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Deputy Director Ranger Hogefeld[NH] Hogefeld
NC BR 91

KDR: 2.3

Score: 109.2m

Last Seen: Apr 4th, 2019 8:55 AM
- OFFLINE - 17.1 hour(s)

Prestige 1, Battle Rank 91 - New Conglomerate on Miller
Level Progress (to 92): 95%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS GD-7F LA1 Anchor GD-22S L100 Python HESH AF-4A Bandit GR-22 NC6A GODSAW EM1
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,055,844 MLG Score: 844
Fun Score: N/A
Cheeseburgers Flipped: 2315TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.132%20.151%5065797886,9482.34469-0.044

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.822%0.787B++-0.087C+-0.696DHEAD ++ (~7.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.60.43B10.70.25C++31.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.552%1.318%63410311,13820425990.557024190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.724%-0.511D-0.233C-0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.50.385C**32.10.392B66.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.842%1.998%4148102711,363324936293.49631313%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.008%-0.687D-0.375C-0.651

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.359C**8.40.331C**16.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.978%8.432%1181310222,716257410951.05476248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.045%-0.406C--1.053B**0.55

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.50.394B22.90.422B48.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.84%64.585%1188102710,3944308462.41272

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.358%0.41B-0.168C-0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.254C*2.80.125C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.76%11.244%118510306,5372829472.31071

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.877%0.444B-0.658D-0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.394B3.70.229C++4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
109.2m292.4%356 (21.4k)318 (19.1k)2.30083171,78974,6642.6245691 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1035639521.841%17.227%37604:3582

13% Combat Medic22% Engineer23% Heavy Assault23% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:53 AMMay 2nd, 2016 6:42 PMApr 4th, 2019 5:14 AM (15d) (PST)Apr 4th, 2019 5:54 AM (15d) (PST)Apr 4th, 2019 4:55 AM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5701893810.5010.2180.0861.6090.049844

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,20711,36422,8433013597319,102

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5714.1h/238.1d 24,171 29,594 44,167 551.8k 8,561 20,628 16,915 195.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C++
Kills:5,045
Deaths:2,149
KDR:2.348
Accuracy:25.107% C++
HSR:20.337% D
GD-22S
C++
Kills:3,531
Deaths:1,403
KDR:2.517
Accuracy:23.340% C++
HSR:18.663% D
NC6A GODSAW
C--
Kills:2,635
Deaths:1,082
KDR:2.435
Accuracy:25.545% C--
HSR:20.266% D--
EM1
C+
Kills:2,559
Deaths:1,238
KDR:2.067
Accuracy:20.856% C+
HSR:17.468% D
NC6S Gauss SAW S
C++
Kills:1,914
Deaths:815
KDR:2.348
Accuracy:23.916% C++
HSR:18.182% D
EM6
C
Kills:1,878
Deaths:859
KDR:2.186
Accuracy:20.116% C
HSR:21.779% C
NC6 Gauss SAW
C+
Kills:1,417
Deaths:549
KDR:2.581
Accuracy:19.448% C+
HSR:19.548% D
NC05 Jackhammer AE
C++
Kills:1,356
Deaths:506
KDR:2.680
Accuracy:48.113% C++
HSR:15.118% C
NS-15M1
C+
Kills:1,353
Deaths:516
KDR:2.622
Accuracy:21.834% C+
HSR:17.738% D
NC05 Jackhammer
C+
Kills:1,304
Deaths:550
KDR:2.371
Accuracy:43.399% C+
HSR:10.966% D-
MGR-L1 Promise
B+
Kills:1,299
Deaths:564
KDR:2.303
Accuracy:25.980% B+
HSR:20.862% C--
NS-15M2
C++
Kills:1,256
Deaths:509
KDR:2.468
Accuracy:24.237% C++
HSR:22.134% C-
NSX Naginata
C**
Kills:1,212
Deaths:623
KDR:1.945
Accuracy:23.496% C**
HSR:28.465% C++
NSX-P Naginata
C++
Kills:1,200
Deaths:521
KDR:2.303
Accuracy:23.356% C++
HSR:27.167% C
Kills:27,959
Deaths (as Heavy Assault):11,884
Deaths (to Heavy Assaults):21,238
KDR:2.35266
Kill Difference:16,075
Playtime:1,294.269 hours
Usage:23%
Score:24.354m
Score/min:314
Accuracy (listed only):26.339%
HSR (listed only):19.907%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C+
Kills:5,552
Deaths:1,847
KDR:3.006
Accuracy:23.567% C+
HSR:17.831% C
AF-4A Bandit
C++
Kills:3,200
Deaths:1,985
KDR:1.612
Accuracy:26.041% C++
HSR:20.813% C
AF-4G Cyclone
C**
Kills:2,450
Deaths:1,083
KDR:2.262
Accuracy:28.587% C**
HSR:15.184% D
