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Paragon Bounty Hunter IHUnTiI[T] IHUnTiI
VS BR 178

KDR: 4.3

Score: 80.7m

Last Seen: May 27th, 2020 6:53 PM
- OFFLINE - 22.5 hour(s)

Prestige 1, Battle Rank 100 (178 total) - Vanu Sovereignty on Cobalt - Outfit Member of Toxic Zergsurfers[T] Toxic Zergsurfers
VS outfit on Cobalt

Members: 117
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Light PPA Saron Laser Cannon NS-44 Commissioner Eclipse VE3A C150 Dalton NS-44P Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,958,513 MLG Score: 4763
Fun Score: N/A
Cheeseburgers Flipped: 806TIME WITH MEDKIT: 5.7%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.834%38.099%1137531230109,0104.129480.174

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.044%1.667A++2.573A**-1.534FHEAD ++ (~23.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.626B+8.30.42B19.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.528%1.291%12895127820,835212395229.81394219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.558%0.026C+-0.258C-0.145

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.50.41B35.80.326C**59.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.956%1.018%652612777,859198131673.96519248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.792%0.563B+-0.946D--0.556

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.70.631B+6.40.468B+7.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
61.681%1.472%8881112726,794165140794.11508167%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.755%2.366A*-0.731D-1.904

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.778B++16.20.59B+10

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.43%78.288%8889127417,4513169615.50505

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.249%1.726A++0.726B++-0.463

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.589B+1.90.406B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.956%17.247%888612779,22524001003.84215

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.783%1.257A0.479B+0.257

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.572B+3.20.341C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Toxic Zergsurfers[T] Toxic Zergsurfers
VS outfit on Cobalt

Members: 117
80.7m235.5%412 (24.7k)356 (21.4k)4.30345213,76149,6724.61024178 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12832251930.605%29.296%89704:3479

20% Engineer29% Heavy Assault15% Infiltrator29% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 3rd, 2015 6:47 PMFeb 10th, 2020 6:26 PMMay 28th, 2020 5:01 AM (7h) (PST)May 27th, 2020 3:03 PM (21h) (PST)May 27th, 2020 2:53 PM (21h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9901848060.9430.2190.2762.5180.1264763

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,42011,06548,355571317151821,367

