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Commander Dreadnaught IImpulsic[LGNG] IImpulsic
TR BR 54

KDR: 2.67

Score: 68.2m

Last Seen: Jul 19th, 2019 1:50 AM
- OFFLINE - 21.8 hour(s)

Prestige 1, Battle Rank 54 - Terran Republic on Emerald - Outfit Officer of League of Notorious Gentlemen[LGNG] League of Notorious Gentlemen
TR outfit on Emerald

Members: 3
Level Progress (to 55): 62%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP CAS30 Tank Buster C150 Dalton E540 Halberd C-4 M40 Fury P525 Marauder-H CAS 14-E
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,190,952 MLG Score: 952
Fun Score: N/A
Cheeseburgers Flipped: 495TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.143%19.117%57638117632,7771.892660.773

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.304%1.75A++-0.264C-0.314CHEAD + (~4.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.538B+10.40.273C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.609%1.338%707512097,248156440734.63131178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.141%0.658B+-0.231C0.375

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.20.343C**46.30.128C++59.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.613%3.085%8948120611,280219042085.15068268%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.724%0.835B++0.345C**-0.436

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.80.589B+7.80.372C**8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.465%1.789%95922119212,295212949435.77501249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.248%1.042B**-0.656D0.952

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.60.535B+26.40.339C**29.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.481%77.75%959712076,683168283.97089

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.729%0.676B+0.693B+0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.399B2.30.262C*3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.516%13.964%959512093,5021198192.9232

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.424%1.16B**-0.133C0.145

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.596B+30.391B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
League of Notorious Gentlemen[LGNG] League of Notorious Gentlemen
TR outfit on Emerald

Members: 3
68.2m259.9%447 (26.8k)375 (22.5k)2.66527100,94737,8753.2393954 (54)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1214486323.516%13.661%32104:4843

8% Combat Medic63% Engineer10% Heavy Assault8% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 19th, 2013 4:55 PMDec 3rd, 2016 1:28 AMJul 19th, 2019 12:30 AM (18h) (PST)Jul 18th, 2019 10:07 PM (21h) (PST)Jul 18th, 2019 9:50 PM (21h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8811107710.5550.2080.0761.7720.127952

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,8706,57246,29833125106822,482

