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Second Lt. Dreadnaught IImpulsic[LGNG] IImpulsic
TR BR 40

KDR: 2.63

Score: 66.6m

Last Seen: Mar 7th, 2019 4:31 AM
- OFFLINE - 344.1 hour(s)

Prestige 1, Battle Rank 40 - Terran Republic on Emerald - Outfit Officer of League of Notorious Gentlemen[LGNG] League of Notorious Gentlemen
TR outfit on Emerald

Members: 3
Level Progress (to 41): 29%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP CAS30 Tank Buster C150 Dalton E540 Halberd C-4 M40 Fury P525 Marauder-H CAS 14-E
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,148,418 MLG Score: 918
Fun Score: N/A
Cheeseburgers Flipped: 488TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.058%18.847%5673799632,0001.897420.731

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.212%1.754A++-0.285C-0.255CHEAD + (~3.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.536B+10.40.269C*24.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.564%1.352%707510287,175154640494.63801177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.153%0.645B+-0.231C0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.20.336C**46.30.12C+59.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.557%3.098%8968102511,200216841745.16605268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.723%0.844B*0.31C*-0.435

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.90.589B+7.90.373C**8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.674%1.655%95322101112,025210448475.71259248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.268%1.069B**-0.688D0.99

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
560.527B+26.70.323C*29.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.678%78.615%953710266,308163783.85104

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.76%0.7B+0.752B++0.679

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.426B2.20.293C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.593%14.086%953410293,0811163192.64691

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.159%1.095B**-0.089C+-0.259

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.564B+3.10.352C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
League of Notorious Gentlemen[LGNG] League of Notorious Gentlemen
TR outfit on Emerald

Members: 3
66.6m261.8%446 (26.8k)373 (22.4k)2.628697,24536,9953.2037640 (40)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1033453923.358%13.526%31604:5041

8% Combat Medic63% Engineer10% Heavy Assault8% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 19th, 2013 4:55 PMDec 3rd, 2016 1:28 AMMar 20th, 2019 3:30 PM (16h) (PST)Mar 7th, 2019 2:05 AM (14d) (PST)Mar 7th, 2019 12:31 AM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8761097670.5450.2070.0741.7590.127918

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,5846,51746,06733124106822,395

