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Commissar Consul Ic3Tank[HIP] Ic3Tank
TR BR 78

KDR: 3.23

Score: 56.7m

Last Seen: Oct 22nd, 2019 6:28 PM
- OFFLINE - 67.8 hour(s)

Prestige 1, Battle Rank 78 - Terran Republic on Cobalt
Level Progress (to 79): 28%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee Hellfire Rocket Pods MSW-R TSAR-42 LC3 Jaguar S12 Renegade T9 CARV C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,618,343 MLG Score: 2093
Fun Score: N/A
Cheeseburgers Flipped: 801TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.833%26.572%76648117155,5442.640930.593

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.337%1.494A+0.87B*-1.069D*HEAD ++ (~12.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.20.554B+9.60.33C**23.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.105%1.475%10005121411,662122829669.48902393%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.228%-0.77D--0.084C+0.406

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.40.428B27.80.476B+64.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.297%3.695%574812116,522152213724.28515475%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.729%-0.263C0.734B++0.992

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.50.623B+5.60.555B+9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.348%3.931%6901312066,538120512665.42123516%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.51%0.024C+-0.214C0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.60.822B++7.90.805B++13.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.64%84.015%690712128,577183484.67666

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.413%1.448A1.1B**0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.591B+1.80.432B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.443%18.869%690412153,5351543162.28951

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.813%1.914A++0.834B++0.597

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.715B++2.40.501B+1.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
56.7m197.4%426 (25.6k)378 (22.7k)3.23431129,00739,8873.4673778 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1219768324.149%20.561%49703:4664

8% Combat Medic31% Engineer17% Heavy Assault17% Infiltrator22% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 6th, 2013 8:48 AMNov 8th, 2014 2:38 PMOct 23rd, 2019 5:42 AM (20d) (PST)Oct 22nd, 2019 5:06 PM (21d) (PST)Oct 22nd, 2019 2:28 PM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7862005860.8600.2660.1771.8220.0632093

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,16411,98435,180521611109422,674

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2499h/104.1d 9,296 26,525 32,224 273.2k 3,490 8,582 9,406 117.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:3,814
Deaths:1,218
KDR:3.131
Accuracy:27.743% B**
HSR:34.557% A
T9 CARV
B**
Kills:2,480
Deaths:1,030
KDR:2.408
Accuracy:24.503% B**
HSR:29.960% B**
T9A "Butcher"
B*
Kills:1,825
Deaths:498
KDR:3.665
Accuracy:28.624% B*
HSR:31.836% B+
NS-15M2
B*
Kills:1,534
Deaths:332
KDR:4.620
Accuracy:28.698% B*
HSR:25.293% C+
NS-15MP
C*
Kills:1,291
Deaths:265
KDR:4.872
Accuracy:29.247% C*
HSR:28.970% C+
T16 Rhino
B**
Kills:1,287
Deaths:394
KDR:3.267
Accuracy:26.569% B**
HSR:24.320% B
NSX Naginata
A**
Kills:1,229
Deaths:378
KDR:3.251
Accuracy:28.870% A
HSR:46.135% A**
NSX-P Naginata
B**
Kills:1,187
Deaths:403
KDR:2.945
Accuracy:28.778% B**
HSR:36.731% B**
TMG-50
A+
Kills:1,176
Deaths:302
KDR:3.894
Accuracy:29.515% A+
HSR:31.803% A
T9 CARV-S
B*
Kills:1,161
Deaths:307
KDR:3.782
Accuracy:26.180% B*
HSR:26.184% C*
NS-15M AE
B++
Kills:1,159
Deaths:218
KDR:5.317
Accuracy:29.571% B++
HSR:23.986% C
T32 Bull
A+
Kills:372
Deaths:110
KDR:3.382
Accuracy:31.367% A+
HSR:26.344% C*
Kills:18,515
Deaths (as Heavy Assault):5,455
Deaths (to Heavy Assaults):11,237
KDR:3.39413
Kill Difference:13,060
Playtime:435.046 hours
Usage:17%
Score:12.255m
Score/min:469
Accuracy (listed only):28.305%