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3778.7h/157.4d 15,239 62,623 55,234 570.8k 2,530 11,409 28,566 224.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:43,002
Deaths:8,624
KDR:4.986
Accuracy:29.396% B+
HSR:46.035% A++
Orion VS54
B++
Kills:1,707
Deaths:571
KDR:2.989
Accuracy:24.677% B+
HSR:30.990% B++
VE-H Maw AE
A*
Kills:1,310
Deaths:261
KDR:5.019
Accuracy:35.176% A
HSR:46.031% A*
Flare VE6
C++
Kills:1,255
Deaths:321
KDR:3.910
Accuracy:24.481% C++
HSR:26.773% C++
NS-15M1
B
Kills:1,229
Deaths:316
KDR:3.889
Accuracy:25.716% B
HSR:25.875% C**
VE-H Maw
A+
Kills:1,217
Deaths:255
KDR:4.773
Accuracy:29.901% B+
HSR:42.071% A+
NS-15 Gallows
B**
Kills:1,185
Deaths:203
KDR:5.837
Accuracy:30.347% C*
HSR:42.954% B**
NSX-P Naginata
A**
Kills:1,177
Deaths:275
KDR:4.280
Accuracy:32.593% A++
HSR:47.918% A**
NSX Naginata
A++
Kills:1,176
Deaths:227
KDR:5.181
Accuracy:27.329% B++
HSR:43.367% A++
Pulsar LSW
C+
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:24.310% C+
HSR:23.646% C
SVA-88
C**
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:26.204% C**
HSR:20.535% D
NS-15M2
A**
Kills:255
Deaths:43
KDR:5.930
Accuracy:38.070% A**
HSR:42.353% A++
Kills:55,835
Deaths (as Heavy Assault):11,633
Deaths (to Heavy Assaults):12,911
KDR:4.79971
Kill Difference:44,202
Playtime:1,078.068 hours
Usage:29%
Score:26.898m
Score/min:416
Accuracy (listed only):29.017%
HSR (listed only):36.546%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B**
Kills:4,628
Deaths:1,186
KDR:3.902
Accuracy:28.090% C++
HSR:25.864% B**
Deimos VA29
A
Kills:2,325
Deaths:684
KDR:3.399
Accuracy:77.438% A
HSR:15.183% C
Serpent VE92
B++
Kills:2,304
Deaths:603
KDR:3.821
Accuracy:27.062% B+
HSR:25% B++
Pandora VX25
C*
Kills:1,786
Deaths:547
KDR:3.265
Accuracy:44.897% C*
HSR:13.886% C-
VE-S Canis
A+
Kills:1,483
Deaths:313
KDR:4.738
Accuracy:31.954% B+
HSR:37.154% A+
Chaos
A++
Kills:1,471
Deaths:386
KDR:3.811
Accuracy:58.658% B+
HSR:23.386% A++
Sirius SX12
B++
Kills:1,413
Deaths:367
KDR:3.850
Accuracy:28.252% B+
HSR:23.355% B++
Phobos VX86
B++
Kills:1,319
Deaths:365
KDR:3.614
Accuracy:68.899% B++
HSR:18.802% C**
NSX Tanto
A+
Kills:1,309
Deaths:274
KDR:4.777
Accuracy:30.546% B+
HSR:36.669% A+
Pulsar C
B+
Kills:1,302
Deaths:213
KDR:6.113
Accuracy:28.612% B+
HSR:26.651% B+
VX6-7
C++
Kills:1,226
Deaths:525
KDR:2.335
Accuracy:26.013% C++
HSR:21.126% C+
NS Baron G5
A
Kills:1,223
Deaths:388
KDR:3.152
Accuracy:59.375% A
HSR:14.881% C+
Skorpios
A*
Kills:1,211
Deaths:258
KDR:4.694
Accuracy:32.246% B**
HSR:39.554% A*
NSX-P Tengu
M++
Kills:1,201
Deaths:254
KDR:4.728
Accuracy:47.237% A++
HSR:42.381% M++
NSX Tengu
B**
Kills:1,182
Deaths:215
KDR:5.498
Accuracy:43.551% B*
HSR:28.765% B**
Eridani SX5
B++
Kills:1,175
Deaths:186
KDR:6.317
Accuracy:31.312% B++
HSR:22.894% C*
Nova
A+
Kills:1,175
Deaths:247
KDR:4.757
Accuracy:60.129% B**
HSR:22.128% A+
NSX-P Tanto
A**
Kills:1,172
Deaths:330
KDR:3.552
Accuracy:36.081% A++
HSR:43.174% A**
Eridani SX5-AE
A+
Kills:1,168
Deaths:212
KDR:5.509
Accuracy:32.288% B+
HSR:38.356% A+
NS-7 PDW
B**
Kills:1,159
Deaths:223
KDR:5.197
Accuracy:29.073% B++
HSR:25.971% B**
MKV Suppressed
B*
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:30.416% B++
HSR:26.057% B*
Zenith VX-5
B
Kills:1,158
Deaths:238
KDR:4.866
Accuracy:26.731% C+
HSR:25.043% B
NS-11C
C++
Kills:1,152
Deaths:470
KDR:2.451
Accuracy:25.836% C++
HSR:18.056% C
Thanatos VE70
B**
Kills:1,149
Deaths:265
KDR:4.336
Accuracy:52.468% B**
HSR:12.010% D-
Solstice SF
A**
Kills:87
Deaths:23
KDR:3.783
Accuracy:38.058% A**
HSR:12.644% D
Solstice VE3
B**
Kills:68
Deaths:47
KDR:1.447
Accuracy:28.825% B**
HSR:17.647% C-
Kills:36,005
Deaths (as Light Assault):9,077
Deaths (to Light Assaults):10,407
KDR:3.96662
Kill Difference:26,928
Playtime:1,082.117 hours
Usage:29%
Score:20.083m
Score/min:309
Accuracy (listed only):39.386%
HSR (listed only):25.255%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B**
Kills:4,628
Deaths:1,186
KDR:3.902
Accuracy:28.090% C++
HSR:25.864% B**
Deimos VA29
A
Kills:2,325
Deaths:684
KDR:3.399
Accuracy:77.438% A
HSR:15.183% C
Serpent VE92
B++
Kills:2,304
Deaths:603
KDR:3.821
Accuracy:27.062% B+
HSR:25% B++
Pandora VX25
C*
Kills:1,786
Deaths:547
KDR:3.265
Accuracy:44.897% C*
HSR:13.886% C-
Chaos
A++
Kills:1,471
Deaths:386
KDR:3.811
Accuracy:58.658% B+
HSR:23.386% A++
Revenant
A+
Kills:1,331
Deaths:273
KDR:4.875
Accuracy:40.132% B++
HSR:43.576% A+
Phobos VX86
B++
Kills:1,319
Deaths:365
KDR:3.614
Accuracy:68.899% B++
HSR:18.802% C**
NSX Tanto
A+
Kills:1,309
Deaths:274
KDR:4.777
Accuracy:30.546% B+
HSR:36.669% A+
