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Paragon Bounty Hunter IHUnTiI[MEDK] IHUnTiI
VS BR 173

KDR: 4.39

Score: 75.6m

Last Seen: May 12th, 2019 7:22 PM
- OFFLINE - 12.3 hour(s)

Prestige 1, Battle Rank 100 (173 total) - Vanu Sovereignty on Cobalt - Outfit Officer of Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 24
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Light PPA Saron Laser Cannon NS-44 Commissioner Eclipse VE3A NS-44P Commissioner C150 Dalton
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,694,552 MLG Score: 4552
Fun Score: N/A
Cheeseburgers Flipped: 798TIME WITH MEDKIT: 5.6%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.458%36.962%108950113999,2984.162220.226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.765%1.626A+2.479A**-1.374D**HEAD ++ (~22.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.62B+8.40.415B20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.475%1.302%13275118420,2752003931710.1173218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.529%0.009C+-0.271C-0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.20.404B360.32C*60.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.706%1.08%628611837,225188129083.84104248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.801%0.562B+-0.972D--0.554

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.60.623B+6.80.457B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
62.441%1.617%8351111786,060158637263.81853163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.798%2.435A**-0.698D1.966

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.76B++17.80.551B+10.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.369%78.215%8359118017,1172873585.95788

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.249%1.705A++0.725B++-0.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.585B+1.90.402B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.749%17.204%835611838,9572131924.20319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.796%1.273A0.523B+0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.573B+3.20.341C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 24
75.6m235%404 (24.2k)349 (20.9k)4.38848198,51345,2354.70854173 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS11892112630.527%28.607%87304:4777

20% Engineer27% Heavy Assault16% Infiltrator30% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 3rd, 2015 6:47 PMOct 2nd, 2016 4:55 PMMay 18th, 2019 5:07 PM (16h) (PST)May 12th, 2019 3:39 PM (7d) (PST)May 12th, 2019 3:22 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9781788000.9170.2090.2622.4510.1264552

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,70410,67148,033551316147820,943

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3607.6h/150.3d 14,478 56,789 51,481 530.5k 2,389 10,960 27,283 211.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:36,558
Deaths:7,078
KDR:5.165
Accuracy:28.809% B+
HSR:45.164% A++
Orion VS54
B*
Kills:1,707
Deaths:571
KDR:2.989
Accuracy:24.677% B*
HSR:30.990% B*
VE-H Maw AE
A*
Kills:1,310
Deaths:261
KDR:5.019
Accuracy:35.176% A+
HSR:46.031% A*
Flare VE6
B+
Kills:1,245
Deaths:318
KDR:3.915
Accuracy:24.427% B+
HSR:26.506% B
NS-15M1
B++
Kills:1,229
Deaths:316
KDR:3.889
Accuracy:25.716% B++
HSR:25.875% B+
VE-H Maw
A++
Kills:1,217
Deaths:255
KDR:4.773
Accuracy:29.901% B*
HSR:42.071% A++
Lasher X2
A++
Kills:1,208
Deaths:289
KDR:4.180
Accuracy:37.703% A++
HSR:3.560% C+
NS-15 Gallows
A+
Kills:1,185
Deaths:203
KDR:5.837
Accuracy:30.347% B+
HSR:42.954% A+
NSX-P Naginata
A**
Kills:1,177
Deaths:275
KDR:4.280
Accuracy:32.593% A*
HSR:47.918% A**
NSX Naginata
A*
Kills:1,176
Deaths:227
KDR:5.181
Accuracy:27.329% B**
HSR:43.367% A*
Pulsar LSW
C**
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:24.310% C**
HSR:23.646% C+
SVA-88
B+
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:26.204% B+
HSR:20.535% D
Kills:50,334
Deaths (as Heavy Assault):10,330
Deaths (to Heavy Assaults):11,621
KDR:4.8726
Kill Difference:40,004
Playtime:979.708 hours
Usage:27%
Score:23.535m
Score/min:400
Accuracy (listed only):28.933%
HSR (listed only):33.218%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B**
Kills:4,597
Deaths:1,167
KDR:3.939
Accuracy:28.061% C**
HSR:25.799% B**
Serpent VE92