HSR (listed only):30.510%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:2,515
Deaths:1,275
KDR:1.973
Accuracy:26.559% B+
HSR:19.722% C+
LC2 Lynx
A+
Kills:2,096
Deaths:786
KDR:2.667
Accuracy:30.373% A+
HSR:28.387% B**
TRAC-5 S
B+
Kills:1,785
Deaths:1,185
KDR:1.506
Accuracy:25.376% B+
HSR:9.300% D*
SMG-46 Armistice
B+
Kills:1,753
Deaths:749
KDR:2.340
Accuracy:28.852% B+
HSR:15.003% C
NS-11C
B**
Kills:1,578
Deaths:537
KDR:2.939
Accuracy:30.010% B**
HSR:20.342% C++
TAS-16 Blackjack
B*
Kills:1,480
Deaths:733
KDR:2.019
Accuracy:70.128% B*
HSR:14.527% C+
NS-7 PDW
B*
Kills:1,393
Deaths:670
KDR:2.079
Accuracy:29.374% B*
HSR:18.019% C+
MKV Suppressed
B+
Kills:1,381
Deaths:489
KDR:2.824
Accuracy:28.903% B+
HSR:22.013% B
TRS-12 Uppercut
A+
Kills:1,321
Deaths:584
KDR:2.262
Accuracy:75.027% A+
HSR:22.634% A
TRAC-5
C++
Kills:1,290
Deaths:986
KDR:1.308
Accuracy:22.032% C++
HSR:16.434% C--
NS-11CP
B+
Kills:1,215
Deaths:329
KDR:3.693
Accuracy:30.718% B+
HSR:21.070% C
PDW-16 Hailstorm
B**
Kills:1,193
Deaths:351
KDR:3.399
Accuracy:30.099% B**
HSR:16.765% C++
HC1 Cougar
B+
Kills:1,193
Deaths:487
KDR:2.450
Accuracy:27.548% B+
HSR:18.189% D
NSX-P Tanto
B**
Kills:1,182
Deaths:332
KDR:3.560
Accuracy:31.120% B**
HSR:29.611% B+
T5 AMC
B*
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:27.745% B*
HSR:18.868% C
NS Baron G5AE
A
Kills:1,160
Deaths:308
KDR:3.766
Accuracy:59.251% A
HSR:15.517% C+
PS1-AV Suppressor
B**
Kills:1,137
Deaths:402
KDR:2.828
Accuracy:30.119% C++
HSR:31.398% B**
FA1 Barrage
A++
Kills:555
Deaths:262
KDR:2.118
Accuracy:55.864% A++
HSR:23.063% A+
Shuriken
B++
Kills:503
Deaths:186
KDR:2.704
Accuracy:30.169% B++
HSR:22.863% B++
NSX Tanto
B++
Kills:314
Deaths:98
KDR:3.204
Accuracy:29.864% B++
HSR:28.662% B+
NSX Tengu
A
Kills:302
Deaths:101
KDR:2.990
Accuracy:41.801% B*
HSR:28.808% A
NS Baron G5
A
Kills:280
Deaths:131
KDR:2.137
Accuracy:56.256% A
HSR:17.143% B+
The Little Helper
B*
Kills:273
Deaths:117
KDR:2.333
Accuracy:53.179% B+
HSR:20.513% B*
TS4 Haymaker
C*
Kills:179
Deaths:77
KDR:2.325
Accuracy:45.136% C*
HSR:13.967% C++
TRAC-Shot
B*
Kills:173
Deaths:138
KDR:1.254
Accuracy:27.773% B+
HSR:23.121% B*
NSX-P Tengu
B*
Kills:55
Deaths:26
KDR:2.115
Accuracy:37.947% B+
HSR:27.273% B*
Kills:27,472
Deaths (as Light Assault):11,851
Deaths (to Light Assaults):8,040
KDR:2.31812
Kill Difference:15,621
Playtime:552.329 hours
Usage:22%
Score:13.573m
Score/min:410
Accuracy (listed only):37.739%
HSR (listed only):20.893%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:2,515
Deaths:1,275
KDR:1.973
Accuracy:26.559% B+
HSR:19.722% C+
LC2 Lynx
A+
Kills:2,096
Deaths:786
KDR:2.667
Accuracy:30.373% A+
HSR:28.387% B**
TRAC-5 S
B+
Kills:1,785
Deaths:1,185
KDR:1.506
Accuracy:25.376% B+
HSR:9.300% D*
NS-11C
B**
Kills:1,578
Deaths:537
KDR:2.939
Accuracy:30.010% B**
HSR:20.342% C++
TAS-16 Blackjack
B*
Kills:1,480
Deaths:733
KDR:2.019
Accuracy:70.128% B*
HSR:14.527% C+
TRS-12 Uppercut
A+
Kills:1,321
Deaths:584
KDR:2.262
Accuracy:75.027% A+
HSR:22.634% A
TRAC-5
C++
Kills:1,290
Deaths:986
KDR:1.308
Accuracy:22.032% C++
HSR:16.434% C--
NS-11CP
B+
Kills:1,215
Deaths:329
KDR:3.693
Accuracy:30.718% B+
HSR:21.070% C
HC1 Cougar
B+
Kills:1,193
Deaths:487
KDR:2.450
Accuracy:27.548% B+
HSR:18.189% D
NSX-P Tanto
B**
Kills:1,182
Deaths:332
KDR:3.560
Accuracy:31.120% B**
HSR:29.611% B+
T5 AMC
B*
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:27.745% B*
HSR:18.868% C
NS Baron G5AE
A
Kills:1,160
Deaths:308
KDR:3.766
Accuracy:59.251% A
HSR:15.517% C+
AMR-66
A**
Kills:614
Deaths:184
KDR:3.337
Accuracy:41.753% A**
HSR:33.388% A
FA1 Barrage
A++
Kills:555
Deaths:262
KDR:2.118
Accuracy:55.864% A++
HSR:23.063% A+
NSX Tanto
B++
Kills:314
Deaths:98
KDR:3.204
Accuracy:29.864% B++
HSR:28.662% B+
NS Baron G5
A
Kills:280
Deaths:131
KDR:2.137
Accuracy:56.256% A
HSR:17.143% B+
The Little Helper
B*
Kills:273
Deaths:117
KDR:2.333
Accuracy:53.179% B+
HSR:20.513% B*
TS4 Haymaker
C*
Kills:179
Deaths:77
KDR:2.325
Accuracy:45.136% C*