Pulsar C
B+
Kills:1,302
Deaths:213
KDR:6.113
Accuracy:28.612% B+
HSR:26.651% B+
VX6-7
C++
Kills:1,226
Deaths:525
KDR:2.335
Accuracy:26.013% C++
HSR:21.126% C+
NS Baron G5
A
Kills:1,223
Deaths:388
KDR:3.152
Accuracy:59.375% A
HSR:14.881% C+
Eidolon VE33
M+
Kills:1,189
Deaths:289
KDR:4.114
Accuracy:37.848% A
HSR:49.622% M+
Nova
A+
Kills:1,175
Deaths:247
KDR:4.757
Accuracy:60.129% B**
HSR:22.128% A+
NSX-P Tanto
A**
Kills:1,172
Deaths:330
KDR:3.552
Accuracy:36.081% A++
HSR:43.174% A**
Zenith VX-5
B
Kills:1,158
Deaths:238
KDR:4.866
Accuracy:26.731% C+
HSR:25.043% B
NS-11C
C++
Kills:1,152
Deaths:470
KDR:2.451
Accuracy:25.836% C++
HSR:18.056% C
Thanatos VE70
B**
Kills:1,149
Deaths:265
KDR:4.336
Accuracy:52.468% B**
HSR:12.010% D-
VE-LR Obelisk
A*
Kills:700
Deaths:154
KDR:4.545
Accuracy:49.551% A*
HSR:45.429% A
Solstice SF
A**
Kills:87
Deaths:23
KDR:3.783
Accuracy:38.058% A**
HSR:12.644% D
Solstice VE3
B**
Kills:68
Deaths:47
KDR:1.447
Accuracy:28.825% B**
HSR:17.647% C-
Kills:28,074
Deaths (as Engineer):7,507
Deaths (to Engineers):8,269
KDR:3.73971
Kill Difference:20,567
Playtime:765.680 hours
Usage:20%
Score:16.681m
Score/min:363
Accuracy (listed only):42.262%
HSR (listed only):25.539%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:9,414
Deaths:1,113
KDR:8.458
Accuracy:45.722% B*
HSR:76.652% B++
NS-44 Commissioner
B**
Kills:5,186
Deaths:1,842
KDR:2.815
Accuracy:45.705% B**
HSR:30.929% B**
NS-44P Commissioner
A
Kills:2,904
Deaths:1,057
KDR:2.747
Accuracy:49.919% B*
HSR:38.636% A
NS-357 Underboss
A
Kills:2,015
Deaths:924
KDR:2.181
Accuracy:44.650% B*
HSR:35.285% A
VE-S Canis
A+
Kills:1,483
Deaths:313
KDR:4.738
Accuracy:31.954% B+
HSR:37.154% A+
Sirius SX12
B++
Kills:1,413
Deaths:367
KDR:3.850
Accuracy:28.252% B+
HSR:23.355% B++
NSX Daimyo
B++
Kills:1,333
Deaths:156
KDR:8.545
Accuracy:47.792% B++
HSR:94.524% C++
NS-61 Emissary
A**
Kills:1,263
Deaths:421
KDR:3
Accuracy:32.021% B+
HSR:31.750% A**
Spiker
A*
Kills:1,256
Deaths:377
KDR:3.332
Accuracy:34.451% B+
HSR:39.252% A*
Skorpios
A*
Kills:1,211
Deaths:258
KDR:4.694
Accuracy:32.246% B**
HSR:39.554% A*
NSX-P Tengu
M++
Kills:1,201
Deaths:254
KDR:4.728
Accuracy:47.237% A++
HSR:42.381% M++
NS-30 Vandal
B
Kills:1,191
Deaths:219
KDR:5.438
Accuracy:36.429% B
HSR:23.426% C--
XM98
A++
Kills:1,188
Deaths:127
KDR:9.354
Accuracy:50.360% A++
HSR:82.744% B*
NSX Tengu
B**
Kills:1,182
Deaths:215
KDR:5.498
Accuracy:43.551% B*
HSR:28.765% B**
Eridani SX5
B++
Kills:1,175
Deaths:186
KDR:6.317
Accuracy:31.312% B++
HSR:22.894% C*
Eridani SX5-AE
A+
Kills:1,168
Deaths:212
KDR:5.509
Accuracy:32.288% B+
HSR:38.356% A+
Parallax VX3-AE
B*
Kills:1,167
Deaths:106
KDR:11.009
Accuracy:48.158% B*
HSR:81.405% C+
NSX Tomoe
A+
Kills:1,164
Deaths:186
KDR:6.258
Accuracy:30.664% C*
HSR:54.038% A+
Nyx VX31
B*
Kills:1,162
Deaths:221
KDR:5.258
Accuracy:40.075% B*
HSR:36.661% B++
V10
A
Kills:1,161
Deaths:104
KDR:11.164
Accuracy:50.724% A
HSR:83.635% B+
Parallax VX3
B+
Kills:1,160
Deaths:119
KDR:9.748
Accuracy:43.384% B+
HSR:80.776% B
Artemis VX26
A+
Kills:1,159
Deaths:200
KDR:5.795
Accuracy:31.907% B++
HSR:34.167% A+
NS-7 PDW
B**
Kills:1,159
Deaths:223
KDR:5.197
Accuracy:29.073% B++
HSR:25.971% B**
MKV Suppressed
B*
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:30.416% B++
HSR:26.057% B*
Cerberus
A*
Kills:1,158
Deaths:362
KDR:3.199
Accuracy:36.484% B+
HSR:42.573% A*
Phaseshift VX-S
A
Kills:1,158
Deaths:180
KDR:6.433
Accuracy:46.695% A
HSR:77.029% C++
NS-45 Pilot
A+
Kills:651
Deaths:219
KDR:2.973
Accuracy:35.312% B+
HSR:41.628% A+
VA39 Spectre
A++
Kills:568
Deaths:73
KDR:7.781
Accuracy:44.245% A++
HSR:34.859% C
NS-44L Blackhand
B++
Kills:552
Deaths:255
KDR:2.165
Accuracy:48.869% B++
HSR:45.290% C*
The Immortal
A
Kills:306
Deaths:145
KDR:2.110
Accuracy:40.235% B+
HSR:39.216% A
Parsec VX3-A
B++
Kills:302
Deaths:22
KDR:13.727
Accuracy:46.349% B+
HSR:84.437% B++
NS-AM7 VS/AE Archer
C-
Kills:280
Deaths:307
KDR:0.912
Accuracy:50.954% D*
HSR:15.357% C-
Soldier Soaker
B**
Kills:190
Deaths:68
KDR:2.794
Accuracy:38.320% B
HSR:21.053% B**
Phantom VA23
A**
Kills:119
Deaths:20
KDR:5.950
Accuracy:50.371% A*
HSR:53.782% A**
NS-AM7 Archer
C+
Kills:116
Deaths:125
KDR:0.928
Accuracy:58.924% C+
HSR:12.931% D
NS CandyCannon 3000
M++
Kills:59
Deaths:7
KDR:8.429
Accuracy:55.738% A*
HSR:79.661% M++
Kills:49,333
Deaths (as Infiltrator):11,241
Deaths (to Infiltrators):7,969
KDR:4.38867
Kill Difference:38,092
Playtime:583.370 hours
Usage:15%
Score:10.913m
Score/min:312
Accuracy (listed only):41.411%
HSR (listed only):46.005%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
A
