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Paragon Dreadnaught Imtz84I[KOTV] Imtz84I
VS BR 186

KDR: 1.16

Score: 90.8m

Last Seen: Dec 12th, 2018 1:30 PM
- OFFLINE - 31.1 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Vanu Sovereignty on Miller - Outfit Member of Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 137
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Eclipse VE3A Sirius SX12 C-4 Auraxium Force-Blade Tank Mine Xiphos Anti-Personnel Phalanx Tower VE-S Canis Quasar VM1
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $65,052 MLG Score: 52
Fun Score: N/A
Cheeseburgers Flipped: 2302TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.457%16.004%4072799534,4611.038980.118

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.706%0.866B*-0.712D--1.363D**HEAD (~3.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.40.234C++14.6-0.023C+42.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.565%1.722%674101898717355150.568876191%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.394%-0.408C--0.102C+-0.863

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
179.4-0.117C+60.2-0.14C119.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.392%2.981%44310191,61032609170.493865175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.564%-1.509F0.217C++1.406

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.1-0.866D--18.3-0.461D53.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.24%4.774%1821410083,938267417961.47215219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.983%-0.082C+0.112C+0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.5-0.209C50.2-0.283C92.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.277%16.374%182210201,0812274140.475165

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.423%-0.506D0.385C**-0.163

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.40.135C++40.169C++7.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Keepers Of The Void[KOTV] Keepers Of The Void
VS outfit on Miller

Members: 137
90.8m545.4%271 (16.3k)227 (13.6k)1.1572577,77367,2051.39281186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS102246099.548%11.015%10505:5724

8% Combat Medic69% Engineer8% Infiltrator9% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 17th, 2014 10:59 PMFeb 2nd, 2014 2:53 PMDec 12th, 2018 4:18 PM (22h) (PST)Dec 12th, 2018 10:29 AM (1d) (PST)Dec 12th, 2018 9:30 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
2361191170.1940.1680.0211.2130.02852

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
14,1817,1447,0371210173213,617

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6669.6h/277.9d 15,831 8,567 74,974 485.3k 11,573 14,959 11,214 94.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B+
Kills:893
Deaths:783
KDR:1.140
Accuracy:25.176% B+
HSR:19.709% C
Ursa
C+
Kills:852
Deaths:973
KDR:0.876
Accuracy:20.986% C
HSR:23.474% C+
Lasher X2
D--
Kills:280
Deaths:497
KDR:0.563
Accuracy:18.606% D--
HSR:1.786% D*
Flare VE6
C+
Kills:231
Deaths:271
KDR:0.852
Accuracy:21.350% C+
HSR:22.511% C
Orion VS54
D
Kills:211
Deaths:366
KDR:0.577
Accuracy:16.846% D
HSR:19.905% D
Kills:2,467
Deaths (as Heavy Assault):2,890
Deaths (to Heavy Assaults):17,594
KDR:0.85363
Kill Difference:423