HSR:13.967% C++
TRAC-Shot
B*
Kills:173
Deaths:138
KDR:1.254
Accuracy:27.773% B+
HSR:23.121% B*
Kills:20,369
Deaths (as Engineer):9,061
Deaths (to Engineers):7,335
KDR:2.24799
Kill Difference:11,308
Playtime:780.403 hours
Usage:31%
Score:14.549m
Score/min:311
Accuracy (listed only):40.300%
HSR (listed only):20.761%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:2,792
Deaths:530
KDR:5.268
Accuracy:48.033% A+
HSR:82.020% A+
SMG-46 Armistice
B+
Kills:1,753
Deaths:749
KDR:2.340
Accuracy:28.852% B+
HSR:15.003% C
NS-7 PDW
B*
Kills:1,393
Deaths:670
KDR:2.079
Accuracy:29.374% B*
HSR:18.019% C+
MKV Suppressed
B+
Kills:1,381
Deaths:489
KDR:2.824
Accuracy:28.903% B+
HSR:22.013% B
NSX Daimyo
B**
Kills:1,374
Deaths:240
KDR:5.725
Accuracy:46.130% B++
HSR:98.035% B**
M77-B
B*
Kills:1,227
Deaths:277
KDR:4.430
Accuracy:43.321% B*
HSR:80.114% B+
RAMS .50M
B*
Kills:1,225
Deaths:114
KDR:10.746
Accuracy:42.700% B+
HSR:84.653% B*
SR-7
B*
Kills:1,204
Deaths:167
KDR:7.210
Accuracy:46.504% B*
HSR:84.136% B++
PDW-16 Hailstorm
B**
Kills:1,193
Deaths:351
KDR:3.399
Accuracy:30.099% B**
HSR:16.765% C++
NS-44 Commissioner
B*
Kills:1,191
Deaths:762
KDR:1.563
Accuracy:43.096% B*
HSR:18.304% D
NS-44L Blackhand
B*
Kills:1,190
Deaths:516
KDR:2.306
Accuracy:48.454% B*
HSR:49.328% B+
NSX Tomoe
A++
Kills:1,180
Deaths:356
KDR:3.315
Accuracy:31.185% B+
HSR:53.814% A++
TS2 Inquisitor
A
Kills:1,172
Deaths:489
KDR:2.397
Accuracy:32.752% B++
HSR:27.474% A
NS-357 Underboss
B**
Kills:1,166
Deaths:577
KDR:2.021
Accuracy:45.963% B**
HSR:21.269% C+
KSR-35
A++
Kills:1,158
Deaths:374
KDR:3.096
Accuracy:46.848% A++
HSR:30.397% C*
TX1 Repeater
B++
Kills:1,153
Deaths:899
KDR:1.283
Accuracy:27.225% B+
HSR:25.585% B++
PS1-AV Suppressor
B**
Kills:1,137
Deaths:402
KDR:2.828
Accuracy:30.119% C++
HSR:31.398% B**
NS-30 Vandal
B**
Kills:986
Deaths:297
KDR:3.320
Accuracy:39.141% B**
HSR:22.718% C--
NS-44P Commissioner
A
Kills:698
Deaths:258
KDR:2.705
Accuracy:49.548% B**
HSR:37.966% A
Bighorn .50M
A+
Kills:539
Deaths:68
KDR:7.926
Accuracy:44.468% C**
HSR:88.312% A+
Shuriken
B++
Kills:503
Deaths:186
KDR:2.704
Accuracy:30.169% B++
HSR:22.863% B++
NSX Tengu
A
Kills:302
Deaths:101
KDR:2.990
Accuracy:41.801% B*
HSR:28.808% A
NS-357P Underboss
B++
Kills:270
Deaths:158
KDR:1.709
Accuracy:46.880% B++
HSR:26.296% C++
NS-61 Emissary
A++
Kills:251
Deaths:119
KDR:2.109
Accuracy:30.145% C**
HSR:25.896% A++
99SV
C**
Kills:216
Deaths:92
KDR:2.348
Accuracy:33.418% C**
HSR:27.778% D-
SOAS-20
A
Kills:194
Deaths:68
KDR:2.853
Accuracy:34.241% A
HSR:10.309% F
HSR-1
B++
Kills:172
Deaths:29
KDR:5.931
Accuracy:39.403% B++
HSR:25.581% C
NS CandyCannon 3000
C+
Kills:78
Deaths:72
KDR:1.083
Accuracy:35.182% C+
HSR:32.051% C+
NSX-P Tengu
B*
Kills:55
Deaths:26
KDR:2.115
Accuracy:37.947% B+
HSR:27.273% B*
Kills:27,153
Deaths (as Infiltrator):9,436
Deaths (to Infiltrators):5,543
KDR:2.8776
Kill Difference:17,717
Playtime:420.448 hours
Usage:17%
Score:8.344m
Score/min:331
Accuracy (listed only):38.341%
HSR (listed only):39.110%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B+
Kills:1,753
Deaths:749
KDR:2.340
Accuracy:28.852% B+
HSR:15.003% C
TAS-16 Blackjack
B*
Kills:1,480
Deaths:733
KDR:2.019
Accuracy:70.128% B*
HSR:14.527% C+
NS-7 PDW
B*
Kills:1,393
Deaths:670
KDR:2.079
Accuracy:29.374% B*
HSR:18.019% C+
MKV Suppressed
B+
Kills:1,381
Deaths:489
KDR:2.824
Accuracy:28.903% B+
HSR:22.013% B
TAR
B++
Kills:1,358
Deaths:599
KDR:2.267
Accuracy:27.041% B++
HSR:22.901% C*
TRS-12 Uppercut
A+
Kills:1,321
Deaths:584
KDR:2.262
Accuracy:75.027% A+
HSR:22.634% A
Cycler TRV
A+
Kills:1,214
Deaths:384
KDR:3.161
Accuracy:30.011% A+
HSR:25.288% B++
PDW-16 Hailstorm
B**
Kills:1,193
Deaths:351
KDR:3.399
Accuracy:30.099% B**
HSR:16.765% C++
T1 Cycler
B+
Kills:1,175
Deaths:729
KDR:1.612
Accuracy:24.231% B+
HSR:17.787% D
NS-11A
A
Kills:1,173
Deaths:381
KDR:3.079
Accuracy:30.459% A
HSR:25.661% B+
NS-11P
A++
Kills:1,161
Deaths:320
KDR:3.628
Accuracy:32.062% A++
HSR:23.084% B+
NS Baron G5AE
A
Kills:1,160