Kills:2,325
Deaths:684
KDR:3.399
Accuracy:77.438% A
HSR:15.183% C
Pandora VX25
C*
Kills:1,786
Deaths:547
KDR:3.265
Accuracy:44.897% C*
HSR:13.886% C-
H-V45
B**
Kills:1,608
Deaths:319
KDR:5.041
Accuracy:29.696% B**
HSR:31.343% B**
VE-S Canis
A+
Kills:1,483
Deaths:313
KDR:4.738
Accuracy:31.954% B+
HSR:37.154% A+
Chaos
A++
Kills:1,471
Deaths:386
KDR:3.811
Accuracy:58.658% B+
HSR:23.386% A++
Sirius SX12
B++
Kills:1,413
Deaths:367
KDR:3.850
Accuracy:28.252% B+
HSR:23.355% B++
Phobos VX86
B++
Kills:1,319
Deaths:365
KDR:3.614
Accuracy:68.899% B++
HSR:18.802% C**
Darkstar
A
Kills:1,248
Deaths:285
KDR:4.379
Accuracy:29.067% B
HSR:34.295% A
H-V45 AE
B*
Kills:1,246
Deaths:220
KDR:5.664
Accuracy:29.938% C++
HSR:36.356% B*
NS Baron G5
A
Kills:1,223
Deaths:388
KDR:3.152
Accuracy:59.375% A
HSR:14.881% C+
Skorpios
A*
Kills:1,211
Deaths:258
KDR:4.694
Accuracy:32.246% B**
HSR:39.554% A*
NSX-P Tengu
M++
Kills:1,201
Deaths:254
KDR:4.728
Accuracy:47.237% A++
HSR:42.381% M++
NSX Tengu
B**
Kills:1,182
Deaths:215
KDR:5.498
Accuracy:43.551% B*
HSR:28.765% B**
Eridani SX5
B++
Kills:1,175
Deaths:186
KDR:6.317
Accuracy:31.312% B++
HSR:22.894% C*
Nova
A+
Kills:1,175
Deaths:247
KDR:4.757
Accuracy:60.129% B**
HSR:22.128% A+
Eridani SX5-AE
A+
Kills:1,168
Deaths:212
KDR:5.509
Accuracy:32.288% B+
HSR:38.356% A+
NS-11A
B**
Kills:1,162
Deaths:221
KDR:5.258
Accuracy:29.408% B*
HSR:30.895% B**
Pulsar VS1
B**
Kills:1,159
Deaths:326
KDR:3.555
Accuracy:29.666% B**
HSR:28.041% B*
NS-7 PDW
B**
Kills:1,159
Deaths:223
KDR:5.197
Accuracy:29.073% B++
HSR:25.971% B**
MKV Suppressed
B*
Kills:1,159
Deaths:258
KDR:4.492
Accuracy:30.416% B++
HSR:26.057% B*
Equinox VE2 Burst
B*
Kills:1,158
Deaths:242
KDR:4.785
Accuracy:29.697% C*
HSR:36.788% B*
Terminus VX-9
A++
Kills:1,157
Deaths:274
KDR:4.223
Accuracy:28.034% C**
HSR:41.487% A++
Thanatos VE70
B**
Kills:1,149
Deaths:265
KDR:4.336
Accuracy:52.468% B**
HSR:12.010% D-
NSX Yumi
A*
Kills:135
Deaths:40
KDR:3.375
Accuracy:36.599% A*
HSR:48.889% A*
Kills:30,472
Deaths (as Combat Medic):7,095
Deaths (to Combat Medics):5,020
KDR:4.29486
Kill Difference:23,377
Playtime:163.956 hours
Usage:4%
Score:3.287m
Score/min:334
Accuracy (listed only):40.429%
HSR (listed only):28.869%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,409
Deaths:229
KDR:6.153
Accuracy:26.320% A
HSR:28.318% B**
Nebula VM20
A*
Kills:1,197
Deaths:211
KDR:5.673
Accuracy:27.302% A++
HSR:33.417% A*
Blueshift VM5
A+
Kills:1,181
Deaths:172
KDR:6.866
Accuracy:27.520% A
HSR:30.906% A+
Nebula VM20
A++
Kills:1,180
Deaths:215
KDR:5.488
Accuracy:27.022% A
HSR:31.102% A++
Vortex VM21
M++
Kills:619
Deaths:235
KDR:2.634
Accuracy:46.989% B+
HSR:9.693% M++
Vortex VM21
A*
Kills:545
Deaths:235
KDR:2.319
Accuracy:48.665% B++
HSR:8.624% A*
Quasar VM1
A
Kills:200
Deaths:60
KDR:3.333
Accuracy:20.014% B++
HSR:26% A
Comet VM2
M**
Kills:127
Deaths:77
KDR:1.649
Accuracy:82.966% M**
HSR:2.362% D-
Comet VM2
S
Kills:126
Deaths:78
KDR:1.615
Accuracy:82.305% S
HSR:3.175% D
Kills:6,584
Deaths (as MAX Suit):756
Deaths (to MAX Suits):1,640
KDR:8.70899
Kill Difference:5,828
Playtime:100.902 hours
Usage:3%
Score:2.875m
Score/min:475
Accuracy (listed only):43.233%
HSR (listed only):19.288%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:8,576
V. Kills:474 N/A
Deaths:590
KDR:14.536
Accuracy:48.502% B*
KPH:113.800 A+
VKPH:6.300 B**
Saron Laser Cannon
A
Kills:6,671
V. Kills:4,716 141%
Deaths:1,167
KDR:5.716
Accuracy:34.062% B+
KPH:27.800 B**
VKPH:19.700 A
Maelstrom Turbo Laser
B++
Kills:1,561
V. Kills:1,616 97%
Deaths:474
KDR:3.293
Accuracy:36.387% B*
KPH:18.200 C+
VKPH:18.800 B++
Dual Photon Pods
C+
Kills:1,340
V. Kills:302 442%
Deaths:122
KDR:10.984
Accuracy:60.543% B*
KPH:82 C+
VKPH:18.500 C+
Hornet Missiles
B*
Kills:1,289
V. Kills:1,168 110%
Deaths:74
KDR:17.419
Accuracy:75.272% A+
KPH:70.500 C+
VKPH:63.900 B*
Photon A2A Missile Pods
A++
Kills:366
V. Kills:212 172%
Deaths:21
KDR:17.429
Accuracy:89.833% A++
KPH:56.900 C+
VKPH:33 C
Coyote Missiles
A
Kills:249
V. Kills:117 211%
Deaths:19
KDR:13.105
Accuracy:63.786% A
KPH:66.500 B++
VKPH:31.200 B+
Antares LC
A
Kills:239
V. Kills:125 190%
Deaths:13
KDR:18.385
Accuracy:35.400% B+
KPH:42.800 A
VKPH:22.400 B++
M202 Wyrm
C**
Kills:105
V. Kills:47 219%
Deaths:5
KDR:21
Accuracy:56.216% C+
KPH:141.400 C**
VKPH:63.300 C*
Kills:20,396 (17,047 + 0)
Deaths:2,485
KDR:8.208
VKDR:3.532
Vehicle Kills:8,777
Kill Difference:17,911
Playtime:451.805 hours
Usage:12%
Score:7.310m
Score/min:270
Piloting Accuracy:35.400%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:3,347
V. Kills:2,848 117%
Deaths:223
KDR:15.009
