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Dreadnaught IC1138[nnnn] IC1138
VS BR 189

KDR: 2.68

Score: 94m

Last Seen: Oct 15th, 2017 2:50 AM
- OFFLINE - 8817 hour(s)

Battle Rank 120 (189 total) - Vanu Sovereignty on Connery
PRIMARY CLASSESHEAVYMAX SUIT
PRIMARY WEAPONS Nebula VM20 Nebula VM20 Sticky Grenade Cosmos VM3 Cosmos VM3 C-4 Blueshift VM5 Blueshift VM5
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,100,880 MLG Score: 880
Fun Score: N/A
Cheeseburgers Flipped: 4587TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.261%17.97%3824997350,9242.229990.45

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.335%0.045C+-0.408C---0.353C-HEAD ++ (~7.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.70.35C**10.30.275C*38.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.698%2.35%387610165,021225719692.22365255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.967%0.864B*-0.187C-0.316

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.749B++4.80.616B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.299%1.15%3481010124,696142920173.28621233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.749%-0.542D-0.816D-0.008

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.30.446B19.80.495B+45.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.807%71.591%348710156,4382146253

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.238%0.264C*0.291C*0.283

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.239C++2.80.131C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.191%12.247%348610166,9732099523.32048

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.283%0.068C+-0.448C--0.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.345C**3.60.248C++5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
94m341.7%517 (31k)414 (24.8k)2.67949129,97448,5073.08665189 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022446421.764%14.565%31704:4071

10% Combat Medic17% Engineer27% Heavy Assault16% Infiltrator13% Light Assault15% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:58 AMSep 24th, 2016 4:18 AMOct 24th, 2017 11:16 PM (413d) (PST)Oct 14th, 2017 11:24 PM (423d) (PST)Oct 14th, 2017 10:50 PM (423d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6732554180.5730.2140.0832.1560.058880

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,35315,32225,03134135129324,866

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3779.8h/157.5d 19,750 18,930 29,494 489k 5,574 13,741 13,134 152.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:1,581
Deaths:1,080
KDR:1.464
Accuracy:16.375% D-
HSR:15.686% D*
Betelgeuse 54-A
D*
Kills:1,491
Deaths:386
KDR:3.863
Accuracy:20.248% D*
HSR:20.993% D*
Lasher X2
B+
Kills:1,403
Deaths:1,087
KDR:1.291
Accuracy:28.043% B+
HSR:2.637% D
SVA-88
D--
Kills:1,211
Deaths:598
KDR:2.025
Accuracy:18.096% D--
HSR:16.846% D*
Pulsar LSW
D*
Kills:1,195
Deaths:947
KDR:1.262
Accuracy:16.301% D*
HSR:12.636% D**
Flare VE6
D-
Kills:1,180
Deaths:549
KDR:2.149
Accuracy:17.528% D-
HSR:16.864% D--
Ursa
D
Kills:1,173
Deaths:618
KDR:1.898
Accuracy:15.272% D*
HSR:19.011% D
VX29 Polaris
D
Kills:1,166
Deaths:685
KDR:1.702
Accuracy:17.904% D--
HSR:17.582% D
NS-15M1
C
Kills:1,160
Deaths:334
KDR:3.473
Accuracy:19.962% C-
HSR:19.655% C
NS-15M2
C-
Kills:1,159
Deaths:269
KDR:4.309
Accuracy:21.247% C-
HSR:17.515% D--
Lasher X2 AE
B+
Kills:1,153
Deaths:477
KDR:2.417
Accuracy:33.290% B+
HSR:2.862% C
NS-15M AE
D
Kills:1,142
Deaths:284
KDR:4.021
Accuracy:22.016% D
HSR:19.440% D-
NSX Naginata
C
Kills:84
Deaths:31
KDR:2.710
Accuracy:19.882% C
HSR:17.857% D**
Kills:15,098
Deaths (as Heavy Assault):7,345
Deaths (to Heavy Assaults):14,070
KDR:2.05555
Kill Difference:7,753
Playtime:1,036.821 hours