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2974.9h/124d 21,278 13,153 32,440 314k 2,050 5,719 22,727 156.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:1,168
Deaths:679
KDR:1.720
Accuracy:28.481% A++
HSR:16.010% D--
MSW-R
B**
Kills:1,163
Deaths:612
KDR:1.900
Accuracy:28.051% B**
HSR:16.767% D--
T16 Rhino
A++
Kills:1,161
Deaths:584
KDR:1.988
Accuracy:29.270% A++
HSR:17.485% D
NSX Naginata
B**
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:28.113% B**
HSR:23.793% D
T9 CARV-S
B**
Kills:1,160
Deaths:635
KDR:1.827
Accuracy:27.432% B**
HSR:19.569% D
TMG-50
A
Kills:1,158
Deaths:606
KDR:1.911
Accuracy:28.703% A
HSR:20.294% C-
T7 Mini-Chaingun
B+
Kills:644
Deaths:358
KDR:1.799
Accuracy:19.864% B+
HSR:10.404% D
T9A "Butcher"
C
Kills:322
Deaths:146
KDR:2.205
Accuracy:19.840% D--
HSR:24.534% C
Kills:7,936
Deaths (as Heavy Assault):4,175
Deaths (to Heavy Assaults):9,341
KDR:1.90084
Kill Difference:3,761
Playtime:283.199 hours
Usage:10%
Score:6.184m
Score/min:364
Accuracy (listed only):26.219%
HSR (listed only):18.607%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
A++
Kills:1,278
Deaths:732
KDR:1.746
Accuracy:29.842% A++
HSR:16.432% C-
LC3 Jaguar
A++
Kills:1,167
Deaths:624
KDR:1.870
Accuracy:33.056% A++
HSR:20.394% C++
TRS-12 Uppercut
B*
Kills:1,163
Deaths:601
KDR:1.935
Accuracy:67.530% B*
HSR:17.369% B
HC1 Cougar
A++
Kills:1,162
Deaths:522
KDR:2.226
Accuracy:32.770% A++
HSR:18.589% D
TS4 Haymaker
B**
Kills:1,161
Deaths:712
KDR:1.631
Accuracy:52.596% B**
HSR:11.111% D
TRAC-5 S
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:33.037% A*
HSR:23.190% A
NSX Tanto
B**
Kills:1,159
Deaths:640
KDR:1.811
Accuracy:31.320% B**
HSR:22.778% C
T5 AMC
A
Kills:1,151
Deaths:777
KDR:1.481
Accuracy:29.466% A
HSR:14.770% D--
LC2 Lynx
A+
Kills:1,013
Deaths:622
KDR:1.629
Accuracy:30.340% A+
HSR:15.499% D--
AMR-66
A
Kills:987
Deaths:527
KDR:1.873
Accuracy:33.827% A
HSR:28.166% B+
TRAC-5 Burst
A
Kills:825
Deaths:316
KDR:2.611
Accuracy:31.991% A
HSR:19.515% D
NS-11C
B**
Kills:725
Deaths:417
KDR:1.739
Accuracy:29.886% B**
HSR:17.931% C+
TRAC-Shot
B*
Kills:649
Deaths:557
KDR:1.165
Accuracy:29.328% B*
HSR:12.019% D*
AS16 NightHawk
B*
Kills:552
Deaths:326
KDR:1.693
Accuracy:48.137% B*
HSR:14.312% C+
FA1 Barrage
A+
Kills:205
Deaths:102
KDR:2.010
Accuracy:54.829% A+
HSR:11.707% D
Kills:14,357
Deaths (as Engineer):8,036
Deaths (to Engineers):9,372
KDR:1.78659
Kill Difference:6,321
Playtime:1,875.775 hours
Usage:63%
Score:43.584m
Score/min:387
Accuracy (listed only):37.864%
HSR (listed only):17.585%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
A++
Kills:1,278
Deaths:732
KDR:1.746
Accuracy:29.842% A++
HSR:16.432% C-
LC3 Jaguar
A++
Kills:1,167
Deaths:624
KDR:1.870
Accuracy:33.056% A++
HSR:20.394% C++
TRS-12 Uppercut
B*
Kills:1,163
Deaths:601
KDR:1.935
Accuracy:67.530% B*
HSR:17.369% B
HC1 Cougar
A++
Kills:1,162
Deaths:522
KDR:2.226
Accuracy:32.770% A++
HSR:18.589% D
TS4 Haymaker
B**
Kills:1,161
Deaths:712
KDR:1.631
Accuracy:52.596% B**
HSR:11.111% D
TRAC-5 S
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:33.037% A*
HSR:23.190% A
NSX Tanto
B**
Kills:1,159
Deaths:640
KDR:1.811
Accuracy:31.320% B**
HSR:22.778% C
NS-7 PDW
A
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:31.358% A
HSR:17.515% C+
T5 AMC
A
Kills:1,151
Deaths:777
KDR:1.481
Accuracy:29.466% A
HSR:14.770% D--
LC2 Lynx
A+
Kills:1,013
Deaths:622
KDR:1.629
Accuracy:30.340% A+
HSR:15.499% D--
TRAC-5 Burst
A
Kills:825
Deaths:316
KDR:2.611
Accuracy:31.991% A
HSR:19.515% D
MKV Suppressed
A
Kills:761
Deaths:417
KDR:1.825
Accuracy:32.686% A
HSR:14.849% D
NS-11C
B**
Kills:725
Deaths:417
KDR:1.739
Accuracy:29.886% B**
HSR:17.931% C+
SMG-46 Armistice
A+
Kills:654
Deaths:516
KDR:1.267
Accuracy:32.960% A+
HSR:11.621% D
TRAC-Shot
B*
Kills:649
Deaths:557
KDR:1.165
Accuracy:29.328% B*
HSR:12.019% D*
AS16 NightHawk
B*
Kills:552
Deaths:326
KDR:1.693
Accuracy:48.137% B*
