6B++
AF-4 Cyclone 2,1872,1701,0122.144B++0.1527.68%B+14.332%D27CN/A12280.5h9.6B+34.6B+
NS-44 Commissioner 2,1732,1511,9421.108C++1.1835.582%C+17.434%D30.2C+N/A13271.3h3.8C*10.6C**
Carnage AR 2,1542,1311,1751.814B+0.4825.033%C++18.348%C25.7CN/A11882.8h12.9C**51.3B
Blitz GD-10 1,9761,9581,0301.901B**0.3925.714%C**13.585%C--23.9C+N/A11982h13.2B+51.3B+
Sticky Grenade 1,9441,92311923N/A1,920.7155.896%BN/A1282B++14C++49441.5h1.6B++2.9B+
NC6S Gauss SAW S 1,9241,9148152.348B*0.0623.916%C++18.182%D40C+N/A22447.9h10.2B42.8C**
EM6 1,8961,8768522.202B+0.0920.12%C21.802%C31.2CN/A18260.2h11.3C++56.4C++
AF-34 Mattock 1,8341,8235373.395C++1.1026.177%D-15.908%C+40.2C+N/A18845.3h3.9A14.8B+
Gauss Compact S 1,8741,8206512.796A*0.5124.665%C*10.824%D*26.1B+N/A15969.6h7.5B**30.6B++
L100 Python AP 2,9461,80817810.157A7.8747.586%D-4.093%B++29.9C+18.8C++33960.4h5.2B+10.8C**
C-4 2,4311,7921,1111.613C++0.6828.288%B+N/A83C++29.6C+115121.6h1.6C+5.5B
Razor GD-23 1,7681,7557442.359A++0.0725.299%C*19.544%C+25.5C++N/A12568.8h11.5B+45.5B+
NS-44B Commissioner 1,7051,6861,4061.199C*1.0939.074%C+23.666%C+34.2CN/A8149.3h3.9C+10C++
C-4 ARX 2,2711,6707992.09C++0.2027.42%C**N/A107.1C+38.5C*62015.6h1.6D-5.7C--
AF-34 Mattock 1,6721,6625303.136C++0.8528.872%D16.185%C36.7C+N/A17945.3h4.5A15.6B+
GD-66 Claw 1,6151,6058191.96B+0.3355.144%C8.287%D--28.9C-N/A14055.6h2.7C+4.9C+
MKV Suppressed 1,5751,5648651.808B*0.4826.469%C++15.409%D31.2C+N/A13950.1h13.4C**50.7C**
AC-X11 1,4911,4804863.045A*0.7525.684%C++22.905%C*27.1C+N/A15854.6h10.7C+41.6C*
NC6 Gauss SAW 1,4301,4175492.581A+0.2919.448%C+19.548%D28.2C+N/A24250.3h9.8C**50.6C**
LA8 Rebel 1,3851,3818571.611B*0.6831.922%C++23.823%B19.1C-N/A6772.3h5.6B+17.5B+
NS Baron G5 1,3841,3817171.926B**0.3646.979%B11.079%D32.5C+N/A17042.5h4B+8.6C+
Frag Grenade 1,3671,36311363N/A1,360.7136.407%D*N/A801.8A+2.4D--33551.7h2.2A+6.1B++
NC05 Jackhammer AE 1,3601,3565062.68B*0.3948.113%C+15.118%C52C+N/A13026.1h3.8B++8B+
NS-15M1 1,3571,3535162.622B**0.3321.834%C+17.738%D35.1C+N/A19538.5h12.5C++57.3C*
AF-57 Piston 1,3541,3455302.538A0.2551.481%B**11.524%D31.9C+N/A15442.1h5.5D10.7C*
LA3 Desperado 1,3591,3391,2681.056C*1.2326.49%C18.82%C+30C+N/A16344.6h8.9C*33.6C++
NS Decimator 1,8661,3326911.928B**0.3658.174%C2.853%B+39.3C**15.8C+46733.9h4.3B+7.4C**
Titan-150 AP 2,0231,3241687.881B5.5948.614%C+1.888%D34.4B**18.2B*48038.5h3.9B++8B++
Tempest 1,3351,3188761.505C+0.7925.383%C16.92%D32.3DN/A14640.8h11.1D43.6C
NS-44 Commissioner AE 1,3111,3011,1051.177C+1.1140.162%C+26.518%C++37.1C-N/A9835.1h3.5C++8.7C++
The Moonshot 1,3061,2991697.686B++5.4038.213%D-76.366%D43.4C--N/A11229.9h2.1D-5.6D-
NSX Daimyo 1,2891,2872704.767B+2.4835.689%D-91.842%D38.5C-N/A9733.4h3.2D8.9D