Usage:27%
Score:23.028m
Score/min:370
Accuracy (listed only):20.474%
HSR (listed only):15.353%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
D
Kills:1,184
Deaths:966
KDR:1.226
Accuracy:21.015% D
HSR:13.936% D--
Deimos VA29
B+
Kills:1,177
Deaths:616
KDR:1.911
Accuracy:65.146% B+
HSR:12.659% D
Phobos VX86
D
Kills:1,173
Deaths:835
KDR:1.405
Accuracy:48.371% D-
HSR:11.679% D
Pulsar C
D
Kills:1,172
Deaths:501
KDR:2.339
Accuracy:20.624% D
HSR:18.771% D
Thanatos VE70
C
Kills:1,167
Deaths:719
KDR:1.623
Accuracy:37.168% C
HSR:12.682% D
Zenith VX-5
C+
Kills:1,162
Deaths:388
KDR:2.995
Accuracy:24.415% C+
HSR:18.761% C-
Solstice SF
C*
Kills:1,161
Deaths:491
KDR:2.365
Accuracy:24.923% C*
HSR:16.451% C+
VX6-7
C
Kills:1,160
Deaths:579
KDR:2.003
Accuracy:19.199% D--
HSR:18.448% C
Chaos
D
Kills:1,159
Deaths:337
KDR:3.439
Accuracy:45.632% D--
HSR:11.044% D
Solstice VE3
B+
Kills:1,159
Deaths:420
KDR:2.760
Accuracy:25.327% B+
HSR:17.947% C
NS Baron G5AE
C+
Kills:1,158
Deaths:427
KDR:2.712
Accuracy:44.737% C+
HSR:10.017% D--
Solstice Burst
D
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:20.397% D*
HSR:19.637% D
Pandora VX25
C
Kills:1,153
Deaths:853
KDR:1.352
Accuracy:36.993% C
HSR:11.882% D-
NS-11C
C
Kills:1,152
Deaths:732
KDR:1.574
Accuracy:19.855% D
HSR:17.708% C
Eidolon VE33
D
Kills:1,151
Deaths:552
KDR:2.085
Accuracy:22.166% D-
HSR:21.025% D
Nova
C
Kills:1,144
Deaths:457
KDR:2.503
Accuracy:40.772% C
HSR:13.549% C
NS Baron G5
C+
Kills:499
Deaths:215
KDR:2.321
Accuracy:40% C
HSR:14.028% C+
Eclipse VE3A
D--
Kills:342
Deaths:137
KDR:2.496
Accuracy:22.473% D--
HSR:14.035% D--
Revenant
F
Kills:189
Deaths:38
KDR:4.974
Accuracy:23.821% F
HSR:12.169% F-
Kills:19,618
Deaths (as Engineer):9,771
Deaths (to Engineers):10,178
KDR:2.00778
Kill Difference:9,847
Playtime:654.976 hours
Usage:17%
Score:19.921m
Score/min:507
Accuracy (listed only):31.739%
HSR (listed only):15.075%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C--
Kills:1,438
Deaths:1,090
KDR:1.319
Accuracy:21.864% C--
HSR:13.213% D
Eridani SX5G
D
Kills:1,335
Deaths:538
KDR:2.481
Accuracy:23.974% D
HSR:15.281% D
Deimos VA29
B+
Kills:1,177
Deaths:616
KDR:1.911
Accuracy:65.146% B+
HSR:12.659% D
Phobos VX86
D
Kills:1,173
Deaths:835
KDR:1.405
Accuracy:48.371% D-
HSR:11.679% D
NS-7 PDW
C
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:22.456% C
HSR:16.339% C
Skorpios
D
Kills:1,169
Deaths:659
KDR:1.774
Accuracy:23.741% D-
HSR:15.654% D
Eridani SX5
D
Kills:1,167
Deaths:816
KDR:1.430
Accuracy:23.302% D
HSR:14.053% D-
Thanatos VE70
C
Kills:1,167
Deaths:719
KDR:1.623
Accuracy:37.168% C
HSR:12.682% D
Corvus VA55
C
Kills:1,161
Deaths:449
KDR:2.586
Accuracy:20.246% D
HSR:20.844% C
Equinox VE2 Burst
D*
Kills:1,160
Deaths:609
KDR:1.905
Accuracy:17.758% F-
HSR:16.379% D*
H-V45
C--
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:20.291% D
HSR:16.810% C--
Chaos
D
Kills:1,159
Deaths:337
KDR:3.439
Accuracy:45.632% D--
HSR:11.044% D
NS Baron G5AE
C+
Kills:1,158
Deaths:427
KDR:2.712
Accuracy:44.737% C+
HSR:10.017% D--
NS-11A
C-
Kills:1,158
Deaths:430
KDR:2.693
Accuracy:21.974% C-
HSR:17.444% D
Darkstar
D*
Kills:1,157
Deaths:371
KDR:3.119
Accuracy:21.408% D*
HSR:14.261% D*
MKV Suppressed
D
Kills:1,157
Deaths:648
KDR:1.785
Accuracy:22.363% D
HSR:15.298% D
Pulsar VS1
C+
Kills:1,153
Deaths:324
KDR:3.559
Accuracy:22.710% C+
HSR:18.994% C
Pandora VX25
C
Kills:1,153
Deaths:853
KDR:1.352
Accuracy:36.993% C
HSR:11.882% D-
NS-11P
C**
Kills:1,149
Deaths:300
KDR:3.830
Accuracy:24.203% C**
HSR:19.408% C++
Equinox VE2
C+
Kills:1,147
Deaths:393
KDR:2.919
Accuracy:24.813% C+
HSR:16.478% D
CME
C--
Kills:1,146
Deaths:556
KDR:2.061
Accuracy:21.538% D-
HSR:18.848% C--
Nova
C
Kills:1,144
Deaths:457
