Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (18,903)players online:
SopDogger (35)  Faber0ne (17)  Scardrone (1) 53
stats.dasanfall.com
Field Marshal Dreadnaught ISHAHEERI[PEST] ISHAHEERI
TR BR 206

KDR: 1.24

Score: 117.1m

Last Seen: Jun 15th, 2019 9:49 PM
- OFFLINE - 109.1 hour(s)

Prestige 1, Battle Rank 100 (206 total) - Terran Republic on Cobalt - Outfit Officer of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 8
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TAR T9A "Butcher" NS-15M2 Cycler TRV M18 Rotary LC2 Lynx M14 Banshee
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:ISHAHEERI



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $359,037 MLG Score: 287
Fun Score: N/A
Cheeseburgers Flipped: 600TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.541%21.461%46235117591,2591.179910.063

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.229%0.079C+0.096C+-0.991D--HEAD ++ (~10.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.10.288C*11.40.199C++41.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.129%1.011%3595120519,3945313105743.64961183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.026%-0.976D---0.533D-0.651

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
239.3-0.484D67.3-0.27C172

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.059%2.239%178612047,726668846491.1552166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.375%0.302C*-0.216C0.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.70.619B+6.50.483B+8.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.912%2.461%24818119212,395628167801.9731183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.648%-0.019C+-0.495D0.333

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.90.12C+37.70.051C+67.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.679%64.273%248212082,8415757160.493401

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.659%-0.048C+-0.184C0.607

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.347C**2.20.297C*4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.33%13.921%248512053,7214750380.783368

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.083%0.648B+-0.127C0.684

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+3.30.33C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 8
117.1m254.4%308 (18.5k)241 (14.5k)1.24261182,934147,2171.50024206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1210924420.835%13.141%27403:1844

13% Combat Medic40% Engineer25% Heavy Assault6% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 23rd, 2014 11:20 PMMar 6th, 2018 9:30 PMJun 18th, 2019 7:44 AM (2d) (PST)Jun 15th, 2019 6:31 PM (4d) (PST)Jun 15th, 2019 5:49 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5581524060.3760.3030.0491.1490.076287

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,4689,10624,3622318369514,442

