Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 10 (19,052)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Harbinger Horseman HyperMatrix[TAIW] HyperMatrix
VS BR 89

KDR: 3.83

Score: 80.1m

Last Seen: Aug 19th, 2019 5:22 AM
- OFFLINE - 89.3 hour(s)

Prestige 1, Battle Rank 89 - Vanu Sovereignty on Connery - Outfit Leader of TAIWAN NUMBER ONE[TAIW] TAIWAN NUMBER ONE
VS outfit on Connery

Members: 1
Level Progress (to 90): 65%
PRIMARY CLASSESHEAVYMAX SUIT
PRIMARY WEAPONS Orion VS54 Betelgeuse 54-A NS-15M AE NSX Tanto VE-C Horizon NS-7 PDW Sirius SX12 SVA-88
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:HyperMatrix



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,698,407 MLG Score: 2157
Fun Score: N/A
Cheeseburgers Flipped: 2312TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.071%20.154%66658115689,8194.54389-0.715

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.055%2.319A*-0.102C+-0.126CHEAD + (~3.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.10.569B+10.60.257C*21.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.868%1.183%391512092,28295712502.38205182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.287%0.497B+-0.826D-0.627

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.1-0.351C-23-0.92D--26.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.183%3.37%213712079206834461.34503206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.021%0.825B++-0.26C-0.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
138.5-0.161C62.6-0.569D75.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.883%68.566%21331211544157400.345397

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.387%1.192B**0.096C+0.407

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.376C**2.70.168C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.424%12.05%213612086,3322255292.80674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.56%1.484A+-0.509D-0.469

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.585B+3.20.332C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TAIWAN NUMBER ONE[TAIW] TAIWAN NUMBER ONE
VS outfit on Connery

Members: 1
80.1m296.4%506 (30.4k)416 (25k)3.82859139,39536,4094.0859189 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS12141112431.801%17.671%56205:1759

10% Combat Medic11% Engineer45% Heavy Assault11% Infiltrator13% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:43 PMJul 18th, 2017 6:14 AMAug 20th, 2019 6:57 PM (2d) (PST)Aug 19th, 2019 9:08 AM (3d) (PST)Aug 19th, 2019 1:22 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7111875240.7240.1890.1282.2940.0502157

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,68911,22431,46543118138324,958