KDR:2.503
Accuracy:40.772% C
HSR:13.549% C
NS Baron G5
C+
Kills:499
Deaths:215
KDR:2.321
Accuracy:40% C
HSR:14.028% C+
Terminus VX-9
D
Kills:471
Deaths:182
KDR:2.588
Accuracy:22.798% D
HSR:18.471% D--
Kills:26,927
Deaths (as Combat Medic):12,934
Deaths (to Combat Medics):5,161
KDR:2.08188
Kill Difference:13,993
Playtime:389.499 hours
Usage:10%
Score:11.937m
Score/min:511
Accuracy (listed only):29.761%
HSR (listed only):15.222%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
C--
Kills:1,438
Deaths:1,090
KDR:1.319
Accuracy:21.864% C--
HSR:13.213% D
Eridani SX5G
D
Kills:1,335
Deaths:538
KDR:2.481
Accuracy:23.974% D
HSR:15.281% D
Serpent VE92
D
Kills:1,184
Deaths:966
KDR:1.226
Accuracy:21.015% D
HSR:13.936% D--
Deimos VA29
B+
Kills:1,177
Deaths:616
KDR:1.911
Accuracy:65.146% B+
HSR:12.659% D
Phobos VX86
D
Kills:1,173
Deaths:835
KDR:1.405
Accuracy:48.371% D-
HSR:11.679% D
Pulsar C
D
Kills:1,172
Deaths:501
KDR:2.339
Accuracy:20.624% D
HSR:18.771% D
NS-7 PDW
C
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:22.456% C
HSR:16.339% C
Skorpios
D
Kills:1,169
Deaths:659
KDR:1.774
Accuracy:23.741% D-
HSR:15.654% D
Eridani SX5
D
Kills:1,167
Deaths:816
KDR:1.430
Accuracy:23.302% D
HSR:14.053% D-
Thanatos VE70
C
Kills:1,167
Deaths:719
KDR:1.623
Accuracy:37.168% C
HSR:12.682% D
Zenith VX-5
C+
Kills:1,162
Deaths:388
KDR:2.995
Accuracy:24.415% C+
HSR:18.761% C-
Solstice SF
C*
Kills:1,161
Deaths:491
KDR:2.365
Accuracy:24.923% C*
HSR:16.451% C+
VX6-7
C
Kills:1,160
Deaths:579
KDR:2.003
Accuracy:19.199% D--
HSR:18.448% C
Chaos
D
Kills:1,159
Deaths:337
KDR:3.439
Accuracy:45.632% D--
HSR:11.044% D
Solstice VE3
B+
Kills:1,159
Deaths:420
KDR:2.760
Accuracy:25.327% B+
HSR:17.947% C
NS Baron G5AE
C+
Kills:1,158
Deaths:427
KDR:2.712
Accuracy:44.737% C+
HSR:10.017% D--
MKV Suppressed
D
Kills:1,157
Deaths:648
KDR:1.785
Accuracy:22.363% D
HSR:15.298% D
Solstice Burst
D
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:20.397% D*
HSR:19.637% D
Pandora VX25
C
Kills:1,153
Deaths:853
KDR:1.352
Accuracy:36.993% C
HSR:11.882% D-
NS-11C
C
Kills:1,152
Deaths:732
KDR:1.574
Accuracy:19.855% D
HSR:17.708% C
Nova
C
Kills:1,144
Deaths:457
KDR:2.503
Accuracy:40.772% C
HSR:13.549% C
NS Baron G5
C+
Kills:499
Deaths:215
KDR:2.321
Accuracy:40% C
HSR:14.028% C+
Eclipse VE3A
D--
Kills:342
Deaths:137
KDR:2.496
Accuracy:22.473% D--
HSR:14.035% D--
Kills:25,713
Deaths (as Light Assault):13,480
Deaths (to Light Assaults):9,139
KDR:1.90749
Kill Difference:12,233
Playtime:484.279 hours
Usage:13%
Score:10.169m
Score/min:350
Accuracy (listed only):30.206%
HSR (listed only):14.916%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C--
Kills:1,438
Deaths:1,090
KDR:1.319
Accuracy:21.864% C--
HSR:13.213% D
NS-357 Underboss
D
Kills:1,353
Deaths:1,280
KDR:1.057
Accuracy:29.512% D
HSR:12.491% D*
Eridani SX5G
D
Kills:1,335
Deaths:538
KDR:2.481
Accuracy:23.974% D
HSR:15.281% D
NS-61 Emissary
C+
Kills:1,199
Deaths:614
KDR:1.953
Accuracy:27.860% C+
HSR:16.597% C+
NS-44L Blackhand
C+
Kills:1,185
Deaths:319
KDR:3.715
Accuracy:39.030% C
HSR:42.194% C+
Spiker
C+
Kills:1,185
Deaths:671
KDR:1.766
Accuracy:29.394% C+
HSR:16.878% C--
NS-7 PDW
C
Kills:1,169
Deaths:548
KDR:2.133
Accuracy:22.456% C
HSR:16.339% C
Skorpios
D
Kills:1,169
Deaths:659
KDR:1.774
Accuracy:23.741% D-
HSR:15.654% D
Eridani SX5
D
Kills:1,167
Deaths:816
KDR:1.430
Accuracy:23.302% D
HSR:14.053% D-
Phaseshift VX-S
C+
Kills:1,166
Deaths:162
KDR:7.198
Accuracy:33.032% C
HSR:75.300% C+
Artemis VX26
D
Kills:1,162
Deaths:633
KDR:1.836
Accuracy:24.054% D
HSR:14.630% D*
V10
B
Kills:1,162
Deaths:111
KDR:10.469
Accuracy:40.752% C+
HSR:80.465% B
Phantom VA23
C+
Kills:1,160
Deaths:339
KDR:3.422
Accuracy:31.358% D
HSR:29.138% C+
Nyx VX31