B**
Kills:2,304
Deaths:603
KDR:3.821
Accuracy:27.062% B++
HSR:25% B**
Deimos VA29
A+
Kills:2,218
Deaths:648
KDR:3.423
Accuracy:77.223% A+
HSR:14.923% C
Pandora VX25
B+
Kills:1,743
Deaths:524
KDR:3.326
Accuracy:44.760% B+
HSR:13.827% C
VE-S Canis
A*
Kills:1,478
Deaths:312
KDR:4.737
Accuracy:31.937% B++
HSR:37.280% A*
Chaos
A++
Kills:1,356
Deaths:330
KDR:4.109
Accuracy:58.073% B++
HSR:23.894% A++
Sirius SX12
B++
Kills:1,350
Deaths:350
KDR:3.857
Accuracy:28.151% B++
HSR:22.074% B++
Phobos VX86
B*
Kills:1,316
Deaths:362
KDR:3.635
Accuracy:69.108% B*
HSR:18.769% B+
Pulsar C
B*
Kills:1,302
Deaths:213
KDR:6.113
Accuracy:28.612% B*
HSR:26.651% B++
VX6-7
B
Kills:1,226
Deaths:525
KDR:2.335
Accuracy:26.013% B
HSR:21.126% C++
NSX Tanto
A++
Kills:1,212
Deaths:250
KDR:4.848
Accuracy:30.317% B*
HSR:36.221% A++
NS Baron G5
A+
Kills:1,196
Deaths:376
KDR:3.181
Accuracy:59.679% A+
HSR:14.883% C++
NSX Tengu
A
Kills:1,182
Deaths:215
KDR:5.498
Accuracy:43.551% B**
HSR:28.765% A
Nova
A++
Kills:1,175
Deaths:247
KDR:4.757
Accuracy:60.129% A
HSR:22.128% A++
Eridani SX5
B**
Kills:1,175
Deaths:186
KDR:6.317
Accuracy:31.312% B**
HSR:22.894% B+
Skorpios
A**
Kills:1,175
Deaths:245
KDR:4.796
Accuracy:32.279% A
HSR:39.064% A**
Eridani SX5-AE
A+
Kills:1,168
Deaths:212
KDR:5.509
Accuracy:32.288% B+
HSR:38.356% A+
MKV Suppressed
B**
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:30.416% B*
HSR:26.057% B**
NS-7 PDW
A
Kills:1,159
Deaths:223
KDR:5.197
Accuracy:29.073% B*
HSR:25.971% A
Zenith VX-5
B+
Kills:1,158
Deaths:238
KDR:4.866
Accuracy:26.731% C**
HSR:25.043% B+
NS-11C
B+
Kills:1,152
Deaths:470
KDR:2.451
Accuracy:25.836% B+
HSR:18.056% C+
Thanatos VE70
A
Kills:1,149
Deaths:265
KDR:4.336
Accuracy:52.468% A
HSR:12.010% D-
NSX-P Tanto
M
Kills:224
Deaths:44
KDR:5.091
Accuracy:39.006% M
HSR:31.250% B*
NSX-P Tengu
A*
Kills:118
Deaths:30
KDR:3.933
Accuracy:47.103% A++
HSR:37.288% A*
Solstice SF
M+
Kills:87
Deaths:23
KDR:3.783
Accuracy:38.058% M+
HSR:12.644% D
Solstice VE3
B**
Kills:68
Deaths:47
KDR:1.447
Accuracy:28.873% B**
HSR:17.647% C
Kills:33,447
Deaths (as Light Assault):8,363
Deaths (to Light Assaults):9,468
KDR:3.9994
Kill Difference:25,084
Playtime:1,066.527 hours
Usage:30%
Score:19.687m
Score/min:308
Accuracy (listed only):39.466%
HSR (listed only):24.524%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B**
Kills:4,597
Deaths:1,167
KDR:3.939
Accuracy:28.061% C**
HSR:25.799% B**
Serpent VE92
B**
Kills:2,304
Deaths:603
KDR:3.821
Accuracy:27.062% B++
HSR:25% B**
Deimos VA29
A+
Kills:2,218
Deaths:648
KDR:3.423
Accuracy:77.223% A+
HSR:14.923% C
Pandora VX25
B+
Kills:1,743
Deaths:524
KDR:3.326
Accuracy:44.760% B+
HSR:13.827% C
Chaos
A++
Kills:1,356
Deaths:330
KDR:4.109
Accuracy:58.073% B++
HSR:23.894% A++
Revenant
A++
Kills:1,331
Deaths:273
KDR:4.875
Accuracy:40.132% B**
HSR:43.576% A++
Phobos VX86
B*
Kills:1,316
Deaths:362
KDR:3.635
Accuracy:69.108% B*
HSR:18.769% B+
Pulsar C
B*
Kills:1,302
Deaths:213
KDR:6.113
Accuracy:28.612% B*
HSR:26.651% B++
VX6-7
B
Kills:1,226
Deaths:525
KDR:2.335
Accuracy:26.013% B
HSR:21.126% C++
NSX Tanto
A++
Kills:1,212
Deaths:250
KDR:4.848
Accuracy:30.317% B*
HSR:36.221% A++
NS Baron G5
A+
Kills:1,196
Deaths:376
KDR:3.181
Accuracy:59.679% A+
HSR:14.883% C++
Eidolon VE33
M*
Kills:1,189
Deaths:289
KDR:4.114
Accuracy:37.848% A++
HSR:49.622% M*
Nova
A++
Kills:1,175
Deaths:247
KDR:4.757
Accuracy:60.129% A
HSR:22.128% A++
Zenith VX-5
B+
Kills:1,158
Deaths:238
KDR:4.866
Accuracy:26.731% C**
HSR:25.043% B+
NS-11C
B+
Kills:1,152
Deaths:470
KDR:2.451
Accuracy:25.836% B+
HSR:18.056% C+
Thanatos VE70
A
Kills:1,149
Deaths:265
KDR:4.336
Accuracy:52.468% A
HSR:12.010% D-
NSX-P Tanto
M
Kills:224
Deaths:44
KDR:5.091
Accuracy:39.006% M
HSR:31.250% B*
Solstice SF
M+
Kills:87
Deaths:23
KDR:3.783
Accuracy:38.058% M+
HSR:12.644% D
Solstice VE3
B**
Kills:68
Deaths:47
KDR:1.447
Accuracy:28.873% B**
HSR:17.647% C
Kills:26,003
Deaths (as Engineer):6,894
Deaths (to Engineers):7,682
KDR:3.77183
Kill Difference:19,109
Playtime:716.915 hours
Usage:20%
Score:15.430m
Score/min:359
Accuracy (listed only):41.999%
HSR (listed only):23.846%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:9,134
Deaths:1,070
KDR:8.536
Accuracy:45.573% B**
HSR:76.538% B*
NS-44 Commissioner
A
Kills:5,186
Deaths:1,842
KDR:2.815