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3208h/133.7d 9,369 24,633 37,208 441.6k 3,235 17,213 9,598 136.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A*
Kills:12,696
Deaths:1,161
KDR:10.935
Accuracy:31.126% A*
HSR:14.438% D**
Betelgeuse 54-A
A
Kills:8,225
Deaths:1,897
KDR:4.336
Accuracy:31.699% A
HSR:23.538% D--
NS-15M AE
B**
Kills:6,397
Deaths:1,393
KDR:4.592
Accuracy:30.945% B**
HSR:26.372% C+
SVA-88
A++
Kills:2,453
Deaths:423
KDR:5.799
Accuracy:32.426% A++
HSR:23.726% C
NS-15MP
B++
Kills:1,833
Deaths:549
KDR:3.339
Accuracy:31.241% B++
HSR:32.188% C++
Pulsar LSW
A++
Kills:1,672
Deaths:353
KDR:4.737
Accuracy:32.814% A++
HSR:22.548% C
Flare VE6
A++
Kills:1,354
Deaths:6
KDR:225.667
Accuracy:31.842% A++
HSR:10.118% F-
NS-15M2
A
Kills:1,200
Deaths:198
KDR:6.061
Accuracy:30.887% A
HSR:26.833% C++
NS-15M1
M+
Kills:1,184
Deaths:200
KDR:5.920
Accuracy:38.228% M+
HSR:18.497% D
NSX Naginata
A
Kills:1,170
Deaths:320
KDR:3.656
Accuracy:29.368% A
HSR:25.043% C
Ursa
A+
Kills:1,140
Deaths:128
KDR:8.906
Accuracy:31.778% A+
HSR:14.298% D**
VX29 Polaris
A*
Kills:1,124
Deaths:183
KDR:6.142
Accuracy:34.883% A*
HSR:19.929% C-
VE-H Maw
B**
Kills:274
Deaths:131
KDR:2.092
Accuracy:30.851% B**
HSR:20.073% D
Kills:40,722
Deaths (as Heavy Assault):6,942
Deaths (to Heavy Assaults):12,406
KDR:5.86603
Kill Difference:33,780
Playtime:1,458.882 hours
Usage:45%
Score:40.030m
Score/min:457
Accuracy (listed only):32.161%
HSR (listed only):21.354%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
A+
Kills:4,595
Deaths:1,540
KDR:2.984
Accuracy:34.637% A+
HSR:22.612% C
VE-C Horizon
B++
Kills:4,258
Deaths:2,223
KDR:1.915
Accuracy:38.846% B++
HSR:18.577% D
NS-7 PDW
A++
Kills:3,343
Deaths:913
KDR:3.662
Accuracy:33.716% A++
HSR:17.350% C+
Sirius SX12
A++
Kills:2,910
Deaths:768
KDR:3.789
Accuracy:34.301% A++
HSR:17.595% C+
Pandora VX25
A+
Kills:2,417
Deaths:792
KDR:3.052
Accuracy:55.568% A+
HSR:11.543% D-
NSX Tengu
A+
Kills:1,597
Deaths:584
KDR:2.735
Accuracy:46.784% A+
HSR:20.038% C+
Serpent VE92
A++
Kills:1,391
Deaths:382
KDR:3.641
Accuracy:32.837% A++
HSR:17.326% C--
Eridani SX5G
A+
Kills:1,281
Deaths:250
KDR:5.124
Accuracy:36.155% A+
HSR:17.955% C-
NS-11C
B**
Kills:1,218
Deaths:316
KDR:3.854
Accuracy:29.611% B**
HSR:20.361% C*
NSX-P Tanto
A+
Kills:1,210
Deaths:659
KDR:1.836
Accuracy:33.138% A+
HSR:23.967% C
Solstice SF
A++
Kills:1,185
Deaths:413
KDR:2.869
Accuracy:33.511% A++
HSR:20.591% B+
MKV Suppressed
A*
Kills:1,184
Deaths:209
KDR:5.665
Accuracy:36.582% A*
HSR:17.652% C
NS Baron G5AE
A
Kills:1,176
Deaths:266
KDR:4.421
Accuracy:59.274% A
HSR:13.776% C
Thanatos VE70
A*
Kills:1,173
Deaths:291
KDR:4.031
Accuracy:61.879% A*
HSR:13.555% D
Pulsar C
A+
Kills:1,169
Deaths:248
KDR:4.714
Accuracy:32.176% A+
HSR:21.471% C
Eridani SX5
A++
Kills:1,162
Deaths:196
KDR:5.929
Accuracy:36.043% A++
HSR:11.102% D*
NS Baron G5
A+
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:59.186% A+
HSR:13.374% C
Solstice VE3
A*
Kills:1,159
Deaths:210
KDR:5.519
Accuracy:33.455% A*
HSR:21.398% C**
Nova
A
Kills:1,157
Deaths:244
KDR:4.742
Accuracy:59.603% A
HSR:12.360% D
VX6-7
A++
Kills:1,155
Deaths:261
KDR:4.425
Accuracy:33.680% A++
HSR:16.017% D-
Zenith VX-5
A++
Kills:1,154
Deaths:235
KDR:4.911
Accuracy:34.209% A++
HSR:16.031% D--
Solstice Burst
A+
Kills:1,152
Deaths:360
KDR:3.200
Accuracy:33.667% A+
HSR:22.049% C
Phobos VX86
B*
Kills:1,151
Deaths:233
KDR:4.940
Accuracy:68.824% B*
HSR:11.381% D-
Skorpios
B**
Kills:747
Deaths:191
KDR:3.911
Accuracy:31.931% B**
HSR:20.348% C+
Eclipse VE3A
B**
Kills:630
Deaths:277
KDR:2.274
Accuracy:31.696% B**
HSR:18.730% C
VE-S Canis
A+
Kills:547
Deaths:274
KDR:1.996
Accuracy:36.548% A+
HSR:13.163% D-
Eridani SX5-AE
A+
Kills:412
Deaths:145
KDR:2.841
Accuracy:36.725% A+
HSR:24.272% C+
Deimos VA29
A
Kills:280
Deaths:88
KDR:3.182
Accuracy:75.310% A
HSR:12.857% D
NSX-P Tengu
B**
Kills:278
