Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 6 (18,908)players online:
ZugieMac (13) 13
stats.dasanfall.com
Director General Ranger Hogefeld[NH] Hogefeld
NC BR 95

KDR: 2.3

Score: 110.6m

Last Seen: Jun 24th, 2019 7:23 PM
- OFFLINE - 19.4 hour(s)

Prestige 1, Battle Rank 95 - New Conglomerate on Miller - Outfit Member of New Hope[NH] New Hope
NC outfit on Miller

Members: 12
Level Progress (to 96): 79%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS GD-7F LA1 Anchor GD-22S L100 Python HESH AF-4A Bandit NC6A GODSAW GR-22 EM1
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Hogefeld



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,069,605 MLG Score: 855
Fun Score: N/A
Cheeseburgers Flipped: 2330TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.156%20.248%50957115388,1802.3393-0.034

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.82%0.782B++-0.096C+-0.688DHEAD ++ (~7.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.50.429B10.70.25C++31.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.707%1.425%66412061,19320746080.57494196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.732%-0.505D-0.199C-0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.90.393B31.40.398B64.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.899%1.972%4198120211,662329937383.53394312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.002%-0.682D-0.377C-0.651

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.50.365C**8.30.335C**16.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.992%8.304%1211311972,806260511131.07675252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.843%-0.389C-0.985B*0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.60.397B22.90.422B48.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.949%64.881%1218120210,7354394462.4431

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.369%0.439B-0.153C-0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.264C*2.70.133C++4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.736%11.244%121512056,5372881472.269

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.872%0.435B-0.664D-0.354

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.393B3.70.23C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
New Hope[NH] New Hope
NC outfit on Miller

Members: 12
110.6m294.2%356 (21.4k)318 (19.1k)2.30492174,78275,8302.6291895 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1210661821.886%17.342%38004:3583

13% Combat Medic22% Engineer23% Heavy Assault23% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:53 AMMay 2nd, 2016 6:42 PMJun 25th, 2019 11:43 AM (22h) (PST)Jun 24th, 2019 5:11 PM (2d) (PST)Jun 24th, 2019 3:23 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5721893830.5030.2180.0871.6240.049855

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,30611,34522,9613013597319,074