Accuracy:21.144% F-
KPH:61.300 B*
VKPH:52.200 A++
CAS30 Tank Buster
B*
Kills:2,687
V. Kills:2,180 123%
Deaths:416
KDR:6.459
Accuracy:52.515% B+
KPH:13.200 B*
VKPH:10.700 B+
L-24R Spur
B+
Kills:1,027
V. Kills:40 N/A
Deaths:42
KDR:24.452
Accuracy:41.699% B
KPH:53.600 B+
VKPH:2.100 C
L105 Zephyr
A*
Kills:840
V. Kills:63 N/A
Deaths:21
KDR:40
Accuracy:56.590% A+
KPH:120.900 A*
VKPH:9.100 C+
AP30 Shredder
A
Kills:54
V. Kills:54 98%
Deaths:4
KDR:13.500
Accuracy:43.768% A
KPH:35.300 C+
VKPH:35.300 A
Kills:7,955 (3,714 + 4,241)
Deaths:706
KDR:11.268
VKDR:7.344
Vehicle Kills:5,185
Kill Difference:7,249
Playtime:285.347 hours
Usage:8%
Score:3.782m
Score/min:221
Piloting Accuracy:41.699%
Gunner Accuracy:43.768%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A++
Kills:1,701
V. Kills:618 275%
Deaths:102
KDR:16.677
Accuracy:63.174% B**
KPH:59.600 A++
VKPH:21.600 A++
L100 Python HESH
A+
Kills:1,547
V. Kills:211 N/A
Deaths:40
KDR:38.675
Accuracy:57.214% B*
KPH:96.600 A+
VKPH:13.200 B**
L100 Python AP
B**
Kills:1,149
V. Kills:456 251%
Deaths:76
KDR:15.118
Accuracy:55.757% C+
KPH:51 B**
VKPH:20.300 C++
Skyguard
A+
Kills:357
V. Kills:176 202%
Deaths:24
KDR:14.875
Accuracy:37.110% A
KPH:27.300 A+
VKPH:13.500 B**
C75 Viper
A
Kills:91
V. Kills:22 396%
Deaths:7
KDR:13
Accuracy:51.887% A
KPH:62.100 A
VKPH:15 A
Kills:4,845 (4,845 + 0)
Deaths:249
KDR:19.458
VKDR:5.956
Vehicle Kills:1,483
Kill Difference:4,596
Playtime:81.631 hours
Usage:2%
Score:1.470m
Score/min:300
Driving Accuracy:51.887%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B*
Kills:2,657
V. Kills:1,596 166%
Deaths:192
KDR:13.839
Accuracy:60.619% B*
KPH:34.200 B+
VKPH:20.500 B*
Saron HRB
A*
Kills:753
V. Kills:518 145%
Deaths:49
KDR:15.367
Accuracy:53.645% B**
KPH:50.400 A*
VKPH:34.700 A++
Supernova VPC
A*
Kills:448
V. Kills:25 N/A
Deaths:20
KDR:22.400
Accuracy:61.317% B**
KPH:95.500 A*
VKPH:5.300 D
Proton II PPA
B**
Kills:224
V. Kills:8 N/A
Deaths:1
KDR:224
Accuracy:32.022% B**
KPH:106.100 B**
VKPH:3.800 C+
E540 Halberd
B**
Kills:216
V. Kills:104 206%
Deaths:7
KDR:30.857
Accuracy:55.466% B*
KPH:45.800 B**
VKPH:22.100 B*
Supernova PC
B++
Kills:166
V. Kills:63 259%
Deaths:21
KDR:7.905
Accuracy:55.923% B++
KPH:31.600 B+
VKPH:12 B++
Kills:4,464 (3,271 + 1,193)
Deaths:290
KDR:15.393
VKDR:7.979
Vehicle Kills:2,314
Kill Difference:4,174
Playtime:109.486 hours
Usage:3%
Score:2.448m
Score/min:373
Driving Accuracy:55.923%
Gunner Accuracy:55.466%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A**
Kills:582
V. Kills:45 N/A
Deaths:18
KDR:32.333
Accuracy:45.523% B*
KPH:192.900 A++
VKPH:14.900 A**
Saron HRB-H
B*
Kills:325
V. Kills:201 161%
Deaths:27
KDR:12.037
Accuracy:62.683% B*
KPH:54.700 B++
VKPH:33.800 B*
M12 Kobalt-H
B**
Kills:125
V. Kills:3 N/A
Deaths:8
KDR:15.625
Accuracy:28.592% B**
KPH:198.200 B**
VKPH:4.800 C+
Aphelion VEX-4H
B*
Kills:98
V. Kills:85 114%
Deaths:13
KDR:7.538
Accuracy:49.219% B
KPH:43.700 C+
VKPH:37.900 B*
Kills:1,130 (0 + 1,130)
Deaths:66
KDR:17.121
VKDR:5.061
Vehicle Kills:334
Kill Difference:1,064
Playtime:11.833 hours
Usage:0%
Score:0.335m
Score/min:472
Driving Accuracy:N/A%
Gunner Accuracy:49.219%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:159
V. Kills:37 418%
Deaths:16
KDR:9.938
Accuracy:46.339% B**
KPH:45.900 C+
VKPH:10.700 C**
M20 Basilisk
C--
Kills:73
V. Kills:39 183%
Deaths:4
KDR:18.250
Accuracy:92.946% S
KPH:11.200 D-
VKPH:6 C--
Kills:232 (0 + 232)
Deaths:20
KDR:11.600
VKDR:3.800
Vehicle Kills:76
Kill Difference:212
Playtime:9.978 hours
Usage:0%
Score:0.104m
Score/min:174
Driving Accuracy:N/A%
Gunner Accuracy:92.946%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:461
V. Kills:22 N/A
Deaths:156
KDR:2.955
Accuracy:49.069% B*
KPH:69.100 B+
VKPH:3.300 B**
M40 Fury-F
B*
Kills:317
V. Kills:137 230%
Deaths:120
KDR:2.642
Accuracy:53.532% B
KPH:24.900 C+
VKPH:10.700 B*
V30-F Starfall
B++
Kills:182
V. Kills:105 172%
Deaths:40
KDR:4.550
Accuracy:66.844% B+
KPH:34.400 B++
VKPH:19.800 B++
Kills:960 (960 + 0)
Deaths:316
KDR:3.038
VKDR:0.835
Vehicle Kills:264
Kill Difference:644
Playtime:24.719 hours
Usage:1%
Score:0.288m
Score/min:194
Driving Accuracy:66.844%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:124
V. Kills:9 N/A
Deaths:8
KDR:15.500
Accuracy:40.231% B*
KPH:64 C
VKPH:4.600 C--
M20 Wyvern
C+
Kills:67
V. Kills:35 186%
Deaths:7
KDR:9.571
Accuracy:36.963% C+
KPH:25.300 C+
VKPH:13.200 C+
Kills:191 (0 + 191)
Deaths:15
KDR:12.733
VKDR:2.933
Vehicle Kills:44
Kill Difference:176
Playtime:4.588 hours
Usage:0%
Score:0.056m
Score/min:202
Piloting Accuracy:N/A%