D
Kills:1,160
Deaths:566
KDR:2.049
Accuracy:30.413% D
HSR:20.517% D-
Parallax VX3
B+
Kills:1,159
Deaths:240
KDR:4.829
Accuracy:42.916% B+
HSR:81.708% B+
NS-44 Commissioner
C+
Kills:1,159
Deaths:783
KDR:1.480
Accuracy:34.047% C+
HSR:13.719% D*
XM98
B++
Kills:1,158
Deaths:95
KDR:12.190
Accuracy:42.044% B++
HSR:81.261% B++
MKV Suppressed
D
Kills:1,157
Deaths:648
KDR:1.785
Accuracy:22.363% D
HSR:15.298% D
VA39 Spectre
C*
Kills:1,157
Deaths:182
KDR:6.357
Accuracy:33.203% C++
HSR:41.487% C*
NS-30 Vandal
C--
Kills:1,155
Deaths:315
KDR:3.667
Accuracy:29.808% C--
HSR:20.606% D
Ghost
B+
Kills:471
Deaths:73
KDR:6.452
Accuracy:41.327% B+
HSR:63.694% C-
Beamer VS3
D-
Kills:239
Deaths:255
KDR:0.937
Accuracy:21.579% D-
HSR:14.226% D--
Cerberus
D
Kills:183
Deaths:119
KDR:1.538
Accuracy:26.427% D
HSR:16.393% D
Parsec VX3-A
C
Kills:165
Deaths:13
KDR:12.692
Accuracy:34.298% D*
HSR:77.576% C
NS CandyCannon 3000
C
Kills:146
Deaths:315
KDR:0.463
Accuracy:31.557% C
HSR:20.548% D-
NSX Tomoe
C--
Kills:139
Deaths:60
KDR:2.317
Accuracy:26.618% C--
HSR:22.302% D**
Manticore SX40
D--
Kills:126
Deaths:155
KDR:0.813
Accuracy:22.676% D--
HSR:13.492% D--
Kills:25,424
Deaths (as Infiltrator):11,599
Deaths (to Infiltrators):6,097
KDR:2.19191
Kill Difference:13,825
Playtime:613.212 hours
Usage:16%
Score:11.498m
Score/min:312
Accuracy (listed only):29.985%
HSR (listed only):32.039%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C
Kills:3,045
Deaths:762
KDR:3.996
Accuracy:16.983% C
HSR:15.731% D-
Nebula VM20
C+
Kills:2,929
Deaths:709
KDR:4.131
Accuracy:18.035% C+
HSR:15.569% D-
Cosmos VM3
C--
Kills:2,410
Deaths:582
KDR:4.141
Accuracy:14.199% C--
HSR:14.689% D--
Cosmos VM3
C--
Kills:2,202
Deaths:543
KDR:4.055
Accuracy:14.321% C--
HSR:14.850% D--
Blueshift VM5
C-
Kills:1,845
Deaths:475
KDR:3.884
Accuracy:16.992% C-
HSR:16.423% D-
Blueshift VM5
D
Kills:1,841
Deaths:472
KDR:3.900
Accuracy:16.936% D
HSR:17.056% D
Comet VM2
C*
Kills:1,764
Deaths:608
KDR:2.901
Accuracy:44.371% C*
HSR:4.478% C++
Comet VM2
B+
Kills:1,462
Deaths:616
KDR:2.373
Accuracy:45.462% C+
HSR:5.198% B+
Vortex VM21
C*
Kills:1,247
Deaths:700
KDR:1.781
Accuracy:42.737% C*
HSR:3.288% C
Quasar VM1
C**
Kills:1,206
Deaths:337
KDR:3.579
Accuracy:16.961% C**
HSR:16.086% C--
Quasar VM1
C
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:16.343% C
HSR:15.880% D-
Vortex VM21
B
Kills:1,090
Deaths:700
KDR:1.557
Accuracy:43.803% B
HSR:4.587% C*
NS-10 Burster
A+
Kills:969
Deaths:388
KDR:2.497
Accuracy:30.539% C*
HSR:13.726% A+
NS-10 Burster
A++
Kills:961
Deaths:388
KDR:2.477
Accuracy:30.760% C++
HSR:12.383% A++
NS-20 Gorgon
C+
Kills:154
Deaths:25
KDR:6.160
Accuracy:26.962% C+
HSR:16.234% D
NS-20 Gorgon
B+
Kills:133
Deaths:25
KDR:5.320
Accuracy:25.943% C+
HSR:22.556% B+
Kills:24,423
Deaths (as MAX Suit):3,829
Deaths (to MAX Suits):3,618
KDR:6.37843
Kill Difference:20,594
Playtime:574.483 hours
Usage:15%
Score:17.439m
Score/min:506
Accuracy (listed only):26.334%
HSR (listed only):13.046%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:1,058
V. Kills:186 N/A
Deaths:139
KDR:7.612
Accuracy:45.725% B
KPH:41.500 C
VKPH:7.300 C+
AP30 Shredder
U
Kills:503
V. Kills:404 124%
Deaths:117
KDR:4.299
Accuracy:26.361% D*
KPH:1,810,800 U
VKPH:1,454,400 U
C150 Dalton
B*
Kills:396
V. Kills:276 143%
Deaths:68
KDR:5.824
Accuracy:47.779% B*
KPH:20.800 D
VKPH:14.500 D
Dual-75 Duster
C
Kills:117
V. Kills:9 N/A
Deaths:16
KDR:7.313
Accuracy:28.891% D--
KPH:38.500 D-
VKPH:3 C
Kills:2,074 (0 + 2,074)
Deaths:340
KDR:6.100
VKDR:2.574
Vehicle Kills:875
Kill Difference:1,734
Playtime:47.581 hours
Usage:1%
Score:1.478m
Score/min:518
Piloting Accuracy:N/A%
Gunner Accuracy:28.891%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A+