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8111h/338d 37,927 24,039 70,312 559.3k 7,642 22,030 36,885 271.5m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C
Kills:6,878
Deaths:9,396
KDR:0.732
Accuracy:21.553% C
HSR:16.865% D
TAS-16 Blackjack
C
Kills:1,651
Deaths:1,931
KDR:0.855
Accuracy:56.014% C
HSR:12.841% C-
NS Baron G5
C
Kills:1,202
Deaths:1,035
KDR:1.161
Accuracy:41.697% C
HSR:12.146% C--
TRS-12 Uppercut
C**
Kills:1,168
Deaths:807
KDR:1.447
Accuracy:60.981% C**
HSR:14.726% C+
LC3 Jaguar
C++
Kills:979
Deaths:1,607
KDR:0.609
Accuracy:18.853% D--
HSR:20.735% C++
NS-11C
D
Kills:798
Deaths:1,017
KDR:0.785
Accuracy:19.737% D-
HSR:14.912% D
AS16 NightHawk
C**
Kills:706
Deaths:502
KDR:1.406
Accuracy:40.749% C++
HSR:15.298% C**
NSX Tanto
B
Kills:347
Deaths:307
KDR:1.130
Accuracy:25.436% C+
HSR:27.666% B
TS4 Haymaker
C
Kills:125
Deaths:111
KDR:1.126
Accuracy:38.892% C
HSR:11.200% D
MG-C1 Kindred
C-
Kills:123
Deaths:132
KDR:0.932
Accuracy:22.653% D
HSR:20.325% C-
NSX-P Tanto
B+
Kills:98
Deaths:101
KDR:0.970
Accuracy:22.230% D
HSR:29.592% B+
FA1 Barrage
C**
Kills:71
Deaths:142
KDR:0.500
Accuracy:25.710% D**
HSR:16.901% C**
TRAC-5
C*
Kills:69
Deaths:327
KDR:0.211
Accuracy:12.594% F-
HSR:20.290% C*
Kills:14,215
Deaths (as Engineer):17,415
Deaths (to Engineers):29,308
KDR:0.81625
Kill Difference:3,200
Playtime:3,265.483 hours
Usage:40%
Score:49.949m
Score/min:255
Accuracy (listed only):31.315%
HSR (listed only):17.961%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C
Kills:6,878
Deaths:9,396
KDR:0.732
Accuracy:21.553% C
HSR:16.865% D
NS-7 PDW
C--
Kills:2,629
Deaths:2,927
KDR:0.898
Accuracy:21.424% D
HSR:14.644% C--
SMG-46 Armistice
D
Kills:2,428
Deaths:4,517
KDR:0.538
Accuracy:18.139% D**
HSR:12.727% D
TAS-16 Blackjack
C
Kills:1,651
Deaths:1,931
KDR:0.855
Accuracy:56.014% C
HSR:12.841% C-
PDW-16 Hailstorm
C
Kills:1,232
Deaths:1,089
KDR:1.131
Accuracy:21.106% C--
HSR:13.636% C
NS Baron G5
C
Kills:1,202
Deaths:1,035
KDR:1.161
Accuracy:41.697% C
HSR:12.146% C--
MKV Suppressed
C
Kills:1,170
Deaths:1,014
KDR:1.154
Accuracy:23.892% C
HSR:15.556% D
TRS-12 Uppercut
C**
Kills:1,168
Deaths:807
KDR:1.447
Accuracy:60.981% C**
HSR:14.726% C+
LC3 Jaguar
C++
Kills:979
Deaths:1,607
KDR:0.609
Accuracy:18.853% D--
HSR:20.735% C++
NS-11C
D
Kills:798
Deaths:1,017
KDR:0.785
Accuracy:19.737% D-
HSR:14.912% D
AS16 NightHawk
C**
Kills:706
Deaths:502
KDR:1.406
Accuracy:40.749% C++
HSR:15.298% C**
MG-S1 Jackal
B+
Kills:615
Deaths:518
KDR:1.187
Accuracy:29.567% B+
HSR:18.374% C
NSX Tanto
B
Kills:347
Deaths:307
KDR:1.130
Accuracy:25.436% C+
HSR:27.666% B
NSX Tengu
B*
Kills:271
Deaths:190
KDR:1.426
Accuracy:32.022% D
HSR:26.568% B*
Shuriken
B+
Kills:189
Deaths:185
KDR:1.022
Accuracy:20.323% F-
HSR:20.635% B+
TS4 Haymaker
C
Kills:125
Deaths:111
KDR:1.126
Accuracy:38.892% C
HSR:11.200% D
MG-C1 Kindred
C-
Kills:123
Deaths:132
KDR:0.932
Accuracy:22.653% D
HSR:20.325% C-
NSX-P Tanto
B+
Kills:98
Deaths:101
KDR:0.970
Accuracy:22.230% D
HSR:29.592% B+
FA1 Barrage
C**
Kills:71
Deaths:142
KDR:0.500
Accuracy:25.710% D**
HSR:16.901% C**
TRAC-5
C*
Kills:69
Deaths:327
KDR:0.211
Accuracy:12.594% F-
HSR:20.290% C*
Kills:22,749
Deaths (as Light Assault):27,855
Deaths (to Light Assaults):24,010
KDR:0.81669
Kill Difference:5,106
Playtime:760.898 hours
Usage:9%
Score:8.968m
Score/min:196
Accuracy (listed only):28.679%
HSR (listed only):17.782%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C+
Kills:14,561
Deaths:15,420
KDR:0.944
Accuracy:20.031% C-
HSR:22.581% C+
T9A "Butcher"
C-
Kills:8,221
Deaths:5,846
KDR:1.406
Accuracy:21.500% D
HSR:24.073% C-
NS-15M2
D
Kills:8,115
Deaths:8,944
KDR:0.907
Accuracy:20.809% D
HSR:18.053% D--
T7 Mini-Chaingun
C--
Kills:4,164
Deaths:7,298
KDR:0.571
Accuracy:14.677% C--
HSR:10.014% D
T9 CARV
B+
Kills:3,122
Deaths:2,543
KDR:1.228
Accuracy:21.236% B+
HSR:24.023% C*
NSX Naginata
B+
Kills:1,313
Deaths:910
KDR:1.443
Accuracy:22.628% C++
HSR:31.150% B+
T32 Bull
C--
Kills:1,261
Deaths:1,150
KDR:1.097
Accuracy:20.871% C--
HSR:16.495% D--
T16 Rhino
C*
Kills:1,227