Deaths:308
KDR:3.766
Accuracy:59.251% A
HSR:15.517% C+
T1S Cycler
A
Kills:1,153
Deaths:399
KDR:2.890
Accuracy:30.204% A
HSR:26.106% B++
PS1-AV Suppressor
B**
Kills:1,137
Deaths:402
KDR:2.828
Accuracy:30.119% C++
HSR:31.398% B**
FA1 Barrage
A++
Kills:555
Deaths:262
KDR:2.118
Accuracy:55.864% A++
HSR:23.063% A+
Shuriken
B++
Kills:503
Deaths:186
KDR:2.704
Accuracy:30.169% B++
HSR:22.863% B++
TORQ-9
B**
Kills:333
Deaths:147
KDR:2.265
Accuracy:29.996% B**
HSR:31.231% B**
T1A Unity
A
Kills:325
Deaths:123
KDR:2.642
Accuracy:31.119% A
HSR:25.539% C++
NSX Tengu
A
Kills:302
Deaths:101
KDR:2.990
Accuracy:41.801% B*
HSR:28.808% A
NS Baron G5
A
Kills:280
Deaths:131
KDR:2.137
Accuracy:56.256% A
HSR:17.143% B+
The Little Helper
B*
Kills:273
Deaths:117
KDR:2.333
Accuracy:53.179% B+
HSR:20.513% B*
TS4 Haymaker
C*
Kills:179
Deaths:77
KDR:2.325
Accuracy:45.136% C*
HSR:13.967% C++
NSX-P Tengu
B*
Kills:55
Deaths:26
KDR:2.115
Accuracy:37.947% B+
HSR:27.273% B*
Kills:20,857
Deaths (as Combat Medic):8,268
Deaths (to Combat Medics):4,123
KDR:2.52262
Kill Difference:12,589
Playtime:197.275 hours
Usage:8%
Score:5.431m
Score/min:459
Accuracy (listed only):39.445%
HSR (listed only):22.048%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:1,267
Deaths:368
KDR:3.443
Accuracy:48.493% B*
HSR:4.104% B++
M3 Pounder HEG
B*
Kills:1,234
Deaths:383
KDR:3.222
Accuracy:46.742% B*
HSR:4.295% B*
MRC3 Mercy
A
Kills:1,170
Deaths:270
KDR:4.333
Accuracy:22.490% A
HSR:21.624% C++
MRC3 Mercy
A
Kills:1,170
Deaths:271
KDR:4.317
Accuracy:22.913% A
HSR:21.624% C++
M1 Heavy Cycler
B*
Kills:567
Deaths:247
KDR:2.296
Accuracy:18.064% B*
HSR:19.929% B+
M2 Mutilator
A+
Kills:366
Deaths:141
KDR:2.596
Accuracy:21.084% A+
HSR:22.678% B*
M6 Onslaught
A++
Kills:267
Deaths:75
KDR:3.560
Accuracy:23.068% A
HSR:29.214% A++
M6 Onslaught
A*
Kills:251
Deaths:75
KDR:3.347
Accuracy:23.583% A
HSR:30.677% A*
NS-10 Burster
A**
Kills:166
Deaths:125
KDR:1.328
Accuracy:29.748% C*
HSR:15.663% A**
NS-10 Burster
B**
Kills:70
Deaths:29
KDR:2.414
Accuracy:33.322% B++
HSR:8.571% B**
Kills:6,528
Deaths (as MAX Suit):992
Deaths (to MAX Suits):2,561
KDR:6.58065
Kill Difference:5,536
Playtime:100.288 hours
Usage:4%
Score:2.510m
Score/min:417
Accuracy (listed only):28.950%
HSR (listed only):17.838%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
M+
Kills:4,465
V. Kills:141 N/A
Deaths:336
KDR:13.289
Accuracy:33.311% B++
KPH:131.300 M+
VKPH:4.100 B
Hellfire Rocket Pods
A
Kills:4,201
V. Kills:491 N/A
Deaths:209
KDR:20.101
Accuracy:57.046% B**
KPH:151 A
VKPH:17.700 B
M18 Needler
B*
Kills:1,431
V. Kills:1,189 120%
Deaths:608
KDR:2.354
Accuracy:25.686% D*
KPH:17.800 B+
VKPH:14.800 B*
M18 Rotary
C+
Kills:971
V. Kills:635 153%
Deaths:505
KDR:1.923
Accuracy:25.120% D--
KPH:14.100 C+
VKPH:9.200 C+
Hornet Missiles
B**
Kills:813
V. Kills:231 350%
Deaths:63
KDR:12.905
Accuracy:67.207% B*
KPH:111.600 B**
VKPH:31.700 C+
Kills:11,881 (6,867 + 0)
Deaths:1,721
KDR:6.904
VKDR:1.561
Vehicle Kills:2,687
Kill Difference:10,160
Playtime:218.465 hours
Usage:9%
Score:3.996m
Score/min:305
Piloting Accuracy:25.120%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:594
V. Kills:508 117%
Deaths:318
KDR:1.868
Accuracy:49.563% B
KPH:10.200 B+
VKPH:8.700 C*
L105 Zephyr
A*
Kills:574
V. Kills:42 N/A
Deaths:31
KDR:18.516
Accuracy:56.823% A++
KPH:101.800 A*
VKPH:7.400 C
C150 Dalton
A+
Kills:481
V. Kills:448 107%
Deaths:86
KDR:5.593
Accuracy:28.141% D*
KPH:46 B++
VKPH:42.800 A+
AP30 Shredder
B
Kills:100
V. Kills:48 204%
Deaths:15
KDR:6.667
Accuracy:26.396% D
KPH:34.900 B
VKPH:16.700 C
Kills:1,749 (594 + 1,155)
Deaths:450
KDR:3.887
VKDR:2.324
Vehicle Kills:1,046
Kill Difference:1,299
Playtime:77.126 hours
Usage:3%
Score:0.991m
Score/min:214
Piloting Accuracy:49.563%
Gunner Accuracy:26.396%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,307
V. Kills:74 N/A
Deaths:39
KDR:33.513
Accuracy:57.655% B**
KPH:84 A
VKPH:4.800 D-
C75 Viper
M
Kills:1,105
V. Kills:100 N/A
Deaths:47
KDR:23.511
Accuracy:43.237% B+