Accuracy:45.705% B**
HSR:30.929% A
NS-44P Commissioner
A
Kills:2,877
Deaths:1,036
KDR:2.777
Accuracy:50.003% B**
HSR:38.582% A
VE-S Canis
A*
Kills:1,478
Deaths:312
KDR:4.737
Accuracy:31.937% B++
HSR:37.280% A*
NS-357 Underboss
B*
Kills:1,374
Deaths:632
KDR:2.174
Accuracy:42.628% B*
HSR:27.875% B*
Sirius SX12
B++
Kills:1,350
Deaths:350
KDR:3.857
Accuracy:28.151% B++
HSR:22.074% B++
NSX Daimyo
B*
Kills:1,302
Deaths:144
KDR:9.042
Accuracy:47.698% B*
HSR:94.470% C++
Spiker
A**
Kills:1,256
Deaths:377
KDR:3.332
Accuracy:34.451% B++
HSR:39.252% A**
NS-30 Vandal
B+
Kills:1,191
Deaths:219
KDR:5.438
Accuracy:36.429% B+
HSR:23.426% C
XM98
A*
Kills:1,188
Deaths:127
KDR:9.354
Accuracy:50.360% A*
HSR:82.744% B*
NSX Tengu
A
Kills:1,182
Deaths:215
KDR:5.498
Accuracy:43.551% B**
HSR:28.765% A
Eridani SX5
B**
Kills:1,175
Deaths:186
KDR:6.317
Accuracy:31.312% B**
HSR:22.894% B+
Skorpios
A**
Kills:1,175
Deaths:245
KDR:4.796
Accuracy:32.279% A
HSR:39.064% A**
Eridani SX5-AE
A+
Kills:1,168
Deaths:212
KDR:5.509
Accuracy:32.288% B+
HSR:38.356% A+
Parallax VX3-AE
B**
Kills:1,167
Deaths:106
KDR:11.009
Accuracy:48.158% B**
HSR:81.405% C++
NSX Tomoe
A++
Kills:1,164
Deaths:186
KDR:6.258
Accuracy:30.664% B
HSR:54.038% A++
Nyx VX31
B**
Kills:1,162
Deaths:221
KDR:5.258
Accuracy:40.075% B**
HSR:36.661% B++
V10
A+
Kills:1,161
Deaths:104
KDR:11.164
Accuracy:50.724% A+
HSR:83.635% B++
Parallax VX3
B++
Kills:1,160
Deaths:119
KDR:9.748
Accuracy:43.384% B++
HSR:80.776% B+
MKV Suppressed
B**
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:30.416% B*
HSR:26.057% B**
Artemis VX26
A++
Kills:1,159
Deaths:200
KDR:5.795
Accuracy:31.907% B**
HSR:34.167% A++
NS-7 PDW
A
Kills:1,159
Deaths:223
KDR:5.197
Accuracy:29.073% B*
HSR:25.971% A
Phaseshift VX-S
A+
Kills:1,158
Deaths:180
KDR:6.433
Accuracy:46.695% A+
HSR:77.029% C++
Cerberus
A**
Kills:1,158
Deaths:362
KDR:3.199
Accuracy:36.484% B++
HSR:42.573% A**
NS-61 Emissary
A**
Kills:1,155
Deaths:382
KDR:3.024
Accuracy:31.627% B+
HSR:30.649% A**
NS-45 Pilot
A+
Kills:584
Deaths:180
KDR:3.244
Accuracy:35.352% B++
HSR:39.212% A+
VA39 Spectre
A*
Kills:568
Deaths:73
KDR:7.781
Accuracy:44.245% A*
HSR:34.859% C
NS-44L Blackhand
B*
Kills:445
Deaths:170
KDR:2.618
Accuracy:48.590% B*
HSR:42.023% C+
The Immortal
A
Kills:294
Deaths:123
KDR:2.390
Accuracy:40.081% B++
HSR:38.435% A
Parsec VX3-A
B*
Kills:279
Deaths:19
KDR:14.684
Accuracy:47.576% B*
HSR:84.588% B*
NS-AM7 VS/AE Archer
C
Kills:255
Deaths:224
KDR:1.138
Accuracy:50.082% D*
HSR:15.686% C
Soldier Soaker
B**
Kills:121
Deaths:40
KDR:3.025
Accuracy:37.706% B+
HSR:21.488% B**
NSX-P Tengu
A*
Kills:118
Deaths:30
KDR:3.933
Accuracy:47.103% A++
HSR:37.288% A*
NS-AM7 Archer
C+
Kills:116
Deaths:124
KDR:0.935
Accuracy:58.776% C+
HSR:12.931% C--
NS CandyCannon 3000
M
Kills:59
Deaths:7
KDR:8.429
Accuracy:55.738% A++
HSR:79.661% M
Kills:46,637
Deaths (as Infiltrator):10,298
Deaths (to Infiltrators):7,350
KDR:4.52874
Kill Difference:36,339
Playtime:577.131 hours
Usage:16%
Score:10.775m
Score/min:311
Accuracy (listed only):41.052%
HSR (listed only):45.182%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
A+
Kills:2,218
Deaths:648
KDR:3.423
Accuracy:77.223% A+
HSR:14.923% C
Pandora VX25
B+
Kills:1,743
Deaths:524
KDR:3.326
Accuracy:44.760% B+
HSR:13.827% C
H-V45
A+
Kills:1,591
Deaths:313
KDR:5.083
Accuracy:29.705% A
HSR:31.238% A+
VE-S Canis
A*
Kills:1,478
Deaths:312
KDR:4.737
Accuracy:31.937% B++
HSR:37.280% A*
Chaos
A++
Kills:1,356
Deaths:330
KDR:4.109
Accuracy:58.073% B++
HSR:23.894% A++
Sirius SX12
B++
Kills:1,350
Deaths:350
KDR:3.857
Accuracy:28.151% B++
HSR:22.074% B++
Phobos VX86
B*
Kills:1,316
Deaths:362
KDR:3.635
Accuracy:69.108% B*
HSR:18.769% B+
Darkstar
A+
Kills:1,248
Deaths:285
KDR:4.379
Accuracy:29.067% B+
HSR:34.295% A+
H-V45 AE
B**
Kills:1,246
Deaths:220
KDR:5.664
Accuracy:29.938% B+
HSR:36.356% B**
NS Baron G5
A+
Kills:1,196
Deaths:376
KDR:3.181
Accuracy:59.679% A+
HSR:14.883% C++
NSX Tengu
A
Kills:1,182
Deaths:215
KDR:5.498
Accuracy:43.551% B**
HSR:28.765% A
Nova
A++
Kills:1,175
Deaths:247
KDR:4.757
Accuracy:60.129% A
HSR:22.128% A++
Eridani SX5
B**
Kills:1,175
Deaths:186
KDR:6.317
Accuracy:31.312% B**
HSR:22.894% B+
Skorpios
A**
Kills:1,175
Deaths:245
KDR:4.796
Accuracy:32.279% A
HSR:39.064% A**
Eridani SX5-AE
A+
Kills:1,168