Playtime:169.600 hours
Usage:3%
Score:1.763m
Score/min:173
Accuracy (listed only):20.593%
HSR (listed only):17.477%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
C+
Kills:7,612
Deaths:7,825
KDR:0.973
Accuracy:26.744% C+
HSR:13.361% D*
Sirius SX12
C+
Kills:4,078
Deaths:5,147
KDR:0.792
Accuracy:23.846% C+
HSR:14.615% C--
VE-S Canis
B*
Kills:1,740
Deaths:998
KDR:1.743
Accuracy:32.492% B*
HSR:9.828% D*
Eridani SX5
B**
Kills:1,177
Deaths:680
KDR:1.731
Accuracy:32.106% B**
HSR:15.038% D
NS-7 PDW
A+
Kills:1,168
Deaths:672
KDR:1.738
Accuracy:32.932% A+
HSR:12.243% D-
Skorpios
B*
Kills:1,160
Deaths:720
KDR:1.611
Accuracy:31.037% B*
HSR:12.845% D*
NSX Tengu
B**
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:44.294% B**
HSR:15.112% D-
Solstice VE3
C+
Kills:1,154
Deaths:2,741
KDR:0.421
Accuracy:22.827% C+
HSR:14.385% D-
VX6-7
D
Kills:1,153
Deaths:1,393
KDR:0.828
Accuracy:20.905% D
HSR:15.178% D--
MKV Suppressed
B**
Kills:1,149
Deaths:883
KDR:1.301
Accuracy:31.559% B**
HSR:13.142% D--
Serpent VE92
C++
Kills:1,148
Deaths:2,375
KDR:0.483
Accuracy:17.805% D*
HSR:20.035% C++
Pulsar C
C+
Kills:1,146
Deaths:1,910
KDR:0.600
Accuracy:24.180% C+
HSR:17.976% D-
Solstice SF
C++
Kills:1,140
Deaths:2,227
KDR:0.512
Accuracy:24.149% C++
HSR:15.614% C+
Pandora VX25
B++
Kills:763
Deaths:562
KDR:1.358
Accuracy:40.594% C++
HSR:17.955% B++
Thanatos VE70
D
Kills:318
Deaths:571
KDR:0.557
Accuracy:28.085% D*
HSR:12.579% D
Kills:26,064
Deaths (as Light Assault):29,417
Deaths (to Light Assaults):11,266
KDR:0.88602
Kill Difference:3,353
Playtime:611.331 hours
Usage:9%
Score:8.312m
Score/min:227
Accuracy (listed only):28.904%
HSR (listed only):14.660%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
C+
Kills:7,612
Deaths:7,825
KDR:0.973
Accuracy:26.744% C+
HSR:13.361% D*
Eidolon VE33
C
Kills:1,365
Deaths:2,371
KDR:0.576
Accuracy:24.469% C--
HSR:23.810% C
Solstice VE3
C+
Kills:1,154
Deaths:2,741
KDR:0.421
Accuracy:22.827% C+
HSR:14.385% D-
VX6-7
D
Kills:1,153
Deaths:1,393
KDR:0.828
Accuracy:20.905% D
HSR:15.178% D--
Serpent VE92
C++
Kills:1,148
Deaths:2,375
KDR:0.483
Accuracy:17.805% D*
HSR:20.035% C++
Pulsar C
C+
Kills:1,146
Deaths:1,910
KDR:0.600
Accuracy:24.180% C+
HSR:17.976% D-
Solstice SF
C++
Kills:1,140
Deaths:2,227
KDR:0.512
Accuracy:24.149% C++
HSR:15.614% C+
Pandora VX25
B++
Kills:763
Deaths:562
KDR:1.358
Accuracy:40.594% C++
HSR:17.955% B++
Thanatos VE70
D
Kills:318
Deaths:571
KDR:0.557
Accuracy:28.085% D*
HSR:12.579% D
Kills:15,799
Deaths (as Engineer):21,975
Deaths (to Engineers):13,408
KDR:0.71895
Kill Difference:6,176
Playtime:4,616.578 hours
Usage:69%
Score:60.548m
Score/min:219
Accuracy (listed only):25.529%
HSR (listed only):16.766%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:4,078
Deaths:5,147
KDR:0.792
Accuracy:23.846% C+
HSR:14.615% C--
VE-S Canis
B*
Kills:1,740
Deaths:998
KDR:1.743
Accuracy:32.492% B*
HSR:9.828% D*
Eridani SX5
B**
Kills:1,177
Deaths:680
KDR:1.731
Accuracy:32.106% B**
HSR:15.038% D
NS-7 PDW
A+
Kills:1,168
Deaths:672
KDR:1.738
Accuracy:32.932% A+
HSR:12.243% D-
Skorpios
B*
Kills:1,160
Deaths:720
KDR:1.611
Accuracy:31.037% B*
HSR:12.845% D*
NSX Tengu
B**
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:44.294% B**
HSR:15.112% D-
MKV Suppressed