KPH:75.200 M
VKPH:6.800 C
L100 Python AP
A++
Kills:303
V. Kills:130 231%
Deaths:16
KDR:18.938
Accuracy:53.671% C
KPH:56.800 A++
VKPH:24.300 B**
L100 Python HEAT
A**
Kills:277
V. Kills:56 486%
Deaths:20
KDR:13.850
Accuracy:63.336% A
KPH:68.300 A**
VKPH:13.800 B
Skyguard
C**
Kills:87
V. Kills:59 145%
Deaths:22
KDR:3.955
Accuracy:25.816% D
KPH:15.500 C*
VKPH:10.500 C**
Kills:3,079 (3,079 + 0)
Deaths:144
KDR:21.382
VKDR:2.910
Vehicle Kills:419
Kill Difference:2,935
Playtime:45.266 hours
Usage:2%
Score:0.824m
Score/min:303
Driving Accuracy:25.816%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
A*
Kills:1,246
V. Kills:104 N/A
Deaths:46
KDR:27.087
Accuracy:51.940% B**
KPH:99.700 A*
VKPH:8.300 C+
P2-120 HEAT
B++
Kills:1,154
V. Kills:330 349%
Deaths:107
KDR:10.785
Accuracy:42.913% C++
KPH:34.500 B++
VKPH:9.900 C+
P2-120 AP
A++
Kills:1,043
V. Kills:519 201%
Deaths:74
KDR:14.095
Accuracy:50.236% B+
KPH:53.900 A++
VKPH:26.800 A+
P525 Marauder
A*
Kills:326
V. Kills:19 N/A
Deaths:9
KDR:36.222
Accuracy:34.916% A*
KPH:138.300 A*
VKPH:8.100 A++
E540 Halberd
A
Kills:181
V. Kills:83 215%
Deaths:22
KDR:8.227
Accuracy:48.685% B**
KPH:41.500 A
VKPH:19 B**
MR11 Gatekeeper
A++
Kills:57
V. Kills:39 143%
Deaths:6
KDR:9.500
Accuracy:53.947% A++
KPH:40.100 A+
VKPH:27.500 A
Kills:4,007 (3,443 + 564)
Deaths:264
KDR:15.178
VKDR:4.144
Vehicle Kills:1,094
Kill Difference:3,743
Playtime:73.409 hours
Usage:3%
Score:1.380m
Score/min:313
Driving Accuracy:50.236%
Gunner Accuracy:53.947%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:1,288
V. Kills:48 N/A
Deaths:40
KDR:32.200
Accuracy:34.647% C+
KPH:184.500 A++
VKPH:6.900 C++
E540 Halberd-H
B++
Kills:400
V. Kills:104 381%
Deaths:20
KDR:20
Accuracy:55.623% C
KPH:56.400 B++
VKPH:14.700 D-
M12 Kobalt-H
A
Kills:332
V. Kills:8 N/A
Deaths:4
KDR:83
Accuracy:23.754% B
KPH:186.100 A
VKPH:4.500 C
G20 Vulcan-H
C+
Kills:110
V. Kills:52 208%
Deaths:17
KDR:6.471
Accuracy:44.219% C-
KPH:40.400 C+
VKPH:19.100 D
M40 Fury-H
B++
Kills:68
V. Kills:2 N/A
Deaths:5
KDR:13.600
Accuracy:40% C
KPH:120.100 B++
VKPH:3.500 D*
Kills:2,198 (0 + 2,198)
Deaths:86
KDR:25.558
VKDR:2.488
Vehicle Kills:214
Kill Difference:2,112
Playtime:19.146 hours
Usage:1%
Score:0.454m
Score/min:395
Driving Accuracy:N/A%
Gunner Accuracy:40%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:1,198
V. Kills:134 N/A
Deaths:36
KDR:33.278
Accuracy:42.989% B*
KPH:133.400 M**
VKPH:14.900 B**
M40 Fury
M**
Kills:1,119
V. Kills:128 N/A
Deaths:39
KDR:28.692
Accuracy:43.429% B*
KPH:151 M**
VKPH:17.300 B**
M12 Kobalt
M*
Kills:361
V. Kills:13 N/A
Deaths:5
KDR:72.200
Accuracy:22.488% B**
KPH:179 M*
VKPH:6.400 A+
M60-G Bulldog
M
Kills:86
V. Kills:5 N/A
Deaths:8
KDR:10.750
Accuracy:41.540% B++
KPH:75.300 M
VKPH:4.400 C-
M12 Kobalt
A++
Kills:86
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:21.727% B*
KPH:123.500 A+
VKPH:8.600 A++
M20 Basilisk
C**
Kills:82
V. Kills:18 432%
Deaths:12
KDR:6.833
Accuracy:32.495% D
KPH:24.300 C**
VKPH:5.300 D
M20 Basilisk
N/A
Kills:50
V. Kills:25 192%
Deaths:10
KDR:5
Accuracy:39.121% N/A
KPH:20.700 N/A
VKPH:10.400 N/A
Kills:2,982 (0 + 2,982)
Deaths:110
KDR:27.109
VKDR:2.991
Vehicle Kills:329
Kill Difference:2,872
Playtime:26.039 hours
Usage:1%
Score:0.997m
Score/min:638
Driving Accuracy:N/A%
Gunner Accuracy:39.121%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:2,487
V. Kills:44 N/A
Deaths:485
KDR:5.128
Accuracy:54.563% A
KPH:94.700 A+
VKPH:1.700 C+
M12 Kobalt-F
A**
Kills:1,153
V. Kills:15 N/A
Deaths:245
KDR:4.706
Accuracy:31.932% A+
KPH:83 A**
VKPH:1.100 C+
M40 Fury-F
M**
Kills:1,109
V. Kills:94 N/A
Deaths:240
KDR:4.621
Accuracy:49.294% C+
KPH:89 M**
VKPH:7.500 B
Kills:4,749 (4,749 + 0)
Deaths:970
KDR:4.896
VKDR:0.158
Vehicle Kills:153
Kill Difference:3,779
Playtime:52.614 hours
Usage:2%
Score:0.772m
Score/min:245
Driving Accuracy:49.294%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 4,6064,46533613.289B*10.0533.311%B++N/A131.3M+4.1B45334h11.4B*34.2B*