NS-357 Underboss 1,2951,2851,1851.084C++1.2135.138%C+18.366%C32CN/A15540.2h4.3C+12.2C++
MGR-L1 Promise 1,3141,2845502.335B++0.0425.874%B21.106%C-27.9C--N/A7346h17.5C-67.6C++
Mauler S6 1,2711,2655892.148B**0.1440.845%C++11.7%D33.4BN/A19837.9h3.9B*9.6B+
NC05 Jackhammer 1,2681,2615292.384B**0.0943.141%C+11.023%D-37.2C+N/A20533.9h4.3B+9.9B
SAS-R 1,2521,2483543.525B1.2339.774%C++53.045%F35.8C+N/A17234.9h2.5C6.2C+
Tank Mine 2,1491,2331776.966A*4.6829.37%CN/A154.1B**114.5A++20978h1.9C++6.6C+
NS-7 PDW 1,2441,2306601.864A0.4327.73%B+14.309%D23.4C+N/A13152.5h13.3B+47.9B+
NS-15M2 1,2291,2224912.489B+0.2024.169%C++22.095%C-36.3CN/A10233.7h12C**49.5C**
AF-8 RailJack 1,2231,2181936.311A+4.0238.556%C**58.703%F34.8B*N/A16435h2.7C7C++
NSX Naginata 1,2341,2126231.945B+0.3523.496%C**28.465%C++29.2C-N/A8941.5h12.1C++51.3C**
MGR-S1 Gladius 1,2231,2016141.956B+0.3326.375%C+23.564%C*28.7CN/A7541.8h10.2C*38.7C*
EM4 Longshot 1,1991,1982395.013B+2.7240.981%C*67.863%D**30.5C+N/A15539.3h2.7D-6.7C
AF-41 Hacksaw 1,2091,1953713.221C**0.9339.952%B*15.23%C*50AN/A23523.9h5.9B14.7B*
Warden 1,2071,1934812.48A+0.1925.251%C21.207%C-23.2C++N/A10651.4h9.1C**36.2C*
NS-11A 1,1921,1893913.041B**0.7520.941%D15.559%D-23.5CN/A13050.6h13.7C++65.4C+
AF-41 Hacksaw 1,2081,1863713.197C**0.9143.832%B**17.116%B+49.6AN/A22823.9h6.5C**14.8B*
MGR-M1 Bishop 1,2001,1772594.544A++2.2534.573%C*27.868%C37.8BN/A10131.1h5.9B+17.2B+
Gauss SPR 1,1861,1712105.576M3.2933.479%C++30.401%C-44B**N/A12126.6h4.4B*13.1B++
MKV-P Suppressed 1,1831,1704252.753A0.4627.732%C++26.068%C**38.4C++N/A9130.5h12.5B+44.9B+
NSX Tomoe 1,1861,1694362.681B++0.3929.899%C++35.672%C+34.4C+N/A8134h13.2B44.3B
Reaper DMR 1,1781,1686031.937C++0.3522.656%D16.438%D*27.5CN/A17342.5h10.5C46.4C
LA39 Bruiser 1,1781,1677201.621B+0.6753.407%D12.425%C-31.4CN/A13237.2h2.7C5.1C
NCM1 Scattercannon 1,1691,1673972.94C*0.6531.213%C-10.626%D*32.3C+N/A15436.1h4.8B++15.5B+
NC9 A-Tross 1,1721,1665752.028B++0.2624.123%C18.611%D-30.9C+N/A11537.7h9.8C++40.8C++
AF-19 Mercenary 1,1731,1665052.309A++0.0224.058%B20.412%C+29.4B++N/A28939.6h11.4B+47.5B+
LA80 1,1651,1631418.248A++5.9638.497%C65.09%D**37.6C+N/A20130.9h2.4C6.4C
NC14 Bolt Driver 1,1641,1612334.983A++2.6940.988%B*68.82%D36.4B*N/A15131.9h2.4B+5.8B++
AF-18 Stalker 1,1781,1614942.35B**0.0629.032%C**20.155%C+34.3C++N/A12833.8h11.9B41B+
Gauss Rifle S 1,1691,1616501.786B++0.5024.236%C+16.71%D33.8BN/A20234.4h12C+49.3C+
NSX Tengu 1,1831,1595012.313B**0.0237.821%C++17.688%C--29.6CN/A8039.2h12.2B32.2B
NC1 Gauss Rifle 1,1821,1585642.053B*0.2425.276%B+22.193%C*26.4C*N/A15743.9h12.9C++50.9B+
NS-30 Vandal 1,1571,1573733.102B*0.8130.143%C-19.706%D-36.7C+N/A16131.5h5.5C**18.2C++