Deaths:166
KDR:1.675
Accuracy:41.797% B**
HSR:13.309% D*
Chaos
B**
Kills:154
Deaths:49
KDR:3.143
Accuracy:61.205% B**
HSR:9.740% D*
Kills:42,404
Deaths (as Light Assault):13,184
Deaths (to Light Assaults):6,975
KDR:3.21632
Kill Difference:29,220
Playtime:415.469 hours
Usage:13%
Score:7.890m
Score/min:316
Accuracy (listed only):42.430%
HSR (listed only):17.017%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
A+
Kills:4,595
Deaths:1,540
KDR:2.984
Accuracy:34.637% A+
HSR:22.612% C
VE-C Horizon
B++
Kills:4,258
Deaths:2,223
KDR:1.915
Accuracy:38.846% B++
HSR:18.577% D
Pandora VX25
A+
Kills:2,417
Deaths:792
KDR:3.052
Accuracy:55.568% A+
HSR:11.543% D-
Serpent VE92
A++
Kills:1,391
Deaths:382
KDR:3.641
Accuracy:32.837% A++
HSR:17.326% C--
NS-11C
B**
Kills:1,218
Deaths:316
KDR:3.854
Accuracy:29.611% B**
HSR:20.361% C*
Eidolon VE33
A++
Kills:1,214
Deaths:194
KDR:6.258
Accuracy:39.092% A++
HSR:25.865% C+
NSX-P Tanto
A+
Kills:1,210
Deaths:659
KDR:1.836
Accuracy:33.138% A+
HSR:23.967% C
Solstice SF
A++
Kills:1,185
Deaths:413
KDR:2.869
Accuracy:33.511% A++
HSR:20.591% B+
NS Baron G5AE
A
Kills:1,176
Deaths:266
KDR:4.421
Accuracy:59.274% A
HSR:13.776% C
Thanatos VE70
A*
Kills:1,173
Deaths:291
KDR:4.031
Accuracy:61.879% A*
HSR:13.555% D
Pulsar C
A+
Kills:1,169
Deaths:248
KDR:4.714
Accuracy:32.176% A+
HSR:21.471% C
NS Baron G5
A+
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:59.186% A+
HSR:13.374% C
Solstice VE3
A*
Kills:1,159
Deaths:210
KDR:5.519
Accuracy:33.455% A*
HSR:21.398% C**
Nova
A
Kills:1,157
Deaths:244
KDR:4.742
Accuracy:59.603% A
HSR:12.360% D
VX6-7
A++
Kills:1,155
Deaths:261
KDR:4.425
Accuracy:33.680% A++
HSR:16.017% D-
Zenith VX-5
A++
Kills:1,154
Deaths:235
KDR:4.911
Accuracy:34.209% A++
HSR:16.031% D--
Solstice Burst
A+
Kills:1,152
Deaths:360
KDR:3.200
Accuracy:33.667% A+
HSR:22.049% C
Phobos VX86
B*
Kills:1,151
Deaths:233
KDR:4.940
Accuracy:68.824% B*
HSR:11.381% D-
Eclipse VE3A
B**
Kills:630
Deaths:277
KDR:2.274
Accuracy:31.696% B**
HSR:18.730% C
Deimos VA29
A
Kills:280
Deaths:88
KDR:3.182
Accuracy:75.310% A
HSR:12.857% D
VE-LR Obelisk
B**
Kills:235
Deaths:77
KDR:3.052
Accuracy:38.717% B**
HSR:36.170% B+
Revenant
A++
Kills:187
Deaths:60
KDR:3.117
Accuracy:42.681% A++
HSR:37.433% B*
Chaos
B**
Kills:154
Deaths:49
KDR:3.143
Accuracy:61.205% B**
HSR:9.740% D*
Kills:30,579
Deaths (as Engineer):9,819
Deaths (to Engineers):5,815
KDR:3.11427
Kill Difference:20,760
Playtime:352.044 hours
Usage:11%
Score:8.441m
Score/min:400
Accuracy (listed only):44.470%
HSR (listed only):19.008%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A++
Kills:3,343
Deaths:913
KDR:3.662
Accuracy:33.716% A++
HSR:17.350% C+
Sirius SX12
A++
Kills:2,910
Deaths:768
KDR:3.789
Accuracy:34.301% A++
HSR:17.595% C+
Pandora VX25
A+
Kills:2,417
Deaths:792
KDR:3.052
Accuracy:55.568% A+
HSR:11.543% D-
NSX Tengu
A+
Kills:1,597
Deaths:584
KDR:2.735
Accuracy:46.784% A+
HSR:20.038% C+
Eridani SX5G
A+
Kills:1,281
Deaths:250
KDR:5.124
Accuracy:36.155% A+
HSR:17.955% C-
H-V45
A*
Kills:1,205
Deaths:204
KDR:5.907
Accuracy:35.569% A*
HSR:12.614% D*
Equinox VE2
A++
Kills:1,186
Deaths:305
KDR:3.889
Accuracy:34.084% A++
HSR:22.766% C*
NSX Yumi
B+
Kills:1,184
Deaths:613
KDR:1.931
Accuracy:28.893% B+
HSR:26.858% C++
MKV Suppressed
A*
Kills:1,184
Deaths:209
KDR:5.665
Accuracy:36.582% A*
HSR:17.652% C
NS Baron G5AE
A
Kills:1,176
Deaths:266
KDR:4.421
Accuracy:59.274% A
HSR:13.776% C
Thanatos VE70
A*
Kills:1,173
Deaths:291
KDR:4.031
Accuracy:61.879% A*
HSR:13.555% D
Corvus VA55
A++
Kills:1,164
Deaths:235
KDR:4.953
Accuracy:33.789% A++
HSR:17.869% D
Eridani SX5
A++
Kills:1,162
Deaths:196
KDR:5.929
Accuracy:36.043% A++
HSR:11.102% D*
Equinox VE2 Burst
A
Kills:1,161
Deaths:269
KDR:4.316
Accuracy:34.413% A
HSR:22.395% D
Terminus VX-9
A++
Kills:1,160
Deaths:233
KDR:4.979
Accuracy:34.649% A++
HSR:16.983% D*
CME
A*
Kills:1,160
Deaths:238
KDR:4.874