HSR:14.312% C+
NSX Tengu
B*
Kills:533
Deaths:334
KDR:1.596
Accuracy:42.027% B*
HSR:22.702% B
FA1 Barrage
A+
Kills:205
Deaths:102
KDR:2.010
Accuracy:54.829% A+
HSR:11.707% D
MG-S1 Jackal
B*
Kills:120
Deaths:129
KDR:0.930
Accuracy:31.485% B*
HSR:18.333% C
Kills:16,597
Deaths (as Light Assault):9,618
Deaths (to Light Assaults):6,359
KDR:1.72562
Kill Difference:6,979
Playtime:254.554 hours
Usage:9%
Score:5.881m
Score/min:385
Accuracy (listed only):37.087%
HSR (listed only):16.875%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
B+
Kills:1,166
Deaths:694
KDR:1.680
Accuracy:29.176% B+
HSR:27.101% C++
TRS-12 Uppercut
B*
Kills:1,163
Deaths:601
KDR:1.935
Accuracy:67.530% B*
HSR:17.369% B
TS4 Haymaker
B**
Kills:1,161
Deaths:712
KDR:1.631
Accuracy:52.596% B**
HSR:11.111% D
TAR
A*
Kills:1,160
Deaths:709
KDR:1.636
Accuracy:33.369% A*
HSR:10.086% D**
Cycler TRV
B*
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:27.372% B*
HSR:12.931% D--
TORQ-9
B**
Kills:1,159
Deaths:808
KDR:1.434
Accuracy:29.142% B**
HSR:18.292% D
T1B Cycler
B++
Kills:1,159
Deaths:653
KDR:1.775
Accuracy:29.587% B++
HSR:20.276% D-
T1 Cycler
B**
Kills:1,159
Deaths:718
KDR:1.614
Accuracy:27.415% B**
HSR:15.617% D-
NS-7 PDW
A
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:31.358% A
HSR:17.515% C+
MKV Suppressed
A
Kills:761
Deaths:417
KDR:1.825
Accuracy:32.686% A
HSR:14.849% D
SMG-46 Armistice
A+
Kills:654
Deaths:516
KDR:1.267
Accuracy:32.960% A+
HSR:11.621% D
NS-11P
A+
Kills:564
Deaths:303
KDR:1.861
Accuracy:29.519% A+
HSR:17.199% C
AS16 NightHawk
B*
Kills:552
Deaths:326
KDR:1.693
Accuracy:48.137% B*
HSR:14.312% C+
NSX Tengu
B*
Kills:533
Deaths:334
KDR:1.596
Accuracy:42.027% B*
HSR:22.702% B
FA1 Barrage
A+
Kills:205
Deaths:102
KDR:2.010
Accuracy:54.829% A+
HSR:11.707% D
T1A Unity
B*
Kills:128
Deaths:99
KDR:1.293
Accuracy:29.038% B*
HSR:15.625% D*
MG-S1 Jackal
B*
Kills:120
Deaths:129
KDR:0.930
Accuracy:31.485% B*
HSR:18.333% C
Kills:13,963
Deaths (as Combat Medic):8,584
Deaths (to Combat Medics):3,454
KDR:1.62663
Kill Difference:5,379
Playtime:240.283 hours
Usage:8%
Score:5.735m
Score/min:398
Accuracy (listed only):36.955%
HSR (listed only):16.273%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B**
Kills:1,189
Deaths:373
KDR:3.188
Accuracy:37.988% D
HSR:97.982% B**
TSAR-42
A
Kills:1,173
Deaths:307
KDR:3.821
Accuracy:40.012% C*
HSR:80.307% A
NS-30 Vandal
B++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:37.344% B++
HSR:25.705% C+
M77-B
A
Kills:1,161
Deaths:368
KDR:3.155
Accuracy:45.966% A
HSR:75.797% C+
NS-44L Blackhand
C-
Kills:1,159
Deaths:934
KDR:1.241
Accuracy:37.944% C-
HSR:31.838% D
SR-7
B*
Kills:1,159
Deaths:201
KDR:5.766
Accuracy:47.240% B*
HSR:82.916% B+
NS-7 PDW
A
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:31.358% A
HSR:17.515% C+
RAMS .50M
B*
Kills:1,023
Deaths:195
KDR:5.246
Accuracy:44.071% B*
HSR:81.720% B+
MKV Suppressed
A
Kills:761
Deaths:417
KDR:1.825
Accuracy:32.686% A
HSR:14.849% D
SMG-46 Armistice
A+
Kills:654
Deaths:516
KDR:1.267
Accuracy:32.960% A+
HSR:11.621% D
TX1 Repeater
B*
Kills:545
Deaths:589
KDR:0.925
Accuracy:29.616% B*
HSR:11.560% D**
NSX Tengu
B*
Kills:533
Deaths:334
KDR:1.596
Accuracy:42.027% B*
HSR:22.702% B
T4 AMP
C++
Kills:500
Deaths:480
KDR:1.042
Accuracy:28.003% C++
HSR:16.800% C
TRAP-M1
B++
Kills:443
Deaths:210
KDR:2.110
Accuracy:33.219% B++
HSR:27.540% C**
NS-AM7 Archer
C
Kills:288
Deaths:588
KDR:0.490
Accuracy:49.816% D*
HSR:13.889% C
NS-61 Emissary
B+
Kills:263
Deaths:132
KDR:1.992
Accuracy:30.920% B+
HSR:19.392% B+
SOAS-20
B**
Kills:221
Deaths:131
KDR:1.687
Accuracy:32.840% B**
HSR:16.290% D
99SV
B+
Kills:160
Deaths:72
KDR:2.222
Accuracy:34.565% B+
HSR:33.125% C
MG-S1 Jackal
B*
Kills:120
Deaths:129
KDR:0.930
Accuracy:31.485% B*
HSR:18.333% C
NSX Tomoe
B+
Kills:96
Deaths:59
KDR:1.627
Accuracy:32.052% B+
HSR:42.708% B+
NS Patriot Flare Gun
U
Kills:60
Deaths:21
KDR:2.857
Accuracy:34.938% B*
HSR:0% U