B**
Kills:1,149
Deaths:883
KDR:1.301
Accuracy:31.559% B**
HSR:13.142% D--
NS-61 Emissary
B++
Kills:973
Deaths:789
KDR:1.233
Accuracy:32.951% B++
HSR:14.697% C
NS-357 Underboss
C+
Kills:867
Deaths:919
KDR:0.943
Accuracy:34.980% C+
HSR:16.263% D
Artemis VX26
B++
Kills:826
Deaths:503
KDR:1.642
Accuracy:30.775% B++
HSR:18.039% D
NS-45 Pilot
C+
Kills:492
Deaths:446
KDR:1.103
Accuracy:31.355% C+
HSR:12.805% D**
Nyx VX31
D
Kills:454
Deaths:220
KDR:2.064
Accuracy:27.410% D--
HSR:23.348% D
NS-AM7 Archer
C-
Kills:61
Deaths:100
KDR:0.610
Accuracy:54.904% C-
HSR:6.557% D*
Soldier Soaker
C+
Kills:52
Deaths:35
KDR:1.486
Accuracy:33.628% C+
HSR:11.539% D
Kills:15,355
Deaths (as Infiltrator):12,825
Deaths (to Infiltrators):11,056
KDR:1.19727
Kill Difference:2,530
Playtime:504.439 hours
Usage:8%
Score:7.218m
Score/min:238
Accuracy (listed only):33.876%
HSR (listed only):14.005%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:4,078
Deaths:5,147
KDR:0.792
Accuracy:23.846% C+
HSR:14.615% C--
VE-S Canis
B*
Kills:1,740
Deaths:998
KDR:1.743
Accuracy:32.492% B*
HSR:9.828% D*
H-V45
C++
Kills:1,211
Deaths:1,228
KDR:0.986
Accuracy:23.075% C+
HSR:21.470% C++
Eridani SX5
B**
Kills:1,177
Deaths:680
KDR:1.731
Accuracy:32.106% B**
HSR:15.038% D
Terminus VX-9
C
Kills:1,174
Deaths:1,211
KDR:0.969
Accuracy:24.041% C
HSR:19.080% D-
NS-7 PDW
A+
Kills:1,168
Deaths:672
KDR:1.738
Accuracy:32.932% A+
HSR:12.243% D-
Skorpios
B*
Kills:1,160
Deaths:720
KDR:1.611
Accuracy:31.037% B*
HSR:12.845% D*
NSX Tengu
B**
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:44.294% B**
HSR:15.112% D-
MKV Suppressed
B**
Kills:1,149
Deaths:883
KDR:1.301
Accuracy:31.559% B**
HSR:13.142% D--
NS-11A
C++
Kills:1,093
Deaths:1,228
KDR:0.890
Accuracy:24.820% C++
HSR:16.560% D
Corvus VA55
B+
Kills:929
Deaths:975
KDR:0.953
Accuracy:24.677% C++
HSR:25.619% B+
Pandora VX25
B++
Kills:763
Deaths:562
KDR:1.358
Accuracy:40.594% C++
HSR:17.955% B++
Thanatos VE70
D
Kills:318
Deaths:571
KDR:0.557
Accuracy:28.085% D*
HSR:12.579% D
Pulsar VS1
C+
Kills:144
Deaths:222
KDR:0.649
Accuracy:22.700% C+
HSR:20.833% C+
Kills:17,262
Deaths (as Combat Medic):15,810
Deaths (to Combat Medics):6,382
KDR:1.09184
Kill Difference:1,452
Playtime:529.652 hours
Usage:8%
Score:8.226m
Score/min:259
Accuracy (listed only):29.733%
HSR (listed only):16.209%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C++
Kills:1,459
Deaths:601
KDR:2.428
Accuracy:16.339% C++
HSR:17.820% C+
Cosmos VM3
C
Kills:1,404
Deaths:980
KDR:1.433
Accuracy:11.700% D*
HSR:18.091% C
Cosmos VM3
C+
Kills:1,290
Deaths:876
KDR:1.473
Accuracy:12.432% D-
HSR:19.147% C+
Blueshift VM5
C+
Kills:1,262
Deaths:527
KDR:2.395
Accuracy:19.306% C+
HSR:17.116% D
Nebula VM20
B
Kills:1,247
Deaths:396
KDR:3.149
Accuracy:19.565% B
HSR:15.317% D--
Blueshift VM5
C++
Kills:1,235
Deaths:527
KDR:2.343
Accuracy:19.315% C++
HSR:15.951% D-
Nebula VM20
C**
Kills:1,188
Deaths:396
KDR:3
Accuracy:19.829% C**
HSR:15.067% D--
Quasar VM1
C++
Kills:1,172
Deaths:393
KDR:2.982
Accuracy:18.499% C++
HSR:19.454% C
Comet VM2
B+
Kills:227
Deaths:247
KDR:0.919
Accuracy:49.124% B+
HSR:1.762% D*
Comet VM2
B++
Kills:216
Deaths:260
KDR:0.831
Accuracy:48.905% B++
HSR:3.241% C--
NS-20 Gorgon
B+
Kills:159
Deaths:114
KDR:1.395
Accuracy:30.434% B+
