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Primus IncrediblyStatuesqueSublimeGirl[0GC] IncrediblyStatuesqueSublimeGirl
VS BR 50

KDR: 4.76

Score: 1.7m

Last Seen: Jun 11th, 2019 10:58 AM
- OFFLINE - 120.5 hour(s)

Battle Rank 50 - Vanu Sovereignty on Cobalt - Outfit Member of Old Guys Club[0GC] Old Guys Club
VS outfit on Cobalt

Members: 2
Level Progress (to 51): 15%
Level 100 Progress: 9% 322h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Orion VS54 SVA-88 Pulsar LSW Flare VE6 NS-15M1 NS-357B Underboss Betelgeuse 54-A NS-44P Commissioner
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $29,931,426 MLG Score: 23926
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 17.4%MEDKIT per DEATH: 1.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.993%44.365%1597812026,6997.30534-2.549

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.857%2.897M+3.691M**-1.276D**HEAD ++ (~26.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.30.717B++7.70.468B+13.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Old Guys Club[0GC] Old Guys Club
VS outfit on Cobalt

Members: 2
1.7m187.7%889 (53.3k)728 (43.7k)4.756447,2061,5154.8316850 (50)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS121080335.692%42.062%150101:335

97% Heavy Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 2nd, 2019 11:24 AMMay 16th, 2019 4:22 PMJun 14th, 2019 9:34 AM (2d) (PST)Jun 11th, 2019 7:15 AM (5d) (PST)Jun 11th, 2019 6:58 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,7714981,2733.0550.6421.2855.8200.04623926

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
106,26829,90776,3611833977349343,705

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
39.3h/1.6d 114 3,031 1,584 13.7k 68 178 109 4.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
M++
Kills:1,172
Deaths:152
KDR:7.711
Accuracy:36.271% M++
HSR:46.246% M++
SVA-88
M
Kills:1,172
Deaths:201
KDR:5.831
Accuracy:35.279% A**
HSR:45.563% M
Pulsar LSW
A**
Kills:1,171
Deaths:172
KDR:6.808
Accuracy:35.645% A**
HSR:43.040% A**
Flare VE6
M+
Kills:1,166
Deaths:190
KDR:6.137
Accuracy:35.603% A**
HSR:43.568% M+
NS-15M1
M+
Kills:1,165
Deaths:149
KDR:7.819
Accuracy:35.551% A**
HSR:43.004% M+
Betelgeuse 54-A
A*
Kills:337
Deaths:30
KDR:11.233
Accuracy:35.965% A*
HSR:43.027% A++
Kills:6,183
Deaths (as Heavy Assault):894
Deaths (to Heavy Assaults):466
KDR:6.91611
Kill Difference:5,289
Playtime:38.083 hours
Usage:97%
Score:1.694m
Score/min:741
Accuracy (listed only):35.719%
HSR (listed only):44.075%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):357
KDR:0
Kill Difference:UNR
Playtime:0.485 hours
Usage:1%
Score:0.015m
Score/min:512
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-357B Underboss
A*
Kills:342
Deaths:156
KDR:2.192
Accuracy:50.103% A+
HSR:45.906% A*
NS-44P Commissioner
A*
Kills:174
Deaths:110
KDR:1.582
Accuracy:54.289% A+
HSR:46.552% A*
Kills:516
Deaths (as Infiltrator):266
Deaths (to Infiltrators):235
KDR:1.93985
Kill Difference:250
Playtime:0.291 hours
Usage:1%
Score:0.008m
Score/min:432
Accuracy (listed only):52.196%
HSR (listed only):46.229%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):141
KDR:0
Kill Difference:UNR
Playtime:0.401 hours
Usage:1%
Score:0.002m
Score/min:85
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 1,1821,1721527.711M**2.9536.271%M++46.246%M++239.2S2S5334.9h8.4A23.1B+
SVA-88 1,1821,1722015.831A*1.0735.279%A**45.563%M229.8S2M**4955.1h8.5A24B**
Pulsar LSW 1,1801,1711726.808S2.0535.645%A**43.04%A**308.2S2.4S6363.8h8A+22.5B**
Flare VE6 1,1721,1661906.137S1.3835.603%A**43.568%M+259.1S1.3A*7034.5h7.5A20.9B**
NS-15M1 1,1681,1651497.819S3.0635.551%A**43.004%M+277.4SN/A5604.2h8A++22.4B**
NS-357B Underboss 3423421562.192B**2.5650.103%A+45.906%A*162.9MN/A3852.1h2.8A5.7B**
Betelgeuse 54-A 3423373011.233A**6.4835.965%A*43.027%A++306.4S4.5S7741.1h8.1A+22.4A+
NS-44P Commissioner 1751741101.582B3.1754.289%A+46.552%A*158.2A**N/A3621.1h2.7B*4.9B*
NS Decimator-B 152115323.594A+1.1668.959%B+N/A82.1B*26.4B3171.4h3.1B++4.4B*
NS-TMC-01 "His Regards" 1011011,1560.087A*4.6748.387%A++1.98%D-3.7A+N/A827h1.5B*3.1B++
NS "Jackpot" Decimator 10178302.6B+2.1675.723%A+1.282%C--78B**23C+3031h3.4B+4.4B*
Frag Grenade 6965165N/A60.2461.392%A*N/A650B++40M**23750.1h3B++4.9B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon24270.3h
Nano-Armor Kit06550.1h
Medical Kit2511,7356.8h

Check the help document for the dictionary if you want to learn more about words used here.


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