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3031.4h/126.3d 21,745 13,790 33,389 322.2k 2,083 5,830 23,049 160.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:1,168
Deaths:679
KDR:1.720
Accuracy:28.481% A++
HSR:16.010% D--
MSW-R
B**
Kills:1,163
Deaths:612
KDR:1.900
Accuracy:28.051% B**
HSR:16.767% D--
T16 Rhino
A+
Kills:1,161
Deaths:584
KDR:1.988
Accuracy:29.270% A+
HSR:17.485% D
NSX Naginata
B**
Kills:1,160
Deaths:555
KDR:2.090
Accuracy:28.113% B**
HSR:23.793% D
T9 CARV-S
B**
Kills:1,160
Deaths:635
KDR:1.827
Accuracy:27.432% B**
HSR:19.569% D
TMG-50
A
Kills:1,158
Deaths:606
KDR:1.911
Accuracy:28.703% A
HSR:20.294% C--
T9A "Butcher"
C-
Kills:322
Deaths:146
KDR:2.205
Accuracy:19.840% D--
HSR:24.534% C-
Kills:7,292
Deaths (as Heavy Assault):3,817
Deaths (to Heavy Assaults):9,575
KDR:1.9104
Kill Difference:3,475
Playtime:292.765 hours
Usage:10%
Score:6.441m
Score/min:367
Accuracy (listed only):27.127%
HSR (listed only):19.779%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
A++
Kills:1,278
Deaths:732
KDR:1.746
Accuracy:29.842% A++
HSR:16.432% C--
LC3 Jaguar
A++
Kills:1,167
Deaths:624
KDR:1.870
Accuracy:33.056% A++
HSR:20.394% C+
TRS-12 Uppercut
B*
Kills:1,163
Deaths:601
KDR:1.935
Accuracy:67.530% B*
HSR:17.369% B
AMR-66
A
Kills:1,162
Deaths:581
KDR:2
Accuracy:34.160% A
HSR:29.690% B++
HC1 Cougar
A++
Kills:1,162
Deaths:522
KDR:2.226
Accuracy:32.770% A++
HSR:18.589% D
TS4 Haymaker
B*
Kills:1,161
Deaths:712
KDR:1.631
Accuracy:52.596% B*
HSR:11.111% D
TRAC-5 S
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:33.037% A*
HSR:23.190% A
NSX Tanto
B**
Kills:1,159
Deaths:640
KDR:1.811
Accuracy:31.320% B**
HSR:22.778% C
T5 AMC
A
Kills:1,151
Deaths:777
KDR:1.481
Accuracy:29.466% A
HSR:14.770% D--
LC2 Lynx
A+
Kills:1,013
Deaths:622
KDR:1.629
Accuracy:30.340% A+
HSR:15.499% D--
TRAC-5 Burst
A
Kills:825
Deaths:316
KDR:2.611
Accuracy:31.991% A
HSR:19.515% D
NS-11C
B**
Kills:725
Deaths:417
KDR:1.739
Accuracy:29.886% B**
HSR:17.931% C
TRAC-Shot
B**
Kills:649
Deaths:557
KDR:1.165
Accuracy:29.328% B**
HSR:12.019% D*
AS16 NightHawk
B*
Kills:554
Deaths:326
KDR:1.699
Accuracy:48.168% B*
HSR:14.260% C+
TAS-16 Blackjack
B**
Kills:419
Deaths:152
KDR:2.757
Accuracy:73.933% B**
HSR:13.127% C
MG-HBR1 Dragoon
A
Kills:212
Deaths:87
KDR:2.437
Accuracy:39.397% B**
HSR:41.038% A
FA1 Barrage
A+
Kills:205
Deaths:104
KDR:1.971
Accuracy:54.822% A+
HSR:11.707% D
Kills:15,165
Deaths (as Engineer):8,331
Deaths (to Engineers):9,526
KDR:1.82031
Kill Difference:6,834
Playtime:1,905.668 hours
Usage:63%
Score:44.392m
Score/min:388
Accuracy (listed only):40.097%
HSR (listed only):18.789%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
A++
Kills:1,278
Deaths:732
KDR:1.746
Accuracy:29.842% A++
HSR:16.432% C--
LC3 Jaguar
A++
Kills:1,167
Deaths:624
KDR:1.870
Accuracy:33.056% A++
HSR:20.394% C+
TRS-12 Uppercut
B*
Kills:1,163
Deaths:601
KDR:1.935
Accuracy:67.530% B*
HSR:17.369% B
HC1 Cougar
A++
Kills:1,162
Deaths:522
KDR:2.226
Accuracy:32.770% A++
HSR:18.589% D
TS4 Haymaker
B*
Kills:1,161
Deaths:712
KDR:1.631
Accuracy:52.596% B*
HSR:11.111% D
TRAC-5 S
A*
Kills:1,160
Deaths:561
KDR:2.068
Accuracy:33.037% A*
HSR:23.190% A
NSX Tanto
B**
Kills:1,159
Deaths:640
KDR:1.811
Accuracy:31.320% B**
HSR:22.778% C
NS-7 PDW
A
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:31.358% A
HSR:17.515% C+
T5 AMC
A
Kills:1,151
Deaths:777
KDR:1.481
Accuracy:29.466% A
HSR:14.770% D--
LC2 Lynx
A+
Kills:1,013
Deaths:622
KDR:1.629
Accuracy:30.340% A+
HSR:15.499% D--
MKV Suppressed
A+
Kills:891
Deaths:465
KDR:1.916
Accuracy:32.952% A+
HSR:16.274% C--
TRAC-5 Burst
A
Kills:825
Deaths:316
KDR:2.611
Accuracy:31.991% A
HSR:19.515% D
SMG-46 Armistice
A+
Kills:726
Deaths:536
KDR:1.354
Accuracy:33.139% A+
HSR:11.708% D-
NS-11C
B**
Kills:725
Deaths:417
KDR:1.739
Accuracy:29.886% B**
HSR:17.931% C
NSX Tengu
B**
Kills:686
Deaths:412
KDR:1.665
Accuracy:42.848% B**
HSR:23.615% B+
TRAC-Shot
B**
Kills:649
Deaths:557
KDR:1.165
Accuracy:29.328% B**
HSR:12.019% D*
AS16 NightHawk
B*
Kills:554
Deaths:326
KDR:1.699
Accuracy:48.168% B*
HSR:14.260% C+