Deaths:212
KDR:5.509
Accuracy:32.288% B+
HSR:38.356% A+
NS-11A
A
Kills:1,162
Deaths:221
KDR:5.258
Accuracy:29.408% B**
HSR:30.895% A
Pulsar VS1
A
Kills:1,159
Deaths:326
KDR:3.555
Accuracy:29.666% A
HSR:28.041% B**
MKV Suppressed
B**
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:30.416% B*
HSR:26.057% B**
NS-7 PDW
A
Kills:1,159
Deaths:223
KDR:5.197
Accuracy:29.073% B*
HSR:25.971% A
Equinox VE2 Burst
B**
Kills:1,158
Deaths:242
KDR:4.785
Accuracy:29.697% B+
HSR:36.788% B**
Terminus VX-9
A*
Kills:1,157
Deaths:274
KDR:4.223
Accuracy:28.034% B+
HSR:41.487% A*
Thanatos VE70
A
Kills:1,149
Deaths:265
KDR:4.336
Accuracy:52.468% A
HSR:12.010% D-
NSX Yumi
A**
Kills:135
Deaths:40
KDR:3.375
Accuracy:36.599% A*
HSR:48.889% A**
NSX-P Tengu
A*
Kills:118
Deaths:30
KDR:3.933
Accuracy:47.103% A++
HSR:37.288% A*
Kills:28,973
Deaths (as Combat Medic):6,704
Deaths (to Combat Medics):4,458
KDR:4.32175
Kill Difference:22,269
Playtime:163.647 hours
Usage:5%
Score:3.284m
Score/min:334
Accuracy (listed only):40.403%
HSR (listed only):28.590%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A+
Kills:1,389
Deaths:226
KDR:6.146
Accuracy:26.249% A+
HSR:28.366% A+
Nebula VM20
M
Kills:1,197
Deaths:211
KDR:5.673
Accuracy:27.302% A*
HSR:33.417% M
Nebula VM20
A*
Kills:1,180
Deaths:215
KDR:5.488
Accuracy:27.022% A++
HSR:31.102% A*
Blueshift VM5
A++
Kills:1,168
Deaths:169
KDR:6.911
Accuracy:27.464% A++
HSR:30.908% A++
Vortex VM21
M+
Kills:616
Deaths:233
KDR:2.644
Accuracy:46.950% B++
HSR:9.740% M+
Vortex VM21
A*
Kills:537
Deaths:233
KDR:2.305
Accuracy:48.623% B*
HSR:8.566% A*
Quasar VM1
A+
Kills:200
Deaths:60
KDR:3.333
Accuracy:20.014% B*
HSR:26% A+
Comet VM2
S
Kills:127
Deaths:77
KDR:1.649
Accuracy:82.966% S
HSR:2.362% D-
Comet VM2
S
Kills:126
Deaths:78
KDR:1.615
Accuracy:82.305% S
HSR:3.175% C--
Kills:6,540
Deaths (as MAX Suit):751
Deaths (to MAX Suits):1,510
KDR:8.70839
Kill Difference:5,789
Playtime:99.884 hours
Usage:3%
Score:2.845m
Score/min:475
Accuracy (listed only):43.210%
HSR (listed only):19.293%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:8,446
V. Kills:467 N/A
Deaths:586
KDR:14.413
Accuracy:48.502% B**
KPH:113.900 A*
VKPH:6.300 A
Saron Laser Cannon
A++
Kills:6,411
V. Kills:4,584 140%
Deaths:1,160
KDR:5.527
Accuracy:34.032% B
KPH:27.200 A
VKPH:19.500 A++
Maelstrom Turbo Laser
B**
Kills:1,539
V. Kills:1,613 95%
Deaths:474
KDR:3.247
Accuracy:36.447% B**
KPH:18 C**
VKPH:18.800 B**
Dual Photon Pods
B**
Kills:1,330
V. Kills:301 440%
Deaths:122
KDR:10.902
Accuracy:60.502% B**
KPH:81.600 C++
VKPH:18.500 C++
Hornet Missiles
B*
Kills:1,253
V. Kills:1,147 109%
Deaths:74
KDR:16.932
Accuracy:75.477% A++
KPH:70.500 C++
VKPH:64.500 B*
Photon A2A Missile Pods
A++
Kills:363
V. Kills:211 171%
Deaths:21
KDR:17.286
Accuracy:89.973% A++
KPH:56.400 C++
VKPH:32.800 C
Coyote Missiles
A+
Kills:249
V. Kills:117 211%
Deaths:19
KDR:13.105
Accuracy:63.760% A+
KPH:67.200 B*
VKPH:31.600 B++
Antares LC
A*
Kills:226
V. Kills:120 187%
Deaths:13
KDR:17.385
Accuracy:34.976% B+
KPH:45.400 A*
VKPH:24.100 A
M202 Wyrm
C++
Kills:77
V. Kills:31 241%
Deaths:5
KDR:15.400
Accuracy:53.938% C++
KPH:103.700 C+
VKPH:41.800 C
Kills:19,894 (16,622 + 0)
Deaths:2,474
KDR:8.041
VKDR:3.473
Vehicle Kills:8,591
Kill Difference:17,420
Playtime:445.040 hours
Usage:12%
Score:7.146m
Score/min:268
Piloting Accuracy:34.976%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:2,677
V. Kills:2,520 106%
Deaths:223
KDR:12.005
Accuracy:20.117% F-
KPH:55.900 B**
VKPH:52.600 A*
CAS30 Tank Buster
B**
Kills:2,549
V. Kills:2,119 120%
Deaths:416
KDR:6.127
Accuracy:52.220% B++
KPH:13.100 B**
VKPH:10.900 B++
L-24R Spur
B*
Kills:919
V. Kills:35 N/A
Deaths:36
KDR:25.528
Accuracy:41.169% C*
KPH:55.800 B*
VKPH:2.100 C
L105 Zephyr
M
Kills:840
V. Kills:63 N/A
Deaths:21
KDR:40
Accuracy:56.590% A++
KPH:120.900 M
VKPH:9.100 C++
AP30 Shredder
A
Kills:51
V. Kills:52 96%
Deaths:4
KDR:12.750
Accuracy:43.630% A
KPH:33.900 C++
VKPH:34.600 A
Kills:7,036 (3,468 + 3,568)
Deaths:700
KDR:10.051
VKDR:6.841
Vehicle Kills:4,789
Kill Difference:6,336
Playtime:268.091 hours
Usage:7%
Score:3.462m
Score/min:215
Piloting Accuracy:41.169%
Gunner Accuracy:43.630%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A*
Kills:1,701
V. Kills:618 275%
Deaths:102
KDR:16.677
Accuracy:63.174% A