NS-11C
C++
Kills:2,215
Deaths:1,122
KDR:1.974
Accuracy:24.156% C++
HSR:16.298% C--
AF-4 Cyclone
B+
Kills:2,192
Deaths:1,025
KDR:2.139
Accuracy:27.854% B+
HSR:14.507% D
Blitz GD-10
B
Kills:1,958
Deaths:1,030
KDR:1.901
Accuracy:25.714% B
HSR:13.585% C--
Gauss Compact S
C**
Kills:1,944
Deaths:740
KDR:2.627
Accuracy:25.009% C**
HSR:10.545% D*
Razor GD-23
C*
Kills:1,755
Deaths:744
KDR:2.359
Accuracy:25.299% C*
HSR:19.544% C+
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D--
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
AC-X11
C*
Kills:1,488
Deaths:488
KDR:3.049
Accuracy:25.661% C++
HSR:22.984% C*
NS Baron G5
B
Kills:1,428
Deaths:738
KDR:1.935
Accuracy:46.947% B
HSR:10.854% D
AF-57 Piston
B**
Kills:1,348
Deaths:534
KDR:2.524
Accuracy:51.472% B**
HSR:11.573% D
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
MGR-S1 Gladius
C*
Kills:1,267
Deaths:640
KDR:1.980
Accuracy:26.493% C+
HSR:23.362% C*
Mauler S6
C++
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C++
HSR:11.700% D
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C+
HSR:26.068% C**
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.389% D
HSR:12.425% C-
AF-19 Mercenary
B+
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:24.058% B+
HSR:20.412% C+
NSX Tengu
C*
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C*
HSR:17.688% C--
NSX Tanto
C++
Kills:1,156
Deaths:668
KDR:1.731
Accuracy:26.751% C++
HSR:23.183% C
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
NSX-P Tanto
B++
Kills:889
Deaths:300
KDR:2.963
Accuracy:25.732% C+
HSR:29.584% B++
Gauss Compact Burst
C+
Kills:823
Deaths:480
KDR:1.715
Accuracy:25.728% C+
HSR:24.666% C+
19A Fortuna
C
Kills:552
Deaths:549
KDR:1.005
Accuracy:23.936% D
HSR:18.841% C
MGR-C1 Charger
C
Kills:184
Deaths:117
KDR:1.573
Accuracy:25.948% D
HSR:22.826% C
The Little Helper
D
Kills:150
Deaths:84
KDR:1.786
Accuracy:33.401% F
HSR:12.667% D
Kills:43,347
Deaths (as Light Assault):20,775
Deaths (to Light Assaults):12,864
KDR:2.0865
Kill Difference:22,572
Playtime:808.501 hours
Usage:14%
Score:13.544m
Score/min:279
Accuracy (listed only):31.250%
HSR (listed only):17.334%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:5,552
Deaths:1,847
KDR:3.006
Accuracy:23.567% C+
HSR:17.831% C
AF-4A Bandit
C++
Kills:3,200
Deaths:1,985
KDR:1.612
Accuracy:26.041% C++
HSR:20.813% C
NS-11C
C++
Kills:2,215
Deaths:1,122
KDR:1.974
Accuracy:24.156% C++
HSR:16.298% C--
Gauss Compact S
C**
Kills:1,944
Deaths:740
KDR:2.627
Accuracy:25.009% C**
HSR:10.545% D*
Razor GD-23
C*
Kills:1,755
Deaths:744
KDR:2.359
Accuracy:25.299% C*
HSR:19.544% C+
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D--
AC-X11
C*
Kills:1,488
Deaths:488
KDR:3.049
Accuracy:25.661% C++
HSR:22.984% C*
NS Baron G5
B
Kills:1,428
Deaths:738
KDR:1.935
Accuracy:46.947% B
HSR:10.854% D
AF-57 Piston
B**
Kills:1,348
Deaths:534
KDR:2.524
Accuracy:51.472% B**
HSR:11.573% D
Mauler S6
C++
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C++
HSR:11.700% D
MGR-M1 Bishop
C**
Kills:1,207
Deaths:261
KDR:4.625
Accuracy:34.717% C**
HSR:27.589% C
Warden
C
Kills:1,193
Deaths:481
KDR:2.480
Accuracy:25.251% C
HSR:21.207% C-
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.389% D
HSR:12.425% C-
AF-19 Mercenary
B+
Kills:1,166
Deaths:505
KDR:2.309
Accuracy:24.058% B+
HSR:20.412% C+
NSX Tanto
C++
Kills:1,156
Deaths:668
KDR:1.731
Accuracy:26.751% C++
HSR:23.183% C
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
NSX-P Tanto
B++
Kills:889
Deaths:300
KDR:2.963
Accuracy:25.732% C+
HSR:29.584% B++
Gauss Compact Burst
C+
Kills:823
Deaths:480
KDR:1.715
Accuracy:25.728% C+
HSR:24.666% C+
19A Fortuna
C
Kills:552
Deaths:549
KDR:1.005
Accuracy:23.936% D
HSR:18.841% C
MGR-C1 Charger
C
Kills:184
Deaths:117
KDR:1.573
Accuracy:25.948% D
HSR:22.826% C
The Little Helper
D
Kills:150
Deaths:84
KDR:1.786
Accuracy:33.401% F
HSR:12.667% D
Kills:31,439
Deaths (as Engineer):14,412
Deaths (to Engineers):14,733
KDR:2.18145
Kill Difference:17,027
Playtime:1,281.246 hours
Usage:22%
Score:26.445m
Score/min:344
Accuracy (listed only):32.437%
HSR (listed only):17.958%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C++
Kills:2,718
Deaths:1,360
KDR:1.999
Accuracy:24.773% C++
HSR:15.232% D
AF-4G Cyclone
C**
Kills:2,450
Deaths:1,083
KDR:2.262
Accuracy:28.587% C**
HSR:15.184% D
AF-4 Cyclone
B+
Kills:2,192
Deaths:1,025
KDR:2.139
Accuracy:27.854% B+
HSR:14.507% D
Carnage AR
C++
Kills:2,142
Deaths:1,179
KDR:1.817
Accuracy:25.049% C++
HSR:18.347% C
Blitz GD-10
B
Kills:1,958