TAS-16 Blackjack
B**
Kills:419
Deaths:152
KDR:2.757
Accuracy:73.933% B**
HSR:13.127% C
FA1 Barrage
A+
Kills:205
Deaths:104
KDR:1.971
Accuracy:54.822% A+
HSR:11.707% D
MG-S1 Jackal
B**
Kills:182
Deaths:154
KDR:1.182
Accuracy:31.884% B**
HSR:19.780% C+
Kills:17,435
Deaths (as Light Assault):9,943
Deaths (to Light Assaults):6,509
KDR:1.75349
Kill Difference:7,492
Playtime:261.445 hours
Usage:9%
Score:6.083m
Score/min:388
Accuracy (listed only):39.013%
HSR (listed only):16.879%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
B+
Kills:1,166
Deaths:694
KDR:1.680
Accuracy:29.176% B+
HSR:27.101% C++
TRS-12 Uppercut
B*
Kills:1,163
Deaths:601
KDR:1.935
Accuracy:67.530% B*
HSR:17.369% B
TS4 Haymaker
B*
Kills:1,161
Deaths:712
KDR:1.631
Accuracy:52.596% B*
HSR:11.111% D
TAR
A*
Kills:1,160
Deaths:709
KDR:1.636
Accuracy:33.369% A*
HSR:10.086% F
Cycler TRV
B*
Kills:1,160
Deaths:750
KDR:1.547
Accuracy:27.372% B*
HSR:12.931% D--
NS-7 PDW
A
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:31.358% A
HSR:17.515% C+
T1 Cycler
B**
Kills:1,159
Deaths:718
KDR:1.614
Accuracy:27.415% B**
HSR:15.617% D-
TORQ-9
B**
Kills:1,159
Deaths:808
KDR:1.434
Accuracy:29.142% B**
HSR:18.292% D-
T1B Cycler
B++
Kills:1,159
Deaths:653
KDR:1.775
Accuracy:29.587% B++
HSR:20.276% D-
MKV Suppressed
A+
Kills:891
Deaths:465
KDR:1.916
Accuracy:32.952% A+
HSR:16.274% C--
SMG-46 Armistice
A+
Kills:726
Deaths:536
KDR:1.354
Accuracy:33.139% A+
HSR:11.708% D-
NSX Tengu
B**
Kills:686
Deaths:412
KDR:1.665
Accuracy:42.848% B**
HSR:23.615% B+
NS-11P
A
Kills:564
Deaths:303
KDR:1.861
Accuracy:29.519% A
HSR:17.199% C
AS16 NightHawk
B*
Kills:554
Deaths:326
KDR:1.699
Accuracy:48.168% B*
HSR:14.260% C+
TAS-16 Blackjack
B**
Kills:419
Deaths:152
KDR:2.757
Accuracy:73.933% B**
HSR:13.127% C
FA1 Barrage
A+
Kills:205
Deaths:104
KDR:1.971
Accuracy:54.822% A+
HSR:11.707% D
MG-S1 Jackal
B**
Kills:182
Deaths:154
KDR:1.182
Accuracy:31.884% B**
HSR:19.780% C+
T1A Unity
B*
Kills:140
Deaths:111
KDR:1.261
Accuracy:29.215% B*
HSR:18.571% D-
Kills:14,813
Deaths (as Combat Medic):8,921
Deaths (to Combat Medics):3,544
KDR:1.66046
Kill Difference:5,892
Playtime:240.513 hours
Usage:8%
Score:5.740m
Score/min:398
Accuracy (listed only):39.113%
HSR (listed only):16.474%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B**
Kills:1,210
Deaths:382
KDR:3.168
Accuracy:37.877% D
HSR:98.017% B**
RAMS .50M
B**
Kills:1,210
Deaths:245
KDR:4.939
Accuracy:44.772% B**
HSR:82.314% B+
TSAR-42
A
Kills:1,173
Deaths:307
KDR:3.821
Accuracy:40.012% C*
HSR:80.307% A
NS-30 Vandal
B++
Kills:1,171
Deaths:486
KDR:2.409
Accuracy:37.344% B++
HSR:25.705% C+
M77-B
A
Kills:1,161
Deaths:368
KDR:3.155
Accuracy:45.966% A
HSR:75.797% C+
NS-7 PDW
A
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:31.358% A
HSR:17.515% C+
NS-44L Blackhand
C-
Kills:1,159
Deaths:934
KDR:1.241
Accuracy:37.944% C-
HSR:31.838% D
SR-7
B**
Kills:1,159
Deaths:201
KDR:5.766
Accuracy:47.240% B**
HSR:82.916% B+
MKV Suppressed
A+
Kills:891
Deaths:465
KDR:1.916
Accuracy:32.952% A+
HSR:16.274% C--
SMG-46 Armistice
A+
Kills:726
Deaths:536
KDR:1.354
Accuracy:33.139% A+
HSR:11.708% D-
NSX Tengu
B**
Kills:686
Deaths:412
KDR:1.665
Accuracy:42.848% B**
HSR:23.615% B+
TRAP-M1
B*
Kills:610
Deaths:286
KDR:2.133
Accuracy:33.946% B*
HSR:29.180% B+
TX1 Repeater
B*
Kills:553
Deaths:597
KDR:0.926
Accuracy:29.742% B*
HSR:11.754% D**
T4 AMP
C++
Kills:508
Deaths:489
KDR:1.039
Accuracy:28.113% C++
HSR:16.929% C-
NS-61 Emissary
B+
Kills:353
Deaths:171
KDR:2.064
Accuracy:31.796% B+
HSR:17.847% C*
NS-AM7 Archer
C
Kills:296
Deaths:599
KDR:0.494
Accuracy:50.034% D*
HSR:14.865% C
SOAS-20
B**
Kills:221
Deaths:131
KDR:1.687
Accuracy:32.840% B**
HSR:16.290% D
MG-S1 Jackal
B**
Kills:182
Deaths:154
KDR:1.182
Accuracy:31.884% B**
HSR:19.780% C+
99SV
B+
Kills:160
Deaths:72
KDR:2.222
Accuracy:34.565% B+
HSR:33.125% C
NSX Tomoe
B++
Kills:96
Deaths:59
KDR:1.627
Accuracy:32.052% B++
HSR:42.708% B+
NS Patriot Flare Gun
U
Kills:60
Deaths:21
KDR:2.857
Accuracy:31.690% B*
HSR:0% U
Kills:14,744
Deaths (as Infiltrator):7,628
Deaths (to Infiltrators):4,856