Hellfire Rocket Pods 4,6924,20120920.1A++16.8757.046%B**1.166%C*151.1A17.7B54027.8h11.8B+20.6B++
MSW-R 3,8483,8141,2183.131B+0.1027.743%B**34.557%A72.8AN/A23852.4h9.5B**34.2B*
TSAR-42 2,7942,7925305.268B+2.0348.033%A+82.02%A+81.6A*N/A23534.2h1.7B**3.4B**
LC3 Jaguar 2,5312,5151,2751.973B+1.2626.559%B+19.722%C+33.6C*N/A9274.9h11.7B+44B+
S12 Renegade 2,5312,4874855.128B**1.8954.563%A2.252%D94.6A+1.7C+27426.3h2.8B+5.2B*
T9 CARV 2,4942,4801,0302.408B*0.8324.503%B**29.96%B**53.2AN/A20846.6h10.3B**42.1B*
C-4 2,7572,3629472.494B*0.7430.45%B++N/A79.8C+13.3D--46529.6h1.1B*3.6B*
LC2 Lynx 2,1262,0967862.667A0.5730.373%A+28.387%B**49.1B**N/A15542.7h11.8B*38.8B*
T9A "Butcher" 1,8361,8254983.665B**0.4328.624%B*31.836%B+92.6AN/A31519.7h9.1B**31.9B*
TRAC-5 S 1,8271,7851,1851.506B++1.7325.376%B+9.3%D*25.6B+N/A7669.7h9.1B*35.8B++
SMG-46 Armistice 1,7661,7537492.34A0.8928.852%B+15.003%C41.8B++N/A12341.9h11.7B*40.6B+
NS-11C 1,5901,5785372.939A*0.3030.01%B**20.342%C++55.4AN/A18828.5h10.8B*36B*
NS-15M2 1,5491,5343324.62A++1.3928.698%B*25.293%C+95.9A++N/A42016h9.5B**33.2B*
TAS-16 Blackjack 1,4841,4807332.019B++1.2270.128%B*14.527%C+53.2B+N/A14027.8h2B*2.8B++
M18 Needler 2,6201,4316082.354C*0.8825.686%D*2.446%C*17.8B+14.8B*26280.5h89.6B++348.8B+
NS-7 PDW 1,3961,3936702.079A+1.1629.374%B*18.019%C+31.1C*N/A9444.8h12.6B+43B++
MKV Suppressed 1,3901,3814892.824A**0.4128.903%B+22.013%B56.6B**N/A25224.4h11.3B++39B+
NSX Daimyo 1,3741,3742405.725B*2.4946.13%B++98.035%B**87.5AN/A23215.7h1.8B**4B**
TAR 1,3661,3585992.267B+0.9727.041%B++22.901%C*49.6B*N/A15127.4h10.4B**38.3B*
TRS-12 Uppercut 1,3311,3215842.262B**0.9775.027%A+22.634%A84.7A++N/A27215.6h2.1B*2.9B++
L100 Python HESH 1,3811,3073933.513A++30.2857.655%B**1.836%C*83.8A4.7D-23615.6h1.8A+3.1A+
NS-15MP 1,3021,2912654.872B**1.6429.247%C*28.97%C+101.7B*N/A37712.7h9.5B++32.5B+
TRAC-5 1,3081,2909861.308B++1.9322.032%C++16.434%C--17.8C+N/A9172.6h13B+59.1B+
P525 Marauder-H 1,3361,2884032.2A++28.9734.647%C+1.165%B184A++6.9C++5547h4.6B**13.2B*
T16 Rhino 1,2921,2873943.266A*0.0326.569%B**24.32%B74.4A++N/A26817.3h9.8B**37B*
M3 Pounder HEG 1,4041,2673683.443B**0.2148.493%B*4.104%B++40.6M4.4C**15431.2h9.4A19.5B**
P2-120 HESH 1,3501,2464627.087B**23.8551.94%B**1.766%A99.7A*8.3C+34312.5h3A5.7A
Frag Grenade 1,2521,23811238N/A1,234.7759.613%A*N/A1031.7A**11.7B+43141.2h2.3A+3.8A
M3 Pounder HEG 1,3641,2343833.222B**0.0146.742%B*4.295%B*37.5A**4B+15432.9h9.6A20.5B**
NSX Naginata 1,2461,2293783.251A++0.0228.87%A46.135%A**79.8A+1.1B*19615.4h8.9B*30.8B*
M77-B 1,2301,2272774.43A++1.2043.321%B*80.114%B+30C**N/A8240.9h2.2B+5B++
RAMS .50M 1,2251,22511410.746A*7.5142.7%B+84.653%B*74.7M++N/A27416.4h1.6B**3.9B*
NS-11CP 1,2261,2153293.693A++0.4630.718%B+21.07%C78.4B+N/A42015.5h10.2B++33B+
Cycler TRV 1,2281,2143843.161A++0.0730.011%A+25.288%B++82A**N/A37914.8h10.2B**34B**
Chainblade 1,2711,21429,0910.042B++3.1937.055%B++3.048%D0.8C**N/A31447.3h1.8B++4.8B++
SR-7 1,2061,2041677.21A3.9846.504%B*84.136%B++75.7A++N/A23715.9h1.6B**3.4B**
M40 Fury 1,3321,1983633.278M*30.0442.989%B*1.669%C+133.1M**14.9B**8109h8.4B**19.4B**
PDW-16 Hailstorm 1,1981,1933513.399M0.1630.099%B**16.765%C++72.7A**N/A31016.4h11.4B*38B*
HC1 Cougar 1,2001,1934872.45A0.7827.548%B+18.189%D38.4B+N/A16031.1h9.2B**33.4B++
NS-44 Commissioner 1,1991,1917621.563B+1.6743.096%B*18.304%D43.6BN/A15427.3h3.5B+8.2B+
NS-44L Blackhand 1,1921,1905162.306B**0.9348.454%B*49.328%B+73.5MN/A21316.2h3.2B*6.6B*
NSX-P Naginata 1,2061,1874032.945A0.2928.778%B**36.731%B**95A++1.5B+31212.5h9.5B**33.1B*
NSX-P Tanto 1,1981,1823323.56M+0.3331.12%B**29.611%B+90.2M+1.2B**25913.1h10.4B**33.3B*
NSX Tomoe 1,1831,1803563.315B**0.0831.185%B+53.814%A++74.2A+N/A18415.9h10.1B**32.3B*
TMG-50 1,1821,1763023.894M0.6629.515%A+31.803%A94.1MN/A30312.5h8.2B**27.8B*
T1 Cycler 1,1871,1757291.612B+1.6224.231%B+17.787%D32.3B+N/A12936.4h13B+53.8B+
NS-11A 1,1781,1733813.079A++0.1630.459%A25.661%B+75.2A*N/A21615.6h10.2A33.5B**
TS2 Inquisitor 1,1891,1724892.397B**0.8432.752%B++27.474%A111.6M+1.6A++27910.5h8.3B++25.4B++