Accuracy:36.880% A*
HSR:14.741% D*
NS Baron G5
A+
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:59.186% A+
HSR:13.374% C
Nova
A
Kills:1,157
Deaths:244
KDR:4.742
Accuracy:59.603% A
HSR:12.360% D
NS-11P
A++
Kills:1,156
Deaths:246
KDR:4.699
Accuracy:31.063% A++
HSR:19.464% C+
NS-11A
A+
Kills:1,152
Deaths:108
KDR:10.667
Accuracy:31.573% A+
HSR:12.500% D*
Phobos VX86
B*
Kills:1,151
Deaths:233
KDR:4.940
Accuracy:68.824% B*
HSR:11.381% D-
Skorpios
B**
Kills:747
Deaths:191
KDR:3.911
Accuracy:31.931% B**
HSR:20.348% C+
VE-S Canis
A+
Kills:547
Deaths:274
KDR:1.996
Accuracy:36.548% A+
HSR:13.163% D-
Eridani SX5-AE
A+
Kills:412
Deaths:145
KDR:2.841
Accuracy:36.725% A+
HSR:24.272% C+
Darkstar
B**
Kills:405
Deaths:134
KDR:3.022
Accuracy:32.414% B**
HSR:17.284% D--
H-V45 AE
B*
Kills:379
Deaths:145
KDR:2.614
Accuracy:32.495% B*
HSR:21.372% D-
Deimos VA29
A
Kills:280
Deaths:88
KDR:3.182
Accuracy:75.310% A
HSR:12.857% D
NSX-P Tengu
B**
Kills:278
Deaths:166
KDR:1.675
Accuracy:41.797% B**
HSR:13.309% D*
Chaos
B**
Kills:154
Deaths:49
KDR:3.143
Accuracy:61.205% B**
HSR:9.740% D*
Pulsar VS1
B**
Kills:134
Deaths:44
KDR:3.045
Accuracy:29.409% B**
HSR:20.896% C+
Kills:33,574
Deaths (as Combat Medic):8,834
Deaths (to Combat Medics):3,758
KDR:3.80054
Kill Difference:24,740
Playtime:328.522 hours
Usage:10%
Score:8.194m
Score/min:416
Accuracy (listed only):42.222%
HSR (listed only):16.570%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A++
Kills:3,343
Deaths:913
KDR:3.662
Accuracy:33.716% A++
HSR:17.350% C+
Sirius SX12
A++
Kills:2,910
Deaths:768
KDR:3.789
Accuracy:34.301% A++
HSR:17.595% C+
NSX Tengu
A+
Kills:1,597
Deaths:584
KDR:2.735
Accuracy:46.784% A+
HSR:20.038% C+
Artemis VX26
A++
Kills:1,388
Deaths:274
KDR:5.066
Accuracy:36.374% A++
HSR:16.787% D-
Eridani SX5G
A+
Kills:1,281
Deaths:250
KDR:5.124
Accuracy:36.155% A+
HSR:17.955% C-
MKV Suppressed
A*
Kills:1,184
Deaths:209
KDR:5.665
Accuracy:36.582% A*
HSR:17.652% C
Beamer VS3-FB
B+
Kills:1,170
Deaths:300
KDR:3.900
Accuracy:35.813% B+
HSR:22.564% C
Spiker
B**
Kills:1,163
Deaths:401
KDR:2.900
Accuracy:36.329% B**
HSR:20.722% C+
Eridani SX5
A++
Kills:1,162
Deaths:196
KDR:5.929
Accuracy:36.043% A++
HSR:11.102% D*
Nyx VX31
A+
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:43.435% A+
HSR:23.900% D
Beamer VS3
A+
Kills:1,156
Deaths:263
KDR:4.395
Accuracy:36.672% A+
HSR:16.090% D-
NSX Tomoe
A
Kills:1,149
Deaths:373
KDR:3.080
Accuracy:35.218% A
HSR:33.594% C
NS-30 Vandal
A++
Kills:1,148
Deaths:316
KDR:3.633
Accuracy:43.888% A++
HSR:19.774% D-
Skorpios
B**
Kills:747
Deaths:191
KDR:3.911
Accuracy:31.931% B**
HSR:20.348% C+
NS-61 Emissary
A*
Kills:736
Deaths:327
KDR:2.251
Accuracy:41.779% A*
HSR:18.614% B
Manticore SX40
A
Kills:710
Deaths:347
KDR:2.046
Accuracy:37.433% A
HSR:17.747% D
VE-S Canis
A+
Kills:547
Deaths:274
KDR:1.996
Accuracy:36.548% A+
HSR:13.163% D-
Phantom VA23
A
Kills:486
Deaths:130
KDR:3.738
Accuracy:44.289% A
HSR:30.247% C+
Eridani SX5-AE
A+
Kills:412
Deaths:145
KDR:2.841
Accuracy:36.725% A+
HSR:24.272% C+
Parallax VX3
A
Kills:326
Deaths:26
KDR:12.539
Accuracy:47.798% A
HSR:80.368% B
NSX-P Tengu
B**
Kills:278
Deaths:166
KDR:1.675
Accuracy:41.797% B**
HSR:13.309% D*
NS-45 Pilot
B**
Kills:222
Deaths:135
KDR:1.644
Accuracy:38.174% B**
HSR:18.018% D--
Soldier Soaker
B*
Kills:181
Deaths:142
KDR:1.275
Accuracy:41.104% B*
HSR:8.840% D-
NS-44 Commissioner
A
Kills:179
Deaths:59
KDR:3.034
Accuracy:47.209% A
HSR:16.201% D-
Phaseshift VX-S
B+
Kills:145
Deaths:32
KDR:4.531
Accuracy:39.355% B+
HSR:44.138% F-
Cerberus
A+
Kills:116
Deaths:47
KDR:2.468
Accuracy:42.435% A+
HSR:21.552% C+
XM98
B
Kills:73
Deaths:8
KDR:9.125
Accuracy:39.715% B
HSR:64.384% D*
Kills:24,968
Deaths (as Infiltrator):7,134
Deaths (to Infiltrators):4,457
KDR:3.49986
Kill Difference:17,834
Playtime:344.644 hours
Usage:11%
Score:5.664m
Score/min:274
Accuracy (listed only):39.170%