KDR:1.93288
Kill Difference:7,116
Playtime:254.790 hours
Usage:8%
Score:4.138m
Score/min:271
Accuracy (listed only):36.577%
HSR (listed only):35.642%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A
Kills:479
Deaths:177
KDR:2.706
Accuracy:20.034% A
HSR:17.954% C+
M2 Mutilator
A
Kills:430
Deaths:177
KDR:2.429
Accuracy:20.776% A
HSR:17.907% C+
MRC3 Mercy
B+
Kills:371
Deaths:93
KDR:3.989
Accuracy:18.856% B+
HSR:20.216% C+
MRC3 Mercy
B*
Kills:333
Deaths:93
KDR:3.581
Accuracy:18.963% B+
HSR:25.225% B*
MR1 Fracture
B**
Kills:283
Deaths:144
KDR:1.965
Accuracy:46.043% B**
HSR:4.240% C*
MR1 Fracture
A
Kills:230
Deaths:144
KDR:1.597
Accuracy:48.059% A
HSR:2.609% D
M3 Pounder HEG
A
Kills:184
Deaths:124
KDR:1.484
Accuracy:49.368% A
HSR:1.630% D--
M3 Pounder HEG
B**
Kills:138
Deaths:81
KDR:1.704
Accuracy:50.948% B**
HSR:1.449% D*
M1 Heavy Cycler
B
Kills:82
Deaths:57
KDR:1.439
Accuracy:15.907% B
HSR:6.098% F--
Kills:2,530
Deaths (as MAX Suit):545
Deaths (to MAX Suits):2,332
KDR:4.6422
Kill Difference:1,985
Playtime:62.012 hours
Usage:2%
Score:1.358m
Score/min:365
Accuracy (listed only):32.106%
HSR (listed only):10.814%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:1,309
V. Kills:79 N/A
Deaths:161
KDR:8.130
Accuracy:34.651% B**
KPH:75.200 B**
VKPH:4.500 B+
Hellfire Rocket Pods
A+
Kills:1,211
V. Kills:131 N/A
Deaths:135
KDR:8.970
Accuracy:60.521% A+
KPH:103.900 B+
VKPH:11.200 C
M18 Needler
B+
Kills:970
V. Kills:647 150%
Deaths:455
KDR:2.132
Accuracy:34.415% B
KPH:17.600 B+
VKPH:11.700 B+
Hornet Missiles
A
Kills:950
V. Kills:382 248%
Deaths:193
KDR:4.922
Accuracy:70.260% A
KPH:63.200 C+
VKPH:25.400 C-
M18 Rotary
B**
Kills:897
V. Kills:632 142%
Deaths:427
KDR:2.101
Accuracy:37.089% B**
KPH:15.100 C++
VKPH:10.600 C++
M18 Locust
A*
Kills:603
V. Kills:313 192%
Deaths:84
KDR:7.179
Accuracy:36.426% B++
KPH:48.700 A*
VKPH:25.300 A
Tomcat A2AM Pods
B+
Kills:144
V. Kills:124 115%
Deaths:21
KDR:6.857
Accuracy:81.945% B
KPH:64.600 C**
VKPH:55.700 B+
Coyote Missiles
B*
Kills:100
V. Kills:90 110%
Deaths:16
KDR:6.250
Accuracy:67.733% A*
KPH:40 C+
VKPH:36 B*
Kills:6,184 (3,779 + 0)
Deaths:1,492
KDR:4.145
VKDR:1.607
Vehicle Kills:2,398
Kill Difference:4,692
Playtime:175.842 hours
Usage:6%
Score:2.830m
Score/min:268
Piloting Accuracy:36.426%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:2,861
V. Kills:2,434 117%
Deaths:1,228
KDR:2.330
Accuracy:62.212% A+
KPH:12.500 B*
VKPH:10.600 B+
C150 Dalton
B**
Kills:1,954
V. Kills:1,857 105%
Deaths:325
KDR:6.012
Accuracy:38.845% C+
KPH:40.600 B+
VKPH:38.600 B**
L105 Zephyr
A++
Kills:1,294
V. Kills:82 N/A
Deaths:77
KDR:16.805
Accuracy:54.128% A
KPH:98 A++
VKPH:6.200 C--
L-24R Spur
M*
Kills:871
V. Kills:24 N/A
Deaths:38
KDR:22.921
Accuracy:51.513% B**
KPH:105.800 M*
VKPH:2.900 C+
AP30 Shredder
B++
Kills:199
V. Kills:137 144%
Deaths:34
KDR:5.853
Accuracy:35.737% B+
KPH:36.800 B+
VKPH:25.300 B++
Dual-75 Duster
C+
Kills:62
V. Kills: N/A
Deaths:8
KDR:7.750
Accuracy:36.896% C+
KPH:64.700 C+
VKPH:0 F
Kills:7,241 (3,732 + 3,509)
Deaths:1,710
KDR:4.235
VKDR:2.651
Vehicle Kills:4,534
Kill Difference:5,531
Playtime:304.646 hours
Usage:10%
Score:4.801m
Score/min:263
Piloting Accuracy:51.513%
Gunner Accuracy:36.896%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
S
Kills:1,170
V. Kills:214 N/A
Deaths:49
KDR:23.878
Accuracy:59.789% B*
KPH:91.700 S
VKPH:16.800 B**
C75 Viper
M+
Kills:1,127
V. Kills:99 N/A
Deaths:69
KDR:16.333
Accuracy:46.326% B*
KPH:79.800 M+
VKPH:7 C
L100 Python HESH
A*
Kills:1,117
V. Kills:68 N/A
Deaths:60
KDR:18.617
Accuracy:59.817% A
KPH:100.600 A*
VKPH:6.100 D
L100 Python AP
A+
Kills:959
V. Kills:383 250%
Deaths:86
KDR:11.151
Accuracy:52.856% C
KPH:51 A+
VKPH:20.400 B+
Skyguard
B
Kills:158
V. Kills:117 134%
Deaths:32
KDR:4.938
Accuracy:44.743% A**
KPH:14.500 C++
VKPH:10.700 B
Kills:4,531 (4,531 + 0)
Deaths:296
KDR:15.307
VKDR:2.976
Vehicle Kills:881
Kill Difference:4,235
Playtime:67.690 hours
Usage:2%
Score:1.241m
Score/min:305
Driving Accuracy:44.743%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:4,604
V. Kills:2,989 154%