Deaths:1,030
KDR:1.901
Accuracy:25.714% B
HSR:13.585% C--
GD-66 Claw
C
Kills:1,605
Deaths:819
KDR:1.960
Accuracy:55.144% C
HSR:8.287% D--
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
NS Baron G5
B
Kills:1,428
Deaths:738
KDR:1.935
Accuracy:46.947% B
HSR:10.854% D
AF-57 Piston
B**
Kills:1,348
Deaths:534
KDR:2.524
Accuracy:51.472% B**
HSR:11.573% D
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
MGR-S1 Gladius
C*
Kills:1,267
Deaths:640
KDR:1.980
Accuracy:26.493% C+
HSR:23.362% C*
Mauler S6
C++
Kills:1,265
Deaths:589
KDR:2.148
Accuracy:40.845% C++
HSR:11.700% D
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
NS-11A
D
Kills:1,189
Deaths:391
KDR:3.041
Accuracy:20.941% D
HSR:15.559% D-
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C+
HSR:26.068% C**
Reaper DMR
D
Kills:1,168
Deaths:603
KDR:1.937
Accuracy:22.656% D
HSR:16.438% D*
LA39 Bruiser
C-
Kills:1,167
Deaths:720
KDR:1.621
Accuracy:53.389% D
HSR:12.425% C-
NC9 A-Tross
C
Kills:1,166
Deaths:575
KDR:2.028
Accuracy:24.123% C
HSR:18.611% D-
Gauss Rifle S
C+
Kills:1,161
Deaths:650
KDR:1.786
Accuracy:24.236% C+
HSR:16.710% D
NSX Tengu
C*
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C*
HSR:17.688% C--
NC1 Gauss Rifle
B+
Kills:1,158
Deaths:564
KDR:2.053
Accuracy:25.276% B+
HSR:22.193% C*
NC12 Sweeper
C+
Kills:1,152
Deaths:641
KDR:1.797
Accuracy:38.130% C
HSR:13.281% C+
NS-11P
B+
Kills:1,147
Deaths:635
KDR:1.806
Accuracy:24.987% B+
HSR:19.268% C+
Gauss Rifle Burst
B+
Kills:568
Deaths:233
KDR:2.438
Accuracy:25.328% C-
HSR:31.866% B+
Gauss Prime
D
Kills:527
Deaths:254
KDR:2.075
Accuracy:23.338% D-
HSR:19.545% D
The Little Helper
D
Kills:150
Deaths:84
KDR:1.786
Accuracy:33.401% F
HSR:12.667% D
NSX Yumi
C
Kills:63
Deaths:59
KDR:1.068
Accuracy:23.523% D
HSR:23.810% C
Kills:35,430
Deaths (as Combat Medic):17,733
Deaths (to Combat Medics):7,921
KDR:1.99797
Kill Difference:17,697
Playtime:726.389 hours
Usage:13%
Score:16.555m
Score/min:380
Accuracy (listed only):31.013%
HSR (listed only):16.867%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C**
Kills:2,450
Deaths:1,083
KDR:2.262
Accuracy:28.587% C**
HSR:15.184% D
AF-4 Cyclone
B+
Kills:2,192
Deaths:1,025
KDR:2.139
Accuracy:27.854% B+
HSR:14.507% D
NS-44 Commissioner
C+
Kills:2,158
Deaths:1,953
KDR:1.105
Accuracy:35.596% C+
HSR:17.470% D
Blitz GD-10
B
Kills:1,958
Deaths:1,030
KDR:1.901
Accuracy:25.714% B
HSR:13.585% C--
SAS-R
C**
Kills:1,787
Deaths:445
KDR:4.016
Accuracy:40.970% C**
HSR:57.471% D*
NS-44B Commissioner
C+
Kills:1,694
Deaths:1,417
KDR:1.195
Accuracy:39.031% C+
HSR:23.672% C+
MKV Suppressed
C++
Kills:1,564
Deaths:865
KDR:1.808
Accuracy:26.469% C++
HSR:15.409% D
The Moonshot
D
Kills:1,405
Deaths:191
KDR:7.356
Accuracy:38.057% D
HSR:75.445% D
LA8 Rebel
B
Kills:1,381
Deaths:857
KDR:1.611
Accuracy:31.922% C++
HSR:23.823% B
LA3 Desperado
C+
Kills:1,339
Deaths:1,268
KDR:1.056
Accuracy:26.489% C
HSR:18.820% C+
Tempest
C
Kills:1,318
Deaths:876
KDR:1.505
Accuracy:25.383% C
HSR:16.920% D
NS-44 Commissioner AE
C++
Kills:1,318
Deaths:1,114
KDR:1.183
Accuracy:40.312% C+
HSR:26.480% C++
NSX Daimyo
D
Kills:1,290
Deaths:274
KDR:4.708
Accuracy:35.696% D-
HSR:91.861% D
NS-357 Underboss
C+
Kills:1,285
Deaths:1,185
KDR:1.084
Accuracy:35.138% C+
HSR:18.366% C
MGR-S1 Gladius
C*
Kills:1,267
Deaths:640
KDR:1.980
Accuracy:26.493% C+
HSR:23.362% C*
NS-7 PDW
B+
Kills:1,230
Deaths:660
KDR:1.864
Accuracy:27.730% B+
HSR:14.309% D
AF-8 RailJack
C**
Kills:1,219
Deaths:195
KDR:6.251
Accuracy:38.462% C**
HSR:58.737% F
EM4 Longshot
C*
Kills:1,198
Deaths:239
KDR:5.013
Accuracy:40.981% C*
HSR:67.863% D*
Gauss SPR
C++
Kills:1,171
Deaths:210
KDR:5.576
Accuracy:33.479% C++
HSR:30.401% C-
MKV-P Suppressed
C**
Kills:1,170
Deaths:425
KDR:2.753
Accuracy:27.732% C+
HSR:26.068% C**
NSX Tomoe
C++
Kills:1,169
Deaths:436
KDR:2.681
Accuracy:29.899% C++
HSR:35.672% C+
LA80
C
Kills:1,163
Deaths:141
KDR:8.248
Accuracy:38.497% C
HSR:65.090% F
NC14 Bolt Driver
B*
Kills:1,161
Deaths:233
KDR:4.983
Accuracy:40.988% B*
HSR:68.820% D
AF-18 Stalker
C**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.032% C**
HSR:20.155% C+
NSX Tengu
C*
Kills:1,159
Deaths:501
KDR:2.313
Accuracy:37.821% C*
HSR:17.688% C--
NS-30 Vandal
C-
Kills:1,157
Deaths:373
KDR:3.102
Accuracy:30.143% C-
HSR:19.706% D-
NS-45 Pilot
B
Kills:1,090
Deaths:849
KDR:1.284
Accuracy:27.525% D
HSR:28.624% B
Impetus
C+
Kills:855
Deaths:246
KDR:3.476
Accuracy:30.909% C--
HSR:28.772% C+
NS-44L Blackhand
C+
Kills:772
Deaths:430
KDR:1.795
Accuracy:37.844% C-