Deaths:935
KDR:1.312
Accuracy:21.848% C*
HSR:21.108% C+
MG-H1 Watchman
C++
Kills:1,213
Deaths:933
KDR:1.300
Accuracy:22.837% C+
HSR:26.298% C++
TMG-50
C+
Kills:830
Deaths:1,532
KDR:0.542
Accuracy:14.750% D*
HSR:22.892% C+
T9 CARV-S
C
Kills:339
Deaths:344
KDR:0.985
Accuracy:19.196% C--
HSR:22.714% C
Kills:44,366
Deaths (as Heavy Assault):45,855
Deaths (to Heavy Assaults):32,764
KDR:0.96753
Kill Difference:1,489
Playtime:2,040.056 hours
Usage:25%
Score:25.815m
Score/min:211
Accuracy (listed only):20.035%
HSR (listed only):21.764%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
C
Kills:4,687
Deaths:5,974
KDR:0.785
Accuracy:33.297% C
HSR:20.546% C
NS-7 PDW
C--
Kills:2,629
Deaths:2,927
KDR:0.898
Accuracy:21.424% D
HSR:14.644% C--
TSAR-42
C
Kills:2,563
Deaths:1,917
KDR:1.337
Accuracy:35.745% C
HSR:63.363% C-
SMG-46 Armistice
D
Kills:2,428
Deaths:4,517
KDR:0.538
Accuracy:18.139% D**
HSR:12.727% D
NS-357 Underboss
C--
Kills:1,463
Deaths:1,703
KDR:0.859
Accuracy:32.427% C--
HSR:15.243% D
PDW-16 Hailstorm
C
Kills:1,232
Deaths:1,089
KDR:1.131
Accuracy:21.106% C--
HSR:13.636% C
MKV Suppressed
C
Kills:1,170
Deaths:1,014
KDR:1.154
Accuracy:23.892% C
HSR:15.556% D
MG-S1 Jackal
B+
Kills:615
Deaths:518
KDR:1.187
Accuracy:29.567% B+
HSR:18.374% C
NSX Tomoe
C+
Kills:541
Deaths:477
KDR:1.134
Accuracy:29.032% C+
HSR:35.675% C+
NS-61 Emissary
C+
Kills:397
Deaths:304
KDR:1.306
Accuracy:22.311% D-
HSR:15.869% C+
RAMS .50M
D
Kills:278
Deaths:138
KDR:2.014
Accuracy:28.225% F
HSR:72.662% D
NSX Tengu
B*
Kills:271
Deaths:190
KDR:1.426
Accuracy:32.022% D
HSR:26.568% B*
NS-AM7 Archer
C+
Kills:225
Deaths:456
KDR:0.493
Accuracy:51.466% D--
HSR:17.333% C+
TX1 Repeater
C++
Kills:200
Deaths:616
KDR:0.325
Accuracy:16.827% D**
HSR:22% C++
Shuriken
B+
Kills:189
Deaths:185
KDR:1.022
Accuracy:20.323% F-
HSR:20.635% B+
Soldier Soaker
C+
Kills:83
Deaths:52
KDR:1.596
Accuracy:33.855% C+
HSR:9.639% D-
TX2 Emperor
D
Kills:82
Deaths:233
KDR:0.352
Accuracy:23.163% D
HSR:8.537% F
NS-30 Vandal
D
Kills:60
Deaths:96
KDR:0.625
Accuracy:24.256% D**
HSR:21.667% D
Kills:19,113
Deaths (as Infiltrator):22,406
Deaths (to Infiltrators):19,405
KDR:0.85303
Kill Difference:3,293
Playtime:505.334 hours
Usage:6%
Score:5.896m
Score/min:194
Accuracy (listed only):27.615%
HSR (listed only):23.593%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B++
Kills:11,229
Deaths:9,563
KDR:1.174
Accuracy:23.333% C+
HSR:26.236% B++
Cycler TRV
B+
Kills:7,994
Deaths:7,025
KDR:1.138
Accuracy:22.393% C+
HSR:22.354% B+
TORQ-9
C++
Kills:4,337
Deaths:3,744
KDR:1.158
Accuracy:23.513% C+
HSR:24.464% C++
NS-7 PDW
C--
Kills:2,629
Deaths:2,927
KDR:0.898
Accuracy:21.424% D
HSR:14.644% C--
SMG-46 Armistice
D
Kills:2,428
Deaths:4,517
KDR:0.538
Accuracy:18.139% D**
HSR:12.727% D
TAS-16 Blackjack
C
Kills:1,651
Deaths:1,931
KDR:0.855
Accuracy:56.014% C
HSR:12.841% C-
PDW-16 Hailstorm
C
Kills:1,232
Deaths:1,089
KDR:1.131
Accuracy:21.106% C--
HSR:13.636% C
T1 Cycler
C+
Kills:1,218
Deaths:1,128
KDR:1.080
Accuracy:21.373% C+
HSR:20.936% C+
NS Baron G5
C
Kills:1,202
Deaths:1,035
KDR:1.161
Accuracy:41.697% C
HSR:12.146% C--
NS-11A
C
Kills:1,192
Deaths:1,074
KDR:1.110
Accuracy:22.852% C
HSR:19.295% C
MKV Suppressed
C
Kills:1,170
Deaths:1,014
KDR:1.154
Accuracy:23.892% C
HSR:15.556% D
TRS-12 Uppercut
C**
Kills:1,168
Deaths:807
KDR:1.447
Accuracy:60.981% C**
HSR:14.726% C+
AS16 NightHawk
C**
Kills:706
Deaths:502
KDR:1.406
Accuracy:40.749% C++
HSR:15.298% C**
MG-S1 Jackal
B+
Kills:615
Deaths:518
KDR:1.187
Accuracy:29.567% B+
HSR:18.374% C
NSX Tengu
B*
Kills:271
Deaths:190
KDR:1.426
Accuracy:32.022% D
HSR:26.568% B*
Shuriken
B+
Kills:189
Deaths:185
KDR:1.022
Accuracy:20.323% F-
HSR:20.635% B+
TS4 Haymaker
C
Kills:125
Deaths:111
KDR:1.126
Accuracy:38.892% C
HSR:11.200% D
FA1 Barrage
C**
Kills:71
Deaths:142
KDR:0.500
Accuracy:25.710% D**
HSR:16.901% C**
Kills:39,427
Deaths (as Combat Medic):37,502
Deaths (to Combat Medics):15,063
KDR:1.05133
Kill Difference:1,925
Playtime:1,014.488 hours
Usage:13%
Score:18.305m
Score/min:301
Accuracy (listed only):30.221%