MRC3 Mercy 1,1761,1702704.333B*1.1022.49%A21.624%C++49.4A+N/A16123.7h14.6A64.8B*
MRC3 Mercy 1,1771,1702714.317B**1.0822.913%A21.624%C++49.2A+N/A15623.8h14.8A64.6B*
NS-357 Underboss 1,1691,1665772.021B**1.2145.963%B**21.269%C+72.9B**N/A24316h3.6B++7.7B++
T5 AMC 1,1691,1665122.277A0.9627.745%B*18.868%C32.6B+N/A12135.8h10.8B**38.9B*
T9 CARV-S 1,1631,1613073.782A*0.5526.18%B*26.184%C*83.5A+N/A30913.9h9.7B*36.9B++
NS-11P 1,1701,1613203.628A*0.3932.062%A++23.084%B+85.4M++N/A35213.6h10.7A33.4B**
NS Baron G5AE 1,1671,1603083.766A*0.5359.251%A15.517%C+95.9A++N/A45712.1h3.7B++6.3C++
NS-15M AE 1,1691,1592185.317A2.0829.571%B++23.986%C115.9A++1B++43710h9.2B**31.2B++
KSR-35 1,1721,1583743.096B+0.1446.848%A++30.397%C*61.6B**N/A14018.8h3.9B++8.4B*
T7 Mini-Chaingun 1,1681,1573643.179A**0.0622.292%B**16.768%B*87M+N/A31413.3h10.8B**48.4B*
P2-120 HEAT 1,4841,15410710.785B++7.5542.913%C++6.153%A++34.6B++9.9C+17533.4h4.3A10.1B**
M12 Kobalt-F 1,1681,1532454.706A1.4731.932%A+1.735%D**82.9A**1.1C+18013.9h8.9B**27.9B**
TX1 Repeater 1,1681,1538991.283B++1.9527.225%B+25.585%B++39.4B+N/A12629.3h11.4B+41.8B+
T1S Cycler 1,1581,1533992.89A*0.3430.204%A26.106%B++72.1A**N/A23416h10B**33B**
PS1-AV Suppressor 1,1581,1374022.828B++0.4130.119%C++31.398%B**86.1A1.6A+20513.2h10.8B*36B++
M40 Fury 1,2471,1193928.692M++25.4643.429%B*1.698%C+151.2M**17.3B**8337.4h7.7B**17.7B**
M40 Fury-F 1,2031,1092404.621A*1.3949.294%C+N/A88.7M**7.5B25512.5h4.2B**8.6B**
C75 Viper 1,2051,1054723.511M**20.2843.237%B+1.629%C++75.2M6.8C29014.7h5.1A11.8A
ML-7 1,3171,0726081.763A++1.4759.701%B4.944%A51A**11.7C+37421h3A++5A+
NS Decimator 1,2251,0644152.564A++0.6766.955%B++2.444%C**64.1A++9.7D37816.6h2.5A+3.7A+
P2-120 AP 1,5621,0437414.095B**10.8650.236%B+6.711%A++53.8A++26.8A+47319.4h6.4B12.8B+
NS-30 Vandal 9909862973.32B*0.0939.141%B**22.718%C--72A+N/A18713.7h4.4B**11.2B*
M18 Rotary 1,6069715051.923C++1.3125.12%D--4.222%A14.1C+9.2C+15168.9h76.3B++303.8B+
Sticky Grenade 8678601860N/A856.7766.524%A++N/A2150A**17.5B+72980.4h1.3B**1.9B**
NS Decimator-B 9838172663.071B**0.1665.096%C++2.081%C64.8B13.2C-23712.6h2.6B**4B**
Hornet Missiles 1,0448136312.905B**9.6767.207%B*1.107%C-111.4B**31.6C+6437.3h5.6B**8.3B**
ASP-30 Grounder 8767452992.492M++0.7466.697%B+6.846%A*49.7M8.7C26515h3A*4.5A*
NS-44P Commissioner 7016982582.705A0.5349.548%B**37.966%A112.6A+N/A2846.2h2.9B++5.9B++
AMR-66 6306141843.337M0.1041.753%A**33.388%A63.3M1.6A**2199.7h6.9B*16.6B**
CAS30 Tank Buster 1,1025943181.868C*1.3749.563%B1.684%B+10.2B+8.7C*12458.2h36.7B*73.9B++
L105 Zephyr 6165743118.516B++15.2856.823%A++N/A102.5A*7.5C3905.6h4.1A7.2A
M1 Heavy Cycler 5755672472.296B++0.9418.064%B*19.929%B+21.5C+N/A7826.4h19.3C+106.9B+
FA1 Barrage 5575552622.118B**1.1255.864%A++23.063%A+61A++N/A2719.1h4B*7.1B*
Bighorn .50M 539539687.926B*4.6944.468%C**88.312%A+86.9A++N/A2426.2h1.6B*3.6B++
Shuriken 5125031862.704A0.5330.169%B++22.863%B++65.3B**1.2A++2597.7h11.5B++38.2B++
Hunter QCX 4974903831.279B*1.9638.665%C35.306%B++23B*N/A6721.3h3.2B+8.2B
C150 Dalton 929481865.593C+2.3628.141%D*N/A45.8B++42.7A+60710.5h2.9B**10.4B
Claymore 4104101562.628D0.6142.572%AN/A107.9C-N/A3083.8h1.2C++2.8B*
E540 Halberd-H 5044002020A++16.7755.623%C8.25%S56.3B+14.6D-2347.1h3.2B**5.8A
T32 Bull 3743721103.382A++0.1531.367%A+26.344%C*86.5A++N/A3344.3h9.9B*31.4B*
M2 Mutilator 3673661412.596B++0.6421.084%A+22.678%B*35.9B*N/A12810.2h19.2C-90.8B+
M12 Kobalt 374361572.2M**68.9722.488%B**18.283%C+180.5M**6.5A+4942h11.5A+51.3B*
TORQ-9 3333331472.265B++0.9729.996%B**31.231%B**59.5AN/A2545.6h12.4B*41.2B*
M12 Kobalt-H 340332483M++79.7723.754%B20.482%B++184.4B**4.4C4141.8h10.6B*44.7B*
P525 Marauder 345326936.222A+32.9934.916%A*1.84%C+135.8A*7.9A++4812.4h4.4B**12.7A
T1A Unity 3283251232.642A++0.5931.119%A25.539%C++72.2AN/A2524.5h10.1B**32.4A
NSX Tanto 315314983.204A*0.0329.864%B++28.662%B+82.6A*N/A2093.8h9B*30.2B+
The Slasher 3143082,9150.106A3.1336.138%C*4.545%D2.4C+N/A8125.8h1.6B*4.4C*
Tank Mine 4713051102.773C++0.4667.538%A**N/A89.7C48.8C-10313.4h3F-4.5B**