HSR:11.950% D*
NS-20 Gorgon
B+
Kills:141
Deaths:114
KDR:1.237
Accuracy:30.830% B+
HSR:14.184% D-
NS-10 Burster
B+
Kills:100
Deaths:154
KDR:0.649
Accuracy:25.461% C--
HSR:9% B+
NS-10 Burster
C
Kills:69
Deaths:63
KDR:1.095
Accuracy:28.060% C
HSR:4.348% C--
Kills:11,169
Deaths (as MAX Suit):2,824
Deaths (to MAX Suits):3,585
KDR:3.95503
Kill Difference:8,345
Playtime:288.240 hours
Usage:4%
Score:4.750m
Score/min:275
Accuracy (listed only):24.986%
HSR (listed only):13.032%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C--
Kills:359
V. Kills:66 N/A
Deaths:325
KDR:1.105
Accuracy:34.052% D-
KPH:12.600 D--
VKPH:2.300 C--
Dual Photon Pods
C+
Kills:355
V. Kills:77 455%
Deaths:50
KDR:7.100
Accuracy:44.478% D-
KPH:68.100 C+
VKPH:14.800 C
Maelstrom Turbo Laser
C-
Kills:213
V. Kills:124 170%
Deaths:421
KDR:0.506
Accuracy:28.380% C-
KPH:5.300 D
VKPH:3.100 D--
Photon A2A Missile Pods
C
Kills:70
V. Kills:65 106%
Deaths:25
KDR:2.800
Accuracy:83.013% B+
KPH:38.800 C
VKPH:36 C
Saron Laser Cannon
B**
Kills:60
V. Kills:51 115%
Deaths:97
KDR:0.619
Accuracy:38.198% B**
KPH:5.100 D
VKPH:4.300 D-
Kills:1,057 (632 + 0)
Deaths:918
KDR:1.151
VKDR:0.417
Vehicle Kills:383
Kill Difference:139
Playtime:87.370 hours
Usage:1%
Score:0.522m
Score/min:99
Piloting Accuracy:38.198%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:206
V. Kills:171 120%
Deaths:45
KDR:4.578
Accuracy:29.288% D
KPH:741,600 U
VKPH:615,600 U
C150 Dalton
B+
Kills:176
V. Kills:120 145%
Deaths:30
KDR:5.867
Accuracy:44.703% B+
KPH:33.700 C+
VKPH:23 C+
CAS30 Tank Buster
C
Kills:112
V. Kills:123 90%
Deaths:294
KDR:0.381
Accuracy:41.579% C
KPH:1.900 D--
VKPH:2 D*
L105 Zephyr
C+
Kills:103
V. Kills:20 N/A
Deaths:14
KDR:7.357
Accuracy:47.141% B+
KPH:43.700 C+
VKPH:8.500 C+
Kills:597 (112 + 485)
Deaths:383
KDR:1.559
VKDR:1.133
Vehicle Kills:434
Kill Difference:214
Playtime:67.782 hours
Usage:1%
Score:0.762m
Score/min:187
Piloting Accuracy:41.579%
Gunner Accuracy:47.141%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
D
Kills:117
V. Kills:121 96%
Deaths:40
KDR:2.925
Accuracy:21.710% D*
KPH:6.500 D--
VKPH:6.700 D
Kills:117 (117 + 0)
Deaths:40
KDR:2.925
VKDR:3.025
Vehicle Kills:121
Kill Difference:77
Playtime:18.018 hours
Usage:0%
Score:0.134m
Score/min:124
Driving Accuracy:21.710%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
D-
Kills:812
V. Kills:542 150%
Deaths:211
KDR:3.848
Accuracy:42.090% D**
KPH:14.400 D-
VKPH:9.600 D*
Supernova PC
C++
Kills:681
V. Kills:231 294%
Deaths:105
KDR:6.486
Accuracy:46.239% C
KPH:22.900 C++
VKPH:7.800 C+
Saron HRB
B+
Kills:669
V. Kills:399 167%
Deaths:125
KDR:5.352
Accuracy:48.501% B+
KPH:22.900 C+
VKPH:13.600 C
E540 Halberd
C
Kills:250
V. Kills:112 221%
Deaths:34
KDR:7.353
Accuracy:44.911% C
KPH:27.400 C
VKPH:12.300 D
Aphelion VEX-4
D
Kills:96
V. Kills:59 160%
Deaths:15
KDR:6.400
Accuracy:26.410% D*
KPH:18 D
VKPH:11.100 D-
Proton II PPA
D--
Kills:61
V. Kills:3 N/A
Deaths:9
KDR:6.778
Accuracy:17.944% D--
KPH:24.200 D*
VKPH:1.200 D*
M20 Basilisk
N/A
Kills:50
V. Kills:25 192%
Deaths:10
KDR:5
Accuracy:29.142% N/A
KPH:13.100 N/A
VKPH:6.500 N/A
Kills:2,619 (1,493 + 1,126)
Deaths:509
KDR:5.145
VKDR:2.694
Vehicle Kills:1,371
Kill Difference:2,110
Playtime:135.949 hours
Usage:2%
Score:1.561m