Gunner Accuracy:36.963%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 43,41543,0028,6244.986B+0.6829.396%B+46.035%A++112.3B*1.1C+286382.8h8.7B**29.4B++
Ghost 9,4469,4141,1138.458A+4.1545.722%B*76.652%B++79.1B**N/A192119h1.8B++3.9B++
Light PPA 9,0508,57659014.536A10.2348.502%B*1.038%C113.9A+6.3B**30375.3h9.1B+18.8B+
Saron Laser Cannon 11,3876,6711,1675.716B*1.4134.062%B+1.394%C--27.9B**19.7A237239.5h66.1B*194.2B*
NS-44 Commissioner 5,2215,1861,8422.815A+1.4945.705%B**30.929%B**68.1B**N/A17276.1h2.9B*6.3B*
Eclipse VE3A 4,6704,6281,1863.902B*0.4028.09%C++25.864%B**48.1C+N/A14196.2h9.3B*33B++
C150 Dalton 6,1953,34722315.009B+10.7121.144%F-N/A61.3B*52.2A++55754.6h2.2B**10.3C++
NS-44P Commissioner 2,9162,9041,0572.747B**1.5649.919%B*38.636%A133.2A++N/A33021.8h2.8B+5.6B++
CAS30 Tank Buster 4,8672,6874166.459A*2.1652.515%B+1.042%C13.2B*10.7B+126203.1h30.9B**58.9B*
Supernova FPC 4,2532,65719213.839B+9.5460.619%B*2.032%C+34.2B+20.5B*31277.8h4.2B+6.9B*
Deimos VA29 2,3512,3256843.399A+0.9077.438%A15.183%C73.1B+N/A22431.8h1.9B*2.5B++
Serpent VE92 2,3392,3046033.821A+0.4827.062%B+25%B++44.9C*N/A17751.3h9.8B*36.1B+
NS-357 Underboss 2,0292,0159242.181B*2.1244.65%B*35.285%A73.8B++N/A20427.3h3.5B+7.7B++
Pandora VX25 1,8011,7865473.265A++1.0444.897%C*13.886%C-65.7B+N/A15927.2h3.8B+8.4B+
Orion VS54 1,7251,7075712.989B+1.3124.677%B+30.99%B++52.8B+N/A24132.3h10B++40.7C++
L100 Python HEAT 2,3191,70110216.676A++12.3763.174%B**N/A59.5A++21.6A++24628.6h4.5B+7.2B++
H-V45 1,6381,6083195.041A+0.7429.696%B**31.343%B**67B**1.3A+19624h10.4B*35B*
Maelstrom Turbo Laser 3,1771,5614743.293B1.0136.387%B*3.203%B+18.2C+18.8B++23085.8h79.8B219.2B+
L100 Python HESH 1,7581,5474038.675A+34.3757.214%B*N/A96.7A+13.2B**34416h2.4B4.2B++
The Kraken 2,0541,4983654.104M0.2058.189%D1.535%C+48.5C++18C+22830.9h3B+5.2B+
VE-S Canis 1,4971,4833134.738A**0.4331.954%B+37.154%A+117.7A++1.1B+79612.6h8B*24.9B+
Chaos 1,4881,4713863.811A++0.4958.658%B+23.386%A++72.5B+N/A17520.3h4.4C7.5C++
Sirius SX12 1,4291,4133673.85A++0.4528.252%B+23.355%B++60.4B*N/A17323.4h10.9B+38.6B+
Blueshift VM5 1,4311,4092296.153A+1.8526.32%A28.318%B**55.5B*N/A14825.4h14.2B54.1B++
Dual Photon Pods 1,6421,34012210.984B+6.6860.543%B*N/A82.2C+18.5C+37716.3h14.5B*23.9B*
NSX Daimyo 1,3351,3331568.545B**4.2447.792%B++94.524%C++95.9B**N/A26513.9h2.2B+4.6B+
Revenant 1,3461,3312734.875B+0.5740.132%B++43.576%A+89.3B*1C**19614.9h5.8B*14.3B**
Phobos VX86 1,3321,3193653.614A++0.6968.899%B++18.802%C**78B++N/A22316.9h2.4C+3.4B+
VE-H Maw AE 1,3531,3102615.019A*0.7235.176%A46.031%A*126A4.1M*27510.4h8.2B++23.2B*
NSX Tanto 1,3141,3092744.777M**0.4730.546%B+36.669%A+102.3A*N/A24912.8h9.7B**31.9B*
Pulsar C 1,3101,3022136.113A*1.8128.612%B+26.651%B+63.8B*N/A19120.4h8.7B*30.4B++
Hornet Missiles 2,4571,2897417.419A++13.1275.272%A+1.086%D70.4C+63.8B*49418.3h11.1C+14.8B+
NS-61 Emissary 1,2781,2634213M++1.3032.021%B+31.75%A**60.1AN/A15821h10.2B+31.8B+
Spiker 1,2641,2563773.332A++0.9734.451%B+39.252%A*65.8B++N/A15619.1h7.3B+21.1B++
Flare VE6 1,2611,2553213.91A++0.3924.481%C++26.773%C++69.3B+N/A24718.1h8.9B+36.2B+
Darkstar 1,2651,2482854.379A*0.0829.067%B34.295%A79.5B**1.1B+19015.7h11.6B+39.8B+
H-V45 AE 1,2561,2462205.664A*1.3629.938%C++36.356%B*110.3A+N/A24011.3h9.5B*31.9B++
NS-15M1 1,2531,2293163.889A+0.4125.716%B25.875%C**60.8B+1.2A+14620.2h10B*38.9B+
VX6-7 1,2361,2265252.335B+1.9726.013%C++21.126%C+36.8C+N/A9633.3h9.6B+36.9B+
NS Baron G5 1,2311,2233883.152A**1.1559.375%A14.881%C+70.7AN/A16617.3h3.8B++6.4C+
VE-H Maw 1,2301,2172554.773A*0.4729.901%B+42.071%A+112.7A1.2C**41410.8h8.5B++28.4B+
Skorpios 1,2281,2112584.694A+0.3932.246%B**39.554%A*96.1A1.3B**22312.6h9.8B+30.5B*
Lasher X2 1,2261,2082894.18M+0.1237.703%A3.56%C52.3B+N/A13523.1h14.1B**37.4B*
Plasma Grenade 1,2191,20811208N/A1,203.7047.965%C++N/A575.2C++5.2C--17772.1h3.2C**6.7C**
NSX-P Tengu 1,2241,2012544.728M**0.4247.237%A++42.381%M++132M+2.5A*2969.1h9.6B*20.2B*
Nebula VM20 1,2191,1972115.673A1.3727.302%A++33.417%A*64.7A1.2B*24418.5h13.7B+50.3B*
NS-30 Vandal 1,2001,1912195.438A+1.1336.429%B23.426%C--71.3B*N/A17616.7h4.7B++12.9B+
Eidolon VE33 1,1961,1892894.114A+0.1937.848%A49.622%M+86.8A*N/A23013.7h5A13.2B**
Lancer VS22 1,9351,1896817.485U13.1861.867%C++3.028%A+78.2S49.1M27515.2h2.7B**4.4B**
XM98 1,1901,1881279.354M**5.0550.36%A++82.744%B*72.9A*N/A17716.3h1.8B**3.6B**
NS-15 Gallows 1,1941,1852035.837B**1.5330.347%C*42.954%B**142.8A+1.1C3048.3h8.8B**28.9B++
NSX Tengu 1,1891,1822155.498S1.1943.551%B*28.765%B**96.1A++N/A22412.3h10.3B++23.6B+
Blueshift VM5 1,1961,1811726.866A++2.5627.52%A30.906%A+58.2B**N/A15420.3h14.8C**53.8B++