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5796.9h/241.5d 24,589 30,310 45,092 564.8k 8,665 20,905 17,193 198.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C++
Kills:5,090
Deaths:2,161
KDR:2.355
Accuracy:25.247% C++
HSR:20.334% D
GD-22S
C++
Kills:3,892
Deaths:1,548
KDR:2.514
Accuracy:23.526% C++
HSR:19.476% D
NC6A GODSAW
D
Kills:2,763
Deaths:1,127
KDR:2.452
Accuracy:25.492% D
HSR:20.376% D-
EM1
C+
Kills:2,559
Deaths:1,238
KDR:2.067
Accuracy:20.856% C+
HSR:17.468% D
NC6S Gauss SAW S
C++
Kills:1,914
Deaths:815
KDR:2.348
Accuracy:23.916% C++
HSR:18.182% D
EM6
C
Kills:1,878
Deaths:860
KDR:2.184
Accuracy:20.120% C
HSR:21.779% C
NC6 Gauss SAW
C+
Kills:1,417
Deaths:549
KDR:2.581
Accuracy:19.448% C+
HSR:19.548% D
NS-15M1
C+
Kills:1,353
Deaths:516
KDR:2.622
Accuracy:21.820% C+
HSR:17.738% D
MGR-L1 Promise
B+
Kills:1,328
Deaths:575
KDR:2.310
Accuracy:26.027% B+
HSR:20.633% D
NS-15M2
C++
Kills:1,257
Deaths:510
KDR:2.465
Accuracy:24.203% C++
HSR:22.196% C-
NSX Naginata
C**
Kills:1,217
Deaths:623
KDR:1.953
Accuracy:23.453% C**
HSR:28.431% C++
NSX-P Naginata
C++
Kills:1,200
Deaths:521
KDR:2.303
Accuracy:23.356% C++
HSR:27.167% C+
Kills:25,868
Deaths (as Heavy Assault):11,043
Deaths (to Heavy Assaults):21,582
KDR:2.34248
Kill Difference:14,825
Playtime:1,316.394 hours
Usage:23%
Score:24.754m
Score/min:313
Accuracy (listed only):23.122%
HSR (listed only):21.111%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C+
Kills:5,552
Deaths:1,847
KDR:3.006
Accuracy:23.567% C+
HSR:17.831% C
AF-4A Bandit
C++
Kills:3,200
Deaths:1,985
KDR:1.612
Accuracy:26.041% C++
HSR:20.813% C
AF-4G Cyclone
C*
Kills:2,452
Deaths:1,088
KDR:2.254
Accuracy:28.582% C*
HSR:15.212% D
AF-4 Cyclone
B+
Kills:2,288
Deaths:1,059
KDR:2.161
Accuracy:27.881% B+
HSR:14.991% C--
NS-11C
C+
Kills:2,215
Deaths:1,122
KDR:1.974
Accuracy:24.156% C+
HSR:16.298% C--
Gauss Compact S
C**
Kills:1,986
Deaths:773
KDR:2.569
Accuracy:25.120% C**
HSR:10.524% D*
Blitz GD-10
C**
Kills:1,958
Deaths:1,031
KDR:1.899
Accuracy:25.697% C**
HSR:13.585% C--
Razor GD-23
C*
Kills:1,755
Deaths:744
KDR:2.359
Accuracy:25.299% C*
HSR:19.544% C+
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D*
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
AC-X11
C*
Kills:1,488
Deaths:488
KDR:3.049
Accuracy:25.661% C++
HSR:22.984% C*
NS Baron G5
C**
Kills:1,460
Deaths:758
KDR:1.926
Accuracy:46.893% C**
HSR:10.822% D-
MGR-S1 Gladius
C++
Kills:1,370
Deaths:697
KDR:1.966
Accuracy:26.776% C+
HSR:22.993% C++
AF-57 Piston
B**
Kills:1,348
Deaths:534
KDR:2.524
Accuracy:51.376% B**
HSR:11.573% D
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
Mauler S6
C+
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C+
HSR:11.700% D
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C++
HSR:26.068% C**
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.389% D
HSR:12.425% C-
AF-19 Mercenary
B
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:24.058% B
HSR:20.412% C+
NSX Tengu
C*
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C*
HSR:17.688% C--
NSX Tanto
C++
Kills:1,156
Deaths:668
KDR:1.731
Accuracy:26.751% C++
HSR:23.183% C
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
NSX-P Tanto
B+
Kills:952
Deaths:332
KDR:2.867
Accuracy:25.682% C+
HSR:29.622% B+
Gauss Compact Burst
C+
Kills:823
Deaths:480
KDR:1.715
Accuracy:25.728% C+
HSR:24.666% C+
19A Fortuna
C
Kills:552
Deaths:549
KDR:1.005
Accuracy:23.939% D
HSR:18.841% C
MGR-C1 Charger
C+
Kills:378
Deaths:242
KDR:1.562
Accuracy:26.255% C
HSR:24.603% C+
The Little Helper
D
Kills:207
Deaths:118
KDR:1.754
Accuracy:35.860% D*
HSR:12.560% D
Kills:43,936
Deaths (as Light Assault):21,116
Deaths (to Light Assaults):13,067
KDR:2.0807
Kill Difference:22,820
Playtime:816.604 hours
Usage:14%
Score:13.670m
Score/min:279
Accuracy (listed only):31.356%
HSR (listed only):17.398%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:5,552
Deaths:1,847
KDR:3.006
Accuracy:23.567% C+
HSR:17.831% C
AF-4A Bandit
C++
Kills:3,200
Deaths:1,985
KDR:1.612
Accuracy:26.041% C++
HSR:20.813% C
NS-11C
C+
Kills:2,215
Deaths:1,122
KDR:1.974
Accuracy:24.156% C+
HSR:16.298% C--
Gauss Compact S
C**
Kills:1,986
Deaths:773
KDR:2.569
Accuracy:25.120% C**
HSR:10.524% D*
Razor GD-23
C*
Kills:1,755
Deaths:744
KDR:2.359
Accuracy:25.299% C*
HSR:19.544% C+
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D*
AC-X11
C*
Kills:1,488
Deaths:488
KDR:3.049
Accuracy:25.661% C++
HSR:22.984% C*
NS Baron G5
C**
Kills:1,460
Deaths:758
KDR:1.926
Accuracy:46.893% C**
HSR:10.822% D-
AF-57 Piston
B**
Kills:1,348
Deaths:534
KDR:2.524
Accuracy:51.376% B**
HSR:11.573% D
Mauler S6
C+
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C+
HSR:11.700% D
MGR-M1 Bishop
C**
Kills:1,229
Deaths:265