KPH:59.600 A*
VKPH:21.600 A*
L100 Python HESH
A*
Kills:1,539
V. Kills:210 N/A
Deaths:40
KDR:38.475
Accuracy:57.150% B**
KPH:96.400 A*
VKPH:13.200 A+
L100 Python AP
A++
Kills:1,135
V. Kills:454 249%
Deaths:75
KDR:15.133
Accuracy:55.960% C+
KPH:51 A++
VKPH:20.400 B+
Skyguard
A*
Kills:357
V. Kills:176 202%
Deaths:24
KDR:14.875
Accuracy:37.110% A
KPH:27.300 A*
VKPH:13.500 B**
C75 Viper
A++
Kills:91
V. Kills:22 396%
Deaths:7
KDR:13
Accuracy:51.887% A
KPH:62.100 A++
VKPH:15 A++
Kills:4,823 (4,823 + 0)
Deaths:248
KDR:19.448
VKDR:5.968
Vehicle Kills:1,480
Kill Difference:4,575
Playtime:81.321 hours
Usage:2%
Score:1.459m
Score/min:299
Driving Accuracy:51.887%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:2,070
V. Kills:1,373 151%
Deaths:188
KDR:11.011
Accuracy:61.049% B*
KPH:30.300 B+
VKPH:20.100 B**
Saron HRB
A**
Kills:753
V. Kills:518 145%
Deaths:49
KDR:15.367
Accuracy:53.645% B**
KPH:50.400 A**
VKPH:34.700 A**
Supernova VPC
M
Kills:423
V. Kills:22 N/A
Deaths:20
KDR:21.150
Accuracy:61.093% B**
KPH:95.900 M
VKPH:5 D
Proton II PPA
A++
Kills:224
V. Kills:8 N/A
Deaths:1
KDR:224
Accuracy:32.022% A
KPH:106.100 A++
VKPH:3.800 C+
E540 Halberd
A
Kills:182
V. Kills:92 196%
Deaths:7
KDR:26
Accuracy:55.203% B**
KPH:44.600 A
VKPH:22.600 B**
Supernova PC
C+
Kills:83
V. Kills:33 244%
Deaths:21
KDR:3.952
Accuracy:52.163% B
KPH:20.600 C+
VKPH:8.200 C+
Kills:3,735 (2,576 + 1,159)
Deaths:286
KDR:13.059
VKDR:7.154
Vehicle Kills:2,046
Kill Difference:3,449
Playtime:97.888 hours
Usage:3%
Score:2.199m
Score/min:374
Driving Accuracy:52.163%
Gunner Accuracy:55.203%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A**
Kills:582
V. Kills:45 N/A
Deaths:18
KDR:32.333
Accuracy:45.523% B**
KPH:192.900 A*
VKPH:14.900 A**
Saron HRB-H
B**
Kills:316
V. Kills:196 160%
Deaths:27
KDR:11.704
Accuracy:62.059% B++
KPH:54.900 B**
VKPH:34.100 B**
M12 Kobalt-H
B**
Kills:125
V. Kills:3 N/A
Deaths:8
KDR:15.625
Accuracy:28.592% B**
KPH:198.200 B**
VKPH:4.800 C+
Aphelion VEX-4H
B*
Kills:98
V. Kills:85 114%
Deaths:13
KDR:7.538
Accuracy:49.219% B+
KPH:43.700 C*
VKPH:37.900 B*
Kills:1,121 (0 + 1,121)
Deaths:66
KDR:16.985
VKDR:4.985
Vehicle Kills:329
Kill Difference:1,055
Playtime:11.644 hours
Usage:0%
Score:0.329m
Score/min:471
Driving Accuracy:N/A%
Gunner Accuracy:49.219%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:159
V. Kills:37 418%
Deaths:16
KDR:9.938
Accuracy:46.339% B**
KPH:45.900 C+
VKPH:10.700 C**
M20 Basilisk
C-
Kills:72
V. Kills:39 180%
Deaths:3
KDR:24
Accuracy:93.000% S
KPH:11.100 D-
VKPH:6 C-
Kills:231 (0 + 231)
Deaths:19
KDR:12.158
VKDR:4
Vehicle Kills:76
Kill Difference:212
Playtime:9.935 hours
Usage:0%
Score:0.101m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:93.000%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:458
V. Kills:22 N/A
Deaths:153
KDR:2.993
Accuracy:49.053% B*
KPH:70.200 B++
VKPH:3.400 B**
M40 Fury-F
B**
Kills:317
V. Kills:137 230%
Deaths:120
KDR:2.642
Accuracy:53.532% B+
KPH:24.900 C++
VKPH:10.700 B**
V30-F Starfall
B+
Kills:182
V. Kills:105 172%
Deaths:40
KDR:4.550
Accuracy:67.147% B+
KPH:34.900 B+
VKPH:20.100 B+
Kills:957 (957 + 0)
Deaths:313
KDR:3.058
VKDR:0.843
Vehicle Kills:264
Kill Difference:644
Playtime:24.500 hours
Usage:1%
Score:0.287m
Score/min:195
Driving Accuracy:67.147%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:121
V. Kills:9 N/A
Deaths:8
KDR:15.125
Accuracy:39.968% B**
KPH:63.100 C+
VKPH:4.700 C-
M20 Wyvern
C++
Kills:62
V. Kills:33 182%
Deaths:7
KDR:8.857
Accuracy:36.857% C+
KPH:24.400 C++
VKPH:13 C+
Kills:183 (0 + 183)
Deaths:15
KDR:12.200
VKDR:2.800
Vehicle Kills:42
Kill Difference:168
Playtime:4.462 hours
Usage:0%
Score:0.053m
Score/min:199
Piloting Accuracy:N/A%
Gunner Accuracy:36.857%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 36,86436,5587,0785.165B++0.7828.809%B+45.164%A++106.4AN/A267343.6h8.7B**30.3B*
Ghost 9,1649,1341,0708.536A++4.1545.573%B**76.538%B*78.3A++N/A189116.7h1.8B*3.9B*
Light PPA 8,9138,44658614.413B**10.0248.502%B**1.018%C113.8A*6.3A30374.2h9.1B+18.8B+
Saron Laser Cannon 10,9956,4111,1605.527A1.1434.032%B1.451%D27.2A19.5A++234235.3h67.3B*197.7B**
NS-44 Commissioner 5,2215,1861,8422.815A++1.5745.705%B**30.929%A68.4A+N/A17275.8h2.9B**6.3B**
Eclipse VE3A 4,6384,5971,1673.939B**0.4528.061%C**25.799%B**48.2BN/A14195.4h9.3B**33.1B*