HSR (listed only):23.938%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:1,656
Deaths:274
KDR:6.044
Accuracy:27.815% A++
HSR:16.304% D-
Blueshift VM5
A++
Kills:1,648
Deaths:274
KDR:6.015
Accuracy:28.554% A++
HSR:16.384% D-
Nebula VM20
M
Kills:1,279
Deaths:165
KDR:7.752
Accuracy:31.419% M
HSR:17.592% D
Nebula VM20
M+
Kills:1,267
Deaths:174
KDR:7.282
Accuracy:31.998% M+
HSR:18.390% C
Cosmos VM3
M++
Kills:1,236
Deaths:263
KDR:4.700
Accuracy:31.475% M++
HSR:23.948% B**
Quasar VM1
A++
Kills:1,219
Deaths:292
KDR:4.175
Accuracy:26.946% A++
HSR:24.118% B+
Cosmos VM3
M++
Kills:1,218
Deaths:258
KDR:4.721
Accuracy:32.391% M++
HSR:21.018% B+
Quasar VM1
A**
Kills:1,168
Deaths:291
KDR:4.014
Accuracy:27.343% A**
HSR:23.459% B*
Comet VM2
A++
Kills:757
Deaths:312
KDR:2.426
Accuracy:63.579% A++
HSR:4.095% C+
Comet VM2
A*
Kills:742
Deaths:312
KDR:2.378
Accuracy:60.979% A*
HSR:3.908% C+
NS-10 Burster
A*
Kills:608
Deaths:159
KDR:3.824
Accuracy:44.328% A*
HSR:5.757% C
NS-10 Burster
A*
Kills:564
Deaths:159
KDR:3.547
Accuracy:44.411% A*
HSR:8.156% B+
Vortex VM21
A
Kills:303
Deaths:84
KDR:3.607
Accuracy:51.613% A
HSR:2.310% D
NS-20 Gorgon
B**
Kills:250
Deaths:95
KDR:2.632
Accuracy:34.643% B**
HSR:24.800% B*
NS-20 Gorgon
A++
Kills:240
Deaths:92
KDR:2.609
Accuracy:36.625% A
HSR:29.167% A++
Vortex VM21
A
Kills:201
Deaths:84
KDR:2.393
Accuracy:53.482% A
HSR:2.985% C
Kills:14,356
Deaths (as MAX Suit):1,644
Deaths (to MAX Suits):1,942
KDR:8.73236
Kill Difference:12,712
Playtime:289.516 hours
Usage:9%
Score:9.847m
Score/min:567
Accuracy (listed only):39.225%
HSR (listed only):15.149%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,020
V. Kills:531 192%
Deaths:131
KDR:7.786
Accuracy:66.827% B**
KPH:46.600 B**
VKPH:24.300 B**
C75 Viper
S
Kills:420
V. Kills:204 205%
Deaths:57
KDR:7.368
Accuracy:69.475% M++
KPH:64.400 A++
VKPH:31.300 S
L100 Python HESH
D
Kills:403
V. Kills:79 N/A
Deaths:20
KDR:20.150
Accuracy:61.390% A+
KPH:28.600 D-
VKPH:5.600 D
Skyguard
B**
Kills:330
V. Kills:226 145%
Deaths:50
KDR:6.600
Accuracy:42.662% A*
KPH:19.400 B++
VKPH:13.300 B**
L100 Python HEAT
M+
Kills:314
V. Kills:127 245%
Deaths:36
KDR:8.722
Accuracy:68.995% A++
KPH:63.600 A**
VKPH:25.700 M+
Kills:2,487 (2,487 + 0)
Deaths:294
KDR:8.459
VKDR:3.969
Vehicle Kills:1,167
Kill Difference:2,193
Playtime:64.431 hours
Usage:2%
Score:1.248m
Score/min:323
Driving Accuracy:68.995%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:109
V. Kills:80 135%
Deaths:15
KDR:7.267
Accuracy:63.316% B**
KPH:24.500 C+
VKPH:18 B+
Kills:109 (109 + 0)
Deaths:15
KDR:7.267
VKDR:5.333
Vehicle Kills:80
Kill Difference:94
Playtime:4.444 hours
Usage:0%
Score:0.126m
Score/min:474
Driving Accuracy:63.316%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G30 Walker
A**
Kills:52
V. Kills:40 127%
Deaths:4
KDR:13
Accuracy:44.099% A+
KPH:39.300 C++
VKPH:30.200 A**
Kills:52 (0 + 52)
Deaths:4
KDR:13
VKDR:10
Vehicle Kills:40
Kill Difference:48
Playtime:1.324 hours
Usage:0%
Score:0.143m
Score/min:1,794
Driving Accuracy:N/A%
Gunner Accuracy:44.099%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A**
Kills:280
V. Kills:66 418%
Deaths:36
KDR:7.778
Accuracy:63.352% A**
KPH:79.200 A*
VKPH:18.700 A++
M40 Fury
A*
Kills:226
V. Kills:64 348%
Deaths:15
KDR:15.067
Accuracy:53.672% A++
KPH:86.700 A
VKPH:24.500 A*
G30 Walker
A+
Kills:155
V. Kills:127 121%
Deaths:10
KDR:15.500
Accuracy:45.698% A*
KPH:19.900 C++
VKPH:16.300 A+
M60-G Bulldog
A
Kills:87
V. Kills:21 395%
Deaths:12
KDR:7.250
Accuracy:53.295% A++
KPH:46.900 B**
VKPH:11.300 A
G30 Walker
A
Kills:63
V. Kills:43 143%
Deaths:4
KDR:15.750
Accuracy:38.642% A
KPH:22.600 B*
VKPH:15.400 A
M20 Basilisk
A*
Kills:57
V. Kills:25 219%
Deaths:8
KDR:7.125
Accuracy:47.815% B**
KPH:36.700 A+
VKPH:16.100 A*
Kills:868 (0 + 868)
Deaths:85
KDR:10.212
VKDR:4.071
Vehicle Kills:346
Kill Difference:783
Playtime:20.118 hours
Usage:1%