Kills:13,838
Deaths (as Infiltrator):7,255
Deaths (to Infiltrators):4,740
KDR:1.90737
Kill Difference:6,583
Playtime:246.227 hours
Usage:8%
Score:3.910m
Score/min:265
Accuracy (listed only):36.526%
HSR (listed only):35.361%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A
Kills:479
Deaths:177
KDR:2.706
Accuracy:20.034% A
HSR:17.954% C+
M2 Mutilator
A+
Kills:430
Deaths:177
KDR:2.429
Accuracy:20.776% A+
HSR:17.907% C+
MRC3 Mercy
B
Kills:325
Deaths:83
KDR:3.916
Accuracy:18.234% B
HSR:19.692% C+
MRC3 Mercy
B+
Kills:288
Deaths:83
KDR:3.470
Accuracy:18.258% C**
HSR:22.917% B+
MR1 Fracture
B**
Kills:283
Deaths:144
KDR:1.965
Accuracy:46.043% B**
HSR:4.240% C++
MR1 Fracture
A
Kills:230
Deaths:144
KDR:1.597
Accuracy:48.059% A
HSR:2.609% D
M3 Pounder HEG
A
Kills:184
Deaths:124
KDR:1.484
Accuracy:49.368% A
HSR:1.630% D--
M3 Pounder HEG
B**
Kills:138
Deaths:81
KDR:1.704
Accuracy:50.948% B**
HSR:1.449% D*
M1 Heavy Cycler
B+
Kills:82
Deaths:57
KDR:1.439
Accuracy:15.907% B+
HSR:6.098% F--
Kills:2,439
Deaths (as MAX Suit):535
Deaths (to MAX Suits):2,300
KDR:4.55888
Kill Difference:1,904
Playtime:61.088 hours
Usage:2%
Score:1.329m
Score/min:363
Accuracy (listed only):31.959%
HSR (listed only):10.500%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:1,288
V. Kills:79 N/A
Deaths:160
KDR:8.050
Accuracy:34.816% B*
KPH:74.700 B**
VKPH:4.600 B+
Hellfire Rocket Pods
A+
Kills:1,211
V. Kills:131 N/A
Deaths:135
KDR:8.970
Accuracy:60.521% A+
KPH:103.900 B+
VKPH:11.200 C
M18 Needler
B+
Kills:970
V. Kills:647 150%
Deaths:455
KDR:2.132
Accuracy:34.415% B
KPH:17.600 B+
VKPH:11.700 B
Hornet Missiles
B**
Kills:943
V. Kills:377 249%
Deaths:193
KDR:4.886
Accuracy:70.225% B**
KPH:62.700 C+
VKPH:25.100 C-
M18 Rotary
B*
Kills:860
V. Kills:615 140%
Deaths:421
KDR:2.043
Accuracy:36.772% B*
KPH:14.700 C++
VKPH:10.500 C++
M18 Locust
A*
Kills:558
V. Kills:289 192%
Deaths:75
KDR:7.440
Accuracy:36.036% B+
KPH:49.300 A*
VKPH:25.500 A
Tomcat A2AM Pods
B+
Kills:144
V. Kills:124 115%
Deaths:21
KDR:6.857
Accuracy:81.945% C++
KPH:64.600 C**
VKPH:55.700 B+
Coyote Missiles
B++
Kills:98
V. Kills:88 110%
Deaths:16
KDR:6.125
Accuracy:67.435% A++
KPH:40.600 C+
VKPH:36.500 B++
Kills:6,072 (3,676 + 0)
Deaths:1,476
KDR:4.114
VKDR:1.592
Vehicle Kills:2,350
Kill Difference:4,596
Playtime:173.847 hours
Usage:6%
Score:2.784m
Score/min:267
Piloting Accuracy:36.036%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:2,846
V. Kills:2,427 117%
Deaths:1,225
KDR:2.323
Accuracy:62.237% A++
KPH:12.500 B*
VKPH:10.700 B++
C150 Dalton
B**
Kills:1,851
V. Kills:1,805 102%
Deaths:322
KDR:5.748
Accuracy:38.792% C+
KPH:39.100 B
VKPH:38.100 B**
L105 Zephyr
A++
Kills:1,294
V. Kills:82 N/A
Deaths:77
KDR:16.805
Accuracy:54.128% A
KPH:98 A++
VKPH:6.200 C-
AP30 Shredder
B*
Kills:199
V. Kills:137 144%
Deaths:34
KDR:5.853
Accuracy:35.737% B+
KPH:36.800 B++
VKPH:25.300 B*
Dual-75 Duster
C
Kills:62
V. Kills: N/A
Deaths:8
KDR:7.750
Accuracy:36.598% C
KPH:65 C
VKPH:0 D*
Kills:6,252 (2,846 + 3,406)
Deaths:1,666
KDR:3.753
VKDR:2.672
Vehicle Kills:4,451
Kill Difference:4,586
Playtime:294.389 hours
Usage:10%
Score:4.606m
Score/min:261
Piloting Accuracy:62.237%
Gunner Accuracy:36.598%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
S
Kills:1,170
V. Kills:214 N/A
Deaths:49
KDR:23.878
Accuracy:59.789% B*
KPH:91.700 S
VKPH:16.800 B**
C75 Viper
M+
Kills:1,127
V. Kills:99 N/A
Deaths:69
KDR:16.333
Accuracy:46.326% B*
KPH:79.800 M+
VKPH:7 C+
L100 Python HESH
A++
Kills:1,117
V. Kills:68 N/A
Deaths:60
KDR:18.617
Accuracy:59.817% A
KPH:100.600 A++
VKPH:6.100 C--
L100 Python AP
A++
Kills:917
V. Kills:367 249%
Deaths:84
KDR:10.917
Accuracy:52.139% C-
KPH:51 A++
VKPH:20.400 B+
Skyguard
B
Kills:158
V. Kills:117 134%
Deaths:32
KDR:4.938
Accuracy:44.743% A**
KPH:14.500 C++
VKPH:10.700 B
Kills:4,489 (4,489 + 0)
Deaths:294
KDR:15.269
VKDR:2.942
Vehicle Kills:865
Kill Difference:4,195
Playtime:66.853 hours
Usage:2%