KDR:4.638
Accuracy:34.640% C**
HSR:27.909% C
Warden
C
Kills:1,193
Deaths:481
KDR:2.480
Accuracy:25.251% C
HSR:21.207% C-
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.389% D
HSR:12.425% C-
AF-19 Mercenary
B
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:24.058% B
HSR:20.412% C+
NSX Tanto
C++
Kills:1,156
Deaths:668
KDR:1.731
Accuracy:26.751% C++
HSR:23.183% C
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
NSX-P Tanto
B+
Kills:952
Deaths:332
KDR:2.867
Accuracy:25.682% C+
HSR:29.622% B+
Gauss Compact Burst
C+
Kills:823
Deaths:480
KDR:1.715
Accuracy:25.728% C+
HSR:24.666% C+
19A Fortuna
C
Kills:552
Deaths:549
KDR:1.005
Accuracy:23.939% D
HSR:18.841% C
MGR-C1 Charger
C+
Kills:378
Deaths:242
KDR:1.562
Accuracy:26.255% C
HSR:24.603% C+
The Little Helper
D
Kills:207
Deaths:118
KDR:1.754
Accuracy:35.860% D*
HSR:12.560% D
Kills:31,849
Deaths (as Engineer):14,660
Deaths (to Engineers):14,928
KDR:2.17251
Kill Difference:17,189
Playtime:1,300.825 hours
Usage:22%
Score:26.793m
Score/min:343
Accuracy (listed only):32.561%
HSR (listed only):18.052%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C++
Kills:2,718
Deaths:1,360
KDR:1.999
Accuracy:24.773% C++
HSR:15.232% D
AF-4G Cyclone
C*
Kills:2,452
Deaths:1,088
KDR:2.254
Accuracy:28.582% C*
HSR:15.212% D
AF-4 Cyclone
B+
Kills:2,288
Deaths:1,059
KDR:2.161
Accuracy:27.881% B+
HSR:14.991% C--
Carnage AR
C++
Kills:2,142
Deaths:1,179
KDR:1.817
Accuracy:25.049% C++
HSR:18.347% C
Blitz GD-10
C**
Kills:1,958
Deaths:1,031
KDR:1.899
Accuracy:25.697% C**
HSR:13.585% C--
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D*
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
NS Baron G5
C**
Kills:1,460
Deaths:758
KDR:1.926
Accuracy:46.893% C**
HSR:10.822% D-
MGR-S1 Gladius
C++
Kills:1,370
Deaths:697
KDR:1.966
Accuracy:26.776% C+
HSR:22.993% C++
AF-57 Piston
B**
Kills:1,348
Deaths:534
KDR:2.524
Accuracy:51.376% B**
HSR:11.573% D
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
Mauler S6
C+
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C+
HSR:11.700% D
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
NS-11A
D
Kills:1,189
Deaths:391
KDR:3.041
Accuracy:20.941% D
HSR:15.559% D-
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C++
HSR:26.068% C**
Reaper DMR
D
Kills:1,168
Deaths:603
KDR:1.937
Accuracy:22.656% D
HSR:16.438% D*
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.389% D
HSR:12.425% C-
NC9 A-Tross
C
Kills:1,166
Deaths:575
KDR:2.028
Accuracy:24.123% C
HSR:18.611% D-
Gauss Rifle S
C+
Kills:1,161
Deaths:650
KDR:1.786
Accuracy:24.236% C+
HSR:16.710% D
NSX Tengu
C*
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C*
HSR:17.688% C--
NC1 Gauss Rifle
B+
Kills:1,158
Deaths:564
KDR:2.053
Accuracy:25.276% B+
HSR:22.193% C*
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
NS-11P
B+
Kills:1,147
Deaths:635
KDR:1.806
Accuracy:24.987% B+
HSR:19.268% C+
Gauss Rifle Burst
B+
Kills:575
Deaths:243
KDR:2.366
Accuracy:25.246% C--
HSR:32% B+
Gauss Prime
C--
Kills:536
Deaths:262
KDR:2.046
Accuracy:23.399% D-
HSR:19.590% C--
The Little Helper
D
Kills:207
Deaths:118
KDR:1.754
Accuracy:35.860% D*
HSR:12.560% D
NSX Yumi
C
Kills:63
Deaths:59
KDR:1.068
Accuracy:23.523% D
HSR:23.810% C
Kills:35,736
Deaths (as Combat Medic):17,902
Deaths (to Combat Medics):8,023
KDR:1.9962
Kill Difference:17,834
Playtime:735.387 hours
Usage:13%
Score:16.731m
Score/min:379
Accuracy (listed only):31.108%
HSR (listed only):16.873%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C*
Kills:2,452
Deaths:1,088
KDR:2.254
Accuracy:28.582% C*
HSR:15.212% D
AF-4 Cyclone
B+
Kills:2,288
Deaths:1,059
KDR:2.161
Accuracy:27.881% B+
HSR:14.991% C--
NS-44 Commissioner
C+
Kills:2,159
Deaths:1,955
KDR:1.104
Accuracy:35.612% C+
HSR:17.508% D
SAS-R
B
Kills:2,016
Deaths:507
KDR:3.976
Accuracy:41.156% B
HSR:58.730% D--
Blitz GD-10
C**
Kills:1,958
Deaths:1,031
KDR:1.899
Accuracy:25.697% C**
HSR:13.585% C--
NS-44B Commissioner
C+
Kills:1,712
Deaths:1,429
KDR:1.198
Accuracy:39.018% C+
HSR:23.773% C+
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
The Moonshot
D
Kills:1,513
Deaths:194
KDR:7.799
Accuracy:38.325% D
HSR:76.074% D
LA8 Rebel
C**
Kills:1,383
Deaths:859
KDR:1.610
Accuracy:31.925% C++
HSR:23.789% C**
MGR-S1 Gladius
C++
Kills:1,370
Deaths:697
KDR:1.966
Accuracy:26.776% C+
HSR:22.993% C++
LA3 Desperado
C+
Kills:1,341
Deaths:1,268
KDR:1.058
Accuracy:26.506% C
HSR:18.792% C+
NS-44 Commissioner AE
C++
Kills:1,321
Deaths:1,116
KDR:1.184
Accuracy:40.321% C+
HSR:26.419% C++
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
NS-357 Underboss
C+
Kills:1,290
Deaths:1,193
KDR:1.081
Accuracy:35.141% C+
HSR:18.450% C
NSX Daimyo
D
Kills:1,290
Deaths:274
KDR:4.708
Accuracy:35.696% D-