Nebula VM20 1,2071,1802155.488A+1.1827.022%A31.102%A++63.1B**1.4A23818.7h14.3C**53B*
NSX-P Naginata 1,1961,1772754.28A*0.0232.593%A++47.918%A**135.3A**2.2A+4138.7h8.9B**27.4B**
NSX Naginata 1,1871,1762275.181M*0.8827.329%B++43.367%A++121.2A*1.1B++2979.7h8.4B*30.8B++
Eridani SX5 1,1831,1751866.317M**2.0131.312%B++22.894%C*73B*N/A19816.1h9.5B++30.4B++
Nova 1,1881,1752474.757A*0.4560.129%B**22.128%A+83.3A++N/A37814.1h4B6.6B++
NSX-P Tanto 1,1871,1723303.552M0.7536.081%A++43.174%A**116M++1.5B**31910.1h10B*27.8B**
Eridani SX5-AE 1,1771,1682125.509A**1.2132.288%B+38.356%A+135.8A++1B+3048.6h9.3B+28.7B+
Parallax VX3-AE 1,1721,16710611.009A++6.7148.158%B*81.405%C+88.4AN/A21613.2h1.7B+3.6B++
NSX Tomoe 1,1651,1641866.258A**1.9530.664%C*54.038%A+109.8A*N/A25510.6h10B**32.6B*
Pulsar LSW 1,1661,1632514.633A*0.3324.31%C+23.646%C75B+N/A21915.5h10.2B+41.9B
NS-11A 1,1711,1622215.258M0.9529.408%B*30.895%B**69.6B**N/A17816.7h10.5B**35.6B*
Nyx VX31 1,1671,1622215.258B**0.9540.075%B*36.661%B++109.6A*N/A24710.6h3.9A9.8B**
Nemesis VSH9 2,0671,1626193.667U189.3694.09%SN/A374.8U291.9U9743.1h1.7M1.8M
V10 1,1641,16110411.163M6.8650.724%A83.635%B+70.8B**N/A16016.4h1.7B*3.3B*
Parallax VX3 1,1661,1601199.748A++5.4443.384%B+80.776%B64.8A+N/A16717.9h1.8B++4.1B++
Pulsar VS1 1,1651,1593263.555A*0.7529.666%B**28.041%B*59.7A+N/A20219.4h10.4A35B**
Artemis VX26 1,1711,1592005.795M++1.4931.907%B++34.167%A+87.8A++N/A21513.2h9.1B**28.6B**
NS-7 PDW 1,1661,1592235.197S0.8929.073%B++25.971%B**76.3A++N/A21115.2h10.1B**34.6B++
SVA-88 1,1631,1592864.052B**0.2526.204%C**20.535%D64.7C**N/A18417.9h10.2B+38.8B+
MKV Suppressed 1,1641,1592584.492M**0.1930.416%B++26.057%B*75.8AN/A19315.3h10.1B**33.3B++
Equinox VE2 Burst 1,1671,1582424.785B**0.4829.697%C*36.788%B*66.6B+N/A15117.4h9.7B*32.6B+
Zenith VX-5 1,1631,1582384.866M+0.5626.731%C+25.043%B51.5C**N/A13322.5h9.9B*37.1B+
Cerberus 1,1621,1583623.199A++1.1036.484%B+42.573%A*64B++N/A14418.1h5.8C++16B+
Phaseshift VX-S 1,1641,1581806.433A++2.1346.695%A77.029%C++60.6A+N/A14619.1h2.4B+5.1B+
Terminus VX-9 1,1661,1572744.223B**0.0828.034%C**41.487%A++64.3B+N/A17218h9.6B**34.1B++
NS-11C 1,1701,1524702.451B**1.8525.836%C++18.056%C22.8CN/A9550.6h11.6B+44.9B+
Thanatos VE70 1,1651,1492654.336M*0.0352.468%B**12.01%D-70.1A+1B++19816.4h3.5B*6.7B*
L100 Python AP 1,6051,1497615.118B**10.8155.757%C+N/A51.1B**20.3C++34922.5h3.8B*6.9B++
C-4 1,5051,0995342.058B2.2523.388%C-N/A39.1D--14.4D--29328.1h1.2B+5.3C*
M12 Kobalt 1,1171,0911290.917A++86.6126.728%B*18.973%C**213.9A+5.1C+4445.1h13.1B++49.1B*
L-24R Spur 1,0671,0274224.452A++20.1541.699%B1.947%C+53.8B+2.1C15619.1h15.6B+37.4B+
Tank Mine 1,6631,0211825.61A1.3157.683%A++N/A100.1C62.9C+57010.2h1.6B+2.8A++
Lumine Edge 1,0211,0168,7700.116C+4.1917.402%D-22.835%B**2.1CN/A5475.9h1.2B+7.1C+
S1 1,4141,0071297.806U3.5065.632%B*5.263%A+69M++27.9A++39914.6h2.8A++4.3A
NS Decimator-G 1,3459821925.115M0.8160.437%C--2.24%C60.6B+22.4C++30116.2h3.1B+5.2B+
NS Decimator 1,3239184262.155B*2.1555.211%D-3.486%B**28.2D12.5C--19632.5h4B7.2C++
L105 Zephyr 9038402140M+35.7056.59%A+N/A121.7A*9.1C+4526.9h4.3B**7.6B**
Saron HRB 1,2717534915.367A++11.0653.645%B**2.39%B*50.5A*34.8A++57514.9h14.2B**26.5A
VE-LR Obelisk 7067001544.545A0.2449.551%A*45.429%A116.7A**1C++3036h3.8A7.6B**
NS-45 Pilot 6566512192.973B**1.3335.312%B+41.628%A+141.5A++1.1B++3574.6h5.3B*14.9B*
Vortex VM21 8446192352.634B++1.6746.989%B+9.693%M++21.1A++7.7B+12429.4h11B**23.4B*
Proton II PPA-H 6275821832.333A28.0345.523%B*2.062%B+194A++15A**5043h7.2B*15.9B*
VA39 Spectre 572568737.781A**3.4844.245%A++34.859%C93.1M**N/A3006.1h3.7B**8.4B**
Hunter QCX 5955552602.135A*2.1748.775%B+37.117%B*24.8B*1.8C8122.4h4.8C*9.9C**
NS-44L Blackhand 5555522552.165B++2.1448.869%B++45.29%C*54.7B**N/A16610.1h3.2B+6.6B++
Vortex VM21 7205452352.319B+1.9848.665%B++8.624%A*18.5A++6C++9829.4h13.1A26.9B*
S12 Renegade 4834611562.955C+1.3549.069%B*2.82%D-68.8B+3.3B**1696.7h3.9D8C++
Supernova VPC 4734482022.4B+18.1061.317%B**1.116%C95.3A*5.3D3284.7h2.2B**3.6B**
Auraxium Slasher 41338519,6350.02C--4.2813.518%D*10.39%C**0.3C-N/A11175.6h2.4C+17.9D
MANA Anti-Personnel Turret 374369983.765N/A0.5433.7%UN/A3690U50U7928200.1h15.8T*47T*
NS-03 Thumper 377369844.393S0.0953.965%M2.168%C**85.8A**1.9B++2074.3h4.6B**8.4A
Photon A2A Missile Pods 5783662117.429A++13.1389.833%A++N/A57.2C+33.1C4686.4h10.1D-11.3C+
Skyguard 5333572414.875M*10.5737.11%A1.12%D27.3A+13.4B**22213.1h63.9A+172.1A+
C-4 ARX 4673541532.314C++1.9924.065%D-N/A38.5D**12.3D**2329.2h1.1B+4.5C++
NSX Masamune 5073411342.545A**1.7653.676%D2.639%B+34.4C*16.8C**2199.9h8.8B+16.3B+