Score:1.222m
Score/min:305
Driving Accuracy:44.743%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:4,566
V. Kills:2,971 154%
Deaths:467
KDR:9.777
Accuracy:52.181% B++
KPH:47.800 A+
VKPH:31.100 A*
E540 Halberd
A
Kills:1,669
V. Kills:855 195%
Deaths:109
KDR:15.312
Accuracy:53.229% A+
KPH:34.900 B**
VKPH:17.900 A
P2-120 HESH
A*
Kills:1,126
V. Kills:85 N/A
Deaths:46
KDR:24.478
Accuracy:50.999% B**
KPH:101.900 A*
VKPH:7.700 C
P2-120 HEAT
M+
Kills:1,019
V. Kills:253 401%
Deaths:89
KDR:11.449
Accuracy:53.068% B**
KPH:59 M+
VKPH:14.600 B**
P525 Marauder
B++
Kills:392
V. Kills:24 N/A
Deaths:16
KDR:24.500
Accuracy:28.636% A
KPH:85.900 B+
VKPH:5.300 B++
MR11 Gatekeeper
B++
Kills:214
V. Kills:180 118%
Deaths:23
KDR:9.304
Accuracy:52.849% A++
KPH:25 B+
VKPH:21 B++
G30 Vulcan
B*
Kills:138
V. Kills:92 148%
Deaths:25
KDR:5.520
Accuracy:43.104% A++
KPH:30.900 B*
VKPH:20.600 B*
Kills:9,124 (6,711 + 2,413)
Deaths:775
KDR:11.773
VKDR:5.755
Vehicle Kills:4,460
Kill Difference:8,349
Playtime:189.175 hours
Usage:6%
Score:6.014m
Score/min:530
Driving Accuracy:53.068%
Gunner Accuracy:43.104%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,476
V. Kills:38 N/A
Deaths:55
KDR:26.836
Accuracy:39.652% B+
KPH:107.300 C++
VKPH:2.800 D--
G20 Vulcan-H
B**
Kills:1,004
V. Kills:622 161%
Deaths:171
KDR:5.871
Accuracy:53.335% B++
KPH:62 B*
VKPH:38.400 B**
MR11 Gatekeeper-H
B+
Kills:347
V. Kills:329 105%
Deaths:61
KDR:5.689
Accuracy:61.851% B**
KPH:34.900 C**
VKPH:33.100 B+
E540 Halberd-H
C
Kills:296
V. Kills:147 200%
Deaths:36
KDR:8.222
Accuracy:53.243% C--
KPH:39.200 C
VKPH:19.500 C
M40 Fury-H
B++
Kills:136
V. Kills:40 332%
Deaths:8
KDR:17
Accuracy:48.803% B+
KPH:88.300 C+
VKPH:26 B++
Kills:3,259 (0 + 3,259)
Deaths:331
KDR:9.846
VKDR:3.553
Vehicle Kills:1,176
Kill Difference:2,928
Playtime:48.989 hours
Usage:2%
Score:1.417m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:48.803%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,150
V. Kills:167 N/A
Deaths:79
KDR:14.557
Accuracy:71.929% S
KPH:61.700 B++
VKPH:9 C+
M40 Fury
S
Kills:727
V. Kills:117 N/A
Deaths:43
KDR:16.907
Accuracy:76.589% S
KPH:57.100 C++
VKPH:9.200 C
M60-G Bulldog
A*
Kills:323
V. Kills:25 N/A
Deaths:12
KDR:26.917
Accuracy:47.280% A
KPH:65.200 A*
VKPH:5 C
M20 Basilisk
B*
Kills:306
V. Kills:157 194%
Deaths:43
KDR:7.116
Accuracy:46.148% B*
KPH:22.500 C++
VKPH:11.500 B*
M12 Kobalt
B+
Kills:205
V. Kills:10 N/A
Deaths:8
KDR:25.625
Accuracy:20.122% B+
KPH:70.800 C*
VKPH:3.500 C+
M20 Basilisk
A+
Kills:182
V. Kills:119 152%
Deaths:26
KDR:7
Accuracy:50.382% A
KPH:25.300 C**
VKPH:16.500 A+
G30 Walker
A*
Kills:121
V. Kills:85 141%
Deaths:8
KDR:15.125
Accuracy:43.019% A*
KPH:20.900 B+
VKPH:14.700 B+
M60-G Bulldog
B**
Kills:117
V. Kills:12 N/A
Deaths:12
KDR:9.750
Accuracy:48.569% B**
KPH:46.800 B+
VKPH:4.800 D
G30 Walker
A
Kills:105
V. Kills:71 146%
Deaths:7
KDR:15
Accuracy:42.816% A++
KPH:21.600 B*
VKPH:14.600 A
M12 Kobalt
C*
Kills:86
V. Kills:2 N/A
Deaths:4
KDR:21.500
Accuracy:18.181% C*
KPH:75.200 C++
VKPH:1.700 D
G40-F Ranger
B++
Kills:54
V. Kills:31 169%
Deaths:4
KDR:13.500
Accuracy:37.300% B++
KPH:22.700 B+
VKPH:13 C++
Kills:3,376 (0 + 3,376)
Deaths:246
KDR:13.724
VKDR:3.236
Vehicle Kills:796
Kill Difference:3,130
Playtime:76.679 hours
Usage:3%
Score:1.809m
Score/min:393
Driving Accuracy:N/A%
Gunner Accuracy:37.300%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M
Kills:1,160
V. Kills:12 N/A
Deaths:300
KDR:3.867
Accuracy:52.170% B**
KPH:129.900 M
VKPH:1.300 C-
M40 Fury-F
B**
Kills:167
V. Kills:13 N/A
Deaths:80
KDR:2.088
Accuracy:47.549% C+
KPH:43.500 B**
VKPH:3.400 D
M12 Kobalt-F
B++
Kills:154
V. Kills:7 N/A
Deaths:108
KDR:1.426
Accuracy:24.453% B
KPH:43 B++
VKPH:2 B++
Kills:1,481 (1,481 + 0)
Deaths:488
KDR:3.035
VKDR:0.066
Vehicle Kills:32
Kill Difference:993
Playtime:16.355 hours
Usage:1%
Score:0.199m
Score/min:202
Driving Accuracy:24.453%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:1,381