Kills:938
V. Kills:273 342%
Deaths:38
KDR:24.684
Accuracy:54.575% B
KPH:49.900 A+
VKPH:14.500 B++
L100 Python AP
B**
Kills:730
V. Kills:496 147%
Deaths:61
KDR:11.967
Accuracy:52.762% C-
KPH:35.200 B+
VKPH:23.900 B**
C75 Viper
B+
Kills:347
V. Kills:57 N/A
Deaths:22
KDR:15.773
Accuracy:39.101% C+
KPH:39.900 B+
VKPH:6.500 C
Kills:2,015 (2,015 + 0)
Deaths:121
KDR:16.653
VKDR:6.826
Vehicle Kills:826
Kill Difference:1,894
Playtime:48.204 hours
Usage:1%
Score:1.112m
Score/min:384
Driving Accuracy:39.101%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B**
Kills:1,181
V. Kills:306 385%
Deaths:136
KDR:8.684
Accuracy:49.058% C+
KPH:34.100 B**
VKPH:8.800 C++
Proton II PPA
C++
Kills:1,137
V. Kills:84 N/A
Deaths:83
KDR:13.699
Accuracy:27.042% B+
KPH:52.100 C+
VKPH:3.800 C++
Supernova VPC
C+
Kills:1,052
V. Kills:144 N/A
Deaths:123
KDR:8.553
Accuracy:48.735% C+
KPH:35.700 C
VKPH:4.900 D
Saron HRB
C+
Kills:826
V. Kills:569 145%
Deaths:124
KDR:6.661
Accuracy:42.199% C+
KPH:22.500 C+
VKPH:15.500 C+
Supernova FPC
A+
Kills:773
V. Kills:679 114%
Deaths:163
KDR:4.742
Accuracy:55.125% C*
KPH:24.600 C++
VKPH:21.600 A+
E540 Halberd
C+
Kills:149
V. Kills:83 177%
Deaths:11
KDR:13.546
Accuracy:50.694% B
KPH:29.100 C+
VKPH:16.200 C+
Aphelion VEX-4
D
Kills:62
V. Kills:46 132%
Deaths:10
KDR:6.200
Accuracy:31.057% D
KPH:18.600 D
VKPH:13.800 D
Kills:5,180 (3,006 + 2,174)
Deaths:650
KDR:7.969
VKDR:2.940
Vehicle Kills:1,911
Kill Difference:4,530
Playtime:162.651 hours
Usage:4%
Score:4.578m
Score/min:469
Driving Accuracy:55.125%
Gunner Accuracy:31.057%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:178
V. Kills:14 N/A
Deaths:20
KDR:8.900
Accuracy:39.493% C**
KPH:65.300 C--
VKPH:5.100 C
Saron HRB-H
C++
Kills:157
V. Kills:70 221%
Deaths:33
KDR:4.758
Accuracy:43.924% D**
KPH:39.500 C++
VKPH:17.600 D
E540 Halberd-H
D
Kills:150
V. Kills:93 160%
Deaths:23
KDR:6.522
Accuracy:56.524% C+
KPH:26 D-
VKPH:16.100 D
M40 Fury-H
C+
Kills:142
V. Kills:13 N/A
Deaths:18
KDR:7.889
Accuracy:42.637% C+
KPH:70 C-
VKPH:6.400 D
Aphelion VEX-4H
B
Kills:80
V. Kills:48 163%
Deaths:9
KDR:8.889
Accuracy:40.373% D
KPH:45.500 B
VKPH:27.300 C+
Kills:707 (0 + 707)
Deaths:103
KDR:6.864
VKDR:2.311
Vehicle Kills:238
Kill Difference:604
Playtime:16.260 hours
Usage:0%
Score:0.509m
Score/min:522
Driving Accuracy:N/A%
Gunner Accuracy:40.373%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:103
V. Kills:26 381%
Deaths:11
KDR:9.364
Accuracy:37.429% C++
KPH:34.800 C-
VKPH:8.800 C+
M40 Fury
C+
Kills:67
V. Kills:20 319%
Deaths:13
KDR:5.154
Accuracy:36.257% C+
KPH:37.900 D
VKPH:11.300 C+
Kills:170 (0 + 170)
Deaths:24
KDR:7.083
VKDR:1.917
Vehicle Kills:46
Kill Difference:146
Playtime:4.729 hours
Usage:0%
Score:0.194m
Score/min:685
Driving Accuracy:N/A%
Gunner Accuracy:36.257%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:362
V. Kills:97 369%
Deaths:250
KDR:1.448
Accuracy:43.181% D
KPH:18 C
VKPH:4.800 C
S12 Renegade
B+
Kills:151
V. Kills:10 N/A
Deaths:66
KDR:2.288
Accuracy:41.127% C+
KPH:42.900 C
VKPH:2.800 B+
Kills:513 (513 + 0)
Deaths:316
KDR:1.623
VKDR:0.339
Vehicle Kills:107
Kill Difference:197
Playtime:23.676 hours
Usage:1%
Score:0.173m
Score/min:122
Driving Accuracy:41.127%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Nebula VM20 3,0733,0457623.996B**1.3216.983%C15.731%D-33.6C++N/A14790.7h14.2B+83.5B
Nebula VM20 2,9602,9297094.131B**1.4518.035%C+15.569%D-38.9BN/A16175.2h14.1B++77.9B+
Sticky Grenade 2,6132,60112601N/A2,598.3260.268%B**N/A1625.6A+7.5C-93501.6h1.3B**2.2B*
Cosmos VM3 2,4402,4105824.141A+1.4614.199%C--14.689%D--25.9C+N/A15493h13.3B+94C+
Cosmos VM3 2,2252,2025434.055B**1.3814.321%C--14.85%D--30C++N/A17973.5h12.7B88.7C++
C-4 2,6012,1751,0172.139B+0.5433.173%A+N/A92.9B18.2D97123.4h1.2B+3.7B*