HSR:40.026% C+
NS-61 Emissary
B+
Kills:359
Deaths:244
KDR:1.471
Accuracy:25.137% C--
HSR:19.777% B+
NC4 Mag-Shot
C++
Kills:342
Deaths:256
KDR:1.336
Accuracy:27.871% C++
HSR:14.035% D-
AF-6 Shadow
C+
Kills:322
Deaths:95
KDR:3.389
Accuracy:29.197% D-
HSR:26.708% C+
NS-AM7 Archer
B+
Kills:256
Deaths:248
KDR:1.032
Accuracy:53.270% D
HSR:20.703% B+
Soldier Soaker
B+
Kills:152
Deaths:83
KDR:1.831
Accuracy:39.782% B+
HSR:15.132% C+
NC08 Mag-Scatter
C+
Kills:123
Deaths:120
KDR:1.025
Accuracy:44.095% D-
HSR:14.634% C+
NS CandyCannon 3000
C+
Kills:55
Deaths:97
KDR:0.567
Accuracy:35.060% C+
HSR:25.455% D
Kills:41,690
Deaths (as Infiltrator):20,798
Deaths (to Infiltrators):11,935
KDR:2.00452
Kill Difference:20,892
Playtime:1,299.869 hours
Usage:23%
Score:19.395m
Score/min:249
Accuracy (listed only):33.588%
HSR (listed only):30.854%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,956
Deaths:567
KDR:3.450
Accuracy:26.324% D-
HSR:16.360% C+
AF-34 Mattock
C
Kills:1,788
Deaths:560
KDR:3.193
Accuracy:28.992% D
HSR:16.331% C
AF-41 Hacksaw
B**
Kills:1,203
Deaths:375
KDR:3.208
Accuracy:40.027% B**
HSR:15.378% C**
AF-41 Hacksaw
B**
Kills:1,187
Deaths:375
KDR:3.165
Accuracy:43.837% B**
HSR:17.186% B+
NCM1 Scattercannon
C-
Kills:1,167
Deaths:397
KDR:2.940
Accuracy:31.213% C-
HSR:10.626% D*
AF-23 Grinder
C
Kills:1,163
Deaths:394
KDR:2.952
Accuracy:24.883% D*
HSR:14.102% C
AF-23 Grinder
B+
Kills:1,153
Deaths:406
KDR:2.840
Accuracy:26.065% D*
HSR:18.213% B+
NCM1 Scattercannon
C+
Kills:1,152
Deaths:425
KDR:2.711
Accuracy:34.919% C+
HSR:11.892% D-
NCM2 Falcon
B*
Kills:1,045
Deaths:554
KDR:1.886
Accuracy:46.717% B*
HSR:3.732% C-
NCM2 Falcon
B++
Kills:696
Deaths:527
KDR:1.321
Accuracy:48.487% B++
HSR:2.586% D-
NCM3 Raven
B+
Kills:361
Deaths:225
KDR:1.604
Accuracy:38.165% C+
HSR:3.324% B+
NCM3 Raven
C++
Kills:339
Deaths:224
KDR:1.513
Accuracy:38.880% C+
HSR:2.950% C++
NS-10 Burster
A
Kills:313
Deaths:191
KDR:1.639
Accuracy:37.481% A
HSR:3.514% D
NS-10 Burster
A
Kills:309
Deaths:186
KDR:1.661
Accuracy:37.727% A
HSR:2.913% D
NS-20 Gorgon
B*
Kills:99
Deaths:57
KDR:1.737
Accuracy:29.562% B*
HSR:21.212% B+
NS-20 Gorgon
B++
Kills:93
Deaths:57
KDR:1.632
Accuracy:28.622% B++
HSR:19.355% C+
Kills:14,024
Deaths (as MAX Suit):2,760
Deaths (to MAX Suits):3,960
KDR:5.08116
Kill Difference:11,264
Playtime:289.969 hours
Usage:5%
Score:8.860m
Score/min:509
Accuracy (listed only):35.119%
HSR (listed only):11.230%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C++
Kills:439
V. Kills:157 278%
Deaths:315
KDR:1.394
Accuracy:51.344% D
KPH:14.100 D--
VKPH:5.100 C++
Breaker Rocket Pods
A+
Kills:405
V. Kills:110 365%
Deaths:43
KDR:9.419
Accuracy:44.884% C-
KPH:126.400 B+
VKPH:34.300 A+
Vortek Rotary
D
Kills:242
V. Kills:181 133%
Deaths:363
KDR:0.667
Accuracy:26.354% D-
KPH:5.800 D
VKPH:4.300 D-
M20 Kestrel
D
Kills:78
V. Kills:61 126%
Deaths:75
KDR:1.040
Accuracy:27.245% C-
KPH:10.200 D
VKPH:8 D
Tomcat A2AM Pods
B
Kills:65
V. Kills:64 100%
Deaths:11
KDR:5.909
Accuracy:75.325% D
KPH:49.900 C+
VKPH:49.100 B
Hornet Missiles
C+
Kills:60
V. Kills:42 140%
Deaths:12
KDR:5
Accuracy:42.409% F-
KPH:49.500 C
VKPH:34.600 C+
Kills:1,289 (759 + 0)
Deaths:819
KDR:1.574
VKDR:0.751
Vehicle Kills:615
Kill Difference:470
Playtime:86.341 hours
Usage:2%
Score:1.051m
Score/min:203
Piloting Accuracy:27.245%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:52
V. Kills:49 104%
Deaths:87
KDR:0.598
Accuracy:32.176% D*
KPH:6.100 C
VKPH:5.800 C
Kills:52 (52 + 0)
Deaths:87
KDR:0.598
VKDR:0.563
Vehicle Kills:49
Kill Difference:35
Playtime:8.506 hours
Usage:0%
Score:0.105m
Score/min:206
Piloting Accuracy:32.176%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:3,380
V. Kills:432 N/A
Deaths:144
KDR:23.472
Accuracy:55.511% B*
KPH:58.500 C*
VKPH:7.500 C+
L100 Python AP
C*
Kills:1,841
V. Kills:1,153 160%
Deaths:181
KDR:10.171
Accuracy:47.754% D-
KPH:30.200 C+
VKPH:18.900 C*
L100 Python HEAT
A+
Kills:1,132
V. Kills:327 345%
Deaths:97
KDR:11.670
Accuracy:50.808% C+
KPH:53.800 A+
VKPH:15.500 B*
C75 Viper
A*
Kills:1,129
V. Kills:140 N/A
Deaths:56
KDR:20.161
Accuracy:33.124% C--
KPH:65.500 A*
VKPH:8.100 C++
Skyguard
C*
Kills:397
V. Kills:300 132%
Deaths:76
KDR:5.224
Accuracy:27.298% C
KPH:13.500 C+
VKPH:10.200 C*
Kills:7,879 (7,879 + 0)
Deaths:554
KDR:14.222
VKDR:4.245
Vehicle Kills:2,352
Kill Difference:7,325
Playtime:186.277 hours
Usage:3%
Score:3.817m
Score/min:342
Driving Accuracy:27.298%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,408