HSR:91.861% D
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
AF-8 RailJack
C*
Kills:1,223
Deaths:195
KDR:6.272
Accuracy:38.482% C*
HSR:58.872% F
NS-45 Pilot
B
Kills:1,205
Deaths:941
KDR:1.281
Accuracy:27.591% D
HSR:28.714% B
EM4 Longshot
C*
Kills:1,198
Deaths:239
KDR:5.013
Accuracy:40.981% C*
HSR:67.863% D**
Gauss SPR
C++
Kills:1,171
Deaths:210
KDR:5.576
Accuracy:33.479% C++
HSR:30.401% C-
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C++
HSR:26.068% C**
NSX Tomoe
C*
Kills:1,169
Deaths:436
KDR:2.681
Accuracy:29.899% C*
HSR:35.672% C+
LA80
C
Kills:1,163
Deaths:141
KDR:8.248
Accuracy:38.497% C
HSR:65.090% F
AF-18 Stalker
C**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.032% C**
HSR:20.155% C+
NC14 Bolt Driver
B*
Kills:1,161
Deaths:233
KDR:4.983
Accuracy:40.988% B*
HSR:68.820% D
NSX Tengu
C*
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C*
HSR:17.688% C--
NS-30 Vandal
C--
Kills:1,157
Deaths:373
KDR:3.102
Accuracy:30.143% C--
HSR:19.706% D-
Impetus
C*
Kills:1,067
Deaths:310
KDR:3.442
Accuracy:31.030% C--
HSR:29.428% C*
NS-44L Blackhand
C+
Kills:774
Deaths:436
KDR:1.775
Accuracy:37.789% C-
HSR:40.181% C+
NS-61 Emissary
B+
Kills:359
Deaths:245
KDR:1.465
Accuracy:25.131% C--
HSR:19.777% B+
NC4 Mag-Shot
C++
Kills:342
Deaths:256
KDR:1.336
Accuracy:27.871% C++
HSR:14.035% D-
AF-6 Shadow
C+
Kills:322
Deaths:95
KDR:3.389
Accuracy:29.197% D-
HSR:26.708% C+
NS-AM7 Archer
B
Kills:257
Deaths:249
KDR:1.032
Accuracy:53.275% D
HSR:20.623% B
Soldier Soaker
B+
Kills:152
Deaths:83
KDR:1.831
Accuracy:39.782% B+
HSR:15.132% C+
NC08 Mag-Scatter
C+
Kills:127
Deaths:124
KDR:1.024
Accuracy:44.417% D
HSR:14.961% C+
NS CandyCannon 3000
C+
Kills:55
Deaths:97
KDR:0.567
Accuracy:35.060% C+
HSR:25.455% D
Kills:42,597
Deaths (as Infiltrator):21,154
Deaths (to Infiltrators):12,120
KDR:2.01366
Kill Difference:21,443
Playtime:1,321.155 hours
Usage:23%
Score:19.718m
Score/min:249
Accuracy (listed only):33.623%
HSR (listed only):30.949%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,956
Deaths:567
KDR:3.450
Accuracy:26.324% D--
HSR:16.360% C+
AF-34 Mattock
C
Kills:1,788
Deaths:560
KDR:3.193
Accuracy:28.992% D-
HSR:16.331% C
AF-41 Hacksaw
B*
Kills:1,207
Deaths:379
KDR:3.185
Accuracy:40.109% B*
HSR:15.327% C**
AF-41 Hacksaw
B**
Kills:1,192
Deaths:379
KDR:3.145
Accuracy:43.882% B**
HSR:17.198% B++
NCM1 Scattercannon
C--
Kills:1,177
Deaths:400
KDR:2.943
Accuracy:31.359% C--
HSR:10.790% D*
AF-23 Grinder
C
Kills:1,163
Deaths:394
KDR:2.952
Accuracy:24.883% D*
HSR:14.102% C
NCM1 Scattercannon
C
Kills:1,161
Deaths:428
KDR:2.713
Accuracy:35.081% C
HSR:11.886% D-
AF-23 Grinder
B+
Kills:1,153
Deaths:406
KDR:2.840
Accuracy:26.065% D*
HSR:18.213% B+
NCM2 Falcon
B*
Kills:1,064
Deaths:561
KDR:1.897
Accuracy:46.696% B*
HSR:3.759% C-
NCM2 Falcon
B++
Kills:712
Deaths:534
KDR:1.333
Accuracy:48.481% B++
HSR:2.669% D-
NCM3 Raven
B+
Kills:361
Deaths:225
KDR:1.604
Accuracy:38.164% C+
HSR:3.324% B+
NCM3 Raven
C++
Kills:339
Deaths:224
KDR:1.513
Accuracy:38.878% C+
HSR:2.950% C++
NS-10 Burster
B**
Kills:318
Deaths:187
KDR:1.701
Accuracy:37.830% B**
HSR:2.830% D-
NS-10 Burster
B**
Kills:315
Deaths:192
KDR:1.641
Accuracy:37.572% B**
HSR:3.810% D
NS-20 Gorgon
B++
Kills:103
Deaths:64
KDR:1.609
Accuracy:29.239% B++
HSR:20.388% C++
NS-20 Gorgon
B++
Kills:98
Deaths:64
KDR:1.531
Accuracy:28.320% B++
HSR:18.367% C+
Kills:14,107
Deaths (as MAX Suit):2,782
Deaths (to MAX Suits):4,007
KDR:5.07081
Kill Difference:11,325
Playtime:291.823 hours
Usage:5%
Score:8.903m
Score/min:508
Accuracy (listed only):35.117%
HSR (listed only):11.144%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:468
V. Kills:160 291%
Deaths:326
KDR:1.436
Accuracy:51.375% D
KPH:14.600 D--
VKPH:5 C+
Breaker Rocket Pods
A+
Kills:430
V. Kills:114 374%
Deaths:45
KDR:9.556
Accuracy:44.910% C--
KPH:130.300 B+
VKPH:34.500 A+
Vortek Rotary
D
Kills:243
V. Kills:181 134%
Deaths:364
KDR:0.668
Accuracy:26.409% D-
KPH:5.800 D
VKPH:4.300 D-
M20 Kestrel
C--
Kills:80
V. Kills:62 127%
Deaths:75
KDR:1.067
Accuracy:27.084% C--
KPH:10.500 D
VKPH:8.100 D
Tomcat A2AM Pods
C*
Kills:65
V. Kills:64 100%
Deaths:11
KDR:5.909
Accuracy:75.325% C-
KPH:49.900 C+
VKPH:49.100 C*
Hornet Missiles
C+
Kills:60
V. Kills:42 140%
Deaths:12
KDR:5
Accuracy:42.409% F-
KPH:49.500 C
VKPH:34.600 C+
Kills:1,346 (791 + 0)
Deaths:833
KDR:1.616
VKDR:0.748
Vehicle Kills:623
Kill Difference:513
Playtime:87.499 hours
Usage:2%
Score:1.067m
Score/min:203
Piloting Accuracy:27.084%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:52
V. Kills:49 104%
Deaths:87
KDR:0.598
Accuracy:32.063% D*
KPH:6 C
VKPH:5.600 C
Kills:52 (52 + 0)
Deaths:87
KDR:0.598
VKDR:0.563
Vehicle Kills:49
Kill Difference:35
Playtime:8.734 hours
Usage:0%