Blueshift VM5 1,8631,8454753.884B++1.2016.992%C-16.423%D-34C++N/A14654.3h13.1B*77B
Blueshift VM5 1,8571,8414723.9B++1.2216.936%D17.056%D33.7C++N/A15154.6h13.4B*79.1C**
Comet VM2 2,1611,7646082.901A**0.2244.371%C*4.478%C++21.4A++4.8C*18982.4h11.3B**25.5B*
Frag Grenade 1,6101,60111601N/A1,598.3249.818%B+N/A889.4A++5C-47991.8h2.3A4.6B**
Orion VS54 1,5921,5811,0801.464C++1.2216.375%D-15.686%D*23.6CN/A21867.1h11.9B+72.5C+
Betelgeuse 54-A 1,5031,4913863.863B1.1820.248%D*20.993%D*36.1D-N/A21541.3h10.7C++52.7D
Comet VM2 1,8091,4626162.373A+0.3145.462%C+5.198%B+18.7A4.4C16778h13.9B**30.6B*
Sirius SX12 1,4501,4381,0901.319C**1.3621.864%C--13.213%D24.8C+N/A13658h12.9B+58.8C*
Lasher X2 1,4151,4031,0871.291B+1.3928.043%B+2.637%D30.7C++N/A18245.7h18.9C**67.5B+
NS-357 Underboss 1,3581,3531,2801.057C++1.6229.512%D12.491%D*30.3CN/A13344.6h3.8B+12.7C++
Eridani SX5G 1,3441,3355382.481B++0.2023.974%D15.281%D36CN/A19137.1h10.1B+42C++
The Slasher 1,2991,2559,3530.134A++2.5540.097%B+4.542%D1.9CN/A8675.8h1.9B+4.8B
Vortex VM21 2,2541,2477001.781C++0.9042.737%C*3.288%C9.7C++7.8B+200128.4h34.1B79.9B
SVA-88 1,2131,2115982.025C++0.6518.096%D--16.846%D*35.2CN/A19734.4h11.6C*64.2C
Quasar VM1 1,2151,2063373.579A0.9016.961%C**16.086%C--40.6A++N/A21829.7h11.3B**66.7B+
Proximity Mine 1,2071,2014052.965C0.2961.286%A*N/A141.3B+N/A8738.5h1.1A*1.7A*
NS-61 Emissary 1,2061,1996141.953A++0.7327.86%C+16.597%C+47B**N/A9825.5h11B+39.6B+
Pulsar LSW 1,2031,1959471.262C+1.4216.301%D*12.636%D**25.3DN/A17347.2h12.9C+79.3C--
C-4 ARX 1,3921,1924312.766B+0.0931.649%AN/A109.4C+18.3D--81010.9h1.1B+3.6B*
NS-44L Blackhand 1,1901,1853193.715A*1.0439.03%C42.194%C+35.4B++N/A7933.5h3.9B+10B
Spiker 1,1931,1856711.766B*0.9129.394%C+16.878%C--48.2B+N/A16324.6h7.2B+24.4B+
Serpent VE92 1,1951,1849661.226C*1.4521.015%D13.936%D--19.1CN/A11162.1h13.4C++63.8C+
Supernova PC 1,4871,1811368.684B+6.0049.058%C+2.032%C34.1B**8.8C++39834.6h3.6B**7.3B*
Flare VE6 1,1831,1805492.149B++0.5317.528%D-16.864%D--30.6CN/A23938.5h9.6B+55C+
Deimos VA29 1,1941,1776161.911B++0.7765.146%B+12.659%D33.2CN/A20835.4h2.1B+3.3B+
Phobos VX86 1,1781,1738351.405C++1.2748.371%D-11.679%D29.1C-N/A10340.3h2.6C+5.4C+
Ursa 1,1751,1736181.898B++0.7815.272%D*19.011%D31.7CN/A16637h10.4B+68.4C
Pulsar C 1,1801,1725012.339B++0.3420.624%D18.771%D23.6C+N/A14349.7h10.8B+52.5C++
NS-7 PDW 1,1711,1695482.133A+0.5522.456%C16.339%C37.3B+N/A17131.3h12.8B+57.2C**
Skorpios 1,1771,1696591.774C++0.9123.741%D-15.654%D32.6C-N/A18035.9h10.8C*45.5C+
Eridani SX5 1,1731,1678161.43C**1.2523.302%D14.053%D-31.5C+N/A17237h10.9B+46.7C*
Thanatos VE70 1,1691,1677191.623B*1.0637.168%C12.682%D34BN/A17834.3h4.2B+11.2B
Phaseshift VX-S 1,1671,1661627.198A+4.5233.032%C75.3%C+33.3C**N/A14835h3C++9.1C++
MAX Punch 1,2451,1663,8290.305A2.3743.134%CN/A2.5B+N/A11466.3h2C++4.7C++
VX29 Polaris 1,1741,1666851.702C*0.9817.904%D--17.582%D30.7C-N/A17138h11.7C**65.4C+
Quasar VM1 1,1771,1653283.552B++0.8716.343%C15.88%D-40.2B+N/A15629h11.3B*69B
Zenith VX-5 1,1701,1623882.995A++0.3224.415%C+18.761%C-41.4B+N/A12928.1h10.3B*42.1B+
Artemis VX26 1,1631,1626331.836B+0.8424.054%D14.63%D*30.1C+N/A13438.6h11.5B47.9C+
V10 1,1641,16211110.468M+7.7940.752%C+80.465%B37C*N/A15931.4h2.2C*5.4C**
Solstice SF 1,1731,1614912.365A+0.3124.923%C*16.451%C+22.7C*N/A16951.2h11.1C*44.6B+
Corvus VA55 1,1651,1614492.586A++0.0920.246%D20.844%C33.6BN/A17634.6h10.5B++51.6C*
Phantom VA23 1,1741,1603393.422C**0.7431.358%D29.138%C+32.2CN/A7436h3.9B++12.4C**
Nyx VX31 1,1661,1605662.049C+0.6330.413%D20.517%D-29CN/A10940h4.6B+15B+
NS-15M1 1,1661,1603343.473A+0.7919.962%C-19.655%C37.4C+N/A17731h10.9B++54.5C**
Equinox VE2 Burst 1,1631,1606091.905C++0.7717.758%F-16.379%D*29.5C--N/A16939.3h12.4C*69.6D