Score/min:191
Driving Accuracy:46.239%
Gunner Accuracy:29.142%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:232
V. Kills:14 N/A
Deaths:26
KDR:8.923
Accuracy:33.484% C
KPH:67.200 C--
VKPH:4.100 D
Aphelion VEX-4H
D
Kills:125
V. Kills:93 133%
Deaths:43
KDR:2.907
Accuracy:33.751% D**
KPH:26 D
VKPH:19.400 D
E540 Halberd-H
C--
Kills:81
V. Kills:40 198%
Deaths:17
KDR:4.765
Accuracy:52.192% D
KPH:31.900 C--
VKPH:15.800 D
Saron HRB-H
C
Kills:61
V. Kills:32 185%
Deaths:17
KDR:3.588
Accuracy:53.576% C
KPH:27.500 D
VKPH:14.400 D-
Kills:499 (0 + 499)
Deaths:103
KDR:4.845
VKDR:1.738
Vehicle Kills:179
Kill Difference:396
Playtime:13.009 hours
Usage:0%
Score:0.215m
Score/min:275
Driving Accuracy:N/A%
Gunner Accuracy:53.576%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:488
V. Kills:214 227%
Deaths:73
KDR:6.685
Accuracy:44.945% B++
KPH:19.900 C+
VKPH:8.700 C+
M20 Basilisk
C**
Kills:453
V. Kills:190 237%
Deaths:68
KDR:6.662
Accuracy:43.244% B+
KPH:21 C++
VKPH:8.800 C**
M12 Kobalt
C+
Kills:375
V. Kills:21 N/A
Deaths:21
KDR:17.857
Accuracy:20.362% B+
KPH:51.100 C
VKPH:2.900 C+
M40 Fury
C
Kills:371
V. Kills:84 436%
Deaths:51
KDR:7.275
Accuracy:39.949% B+
KPH:33.800 C-
VKPH:7.700 C
M12 Kobalt
B+
Kills:245
V. Kills:6 N/A
Deaths:9
KDR:27.222
Accuracy:20.141% B+
KPH:59.600 C
VKPH:1.500 D
M60-G Bulldog
D
Kills:180
V. Kills:42 419%
Deaths:24
KDR:7.500
Accuracy:32.494% C-
KPH:20.500 D-
VKPH:4.800 D
G30 Walker
C+
Kills:170
V. Kills:95 177%
Deaths:32
KDR:5.313
Accuracy:28.034% C+
KPH:13.800 C+
VKPH:7.700 C
M60-G Bulldog
C*
Kills:128
V. Kills:37 337%
Deaths:31
KDR:4.129
Accuracy:36.451% C++
KPH:23.800 C
VKPH:6.900 C*
G30 Walker
C++
Kills:110
V. Kills:55 196%
Deaths:25
KDR:4.400
Accuracy:29.245% C+
KPH:16.400 C++
VKPH:8.200 C
M40 Fury
D*
Kills:55
V. Kills:13 393%
Deaths:13
KDR:4.231
Accuracy:32.323% C--
KPH:18 D*
VKPH:4.300 D*
Kills:2,575 (0 + 2,575)
Deaths:347
KDR:7.421
VKDR:2.182
Vehicle Kills:757
Kill Difference:2,228
Playtime:104.654 hours
Usage:2%
Score:1.047m
Score/min:167
Driving Accuracy:N/A%
Gunner Accuracy:32.323%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
D--
Kills:179
V. Kills:12 N/A
Deaths:532
KDR:0.336
Accuracy:11.929% F
KPH:3.300 D*
VKPH:0.200 D--
M40 Fury-F
D--
Kills:74
V. Kills:31 231%
Deaths:147
KDR:0.503
Accuracy:45.236% C
KPH:5 D--
VKPH:2.100 D--
Kills:253 (253 + 0)
Deaths:679
KDR:0.373
VKDR:0.063
Vehicle Kills:43
Kill Difference:426
Playtime:69.501 hours
Usage:1%
Score:0.058m
Score/min:14
Driving Accuracy:45.236%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:126
V. Kills:133 94%
Deaths:42
KDR:3
Accuracy:42.696% B++
KPH:15.900 D
VKPH:16.700 B
CAS 14-E
C*
Kills:111
V. Kills:13 N/A
Deaths:10
KDR:11.100
Accuracy:30.821% C
KPH:59.300 C
VKPH:6.900 C*
Kills:237 (0 + 237)
Deaths:52
KDR:4.558
VKDR:2.808
Vehicle Kills:146
Kill Difference:185
Playtime:9.816 hours
Usage:0%
Score:0.130m
Score/min:221
Piloting Accuracy:N/A%
Gunner Accuracy:30.821%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eclipse VE3A 7,8447,6127,8250.973C+0.1826.744%C+13.361%D*8.6D*N/A24889h16.8D*62.8D
Sirius SX12 4,1314,0785,1470.792C+0.3723.846%C+14.615%C--10.6D-N/A35383.1h16C+67C++
C-4 5,0493,7451,8791.993B+0.8424.058%CN/A107.9B++37.6B+68434.7h1.3B+5.6C**