Score:0.106m
Score/min:202
Piloting Accuracy:32.063%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:3,423
V. Kills:438 N/A
Deaths:146
KDR:23.445
Accuracy:55.528% B*
KPH:58.700 C**
VKPH:7.500 C+
L100 Python AP
C++
Kills:1,873
V. Kills:1,159 161%
Deaths:184
KDR:10.179
Accuracy:47.792% D-
KPH:30.400 C+
VKPH:18.800 C++
L100 Python HEAT
A+
Kills:1,132
V. Kills:327 345%
Deaths:97
KDR:11.670
Accuracy:50.808% C+
KPH:53.800 A+
VKPH:15.500 B*
C75 Viper
A*
Kills:1,129
V. Kills:140 N/A
Deaths:56
KDR:20.161
Accuracy:33.124% C--
KPH:65.500 A*
VKPH:8.100 C++
Skyguard
C**
Kills:415
V. Kills:310 133%
Deaths:76
KDR:5.461
Accuracy:27.307% C
KPH:14 C+
VKPH:10.500 C**
Kills:7,972 (7,972 + 0)
Deaths:559
KDR:14.261
VKDR:4.247
Vehicle Kills:2,374
Kill Difference:7,413
Playtime:187.700 hours
Usage:3%
Score:3.850m
Score/min:342
Driving Accuracy:27.307%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:1,585
V. Kills:818 194%
Deaths:186
KDR:8.522
Accuracy:48.969% C+
KPH:36.100 A
VKPH:18.600 B*
Titan-150 HESH
C**
Kills:1,138
V. Kills:174 N/A
Deaths:91
KDR:12.506
Accuracy:50.106% C**
KPH:42.500 C*
VKPH:6.500 C
Titan-150 HEAT
A
Kills:967
V. Kills:372 259%
Deaths:136
KDR:7.110
Accuracy:52.562% B++
KPH:32.800 A
VKPH:12.600 B**
Enforcer ML85
C*
Kills:471
V. Kills:278 169%
Deaths:50
KDR:9.420
Accuracy:41.168% C+
KPH:25.500 C*
VKPH:15.100 C+
E540 Halberd
B++
Kills:432
V. Kills:195 220%
Deaths:41
KDR:10.537
Accuracy:44.491% C+
KPH:36.200 B++
VKPH:16.300 C**
M12 Kobalt
C++
Kills:127
V. Kills:4 N/A
Deaths:11
KDR:11.546
Accuracy:14.841% C++
KPH:47.800 C
VKPH:1.500 C
C85 Canister
A++
Kills:105
V. Kills:8 N/A
Deaths:6
KDR:17.500
Accuracy:42.339% B
KPH:117.500 B**
VKPH:8.900 A++
M20 Basilisk
B**
Kills:94
V. Kills:27 336%
Deaths:10
KDR:9.400
Accuracy:37.735% B**
KPH:31.100 B*
VKPH:8.900 B
Kills:4,919 (3,690 + 1,229)
Deaths:531
KDR:9.264
VKDR:3.533
Vehicle Kills:1,876
Kill Difference:4,388
Playtime:137.195 hours
Usage:2%
Score:3.103m
Score/min:377
Driving Accuracy:52.562%
Gunner Accuracy:37.735%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:254
V. Kills:14 N/A
Deaths:16
KDR:15.875
Accuracy:38.214% D*
KPH:94.300 C+
VKPH:5.200 D
E540 Halberd-H
C++
Kills:128
V. Kills:71 178%
Deaths:18
KDR:7.111
Accuracy:46.868% D*
KPH:38.200 C+
VKPH:21.200 C++
M12 Kobalt-H
C
Kills:102
V. Kills:7 N/A
Deaths:7
KDR:14.571
Accuracy:15.543% D*
KPH:53.500 D--
VKPH:3.700 C
M40 Fury-H
D
Kills:62
V. Kills:10 N/A
Deaths:9
KDR:6.889
Accuracy:36.264% C-
KPH:40.100 D--
VKPH:6.500 D
G40-F Ranger
D
Kills:52
V. Kills:32 158%
Deaths:4
KDR:13
Accuracy:30.206% D
KPH:22.700 D
VKPH:13.900 D
M96 Mjolnir-H
C+
Kills:52
V. Kills:32 158%
Deaths:8
KDR:6.500
Accuracy:39.391% D*
KPH:44.500 C+
VKPH:27.400 C
Kills:650 (0 + 650)
Deaths:62
KDR:10.484
VKDR:2.677
Vehicle Kills:166
Kill Difference:588
Playtime:12.964 hours
Usage:0%
Score:0.318m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:39.391%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:383
V. Kills:19 N/A
Deaths:18
KDR:21.278
Accuracy:22.283% B*
KPH:65 C++
VKPH:3.200 B+
M40 Fury
C+
Kills:271
V. Kills:51 N/A
Deaths:22
KDR:12.318
Accuracy:33.333% C
KPH:44.100 C+
VKPH:8.300 C+
M60-G Bulldog
C++
Kills:209
V. Kills:34 N/A
Deaths:14
KDR:14.929
Accuracy:34.993% C++
KPH:32.100 C++
VKPH:5.200 C+
M20 Basilisk
C+
Kills:188
V. Kills:83 224%
Deaths:30
KDR:6.267
Accuracy:40.070% C**
KPH:17 C
VKPH:7.500 C+
M12 Kobalt
B+
Kills:185
V. Kills:11 N/A
Deaths:4
KDR:46.250
Accuracy:19.442% B
KPH:53.100 C--
VKPH:3.200 B+
M20 Basilisk
C*
Kills:128
V. Kills:59 213%
Deaths:23
KDR:5.565
Accuracy:44.748% B*
KPH:21.200 C+
VKPH:9.800 C*
M40 Fury
C+
Kills:114
V. Kills:29 380%
Deaths:8
KDR:14.250
Accuracy:34.628% C+
KPH:38.300 D
VKPH:9.800 C+
Kills:1,478 (0 + 1,478)
Deaths:119
KDR:12.420
VKDR:2.403
Vehicle Kills:286
Kill Difference:1,359
Playtime:42.131 hours
Usage:1%
Score:0.614m
Score/min:243
Driving Accuracy:N/A%
Gunner Accuracy:34.628%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:227
V. Kills:48 463%
Deaths:119
KDR:1.908
Accuracy:28.109% F
KPH:8.600 D
VKPH:1.800 D--
M12 Kobalt-F
D
Kills:159
V. Kills:12 N/A
Deaths:82
KDR:1.939
Accuracy:22.622% C++
KPH:7.900 D
VKPH:0.600 D
S12 Renegade
C+
Kills:137
V. Kills:16 N/A
Deaths:63
KDR:2.175
Accuracy:38.842% C
KPH:13.300 D*
VKPH:1.600 C+
Kills:523 (523 + 0)
Deaths:264
KDR:1.981
VKDR:0.288
Vehicle Kills:76
Kill Difference:259
Playtime:56.947 hours
Usage:1%
Score:0.177m
Score/min:52
Driving Accuracy:38.842%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 5,6145,5521,8473.006A++0.7023.567%C+17.831%C23.2CN/A123239.3h12.6B53.5C*
LA1 Anchor 5,1415,0902,1612.355C++0.0525.247%C++20.334%D35.2C-N/A136144.4h10.1C++39.9C*
GD-22S 3,9413,8921,5482.514B++0.2123.526%C++19.476%D32.6C+N/A143119.5h10.7C**45.7B