V. Kills:738 191%
Deaths:174
KDR:8.092
Accuracy:48.828% C+
KPH:35.200 B**
VKPH:18.400 B*
Titan-150 HESH
B
Kills:1,120
V. Kills:174 N/A
Deaths:89
KDR:12.584
Accuracy:50.472% B
KPH:42.900 C*
VKPH:6.700 C
Titan-150 HEAT
A
Kills:956
V. Kills:365 261%
Deaths:136
KDR:7.029
Accuracy:52.514% B++
KPH:32.700 A
VKPH:12.500 B**
Enforcer ML85
B
Kills:465
V. Kills:275 168%
Deaths:49
KDR:9.490
Accuracy:41.292% C+
KPH:25.600 B
VKPH:15.200 C+
E540 Halberd
B*
Kills:412
V. Kills:190 216%
Deaths:39
KDR:10.564
Accuracy:44.845% C+
KPH:37.500 B*
VKPH:17.300 B+
C85 Canister
B**
Kills:103
V. Kills:8 N/A
Deaths:6
KDR:17.167
Accuracy:42.109% B+
KPH:116.100 B**
VKPH:9 B**
M12 Kobalt
C
Kills:102
V. Kills:1 N/A
Deaths:10
KDR:10.200
Accuracy:12.233% D
KPH:45.200 C
VKPH:0.400 D*
M20 Basilisk
B**
Kills:89
V. Kills:26 330%
Deaths:10
KDR:8.900
Accuracy:37.819% B**
KPH:29.900 B++
VKPH:8.700 C*
Kills:4,655 (3,484 + 1,171)
Deaths:513
KDR:9.074
VKDR:3.464
Vehicle Kills:1,777
Kill Difference:4,142
Playtime:130.650 hours
Usage:2%
Score:3.002m
Score/min:383
Driving Accuracy:52.514%
Gunner Accuracy:37.819%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:254
V. Kills:14 N/A
Deaths:16
KDR:15.875
Accuracy:38.214% D*
KPH:94.300 C+
VKPH:5.200 D
E540 Halberd-H
C+
Kills:125
V. Kills:71 174%
Deaths:18
KDR:6.944
Accuracy:46.659% D*
KPH:37.500 C+
VKPH:21.300 C+
M12 Kobalt-H
C
Kills:99
V. Kills:7 N/A
Deaths:7
KDR:14.143
Accuracy:15.382% D*
KPH:52.200 D*
VKPH:3.700 C
M40 Fury-H
D
Kills:62
V. Kills:10 N/A
Deaths:9
KDR:6.889
Accuracy:36.264% C--
KPH:40.100 D--
VKPH:6.500 D
G40-F Ranger
D-
Kills:52
V. Kills:32 158%
Deaths:3
KDR:17.333
Accuracy:30.166% D
KPH:22.700 D-
VKPH:14 D-
M96 Mjolnir-H
N/A
Kills:50
V. Kills:31 156%
Deaths:8
KDR:6.250
Accuracy:38.923% N/A
KPH:45.600 N/A
VKPH:28.300 N/A
Kills:642 (0 + 642)
Deaths:61
KDR:10.525
VKDR:2.705
Vehicle Kills:165
Kill Difference:581
Playtime:12.851 hours
Usage:0%
Score:0.313m
Score/min:405
Driving Accuracy:N/A%
Gunner Accuracy:38.923%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:369
V. Kills:19 N/A
Deaths:18
KDR:20.500
Accuracy:22.327% B*
KPH:64.400 C++
VKPH:3.300 B+
M40 Fury
C+
Kills:271
V. Kills:51 N/A
Deaths:22
KDR:12.318
Accuracy:33.406% C+
KPH:44.700 C+
VKPH:8.400 C+
M60-G Bulldog
C*
Kills:209
V. Kills:34 N/A
Deaths:14
KDR:14.929
Accuracy:34.993% C++
KPH:32.100 C*
VKPH:5.200 C+
M12 Kobalt
B+
Kills:185
V. Kills:11 N/A
Deaths:4
KDR:46.250
Accuracy:19.355% B
KPH:53.400 C--
VKPH:3.200 B+
M20 Basilisk
C++
Kills:182
V. Kills:83 217%
Deaths:30
KDR:6.067
Accuracy:39.862% C**
KPH:16.600 C
VKPH:7.600 C++
M20 Basilisk
C*
Kills:122
V. Kills:57 210%
Deaths:23
KDR:5.304
Accuracy:44.904% B*
KPH:20.900 C+
VKPH:9.800 C*
M40 Fury
C+
Kills:114
V. Kills:29 380%
Deaths:8
KDR:14.250
Accuracy:34.628% C+
KPH:38.400 C--
VKPH:9.800 C+
Kills:1,452 (0 + 1,452)
Deaths:119
KDR:12.202
VKDR:2.387
Vehicle Kills:284
Kill Difference:1,333
Playtime:41.569 hours
Usage:1%
Score:0.607m
Score/min:243
Driving Accuracy:N/A%
Gunner Accuracy:34.628%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:227
V. Kills:48 463%
Deaths:119
KDR:1.908
Accuracy:28.109% F
KPH:8.600 D-
VKPH:1.800 D--
M12 Kobalt-F
D
Kills:159
V. Kills:12 N/A
Deaths:82
KDR:1.939
Accuracy:22.622% C++
KPH:7.900 D
VKPH:0.600 D
S12 Renegade
C+
Kills:137
V. Kills:16 N/A
Deaths:63
KDR:2.175
Accuracy:39.227% C
KPH:13.300 D*
VKPH:1.600 C+
Kills:523 (523 + 0)
Deaths:264
KDR:1.981
VKDR:0.288
Vehicle Kills:76
Kill Difference:259
Playtime:56.923 hours
Usage:1%
Score:0.177m
Score/min:52
Driving Accuracy:39.227%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 5,6145,5521,8473.006A*0.7123.567%C+17.831%C23.2C+N/A123239.3h12.6B+53.5C**
LA1 Anchor 5,0955,0452,1492.348C++0.0525.107%C++20.337%D35.2CN/A135143.5h10C*39.9C**
GD-22S 3,5693,5311,4032.517B++0.2223.34%C++18.663%D32.3C+N/A146109.4h10.7B45.8B
L100 Python HESH 3,8123,38014423.472A21.1755.511%B*1.036%D58.5C*7.5C+31657.8h2.8B+5.1B++
AF-4A Bandit 3,2263,2001,9851.612C**0.6926.041%C++20.813%C24C-N/A100133.6h11.6C+44.4C++
GR-22 2,7272,7181,3601.999B+0.3024.773%C++15.232%D27.7C+N/A13298.2h12.5B+50.4B+
NC6A GODSAW 2,6972,6351,0822.435C++0.1325.545%C--20.266%D--34.4DN/A12076.5h10.6C+41.7C
EM1 2,5752,5591,2382.067B*0.2320.856%C+17.468%D34.7C+N/A17273.7h12.9C++61.8C*
AF-4G Cyclone 2,4752,4501,0832.262B0.0428.587%C**15.184%D30.8C-N/A11879.6h9.5B+33.4B+
NS-11C 2,2482,2151,1221.974B**0.3324.156%C++16.298%C--21.4C+N/A100103.4h14.7C++60.8C*
AF-4 Cyclone 2,2102,1921,0252.139B*0.1627.854%B+14.507%D27CN/A12281.2h9.6B+34.5B+