V. Kills:39 N/A
Deaths:34
KDR:40.618
Accuracy:40.224% B*
KPH:183 M++
VKPH:5.200 C
M20 Wyvern
C+
Kills:85
V. Kills:59 142%
Deaths:8
KDR:10.625
Accuracy:41.944% B
KPH:21.700 C
VKPH:15.100 C+
Kills:1,466 (0 + 1,466)
Deaths:42
KDR:34.905
VKDR:2.333
Vehicle Kills:98
Kill Difference:1,424
Playtime:11.465 hours
Usage:0%
Score:0.291m
Score/min:424
Piloting Accuracy:N/A%
Gunner Accuracy:41.944%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 7,5374,5664679.777B+7.1552.181%B++3.942%B47.8A+31.1A*67795.5h7.6C+14.5B+
CAS30 Tank Buster 5,2732,8461,2252.323B+0.3162.237%A++1.195%C+12.5B*10.7B++156227.4h44.3B+71.3B++
C150 Dalton 3,6561,8513225.748C+3.1238.792%C+N/A39.1B38.1B**68247.4h4.1B10.7B
E540 Halberd 2,5241,66910915.312A12.6853.229%A+1.917%D34.9B**17.9A33247.8h5.4B+10.2B**
C-4 2,2011,5725592.812B**0.1826.968%C**N/A109.9B++44B**107214.3h0.9B**3.4B**
M40 Fury 1,6921,5496025.817A*23.1946.843%C1.291%C+135.9B**12.5D35511.4h6.1B++13.1B++
P525 Marauder-H 1,5141,4765526.836B**24.2139.652%B+N/A107C++2.8D--39813.8h5.5B+13.8B++
CAS 14-E 1,4201,3813440.618B*37.9940.224%B*N/A184.1M++5.2C4257.5h16A39.7B**
L105 Zephyr 1,3761,2947716.805B+14.1854.128%AN/A98A++6.2C-40613.2h4A7.5B**
M14 Banshee 1,3671,2881608.05B+5.4234.816%B*N/A74.9B**4.6B+34017.2h12.5B++35.9B++
TRAC-5 1,2861,2787321.746A0.8829.842%A++16.432%C-27.2B++N/A11046.9h11.7B*39.1B*
Hellfire Rocket Pods 1,3421,2111358.97C**6.3460.521%A+N/A103.5B+11.2C54811.7h15.2B+25.1B++
NSX Daimyo 1,1891,1893733.188C+0.5637.988%D97.982%B**70.4B++N/A15116.9h1.8B**4.7B++
TSAR-42 1,1741,1733073.821B1.1940.012%C*80.307%A51.7B++N/A15022.7h1.7B**4.3B++
NS-30 Vandal 1,1771,1714862.409B+0.2237.344%B++25.705%C+66.2AN/A15217.7h4.6B*12.3B++
L100 Python HEAT 1,3841,1704923.878M**21.2559.789%B*1.282%D-91.4S16.7B**33312.8h3.5A5.8A
T9 CARV 1,1811,1686791.72B0.9128.481%A++16.01%D--55.4A+N/A24421.1h11.5B*40.5B*
LC3 Jaguar 1,1701,1676241.87B+0.7633.056%A++20.394%C++43.7B++N/A27426.7h11B+33.3B*
NSX Yumi 1,1781,1666941.68C*0.9529.176%B+27.101%C++52.5B++N/A11822.2h9.7B*33.3B*
TRS-12 Uppercut 1,1721,1636011.935B++0.6967.53%B*17.369%B79.1A++N/A20714.7h2B**3B*
MSW-R 1,1651,1636121.9C+0.7328.051%B**16.767%D--54.6B++N/A25721.3h9.8B**35.1B*
HC1 Cougar 1,1641,1625222.226B**0.4032.77%A++18.589%D72.2A*N/A38616.1h9.3B**28.4B*
M77-B 1,1641,1613683.155B++0.5345.966%A75.797%C+42.5B**N/A16227.3h2.1B++4.6B*
TS4 Haymaker 1,1651,1617121.631B+1.0052.596%B**11.111%D48B*N/A13024.2h3.9B+7.4B++
T16 Rhino 1,1691,1615841.988B*0.6429.27%A++17.485%D67.9A++N/A25917.1h10.2B**34.8B*
TAR 1,1611,1607091.636C*0.9933.369%A*10.086%D**40.6B+N/A12628.6h11.7B+35B**
NSX Naginata 1,1641,1605552.09B++0.5428.113%B**23.793%D62.7B*N/A18718.5h9.6B++34B++
TRAC-5 S 1,1621,1605612.068A0.5633.037%A*23.19%A40.1AN/A16628.9h9.9B++30.1B*
Cycler TRV 1,1621,1607501.547C**1.0827.372%B*12.931%D--36.1C**N/A13932.1h10.5B**38.5B*
S12 Renegade 1,1721,1603003.867B+1.2452.17%B**3.966%C130.3M1.3C-2548.9h2.7B+5.2B*
T9 CARV-S 1,1661,1606351.827C*0.8027.432%B**19.569%D71.6AN/A23516.2h9.9B*36.3B++
TORQ-9 1,1621,1598081.434C++1.1929.142%B**18.292%D45.5B+N/A14025.5h12.7B*43.5B*
T1B Cycler 1,1661,1596531.775C+0.8529.587%B++20.276%D-57.7B+N/A17820.1h10.8B++36.5B++
NS-44L Blackhand 1,1641,1599341.241C++1.3937.944%C-31.838%D24.9C++N/A6646.5h3.6B++9.5B+
T1 Cycler 1,1641,1597181.614B+1.0127.415%B**15.617%D-42.8AN/A18427.1h11.6B**42.3B**
SR-7 1,1621,1592015.766B++3.1447.24%B*82.916%B+71.1A++N/A17516.3h1.7B*3.6B*
NSX Tanto 1,1651,1596401.811B++0.8231.32%B**22.778%C32.9C++N/A7135.2h10.3B++33B+
NS-7 PDW 1,1651,1597131.626B**1.0031.358%A17.515%C+40.5B++N/A11828.6h11.9B*38B*
TMG-50 1,1741,1586061.911B++0.7228.703%A20.294%C-76.2A++1.1A++24415.2h9.4B*32.6B++
T5 AMC 1,1641,1517771.481B+1.1529.466%A14.77%D--25.9C*N/A7844.5h13.3B+45.3B++
M40 Fury 1,3171,1507914.557B**11.9371.929%SN/A61.8B++9C+41218.6h31.1F--43.2C++
C75 Viper 1,2261,1276916.333A**13.7046.326%B*N/A79.9M+7C+29414.1h5.5B**11.8A