L100 Python AP 4333031618.938M15.7053.671%C7.591%M+57.2A*24.5B**4165.3h3.7B*7B*
NSX Tengu 3073021012.99A++0.2441.801%B*28.808%A88.8A*1.5A*2423.4h10.2B*24.4B++
NS Baron G5 2842801312.137A+1.1056.256%A17.143%B+47.5B++N/A1465.9h4B++7.2C+
L100 Python HEAT 3332772013.85A+10.6263.336%A3.971%B**67.6A**13.7B4594.1h3.5B++5.6A
The Little Helper 2762731172.333B*0.9053.179%B+20.513%B*66.6B*N/A1594.1h4.2B+7.9B+
NS-357P Underboss 2702701581.709C*1.5346.88%B++26.296%C++62.8C+N/A2044.3h3.4B+7.2B++
M6 Onslaught 275267753.56B++0.3323.068%A29.214%A++58A++1.7A*1554.6h17.4B75.4B++
NS-61 Emissary 2542511192.109A++1.1330.145%C**25.896%A++71.7A*N/A1763.5h11B+36.6B++
M6 Onslaught 257251753.347B+0.1123.583%A30.677%A*54.6A+1.3A+1434.6h18.8C++79.7B++
T2 Striker 4442321721.349A++1.8952.931%C++N/A13C+11.9C+20917.8h39.8C**75.3B
99SV 217216922.348B+0.8933.418%C**27.778%D-33.2B++N/A2306.5h4.3B*12.7B++
SOAS-20 197194682.853B**0.3834.241%A10.309%F64.7A+1A++3443h9.9B++28.8B*
MANA Anti-Vehicle Turret 370185553.364B**0.1352.933%C+8.108%A++29.4C29.4C++3946.3h8.5B16.1B+
E540 Halberd 264181228.227C**4.9948.685%B**4.972%B*41.1A18.9B**4114.4h4.4B**9B**
TS4 Haymaker 179179772.325B**0.9145.136%C*13.967%C++40.7B+N/A1784.4h3.9B+8.6B+
TRAC-Shot 1731731381.254C+1.9827.773%B+23.121%B*24.4C-N/A1137.1h8.8B**31.8B*
HSR-1 172172295.931A**2.7039.403%B++25.581%C90.5A*N/A3771.9h4.5B*11.3B*
Anti-Vehicle Grenade 1801671167N/A163.7759.362%B**N/A556.7B**43.3D40580.3h3.5B**5.8B**
NS-10 Burster 2461661251.328B+1.9129.748%C*15.663%A**6.8B++3.3C+7724.5h108B**363.1B*
M12 Kobalt 1581551155S151.7725.162%B+23.226%A258.3M++5C+8300.6h11B**43.9B*
M9 SKEP Launcher 167152354.343S1.1178.884%A+5.263%A*89.4S8.8C+5871.7h2.1A**2.7A**
NSX Masamune 168151672.254A*0.9862.809%B+2.649%B+55.9A++6.3D1722.7h3.2B**5.1B**
Ripper 1471431,7020.084C++3.1530.509%B+13.287%C-2.7CN/A953.9h1.4C*4.5C+
MANA Anti-Personnel Turret 124123442.795N/A0.4429.124%UN/A1230U10U4965700.1h29.3T*100.5T*
MAX Punch 1351181,0030.118C++3.1249.155%B+N/A1.2C+N/A496.3h3.4C+7C+
G20 Vulcan-H 162110176.471B++3.2444.219%C-6.364%A**40.7C+19.3D3802.7h63.9A144.4B**
Spear Anti-Vehicle Phalanx Turret 149106253S49.7746.165%C*3.774%C+48.2B+19.5C+4972.2h6.2B++13.5B*
AP30 Shredder 148100156.667C+3.4326.396%DN/A34.5B16.6C2702.9h47.1B*178.6B++
M60-A Bulldog 9991518.2C+14.9761.043%A+1.099%D--47.9B+4.2C++1941.9h4.9B++8B**
Skyguard 14687223.955B+0.7225.816%D2.299%C*15.5C*10.5C**3035.6h124.6C++482.7C+
M60-G Bulldog 9186810.75A+7.5241.54%B++3.488%C**78.2M+4.5C-3341.1h3.8A+9.2A
M12 Kobalt 9286186M*82.7721.727%B*19.767%C*122.9A+8.6A++4680.7h12B**55.3B*
M20 Basilisk 10082126.833A+3.6032.495%D8.537%B**24.1C**5.3D2393.4h56.1B**172.6B++
Blackheart 8282531.547B+1.6945.477%C+30.488%C+54.7AN/A2101.5h2.2B+4.9B+
NS CandyCannon 3000 7878721.083B++2.1535.182%C+32.051%C+37.1BN/A942.1h4.5C*12.7B
M60-A Bulldog 8470116.364C+3.1333.763%CN/A41.2C**8.2C**3201.7h3.7A+11.1B*
NS-10 Burster 11370292.414A+0.8233.322%B++8.571%B**6.9B*4.3B+12010.1h163.5C++490.8B+
M60-A Bulldog 7569323C+19.7755.891%B*2.899%C**36.3C+3.2C1851.9h5.4B+9.6B++
M40 Fury-H 7068513.6C++10.3740%CN/A113.3B+3.3D*4560.6h4.9B**12.1B**
Rocklet Rifle 10564401.6A+1.6350.296%C1.563%A25.6C16.4D2372.5h23.9B**47.4B*
MR11 Gatekeeper 965769.5B**6.2753.947%A++3.509%A40.7A++27.9A5571.4h39.1B*72.5B**
NSX-P Tengu 5855262.115B**1.1237.947%B+27.273%B*110M6S3250.5h10.2B*26.9B++
M20 Basilisk 7550105B*1.7739.121%C+6%C++20.8C+10.4C*2662.4h80.8B+206.6B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon191,2721.9h
Anti-Vehicle MANA Turret224682.9h
Nano-Armor Kit689831,97980.2h
Nanite Revive Grenade01,0220.3h
Nanite Healing Grenade0760h
Medical Applicator398207,05819.3h
Motion Spotter112,7552.1h
Restoration Kit1251,0943.2h
Welding Device01,0460.1h
Shield Recharging Field181,7770.7h
Recon Detection Device615,7059.3h
Ammunition Package101,9120.9h
Medical Kit2,30214,29477.8h
Anti-Infantry MANA Turret202651.2h
Nano-Repair Grenade01310h

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