Bouncing Betty 2,1892,1843097.068B**4.7743.566%C+N/A200.4A++N/A74510.9h1.6B**3.6B*
NS-44 Commissioner 2,1802,1581,9531.105C++1.2035.596%C+17.47%D30C+N/A13271.9h3.8C*10.6C*
Carnage AR 2,1652,1421,1791.817B+0.4825.049%C++18.347%C25.8CN/A11882.9h12.8B+51.2B
Sticky Grenade 2,0482,02512025N/A2,022.7056.635%B+N/A1265.6B++14.4C*48911.6h1.6B++2.9B+
Blitz GD-10 1,9761,9581,0301.901B*0.4025.714%B13.585%C--23.9C+N/A12082h13.2B+51.3B+
AF-34 Mattock 1,9741,9565673.45C++1.1526.324%D-16.36%C+41.2C+N/A18647.5h3.9A14.7B+
Gauss Compact S 2,0081,9447402.627A++0.3325.009%C**10.545%D*26.3B+N/A15573.8h7.4B**29.7B++
NC6S Gauss SAW S 1,9241,9148152.348B*0.0523.916%C++18.182%D40C+N/A22447.9h10.2B42.8C**
EM6 1,8981,8788592.186B+0.1120.116%C21.779%C31.1CN/A18260.4h11.4C++56.5C++
L100 Python AP 2,9941,84118110.171A7.8747.754%D-4.02%B++30.2C+18.9C*34061h5.1B+10.8C**
C-4 2,4481,8061,1111.626C*0.6728.409%B+N/A83.6C++29.7C+116021.6h1.6C+5.5C**
AF-34 Mattock 1,8011,7885603.193C++0.8928.992%D16.331%C37.6C+N/A17847.6h4.5A15.5B+
SAS-R 1,7981,7874454.016B+1.7240.97%C**57.471%D*38.5C+N/A15946.4h2.5C6C++
Razor GD-23 1,7681,7557442.359A++0.0625.299%C*19.544%C+25.5C++N/A12568.8h11.5B+45.5B+
C-4 ARX 2,3641,7418292.1C++0.2027.399%C*N/A106.8C+38.2C*61416.3h1.5C--5.6C
NS-44B Commissioner 1,7131,6941,4171.195C**1.1139.031%C+23.672%C+34.3CN/A8149.4h3.9C+10C++
GD-66 Claw 1,6151,6058191.96B+0.3455.144%C8.287%D--28.9C-N/A14055.6h2.7C+4.9C+
MKV Suppressed 1,5751,5648651.808B**0.4926.469%C++15.409%D31.2C+N/A13950.1h13.4B50.7C**
AC-X11 1,4991,4884883.049A*0.7525.661%C++22.984%C*27.2C+N/A15854.8h10.7C+41.7C*
NS Baron G5 1,4341,4287381.935B**0.3746.947%B10.854%D32.8C+N/A16943.6h4B+8.6C++
NC6 Gauss SAW 1,4301,4175492.581A+0.2819.448%C+19.548%D28.1C+N/A24450.4h9.8C**50.6C**
Titan-150 AP 2,1461,4081748.092B5.7948.828%C+1.776%D35.2B**18.5B*48640h3.9B+7.9B++
The Moonshot 1,4121,4051917.356B+5.0638.057%D75.445%D43.6C-N/A11232.2h2.2D--5.7D-
LA8 Rebel 1,3851,3818571.611B*0.6931.922%C++23.823%B19.1C-N/A6772.3h5.6B+17.5B+
Frag Grenade 1,3671,36311363N/A1,360.7036.415%D*N/A801.8A+2.4D--33851.7h2.2A+6.1B++
NC05 Jackhammer AE 1,3601,3565062.68B*0.3848.113%C++15.118%C52C+N/A13026.1h3.8B*8B+
NS-15M1 1,3571,3535162.622B*0.3221.834%C+17.738%D35.1C+N/A19538.5h12.5C*57.3C*
AF-57 Piston 1,3571,3485342.524A0.2251.472%B**11.573%D31.9C+N/A15542.2h5.5C--10.7C*
LA3 Desperado 1,3591,3391,2681.056C*1.2426.489%C18.82%C+30C+N/A16344.6h8.9C*33.6C++
NS Decimator 1,8671,3336911.929B**0.3758.174%C2.851%B+39.3B15.8C+47033.9h4.3B7.4C**
Tempest 1,3351,3188761.505C+0.8025.383%C16.92%D32.3C--N/A14640.8h11.1C--43.6C
NS-44 Commissioner AE 1,3281,3181,1141.183C+1.1240.312%C+26.48%C++37.2CN/A9935.4h3.5C++8.7C*
NC05 Jackhammer 1,3141,3045502.371A0.0743.399%C+10.966%D-37.8C+N/A20534.5h4.3B+9.8B+
MGR-L1 Promise 1,3291,2995642.303B++0.0025.98%B+20.862%C--27.7C-N/A7446.9h17.6C67.6C++
NSX Daimyo 1,2921,2902744.708B+2.4135.696%D-91.861%D38.4C-N/A9733.6h3.2D8.9D
NS-357 Underboss 1,2951,2851,1851.084C++1.2235.138%C+18.366%C32CN/A15540.2h4.3C+12.2C++
MGR-S1 Gladius 1,2911,2676401.98B+0.3226.493%C+23.362%C*29.3CN/A7743.3h10.3C*38.7C*
Mauler S6 1,2711,2655892.148B**0.1540.845%C++11.7%D33.4B+N/A19837.9h3.9B*9.6B+
NS-15M2 1,2631,2565092.468B+0.1724.237%C++22.134%C-35.7CN/A10035.2h12.1C**49.9C**
Tank Mine 2,1701,2491777.056A*4.7629.612%CN/A156.1B**115.1A++20958h1.9C++6.6C+
NS-7 PDW 1,2441,2306601.864A0.4427.73%B+14.309%D23.4C+N/A13152.5h13.3B+47.9B+
AF-8 RailJack 1,2241,2191956.251A+3.9538.462%C**58.737%F34.6B*N/A16435.2h2.7C7C++
NSX Naginata 1,2341,2126231.945B+0.3623.496%C**28.465%C++29.2C-N/A8941.5h12.1C++51.3B
MGR-M1 Bishop 1,2301,2072614.625A++2.3234.717%C**27.589%C38.3B+N/A10431.5h5.9B+17.1B+
AF-41 Hacksaw 1,2171,2033753.208C**0.9140.027%B**15.378%C**49.9AN/A23524.1h5.9B14.7B*
NSX-P Naginata 1,2261,2005212.303B++0.0023.356%C++27.167%C36.4CN/A10433h12.1C**51.7C**
EM4 Longshot 1,1991,1982395.013B+2.7140.981%C*67.863%D*30.5C+N/A15539.3h2.7D6.7C
Warden 1,2071,1934812.48A+0.1825.251%C21.207%C-23.2C*N/A10751.4h9.1B36.2C**
NS-11A 1,1921,1893913.041A++0.7420.941%D15.559%D-23.5CN/A13050.6h13.7C++65.4C+
AF-41 Hacksaw 1,2091,1873753.165C**0.8643.837%B**17.186%B+49.3AN/A22724.1h6.5C**14.9B*
Gauss SPR 1,1861,1712105.576M3.2833.479%C++30.401%C-44B**N/A12126.6h4.4B*13.1B++
MKV-P Suppressed 1,1831,1704252.753A0.4527.732%C+26.068%C**38.2C+N/A9130.6h12.5B+44.9B+
NSX Tomoe 1,1861,1694362.681B+0.3829.899%C++35.672%C+34.4C+N/A8134h13.2B44.3B+
Reaper DMR 1,1781,1686031.937C++0.3622.656%D16.438%D*27.5CN/A17442.5h10.5C+46.4C