HSR (listed only):17.697%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C+
Kills:707
Deaths:1,064
KDR:0.664
Accuracy:10.304% D--
HSR:17.680% C+
M2 Mutilator
B++
Kills:400
Deaths:339
KDR:1.180
Accuracy:17.418% B++
HSR:14.750% D-
M3 Pounder HEG
C-
Kills:364
Deaths:712
KDR:0.511
Accuracy:34.865% C-
HSR:2.473% C-
M3 Pounder HEG
B+
Kills:192
Deaths:186
KDR:1.032
Accuracy:46.060% B+
HSR:1.042% D**
M6 Onslaught
C*
Kills:110
Deaths:64
KDR:1.719
Accuracy:17.854% C*
HSR:13.636% D*
MRC3 Mercy
B+
Kills:95
Deaths:67
KDR:1.418
Accuracy:18.852% B+
HSR:20% C+
M6 Onslaught
B++
Kills:81
Deaths:44
KDR:1.841
Accuracy:20.310% B++
HSR:19.753% C+
NS-10 Burster
S
Kills:75
Deaths:366
KDR:0.205
Accuracy:21.338% D--
HSR:21.333% S
MR1 Fracture
B+
Kills:63
Deaths:199
KDR:0.317
Accuracy:29.722% D
HSR:4.762% B+
Kills:2,087
Deaths (as MAX Suit):1,520.500
Deaths (to MAX Suits):7,137
KDR:1.37257
Kill Difference:566.500
Playtime:75.131 hours
Usage:1%
Score:1.138m
Score/min:252
Accuracy (listed only):24.080%
HSR (listed only):12.825%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B++
Kills:7,422
V. Kills:4,926 151%
Deaths:3,325
KDR:2.232
Accuracy:27.990% D
KPH:20.600 B++
VKPH:13.700 B+
M14 Banshee
B*
Kills:4,964
V. Kills:466 N/A
Deaths:741
KDR:6.699
Accuracy:29.833% C++
KPH:55.400 B+
VKPH:5.200 B*
M18 Needler
C**
Kills:3,935
V. Kills:3,377 116%
Deaths:2,019
KDR:1.949
Accuracy:25.327% D*
KPH:12.300 C+
VKPH:10.600 C**
Hellfire Rocket Pods
C
Kills:1,419
V. Kills:280 N/A
Deaths:316
KDR:4.491
Accuracy:40.503% D-
KPH:51.700 C-
VKPH:10.200 C
Hornet Missiles
B
Kills:863
V. Kills:563 153%
Deaths:111
KDR:7.775
Accuracy:63.252% B
KPH:67.200 C++
VKPH:43.800 B
Coyote Missiles
D
Kills:95
V. Kills:90 104%
Deaths:75
KDR:1.267
Accuracy:45.360% D*
KPH:16.100 D-
VKPH:15.200 D
Tomcat A2AM Pods
C
Kills:68
V. Kills:82 82%
Deaths:31
KDR:2.194
Accuracy:83.333% B+
KPH:28.600 D
VKPH:34.400 C
Kills:18,766 (16,321 + 0)
Deaths:6,618
KDR:2.836
VKDR:1.478
Vehicle Kills:9,784
Kill Difference:12,148
Playtime:818.568 hours
Usage:10%
Score:8.806m
Score/min:179
Piloting Accuracy:25.327%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:2,254
V. Kills:2,254 100%
Deaths:502
KDR:4.490
Accuracy:23.705% F
KPH:23.200 D
VKPH:23.200 C+
CAS30 Tank Buster
C+
Kills:1,654
V. Kills:1,440 115%
Deaths:1,366
KDR:1.211
Accuracy:43.483% C
KPH:7 C+
VKPH:6.100 C
AP30 Shredder
B+
Kills:326
V. Kills:416 78%
Deaths:81
KDR:4.025
Accuracy:27.920% C-
KPH:18.100 D
VKPH:23.100 B+
L105 Zephyr
C+
Kills:297
V. Kills:62 471%
Deaths:53
KDR:5.604
Accuracy:39.635% C
KPH:40.300 C-
VKPH:8.400 C+
Dual-75 Duster
B
Kills:79
V. Kills:12 N/A
Deaths:12
KDR:6.583
Accuracy:33.026% D
KPH:44.400 D-
VKPH:6.800 B
Kills:4,610 (1,654 + 2,956)
Deaths:2,014
KDR:2.289
VKDR:2.077
Vehicle Kills:4,184
Kill Difference:2,596
Playtime:360.592 hours
Usage:4%
Score:3.808m
Score/min:176
Piloting Accuracy:43.483%
Gunner Accuracy:33.026%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,745
V. Kills:1,222 143%
Deaths:463
KDR:3.769
Accuracy:56.560% C++
KPH:33.200 C*
VKPH:23.200 B*
L100 Python HEAT
D
Kills:596
V. Kills:257 231%
Deaths:509
KDR:1.171
Accuracy:50.396% C+
KPH:20.700 D
VKPH:8.900 D
L100 Python HESH
C+
Kills:284
V. Kills:40 N/A
Deaths:26
KDR:10.923
Accuracy:41.291% D
KPH:52.100 C+
VKPH:7.300 C+
C75 Viper
C
Kills:174
V. Kills:59 290%
Deaths:145
KDR:1.200
Accuracy:32.972% D
KPH:20.200 C--
VKPH:6.900 C
Skyguard
C--
Kills:124
V. Kills:92 133%
Deaths:48
KDR:2.583
Accuracy:28.147% C+
KPH:10.100 D
VKPH:7.500 C--
Kills:2,923 (2,923 + 0)
Deaths:1,191
KDR:2.454
VKDR:1.402
Vehicle Kills:1,670
Kill Difference:1,732
Playtime:107.767 hours
Usage:1%
Score:1.610m
Score/min:249
Driving Accuracy:28.147%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:4,851
V. Kills:2,922 166%
Deaths:1,062
KDR:4.568
Accuracy:41.579% C-
KPH:28.500 C+
VKPH:17.200 C+
E540 Halberd
B+
Kills:1,076
V. Kills:638 168%
Deaths:206
KDR:5.223
Accuracy:39.510% C+
KPH:24.800 C+
VKPH:14.700 B+
MR11 Gatekeeper
C++
Kills:660
V. Kills:678 97%
Deaths:177
KDR:3.729
Accuracy:39.964% C++
KPH:16.800 C-
VKPH:17.200 C++