L100 Python HESH 3,8613,42314623.445A21.1455.528%B*1.022%D58.7C**7.5C+31658.3h2.8B+5.1B++
AF-4A Bandit 3,2263,2001,9851.612C*0.6926.041%C++20.813%C24C-N/A100133.6h11.6C+44.4C++
NC6A GODSAW 2,8282,7631,1272.452C++0.1525.492%D20.376%D-34.6DN/A11979.8h10.7C+41.8C
GR-22 2,7272,7181,3601.999B+0.3124.773%C++15.232%D27.7C+N/A13298.2h12.5B+50.4B+
EM1 2,5752,5591,2382.067B*0.2420.856%C+17.468%D34.7C+N/A17273.8h12.9C++61.8C*
AF-4G Cyclone 2,4772,4521,0882.254C**0.0528.582%C*15.212%D30.8C--N/A11879.7h9.5B33.4B
AF-4 Cyclone 2,3062,2881,0592.161B++0.1427.881%B+14.991%C--27.4CN/A12383.4h9.6B+34.4B+
NS-11C 2,2482,2151,1221.974B**0.3324.156%C+16.298%C--21.4CN/A100103.4h14.7C++60.8C*
Bouncing Betty 2,2072,2023127.058B**4.7543.598%C+N/A200.2A+N/A74311h1.6B**3.6B++
NS-44 Commissioner 2,1812,1591,9551.104C++1.2035.612%C+17.508%D30C+N/A13272h3.8C*10.6C**
Carnage AR 2,1652,1421,1791.817B+0.4925.049%C++18.347%C25.8CN/A11882.9h12.8B51.2B
Sticky Grenade 2,0702,04412044N/A2,041.7056.878%B+N/A1277.5B++16.3B+48471.6h1.7B+2.9B+
SAS-R 2,0272,0165073.976B+1.6741.156%B58.73%D--38.6C+N/A15352.2h2.4C+5.9C++
Gauss Compact S 2,0511,9867732.569A++0.2625.12%C**10.524%D*26.3B+N/A15475.4h7.4B**29.4B++
Blitz GD-10 1,9761,9581,0311.899B*0.4125.697%C**13.585%C--23.8CN/A12082.2h13.2B+51.4B+
AF-34 Mattock 1,9741,9565673.45C++1.1526.324%D--16.36%C+41.2C+N/A18647.5h3.9B**14.7B+
NC6S Gauss SAW S 1,9241,9148152.348B++0.0423.916%C++18.182%D40C+N/A22447.9h10.2B42.8C**
EM6 1,8981,8788602.184B+0.1220.12%C21.779%C31CN/A18260.5h11.4C+56.5C++
L100 Python AP 3,0321,87318410.179B**7.8747.792%D-4.004%B++30.5C+18.8C++33961.5h5.1B+10.7C*
C-4 2,4511,8081,1111.627C++0.6828.429%B+N/A83.7C++29.8C++116321.6h1.6C+5.5C**
C-4 ARX 2,4271,7908482.111C++0.1927.416%C*N/A107.8C+38.4C*61516.6h1.5D5.6C-
AF-34 Mattock 1,8011,7885603.193C++0.8928.992%D-16.331%C37.6C+N/A17847.6h4.5B**15.5B+
Razor GD-23 1,7681,7557442.359A+0.0525.299%C*19.544%C+25.5C++N/A12568.8h11.5B+45.5B+
NS-44B Commissioner 1,7321,7121,4291.198C**1.1139.018%C+23.773%C+34.3CN/A8149.9h3.9C+10C++
GD-66 Claw 1,6151,6058191.96B++0.3455.144%C8.287%D*28.9C-N/A14055.6h2.7C+4.9C+
Titan-150 AP 2,4031,5851868.522B+6.2248.969%C+1.703%D36A18.6B*47144h3.8B++7.8B++
MKV Suppressed 1,5751,5648651.808B**0.5026.469%C++15.409%D31.2C+N/A13950.1h13.4B50.7C**
NC05 Jackhammer 1,5371,5246572.32B**0.0244.519%C+12.139%D41.5C+N/A21436.7h4.3B+9.6B
The Moonshot 1,5201,5131947.799B++5.4938.325%D76.074%D45CN/A11833.6h2.1D-5.6D-
AC-X11 1,4991,4884883.049A*0.7425.661%C++22.984%C*27.2C+N/A15954.8h10.7C+41.7C*
NS Baron G5 1,4661,4607581.926B**0.3846.893%C**10.822%D-32.8C+N/A16844.5h4.1B+8.6C+
NC6 Gauss SAW 1,4301,4175492.581A0.2819.448%C+19.548%D28.1C+N/A24650.5h9.8C**50.6C**
LA8 Rebel 1,3871,3838591.61B*0.6931.925%C++23.789%C**19.1C-N/A6772.4h5.6B+17.5B+
MGR-S1 Gladius 1,3971,3706971.966B+0.3426.776%C+22.993%C++30.4CN/A8145.1h10.2C*38.2C*
Frag Grenade 1,3681,36411364N/A1,361.7036.404%D*N/A757.8A2.2D--33931.8h2.2A+6.1B++
NC05 Jackhammer AE 1,3601,3565062.68B*0.3848.113%C+15.118%C52C+N/A13026.1h3.8B++8B+
NS-15M1 1,3571,3535162.622B*0.3221.82%C+17.738%D35.1C+N/A19538.5h12.5C++57.3C++
AF-57 Piston 1,3571,3485342.524A0.2251.376%B**11.573%D31.9C+N/A15542.2h5.5C--10.8C*
LA3 Desperado 1,3611,3411,2681.058C*1.2526.506%C18.792%C+30.1C+N/A16444.6h8.9C*33.6C++
NS Decimator 1,8671,3336911.929B**0.3858.174%C2.851%B+39.3C**15.8C+47133.9h4.3B7.4C**
MGR-L1 Promise 1,3581,3285752.31B++0.0126.027%B+20.633%D27.8C--N/A7647.8h17.5C-67.4C++
NS-44 Commissioner AE 1,3311,3211,1161.184C+1.1240.321%C+26.419%C++37.3C-N/A9935.4h3.5C++8.7C++
Tempest 1,3351,3188761.505C+0.8025.383%C16.92%D32.3DN/A14640.8h11.1D43.6C
NS-357 Underboss 1,3001,2901,1931.081C++1.2235.141%C+18.45%C32CN/A15540.3h4.3C+12.2C++
NSX Daimyo 1,2921,2902744.708B+2.4035.696%D-91.861%D38.4C-N/A9733.6h3.2D8.9D
Tank Mine 2,1961,2681777.164A**4.8629.784%CN/A156.5B**114.6A++20978.1h1.9C++6.5C+
Mauler S6 1,2711,2655892.148B**0.1640.845%C+11.7%D33.4C**N/A19937.9h3.9B*9.6B+
NS-15M2 1,2641,2575102.465B+0.1624.203%C++22.196%C-35.7CN/A10135.2h12.1C**50C**
NS-7 PDW 1,2441,2306601.864B**0.4427.73%B+14.309%D23.4C+N/A13252.5h13.3B+47.9B+
MGR-M1 Bishop 1,2521,2292654.638A++2.3334.64%C**27.909%C38.2B+N/A10432.2h5.9B+17.2B+
AF-8 RailJack 1,2281,2231956.272A+3.9738.482%C*58.872%F34.6B*N/A16435.3h2.7C7C+
NSX Naginata 1,2391,2176231.953B+0.3523.453%C**28.431%C++29.1C-N/A8941.8h12.1C++51.4B
AF-41 Hacksaw 1,2211,2073793.185C**0.8840.109%B*15.327%C**49.9AN/A23424.2h5.9B+14.8B*
NS-45 Pilot 1,2151,2059411.281C++1.0227.591%D28.714%B46.2C+N/A12426.1h6.3B+22.7C**
NSX-P Naginata 1,2261,2005212.303B++0.0023.356%C++27.167%C+36.4CN/A10433h12.1C**51.7B
EM4 Longshot 1,1991,1982395.013B+2.7140.981%C*67.863%D**30.5C+N/A15539.3h2.7D-6.7C