NCM1 Scattercannon 1,1691,1673972.94B0.6431.213%C-10.626%D*32.3C+N/A15436.1h4.8B++15.5B+
LA39 Bruiser 1,1781,1677201.621B+0.6853.389%D12.425%C-31.4CN/A13237.2h2.7C5.1C
AF-19 Mercenary 1,1731,1665052.309A*0.0124.058%B+20.412%C+29.4B++N/A29139.7h11.4B+47.5B+
NC9 A-Tross 1,1721,1665752.028B*0.2724.123%C18.611%D-30.9C+N/A11637.7h9.8C*40.8C++
AF-23 Grinder 1,1731,1633942.952C**0.6524.883%D*14.102%C42.1B*N/A14127.6h4A+16B+
LA80 1,1651,1631418.248A+5.9538.497%C65.09%F37.6C+N/A20130.9h2.4C6.4C
Gauss Rifle S 1,1691,1616501.786B++0.5124.236%C+16.71%D33.8C**N/A20334.4h12C+49.3C+
NC14 Bolt Driver 1,1641,1612334.983A++2.6840.988%B*68.82%D36.3B*N/A15232h2.4B+5.8B++
AF-18 Stalker 1,1781,1614942.35B**0.0529.032%C**20.155%C+34.3C++N/A12833.8h11.9B41B+
NSX Tengu 1,1831,1595012.313B**0.0137.821%C*17.688%C--29.5CN/A8039.3h12.2B+32.2B+
NC1 Gauss Rifle 1,1821,1585642.053B**0.2525.276%B+22.193%C*26.4C*N/A15943.9h12.9C*50.9B+
NS-30 Vandal 1,1571,1573733.102B**0.8030.143%C-19.706%D-36.7C+N/A16131.5h5.5C**18.2C++
NSX Tanto 1,1691,1566681.731B++0.5726.751%C++23.183%C24.6CN/A5946.9h12.9C**48.4B
MANA Anti-Personnel Turret 1,1771,1544062.842N/A0.5420.655%UN/A11540U230U30717400.1h22.8T*110.3T*
AF-23 Grinder 1,1701,1534062.84C*0.5426.065%D*18.213%B+40.2B+N/A12628.7h4.5A17.1B
NC12 Sweeper 1,1631,1526411.797B++0.5038.13%C13.281%C+31.7C++N/A9336.3h3.9B+10.3B
NCM1 Scattercannon 1,1621,1524252.711B++0.4134.919%C+11.892%D-29.5B+N/A17339h6B*17B+
NS-11P 1,1711,1476351.806B++0.4924.987%B+19.268%C+27.4C+N/A9441.8h14.8C+59.1C**
L100 Python HEAT 1,4591,1329711.67B**9.3750.808%C+2.385%C+53.9A+15.6B**45921h4.1B**8.1B*
C75 Viper 1,2691,1295620.161S17.8633.124%C--1.329%C+65.6A*8.1C++43517.2h6A18.2B**
Titan-150 HESH 1,2941,1208912.584C**10.2850.472%B1.518%C42.9C*6.7C23726.1h3.1B6.2B+
Spear Anti-Vehicle Phalanx Turret 1,6991,1175321.075A**18.7745.006%C*3.312%C55.3B**28.8B++55120.2h6.9B+15.3B++
Mag-Cutter 1,3261,11327,4660.041B++2.2656.793%A**N/A0.6C+N/A31892.9h2.5C*4.4B++
NS-45 Pilot 1,1001,0908491.284C++1.0227.525%D28.624%B45.8C+N/A12323.8h6.3B+22.9C*
NCM2 Falcon 1,5461,0455541.886B*0.4146.717%B*3.732%C-16.8B+8.1A++17662.2h11.5C++24.6B+
AF-22 Crow 1,5801,0116601.532A*0.7767.855%C++1.879%C25.8B+14.5C++25739.2h7.2B+10.7B+
Titan-150 HEAT 1,3219561367.029B+4.7352.514%B++2.406%C32.6A12.5B**33229.3h4.5B+8.6B++
NS Decimator-B 1,3769294582.028C**0.2759.864%D1.615%D37.2C17.9C22325h5.2D--8.7D-
NSX-P Tanto 9048893002.963A*0.6625.732%C+29.584%B++28.6C++N/A8031.1h13B+50.3B+
Hawk GD-68 1,4228715061.721A++0.5859.056%C-1.837%C--16.5C++10.4C++26452.9h8.1C++13.7C+
Impetus 8658552463.476B**1.1830.909%C--28.772%C+33.3CN/A11125.7h4.4B14.3C++
Anti-Vehicle Grenade 9568471847N/A844.7049.293%C+N/A445.8B57.4C-33681.9h4.1B*8.3B++
Gauss Compact Burst 8448234801.715C+0.5925.728%C+24.666%C+20.3DN/A5840.6h13.2C51.2C+
NS-44L Blackhand 7777724301.795B+0.5137.844%C-40.026%C+19.8CN/A4938.9h4.9C+12.8C+
NCM2 Falcon 1,0806965271.321B++0.9848.487%B++2.586%D-11.8C++6.5B++13458.9h17.3C+35.7C**
Hunter QCX 6416364741.342B**0.9629.554%D-27.83%C++12C+N/A3953.1h3.1B+10.4C**
NC15 Phoenix 1,2716142572.389A0.0960.584%B**N/A15.5C*16.6B+31139.6h10.6C++17.6B+
Gauss Rifle Burst 5775682332.438C**0.1425.328%C-31.866%B+27DN/A7321h14D--55.3D
The Slasher 63656319,1230.029C-2.2731.213%C5.151%D0.5C-N/A11220.8h2.3C+7.5C++
19A Fortuna 5675525491.005C1.3023.936%D18.841%C14.2D--N/A5238.9h13D*54.4D--
Gauss Prime 5365272542.075B+0.2323.338%D-19.545%D28.6DN/A10618.4h12.4D53D
MANA Anti-Vehicle Turret 9044811972.442C**0.1450.244%C+2.911%T*4810B+4230A28294350.1h8.6B**17.1B+
Enforcer ML85 740465499.49B**7.1941.292%C+2.366%C++25.7B15.2C+39718.1h10.7B++26B++
M30 Mustang AH 5964393151.394C-0.9151.344%DN/A14.2D--5.1C++13631h14.7D28.6D
E540 Halberd 6024123910.564B+8.2644.845%C+3.155%C+37.5B*17.3B+51711h5.4B12B+
Breaker Rocket Pods 515405439.419B7.1244.884%C-N/A126.6B+34.4A+14483.2h19.1C42.5C+
Skyguard 697397765.224B**2.9227.298%C2.771%B+13.5C+10.2C*25729.3h129.1C+473C+
Carver 3973853,0850.125C+2.1829.173%C++19.74%B+1.4C-N/A4278.3h1.4C++4.9B
M12 Kobalt 3883691820.5B++18.2022.327%B*17.886%C+64.7C++3.3B+2305.7h21.7C+97.1B+
NCM3 Raven 5573612251.604B**0.7038.165%C+3.324%B+12.2B+6.6C++17229.6h21.4B*56.1B+
NS-61 Emissary 3603592441.471B**0.8325.137%C--19.777%B+18.2CN/A5219.7h13.9C++55.1C++
NS Annihilator 6733502031.724M+0.5879.465%CN/A13.9B*12.9B**27625.1h11B13.9C**
NC4 Mag-Shot 3473422561.336B**0.9627.871%C++14.035%D-19.9CN/A14617.2h6.9B+24.9C++
NCM3 Raven 5633392241.513B**0.7938.88%C+2.95%C++11.5B++7.6B++16829.5h23.1B*59.5B+