Auraxium Force-Blade 2,3932,37323,6650.1A++1.0639.924%B++1.264%D-1.4C*N/A41651.3h1.6B**4B+
Tank Mine 3,7582,1001,4111.488C--0.3324.396%DN/A82C-64.8C++90525.6h2C+8.1D-
Xiphos Anti-Personnel Phalanx Tower 1,8051,79811798U1,796.8434.783%B+N/A17980U70S327670.1h0.2B++0.6B+
VE-S Canis 1,7671,7409981.743B+0.5932.492%B*9.828%D*48.3C**N/A12436h10.5B+32.3B+
Quasar VM1 1,4791,4596012.428B+1.2716.339%C++17.82%C+23.3C++N/A7662.5h15.6C+95.7C*
Cosmos VM3 1,4351,4049801.433C0.2811.7%D*18.091%C17.5D-N/A5180.4h17.5D--149.6D--
Eidolon VE33 1,4121,3652,3710.576C0.5824.469%C--23.81%C6.6D-N/A21206.6h13.5D*55.3D
Cosmos VM3 1,3101,2908761.473C+0.3212.432%D-19.147%C+18.7DN/A5369h17.7D--142C
Blueshift VM5 1,2751,2625272.395C+1.2419.306%C+17.116%D23.6DN/A6553.4h18.3C--94.7C+
Nebula VM20 1,2761,2473963.149B+1.9919.565%B15.317%D--33.8C++N/A9936.9h17.2C87.7C**
Blueshift VM5 1,2501,2355272.343C+1.1919.315%C++15.951%D-23.1DN/A6253.4h19D-98.1C+
H-V45 1,2261,2111,2280.986C+0.1723.075%C+21.47%C++12.9D-N/A3993.6h13.2C++57.3C++
Nebula VM20 1,2151,1883963B+1.8419.829%C**15.067%D--32.2C+N/A9636.9h17.9C90.4C*
Eridani SX5 1,1901,1776801.731B+0.5732.106%B**15.038%D64.7AN/A15218.2h10.4B+32.4B++
Terminus VX-9 1,1971,1741,2110.969C0.1924.041%C19.08%D-12.6D*N/A3893.3h13.6C56.8C+
Quasar VM1 1,1871,1723932.982B+1.8218.499%C++19.454%C28.2CN/A8141.6h15.8D85.5C+
NS-7 PDW 1,1771,1686721.738B**0.5832.932%A+12.243%D-51.5AN/A12722.7h13.5B+41.1B++
Skorpios 1,1651,1607201.611C++0.4531.037%B*12.845%D*35.3CN/A8432.9h12.2C-39.4C**
NSX Tengu 1,1681,1587131.624B+0.4744.294%B**15.112%D-44BN/A9726.3h11.6B+26.2B+
Solstice VE3 1,1811,1542,7410.421C--0.7422.827%C+14.385%D-4.3D-N/A20269.1h18.6C81.6C+
VX6-7 1,1741,1531,3930.828C0.3320.905%D15.178%D--7.4D--N/A19155.2h15.8D75.7C-
MANA Anti-Personnel Turret 1,1701,1496151.868N/A0.7117.606%UN/A11490U210U20319700.1h23.7T*134.4T*
MKV Suppressed 1,1641,1498831.301C**0.1431.559%B**13.142%D--25.9CN/A6344.3h15.6C+49.4B
Serpent VE92 1,1751,1482,3750.483C--0.6717.805%D*20.035%C++5.6D--N/A20206.6h17.6D-98.8D--
Pulsar C 1,1721,1461,9100.6C0.5624.18%C+17.976%D-6.8D-N/A21168.8h15.5D64.2C+
Solstice SF 1,1791,1402,2270.512C-0.6524.149%C++15.614%C+5.3D--N/A16214.9h18.2D75.3C-
NS-11A 1,1101,0931,2280.89C0.2724.82%C++16.56%D13.7D-N/A3979.8h16.4D66.1C+
NS-61 Emissary 9869737891.233B++0.0832.951%B++14.697%C11.5DN/A2984.4h15.4C+46.8C**
Corvus VA55 9399299750.953C+0.2024.677%C++25.619%B+13.8D-N/A4267.3h13.8C-56C+
NS-15M1 9108937831.14C0.0225.176%B+19.709%C17.9DN/A5249.8h17.1D*68.1C+
NS-357 Underboss 8758679190.943C+0.2134.98%C+16.263%D15D-N/A4557.9h3.7B+10.5B
Ursa 8638529730.876C0.2820.986%C23.474%C+13.5D--N/A4062.9h13.6D64.6C+
Artemis VX26 8368265031.642C**0.4830.775%B++18.039%D31.6C+N/A11226.1h14.2D46.1C++
Supernova FPC 1,3548122113.848C2.6942.09%D**3.695%B++14.4D-9.6D*19356.2h6.4C15.2D--
Pandora VX25 7727635621.358C**0.2040.594%C++17.955%B++56.1B*N/A16513.6h3.8B+9.3B+
Supernova PC 9126811056.486C++5.3346.239%C2.349%C+22.9C++7.8C+16429.7h4.9C**10.5C*
Sticky Grenade 6796761676N/A674.8442.068%D*N/A482.9D--2.1D--13271.4h3.1D7.3D
Saron HRB 1,0686691255.352C++4.1948.501%B+2.093%B+22.9C+13.7C23129.2h24.7C50.9C*
Rocklet Rifle 1,1355833311.761A*0.6062.712%B**N/A55.5A*52.6A*58210.5h23.2B**36.9B**
Proximity Mine 533532985.429B+4.2736.138%DN/A120.9C+N/A3544.4h2.1D5.9D