Deaths:469
KDR:9.817
Accuracy:52.229% B++
KPH:47.900 A
VKPH:31.100 A*
E540 Halberd
B*
Kills:1,672
V. Kills:857 195%
Deaths:111
KDR:15.063
Accuracy:53.258% A+
KPH:34.900 B++
VKPH:17.900 B*
P2-120 HESH
A*
Kills:1,126
V. Kills:85 N/A
Deaths:46
KDR:24.478
Accuracy:50.999% B**
KPH:101.900 A*
VKPH:7.700 C
P2-120 HEAT
M+
Kills:1,019
V. Kills:253 401%
Deaths:89
KDR:11.449
Accuracy:53.068% B**
KPH:59 M+
VKPH:14.600 B**
P525 Marauder
B**
Kills:392
V. Kills:24 N/A
Deaths:16
KDR:24.500
Accuracy:28.636% B**
KPH:85.900 B+
VKPH:5.300 B+
MR11 Gatekeeper
B+
Kills:238
V. Kills:192 123%
Deaths:25
KDR:9.520
Accuracy:53.462% A++
KPH:26.100 B
VKPH:21 B+
G30 Vulcan
B*
Kills:138
V. Kills:92 148%
Deaths:25
KDR:5.520
Accuracy:43.104% A+
KPH:30.900 B*
VKPH:20.600 B*
Kills:9,189 (6,749 + 2,440)
Deaths:781
KDR:11.766
VKDR:5.752
Vehicle Kills:4,492
Kill Difference:8,408
Playtime:190.414 hours
Usage:6%
Score:6.055m
Score/min:530
Driving Accuracy:53.068%
Gunner Accuracy:43.104%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,476
V. Kills:38 N/A
Deaths:55
KDR:26.836
Accuracy:39.652% B+
KPH:107.300 C++
VKPH:2.800 D--
G20 Vulcan-H
B**
Kills:1,046
V. Kills:633 165%
Deaths:172
KDR:6.081
Accuracy:53.228% B++
KPH:62.400 B*
VKPH:37.800 B**
MR11 Gatekeeper-H
B+
Kills:347
V. Kills:329 105%
Deaths:61
KDR:5.689
Accuracy:61.851% B**
KPH:34.900 C*
VKPH:33.100 B+
E540 Halberd-H
C
Kills:296
V. Kills:147 200%
Deaths:36
KDR:8.222
Accuracy:53.243% D
KPH:39.200 C
VKPH:19.500 C
M40 Fury-H
B++
Kills:136
V. Kills:40 332%
Deaths:8
KDR:17
Accuracy:48.803% B+
KPH:88.300 C+
VKPH:26 B++
G40-F Ranger
M**
Kills:59
V. Kills:29 197%
Deaths:4
KDR:14.750
Accuracy:57.836% M**
KPH:49.300 B**
VKPH:24.200 B+
Kills:3,360 (0 + 3,360)
Deaths:336
KDR:10
VKDR:3.619
Vehicle Kills:1,216
Kill Difference:3,024
Playtime:50.752 hours
Usage:2%
Score:1.474m
Score/min:484
Driving Accuracy:N/A%
Gunner Accuracy:57.836%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,150
V. Kills:167 N/A
Deaths:79
KDR:14.557
Accuracy:71.929% S
KPH:61.700 B++
VKPH:9 C+
M40 Fury
S
Kills:727
V. Kills:117 N/A
Deaths:43
KDR:16.907
Accuracy:76.589% S
KPH:57.100 C++
VKPH:9.200 C
M60-G Bulldog
A*
Kills:326
V. Kills:25 N/A
Deaths:12
KDR:27.167
Accuracy:47.270% A
KPH:65.100 A*
VKPH:5 C
M20 Basilisk
B**
Kills:306
V. Kills:157 194%
Deaths:43
KDR:7.116
Accuracy:46.148% B*
KPH:22.500 C++
VKPH:11.500 B**
M12 Kobalt
B+
Kills:252
V. Kills:10 N/A
Deaths:9
KDR:28
Accuracy:20.167% B+
KPH:79.100 B+
VKPH:3.100 C+
M20 Basilisk
A++
Kills:185
V. Kills:119 154%
Deaths:26
KDR:7.115
Accuracy:50.357% A
KPH:25.700 B
VKPH:16.500 A++
M12 Kobalt
B**
Kills:155
V. Kills:2 N/A
Deaths:5
KDR:31
Accuracy:18.571% C**
KPH:108.800 B**
VKPH:1.400 D
G30 Walker
B++
Kills:121
V. Kills:85 141%
Deaths:8
KDR:15.125
Accuracy:43.019% A++
KPH:20.900 B+
VKPH:14.700 B++
M60-G Bulldog
B**
Kills:117
V. Kills:12 N/A
Deaths:12
KDR:9.750
Accuracy:48.569% B**
KPH:46.800 B
VKPH:4.800 D
G30 Walker
B**
Kills:105
V. Kills:71 146%
Deaths:7
KDR:15
Accuracy:42.787% A++
KPH:21.400 B+
VKPH:14.500 B**
G40-F Ranger
B++
Kills:56
V. Kills:32 170%
Deaths:5
KDR:11.200
Accuracy:37.600% B++
KPH:20.900 C*
VKPH:12 C+
Kills:3,500 (0 + 3,500)
Deaths:249
KDR:14.056
VKDR:3.201
Vehicle Kills:797
Kill Difference:3,251
Playtime:77.639 hours
Usage:3%
Score:1.834m
Score/min:394
Driving Accuracy:N/A%
Gunner Accuracy:37.600%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M+
Kills:1,160
V. Kills:12 N/A
Deaths:300
KDR:3.867
Accuracy:52.170% B**
KPH:129.900 M+
VKPH:1.300 C-
M40 Fury-F
B**
Kills:167
V. Kills:13 N/A
Deaths:80
KDR:2.088
Accuracy:47.549% C+
KPH:43.500 B**
VKPH:3.400 D
M12 Kobalt-F
B++
Kills:158
V. Kills:7 N/A
Deaths:110
KDR:1.436
Accuracy:24.091% C**
KPH:43.300 B++
VKPH:1.900 B++
Kills:1,485 (1,485 + 0)
Deaths:490
KDR:3.031
VKDR:0.065
Vehicle Kills:32
Kill Difference:995
Playtime:16.422 hours
Usage:1%
Score:0.199m
Score/min:202
Driving Accuracy:24.091%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:1,385
V. Kills:39 N/A
Deaths:34
KDR:40.735
Accuracy:40.250% B*
KPH:183 M++
VKPH:5.200 C
VLG Missile Launcher
A++
Kills:182
V. Kills:44 404%