G30 Vulcan
C*
Kills:495
V. Kills:346 143%
Deaths:150
KDR:3.300
Accuracy:30.786% C++
KPH:21.800 C+
VKPH:15.200 C*
P525 Marauder
B+
Kills:87
V. Kills:11 N/A
Deaths:13
KDR:6.692
Accuracy:16.694% D
KPH:41.300 D
VKPH:5.200 B+
P2-120 HESH
C+
Kills:76
V. Kills:25 292%
Deaths:25
KDR:3.040
Accuracy:36.739% D
KPH:24.800 D--
VKPH:8.200 C+
Kills:7,245 (4,927 + 2,318)
Deaths:1,633
KDR:4.437
VKDR:2.829
Vehicle Kills:4,620
Kill Difference:5,612
Playtime:280.734 hours
Usage:3%
Score:4.780m
Score/min:284
Driving Accuracy:36.739%
Gunner Accuracy:16.694%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:2,627
V. Kills:137 N/A
Deaths:219
KDR:11.995
Accuracy:32.512% C
KPH:107.900 C++
VKPH:5.600 C
G20 Vulcan-H
B+
Kills:2,054
V. Kills:1,564 131%
Deaths:527
KDR:3.898
Accuracy:48.820% C*
KPH:42.900 C+
VKPH:32.700 B+
MR11 Gatekeeper-H
C
Kills:381
V. Kills:422 90%
Deaths:120
KDR:3.175
Accuracy:48.875% C--
KPH:22 D
VKPH:24.300 C
E540 Halberd-H
C
Kills:303
V. Kills:150 201%
Deaths:82
KDR:3.695
Accuracy:54.700% C
KPH:33.600 C--
VKPH:16.600 D
M12 Kobalt-H
C
Kills:215
V. Kills:8 N/A
Deaths:18
KDR:11.944
Accuracy:16.801% D--
KPH:98.100 C
VKPH:3.700 C-
M40 Fury-H
C
Kills:143
V. Kills:22 N/A
Deaths:10
KDR:14.300
Accuracy:38.849% C
KPH:73.300 C
VKPH:11.300 C-
G40-F Ranger
C+
Kills:67
V. Kills:57 116%
Deaths:13
KDR:5.154
Accuracy:33.010% C+
KPH:20.500 D-
VKPH:17.400 C+
Kills:5,790 (0 + 5,790)
Deaths:989
KDR:5.854
VKDR:2.386
Vehicle Kills:2,360
Kill Difference:4,801
Playtime:106.005 hours
Usage:1%
Score:2.198m
Score/min:346
Driving Accuracy:N/A%
Gunner Accuracy:33.010%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,171
V. Kills:378 309%
Deaths:233
KDR:5.026
Accuracy:41.793% B++
KPH:46.500 C++
VKPH:15 A
M40 Fury
C++
Kills:399
V. Kills:101 391%
Deaths:78
KDR:5.115
Accuracy:37.899% C*
KPH:46 C
VKPH:11.600 C++
M20 Basilisk
C
Kills:245
V. Kills:109 223%
Deaths:168
KDR:1.458
Accuracy:36.371% C
KPH:15 C--
VKPH:6.700 C
M12 Kobalt
C
Kills:223
V. Kills:13 N/A
Deaths:33
KDR:6.758
Accuracy:15.085% C-
KPH:45 C--
VKPH:2.600 C
M12 Kobalt
C-
Kills:217
V. Kills:8 N/A
Deaths:28
KDR:7.750
Accuracy:15.182% C-
KPH:49.100 D
VKPH:1.800 D
M20 Basilisk
C*
Kills:172
V. Kills:100 170%
Deaths:111
KDR:1.550
Accuracy:37.782% C+
KPH:17.600 C
VKPH:10.200 C*
M60-G Bulldog
B
Kills:166
V. Kills:60 272%
Deaths:96
KDR:1.729
Accuracy:37.623% C**
KPH:20.700 C--
VKPH:7.500 B
G30 Walker
C+
Kills:75
V. Kills:73 101%
Deaths:43
KDR:1.744
Accuracy:26.126% D
KPH:9.700 D-
VKPH:9.500 C+
Kills:2,668 (0 + 2,668)
Deaths:790
KDR:3.377
VKDR:1.066
Vehicle Kills:842
Kill Difference:1,878
Playtime:85.022 hours
Usage:1%
Score:1.345m
Score/min:264
Driving Accuracy:N/A%
Gunner Accuracy:26.126%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:69
V. Kills:3 N/A
Deaths:44
KDR:1.568
Accuracy:24.070% F-
KPH:28.300 D
VKPH:1.200 C--
M40 Fury-F
D
Kills:68
V. Kills:21 309%
Deaths:118
KDR:0.576
Accuracy:37.677% D--
KPH:10.900 D
VKPH:3.400 D
Kills:137 (137 + 0)
Deaths:162
KDR:0.846
VKDR:0.148
Vehicle Kills:24
Kill Difference:25
Playtime:8.704 hours
Usage:0%
Score:0.049m
Score/min:94
Driving Accuracy:37.677%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:445
V. Kills:28 N/A
Deaths:29
KDR:15.345
Accuracy:29.614% D
KPH:69 C+
VKPH:4.300 D
M20 Wyvern
D
Kills:234
V. Kills:197 118%
Deaths:84
KDR:2.786
Accuracy:33.908% D
KPH:12 D--
VKPH:10.100 D
Pelter Rocket Pod
C+
Kills:161
V. Kills:56 282%
Deaths:7
KDR:23
Accuracy:43.458% D
KPH:50.800 C
VKPH:17.700 C+
VLG Missile Launcher
D
Kills:52
V. Kills:34 149%
Deaths:17
KDR:3.059
Accuracy:53.165% C+
KPH:28.200 D*
VKPH:18.500 D
Kills:892 (0 + 892)
Deaths:137
KDR:6.511
VKDR:2.299
Vehicle Kills:315
Kill Difference:755
Playtime:30.933 hours
Usage:0%
Score:0.329m
Score/min:177
Piloting Accuracy:N/A%
Gunner Accuracy:53.165%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 14,73814,56115,4200.944C0.3020.031%C-22.581%C+28.5CN/A85510.7h11.7C**58.4C++
TAR 11,40311,2299,5631.174C+0.0723.333%C+26.236%B++39.1B+N/A103287.2h11.4B++48.9B+
T9A "Butcher" 8,3068,2215,8461.406C0.1621.5%D24.073%C-40.3DN/A104204.1h10.2B+47.6C++