H-V45 1,1611,1605622.064B+0.6220.291%D16.81%C--34.2C*N/A17133.9h11.8B+58.2C++
VX6-7 1,1631,1605792.003B+0.6819.199%D--18.448%C28C+N/A13141.5h11.9B62C+
Parallax VX3 1,1631,1592404.829B+2.1542.916%B+81.708%B+28.4C+N/A12340.8h2.3C+5.4C**
NS-15M2 1,1671,1592694.309A1.6321.247%C-17.515%D--42.5C+N/A12227.3h9.4B**44.4B+
Chaos 1,1661,1593373.439A+0.7645.632%D--11.044%D36.9C-N/A9231.4h3.7B+8.2C+
Solstice VE3 1,1671,1594202.76M+0.0825.327%B+17.947%C28.9B++N/A19040.1h10.6B*42B+
NS-44 Commissioner 1,1721,1597831.48B+1.2034.047%C+13.719%D*33.9C++N/A12634.2h3.5B+10.4C**
XM98 1,1611,1589512.189S9.5142.044%B++81.261%B++39.4B*N/A12829.4h1.9B**4.6B*
NS Baron G5AE 1,1661,1584272.712A0.0344.737%C+10.017%D--30.8CN/A18737.6h4.3C++9.7C+
NS-11A 1,1781,1584302.693A0.0121.974%C-17.444%D33.2C++N/A20234.9h13.1B59.4C++
Darkstar 1,1701,1573713.119A0.4421.408%D*14.261%D*46.5C++N/A11624.9h12B+56.1C
MKV Suppressed 1,1621,1576481.785B*0.8922.363%D15.298%D32.5C++N/A23035.6h13.4C**59.8C++
VA39 Spectre 1,1671,1571826.357M++3.6833.203%C++41.487%C*31.5B++N/A14636.7h4.7B++14.2B++
Solstice Burst 1,1581,1565082.276B++0.4020.397%D*19.637%D29.9CN/A16538.6h12.1B+59.5C+
NS-30 Vandal 1,1671,1553153.667B**0.9929.808%C--20.606%D42.9C*N/A10226.9h4.6B*15.5B+
Lasher X2 AE 1,1751,1534772.417B**0.2633.29%B+2.862%C42.7C++N/A9227h18.2C*54.6B+
Pulsar VS1 1,1631,1533243.559M0.8822.71%C+18.994%C37.8B*N/A16430.5h11.2B**49.3B++
Pandora VX25 1,1621,1538531.352C**1.3336.993%C11.882%D-25.3C-N/A14145.6h4.8C+12.9C+
NS-11C 1,1561,1527321.574B++1.1119.855%D17.708%C25.5C+N/A16545.1h13.2B+66.6C++
Eidolon VE33 1,1611,1515522.085B*0.5922.166%D-21.025%D19.7C+N/A12258.3h7.4B++33.2C*
NS-11P 1,1621,1493003.83A**1.1524.203%C**19.408%C++37.2B+N/A33330.9h14.1C++58.4B
Equinox VE2 1,1671,1473932.919A++0.2424.813%C+16.478%D38.2B+N/A9130h11.3B+45.7B
CME 1,1491,1465562.061B++0.6221.538%D-18.848%C--38.5C*N/A19429.8h13.4C++62.2C+
Nova 1,1561,1444572.503B**0.1840.772%C13.549%C28.2CN/A18940.5h4.5C++11C++
NS-15M AE 1,1501,1422844.021B**1.3422.016%D19.44%D-38.1C-N/A23430h11.7C++53.1C+
Proton II PPA 1,2211,1378313.699C+11.0227.042%B+1.759%C52.2C+3.9C++31221.8h10.2C+37.7B
S1 1,3261,1065212.123A**0.5656.249%C+3.255%C**38.9B**7.7D50828.4h3.3A++5.9A
Anti-Vehicle Grenade 1,2351,09611096N/A1,093.3256.784%B++N/A576.8B**73.2C54191.9h3.8B**6.6B**
Vortex VM21 1,8881,0907001.557C*1.1243.803%B4.587%C*8.5C**6.2B+162128.6h42.1B96.2B+
NS Decimator 1,3061,0656831.559B++1.1255.095%D1.69%C-40.2B+9.1D37026.5h3B**5.4B**
L105 Zephyr 1,2441,0581397.612C+4.9345.725%BN/A41.5C7.3C+26025.5h5.8B+12.6B+
Supernova VPC 1,1961,0521238.553C5.8748.735%C+1.426%C+35.7C4.9D26529.5h2.9B+6B
Hades VSH4 1,3101,0254712.176M*0.5066.696%C+2.732%C*29.9B+8.3C37234.3h4.5A+6.7A+
Nemesis VSH9 1,2179992733.659S0.9861.281%C+2.302%C32.8A+7.1C-28530.5h3.9A++6.3A++
NS-10 Burster 1,2819693882.497A**0.1830.539%C*13.726%A+12.5M+4C**16177.4h60.4A++197.9A
NS-10 Burster 1,3069613882.477A*0.2030.76%C++12.383%A++12.5M++4.5B+17277.1h61.1A*198.6A
L100 Python HEAT 1,2119383824.684S22.0054.575%B3.731%B++49.9A+14.5B++33318.8h4.5B*8.3B*
Lancer VS22 1,9398518151.044B+1.6464.448%B+1.058%C10.9C14C*39677.9h21.7C**33.6C**
Saron HRB 1,3958261246.661B3.9842.199%C+1.211%C22.4C15.5C+45136.8h17.1B*40.5B++
Supernova FPC 1,4527731634.742C+2.0655.125%C*1.811%C-24.5C++21.6A+85131.5h5.8C+10.6C++
L100 Python AP 1,2267306111.967A++9.2952.762%C-3.288%C++35.3B+24B**41220.7h6.2C**11.7C*
MANA Anti-Vehicle Turret 1,2436772392.833C0.1554.583%D--1.773%D--6770M**5660S61347300.1h7.4B13.6C*
M40 Fury 6595473714.784C*12.1047.434%C+N/A76C+15.6C2897.2h11B23.2B+
Tank Mine 7375221782.933C*0.2574.408%M++N/A113.5C*46.7D18334.6h1.6B+2.2A*
AP30 Shredder 9075031174.299C+1.6226.361%D*N/A5030U4040U60343000.1h103C+390.5C--