NS-44P Commissioner 2,8892,8771,0362.777A1.6150.003%B**38.582%A133.8A++N/A33121.5h2.8B++5.5B*
C150 Dalton 5,1972,67722312.004B*7.6220.117%F-N/A55.9B**52.6A*55147.9h2.3A11.4C*
CAS30 Tank Buster 4,6682,5494166.127M++1.7452.22%B++1.059%C13.1B**10.8B++126195.3h31B**59.3B**
Serpent VE92 2,3392,3046033.821A**0.5727.062%B++25%B**44.9B*N/A17551.3h9.8B**36.1B++
Deimos VA29 2,2422,2186483.423A++0.9777.223%A+14.923%C73AN/A22430.4h1.9B*2.5B++
Supernova FPC 3,4432,07018811.011B*6.6261.049%B*2.512%C+30.3B+20.1B**31268.3h4.7B+7.7B*
Pandora VX25 1,7571,7435243.326A*1.0644.76%B+13.827%C65B**N/A15626.8h3.8B+8.4B++
Orion VS54 1,7251,7075712.989B*1.4024.677%B*30.99%B*53.8B**N/A23831.7h10B*40.7C**
L100 Python HEAT 2,3191,70110216.676M+12.2963.174%AN/A59.5A*21.6A*24528.6h4.5B*7.2B**
H-V45 1,6211,5913135.083A*0.6929.705%A31.238%A+67.1A++1.3A**19423.7h10.4B**35B**
Maelstrom Turbo Laser 3,1521,5394743.247B+1.1436.447%B**3.184%C**18C**18.8B**23085.6h80.6B+221B++
L100 Python HESH 1,7491,5394038.475A*34.0957.15%B**N/A96.2A*13.1A+34116h2.4B**4.2B**
VE-S Canis 1,4921,4783124.737M++0.3531.937%B++37.28%A*118.2A**1.1B**78912.5h8B**25B*
Blueshift VM5 1,4101,3892266.146A++1.7626.249%A+28.366%A+55.1A+N/A14625.2h14.3B+54.4B++
NS-357 Underboss 1,3841,3746322.174A2.2142.628%B*27.875%B*59.5B++N/A15423.1h3.7B+8.6B++
Chaos 1,3681,3563304.109A*0.2858.073%B++23.894%A++70.6B**N/A17119.2h4.4C7.6C*
Sirius SX12 1,3661,3503503.857A*0.5328.151%B++22.074%B++59A+N/A16822.9h11.1B*39.4B++
Revenant 1,3461,3312734.875A++0.4940.132%B**43.576%A++89.9A++1B*19614.8h5.8B*14.3B**
Dual Photon Pods 1,6311,33012210.902B++6.5160.502%B**N/A81.6C++18.5C++37516.3h14.5B**24B*
Phobos VX86 1,3291,3163623.635A++0.7569.108%B*18.769%B+78.8A+N/A22416.7h2.4C*3.4B+
VE-H Maw AE 1,3531,3102615.019A++0.6335.176%A+46.031%A*126A*4.1M**27510.4h8.2B**23.2B*
NSX Daimyo 1,3041,3021449.042A++4.6547.698%B*94.47%C++95.7A++N/A26313.6h2.2B+4.6B++
Pulsar C 1,3101,3022136.113M**1.7228.612%B*26.651%B++63.8A++N/A18720.4h8.7B**30.4B*
Spiker 1,2641,2563773.332A*1.0634.451%B++39.252%A**66.1AN/A15619h7.3B+21.1B++
Hornet Missiles 2,4001,2537416.932A**12.5475.477%A++1.117%C--70.4C++64.4B*49617.8h11.2C+14.9B+
Darkstar 1,2651,2482854.379A*0.0129.067%B+34.295%A+79.5A++1.1B++19015.7h11.6B+39.8B+
H-V45 AE 1,2561,2462205.664M+1.2829.938%B+36.356%B**110.3A++N/A24011.3h9.5B*31.9B++
Flare VE6 1,2501,2453183.915M0.4724.427%B+26.506%B69.2B**N/A24518h8.9B++36.3B+
NS-15M1 1,2531,2293163.889A++0.5025.716%B++25.875%B+60.8B*1.2A*14520.2h10B**38.9B++
VX6-7 1,2361,2265252.335B*2.0526.013%B21.126%C++36.8C*N/A9533.3h9.6B*36.9B++
VE-H Maw 1,2301,2172554.773M0.3829.901%B*42.071%A++112.7A*1.2B*40310.8h8.5B*28.4B++
NSX Tanto 1,2171,2122504.848M**0.4630.317%B*36.221%A++101MN/A24512h9.9B++32.5B++
Lasher X2 1,2261,2082894.18S0.2137.703%A++3.56%C+52.3B**N/A13323.1h14.1A37.4B**
Frag Grenade 1,2141,20311203N/A1,198.6147.951%B+N/A572.9B+5.2C17242.1h3.2B+6.7B+
Nebula VM20 1,2191,1972115.673A++1.2827.302%A*33.417%M64.7A*1.2A24318.5h13.7B++50.3B**
NS Baron G5 1,2041,1963763.181M1.2159.679%A+14.883%C++70.8A++N/A16516.9h3.8B++6.4C++
NS-30 Vandal 1,2001,1912195.438A*1.0536.429%B+23.426%C71.3A+N/A17416.7h4.7B*12.9B++
Eidolon VE33 1,1961,1892894.114M0.2737.848%A++49.622%M*87.4M**N/A22813.6h5A13.2B**
XM98 1,1901,1881279.354M**4.9750.36%A*82.744%B*72.9M++N/A17516.3h1.8B**3.6B**
NS-15 Gallows 1,1941,1852035.837B**1.4530.347%B+42.954%A+142.8A**1.1B++3038.3h8.8A28.9B*
NSX Tengu 1,1891,1822155.498S1.1143.551%B**28.765%A96.1A*N/A22312.3h10.3B++23.6B++
Nebula VM20 1,2071,1802155.488A++1.1027.022%A++31.102%A*63.1A++1.4A*23718.7h14.3B++53B*
NSX-P Naginata 1,1961,1772754.28A*0.1132.593%A*47.918%A**135.3M*2.2A++4078.7h8.9B**27.4B**
NSX Naginata 1,1871,1762275.181M**0.7927.329%B**43.367%A*121.2M+1.1B*2939.7h8.4B**30.8B*
Nova 1,1881,1752474.757M+0.3760.129%A22.128%A++83.3A*N/A37814.1h4B+6.6B*
Eridani SX5 1,1831,1751866.317S1.9331.312%B**22.894%B+73A++N/A19616.1h9.5B*30.4B++
Skorpios 1,1921,1752454.796A*0.4132.279%A39.064%A**95.5A*1.4A**21912.3h9.9B++30.7B*
Eridani SX5-AE 1,1771,1682125.509M**1.1232.288%B+38.356%A+135.8A*1B*3038.6h9.3B++28.7B+
Blueshift VM5 1,1821,1681696.911A++2.5227.464%A++30.908%A++57.8A++N/A15320.2h14.8B+53.8B*
Parallax VX3-AE 1,1721,16710611.009A*6.6248.158%B**81.405%C++88.4A+N/A21613.2h1.7B+3.6B++