Warden 1,2071,1934812.48A+0.1825.251%C21.207%C-23.2C++N/A10751.4h9.1C**36.2C*
AF-41 Hacksaw 1,2141,1923793.145B0.8443.882%B**17.198%B++49.3AN/A22724.2h6.6B14.9B*
NS-11A 1,1921,1893913.041A0.7420.941%D15.559%D-23.5CN/A13050.6h13.7C++65.4C+
NCM1 Scattercannon 1,1791,1774002.943C*0.6431.359%C--10.79%D*32.4C+N/A15436.3h4.9B++15.5B
Gauss SPR 1,1861,1712105.576A**3.2733.479%C++30.401%C-44B*N/A12226.6h4.4B*13.1B++
MKV-P Suppressed 1,1831,1704252.753B**0.4527.732%C++26.068%C**38.2C++N/A9130.6h12.5B+44.9B+
NSX Tomoe 1,1861,1694362.681B+0.3829.899%C*35.672%C+34.4C+N/A8134h13.2B44.3B
Reaper DMR 1,1781,1686031.937C++0.3722.656%D16.438%D*27.5CN/A17442.5h10.5C46.4C
LA39 Bruiser 1,1781,1677201.621B+0.6853.389%D12.425%C-31.4CN/A13337.2h2.7C5.1C
NC9 A-Tross 1,1721,1665752.028B++0.2824.123%C18.611%D-30.9C+N/A11637.7h9.8C++40.8C++
AF-19 Mercenary 1,1731,1665052.309A*0.0024.058%B20.412%C+29.4B++N/A29239.7h11.4B+47.5B+
AF-23 Grinder 1,1731,1633942.952C**0.6524.883%D*14.102%C42.1B*N/A14127.6h4A+16B+
LA80 1,1651,1631418.248A5.9438.497%C65.09%F37.6C+N/A20130.9h2.4C6.4C
AF-18 Stalker 1,1781,1614942.35B**0.0529.032%C**20.155%C+34.3C++N/A12933.8h11.9B41B+
NCM1 Scattercannon 1,1721,1614282.713B+0.4135.081%C11.886%D-29.6B+N/A17339.2h6B*17.1B+
Gauss Rifle S 1,1691,1616501.786B++0.5224.236%C+16.71%D33.8C**N/A20334.4h12C49.3C+
NC14 Bolt Driver 1,1641,1612334.983A*2.6840.988%B*68.82%D36.1B*N/A15232.2h2.4B+5.8B++
NSX Tengu 1,1831,1595012.313B**0.0137.821%C*17.688%C--29.5CN/A8039.3h12.2B32.2B
NC1 Gauss Rifle 1,1821,1585642.053B*0.2525.276%B+22.193%C*26.4C*N/A15943.9h12.9C++50.9B+
NS-30 Vandal 1,1571,1573733.102B*0.8030.143%C--19.706%D-36.7C+N/A16231.5h5.5C*18.2C++
NSX Tanto 1,1691,1566681.731B+0.5726.751%C++23.183%C24.6CN/A5947h12.9C**48.4C*
MANA Anti-Personnel Turret 1,1771,1544062.842N/A0.5420.655%UN/A11540U230U30758900.1h22.8T*110.3T*
AF-23 Grinder 1,1701,1534062.84C*0.5426.065%D*18.213%B+40.2B+N/A12628.7h4.5A17.1B
NC12 Sweeper 1,1631,1526411.797B++0.5138.13%C13.281%C+31.7C+N/A9336.3h3.9B+10.3C**
NS-11P 1,1711,1476351.806B+0.5024.987%B+19.268%C+27.4C+N/A9441.8h14.8C+59.1C**
Titan-150 HESH 1,3121,1389112.505C**10.2050.106%C**1.494%C42.5C*6.5C23426.8h3.1C**6.2B+
L100 Python HEAT 1,4591,1329711.67B**9.3750.808%C+2.385%C+53.9A+15.6B**46021h4.1B++8.1B*
C75 Viper 1,2691,1295620.161M**17.8633.124%C--1.329%C+65.6A*8.1C++43617.2h6A18.2B**
Spear Anti-Vehicle Phalanx Turret 1,7041,1205321.132A*18.8345.004%C*3.304%C55.4B**28.9B++55020.2h6.9B+15.3B+
Mag-Cutter 1,3311,11827,5860.041B++2.2656.773%A*N/A0.6C+N/A31900.5h2.5C*4.4C*
Impetus 1,0771,0673103.442B*1.1431.03%C--29.428%C*34.9C+N/A10730.6h4.4B14.3C++
NCM2 Falcon 1,5701,0645611.897B++0.4146.696%B*3.759%C-17B+8.1A+17662.7h11.4C+24.4B
AF-22 Crow 1,5801,0116611.53A*0.7767.86%C++1.879%C25.8B*14.5C*25839.2h7.2B+10.7B+
NS Decimator-B 1,4729934872.039C**0.2760.432%C--1.511%D37.5C18.1C+22426.5h5.2D-8.7D-
Titan-150 HEAT 1,3399671367.11B+4.8152.562%B++2.378%C32.8A12.6B**33329.5h4.5B+8.6B++
NSX-P Tanto 9699523322.867A*0.5625.682%C+29.622%B+28.2C++N/A7933.8h13.2B+51.3B+
Hawk GD-68 1,4348805141.712A++0.5959.143%C--1.818%D16.5C++10.4C++26353.4h8.1C++13.7C+
Anti-Vehicle Grenade 9588481848N/A845.7049.228%CN/A446.3C**57.9C--33471.9h4.1B*8.3B++
Gauss Compact Burst 8448234801.715C+0.5925.728%C+24.666%C+20.3DN/A5840.6h13.2C-51.2C+
NS-44L Blackhand 7797744361.775B+0.5337.789%C-40.181%C+19.7CN/A4939.3h4.9C+12.9C+
NCM2 Falcon 1,1007125341.333B+0.9748.481%B++2.669%D-12C++6.5B++13459.3h17.1C35.4C*
Hunter QCX 6496444771.35B**0.9529.578%D-27.64%C++12CN/A3953.6h3.1B+10.3C**
NC15 Phoenix 1,2736152582.384A0.0860.578%B**N/A15.5B16.6B++31139.7h10.7C+17.6B
Gauss Rifle Burst 5845752432.366C*0.0625.246%C--32%B+26.7DN/A7221.5h14.1D--55.7D
The Slasher 64356919,4130.029C-2.2831.283%C5.097%D0.5C-N/A11237.1h2.3C+7.4C+
19A Fortuna 5675525491.005C1.3023.939%D18.841%C14.2D--N/A5239h13D*54.4D--
Gauss Prime 5455362622.046B+0.2623.399%D-19.59%C--28.5DN/A10518.8h12.6D53.8D-
MANA Anti-Vehicle Turret 9044811982.429S0.1250.207%D-N/A4810U4230S28300050.1h8.6M++17.1C++
Enforcer ML85 749471509.42B**7.1241.168%C+2.335%C++25.5C*15C+39218.5h10.8B+26.2B+
M30 Mustang AH 6284683261.436C-0.8751.375%DN/A14.6D--5C+13632h14.4D28D
E540 Halberd 6274324110.537B+8.2344.491%C+3.241%C+36.3B++16.4B48511.9h5.4C**12.1B
Breaker Rocket Pods 544430459.556B7.2544.91%C--N/A130.3B+34.5A+14453.3h18.7C+41.6C+
Skyguard 725415765.461A3.1627.307%C2.651%B14C+10.5C**26029.6h125.3C+458.8C+
Carver 4003883,0930.125C+2.1829.254%C++19.588%B+1.4C-N/A4279h1.4C++4.9C**
M12 Kobalt 4023831821.278B++18.9722.283%B*17.232%C64.9C+3.2B+2305.9h21.3C+95.6B
MGR-C1 Charger 3893782421.562B+0.7426.255%C24.603%C+23.3DN/A6316.2h15.4C--58.7C
NCM3 Raven 5573612251.604B**0.7038.164%C+3.324%B+12.2B+6.6C++17229.6h21.4B++56.2B+