NS-45 Pilot 4934924461.103C+0.0531.355%C+12.805%D**38.1CN/A10012.9h6B++19.2B+
M20 Basilisk 702488736.685A*5.5344.945%B++2.459%D*19.9C+8.7C+15624.5h101.8C++226.5B+
MANA Anti-Vehicle Turret 1,0934805700.842D0.3260.736%D1.875%D--4800A*6130S2498690.1h15.3C25.2C--
Nyx VX31 4664542202.064C+0.9127.41%D--23.348%D22DN/A6220.6h7D25.5D-
M20 Basilisk 643453686.662A++5.5043.244%B+4.636%C-21C++8.8C**18121.6h90.1C**208.4B+
Hyena Missile Launcher 5943811213.149A+1.9933.67%C++N/A17.6C+9.9C+13021.6h25.1B**74.4B*
M12 Kobalt 3963752117.857B+16.7020.362%B+15.733%C-51.4C2.9C+1867.3h18.2C*89.2B+
M40 Fury 455371517.275C++6.1239.949%B+1.348%C-33.7C-7.6C18811h19.3D48.3C+
Frag Grenade 3643611361N/A359.8444.813%C+N/A401.1C3.3D-19760.9h3.7C++8.3C*
Light PPA 4253593251.105C0.0534.052%D-1.393%C++12.6D--2.3C--5628.5h23.5D-69.1D-
Dual Photon Pods 432355507.1C++5.9444.478%D-1.408%C++68.3C+14.8C4045.2h26C58.4C
Hoplon Anti-Aircraft Phalanx Tower 6933342167S165.8433.613%BN/A477.1A**512.9M**29880.7h6B*17.9B*
Thanatos VE70 3233185710.557C0.6028.085%D*12.579%D7.9D--N/A3540.1h4.6C**16.4C
Lasher X2 2862804970.563C--0.5918.606%D--1.786%D*9.8D--N/A5328.7h23D123.6D
E540 Halberd 362250347.353C+6.2044.911%C2.4%C+27.5C12.3D2299.1h6.1C+13.6C+
M12 Kobalt 251245927.222B+26.0620.141%B+15.51%D59.8C1.5D2124.1h15.8B+78.3B+
Proton II PPA-H 246232268.923C+7.7733.484%C2.586%B++66.3C--4D2273.5h9.9C++29.5C++
Flare VE6 2362312710.852C--0.3121.35%C+22.511%C12.7D--N/A5718.2h16.5F-77.3D
Nemesis VSH9 3472294580.5C0.6662.379%C+2.62%C+10.3C-5.3D13122.2h7.9C*12.6C*
Comet VM2 3122272470.919C+0.2449.124%B+1.762%D*8.5D3.2D--6126.8h30.9C+62.8C++
Comet VM2 2962162600.831C+0.3348.905%B++3.241%C--7.8D2.9D6727.8h31.3D64.1C+
Maelstrom Turbo Laser 3372134210.506C0.6528.38%C-2.817%C++5.3D3.1D--5340.1h115.1C++405.4C+
Orion VS54 2152113660.577C--0.5816.846%D19.905%D13.8D-N/A21515.3h14.3C84.7C+
AP30 Shredder 377206454.578C+3.4229.288%DN/A2060U1710U26464000.1h61.4B*209.7B++
Orbital Strike Uplink 2862052102.5U101.34338.053%UN/A107.9U42.6U10151.9h1.9T*0.6T*
G30 Walker 3081811018.1A++16.9442.046%C++N/A38.5C*27B*3714.7h185C*440B
M60-G Bulldog 222180247.5B+6.3432.494%C-3.889%B+20.5D-4.8D1268.8h7.5C+23.2C+
M12 Kobalt-F 1911795320.336D0.8211.929%F16.76%B**3.3D*N/A1054.8h18.4C154.3D*
C150 Dalton 296176305.867C+4.7144.703%B+N/A33.8C++23.1C+8295.2h3.6B+8B*
G30 Walker 265170325.313B++4.1628.034%C+5.294%B+13.8C+7.7C13712.3h189.7B+676.5B+
NS-20 Gorgon 1821591141.395C*0.2430.434%B+11.95%D*14.9C2.1B+5410.7h43.9C++144.3B+
Hunter QCX 2111548860.174D0.9838.295%C12.338%D--2.5D--N/A4261.2h43.4T-113.4T-
Pulsar VS1 1471442220.649C0.5122.7%C+20.833%C+11.6DN/A12712.4h14.7C++64.8C++
NS-20 Gorgon 1541411141.237C++0.0830.83%B+14.184%D-13.2C-1.2C4610.7h49.6C++161B
M20 Basilisk 267140285C-3.8457.122%B+4.286%C+31.1C-28.2B+4184.5h161.2D282.1C
M60-G Bulldog 165128314.129C+2.9736.451%C++3.906%B+23.7C6.9C*1955.4h8.6C23.6C++
M20 Wyvern 259126423C1.8442.696%B++2.381%D15.9D16.8B+2237.9h246.8T*578.2T-
Aphelion VEX-4H 218125432.907C1.7533.751%D**1.6%D-26D19.4D3084.8h64.2C+190.1D
Force-Blade 17912429,9460.004D1.1521.773%DN/A0.1C-N/A02449.7h4.1D--18.7C
Skyguard 238117402.925C++1.7721.71%D*1.709%C6.5D--6.7D12418h179.2D--825.3F
CAS30 Tank Buster 2351122940.381D0.7841.579%CN/A1.9D--2D*5460.2h82D197.1C-