AF-6 Shadow 327322953.389B**1.0929.197%D-26.708%C+32.2CN/A9410h5.9C+20.4C
NS-10 Burster 5903131911.639B**0.6637.481%A3.514%D6.5B+5.7A+15848.3h163.5C+436.3B+
NS-10 Burster 5843091861.661B*0.6437.727%A2.913%D6.5B+5.8A+15647.8h165.4C+438.5B+
MAX Punch 3162982,7600.108C**2.1960.143%B**N/A1.1C+N/A5276.4h2C++3.3B
Rocklet Rifle 5562872001.435A+0.8743.991%D--N/A21.1C--19.8C27513.6h42.2C96C-
Auraxium Mag-Cutter 33228610,2900.028C+2.2730.946%C++4.895%C0.5CN/A2552.5h2.3C+7.5C**
NSX Masamune 4432742481.105B+1.2056.168%C+1.095%D-25.4C15.6C++19310.8h19.6D34.9D
M40 Fury 3222712212.318A10.0233.406%C+N/A44.4C+8.4C+2656.1h11.4B+34B+
NS-AM7 Archer 3322562481.032A1.2753.27%D20.703%B+9.8B+2.9C*6926.1h14.4B+27B+
C85 Canister-H 2682541615.875C*13.5738.214%D*14.173%B*94.1C+5.2D4072.7h5.8B+15.2C+
Vortek Rotary 4232423630.667C1.6326.354%D-3.306%B++5.8D4.3D-11742h78C++295.9C+
M40 Fury-F 2752271191.908C*0.3928.109%FN/A8.6D-1.8D--5526.5h8B+28.3C+
M60-G Bulldog 2432091414.929M*12.6334.993%C++2.392%C32.2C*5.2C+2456.5h5.9B++16.9B+
M12 Kobalt 196185446.25M**43.9519.355%B25.946%A+52.9C--3.1B2383.5h22.5C--116.3C++
Shrike 2751841061.736A*0.5655.333%C+2.174%C27.5B13.6C++13196.7h6.8C+12.2C++
MGR-C1 Charger 1911841171.573C+0.7325.948%D22.826%C24.9DN/A537.4h14.5D--55.8D-
M20 Basilisk 265182306.067A++3.7739.862%C**3.846%D-16.5C7.5C+20811h94C++235.9B
M12 Kobalt-F 171159821.939C++0.3622.622%C++9.434%C7.9DN/A3920.2h17.9C+79.3C*
Soldier Soaker 153152831.831B++0.4739.782%B+15.132%C+46.1C+N/A1733.3h5.3B+13.3B*
The Little Helper 154150841.786B+0.5133.401%F12.667%D32.6CN/A974.6h4.4B13.1D
S12 Renegade 153137632.175C+0.1339.227%C5.109%C+13.3D*1.6C+6810.3h5F12.8D--
E540 Halberd-H 196125186.944C+4.6446.659%D*N/A37.9C+21.5C++5533.3h6.8C+14.6D
Aspis Anti-Aircraft Phalanx Turret 2501251210.417M++8.1234.729%AN/A18.4A18.4A+5006.8h127.3B+366.6B*
NC08 Mag-Scatter 1241231201.025C+1.2844.095%D-14.634%C+20.8C--N/A795.9h4.2C++9.6C+
M20 Basilisk 179122235.304A3.0044.904%B*4.918%C21C+9.8C*2635.8h103.4C+230.2B+
M12 Kobalt 1211171117B**114.7020.065%C13.675%D-90C3.1C--2651.3h20.5C+102.3C+
M40 Fury 143114814.25A11.9534.628%C+N/A38C--9.7C+3163h12.7C*36.8C*
C85 Canister 111103617.167C++14.8742.109%B+7.767%D**114.4B**8.9B**4920.9h6.6B+15.6B+
M12 Kobalt 1031021010.2C7.9012.233%D9.804%D--44.3CN/A2242.3h14.6B++119.2B
Fatestealer 1011011120.902B**1.4022.902%D**17.822%D16.6DN/A366.1h2.2B9.6D--
M60-A Bulldog 10599333B+30.7034.856%D*2.02%C+25.4C1.5D2213.9h5.2B15C+
M12 Kobalt-H 10699714.143C+11.8415.382%D*16.162%C+52.1D*3.7C2601.9h17.3C+112.3D
NS-20 Gorgon 10799571.737B**0.5629.562%B*21.212%B+16C*1.3C+556.2h55.4C+187.5C**
NS-20 Gorgon 10493571.632B++0.6728.622%B++19.355%C+15C+1.8B++496.2h57.1C+199.6C++
M20 Basilisk 11589108.9A*6.6037.819%B**2.247%D*29.7B++8.7C*2893h63B++166.7B*
M20 Kestrel 13978751.04C1.2627.245%C-N/A10.3D8D1777.6h107.8C++395.8C++
Tomcat A2AM Pods 12965115.909B+3.6175.325%DN/A50C+49.2B9021.3h8.9C+11.8C
NSX Yumi 6563591.068C1.2323.523%D23.81%C16.6D-N/A483.8h16.6D*70.7D-
M40 Fury-H 726296.889C-4.5936.264%C--N/A41.3D--6.7D3091.5h9.1C+25.1C
Hornet Missiles 10260125C+2.7042.409%F-N/A50C35C+10051.2h12.9C30.3D*
NS CandyCannon 3000 5555970.567C+1.7335.06%C+25.455%D8.2C-N/A216.7h5.3C15.1C++
M60-A Bulldog 5852114.727C2.4328.384%FN/A14.9D1.7D1243.5h5B++17.6C-
CAS30 Tank Buster 10152870.598C-1.7032.176%D*1.923%B**6.1C5.8C2068.5h66.1C+205.5C-
G40-F Ranger 8452317.333B**15.0330.166%DN/A22.6D-13.9D-2382.3h80.8C267.9C
M96 Mjolnir-H 815086.25B*3.9538.923%D*N/A45.5C+28.2C6871.1h33.4C**85.8C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit6036,3867.5h
Motion Spotter8331,24818.2h
Nano-Armor Kit460736,33559.3h
Decoy Grenade01860h
Anti-Vehicle MANA Turret401,7943.9h
Spawn Beacon121,3301.6h
Structure Shield Module0590.2h
AE Nano-Armor Kit198415,01522.1h
Medical Applicator779383,03727.7h
Medical Kit1,55620,90823.4h
Nanite Revive Grenade06,1621.7h
Nanite Healing Grenade04250.1h
AE Medical Applicator327171,60011.4h
NC Triumph Flare Gun12560.5h
Deconstruction Tool01,1410.1h
Spitfire Auto-Turret232,7072.3h
Recon Detection Device15827,28647h
Shield Recharging Field732,7531.4h
Ammunition Package16812,5855h
Anti-Infantry MANA Turret593,7695.9h
IPC Targeting Dart0500.2h
Hardlight Barrier146230.6h
Snowman Soldier72690.3h
Nano-Repair Grenade01,3970.4h
Smoke Grenade01,4030.4h
WLT-Howler Mining Laser56,9512.5h

Check the help document for the dictionary if you want to learn more about words used here.


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