Saron HRB-H 5263252712.037A7.7362.683%B*N/A55.1B++34.1B*4165.9h17.5B++27.9B*
M40 Fury-F 4543171202.642B+1.6653.532%BN/A24.8C+10.7B*14212.8h9.6C*17.9B+
M20 Basilisk 388310477.5M**73.2053.309%C+8.387%A++93.9A++23.6C**4123.3h39A73.1A+
The Immortal 3103061452.11B*2.1940.235%B+39.216%A55.6C*N/A1395.5h7.2B++17.8B*
Parsec VX3-A 3033022213.727A++9.4246.349%B+84.437%B++94.4A+N/A3733.2h1.5B**3.3B*
NS-AM7 VS/AE Archer 3792803070.912C+3.3950.954%D*15.357%C-6.3C-2.2C3744.4h8.7B++17B
M60-A Bulldog 291255642.5S38.2042.044%C**3.137%A53.1C**7.5C+3174.8h4.4B*10.5B++
NS-15M2 259255435.93A++1.6338.07%A**42.353%A++231.8S3.6S35131.1h8.2A21.6B**
Coyote Missiles 3662491913.105S8.8063.786%AN/A67.3B++31.6B+4383.7h27.1B*42.4B*
NSX Amaterasu 2432432,7350.089C*4.2114.021%D-19.753%B+2CN/A5120.1h3.1C++22.5C+
Antares LC 3642391318.385S14.0835.4%B+1.255%C-42.7A22.3B++3645.6h47.8B*135.1B*
Proton II PPA 2322241224S219.7032.022%B**N/A106.7B**3.8C+3062.1h6.6B*20.8B**
E540 Halberd 320216730.857A+26.5555.466%B*4.167%A46B**22.1B*8754.7h4.5B*8B**
Quasar VM1 203200603.333B**0.9720.014%B++26%A35.1B++N/A1675.7h12.9B+64.6B
Rocklet Rifle 3771921631.178B+3.1339.777%D**N/A10.2D**9.8D*14218.8h35.2C++88.5C
Soldier Soaker 191190682.794A+1.5138.32%B21.053%B**82.6B*N/A3372.3h4.9B+12.9B++
V30-F Starfall 287182404.55A++0.2566.844%B+N/A34.3B++19.8B++3515.3h11.1B*16.6B**
Spear Anti-Vehicle Phalanx Turret 285179822.375A++18.0755.422%B*4.469%B57.7B++34.2B*5553.1h7.5B13.4B+
Hyena Missile Launcher 282167627.833U23.5340.555%B**N/A53.9A+37.1A*4713.1h17.5A+43.1A
Supernova PC 229166217.905C++3.6055.923%B++N/A31.3B+11.9B++3155.3h3.9B+6.9B*
Lumine Edge AE 1631631,2590.129C*4.1733.148%C+22.699%B++4C-N/A840.9h1.1B*3.3B+
M40 Fury 196159169.938C**5.6346.339%B**N/A45.4C+10.6C*2303.5h13.1C++28.2B+
Auraxium Force-Blade 1451436,3380.023C4.283.242%F-13.986%A0.4C-N/A4344.4h1.9B+59.5T*
NSX Yumi 137135403.375A0.9336.599%A*48.889%A*50B+N/A1352.7h11.4C*31.1B++
Proximity Mine 130130582.241D2.0650.693%B*N/A43.3FN/A2203h2.8F*5.6D
Comet VM2 178127771.649B+2.6582.966%M**2.362%D-7.2D-2.9D*4717.6h77.9T*93.8D-
Comet VM2 197126781.615B+2.6982.305%S3.175%D7.1D-4C6717.8h78.4T*95.3D--
M12 Kobalt-H 128125815.625C11.3228.592%B**19.2%B208.3B**5C+4970.6h11.4B*39.9B**
CAS 14-E 133124815.5C+11.2040.231%B*N/A65.3C4.7C-1971.9h26.7C*66.4B+
Phantom VA23 121119205.95B+1.6550.371%A*53.782%A**119A*2M++3731h3.4B**6.8B**
NS-AM7 Archer 1681161250.928B**3.3858.924%C+12.931%D5.7C2.5C+5720.4h15.8C**26.8B
M202 Wyrm 152105521B+16.7056.216%C+N/A150B+67.1C**6350.7h26.6B++47.3B++
M60-A Bulldog 109103251.5A+47.2057.847%B**N/A79.2A4.6C+2761.3h4.9B+8.5B++
Orbital Strike Uplink 1271021102U97.70675.758%UN/A510U125U22010.2h2.2T*0.3T*
Aphelion VEX-4H 18398137.538B+3.2349.219%B2.041%D44.5C+38.6B**5672.2h49.2B99.9B+
MAX Punch 1,192937870.118C+4.1959.636%B*N/A0.9C-11.2S2198.2h26.1F--43.7T*
C75 Viper 11391713B**8.7051.887%AN/A60.7B**14.7A8221.5h9.5B+18.3B++
Icikill 88884,4540.02D4.285.998%F-6.818%C0.4C--N/A1222.6h2C*33T
Solstice SF 10987233.783A*0.5238.058%A**12.644%D43.5B**11U3122h5.1A++13.4A
Anti-Vehicle Grenade 11985185N/A80.7042.645%D--N/A212.5D-85C+16630.4h7.8D*18.2D*
A30 Walker 14777126.417B*2.1130.801%B*2.597%A+16A14.6A+1854.8h148.7B*482.7B*
M20 Basilisk 11273418.25S13.9592.946%S6.849%B+11.2D-6C--1446.5h936.5T*1007.5T*
Solstice VE3 6968471.447B*2.8628.825%B**17.647%C-13.6C-N/A5805h10.3B**35.7C**
M20 Wyvern 1026779.571B+5.2736.963%C+4.478%C*24.8C+13C+2062.7h56.2B++152.1B++
Sticky Grenade 6059159N/A54.7038.574%F-N/A295D**5D-16280.2h3.6F9.3F-
NS CandyCannon 3000 595978.429U4.1355.738%A*79.661%M++84.3M*N/A1070.7h2.3A++4.1A
AP30 Shredder 10854413.5B+9.2043.768%A1.852%C+36C+36A5651.5h91.6C209.4B+
Xiphos Anti-Personnel Phalanx Tower 5554318D-13.7037.729%B++1.852%B+108D2D**4550.5h34.8C92.1C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon323,0254.1h
Anti-Vehicle MANA Turret45451.1h
Nano-Armor Kit463829,42969.1h
Turret AI Module1870.6h
Structure Shield Module1600.4h
Repair Module0730.3h
Nanite Revive Grenade08130.2h
Nanite Healing Grenade01,3040.3h
Medical Applicator125122,37712.8h
Restoration Kit1782,46010.1h
Motion Spotter437,0488.9h
Spitfire Auto-Turret169651.2h
Rampart Wall0711.1h
Xiphos Anti-Personnel Tower2610.4h
Spear Anti-Vehicle Tower0520.4h
Deconstruction Tool05,1220.4h
Ammunition Package421,0141.1h
Recon Detection Device509,58718.1h
Shield Recharging Field212,0841.2h
Medical Kit7,65847,003206.9h
Anti-Infantry MANA Turret105590.7h
Flail Targeting Dart31511h
Nano-Repair Grenade0920h
Orbital Strike Target Designator91000.8h
IPC Targeting Dart41700.7h

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