NS Baron G5 5044992152.321A+0.3640%C14.028%C+22.9C-N/A7321.8h4.1B+10.2C+
Force-Blade 53747723,0140.021C+2.6625.637%C2.516%D0.4CN/A21291.1h2.5C*9.8C++
Terminus VX-9 4754711822.588B++0.0922.798%D18.471%D--30.2CN/A13115.6h11.9C**52.2C+
Ghost 475471736.452A3.7741.327%B+63.694%C-28.9CN/A11916.3h2B+4.9B+
C150 Dalton 672396685.824C+3.1447.779%B*N/A20.7D14.5D37119.1h6.6D--13.8C+
Auraxium Force-Blade 4073916,4820.06B++2.6244.155%B**2.046%D0.7CN/A2525.3h1.8B+4B+
Lancer AE 844374943.979M**1.3063.047%C++N/A17.6C**22.1B++23821.3h14.8B+23.5B+
M40 Fury-F 4593622501.448C+1.2343.181%DN/A17.9C4.8C12520.2h9.6B22.2C*
C75 Viper 4043472215.773A**13.0939.101%C+1.729%B39.9B+6.6C4318.7h10.3B++26.4B+
Eclipse VE3A 3453421372.496B+0.1822.473%D--14.035%D--15.7D-N/A7321.8h13.3C59.2D
The Kraken 3912671052.543B+0.1465.64%B+1.498%C-30.3C--14.1C1858.8h6.2F9.5D--
Beamer VS3 2412392550.937C**1.7421.579%D-14.226%D--21.3CN/A15411.2h9.6C++44.4C+
Revenant 190189384.974B*2.2923.821%F12.169%F-28.2DN/A666.7h6B+25.1C+
Cerberus 1831831191.538B+1.1426.427%D16.393%D33.9C+N/A1685.4h4.9B*18.7C**
Proton II PPA-H 192178208.9C6.2239.493%C**N/A65.9C--5.2C4322.7h10.2C++25.7C**
Parsec VX3-A 1661651312.692A*10.0134.298%D*77.576%C30.6D-N/A755.4h1.9C+5.7D-
Saron HRB-H 227157334.758C+2.0843.924%D**N/A39.3C++17.5D7204h13.1A29.9B*
NS-20 Gorgon 160154256.16S3.4826.962%C+16.234%D27B**1.1C--775.7h27.2B++101B++
S12 Renegade 161151662.288C+0.3941.127%C+2.649%D-43.1C2.9B++1053.5h4.2D10.2C
E540 Halberd-H 243150236.522C+3.8456.524%C+1.333%C-25.9D-16D5285.8h6.7C+11.9C+
E540 Halberd 2321491113.545B+10.8750.694%B6.04%A*29.2C+16.3C+7805.1h5.6C**11.1B+
NS CandyCannon 3000 1461463150.463C2.2231.557%C20.548%D-16.4CN/A678.9h4.6C++14.7C++
M40 Fury-H 155142187.889C5.2142.637%C+1.408%C++71C-6.5D3762h6.6B+15.5B+
NSX Tomoe 139139602.317B0.3626.618%C--22.302%D**28.4C-N/A1024.9h15.7C59.1C
Spear Anti-Vehicle Phalanx Turret 240134914.889A12.2149.347%B+4.478%C++41.9C**33.1B**17103.2h9.6C+19.4B
NS-20 Gorgon 146133255.32M**2.6425.943%C+22.556%B+23.3B+2.3B*695.7h30.3B+116.9B+
Manticore SX40 1291261550.813C+1.8722.676%D--13.492%D--19.4C--N/A946.5h8.8C38.8D
M20 Basilisk 167118716.857A++14.1849.075%C5.085%C++34.7C14.4D2813.4h60.7B**123.6B*
Dual-75 Duster 126117167.313C4.6328.891%D--N/A39D-3C2913h5.6C*19.5C+
MANA Anti-Personnel Turret 115115363.194N/A0.5117.965%UN/A1150UN/A9636500.1h30.8T*171.7T*
M40 Fury 129103119.364B+6.6837.429%C++N/A34.3C-8.7C+6393h11.4B+30.6B+
Icikill 99931,3040.071B2.6152.381%A+N/A1.3CN/A371.6h2.1C*4.1B+
NSX Naginata 8584312.71A0.0319.882%C17.857%D**29C-N/A1522.9h11.6C**58.4C++
M60-A Bulldog 9882233.565C0.8929.627%DN/A19.5D3.8D2804.2h5.9C++20C
Aphelion VEX-4H 1288098.889B+6.2140.373%D5%B**44.4C**26.7C+3571.8h47.2B+116.8B+
M40 Fury 8767135.154C2.4736.257%C+N/A37.2D11.1C+7621.8h13.9C+38.3C++
Hunter QCX 6767900.744C++1.9431.389%D28.358%C++12.9C+N/A735.2h4.4C**14.1C*
M60-A Bulldog 6965513C+10.3248.214%C*3.077%B++28.3C1.7D1892.3h4.6B++9.5B++
Aphelion VEX-4 10862106.2B+3.5231.057%D3.226%C18.8D13.9D1613.3h71.5C230.2C-
M60-A Bulldog 5450412.5C+9.8243.862%C4%A17.9D1.4D-2062.8h5.9C++13.4C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4615,8447.9h
Restoration Kit335051.2h
Nano-Armor Kit292392,54746.6h
Anti-Vehicle MANA Turret271,1843.2h
Spawn Beacon217421.4h
AE Nano-Armor Kit1446,7363.6h
Medical Applicator307188,27817.9h
Nanite Revive Grenade03,6011h
Deconstruction Tool05260h
Spitfire Auto-Turret31670.2h
AE Medical Applicator5243,0883.5h
Ammunition Package341,6651.5h
Medical Kit1,01312,10534.4h
Anti-Infantry MANA Turret182480.9h
Recon Detection Device422,6205.6h
Smoke Grenade0610h
Shield Recharging Field464,5932.2h
WLT-Howler Mining Laser4225,9118.1h

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