NS-15M2 8,1898,1158,9440.907C0.3420.809%D18.053%D--24.6DN/A75330.2h12.5C++59.9C+
Cycler TRV 8,0927,9947,0251.138C+0.1022.393%C+22.354%B+30.7C++N/A78260.8h11B*49B+
M18 Rotary 12,3487,4223,3252.232C**0.9927.99%DN/A20.6B++13.7B+175360.3h81.9B++292.7B+
LC2 Lynx 7,0056,8789,3960.732C0.5121.553%C16.865%D9.8D-N/A30699.5h15C++69.7C++
M14 Banshee 5,4304,9647416.699C++5.4629.833%C++1.027%C+55.3B+5.2B*18289.7h27.1C+90.7C++
P2-120 AP 7,7734,8511,0624.568C3.3341.579%C-2.474%C28.5C+17.2C+307170.1h6.5B15.6C*
NS-44 Commissioner 4,7064,6875,9740.785C+0.4633.297%C20.546%C28.5C+N/A82164.5h3.3B++10B
TORQ-9 4,3884,3373,7441.158C+0.0823.513%C+24.464%C++30.4C+N/A82142.6h12.5B*53.2B+
C-4 ARX 5,6844,2532,8251.505C0.2624.287%DN/A93.9C31.6C+55145.3h1.6D-6.5D--
Tank Mine 7,2114,1782,0931.996C0.7522.855%D-N/A77.9D56.6C83753.6h1.9C++8.3D--
T7 Mini-Chaingun 4,2344,1647,2980.571D0.6714.677%C--10.014%D16.3D-N/A57255.3h16C+108.7C+
M18 Needler 7,3123,9352,0191.949C++0.7125.327%D*1.169%D12.3C+10.6C**152320h110.6B+436.7C**
T9 CARV 3,1393,1222,5431.228C++0.0121.236%B+24.023%C*36.9B+N/A14684.5h10.5B**49.6B++
NS-7 PDW 2,6472,6292,9270.898C+0.3421.424%D14.644%C--17.9C-N/A52146.8h13.5B+63.2C++
P525 Marauder-H 2,7642,62721911.995C+10.7532.512%CN/A108.1C++5.6C26524.3h6.2B19.2C*
TSAR-42 2,5772,5631,9171.337C0.0935.745%C63.363%C-28.4CN/A9590.2h2.2C**6.1C*
NS Decimator 3,6922,4883,2150.774C0.4754.448%D1.688%C24D11.6C--188103.8h5.3C9.7C-
SMG-46 Armistice 2,4642,4284,5170.538C--0.7018.139%D**12.727%D10.8D-N/A37223.8h15.8C+87.3D
Claymore 2,3702,3673117.611C*6.3723.537%D--N/A122.6CN/A33819.3h1.1B*4.8C
C150 Dalton 4,5082,2545024.49C3.2523.705%FN/A23.2D23.2C+34397h3.8B+16D
G20 Vulcan-H 3,6182,0545273.898C+2.6648.82%C*2.726%C+42.9C+32.7B+42947.9h104.7C+214.4C*
L100 Python AP 2,9671,7454633.769C+2.5356.56%C++1.891%C--33.2C*23.2B*29052.6h6C++10.6C*
CAS30 Tank Buster 3,0941,6541,3661.211C+0.0343.483%C1.572%B+7C+6.1C90236.5h57.3C++131.7C++
TAS-16 Blackjack 1,6671,6511,9310.855C0.3956.014%C12.841%C-20.5DN/A6380.6h3.1D5.5C
Sticky Grenade 1,5461,54011540N/A1,538.7642.488%D*N/A733.3C--2.9D--21942.1h2C**4.7C+
NS-357 Underboss 1,4691,4631,7030.859C+0.3832.427%C--15.243%D28.6CN/A7951.1h3.7B+11.3C**
C-4 2,1231,4351,8540.774C-0.4724.613%C+N/A45D-21.6C--57231.9h2.1D--8.6D
Hellfire Rocket Pods 1,6991,4193164.491C3.2540.503%D-N/A51.6C-10.2C28927.5h23.3C+57.4C+
NSX Naginata 1,3301,3139101.443C++0.2022.628%C++31.15%B+41.9C+N/A12531.3h9.4B*41.5B+
T32 Bull 1,2661,2611,1501.097C0.1520.871%C--16.495%D--26.7C--N/A8247.2h11.7B55.8C++
Auraxium Chainblade 1,2781,23565,9290.019C1.2229.118%C+N/A0.5CN/A12730.9h1.9B+6.4C**
PDW-16 Hailstorm 1,2431,2321,0891.131C++0.1121.106%C--13.636%C23.6C+N/A6952.2h12.8B+60.8C**
T16 Rhino 1,2361,2279351.312C++0.0721.848%C*21.108%C+27.1CN/A9945.3h10.8B*49.6B+
T1 Cycler 1,2361,2181,1281.08C++0.1621.373%C+20.936%C+27.3C*N/A14544.6h11B**51.7B++
MG-H1 Watchman 1,2251,2139331.3C+0.0622.837%C+26.298%C++45.3C*N/A11826.8h12.9B+56.3B+
NS Baron G5 1,2121,2021,0351.161C++0.0841.697%C12.146%C--30.9C+N/A9138.9h4.4C**10.6C+
NS-11A 1,2061,1921,0741.11C+0.1322.852%C19.295%C28.4C+N/A8841.9h11.5B*50.5B+
M40 Fury 1,5491,1712335.026C3.7841.793%B++1.366%C46.5C++15A32825.2h19.7D47.2C+
MKV Suppressed 1,1781,1701,0141.154C++0.0923.892%C15.556%D24.9CN/A7046.9h13.4B56.3C++
TRS-12 Uppercut 1,1781,1688071.447C*0.2060.981%C**14.726%C+55.9B++N/A16520.9h2.4B+4B
E540 Halberd 1,7141,0762065.223C+3.9839.51%C+2.045%D24.8C+14.7B+24343.4h6.1C+15.4C+
LC3 Jaguar 1,0059791,6070.609C-0.6318.853%D--20.735%C++7.5D--N/A32129.8h13.8C+73.3C
Hornet Missiles 1,4268631117.775B6.5363.252%B1.391%C+67.4C++44B57512.8h10.9C++17.2C**
TMG-50 8438301,5320.542D0.7014.75%D*22.892%C+15D-N/A7455.3h11.8C++80C-
NS-11C 8257981,0170.785C0.4619.737%D-14.912%D6.3D--N/A24127.5h13.1B+66.5C+
M2 Mutilator 7347071,0640.664D0.5810.304%D--17.68%C+16.3D-N/A6243.3h22D*214D-
AS16 NightHawk 7167065021.406C*0.1640.749%C++15.298%C**49.7B++N/A14714.2h4.6C++11.2C**
MR11 Gatekeeper 1,3386601773.729C+2.4939.964%C++1.212%D16.8C-17.2C++21939.4h57.8C144.7C+