Deaths:7
KDR:26
Accuracy:68.975% A++
KPH:94.800 A
VKPH:22.900 C+
M20 Wyvern
C++
Kills:85
V. Kills:59 142%
Deaths:8
KDR:10.625
Accuracy:41.944% B+
KPH:21.700 C+
VKPH:15.100 C++
Kills:1,652 (0 + 1,652)
Deaths:49
KDR:33.714
VKDR:2.898
Vehicle Kills:142
Kill Difference:1,603
Playtime:13.406 hours
Usage:0%
Score:0.334m
Score/min:415
Piloting Accuracy:N/A%
Gunner Accuracy:41.944%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 7,5934,6044699.817B+7.1552.229%B++3.931%B+47.9A31.1A*67796.1h7.6C+14.5C**
CAS30 Tank Buster 5,2952,8611,2282.33B+0.3462.212%A+1.188%C+12.5B*10.6B+156228.8h44.3B+71.3B++
C150 Dalton 3,8111,9543256.012C+3.3538.845%C+N/A40.6B+38.6B**68648.1h4.1C**10.5B
E540 Halberd 2,5291,67211115.063A12.4053.258%A+1.914%D34.9B++17.9B*33247.9h5.4B+10.2B*
C-4 2,2051,5755672.778B**0.1126.964%C*N/A108.6B+43.4B**106314.5h0.9B**3.4B**
M40 Fury 1,6921,5496025.817B+23.1546.843%C1.291%C+135.9A12.5D35511.4h6.1B++13.1B*
P525 Marauder-H 1,5141,4765526.836B**24.1739.652%B+N/A107C++2.8D--39913.8h5.5B++13.8B*
CAS 14-E 1,4241,3853440.735B**38.0740.25%B*N/A182.2M++5.1C4257.6h16B**39.6B**
M14 Banshee 1,3881,3091618.13C**5.4634.651%B**N/A75.2B**4.5B+33917.4h12.5B++36.1B*
L105 Zephyr 1,3761,2947716.805B+14.1454.128%AN/A98A++6.2C--40613.2h4A7.5B**
TRAC-5 1,2861,2787321.746A0.9229.842%A++16.432%C--27.1B+N/A11047.1h11.7B++39.1B*
Hellfire Rocket Pods 1,3421,2111358.97C**6.3060.521%A+N/A103.5B+11.2C55011.7h15.2B+25.1B++
NSX Daimyo 1,2101,2103823.168C+0.5037.877%D98.017%B**71.2B++N/A15317h1.8B**4.7B++
RAMS .50M 1,2101,2102454.939B+2.2744.772%B**82.314%B+68.8MN/A23817.6h1.6B**3.6B*
TSAR-42 1,1741,1733073.821C++1.1640.012%C*80.307%A51.7B++N/A15122.7h1.7B**4.3B*
NS-30 Vandal 1,1771,1714862.409B+0.2637.344%B++25.705%C+66.2AN/A15217.7h4.6B*12.3B*
L100 Python HEAT 1,3841,1704923.878M*21.2159.789%B*1.282%D-91.4S16.7B**33512.8h3.5B++5.8B**
T9 CARV 1,1811,1686791.72B+0.9528.481%A++16.01%D--55.4AN/A24821.1h11.5B++40.5B*
LC3 Jaguar 1,1701,1676241.87B0.8033.056%A++20.394%C+43.7B++N/A27426.7h11B+33.3B*
NSX Yumi 1,1781,1666941.68C*0.9929.176%B+27.101%C++52.5B++N/A11822.2h9.7B*33.3B++
MSW-R 1,1651,1636121.9C+0.7728.051%B**16.767%D--54.6B+N/A25921.3h9.8B*35.1B++
TRS-12 Uppercut 1,1721,1636011.935B++0.7367.53%B*17.369%B79.1A+N/A20714.7h2B**3B++
AMR-66 1,1651,1625812A0.6734.16%A29.69%B++57.5A*N/A15320.2h5.9A17.3B**
HC1 Cougar 1,1641,1625222.226B**0.4432.77%A++18.589%D72.2A++N/A38716.1h9.3B**28.4B*
T16 Rhino 1,1691,1615841.988B*0.6829.27%A+17.485%D67.9A++N/A25917.1h10.2B**34.8B*
M77-B 1,1641,1613683.155B*0.4945.966%A75.797%C+42.5B**N/A16327.3h2.1B+4.6B*
TS4 Haymaker 1,1651,1617121.631B+1.0352.596%B*11.111%D48B*N/A13024.2h3.9B+7.4B++
TAR 1,1611,1607091.636C*1.0333.369%A*10.086%F40.6B+N/A12728.6h11.7B+35B**
NSX Naginata 1,1641,1605552.09B++0.5828.113%B**23.793%D62.7B++N/A18818.5h9.6B++34B++
S12 Renegade 1,1721,1603003.867B+1.2052.17%B**3.966%C130.3M+1.3C-2548.9h2.7B+5.2B*
T9 CARV-S 1,1661,1606351.827B0.8427.432%B**19.569%D71.6B**N/A23616.2h9.9B*36.3B++
Cycler TRV 1,1621,1607501.547B1.1227.372%B*12.931%D--36.1C**N/A13932.1h10.5B**38.5B*
TRAC-5 S 1,1621,1605612.068A0.6033.037%A*23.19%A40.1A+N/A16628.9h9.9B+30.1B*
NSX Tanto 1,1651,1596401.811B++0.8531.32%B**22.778%C32.9C+N/A7135.2h10.3B++33B+
NS-7 PDW 1,1651,1597131.626B*1.0431.358%A17.515%C+40.5B++N/A11828.6h11.9B*38B*
NS-44L Blackhand 1,1641,1599341.241C++1.4237.944%C-31.838%D24.9C+N/A6646.5h3.6B++9.5B+
T1 Cycler 1,1641,1597181.614B+1.0527.415%B**15.617%D-42.8B**N/A18527.1h11.6B**42.3B*
TORQ-9 1,1621,1598081.434C++1.2329.142%B**18.292%D-45.5B+N/A14125.5h12.7B++43.5B*
SR-7 1,1621,1592015.766B*3.1047.24%B**82.916%B+71.1A++N/A17516.3h1.7B*3.6B*
T1B Cycler 1,1661,1596531.775C+0.8929.587%B++20.276%D-57.7B+N/A17820.1h10.8B++36.5B*
TMG-50 1,1741,1586061.911B++0.7528.703%A20.294%C--76.2A++1.1A+24515.2h9.4B++32.6B++
T5 AMC 1,1641,1517771.481B+1.1829.466%A14.77%D--25.9C*N/A7844.5h13.3B+45.3B++
M40 Fury 1,3171,1507914.557B**11.8971.929%SN/A61.8B++9C+41218.6h31.1F*43.2C++
C75 Viper 1,2261,1276916.333A**13.6746.326%B*N/A79.9M+7C29714.1h5.5B**11.8A