Score:0.485m
Score/min:402
Driving Accuracy:N/A%
Gunner Accuracy:47.815%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:101
V. Kills:3 N/A
Deaths:46
KDR:2.196
Accuracy:52.493% A
KPH:70.900 B++
VKPH:2.100 C++
Kills:101 (101 + 0)
Deaths:46
KDR:2.196
VKDR:0.065
Vehicle Kills:3
Kill Difference:55
Playtime:1.425 hours
Usage:0%
Score:0.012m
Score/min:144
Driving Accuracy:52.493%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 12,72812,6961,16110.935S7.1131.126%A*14.438%D**51.9B*N/A342244.6h9.7B**31.1B+
Betelgeuse 54-A 8,2968,2251,8974.336B+0.5131.699%A23.538%D--56CN/A242147h11C+34.7B+
NS-15M AE 6,4336,3971,3934.592B**0.7630.945%B**26.372%C+56.5C++N/A243113.2h10.6B+34.2B+
NSX Tanto 4,6424,5951,5402.984A++0.8434.637%A+22.612%C43.2B+N/A98106.4h12.4B35.8B+
VE-C Horizon 4,3724,2582,2231.915B1.9138.846%B++18.577%D44.4C+1.2C*12796h14.2B+36.5B+
NS-7 PDW 3,3603,3439133.662M*0.1733.716%A++17.35%C+40.3B++N/A14082.9h12.9B+38.4B++
Sirius SX12 2,9252,9107683.789A**0.0434.301%A++17.595%C+54.6AN/A23153.3h11.3B*32.9B*
SVA-88 2,4622,4534235.799A++1.9732.426%A++23.726%C56.8B+N/A32843.2h10.1B++31.2B*
Pandora VX25 2,4372,4177923.052A++0.7855.568%A+11.543%D-61.5B*N/A24539.3h3.6B*6.6B*
NS-15MP 1,8551,8335493.339B+0.4931.241%B++32.188%C++50.6C-N/A15036.2h10.4C*33.3B+
Pulsar LSW 1,6791,6723534.737M0.9132.814%A++22.548%C53.6BN/A21431.2h9.6B**29.2B**
Blueshift VM5 1,6671,6562746.044A++2.2227.815%A++16.304%D-46.3B++N/A24635.8h11.6A41.7B**
Blueshift VM5 1,6581,6482746.015A+2.1928.554%A++16.384%D-46B++N/A23435.8h12.1A42.2B**
NSX Tengu 1,6131,5975842.735A+1.0946.784%A+20.038%C+54.1B++N/A13329.5h10.5B++22.4B++
NS Decimator 2,5961,5522675.813S1.9871.037%A4.124%A+43.8B+29.5A++55235.4h4.3B6B++
Serpent VE92 1,3931,3913823.641A*0.1932.837%A++17.326%C--34.5C*N/A15640.3h12.2B37.2B++
Artemis VX26 1,3981,3882745.066M++1.2436.374%A++16.787%D-30.6C+N/A13345.3h10.9B+30B*
Flare VE6 1,3561,3546225.667U221.8431.842%A++10.118%F-48.5C**N/A36227.9h8.3B**26B*
Eridani SX5G 1,2841,2812505.124M*1.3036.155%A+17.955%C-58C*N/A27522.1h9.5B+26.4B++
Nebula VM20 1,2851,2791657.752M3.9231.419%M17.592%D40.2B+N/A22631.8h13.2B*41.9B**
Nebula VM20 1,2711,2671747.282M3.4531.998%M+18.39%C39C**N/A21932.5h14B++43.7B**
Cosmos VM3 1,2511,2362634.7A++0.8731.475%M++23.948%B**36.6BN/A21533.8h13.6C++43.1B**
Quasar VM1 1,2411,2192924.175B**0.3526.946%A++24.118%B+51B**N/A19023.9h11.8B++43.6B**
Cosmos VM3 1,2261,2182584.721A*0.8932.391%M++21.018%B+36.1BN/A21333.7h14.3C+44B+
NS-11C 1,2401,2183163.854M*0.0329.611%B**20.361%C*36.7B+N/A14233.2h15C+50.5B+
Lasher X2 1,2261,2142774.383S0.5532.344%B*4.695%B+43.5B++N/A22327.9h15.8B*48.8B*
Eidolon VE33 1,2281,2141946.258S2.4339.092%A++25.865%C+41.3B**N/A21229.4h6.5B**16.7B**
NSX-P Tanto 1,2441,2106591.836B**1.9933.138%A+23.967%C32C*N/A9037.8h13.3B+40.1B++
H-V45 1,2091,2052045.907A**2.0835.569%A*12.614%D*46.3B++N/A23126h11.2B*31.3B**
NS-15M2 1,2021,2001986.061A**2.2330.887%A26.833%C++58.3B+N/A33220.6h9.7B*31.3B*
Equinox VE2 1,1981,1863053.889A**0.0634.084%A++22.766%C*43B++N/A25227.6h11.7B+34.2B++
Solstice SF 1,1971,1854132.869A*0.9633.511%A++20.591%B+38.9B**N/A11830.5h11.5C++34.4B++
NSX Yumi 1,2131,1846131.931B+1.9028.893%B+26.858%C++31.3C+N/A6637.8h12.5C+43.4C**
NS-15M1 1,1881,1842005.92M*2.0938.228%M+18.497%D41C+N/A21028.9h9.8B**25.8B**
MKV Suppressed 1,1901,1842095.665S1.8436.582%A*17.652%C48.5B++N/A24024.4h11.7B++31.9B++
NS Baron G5AE 1,1811,1762664.421M+0.5959.274%A13.776%C44.7C++N/A21026.3h3.8B+6.4C++
Thanatos VE70 1,1761,1732914.031M**0.2061.879%A*13.555%D63.8A++N/A25118.4h3A4.9A
NSX Naginata 1,1821,1703203.656A*0.1729.368%A25.043%C53.4B+N/A20221.9h11.1B+37.7B++
Beamer VS3-FB 1,1891,1703003.9A*0.0735.813%B+22.564%C59.1B+1B++30219.8h8.1C++22.5B+
Pulsar C 1,1761,1692484.714A*0.8932.176%A+21.471%C37.2BN/A16031.4h12C++37.2B+
Quasar VM1 1,1851,1682914.014A++0.1927.343%A**23.459%B*49.5A*N/A21923.6h12.5B*45.7B++