MG-S1 Jackal 6286155181.187C++0.0629.567%B+18.374%C35.3C++N/A9517.4h10.3C**34.8B+
Frag Grenade 6126081608N/A606.7641.119%C--N/A337.8D2.2D--17271.8h4.3C10.4C
L100 Python HEAT 8535965091.171D0.0750.396%C+1.846%C--20.7D8.9D15728.8h7.2C14.2C
Anti-Vehicle Grenade 7895881588N/A586.7638.425%D**N/A154.7D--52.9C--13993.8h8.6D*22.4F
T2 Striker 1,3945451,3170.414C0.8345.277%DN/A8D12.4C*17368.3h64.4D*142.2D--
NSX Tomoe 5455414771.134C0.1129.032%C+35.675%C+34.9C+N/A11315.5h13.3B45.9C**
G30 Vulcan 8414951503.3C+2.0630.786%C++1.818%D-21.8C+15.2C*27422.7h100.7C+327C**
ASP-30 Grounder 7734682,2530.208D-1.0351.66%D**2.35%C7.9D--5.2D-10159.2h9.8D19.1D**
Ripper 4554544,8160.094C++1.1524.289%C+11.454%D1.9CN/A5237.1h1.3B+5.5C+
CAS 14-E 4734452915.345C+14.1029.614%D1.124%D69.5C+4.4D1886.4h20.9B*70.6B+
Xiphos Anti-Personnel Phalanx Tower 4174062203M++201.7627.424%C+N/A812M+22A**25040.5h2.7B+9.8B+
M2 Mutilator 4054003391.18C0.0617.418%B++14.75%D-27.2C++N/A11814.7h19.2C-109.9B
M40 Fury 500399785.115C3.8737.899%C*1.003%D-45.9C11.6C++4128.7h16.9D44.5C+
Hunter QCX 4153994590.869C**0.3752.183%B+28.321%C++9.3C--N/A4143.1h6.4C++12.2C*
NS-61 Emissary 4023973041.306B++0.0622.311%D-15.869%C+23.8C+N/A7316.7h10.2B+45.7B
MR11 Gatekeeper-H 8033811203.175C1.9348.875%C--N/A21.9D24.3C30117.4h59.2C++121.2C+
M3 Pounder HEG 4383647120.511D0.7334.865%C-2.473%C-12.3D2.5C--10629.5h16.1C*46.1C++
NSX Tanto 3563473071.13C+0.1125.436%C+27.666%B16.4DN/A5121.1h10.4B++41B
M12 Kobalt 3583461621.625C20.3819.094%C-16.763%C82.4C-2.9C1984.2h17.5C++91.6C+
M9 SKEP Launcher 6323451,0800.319C-0.9270.235%B2.319%C+14.1C11.7C*19324.5h10.2C14.5C+
T9 CARV-S 3423393440.985C0.2619.196%C--22.714%C29C--N/A13611.7h12.1C++63C+
AP30 Shredder 742326814.025C2.7827.92%C-2.147%C+18.1D23.1B+35618h119.2D427D
M60-A Bulldog 386314803.925C2.6831.006%DN/A22.8D5.2C17313.8h7.4D--23.9D-
E540 Halberd-H 453303823.695D2.4554.7%CN/A33.7C--16.7D2709h7C+12.8C
L105 Zephyr 359297535.604C-4.3639.635%CN/A40.1C-8.4C+2957.4h7C17.7C
L100 Python HESH 3242842610.923C+9.6841.291%D2.113%B+52.6C+7.4C+2405.4h3.1B7.4C++
RAMS .50M 2792781382.014C0.7728.225%F72.662%D19.6DN/A7514.2h2.6C--9.3D--
NSX Tengu 2742711901.426C*0.1832.022%D26.568%B*37.6C+N/A1027.2h10.4B++32.4B
M20 Basilisk 3542451681.458D0.2236.371%C6.531%C**15C--6.7C21016.3h117.4C--322.7C
NS Annihilator 5542436210.391C--0.8582.744%B+N/A7.9D10.2B+17430.6h14D17C--
M20 Wyvern 431234842.786D1.5433.908%D3.846%C++12D--10.1D15919.5h111D--327.5D*
NS-AM7 Archer 2882254560.493C+0.7551.466%D--17.333%C+5.4C1.5D5241.8h13.9B+27B+
M60-A Bulldog 259223268.577C7.3340.261%D4.933%A++27.2C4.4C*1518.2h5.8C++14.4C+
M12 Kobalt 236223336.758C--5.5215.085%C-17.04%C44.6D2.6C1795h21.7C--144.1C+
M12 Kobalt 225217287.75C-6.5115.182%C-21.198%B+49.3D1.8D1944.4h23.9D--157.6C-
M12 Kobalt-H 2232151811.944C10.7016.801%D--23.256%A97.7C3.6C-2892.2h14.7C*87.2C+
TX1 Repeater 2012006160.325C--0.9216.827%D**22%C++8.3D--N/A6524h14.3C+84.8D
M3 Pounder HEG 2201921861.032C0.2146.06%B+1.042%D**18.8C+2.7D15910.2h17C*36.9B+
Shuriken 1901891851.022C0.2220.323%F-20.635%B+14.5D*N/A5013h14.1C69.4D*
C75 Viper 2331741451.2D0.0432.972%D1.149%C-20.2C--6.9C3658.6h13.5C++40.8C+
M20 Basilisk 2721721111.55D0.3137.782%C+2.907%D--17.6C10.2C*2479.8h117.5C311C
The Slasher 1761714,4480.038C1.2014.259%D**2.339%D--1CN/A3179.8h1.8B++12.5C+
MANA Anti-Vehicle Turret 3941691700.994C0.2555.732%C*3.55%C+23.5D31.3C**5467.2h13.5D24.3C-
M20 Basilisk 298167305.567C-4.3248.437%C-4.192%C+30.9C--24.3B3535.4h132.5C+273.6C
M60-G Bulldog 226166961.729D0.4937.623%C**1.807%D20.8C--7.5B1668h11.3D*30C
M40 Fury 2001651610.313C9.0747.324%CN/A66C-14C--2522.5h15C+31.6C+
Spear Anti-Vehicle Phalanx Turret 266163315.258C4.0245.698%C*3.067%D39.8C++25.1B+6464.1h8.3C++18.1B
Pelter Rocket Pod 217161723B++21.7643.458%DN/A50.3C17.5C+2193.2h18B+41.5C**
Rocklet Rifle 2751492430.613C+0.6341.74%D*N/A21.6D18.3D3366.9h34.8C**83.4C
M40 Fury-H 1651431014.3C*13.0638.849%CN/A75.3C11.6C-2961.9h9.1C++23.5C+
Hyena Missile Launcher 239138721.917C**0.6730.017%C--N/A11D8C-22212.6h42.9C142.8C
Chainblade 15113546,0400.003D1.2422.357%D2.963%D0.1D-N/A01708.6h2.2B+9.8C*