P2-120 HESH 1,2111,1264624.478B*21.8150.999%B**1.421%B++102.4A**7.7C48511h3.6B**7B**
L100 Python HESH 1,1851,1176018.617B++15.9559.817%A3.939%A*100.6A*6.1D27211.1h2.1A3.5A
G20 Vulcan-H 1,6791,0461726.081B+3.4253.228%B++3.155%C*62.3B*37.7B**62116.8h76.8B*144.2B**
NS Decimator 1,2271,0316011.715B*0.9565.607%B+3.686%B**53.4A10.2D36619.3h3.1B**4.7B**
P2-120 HEAT 1,2721,0198911.449B*8.7853.068%B**4.612%B**58.9M+14.6B**43017.3h4.9B**9.3A
LC2 Lynx 1,0181,0136221.629B+1.0430.34%A+15.499%D--30.9C++N/A13232.8h13B+42.7B*
M18 Needler 1,6179704552.132C++0.5334.415%B2.887%B+17.5B+11.7B+20955.3h93.1B++270.6B++
L100 Python AP 1,3429598611.151B**8.4952.856%C3.441%B+51A+20.4B+33218.8h4B++7.6B*
Hornet Missiles 1,3329501934.922C+2.2670.26%A1.368%C+63.3C+25.5C-44215h7.6B++10.8B*
M18 Rotary 1,5298974272.101C**0.5637.089%B**1.895%C15.1C++10.6C++16559.4h93.3B+251.4B++
MKV Suppressed 8978914651.916B**0.7532.952%A+16.274%C--45.7B++N/A12219.5h11.4B++34.5B++
L-24R Spur 8958713822.921A++20.2651.513%B**1.493%C--106.2M*2.9C+3018.2h12.7C*24.7B+
M60-A Bulldog 9028612731.889C*29.2263.632%A++1.51%D85.2A++4.1C+27510.1h4.3B**6.8B**
TRAC-5 Burst 8268253162.611B0.0531.991%A19.515%D79.3A+N/A28310.4h9.6B**30B**
MANA Anti-Vehicle Turret 1,1687423432.163B+0.5064%B**3.504%C+52.3B**30C*58614.2h7.4B+11.6B*
M40 Fury 8447274316.907A14.2476.589%SN/A57.2C*9.2C49412.7h43.3T*56.5D
SMG-46 Armistice 7317265361.354C**1.3133.139%A+11.708%D-25.3C+N/A8328.7h14C**42.1B+
NS-11C 7267254171.739B*0.9329.886%B**17.931%C26.5C+N/A10627.4h11.4B*38.1B*
NSX Tengu 6896864121.665B+1.0042.848%B**23.615%B+42.9C**N/A9316h10B*23.4B++
Tank Mine 1,0566582252.924C*0.2654.137%A+N/A102.8C+62.2C+11906.4h2.1C3.8A
TRAC-Shot 6596495571.165C+1.5029.328%B**12.019%D*12.8D--N/A5250.8h12.2C+41.5B
T7 Mini-Chaingun 6576453581.802B*0.8619.865%B+10.388%D57.1A1.1B*27711.3h12.3B++62.2B+
TRAP-M1 6116102862.133B+0.5333.946%B*29.18%B+54B*N/A14111.3h7.4B++21.9B++
M18 Locust 916603847.179A*4.5136.426%B++N/A48.6A*25.2A29312.4h54.2B+148.8B*
NS-11P 5665643031.861B++0.8029.519%A17.199%C51.7AN/A27210.9h12B++40.7B*
AS16 NightHawk 5605543261.699B+0.9748.168%B*14.26%C+60.9B**N/A2339.1h3.8B++7.9B++
TX1 Repeater 5635535970.926C*1.7429.742%B*11.754%D**27.1C+N/A11020.4h11.9B+40.2B++
ML-7 1,2965484481.223B*1.4464.46%B*4.197%B*34B**46.5S45816.1h5.2B*8.1B**
T4 AMP 5125084891.039C++1.6328.113%C++16.929%C-25.8CN/A8019.7h11.7B*41.7B+
Frag Grenade 5075061506N/A503.3366.824%M+N/A1265M*2.5D--55640.4h1.7A++2.5A+
Chainblade 50048118,9000.025C++2.6413.806%D*2.079%D0.6C+N/A2821.4h2.2B+16.3C
M2 Mutilator 4814791772.706B++0.0420.034%A17.954%C+39.6AN/A14112.1h15.2B++76.1B++
M2 Mutilator 4324301772.429B+0.2420.776%A17.907%C+35.5B*N/A12812.1h17.5C++84.1B+
TAS-16 Blackjack 4194191522.757A0.0973.933%B**13.127%C135.2M**N/A4643.1h1.6A+2.1B**
P525 Marauder 4163921624.5B+21.8328.636%B**N/A85.2B+5.2B+2344.6h5B++17.6B**
MRC3 Mercy 374371933.989B*1.3218.856%B+20.216%C+46.4AN/A1608h15.1B**80B++
NS-61 Emissary 3553531712.064A++0.6031.796%B+17.847%C*34.3B+N/A9310.3h10.3B+32.4B++
MR11 Gatekeeper-H 676347615.689C*3.0261.851%B**N/A35.1C**33.2B+4329.9h47.9B+77.5B*
MRC3 Mercy 336333933.581B+0.9218.963%B+25.225%B*41.6B*N/A1448h17.1B++90.2B+
M60-G Bulldog 3513261227.167S24.5047.27%A4.601%B**65.2A*5C3025h4.3A9A
T9A "Butcher" 3293221462.205C*0.4619.84%D--24.534%C-38.8DN/A1258.3h11.3C++57C
M20 Basilisk 463306437.116A+4.4546.148%B*4.575%C--22.5C++11.5B**36013.6h97.5C+211.2B+
NS-AM7 Archer 3932965990.494C+2.1750.034%D*14.865%C2.5D--N/A19120.3h12.6B++25.1B+
E540 Halberd-H 443296368.222C+5.5653.243%D3.378%B**38.9C19.3C3807.6h5.5B10.3C**
MR1 Fracture 4032831441.965A++0.7046.043%B**4.24%C*18A*7.6A14715.7h26.9B**58.4B**
Spear Anti-Vehicle Phalanx Turret 3442632410.958B++8.2953.312%B**3.802%C+77.4A**23.8C**8043.4h5.6B*10.4B**
The Kraken 3282571751.469C+1.2047.617%F3.113%A++32.1C--8.9D1208h3.6B+7.5C
M12 Kobalt 262252928B*25.3320.167%B+17.46%C+78.8B+3.1C+2793.2h13.7B**68B++
M60-A Bulldog 2742471122.455C+19.7961.04%A1.215%D-63.3B*6.9B*3053.9h5B++8.2B*
MR11 Gatekeeper 430238259.52A6.8553.462%A++1.261%D26.2B21.1B+4519.1h51.7C+96.7B++