NSX Tanto 1,1691,1566681.731B+0.5626.751%C++23.183%C24.8CN/A5946.7h12.9C**48.4C*
AF-23 Grinder 1,1651,1553922.946C**0.6624.838%D*14.026%C42B++N/A14127.5h4A+16.1B+
MANA Anti-Personnel Turret 1,1771,1544062.842N/A0.5520.655%UN/A11540U230U30666900.1h22.8T*110.3T*
AF-23 Grinder 1,1701,1534062.84C*0.5526.065%D*18.213%B+40.2B+N/A12628.7h4.5A17.1B
NC12 Sweeper 1,1631,1526411.797B++0.4938.13%C13.281%C+31.7C+N/A9336.3h3.9B+10.3B
NCM1 Scattercannon 1,1621,1524252.711B+0.4234.919%C+11.892%D-29.5B+N/A17339h6B*17B+
NS-11P 1,1711,1476351.806B+0.4824.987%B+19.268%C+27.4C+N/A9441.8h14.8C+59.1C**
L100 Python HEAT 1,4551,1299711.639B**9.3550.837%C+2.392%C+53.8A+15.5B*45821h4.1B*8.1B*
C75 Viper 1,2691,1295620.161M++17.8733.124%C--1.329%C+65.6A*8.1C++43217.2h6A18.2B**
Mag-Cutter 1,3241,11127,4070.041B++2.2556.915%A**N/A0.6C+N/A31886.4h2.5C*4.4B+
Spear Anti-Vehicle Phalanx Turret 1,6791,1055320.849A*18.5644.789%C*3.348%C55.3B**28.7B++55120h6.9B+15.3B+
Titan-150 HESH 1,2721,1018812.511C**10.2250.436%B1.544%C42.7C++6.6C23725.8h3.1C**6.1B+
AF-22 Crow 1,5801,0116601.532A*0.7667.855%C++1.879%C25.8B14.5C++25739.2h7.2B+10.7B+
Titan-150 HEAT 1,3199551367.022B+4.7352.486%B++2.408%C32.7A12.5B*33029.2h4.5B+8.6B++
NCM2 Falcon 1,4039375001.874B*0.4246.59%B*3.949%C-16.7B+8.3A++18756.1h11.2C++24B+
NS-45 Pilot 8928836761.306C++0.9826.993%D29.219%B+47.2C+N/A13218.7h6.3B+23.3C*
Hawk GD-68 1,4088635011.723A*0.5758.966%C--1.854%D16.5C++10.4C++26452.3h8C++13.6C+
Anti-Vehicle Grenade 9488411841N/A838.7149.449%C+N/A442.6B56.3C--33981.9h4.1B*8.2B++
Gauss Compact Burst 8448234801.715C+0.5825.728%C24.666%C+20.3DN/A5840.6h13.2C-51.2C+
NS Decimator-B 1,1928074281.886C*0.4059.487%D1.735%D35.9C-17.1C22122.5h5.3D-9D-
NS-44L Blackhand 7717664221.815B++0.4837.841%C-40.209%C+19.9CN/A4938.4h4.9C+12.9C+
NSX-P Tanto 6816692512.665A++0.3724.901%C+30.493%B++26.9C+N/A7724.9h12.6B+50.6B+
Impetus 6736652013.308B**1.0230.459%D27.82%C+30.5CN/A10821.8h4.4B14.3C++
NCM2 Falcon 1,0096394711.357B+0.9348.599%B++2.504%D--12.1C++7B*14352.6h16.4C+33.8B
Hunter QCX 6236194651.331B*0.9629.362%D-27.625%C++11.9C+N/A3852h3.1B+10.4B
NC15 Phoenix 1,2435962562.328B**0.0460.439%B**N/A15.4C*16.7B+31338.7h10.7C+17.7B+
19A Fortuna 5675525491.005C1.2923.958%D18.841%C14.2D-N/A5238.9h13D*54.3D--
The Slasher 62255118,2450.03C-2.2631.665%C5.263%D0.5C--N/A11169.5h2.3C+7.4C++
Gauss Rifle Burst 5565472182.509B0.2225.312%C--32.176%B+27.1DN/A7320.2h14.1D--55.5D
Gauss Prime 5295202482.097B+0.1923.466%D-19.808%C--29.2DN/A10817.8h12.3D52.6D
MANA Anti-Vehicle Turret 8984771972.421C**0.1350.226%C-N/A4770C*4210B*28221650.1h8.6S17.2B+