P2-120 HESH 1,2111,1264624.478B*21.8550.999%B**1.421%B++102.4A*7.7C48411h3.6B**7B**
L100 Python HESH 1,1851,1176018.617B++15.9959.817%A3.939%A*100.6A++6.1C--27111.1h2.1A3.5A
NS Decimator 1,2271,0316011.715B*0.9165.607%B+3.686%A53.4A10.2D36519.3h3.1B**4.7B**
RAMS .50M 1,0231,0231955.246B++2.6244.071%B*81.72%B+65.2A**N/A23115.7h1.6B**3.7B*
P2-120 HEAT 1,2721,0198911.449B**8.8253.068%B**4.612%B*58.9M+14.6B**42817.3h4.9B**9.3A
LC2 Lynx 1,0181,0136221.629B+1.0030.34%A+15.499%D--30.9C*N/A13232.8h13B+42.7B++
G20 Vulcan-H 1,6261,0041715.871B+3.2453.335%B++2.888%C+62B*38.4B**63216.2h78.3B*146.8B**
AMR-66 9899875271.873A0.7633.827%A28.166%B+53.1A*N/A14618.6h6A17.6B**
M18 Needler 1,6179704552.132C++0.5034.415%B2.887%B+17.5B+11.7B20855.3h93.1B++270.6B++
Hornet Missiles 1,3209431934.886C+2.2670.225%B**1.379%C62.9C+25.1C-43815h7.6B++10.8B*
L100 Python AP 1,2849178410.917A+8.2952.139%C-3.599%B+50.9A++20.4B+33518h3.9A7.5B**
M18 Rotary 1,4758604212.043C*0.5936.772%B*1.977%C14.7C++10.5C++16358.7h94.1B+256B++
M60-A Bulldog 9008592731.815C*29.1963.583%A++1.513%D85A*4.1C+27610.1h4.3B+6.8B**
TRAC-5 Burst 8268253162.611B0.0231.991%A19.515%D79.3A+N/A28310.4h9.6B*30B**
MKV Suppressed 7677614171.825B**0.8032.686%A14.849%D45.3B++N/A11716.8h11.3B++34.6B++
MANA Anti-Vehicle Turret 1,1687423432.163B+0.4764%B**3.504%C52.3B**30C++58614.2h7.4B+11.6B*
M40 Fury 8447274316.907B**14.2876.589%SN/A57.2C++9.2C49412.7h43.3T*56.5D
NS-11C 7267254171.739B*0.8929.886%B**17.931%C+26.5C++N/A10627.4h11.4B*38.1B++
SMG-46 Armistice 6596545161.267C*1.3632.96%A+11.621%D23.4CN/A7927.9h14.3C*43.3B+
TRAC-Shot 6596495571.165C+1.4629.328%B*12.019%D*12.8D--N/A5250.8h12.2C+41.5B+
T7 Mini-Chaingun 6566443581.799B*0.8319.864%B+10.404%D57.5A1.1B**27411.2h12.4B++62.2B+
Tank Mine 9635662232.538C+0.0953.951%A+N/A89.8C63C+11436.3h2.4D4.4B**
NS-11P 5665643031.861B++0.7729.519%A+17.199%C51.7AN/A27110.9h12B++40.7B*
M18 Locust 847558757.44M+4.8136.036%B+N/A49.4A*25.6A29611.3h53.2B147.6B++
AS16 NightHawk 5585523261.693B+0.9448.137%B*14.312%C+64.9A+N/A2488.5h3.8B++7.9B++
ML-7 1,2965484481.223B*1.4164.46%B**4.197%B**34B*46.5S45716.1h5.2B*8.1B**
TX1 Repeater 5555455890.925C**1.7029.616%B*11.56%D**27C+N/A11020.2h11.9B+40.2B++
NSX Tengu 5355333341.596B1.0342.027%B*22.702%B38.6C++N/A8113.8h9.8B*23.4B++
Frag Grenade 5075061506N/A503.3766.852%M++N/A1265M*2.5D--55410.4h1.7A++2.5A+
T4 AMP 5045004801.042C++1.5928.003%C++16.8%C25.8CN/A8019.4h11.7B*41.7B+
Chainblade 50048118,9000.025C++2.6013.806%D*2.079%D0.6C+N/A2821.3h2.2B+16.3C
M2 Mutilator 4814791772.706B++0.0820.034%A17.954%C+39.6AN/A14112.1h15.2B++76.1B*
TRAP-M1 4444432102.11B+0.5233.219%B++27.54%C**52.7B++N/A1348.4h7.4B++22.3B++
M2 Mutilator 4324301772.429B+0.2020.776%A+17.907%C+35.5B*N/A12812.1h17.5C++84.1B++
P525 Marauder 4163921624.5C**21.8728.636%AN/A85.2B+5.2B+2344.6h5B*17.6B**
MR11 Gatekeeper-H 676347615.689B3.0661.851%B**N/A35.1C**33.2B+4329.9h47.9B+77.5B*
MRC3 Mercy 327325833.916B*1.2918.234%B19.692%C+45.1AN/A1597.2h15.2B**83.6B++
M60-G Bulldog 3483231226.917S24.2947.28%A4.644%B**64.6A++5C3045h4.3A9A
T9A "Butcher" 3293221462.205C++0.4219.84%D--24.534%C38.8DN/A1248.3h11.3C++57C
M20 Basilisk 463306437.116A++4.4946.148%B*4.575%C--22.5C++11.5B*35913.6h97.5C+211.2B+
E540 Halberd-H 443296368.222C++5.5953.243%C--3.378%B*38.9C19.3C3807.6h5.5B10.3C**
MRC3 Mercy 291288833.47B++0.8418.258%C**22.917%B+40B*N/A1437.2h17.5B+95.6B+
NS-AM7 Archer 3852885880.49C+2.1449.816%D*13.889%C2.4D--N/A19117.9h12.7B++25.4B+
MR1 Fracture 4032831441.965A++0.6646.043%B**4.24%C++18A*7.6A14615.7h26.9B**58.4B**
NS-61 Emissary 2642631321.992A++0.6430.92%B+19.392%B+27.7C++N/A739.5h10.4B+33.7B++
Spear Anti-Vehicle Phalanx Turret 3412612410.875B++8.2553.399%B**3.831%C+76.8A**23.5C*8033.4h5.6B+10.5B**
M60-A Bulldog 2742471122.455C+19.8361.04%A1.215%D--63.3B**6.9B+3053.9h5B+8.2B*
The Kraken 2982331541.513C+1.1246.31%F-3.433%A++32.4C-9D1137.2h3.3B++7.2C+