NS-61 Emissary 3603592451.465B*0.8425.131%C--19.777%B+18.2C-N/A5219.7h13.9C++55.2C++
NS Annihilator 6733502041.716M0.5979.481%CN/A13.9B*12.9A+27825.1h11C**13.9C**
NC4 Mag-Shot 3473422561.336B*0.9727.871%C++14.035%D-19.9CN/A14717.2h6.9B+24.9C++
NCM3 Raven 5633392241.513B**0.7938.878%C+2.95%C++11.5B+7.6B++16829.5h23.1B++59.5B+
AF-6 Shadow 327322953.389B**1.0829.197%D-26.708%C+32.2CN/A9410h5.9C+20.4C
NS-10 Burster 5973181871.701B*0.6037.83%B**2.83%D-6.6B+5.8A+15548.3h163.1C+431.2B+
NS-10 Burster 5923151921.641B**0.6637.572%B**3.81%D6.5B+5.7A+15748.8h164.8C+438.6B+
Rocklet Rifle 5893062101.457A+0.8544.248%D--N/A21.5C--19.9C27914.2h41.8C94.5C-
MAX Punch 3183002,7820.108C**2.2060.183%B**N/A1.1C+N/A5278.1h2C++3.3B+
Auraxium Mag-Cutter 34029110,5010.028C+2.2830.045%C++4.811%C0.5C-N/A2563.2h2.3C+7.7C**
NSX Masamune 4482782501.112B+1.1955.95%C1.079%D25.3C15.5C*19411h19.7D35.1D
M40 Fury 3222712212.318B**10.0133.333%CN/A44.4C+8.4C+2626.1h11.4B+34.1B
NS-AM7 Archer 3342572491.032A1.2753.275%D20.623%B9.8B+2.9C*6926.2h14.5B+27.1B+
C85 Canister-H 2682541615.875C*13.5738.214%D*14.173%B*94.1C+5.2D4102.7h5.8B+15.2C+
Vortek Rotary 4242433640.668C1.6426.409%D-3.704%B*5.8D4.3D-11742.1h78.6C++297.7C+
M40 Fury-F 2752271191.908C**0.4028.109%FN/A8.6D1.8D--5526.5h8B+28.3C+
M60-G Bulldog 2432091414.929M++12.6234.993%C++2.392%C32.2C++5.2C+2476.5h5.9B+16.9B+
The Little Helper 2112071181.754B0.5535.86%D*12.56%D33.4C-N/A1066.2h4.3B+12.1C
M20 Basilisk 271188306.267A++3.9640.07%C**3.723%D-16.9C7.5C+21011.1h92.7C++231.4B
M12 Kobalt 196185446.25S43.9519.442%B25.946%A+52.9C--3.1B2393.5h22.9D117.6C+
Shrike 2751841061.736A++0.5755.333%C+2.174%C27.5B13.6C*13306.7h6.8C+12.2C++
M12 Kobalt-F 171159821.939C++0.3722.622%C++9.434%C7.9DN/A3920.2h17.9C+79.3C*
Soldier Soaker 153152831.831B+0.4739.782%B+15.132%C+46.1C+N/A1733.3h5.3B+13.3B*
M12 Kobalt 1541481148A145.7021.095%C+13.514%D--92.5C3.8C2841.6h20.7C+98.2C+
S12 Renegade 153137632.175C+0.1338.842%C5.109%C+13.3D*1.6C+6810.3h5F13D--
M20 Basilisk 187128235.565A+3.2644.748%B*4.688%C-21C+9.7C*2606.1h101.9C+227.8B+
E540 Halberd-H 199128187.111C+4.8146.868%D*N/A37.6C+20.9C+5593.4h6.8C+14.5D
M12 Kobalt 1311271111.545C+9.2414.841%C++10.236%D-47C1.5C2112.7h17.4C**117.2B
NC08 Mag-Scatter 1281271241.024C+1.2844.417%D14.961%C+20.8DN/A786.1h4.2C+9.5C+
Aspis Anti-Aircraft Phalanx Turret 2501251210.417M+8.1134.695%AN/A18.1B**18.1A4926.9h129.4B+372.9B++
M40 Fury 143114814.25A11.9534.628%C+N/A38D9.7C+3163h12.7C++36.8C++
C85 Canister 113105617.5C++15.2042.339%B7.619%D**116.7B**8.9A++4930.9h6.6B+15.5B+
NS-20 Gorgon 111103641.609B*0.7029.239%B++20.388%C++15.4C+1.2C546.7h55.3C+189.1C++
M12 Kobalt-H 109102714.571C+12.2715.543%D*15.686%C+53.7D--3.7C2661.9h17.1C+110.3D
Fatestealer 1011011120.902S1.4022.902%D*17.822%C--16.6C-N/A366.1h2.2B+9.6D-
M60-A Bulldog 10599333B+30.7034.832%D*2.02%C24.8C1.5D2174h5.2B15.1C+
NS-20 Gorgon 10998641.531B++0.7728.32%B++18.367%C+14.6C1.6B516.7h56.3C198.7C+
M20 Basilisk 12194109.4M7.1037.735%B**2.128%D*31.3B*9B2933h61.2B++162.1B*
M20 Kestrel 14280751.067C1.2427.084%C--N/A10.5D8.2D1787.6h107.5C++397C+
Tomcat A2AM Pods 12965115.909B+3.6075.325%C-N/A50C+49.2C*9021.3h8.9C+11.8C
NSX Yumi 6563591.068C+1.2423.523%D23.81%C16.6D-N/A483.8h16.6D*70.7D-
M40 Fury-H 726296.889C-4.5836.264%C-N/A41.3D--6.7D3121.5h9.1C25.1C
Hornet Missiles 10260125C+2.7042.409%F-N/A50C35C+10081.2h12.9C30.3D*
NS CandyCannon 3000 5555970.567C+1.7435.06%C+25.455%D8.2DN/A216.7h5.3C15.1C++
M60-A Bulldog 5852114.727C2.4227.957%F-N/A14.4D1.7D1213.6h5B+17.9D
G40-F Ranger 8452413B+10.7030.206%DN/A22.6D13.9D2372.3h81.2C268.9C-
M96 Mjolnir-H 845286.5B*4.2039.391%D*N/A43.3C26.7C6711.2h34.3B87.2C+
CAS30 Tank Buster 10152870.598C-1.7132.063%D*1.923%B*6C5.6C2028.7h68.4C+213.4D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit460736,96959.3h
Decoy Grenade01860h
Spawn Beacon121,4541.6h
Anti-Vehicle MANA Turret401,8003.9h
Medical Kit1,57721,25723.7h
Nanite Revive Grenade06,2671.7h
Nanite Healing Grenade04250.1h
Medical Applicator779383,85627.7h
Deconstruction Tool01,1410.1h
Structure Shield Module0600.2h
NC Triumph Flare Gun12560.5h
AE Nano-Armor Kit208431,50323.1h
Motion Spotter8431,67318.4h
AE Medical Applicator334176,30411.8h
Spitfire Auto-Turret232,8062.4h
Restoration Kit6216,5777.7h
Recon Detection Device16027,75347.7h
Shield Recharging Field732,7591.4h
Smoke Grenade01,4180.4h
Ammunition Package17412,8515.1h
Anti-Infantry MANA Turret593,7695.9h
Snowman Soldier72690.3h
Nano-Repair Grenade01,4850.4h
WLT-Howler Mining Laser56,9512.5h
IPC Targeting Dart0500.2h
Hardlight Barrier166580.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.59s
Server spent 4.31s on queries, 3.72s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.