The Kraken 1,5791,1642794.172A++0.2257.096%C-1.546%C46.7C**16.7C+21824.9h3B**5.2B++
NSX Tomoe 1,1651,1641866.258A*1.8730.664%B54.038%A++109.8M+N/A25410.6h10B**32.6B*
Pulsar LSW 1,1661,1632514.633M0.2424.31%C**23.646%C+75AN/A21415.5h10.2B*41.9B+
Nemesis VSH9 2,0671,1626193.667U189.2894.09%SN/A374.8U291.9U9633.1h1.7M+1.8M+
Lancer VS22 1,8931,1626019.367U14.9862.54%C++3.098%B+81.8S51.5S28114.2h2.7B**4.3B**
Nyx VX31 1,1671,1622215.258A+0.8740.075%B**36.661%B++109.6M+N/A24610.6h3.9A9.8B**
NS-11A 1,1711,1622215.258M*0.8729.408%B**30.895%A69.6A*N/A17516.7h10.5B**35.6B**
V10 1,1641,16110411.163M++6.7750.724%A+83.635%B++70.8A++N/A16016.4h1.7B**3.3B**
Parallax VX3 1,1661,1601199.748A++5.3643.384%B++80.776%B+64.8A**N/A16717.9h1.8B*4.1B++
Pulsar VS1 1,1651,1593263.555M0.8329.666%A28.041%B**59.7A*N/A19719.4h10.4A35B**
MKV Suppressed 1,1641,1592584.492S0.1030.416%B*26.057%B**75.8A*N/A19115.3h10.1B**33.3B++
Artemis VX26 1,1711,1592005.795M**1.4131.907%B**34.167%A++87.8MN/A21413.2h9.1B**28.6B**
SVA-88 1,1631,1592864.052A0.3426.204%B+20.535%D64.7B++N/A17917.9h10.2B++38.8B+
NS-7 PDW 1,1661,1592235.197S0.8129.073%B*25.971%A76.3MN/A20915.2h10.1B**34.6B*
Equinox VE2 Burst 1,1671,1582424.785A++0.4029.697%B+36.788%B**66.6B*N/A15117.4h9.7B**32.6B*
Phaseshift VX-S 1,1641,1581806.433A2.0446.695%A+77.029%C++60.6A++N/A14519.1h2.4B+5.1B++
Cerberus 1,1621,1583623.199A*1.1936.484%B++42.573%A**65.1B**N/A14617.8h5.8C**16B+
Zenith VX-5 1,1631,1582384.866M**0.4826.731%C**25.043%B+51.5B*N/A13222.5h9.9B**37.1B++
Terminus VX-9 1,1661,1572744.223A++0.1728.034%B+41.487%A*64.3B**N/A17018h9.6B**34.1B*
NS-61 Emissary 1,1701,1553823.024M++1.3631.627%B+30.649%A**56.9A++N/A15220.3h10.3B+32.5B++
NS-11C 1,1701,1524702.451A++1.9425.836%B+18.056%C+22.8C+N/A9450.6h11.6B++44.9B++
Thanatos VE70 1,1651,1492654.336S0.0552.468%A12.01%D-70.1A*1A+19616.4h3.5B**6.7B**
L100 Python AP 1,5891,1357515.133A*10.7455.96%C+N/A50.9A++20.4B+35022.3h3.9B**6.9B**
M12 Kobalt 1,1171,0911290.917M86.5326.728%B*18.973%B213.9A++5.1C+4445.1h13.1B*49.1B*
C-4 1,4961,0915342.043B+2.3523.216%CN/A38.8D-14.4D--28728.1h1.2B++5.3B+
Tank Mine 1,6571,0161825.582A++1.1956.824%A++N/A99.6C+62.8C+56510.2h1.6B+2.9A++
Lumine Edge 1,0211,0168,7650.116C+4.2717.441%D-22.835%B**2.1CN/A5475.6h1.2B+7C+
S1 1,4141,0071297.806U3.4265.632%B**5.263%A+69M**27.9A*39514.6h2.8A++4.3A+
NS Decimator-G 1,3459821925.115M**0.7360.437%C2.24%C60.6B++22.4C**30116.2h3.1B++5.2B+
L-24R Spur 9549193625.528S21.1441.169%C*1.85%C+55.7B*2.1C16216.5h15.6B+37.8B+
NS Decimator 1,3219164262.15A2.2455.211%D3.493%B*28.2C12.5C19132.5h4B+7.2B+
L105 Zephyr 9038402140M**35.6156.59%A++N/A121.7M+9.1C++4516.9h4.3B**7.6B**
Saron HRB 1,2717534915.367A*10.9853.645%B**2.39%B++50.5A**34.8A**57314.9h14.2B**26.5A
Vortex VM21 8406162332.644A1.7446.95%B++9.74%M+21A*7.6B+12429.3h11B**23.4B*
NS-45 Pilot 5895841803.244A+1.1435.352%B++39.212%A+139M1.2B**3494.2h5.3B**14.9B*
Proton II PPA-H 6275821832.333A++27.9445.523%B**2.062%C**194A*15A**5003h7.2B*15.9B*
VA39 Spectre 572568737.781M**3.3944.245%A*34.859%C93.1SN/A2926.1h3.7A8.4A
Vortex VM21 7115372332.305A2.0848.623%B*8.566%A*18.3A**5.9B9729.3h13.2A27.2B*
S12 Renegade 4804581532.993C+1.4049.053%B*2.838%D-70.5B++3.4B**1716.5h3.9C8C*
NS-44L Blackhand 4464451702.618A1.7748.59%B*42.023%C+52.4A++N/A1638.5h3.1B**6.3B*
Supernova VPC 4454232021.15B**16.7661.093%B**1.182%C96.1M5D3224.4h2.2B**3.5B**
Hunter QCX 4153762141.757A+2.6350.86%B+33.777%B+19.2B+2C+7419.6h5.9C++11.6C**
Photon A2A Missile Pods 5743632117.286M+12.9089.973%A++N/A56.7C++33C4646.4h10.1D11.2C+
Skyguard 5333572414.875S10.4937.11%A1.12%D27.3A*13.4B**22013.1h63.9A+172.1A+
NSX Masamune 5073411342.545A**1.8453.676%C--2.639%B+34.4C**16.8B2199.9h8.8B+16.3B+
C-4 ARX 4433361093.083B+1.3124.402%DN/A44.2D*14.1D*2687.6h1.1B4.5C*
M40 Fury-F 4543171202.642B++1.7553.532%B+N/A24.8C++10.7B**14212.8h9.6B17.9B+
Saron HRB-H 5123162711.704A7.3262.059%B++N/A54.5B**33.8B**4215.8h17.1B**27.5B**
M20 Basilisk 382306476.5U72.1152.995%C+8.497%A++92.7A**23B4073.3h38.7A+73.1A
The Immortal 2982941232.39B**2.0040.081%B++38.435%A55.5B+N/A1415.3h7B++17.6B*
Auraxium Slasher 31528817,1770.017C4.3711.66%D**8.681%C+0.3C--N/A11110.6h2.5C21.4D--
Parsec VX3-A 2792791914.684M+10.3047.576%B*84.588%B*93A*N/A3853h1.5A3.2B**