CAS 14-E 1241111011.1C+9.9430.821%C2.703%B*58.4C6.8C*2131.9h45.4D--147.4D
G30 Walker 165110254.4C++3.2429.245%C+N/A16.4C++8.2C1626.7h190.5B651.5B
Spear Anti-Vehicle Phalanx Tower 243106426.5B+25.3445.715%C--1.887%D--28.6C-37B++3823.7h10.7C+23.3C+
L105 Zephyr 123103147.357C+6.2047.141%B+N/A42.9C8.3C+3092.4h7.2C15.3C*
NS-10 Burster 1591001540.649C-0.5125.461%C--9%B+4.4C--2.6D4922.5h121.8B+478.3C*
Aphelion VEX-4 15596156.4B+5.2426.41%D*2.083%D-18.1D11.1D-1635.3h62.3C+235.9C--
E540 Halberd-H 12181174.765C3.6152.192%DN/A32.4C--16D2322.5h6.2C++11.8C+
M40 Fury-F 105741470.503C--0.6545.236%C1.351%B+5D--2.1D--2914.7h23.2D**51.2F
Spear Anti-Vehicle Phalanx Turret 1177398.111C*6.9540.931%C1.37%D**42.9C**25.9B+6381.7h7B+17.1B+
Photon A2A Missile Pods 13570252.8C1.6483.013%B+N/A38.9C36.1C4911.8h11.1D*13.4D--
NS-10 Burster 12369631.095C+0.0628.06%C4.348%C--5C3.9C+7013.9h144.8C++516C++
Hades VSH4 126672830.237D0.9271.945%B+N/A6.3D5.5C-10110.7h15.5F--21.5F
M60-A Bulldog 7462134.769C-3.6142.54%C1.613%C--14.1D-2.7C-944.4h8.6D--20.3D-
Saron HRB-H 9361173.588C2.4353.576%CN/A27.7D14.5D-3282.2h25.3C++47.2C+
M12 Kobalt 666178.714D--7.5621.492%C+6.557%F--61D5C+1491h15.8B73.6B+
Proton II PPA 646196.778C-5.6217.944%D--4.918%M24.4D*1.2D*782.5h12.6D70.2D--
MAX Punch 66612,8260.022D1.1438.127%C--N/A0.2DN/A1273.7h1.9C++4.9C++
NS-AM7 Archer 76611000.61B0.5554.904%C-6.557%D*6.6C+1.6D649.2h15.5B+28.2B+
Saron Laser Cannon 11160970.619C0.5438.198%B**1.667%C-5.1D4.3D-17011.8h287.8D**753.5D-
M40 Fury 6855134.231C-3.0732.323%C--N/A17.7D*4.2D*1603.1h22.5D*69.6D*
Soldier Soaker 5252351.486B0.3333.628%C+11.539%D86.7AN/A6210.6h3.7A++10.9B**
M20 Basilisk 7550105B++3.8429.142%C+N/A13.2D6.6C+1033.8h94.9D325.7C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3216,1205.2h
Restoration Kit732,2311.6h
Anti-Vehicle MANA Turret734,4505h
Nano-Armor Kit6,3686,340,122514.2h
Spawn Beacon294,6963.9h
Turret AI Module91,37810h
Repair Module302,53116.1h
Structure Shield Module171,7239.9h
Cortium Silo58777.8h
Skywall Shield Emitter99135.1h
Reinforcements Module26314h
Blast Wall1695114.1h
Nanite Revive Grenade01,0480.3h
Medical Applicator2,298669,49269.5h
VS Triumph Flare Gun77430.7h
Deconstruction Tool27156,74320.1h
Welding Device07550.1h
Spear Anti-Vehicle Tower25264.8h
Spitfire Auto-Turret122,9642.7h
HIVE31330.9h
Sunderer Garage68177.9h
Bunker124569.6h
Rampart Wall482,95443.5h
Hoplon Anti-Aircraft Phalanx Tower88186.4h
Xiphos Anti-Personnel Tower58015.5h
Ammunition Package19133,09517.8h
Medical Kit287720.6h
Anti-Infantry MANA Turret692,7554.2h
Light Vehicle Terminal01271.1h
Pillbox966912.2h
Elysium Spawn Tube46054.3h
IPC Targeting Dart41480.9h
Orbital Strike Target Designator221232.5h
Vehicle Ammo Dispenser43263.3h
Vehicle Gate1450111.9h
Infantry Tower1085412.1h
WLT-Howler Mining Laser1931,683,381280.7h
Vehicle Ramp32335.2h
Glaive IPC0620.8h
Spear Anti-Vehicle Turret01071.6h
Alarm Module14522h
Nano-Repair Grenade02,0900.6h
Snowman Soldier01590.1h
Hardlight Barrier401,1371.8h
Router03080.5h
Recon Detection Device251,2322.7h
Shield Recharging Field608,4252.5h

Check the help document for the dictionary if you want to learn more about words used here.


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