Corvus VA55 1,1681,1642354.953S1.1233.789%A++17.869%D34.7C**N/A12533.5h10.5B++31.1B**
Spiker 1,1701,1634012.9A*0.9336.329%B**20.722%C+52.4B++N/A18222.2h7.7B+21.1B*
Eridani SX5 1,1621,1621965.929S2.1036.043%A++11.102%D*36.5C+N/A17031.8h9.7B++26.8B*
Equinox VE2 Burst 1,1651,1612694.316A0.4934.413%A22.395%D52.1C*N/A28822.3h12B34.8B++
Terminus VX-9 1,1631,1602334.979A++1.1534.649%A++16.983%D*40.3C+N/A11528.8h10.6B++30.5B**
CME 1,1671,1602384.874M**1.0536.88%A*14.741%D*40.7C**N/A12728.5h12B+32.5B**
NS Baron G5 1,1711,1594012.89A*0.9459.186%A+13.374%C48.3B++N/A14924h4.2B+7.1C++
Solstice VE3 1,1631,1592105.519S1.6933.455%A*21.398%C**36.4B**N/A26231.8h12.5B++37.4B+
Nyx VX31 1,1711,1592584.492A++0.6643.435%A+23.9%D41.5C++N/A14727.9h5B+11.4B*
Nova 1,1601,1572444.742M0.9159.603%A12.36%D47B+N/A28624.6h4.1B6.8B++
Beamer VS3 1,1591,1562634.395S0.5736.672%A+16.09%D-47.4B**N/A24924.4h9C**24.5C**
NS-11P 1,1661,1562464.699M*0.8731.063%A++19.464%C+39.9B+N/A16629h12.1B++38.9B*
VX6-7 1,1591,1552614.425A*0.6033.68%A++16.017%D-32C+N/A16036.1h12.1C**35.8B++
Zenith VX-5 1,1601,1542354.911M**1.0834.209%A++16.031%D--41.1C**N/A18628.1h12.7C*37.2B++
MANA Anti-Personnel Turret 1,1731,1522245.143N/A1.3126.258%UN/A11520U210U25954600.1h18.2T*69.3T*
Solstice Burst 1,1681,1523603.2A0.6333.667%A+22.049%C40.6C++N/A12228.4h14.6C43.4B+
NS-11A 1,1551,15210810.667S6.8431.573%A+12.5%D*37.4C**N/A31630.8h10.7B**34B**
Phobos VX86 1,1521,1512334.94M+1.1168.824%B*11.381%D-50.5C*N/A25222.8h2.1B++3B+
NSX Tomoe 1,1591,1493733.08B**0.7535.218%A33.594%C42.9C++N/A13626.8h14.2C++40.4B+
NS-30 Vandal 1,1641,1483163.633A0.2043.888%A++19.774%D-27.3C--N/A7042h5.1B+11.6B*
Ursa 1,1431,1401288.906S5.0831.778%A+14.298%D**41C++N/A24627.8h9.4B++29.6B*
VX29 Polaris 1,1281,1241836.142M**2.3134.883%A*19.929%C-45C++N/A27225h9.7B**27.9B*
L100 Python AP 1,5511,0201317.786B++3.9666.827%B**N/A46.6B**24.2B**34421.9h5.3B+8B++
C-4 1,4319313043.063B**0.7719.375%D*N/A101.2B+54.3A++14329.2h1.3B+6.6C+
Nemesis VSH9 1,4639253852.403M*1.4375.846%A++4.757%B**22.1C*12.9C++29441.8h7.4B+9.8B*
Comet VM2 1,1507573122.426A++1.4063.579%A++4.095%C+15.9B++8.2A++15947.7h23.8B+37.4B++
Skorpios 7557471913.911A+0.0831.931%B**20.348%C+45C+N/A16416.6h10B++31.2B*
Comet VM2 1,2447423122.378A++1.4560.979%A*3.908%C+15.6B*10.5M++21547.7h23.3C++38.2B+
Proximity Mine 7427391634.534C**0.7139.353%CN/A139.4BN/A4885.3h1.7B+4.4C**
NS-61 Emissary 7397363272.251A*1.5841.779%A*18.614%B24.4C+N/A6430.2h11.3B+27.1B*
Manticore SX40 7207103472.046B**1.7837.433%A17.747%D49.3B**N/A14614.4h7.1B18.9B++
Lancer VS22 1,4536602063.204M++0.6270.112%B**5.758%A++22.7B++27.3A62429.1h11.2B++15.9B++
Lancer AE 1,1776372113.019A++0.8170.115%B**3.611%A++24.5B*20.8B**38926h9.1B++12.9B++
Eclipse VE3A 6426302772.274B1.5531.696%B**18.73%C32.8CN/A14119.2h13.3C41.8B+
NS-10 Burster 1,0876081593.824S0.0044.328%A*5.757%C7.3B++5.8A+16182.9h139.3C+314.2B*
Frag Grenade 6005941594N/A590.1749.101%B+N/A660B++6.7C27870.9h3B++6.1B++
NS-10 Burster 9515641593.547M*0.2844.411%A*8.156%B+6.8B+4.7B+14782.9h150.1C+337.9B*
VE-S Canis 5625472741.996B*1.8336.548%A+13.163%D-65.9B*1.8A*2088.3h10.5B+28.8B+
Lasher X2 AE 5104992332.142B+1.6933.092%B+5.01%B+35.9CN/A9013.9h17B+51.3B+
Phantom VA23 4924861303.738A0.0944.289%A30.247%C+38C+N/A9412.8h4.2B+9.6B++
Sticky Grenade 4914831483N/A479.1754.632%C**N/A805C13.3C+28360.6h2.3C+4.1C*
C75 Viper 624420577.368B++3.5469.475%M++N/A64.6A++31.4S4716.5h13.2C*19B*
Eridani SX5-AE 4144121452.841B**0.9936.725%A+24.272%C+50.9C+N/A1918.1h10.6C*28.8B+
Darkstar 4194051343.022B**0.8132.414%B**17.284%D--33.5C--1.2B*13612.1h14.2C-43.7B
L100 Python HESH 4824032020.15B*16.3261.39%A+1.489%C+28.6D-5.6D25914.1h3.5C+5.6B+
H-V45 AE 3823791452.614B++1.2132.495%B*21.372%D-51.9C+N/A1417.3h11.2C**34.5B+
Spear Anti-Vehicle Phalanx Turret 5563532414.708B**10.8864.794%A*3.116%C-54.3B**31.2B*6386.5h7.6B+11.8B*