Enforcer ML85 728457499.327B**7.0441.213%C+2.407%C++25.8B15.3C+40117.7h10.6B++25.6B++
M30 Mustang AH 5724193081.36C-0.9351.111%DN/A14D--5.1C++13929.9h14.5D28.4D
Breaker Rocket Pods 515405429.643B+7.3544.863%C--N/A126.6B+34.4A++14543.2h19C42.4C+
Skyguard 683388765.105B**2.8127.331%C2.835%B+13.5C+10.2C*25828.8h129.6C+474.3C+
NSX-P Naginata 3943841842.087B+0.2021.589%C29.427%C+30.2C--N/A11312.7h12.6C++58.4C++
Carver 3863743,0020.125C++2.1729.115%C++20.321%B+1.4C-N/A3271h1.5C+5B
NCM3 Raven 5443522181.615B**0.6838.013%C+3.409%B+12.4B+6.7C++17528.5h20.8B*54.8B++
E540 Halberd 514349398.949C*6.6644.289%C+3.725%C**37.5B*17.7B+5759.3h5.4B12.3B
M12 Kobalt 3653461720.353B++18.0622.137%B*18.208%C+62.9C+3.5B++2245.5h21.9C99B
NC4 Mag-Shot 3473422551.341B*0.9527.884%C++14.035%D-20CN/A14617.1h6.9B+24.9C++
NS Annihilator 6533372021.668M0.6279.378%CN/A13.5B*12.7A+27324.9h11.3C*14.2C*
NS-61 Emissary 3373362231.507B**0.7825.068%C--19.345%B+18.8CN/A5317.9h13.9C++55.5C++
NCM3 Raven 5493302171.521B**0.7738.755%C+3.03%C++11.6B++7.7B*17128.4h22.6B*58.2B++
AF-6 Shadow 327322953.389B**1.1029.197%D-26.708%C+32.2CN/A9410h5.9C+20.4C
NS-10 Burster 5813071861.651B**0.6437.423%B**3.583%D6.4B+5.7A+15847.9h165C+441B+
NS-10 Burster 5713021811.669B**0.6237.672%B**2.98%D6.4B+5.7A+15647.4h167.6C+444.8B+
Auraxium Mag-Cutter 3292849,9790.028C+2.2632.12%C**4.93%C0.5CN/A2534.6h2.3C+7.2B
MAX Punch 2962782,6450.105C**2.1960.172%B**N/A1C+N/A5265.5h2C++3.3B
M40 Fury 3222712212.318B**10.0333.406%C+N/A44.4C+8.4C+2656.1h11.4B+34B+
NSX Masamune 4222622401.092B1.2055.716%C1.145%D25.2C15.4C++19210.4h19.6D35.2D
Rocklet Rifle 5112621801.456A+0.8343.938%D--N/A21.3C-20.2C27812.3h42.2C96C-
C85 Canister-H 2642501615.625C++13.3338.014%D*14.4%B*92.6C5.2D4072.7h5.8B+15.2C+
NS-AM7 Archer 3152422391.013A1.2853.158%D20.661%B+9.5B+2.9C++6825.4h14.7B+27.7B+
M40 Fury-F 2752271191.908C**0.3828.109%F-N/A8.6D-1.8D--5526.5h8B+28.3C+
Vortek Rotary 3892213550.623C1.6726.317%D-3.62%B**5.6D4.2D-12139.6h81.7C++310.4C+
M60-G Bulldog 2432091414.929M++12.6434.993%C++2.392%C32.2C*5.2C+2456.5h5.9B++16.9B+
Shrike 2751841061.736A++0.5555.333%C+2.174%C27.5C**13.6C++13066.7h6.8C+12.2C++
M12 Kobalt 180169442.25M*39.9619.752%B+26.627%A++52.8C--3.4B+2373.2h22.5C--113.8C++
M12 Kobalt-F 171159821.939C++0.3522.622%C++9.434%C+7.9DN/A3920.2h17.9C+79.3C*
M20 Basilisk 229156305.2B**2.9139.536%C*4.487%D15C-7C+20510.4h101.5C+256.8C++
Soldier Soaker 153152831.831B++0.4639.782%B+15.132%C+46.1C+N/A1733.3h5.3B+13.3B++
S12 Renegade 146132632.095C+0.2039.057%C5.303%C+13.1D*1.4C6710.1h5.1F13D--
Aspis Anti-Aircraft Phalanx Turret 2481241210.333M+8.0434.712%AN/A18.5A18.5A+5016.7h127.6B+367.6B*