TS4 Haymaker 1261251111.126C+0.1238.892%C11.2%D34.7C*N/A1373.6h5.4D13.9C
Skyguard 216124482.583C+1.3428.147%C+N/A10.1D7.5C--21212.3h163.8D582D
MG-C1 Kindred 1261231320.932C0.3122.653%D20.325%C-9.3D--N/A2613.2h9.7B+43C*
Orbital Strike Uplink 1751211121N/A119.76700%UN/A403.3U180U20960.3h2.8T*0.4T*
NSX Masamune 1881171540.76C+0.4854.659%CN/A25.4C15.4C*1954.6h9B+16.4B+
NS-TMC-01 "His Regards" 1271137,4090.015C1.2319.361%C-N/A0.3C-N/A1434.3h1.8B+9.1B
M6 Onslaught 113110641.719C0.4817.854%C*13.636%D*27.5CN/A1034h24.4D**136.5C+
NSX-P Tanto 101981010.97C+0.2722.23%D29.592%B+15.6DN/A586.3h10B**45B+
Coyote Missiles 18595751.267D0.0245.36%D*N/A16.1D-15.3D2755.9h71.2F157F-
MRC3 Mercy 9695671.418C0.1818.852%B+20%C+25.7C+N/A1573.7h21.3C113C**
P525 Marauder 9887136.692D5.4516.694%DN/A41.4D5.2B+1172.1h7.1C42.6C
Soldier Soaker 8683521.596B+0.3533.855%C+9.639%D-33.2C--1.2B712.5h6C++17.7C**
MANA Anti-Personnel Turret 8383930.892N/A0.3514.611%UN/A830UN/A3886000.1h27.5T*188.1T*
TX2 Emperor 85822330.352D0.8923.163%D8.537%F7D*N/A3711.7h9.3C++40.3C+
Hoplon Anti-Aircraft Phalanx Tower 18882182S80.7624.737%CN/A410S530S44580.2h6.9B++27.8B+
M6 Onslaught 8181441.841C+0.6020.31%B++19.753%C+33.8C++N/A1412.4h19.8C+97.3B+
Dual-75 Duster 9179126.583C-5.3433.026%D1.266%B*43.9D-6.7C**2321.8h6.3C19.2C
Spear Anti-Vehicle Phalanx Tower 1827798.556D7.3158.444%B**2.597%D33.5C45.7B**5492.3h12.6D21.5C+
P2-120 HESH 10176253.04D1.8036.739%D1.316%B+24.5D--8.1C+5933.1h7.6F-20.7D**
A30 Walker 15575431.744C0.5025.744%CN/A7.1C--7.6C14310.5h199.6C+775.2C+
G30 Walker 14875431.744D0.5026.126%D2.667%D9.7D-9.5C+2147.7h269.4D-1031.1D
NS-10 Burster 95753660.205D--1.0421.338%D--21.333%S3.7D1F5020.2h125.6B++588.6C+
Aspis Anti-Aircraft Phalanx Turret 17374126.167B**4.9223.449%C-N/A11.9C++16B**3356.2h160.1C+682.8C+
FA1 Barrage 72711420.5C0.7425.71%D**16.901%C**15.8DN/A3024.5h4.3B+16.9C
TRAC-5 73693270.211D1.0312.594%F-20.29%C*3.1D*N/A21322.2h22.5D*178.5F-
S12 Renegade 7269441.568C0.3324.07%F-7.246%B+28.8D1.3C-832.4h3.4C+14D**
M40 Fury-F 89681180.576D0.6737.677%D--N/A10.8D3.3D986.3h14.5C38.4D
Tomcat A2AM Pods 15068312.194D0.9583.333%B+N/A28.3D34.2C7752.4h9.9D11.9C
G40-F Ranger 12467135.154C--3.9133.01%C+N/A20.3D-17.3C+2343.3h91.4C-276.9C+
A30 Walker 12563790.797C--0.4518.663%D3.175%B++6.1D6D13310.3h212.9D1141D-
MR1 Fracture 110631990.317D0.9329.722%D4.762%B+5.2D-3.9C-9412.1h50C*168.3C+
ML-7 92614000.153D-1.0936.944%F--3.279%C*7.4D**3.8D**7128.2h7.5C20.3D**
NS-30 Vandal 6060960.625D0.6224.256%D**21.667%D10.9D*N/A835.5h8.3F34.2F-
VLG Missile Launcher 8652173.059D1.8253.165%C+N/A28.9D*18.9D2571.8h8.9D*16.7D-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret531,9923.4h
Nano-Armor Kit1,8182,754,383209.9h
Spawn Beacon36016,41314.7h
Skywall Shield Emitter44312.1h
Structure Shield Module06522.6h
Repair Module39754.1h
Cortium Silo02090.9h
Turret AI Module49774.8h
Reinforcements Module0570.1h
Nanite Revive Grenade017,6684.9h
Nanite Healing Grenade01060h
Medical Applicator1,613593,87143.2h
Blast Wall14714h
Spitfire Auto-Turret162,2982.2h
Restoration Kit112150.2h
Motion Spotter4510,1786.4h
Hoplon Anti-Aircraft Phalanx Tower34432.6h
Xiphos Anti-Personnel Tower35783.1h
Sunderer Garage02302.6h
Bunker11000.9h
Rampart Wall101,15213h
Welding Device746,9075.2h
Spear Anti-Vehicle Tower54842.6h
Smoke Grenade01890.1h
Shield Recharging Field93250.3h
Recon Detection Device384,2786.8h
Ammunition Package2675,9988.3h
Medical Kit90420,92118h
Anti-Infantry MANA Turret294011.4h
Flail Targeting Dart274393.1h
Pain Spire0820.4h
Nano-Repair Grenade01,2470.3h
Solid Wall12082h
WLT-Howler Mining Laser1544,4878.3h
Orbital Strike Target Designator151301.6h
Light Air Terminal1580.8h
Vehicle Ammo Dispenser0500.2h
Vehicle Gate22913h
Hardlight Barrier7910.1h
Pillbox0520.5h
Alarm Module1840.1h
Infantry Tower01521.8h
Vehicle Ramp1601.1h
Elysium Spawn Tube01080.4h
Spear Anti-Vehicle Turret0650.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.52s
Server spent 2.86s on queries, 2.34s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.