Rocklet Rifle 6833512931.198B**2.6364.808%AN/A34.8B+32.9B++40810.1h38.4C+59.2B+
Skyguard 556330506.6A+2.7742.662%A*1.818%C+19.4B++13.3B**27717h120C++281.3B*
Auraxium Slasher 3303306480.509A**3.3239.493%B++22.121%A++8.5A++N/A1838.9h2.3C+5.9B+
Parallax VX3 3263262612.538A**8.7147.798%A80.368%B37B+N/A1568.8h2B+4.2B++
NS AutoBlade 34032120,5200.016C-3.8141.92%B++2.492%D0.2C-N/A11309.8h1.9B+4.5B+
L100 Python HEAT 441314368.722B**4.8968.995%A++N/A64.1A**25.9M+3724.9h6C*8.7B*
Vortex VM21 536303843.607A++0.2251.613%A2.31%D12.9B+9.9A+19123.5h18B*34.8B++
Deimos VA29 281280883.182A++0.6575.31%A12.857%D47.5C++N/A2615.9h2B++2.6B++
M60-G Bulldog 346280367.778B*3.9563.352%A**3.571%B+80A*18.9A++5003.5h7.1C*11.2B*
NSX-P Tengu 2922781661.675B++2.1541.797%B**13.309%D*95.9A*4.8S3022.9h8.7A20.8B**
VE-H Maw 2782741312.092B+1.7430.851%B**20.073%D40.9CN/A1586.7h11.7C+37.9B
NS-20 Gorgon 265250952.632A1.2034.643%B**24.8%B*30.1B**1.8C**958.3h26.4B++76.1B*
Lumine Edge 2432424190.578A++3.2537.313%B*19.008%B+7.4C*N/A1932.5h1.1B++3B+
NS-20 Gorgon 254240922.609A+1.2236.625%A29.167%A++30A1.8B+1018h27.5B++75.1B**
VE-LR Obelisk 241235773.052B*0.7838.717%B**36.17%B+34.6C++N/A1156.8h5.5B++14.1B*
M40 Fury 2902261515.067A11.2453.672%A++1.327%C--86.9A24.6A*4282.6h14.7C+27.5B+
NS-45 Pilot 2242221351.644B2.1838.174%B**18.018%D--20DN/A5111.1h8.1C21.2B
Vortex VM21 377201842.393B**1.4453.482%A2.985%C8.6C++7.5B**13723.5h28.1B*52.5B++
Revenant 187187603.117C++0.7142.681%A++37.433%B*33.4C-N/A1325.6h6.3B+14.8B**
Soldier Soaker 1931811421.275C++2.5541.104%B*8.84%D-64.6B+4.3S2012.8h6.3C+15.3B+
NS-44 Commissioner 182179593.034A++0.7947.209%A16.201%D-74.6A+1.3A*5732.4h3.9C++8.3B+
G30 Walker 2821551015.5M*11.6745.698%A*4.516%C*19.9C++16.3A+3517.8h203.9C++446.1B*
Chaos 155154493.143A0.6961.205%B**9.74%D*49.7C++N/A1843.1h3.3A5.4B**
Hades VSH4 240151602.517S1.3174.908%B*2.649%C*27.5C++16.2C+2615.5h6.8B++9B**
Phaseshift VX-S 145145324.531B++0.7039.355%B+44.138%F-33C*N/A1004.4h4D10.3C+
Pulsar VS1 134134443.045A*0.7829.409%B**20.896%C+34.4B+N/A6703.9h13.8B46.8B++
Tank Mine 174120815S11.17135.422%SN/A300M**135M43920.4h4.1T*3.1A++
Cerberus 116116472.468A+1.3642.435%A+21.552%C+17.3DN/A756.7h6.3C+14.9B++
Supernova FPC 189109157.267C*3.4463.316%B**1.835%C24.8C+18.2B+4744.4h5.4C+8.6B+
Force-Blade 1891057,5730.014C3.8161.831%MN/A0.1DN/A1872.9h6F--9.8C*
MAX Punch 1331031,6440.063C3.7769.024%A+N/A0.4C--N/A2269.9h5.5C8C+
S12 Renegade 104101462.196C+1.6352.493%A4.951%C+72.1B++2.1C++1441.4h3.5C+6.8B+
M60-G Bulldog 10887127.25B*3.4253.295%A++2.299%C45.8B**11.1A3511.9h8.6C16B++
The Slasher 87858180.104B**3.7257.087%A++N/A1.1CN/A674.1h1.7B++3C++
MANA Anti-Vehicle Turret 15979233.435B++0.3961.544%C**6.329%A790C+800C+5672050.1h11.3D-18.4C+
XM98 737389.125M**5.3039.715%B64.384%D*38.4B++N/A3241.9h2.7C+6.7C*
Blackheart 6867282.393A1.4443.299%C+29.851%C+16.3C-N/A694.1h3.8C++8.7C++
Aspis Anti-Aircraft Phalanx Turret 13466125.5B++1.6742.9%MN/A11.6C++11.9C*3345.7h134.8B+314.3B**
G30 Walker 10663415.75S11.9238.642%A3.175%C-22.5B*15.4A3322.8h145.6B**376.7B**
M20 Basilisk 825787.125A*3.3047.815%B**3.509%D-35.6A15.6A*5721.6h54.9B*114.8B**
NS Annihilator 8955252.2M**1.6379.447%CN/A14.9B**9.2C*3113.7h8.4A10.5B**
G30 Walker 9252413A9.1744.099%A+9.615%M*40C*30.8A**17911.3h146.4C**331.9B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret22200.5h
Spawn Beacon3720.1h
Nano-Armor Kit73236,86914.8h
AE Nano-Armor Kit95182,7859.9h
AE Medical Applicator9650,8014h
Nanite Revive Grenade05510.2h
Spitfire Auto-Turret3960.1h
Motion Spotter2912,7886.9h
Shield Recharging Field11060.1h
Recon Detection Device61,8683.5h
Ammunition Package432,2791.1h
Medical Kit1,47712,21020.7h
Anti-Infantry MANA Turret361,6092.2h
Medical Applicator119118,5548.5h
Hardlight Barrier273590.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.61s
Server spent 2.70s on queries, 2.09s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.