MANA Anti-Personnel Turret 279277674.134N/A0.2533.42%UN/A2770U20U6431400.1h16.7T*49.9T*
NS-AM7 VS/AE Archer 3472552241.138C**3.2550.082%D*15.686%C6.3C2.3C3840.2h8.4B*16.8B+
Coyote Missiles 3662491913.105S8.7263.76%A+N/A67.3B*31.6B++4413.7h27B*42.4B**
M60-A Bulldog 271238639.667S35.2842.755%B+3.361%A+54.1B++7.5B+2684.4h4.5B*10.6B*
Antares LC 3462261317.385S13.0034.976%B+1.327%C--45.2A*24A3965h45.8B**131.1B**
Proton II PPA 2322241224U219.6132.022%AN/A106.7A++3.8C+3052.1h6.6B*20.8B**
NSX-P Tanto 230224445.091S0.7039.006%M31.25%B*97.4M*2.6A**4322.3h10.8B*27.8B**
Quasar VM1 203200603.333A1.0620.014%B*26%A+35.1B**N/A1565.7h12.9B++64.6B+
NSX Amaterasu 1981981,7300.114A+4.2714.904%D-20.202%B+2.2CN/A588.2h3.3C++22.4C++
Rocklet Rifle 3641851541.201B**3.1939.377%D**N/A10.1D**9.8D*13918.3h34.4B87.5C
E540 Halberd 274182726A+21.6155.203%B**4.945%A+44.4A22.4B**8614.1h4.5B**8.1B**
V30-F Starfall 287182404.55A*0.1667.147%B+N/A35B+20.2B+3555.2h11B*16.4B**
Spear Anti-Vehicle Phalanx Turret 281176822A*17.6155.338%B**4.545%C**56.8B**33.9A5483.1h7.5B+13.6B++
Lumine Edge AE 1631631,2590.129C+4.2633.148%C+22.699%B++4C-N/A840.9h1.1B++3.3B
Hyena Missile Launcher 272160626.667U22.2840.226%B**N/A53.3A++37.3A**4573h17.4A++43.2A+
M40 Fury 196159169.938B+5.5546.339%B**N/A45.4C+10.6C**2303.5h13.1C**28.2B++
Auraxium Force-Blade 1451436,0370.024C4.363.378%F-13.986%B**0.4C--N/A4331.5h1.9B+56.9T*
NSX Yumi 137135403.375A+1.0136.599%A*48.889%A**50B++N/A1332.7h11.4B+31.1B*
Proximity Mine 130130582.241C--2.1550.416%B*N/A43.3FN/A2143h2.8F--5.6D
Comet VM2 178127771.649B++2.7482.966%S2.362%D-7.2D-2.9D*4717.6h77.9T*93.8D
Comet VM2 197126781.615B*2.7782.305%S3.175%C--7.1D4C+6617.8h78.4T*95.3D--
M12 Kobalt-H 128125815.625C+11.2428.592%B**19.2%B+208.3A5C+4870.6h11.4B*39.9B*
CAS 14-E 130121815.125C++10.7439.968%B**N/A63.7C+4.7C-1961.9h26.8B+67.1B++
Soldier Soaker 121121403.025A+1.3637.706%B+21.488%B**75.6B*N/A3661.6h5.1B++13.5B++
NSX-P Tengu 118118303.933A*0.4647.103%A++37.288%A*118MN/A2541h9.6B**20.3B**
NS-AM7 Archer 1681161240.935B**3.4558.776%C+12.931%C--5.7C2.6C+5620.2h15.6B+26.6B+
M60-A Bulldog 109103251.5A+47.1157.847%AN/A79.2A*4.6C++2761.3h4.9B++8.5B*
Orbital Strike Uplink 1271021102U97.61675.758%UN/A510U125U21590.2h2.2T*0.3T*
Aphelion VEX-4H 18398137.538C**3.1549.219%B+2.041%D44.5C**38.6B**5532.2h49.2B+99.9B+
MAX Punch 1,192937760.12C++4.2759.886%B*N/A1C11.3S2197.5h26.1D**43.5F--
C75 Viper 11391713A++8.6151.887%AN/A60.7A++14.7A+8121.5h9.5B*18.3B**
Solstice SF 10987233.783M+0.6138.058%M+12.644%D43.5A+11U3032h5.1B**13.4A
Supernova PC 11683213.952C+0.4452.163%BN/A20.8C+8.3C+2884h4.9C*9.5B+
Anti-Vehicle Grenade 11380180N/A75.6143.249%D-N/A200D-82.5C+17050.4h7.9D--18.2D--
Icikill 77773,8200.02D4.375.974%F-7.792%C0.4C+N/A1207.1h2.1C*35T-
A30 Walker 14777126.417A++2.0330.786%B**2.597%B**16A+14.6A++1854.8h148.4B**482.2B**
M202 Wyrm 10877515.4B+11.0153.938%C++1.299%D-110C++44.3C+4110.7h26.3B++48.8B+
M20 Basilisk 11172324U19.6193%S5.556%C+11.1D-6C-1386.5h949.3T*1020.8T*
Solstice VE3 6968471.447B**2.9428.873%B**17.647%C13.9CN/A5534.9h10.3B**35.5B+
M20 Wyvern 956278.857B*4.4736.857%C+4.839%C**24.8C++13.2C+2012.5h57.6B++156.4B*
NS CandyCannon 3000 595978.429U4.0455.738%A++79.661%M84.3A*N/A1040.7h2.3A++4.1A
Sticky Grenade 6059159N/A54.6138.574%FN/A295D**5D15630.2h3.6D*9.3D**
Xiphos Anti-Personnel Phalanx Tower 5554318D13.6137.729%B*1.852%C*108C--2D*4520.5h34.8C92.1C+
AP30 Shredder 10351412.75B**8.3643.63%A1.961%C+34C*34.7A5461.5h95.2C+218.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon282,8923.9h
Nano-Armor Kit389779,81066.3h
Anti-Vehicle MANA Turret45451.1h
Nanite Healing Grenade01,3040.3h
Nanite Revive Grenade08120.2h
Medical Applicator124122,33612.8h
Deconstruction Tool05,1220.4h
Repair Module0730.3h
Structure Shield Module1600.4h
Spear Anti-Vehicle Tower0520.4h
Xiphos Anti-Personnel Tower2610.4h
Rampart Wall0711.1h
Motion Spotter437,0468.9h
Turret AI Module1870.6h
Spitfire Auto-Turret159341.2h
Restoration Kit1672,3499.6h
Shield Recharging Field212,0841.2h
Ammunition Package409961.1h
Medical Kit6,89042,931190.8h
Anti-Infantry MANA Turret84490.6h
Recon Detection Device509,51918h
Flail Targeting Dart31511h
Nano-Repair Grenade0920h
IPC Targeting Dart41700.7h
Orbital Strike Target Designator91000.8h

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