NC08 Mag-Scatter 1201191171.017C++1.2743.567%D-15.126%C+21.3C--N/A805.6h4.1C++9.5C+
M20 Basilisk 174118235.13B**2.8444.798%B*5.085%C20.7C+9.8C*2665.7h102.9C+229.8B+
E540 Halberd-H 188117186.5C+4.2146.551%D*N/A36.6C22.2C++5553.2h7.1C15.2D
M40 Fury 143114814.25A11.9634.628%C+N/A38D9.7C+3163h12.7C++36.8C*
M12 Kobalt 1161121112B**109.7119.969%C13.393%D--93.3C3.3C-2721.2h20.6C103.1C
M12 Kobalt 1031021010.2C7.9112.233%D9.804%D--44.3CN/A2242.3h14.6B*119.2B
The Little Helper 103101472.149B++0.1430.318%F-13.861%C33.7CN/A1023h4.2B+14D
M60-A Bulldog 10599333B+30.7134.903%D*2.02%C+25.4C1.5D2193.9h5.2B15C+
M12 Kobalt-H 9994713.429C+11.1413.249%F17.021%C+49.5D*2.6D2531.9h15C*113D
C85 Canister 9590615C+12.7139.646%C++7.778%D**112.5B**6.3B++5270.8h6.5B+16.3B+
M20 Basilisk 1158999.889M7.6037.823%B**2.247%D*30.7B++9C**2962.9h61.6B++162.9B*
NS-20 Gorgon 8477441.75B*0.5429.672%B*18.182%C+14C+1.3C+495.5h61C205.5C++
NS-20 Gorgon 8676441.727B*0.5628.927%B*19.737%C++13.8C1.8B++485.5h60.3C208.3C+
M20 Kestrel 13374741C1.2927.261%C-N/A9.9D7.9D1757.5h112.5C+412.8C+
NSX Yumi 6563591.068C1.2223.523%D23.81%C16.6D-N/A473.8h16.6D*70.7D-
Tomcat A2AM Pods 12663115.727B+3.4475.297%DN/A48.5C+48.5B8941.3h9C+12C--
M40 Fury-H 726296.889C-4.6036.264%C-N/A41.3D--6.7D3061.5h9.1C+25.1C
Hornet Missiles 10260125C+2.7142.409%F-N/A50C35C+9981.2h12.9C30.3D*
NS CandyCannon 3000 5555970.567C+1.7235.06%C+25.455%D8.2DN/A216.7h5.3C+15.1C++
G40-F Ranger 8452317.333B**15.0430.319%C--N/A22.6D-13.9D-2342.3h80.6C265.8C
M60-A Bulldog 5852114.727C2.4428.462%FN/A14.9D1.7D1243.5h5B+17.5C-
CAS30 Tank Buster 9750870.575C1.7231.585%D*2%B**6C5.6C2068.4h66.1C+209.3C--
M96 Mjolnir-H 815086.25B*3.9639.215%D*N/A45.5C+28.2C6421.1h33.4C**85.1C+

Consumables
  Name Deaths Consumed Time Equipped
Decoy Grenade01860h
Nano-Armor Kit460736,33559.3h
Restoration Kit5906,2767.4h
Motion Spotter7930,08517.7h
Anti-Vehicle MANA Turret401,7923.9h
Spawn Beacon121,2561.5h
Structure Shield Module0590.2h
AE Nano-Armor Kit190394,76521h
Medical Applicator779383,03727.7h
Medical Kit1,50120,22122.7h
Nanite Revive Grenade06,0681.7h
Nanite Healing Grenade04250.1h
AE Medical Applicator313167,29711.1h
NC Triumph Flare Gun12560.4h
Deconstruction Tool01,1410.1h
Spitfire Auto-Turret222,6352.3h
Recon Detection Device15827,21946.9h
Shield Recharging Field732,7411.4h
Ammunition Package16812,1404.9h
Anti-Infantry MANA Turret593,7695.9h
IPC Targeting Dart0500.2h
Snowman Soldier72690.3h
Nano-Repair Grenade01,3120.4h
Hardlight Barrier125640.6h
Smoke Grenade01,2860.4h
WLT-Howler Mining Laser56,9512.5h

Check the help document for the dictionary if you want to learn more about words used here.


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