MR1 Fracture 3462301441.597A+1.0348.059%A2.609%D14.6A++7.4A+14815.7h33.3B**69.3B**
T2 Striker 1,446227593.847S1.2257.176%B+N/A17.1B++91.7U47613.3h31.4B*54.9B++
SOAS-20 2212211311.687C*0.9432.84%B**16.29%D51.4B*N/A2004.3h10.2B+31.2B*
MR11 Gatekeeper 394214239.304A6.6852.849%A++1.402%D24.9B+20.9B++4568.6h53.8C+101.9B++
M60-A Bulldog 246212326.625C+4.0040.847%B+N/A42.4B+6.8C++3575h5.1B+12.5B++
M12 Kobalt 215205825.625B*23.0020.122%B+16.098%C--70.7C*3.4C+2562.9h14.5B*72.2B++
FA1 Barrage 2052051022.01A0.6254.829%A+11.707%D78.8M++N/A5102.6h3.5B**6.4B**
AP30 Shredder 336199345.853C+3.2235.737%B+2.01%C+36.9B++25.4B*6025.4h62.7B+175.3B*
M3 Pounder HEG 2171841241.484C++1.1449.368%A1.63%D--18.4C++3.3C+16910h17.4C+35.3B+
M20 Basilisk 301182267A++4.3750.382%A1.648%F25.3C**16.5A+4927.2h105.2C+208.8B+
M40 Fury-F 180167802.088B+0.5447.549%C+1.198%C*43.9B**3.4D1593.8h5.6B*11.7B*
99SV 160160722.222B+0.4134.565%B+33.125%C42.1AN/A2433.8h4.2B**12B*
Skyguard 275158324.938B**2.3144.743%A**1.899%C+14.5C++10.7B26910.9h178.7D-399.4B+
M20 Basilisk 2271561114.182B*11.5554.432%C**2.564%D-45.9C++20.9C+3513.4h65.6B**120.5B**
M12 Kobalt-F 1611541081.426C+1.2024.453%B11.688%C**42.8B++1.9B++1213.6h11.3B++46B++
Tomcat A2AM Pods 268144216.857B++4.2381.945%C++N/A65.5B56.4B+9382.2h8.1B9.9B+
M3 Pounder HEG 168138811.704C++0.9250.948%B**1.449%D*20.3C++4.4B1786.8h18.1C++35.5B+
G30 Vulcan 230138255.52B2.8943.104%A++N/A30.7B*20.4B*4394.5h97.7C++226.6B*
M40 Fury-H 176136817B+14.3748.803%B+N/A90.7C++26.7B*4691.5h8.7C**17.8B++
T1A Unity 129128991.293C+1.3429.038%B*15.625%D*35.6CN/A883.6h12.1C++41.6B+
The Slasher 1301283,9590.032C2.608.758%F-7.813%C0.5C-N/A1283.3h2.7C-31F--
G30 Walker 206121815.125M**12.5043.019%A*4.132%C+20.9B+14.7B+3765.8h183.1B+425.6B**
MG-S1 Jackal 1241201290.93C+1.7031.485%B*18.333%C9.2D--N/A2313h14.9C47.4C*
Xiphos Anti-Personnel Phalanx Tower 1241201120A+117.3746.833%A++N/A1200S40S29360.1h6.1B+13B+
A30 Walker 228119911.308C+1.3228.155%AN/A13.4C+12.2C+2178.9h127.8B453.8B+
M60-G Bulldog 129117129.75B**7.1248.569%B**2.564%C46.8B+4.8D2882.5h5.8B+11.9B++
ASP-30 Grounder 1,165117931.258B**1.3783.516%M+5.983%A+22.1B+197.7U7835.3h13F-15.6C-
Claymore 113113293.897C1.2746.853%A+N/A125.6CN/A4530.9h1.2C++2.5B**
G30 Walker 176105715S12.3742.816%A++4.762%C*21.4B++14.5A3274.9h184.2B+430.3B*
Coyote Missiles 18698166.125B**3.5067.435%A++N/A40.8C+36.7B++4462.4h53.2C-78.8C*
NSX Tomoe 9696591.627C++1.0032.052%B+42.708%B+48B+N/A1602h11.3B*35.2B++
M20 Drake 19189118.091C++5.4646.338%C+N/A17.1C+19.6B++4065.2h117.6C++253.7C*
M12 Kobalt 8886421.5B18.8718.181%C*11.628%D**78.2C*1.8D3041.1h15.3B+84.4B+
M20 Wyvern 14485810.625B**8.0041.944%B3.529%C+21.8C15.1C+4213.9h79.4C++189.2C**
Anti-Vehicle Grenade 9783183N/A80.3761.078%B**N/A830A*140B+65810.1h2.5A++4A
M1 Heavy Cycler 8382571.439C++1.1915.907%B+6.098%F--16.4CN/A1465h20.2C127.1C**
Rocklet Rifle 14076681.118B++1.5146.521%D1.316%B+29.2C++24.6C+3712.6h19.4A+41.6B**
Sticky Grenade 7170170N/A67.3741.987%D*N/A700C--10C28790.1h1.9B+4.5C++
M20 Drake 1166379B**6.3736.556%B++N/A10.9C**9.1C+2625.8h116.9B319.8B+
Dual-75 Duster 626287.75C-5.1236.598%CN/A62CN/A3671h4.6B++12.5B+
NS Patriot Flare Gun 6060212.857A*0.2334.938%B*N/A14CN/A344.3h3.8C10.7B+
G40-F Ranger 8554413.5A++10.8737.3%B++N/A22.5B+12.9C++2822.4h92.1B++246.8B*
M20 Drake 9653114.818C+2.1926.428%D1.887%C--15.6C--12.6C2883.4h52.1B++197.3B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator820275,55524.9h
Nano-Armor Kit1,3922,179,482210.3h
Anti-Vehicle MANA Turret321,5452.8h
Nanite Revive Grenade09360.3h
Spawn Beacon126201h
Rampart Wall1721h
Cortium Silo01640.3h
Restoration Kit7720.1h
Motion Spotter76361h
Welding Device12,8790.2h
Ammunition Package202,3232h
Shield Recharging Field432,1351.4h
Medical Kit3072,10711.4h
Hardlight Barrier22840.6h
Nano-Repair Grenade01250h
Recon Detection Device154981.1h
WLT-Howler Mining Laser4530,98614.1h

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