MR1 Fracture 3462301441.597A+1.0748.059%A2.609%D14.6A++7.4A+14815.7h33.3B**69.3B**
T2 Striker 1,446227603.783S1.1257.197%B+N/A17.1B+91.7S48413.3h31.4B*55B++
SOAS-20 2212211311.687C*0.9832.84%B**16.29%D51.4B*N/A2014.3h10.2B++31.2B*
MG-HBR1 Dragoon 213212872.437B**0.2339.397%B**41.038%A66.3A*N/A1863.2h4.3B**10.9B**
M60-A Bulldog 246212326.625C+3.9640.847%B+N/A42.4B6.8C+3585h5.1B+12.5B++
FA1 Barrage 2052051041.971B*0.6954.822%A+11.707%D78.8M+N/A5182.6h3.5B**6.4B**
AP30 Shredder 336199345.853C+3.1935.737%B+2.01%C+36.9B+25.4B++6045.4h62.7B+175.3B*
M20 Basilisk 304185267.115A++4.4550.357%A1.622%F25.7B16.5A++4937.2h103.6C+205.7B+
M3 Pounder HEG 2171841241.484C+1.1849.368%A1.63%D--18.4C++3.3C+17110h17.4C+35.3B+
MG-S1 Jackal 1871821541.182C+1.4831.884%B**19.78%C+12.3D-N/A3114.8h12.7C+39.8B+
VLG Missile Launcher 226182726B+23.3368.975%A++1.648%C++95.8A+23.2C+3621.9h4.1B*6B**
M40 Fury-F 180167802.088B+0.5847.549%C+1.198%C*43.9A3.4D1593.8h5.6B*11.7B*
99SV 160160722.222B+0.4434.565%B+33.125%C42.1AN/A2483.8h4.2B**12B*
M12 Kobalt-F 1651581101.436C+1.2324.091%C**11.392%C*42.7B++1.9B++1213.7h11.2B++46.4B++
Skyguard 275158324.938B**2.2744.743%A**1.899%C+14.5C++10.7B27010.9h178.7D--399.4B
M20 Basilisk 2271561114.182B++11.5254.432%C*2.564%D-45.9C++20.9C+3513.4h65.6B**120.5B**
M12 Kobalt 157155531B++28.3318.571%C**10.323%F-110.7B**1.4D3721.4h11.9B**64.2B++
Tomcat A2AM Pods 268144216.857B++4.1981.945%BN/A65.5C**56.4B+9462.2h8.1B9.9B+
T1A Unity 1411401111.261C+1.4029.215%B*18.571%D-36.8CN/A903.8h12.1C++41.5B+
G30 Vulcan 230138255.52C**2.8543.104%A+N/A30.7B*20.4B*4394.5h97.7C++226.6B*
M3 Pounder HEG 168138811.704C++0.9650.948%B**1.449%D*20.3C++4.4C**1796.8h18.1C++35.5B+
M40 Fury-H 176136817B+14.3348.803%B+N/A90.7C++26.7B*4691.5h8.7C**17.8B+
The Slasher 1301284,0290.032C2.638.756%F-7.813%C0.4C-N/A1286.2h2.7C-31D
G30 Walker 206121815.125M+12.4643.019%A++4.132%C+20.9B+14.7B++3785.8h183.1B+425.6B**
Xiphos Anti-Personnel Phalanx Tower 1241201120A117.3346.833%A++N/A1200S40S29360.1h6.1B+13B+
A30 Walker 228119911.308C+1.3628.155%B**N/A13.4C12.2C+2178.9h127.8C**453.8B+
ASP-30 Grounder 1,165117931.258B**1.4183.516%M++5.983%A++22.1B+197.7U7855.3h13F-15.6C--
M60-G Bulldog 129117129.75B**7.0848.569%B**2.564%C46.8B4.8D2882.5h5.8B+11.9B*
Claymore 114114313.677C-1.0146.392%A+N/A114C-N/A4211h1.2C++2.6B*
G30 Walker 176105715S12.3342.787%A++4.762%C++21.4B+14.5B**3304.9h184.3C**430.8B*
Coyote Missiles 190100166.25B**3.5867.733%A*N/A40C+36B*4452.5h54.2D80C++
NSX Tomoe 9696591.627C++1.0432.052%B++42.708%B+48B+N/A1622h11.3B*35.2B++
M20 Drake 19189118.091C+5.4346.338%C+N/A17.1C-19.6B+4075.2h117.6C+253.7C++
M20 Wyvern 14485810.625B**7.9641.944%B+3.529%C+21.8C+15.1C++4213.9h79.4C++189.2B
Anti-Vehicle Grenade 9985185N/A82.3361.31%B**N/A850A*140B+66670.1h2.4A++4A
M1 Heavy Cycler 8382571.439C++1.2315.907%B6.098%F--16.4C-N/A1475h20.2C127.1C*
Rocklet Rifle 14579711.113B++1.5546.695%D1.266%B*29.3C++24.4C+3822.7h19.6A+41.9B**
Sticky Grenade 7170170N/A67.3342.038%D*N/A700D10C28950.1h1.9B+4.5C++
Hyena Missile Launcher 10663391.615C+1.0537.625%B++N/A15.4C10.5C+2574.1h34C*90.5B+
M20 Drake 1166379B+6.3336.556%B++N/A10.9B+9.1C+2655.8h116.9B*319.8B*
Dual-75 Duster 626287.75C5.0836.896%C+N/A62C+N/A3691h4.7B*12.7B+
NS Patriot Flare Gun 6060212.857A*0.1931.69%B*N/A13.6CN/A334.4h3.8C+11.8B+
G40-F Ranger 8859414.75A12.0857.836%M**N/A49.2B**24.2B+6611.2h110.3D*190.8B+
G40-F Ranger 8856511.2A8.5337.6%B++N/A20.7C*11.9C+2592.7h99.3B++264B*
M20 Drake 9653114.818C+2.1526.428%D1.887%C15.6C-12.6C2883.4h52.1B++197.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon126361h
Anti-Vehicle MANA Turret321,5472.8h
Nano-Armor Kit1,4152,223,495214.2h
Cortium Silo01640.3h
Nanite Revive Grenade09360.3h
Medical Applicator821275,64025h
Restoration Kit7730.1h
Motion Spotter76751.1h
Rampart Wall1721h
Welding Device12,8790.2h
Shield Recharging Field432,1351.4h
Recon Detection Device155001.1h
Ammunition Package222,4122.1h
Medical Kit3392,31311.8h
Nano-Repair Grenade01310h
WLT-Howler Mining Laser4530,98614.1h
Hardlight Barrier63090.6h

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